wfmath 1.0.3
A math library for the Worldforge system.
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This is the complete list of members for WFMath::Line< dim >, including all inherited members.
addCorner(size_t i, const Point< dim > &p, CoordType=numeric_constants< CoordType >::epsilon()) (defined in WFMath::Line< dim >) | WFMath::Line< dim > | inline |
boundingBox() const (defined in WFMath::Line< dim >) | WFMath::Line< dim > | inline |
boundingSphere() const (defined in WFMath::Line< dim >) | WFMath::Line< dim > | inline |
boundingSphereSloppy() const (defined in WFMath::Line< dim >) | WFMath::Line< dim > | inline |
fromAtlas(const AtlasInType &a) | WFMath::Line< dim > | inline |
getCenter() const | WFMath::Line< dim > | inline |
getCorner(size_t i) const | WFMath::Line< dim > | inline |
isEqualTo(const Line &s, CoordType epsilon=numeric_constants< CoordType >::epsilon()) const | WFMath::Line< dim > | inline |
isValid() const | WFMath::Line< dim > | inline |
Line()=default (defined in WFMath::Line< dim >) | WFMath::Line< dim > | |
Line(const Line< dim > &l)=default (defined in WFMath::Line< dim >) | WFMath::Line< dim > | |
Line(const AtlasInType &a) (defined in WFMath::Line< dim >) | WFMath::Line< dim > | inlineexplicit |
moveCenterTo(const Point< dim > &p) | WFMath::Line< dim > | inline |
moveCorner(size_t i, const Point< dim > &p, CoordType=numeric_constants< CoordType >::epsilon()) (defined in WFMath::Line< dim >) | WFMath::Line< dim > | inline |
moveCornerTo(const Point< dim > &p, size_t corner) | WFMath::Line< dim > | inline |
numCorners() const | WFMath::Line< dim > | inline |
operator!=(const Line &s) const | WFMath::Line< dim > | inline |
operator=(const Line &a)=default (defined in WFMath::Line< dim >) | WFMath::Line< dim > | |
operator==(const Line &s) const | WFMath::Line< dim > | inline |
removeCorner(size_t i) (defined in WFMath::Line< dim >) | WFMath::Line< dim > | inline |
rotateCenter(const RotMatrix< dim > &m) | WFMath::Line< dim > | inline |
rotateCorner(const RotMatrix< dim > &m, size_t corner) | WFMath::Line< dim > | inline |
rotatePoint(const RotMatrix< dim > &m, const Point< dim > &p) | WFMath::Line< dim > | inline |
shift(const Vector< dim > &v) | WFMath::Line< dim > | inline |
toAtlas() const | WFMath::Line< dim > | inline |
~Line()=default (defined in WFMath::Line< dim >) | WFMath::Line< dim > |