|
AtlasOutType | _ArrayToAtlas (const CoordType *array, unsigned len) |
|
void | _ArrayFromAtlas (CoordType *array, unsigned len, const AtlasInType &a) |
|
bool | _ListNumCheck (const Atlas::Message::ListType &list, int dim) |
|
template<template< int > class ShapeT> |
void | _AddCorner (ShapeT< 3 > &shape, const Atlas::Message::ListType &point) |
|
template<template< int > class ShapeT> |
void | _AddCorner (ShapeT< 2 > &shape, const Atlas::Message::ListType &point) |
|
template<template< int > class ShapeT, int dim> |
void | _CornersFromAtlas (ShapeT< dim > &shape, const Atlas::Message::Element &message) |
|
template bool | Intersection< 3 > (const AxisBox< 3 > &, const AxisBox< 3 > &, AxisBox< 3 > &) |
|
template bool | Intersection< 2 > (const AxisBox< 2 > &, const AxisBox< 2 > &, AxisBox< 2 > &) |
|
template AxisBox< 3 > | Union< 3 > (const AxisBox< 3 > &, const AxisBox< 3 > &) |
|
template AxisBox< 2 > | Union< 2 > (const AxisBox< 2 > &, const AxisBox< 2 > &) |
|
template AxisBox< 3 > | BoundingBox< 3, std::vector > (const std::vector< AxisBox< 3 >, std::allocator< AxisBox< 3 > > > &) |
|
template AxisBox< 2 > | BoundingBox< 2, std::vector > (const std::vector< AxisBox< 2 >, std::allocator< AxisBox< 2 > > > &) |
|
template AxisBox< 3 > | BoundingBox< 3, std::vector > (const std::vector< Point< 3 >, std::allocator< Point< 3 > > > &) |
|
template AxisBox< 2 > | BoundingBox< 2, std::vector > (const std::vector< Point< 2 >, std::allocator< Point< 2 > > > &) |
|
template<int dim> |
bool | Intersection (const AxisBox< dim > &a1, const AxisBox< dim > &a2, AxisBox< dim > &out) |
|
template<int dim> |
AxisBox< dim > | Union (const AxisBox< dim > &a1, const AxisBox< dim > &a2) |
|
template<int dim> |
std::ostream & | operator<< (std::ostream &os, const AxisBox< dim > &m) |
|
template<int dim> |
std::istream & | operator>> (std::istream &is, AxisBox< dim > &m) |
|
template<int dim, template< class, class > class container> |
AxisBox< dim > | BoundingBox (const container< AxisBox< dim >, std::allocator< AxisBox< dim > > > &c) |
| Get the axis-aligned bounding box for a set of boxes. More...
|
|
template<int dim, template< class, class > class container> |
AxisBox< dim > | BoundingBox (const container< Point< dim >, std::allocator< Point< dim > > > &c) |
| Get the axis-aligned bounding box for a set of points. More...
|
|
template Ball< 2 > | BoundingSphere< 2, std::vector > (std::vector< Point< 2 >, std::allocator< Point< 2 > > > const &) |
|
template Ball< 2 > | BoundingSphereSloppy< 2, std::vector > (std::vector< Point< 2 >, std::allocator< Point< 2 > > > const &) |
|
template Ball< 3 > | BoundingSphere< 3, std::vector > (std::vector< Point< 3 >, std::allocator< Point< 3 > > > const &) |
|
template Ball< 3 > | BoundingSphereSloppy< 3, std::vector > (std::vector< Point< 3 >, std::allocator< Point< 3 > > > const &) |
|
template<int dim, template< class, class > class container> |
Ball< dim > | BoundingSphere (const container< Point< dim >, std::allocator< Point< dim > > > &c) |
| get the minimal bounding sphere for a set of points More...
|
|
template<int dim, template< class, class > class container> |
Ball< dim > | BoundingSphereSloppy (const container< Point< dim >, std::allocator< Point< dim > > > &c) |
| get a bounding sphere for a set of points More...
|
|
template<int dim> |
std::ostream & | operator<< (std::ostream &os, const Ball< dim > &m) |
|
template<int dim> |
std::istream & | operator>> (std::istream &is, Ball< dim > &m) |
|
void | _CartToPolar (const CoordType *in, CoordType *out) |
|
void | _PolarToCart (const CoordType *in, CoordType *out) |
|
void | _CartToSpherical (const CoordType *in, CoordType *out) |
|
void | _SphericalToCart (const CoordType *in, CoordType *out) |
|
bool | Equal (double x1, double x2, double epsilon) |
|
bool | Equal (float x1, float x2, float epsilon) |
|
double | _ScaleEpsilon (double x1, double x2, double epsilon) |
|
float | _ScaleEpsilon (float x1, float x2, float epsilon) |
|
CoordType | _ScaleEpsilon (const CoordType *x1, const CoordType *x2, int length, CoordType epsilon) |
|
template<class C > |
bool | Equal (const C &c1, const C &c2, CoordType epsilon=numeric_constants< CoordType >::epsilon()) |
| Test for equality up to precision epsilon. More...
