OGRE  13.4
Object-Oriented Graphics Rendering Engine
apimainpage.md File Reference
Ogre::Texture::setDesiredBitDepths
void setDesiredBitDepths(ushort integerBits, ushort floatBits)
Sets desired bit depth for integer and float pixel format.
Ogre::GLFBOMultiRenderTarget::attachDepthBuffer
virtual bool attachDepthBuffer(DepthBuffer *depthBuffer)
Override so we can attach the depth buffer to the FBO.
Ogre::DistanceLodBoxStrategy::getSingletonPtr
static DistanceLodBoxStrategy * getSingletonPtr(void)
Get the singleton instance.
Ogre::Terrain::getQuadTree
TerrainQuadTreeNode * getQuadTree()
Get the top level of the quad tree which is used to divide up the terrain.
Definition: OgreTerrain.h:1512
Ogre::RTShader::LayeredBlending::SM_Source2Modulate
@ SM_Source2Modulate
Definition: OgreShaderExLayeredBlending.h:85
Ogre::AnimationControllerFunction::AnimationControllerFunction
AnimationControllerFunction(Real sequenceTime, Real timeOffset=0.0f)
Ogre::D3D11RenderTexture
RenderTexture implementation for D3D11.
Definition: OgreD3D11Texture.h:135
Ogre::VulkanHardwareBuffer::VulkanHardwareBuffer
VulkanHardwareBuffer(uint32 target, size_t sizeBytes, Usage usage, bool useShadowBuffer, VulkanDevice *device)
Ogre::SceneManager::RenderContext::viewport
Viewport * viewport
Definition: OgreSceneManager.h:1016
Ogre::D3D9DeviceManager::notifyOnDeviceDestroy
void notifyOnDeviceDestroy(D3D9Device *device)
Ogre::Camera::setUseMinPixelSize
void setUseMinPixelSize(bool enable)
Sets whether to use min display size calculations.
Definition: OgreCamera.h:645
Ogre::GLSLProgram::bindFixedAttributes
static void bindFixedAttributes(GLuint program)
Ogre::GLES2RenderSystem::_setLineWidth
void _setLineWidth(float width)
Set the line width when drawing as RenderOperation::OT_LINE_LIST/ RenderOperation::OT_LINE_STRIP.
Ogre::TRect::operator=
TRect & operator=(TRect const &o)
Definition: OgreCommon.h:615
Ogre::ID_AUTO
@ ID_AUTO
Definition: OgreScriptCompiler.h:850
Ogre::Polygon::Edge
std::pair< Vector3, Vector3 > Edge
Definition: OgrePolygon.h:59
Ogre::TextureUnitState::getTextureAnisotropy
unsigned int getTextureAnisotropy() const
Get this layer texture anisotropy level.
Definition: OgreTextureUnitState.h:707
Ogre::SmallVectorTemplateCommon::begin
iterator begin()
Definition: OgreSmallVector.h:160
Ogre::Volume::CSGSphereSource::CSGSphereSource
CSGSphereSource(const Real r, const Vector3 &center)
Constructor.
Ogre::GpuProgramParameters::ACT_AMBIENT_LIGHT_COLOUR
@ ACT_AMBIENT_LIGHT_COLOUR
The ambient light colour set in the scene.
Definition: OgreGpuProgramParams.h:760
Ogre::GpuConstantDefinition::isUnsignedInt
static bool isUnsignedInt(GpuConstantType c)
Definition: OgreGpuProgramParams.h:176
Ogre::CompositorChain::preViewportUpdate
void preViewportUpdate(const RenderTargetViewportEvent &evt)
Called just before a Viewport on a RenderTarget is to be updated.
Ogre::PCZLight::affectsVisibleZone
bool affectsVisibleZone(void)
Definition: OgrePCZLight.h:83
Ogre::Mesh::unnameSubMesh
void unnameSubMesh(const String &name)
Removes a name from a SubMesh.
Ogre::RTShader::GBuffer::setOutBuffers
void setOutBuffers(const TargetBuffers &buffers)
Definition: OgreShaderExGBuffer.h:86
Ogre::SceneManager::destroyQuery
void destroyQuery(SceneQuery *query)
Destroys a scene query of any type.
OgreBites::InputListenerChain::InputListenerChain
InputListenerChain()
Definition: OgreInput.h:203
Ogre::Mesh::getBounds
const AxisAlignedBox & getBounds(void) const
Get the axis-aligned bounding box for this mesh.
Ogre::InstancedEntity::getSkeleton
SkeletonInstance * getSkeleton(void) const
Definition: OgreInstancedEntity.h:215
Ogre::D3D11RenderWindowBase::_validateStereo
void _validateStereo()
Validate the type of stereo that is enabled for this window.
Ogre::RotationAffector::setRotationRangeStart
void setRotationRangeStart(const Radian &angle)
Sets the minimum rotation angle of particles to be emitted.
Ogre::GLSurfaceDesc::buffer
GLHardwarePixelBufferCommon * buffer
Definition: OgreGLRenderTexture.h:45
Ogre::StreamSerialiser::write
virtual void write(const Node *node, size_t count=1)
Ogre::RTShader::RenderState::~RenderState
virtual ~RenderState()
Class destructor.
Ogre::MaterialSerializer::MSE_PRE_WRITE
@ MSE_PRE_WRITE
Definition: OgreMaterialSerializer.h:53
Ogre::SceneManager::_getLightsAffectingFrustum
const LightList & _getLightsAffectingFrustum(void) const
Get the list of lights which could be affecting the frustum.
Ogre::LodStrategyManager::removeStrategy
LodStrategy * removeStrategy(const String &name)
Remove a strategy from the manager with a specified name.
Ogre::AnimableValue::~AnimableValue
virtual ~AnimableValue()
Definition: OgreAnimable.h:143
Ogre::FrameTimeControllerValue::getValue
Real getValue(void) const override
Definition: OgrePredefinedControllers.h:66
Ogre::Pass::getGpuProgramParameters
const GpuProgramParametersSharedPtr & getGpuProgramParameters(GpuProgramType type) const
Gets the Gpu program parameters used by this pass.
Ogre::Camera::~Camera
virtual ~Camera()
Standard destructor.
Ogre::StaticGeometry::Region
The details of a topological region which is the highest level of partitioning for this class.
Definition: OgreStaticGeometry.h:346
Ogre::LodData::Edge::dst
Vertex * dst
Definition: OgreLodData.h:90
Ogre::GpuLogicalIndexUse::physicalIndex
size_t physicalIndex
Physical buffer index.
Definition: OgreGpuProgramParams.h:354
Ogre::Camera::getRealUp
Vector3 getRealUp(void) const
Gets the real world up vector of the camera, including any rotation inherited from a node attachment.
Ogre::VertexPoseKeyFrame::addPoseReference
void addPoseReference(ushort poseIndex, Real influence)
Add a new pose reference.
Ogre::GL3PlusSampler::getTextureAddressingMode
static GLint getTextureAddressingMode(TextureAddressingMode tam)
Ogre::VertexAnimationTrack::getInterpolatedKeyFrame
virtual void getInterpolatedKeyFrame(const TimeIndex &timeIndex, KeyFrame *kf) const
Gets a KeyFrame object which contains the interpolated transforms at the time index specified.
Ogre::Animation::getLength
Real getLength(void) const
Gets the total length of the animation.
Ogre::RTShader::ShaderGenerator::destroySubRenderState
void destroySubRenderState(SubRenderState *subRenderState)
Destroy an instance of sub render state.
Ogre::Segment::Segment
Segment()
Ogre::Terrain::sceneManagerDestroyed
void sceneManagerDestroyed(SceneManager *source)
Overridden from SceneManager::Listener.
Ogre::RTShader::SubRenderState::copyFrom
virtual void copyFrom(const SubRenderState &rhs)=0
Copy details from a given sub render state to this one.
Ogre::Compositor::createTechnique
CompositionTechnique * createTechnique()
Create a new technique, and return a pointer to it.
Ogre::DefaultWorkQueueBase::removeResponseHandler
virtual void removeResponseHandler(uint16 channel, ResponseHandler *rh)
Remove a Response handler.
Ogre::Frustum::getOrientationMode
OrientationMode getOrientationMode() const
Get the orientation mode of the frustum.
Ogre::CompositionTechnique::setCompositorLogicName
void setCompositorLogicName(const String &compositorLogicName)
Set the name of the compositor logic assigned to this technique.
Definition: OgreCompositionTechnique.h:165
Ogre::Quaternion::normalise
float normalise(void)
Normalises this quaternion, and returns the previous length.
Definition: OgreQuaternion.h:213
Ogre::D3D9DeviceManager::getActiveDevice
D3D9Device * getActiveDevice()
Definition: OgreD3D9DeviceManager.h:46
Ogre::RTShader::GBuffer::TargetBuffers
std::vector< TargetLayout > TargetBuffers
Definition: OgreShaderExGBuffer.h:62
Ogre::Texture::getDesiredFormat
PixelFormat getDesiredFormat(void) const
Returns the desired pixel format for the texture surface.
Definition: OgreTexture.h:331
Ogre::Renderable::getRenderOperation
virtual void getRenderOperation(RenderOperation &op)=0
Gets the render operation required to send this object to the frame buffer.
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Quaternion &val)
Definition: OgreProperty.h:170
Ogre::ParticleEmitter::setDuration
virtual void setDuration(Real min, Real max)
Sets the range of random duration for this emitter.
Ogre::LodWorkQueueInjectorListener::shouldInject
virtual bool shouldInject(LodWorkQueueRequest *request)=0
Ogre::LodOutputProviderPtr
shared_ptr< LodOutputProvider > LodOutputProviderPtr
Definition: OgreLodPrerequisites.h:68
Ogre::Volume::Source::getValue
virtual Real getValue(const Vector3 &position) const =0
Gets the density value at a specific position.
Ogre::ID_SOURCE
@ ID_SOURCE
Definition: OgreScriptCompiler.h:582
Ogre::ColourFaderAffector2::ColourFaderAffector2
ColourFaderAffector2(ParticleSystem *psys)
Default constructor.
Ogre::BspLevel::getMaterial
const MaterialPtr & getMaterial(void) const override
Retrieves a weak reference to the material this renderable object uses.
Definition: OgreBspLevel.h:134
Ogre::RTShader::Operand::hasFreeFields
bool hasFreeFields() const
Returns true if not all fields used.
Definition: OgreShaderFunctionAtom.h:107
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_WORLD_MATRIX
@ ACT_INVERSE_TRANSPOSE_WORLD_MATRIX
The current world matrix, inverted & transposed.
Definition: OgreGpuProgramParams.h:637
Ogre::RenderSystem::Listener::~Listener
virtual ~Listener()
Definition: OgreRenderSystem.h:1012
Ogre::CompositorChain::_compile
void _compile()
Compile this Composition chain into a series of RenderTarget operations.
Ogre::TextureUnitState::retryTextureLoad
void retryTextureLoad()
Tells the unit to retry loading the texture if it had failed to load.
Definition: OgreTextureUnitState.h:991
Ogre::LodConfig::mesh
MeshPtr mesh
Definition: OgreLodConfig.h:129
OgreBites::KeyboardEvent::repeat
unsigned char repeat
Definition: OgreInput.h:61
Ogre::Pass::getLightingEnabled
bool getLightingEnabled(void) const
Returns whether or not dynamic lighting is enabled.
Definition: OgrePass.h:431
Ogre::LL_BOREME
@ LL_BOREME
Definition: OgreLog.h:54
Ogre::Node::addChild
void addChild(Node *child)
Adds a (precreated) child scene node to this node.
Ogre::VulkanDescriptorPool
The VulkanDescriptorPool class A VulkanDescriptorPool manages the pool of a single set (i....
Definition: OgreVulkanDescriptorPool.h:40
Ogre::Quake3Shader::fog
bool fog
Definition: OgreQuake3Shader.h:117
Ogre::InstanceBatch::_supportsSkeletalAnimation
bool _supportsSkeletalAnimation() const
Returns true if this technique supports skeletal animation.
Definition: OgreInstanceBatch.h:195
Ogre::PF_A1R5G5B5
@ PF_A1R5G5B5
16-bit pixel format, 5 bits for blue, green, red and 1 for alpha.
Definition: OgrePixelFormat.h:76
Ogre::SceneManager::setSkyPlaneEnabled
void setSkyPlaneEnabled(bool enable)
Enables / disables a 'sky plane'.
Definition: OgreSceneManager.h:1970
Ogre::OverlayContainer::getChildren
const ChildMap & getChildren() const
Gets all the children of this object.
Definition: OgreOverlayContainer.h:94
Ogre::GpuProgramParameters::_setRawAutoConstantReal
void _setRawAutoConstantReal(size_t physicalIndex, AutoConstantType acType, float rData, uint16 variability, uint8 elementSize=4)
As setAutoConstantReal, but sets up the auto constant directly against a physical buffer index.
Ogre::D3D9HLSLProgramFactory::D3D9HLSLProgramFactory
D3D9HLSLProgramFactory()
Ogre::D3D11RenderWindowBase::resize
void resize(unsigned int width, unsigned int height)
Alter the size of the window.
Definition: OgreD3D11RenderWindow.h:60
Ogre::PageContentFactory::PageContentFactory
PageContentFactory()
Definition: OgrePageContentFactory.h:53
Ogre::Light::setPosition
void setPosition(Real x, Real y, Real z)
Sets the position of the light.
Ogre::ConstVectorIterator
Concrete IteratorWrapper for const access to the underlying container.
Definition: OgreAnimationState.h:44
Ogre::SubMesh::SubMesh
SubMesh()
Ogre::MeshManager::setPrepareAllMeshesForShadowVolumes
void setPrepareAllMeshesForShadowVolumes(bool enable)
Tells the mesh manager that all future meshes should prepare themselves for shadow volumes on loading...
Ogre::Light::~Light
~Light()
Standard destructor.
Ogre::ManualObject::_releaseManualHardwareResources
void _releaseManualHardwareResources()
Notifies the movable object that hardware resources were lost.
Definition: OgreManualObject.h:113
Ogre::CompositionPass::setInput
void setInput(size_t id, const String &input=BLANKSTRING, size_t mrtIndex=0)
Set an input local texture.
Ogre::VulkanFrameBufferDescValue::mRenderPass
VkRenderPass mRenderPass
Contains baked info of load/store/clear Doesn't reference ImageViews, however it mentions them by att...
Definition: OgreVulkanRenderPassDescriptor.h:69
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE6
@ SPC_LIGHTPOSITIONVIEW_SPACE6
Definition: OgreShaderParameter.h:238
Ogre::GLES2RenderSystem::_setRenderTarget
void _setRenderTarget(RenderTarget *target)
Set current render target to target, enabling its GL context if needed.
Ogre::PageContentCollection::unprepare
virtual void unprepare()=0
Unprepare data - may be called in the background.
Ogre::Degree
Wrapper class which indicates a given angle value is in Degrees.
Definition: OgreMath.h:111
Ogre::TextureUnitState::setTexture
void setTexture(const TexturePtr &texPtr)
Sets this texture layer to use a single texture, given the pointer to the texture to use on this laye...
Ogre::ID_CUBIC_REFLECTION
@ ID_CUBIC_REFLECTION
Definition: OgreScriptCompiler.h:740
Ogre::LodCollapseCost::updateVertexCollapseCost
virtual void updateVertexCollapseCost(LodData *data, LodData::Vertex *vertex)
Called when edge cost gets invalid.
Ogre::Frustum::setOrthoWindowWidth
void setOrthoWindowWidth(Real w)
Sets the orthographic window width, for use with orthographic rendering only.
Ogre::Texture::getFSAAHint
const String & getFSAAHint() const
Get the multisample AA hint if this texture is a rendertarget.
Definition: OgreTexture.h:221
Ogre::TextAreaOverlayElement::setAlignment
void setAlignment(Alignment a)
Definition: OgreTextAreaOverlayElement.h:115
Ogre::ParticleSystem::getDefaultWidth
virtual Real getDefaultWidth(void) const
See setDefaultDimensions - this gets 1 component individually.
Ogre::LodOutputProviderMesh::LodOutputProviderMesh
LodOutputProviderMesh(MeshPtr mesh)
Definition: OgreLodOutputProviderMesh.h:45
Ogre::Volume::ChunkRequest::maxLevels
size_t maxLevels
The maximum amount of levels.
Definition: OgreVolumeChunkHandler.h:65
Ogre::Volume::MeshBuilder::generateBuffers
size_t generateBuffers(RenderOperation &operation)
Generates the vertex- and indexbuffer of this mesh on the given RenderOperation.
Ogre::CreateGpuProgramScriptCompilerEvent::mSyntax
String mSyntax
Definition: OgreScriptCompiler.h:511
Ogre::MeshManager::createPlane
MeshPtr createPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, int xsegments=1, int ysegments=1, bool normals=true, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HBU_GPU_ONLY, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexShadowBuffer=false, bool indexShadowBuffer=false)
Creates a basic plane, by default majoring on the x/y axes facing positive Z.
Ogre::GLRenderSystemCommon::bindVertexElementToGpu
virtual void bindVertexElementToGpu(const VertexElement &elem, const HardwareVertexBufferSharedPtr &vertexBuffer, const size_t vertexStart)=0
Ogre::RTShader::Parameter::SPC_DEPTH_PROJECTIVE_SPACE
@ SPC_DEPTH_PROJECTIVE_SPACE
Depth in projective space.
Definition: OgreShaderParameter.h:290
Ogre::D3D11HardwareBuffer::~D3D11HardwareBuffer
~D3D11HardwareBuffer()
Ogre::Camera::_notifyRenderedFaces
void _notifyRenderedFaces(unsigned int numfaces)
Internal method to notify camera of the visible faces in the last render.
Ogre::Terrain::readLayerInstanceList
static bool readLayerInstanceList(StreamSerialiser &ser, size_t numSamplers, Terrain::LayerInstanceList &targetlst)
Utility method to read a layer instance list from a stream.
Ogre::FileStreamDataStream::~FileStreamDataStream
~FileStreamDataStream()
Ogre::SceneManager::getFogMode
FogMode getFogMode(void) const
Returns the fog mode for the scene.
Ogre::Root::_fireFrameStarted
bool _fireFrameStarted(FrameEvent &evt)
Method for raising frame started events.
Ogre::Node::convertWorldToLocalOrientation
Quaternion convertWorldToLocalOrientation(const Quaternion &worldOrientation)
Gets the local orientation, relative to this node, of the given world-space orientation.
Ogre::Quaternion::orientationEquals
bool orientationEquals(const Quaternion &other, float tolerance=1e-3f) const
Compare two quaternions which are assumed to be used as orientations.
Definition: OgreQuaternion.h:281
OgreMaterialSerializer.h
Ogre::VertexDeclaration::findElementBySemantic
const VertexElement * findElementBySemantic(VertexElementSemantic sem, unsigned short index=0) const
Finds a VertexElement with the given semantic and index.
Ogre::AutoParamDataSource::incPassNumber
void incPassNumber(void)
Ogre::RenderSystem::getDriverVersion
const DriverVersion & getDriverVersion(void) const
Returns the driver version.
Definition: OgreRenderSystem.h:837
Ogre::PagedWorldSection::setSceneManager
virtual void setSceneManager(const String &smName)
Change the SceneManager.
Ogre::RenderSystem::_render
virtual void _render(const RenderOperation &op)
Render something to the active viewport.
Ogre::CompositorInstance::Listener::notifyMaterialRender
virtual void notifyMaterialRender(uint32 pass_id, MaterialPtr &mat)
Notification before a render target operation involving a material (like rendering a quad),...
OgreBites::TrayListener::checkBoxToggled
virtual void checkBoxToggled(CheckBox *box)
Definition: OgreTrays.h:99
Ogre::SceneManager::destroyAllRibbonTrails
void destroyAllRibbonTrails(void)
Removes & destroys all RibbonTrails from the SceneManager.
Ogre::TerrainPagedWorldSection::getPageRangeMaxX
virtual int32 getPageRangeMaxX() const
get the index range of all Pages (values outside this will be ignored)
Ogre::TransformBaseReal::TransformBaseReal
TransformBaseReal(const U *ptr)
Definition: OgreMatrix4.h:162
Ogre::FileSystemArchiveFactory::setIgnoreHidden
static void setIgnoreHidden(bool ignore)
Set whether filesystem enumeration will include hidden files or not.
Ogre::D3D9RenderSystem::_setViewport
void _setViewport(Viewport *vp)
Sets the provided viewport as the active one for future rendering operations.
OgreTexture.h
Ogre::BillboardChain::ElementList
std::vector< Element > ElementList
Definition: OgreBillboardChain.h:101
Ogre::AnyNumeric::operator*=
AnyNumeric & operator*=(const AnyNumeric &rhs)
Definition: OgreAny.h:362
OgreCompositor.h
Ogre::ID_DECREMENT
@ ID_DECREMENT
Definition: OgreScriptCompiler.h:823
Ogre::RGN_DEFAULT
_OgreExport const char *const RGN_DEFAULT
Default resource group name.
Ogre::HardwareBuffer::HBL_NO_OVERWRITE
@ HBL_NO_OVERWRITE
As HBL_WRITE_ONLY, except the application guarantees not to overwrite any region of the buffer which ...
Definition: OgreHardwareBuffer.h:164
Ogre::BillboardSet::setCommonUpVector
void setCommonUpVector(const Vector3 &vec)
Use this to specify the common up-vector given to billboards.
Definition: OgreBillboardSet.h:628
Ogre::AutoParamDataSource::setShadowDirLightExtrusionDistance
void setShadowDirLightExtrusionDistance(Real dist)
Sets the shadow extrusion distance to be used for dir lights.
Ogre::PCZoneFactory::createPCZone
virtual PCZone * createPCZone(PCZSceneManager *pczsm, const String &zoneName)=0
Ogre::Mesh::getSubMeshIterator
SubMeshIterator getSubMeshIterator(void)
Gets an iterator over the available submeshes.
Definition: OgreMesh.h:294
Ogre::set::const_iterator
std::set< T, P >::const_iterator const_iterator
Definition: OgreDeprecated.h:65
OgreBites::CameraMan::setFixedYaw
void setFixedYaw(bool fixed)
fix the yaw axis to be Vector3::UNIT_Y of the parent node (tabletop mode)
Definition: OgreCameraMan.h:150
Ogre::Terrain::NeighbourIndex
NeighbourIndex
Neighbour index enumeration - indexed anticlockwise from East like angles.
Definition: OgreTerrain.h:496
Ogre::ID_COMPUTE_PROGRAM_REF
@ ID_COMPUTE_PROGRAM_REF
Definition: OgreScriptCompiler.h:837
Ogre::SceneManager::lightLess
Comparator for sorting lights relative to a point.
Definition: OgreSceneManager.h:265
Ogre::RenderSystem::_setWorldMatrix
void _setWorldMatrix(const Matrix4 &m)
Definition: OgreRenderSystem.h:308
Ogre::Quaternion::FromAngleAxis
void FromAngleAxis(const Radian &rfAngle, const Vector3 &rkAxis)
Setups the quaternion using the supplied vector, and "roll" around that vector by the specified radia...
Ogre::AutoParamDataSource::getSpotlightParams
Vector4f getSpotlightParams(size_t index) const
Ogre::Particle::mRandomTexcoordOffset
uint8 mRandomTexcoordOffset
Definition: OgreParticle.h:77
Ogre::D3D11RenderWindowSwapChainBased
Definition: OgreD3D11RenderWindow.h:113
Ogre::D3D11HLSLProgram::CmdColumnMajorMatrices
Command object for setting matrix packing in column-major order.
Definition: OgreD3D11HLSLProgram.h:61
Ogre::HashedVector::front
const_reference front() const
Definition: OgreCommon.h:486
Ogre::Sampler::setMipmapBias
void setMipmapBias(float bias)
Sets the bias value applied to the mipmap calculation.
Definition: OgreTextureUnitState.h:164
Ogre::StencilState::compareMask
uint32 compareMask
The bitmask applied to both the stencil value and the reference value before comparison.
Definition: OgreRenderSystem.h:123
Ogre::PagedWorldSectionFactory::destroyInstance
virtual void destroyInstance(PagedWorldSection *)=0
Ogre::GpuProgramParameters::ACT_CAMERA_POSITION
@ ACT_CAMERA_POSITION
The current camera's position in world space.
Definition: OgreGpuProgramParams.h:906
Ogre::AnimationTrack::Listener::getInterpolatedKeyFrame
virtual bool getInterpolatedKeyFrame(const AnimationTrack *t, const TimeIndex &timeIndex, KeyFrame *kf)=0
Get an interpolated keyframe for this track at the given time.
Ogre::TinyRenderSystem::_setCullingMode
void _setCullingMode(CullingMode mode)
Sets the culling mode for the render system based on the 'vertex winding'.
Ogre::RuntimeAssertionException
Definition: OgreException.h:229
Ogre::RenderQueueGroup::PriorityMap
std::map< ushort, RenderPriorityGroup *, std::less< ushort > > PriorityMap
Definition: OgreRenderQueueSortingGrouping.h:384
Ogre::RenderQueueGroup::~RenderQueueGroup
~RenderQueueGroup()
Definition: OgreRenderQueueSortingGrouping.h:411
OgreRenderObjectListener.h
Ogre::LodListener
A interface class defining a listener which can be used to receive notifications of LOD events.
Definition: OgreLodListener.h:118
Ogre::Material::getNumLodLevels
unsigned short getNumLodLevels(const String &schemeName) const
Gets the number of levels-of-detail this material has in the given scheme, based on Technique::setLod...
Ogre::NodeAnimationTrack::applyToNode
virtual void applyToNode(Node *node, const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f)
As the 'apply' method but applies to a specified Node instead of associated node.
Ogre::ControllerManager::getFrameTimeSource
const ControllerValueRealPtr & getFrameTimeSource(void) const
Returns a ControllerValue which provides the time since the last frame as a control value source.
Ogre::CompositionPass::PT_RENDERQUAD
@ PT_RENDERQUAD
Render a full screen quad.
Definition: OgreCompositionPass.h:59
Ogre::TexCoordModifierControllerValue::getValue
Real getValue(void) const
Ogre::Particle::getOwnHeight
float getOwnHeight(void) const
Retrieves the particle's personal width, if hasOwnDimensions is true.
Definition: OgreParticle.h:102
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE0
@ SPC_POSTOLIGHT_VIEW_SPACE0
Light vector in view space index 0-7.
Definition: OgreShaderParameter.h:152
Ogre::DeflectorPlaneAffector::CmdPlaneNormal
Command object for plane normal (see ParamCommand).
Definition: OgreDeflectorPlaneAffector.h:58
Ogre::StaticGeometry::MaterialBucket::build
void build(bool stencilShadows)
Build.
Ogre::GLPBRenderTexture::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::RTShader::HardwareSkinning::SkinningData::maxBoneCount
ushort maxBoneCount
Definition: OgreShaderExHardwareSkinning.h:66
Ogre::CgProgram::resetCompileError
void resetCompileError(void)
Reset a compile error if it occurred, allowing the load to be retried.
Ogre::AnimationState::getLength
Real getLength() const
Gets the total length of this animation (may be shorter than whole animation)
Ogre::D3D11Plugin::D3D11Plugin
D3D11Plugin()
Ogre::BorderPanelOverlayElement::getTypeName
const String & getTypeName(void) const
Gets the type name of the element.
Ogre::GLGpuNvparseProgram
Definition: OgreGLGpuNvparseProgram.h:38
Ogre::CompositorInstance::RenderSystemOpPair
std::pair< int, RenderSystemOperation * > RenderSystemOpPair
Definition: OgreCompositorInstance.h:112
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE6
@ SPC_LIGHTDIRECTION_WORLD_SPACE6
Definition: OgreShaderParameter.h:188
Ogre::D3D9DriverList::item
D3D9Driver * item(const String &name)
Ogre::D3D9RenderSystem::_setDepthBufferParams
void _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)
Sets the mode of operation for depth buffer tests from this point onwards.
Ogre::BillboardChain::setNumberOfChains
virtual void setNumberOfChains(size_t numChains)
Set the number of chain segments (this class can render multiple chains at once using the same materi...
Ogre::D3D9Mappings::get
static D3DDECLUSAGE get(VertexElementSemantic sem)
Get vertex semantic.
Ogre::SimplePageContentCollection::save
virtual void save(StreamSerialiser &stream)
Save the collection to a stream.
Ogre::MetalHardwarePixelBuffer::bindToFramebuffer
virtual void bindToFramebuffer(uint32 attachment, size_t zoffset)
Bind surface to frame buffer.
Ogre::D3D9Device::copyContentsToMemory
void copyContentsToMemory(D3D9RenderWindow *window, const Box &src, const PixelBox &dst, RenderTarget::FrameBuffer buffer)
Ogre::D3D11Device::D3D_WARNING
@ D3D_WARNING
Definition: OgreD3D11Device.h:94
Ogre::ScriptCompilerListener::importFile
virtual ConcreteNodeListPtr importFile(ScriptCompiler *compiler, const String &name)
Returns the concrete node list from the given file.
Ogre::HardwarePixelBuffer::blitFromMemory
void blitFromMemory(const PixelBox &src)
Convenience function that blits a pixelbox from memory to the entire buffer.
Definition: OgreHardwarePixelBuffer.h:157
Ogre::PagedWorldSection::getStrategy
virtual PageStrategy * getStrategy() const
Get the page strategy which this section is using.
Definition: OgrePagedWorldSection.h:101
Ogre::ImageCodec::ImageData::width
uint32 width
Definition: OgreImageCodec.h:85
Ogre::Mesh::buildTangentVectors
void buildTangentVectors(VertexElementSemantic targetSemantic=VES_TANGENT, unsigned short sourceTexCoordSet=0, unsigned short index=0, bool splitMirrored=false, bool splitRotated=false, bool storeParityInW=false)
This method builds a set of tangent vectors for a given mesh into a 3D texture coordinate buffer.
Ogre::VideoModes
std::vector< VideoMode > VideoModes
Definition: OgreGLNativeSupport.h:50
OgrePatchMesh.h
Ogre::SimpleRenderable::getMaterial
virtual const MaterialPtr & getMaterial(void) const
Retrieves a weak reference to the material this renderable object uses.
Ogre::CreateGpuProgramScriptCompilerEvent
Definition: OgreScriptCompiler.h:509
Ogre::MetalHardwarePixelBuffer::blitFromMemory
void blitFromMemory(const PixelBox &src, const Box &dstBox)
Copies a region from normal memory to a region of this pixelbuffer.
Ogre::OverlayElement::isEnabled
bool isEnabled() const
Definition: OgreOverlayElement.h:209
Ogre::RenderPriorityGroup::~RenderPriorityGroup
~RenderPriorityGroup()
Definition: OgreRenderQueueSortingGrouping.h:279
Ogre::IOException::IOException
IOException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:195
Ogre::Frustum::getProjectionMatrix
const Matrix4 & getProjectionMatrix(void) const
Gets the normal projection matrix for this frustum.
Ogre::BillboardSet::endBillboards
void endBillboards(void)
Finish defining billboards.
Ogre::SkeletonManager::create
SkeletonPtr create(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)
Create a new skeleton.
Ogre::ScriptCompiler::~ScriptCompiler
virtual ~ScriptCompiler()
Definition: OgreScriptCompiler.h:211
Ogre::Technique::GPUVendorRule::vendor
GPUVendor vendor
Definition: OgreTechnique.h:125
Ogre::AutoParamDataSource::getTime_0_2Pi
Real getTime_0_2Pi(Real x) const
Ogre::ID_WAVE_XFORM
@ ID_WAVE_XFORM
Definition: OgreScriptCompiler.h:747
Ogre::MovableObject::setRenderingMinPixelSize
void setRenderingMinPixelSize(Real pixelSize)
Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered.
Definition: OgreMovableObject.h:324
Ogre::ParticleEmitter::getPosition
virtual const Vector3 & getPosition(void) const
Returns the position of this emitter relative to the center of the particle system.
Ogre::OctreePlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::DualQuaternion::DualQuaternion
DualQuaternion(const Affine3 &rot)
Construct a dual quaternion from a transformation matrix.
Definition: OgreDualQuaternion.h:64
Ogre::D3D9ResourceManager::getCreationPolicy
D3D9ResourceCreationPolicy getCreationPolicy() const
Ogre::RenderSystemCapabilities::setCategoryRelevant
void setCategoryRelevant(CapabilitiesCategory cat, bool relevant)
Mark a category as 'relevant' or not, ie will it be reported.
Definition: OgreRenderSystemCapabilities.h:625
Ogre::RaySceneQuery::execute
virtual RaySceneQueryResult & execute(void)
Executes the query, returning the results back in one list.
Ogre::Box::left
uint32 left
Definition: OgreCommon.h:726
Ogre::TextureUnitState::getReferencedMRTIndex
size_t getReferencedMRTIndex() const
Gets the MRT index of the texture in the compositor that this texture references.
Definition: OgreTextureUnitState.h:1018
Ogre::ResourceGroupManager::ResourceLocation::recursive
bool recursive
Whether this location was added recursively.
Definition: OgreResourceGroupManager.h:265
Ogre::RenderTarget::copyContentsToMemory
virtual void copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO)=0
Copies the current contents of the render target to a pixelbox.
Ogre::GCT_SAMPLER2DSHADOW
@ GCT_SAMPLER2DSHADOW
Definition: OgreGpuProgramParams.h:80
Ogre::Entity::shareSkeletonInstanceWith
void shareSkeletonInstanceWith(Entity *entity)
Shares the SkeletonInstance with the supplied entity.
Ogre::BspSceneManager::setWorldGeometry
void setWorldGeometry(const String &filename)
Specialised from SceneManager to support Quake3 bsp files.
Ogre::BspSceneManagerPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::uint
unsigned int uint
Definition: OgrePrerequisites.h:61
Ogre::Quaternion::FromAxes
void FromAxes(const Vector3 &xAxis, const Vector3 &yAxis, const Vector3 &zAxis)
Ogre::DynLibManager::DynLibManager
DynLibManager()
Default constructor.
Ogre::D3D11Texture::~D3D11Texture
~D3D11Texture()
destructor
Ogre::RenderPriorityGroup::addOrganisationMode
void addOrganisationMode(QueuedRenderableCollection::OrganisationMode om)
Add a required sorting / grouping mode for the solids in this group.
Ogre::Entity::SchemeHardwareAnimMap
std::vector< std::pair< unsigned short, bool > > SchemeHardwareAnimMap
Definition: OgreEntity.h:87
Ogre::Quake3Shader::Pass::tcModStretchWave
WaveType tcModStretchWave
Definition: OgreQuake3Shader.h:95
Ogre::PCZSceneNode::_addToRenderQueue
void _addToRenderQueue(Camera *cam, RenderQueue *queue, bool onlyShadowCasters, VisibleObjectsBoundsInfo *visibleBounds)
Ogre::WorkQueue::Request::getChannel
uint16 getChannel() const
Get the request channel (top level categorisation)
Definition: OgreWorkQueue.h:110
Ogre::RenderSystem::_setPolygonMode
virtual void _setPolygonMode(PolygonMode level)=0
Sets how to rasterise triangles, as points, wireframe or solid polys.
