wfmath 1.0.3
A math library for the Worldforge system.
WFMath::Shape< dim > Member List

This is the complete list of members for WFMath::Shape< dim >, including all inherited members.

boundingBox() constWFMath::Shape< dim >
boundingSphere() constWFMath::Shape< dim >
boundingSphereSloppy() constWFMath::Shape< dim >
ContainsWFMath::Shape< dim >friend
getCenter() constWFMath::Shape< dim >
getCorner(size_t i) constWFMath::Shape< dim >
IntersectWFMath::Shape< dim >friend
isEqualTo(const Shape &s, CoordType tolerance=numeric_constants< CoordType >::epsilon()) constWFMath::Shape< dim >
isValid() constWFMath::Shape< dim >inline
moveCenterTo(const Point< dim > &p)WFMath::Shape< dim >inline
moveCornerTo(const Point< dim > &p, size_t corner)WFMath::Shape< dim >inline
numCorners() constWFMath::Shape< dim >
operatorWFMath::Shape< dim >friend
operator!=(const Shape &s) constWFMath::Shape< dim >inline
operator=(const Shape &a) (defined in WFMath::Shape< dim >)WFMath::Shape< dim >
operator==(const Shape &s) constWFMath::Shape< dim >inline
operator>>WFMath::Shape< dim >friend
rotateCenter(const RotMatrix< dim > &m)WFMath::Shape< dim >inline
rotateCorner(const RotMatrix< dim > &m, size_t corner)WFMath::Shape< dim >inline
rotatePoint(const RotMatrix< dim > &m, const Point< dim > &p)WFMath::Shape< dim >
Shape() (defined in WFMath::Shape< dim >)WFMath::Shape< dim >inline
Shape(const Shape< dim > &s) (defined in WFMath::Shape< dim >)WFMath::Shape< dim >inline
shift(const Vector< dim > &v)WFMath::Shape< dim >
~Shape() (defined in WFMath::Shape< dim >)WFMath::Shape< dim >inline