|
|
CoordType | FloatMax (CoordType a, CoordType b) |
|
CoordType | FloatMin (CoordType a, CoordType b) |
|
CoordType | FloatClamp (CoordType val, CoordType min, CoordType max) |
|
double | DoubleMax (double a, double b) |
|
double | DoubleMin (double a, double b) |
|
double | DoubleClamp (double val, double min, double max) |
|
std::string | IntToString (unsigned long val) |
|
std::string | IntToString (long val) |
|
std::string | IntToString (unsigned int val) |
|
std::string | IntToString (int val) |
|
std::string | IntToString (unsigned short val) |
|
std::string | IntToString (short val) |
|
template<> |
bool | Intersect< 2 > (const RotBox< 2 > &r, const AxisBox< 2 > &b, bool proper) |
|
template<> |
bool | Intersect< 3 > (const RotBox< 3 > &r, const AxisBox< 3 > &b, bool proper) |
|
template bool | Intersect< 2 > (const Point< 2 > &, const Point< 2 > &, bool) |
|
template bool | Intersect< 3 > (const Point< 3 > &, const Point< 3 > &, bool) |
|
template bool | Contains< 2 > (const Point< 2 > &, const Point< 2 > &, bool) |
|
template bool | Contains< 3 > (const Point< 3 > &, const Point< 3 > &, bool) |
|
template bool | Intersect< Point< 2 >, AxisBox< 2 > > (const Point< 2 > &, const AxisBox< 2 > &, bool) |
|
template bool | Intersect< Point< 3 >, AxisBox< 3 > > (const Point< 3 > &, const AxisBox< 3 > &, bool) |
|
template bool | Contains< 2 > (const Point< 2 > &, const AxisBox< 2 > &, bool) |
|
template bool | Contains< 3 > (const Point< 3 > &, const AxisBox< 3 > &, bool) |
|
template bool | Intersect< 2 > (const AxisBox< 2 > &, const Point< 2 > &, bool) |
|
template bool | Intersect< 3 > (const AxisBox< 3 > &, const Point< 3 > &, bool) |
|
template bool | Contains< 2 > (const AxisBox< 2 > &, const Point< 2 > &, bool) |
|
template bool | Contains< 3 > (const AxisBox< 3 > &, const Point< 3 > &, bool) |
|
template bool | Intersect< 2 > (const AxisBox< 2 > &, const AxisBox< 2 > &, bool) |
|
template bool | Intersect< 3 > (const AxisBox< 3 > &, const AxisBox< 3 > &, bool) |
|
template bool | Contains< 2 > (const AxisBox< 2 > &, const AxisBox< 2 > &, bool) |
|
template bool | Contains< 3 > (const AxisBox< 3 > &, const AxisBox< 3 > &, bool) |
|
template bool | Intersect< Point< 2 >, Ball< 2 > > (const Point< 2 > &, const Ball< 2 > &, bool) |
|
template bool | Intersect< Point< 3 >, Ball< 3 > > (const Point< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Contains< 2 > (const Point< 2 > &, const Ball< 2 > &, bool) |
|
template bool | Contains< 3 > (const Point< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Intersect< 2 > (const Ball< 2 > &, const Point< 2 > &, bool) |
|
template bool | Intersect< 3 > (const Ball< 3 > &, const Point< 3 > &, bool) |
|
template bool | Contains< 2 > (const Ball< 2 > &, const Point< 2 > &, bool) |
|
template bool | Contains< 3 > (const Ball< 3 > &, const Point< 3 > &, bool) |
|
template bool | Intersect< AxisBox< 2 >, Ball< 2 > > (const AxisBox< 2 > &, const Ball< 2 > &, bool) |
|
template bool | Intersect< AxisBox< 3 >, Ball< 3 > > (const AxisBox< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Contains< 2 > (const AxisBox< 2 > &, const Ball< 2 > &, bool) |
|
template bool | Contains< 3 > (const AxisBox< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Intersect< 2 > (const Ball< 2 > &, const AxisBox< 2 > &, bool) |
|
template bool | Intersect< 3 > (const Ball< 3 > &, const AxisBox< 3 > &, bool) |
|
template bool | Contains< 2 > (const Ball< 2 > &, const AxisBox< 2 > &, bool) |
|
template bool | Contains< 3 > (const Ball< 3 > &, const AxisBox< 3 > &, bool) |
|
template bool | Intersect< 2 > (const Ball< 2 > &, const Ball< 2 > &, bool) |
|
template bool | Intersect< 3 > (const Ball< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Contains< 2 > (const Ball< 2 > &, const Ball< 2 > &, bool) |
|
template bool | Contains< 3 > (const Ball< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Intersect< Point< 2 >, Segment< 2 > > (const Point< 2 > &, const Segment< 2 > &, bool) |
|
template bool | Intersect< Point< 3 >, Segment< 3 > > (const Point< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Contains< 2 > (const Point< 2 > &, const Segment< 2 > &, bool) |
|
template bool | Contains< 3 > (const Point< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Intersect< 2 > (const Segment< 2 > &, const Point< 2 > &, bool) |
|
template bool | Intersect< 3 > (const Segment< 3 > &, const Point< 3 > &, bool) |
|
template bool | Contains< 2 > (const Segment< 2 > &, const Point< 2 > &, bool) |
|
template bool | Contains< 3 > (const Segment< 3 > &, const Point< 3 > &, bool) |
|
template bool | Intersect< AxisBox< 2 >, Segment< 2 > > (const AxisBox< 2 > &, const Segment< 2 > &, bool) |
|
template bool | Intersect< AxisBox< 3 >, Segment< 3 > > (const AxisBox< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Contains< 2 > (const AxisBox< 2 > &, const Segment< 2 > &, bool) |
|
template bool | Contains< 3 > (const AxisBox< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Intersect< 2 > (const Segment< 2 > &, const AxisBox< 2 > &, bool) |
|
template bool | Intersect< 3 > (const Segment< 3 > &, const AxisBox< 3 > &, bool) |
|
template bool | Contains< 2 > (const Segment< 2 > &, const AxisBox< 2 > &, bool) |
|
template bool | Contains< 3 > (const Segment< 3 > &, const AxisBox< 3 > &, bool) |
|
template bool | Intersect< Ball< 2 >, Segment< 2 > > (const Ball< 2 > &, const Segment< 2 > &, bool) |
|
template bool | Intersect< Ball< 3 >, Segment< 3 > > (const Ball< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Contains< 2 > (const Ball< 2 > &, const Segment< 2 > &, bool) |
|
template bool | Contains< 3 > (const Ball< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Intersect< 2 > (const Segment< 2 > &, const Ball< 2 > &, bool) |
|
template bool | Intersect< 3 > (const Segment< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Contains< 2 > (const Segment< 2 > &, const Ball< 2 > &, bool) |
|
template bool | Contains< 3 > (const Segment< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Intersect< 2 > (const Segment< 2 > &, const Segment< 2 > &, bool) |