Ogre::MeshSerializer::MeshSerializer
MeshSerializer()
Ogre::GLTextureCommon::GLTextureCommon
GLTextureCommon(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Definition: OgreGLTextureCommon.h:42
Ogre::PageContent::getSceneManager
SceneManager * getSceneManager() const
Ogre::InstancedEntity::setScale
void setScale(const Vector3 &scale, bool doUpdate=true)
Set the scale or the offset from the parent node if a parent node exists
Ogre::ID_TEX_BORDER_COLOUR
@ ID_TEX_BORDER_COLOUR
Definition: OgreScriptCompiler.h:700
Ogre::StaticGeometry::Region::assign
void assign(QueuedSubMesh *qmesh)
Assign a queued mesh to this region, read for final build.
Ogre::Image::save
void save(const String &filename)
Save the image as a file.
Ogre::RTShader::ProgramProcessor::preCreateGpuPrograms
virtual bool preCreateGpuPrograms(ProgramSet *programSet)=0
Called before creation of the GPU programs.
Ogre::Node::removeChild
virtual Node * removeChild(Node *child)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::GCT_MATRIX_DOUBLE_3X2
@ GCT_MATRIX_DOUBLE_3X2
Definition: OgreGpuProgramParams.h:104
Ogre::PixelUtil::getComponentCount
static size_t getComponentCount(PixelFormat fmt)
Returns the component count for a certain pixel format.
Ogre::Camera::Listener::~Listener
virtual ~Listener()
Definition: OgreCamera.h:94
Ogre::GpuNamedConstants
Struct collecting together the information for named constants.
Definition: OgreGpuProgramParams.h:312
Ogre::DefaultZone
Definition: OgreDefaultZone.h:40
Ogre::CMPF_LESS_EQUAL
@ CMPF_LESS_EQUAL
Write if (new_Z <= existing_Z)
Definition: OgreCommon.h:66
Ogre::ID_NONE
@ ID_NONE
Definition: OgreScriptCompiler.h:658
Ogre::VectorSet::add
iterator add(const T &item)
Definition: OgreVectorSetImpl.h:57
Ogre::GPT_GEOMETRY_PROGRAM
@ GPT_GEOMETRY_PROGRAM
Definition: OgreGpuProgram.h:52
Ogre::RenderSystem::_getVertexCount
virtual unsigned int _getVertexCount(void) const
Reports the number of vertices passed to the renderer since the last _beginGeometryCount call.
Ogre::Pass::getPointAttenuation
const Vector4f & getPointAttenuation() const
get all point attenuation params as (size, constant, linear, quadratic)
Definition: OgrePass.h:514
Ogre::HardwareBufferManagerBase::createUniformBuffer
virtual HardwareBufferPtr createUniformBuffer(size_t sizeBytes, HardwareBufferUsage usage=HBU_CPU_TO_GPU, bool useShadowBuffer=false)
Create uniform buffer.
Ogre::GLES2FBOMultiRenderTarget::detachDepthBuffer
virtual void detachDepthBuffer()
Ogre::Entity::isHardwareAnimationEnabled
bool isHardwareAnimationEnabled(void)
Returns whether or not hardware animation is enabled.
Ogre::RenderQueueListener
Abstract interface which classes must implement if they wish to receive events from the render queue.
Definition: OgreRenderQueueListener.h:57
Ogre::PCZSceneNode::clearVisitingZonesMap
void clearVisitingZonesMap(void)
Ogre::ControllerManager::updateAllControllers
void updateAllControllers(void)
Updates all the registered controllers.
Ogre::StringConverter::parse
static bool parse(const String &str, Quaternion &v)
Ogre::TerrainMaterialGenerator::generate
virtual MaterialPtr generate(const Terrain *terrain)
Generate a material for the given terrain using the active profile.
Definition: OgreTerrainMaterialGenerator.h:292
Ogre::LayerBlendModeEx::factor
Real factor
Manual blending factor.
Definition: OgreBlendMode.h:160
Ogre::MaterialManager::getActiveScheme
const String & getActiveScheme(void) const
Returns the name of the active material scheme.
Definition: OgreMaterialManager.h:256
Ogre::CompositorInstance::TargetOperation
Operation setup for a RenderTarget (collected).
Definition: OgreCompositorInstance.h:117
Ogre::OverlayContainer::getChildContainerIterator
virtual ChildContainerIterator getChildContainerIterator(void)
Gets an iterator for just the container children of this object.
Ogre::ControllerManager::getElapsedTime
Real getElapsedTime(void) const
Return the elapsed time.
Ogre::Volume::DualGridGenerator::generateDualGrid
void generateDualGrid(const OctreeNode *root, IsoSurface *is, MeshBuilder *mb, Real maxMSDistance, const Vector3 &totalFrom, const Vector3 &totalTo, bool saveDualCells)
Generates the dualgrid of the given octree root node.
OgreBites::TrayManager::clearTray
void clearTray(TrayLocation trayLoc)
Removes all widgets from a widget tray.
Ogre::RTShader::Parameter::~Parameter
virtual ~Parameter()
Class destructor.
Definition: OgreShaderParameter.h:334
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE7
@ SPC_POSTOLIGHT_VIEW_SPACE7
Definition: OgreShaderParameter.h:159
Ogre::RenderSystem::setSharedListener
static void setSharedListener(Listener *listener)
Sets shared listener.
Ogre::CompositionPass::getParent
CompositionTargetPass * getParent()
Get parent object.
OgreBites::TextBox::_cursorMoved
void _cursorMoved(const Ogre::Vector2 &cursorPos, float wheelDelta)
OgreBites::SelectMenu::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:363
Ogre::VertexDeclaration::getElements
const VertexElementList & getElements(void) const
Gets read-only access to the list of vertex elements.
OgreSingleton.h
Ogre::FGT_PATCH
@ FGT_PATCH
Definition: OgreStaticFaceGroup.h:47
Ogre::PanelOverlayElement::setUV
void setUV(Real u1, Real v1, Real u2, Real v2)
Sets the texture coordinates for the panel.
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE0
@ SPC_TEXTURE_COORDINATE0
Texture coordinate set index 0-7.
Definition: OgreShaderParameter.h:293
Ogre::Root::getRemoveRenderQueueStructuresOnClear
bool getRemoveRenderQueueStructuresOnClear() const
Get whether the entire render queue structure should be emptied on clearing, or whether just the obje...
Definition: OgreRoot.h:345
Ogre::Pass::getSceneBlendingOperationAlpha
SceneBlendOperation getSceneBlendingOperationAlpha() const
Returns the current alpha blending operation.
Definition: OgrePass.h:721
Ogre::MovableObjectLodChangedEvent::camera
Camera * camera
The camera with respect to which the level of detail has changed.
Definition: OgreLodListener.h:50
Ogre::Font::getTrueTypeSize
Real getTrueTypeSize(void) const
Gets the point size of the font used to generate the texture.
Ogre::AlignedMemory::deallocate
static void deallocate(void *p)
Deallocate memory that allocated by this class.
Ogre::Terrain::ImportData::inputImage
Image * inputImage
Optional heightmap providing the initial heights for the terrain.
Definition: OgreTerrain.h:361
Ogre::SmallVector< T, 0 >::SmallVector
SmallVector(const SmallVector &RHS)
Definition: OgreSmallVector.h:762
Ogre::D3D11Mappings::_getAccessFlags
static UINT _getAccessFlags(HardwareBuffer::Usage usage)
Ogre::SceneManagerFactory::createInstance
virtual SceneManager * createInstance(const String &instanceName)=0
Create a new instance of a SceneManager.
Ogre::operator+
Matrix4 operator+(const Matrix4 &m, const Matrix4 &m2)
Matrix addition.
Definition: OgreMatrix4.h:442
Ogre::VertexAnimationTrack::hasNonZeroKeyFrames
virtual bool hasNonZeroKeyFrames(void) const
Method to determine if this track has any KeyFrames which are doing anything useful - can be used to ...
Ogre::Matrix3::SpectralNorm
Real SpectralNorm() const
Ogre::OverlayManager::getViewportOrientationMode
OrientationMode getViewportOrientationMode(void) const
Gets the orientation mode of the destination viewport.
Ogre::RTShader::Program::resolveAutoParameterInt
UniformParameterPtr resolveAutoParameterInt(GpuProgramParameters::AutoConstantType autoType, GpuConstantType type, uint32 data, size_t size=0)
Resolve uniform auto constant parameter with associated int data of this program.
Ogre::AutoParamDataSource::getInverseTransposeWorldViewMatrix
const Matrix4 & getInverseTransposeWorldViewMatrix(void) const
Ogre::Resource::isManuallyLoaded
bool isManuallyLoaded(void) const
Is this resource manually loaded?
Definition: OgreResource.h:287
DEFORM_FUNC_WAVE
@ DEFORM_FUNC_WAVE
Definition: OgreQuake3Types.h:136
Ogre::Pass::getTransparentSortingEnabled
bool getTransparentSortingEnabled(void) const
Returns whether or not transparent sorting is enabled.
Definition: OgrePass.h:1044
Ogre::MovableObject::getDefaultQueryFlags
static uint32 getDefaultQueryFlags()
Get the default query flags for all future MovableObject instances.
Definition: OgreMovableObject.h:413
Ogre::GpuProgramParameters::getLogicalIndexForPhysicalIndex
size_t getLogicalIndexForPhysicalIndex(size_t physicalIndex)
Retrieves the logical index relating to a physical index in the buffer, for programs which support th...
Ogre::D3D11RenderSystem::getCustomAttribute
void getCustomAttribute(const String &name, void *pData)
Gets a custom (maybe platform-specific) attribute.
Ogre::UnifiedHighLevelGpuProgram::getPassTransformStates
bool getPassTransformStates(void) const
Returns whether a vertex program wants transform state to be passed through fixed pipeline low level ...
Ogre::GL3PlusRenderSystem::_unregisterContext
void _unregisterContext(GL3PlusContext *context)
Unregister a render target->context mapping.
Ogre::RTShader::SubRenderStateSetConstIterator
SubRenderStateSet::const_iterator SubRenderStateSetConstIterator
Definition: OgreShaderSubRenderState.h:166
Ogre::Root::createRenderWindow
RenderWindow * createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)
Creates a new rendering window.
Ogre::Pass::setSceneBlending
void setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor)
Allows very fine control of blending this Pass with the existing contents of the scene.
Ogre::Frustum::getOrthoWindowHeight
Real getOrthoWindowHeight() const
Gets the orthographic window height, for use with orthographic rendering only.
Ogre::CompositorChain::removeCompositor
void removeCompositor(size_t position=LAST)
Remove a compositor.
Ogre::GLHardwareVertexBuffer::readData
void readData(size_t offset, size_t length, void *pDest)
See HardwareBuffer.
OgreBites::SGTechniqueResolverListener::afterIlluminationPassesCreated
bool afterIlluminationPassesCreated(Ogre::Technique *tech)
Called right after illuminated passes were created, so that owner of runtime generated technique can ...
Ogre::PanelOverlayElement::getTileY
Real getTileY(ushort layer=0) const
Gets the number of times the texture should repeat vertically.
Ogre::Frustum::Frustum
Frustum(const String &name=BLANKSTRING)
Named constructor.
Ogre::ShadowCaster::getShadowVolumeRenderableList
virtual const ShadowRenderableList & getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0)=0
Gets an list of the renderables required to render the shadow volume.
Ogre::GpuProgramParameters::_findNamedConstantDefinition
const GpuConstantDefinition * _findNamedConstantDefinition(const String &name, bool throwExceptionIfMissing=false) const
Find a constant definition for a named parameter.
OgreRay.h
Ogre::GLNativeSupport
provides OpenGL Context creation using GLX, WGL, EGL, Cocoa
Definition: OgreGLNativeSupport.h:56
Ogre::AbstractNode::file
String file
Definition: OgreScriptCompiler.h:94
Ogre::PCZSceneManager::findNodesIn
void findNodesIn(const Sphere &sphere, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0)
Recurses the scene, adding any nodes intersecting with the sphere into the given list.
Ogre::PCPlane::PCPlane
PCPlane()
Standard constructor.
Ogre::VulkanQueue::~VulkanQueue
~VulkanQueue()
Ogre::MetalPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::SceneManager::RenderContext
Definition: OgreSceneManager.h:1014
Ogre::InstancedEntity::isInScene
virtual bool isInScene(void) const
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is ...
Definition: OgreInstancedEntity.h:273
OgreBites::FINGERUP
@ FINGERUP
Definition: OgreInput.h:42
Ogre::ParticleSystem::getAffector
ParticleAffector * getAffector(unsigned short index) const
Retrieves an affector by it's index (zero-based).
Ogre::PagedWorld::getSectionCount
size_t getSectionCount() const
Get the number of sections this world has.
Definition: OgrePagedWorld.h:153
Ogre::GCT_MATRIX_2X2
@ GCT_MATRIX_2X2
Definition: OgreGpuProgramParams.h:83
Ogre::ST_GENERIC
@ ST_GENERIC
Definition: OgreDeprecated.h:88
Ogre::RenderWindowDescriptionList
std::vector< RenderWindowDescription > RenderWindowDescriptionList
Render window creation parameters container.
Definition: OgreCommon.h:839
Ogre::CompositorInstance::getEnabled
bool getEnabled() const
Get enabled flag.
Definition: OgreCompositorInstance.h:182
Ogre::Pass
Class defining a single pass of a Technique (of a Material): a single rendering call.
Definition: OgrePass.h:106
Ogre::RTShader::ShaderGenerator::removeSubRenderStateFactory
void removeSubRenderStateFactory(SubRenderStateFactory *factory)
Remove sub render state factory.
Ogre::Image::getDepth
uint32 getDepth(void) const
Gets the depth of the image.
Ogre::SceneManager::getShadowTexture
const TexturePtr & getShadowTexture(size_t shadowIndex)
Get a reference to the shadow texture currently in use at the given index.
Definition: OgreSceneManager.h:2895
Ogre::CompositorManager::unregisterCompositorLogic
void unregisterCompositorLogic(const String &name)
Removes a listener for compositor logic registered with registerCompositorLogic.
Ogre::Mesh::_determineAnimationTypes
void _determineAnimationTypes(void) const
Internal method which, if animation types have not been determined, scans any vertex animations and d...
Ogre::MaterialSerializer::Listener
Class that allows listening in on the various stages of material serialization process.
Definition: OgreMaterialSerializer.h:63
Ogre::GL3PlusTexturePtr
shared_ptr< GL3PlusTexture > GL3PlusTexturePtr
Definition: OgreGL3PlusPrerequisites.h:51
Ogre::CompositionPass::setStencilPassOp
void setStencilPassOp(StencilOperation value)
Set stencil pass operation.
Ogre::TerrainGlobalOptions::setDefaultMaterialGenerator
void setDefaultMaterialGenerator(TerrainMaterialGeneratorPtr gen)
Set the default material generator.
Ogre::TextureFrameControllerValue::setValue
void setValue(Real value)
Sets the frame number as a parametric value in the range [0,1]; the actual frame number is (value * n...
Ogre::GLUniformReference::mLocation
int mLocation
GL location handle.
Definition: OgreGLSLProgramCommon.h:45
Ogre::GL3PlusStateCacheManager::bindGLFrameBuffer
void bindGLFrameBuffer(GLenum target, GLuint buffer, bool force=false)
Bind an OpenGL frame buffer.
Ogre::Property::value_type
T value_type
Definition: OgreProperty.h:220
Ogre::MovableObject::isParentTagPoint
bool isParentTagPoint() const
Gets whether the parent node is a TagPoint (or a SceneNode)
Definition: OgreMovableObject.h:225
Ogre::CreateMaterialScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:502
Ogre::SceneManager::destroyBillboardSet
void destroyBillboardSet(MovableObject *set)
Removes & destroys an BillboardSet from the SceneManager.
Definition: OgreSceneManager.h:2220
Ogre::TerrainLodManager::close
void close()
Ogre::VulkanRenderPassDescriptor::entriesModified
virtual void entriesModified(bool createFbo)
Ogre::Mesh::getSkeleton
const SkeletonPtr & getSkeleton(void) const
Gets a pointer to any linked Skeleton.
Definition: OgreMesh.h:433
Ogre::RTShader::ShaderFunctionConstIterator
ShaderFunctionList::const_iterator ShaderFunctionConstIterator
Definition: OgreShaderFunction.h:270
Ogre::BillboardType
BillboardType
The type of billboard to use.
Definition: OgreBillboardSet.h:84
Ogre::MetalTexture::MetalTexture
MetalTexture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, MetalDevice *device)
Ogre::AutoParamDataSource::getTransposeWorldViewProjMatrix
Matrix4 getTransposeWorldViewProjMatrix() const
Ogre::ResourceGroupManager::ResourceManagerMap
std::map< String, ResourceManager * > ResourceManagerMap
Definition: OgreResourceGroupManager.h:257
OgreVolumeOctreeNode.h
Ogre::PCZSceneNode::allowToVisit
void allowToVisit(bool yesno)
Definition: OgrePCZSceneNode.h:81
Ogre::LodOutputProvider::bakeLodLevel
virtual void bakeLodLevel(LodData *data, int lodIndex)=0
OgreHardwareOcclusionQuery.h
Ogre::Vector::angleBetween
Radian angleBetween(const Vector &dest) const
Gets the angle between 2 vectors.
Definition: OgreVector.h:560
Ogre::Quake3Level::mNumModels
int mNumModels
Definition: OgreQuake3Level.h:129
Ogre::VectorBase< 2, Real >::UNIT_SCALE
static const Vector2 UNIT_SCALE
Definition: OgreVector.h:125
Ogre::D3D9ResourceManager::setCreationPolicy
void setCreationPolicy(D3D9ResourceCreationPolicy creationPolicy)
Ogre::OverlayManager::getViewportAspectRatio
Real getViewportAspectRatio(void) const
Ogre::GLSLProgramManagerCommon
Ogre assumes that there are separate programs to deal with but GLSL has one program object that repre...
Definition: OgreGLSLProgramManagerCommon.h:52
OgreGL3PlusPrerequisites.h
OgreHardwareBuffer.h
Ogre::VulkanTextureGpuWindow::_setCurrentImage
void _setCurrentImage(VkImage image, uint32 imageIdx)
Ogre::OverlayElement::getMaterialName
virtual const String & getMaterialName(void) const
Gets the name of the material this element uses.
Ogre::GpuProgramParameters::_readRawConstants
void _readRawConstants(size_t physicalIndex, size_t count, float *dest)
Read a series of floating point values from the underlying float constant buffer at the given physica...
Ogre::Camera::getNearClipDistance
Real getNearClipDistance(void) const
Retrieves the distance from the frustum to the near clipping plane.
Ogre::Viewport::_getNumRenderedBatches
unsigned int _getNumRenderedBatches(void) const
Gets the number of rendered batches in the last update.
Ogre::QueuedRenderableCollection::resetOrganisationModes
void resetOrganisationModes(void)
Reset the organisation modes required for this collection.
Definition: OgreRenderQueueSortingGrouping.h:184
Ogre::TextureUnitState::setProjectiveTexturing
void setProjectiveTexturing(bool enabled, const Frustum *projectionSettings=0)
Enables or disables projective texturing on this texture unit.
Ogre::FocusedShadowCameraSetup
Implements the uniform shadow mapping algorithm in focused mode.
Definition: OgreShadowCameraSetupFocused.h:58
Ogre::ID_ADD
@ ID_ADD
Definition: OgreScriptCompiler.h:713
Ogre::ColourFaderAffector2::CmdBlueAdjust2::doGet
String doGet(const void *target) const
Ogre::Terrain::getMaxHeight
Real getMaxHeight() const
Get the maximum height of the terrain.
Ogre::D3D9StereoDriverBridge::isStereoEnabled
bool isStereoEnabled(const String &renderWindowName) const
Ogre::D3D9DeviceManager::getDevice
D3D9Device * getDevice(UINT index)
Ogre::CompositorInstance::RenderSystemOperation::~RenderSystemOperation
virtual ~RenderSystemOperation()
Ogre::TerrainGlobalOptions::getQueryFlags
uint32 getQueryFlags(void) const
Get the default query flags for terrains.
Definition: OgreTerrain.h:1949
Ogre::Page::unload
virtual void unload()
Unload this page.
Ogre::CompositorInstance::getAlive
bool getAlive() const
Get alive flag.
Definition: OgreCompositorInstance.h:194
Ogre::CompositorInstance::TargetOperation::TargetOperation
TargetOperation(RenderTarget *inTarget)
Definition: OgreCompositorInstance.h:122
Ogre::VulkanWindow::mWindowHandle
size_t mWindowHandle
Definition: OgreVulkanWindow.h:71
Ogre::Root::getMovableObjectFactory
MovableObjectFactory * getMovableObjectFactory(const String &typeName)
Get a MovableObjectFactory for the given type.
Ogre::Pass::HashFunc
Definition of a functor for calculating the hashcode of a Pass.
Definition: OgrePass.h:127
Ogre::PlaneBoundedVolume::intersects
std::pair< bool, Real > intersects(const Ray &ray)
Intersection test with a Ray.
Definition: OgrePlaneBoundedVolume.h:121
Ogre::Light::getSpotlightInnerAngle
const Radian & getSpotlightInnerAngle(void) const
Returns the angle covered by the spotlights inner cone.
Ogre::DistanceLodSphereStrategy::getSingletonPtr
static DistanceLodSphereStrategy * getSingletonPtr(void)
Get the singleton instance.
Ogre::Volume::ChunkRequest
struct Ogre::Volume::ChunkRequest ChunkRequest
Data being passed around while loading.
Ogre::D3D9StereoDriverAMD::removeRenderWindow
virtual bool removeRenderWindow(const String &renderWindowName)
Ogre::StringConverter::toString
static String toString(const Vector2 &val)
Converts a Vector2 to a String.
OgreD3D11RenderTarget.h
Ogre::TextureFilterOptions
TextureFilterOptions
High-level filtering options providing shortcuts to settings the minification, magnification and mip ...
Definition: OgreCommon.h:76
Ogre::MetalProgram::autoFillDummyVertexAttributesForShader
static void autoFillDummyVertexAttributesForShader(id< MTLFunction > inVertexFunction, MTLRenderPipelineDescriptor *outPsd)
Ogre::ManualResourceLoader::ManualResourceLoader
ManualResourceLoader()
Definition: OgreResource.h:477
Ogre::Node::getLocalAxes
Matrix3 getLocalAxes(void) const
Gets a matrix whose columns are the local axes based on the nodes orientation relative to it's parent...
Ogre::SHADOWTYPE_TEXTURE_MODULATIVE
@ SHADOWTYPE_TEXTURE_MODULATIVE
Texture-based shadow technique which involves a monochrome render-to-texture of the shadow caster and...
Definition: OgreCommon.h:251
Ogre::Vector::operator-
Vector operator-(Real s) const
Definition: OgreVector.h:691
OgreSubMesh.h
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE3
@ SPC_LIGHTPOSITION_WORLD_SPACE3
Definition: OgreShaderParameter.h:225
Ogre::GLStateCacheManager::setBlendEquation
void setBlendEquation(GLenum eqRGB, GLenum eqA)
Set the blend equation for RGB and alpha separately.
Ogre::BillboardSet::setPointRenderingEnabled
virtual void setPointRenderingEnabled(bool enabled)
Set whether or not the BillboardSet will use point rendering rather than manually generated quads.
Ogre::Terrain::LayerInstance
An instance of a layer, with specific texture names.
Definition: OgreTerrain.h:298
Ogre::LodData::IndexBufferInfo::indexSize
size_t indexSize
Definition: OgreLodData.h:142
OgreAnimable.h
Ogre::Frustum::isVisible
virtual bool isVisible(const Vector3 &vert, FrustumPlane *culledBy=0) const
Tests whether the given vertex is visible in the Frustum.
Ogre::TextAreaOverlayElement::_restoreManualHardwareResources
virtual void _restoreManualHardwareResources()
Notifies that hardware resources should be restored.
Ogre::ScriptCompilerManager::addTranslatorManager
void addTranslatorManager(ScriptTranslatorManager *man)
Adds the given translator manager to the list of managers.
Ogre::ScriptCompilerEvent::mType
String mType
Definition: OgreScriptCompiler.h:343
Ogre::GpuProgramParameters::copyConstantsFrom
void copyConstantsFrom(const GpuProgramParameters &source)
Copies the values of all constants (including auto constants) from another GpuProgramParameters objec...
Ogre::RenderQueue::RenderableListener::renderableQueued
virtual bool renderableQueued(Renderable *rend, uint8 groupID, ushort priority, Technique **ppTech, RenderQueue *pQueue)=0
Method called when a Renderable is added to the queue.
Ogre::GL3PlusRenderSystem::_switchContext
void _switchContext(GL3PlusContext *context)
Switch GL context, dealing with involved internal cached states too.
Ogre::ColourFaderAffector2::CmdAlphaAdjust2::doSet
void doSet(void *target, const String &val)
OgreBites::CameraMan::frameRendered
void frameRendered(const Ogre::FrameEvent &evt)
Ogre::LBX_BLEND_TEXTURE_ALPHA
@ LBX_BLEND_TEXTURE_ALPHA
as LBX_BLEND_DIFFUSE_ALPHA, but use alpha from texture
Definition: OgreBlendMode.h:97
Ogre::Grid2DPageStrategy::createData
PageStrategyData * createData()
Create a PageStrategyData instance containing the data specific to this PageStrategy.
Ogre::TangentSpaceCalc::Result
The result of having built a tangent space basis.
Definition: OgreTangentSpaceCalc.h:75
Ogre::DebugDrawer::~DebugDrawer
virtual ~DebugDrawer()
Definition: OgreSceneManager.h:3425
Ogre::VertexDeclaration::sort
void sort(void)
Sorts the elements in this list to be compatible with D3D7 graphics cards.
Ogre::CreateGpuProgramScriptCompilerEvent::mProgramType
GpuProgramType mProgramType
Definition: OgreScriptCompiler.h:512
Ogre::GLES2Plugin::GLES2Plugin
GLES2Plugin()
OgreBites::TrayManager::createProgressBar
ProgressBar * createProgressBar(TrayLocation trayLoc, const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width, Ogre::Real commentBoxWidth)
Ogre::ImageCodec::ImageData::depth
uint32 depth
Definition: OgreImageCodec.h:86
Ogre::Font::CodePoint
GlyphInfo::CodePoint CodePoint
Definition: OgreFont.h:105
Ogre::Pass::setPointAttenuation
void setPointAttenuation(bool enabled, float constant=0.0f, float linear=1.0f, float quadratic=0.0f)
Sets how points are attenuated with distance.
Ogre::BorderPanelOverlayElement::getBottomBorderSize
Real getBottomBorderSize(void) const
Gets the size of the bottom border.
Ogre::FileSystemLayer::resolveBundlePath
static String resolveBundlePath(String path)
Resolve path inside the application bundle on some platforms Ogre is delivered as an application bund...
Ogre::ResourceGroupManager::ResourceDeclaration::resourceName
String resourceName
Definition: OgreResourceGroupManager.h:250
Ogre::GL3PlusHardwareBuffer::unlockImpl
void unlockImpl() override
Internal implementation of unlock()
Ogre::FGT_UNKNOWN
@ FGT_UNKNOWN
Definition: OgreStaticFaceGroup.h:48
Ogre::Pass::setNormaliseNormals
void setNormaliseNormals(bool normalise)
If set to true, this forces normals to be normalised dynamically by the hardware for this pass.
Definition: OgrePass.h:1353
Ogre::AutoParamDataSource::setFog
void setFog(FogMode mode, const ColourValue &colour, Real expDensity, Real linearStart, Real linearEnd)
Ogre::UserObjectBindings::operator=
UserObjectBindings & operator=(const UserObjectBindings &rhs)
Ogre::RenderTarget::getFSAAHint
virtual const String & getFSAAHint() const
RenderSystem specific FSAA option. See RenderSystem::_createRenderWindow for details.
Definition: OgreRenderTarget.h:366
Ogre::ColourValue::ColourValue
ColourValue(const uchar *byte)
Definition: OgreColourValue.h:73
Ogre::Bullet::DynamicsWorld::getBtWorld
btDynamicsWorld * getBtWorld() const
Definition: OgreBullet.h:105
Ogre::TerrainPagedWorldSection::setHoldRadius
virtual void setHoldRadius(Real sz)
Set the Holding radius.
Ogre::StringUtil::normalizeFilePath
static String normalizeFilePath(const String &init, bool makeLowerCase=false)
Returns a normalized version of a file path This method can be used to make file path strings which p...
Ogre::ID_TRIANGLE
@ ID_TRIANGLE
Definition: OgreScriptCompiler.h:753
Ogre::RTShader::LayeredBlending::LB_BlendColor
@ LB_BlendColor
Definition: OgreShaderExLayeredBlending.h:75
Ogre::InstancedEntity::getCustomParam
const Vector4 & getCustomParam(unsigned char idx)
Ogre::GpuProgramParameters::getAutoConstantList
const AutoConstantList & getAutoConstantList() const
Get a reference to the list of auto constant bindings.
Definition: OgreGpuProgramParams.h:1542
Ogre::VulkanTextureGpuWindow::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information from this texture.
Ogre::SceneNode::_autoTrack
void _autoTrack(void)
Internal method used by OGRE to update auto-tracking cameras.
Ogre::RTShader::Parameter::SPC_BLEND_WEIGHTS
@ SPC_BLEND_WEIGHTS
Blending weights.
Definition: OgreShaderParameter.h:245
Ogre::MetalRenderWindow::swapBuffers
virtual void swapBuffers(void)
Swaps the frame buffers to display the next frame.
Ogre::Material::getSupportedTechniqueIterator
TechniqueIterator getSupportedTechniqueIterator(void)
Ogre::GL3PlusStateCacheManager::setDepthFunc
void setDepthFunc(GLenum func)
Sets the current depth test function.
Ogre::AnimationStateSet::getAnimationStateIterator
AnimationStateIterator getAnimationStateIterator(void)
Get an iterator over all the animation states in this set.
Ogre::Pass::hasComputeProgram
bool hasComputeProgram(void) const
Returns true if this pass uses a programmable compute pipeline.
Definition: OgrePass.h:1190
Ogre::Pass::getName
const String & getName(void) const
Get the name of the pass.
Definition: OgrePass.h:286
Ogre::SceneManager::_notifyMovableObjectLodChanged
void _notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt)
Notify that a movable object LOD change event has occurred.
Ogre::GpuProgramParameters::AutoConstantDefinition::elementType
ElementType elementType
The type of the constant in the program.
Definition: OgreGpuProgramParams.h:1191
Ogre::StreamSerialiser::read
virtual void read(Node *node, size_t count=1)
Ogre::GLUniformReference::mConstantDef
const GpuConstantDefinition * mConstantDef
The constant definition it relates to.
Definition: OgreGLSLProgramCommon.h:49
Ogre::D3D9Driver::~D3D9Driver
~D3D9Driver()
Ogre::ID_MODULATE
@ ID_MODULATE
Definition: OgreScriptCompiler.h:714
Ogre::OR_DEGREE_90
@ OR_DEGREE_90
Definition: OgreFrustum.h:50
Ogre::LodLevel::VRM_PROPORTIONAL
@ VRM_PROPORTIONAL
Percentage of vertexes to be removed from each submesh.
Definition: OgreLodConfig.h:68
Ogre::GLRenderTarget::getContext
virtual GLContext * getContext() const =0
Get the GL context that needs to be active to render to this target.
Ogre::ResourceAccess::Undefined
@ Undefined
Definition: OgreVulkanTextureGpu.h:56
Ogre::ID_ENV_MAP
@ ID_ENV_MAP
Definition: OgreScriptCompiler.h:737
Ogre::GLSLShaderCommon::CmdAttach::doGet
String doGet(const void *target) const
Ogre::GLES2PixelUtil::getClosestOGREFormat
static PixelFormat getClosestOGREFormat(GLenum fmt)
Function to get the closest matching OGRE format to an internal GL format.
Ogre::Viewport::Listener::~Listener
virtual ~Listener()
Definition: OgreViewport.h:63
Ogre::DotSceneLoader::~DotSceneLoader
virtual ~DotSceneLoader()
Ogre::LodData::IndexBufferPointer
Definition: OgreLodData.h:136
Ogre::WorkQueue::Response::succeeded
bool succeeded() const
Return whether this is a successful response.
Definition: OgreWorkQueue.h:142
Ogre::Compositor::getNumSupportedTechniques
size_t getNumSupportedTechniques() const
Get the number of supported techniques.
Definition: OgreCompositor.h:97
Ogre::LBS_MANUAL
@ LBS_MANUAL
a colour supplied manually as a separate argument
Definition: OgreBlendMode.h:123
OgreBites::NativeWindowPair::render
Ogre::RenderWindow * render
Definition: OgreApplicationContextBase.h:78
Ogre::NumericAnimationTrack::_clone
NumericAnimationTrack * _clone(Animation *newParent) const
Clone this track (internal use only)
Ogre::GpuProgramParameters::ACT_LIGHT_ATTENUATION_ARRAY
@ ACT_LIGHT_ATTENUATION_ARRAY
Array of light attenuation parameters, Vector4(range, constant, linear, quadric) (count set by extra ...
Definition: OgreGpuProgramParams.h:828
Ogre::D3D11RenderSystem::_setDepthBufferParams
void _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)
Sets the mode of operation for depth buffer tests from this point onwards.
Ogre::GPT_VERTEX_PROGRAM
@ GPT_VERTEX_PROGRAM
Definition: OgreGpuProgram.h:50
OgreGL3PlusHardwarePixelBuffer.h
Ogre::LinkedSkeletonAnimationSource::LinkedSkeletonAnimationSource
LinkedSkeletonAnimationSource(const String &skelName, Real scl)
Definition: OgreSkeleton.h:478
Ogre::Root::_setCurrentSceneManager
void _setCurrentSceneManager(SceneManager *sm)
Sets the scene manager currently being used to render.
Definition: OgreRoot.h:773
Ogre::Light::setPosition
void setPosition(const Vector3 &vec)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::ScriptCompiler::CE_FEWERPARAMETERSEXPECTED
@ CE_FEWERPARAMETERSEXPECTED
Definition: OgreScriptCompiler.h:196
Ogre::Billboard::Billboard
Billboard(const Vector3 &position, BillboardSet *owner, const ColourValue &colour=ColourValue::White)
Normal constructor as called by BillboardSet.
Ogre::SimpleSpline::SimpleSpline
SimpleSpline()
Ogre::OctreeZone::init
void init(AxisAlignedBox &box, int depth)
Init function carried over from OctreeSceneManager.
Ogre::RenderSystem::_getBatchCount
virtual unsigned int _getBatchCount(void) const
Reports the number of batches rendered since the last _beginGeometryCount call.
Ogre::TerrainGroup::TerrainSlotDefinition::importData
Terrain::ImportData * importData
Import data, if this is to be defined based on importing.
Definition: OgreTerrainGroup.h:322
Ogre::ID_FILTERING
@ ID_FILTERING
Definition: OgreScriptCompiler.h:701
Ogre::EXRCodec::decode
DecodeResult decode(const DataStreamPtr &input) const override
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE7
@ SPC_POSTOLIGHT_OBJECT_SPACE7
Definition: OgreShaderParameter.h:139
Ogre::Animation::getNumericTrackIterator
NumericTrackIterator getNumericTrackIterator(void) const
Definition: OgreAnimation.h:395
Ogre::Texture::getBuffer
virtual const HardwarePixelBufferSharedPtr & getBuffer(size_t face=0, size_t mipmap=0)
Return hardware pixel buffer for a surface.
