mercator 0.4.0
A terrain generation library for the Worldforge system.
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The edge of an area parallel to the x axis. More...
Public Member Functions | |
EdgeAtZ (WFMath::CoordType y) | |
bool | operator() (const Edge &u, const Edge &v) const |
Determine which edge crosses this edge at a lower x coordinate. More... | |
The edge of an area parallel to the x axis.
Definition at line 92 of file AreaShader.cpp.
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inlineexplicit |
Constructor
y | coordinate on the y axis of the edge. |
Definition at line 98 of file AreaShader.cpp.
Determine which edge crosses this edge at a lower x coordinate.
Definition at line 101 of file AreaShader.cpp.
References Mercator::Edge::xValueAtZ().