mercator 0.4.0
A terrain generation library for the Worldforge system.
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Interface for shader factory objects. More...
#include <ShaderFactory.h>
Public Member Functions | |
virtual std::unique_ptr< Shader > | newShader (const Shader::Parameters &) const =0 |
Create a new Shader instance. More... | |
Interface for shader factory objects.
Definition at line 14 of file ShaderFactory.h.
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pure virtual |
Create a new Shader instance.
Implemented in Mercator::ShaderFactory< T >.