Ogre::GpuSharedParameters::_setHardwareBuffer
void _setHardwareBuffer(const HardwareBufferPtr &data)
Internal method that the RenderSystem might use to store optional data.
Definition: OgreGpuProgramParams.h:530
Ogre::AreaEmitter::CmdDepth
Command object for area emitter size (see ParamCommand).
Definition: OgreAreaEmitter.h:74
Ogre::Lod0Stripifier::RemapInfo::UnusedIdx
@ UnusedIdx
Definition: OgreLod0Stripifier.h:85
Ogre::Viewport::Listener
Listener interface so you can be notified of Viewport changes.
Definition: OgreViewport.h:61
Ogre::Camera::isVisible
bool isVisible(const Sphere &bound, FrustumPlane *culledBy=0) const
Tests whether the given container is visible in the Frustum.
OgreBites::TrayManager::areTraysVisible
bool areTraysVisible()
Definition: OgreTrays.h:825
Ogre::RTShader::UniformParameter::updateExtraInfo
void updateExtraInfo(uint32 data)
light index or array size
Definition: OgreShaderParameter.h:591
Ogre::MaterialSerializer::Listener::gpuProgramRefEventRaised
void gpuProgramRefEventRaised(MaterialSerializer *ser, SerializeEvent event, bool &skip, const String &attrib, const GpuProgramPtr &program, const GpuProgramParametersSharedPtr &params, GpuProgramParameters *defaultParams)
Called when GPU program reference section event raised.
Definition: OgreMaterialSerializer.h:110
OGRE_NORETURN
#define OGRE_NORETURN
Definition: OgrePlatform.h:136
Ogre::D3D11RenderTexture::getNumberOfViews
virtual uint getNumberOfViews() const
Ogre::Vector::operator+
friend Vector operator+(Real s, Vector v)
Definition: OgreVector.h:646
Ogre::GLSL::GLSLProgram::~GLSLProgram
~GLSLProgram()
Ogre::CompositionTargetPass::getPasses
const Passes & getPasses() const
Get the Passes in this TargetPass.
Definition: OgreCompositionTargetPass.h:141
Ogre::ParticleEmitter::getColourRangeStart
virtual const ColourValue & getColourRangeStart(void) const
Gets the minimum colour of particles to be emitted.
Ogre::Grid3DPageStrategyData::getBottomLeftGridSpace
virtual void getBottomLeftGridSpace(int32 x, int32 y, int z, Vector3 &bl)
Get the (grid space) bottom-left of a cell.
Ogre::Animation::getDefaultInterpolationMode
static InterpolationMode getDefaultInterpolationMode(void)
Gets the default interpolation mode for all animations.
Ogre::PagedWorldSection::save
virtual void save(StreamSerialiser &stream)
Save this section to a stream.
Ogre::CreateMaterialScriptCompilerEvent::CreateMaterialScriptCompilerEvent
CreateMaterialScriptCompilerEvent(const String &file, const String &name, const String &resourceGroup)
Definition: OgreScriptCompiler.h:504
Ogre::BillboardSet::getLights
const LightList & getLights(void) const
Gets a list of lights, ordered relative to how close they are to this renderable.
Ogre::TerrainLodManager::LodInfo::isLast
bool isLast
Definition: OgreTerrainLodManager.h:79
Ogre::LodData::UniqueVertexSet
std::unordered_set< Vertex *, VertexHash, VertexEqual > UniqueVertexSet
Definition: OgreLodData.h:68
Ogre::D3D11Mappings::get
static D3D11_FILTER get(const FilterOptions minification, const FilterOptions magnification, const FilterOptions mips, const bool comparison=false)
return a D3D11 state type for Ogre FilterOption min/mag/mip values
OgreBites::ApplicationContextBase::removeInputListener
virtual void removeInputListener(NativeWindowType *win, InputListener *lis)
detatch input listener
Ogre::RTShader::FFP_LIGHTING
@ FFP_LIGHTING
Definition: OgreShaderFFPRenderState.h:73
Ogre::Terrain::getQueryFlags
uint32 getQueryFlags(void) const
Get the query flags for this terrain.
Definition: OgreTerrain.h:1331
Ogre::ID_CLAMP
@ ID_CLAMP
Definition: OgreScriptCompiler.h:697
Ogre::Viewport::setDepthClear
void setDepthClear(float depth)
Sets the initial depth buffer value of the viewport (before rendering).
Definition: OgreViewport.h:218
Ogre::AxisAlignedBox::getMinimum
const Vector3 & getMinimum(void) const
Gets the minimum corner of the box.
Definition: OgreAxisAlignedBox.h:119
Ogre::Root::addFrameListener
void addFrameListener(FrameListener *newListener)
Registers a FrameListener which will be called back every frame.
Ogre::Log::isTimeStampEnabled
bool isTimeStampEnabled() const
Get whether time stamps are printed for this log.
Definition: OgreLog.h:135
Ogre::TextureUnitState::getColourBlendFallbackSrc
SceneBlendFactor getColourBlendFallbackSrc(void) const
Get the multipass fallback for colour blending operation source factor.
Ogre::SmallVectorTemplateCommon::const_iterator
const T * const_iterator
Definition: OgreSmallVector.h:149
Ogre::RibbonTrail::setInitialColour
virtual void setInitialColour(size_t chainIndex, float r, float g, float b, float a=1.0)
Set the starting ribbon colour.
Ogre::Profiler::endProfile
void endProfile(const String &profileName, uint32 groupID=(uint32) OGREPROF_USER_DEFAULT)
Ends a profile.
Ogre::MovableObject::setDebugDisplayEnabled
void setDebugDisplayEnabled(bool enabled)
Sets whether or not the debug display of this object is enabled.
Definition: OgreMovableObject.h:560
Ogre::AntiPortalFactory::~AntiPortalFactory
~AntiPortalFactory()
Definition: OgreAntiPortal.h:55
Ogre::SceneNode::createChildSceneNode
virtual SceneNode * createChildSceneNode(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)
Creates an unnamed new SceneNode as a child of this node.
Ogre::StaticGeometry::QueuedSubMesh::geometryLodList
SubMeshLodGeometryLinkList * geometryLodList
Link to LOD list of geometry, potentially optimised.
Definition: OgreStaticGeometry.h:163
Ogre::D3D11HLSLProgram::getEnableBackwardsCompatibility
bool getEnableBackwardsCompatibility(void) const
Gets whether backwards compatibility is enabled.
Definition: OgreD3D11HLSLProgram.h:183
Ogre::Camera::setPolygonMode
void setPolygonMode(PolygonMode sd)
Sets the level of rendering detail required from this camera.
Ogre::RenderSystemCapabilities::hasCapability
bool hasCapability(const Capabilities c) const
Checks for a capability.
Definition: OgreRenderSystemCapabilities.h:465
Ogre::HardwareBuffer::writeData
virtual void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)
Writes data to the buffer from an area of system memory; note that you must ensure that your buffer i...
Definition: OgreHardwareBuffer.h:298
OgreTerrain.h
Ogre::D3D11Device::D3D_ERROR
@ D3D_ERROR
Definition: OgreD3D11Device.h:93
Ogre::MapIteratorWrapper::KeyType
T::key_type KeyType
Type you expect to get by funktions like peekNextKey.
Definition: OgreIteratorWrapper.h:265
Ogre::VulkanRenderSystem::_createRenderWindow
virtual RenderWindow * _createRenderWindow(const String &name, uint32 width, uint32 height, bool fullScreen, const NameValuePairList *miscParams=0)
Ogre::LayerBlendModeEx::colourArg1
ColourValue colourArg1
Manual colour value for manual source1.
Definition: OgreBlendMode.h:152
Ogre::TextureUnitState::setTextureFiltering
void setTextureFiltering(FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)
Set a the detailed filtering options on this texture unit.
Definition: OgreTextureUnitState.h:690
Ogre::RTShader::LayeredBlending::LB_BlendDifference
@ LB_BlendDifference
Definition: OgreShaderExLayeredBlending.h:56
Ogre::ID_ILLUMINATION_STAGE
@ ID_ILLUMINATION_STAGE
Definition: OgreScriptCompiler.h:638
Ogre::RenderSystemCapabilities::setComputeProgramConstantFloatCount
void setComputeProgramConstantFloatCount(ushort c)
The number of floating-point 4-vector constants compute programs support.
Definition: OgreRenderSystemCapabilities.h:642
Ogre::MeshLodUsage::edgeData
EdgeData * edgeData
Edge list for this LOD level (may be derived from manual mesh).
Definition: OgreMesh.h:975
Ogre::VulkanRenderSystem::setConfigOption
virtual void setConfigOption(const String &name, const String &value)
Sets an option for this API.
Ogre::VulkanMappings::get
static VkBlendOp get(SceneBlendOperation blendOp)
Ogre::Mesh::_getAnimationImpl
virtual Animation * _getAnimationImpl(const String &name) const
Internal access to the named vertex Animation object - returns null if it does not exist.
Ogre::VertexElement::getSemantic
VertexElementSemantic getSemantic(void) const
Gets the meaning of this element.
Definition: OgreHardwareVertexBuffer.h:202
Ogre::LinearForceAffector::CmdForceVector
Command object for force vector (see ParamCommand).
Definition: OgreLinearForceAffector.h:60
Ogre::TextureAnimatorAffector::getTexcoordStart
uint8 getTexcoordStart(void) const
Definition: OgreTextureAnimatorAffector.h:37
Ogre::VectorSet::remove
void remove(iterator it)
Definition: OgreVectorSetImpl.h:47
Ogre::RenderWindow::windowMovedOrResized
virtual void windowMovedOrResized()
Query the current size and position from an external window handle.
Definition: OgreRenderWindow.h:131
Ogre::TextAreaOverlayElement
This class implements an overlay element which contains simple unformatted text.
Definition: OgreTextAreaOverlayElement.h:45
Ogre::RTShader::HardwareSkinning::SkinningData::maxWeightCount
ushort maxWeightCount
Definition: OgreShaderExHardwareSkinning.h:67
OgreBites::SDLK_KP_6
@ SDLK_KP_6
Definition: OgreInput.h:155
Ogre::PSSMShadowCameraSetup::SplitPointList
std::vector< Real > SplitPointList
Definition: OgreShadowCameraSetupPSSM.h:60
Ogre::GLFrameBufferObjectCommon::getGLFBOID
uint32 getGLFBOID() const
Get the GL id for the FBO.
Definition: OgreGLRenderTexture.h:79
Ogre::RTShader::HardwareSkinningFactory::~HardwareSkinningFactory
~HardwareSkinningFactory()
Ogre::SceneQuery::setQueryMask
virtual void setQueryMask(uint32 mask)
Sets the mask for results of this query.
Ogre::Node::getChild
Node * getChild(const String &name) const
Gets a pointer to a named child node.
Ogre::D3D11Mappings::get
static DXGI_FORMAT get(VertexElementType vType)
Get vertex data type.
Ogre::SubMesh::addBoneAssignment
void addBoneAssignment(const VertexBoneAssignment &vertBoneAssign)
Assigns a vertex to a bone with a given weight, for skeletal animation.
Ogre::SmallVectorImpl::SmallVectorImpl
SmallVectorImpl(unsigned N)
Definition: OgreSmallVector.h:312
Ogre::LodStrategy::getIndex
virtual ushort getIndex(Real value, const Material::LodValueList &materialLodValueList) const =0
Get the index of the LOD usage which applies to a given value.
Ogre::UnifiedHighLevelGpuProgram::_getDelegate
const GpuProgramPtr & _getDelegate() const
Get the chosen delegate.
Ogre::ID_SOLID
@ ID_SOLID
Definition: OgreScriptCompiler.h:653
Ogre::CreateCallbackWrapper::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Definition: OgreGLGpuProgramManager.h:47
Ogre::VulkanTextureGpu::mCurrLayout
VkImageLayout mCurrLayout
The current layout we're in. Including any internal stuff.
Definition: OgreVulkanTextureGpu.h:115
Ogre::map::type
std::map< K, V, P > type
Definition: OgreDeprecated.h:71
Ogre::GpuProgramParameters::ACT_INVERSE_VIEWPORT_HEIGHT
@ ACT_INVERSE_VIEWPORT_HEIGHT
This variable represents 1.0/ViewportHeight.
Definition: OgreGpuProgramParams.h:1022
Ogre::SHADOWTYPE_TEXTURE_MODULATIVE_INTEGRATED
@ SHADOWTYPE_TEXTURE_MODULATIVE_INTEGRATED
Texture-based shadow technique which involves a render-to-texture of the shadow caster and a projecti...
Definition: OgreCommon.h:294
Ogre::StreamSerialiser::Chunk::Chunk
Chunk()
Definition: OgreStreamSerialiser.h:105
Ogre::Matrix4::concatenate
Matrix4 concatenate(const Matrix4 &m2) const
Definition: OgreMatrix4.h:270
Ogre::TextureUnitState::getGamma
float getGamma() const
Returns the gamma adjustment factor applied to this texture on loading.
Ogre::GPU_QUALCOMM
@ GPU_QUALCOMM
Definition: OgreRenderSystemCapabilities.h:242
Ogre::CompositorChain::~CompositorChain
virtual ~CompositorChain()
Another gcc warning here, which is no problem because RenderTargetListener is never used to delete an...
Ogre::GLSLangProgramFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
MANAGED_RESOURCE
#define MANAGED_RESOURCE
Definition: OgreGLES2ManagedResource.h:65
Ogre::RTShader::GBuffer::TL_DIFFUSE_SPECULAR
@ TL_DIFFUSE_SPECULAR
Definition: OgreShaderExGBuffer.h:60
Ogre::RenderSystem::setLightingEnabled
virtual void setLightingEnabled(bool enabled)
Sets whether or not dynamic lighting is enabled.
Definition: OgreRenderSystem.h:348
Ogre::LodWorkQueueWorker::addRequestToQueue
void addRequestToQueue(LodWorkQueueRequest *request)
Ogre::RTShader::LayeredBlending::LB_BlendReflect
@ LB_BlendReflect
Definition: OgreShaderExLayeredBlending.h:71
Ogre::Lod0Stripifier::RemapInfo
Definition: OgreLod0Stripifier.h:65
Ogre::CgProgram::~CgProgram
~CgProgram()
Ogre::StaticGeometry::getRenderingDistance
virtual Real getRenderingDistance(void) const
Gets the distance at which batches are no longer rendered.
Definition: OgreStaticGeometry.h:623
Ogre::SKELETON_VERSION_LATEST
@ SKELETON_VERSION_LATEST
Latest version available.
Definition: OgreSkeletonSerializer.h:48
Ogre::DeflateStream::DeflateStream
DeflateStream(const DataStreamPtr &compressedStream, const String &tmpFileName="", size_t avail_in=0)
Constructor for creating unnamed stream wrapping another stream.
OgreBites::TrayListener::labelHit
virtual void labelHit(Label *label)
Definition: OgreTrays.h:97
Ogre::RTShader::FunctionStageRef::sub
void sub(const In &arg0, const In &arg1, const Out &dst) const
dst = arg0 - arg1;
Definition: OgreShaderFunction.h:85
Ogre::ColourValue::setAsBGRA
void setAsBGRA(BGRA val)
Set value from PF_B8G8R8A8.
Ogre::RenderSystem::_setCullingMode
virtual void _setCullingMode(CullingMode mode)=0
Sets the culling mode for the render system based on the 'vertex winding'.
Ogre::PageContent::save
virtual void save(StreamSerialiser &stream)=0
Save the content to a stream.
Ogre::RenderSystem::RenderSystemContext
Dummy structure for render system contexts - implementing RenderSystems can extend as needed.
Definition: OgreRenderSystem.h:653
Ogre::ResourceGroupManager::listResourceLocations
StringVectorPtr listResourceLocations(const String &groupName) const
List all resource locations in a resource group.
Ogre::DriverVersion::build
int build
Definition: OgreRenderSystemCapabilities.h:218
Ogre::VectorBase< 2, Real >::VectorBase
VectorBase()
Definition: OgreVector.h:70
OgreBites::TrayManager::createLongSlider
Slider * createLongSlider(TrayLocation trayLoc, const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width, Ogre::Real trackWidth, Ogre::Real valueBoxWidth, Ogre::Real minValue, Ogre::Real maxValue, unsigned int snaps)
Ogre::Node::Node
Node()
Constructor, should only be called by parent, not directly.
Ogre::DefaultHardwareUniformBuffer
DefaultHardwareBuffer DefaultHardwareUniformBuffer
Definition: OgreDefaultHardwareBufferManager.h:59
Ogre::ColourFaderAffector::CmdAlphaAdjust::doGet
String doGet(const void *target) const
Ogre::SceneManager::Listener::postFindVisibleObjects
virtual void postFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v)
Called after searching for visible objects in this SceneManager.
Definition: OgreSceneManager.h:366
Ogre::MemoryDataStream::tell
size_t tell(void) const
Returns the current byte offset from beginning.
Ogre::ColourImageAffector
Definition: OgreColourImageAffector.h:41
Ogre::AnimationTrack::~AnimationTrack
virtual ~AnimationTrack()
Ogre::RTShader::ShaderGenerator::getSubRenderStateFactory
SubRenderStateFactory * getSubRenderStateFactory(size_t index)
Returns a sub render state factory by index.
Ogre::Billboard::~Billboard
~Billboard()
Default destructor.
Ogre::D3D9GpuProgramManager::getLanguage
const String & getLanguage(void) const override
Get the name of the language this factory creates programs for.
Ogre::SBF_ONE_MINUS_DEST_COLOUR
@ SBF_ONE_MINUS_DEST_COLOUR
1 - SBF_DEST_COLOUR
Definition: OgreBlendMode.h:235
Ogre::LayerBlendModeEx::operator==
bool operator==(const LayerBlendModeEx &rhs) const
Definition: OgreBlendMode.h:162
Ogre::Resource::getName
const String & getName(void) const
Gets resource name.
Definition: OgreResource.h:310
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE2
@ SPC_POSTOLIGHT_VIEW_SPACE2
Definition: OgreShaderParameter.h:154
Ogre::PanelOverlayElement::getTypeName
const String & getTypeName(void) const override
Gets the type name of the element.
Ogre::OverlayElementFactory::~OverlayElementFactory
virtual ~OverlayElementFactory()
Destroy the overlay element factory.
Definition: OgreOverlayElementFactory.h:61
Ogre::SceneNode::saveChildren
void saveChildren(const String &filename)
Save the scene hierarchy starting at this node to file.
Ogre::GpuProgramParameters::AutoConstantDefinition::elementCount
size_t elementCount
Definition: OgreGpuProgramParams.h:1189
Ogre::StringInterface::getParamDictionary
ParamDictionary * getParamDictionary(void)
Retrieves the parameter dictionary for this class.
Definition: OgreStringInterface.h:200
Ogre::ID_COLOUR
@ ID_COLOUR
Definition: OgreScriptCompiler.h:810
Ogre::ParticleSystemManager::ParticleRendererFactoryIterator
MapIterator< ParticleSystemRendererFactoryMap > ParticleRendererFactoryIterator
Definition: OgreParticleSystemManager.h:308
Ogre::VectorBase< 2, Real >::y
Real y
Definition: OgreVector.h:72
Ogre::MovableObject::isInScene
virtual bool isInScene(void) const
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is ...
Ogre::MovableObject::Listener::objectMoved
virtual void objectMoved(MovableObject *)
MovableObject has been moved.
Definition: OgreMovableObject.h:73
Ogre::LayerBlendType
LayerBlendType
Type of texture blend mode.
Definition: OgreBlendMode.h:45
Ogre::D3D11DriverList::findByName
D3D11Driver * findByName(const String &name)
Ogre::BorderPanelOverlayElement::setTopLeftBorderUV
void setTopLeftBorderUV(Real u1, Real v1, Real u2, Real v2)
Sets the texture coordinates for the top-left corner of the border.
Ogre::TimeIndex::hasKeyIndex
bool hasKeyIndex(void) const
Definition: OgreAnimationTrack.h:88
Ogre::ObjectAbstractNode::bases
std::vector< String > bases
Definition: OgreScriptCompiler.h:127
Ogre::TinyWindow::getImage
Image * getImage()
Definition: OgreTinyWindow.h:31
Ogre::Pass::setPointMinSize
void setPointMinSize(Real min)
Set the minimum point size, when point attenuation is in use.
Ogre::PCZIntersectionSceneQuery
PCZ implementation of IntersectionSceneQuery.
Definition: OgrePCZSceneQuery.h:41
Ogre::TerrainGroup::updateGeometry
void updateGeometry()
Performs an update on all terrain geometry.
Ogre::Pass::addTextureUnitState
void addTextureUnitState(TextureUnitState *state)
Adds the passed in TextureUnitState, to the existing Pass.
Ogre::PCZSceneNode::addZoneToVisitingZonesMap
void addZoneToVisitingZonesMap(PCZone *zone)
Ogre::AntiPortalFactory::AntiPortalFactory
AntiPortalFactory()
Definition: OgreAntiPortal.h:54
Ogre::GLES2StateCacheManager::setDisabled
void setDisabled(GLenum flag)
Disables a piece of OpenGL functionality.
Ogre::D3D9RenderSystem::_resumeFrame
virtual void _resumeFrame(RenderSystemContext *context)
Resume rendering for a frame.
Ogre::Light::LightTypes
LightTypes
Defines the type of light.
Definition: OgreLight.h:104
OgreBites::CS_ORBIT
@ CS_ORBIT
Definition: OgreCameraMan.h:49
Ogre::PixelBox::data
uchar * data
The data pointer.
Definition: OgrePixelFormat.h:383
Ogre::D3D11RenderSystem::_setViewport
void _setViewport(Viewport *vp)
Sets the provided viewport as the active one for future rendering operations.
Ogre::GLSL::GLSLProgram::bindProgram
void bindProgram()
Execute the binding functions for this program.
Ogre::Animation::setDefaultRotationInterpolationMode
static void setDefaultRotationInterpolationMode(RotationInterpolationMode im)
Sets the default rotation interpolation mode.
Ogre::VulkanProgram::~VulkanProgram
virtual ~VulkanProgram()
Ogre::GLRenderSystem::_useLights
void _useLights(unsigned short limit)
Tells the rendersystem to use the attached set of lights (and no others) up to the number specified (...
Ogre::SceneNode::setFixedYawAxis
void setFixedYawAxis(bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y)
Tells the node whether to yaw around it's own local Y axis or a fixed axis of choice.
Ogre::VET_UINT1
@ VET_UINT1
Definition: OgreHardwareVertexBuffer.h:150
Ogre::Bullet::DebugDrawer::draw3dText
void draw3dText(const btVector3 &location, const char *textString)
Definition: OgreBullet.h:144
Ogre::VulkanHardwareBufferManager::createUniformBuffer
HardwareBufferPtr createUniformBuffer(size_t sizeBytes, HardwareBufferUsage usage=HBU_CPU_TO_GPU, bool useShadowBuffer=false) override
Create uniform buffer.
Ogre::Terrain::GpuBufferAllocator::allocateVertexBuffers
virtual void allocateVertexBuffers(Terrain *forTerrain, size_t numVertices, HardwareVertexBufferSharedPtr &destPos, HardwareVertexBufferSharedPtr &destDelta)=0
Allocate (or reuse) vertex buffers for a terrain LOD.
Ogre::Archive::getName
const String & getName(void) const
Get the name of this archive.
Definition: OgreArchive.h:107
OgreFileSystemLayer.h
Ogre::Renderable::getNumWorldTransforms
virtual unsigned short getNumWorldTransforms(void) const
Returns the number of world transform matrices this renderable requires.
Definition: OgreRenderable.h:144
Ogre::VertexPoseKeyFrame
Specialised KeyFrame which references a Mesh::Pose at a certain influence level, which stores offsets...
Definition: OgreKeyFrame.h:184
Ogre::PCZPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::OverlayElement::getTypeName
virtual const String & getTypeName(void) const =0
Gets the type name of the element.
Ogre::Terrain::_getUseVertexCompression
bool _getUseVertexCompression() const
Whether we're using vertex compression or not.
Ogre::PixelFormatFlags
PixelFormatFlags
Flags defining some on/off properties of pixel formats.
Definition: OgrePixelFormat.h:310
Ogre::CompositionTargetPass::~CompositionTargetPass
~CompositionTargetPass()
Ogre::EntityFactory
Factory object for creating Entity instances.
Definition: OgreEntity.h:855
Ogre::StringConverter::isNumber
static bool isNumber(const String &val)
Checks the String is a valid number value.
Ogre::DualQuaternion::w
Real w
Definition: OgreDualQuaternion.h:166
Ogre::PF_PVRTC_RGBA2
@ PF_PVRTC_RGBA2
PVRTC (PowerVR) RGBA 2 bpp.
Definition: OgrePixelFormat.h:139
Ogre::TRect::height
T height() const
Definition: OgreCommon.h:627
Ogre::D3D9StereoDriverAMD::~D3D9StereoDriverAMD
virtual ~D3D9StereoDriverAMD()
Ogre::VulkanTextureGpu::_createView
VkImageView _createView(uint8 mipLevel, uint8 numMipmaps, uint16 arraySlice, uint32 numSlices=0u, VkImage imageOverride=0) const
Ogre::OctreeZone::addNodeToOctree
void addNodeToOctree(PCZSceneNode *, Octree *octree, int depth=0)
Adds the Octree Node, starting at the given octree, and recursing at max to the specified depth.
Ogre::GL3PlusRenderSystem::_setDepthClamp
void _setDepthClamp(bool enable)
Clamp depth values to near and far plane rather than discarding.
Ogre::Plane::Side
Side
The "positive side" of the plane is the half space to which the plane normal points.
Definition: OgrePlane.h:96
Ogre::ID_ANISOTROPIC
@ ID_ANISOTROPIC
Definition: OgreScriptCompiler.h:704
Ogre::D3D11RenderSystem::_setAlphaRejectSettings
void _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)
Sets the global alpha rejection approach for future renders.
Ogre::CgProgram::touch
void touch(void)
'Touches' the resource to indicate it has been used.
Ogre::RTShader::HardwareSkinning::SkinningData
Definition: OgreShaderExHardwareSkinning.h:60
Ogre::FrameTimeControllerValue::setElapsedTime
void setElapsedTime(Real elapsedTime)
Definition: OgrePredefinedControllers.h:75
Ogre::GpuSharedParameters::_markDirty
void _markDirty()
Mark the shared set as being dirty (values modified and not yet updated in render system).
Ogre::HighLevelGpuProgram
Abstract base class representing a high-level program (a vertex or fragment program).
Definition: OgreHighLevelGpuProgram.h:65
Ogre::ShadowTextureList
std::vector< TexturePtr > ShadowTextureList
Definition: OgreSceneManager.h:61
Ogre::RenderTargetEvent::source
RenderTarget * source
The source of the event being raised.
Definition: OgreRenderTargetListener.h:47
Ogre::VertexCacheProfiler
Vertex cache profiler.
Definition: OgreVertexIndexData.h:303
Ogre::Entity::stopSharingSkeletonInstance
void stopSharingSkeletonInstance()
Stops sharing the SkeletonInstance with other entities.
Ogre::D3D9StereoDriverImpl::setDrawBuffer
virtual bool setDrawBuffer(ColourBufferType colourBuffer)=0
Ogre::RotationAffector::CmdRotationRangeStart::doGet
String doGet(const void *target) const
Ogre::SceneManagerEnumerator::Instances
std::map< String, SceneManager * > Instances
Scene manager instances, indexed by instance name.
Definition: OgreSceneManagerEnumerator.h:91
Ogre::ID_2DARRAY
@ ID_2DARRAY
Definition: OgreScriptCompiler.h:686
Ogre::GLRenderSystem::getFixedFunctionParams
const GpuProgramParametersPtr & getFixedFunctionParams(TrackVertexColourType tracking, FogMode fog)
Ogre::D3D9RenderSystem::determineFSAASettings
void determineFSAASettings(IDirect3DDevice9 *d3d9Device, size_t fsaa, const String &fsaaHint, D3DFORMAT d3dPixelFormat, bool fullScreen, D3DMULTISAMPLE_TYPE *outMultisampleType, DWORD *outMultisampleQuality)
Take in some requested FSAA settings and output supported D3D settings.
Ogre::Ray::intersects
RayTestResult intersects(const Sphere &s, bool discardInside=true) const
Tests whether this ray intersects the given sphere.
Definition: OgreRay.h:97
Ogre::Page::notifyCamera
virtual void notifyCamera(Camera *cam)
Notify a section of the current camera.
Ogre::GLSLESProgram::setIsOptimised
void setIsOptimised(bool flag)
Sets if the GLSL source has been optimised successfully.
Definition: OgreGLSLESProgram.h:64
Ogre::TransformBase::TransformBase
TransformBase(const TransformBase< rows, U > &o)
Definition: OgreMatrix4.h:98
Ogre::InstanceBatch::_setInstancesPerBatch
void _setInstancesPerBatch(size_t instancesPerBatch)
Raises an exception if trying to change it after being built.
Ogre::EdgeData::triangleFaceNormals
TriangleFaceNormalList triangleFaceNormals
All triangle face normals.
Definition: OgreEdgeListBuilder.h:127
Ogre::MemoryDataStream::MemoryDataStream
MemoryDataStream(DataStream &sourceStream, bool freeOnClose=true, bool readOnly=false)
Create a stream which pre-buffers the contents of another stream.
Ogre::TextureManager::~TextureManager
virtual ~TextureManager()
Ogre::RTShader::ShaderGenerator::addSubRenderStateFactory
void addSubRenderStateFactory(SubRenderStateFactory *factory)
Add sub render state factory.
Ogre::ManualObject::position
void position(const Vector3 &pos)
Add a vertex position, starting a new vertex at the same time.
Definition: OgreManualObject.h:203
Ogre::ColourValue::setAsARGB
void setAsARGB(ARGB val)
Set value from PF_A8R8G8B8.
Ogre::ParticleEmitter::setRepeatDelay
virtual void setRepeatDelay(Real min, Real max)
Sets the range of random duration for this emitter.
Ogre::VET_UINT4
@ VET_UINT4
Definition: OgreHardwareVertexBuffer.h:153
Ogre::Vector::operator+
Vector operator+(Real s) const
Definition: OgreVector.h:696
DEFORM_FUNC_BULGE
@ DEFORM_FUNC_BULGE
Definition: OgreQuake3Types.h:135
Ogre::Terrain::save
void save(StreamSerialiser &stream)
Save terrain data in native form to a serializing stream.
Ogre::D3D9RenderSystem::_setTextureAddressingMode
void _setTextureAddressingMode(size_t stage, const Sampler::UVWAddressingMode &uvw)
Ogre::GLHardwareBufferManager::createRenderToVertexBuffer
RenderToVertexBufferSharedPtr createRenderToVertexBuffer()
Create a render to vertex buffer.
Ogre::VulkanMappings::getMipFilter
static VkSamplerMipmapMode getMipFilter(FilterOptions filter)
Ogre::SmallVectorImpl::append
void append(size_type NumInputs, const T &Elt)
append - Add the specified range to the end of the SmallVector.
Definition: OgreSmallVector.h:402
Ogre::Portal::Portal
Portal(const String &name, const PORTAL_TYPE type=PORTAL_TYPE_QUAD)
Ogre::Pass::setTessellationHullProgram
void setTessellationHullProgram(const String &name, bool resetParams=true)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::GpuProgramParameters::ACT_VIEWPORT_WIDTH
@ ACT_VIEWPORT_WIDTH
Current viewport width (in pixels) as floating point value.
Definition: OgreGpuProgramParams.h:1010
Ogre::Pass::OGRE_MUTEX
OGRE_MUTEX(mTexUnitChangeMutex)
Ogre::RTShader::SubRenderStateAccessor::removeSubRenderStateInstance
void removeSubRenderStateInstance(SubRenderState *subRenderState) const
Remove SubRenderState instance to this accessor.
Definition: OgreShaderSubRenderState.h:187
Ogre::Viewport::Listener::viewportDimensionsChanged
virtual void viewportDimensionsChanged(Viewport *viewport)
Notification of when target listening Viewport's dimensions changed.
Definition: OgreViewport.h:69
Ogre::ID_EMITTER
@ ID_EMITTER
Definition: OgreScriptCompiler.h:770
Ogre::GLFBOMultiRenderTarget::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::AxisAlignedBox::setMaximum
void setMaximum(Real x, Real y, Real z)
Definition: OgreAxisAlignedBox.h:190
Ogre::SceneManager::getMovableObjectIterator
MovableObjectIterator getMovableObjectIterator(const String &typeName)
OgreBites::TouchFingerEvent::type
int type
Definition: OgreInput.h:80
Ogre::BillboardChain::getOtherTextureCoordRange
virtual const Real * getOtherTextureCoordRange(void) const
Get the range of the texture coordinates generated across the width of the chain elements.
Definition: OgreBillboardChain.h:172
Ogre::ColourInterpolatorAffector::setColourAdjust
void setColourAdjust(size_t index, ColourValue colour)
Ogre::SOP_DECREMENT
@ SOP_DECREMENT
Decrease the stencil value by 1, clamping at 0.
Definition: OgreRenderSystem.h:85
Ogre::HashedVector::end
const_iterator end() const
Definition: OgreCommon.h:429
Ogre::Octree::mHalfSize
Vector3 mHalfSize
Vector containing the dimensions of this octree / 2.
Definition: OgreOctree.h:107
Ogre::ShadowRenderable::getMaterial
const MaterialPtr & getMaterial(void) const override
Retrieves a weak reference to the material this renderable object uses.
Definition: OgreShadowCaster.h:74
OgreQuaternion.h
Ogre::OverlayManager::setPixelRatio
void setPixelRatio(float ratio)
Sets the pixel ratio: how many viewport pixels represent a single overlay pixel (in one dimension).
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_PROJECTION_MATRIX
@ ACT_INVERSE_TRANSPOSE_PROJECTION_MATRIX
Provides inverse transpose of projection matrix.
Definition: OgreGpuProgramParams.h:678
Ogre::DefaultZone::notifyWorldGeometryRenderQueue
virtual void notifyWorldGeometryRenderQueue(uint8 qid)
Called by PCZSM during setWorldGeometryRenderQueue()
Ogre::Any::getType
const std::type_info & getType() const
Definition: OgreAny.h:120
Ogre::StringConverter::parseVector2
static Vector2 parseVector2(const String &val, const Vector2 &defaultValue=Vector2::ZERO)
Parses a Vector2 out of a String.
Definition: OgreStringConverter.h:271
Ogre::DeflateStream::DeflateStream
DeflateStream(const String &name, const DataStreamPtr &compressedStream, const String &tmpFileName="", size_t avail_in=0)
Constructor for creating named stream wrapping another stream.
Ogre::Mesh::getBoneBoundingRadius
Real getBoneBoundingRadius() const
Gets the radius used to inflate the bounding box around the bones.
Ogre::AnimationState::operator!=
bool operator!=(const AnimationState &rhs) const
Inequality operator.
Ogre::RenderSystem::getGlobalInstanceVertexBuffer
HardwareVertexBufferSharedPtr getGlobalInstanceVertexBuffer() const
Returns the global instance vertex buffer.
Ogre::VulkanDevice::SelectedQueue::usage
VulkanQueue::QueueFamily usage
Definition: OgreVulkanDevice.h:44
Ogre::D3D11RenderSystem::setScissorTest
void setScissorTest(bool enabled, const Rect &rect=Rect())
Sets the 'scissor region' i.e.
