wfmath 1.0.3
A math library for the Worldforge system.
WFMath::Segment< dim > Member List

This is the complete list of members for WFMath::Segment< dim >, including all inherited members.

boundingBox() const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
boundingSphere() const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
boundingSphereSloppy() const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
Contains (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Contains (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Contains (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Contains (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Contains (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Contains (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Contains (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Contains (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
endpoint(const int i) constWFMath::Segment< dim >inline
endpoint(const int i)WFMath::Segment< dim >inline
getCenter() const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
getCorner(size_t i) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
Intersect (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Intersect (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Intersect (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Intersect (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Intersect (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
Intersect (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
isEqualTo(const Segment &s, CoordType epsilon=numeric_constants< CoordType >::epsilon()) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
isValid() const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
moveCenterTo(const Point< dim > &p) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
moveCornerTo(const Point< dim > &p, size_t corner) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
numCorners() const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
operator (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
operator!=(const Segment &b) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
operator=(const Segment &s)=default (defined in WFMath::Segment< dim >)WFMath::Segment< dim >
operator==(const Segment &b) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
operator>> (defined in WFMath::Segment< dim >)WFMath::Segment< dim >friend
rotateCenter(const RotMatrix< dim > &m) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
rotateCenter(const Quaternion &q) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >
rotateCenter(const Quaternion &q) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >
rotateCorner(const RotMatrix< dim > &m, size_t corner) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
rotateCorner(const Quaternion &q, size_t corner) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >
rotateCorner(const Quaternion &q, size_t corner) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
rotatePoint(const RotMatrix< dim > &m, const Point< dim > &p) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
rotatePoint(const Quaternion &q, const Point< dim > &p) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >
rotatePoint(const Quaternion &q, const Point< 3 > &p) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >
Segment()WFMath::Segment< dim >inline
Segment(const Point< dim > &p1, const Point< dim > &p2)WFMath::Segment< dim >inline
Segment(const Segment &s)=defaultWFMath::Segment< dim >
shift(const Vector< dim > &v) (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
toLocalCoords(const Point< dim > &origin, const RotMatrix< dim > &rotation=RotMatrix< dim >().identity()) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
toLocalCoords(const AxisBox< dim > &coords) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
toLocalCoords(const RotBox< dim > &coords) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
toLocalCoords(const Point< dim > &origin, const Quaternion &rotation) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >
toLocalCoords(const Point< 3 > &origin, const Quaternion &rotation) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >
toParentCoords(const Point< dim > &origin, const RotMatrix< dim > &rotation=RotMatrix< dim >().identity()) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
toParentCoords(const AxisBox< dim > &coords) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
toParentCoords(const RotBox< dim > &coords) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >inline
toParentCoords(const Point< dim > &origin, const Quaternion &rotation) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >
toParentCoords(const Point< 3 > &origin, const Quaternion &rotation) const (defined in WFMath::Segment< dim >)WFMath::Segment< dim >
~Segment()=default (defined in WFMath::Segment< dim >)WFMath::Segment< dim >