eris 1.4.0
A WorldForge client library.
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Privileged accounts which aren't persisted on the server. More...
#include <CustomEntities.h>
Public Member Functions | |
SysData * | copy () const override |
Copy this object. More... | |
bool | instanceOf (int classNo) const override |
Is this instance of some class? More... | |
Public Attributes | |
static ::Atlas::Objects::Allocator< SysData > | allocator |
Protected Member Functions | |
SysData (SysData *defaults=nullptr) | |
Construct a AdminData class definition. More... | |
~SysData () override | |
Default destructor. More... | |
void | reset () override |
Resets the object as it's returned to the pool. More... | |
Friends | |
template<typename > | |
class | ::Atlas::Objects::Allocator |
Privileged accounts which aren't persisted on the server.
Later in hierarchy tree objtype changes to 'object' when actual game objects are made.
Definition at line 17 of file CustomEntities.h.
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inlineexplicitprotected |
Construct a AdminData class definition.
Definition at line 21 of file CustomEntities.h.
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overrideprotecteddefault |
Default destructor.
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override |
Copy this object.
Definition at line 9 of file CustomEntities.cpp.
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override |
Is this instance of some class?
Definition at line 17 of file CustomEntities.cpp.
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overrideprotected |
Resets the object as it's returned to the pool.
Definition at line 31 of file CustomEntities.cpp.
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friend |
Definition at line 39 of file CustomEntities.h.
Allocator< SysData > Atlas::Objects::Entity::SysData::allocator |
Definition at line 40 of file CustomEntities.h.