Ogre::ColourFaderAffector2::CmdGreenAdjust2::doSet
void doSet(void *target, const String &val)
Ogre::StaticGeometry::OptimisedSubMeshGeometry
Struct holding geometry optimised per SubMesh / LOD level, ready for copying to instances.
Definition: OgreStaticGeometry.h:136
Ogre::RTShader::InOut::InOut
InOut(const Operand &rhs)
Definition: OgreShaderFunctionAtom.h:176
Ogre::RTShader::LayeredBlending::LayeredBlending
LayeredBlending()
Class default constructor.
Ogre::GuiVerticalAlignment
GuiVerticalAlignment
Enum describing where '0' is in relation to the parent in the vertical dimension.
Definition: OgreOverlayElement.h:75
Ogre::Overlay::remove3D
void remove3D(SceneNode *node)
Removes a 3D element from the overlay.
Ogre::RTShader::TargetRenderState::releasePrograms
void releasePrograms(Pass *pass)
Release CPU/GPU programs set associated with the given render state and pass.
Ogre::RenderQueue::getDefaultQueueGroup
uint8 getDefaultQueueGroup(void) const
Gets the current default queue group, which will be used for all renderable which do not specify whic...
Ogre::GLHardwarePixelBufferCommon::~GLHardwarePixelBufferCommon
virtual ~GLHardwarePixelBufferCommon()
bsp_node_t
Definition: OgreQuake3Types.h:161
Ogre::Terrain::updateCompositeMap
void updateCompositeMap()
Performs an update on the terrain composite map based on its dirty region.
Ogre::StaticGeometry::Region::getBoundingRadius
Real getBoundingRadius(void) const
Retrieves the radius of the origin-centered bounding sphere for this object.
Ogre::Material::LodValueIterator
ConstVectorIterator< LodValueList > LodValueIterator
Definition: OgreMaterial.h:98
Ogre::PCZSceneNode::getHomeZone
PCZone * getHomeZone(void)
Ogre::VulkanPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::RenderTarget::FB_BACK
@ FB_BACK
Definition: OgreRenderTarget.h:87
Ogre::RegionSceneQuery::execute
virtual void execute(SceneQueryListener *listener)=0
Executes the query and returns each match through a listener interface.
Ogre::TextureUnitState::setCubicTexture
void setCubicTexture(const TexturePtr *const texPtrs, bool forUVW=false)
Definition: OgreTextureUnitState.h:389
Ogre::LodCollapseCostOutside::~LodCollapseCostOutside
~LodCollapseCostOutside()
Ogre::GLGpuProgramBase::isAttributeValid
virtual bool isAttributeValid(VertexElementSemantic semantic, uint index)
Test whether attribute index for a given semantic is valid.
Ogre::HBU_CPU_TO_GPU
@ HBU_CPU_TO_GPU
Mappable on host and preferably fast to access by GPU.
Definition: OgreHardwareBuffer.h:76
Ogre::ResourceGroupManager::listResourceFileInfo
FileInfoListPtr listResourceFileInfo(const String &groupName, bool dirs=false) const
List all files in a resource group with accompanying information.
Ogre::Animation::createNumericTrack
NumericAnimationTrack * createNumericTrack(unsigned short handle)
Creates a NumericAnimationTrack for animating any numeric value.
Ogre::HardwarePixelBuffer::~HardwarePixelBuffer
~HardwarePixelBuffer()
Ogre::StaticGeometry::Region::getMovableType
const String & getMovableType(void) const
Returns the type name of this object.
Ogre::RTShader::LayeredBlending::LB_BlendHardLight
@ LB_BlendHardLight
Definition: OgreShaderExLayeredBlending.h:62
Ogre::GLSLESCgProgram
Specialisation of HighLevelGpuProgram to provide support for CG.
Definition: OgreGLSLESCgProgram.h:40
Ogre::D3D9Device::acquire
bool acquire()
Ogre::PagedWorld::getPageProvider
PageProvider * getPageProvider() const
Get the PageProvider which can provide streams for Pages in this world.
Definition: OgrePagedWorld.h:176
Ogre::HollowEllipsoidEmitter::setInnerSize
void setInnerSize(Real x, Real y, Real z)
Sets the size of the clear space inside the area from where NO particles are emitted.
Ogre::GLHardwareBufferManager::getGLUsage
static GLenum getGLUsage(unsigned int usage)
Utility function to get the correct GL usage based on HBU's.
Ogre::CompositionTargetPass::setOnlyInitial
void setOnlyInitial(bool value)
Set "only initial" flag.
Ogre::Page
Page class.
Definition: OgrePage.h:51
Ogre::TerrainMaterialGenerator::Profile
Inner class which should also be subclassed to provide profile-specific material generation.
Definition: OgreTerrainMaterialGenerator.h:168
Ogre::PCZone::_addPortal
virtual void _addPortal(Portal *newPortal)
Add a portal to the zone.
Ogre::GLTexturePtr
shared_ptr< GLTexture > GLTexturePtr
Definition: OgreGLPrerequisites.h:48
Ogre::GCT_MATRIX_DOUBLE_2X3
@ GCT_MATRIX_DOUBLE_2X3
Definition: OgreGpuProgramParams.h:102
Ogre::VulkanQueue::endComputeEncoder
void endComputeEncoder(void)
Ogre::PCZFrustum::isFullyVisible
bool isFullyVisible(const AxisAlignedBox &bound) const
Ogre::EntityMeshLodChangedEvent
Struct containing information about a mesh LOD change event for entities.
Definition: OgreLodListener.h:55
Ogre::ParticleEmitter::getName
const String & getName(void) const
Returns the name of the emitter.
Ogre::Viewport::Listener::viewportDestroyed
virtual void viewportDestroyed(Viewport *viewport)
Notification of when target listening Viewport's is destroyed.
Definition: OgreViewport.h:72
Ogre::RTShader::FunctionAtom::getGroupExecutionOrder
int getGroupExecutionOrder() const
Get the group execution order of this function atom.
Ogre::GpuProgramParameters::ACT_COSTIME_0_1
@ ACT_COSTIME_0_1
Cosine of "Time0_1". Equivalent to RenderMonkey's "CosTime0_1".
Definition: OgreGpuProgramParams.h:978
Ogre::SmallVectorTemplateBase< T, true >::uninitialized_copy
static void uninitialized_copy(It1 I, It1 E, It2 Dest)
uninitialized_copy - Copy the range [I, E) onto the uninitialized memory starting with "Dest",...
Definition: OgreSmallVector.h:276
Ogre::RibbonTrail::setColourChange
virtual void setColourChange(size_t chainIndex, float r, float g, float b, float a)
Enables / disables fading the trail using colour.
Ogre::InstanceManager::SHOW_BOUNDINGBOX
@ SHOW_BOUNDINGBOX
Makes each batch to display it's bounding box. Useful for debugging or profiling.
Definition: OgreInstanceManager.h:76
Ogre::BspSceneManager::createRayQuery
virtual RaySceneQuery * createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF)
Creates a RaySceneQuery for this scene manager.
Ogre::MovableObject::MovableObject
MovableObject()
Constructor.
Ogre::Affine3::Affine3
Affine3(const U *ptr)
Definition: OgreMatrix4.h:331
Ogre::D3D11Texture::GetTex2D
ID3D11Texture2D * GetTex2D()
Definition: OgreD3D11Texture.h:62
Ogre::StreamSerialiser::read
virtual void read(String *string)
Ogre::SPIRVShaderFactory::~SPIRVShaderFactory
~SPIRVShaderFactory()
Ogre::GL3PlusStateCacheManager::setDepthMask
void setDepthMask(GLboolean mask)
Sets the current depth mask setting.
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_PARAMS_ARRAY
@ ACT_SPOTLIGHT_PARAMS_ARRAY
Spotlight parameters array of Vector4(innerFactor, outerFactor, falloff, isSpot) innerFactor and oute...
Definition: OgreGpuProgramParams.h:856
Ogre::VulkanHardwareBuffer::_updateFromShadow
void _updateFromShadow() override
Updates the real buffer from the shadow buffer, if required.
Ogre::MovableObject::Listener::objectDestroyed
virtual void objectDestroyed(MovableObject *)
MovableObject is being destroyed.
Definition: OgreMovableObject.h:67
Ogre::Bone::getHandle
unsigned short getHandle(void) const
Gets the numeric handle for this bone (unique within the skeleton).
OgreStdHeaders.h
Ogre::MemoryDataStream
Common subclass of DataStream for handling data from chunks of memory.
Definition: OgreDataStream.h:200
Ogre::ManualObject::beginUpdate
virtual void beginUpdate(size_t sectionIndex)
Start the definition of an update to a part of the object.
Ogre::D3D9Driver::D3D9Driver
D3D9Driver()
Ogre::AxisAlignedBox::getHalfSize
Vector3 getHalfSize(void) const
Gets the half-size of the box.
Definition: OgreAxisAlignedBox.h:690
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE5
@ SPC_LIGHTDIRECTION_VIEW_SPACE5
Definition: OgreShaderParameter.h:197
Ogre::D3D9ResourceManager
Definition: OgreD3D9ResourceManager.h:54
bsp_brush_t::shaderIndex
int shaderIndex
Definition: OgreQuake3Types.h:248
Ogre::RenderSystem
Defines the functionality of a 3D API.
Definition: OgreRenderSystem.h:165
Ogre::RTShader::RenderState
This is a container class for sub render state class.
Definition: OgreShaderRenderState.h:51
Ogre::DefaultPlaneBoundedVolumeListSceneQuery::execute
void execute(SceneQueryListener *listener) override
Executes the query and returns each match through a listener interface.
Ogre::ResourceBackgroundQueue::getSingleton
static ResourceBackgroundQueue & getSingleton(void)
Get the singleton instance.
Ogre::OctreeCamera
Specialized viewpoint from which an Octree can be rendered.
Definition: OgreOctreeCamera.h:72
Ogre::Entity::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue) override
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
OgreBites::ApplicationContextBase::getRoot
Ogre::Root * getRoot() const
Definition: OgreApplicationContextBase.h:102
Ogre::VulkanDevice::SelectedQueue::SelectedQueue
SelectedQueue()
Ogre::GLSLangProgram::GLSLangProgram
GLSLangProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::RTShader::HardwareSkinning::SkinningData::skinningType
SkinningType skinningType
Definition: OgreShaderExHardwareSkinning.h:68
Ogre::ProfileSessionListener::finializeSession
virtual void finializeSession()=0
All internal resources should be deleted here.
Ogre::HardwareBufferLockGuard::pData
void * pData
Definition: OgreHardwareBuffer.h:451
Ogre::D3D9RenderSystem::setAmbientLight
void setAmbientLight(float r, float g, float b)
Ogre::ManualObject::ManualObjectSection::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const
Gets the world transform matrix / matrices for this renderable object.
Ogre::StreamSerialiser::read
virtual void read(Matrix4 *m, size_t count=1)
Ogre::PCZFrustum::Visibility
Visibility
Definition: OgrePCZFrustum.h:71
Ogre::IOException
Definition: OgreException.h:193
Ogre::TinyRenderSystem::_createDepthBufferFor
DepthBuffer * _createDepthBufferFor(RenderTarget *renderTarget)
Creates a DepthBuffer that can be attached to the specified RenderTarget.
Ogre::SubMesh::isBuildEdgesEnabled
bool isBuildEdgesEnabled(void) const
Returns true(by default) if the submesh should be included in the mesh EdgeList, otherwise returns fa...
Definition: OgreSubMesh.h:214
Ogre::GLES2RenderSystem::_destroyDepthBuffer
void _destroyDepthBuffer(RenderTarget *pRenderWnd)
Ogre::SkeletonSerializer::exportSkeleton
void exportSkeleton(const Skeleton *pSkeleton, const String &filename, SkeletonVersion ver=SKELETON_VERSION_LATEST, Endian endianMode=ENDIAN_NATIVE)
Exports a skeleton to the file specified.
Ogre::RenderSystem::_resumeFrame
virtual void _resumeFrame(RenderSystemContext *context)
Resume rendering for a frame.
Ogre::Vector2
Vector< 2, Real > Vector2
Definition: OgrePrerequisites.h:242
Ogre::PagedWorld::_unloadProceduralPage
virtual bool _unloadProceduralPage(Page *page, PagedWorldSection *section)
Give a world the opportunity to unload page content procedurally.
Ogre::MovableObject::Listener::Listener
Listener(void)
Definition: OgreMovableObject.h:64
Ogre::FileSystemLayer::createDirectory
static bool createDirectory(const Ogre::String &name)
Create a directory.
Ogre::CompositionPass::PT_RENDERCUSTOM
@ PT_RENDERCUSTOM
Render a custom sequence.
Definition: OgreCompositionPass.h:60
Ogre::TU_UAV_NOT_SRV
@ TU_UAV_NOT_SRV
Texture can be used as an UAV, but not as a regular texture.
Definition: OgreTexture.h:74
Ogre::VulkanFrameBufferDescMap
std::unordered_map< uint32, VulkanFrameBufferDescValue > VulkanFrameBufferDescMap
Definition: OgreVulkanRenderPassDescriptor.h:74
Ogre::StaticGeometry::LODBucket::dump
void dump(std::ofstream &of) const
Dump contents for diagnostics.
Ogre::PT_MATRIX4
@ PT_MATRIX4
Definition: OgreStringInterface.h:60
Ogre::FreeImageCodec::startup
static _OgreFreeImageCodecExport void startup(void)
Static method to startup FreeImage and register the FreeImage codecs.
Ogre::Entity::_notifyAttached
void _notifyAttached(Node *parent, bool isTagPoint=false) override
Internal method called to notify the object that it has been attached to a node.
Ogre::TerrainGroup::TerrainList
std::vector< Terrain * > TerrainList
Definition: OgreTerrainGroup.h:433
Ogre::StringConverter::toString
static String toString(unsigned long val)
Definition: OgreStringConverter.h:81
Ogre::SphereSceneQuery::~SphereSceneQuery
virtual ~SphereSceneQuery()
Ogre::OverlayElement::~OverlayElement
virtual ~OverlayElement()
Ogre::Resource::isPrepared
bool isPrepared(void) const
Returns true if the Resource has been prepared, false otherwise.
Definition: OgreResource.h:316
Ogre::CompositionTechnique::CompositionTechnique
CompositionTechnique(Compositor *parent)
Ogre::AnimationStateMap
std::map< String, AnimationState * > AnimationStateMap
Definition: OgreAnimationState.h:190
Ogre::AnimableValuePtr
SharedPtr< AnimableValue > AnimableValuePtr
Definition: OgrePrerequisites.h:270
Ogre::GpuProgramParameters::AutoConstantEntry::variability
uint16 variability
The variability of this parameter (see GpuParamVariability)
Definition: OgreGpuProgramParams.h:1219
Ogre::ProfileInstance::watchForLimit
bool watchForLimit(Real limit, bool greaterThan=true)
Definition: OgreProfiler.h:160
Ogre::MovableObjectFactory::_notifyTypeFlags
void _notifyTypeFlags(uint32 flag)
Notify this factory of the type mask to apply.
Definition: OgreMovableObject.h:625
Ogre::ID_DEST_COLOUR
@ ID_DEST_COLOUR
Definition: OgreScriptCompiler.h:606
Ogre::ParticleEmitter::setPosition
virtual void setPosition(const Vector3 &pos)
Sets the position of this emitter relative to the particle system center.
Ogre::Pass::setGpuProgramParameters
void setGpuProgramParameters(GpuProgramType type, const GpuProgramParametersSharedPtr &params)
Sets the Gpu program parameters.
Ogre::Matrix4::operator*
Matrix4 operator*(Real scalar) const
Definition: OgreMatrix4.h:304
OgreBites::SelectMenu::_cursorPressed
void _cursorPressed(const Ogre::Vector2 &cursorPos)
Ogre::RenderSystem::setClipPlanes
virtual void setClipPlanes(const PlaneList &clipPlanes)
Sets the user clipping region.
Ogre::D3D11RenderSystem::_setRenderTarget
void _setRenderTarget(RenderTarget *target)
Set current render target to target, enabling its GL context if needed.
Ogre::D3D11DepthBuffer::isCompatible
virtual bool isCompatible(RenderTarget *renderTarget) const
Returns whether the specified RenderTarget is compatible with this DepthBuffer That is,...
Ogre::PreApplyTextureAliasesScriptCompilerEvent::PreApplyTextureAliasesScriptCompilerEvent
PreApplyTextureAliasesScriptCompilerEvent(Material *material, AliasTextureNamePairList *aliases)
Definition: OgreScriptCompiler.h:465
Ogre::ID_MIRROR
@ ID_MIRROR
Definition: OgreScriptCompiler.h:699
Ogre::Root::shutdown
void shutdown(void)
Shuts down the system manually.
Ogre::GLSLESCgProgram::loadFromSource
void loadFromSource(void)
Overridden from GLSLESProgram.
Ogre::TextAreaOverlayElement::getAlignment
Alignment getAlignment() const
Definition: OgreTextAreaOverlayElement.h:120
Ogre::MetalProgram::MetalProgram
MetalProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, MetalDevice *device)
Ogre::GpuProgram::_getBindingDelegate
virtual GpuProgram * _getBindingDelegate(void)
Returns the GpuProgram which should be bound to the pipeline.
Definition: OgreGpuProgram.h:181
Ogre::DualQuaternion::ptr
Real * ptr()
Pointer accessor for direct copying.
Definition: OgreDualQuaternion.h:123
Ogre::Volume::OctreeNode::getTo
const Vector3 & getTo(void) const
Gets the front upper right corner of the cell.
Definition: OgreVolumeOctreeNode.h:221
Ogre::Texture::setFSAA
void setFSAA(uint fsaa, const String &fsaaHint)
Set the level of multisample AA to be used if this texture is a rendertarget.
Definition: OgreTexture.h:212
Ogre::ManualObject::estimateIndexCount
virtual void estimateIndexCount(size_t icount)
Estimate the number of indices ahead of time.
Ogre::AutoParamDataSource::getInverseTransposeWorldMatrix
const Matrix4 & getInverseTransposeWorldMatrix(void) const
Ogre::VectorBase< 3, Real >::ptr
Real * ptr()
Definition: OgreVector.h:133
Ogre::Terrain::DERIVED_DATA_LIGHTMAP
static const uint8 DERIVED_DATA_LIGHTMAP
Definition: OgreTerrain.h:1163
Ogre::set::iterator
std::set< T, P >::iterator iterator
Definition: OgreDeprecated.h:64
Ogre::GpuProgramParameters::setNamedAutoConstant
void setNamedAutoConstant(const String &name, AutoConstantType acType, uint32 extraInfo=0)
Sets up a constant which will automatically be updated by the system.
Ogre::VulkanRenderSystem::endGPUSampleProfile
virtual void endGPUSampleProfile(const String &name)
Ogre::CompositionTargetPass::PassIterator
VectorIterator< Passes > PassIterator
Definition: OgreCompositionTargetPass.h:61
Ogre::SceneManagerFactory::~SceneManagerFactory
virtual ~SceneManagerFactory()
Definition: OgreSceneManager.h:3500
Ogre::D3D11Device::D3D_INFO
@ D3D_INFO
Definition: OgreD3D11Device.h:95
Ogre::BillboardSet::getBillboardType
BillboardType getBillboardType(void) const
Returns the billboard type in use.
Definition: OgreBillboardSet.h:593
OgreShadowCameraSetup.h
Ogre::Volume::DualGridGenerator::getDualGrid
Entity * getDualGrid(SceneManager *sceneManager)
Gets the lazily created entity of the dualgrid debug visualization.
Ogre::RibbonTrailFactory::RibbonTrailFactory
RibbonTrailFactory()
Definition: OgreRibbonTrail.h:229
Ogre::ID_TEXTURE_UNIT
@ ID_TEXTURE_UNIT
Definition: OgreScriptCompiler.h:564
Ogre::Camera::setDirection
void setDirection(Real x, Real y, Real z)
Sets the camera's direction vector.
Ogre::PagedWorldSection::_loadProceduralPage
virtual bool _loadProceduralPage(Page *page)
Give a section the opportunity to prepare page content procedurally.
Ogre::DynLibManager::getSingletonPtr
static DynLibManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::CompositorInstance::QuadMaterialMap
std::map< int, MaterialPtr > QuadMaterialMap
Definition: OgreCompositorInstance.h:111
Ogre::Pass::setAmbient
void setAmbient(const ColourValue &ambient)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:307
Ogre::VertexBufferBinding::getBufferCount
size_t getBufferCount(void) const
Definition: OgreHardwareVertexBuffer.h:513
Ogre::RTShader::ConstParameter::toString
virtual String toString() const =0
Ogre::RenderSystemCapabilities::isDriverOlderThanVersion
bool isDriverOlderThanVersion(const DriverVersion &v) const
Definition: OgreRenderSystemCapabilities.h:360
Ogre::Pass::getTessellationHullProgram
const GpuProgramPtr & getTessellationHullProgram(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1200
Ogre::InstanceManager::HWInstancingBasic
@ HWInstancingBasic
Needs SM 3.0+ and HW instancing support InstanceBatchHW.
Definition: OgreInstanceManager.h:65
Ogre::TerrainMaterialGenerator::~TerrainMaterialGenerator
virtual ~TerrainMaterialGenerator()
Ogre::GpuProgramManager::getByName
GpuProgramPtr getByName(const String &name, const String &group=RGN_DEFAULT) const
Get a resource by name.
ASSUME_NOEXCEPT
#define ASSUME_NOEXCEPT
Definition: OgreComPtr.h:64
Ogre::TerrainGroup::defineTerrain
virtual void defineTerrain(long x, long y, float constantHeight)
Define a 'slot' in the terrain grid - in this case a flat terrain.
Ogre::PCZSceneNode::getZoneData
ZoneData * getZoneData(PCZone *zone)
Ogre::Pass::getTextureUnitStateIterator
ConstTextureUnitStateIterator getTextureUnitStateIterator(void) const
Get an iterator over the TextureUnitStates contained in this Pass.
Ogre::TLSS_ALBEDO
@ TLSS_ALBEDO
Albedo colour (diffuse reflectance colour)
Definition: OgreTerrainMaterialGenerator.h:59
Ogre::GLStateCacheManager::bindGLTexture
void bindGLTexture(GLenum target, GLuint texture)
Bind an OpenGL texture of any type.
Ogre::D3D9Driver::DriverName
String DriverName() const
Ogre::Technique::GPUDeviceNameRule::devicePattern
String devicePattern
Definition: OgreTechnique.h:135
Ogre::Math::lookRotation
static Matrix3 lookRotation(const Vector3 &direction, const Vector3 &yaw)
Create a rotation matrix from direction and yaw.
Definition: OgreMatrix3.h:329
Ogre::RenderWindowDescription
Render window creation parameters.
Definition: OgreCommon.h:830
Ogre::Root::saveConfig
void saveConfig(void)
Saves the details of the current configuration.
Ogre::AutoParamDataSource::setCurrentViewport
void setCurrentViewport(const Viewport *viewport)
Sets the current viewport.
Ogre::AnimationStateSet::removeAllAnimationStates
void removeAllAnimationStates(void)
Remove all animation states.
Ogre::NameGenerator
Utility class to generate a sequentially numbered series of names.
Definition: OgreNameGenerator.h:47
Ogre::StringConverter::parse
static bool parse(const String &str, unsigned long long &v)
OgreBites::ButtonType
ButtonType
Definition: OgreInput.h:28
Ogre::Frustum::isCustomNearClipPlaneEnabled
bool isCustomNearClipPlaneEnabled(void) const
Is a custom near clip plane in use?
Definition: OgreFrustum.h:609
Ogre::SKELETON_ANIMATION_LINK
@ SKELETON_ANIMATION_LINK
Definition: OgreSkeletonFileFormat.h:104
Ogre::StencilState::enabled
bool enabled
Turns stencil buffer checking on or off.
Definition: OgreRenderSystem.h:129
Ogre::IS_UNKNOWN
@ IS_UNKNOWN
Not determined.
Definition: OgrePass.h:57
OgreBites::TrayManager::createSeparator
Separator * createSeparator(TrayLocation trayLoc, const Ogre::String &name, Ogre::Real width=0)
Ogre::RenderableList
std::vector< Renderable * > RenderableList
Definition: OgreRenderQueueSortingGrouping.h:45
Ogre::WaveformControllerFunction::calculate
Real calculate(Real source)
Ogre::Texture::getNumMipmaps
uint32 getNumMipmaps(void) const
Gets the number of mipmaps to be used for this texture.
Definition: OgreTexture.h:147
Ogre::GLHardwareBufferManager::GLHardwareBufferManager
GLHardwareBufferManager()
Ogre::Quake3Level::mNumBrushes
int mNumBrushes
Definition: OgreQuake3Level.h:158
Ogre::SM_DISTANCE
@ SM_DISTANCE
Sort by distance from the camera.
Definition: OgreCommon.h:322
Ogre::StaticGeometry::Region::getShadowVolumeRenderableList
const ShadowRenderableList & getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) override
Define a default implementation of method from ShadowCaster which implements no shadows.
Ogre::LodOutputProviderCompressedBuffer
Definition: OgreLodOutputProviderCompressedBuffer.h:41
Ogre::AnimationTrack::getParent
Animation * getParent() const
Returns the parent Animation object for this track.
Definition: OgreAnimationTrack.h:242
Ogre::OverlayManager::createOverlayElementFromTemplate
OverlayElement * createOverlayElementFromTemplate(const String &templateName, const String &typeName, const String &instanceName, bool=false)
Ogre::Light::setSpotlightNearClipDistance
void setSpotlightNearClipDistance(Real nearClip)
Set the near clip plane distance to be used by spotlights that use light clipping,...
Definition: OgreLight.h:295
Ogre::BCT_FLOAT
@ BCT_FLOAT
Definition: OgreGpuProgramParams.h:54
Ogre::AnimationContainer::hasAnimation
virtual bool hasAnimation(const String &name) const =0
Returns whether this object contains the named animation.
Ogre::Degree::operator=
Degree & operator=(const float &f)
Definition: OgreMath.h:118
Ogre::LodInputBuffer::Submesh::useSharedVertexBuffer
bool useSharedVertexBuffer
Definition: OgreLodBuffer.h:66
OgreBites::InputListenerChain::keyPressed
bool keyPressed(const KeyboardEvent &evt)
Definition: OgreInput.h:212
Ogre::PlatformInformation::CpuFeatures
CpuFeatures
Enum describing the different CPU features we want to check for, platform-dependent.
Definition: OgrePlatformInformation.h:104
Ogre::CompositionTechnique::TextureDefinition::type
TextureType type
Definition: OgreCompositionTechnique.h:72
Ogre::OptimisedUtil
Utility class for provides optimised functions.
Definition: OgreOptimisedUtil.h:48
OgreGL3PlusHardwareBuffer.h
Ogre::VulkanQueue::setQueueData
void setQueueData(VulkanDevice *owner, QueueFamily family, uint32 familyIdx, uint32 queueIdx)
Ogre::ID_TEXTURE
@ ID_TEXTURE
Definition: OgreScriptCompiler.h:681
Ogre::SceneManager::SkyDomeGenParameters::skyDomeCurvature
Real skyDomeCurvature
Definition: OgreSceneManager.h:294
Ogre::Quaternion::ptr
float * ptr()
Pointer accessor for direct copying.
Definition: OgreQuaternion.h:128
Ogre::SmallVectorTemplateCommon::end
iterator end()
Definition: OgreSmallVector.h:162
Ogre::ColourFaderAffector2::setBlueAdjust2
void setBlueAdjust2(float blue)
Ogre::MetalDevice::commitAndNextCommandBuffer
void commitAndNextCommandBuffer(void)
Ogre::RenderTarget::resetStatistics
void resetStatistics(void)
Resets saved frame-rate statistices.
Ogre::RenderSystem::bindGpuProgramParameters
virtual void bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 variabilityMask)=0
Bind Gpu program parameters.
Ogre::UnifiedHighLevelGpuProgram::addListener
void addListener(Listener *lis)
Register a listener on this resource.
Ogre::GpuSharedParameters::_getHardwareBuffer
const HardwareBufferPtr & _getHardwareBuffer() const
Internal method that the RenderSystem might use to store optional data.
Definition: OgreGpuProgramParams.h:532
Ogre::VectorBase< 3, Real >::VectorBase
VectorBase()
Definition: OgreVector.h:130
OgreBites::TextBox::getText
const Ogre::DisplayString & getText()
Definition: OgreTrays.h:261
Ogre::Quake3Shader::Pass::blendDest
SceneBlendFactor blendDest
Definition: OgreQuake3Shader.h:81
Ogre::CompositorManager::hasCompositorLogic
bool hasCompositorLogic(const String &name)
Check if a compositor logic exists.
Ogre::RenderSystem::_pauseFrame
virtual RenderSystemContext * _pauseFrame(void)
Pause rendering for a frame.
Ogre::Entity::setMeshLodBias
void setMeshLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99)
Sets a level-of-detail bias for the mesh detail of this entity.
Ogre::CompositorManager::_relocateChain
void _relocateChain(Viewport *sourceVP, Viewport *destVP)
Relocates a compositor chain from one viewport to another.
Ogre::VertexDeclaration::insertElement
const VertexElement & insertElement(unsigned short atPosition, unsigned short source, size_t offset, VertexElementType theType, VertexElementSemantic semantic, unsigned short index=0)
Inserts a new VertexElement at a given position in this declaration.
Ogre::SceneManager::setShadowTechnique
void setShadowTechnique(ShadowTechnique technique)
Sets the general shadow technique to be used in this scene.
Ogre::GpuConstantDefinition::variability
uint16 variability
How this parameter varies (bitwise combination of GpuProgramVariability)
Definition: OgreGpuProgramParams.h:158
Ogre::AnimationState::BoneBlendMask
std::vector< float > BoneBlendMask
Typedef for an array of float values used as a bone blend mask.
Definition: OgreAnimationState.h:63
Ogre::Volume::operator==
bool _OgreVolumeExport operator==(Vertex const &a, Vertex const &b)
== operator for two vertices.
Ogre::Plane::NO_SIDE
@ NO_SIDE
Definition: OgrePlane.h:97
Ogre::AnimationStateSet::getAnimationState
AnimationState * getAnimationState(const String &name) const
Get an animation state by the name of the animation.
Ogre::DistanceLodStrategyBase::isSorted
virtual bool isSorted(const Mesh::LodValueList &values) const
Determine if the LOD values are sorted from greatest detail to least detail.
Ogre::Technique::getShadowReceiverMaterial
MaterialPtr getShadowReceiverMaterial() const
return this material specific shadow receiving specific material
Ogre::RenderWindow::resize
virtual void resize(unsigned int widthPt, unsigned int heightPt)=0
Alter the size of the window.
Ogre::Renderable::Renderable
Renderable()
Definition: OgreRenderable.h:71
Ogre::MetalPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::HardwareBufferManagerBase::_notifyVertexBufferDestroyed
void _notifyVertexBufferDestroyed(HardwareVertexBuffer *buf)
Notification that a hardware vertex buffer has been destroyed.
OgreBites::SelectMenu::getNumItems
size_t getNumItems()
Definition: OgreTrays.h:375
Ogre::GLNativeSupport::getFSAALevels
const std::vector< int > & getFSAALevels() const
Definition: OgreGLNativeSupport.h:108
Ogre::D3D11Device::IsDeviceLost
bool IsDeviceLost()
Ogre::RTShader::FunctionAtomInstanceIterator
FunctionAtomInstanceList::iterator FunctionAtomInstanceIterator
Definition: OgreShaderFunctionAtom.h:318
Ogre::OverlayProfileSessionListener::initializeSession
virtual void initializeSession()
Ogre::RTShader::Operand::OPS_OUT
@ OPS_OUT
The parameter is a output parameter.
Definition: OgreShaderFunctionAtom.h:57
Ogre::ParticleEmitter::getEnabled
virtual bool getEnabled(void) const
Gets the flag indicating if this emitter is enabled or not.
Ogre::TextAreaOverlayElement::setMetricsMode
void setMetricsMode(GuiMetricsMode gmm)
Overridden from OverlayElement.
Ogre::PropertyDef::PropertyDef
PropertyDef(const String &name, const String &desc, PropertyType pType)
Construct a property.
Definition: OgreProperty.h:142
Ogre::Entity::_isSkeletonAnimated
bool _isSkeletonAnimated(void) const
Tests if skeleton was animated.
Ogre::VulkanTextureGpu::mNextLayout
VkImageLayout mNextLayout
The layout we're expected to be when rendering or doing compute, rather than when doing internal stuf...
Definition: OgreVulkanTextureGpu.h:122
Ogre::D3D9HardwarePixelBuffer::getFSAASurface
IDirect3DSurface9 * getFSAASurface(IDirect3DDevice9 *d3d9Device)
Accessor for AA surface.
Definition: OgreD3D9HardwarePixelBuffer.h:140
Ogre::BillboardParticleRenderer::setCommonDirection
void setCommonDirection(const Vector3 &vec)
Use this to specify the common direction given to billboards.
Definition: OgreBillboardParticleRenderer.h:93
Ogre::SceneManagerEnumerator::createSceneManager
SceneManager * createSceneManager(uint16 typeMask, const String &instanceName=BLANKSTRING)
Definition: OgreSceneManagerEnumerator.h:162
Ogre::OverlayElement::isKeyEnabled
virtual bool isKeyEnabled() const
Definition: OgreOverlayElement.h:431
Ogre::AxisAlignedBox::intersects
bool intersects(const Plane &p) const
Tests whether this box intersects a plane.
Definition: OgreAxisAlignedBox.h:632
Ogre::AnimableValue::VECTOR4
@ VECTOR4
Definition: OgreAnimable.h:81
Ogre::TerrainQuadTreeNode::TerrainQuadTreeNode
TerrainQuadTreeNode(Terrain *terrain, TerrainQuadTreeNode *parent, uint16 xoff, uint16 yoff, uint16 size, uint16 lod, uint16 depth)
Constructor.
Ogre::GLContext::getInitialized
bool getInitialized()
Definition: OgreGLContext.h:59
Ogre::AutoParamDataSource::getPointParams
const Vector4f & getPointParams() const
Ogre::MurmurHash3_x64_128
void _OgreExport MurmurHash3_x64_128(const void *key, size_t len, uint32_t seed, void *out)
Ogre::GpuProgramParameters::setConstant
void setConstant(size_t index, const ColourValue &colour)
Sets a ColourValue parameter to the program.
Ogre::GCT_BOOL1
@ GCT_BOOL1
Definition: OgreGpuProgramParams.h:114
Ogre::CompositionTechnique::TextureDefinitions
std::vector< TextureDefinition * > TextureDefinitions
Definition: OgreCompositionTechnique.h:88
Ogre::VulkanQueue::getFamilyIdx
uint32 getFamilyIdx() const
Definition: OgreVulkanQueue.h:76
_OgreGLExport
#define _OgreGLExport
Definition: OgreGLPrerequisites.h:95
Ogre::ResourceManager::ResourceCreateOrRetrieveResult
std::pair< ResourcePtr, bool > ResourceCreateOrRetrieveResult
Definition: OgreResourceManager.h:127
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE4
@ SPC_POSTOLIGHT_OBJECT_SPACE4
Definition: OgreShaderParameter.h:136
Ogre::LodOutputProviderMesh::finalize
virtual void finalize(LodData *data)
Definition: OgreLodOutputProviderMesh.h:47
Ogre::VectorBase::VectorBase
VectorBase()
Definition: OgreVector.h:48
Ogre::ID_COMBINED_UVW
@ ID_COMBINED_UVW
Definition: OgreScriptCompiler.h:693
Ogre::GLSLShaderCommon::getColumnMajorMatrices
bool getColumnMajorMatrices(void) const
Gets whether matrix packed in column-major order.