|
template bool | Intersect< 3 > (const Segment< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Contains< 2 > (const Segment< 2 > &, const Segment< 2 > &, bool) |
|
template bool | Contains< 3 > (const Segment< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Intersect< Point< 2 >, RotBox< 2 > > (const Point< 2 > &, const RotBox< 2 > &, bool) |
|
template bool | Intersect< Point< 3 >, RotBox< 3 > > (const Point< 3 > &, const RotBox< 3 > &, bool) |
|
template bool | Contains< 2 > (const Point< 2 > &, const RotBox< 2 > &, bool) |
|
template bool | Contains< 3 > (const Point< 3 > &, const RotBox< 3 > &, bool) |
|
template bool | Intersect< 2 > (const RotBox< 2 > &, const Point< 2 > &, bool) |
|
template bool | Intersect< 3 > (const RotBox< 3 > &, const Point< 3 > &, bool) |
|
template bool | Contains< 2 > (const RotBox< 2 > &, const Point< 2 > &, bool) |
|
template bool | Contains< 3 > (const RotBox< 3 > &, const Point< 3 > &, bool) |
|
template bool | Intersect< AxisBox< 2 >, RotBox< 2 > > (const AxisBox< 2 > &, const RotBox< 2 > &, bool) |
|
template bool | Intersect< AxisBox< 3 >, RotBox< 3 > > (const AxisBox< 3 > &, const RotBox< 3 > &, bool) |
|
template bool | Contains< 2 > (const AxisBox< 2 > &, const RotBox< 2 > &, bool) |
|
template bool | Contains< 3 > (const AxisBox< 3 > &, const RotBox< 3 > &, bool) |
|
template bool | Contains< 2 > (const RotBox< 2 > &, const AxisBox< 2 > &, bool) |
|
template bool | Contains< 3 > (const RotBox< 3 > &, const AxisBox< 3 > &, bool) |
|
template bool | Intersect< Ball< 2 >, RotBox< 2 > > (const Ball< 2 > &, const RotBox< 2 > &, bool) |
|
template bool | Intersect< Ball< 3 >, RotBox< 3 > > (const Ball< 3 > &, const RotBox< 3 > &, bool) |
|
template bool | Contains< 2 > (const Ball< 2 > &, const RotBox< 2 > &, bool) |
|
template bool | Contains< 3 > (const Ball< 3 > &, const RotBox< 3 > &, bool) |
|
template bool | Intersect< 2 > (const RotBox< 2 > &, const Ball< 2 > &, bool) |
|
template bool | Intersect< 3 > (const RotBox< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Contains< 2 > (const RotBox< 2 > &, const Ball< 2 > &, bool) |
|
template bool | Contains< 3 > (const RotBox< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Intersect< Segment< 2 >, RotBox< 2 > > (const Segment< 2 > &, const RotBox< 2 > &, bool) |
|
template bool | Intersect< Segment< 3 >, RotBox< 3 > > (const Segment< 3 > &, const RotBox< 3 > &, bool) |
|
template bool | Contains< 2 > (const Segment< 2 > &, const RotBox< 2 > &, bool) |
|
template bool | Contains< 3 > (const Segment< 3 > &, const RotBox< 3 > &, bool) |
|
template bool | Intersect< 2 > (const RotBox< 2 > &, const Segment< 2 > &, bool) |
|
template bool | Intersect< 3 > (const RotBox< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Contains< 2 > (const RotBox< 2 > &, const Segment< 2 > &, bool) |
|
template bool | Contains< 3 > (const RotBox< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Intersect< 2 > (const RotBox< 2 > &, const RotBox< 2 > &, bool) |
|
template bool | Intersect< 3 > (const RotBox< 3 > &, const RotBox< 3 > &, bool) |
|
template bool | Contains< 2 > (const RotBox< 2 > &, const RotBox< 2 > &, bool) |
|
template bool | Contains< 3 > (const RotBox< 3 > &, const RotBox< 3 > &, bool) |
|
template<class S1 , class S2 > |
bool | Intersect (const S1 &s1, const S2 &s2, bool proper) |
|
template<int dim> |
bool | Intersect (const Point< dim > &p1, const Point< dim > &p2, bool proper) |
|
template<int dim, class S > |
bool | Contains (const S &s, const Point< dim > &p, bool proper) |
|
template<int dim> |
bool | Contains (const Point< dim > &p1, const Point< dim > &p2, bool proper) |
|
template<int dim> |
bool | Intersect (const AxisBox< dim > &b, const Point< dim > &p, bool proper) |
|
template<int dim> |
bool | Contains (const Point< dim > &p, const AxisBox< dim > &b, bool proper) |
|
template<int dim> |
bool | Intersect (const AxisBox< dim > &b1, const AxisBox< dim > &b2, bool proper) |
|
template<int dim> |
bool | Contains (const AxisBox< dim > &outer, const AxisBox< dim > &inner, bool proper) |
|
template<int dim> |
bool | Intersect (const Ball< dim > &b, const Point< dim > &p, bool proper) |
|
template<int dim> |
bool | Contains (const Point< dim > &p, const Ball< dim > &b, bool proper) |
|
template<int dim> |
bool | Intersect (const Ball< dim > &b, const AxisBox< dim > &a, bool proper) |
|
template<int dim> |
bool | Contains (const Ball< dim > &b, const AxisBox< dim > &a, bool proper) |
|
template<int dim> |
bool | Contains (const AxisBox< dim > &a, const Ball< dim > &b, bool proper) |
|
template<int dim> |
bool | Intersect (const Ball< dim > &b1, const Ball< dim > &b2, bool proper) |
|
template<int dim> |
bool | Contains (const Ball< dim > &outer, const Ball< dim > &inner, bool proper) |
|
template<int dim> |
bool | Intersect (const Segment< dim > &s, const Point< dim > &p, bool proper) |
|
template<int dim> |
bool | Contains (const Point< dim > &p, const Segment< dim > &s, bool proper) |
|
template<int dim> |
bool | Intersect (const Segment< dim > &s, const AxisBox< dim > &b, bool proper) |
|
template<int dim> |
bool | Contains (const Segment< dim > &s, const AxisBox< dim > &b, bool proper) |
|
template<int dim> |
bool | Contains (const AxisBox< dim > &b, const Segment< dim > &s, bool proper) |
|
template<int dim> |
bool | Intersect (const Segment< dim > &s, const Ball< dim > &b, bool proper) |
|
template<int dim> |
bool | Contains (const Ball< dim > &b, const Segment< dim > &s, bool proper) |
|
template<int dim> |
bool | Contains (const Segment< dim > &s, const Ball< dim > &b, bool proper) |
|
template<int dim> |
bool | Intersect (const Segment< dim > &s1, const Segment< dim > &s2, bool proper) |
|
template<int dim> |
bool | Contains (const Segment< dim > &s1, const Segment< dim > &s2, bool proper) |
|
template<int dim> |
bool | Intersect (const RotBox< dim > &r, const Point< dim > &p, bool proper) |
|
template<int dim> |
bool | Contains (const Point< dim > &p, const RotBox< dim > &r, bool proper) |
|
