wfut
0.2.4
A client side C++ implementation of WFUT (WorldForge Update Tool).
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platform.h
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// This file may be redistributed and modified only under the terms of
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// the GNU Lesser General Public License (See COPYING for details).
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// Copyright (C) 2007 Simon Goodall
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#ifndef LIBWFUT_PLATFORM_H
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#define LIBWFUT_PLATFORM_H 1
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#include <string>
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#include <list>
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namespace
WFUT
{
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FILE *os_create_tmpfile();
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void
os_free_tmpfile(FILE *fp);
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int
os_mkdir(
const
std::string &dir);
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bool
os_exists(
const
std::string &file);
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int
os_set_executable(
const
std::string &file);
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int
os_dir_walk(
const
std::string &path,
const
std::list<std::string> &excludes, std::list<std::string> &files);
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}
/* namespace WFUT */
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#endif
/* LIBWFUT_PLATFORM_H */
WFUT
Definition:
ChannelFileList.h:12
src
libwfut
platform.h
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