Definition: OgreGLSLShaderCommon.h:90
Ogre::ArchiveManager::ArchiveMapIterator
MapIterator< ArchiveMap > ArchiveMapIterator
Definition: OgreArchiveManager.h:93
Ogre::Renderable::setUseIdentityView
void setUseIdentityView(bool useIdentityView)
Sets whether or not to use an 'identity' view.
Definition: OgreRenderable.h:180
Ogre::RTShader::GBuffer::preAddToRenderState
bool preAddToRenderState(const RenderState *renderState, Pass *srcPass, Pass *dstPass)
Called before adding this sub render state to the given render state.
Ogre::ID_2D
@ ID_2D
Definition: OgreScriptCompiler.h:683
Ogre::PCZone::notifyBeginRenderScene
virtual void notifyBeginRenderScene(void)=0
Called when a _renderScene is called in the SceneManager.
Ogre::SubMesh::VertexBoneAssignmentList
std::multimap< size_t, VertexBoneAssignment > VertexBoneAssignmentList
Multimap of verex bone assignments (orders by vertex index)
Definition: OgreSubMesh.h:174
Ogre::NumericAnimationTrack::createNumericKeyFrame
virtual NumericKeyFrame * createNumericKeyFrame(Real timePos)
Creates a new KeyFrame and adds it to this animation at the given time index.
Ogre::RTShader::ProgramWriterManager::getSingleton
static ProgramWriterManager & getSingleton()
Override standard Singleton retrieval.
Ogre::Matrix3::Matrix3
Matrix3(Real fEntry00, Real fEntry01, Real fEntry02, Real fEntry10, Real fEntry11, Real fEntry12, Real fEntry20, Real fEntry21, Real fEntry22)
Definition: OgreMatrix3.h:81
Ogre::TerrainAutoUpdateLodFactory
Definition: OgreTerrainAutoUpdateLod.h:92
_OgreTerrainExport
#define _OgreTerrainExport
Definition: OgreTerrainPrerequisites.h:65
Ogre::BackgroundProcessResult
Encapsulates the result of a background queue request.
Definition: OgreResourceBackgroundQueue.h:52
Ogre::VulkanWindow::isVisible
bool isVisible(void) const override
Indicates whether the window is visible (not minimized or obscured)
Definition: OgreVulkanWindow.h:120
Ogre::SceneQuery::getWorldFragmentType
virtual WorldFragmentType getWorldFragmentType(void) const
Gets the current world fragment types to be returned from the query.
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION_OBJECT_SPACE
@ ACT_LIGHT_POSITION_OBJECT_SPACE
A light position in object space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:793
OgreBites::TL_BOTTOM
@ TL_BOTTOM
Definition: OgreTrays.h:67
OgreBites::ApplicationContextBase::addInputListener
virtual void addInputListener(NativeWindowType *win, InputListener *lis)
attach input listener
Ogre::PCZSceneNode::createChildSceneNode
SceneNode * createChildSceneNode(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) override
Creates a new named SceneNode as a child of this node.
Ogre::HardwareBuffer::hasShadowBuffer
bool hasShadowBuffer(void) const
Returns whether this buffer has a system memory shadow for quicker reading.
Definition: OgreHardwareBuffer.h:371
Ogre::LodStrategy
Strategy for determining level of detail.
Definition: OgreLodStrategy.h:54
Ogre::GuiHorizontalAlignment
GuiHorizontalAlignment
Enum describing where '0' is in relation to the parent in the horizontal dimension.
Definition: OgreOverlayElement.h:66
Ogre::GLES2HardwareBuffer::getGLBufferBinding
GLint getGLBufferBinding(void) const
Definition: OgreGLES2HardwareBuffer.h:77
Ogre::AutoParamDataSource::getLodCameraPositionObjectSpace
const Vector4 & getLodCameraPositionObjectSpace(void) const
Ogre::DualQuaternion::x
Real x
Definition: OgreDualQuaternion.h:166
Ogre::AutoParamDataSource::getViewMatrix
const Affine3 & getViewMatrix(void) const
Ogre::MSN_SHADERGEN
_OgreExport const String MSN_SHADERGEN
Material scheme of the shader generator.
Ogre::MetalHardwareBufferCommon::_updateFromShadow
void _updateFromShadow(void) override
Updates the real buffer from the shadow buffer, if required.
Ogre::SceneManager::createBillboardSet
BillboardSet * createBillboardSet(const String &name, unsigned int poolSize=20)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::PCZoneFactoryManager::getPCZoneFactoryIterator
PCZoneFactoryIterator getPCZoneFactoryIterator(void)
Return an iterator over the PCZone factories currently registered.
Ogre::PagedWorld::destroyAllSections
void destroyAllSections()
Destroy all world sections.
Ogre::GLES2TextureBuffer::blit
void blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox)
Copies a box from another PixelBuffer to a region of the this PixelBuffer.
Ogre::ID_SPHERICAL
@ ID_SPHERICAL
Definition: OgreScriptCompiler.h:738
Ogre::ColourImageAffector::CmdImageAdjust
Command object for red adjust (see ParamCommand).
Definition: OgreColourImageAffector.h:45
Ogre::GLSLShaderCommon::getUniformCache
GLUniformCache * getUniformCache()
Get the uniform cache for this shader.
Definition: OgreGLSLShaderCommon.h:105
Ogre::RibbonTrail::removeNode
virtual void removeNode(const Node *n)
Remove tracking on a given node.
Ogre::Degree::operator+
const Degree & operator+() const
Definition: OgreMath.h:126
Ogre::GL3PlusFrameBufferObject::attachDepthBuffer
void attachDepthBuffer(DepthBuffer *depthBuffer)
This function acts very similar to.
Ogre::Exception::ERR_RENDERINGAPI_ERROR
@ ERR_RENDERINGAPI_ERROR
Definition: OgreException.h:113
Ogre::GLSLProgramManager::getStateCacheManager
GL3PlusStateCacheManager * getStateCacheManager()
Ogre::VulkanRenderSystem::getVkInstance
VkInstance getVkInstance(void) const
Definition: OgreVulkanRenderSystem.h:152
Ogre::SubMesh::_getRenderOperation
void _getRenderOperation(RenderOperation &rend, ushort lodIndex=0)
Returns a RenderOperation structure required to render this mesh.
Ogre::GpuProgramParameters::ACT_TEXTURE_VIEWPROJ_MATRIX_ARRAY
@ ACT_TEXTURE_VIEWPROJ_MATRIX_ARRAY
Array of view/projection matrices of the first n texture projection frustums.
Definition: OgreGpuProgramParams.h:924
Ogre::GpuProgram::isAdjacencyInfoRequired
virtual bool isAdjacencyInfoRequired(void) const
Definition: OgreGpuProgram.h:262
Ogre::DistanceLodSphereStrategy
Level of detail strategy based on distance from camera to an object's bounding sphere.
Definition: OgreDistanceLodStrategy.h:131
Ogre::ColourFaderAffector2::getGreenAdjust2
float getGreenAdjust2(void) const
Ogre::Camera::setLodCamera
virtual void setLodCamera(const Camera *lodCam)
Set a pointer to the camera which should be used to determine LOD settings.
Ogre::CULL_NONE
@ CULL_NONE
Hardware never culls triangles and renders everything it receives.
Definition: OgreCommon.h:160
Ogre::PCZSceneNode::getLastVisibleFrame
unsigned long getLastVisibleFrame(void)
Definition: OgrePCZSceneNode.h:94
Ogre::TerrainQuadTreeNode::LodLevel::batchSize
uint16 batchSize
Number of vertices rendered down one side (not including skirts)
Definition: OgreTerrainQuadTreeNode.h:133
Ogre::SceneManager::getShadowTechnique
ShadowTechnique getShadowTechnique(void) const
Gets the current shadow technique.
Definition: OgreSceneManager.h:2616
Ogre::Polygon::reset
void reset(void)
Resets the object.
Ogre::PCZSceneNode::removeReferencesToZone
void removeReferencesToZone(PCZone *zone)
Ogre::D3D9RenderSystem::MultiheadUseType
MultiheadUseType
Definition: OgreD3D9RenderSystem.h:63
Ogre::PlaneBoundedVolume::PlaneBoundedVolume
PlaneBoundedVolume(Plane::Side theOutside)
Constructor, determines which side is deemed to be 'outside'.
Definition: OgrePlaneBoundedVolume.h:59
Ogre::OctreeZoneFactory::OctreeZoneFactory
OctreeZoneFactory()
Ogre::DefaultAxisAlignedBoxSceneQuery
Default implementation of AxisAlignedBoxSceneQuery.
Definition: OgreSceneManager.h:3471
Ogre::D3D11Plugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::CompositionPass::getClearDepth
float getClearDepth() const
Get the viewport clear depth (defaults to 1.0)
Ogre::TVC_DIFFUSE
@ TVC_DIFFUSE
Definition: OgreCommon.h:302
Ogre::AutoParamDataSource::getWorldMatrixCount
size_t getWorldMatrixCount(void) const
Ogre::Page::WORKQUEUE_PREPARE_REQUEST
static const uint16 WORKQUEUE_PREPARE_REQUEST
Definition: OgrePage.h:184
Ogre::PF_FLOAT16_R
@ PF_FLOAT16_R
16-bit pixel format, 16 bits (float) for red
Definition: OgrePixelFormat.h:125
Ogre::MaterialManager::getSingletonPtr
static MaterialManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::Grid2DPageStrategyData::determineGridLocation
void determineGridLocation(const Vector2 &gridpos, int32 *x, int32 *y)
Convert a grid position into a row and column index.
Ogre::CompositorManager::registerCompositorLogic
void registerCompositorLogic(const String &name, CompositorLogic *logic)
Register a compositor logic for listening in to expecting composition techniques.
Ogre::LodInputProvider::~LodInputProvider
virtual ~LodInputProvider()
Definition: OgreLodInputProvider.h:41
Ogre::Quaternion::Quaternion
Quaternion(const Vector3 *akAxis)
Construct a quaternion from 3 orthonormal local axes.
Definition: OgreQuaternion.h:91
Ogre::GpuProgramParameters::ACT_TRANSPOSE_VIEWPROJ_MATRIX
@ ACT_TRANSPOSE_VIEWPROJ_MATRIX
Provides transpose of concatenated view and projection matrices.
Definition: OgreGpuProgramParams.h:689
OgreBites::SelectMenu::SelectMenu
SelectMenu(const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width, Ogre::Real boxWidth, size_t maxItemsShown)
Do not instantiate any widgets directly. Use TrayManager.
Ogre::GpuProgramParameters::ACT_FAR_CLIP_DISTANCE
@ ACT_FAR_CLIP_DISTANCE
This variable provides the far clip distance as a floating point value.
Definition: OgreGpuProgramParams.h:1052
Ogre::STBIImageCodec::~STBIImageCodec
virtual ~STBIImageCodec()
Definition: OgreSTBICodec.h:57
Ogre::LodConfig::Advanced::outsideWalkAngle
Ogre::Real outsideWalkAngle
If outsideWeight is enabled, this will set the angle how deep the algorithm can walk inside the mesh.
Definition: OgreLodConfig.h:163
Ogre::Matrix4::Matrix4
Matrix4()
Do NOT initialize the matrix for efficiency.
Definition: OgreMatrix4.h:224
OgreCommon.h
Ogre::Viewport::getActualWidth
int getActualWidth(void) const
Gets one of the actual dimensions of the viewport, a value in pixels.
Definition: OgreViewport.h:168
Ogre::OptimisedUtil::OptimisedUtil
OptimisedUtil(void)
Definition: OgreOptimisedUtil.h:64
Ogre::GLTextureBuffer::blitFromMemory
virtual void blitFromMemory(const PixelBox &src_orig, const Box &dstBox)
Hardware implementation of blitFromMemory.
Ogre::GLES2FBOManager::GLES2FBOManager
GLES2FBOManager()
Ogre::GL3PlusPlugin::GL3PlusPlugin
GL3PlusPlugin()
Ogre::Entity::_getMeshLodFactorTransformed
Real _getMeshLodFactorTransformed() const
Get the LOD strategy transformation of the mesh LOD factor.
Ogre::AnyNumeric::AnyNumeric
AnyNumeric(const AnyNumeric &other)
Definition: OgreAny.h:239
Ogre::AnimationTrack::optimise
virtual void optimise(void)
Optimise the current track by removing any duplicate keyframes.
Definition: OgreAnimationTrack.h:226
Ogre::RTShader::FFPTransform::Type
static String Type
Definition: OgreShaderFFPTransform.h:83
Ogre::PixelUtil::isCompressed
static bool isCompressed(PixelFormat format)
Shortcut method to determine if the format is compressed.
Ogre::RTShader::SGScriptTranslator::translate
virtual void translate(ScriptCompiler *compiler, const AbstractNodePtr &node)
Ogre::QueuedRenderableCollection::sort
void sort(const Camera *cam)
Perform any sorting that is required on this collection.
Ogre::Node::processQueuedUpdates
static void processQueuedUpdates(void)
Process queued 'needUpdate' calls.
Ogre::Box::getOrigin
Vector3i getOrigin() const
origin (top, left, front) of the box
Definition: OgreCommon.h:796
Ogre::Skeleton::getAnimation
virtual Animation * getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker) const
Returns the named Animation object.
Ogre::GpuProgramParameters::ACT_DERIVED_SCENE_COLOUR
@ ACT_DERIVED_SCENE_COLOUR
The derived scene colour, with 'r', 'g' and 'b' components filled with sum of derived ambient light c...
Definition: OgreGpuProgramParams.h:867
Ogre::Pass::setHashFunction
static void setHashFunction(HashFunc *hashFunc)
Set the hash function used for all passes.
Definition: OgrePass.h:1532
OgreBites::WindowEventUtilities::_addRenderWindow
static void _addRenderWindow(Ogre::RenderWindow *window)
Call upon creation of Ogre windows.
Ogre::StreamSerialiser::read
virtual void read(Vector3 *vec, size_t count=1)
Ogre::SceneQuery::WFT_PLANE_BOUNDED_REGION
@ WFT_PLANE_BOUNDED_REGION
Return pointers to convex plane-bounded regions.
Definition: OgreSceneQuery.h:83
Ogre::PortalBase::INTERSECT_NO_CROSS
@ INTERSECT_NO_CROSS
Definition: OgrePortalBase.h:164
Ogre::GLES2RenderSystem::beginProfileEvent
virtual void beginProfileEvent(const String &eventName)
This marks the beginning of an event for GPU profiling.
Ogre::VulkanRenderSystem::_convertProjectionMatrix
void _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool) override
Converts a uniform projection matrix to suitable for this render system.
Ogre::Volume::Chunk::createInstance
virtual Chunk * createInstance(void)
Overridable factory method.
OgreOctree.h
Ogre::ShadowCaster::ShadowRenderableList
Ogre::ShadowRenderableList ShadowRenderableList
Definition: OgreShadowCaster.h:145
Ogre::Animation::applyToVertexData
void applyToVertexData(VertexData *data, Real timePos, Real weight=1.0)
Applies all vertex tracks given a specific time point and weight to the specified vertex data.
Ogre::Root::setFrameSmoothingPeriod
void setFrameSmoothingPeriod(Real period)
Sets the period over which OGRE smooths out fluctuations in frame times.
Definition: OgreRoot.h:827
Ogre::RotationAffector::CmdRotationSpeedRangeStart::doSet
void doSet(void *target, const String &val)
Ogre::CgFxScriptLoader::getSingleton
static CgFxScriptLoader & getSingleton(void)
Get the singleton instance.
Ogre::Particle::mTotalTimeToLive
float mTotalTimeToLive
Total Time to live, number of seconds of particles natural life.
Definition: OgreParticle.h:70
Ogre::D3D11Mappings::_isDynamic
static bool _isDynamic(HardwareBuffer::Usage usage)
Ogre::Vector::operator[]
T & operator[](size_t i)
Definition: OgreVector.h:356
Ogre::MovableObject::getLightCapBounds
const AxisAlignedBox & getLightCapBounds(void) const override
Gets the world space bounding box of the light cap.
Ogre::Volume::Chunk::getBoundingRadius
virtual Real getBoundingRadius() const
Overridden from MovableObject.
DEFORM_FUNC_MOVE
@ DEFORM_FUNC_MOVE
Definition: OgreQuake3Types.h:138
OgreOverlay.h
Ogre::CompositorInstance::~CompositorInstance
virtual ~CompositorInstance()
Ogre::MovableObject::_notifyCurrentCamera
virtual void _notifyCurrentCamera(Camera *cam)
Internal method to notify the object of the camera to be used for the next rendering operation.
Ogre::CompositorInstance::TargetOperation::renderQueues
RenderQueueBitSet renderQueues
Which renderqueues to render from scene.
Definition: OgreCompositorInstance.h:152
Ogre::PCZSceneManager::createZoneFromFile
PCZone * createZoneFromFile(const String &zoneTypeName, const String &zoneName, PCZSceneNode *parentNode, const String &filename)
Create a zone from a file (type of file depends on the zone type.
Ogre::Camera::addListener
virtual void addListener(Listener *l)
Add a listener to this camera.
Ogre::Camera::getBoundingRadius
Real getBoundingRadius(void) const override
Retrieves the radius of the origin-centered bounding sphere for this object.
Ogre::GCT_UINT4
@ GCT_UINT4
Definition: OgreGpuProgramParams.h:113
Ogre::AxisAlignedBox::setExtents
void setExtents(const Vector3 &min, const Vector3 &max)
Sets both minimum and maximum extents at once.
Definition: OgreAxisAlignedBox.h:218
Ogre::D3D11Mappings::_getClosestSupportedPF
static PixelFormat _getClosestSupportedPF(PixelFormat ogrePF)
utility method, find closest Ogre pixel format that D3D11 can support
Ogre::RenderSystemCapabilities::getComputeProgramConstantBoolCount
ushort getComputeProgramConstantBoolCount(void) const
Definition: OgreRenderSystemCapabilities.h:789
Ogre::SimpleRenderable::getRenderOperation
virtual void getRenderOperation(RenderOperation &op)
Gets the render operation required to send this object to the frame buffer.
Ogre::EdgeData::edgeGroups
EdgeGroupList edgeGroups
All edge groups of this edge list.
Definition: OgreEdgeListBuilder.h:131
Ogre::TextureUnitState::ET_USCROLL
@ ET_USCROLL
Constant u scrolling effect.
Definition: OgreTextureUnitState.h:255
Ogre::ParameterDef::name
String name
Definition: OgreStringInterface.h:69
Ogre::D3D11VertexDeclaration::D3D11VertexDeclaration
D3D11VertexDeclaration(D3D11Device &device)
Ogre::CompositionTechnique::createTextureDefinition
TextureDefinition * createTextureDefinition(const String &name)
Create a new local texture definition, and return a pointer to it.
Ogre::GpuProgramManager::getSingletonPtr
static GpuProgramManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::ANIMBLEND_CUMULATIVE
@ ANIMBLEND_CUMULATIVE
Animations are applied by calculating a weighted cumulative total.
Definition: OgreSkeleton.h:52
Ogre::Root::endRenderingQueued
bool endRenderingQueued(void)
Check for planned end of rendering.
Ogre::SceneManager::_applySceneAnimations
void _applySceneAnimations(void)
Internal method for applying animations to scene nodes.
Ogre::Material::getUnsupportedTechniquesExplanation
const String & getUnsupportedTechniquesExplanation() const
Gets a string explaining why any techniques are not supported.
Definition: OgreMaterial.h:250
Ogre::RTShader::Program::getUseColumnMajorMatrices
bool getUseColumnMajorMatrices() const
Returns whether Ogre will pass auto-bound matrices as column-major.
Definition: OgreShaderProgram.h:177
Ogre::BillboardSet::getBillboardRotationType
BillboardRotationType getBillboardRotationType(void) const
Sets billboard rotation type.
Definition: OgreBillboardSet.h:473
Ogre::ConfigDialog::display
virtual bool display()=0
Displays the dialog.
Ogre::StaticGeometry::GeometryBucket::GeometryBucket
GeometryBucket(MaterialBucket *parent, const VertexData *vData, const IndexData *iData)
OgreVulkanTextureGpuWindow.h
Ogre::GLSLProgramManager::getSingletonPtr
static GLSLProgramManager * getSingletonPtr(void)
Ogre::D3D9HLSLProgram::CmdColumnMajorMatrices::doGet
String doGet(const void *target) const
Ogre::RTShader::RenderState::getLightCount
const Vector3i & getLightCount() const
Get the light count per light type.
Ogre::RenderWindow::setVisible
virtual void setVisible(bool visible)
Set the visibility state.
Definition: OgreRenderWindow.h:145
Ogre::IteratorWrapper::hasMoreElements
bool hasMoreElements() const
Returns true if there are more items in the collection.
Definition: OgreIteratorWrapper.h:97
Ogre::D3D11HLSLProgram::getDomainShader
ID3D11DomainShader * getDomainShader(void) const
Ogre::FastHash
uint32 FastHash(const char *data, size_t len, uint32 hashSoFar=0)
Fast general hashing algorithm.
Definition: OgreCommon.h:46
Ogre::D3D11RenderingAPIException::getHResult
int getHResult() const
Definition: OgreD3D11Prerequisites.h:155
Ogre::Quaternion::operator*
friend Quaternion operator*(float s, const Quaternion &q)
Definition: OgreQuaternion.h:190
Ogre::PagedWorldSection::frameStart
virtual void frameStart(Real timeSinceLastFrame)
Called when the frame starts.
Ogre::GCT_SAMPLER1D
@ GCT_SAMPLER1D
Definition: OgreGpuProgramParams.h:75
Ogre::CompositionPass::getFirstRenderQueue
uint8 getFirstRenderQueue() const
Get the first render queue to be rendered in this pass (inclusive)
Ogre::AxisAlignedBox::getMinimum
Vector3 & getMinimum(void)
Gets a modifiable version of the minimum corner of the box.
Definition: OgreAxisAlignedBox.h:127
Ogre::RTShader::TargetRenderState::link
void link(const RenderState &templateRS, Pass *srcPass, Pass *dstPass)
Add the SubRenderStates of the given render state as templates to this render state.
Ogre::RenderTarget::FrameStats::bestFrameTime
unsigned long bestFrameTime
Definition: OgreRenderTarget.h:75
Ogre::TinyTexture::getImage
Image * getImage()
Definition: OgreTinyTexture.h:18
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE5
@ SPC_LIGHTDIRECTION_WORLD_SPACE5
Definition: OgreShaderParameter.h:187
Ogre::RTShader::FunctionAtom::setOperands
void setOperands(const OperandVector &ops)
Ogre::RenderOperation
'New' rendering operation using vertex buffers.
Definition: OgreRenderOperation.h:45
Ogre::NodeAnimationTrack::getInterpolatedKeyFrame
virtual void getInterpolatedKeyFrame(const TimeIndex &timeIndex, KeyFrame *kf) const
Gets a KeyFrame object which contains the interpolated transforms at the time index specified.
Ogre::D3D9DriverList::~D3D9DriverList
~D3D9DriverList()
Ogre::SmallVectorTemplateBase::SmallVectorTemplateBase
SmallVectorTemplateBase(size_t Size)
Definition: OgreSmallVector.h:216
Ogre::TerrainPagedWorldSection::getPageRangeMinY
virtual int32 getPageRangeMinY() const
get the index range of all Pages (values outside this will be ignored)
Ogre::SceneManager::getSkyPlaneNode
SceneNode * getSkyPlaneNode(void) const
Get the sky plane node, if enabled.
Definition: OgreSceneManager.h:1976
Ogre::RenderSystem::registerThread
virtual void registerThread()
Register the an additional thread which may make calls to rendersystem-related objects.
Definition: OgreRenderSystem.h:1094
Ogre::ID_GEOMETRY
@ ID_GEOMETRY
Definition: OgreScriptCompiler.h:839
Ogre::GLES2StateCacheManager::deleteGLBuffer
void deleteGLBuffer(GLenum target, GLuint buffer)
Delete an OpenGL buffer of any type.
Ogre::VET_DOUBLE2
@ VET_DOUBLE2
Definition: OgreHardwareVertexBuffer.h:139
Ogre::ResourceGroupManager::initialiseAllResourceGroups
void initialiseAllResourceGroups(void)
Initialise all resource groups which are yet to be initialised.
OgreBites::Slider::_cursorMoved
void _cursorMoved(const Ogre::Vector2 &cursorPos, float wheelDelta)
Ogre::RenderWindow::isVisible
virtual bool isVisible(void) const
Indicates whether the window is visible (not minimized or obscured)
Definition: OgreRenderWindow.h:141
Ogre::PagedWorld::getName
const String & getName() const
Definition: OgrePagedWorld.h:75
Ogre::BorderPanelOverlayElement::setBorderSize
void setBorderSize(Real size)
Sets the size of the border.
Ogre::TerrainGroup::~TerrainGroup
virtual ~TerrainGroup()
Ogre::Grid2DPageStrategyData::setCellSize
virtual void setCellSize(Real sz)
Set the size of the cells in the grid.
Ogre::TangentSpaceCalc::IndexRemapList
std::list< IndexRemap > IndexRemapList
List of indexes that were remapped (split vertices).
Definition: OgreTangentSpaceCalc.h:69
Ogre::SKELETON_ANIMATION_TRACK
@ SKELETON_ANIMATION_TRACK
Definition: OgreSkeletonFileFormat.h:90
Ogre::GpuProgramManager
This ResourceManager manages GPU shader programs.
Definition: OgreGpuProgramManager.h:69
OgreBites::CameraMan::CameraMan
CameraMan(Ogre::SceneNode *cam)
Ogre::Font::setGlyphInfoFromTexCoords
void setGlyphInfoFromTexCoords(CodePoint id, const UVRect &rect, float textureAspect=1.0)
Sets the texture coordinates of a glyph.
Definition: OgreFont.h:223
Ogre::GLSLESProgramPipeline::~GLSLESProgramPipeline
virtual ~GLSLESProgramPipeline()
Ogre::StreamSerialiser::read
virtual void read(Plane *plane, size_t count=1)
bsp_face_t::mesh_cp
int mesh_cp[2]
Definition: OgreQuake3Types.h:199
Ogre::PagedWorld::_unprepareProceduralPage
virtual bool _unprepareProceduralPage(Page *page, PagedWorldSection *section)
Give a world the opportunity to unprepare page content procedurally.
Ogre::Frustum::setCustomProjectionMatrix
void setCustomProjectionMatrix(bool enable, const Matrix4 &projectionMatrix=Matrix4::IDENTITY)
Set whether to use a custom projection matrix on this frustum.
Ogre::Volume::OctreeNode::getCenterFrontTop
const Vector3 getCenterFrontTop(void) const
Gets the center of the corners 6, 7.
Definition: OgreVolumeOctreeNode.h:368
Ogre::Skeleton::createAnimation
virtual Animation * createAnimation(const String &name, Real length)
Creates a new Animation object for animating this skeleton.
Ogre::map::const_iterator
std::map< K, V, P >::const_iterator const_iterator
Definition: OgreDeprecated.h:73
Ogre::RenderToVertexBuffer::update
virtual void update(SceneManager *sceneMgr)=0
Update the contents of this vertex buffer by rendering.
Ogre::TerrainLayerDeclaration::operator==
bool operator==(const TerrainLayerDeclaration &dcl) const
Definition: OgreTerrainMaterialGenerator.h:136
Ogre::HardwareVertexBuffer::getInstanceDataStepRate
size_t getInstanceDataStepRate() const
Get the number of instances to draw using the same per-instance data before advancing in the buffer b...
Ogre::D3D9Texture::useDefaultPool
bool useDefaultPool()
Will this texture need to be in the default pool?
Ogre::Grid3DPageStrategyData::getHoldRadius
virtual Real getHoldRadius() const
Get the Holding radius.
Definition: OgreGrid3DPageStrategy.h:145
Ogre::TinyRenderSystem::createRenderSystemCapabilities
virtual RenderSystemCapabilities * createRenderSystemCapabilities() const
Query the real capabilities of the GPU and driver in the RenderSystem.
Ogre::SceneManager::ShadowRenderer::ShadowCasterSceneQueryListener
Inner class to use as callback for shadow caster scene query.
Definition: OgreSceneManager.h:809
Ogre::GpuNamedConstants::map
GpuConstantDefinitionMap map
Map of parameter names to GpuConstantDefinition.
Definition: OgreGpuProgramParams.h:318
Ogre::GpuProgramParameters::calculateSize
size_t calculateSize(void) const
Ogre::ColourValue::saturate
void saturate(void)
Clamps colour value to the range [0, 1].
Definition: OgreColourValue.h:126
Ogre::PortalFactory::getType
const String & getType() const
Get the type of the object to be created.
Definition: OgrePortal.h:85
Ogre::CompositionPass::getStencilState
const StencilState & getStencilState() const
Definition: OgreCompositionPass.h:231
Ogre::Billboard::setColour
void setColour(const ColourValue &colour)
Sets the colour of this billboard.
Definition: OgreBillboard.h:146
Ogre::SceneManager::_notifyEntityMeshLodChanged
void _notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt)
Notify that an entity mesh LOD change event has occurred.
Ogre::CompositionTargetPass::setInputMode
void setInputMode(InputMode mode)
Set input mode of this TargetPass.
Ogre::AnimationTrack::getNumKeyFrames
size_t getNumKeyFrames(void) const
Returns the number of keyframes in this animation.
Definition: OgreAnimationTrack.h:150
Ogre::SharedPtr::useCount
unsigned int useCount() const
Definition: OgreSharedPtr.h:82
Ogre::D3D9HardwareOcclusionQuery::~D3D9HardwareOcclusionQuery
~D3D9HardwareOcclusionQuery()
Object destructor.
Ogre::ScriptCompiler::ScriptCompiler
ScriptCompiler()
Ogre::Pass::OGRE_STATIC_MUTEX
OGRE_STATIC_MUTEX(msPassGraveyardMutex)
Ogre::D3D11Device::_getErrorsFromQueue
bool _getErrorsFromQueue() const
Ogre::SubMesh::parent
Mesh * parent
Reference to parent Mesh (not a smart pointer so child does not keep parent alive).
Definition: OgreSubMesh.h:129
Ogre::Terrain::getAABB
const AxisAlignedBox & getAABB() const
Get the AABB (local coords) of the entire terrain.
Ogre::SkeletonInstance::getHandle
ResourceHandle getHandle(void) const
Ogre::GpuLogicalBufferStruct
Container struct to allow params to safely & update shared list of logical buffer assignments.
Definition: OgreGpuProgramParams.h:370
OgreBites::AxisEvent::value
short value
Definition: OgreInput.h:93
Ogre::D3D9RenderSystem::detachRenderTarget
virtual RenderTarget * detachRenderTarget(const String &name)
Detaches the render target with the passed name from the render system and returns a pointer to it.
Ogre::Matrix3::EPSILON
static const Real EPSILON
Definition: OgreMatrix3.h:295
Ogre::operator!=
_OgreExport bool operator!=(const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs)
Ogre::Mesh::getSubMesh
SubMesh * getSubMesh(size_t index) const
Gets a pointer to the submesh indicated by the index.
Definition: OgreMesh.h:267
Ogre::GpuProgram::_getHash
uint32 _getHash(uint32 seed=0) const
internal method to get the microcode cache id
Ogre::CompositionPass::getClearBuffers
uint32 getClearBuffers() const
Get the viewport clear buffers.
Ogre::RTShader::IntegratedPSSM3Factory::getType
virtual const String & getType() const
Ogre::RenderSystem::_beginFrame
virtual void _beginFrame()
Signifies the beginning of a frame, i.e.
Ogre::Entity::getEdgeList
EdgeData * getEdgeList(void) override
Returns details of the edges which might be used to determine a silhouette.
Ogre::DefaultWorkQueueBase::abortRequestsByChannel
virtual void abortRequestsByChannel(uint16 channel)
Abort all previously issued requests in a given channel.
Ogre::TextureEffectPlay_ASAP
@ TextureEffectPlay_ASAP
Video starts out paused.
Definition: OgreExternalTextureSource.h:77
Ogre::Root::getMeshManager
MeshManager * getMeshManager(void)
Retrieves a reference to the current MeshManager.
Ogre::RenderSystemCapabilities::setVendor
void setVendor(GPUVendor v)
Definition: OgreRenderSystemCapabilities.h:344
Ogre::MaterialManager::setDefaultTextureFiltering
virtual void setDefaultTextureFiltering(FilterType ftype, FilterOptions opts)
Sets the default texture filtering to be used for loaded textures, for when textures are loaded autom...
Ogre::Exception::ExceptionCodes
ExceptionCodes
Static definitions of error codes.
Definition: OgreException.h:109
Ogre::CompositorInstance::_fireNotifyMaterialSetup
void _fireNotifyMaterialSetup(uint32 pass_id, MaterialPtr &mat)
Notify listeners of a material compilation.
Ogre::VET_UINT2
@ VET_UINT2
Definition: OgreHardwareVertexBuffer.h:151
Ogre::HashedVector::const_reference
VectorImpl::const_reference const_reference
Definition: OgreCommon.h:404
Ogre::TerrainQuadTreeNode::assignVertexData
void assignVertexData(uint16 treeDepthStart, uint16 treeDepthEnd, uint16 resolution, uint sz)
Assign vertex data to the tree, from a depth and at a given resolution.
Ogre::Terrain::DefaultGpuBufferAllocator::~DefaultGpuBufferAllocator
virtual ~DefaultGpuBufferAllocator()
Ogre::D3D11Device::isNull
bool isNull()
Definition: OgreD3D11Device.h:60
Ogre::RTShader::UniformParameterList
std::vector< UniformParameterPtr > UniformParameterList
Definition: OgreShaderParameter.h:623
Ogre::OctreeZoneData::mOctant
Octree * mOctant
Octree this node is attached to.
Definition: OgreOctreeZone.h:246
OgreVulkanPrerequisites.h
Ogre::StringUtil::StrStreamType
StringStream StrStreamType
Definition: OgreString.h:53
Ogre::TerrainLodManager::LoadLodRequest::requestee
TerrainLodManager * requestee
Definition: OgreTerrainLodManager.h:69
Ogre::RTShader::Program::getDependencyCount
size_t getDependencyCount() const
Get the number of external libs this program depends on.
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE6
@ SPC_POSTOLIGHT_TANGENT_SPACE6
Definition: OgreShaderParameter.h:168
Ogre::PropertySet::getValue
void getValue(const String &name, T &value) const
Get a named property value.
Definition: OgreProperty.h:316
Ogre::PCZone::findVisibleNodes
virtual void findVisibleNodes(PCZCamera *, NodeList &visibleNodeList, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters, bool displayNodes, bool showBoundingBoxes)=0
Find and add visible objects to the render queue.
Ogre::GLFrameBufferObject::swapBuffers
void swapBuffers()
Swap buffers - only useful when using multisample buffers.
Ogre::ID_DEST_ALPHA
@ ID_DEST_ALPHA
Definition: OgreScriptCompiler.h:610
Ogre::ConcreteNode::token
String token
Definition: OgreScriptCompiler.h:68
Ogre::FileInfo::path
String path
Path name; separated by '/' and ending with '/'.