template<int dim> |
bool | Intersect (const RotBox< dim > &r, const AxisBox< dim > &b, bool proper) |
|
template<int dim> |
bool | Contains (const RotBox< dim > &r, const AxisBox< dim > &b, bool proper) |
|
template<int dim> |
bool | Contains (const AxisBox< dim > &b, const RotBox< dim > &r, bool proper) |
|
template<int dim> |
bool | Intersect (const RotBox< dim > &r, const Ball< dim > &b, bool proper) |
|
template<int dim> |
bool | Contains (const RotBox< dim > &r, const Ball< dim > &b, bool proper) |
|
template<int dim> |
bool | Contains (const Ball< dim > &b, const RotBox< dim > &r, bool proper) |
|
template<int dim> |
bool | Intersect (const RotBox< dim > &r, const Segment< dim > &s, bool proper) |
|
template<int dim> |
bool | Contains (const RotBox< dim > &r, const Segment< dim > &s, bool proper) |
|
template<int dim> |
bool | Contains (const Segment< dim > &s, const RotBox< dim > &r, bool proper) |
|
template<int dim> |
bool | Intersect (const RotBox< dim > &r1, const RotBox< dim > &r2, bool proper) |
|
template<int dim> |
bool | Contains (const RotBox< dim > &outer, const RotBox< dim > &inner, bool proper) |
|
bool | _Less (CoordType x1, CoordType x2, bool proper) |
|
bool | _LessEq (CoordType x1, CoordType x2, bool proper) |
|
bool | _Greater (CoordType x1, CoordType x2, bool proper) |
|
bool | _GreaterEq (CoordType x1, CoordType x2, bool proper) |
|
template<int dim> |
bool | Intersect (const Polygon< dim > &r, const Point< dim > &p, bool proper) |
|
template<int dim> |
bool | Contains (const Point< dim > &p, const Polygon< dim > &r, bool proper) |
|
template<int dim> |
bool | Intersect (const Polygon< dim > &p, const AxisBox< dim > &b, bool proper) |
|
template<int dim> |
bool | Contains (const Polygon< dim > &p, const AxisBox< dim > &b, bool proper) |
|
template<int dim> |
bool | Contains (const AxisBox< dim > &b, const Polygon< dim > &p, bool proper) |
|
template<int dim> |
bool | Intersect (const Polygon< dim > &p, const Ball< dim > &b, bool proper) |
|
template<int dim> |
bool | Contains (const Polygon< dim > &p, const Ball< dim > &b, bool proper) |
|
template<int dim> |
bool | Contains (const Ball< dim > &b, const Polygon< dim > &p, bool proper) |
|
template<int dim> |
bool | Intersect (const Polygon< dim > &p, const Segment< dim > &s, bool proper) |
|
template<int dim> |
bool | Contains (const Polygon< dim > &p, const Segment< dim > &s, bool proper) |
|
template<int dim> |
bool | Contains (const Segment< dim > &s, const Polygon< dim > &p, bool proper) |
|
template<int dim> |
bool | Intersect (const Polygon< dim > &p, const RotBox< dim > &r, bool proper) |
|
template<int dim> |
bool | Contains (const Polygon< dim > &p, const RotBox< dim > &r, bool proper) |
|
template<int dim> |
bool | Contains (const RotBox< dim > &r, const Polygon< dim > &p, bool proper) |
|
template<int dim> |
bool | Intersect (const Polygon< dim > &p1, const Polygon< dim > &p2, bool proper) |
|
template<int dim> |
bool | Contains (const Polygon< dim > &outer, const Polygon< dim > &inner, bool proper) |
|
std::ostream & | operator<< (std::ostream &os, MTRand const &mtrand) |
|
std::istream & | operator>> (std::istream &is, MTRand &mtrand) |
|
template CoordType | SquaredDistance< 3 > (const Point< 3 > &, const Point< 3 > &) |
|
template CoordType | SquaredDistance< 2 > (const Point< 2 > &, const Point< 2 > &) |
|
template Point< 3 > | Midpoint< 3 > (const Point< 3 > &, const Point< 3 > &, CoordType) |
|
template Point< 2 > | Midpoint< 2 > (const Point< 2 > &, const Point< 2 > &, CoordType) |
|
template Point< 3 > | Barycenter< 3, std::vector > (const std::vector< Point< 3 > > &) |
|
template Point< 3 > | Barycenter< 3, std::vector, std::list > (const std::vector< Point< 3 > > &, const std::list< CoordType > &) |
|
template Point< 2 > | Barycenter< 2, std::vector > (const std::vector< Point< 2 > > &) |
|
template Point< 2 > | Barycenter< 2, std::vector, std::list > (const std::vector< Point< 2 > > &, const std::list< CoordType > &) |
|
template Vector< 3 > | operator-<3 > (const Point< 3 > &, const Point< 3 > &) |
|
template Vector< 2 > | operator-<2 > (const Point< 2 > &, const Point< 2 > &) |
|
template Point< 3 > | operator-<3 > (const Point< 3 > &, const Vector< 3 > &) |
|
template Point< 2 > | operator-<2 > (const Point< 2 > &, const Vector< 2 > &) |
|
template Point< 3 > & | operator-=<3 > (Point< 3 > &, const Vector< 3 > &) |
|
template Point< 2 > & | operator-=<2 > (Point< 2 > &, const Vector< 2 > &) |
|
template Point< 3 > | operator+<3 > (const Vector< 3 > &, const Point< 3 > &) |
|
template Point< 2 > | operator+<2 > (const Vector< 2 > &, const Point< 2 > &) |
|
template Point< 3 > | operator+<3 > (const Point< 3 > &, const Vector< 3 > &) |
|
template Point< 2 > | operator+<2 > (const Point< 2 > &, const Vector< 2 > &) |
|
template Point< 3 > & | operator+=<3 > (Point< 3 > &, const Vector< 3 > &) |
|
template Point< 2 > & | operator+=<2 > (Point< 2 > &, const Vector< 2 > &) |
|
template<int dim> |
Point< dim > & | operator+= (Point< dim > &p, const Vector< dim > &v) |
|
template<int dim> |
Point< dim > & | operator-= (Point< dim > &p, const Vector< dim > &v) |
|
template<int dim> |
Vector< dim > | operator- (const Point< dim > &c1, const Point< dim > &c2) |
|
template<int dim> |
Point< dim > | operator+ (const Point< dim > &c, const Vector< dim > &v) |
|
template<int dim> |
Point< dim > | operator+ (const Vector< dim > &v, const Point< dim > &c) |
|
template<int dim> |
Point< dim > | operator- (const Point< dim > &c, const Vector< dim > &v) |
|
template<int dim> |
CoordType | SquaredDistance (const Point< dim > &p1, const Point< dim > &p2) |
|
template<int dim> |
CoordType | Distance (const Point< dim > &p1, const Point< dim > &p2) |
|
template<int dim> |
CoordType | SloppyDistance (const Point< dim > &p1, const Point< dim > &p2) |
|
template<int dim, template< class, class > class container> |
Point< dim > | Barycenter (const container< Point< dim >, std::allocator< Point< dim > > > &c) |
| Find the center of a set of points, all weighted equally. More...
