wfmath 1.0.3
A math library for the Worldforge system.
WFMath::Line< dim > Member List

This is the complete list of members for WFMath::Line< dim >, including all inherited members.

addCorner(size_t i, const Point< dim > &p, CoordType=numeric_constants< CoordType >::epsilon()) (defined in WFMath::Line< dim >)WFMath::Line< dim >inline
boundingBox() const (defined in WFMath::Line< dim >)WFMath::Line< dim >inline
boundingSphere() const (defined in WFMath::Line< dim >)WFMath::Line< dim >inline
boundingSphereSloppy() const (defined in WFMath::Line< dim >)WFMath::Line< dim >inline
fromAtlas(const AtlasInType &a)WFMath::Line< dim >inline
getCenter() constWFMath::Line< dim >inline
getCorner(size_t i) constWFMath::Line< dim >inline
isEqualTo(const Line &s, CoordType epsilon=numeric_constants< CoordType >::epsilon()) constWFMath::Line< dim >inline
isValid() constWFMath::Line< dim >inline
Line()=default (defined in WFMath::Line< dim >)WFMath::Line< dim >
Line(const Line< dim > &l)=default (defined in WFMath::Line< dim >)WFMath::Line< dim >
Line(const AtlasInType &a) (defined in WFMath::Line< dim >)WFMath::Line< dim >inlineexplicit
moveCenterTo(const Point< dim > &p)WFMath::Line< dim >inline
moveCorner(size_t i, const Point< dim > &p, CoordType=numeric_constants< CoordType >::epsilon()) (defined in WFMath::Line< dim >)WFMath::Line< dim >inline
moveCornerTo(const Point< dim > &p, size_t corner)WFMath::Line< dim >inline
numCorners() constWFMath::Line< dim >inline
operator!=(const Line &s) constWFMath::Line< dim >inline
operator=(const Line &a)=default (defined in WFMath::Line< dim >)WFMath::Line< dim >
operator==(const Line &s) constWFMath::Line< dim >inline
removeCorner(size_t i) (defined in WFMath::Line< dim >)WFMath::Line< dim >inline
rotateCenter(const RotMatrix< dim > &m)WFMath::Line< dim >inline
rotateCorner(const RotMatrix< dim > &m, size_t corner)WFMath::Line< dim >inline
rotatePoint(const RotMatrix< dim > &m, const Point< dim > &p)WFMath::Line< dim >inline
shift(const Vector< dim > &v)WFMath::Line< dim >inline
toAtlas() constWFMath::Line< dim >inline
~Line()=default (defined in WFMath::Line< dim >)WFMath::Line< dim >