Definition: OgreArchive.h:57
Ogre::BillboardSetFactory
Factory object for creating BillboardSet instances.
Definition: OgreBillboardSet.h:811
Ogre::PageContentCollectionFactory::PageContentCollectionFactory
PageContentCollectionFactory()
Definition: OgrePageContentCollectionFactory.h:50
Ogre::GLRenderSystem::setClipPlane
void setClipPlane(ushort index, Real A, Real B, Real C, Real D)
Ogre::TextureManager::setPreferredIntegerBitDepth
virtual void setPreferredIntegerBitDepth(ushort bits, bool reloadTextures=true)
Sets preferred bit depth for integer pixel format textures.
Ogre::GL3PlusHardwareBuffer::lockImpl
void * lockImpl(size_t offset, size_t length, LockOptions options) override
Internal implementation of lock()
Ogre::Volume::CSGNegateSource::CSGNegateSource
CSGNegateSource(void)
Constructor.
Ogre::TinyPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::D3D9Mappings::get
static D3DBLENDOP get(SceneBlendOperation sbo)
return a D3D9 equivalent for a Ogre SceneBlendOperation value
Ogre::SceneManager::getOptionValues
virtual bool getOptionValues(const String &strKey, StringVector &refValueList)
Method for getting all possible values for a specific option.
Definition: OgreSceneManager.h:1815
Ogre::GLGpuProgramBase::bindProgram
virtual void bindProgram(void)=0
Execute the binding functions for this program.
Ogre::D3D11DriverList::clear
void clear()
Ogre::ColourBlendState
Describes the global blending factors for combining subsequent renders with the existing frame conten...
Definition: OgreBlendMode.h:267
Ogre::Plane::getDistance
Real getDistance(const Vector3 &rkPoint) const
This is a pseudodistance.
Definition: OgrePlane.h:165
Ogre::ColourFaderAffector2::getRedAdjust2
float getRedAdjust2(void) const
Ogre::Animation::applyToNode
void applyToNode(Node *node, Real timePos, Real weight=1.0, Real scale=1.0f)
Applies all node tracks given a specific time point and weight to the specified node.
Ogre::RenderTarget::isAutoUpdated
virtual bool isAutoUpdated(void) const
Gets whether this target is automatically updated if Ogre's rendering loop or Root::_updateAllRenderT...
Ogre::LodStrategy::getIndex
virtual ushort getIndex(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const =0
Get the index of the LOD usage which applies to a given value.
Ogre::GpuNamedConstants::load
void load(DataStreamPtr &stream)
Loads constant definitions from a stream compatible with GpuProgram::setManualNamedConstantsFile.
Ogre::WorkQueue::setRequestsAccepted
virtual void setRequestsAccepted(bool accept)=0
Set whether to accept new requests or not.
Ogre::BillboardParticleRenderer::setBillboardOrigin
void setBillboardOrigin(BillboardOrigin origin)
Sets the point which acts as the origin point for all billboards in this set.
Definition: OgreBillboardParticleRenderer.h:79
Ogre::Vector::operator/=
Vector & operator/=(const Vector &b)
Definition: OgreVector.h:632
Ogre::EllipsoidEmitter
Particle emitter which emits particles randomly from points inside an ellipsoid.
Definition: OgreEllipsoidEmitter.h:45
Ogre::Technique::getPass
Pass * getPass(size_t index) const
Retrieves the Pass with the given index.
Definition: OgreTechnique.h:184
Ogre::ShadowCameraSetup::~ShadowCameraSetup
virtual ~ShadowCameraSetup()
Need virtual destructor in case subclasses use it.
Definition: OgreShadowCameraSetup.h:73
Ogre::RTShader::FFP_PS_TEXTURING
@ FFP_PS_TEXTURING
Definition: OgreShaderFFPRenderState.h:60
bsp_brush_t
Definition: OgreQuake3Types.h:245
Ogre::MemoryDataStream::skip
void skip(long count)
Skip a defined number of bytes.
Ogre::D3D11VideoMode::~D3D11VideoMode
~D3D11VideoMode()
Ogre::CompositorChain::removeAllCompositors
void removeAllCompositors()
Remove all compositors.
Ogre::Volume::DualCell::mC0
Vector3 mC0
Definition: OgreVolumeDualGridGenerator.h:50
Ogre::PagedWorldSection::getPage
virtual Page * getPage(PageID pageID)
Retrieves a Page.
Ogre::PT_UNSIGNED_INT
@ PT_UNSIGNED_INT
Definition: OgreStringInterface.h:52
Ogre::MurmurHash3_x86_128
void _OgreExport MurmurHash3_x86_128(const void *key, size_t len, uint32_t seed, void *out)
Ogre::Pass::hasVertexProgram
bool hasVertexProgram(void) const
Returns true if this pass uses a programmable vertex pipeline.
Definition: OgrePass.h:1180
Ogre::LodOutputProviderBuffer::bakeLodLevel
virtual void bakeLodLevel(LodData *data, int lodIndex)
Ogre::IteratorWrapper::begin
const IteratorType & begin()
Bookmark to the begin of the underlying collection.
Definition: OgreIteratorWrapper.h:110
Ogre::ConvexBody::hasClosedHull
bool hasClosedHull(void) const
Checks if the body has a closed hull.
Ogre::VulkanQueue::getCopyEncoderV1Buffer
void getCopyEncoderV1Buffer(const bool bDownload)
OgreBites::TrayManager::createLongSelectMenu
SelectMenu * createLongSelectMenu(TrayLocation trayLoc, const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width, Ogre::Real boxWidth, unsigned int maxItemsShown, const Ogre::StringVector &items=Ogre::StringVector())
Ogre::TextureUnitState::setTextureNameAlias
void setTextureNameAlias(const String &name)
Definition: OgreTextureUnitState.h:1049
Ogre::RaySceneQueryResultEntry::distance
Real distance
Distance along the ray.
Definition: OgreSceneQuery.h:345
Ogre::D3D11Sampler
Definition: OgreD3D11TextureManager.h:37
Ogre::VAT_NONE
@ VAT_NONE
No animation.
Definition: OgreAnimationTrack.h:468
Ogre::GLRTTManager::getSupportedAlternative
PixelFormat getSupportedAlternative(PixelFormat format)
Get the closest supported alternative format.
Ogre::RTShader::Operand::getMask
OpMask getMask() const
Returns the mask bitfield.
Definition: OgreShaderFunctionAtom.h:110
Ogre::Sampler::~Sampler
virtual ~Sampler()
Ogre::SmallVectorImpl::iterator
SuperClass::iterator iterator
Definition: OgreSmallVector.h:308
Ogre::VulkanWindow::mRenderFinishedSemaphores
std::vector< VkSemaphore > mRenderFinishedSemaphores
Definition: OgreVulkanWindow.h:84
Ogre::RTShader::AssignmentAtom::AssignmentAtom
AssignmentAtom(const Out &lhs, const In &rhs, int groupOrder)
Ogre::CompositionTechnique::TextureDefinition::width
uint32 width
Definition: OgreCompositionTechnique.h:70
Ogre::ColourFaderAffector::msBlueCmd
static CmdBlueAdjust msBlueCmd
Definition: OgreColourFaderAffector.h:136
Ogre::PF_ETC2_RGB8
@ PF_ETC2_RGB8
ETC2 (Ericsson Texture Compression)
Definition: OgrePixelFormat.h:238
Ogre::TerrainGroup::increaseLodLevel
void increaseLodLevel(long x, long y, bool synchronous=false)
Loads terrain's next LOD level.
Ogre::D3D9RenderWindow::suggestPixelFormat
PixelFormat suggestPixelFormat() const override
Overridden - see RenderTarget.
Ogre::AnimationTrack::_applyBaseKeyFrame
virtual void _applyBaseKeyFrame(const KeyFrame *base)
Internal method to re-base the keyframes relative to a given keyframe.
Ogre::GpuProgramParameters::clearAutoConstants
void clearAutoConstants(void)
Clears all the existing automatic constants.
Ogre::InstanceBatch::_getMeshRef
MeshPtr & _getMeshRef()
Definition: OgreInstanceBatch.h:181
Ogre::CompositorChain::viewportDimensionsChanged
void viewportDimensionsChanged(Viewport *viewport)
Notification of when target listening Viewport's dimensions changed.
OgreSimpleRenderable.h
Ogre::Texture::getHeight
uint32 getHeight(void) const
Returns the height of the texture.
Definition: OgreTexture.h:225
Ogre::ScriptCompilerManager::getListener
ScriptCompilerListener * getListener()
Returns the currently set listener used for compiler instances.
OgreLodPrerequisites.h
Ogre::GLWindow::setVisible
void setVisible(bool visible)
Set the visibility state.
Definition: OgreGLWindow.h:43
Ogre::CgProgram::setProfiles
void setProfiles(const StringVector &profiles)
Sets the Cg profiles which can be supported by the program.
Ogre::AbsolutePixelCountLodStrategy::getSingletonPtr
static AbsolutePixelCountLodStrategy * getSingletonPtr(void)
Get the singleton instance.
Ogre::GLSLangPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::RenderSystem::~RenderSystem
virtual ~RenderSystem()
Destructor.
Ogre::OverlayElement::getWidth
Real getWidth(void) const
Gets the width of this element in relation to the current GuiMetricsMode.
Ogre::PortalBase::getWorldBoundingBox
virtual const AxisAlignedBox & getWorldBoundingBox(bool derive=false) const
Retrieves the axis-aligned bounding box for this object in world coordinates.
Ogre::Particle::mTexcoordIndex
uint8 mTexcoordIndex
Index into the array of texture coordinates.
Definition: OgreParticle.h:76
Ogre::MetalRenderTargetCommon::~MetalRenderTargetCommon
~MetalRenderTargetCommon()
Ogre::GLSL::GLSLProgramFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Create an instance of GLSLProgram.
Ogre::GLRenderToVertexBuffer
An object which renders geometry to a vertex.
Definition: OgreGLRenderToVertexBuffer.h:45
Ogre::GLStateCacheManagerCommon
An in memory cache of the OpenGL state.
Definition: OgreGLStateCacheManagerCommon.h:57
OgreBites::ApplicationContextQt::createWindow
NativeWindowPair createWindow(QWindow *window, Ogre::NameValuePairList miscParams=Ogre::NameValuePairList())
This is an overloaded member function, provided for convenience. It differs from the above function o...
bsp_vertex_t::color
int color
Definition: OgreQuake3Types.h:213
Ogre::ParticleEmitter::setDuration
virtual void setDuration(Real duration)
Sets the duration of the emitter.
Ogre::PortalBase::getBoundingBox
const AxisAlignedBox & getBoundingBox() const
Retrieves the local axis-aligned bounding box for this object.
Ogre::GLDepthBufferCommon::~GLDepthBufferCommon
virtual ~GLDepthBufferCommon()
Ogre::RTShader::ShaderGenerator::hasRenderState
bool hasRenderState(const String &schemeName) const
Tells if a given render state exists.
Ogre::WaveformType
WaveformType
Enumerates the wave types usable with the Ogre engine.
Definition: OgreCommon.h:184
Ogre::Mesh::clearBoneAssignments
void clearBoneAssignments(void)
Removes all bone assignments for this mesh.
Ogre::TagPoint::TagPoint
TagPoint(unsigned short handle, Skeleton *creator)
Ogre::SceneManager::getShadowCasterRenderBackFaces
bool getShadowCasterRenderBackFaces() const
Gets whether or not shadow casters should be rendered into shadow textures using their back faces rat...
Definition: OgreSceneManager.h:3017
Ogre::Node::createChild
virtual Node * createChild(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)
Creates a new named Node as a child of this node.
Ogre::GpuConstantDefinition::isBool
static bool isBool(GpuConstantType c)
Definition: OgreGpuProgramParams.h:179
Ogre::FreeImageCodec
Definition: OgreFreeImageCodec.h:53
Ogre::CompositionPass::getCustomType
const String & getCustomType() const
Get the type name of this custom composition pass.
Ogre::PCZLight::updateZones
void updateZones(PCZone *defaultZone, unsigned long frameCount)
Update the list of zones the light affects.
Ogre::GL3PlusHardwareBufferManager::getUniformBufferCount
size_t getUniformBufferCount()
Definition: OgreGL3PlusHardwareBufferManager.h:69
Ogre::ResourceGroupManager::getSingleton
static ResourceGroupManager & getSingleton(void)
Get the singleton instance.
Ogre::Grid2DPageStrategyData::setOrigin
virtual void setOrigin(const Vector3 &worldOrigin)
Set the origin of the grid in world space.
Ogre::CompositionTechnique::getTextureDefinition
TextureDefinition * getTextureDefinition(size_t idx) const
Get a local texture definition.
Definition: OgreCompositionTechnique.h:102
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE6
@ SPC_TEXTURE_COORDINATE6
Definition: OgreShaderParameter.h:299
Ogre::AxisAlignedBox::merge
void merge(const Vector3 &point)
Extends the box to encompass the specified point (if needed).
Definition: OgreAxisAlignedBox.h:379
Ogre::RTShader::ConstParameter
Helper template which is the base for our ConstParameters.
Definition: OgreShaderParameter.h:631
Ogre::GPU_IMAGINATION_TECHNOLOGIES
@ GPU_IMAGINATION_TECHNOLOGIES
Definition: OgreRenderSystemCapabilities.h:236
Ogre::CompositionPass::getStencilFailOp
StencilOperation getStencilFailOp() const
Get stencil fail operation.
Ogre::RTShader::ShaderGenerator::getRenderState
RenderState * getRenderState(const String &schemeName, const Material &mat, uint16 passIndex=0)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderGenerator.h:204
Ogre::AxisAlignedBox::squaredDistance
Real squaredDistance(const Vector3 &v) const
Returns the squared minimum distance between a given point and any part of the box.
Definition: OgreAxisAlignedBox.h:728
Ogre::RTShader::LayeredBlending::LB_BlendVividLight
@ LB_BlendVividLight
Definition: OgreShaderExLayeredBlending.h:68
Ogre::OverlayElement::_setParent
void _setParent(OverlayContainer *parent)
Definition: OgreOverlayElement.h:439
Ogre::TimeIndex::TimeIndex
TimeIndex(Real timePos)
Construct time index object by the given time position.
Definition: OgreAnimationTrack.h:71
Ogre::Terrain::prepare
bool prepare(DataStreamPtr &stream)
Prepare terrain data from saved data.
Ogre::Terrain::GpuBufferAllocator
Interface used to by the Terrain instance to allocate GPU buffers.
Definition: OgreTerrain.h:533
Ogre::RTShader::LayeredBlending::copyFrom
virtual void copyFrom(const SubRenderState &rhs)
Ogre::InstancedEntity::_getParentNodeFullTransform
virtual const Affine3 & _getParentNodeFullTransform(void) const
Returns the world transform of the instanced entity including local transform.
Definition: OgreInstancedEntity.h:259
Ogre::SceneNode::setDirection
void setDirection(const Vector3 &vec, TransformSpace relativeTo=TS_PARENT, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::BspSceneManager::_notifyObjectMoved
void _notifyObjectMoved(const MovableObject *mov, const Vector3 &pos)
Internal method for tagging BspNodes with objects which intersect them.
Ogre::GLFrameBufferObjectCommon::bindSurface
void bindSurface(size_t attachment, const GLSurfaceDesc &target)
Bind a surface to a certain attachment point.
Ogre::DotSceneLoader::exportScene
void exportScene(SceneNode *rootNode, const String &outFileName)
Ogre::LodStrategy::~LodStrategy
virtual ~LodStrategy()
Virtual destructor.
Ogre::GpuConstantDefinition
Information about predefined program constants.
Definition: OgreGpuProgramParams.h:145
Ogre::OptimisedUtil::calculateLightFacing
virtual void calculateLightFacing(const Vector4 &lightPos, const Vector4 *faceNormals, char *lightFacings, size_t numFaces)=0
Calculate the light facing state of the triangle's face normals.
Ogre::GL3PlusRenderSystem
Implementation of GL 3 as a rendering system.
Definition: OgreGL3PlusRenderSystem.h:58
Ogre::PF_BYTE_LA
@ PF_BYTE_LA
2 byte pixel format, 1 byte luminance, 1 byte alpha
Definition: OgrePixelFormat.h:68
Ogre::Ray::intersects
RayTestResult intersects(const PlaneBoundedVolume &p) const
Tests whether this ray intersects the given plane bounded volume.
Definition: OgreRay.h:92
Ogre::PF_ASTC_RGBA_10X8_LDR
@ PF_ASTC_RGBA_10X8_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 10x8)
Definition: OgrePixelFormat.h:270
Ogre::D3D9RenderSystem::getDirect3D9
static IDirect3D9 * getDirect3D9()
Ogre::D3D9DeviceManager::setActiveDevice
void setActiveDevice(D3D9Device *device)
Ogre::Singleton
Template class for creating single-instance global classes.
Definition: OgreSingleton.h:71
Ogre::ResourceManager::ResourceWithGroupMap
std::unordered_map< String, ResourceMap > ResourceWithGroupMap
Definition: OgreResourceManager.h:464
OgreBites::ProgressBar::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:712
Ogre::RaySceneQuery::queryResult
bool queryResult(MovableObject *obj, Real distance)
Self-callback in order to deal with execute which returns collection.
Ogre::ResourceManager::getVerbose
bool getVerbose(void)
Gets whether this manager and its resources habitually produce log output.
Definition: OgreResourceManager.h:392
Ogre::ParticleSystem::getSpeedFactor
Real getSpeedFactor(void) const
Gets the 'speed factor' on this particle system.
Definition: OgreParticleSystem.h:322
Ogre::Terrain::isLoaded
bool isLoaded() const
Return whether the terrain is loaded.
Definition: OgreTerrain.h:750
Ogre::PixelCountLodStrategyBase::getIndex
virtual ushort getIndex(Real value, const Material::LodValueList &materialLodValueList) const
Get the index of the LOD usage which applies to a given value.
Ogre::Vector::operator-
friend Vector operator-(Real s, const Vector &v)
Definition: OgreVector.h:652
Ogre::OverlayManager::getOverlayIterator
OverlayMapIterator getOverlayIterator(void)
Ogre::Grid3DPageStrategyData::setCellRangeMinY
virtual void setCellRangeMinY(int32 minY)
Set the index range of all cells (values outside this will be ignored)
Ogre::DeflectorPlaneAffector::DeflectorPlaneAffector
DeflectorPlaneAffector(ParticleSystem *psys)
Default constructor.
bsp_vertex_t::texture
float texture[2]
Definition: OgreQuake3Types.h:210
Ogre::Technique::getGPUVendorRuleIterator
GPUVendorRuleIterator getGPUVendorRuleIterator() const
OgreBites::TrayManager::getWidgets
const WidgetList & getWidgets(TrayLocation trayLoc) const
Gets all the widgets of a specific tray.
Definition: OgreTrays.h:982
Ogre::Mesh::setSkeletonName
void setSkeletonName(const String &skelName)
Sets the name of the skeleton this Mesh uses for animation.
Ogre::MovablePlane
Definition of a Plane that may be attached to a node, and the derived details of it retrieved simply.
Definition: OgreMovablePlane.h:55
Ogre::Frustum::setDebugColour
void setDebugColour(const ColourValue &col)
Definition: OgreFrustum.h:458
Ogre::RTShader::Parameter::_rename
void _rename(const String &newName, bool onlyLocal=false)
internal function for aliasing to GLSL builtins e.g. gl_Position
Definition: OgreShaderParameter.h:340
OgreCompositorInstance.h
Ogre::StaticGeometry::MaterialBucket::getCurrentTechnique
Technique * getCurrentTechnique(void) const
Get the current Technique.
Definition: OgreStaticGeometry.h:275
Ogre::TerrainLodManager::WORKQUEUE_LOAD_LOD_DATA_REQUEST
static const uint16 WORKQUEUE_LOAD_LOD_DATA_REQUEST
Definition: OgreTerrainLodManager.h:92
Ogre::LodWorkQueueWorker::addRequestToQueue
void addRequestToQueue(LodConfig &lodConfig, LodCollapseCostPtr &cost, LodDataPtr &data, LodInputProviderPtr &input, LodOutputProviderPtr &output, LodCollapserPtr &collapser)
Ogre::RenderTarget::FrameStats::worstFrameTime
unsigned long worstFrameTime
Definition: OgreRenderTarget.h:76
Ogre::GL3PlusFBORenderTexture::GL3PlusFBORenderTexture
GL3PlusFBORenderTexture(GL3PlusFBOManager *manager, const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
Ogre::Volume::OctreeNode::getCenterValue
const Vector4 getCenterValue(void) const
Gets the center value.
Definition: OgreVolumeOctreeNode.h:521
Ogre::Pass::_unload
void _unload(void)
Internal method for unloading this pass.
Ogre::Camera::getPositionForViewUpdate
const Vector3 & getPositionForViewUpdate(void) const
Get the derived position of this frustum.
Ogre::StaticFaceGroup::numElements
int numElements
The number of vertex indices.
Definition: OgreStaticFaceGroup.h:99
Ogre::MetalRenderSystem::_notifyDeviceStalled
void _notifyDeviceStalled(void)
Ogre::VectorIteratorWrapper::peekNext
ValueType peekNext() const
Returns the next(=current) element in the collection, without advancing to the next.
Definition: OgreIteratorWrapper.h:158
Ogre::StaticGeometry::getCastShadows
virtual bool getCastShadows(void)
Will the geometry from this object cast shadows?
Definition: OgreStaticGeometry.h:654
Ogre::Ray::getOrigin
const Vector3 & getOrigin(void) const
Gets the origin of the ray.
Definition: OgreRay.h:58
Ogre::HardwareBufferManagerBase::_releaseBufferCopies
void _releaseBufferCopies(bool forceFreeUnused=false)
Internal method for releasing all temporary buffers which have been allocated using BLT_AUTOMATIC_REL...
Ogre::VectorBase< 4, Real >::ptr
Real * ptr()
Definition: OgreVector.h:271
Ogre::Terrain::GpuBufferAllocator::freeVertexBuffers
virtual void freeVertexBuffers(const HardwareVertexBufferSharedPtr &posbuf, const HardwareVertexBufferSharedPtr &deltabuf)=0
Free (or return to the pool) vertex buffers for terrain.
Ogre::GLRenderTexture::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreGLRenderTexture.h:113
Ogre::D3D11StereoDriverNVIDIA::removeRenderWindow
virtual bool removeRenderWindow(const String &renderWindowName)
Ogre::D3D11Mappings::_getTextureMiscFlags
static UINT _getTextureMiscFlags(UINT bindflags, TextureType textype, TextureUsage usage)
Ogre::Vector::Vector
Vector(T _x, T _y, T _z, T _w)
Definition: OgreVector.h:315
Ogre::D3D11TextureManager::getNativeFormat
PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage)
Gets the format which will be natively used for a requested format given the constraints of the curre...
Ogre::D3D9HardwareBuffer::notifyOnDeviceReset
virtual void notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device)
Ogre::SceneManager::hasScreenSpaceRect
bool hasScreenSpaceRect(const String &name) const
Returns whether a object instance with the given name exists.
Ogre::SceneManager::destroyAllManualObjects
void destroyAllManualObjects(void)
Removes & destroys all ManualObjects from the SceneManager.
Ogre::RenderSystemCapabilities::getStencilBufferBitDepth
ushort getStencilBufferBitDepth(void) const
Definition: OgreRenderSystemCapabilities.h:424
Ogre::Quaternion::isNaN
bool isNaN() const
Check whether this quaternion contains valid values.
Definition: OgreQuaternion.h:347
Ogre::PageProvider::~PageProvider
virtual ~PageProvider()
Definition: OgrePageManager.h:61
Ogre::SmallVectorImpl::operator<
bool operator<(const SmallVectorImpl &RHS) const
Definition: OgreSmallVector.h:570
Ogre::RTShader::UniformParameter::isAutoConstantIntParameter
bool isAutoConstantIntParameter() const
Return true if this parameter an auto constant with int data type, false otherwise.
Definition: OgreShaderParameter.h:470
Ogre::SceneManager::createInstanceManager
InstanceManager * createInstanceManager(const String &customName, const String &meshName, const String &groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)
Creates an InstanceManager interface to create & manipulate instanced entities You need to call this ...
Ogre::LodWorkQueueInjector::LodWorkQueueInjector
LodWorkQueueInjector()
Ogre::TerrainQuadTreeNode::LodLevel::gpuIndexData
IndexData * gpuIndexData
Index data on the gpu.
Definition: OgreTerrainQuadTreeNode.h:135
Ogre::VertexPoseKeyFrame::PoseRef
Reference to a pose at a given influence level.
Definition: OgreKeyFrame.h:195
Ogre::GLES2TextureManager::~GLES2TextureManager
virtual ~GLES2TextureManager()
Ogre::GpuProgramParameters::ElementType
ElementType
Defines the base element type of the auto constant.
Definition: OgreGpuProgramParams.h:1176
Ogre::RenderQueue::getSplitPassesByLightingType
bool getSplitPassesByLightingType(void) const
Gets whether or not the queue will split passes by their lighting type, ie ambient,...
Ogre::CompositionTechnique::TextureDefinition::formatList
PixelFormatList formatList
Definition: OgreCompositionTechnique.h:75
Ogre::ProfileInstance::children
ProfileChildren children
Definition: OgreProfiler.h:178
Ogre::InstanceBatchHW_VTF::InstanceBatchHW_VTF
InstanceBatchHW_VTF(InstanceManager *creator, MeshPtr &meshReference, const MaterialPtr &material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &batchName)
Ogre::Quaternion::w
float w
Definition: OgreQuaternion.h:344
Ogre::GLES2RenderSystem::_initialise
void _initialise() override
Start up the renderer using the settings selected (Or the defaults if none have been selected).
Ogre::D3D9RenderSystem::createHardwareOcclusionQuery
HardwareOcclusionQuery * createHardwareOcclusionQuery()
Create an object for performing hardware occlusion queries.
OgreBites::ProgressBar::setProgress
void setProgress(Ogre::Real progress)
Sets the progress as a percentage.
Ogre::StaticGeometry::QueuedSubMesh::orientation
Quaternion orientation
Definition: OgreStaticGeometry.h:165
Ogre::TextAreaOverlayElement::setColourTop
void setColourTop(const ColourValue &col)
Sets the colour of the top of the letters.
Ogre::D3D9RenderSystem::destroyRenderTarget
void destroyRenderTarget(const String &name)
Destroys a render target of any sort.
Ogre::CompositionPass::getLastRenderQueue
uint8 getLastRenderQueue() const
Get the last render queue to be rendered in this pass (inclusive)
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const short &val)
Definition: OgreProperty.h:157
bsp_face_t::lm_offset
int lm_offset[2]
Definition: OgreQuake3Types.h:194
Ogre::Math::intersects
static bool intersects(const Sphere &sphere, const AxisAlignedBox &box)
Sphere / box intersection test.
Ogre::SceneBlendFactor
SceneBlendFactor
Blending factors for manually blending objects with the scene.
Definition: OgreBlendMode.h:230
Ogre::D3D11Device::GetDriverVersion
LARGE_INTEGER GetDriverVersion()
Definition: OgreD3D11Device.h:65
Ogre::PF_ASTC_RGBA_12X12_LDR
@ PF_ASTC_RGBA_12X12_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 12x12)
Definition: OgrePixelFormat.h:276
Ogre::PF_R16G16B16_UINT
@ PF_R16G16B16_UINT
48-bit pixel format, 16 bits red (unsigned int), 16 bits blue (unsigned int), 16 bits green (unsigned...
Definition: OgrePixelFormat.h:163
Ogre::Material::isTransparent
bool isTransparent(void) const
Determines if the material has any transparency with the rest of the scene (derived from whether any ...
Ogre::LBX_DOTPRODUCT
@ LBX_DOTPRODUCT
dot product of color1 and color2
Definition: OgreBlendMode.h:103
OgreGLSLProgramManagerCommon.h
Ogre::RTShader::Parameter::SPC_NORMAL_OBJECT_SPACE
@ SPC_NORMAL_OBJECT_SPACE
Normal in object space.
Definition: OgreShaderParameter.h:108
Ogre::D3D9VideoMode::getDisplayMode
D3DDISPLAYMODE getDisplayMode() const
Definition: OgreD3D9VideoMode.h:57
Ogre::VectorBase< 2, Real >::ptr
const Real * ptr() const
Definition: OgreVector.h:74
Ogre::StringConverter::parse
static bool parse(const String &str, int64 &v)
Ogre::PF_SHORT_RGB
@ PF_SHORT_RGB
48-bit pixel format, 16 bits for red, green and blue
Definition: OgrePixelFormat.h:135
Ogre::MetalDevice::endBlitEncoder
void endBlitEncoder(void)
Ogre::HardwareBuffer::HBL_READ_ONLY
@ HBL_READ_ONLY
Lock the buffer for reading only.
Definition: OgreHardwareBuffer.h:159
Ogre::SceneManager::SkyDomeGenParameters::skyDomeTiling
Real skyDomeTiling
Definition: OgreSceneManager.h:295
Ogre::D3D11StereoDriverAMD::setDrawBuffer
virtual bool setDrawBuffer(ColourBufferType colourBuffer)
Ogre::LodCollapseCostOutside
Definition: OgreLodCollapseCostOutside.h:44
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, const int *val, size_t count, size_t multiple=4)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::PCZLightFactory::~PCZLightFactory
~PCZLightFactory()
Definition: OgrePCZLight.h:125
Ogre::Animation
An animation sequence.
Definition: OgreAnimation.h:91
Ogre::BspRaySceneQuery
BSP specialisation of RaySceneQuery.
Definition: OgreBspSceneManager.h:237
Ogre::Volume::Vertex::z
Real z
Z coordinate of the position.
Definition: OgreVolumeMeshBuilder.h:56
Ogre::Archive::load
virtual void load()=0
Loads the archive.
Ogre::ResourceBackgroundQueue::prepare
virtual BackgroundProcessTicket prepare(const String &resType, const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, Listener *listener=0)
Prepare a single resource in the background.
OgreBites::CameraMan::mouseMoved
bool mouseMoved(const MouseMotionEvent &evt)
Processes mouse movement differently for each style.
Ogre::TerrainLayerDeclaration
The definition of the information each layer will contain in this terrain.
Definition: OgreTerrainMaterialGenerator.h:132
Ogre::StreamSerialiser::writeChunkEnd
virtual void writeChunkEnd(uint32 id)
End writing a chunk.
Ogre::SceneManager::removeRenderQueueListener
void removeRenderQueueListener(RenderQueueListener *delListener)
Removes a listener previously added with addRenderQueueListener.
Ogre::Camera::getUseRenderingDistance
virtual bool getUseRenderingDistance(void) const
Get whether this camera should use the 'rendering distance' on objects to exclude distant objects fro...
Definition: OgreCamera.h:631
Ogre::PagedWorld::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgrePagedWorld.h:63
Ogre::VectorBase< 3, Real >::UNIT_X
static const Vector3 UNIT_X
Definition: OgreVector.h:257
Ogre::RTShader::ShaderGenerator::setVertexShaderOutputsCompactPolicy
void setVertexShaderOutputsCompactPolicy(VSOutputCompactPolicy policy)
Set the vertex shader outputs compaction policy.
Definition: OgreShaderGenerator.h:414
Ogre::PortalFactory
Factory object for creating Portal instances.
Definition: OgrePortal.h:75
OgreEdgeListBuilder.h
Ogre::SceneManager::setLateMaterialResolving
void setLateMaterialResolving(bool isLate)
Sets whether to use late material resolving or not.
Definition: OgreSceneManager.h:3036
Ogre::ResourceGroupManager::ResourceDeclarationList
std::list< ResourceDeclaration > ResourceDeclarationList
List of resource declarations.
Definition: OgreResourceGroupManager.h:256
Ogre::Box
Structure used to define a box in a 3-D integer space.
Definition: OgreCommon.h:725
Ogre::StaticGeometry::Region::dump
void dump(std::ofstream &of) const
Dump contents for diagnostics.
Ogre::RibbonTrailFactory
Factory object for creating RibbonTrail instances.
Definition: OgreRibbonTrail.h:225
Ogre::CreateCallbackWrapper::CreateCallbackWrapper
CreateCallbackWrapper(const String &lang, CreateGpuProgramCallback cb)
Definition: OgreGLGpuProgramManager.h:53
Ogre::AlignedMemory
Class to provide aligned memory allocate functionality.
Definition: OgreAlignedAllocator.h:63
Ogre::EmbeddedZipArchiveFactory::removeEmbbeddedFile
static void removeEmbbeddedFile(const String &name)
Remove an embedded file to the embedded file list.
Ogre::Grid3DPageStrategyData::getCellRangeMaxY
virtual int32 getCellRangeMaxY() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:170
Ogre::MaterialPtr
SharedPtr< Material > MaterialPtr
Definition: OgrePrerequisites.h:284
Ogre::BBO_TOP_CENTER
@ BBO_TOP_CENTER
Definition: OgreBillboardSet.h:59
Ogre::Animation::setLength
void setLength(Real len)
Sets the length of the animation.
Ogre::PixelBox::setColourAt
void setColourAt(ColourValue const &cv, size_t x, size_t y, size_t z)
Set colour value at a certain location in the PixelBox.
Ogre::ManualObject::setMaterialName
void setMaterialName(size_t subIndex, const String &name, const String &group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
Alter the material for a subsection of this object after it has been specified.
Definition: OgreManualObject.h:438
Ogre::Viewport::getShadowsEnabled
bool getShadowsEnabled(void) const
Returns whether or not shadows (defined in the SceneManager) are displayed in this viewport.
Definition: OgreViewport.h:336
Ogre::TerrainQuadTreeNode::getCurrentLod
int getCurrentLod() const
Get the current LOD index (only valid after calculateCurrentLod)
Definition: OgreTerrainQuadTreeNode.h:244
Ogre::TerrainLodManager::open
void open(const String &filename)
Ogre::ParticleSystemRenderer::_notifyAttached
virtual void _notifyAttached(Node *parent, bool isTagPoint=false)=0
Delegated to by ParticleSystem::_notifyAttached.
Ogre::VertexElement
This class declares the usage of a single vertex buffer as a component of a complete VertexDeclaratio...
Definition: OgreHardwareVertexBuffer.h:177
Ogre::LinkedSkeletonAnimationSource
Link to another skeleton to share animations.
Definition: OgreSkeleton.h:474
Ogre::RenderTarget::FrameStats::batchCount
size_t batchCount
number of batches rendered in the last update() call.
Definition: OgreRenderTarget.h:80
Ogre::VulkanWindow::_swapBuffers
void _swapBuffers()
Actually performs present.
Ogre::SceneManagerEnumerator::addFactory
void addFactory(SceneManagerFactory *fact)
Register a new SceneManagerFactory.
Ogre::InstanceBatch::InstanceBatch
InstanceBatch(InstanceManager *creator, MeshPtr &meshReference, const MaterialPtr &material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &batchName)
Ogre::BspSceneManagerFactory::createInstance
SceneManager * createInstance(const String &instanceName)
Create a new instance of a SceneManager.
Ogre::Pass::getDepthBiasConstant
float getDepthBiasConstant(void) const
Retrieves the const depth bias value as set by setDepthBias.
Definition: OgrePass.h:820
Ogre::GLES2StateCacheManager::initializeCache
void initializeCache()
Initialize our cache variables and sets the GL states on the current context.