|
|
template<int dim, template< class, class > class container, template< class, class > class container2> |
Point< dim > | Barycenter (const container< Point< dim >, std::allocator< Point< dim > > > &c, const container2< CoordType, std::allocator< CoordType > > &weights) |
| Find the center of a set of points with the given weights. More...
|
|
template<int dim> |
Point< dim > | Midpoint (const Point< dim > &p1, const Point< dim > &p2, CoordType dist=0.5) |
|
template<int dim> |
std::ostream & | operator<< (std::ostream &os, const Point< dim > &m) |
|
template<int dim> |
std::istream & | operator>> (std::istream &is, Point< dim > &m) |
|
template<int dim> |
std::ostream & | operator<< (std::ostream &os, const Polygon< dim > &r) |
|
template<int dim> |
std::istream & | operator>> (std::istream &is, Polygon< dim > &r) |
|
template<int dim> |
int | Intersect (const Poly2Orient< dim > &, const Poly2Orient< dim > &, Poly2OrientIntersectData &) |
|
template<int dim> |
bool | _PolyContainsBox (const Poly2Orient< dim > &orient, const Polygon< 2 > &poly, const Point< dim > &corner, const Vector< dim > &size, bool proper) |
|
bool | PolyPolyIntersect (const Polygon< 2 > &poly1, const Polygon< 2 > &poly2, int intersect_dim, const Poly2OrientIntersectData &data, bool proper) |
|
bool | PolyPolyContains (const Polygon< 2 > &outer, const Polygon< 2 > &inner, int intersect_dim, const Poly2OrientIntersectData &data, bool proper) |
|
template bool | Intersect< Point< 2 >, Polygon< 2 > > (const Point< 2 > &, const Polygon< 2 > &, bool) |
|
template bool | Intersect< Point< 3 >, Polygon< 3 > > (const Point< 3 > &, const Polygon< 3 > &, bool) |
|
template bool | Contains< 3 > (const Point< 3 > &, const Polygon< 3 > &, bool) |
|
template bool | Intersect< 3 > (const Polygon< 3 > &, const Point< 3 > &, bool) |
|
template bool | Contains< 3 > (const Polygon< 3 > &, const Point< 3 > &, bool) |
|
template bool | Intersect< AxisBox< 2 >, Polygon< 2 > > (const AxisBox< 2 > &, const Polygon< 2 > &, bool) |
|
template bool | Intersect< AxisBox< 3 >, Polygon< 3 > > (const AxisBox< 3 > &, const Polygon< 3 > &, bool) |
|
template bool | Contains< 3 > (const AxisBox< 3 > &, const Polygon< 3 > &, bool) |
|
template bool | Intersect< 3 > (const Polygon< 3 > &, const AxisBox< 3 > &, bool) |
|
template bool | Contains< 3 > (const Polygon< 3 > &, const AxisBox< 3 > &, bool) |
|
template bool | Intersect< Ball< 2 >, Polygon< 2 > > (const Ball< 2 > &, const Polygon< 2 > &, bool) |
|
template bool | Intersect< Ball< 3 >, Polygon< 3 > > (const Ball< 3 > &, const Polygon< 3 > &, bool) |
|
template bool | Contains< 3 > (const Ball< 3 > &, const Polygon< 3 > &, bool) |
|
template bool | Intersect< 3 > (const Polygon< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Contains< 3 > (const Polygon< 3 > &, const Ball< 3 > &, bool) |
|
template bool | Intersect< Segment< 2 >, Polygon< 2 > > (const Segment< 2 > &, const Polygon< 2 > &, bool) |
|
template bool | Intersect< Segment< 3 >, Polygon< 3 > > (const Segment< 3 > &, const Polygon< 3 > &, bool) |
|
template bool | Contains< 3 > (const Segment< 3 > &, const Polygon< 3 > &, bool) |
|
template bool | Intersect< 3 > (const Polygon< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Contains< 3 > (const Polygon< 3 > &, const Segment< 3 > &, bool) |
|
template bool | Intersect< RotBox< 2 >, Polygon< 2 > > (const RotBox< 2 > &, const Polygon< 2 > &, bool) |
|
template bool | Intersect< RotBox< 3 >, Polygon< 3 > > (const RotBox< 3 > &, const Polygon< 3 > &, bool) |
|
template bool | Contains< 3 > (const RotBox< 3 > &, const Polygon< 3 > &, bool) |
|
template bool | Intersect< 3 > (const Polygon< 3 > &, const RotBox< 3 > &, bool) |
|
template bool | Contains< 3 > (const Polygon< 3 > &, const RotBox< 3 > &, bool) |
|
template bool | Intersect< 3 > (const Polygon< 3 > &, const Polygon< 3 > &, bool) |
|
template bool | Contains< 3 > (const Polygon< 3 > &, const Polygon< 3 > &, bool) |
|
template<> |
bool | Intersect< 2 > (const Polygon< 2 > &r, const Point< 2 > &p, bool proper) |
|
template<> |
bool | Contains< 2 > (const Point< 2 > &p, const Polygon< 2 > &r, bool proper) |
|
template<> |
bool | Intersect< 2 > (const Polygon< 2 > &p, const AxisBox< 2 > &b, bool proper) |
|
template<> |
bool | Contains< 2 > (const Polygon< 2 > &p, const AxisBox< 2 > &b, bool proper) |
|
template<> |
bool | Contains< 2 > (const AxisBox< 2 > &b, const Polygon< 2 > &p, bool proper) |
|
template<> |
bool | Intersect< 2 > (const Polygon< 2 > &p, const Ball< 2 > &b, bool proper) |
|
template<> |
bool | Contains< 2 > (const Polygon< 2 > &p, const Ball< 2 > &b, bool proper) |
|
template<> |
bool | Contains< 2 > (const Ball< 2 > &b, const Polygon< 2 > &p, bool proper) |
|
template<> |
bool | Intersect< 2 > (const Polygon< 2 > &p, const Segment< 2 > &s, bool proper) |
|
template<> |
bool | Contains< 2 > (const Polygon< 2 > &p, const Segment< 2 > &s, bool proper) |
|
template<> |
bool | Contains< 2 > (const Segment< 2 > &s, const Polygon< 2 > &p, bool proper) |
|
template<> |
bool | Intersect< 2 > (const Polygon< 2 > &p, const RotBox< 2 > &r, bool proper) |
|
template<> |
bool | Contains< 2 > (const Polygon< 2 > &p, const RotBox< 2 > &r, bool proper) |
|
template<> |
bool | Contains< 2 > (const RotBox< 2 > &r, const Polygon< 2 > &p, bool proper) |
|
template<> |
bool | Intersect< 2 > (const Polygon< 2 > &p1, const Polygon< 2 > &p2, bool proper) |
|
template<> |
bool | Contains< 2 > (const Polygon< 2 > &outer, const Polygon< 2 > &inner, bool proper) |
