mercator 0.4.0
A terrain generation library for the Worldforge system.
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This is the complete list of members for Mercator::HighShader, including all inherited members.
checkIntersect(const Segment &) const override | Mercator::HighShader | virtual |
default_threshold | Mercator::HighShader | static |
getAlpha() const | Mercator::Shader | inline |
getColor() const | Mercator::Shader | inline |
HighShader(float threshold=default_threshold) | Mercator::HighShader | explicit |
HighShader(const Parameters ¶ms) | Mercator::HighShader | explicit |
key_threshold | Mercator::HighShader | static |
newSurface(const Segment &) const | Mercator::Shader | |
Parameters typedef | Mercator::Shader | |
shade(Surface &) const override | Mercator::HighShader | virtual |
Shader(bool color=false, bool alpha=true) | Mercator::Shader | explicitprotected |
threshold() const | Mercator::HighShader | inline |
~HighShader() override (defined in Mercator::HighShader) | Mercator::HighShader | |
~Shader() | Mercator::Shader | virtual |