OgreBites::Slider
Basic slider widget.
Definition: OgreTrays.h:516
Ogre::StaticGeometry::LODBucket::~LODBucket
virtual ~LODBucket()
Ogre::GLStateCacheManager::deleteGLBuffer
void deleteGLBuffer(GLenum target, GLuint buffer)
Delete an OpenGL buffer of any type.
Ogre::StaticCache::avail
size_t avail() const
Returns number of bytes available for reading in cache after rewinding.
Definition: OgreDeflate.h:140
Ogre::D3D9RenderWindow::D3D9RenderWindow
D3D9RenderWindow(HINSTANCE instance)
Constructor.
Ogre::Animation::destroyNodeTrack
void destroyNodeTrack(unsigned short handle)
Destroys the node track with the given handle.
Ogre::Viewport::getTarget
RenderTarget * getTarget(void) const
Retrieves a pointer to the render target for this viewport.
Definition: OgreViewport.h:126
Ogre::Terrain::rayIntersects
std::pair< bool, Vector3 > rayIntersects(const Ray &ray, bool cascadeToNeighbours=false, Real distanceLimit=0)
Test for intersection of a given ray with the terrain.
Ogre::PixelUtil
Some utility functions for packing and unpacking pixel data.
Definition: OgrePixelFormat.h:464
Ogre::MovableObject::setListener
void setListener(Listener *listener)
Sets a listener for this object.
Definition: OgreMovableObject.h:448
Ogre::RTShader::SubRenderStateFactory::~SubRenderStateFactory
virtual ~SubRenderStateFactory()
Ogre::AutoParamDataSource::hasLightList
bool hasLightList() const
Definition: OgreAutoParamDataSource.h:178
Ogre::FloatGpuParameterControllerValue::getValue
Real getValue(void) const
Ogre::AutoParamDataSource::getInverseTransposeViewProjMatrix
Matrix4 getInverseTransposeViewProjMatrix() const
Ogre::StringConverter::parseStereoMode
static StereoModeType parseStereoMode(const String &val, StereoModeType defaultValue=SMT_NONE)
Converts a String to a StereoModeType.
Ogre::ComPtr::operator=
ComPtr & operator=(const ComPtr< U > &other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:166
Ogre::RTShader::Parameter::SPC_POINTSPRITE_COORDINATE
@ SPC_POINTSPRITE_COORDINATE
point sprite coordinates
Definition: OgreShaderParameter.h:303
Ogre::D3D9RenderSystem::setVertexBufferBinding
void setVertexBufferBinding(VertexBufferBinding *binding)
Ogre::Root::convertColourValue
static void convertColourValue(const ColourValue &colour, uint32 *pDest)
Definition: OgreRoot.h:559
Ogre::WorkQueue::RequestHandler::handleRequest
virtual Response * handleRequest(const Request *req, const WorkQueue *srcQ)=0
The handler method every subclass must implement.
Ogre::Entity::getSkipAnimationStateUpdate
bool getSkipAnimationStateUpdate() const
Entity's skeleton's AnimationState will not be automatically updated when set to true.
Definition: OgreEntity.h:812
OgreGLStateCacheManagerCommon.h
Ogre::RTShader::ShaderGenerator::validateMaterialIlluminationPasses
bool validateMaterialIlluminationPasses(const String &schemeName, const String &materialName, const String &groupName=RGN_DEFAULT)
Validate specific material scheme.
Ogre::Camera::pitch
void pitch(const Radian &angle)
Pitches the camera up/down anticlockwise around it's local z axis.
Ogre::createXWindow
Window createXWindow(Display *display, Window parent, XVisualInfo *visualInfo, int &left, int &top, uint &width, uint &height, Atom wmFullScreen, bool fullScreen)
Ogre::VectorBase< 2, Real >::ptr
Real * ptr()
Definition: OgreVector.h:73
Ogre::SubEntity::_markBuffersUnusedForAnimation
void _markBuffersUnusedForAnimation(void)
Mark all vertex data as so far unanimated.
Ogre::Terrain::TERRAINGENERALINFO_CHUNK_VERSION
static const uint16 TERRAINGENERALINFO_CHUNK_VERSION
Definition: OgreTerrain.h:289
Ogre::RenderSystem::_setLineWidth
virtual void _setLineWidth(float width)
Set the line width when drawing as RenderOperation::OT_LINE_LIST/ RenderOperation::OT_LINE_STRIP.
Definition: OgreRenderSystem.h:527
Ogre::Pass::setLightCountPerIteration
void setLightCountPerIteration(unsigned short c)
If light iteration is enabled, determine the number of lights per iteration.
Definition: OgrePass.h:1156
Ogre::ConvexBody::ConvexBody
ConvexBody(const ConvexBody &cpy)
Ogre::ResourceGroupManager::removeResourceGroupListener
void removeResourceGroupListener(ResourceGroupListener *l)
Removes a ResourceGroupListener.
Ogre::RGN_INTERNAL
_OgreExport const char *const RGN_INTERNAL
Internal resource group name (should be used by OGRE internal only)
Ogre::RTShader::Parameter::SPC_DEPTH_VIEW_SPACE
@ SPC_DEPTH_VIEW_SPACE
Depth in view space.
Definition: OgreShaderParameter.h:287
Ogre::D3D11RenderSystem::_getBoundGeometryProgram
D3D11HLSLProgram * _getBoundGeometryProgram() const
Ogre::Technique::GPUDeviceNameRule::GPUDeviceNameRule
GPUDeviceNameRule(const String &pattern, IncludeOrExclude ie, bool caseSen)
Definition: OgreTechnique.h:140
Ogre::ProcessResourceNameScriptCompilerEvent::GPU_PROGRAM
@ GPU_PROGRAM
Definition: OgreScriptCompiler.h:476
Ogre::TerrainLayerSamplerElement::TerrainLayerSamplerElement
TerrainLayerSamplerElement(uint8 src, TerrainLayerSamplerSemantic sem, uint8 elemStart, uint8 elemCount)
Definition: OgreTerrainMaterialGenerator.h:93
Ogre::CustomCompositionPass::createOperation
virtual CompositorInstance::RenderSystemOperation * createOperation(CompositorInstance *instance, const CompositionPass *pass)=0
Create a custom composition operation.
Ogre::DefaultRaySceneQuery::DefaultRaySceneQuery
DefaultRaySceneQuery(SceneManager *creator)
Ogre::MeshManager::createCurvedPlane
MeshPtr createCurvedPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real bow=0.5f, int xsegments=1, int ysegments=1, bool normals=false, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HBU_GPU_ONLY, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexShadowBuffer=false, bool indexShadowBuffer=false)
Creates a genuinely curved plane, by default majoring on the x/y axes facing positive Z.
Ogre::Skeleton
A collection of Bone objects used to animate a skinned mesh.
Definition: OgreSkeleton.h:86
OgreBites::Widget::_cursorPressed
virtual void _cursorPressed(const Ogre::Vector2 &cursorPos)
Definition: OgreTrays.h:176
Ogre::TerrainGroup::getTerrainSlots
const TerrainSlotMap & getTerrainSlots() const
Get the defined terrains.
Definition: OgreTerrainGroup.h:483
Ogre::BaseInstanceBatchVTF::buildFrom
void buildFrom(const SubMesh *baseSubMesh, const RenderOperation &renderOperation)
Ogre::GpuProgramParameters::ACT_SURFACE_ALPHA_REJECTION_VALUE
@ ACT_SURFACE_ALPHA_REJECTION_VALUE
Surface alpha rejection value, not as set in Pass::setAlphaRejectValue, but a floating number between...
Definition: OgreGpuProgramParams.h:754
Ogre::Animation::NodeTrackList
std::map< unsigned short, NodeAnimationTrack * > NodeTrackList
Definition: OgreAnimation.h:375
Ogre::D3D9RenderSystem::fireDeviceEvent
void fireDeviceEvent(D3D9Device *device, const String &name)
Fires a device related event.
Ogre::ColourInterpolatorAffector::CmdTimeAdjust::doGet
String doGet(const void *target) const
Ogre::ScaleAffector::CmdScaleAdjust::doSet
void doSet(void *target, const String &val)
Ogre::PagedWorldSection::getPageProvider
virtual PageProvider * getPageProvider() const
Get the PageProvider which can provide streams for Pages in this section.
Definition: OgrePagedWorldSection.h:271
Ogre::MetalRenderSystem::beginProfileEvent
virtual void beginProfileEvent(const String &eventName)
This marks the beginning of an event for GPU profiling.
Ogre::PagedWorld::save
void save(const String &filename)
Save world data to a file.
Ogre::HardwareBuffer::getUsage
Usage getUsage(void) const
Returns the Usage flags with which this buffer was created.
Definition: OgreHardwareBuffer.h:367
Ogre::GLPBRenderTexture::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Ogre::VAT_MORPH
@ VAT_MORPH
Morph animation is made up of many interpolated snapshot keyframes.
Definition: OgreAnimationTrack.h:470
OgreBites::CameraStyle
CameraStyle
enumerator values for different styles of camera movement
Definition: OgreCameraMan.h:47
Ogre::Vector3
Vector< 3, Real > Vector3
Definition: OgrePrerequisites.h:245
Ogre::MetalHardwareBufferCommon::copyData
void copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) override
Copy data from another buffer into this one.
Ogre::Viewport::setAutoUpdated
void setAutoUpdated(bool autoupdate)
Sets whether this viewport should be automatically updated if Ogre's rendering loop or RenderTarget::...
Definition: OgreViewport.h:253
Ogre::ZoneMap
std::map< String, PCZone * > ZoneMap
Definition: OgrePCZone.h:51
Ogre::GLRenderSystem::_setPointSpritesEnabled
void _setPointSpritesEnabled(bool enabled)
Sets whether or not rendering points using OT_POINT_LIST will render point sprites (textured quads) o...
Ogre::D3D9VideoMode::getDescription
String getDescription() const
Ogre::RenderSystem::addListener
void addListener(Listener *l)
Adds a listener to the custom events that this render system can raise.
Ogre::OverlayManager::_queueOverlaysForRendering
void _queueOverlaysForRendering(Camera *cam, RenderQueue *pQueue, Viewport *vp)
Internal method for queueing the visible overlays for rendering.
Ogre::Light::getAttenuationConstant
float getAttenuationConstant(void) const
Returns the constant factor in the attenuation formula.
Definition: OgreLight.h:199
Ogre::ID_CAMERA_FAR_CORNERS_VIEW_SPACE
@ ID_CAMERA_FAR_CORNERS_VIEW_SPACE
Definition: OgreScriptCompiler.h:806
Ogre::BspLevel::calculateLoadingStages
static size_t calculateLoadingStages(const String &levelName)
Calculate the number of loading stages required for a given level.
Ogre::Terrain::_setMorphRequired
void _setMorphRequired(bool morph)
Request vertex morphing information.
Definition: OgreTerrain.h:1455
Ogre::RTShader::IntegratedPSSM3::updateGpuProgramsParams
virtual void updateGpuProgramsParams(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList)
Ogre::GLSLESCgProgramFactory::destroy
void destroy(HighLevelGpuProgram *prog)
Ogre::GLHardwareBufferManager::~GLHardwareBufferManager
~GLHardwareBufferManager()
Ogre::DefaultDebugDrawer::drawFrustum
void drawFrustum(const Frustum *frust)
Ogre::VulkanWindow::getSwapchainImageViews
const std::vector< VkImageView > & getSwapchainImageViews() const
Definition: OgreVulkanWindow.h:146
Ogre::RenderPriorityGroup::setShadowCastersCannotBeReceivers
void setShadowCastersCannotBeReceivers(bool ind)
Sets whether or not objects which cast shadows should be treated as never receiving shadows.
Definition: OgreRenderQueueSortingGrouping.h:361
Ogre::VulkanRenderSystem::_notifyActiveEncoderEnded
void _notifyActiveEncoderEnded()
Ogre::SceneManager::_populateLightList
void _populateLightList(const SceneNode *sn, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreSceneManager.h:1331
Ogre::InstanceBatch::_defragmentBatchDiscard
void _defragmentBatchDiscard(void)
Ogre::GpuConstantDefinition::isSampler
bool isSampler() const
Definition: OgreGpuProgramParams.h:181
Ogre::GLES2RenderToVertexBuffer::~GLES2RenderToVertexBuffer
virtual ~GLES2RenderToVertexBuffer()
D'tor.
Ogre::Sampler::getBorderColour
const ColourValue & getBorderColour(void) const
Definition: OgreTextureUnitState.h:204
Ogre::RenderSystemCapabilities::isCapabilityRenderSystemSpecific
bool isCapabilityRenderSystemSpecific(const Capabilities c) const
Returns true if capability is render system specific.
Definition: OgreRenderSystemCapabilities.h:437
Ogre::HighLevelGpuProgram::calculateSize
virtual size_t calculateSize(void) const
Calculate the size of a resource; this will only be called after 'load'.
Ogre::GLStateCacheManager::setMaterialEmissive
void setMaterialEmissive(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
Ogre::DefaultHardwareBufferManager::DefaultHardwareBufferManager
DefaultHardwareBufferManager()
Definition: OgreDefaultHardwareBufferManager.h:109
Ogre::TextureAnimatorAffector::getDuration
float getDuration(void) const
Definition: OgreTextureAnimatorAffector.h:51
OgreBites::CheckBox::isChecked
bool isChecked()
Definition: OgreTrays.h:654
Ogre::D3D11HLSLProgram::getColumnMajorMatrices
bool getColumnMajorMatrices(void) const
Gets whether matrix packed in column-major order.
Definition: OgreD3D11HLSLProgram.h:179
OgreBites::Widget::~Widget
virtual ~Widget()
Definition: OgreTrays.h:113
Ogre::Terrain::ImportData::destroy
void destroy()
Delete any input data if this struct is set to do so.
Definition: OgreTerrain.h:475
Ogre::ParticleSystemManager::ParticleAffectorFactoryIterator
MapIterator< ParticleAffectorFactoryMap > ParticleAffectorFactoryIterator
Definition: OgreParticleSystemManager.h:306
Ogre::MetalRenderSystem::getName
virtual const String & getName(void) const
Returns the name of the rendering system.
OgreBites::TrayManager::isCursorVisible
bool isCursorVisible()
Definition: OgreTrays.h:823
Ogre::VertexDeclaration::findElementsBySource
VertexElementList findElementsBySource(unsigned short source) const
Based on the current elements, gets the size of the vertex for a given buffer source.
Ogre::RTShader::TriplanarTexturing::setTextureNames
virtual void setTextureNames(const String &textureNameFromX, const String &textureNameFromY, const String &textureNameFromZ)
Sets the texture names for the mapping.
Ogre::UnifiedHighLevelGpuProgram::addDelegateProgram
void addDelegateProgram(const String &name)
Adds a new delegate program to the list.
Ogre::AnimableValue::COLOUR
@ COLOUR
Definition: OgreAnimable.h:83
Ogre::TerrainMaterialGenerator::Profile::isVertexCompressionSupported
virtual bool isVertexCompressionSupported() const =0
Compressed vertex format supported?
Ogre::AxisAlignedBox::getCenter
Vector3 getCenter(void) const
Gets the centre of the box.
Definition: OgreAxisAlignedBox.h:658
Ogre::ID_DIFFUSE
@ ID_DIFFUSE
Definition: OgreScriptCompiler.h:598
OgreParticleEmitterFactory.h
Ogre::ParticleAffector::ParticleAffector
ParticleAffector(ParticleSystem *parent)
Definition: OgreParticleAffector.h:82
Ogre::Matrix3::IDENTITY
static const Matrix3 IDENTITY
Definition: OgreMatrix3.h:297
Ogre::Pass::getPassGraveyard
static const PassSet & getPassGraveyard(void)
Static method to retrieve all the Passes which are pending deletion.
Definition: OgrePass.h:1365
Ogre::D3D9RenderWindow::_updateViewport
void _updateViewport(Viewport *viewport, bool updateStatistics=true)
Method for manual management of rendering - renders the given viewport (even if it is not autoupdated...
Ogre::Math::Sqrt
static Real Sqrt(Real fValue)
Square root function.
Definition: OgreMath.h:436
Ogre::Volume::Chunk::getChunksOfLevel
virtual void getChunksOfLevel(const size_t level, VecChunk &result) const
Gathers all visible chunks (containing triangles) of a specific LOD level.
Ogre::ControllerManager::createTextureVScroller
ControllerReal * createTextureVScroller(TextureUnitState *layer, Real vSpeed)
Creates a basic time-based texture v coordinate modifier designed for creating scrolling textures.
Ogre::PF_L8
@ PF_L8
8-bit pixel format, all bits luminance.
Definition: OgrePixelFormat.h:59
Ogre::Technique::getParent
Material * getParent(void) const
Gets the parent Material.
Definition: OgreTechnique.h:218
Ogre::SceneManagerEnumerator::MetaDataList
std::vector< const SceneManagerMetaData * > MetaDataList
List of available scene manager types as meta data.
Definition: OgreSceneManagerEnumerator.h:93
Ogre::LodCollapseCostProfiler::computeEdgeCollapseCost
virtual Real computeEdgeCollapseCost(LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge)
Returns the collapse cost of the given edge.
Ogre::VulkanQueue::mCurrentFrameIdx
uint8 mCurrentFrameIdx
Definition: OgreVulkanQueue.h:86
Ogre::D3D9HLSLProgram::CmdMicrocode::doSet
void doSet(void *target, const String &val)
Ogre::GpuLogicalIndexUse::variability
uint16 variability
How the contents of this slot vary.
Definition: OgreGpuProgramParams.h:358
Ogre::RenderSystemCapabilities
This class stores the capabilities of the graphics card.
Definition: OgreRenderSystemCapabilities.h:254
Ogre::StaticGeometry::SubMeshLodGeometryLinkList
std::vector< SubMeshLodGeometryLink > SubMeshLodGeometryLinkList
Definition: OgreStaticGeometry.h:155
Ogre::OverlayElement::getLights
const LightList & getLights(void) const
Gets a list of lights, ordered relative to how close they are to this renderable.
Definition: OgreOverlayElement.h:454
Ogre::BspLevel::BspLevel
BspLevel(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Default constructor - used by BspResourceManager (do not call directly)
Ogre::LodOutputProviderCompressedMesh::~LodOutputProviderCompressedMesh
~LodOutputProviderCompressedMesh()
Ogre::VulkanQueue::EncoderComputeOpen
@ EncoderComputeOpen
Definition: OgreVulkanQueue.h:66
Ogre::D3D9Mappings::D3D_FUSAGE_MIN
@ D3D_FUSAGE_MIN
min filter
Definition: OgreD3D9Mappings.h:61
Ogre::TinyRenderSystem::shutdown
void shutdown(void)
Shutdown the renderer and cleanup resources.
Ogre::LodLevel::manualMeshName
String manualMeshName
Set's a mesh as the Lod Level for given distance.
Definition: OgreLodConfig.h:113
OgreBites::MouseButtonEvent::button
unsigned char button
Definition: OgreInput.h:72
Ogre::RENDER_QUEUE_BACKGROUND
@ RENDER_QUEUE_BACKGROUND
Use this queue for objects which must be rendered first e.g. backgrounds.
Definition: OgreRenderQueue.h:55
Ogre::SceneManager::getShadowTextureConfigList
const ShadowTextureConfigList & getShadowTextureConfigList() const
Get the current shadow texture settings.
Definition: OgreSceneManager.h:2821
Ogre::Light::_getIndexInFrame
size_t _getIndexInFrame() const
Returns the index at which this light is in the current render.
Definition: OgreLight.h:425
Ogre::VET_INT3
@ VET_INT3
Definition: OgreHardwareVertexBuffer.h:148
Ogre::TextureUnitState::setCompositorReference
void setCompositorReference(const String &compositorName, const String &textureName, size_t mrtIndex=0)
Set the compositor reference for this texture unit state.
Ogre::VET_SHORT4_NORM
@ VET_SHORT4_NORM
Definition: OgreHardwareVertexBuffer.h:158
Ogre::TinyRenderSystem::TinyRenderSystem
TinyRenderSystem()
Ogre::QueuedRenderableCollection::addOrganisationMode
void addOrganisationMode(OrganisationMode om)
Add a required sorting / grouping mode to this collection when next used.
Definition: OgreRenderQueueSortingGrouping.h:194
Ogre::D3D11HLSLProgramFactory::~D3D11HLSLProgramFactory
~D3D11HLSLProgramFactory()
Ogre::AnimationStateControllerValue::setValue
void setValue(Real value)
ControllerValue implementation.
Definition: OgreAnimationState.h:313
Ogre::GL3PlusRenderSystem::convertStencilOp
static GLint convertStencilOp(StencilOperation op, bool invert=false)
Ogre::AssimpPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::D3D9VideoMode::D3D9VideoMode
D3D9VideoMode(D3DDISPLAYMODE d3ddm)
Definition: OgreD3D9VideoMode.h:47
Ogre::Mesh::createSubMesh
SubMesh * createSubMesh(void)
Creates a new SubMesh.
Ogre::SamplerPtr
std::shared_ptr< Sampler > SamplerPtr
Definition: OgreTextureUnitState.h:223
Ogre::OctreeZone::_findNodes
virtual void _findNodes(const PlaneBoundedVolume &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)
Ogre::GpuSharedParameters::getUnsignedIntPointer
const uint * getUnsignedIntPointer(size_t pos) const
Get a pointer to the 'nth' item in the uint buffer.
Definition: OgreGpuProgramParams.h:526
Ogre::ParamDictionary::ParamDictionary
ParamDictionary()
Ogre::SkeletonManager::~SkeletonManager
~SkeletonManager()
Ogre::Quaternion::Quaternion
Quaternion()
Default constructor, initializes to identity rotation (aka 0°)
Definition: OgreQuaternion.h:60
Ogre::MeshLodGenerator::~MeshLodGenerator
virtual ~MeshLodGenerator()
Ogre::Resource::escalateLoading
virtual void escalateLoading()
Escalates the loading of a background loaded resource.
Ogre::MultiRenderTarget::copyContentsToMemory
virtual void copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO)
Error throwing implementation, it's not possible to write a MultiRenderTarget to disk.
Ogre::D3D9HardwareOcclusionQuery::endOcclusionQuery
void endOcclusionQuery()
Ends the hardware occlusion test.
Ogre::NumericKeyFrame::setValue
virtual void setValue(const AnyNumeric &val)
Set the value at this keyframe.
Ogre::Page::~Page
virtual ~Page()
Ogre::Volume::CSGUnarySource
Source which does a unary operation to another one.
Definition: OgreVolumeCSGSource.h:307
Ogre::ID_MAX
@ ID_MAX
Definition: OgreScriptCompiler.h:618
Ogre::PCZSceneManager::setShowPortals
void setShowPortals(bool b)
Sets the portal visibility flag.
Definition: OgrePCZSceneManager.h:281
Ogre::FreeImageCodec::decode
DecodeResult decode(const DataStreamPtr &input) const override
Ogre::Grid2DPageStrategyData::setCellRange
virtual void setCellRange(int32 minX, int32 minY, int32 maxX, int32 maxY)
Set the index range of all cells (values outside this will be ignored)
Ogre::GLTextureBuffer
Texture surface.
Definition: OgreGLHardwarePixelBuffer.h:38
Ogre::operator/
Radian operator/(float a, const Radian &b)
Definition: OgreMath.h:789
Ogre::SkeletonInstance::removeAllLinkedSkeletonAnimationSources
void removeAllLinkedSkeletonAnimationSources(void)
Remove all links to other skeletons for the purposes of sharing animation.
Ogre::GLTextureCommon::getCustomAttribute
void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information from this texture.
OgreStaticFaceGroup.h
Ogre::Radian::Radian
Radian(float r=0)
Definition: OgreMath.h:63
Ogre::GLES2RenderSystem::_setPolygonMode
void _setPolygonMode(PolygonMode level)
Sets how to rasterise triangles, as points, wireframe or solid polys.
Ogre::ID_STENCIL
@ ID_STENCIL
Definition: OgreScriptCompiler.h:799
Ogre::Technique::addGPUDeviceNameRule
void addGPUDeviceNameRule(const GPUDeviceNameRule &rule)
This is an overloaded member function, provided for convenience. It differs from the above function o...
OgreBites::TrayManager::getWidgetSpacing
virtual Ogre::Real getWidgetSpacing() const
Definition: OgreTrays.h:840
Ogre::GpuConstantDefinition::isDouble
static bool isDouble(GpuConstantType c)
Definition: OgreGpuProgramParams.h:170
Ogre::Entity::getAlwaysUpdateMainSkeleton
bool getAlwaysUpdateMainSkeleton() const
The skeleton of the main entity will be updated even if the an LOD entity is being displayed.
Definition: OgreEntity.h:828
Ogre::ConfigOption
Packages the details of a configuration option.
Definition: OgreConfigOptionMap.h:50
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE5
@ SPC_POSTOLIGHT_VIEW_SPACE5
Definition: OgreShaderParameter.h:157
Ogre::Terrain::getPointFromSelfOrNeighbour
void getPointFromSelfOrNeighbour(int32 x, int32 y, Vector3 *outpos) const
Get a Vector3 of the world-space point on the terrain, aligned as per options.
Ogre::ResourceGroupListener
This class defines an interface which is called back during resource group loading to indicate the pr...
Definition: OgreResourceGroupManager.h:103
Ogre::StreamSerialiser::peekNextChunkID
virtual uint32 peekNextChunkID()
Call this to 'peek' at the next chunk ID without permanently moving the stream pointer.
Ogre::RenderTarget::_updateViewport
virtual void _updateViewport(int zorder, bool updateStatistics=true)
Method for manual management of rendering - renders the given viewport (even if it is not autoupdated...
Ogre::Matrix4::Matrix4
Matrix4(const Matrix3 &m3x3)
Creates a standard 4x4 transformation matrix with a zero translation part from a rotation/scaling 3x3...
Definition: OgreMatrix4.h:248
Ogre::GLNativeSupport::getDisplayMonitorCount
virtual unsigned int getDisplayMonitorCount() const
Definition: OgreGLNativeSupport.h:89
Ogre::CompositionTechnique::TextureDefinition
Local texture definition.
Definition: OgreCompositionTechnique.h:64
Ogre::Profiler::beginProfile
void beginProfile(const String &profileName, uint32 groupID=(uint32) OGREPROF_USER_DEFAULT)
Begins a profile.
Ogre::Frustum::getFarClipDistance
Real getFarClipDistance(void) const
Retrieves the distance from the frustum to the far clipping plane.
Ogre::HardwareBuffer::unlock
void unlock(void)
Releases the lock on this buffer.
Definition: OgreHardwareBuffer.h:254
Ogre::D3D9HardwarePixelBuffer::blitFromMemory
void blitFromMemory(const PixelBox &src, const Box &dstBox)
Copies a region from normal memory to a region of this pixelbuffer.
Ogre::GpuProgramManager::createMicrocode
Microcode createMicrocode(size_t size) const
Creates a microcode to be later added to the cache.
Ogre::Entity::isInitialised
bool isInitialised(void) const
Has this Entity been initialised yet?
Definition: OgreEntity.h:775
Ogre::VertexPoseKeyFrame::getPoseReferences
const PoseRefList & getPoseReferences(void) const
Get a const reference to the list of pose references.
Ogre::VulkanMappings::get
static VkBlendFactor get(SceneBlendFactor blendFactor)
Ogre::Material::compile
void compile(bool autoManageTextureUnits=true)
'Compiles' this Material.
Ogre::GL3PlusStateCacheManager::GL3PlusStateCacheManager
GL3PlusStateCacheManager(void)
Ogre::PageContent::load
virtual void load()=0
Load - will be called in main thread.
Ogre::SharedPtr::getPointer
T * getPointer() const
Definition: OgreSharedPtr.h:84
Ogre::PFF_FLOAT
@ PFF_FLOAT
This is a floating point format.
Definition: OgrePixelFormat.h:317
Ogre::GL3PlusRenderBuffer::GL3PlusRenderBuffer
GL3PlusRenderBuffer(GLenum format, uint32 width, uint32 height, GLsizei numSamples)
Ogre::Root::getFrameSmoothingPeriod
Real getFrameSmoothingPeriod(void) const
Gets the period over which OGRE smooths out fluctuations in frame times.
Definition: OgreRoot.h:829
Ogre::Font::getMaterial
const MaterialPtr & getMaterial() const
Gets the material generated for this font, as a weak reference.
Definition: OgreFont.h:291
Ogre::LBS_SPECULAR
@ LBS_SPECULAR
the interpolated specular colour from the vertices
Definition: OgreBlendMode.h:121
Ogre::SKELETON_VERSION_1_0
@ SKELETON_VERSION_1_0
OGRE version v1.0+.
Definition: OgreSkeletonSerializer.h:43
Ogre::GpuProgramManager::SyntaxCodes
std::set< String > SyntaxCodes
Definition: OgreGpuProgramManager.h:86
Ogre::HardwareBuffer::HardwareBuffer
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer)
Constructor, to be called by HardwareBufferManager only.
Definition: OgreHardwareBuffer.h:191
Ogre::Quake3Shader::fogColour
ColourValue fogColour
Definition: OgreQuake3Shader.h:118
Ogre::GCT_FLOAT2
@ GCT_FLOAT2
Definition: OgreGpuProgramParams.h:72
Ogre::D3D11HLSLProgramPtr
SharedPtr< D3D11HLSLProgram > D3D11HLSLProgramPtr
Definition: OgreD3D11Prerequisites.h:122
Ogre::LinearForceAffector::_affectParticles
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed) override
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE3
@ SPC_LIGHTDIRECTION_VIEW_SPACE3
Definition: OgreShaderParameter.h:195
OgreBites::SDLK_F5
@ SDLK_F5
Definition: OgreInput.h:124
Ogre::CompositionTechnique::removeAllTargetPasses
void removeAllTargetPasses()
Remove all target passes.
Ogre::ColourFaderAffector2::CmdBlueAdjust2::doSet
void doSet(void *target, const String &val)
Ogre::Volume::GridSource::combineWithSource
virtual void combineWithSource(CSGOperationSource *operation, Source *source, const Vector3 &center, Real radius)
Updates this grid with another source in a certain area.
Ogre::MetalRenderWindow::getViewPointToPixelScale
float getViewPointToPixelScale() override
Many windowing systems that support HiDPI displays use special points to specify size of the windows ...
Definition: OgreMetalRenderWindow.h:80
Ogre::RenderSystemCapabilitiesSerializer
Class for serializing RenderSystemCapabilities to / from a .rendercaps script.
Definition: OgreRenderSystemCapabilitiesSerializer.h:47
OgreVolumeGridSource.h
Ogre::SubMesh::getBoneAssignments
const VertexBoneAssignmentList & getBoneAssignments() const
Gets a const reference to the list of bone assignments.
Definition: OgreSubMesh.h:182
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::autoLights
bool autoLights
Automatic light handling?
Definition: OgreSceneManager.h:395
Ogre::MetalRenderSystem::_setAlphaRejectSettings
void _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)
Sets the global alpha rejection approach for future renders.
Ogre::GLSLMonolithicProgram::~GLSLMonolithicProgram
~GLSLMonolithicProgram(void)
Ogre::TerrainMaterialGeneratorA
A TerrainMaterialGenerator which can cope with normal mapped, specular mapped terrain.
Definition: OgreTerrainMaterialGeneratorA.h:59
Ogre::LogManager::stream
Log::Stream stream(LogMessageLevel lml=LML_NORMAL, bool maskDebug=false)
Get a stream on the default log.
Ogre::VertexAnimationTrack::setTargetMode
void setTargetMode(TargetMode m)
Set the target mode.
Definition: OgreAnimationTrack.h:541
Ogre::IntersectionSceneQuery::getLastResults
virtual IntersectionSceneQueryResult & getLastResults(void) const
Gets the results of the last query that was run using this object, provided the query was executed us...
Ogre::PCZPlugin::PCZPlugin
PCZPlugin()
Ogre::Frustum::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue) override
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
Ogre::Texture::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information from this texture.
Ogre::RibbonTrail
Subclass of BillboardChain which automatically leaves a trail behind one or more Node instances.
Definition: OgreRibbonTrail.h:70
Ogre::SmallVector::SmallVector
SmallVector(const SmallVector &RHS)
Definition: OgreSmallVector.h:730
Ogre::ArchiveManager::ArchiveManager
ArchiveManager()
Default constructor - should never get called by a client app.
Ogre::D3D9StereoDriverImpl::~D3D9StereoDriverImpl
virtual ~D3D9StereoDriverImpl()
Definition: OgreD3D9StereoDriverImpl.h:44
Ogre::CompositionPass::setQuadCorners
void setQuadCorners(const FloatRect &quad)
Set quad normalised positions [-1;1]x[-1;1].
Definition: OgreCompositionPass.h:281
Ogre::VertexData::HardwareAnimationData::targetBufferIndex
unsigned short targetBufferIndex
Definition: OgreVertexIndexData.h:106
Ogre::Node::convertWorldToLocalPosition
Vector3 convertWorldToLocalPosition(const Vector3 &worldPos)
Gets the local position, relative to this node, of the given world-space position.
Ogre::Math::Exp
static Real Exp(Real fValue)
Definition: OgreMath.h:348
Ogre::Volume::MeshBuilderCallback
Callback class when the user needs information about the triangles of chunks of a LOD level.
Definition: OgreVolumeMeshBuilder.h:113
Ogre::PCZone::PCZone
PCZone(PCZSceneManager *, const String &)
Ogre::Radian::Radian
Radian(const Ogre::Radian &rhs)
Definition: OgreMath.h:65
Ogre::ManualObject::triangle
void triangle(uint32 i1, uint32 i2, uint32 i3)
Add a set of 3 vertex indices to construct a triangle; this is a shortcut to calling index() 3 times.
Definition: OgreManualObject.h:390
Ogre::StreamSerialiser::getCurrentChunkDepth
size_t getCurrentChunkDepth() const
Report the current depth of the chunk nesting, whether reading or writing.
Definition: OgreStreamSerialiser.h:156
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE6
@ SPC_LIGHTDIRECTION_OBJECT_SPACE6
Definition: OgreShaderParameter.h:178
Ogre::MeshSerializer::exportMesh
void exportMesh(const Mesh *pMesh, DataStreamPtr stream, MeshVersion version, Endian endianMode=ENDIAN_NATIVE)
Exports a mesh to the stream specified, in a specific version format.
Ogre::InstanceBatchShader::calculateMaxNumInstances
size_t calculateMaxNumInstances(const SubMesh *baseSubMesh, uint16 flags) const
Ogre::Pass::setShadingMode
void setShadingMode(ShadeOptions mode)
Sets the type of light shading required.
Definition: OgrePass.h:885
Ogre::Matrix4::ZERO
static const Matrix4 ZERO
Definition: OgreMatrix4.h:298
Ogre::Light::_getNearClipVolume
virtual const PlaneBoundedVolume & _getNearClipVolume(const Camera *const cam) const
Internal method for calculating the 'near clip volume', which is the volume formed between the near c...