|
template<> |
bool | Intersect (const Polygon< 2 > &r, const Point< 2 > &p, bool proper) |
|
template<> |
bool | Contains (const Point< 2 > &p, const Polygon< 2 > &r, bool proper) |
|
template<> |
bool | Intersect (const Polygon< 2 > &p, const AxisBox< 2 > &b, bool proper) |
|
template<> |
bool | Contains (const Polygon< 2 > &p, const AxisBox< 2 > &b, bool proper) |
|
template<> |
bool | Contains (const AxisBox< 2 > &b, const Polygon< 2 > &p, bool proper) |
|
template<> |
bool | Intersect (const Polygon< 2 > &p, const Ball< 2 > &b, bool proper) |
|
template<> |
bool | Contains (const Polygon< 2 > &p, const Ball< 2 > &b, bool proper) |
|
template<> |
bool | Contains (const Ball< 2 > &b, const Polygon< 2 > &p, bool proper) |
|
template<> |
bool | Intersect (const Polygon< 2 > &p, const Segment< 2 > &s, bool proper) |
|
template<> |
bool | Contains (const Polygon< 2 > &p, const Segment< 2 > &s, bool proper) |
|
template<> |
bool | Contains (const Segment< 2 > &s, const Polygon< 2 > &p, bool proper) |
|
template<> |
bool | Intersect (const Polygon< 2 > &p, const RotBox< 2 > &r, bool proper) |
|
template<> |
bool | Contains (const Polygon< 2 > &p, const RotBox< 2 > &r, bool proper) |
|
template<> |
bool | Contains (const RotBox< 2 > &r, const Polygon< 2 > &p, bool proper) |
|
template<> |
bool | Intersect (const Polygon< 2 > &p1, const Polygon< 2 > &p2, bool proper) |
|
template<> |
bool | Contains (const Polygon< 2 > &outer, const Polygon< 2 > &inner, bool proper) |
|
template<typename FloatT > |
FloatT | GaussianConditional (FloatT mean, FloatT stddev, FloatT val) |
| Gives the conditional probability of the Gaussian distribution at position val. More...
|
|
template<typename FloatT > |
FloatT | Gaussian (FloatT mean, FloatT stddev, FloatT val) |
| Gives the value of the Gaussian distribution at position val. More...
|
|
template<typename FloatT > |
FloatT | PoissonConditional (FloatT mean, unsigned int step) |
| Gives the conditional probability of the Poisson distribution at position step. More...
|
|
template<typename FloatT > |
FloatT | Poisson (FloatT mean, unsigned int step) |
| Gives the value of the Poisson distribution at position step. More...
|
|
template<typename FloatT > |
FloatT | Factorial (unsigned int n) |
| Gives n! More...
|
|
template<typename FloatT > |
FloatT | LogFactorial (unsigned int n) |
| Gives the natural log of n! More...
|
|
template<typename FloatT > |
FloatT | Gamma (FloatT z) |
| Euler's Gamma function. More...
|
|
template<typename FloatT > |
FloatT | LogGamma (FloatT z) |
| The natural log of Euler's Gamma function. More...
|
|
template float | GaussianConditional< float > (float mean, float stddev, float val) |
|
template float | Gaussian< float > (float mean, float stddev, float val) |
|
template float | PoissonConditional< float > (float mean, unsigned int step) |
|
template float | Poisson< float > (float mean, unsigned int step) |
|
template float | LogFactorial< float > (unsigned int n) |
|
template float | Factorial< float > (unsigned int n) |
|
template float | LogGamma< float > (float z) |
|
template float | Gamma< float > (float z) |
|
template double | GaussianConditional< double > (double mean, double stddev, double val) |
|
template double | Gaussian< double > (double mean, double stddev, double val) |
|
template double | PoissonConditional< double > (double mean, unsigned int step) |
|
template double | Poisson< double > (double mean, unsigned int step) |
|
template double | LogFactorial< double > (unsigned int n) |
|
template double | Factorial< double > (unsigned int n) |
|
template double | LogGamma< double > (double z) |
|
template double | Gamma< double > (double z) |
|
template<int dim> |
std::ostream & | operator<< (std::ostream &os, const RotBox< dim > &r) |
|
template<int dim> |
std::istream & | operator>> (std::istream &is, RotBox< dim > &r) |
|
bool | _MatrixSetValsImpl (const int size, CoordType *vals, bool &flip, CoordType *buf1, CoordType *buf2, CoordType precision) |
|
bool | _MatrixInverseImpl (const int size, CoordType *in, CoordType *out) |
|
template RotMatrix< 2 > | operator*<2 > (RotMatrix< 2 > const &, RotMatrix< 2 > const &) |
|
template RotMatrix< 3 > | operator*<3 > (RotMatrix< 3 > const &, RotMatrix< 3 > const &) |
|
template RotMatrix< 2 > | ProdInv< 2 > (RotMatrix< 2 > const &, RotMatrix< 2 > const &) |
|
template RotMatrix< 3 > | ProdInv< 3 > (RotMatrix< 3 > const &, RotMatrix< 3 > const &) |
|
template Vector< 2 > | operator*<2 > (Vector< 2 > const &, RotMatrix< 2 > const &) |
|
template Vector< 3 > | operator*<3 > (Vector< 3 > const &, RotMatrix< 3 > const &) |
|
template Vector< 2 > | operator*<2 > (RotMatrix< 2 > const &, Vector< 2 > const &) |
|
template Vector< 3 > | operator*<3 > (RotMatrix< 3 > const &, Vector< 3 > const &) |
|
template Vector< 2 > | ProdInv< 2 > (Vector< 2 > const &, RotMatrix< 2 > const &) |
|
template Vector< 3 > | ProdInv< 3 > (Vector< 3 > const &, RotMatrix< 3 > const &) |
|
template Vector< 3 > | Prod< 3 > (Vector< 3 > const &, RotMatrix< 3 > const &) |
|
template Vector< 2 > | Prod< 2 > (Vector< 2 > const &, RotMatrix< 2 > const &) |
|
template RotMatrix< 3 > | Prod< 3 > (RotMatrix< 3 > const &, RotMatrix< 3 > const &) |
|
template RotMatrix< 2 > | Prod< 2 > (RotMatrix< 2 > const &, RotMatrix< 2 > const &) |
|
template<int dim> |
RotMatrix< dim > | Prod (const RotMatrix< dim > &m1, const RotMatrix< dim > &m2) |
| returns m1 * m2 More...
|
|
template<int dim> |
RotMatrix< dim > | ProdInv (const RotMatrix< dim > &m1, const RotMatrix< dim > &m2) |
| returns m1 * m2^-1 More...
|
|
template<int dim> |
RotMatrix< dim > | InvProd (const RotMatrix< dim > &m1, const RotMatrix< dim > &m2) |
| returns m1^-1 * m2 More...
|
|
template<int dim> |
RotMatrix< dim > | InvProdInv (const RotMatrix< dim > &m1, const RotMatrix< dim > &m2) |
| returns m1^-1 * m2^-1 More...
|
|
template<int dim> |
Vector< dim > | Prod (const RotMatrix< dim > &m, const Vector< dim > &v) |
| returns m * v More...
|
|
template<int dim> |
Vector< dim > | InvProd (const RotMatrix< dim > &m, const Vector< dim > &v) |
| returns m^-1 * v More...
|
|
template<int dim> |
Vector< dim > | Prod (const Vector< dim > &v, const RotMatrix< dim > &m) |
| returns v * m More...
|
|
template<int dim> |
Vector< dim > | ProdInv (const Vector< dim > &v, const RotMatrix< dim > &m) |
| return v * m^-1 More...
|
|
template<int dim> |
RotMatrix< dim > | operator* (const RotMatrix< dim > &m1, const RotMatrix< dim > &m2) |
| returns m1 * m2 More...
|
|
template<int dim> |
Vector< dim > | operator* (const RotMatrix< dim > &m, const Vector< dim > &v) |
|
template<int dim> |
Vector< dim > | operator* (const Vector< dim > &v, const RotMatrix< dim > &m) |
|
template<int dim> |
std::ostream & | operator<< (std::ostream &os, const RotMatrix< dim > &m) |
|
template<int dim> |
std::istream & | operator>> (std::istream &is, RotMatrix< dim > &m) |
|
template<int dim> |
std::ostream & | operator<< (std::ostream &os, const Segment< dim > &s) |
|
template<int dim> |
std::istream & | operator>> (std::istream &is, Segment< dim > &s) |
|
template<class C > |
void | Shuffle (std::vector< C > &v) |
| Randomly reorder the contents of a std::vector. More...
|
|
template std::ostream & | operator<<< 3 > (std::ostream &os, const Vector< 3 > &r) |
|
template std::istream & | operator>>< 3 > (std::istream &is, Vector< 3 > &r) |
|
template std::ostream & | operator<<< 2 > (std::ostream &os, const Vector< 2 > &r) |
|
template std::istream & | operator>>< 2 > (std::istream &is, Vector< 2 > &r) |
|
template std::ostream & | operator<<< 3 > (std::ostream &os, const Point< 3 > &r) |
|
template std::istream & | operator>>< 3 > (std::istream &is, Point< 3 > &r) |
|
template std::ostream & | operator<<< 2 > (std::ostream &os, const Point< 2 > &r) |
|
template std::istream & | operator>>< 2 > (std::istream &is, Point< 2 > &r) |
|
template std::ostream & | operator<<< 3 > (std::ostream &os, const RotMatrix< 3 > &r) |
|
template std::istream & | operator>>< 3 > (std::istream &is, RotMatrix< 3 > &r) |
|
template std::ostream & | operator<<< 2 > (std::ostream &os, const RotMatrix< 2 > &r) |
|
template std::istream & | operator>>< 2 > (std::istream &is, RotMatrix< 2 > &r) |
|
template std::ostream & | operator<<< 3 > (std::ostream &os, const AxisBox< 3 > &r) |
|
template std::istream & | operator>>< 3 > (std::istream &is, AxisBox< 3 > &r) |
|
template std::ostream & | operator<<< 2 > (std::ostream &os, const AxisBox< 2 > &r) |
|
template std::istream & | operator>>< 2 > (std::istream &is, AxisBox< 2 > &r) |
|
template std::ostream & | operator<<< 3 > (std::ostream &os, const Ball< 3 > &r) |
|
template std::istream & | operator>>< 3 > (std::istream &is, Ball< 3 > &r) |
|
template std::ostream & | operator<<< 2 > (std::ostream &os, const Ball< 2 > &r) |
|
template std::istream & | operator>>< 2 > (std::istream &is, Ball< 2 > &r) |
|
template std::ostream & | operator<<< 3 > (std::ostream &os, const Segment< 3 > &r) |
|
template std::istream & | operator>>< 3 > (std::istream &is, Segment< 3 > &r) |
|
template std::ostream & | operator<<< 2 > (std::ostream &os, const Segment< 2 > &r) |
|
template std::istream & | operator>>< 2 > (std::istream &is, Segment< 2 > &r) |
|
template std::ostream & | operator<<< 3 > (std::ostream &os, const RotBox< 3 > &r) |
|
template std::istream & | operator>>< 3 > (std::istream &is, RotBox< 3 > &r) |
|
template std::ostream & | operator<<< 2 > (std::ostream &os, const RotBox< 2 > &r) |
|
template std::istream & | operator>>< 2 > (std::istream &is, RotBox< 2 > &r) |
|
template std::ostream & | operator<<< 3 > (std::ostream &os, const Polygon< 3 > &r) |
|
template std::istream & | operator>>< 3 > (std::istream &is, Polygon< 3 > &r) |
|
void | WriteCoordList (std::ostream &os, const CoordType *d, const int num) |
|
void | ReadCoordList (std::istream &is, CoordType *d, const int num) |
|
CoordType | GetEpsilon (std::istream &is) |
|
template<> |
std::ostream & | operator<< (std::ostream &os, const Polygon< 2 > &r) |
|
template<> |
std::istream & | operator>> (std::istream &is, Polygon< 2 > &r) |
|
std::ostream & | operator<< (std::ostream &os, const Quaternion &q) |
|
std::istream & | operator>> (std::istream &is, Quaternion &q) |
|
template<class C > |
std::string | ToString (const C &c, std::streamsize precision=6) |
| Output a WFMath type as a string. More...
|
|
template<class C > |
void | FromString (C &c, const std::string &s, std::streamsize=6) |
| Parse a WFMath type from a string. More...
|
|
template<int dim> |
std::ostream & | operator<< (std::ostream &os, const Vector< dim > &v) |
|
template<int dim> |
std::istream & | operator>> (std::istream &is, Vector< dim > &v) |
|
template<> |
std::ostream & | operator<< (std::ostream &os, const Polygon< 2 > &r) |
|
template<> |
std::istream & | operator>> (std::istream &is, Polygon< 2 > &r) |
|
template<int dim> |
std::ostream & | operator<< (std::ostream &os, const Line< dim > &r) |
|
TimeDiff & | operator+= (TimeDiff &val, const TimeDiff &d) |
|
TimeDiff & | operator-= (TimeDiff &val, const TimeDiff &d) |
|
TimeDiff | operator+ (const TimeDiff &a, const TimeDiff &b) |
|
TimeDiff | operator- (const TimeDiff &a, const TimeDiff &b) |
|
bool | operator< (const TimeDiff &a, const TimeDiff &b) |
|
bool | operator== (const TimeDiff &a, const TimeDiff &b) |
|
bool | operator< (const TimeStamp &a, const TimeStamp &b) |
|
bool | operator== (const TimeStamp &a, const TimeStamp &b) |
|
TimeStamp & | operator+= (TimeStamp &a, const TimeDiff &d) |
|
TimeStamp & | operator-= (TimeStamp &a, const TimeDiff &d) |
|
TimeStamp | operator+ (const TimeStamp &a, const TimeDiff &d) |
|
TimeStamp | operator- (const TimeStamp &a, const TimeDiff &d) |
|
TimeDiff | operator- (const TimeStamp &a, const TimeStamp &b) |
|
bool | operator> (const TimeDiff &a, const TimeDiff &b) |
|
bool | operator<= (const TimeDiff &a, const TimeDiff &b) |
|
bool | operator>= (const TimeDiff &a, const TimeDiff &b) |
|
bool | operator!= (const TimeDiff &a, const TimeDiff &b) |
|
TimeStamp | operator+ (TimeDiff msec, const TimeStamp &a) |
|
bool | operator> (const TimeStamp &a, const TimeStamp &b) |
|
bool | operator<= (const TimeStamp &a, const TimeStamp &b) |
|
bool | operator>= (const TimeStamp &a, const TimeStamp &b) |
|
bool | operator!= (const TimeStamp &a, const TimeStamp &b) |
|
CoordType | Cross (const Vector< 2 > &v1, const Vector< 2 > &v2) |
| 2D only: get the z component of the cross product of two vectors More...
|
|
Vector< 3 > | Cross (const Vector< 3 > &v1, const Vector< 3 > &v2) |
| 3D only: get the cross product of two vectors More...
|
|
template Vector< 3 > & | operator-= (Vector< 3 > &v1, const Vector< 3 > &v2) |
|
template Vector< 2 > & | operator-= (Vector< 2 > &v1, const Vector< 2 > &v2) |
|
template Vector< 3 > & | operator+= (Vector< 3 > &v1, const Vector< 3 > &v2) |
|
template Vector< 2 > & | operator+= (Vector< 2 > &v1, const Vector< 2 > &v2) |
|
template Vector< 3 > & | operator*= (Vector< 3 > &v1, CoordType d) |
|
template Vector< 2 > & | operator*= (Vector< 2 > &v1, CoordType d) |
|
template Vector< 3 > & | operator/= (Vector< 3 > &v1, CoordType d) |
|
template Vector< 2 > & | operator/= (Vector< 2 > &v1, CoordType d) |
|
template CoordType | Dot< 3 > (const Vector< 3 > &, const Vector< 3 > &) |
|
template CoordType | Dot< 2 > (const Vector< 2 > &, const Vector< 2 > &) |
|
template CoordType | Angle< 3 > (const Vector< 3 > &, const Vector< 3 > &) |
|
template Vector< 3 > | operator-<3 > (const Vector< 3 > &) |
|
template Vector< 3 > | operator*<3 > (CoordType, const Vector< 3 > &) |
|
template Vector< 2 > | operator*<2 > (CoordType, const Vector< 2 > &) |
|
template Vector< 3 > | operator*<3 > (const Vector< 3 > &, CoordType) |
|
template Vector< 2 > | operator*<2 > (const Vector< 2 > &, CoordType) |
|
template Vector< 3 > | operator/<3 > (const Vector< 3 > &, CoordType) |
|
template Vector< 2 > | operator/<2 > (const Vector< 2 > &, CoordType) |
|
template Vector< 3 > | operator+<3 > (const Vector< 3 > &, const Vector< 3 > &) |
|
template Vector< 2 > | operator+<2 > (const Vector< 2 > &, const Vector< 2 > &) |
|
template Vector< 3 > | operator-<3 > (const Vector< 3 > &, const Vector< 3 > &) |
|
template Vector< 2 > | operator-<2 > (const Vector< 2 > &, const Vector< 2 > &) |
|
template<int dim> |
Vector< dim > & | operator+= (Vector< dim > &v1, const Vector< dim > &v2) |
|
template<int dim> |
Vector< dim > & | operator-= (Vector< dim > &v1, const Vector< dim > &v2) |
|
template<int dim> |
Vector< dim > & | operator*= (Vector< dim > &v, CoordType d) |
|
template<int dim> |
Vector< dim > & | operator/= (Vector< dim > &v, CoordType d) |
|
template<int dim> |
Vector< dim > | operator+ (const Vector< dim > &v1, const Vector< dim > &v2) |
|
template<int dim> |
Vector< dim > | operator- (const Vector< dim > &v1, const Vector< dim > &v2) |
|
template<int dim> |
Vector< dim > | operator- (const Vector< dim > &v) |
|
template<int dim> |
Vector< dim > | operator* (CoordType d, const Vector< dim > &v) |
|
template<int dim> |
Vector< dim > | operator* (const Vector< dim > &v, CoordType d) |
|
template<int dim> |
Vector< dim > | operator/ (const Vector< dim > &v, CoordType d) |
|
template<int dim> |
CoordType | Dot (const Vector< dim > &v1, const Vector< dim > &v2) |
|
template<int dim> |
CoordType | Angle (const Vector< dim > &v, const Vector< dim > &u) |
|
template<int dim> |
bool | Parallel (const Vector< dim > &v1, const Vector< dim > &v2, bool &same_dir) |
| Check if two vectors are parallel. More...
|
|
template<int dim> |
bool | Parallel (const Vector< dim > &v1, const Vector< dim > &v2) |
| Check if two vectors are parallel. More...
|
|
template<int dim> |
bool | Perpendicular (const Vector< dim > &v1, const Vector< dim > &v2) |
| Check if two vectors are perpendicular. More...
|
|