Ogre::InstanceBatch::CustomParamsVec
std::vector< Vector4 > CustomParamsVec
Definition: OgreInstanceBatch.h:92
Ogre::PreApplyTextureAliasesScriptCompilerEvent::mMaterial
Material * mMaterial
Definition: OgreScriptCompiler.h:461
bsp_face_t::elem_start
int elem_start
Definition: OgreQuake3Types.h:191
Ogre::D3D9RenderSystem::getFixedFunctionParams
const GpuProgramParametersPtr & getFixedFunctionParams(TrackVertexColourType tracking, FogMode fog)
Ogre::D3D11RenderToVertexBuffer::update
virtual void update(SceneManager *sceneMgr)
Update the contents of this vertex buffer by rendering.
Ogre::TextureMipmap
TextureMipmap
Enum identifying special mipmap numbers.
Definition: OgreTexture.h:113
Ogre::GL3PlusStateCacheManager::activateGLTextureUnit
bool activateGLTextureUnit(size_t unit)
Activate an OpenGL texture unit.
Ogre::VertexAnimationTrack::VertexAnimationTrack
VertexAnimationTrack(Animation *parent, unsigned short handle, VertexAnimationType animType)
Constructor.
Ogre::ProfileInstance::watchForMin
bool watchForMin(void)
Definition: OgreProfiler.h:159
Ogre::GLFrameBufferObjectCommon::getWidth
uint32 getWidth() const
Ogre::VertexElement::multiplyTypeCount
static VertexElementType multiplyTypeCount(VertexElementType baseType, unsigned short count)
Simple converter function which will return a type large enough to hold 'count' values of the same ty...
Ogre::GpuProgramParameters::ACT_VIEW_SIDE_VECTOR
@ ACT_VIEW_SIDE_VECTOR
This variable provides the view side vector (world space).
Definition: OgreGpuProgramParams.h:1036
OgreBites::TouchFingerEvent::dy
float dy
Definition: OgreInput.h:83
Ogre::Overlay
Represents a layer which is rendered on top of the 'normal' scene contents.
Definition: OgreOverlay.h:72
Ogre::TextureUnitState::setCurrentFrame
void setCurrentFrame(unsigned int frameNumber)
Changes the active frame in an animated or multi-image texture.
Ogre::CompositionTechnique::getTargetPasses
const TargetPasses & getTargetPasses() const
Get the TargetPasses in this Technique.
Definition: OgreCompositionTechnique.h:141
Ogre::uint32
uint32_t uint32
Definition: OgrePlatform.h:270
Ogre::Technique::_compile
String _compile(bool autoManageTextureUnits)
Internal compilation method; see Material::compile.
Ogre::PCZCamera::isVisible
virtual bool isVisible(const AxisAlignedBox &bound, FrustumPlane *culledBy=0) const
Tests whether the given container is visible in the Frustum.
Ogre::ConstVectorIterator::ConstVectorIterator
ConstVectorIterator(typename T::const_iterator start, typename T::const_iterator last)
Constructor.
Definition: OgreIteratorWrapper.h:223
Ogre::GpuProgramParameters::getRegPointer
int * getRegPointer(size_t pos)
get a pointer to register storage
Definition: OgreGpuProgramParams.h:1534
Ogre::GPT_FRAGMENT_PROGRAM
@ GPT_FRAGMENT_PROGRAM
Definition: OgreGpuProgram.h:51
Ogre::ObjectAbstractNode::values
AbstractNodeList values
Definition: OgreScriptCompiler.h:131
Ogre::GpuProgramParameters::copyMatchingNamedConstantsFrom
void copyMatchingNamedConstantsFrom(const GpuProgramParameters &source)
Copies the values of all matching named constants (including auto constants) from another GpuProgramP...
Ogre::PF_ASTC_RGBA_8X6_LDR
@ PF_ASTC_RGBA_8X6_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 8x6)
Definition: OgrePixelFormat.h:262
Ogre::GLRenderTexture::CustomAttributeString_TARGET
static const String CustomAttributeString_TARGET
Definition: OgreGLRenderTexture.h:116
Ogre::IShader::vec2
Vector< 2, float > vec2
Definition: OgreTinyRenderSystem.h:24
Ogre::RenderQueueGroup::merge
void merge(const RenderQueueGroup *rhs)
Merge group of renderables.
Definition: OgreRenderQueueSortingGrouping.h:590
Ogre::AutoParamDataSource::getInverseWorldViewProjMatrix
Matrix4 getInverseWorldViewProjMatrix() const
Ogre::VariableAccessAbstractNode::name
String name
Definition: OgreScriptCompiler.h:172
Ogre::GLES2HardwareBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) override
Writes data to the buffer from an area of system memory; note that you must ensure that your buffer i...
Ogre::BillboardChain::getDynamic
virtual bool getDynamic(void) const
Gets whether or not the buffers created for this object are suitable for dynamic alteration.
Definition: OgreBillboardChain.h:194
Ogre::TextureUnitState::TextureUnitState
TextureUnitState(Pass *parent, const String &texName, unsigned int texCoordSet=0)
Name-based constructor.
Ogre::D3D11MultiRenderTarget::update
virtual void update(void)
Ogre::SHADOWTYPE_STENCIL_MODULATIVE
@ SHADOWTYPE_STENCIL_MODULATIVE
Stencil shadow technique which renders all shadow volumes as a modulation after all the non-transpare...
Definition: OgreCommon.h:238
Ogre::DefaultWorkQueueBase::~DefaultWorkQueueBase
virtual ~DefaultWorkQueueBase()
Ogre::Pass::getEmissive
const ColourValue & getEmissive(void) const
Gets the self illumination colour of the pass.
Definition: OgrePass.h:408
Ogre::MetalHardwarePixelBuffer::blitToMemory
void blitToMemory(const Box &srcBox, const PixelBox &dst)
Copies a region of this pixelbuffer to normal memory.
Ogre::Pass::setTransparentSortingEnabled
void setTransparentSortingEnabled(bool enabled)
Sets whether or not transparent sorting is enabled.
Definition: OgrePass.h:1040
Ogre::BBT_PERPENDICULAR_COMMON
@ BBT_PERPENDICULAR_COMMON
Billboards are perpendicular to a shared direction vector (used as Z axis, the facing direction) and ...
Definition: OgreBillboardSet.h:92
Ogre::AtomAbstractNode::getValue
const String & getValue() const
Returns a string value depending on the type of the AbstractNode.
Definition: OgreScriptCompiler.h:117
Ogre::Quake3ShaderManager::clear
void clear(void)
Clear all the current shaders.
Ogre::Pass::Pass
Pass(Technique *parent, unsigned short index, const Pass &oth)
Copy constructor.
Ogre::PixelUtil::bulkPixelConversion
static void bulkPixelConversion(void *src, PixelFormat srcFormat, void *dst, PixelFormat dstFormat, unsigned int count)
Convert consecutive pixels from one format to another.
Definition: OgrePixelFormat.h:638
Ogre::SubMesh::addTextureAlias
void addTextureAlias(const String &aliasName, const String &textureName)
Ogre::GL3PlusHardwareBuffer::GL3PlusHardwareBuffer
GL3PlusHardwareBuffer(GLenum target, size_t sizeInBytes, uint32 usage, bool useShadowBuffer=false)
Ogre::CompositionTargetPass::getPass
CompositionPass * getPass(size_t idx) const
Get a pass.
Definition: OgreCompositionTargetPass.h:135
Ogre::TangentSpaceCalc::IndexRemap::IndexRemap
IndexRemap(size_t i, size_t f, const VertexSplit &s)
Definition: OgreTangentSpaceCalc.h:65
Ogre::PixelUtil::bulkPixelVerticalFlip
static void bulkPixelVerticalFlip(const PixelBox &box)
Flips pixels inplace in vertical direction.
Ogre::Matrix3::FromEulerAnglesXZY
void FromEulerAnglesXZY(const Radian &fYAngle, const Radian &fPAngle, const Radian &fRAngle)
Ogre::QueuedRenderableVisitor::QueuedRenderableVisitor
QueuedRenderableVisitor()
Definition: OgreRenderQueueSortingGrouping.h:72
Ogre::Animation::optimise
void optimise(bool discardIdentityNodeTracks=true)
Optimise an animation by removing unnecessary tracks and keyframes.
Ogre::RTShader::Function::addInputParameter
void addInputParameter(ParameterPtr parameter)
Add input parameter to this function.
Ogre::FloatGpuParameterControllerValue
Predefined controller value for setting a single floating- point value in a constant parameter of a v...
Definition: OgrePredefinedControllers.h:162
Ogre::HollowEllipsoidEmitter::_initParticle
void _initParticle(Particle *pParticle) override
Initialises a particle based on the emitter's approach and parameters.
Ogre::D3D9RenderSystem::_cleanupDepthBuffers
void _cleanupDepthBuffers(IDirect3DSurface9 *manualSurface)
This function does NOT override RenderSystem::_cleanupDepthBuffers(bool) functionality.
Ogre::D3D9VideoMode::getWidth
unsigned int getWidth() const
Definition: OgreD3D9VideoMode.h:53
Ogre::HashedVector::operator==
bool operator==(const HashedVector< T > &b)
Definition: OgreCommon.h:566
OgreBites::TrayManager::getCursorRay
Ogre::Ray getCursorRay(Ogre::Camera *cam)
Returns a 3D ray into the scene that is directly underneath the cursor.
Ogre::TerrainGlobalOptions::getDefaultGlobalColourMapSize
uint16 getDefaultGlobalColourMapSize() const
Get the default size of the terrain global colour map for a new terrain.
Definition: OgreTerrain.h:2004
Ogre::TerrainAlloc
GeneralAllocatedObject TerrainAlloc
Definition: OgreTerrainPrerequisites.h:40
Ogre::ResourceGroupManager::_notifyCustomStageEnded
void _notifyCustomStageEnded(void) const
Notify this manager that one custom loading stage has been completed.
Ogre::Pass::setSeparateSceneBlending
void setSeparateSceneBlending(const SceneBlendType sbt, const SceneBlendType sbta)
Sets the kind of blending this pass has with the existing contents of the scene, separately for color...
Ogre::Frustum::getOrthoWindowWidth
Real getOrthoWindowWidth() const
Gets the orthographic window width, for use with orthographic rendering only.
Ogre::Quaternion::Quaternion
Quaternion(const Radian &rfAngle, const Vector3 &rkAxis)
Construct a quaternion from an angle/axis.
Definition: OgreQuaternion.h:81
Ogre::Pass::isProgrammable
bool isProgrammable(void) const
Returns true if this pass is programmable i.e. includes either a vertex or fragment program.
Definition: OgrePass.h:1173
OgreStaticPluginLoader.h
Ogre::ID_CMPTEST
@ ID_CMPTEST
Definition: OgreScriptCompiler.h:705
Ogre::TerrainLayerBlendMap::TerrainLayerBlendMap
TerrainLayerBlendMap(Terrain *parent, uint8 layerIndex, HardwarePixelBuffer *buf)
Constructor.
SHADER_GEN_IDENTITY
@ SHADER_GEN_IDENTITY
Definition: OgreQuake3Types.h:120
Ogre::PageContent::prepare
virtual bool prepare(StreamSerialiser &ser)=0
Prepare data - may be called in the background.
Ogre::ID_MIPMAP_BIAS
@ ID_MIPMAP_BIAS
Definition: OgreScriptCompiler.h:710
Ogre::ControllerValue
Can either be used as an input or output value.
Definition: OgreController.h:99
Ogre::Texture::setGamma
void setGamma(float g)
Sets the gamma adjustment factor applied to this texture on loading the data.
Definition: OgreTexture.h:178
Ogre::StaticGeometry::dump
virtual void dump(const String &filename) const
Dump the contents of this StaticGeometry to a file for diagnostic purposes.
Ogre::RTShader::ShaderGenerator::setShaderProfiles
void setShaderProfiles(GpuProgramType type, const String &shaderProfiles)
Set the output shader target profiles.
Ogre::PCZFrustum::NONE
@ NONE
Definition: OgrePCZFrustum.h:72
Ogre::PageStrategyData::save
virtual void save(StreamSerialiser &stream)=0
Save this data to a stream.
Ogre::D3D9RenderSystem::_setAlphaRejectSettings
void _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)
Sets the global alpha rejection approach for future renders.
Ogre::PixelBox::setConsecutive
void setConsecutive()
Set the rowPitch and slicePitch so that the buffer is laid out consecutive in memory.
Definition: OgrePixelFormat.h:400
OgreBites::TrayManager::showLoadingBar
void showLoadingBar(unsigned int numGroupsInit=1, unsigned int numGroupsLoad=1, Ogre::Real initProportion=0.7f)
Shows loading bar.
Ogre::ConfigDialog::~ConfigDialog
virtual ~ConfigDialog()
Definition: OgreConfigDialog.h:47
Ogre::Volume::CSGUnionSource::CSGUnionSource
CSGUnionSource(void)
Constructor, sets the sources to null.
Ogre::CompositionTechnique::getSchemeName
const String & getSchemeName() const
Get the scheme name assigned to this technique.
Definition: OgreCompositionTechnique.h:160
Ogre::Animation::applyToAnimable
void applyToAnimable(const AnimableValuePtr &anim, Real timePos, Real weight=1.0, Real scale=1.0f)
Applies all numeric tracks given a specific time point and weight to the specified animable value.
Ogre::GpuProgramManager::getByName
GpuProgramPtr getByName(const String &name, const String &group, bool preferHighLevelPrograms) const
Definition: OgreGpuProgramManager.h:113
Ogre::D3D9Device::~D3D9Device
~D3D9Device()
OgreD3D11StereoDriverImpl.h
Ogre::PF_ASTC_RGBA_10X6_LDR
@ PF_ASTC_RGBA_10X6_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 10x6)
Definition: OgrePixelFormat.h:268
Ogre::ParticleSystem::_updateBounds
void _updateBounds(void)
Internal method for updating the bounds of the particle system.
Ogre::D3D11HardwareBuffer::getD3DBuffer
ID3D11Buffer * getD3DBuffer(void) const
Get the D3D-specific buffer.
Definition: OgreD3D11HardwareBuffer.h:81
Ogre::LodOutputProviderBuffer
Definition: OgreLodOutputProviderBuffer.h:43
Ogre::RenderSystem::_initialise
virtual void _initialise()
Start up the renderer using the settings selected (Or the defaults if none have been selected).
Ogre::InstancedEntity::InstancedEntity
InstancedEntity(InstanceBatch *batchOwner, uint32 instanceID, InstancedEntity *sharedTransformEntity=NULL)
Ogre::CgProgram::isPoseAnimationIncluded
bool isPoseAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform pose animation.
Ogre::GpuConstantDefinitionMap
std::map< String, GpuConstantDefinition > GpuConstantDefinitionMap
Definition: OgreGpuProgramParams.h:307
Ogre::OverlayContainer::addChild
virtual void addChild(OverlayElement *elem)
Adds another OverlayElement to this container.
Ogre::HardwareOcclusionQuery::isStillOutstanding
virtual bool isStillOutstanding(void)=0
Lets you know when query is done, or still be processed by the Hardware.
Ogre::GpuProgramParameters
Collects together the program parameters used for a GpuProgram.
Definition: OgreGpuProgramParams.h:618
OgreBites::StaticPluginLoader
Utility class for loading the plugins statically.
Definition: OgreStaticPluginLoader.h:26
OgreBites::CONTROLLERBUTTONUP
@ CONTROLLERBUTTONUP
Definition: OgreInput.h:47
Ogre::RSC_TEXTURE_1D
@ RSC_TEXTURE_1D
Supports 1d textures.
Definition: OgreRenderSystemCapabilities.h:113
Ogre::PCZPlaneBoundedVolumeListSceneQuery::execute
void execute(SceneQueryListener *listener)
See SceneQuery.
Ogre::Light::_calcTempSquareDist
void _calcTempSquareDist(const Vector3 &worldPos)
internal method for calculating current squared distance from some world position
OgreVulkanRenderPassDescriptor.h
Ogre::StringConverter::toString
static String toString(long val, unsigned short width, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
Ogre::GpuProgramParameters::setConstant
void setConstant(size_t index, const Matrix4 *m, size_t numEntries)
Sets a list of Matrix4 parameters to the program.
Ogre::GLStateCacheManager::setDepthMask
void setDepthMask(GLboolean mask)
Sets the current depth mask setting.
Ogre::D3D11RenderSystem::_getDevice
D3D11Device & _getDevice()
Definition: OgreD3D11RenderSystem.h:314
OgreBites::CameraMan::getTarget
Ogre::SceneNode * getTarget()
Definition: OgreCameraMan.h:76
Ogre::Bullet::DebugDrawer::update
void update()
Definition: OgreBullet.h:127
Ogre::Volume::OctreeNode::setTo
void setTo(Vector3 to)
Setter for the to-part of this cell.
Definition: OgreVolumeOctreeNode.h:170
Ogre::ParticleSystem::getRendererName
const String & getRendererName(void) const
Gets the name of the ParticleRenderer to be used to render this particle system.
Ogre::HBU_GPU_TO_CPU
@ HBU_GPU_TO_CPU
Memory mappable on host and cached.
Definition: OgreHardwareBuffer.h:50
Ogre::D3D11StereoDriverAMD::isStereoEnabled
virtual bool isStereoEnabled(const String &renderWindowName)
Ogre::GLFBORenderTexture::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLFBORenderTexture.h:59
Ogre::AnimationContainer::removeAnimation
virtual void removeAnimation(const String &name)=0
Removes an Animation from this container.
Ogre::Technique::addGPUVendorRule
void addGPUVendorRule(GPUVendor vendor, IncludeOrExclude includeOrExclude)
Add a rule which manually influences the support for this technique based on a GPU vendor.
Ogre::TinyRenderSystem::_createRenderWindow
RenderWindow * _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)
Creates a new rendering window.
Ogre::SceneManager::Listener::~Listener
virtual ~Listener()
Definition: OgreSceneManager.h:323
Ogre::Pose::getName
const String & getName(void) const
Return the name of the pose (may be blank)
Definition: OgrePose.h:66
Ogre::DefaultSceneManager
Default scene manager.
Definition: OgreSceneManagerEnumerator.h:60
Ogre::ControllerFunction::calculate
virtual T calculate(T sourceValue)=0
Ogre::RTShader::SubRenderStateAccessor::getSubRenderStateInstanceSet
SubRenderStateSet & getSubRenderStateInstanceSet()
Return a set of all instances of the template SubRenderState.
Definition: OgreShaderSubRenderState.h:198
Ogre::Overlay::getScrollY
Real getScrollY(void) const
Gets the current Y scroll value.
Ogre::HashedVector::HashedVector
HashedVector(size_type n)
Definition: OgreCommon.h:458
OgreBites::TrayManager::createParamsPanel
ParamsPanel * createParamsPanel(TrayLocation trayLoc, const Ogre::String &name, Ogre::Real width, unsigned int lines)
Ogre::RTShader::ParameterFactory::createConstParam
static ParameterPtr createConstParam(const Vector2 &val)
Ogre::Volume::OctreeNode::getCenterRightTop
const Vector3 getCenterRightTop(void) const
Gets the center of the corners 5, 6.
Definition: OgreVolumeOctreeNode.h:404
Ogre::RotationAffector::msRotationSpeedRangeEndCmd
static CmdRotationSpeedRangeEnd msRotationSpeedRangeEndCmd
Definition: OgreRotationAffector.h:110
Ogre::Grid3DPageStrategyData::getCellSize
virtual Vector3 getCellSize() const
Get the size of the cells in the grid.
Definition: OgreGrid3DPageStrategy.h:137
Ogre::GpuSharedParameters::removeAllConstantDefinitions
void removeAllConstantDefinitions()
Remove a constant definition from this shared set of parameters.
Ogre::RTShader::ProgramWriterManager
Definition: OgreShaderProgramWriterManager.h:62
Ogre::Exception::getFullDescription
const String & getFullDescription(void) const
Returns a string with the full description of this error.
Definition: OgreException.h:148
Ogre::RTShader::UniformParameter::isAutoConstantParameter
bool isAutoConstantParameter() const
Return true if this parameter is an auto constant parameter, false otherwise.
Definition: OgreShaderParameter.h:467
Ogre::RenderSystem::shutdown
virtual void shutdown(void)
Shutdown the renderer and cleanup resources.
Ogre::GLES2StateCacheManager::clearCache
void clearCache()
Clears all cached values.
Ogre::SceneManagerMetaData
Structure containing information about a scene manager.
Definition: OgreSceneManager.h:3481
OgreAnimation.h
Status
#define Status
Definition: OgreX11.h:13
Ogre::RSC_TEXTURE_COMPRESSION
@ RSC_TEXTURE_COMPRESSION
Supports compressed textures.
Definition: OgreRenderSystemCapabilities.h:136
bsp_face_t::bbox
float bbox[6]
Definition: OgreQuake3Types.h:197
Ogre::ID_1D
@ ID_1D
Definition: OgreScriptCompiler.h:682
Ogre::Resource::getOrigin
const String & getOrigin(void) const
Get the origin of this resource, e.g.
Definition: OgreResource.h:410
Ogre::TerrainQuadTreeNode::POSITION_BUFFER
static unsigned short POSITION_BUFFER
Buffer binding used for holding positions.
Definition: OgreTerrainQuadTreeNode.h:257
Ogre::ShadowRenderable::getLights
const LightList & getLights(void) const override
Gets a list of lights, ordered relative to how close they are to this renderable.
Ogre::PF_DXT5
@ PF_DXT5
DDS (DirectDraw Surface) DXT5 format.
Definition: OgrePixelFormat.h:100
Ogre::LBX_BLEND_CURRENT_ALPHA
@ LBX_BLEND_CURRENT_ALPHA
as LBX_BLEND_DIFFUSE_ALPHA, but use current alpha from previous stages
Definition: OgreBlendMode.h:99
Ogre::Octree::_addNode
void _addNode(OctreeNode *)
Adds an Octree scene node to this octree level.
Ogre::BillboardSet::getBoundingRadius
Real getBoundingRadius(void) const override
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgreBillboardSet.h:530
Ogre::ScaleAffector
This affector scales particles in flight.
Definition: OgreScaleAffector.h:46
Ogre::BspLevel::findLeaf
BspNode * findLeaf(const Vector3 &point) const
Walks the entire BSP tree and returns the leaf which contains the given point.
Ogre::PageManager::saveWorld
void saveWorld(PagedWorld *world, const DataStreamPtr &stream)
Save a PagedWorld instance to a file.
Ogre::D3D11HLSLProgram::mReinterpretingGS
bool mReinterpretingGS
Definition: OgreD3D11HLSLProgram.h:220
OgreBites::WindowEventUtilities::removeWindowEventListener
static void removeWindowEventListener(Ogre::RenderWindow *window, WindowEventListener *listener)
Ogre::AutoParamDataSource::getLightAttenuation
const Vector4f & getLightAttenuation(size_t index) const
Ogre::Volume::OctreeNode::getCorner7
const Vector3 getCorner7(void) const
Gets the coordinate of corner 7.
Definition: OgreVolumeOctreeNode.h:503
Ogre::TextureUnitState::setRotateAnimation
void setRotateAnimation(Real speed)
Sets up an animated texture rotation for this layer.
Ogre::TerrainGroup::TerrainSlotDefinition::useFilename
void useFilename()
Set to use file name.
Ogre::PCZRaySceneQuery::execute
void execute(RaySceneQueryListener *listener)
See RayScenQuery.
Ogre::VulkanRenderSystem::setColourBlendState
void setColourBlendState(const ColourBlendState &state) override
Sets the global blending factors for combining subsequent renders with the existing frame contents.
Ogre::PSSMShadowCameraSetup::calculateSplitPoints
void calculateSplitPoints(uint splitCount, Real nearDist, Real farDist, Real lambda=0.95f)
Calculate a new splitting scheme.
Ogre::HardwareBufferLockGuard
Locking helper.
Definition: OgreHardwareBuffer.h:397
Ogre::GCT_MATRIX_DOUBLE_3X4
@ GCT_MATRIX_DOUBLE_3X4
Definition: OgreGpuProgramParams.h:106
Ogre::D3D9GpuProgram::setExternalMicrocode
void setExternalMicrocode(ID3DXBuffer *pMicrocode)
Tells the program to load from some externally created microcode instead of a file or source.
Ogre::StaticGeometry::LODBucket::getLodValue
Real getLodValue(void) const
Get the LOD value.
Definition: OgreStaticGeometry.h:314
Ogre::PagedWorld::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgrePagedWorld.h:62
Ogre::CompositionTargetPass::setShadowsEnabled
void setShadowsEnabled(bool enabled)
Set whether shadows are enabled in this target pass.
Ogre::OverlayElement::clone
virtual OverlayElement * clone(const String &instanceName)
OgreHighLevelGpuProgram.h
Ogre::Terrain::getPositionAlign
void getPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outWSpos) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::OverlayManager::cloneOverlayElementFromTemplate
OverlayElement * cloneOverlayElementFromTemplate(const String &templateName, const String &instanceName)
Creates a new OverlayElement object from the specified template name.
OgreBites::MOUSEBUTTONUP
@ MOUSEBUTTONUP
Definition: OgreInput.h:38
Ogre::ResourceAccess::Read
@ Read
Definition: OgreVulkanTextureGpu.h:57
Ogre::SubEntity::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const override
Gets the world transform matrix / matrices for this renderable object.
Ogre::ConcreteNode::file
String file
Definition: OgreScriptCompiler.h:68
Ogre::RenderSystem::_setSceneBlending
void _setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD)
Definition: OgreRenderSystem.h:323
Ogre::OverlayElement::setMaterial
void setMaterial(const MaterialPtr &mat)
Sets the the material this element will use.
Ogre::Serializer::ENDIAN_NATIVE
@ ENDIAN_NATIVE
Use the platform native endian.
Definition: OgreSerializer.h:62
Ogre::MaterialSerializer::exportQueued
void exportQueued(const String &filename, const bool includeProgDef=false, const String &programFilename="")
Exports queued material(s) to a named material script file.
Ogre::VertexBufferBinding::unsetBinding
void unsetBinding(unsigned short index)
Removes an existing binding.
Ogre::AutoParamDataSource::getTransposeProjectionMatrix
Matrix4 getTransposeProjectionMatrix() const
Ogre::Volume::CSGUnionSource
Builds the union between two sources.
Definition: OgreVolumeCSGSource.h:252
Ogre::TU_RENDERTARGET
@ TU_RENDERTARGET
This texture will be a render target, i.e.
Definition: OgreTexture.h:66
Ogre::PSSMShadowCameraSetup::setSplitPadding
void setSplitPadding(Real pad)
Set the padding factor to apply to the near & far distances when matching up splits to one another,...
Definition: OgreShadowCameraSetupPSSM.h:106
Ogre::Camera::synchroniseBaseSettingsWith
virtual void synchroniseBaseSettingsWith(const Camera *cam)
Synchronise core camera settings with another.
OgreBites::TrayManager::refreshCursor
void refreshCursor()
Updates cursor position based on unbuffered mouse state.
Ogre::PagedWorld::destroySection
void destroySection(PagedWorldSection *sec)
Destroy a section of world.
Ogre::GpuProgramParameters::getAutoConstantDefinition
static const AutoConstantDefinition * getAutoConstantDefinition(const String &name)
gets the auto constant definition associated with name if found else returns NULL
Ogre::Root::detachRenderTarget
RenderTarget * detachRenderTarget(const String &name)
Detaches a named RenderTarget from the active render system and returns a pointer to it.
Ogre::Quaternion::SlerpExtraSpins
static Quaternion SlerpExtraSpins(Real fT, const Quaternion &rkP, const Quaternion &rkQ, int iExtraSpins)
Ogre::VulkanWindow::getRenderFinishedSemaphore
VkSemaphore getRenderFinishedSemaphore() const
Ogre::SceneManager::SkyDomeGenParameters
Definition: OgreSceneManager.h:293
Ogre::GL3PlusFBOMultiRenderTarget::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGL3PlusFBOMultiRenderTarget.h:48
Ogre::ControllerManager::createTextureWaveTransformer
ControllerReal * createTextureWaveTransformer(TextureUnitState *layer, TextureUnitState::TextureTransformType ttype, WaveformType waveType, Real base=0, Real frequency=1, Real phase=0, Real amplitude=1)
Creates a very flexible time-based texture transformation which can alter the scale,...
Ogre::BoxEmitter
This emitter emits particles from a random location within a 3-dimensional box.
Definition: OgreBoxEmitter.h:45
Ogre::OctreePlaneBoundedVolumeListSceneQuery
Octree implementation of PlaneBoundedVolumeListSceneQuery.
Definition: OgreOctreeSceneQuery.h:88
Ogre::InstanceManager::setNumCustomParams
void setNumCustomParams(unsigned char numCustomParams)
Sets the number of custom parameters per instance.
Ogre::GLRTTManager::unbind
virtual void unbind(RenderTarget *target)
Unbind a certain render target.
Definition: OgreGLRenderTexture.h:150
Ogre::GLRTTManager::~GLRTTManager
virtual ~GLRTTManager()
Ogre::Skeleton::_initAnimationState
virtual void _initAnimationState(AnimationStateSet *animSet)
Initialise an animation set suitable for use with this skeleton.
Ogre::LinearForceAffector::LinearForceAffector
LinearForceAffector(ParticleSystem *psys)
Default constructor.
Ogre::D3D9MultiRenderTarget::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D9MultiRenderTarget.h:49
Ogre::StringConverter::parse
static bool parse(const String &str, double &v)
Ogre::PCZSceneManager::getTypeName
const String & getTypeName(void) const
Retrieve the type name of this scene manager.
Ogre::ID_BLEND_TEXTURE_ALPHA
@ ID_BLEND_TEXTURE_ALPHA
Definition: OgreScriptCompiler.h:726
Ogre::advanceRawPointer
static void advanceRawPointer(const T *&ptr, ptrdiff_t offset)
Advance the pointer with raw offset.
Definition: OgreOptimisedUtil.h:230
Ogre::GPV_PASS_ITERATION_NUMBER
@ GPV_PASS_ITERATION_NUMBER
Varies with pass iteration number.
Definition: OgreGpuProgramParams.h:133
Ogre::D3D9Texture::getBuffer
const HardwarePixelBufferSharedPtr & getBuffer(size_t face, size_t mipmap)
Return hardware pixel buffer for a surface.
Ogre::DefaultWorkQueueBase::addRequest
virtual RequestID addRequest(uint16 channel, uint16 requestType, const Any &rData, uint8 retryCount=0, bool forceSynchronous=false, bool idleThread=false)
Add a new request to the queue.
Ogre::GL3PlusPixelUtil::getClosestOGREFormat
static PixelFormat getClosestOGREFormat(GLenum format)
Function to get the closest matching OGRE format to an internal GL format.
Ogre::VulkanWindow::getRenderPassDescriptor
VulkanRenderPassDescriptor * getRenderPassDescriptor() const
Definition: OgreVulkanWindow.h:108
Ogre::CompositionTechnique::getTargetPass
CompositionTargetPass * getTargetPass(size_t idx) const
Get a target pass.
Definition: OgreCompositionTechnique.h:131
Ogre::TLSS_NORMAL
@ TLSS_NORMAL
Tangent-space normal information from a detail texture.
Definition: OgreTerrainMaterialGenerator.h:61
Ogre::SkeletonInstance::removeAnimation
void removeAnimation(const String &name)
Removes an Animation from this skeleton.
Ogre::RaySceneQuery::getSortByDistance
virtual bool getSortByDistance(void) const
Gets whether the results are sorted by distance.
Ogre::RenderSystem::getInvertVertexWinding
bool getInvertVertexWinding(void) const
Indicates whether or not the vertex windings set will be inverted for the current render (e....
Ogre::TerrainGroup::setResourceGroup
void setResourceGroup(const String &grp)
Set the resource group in which files will be located.
Definition: OgreTerrainGroup.h:164
Ogre::Technique::Passes
std::vector< Pass * > Passes
Definition: OgreTechnique.h:54
Ogre::MetalRenderTargetCommon::init
void init(id< MTLTexture > texture, id< MTLTexture > resolveTexture)
Ogre::D3D11HLSLProgram::CreateDomainShader
void CreateDomainShader()
Ogre::Terrain::LayerInstance::LayerInstance
LayerInstance()
Definition: OgreTerrain.h:304
Ogre::Quake3Level::initialiseCounts
void initialiseCounts(void)
Utility function read the header and set up counters.
Ogre::GLSLProgramCommon::~GLSLProgramCommon
virtual ~GLSLProgramCommon()
Definition: OgreGLSLProgramCommon.h:60
Ogre::AutoParamDataSource::getDerivedSceneColour
ColourValue getDerivedSceneColour(void) const
Ogre::RTShader::Operand::mask
Operand & mask(OpMask opMask)
Definition: OgreShaderFunctionAtom.h:119
Ogre::GL3PlusRenderSystem::_setDepthBufferWriteEnabled
void _setDepthBufferWriteEnabled(bool enabled=true)
Ogre::Camera::setUseRenderingDistance
virtual void setUseRenderingDistance(bool use)
Set whether this camera should use the 'rendering distance' on objects to exclude distant objects fro...
Definition: OgreCamera.h:627
Ogre::Affine3::Affine3
Affine3(Real m00, Real m01, Real m02, Real m03, Real m10, Real m11, Real m12, Real m13, Real m20, Real m21, Real m22, Real m23)
Definition: OgreMatrix4.h:345
Ogre::D3D11StereoDriverBridge
Bridge interface from the render system to the stereo driver.
Definition: OgreD3D11StereoDriverBridge.h:46
Ogre::BillboardParticleRenderer::getType
const String & getType(void) const
Gets the type of this renderer - must be implemented by subclasses.
Ogre::TextureManager::getByName
TexturePtr getByName(const String &name, const String &groupName=RGN_DEFAULT) const
Retrieves a pointer to a resource by name, or null if the resource does not exist.
Ogre::ID_TARGET_HEIGHT_SCALED
@ ID_TARGET_HEIGHT_SCALED
Definition: OgreScriptCompiler.h:782
Ogre::FloatGpuParameterControllerValue::create
static ControllerValueRealPtr create(GpuProgramParametersSharedPtr params, size_t index)
Constructor.
Definition: OgrePredefinedControllers.h:178
Ogre::GLTextureManager::getNativeFormat
PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage)
Gets the format which will be natively used for a requested format given the constraints of the curre...
Ogre::D3D11RenderSystem::_swapAllRenderTargetBuffers
virtual void _swapAllRenderTargetBuffers()
Internal method for swapping all the buffers on all render targets, if _updateAllRenderTargets was ca...
Ogre::RTShader::ParameterFactory::createInIndices
static ParameterPtr createInIndices(int index)
OgreBites::TrayManager::resourceLoadEnded
void resourceLoadEnded()
This event is fired when the resource has been loaded.
Definition: OgreTrays.h:1116
Ogre::AxisAlignedBoxSceneQuery::AxisAlignedBoxSceneQuery
AxisAlignedBoxSceneQuery(SceneManager *mgr)
Ogre::WorkQueue::Request::getRetryCount
uint8 getRetryCount() const
Get the remaining retry count.
Definition: OgreWorkQueue.h:116
Ogre::Segment::set
void set(const Vector3 &newOrigin, const Vector3 &newEnd)
Ogre::SceneManager::AnimationList
std::map< String, Animation * > AnimationList
Definition: OgreSceneManager.h:415
OgreBites::TrayManager::destroyAllWidgets
void destroyAllWidgets()
Destroys all widgets.
Ogre::IntersectionSceneQuery::execute
virtual void execute(IntersectionSceneQueryListener *listener)=0
Executes the query and returns each match through a listener interface.
Ogre::RenderSystem::setScissorTest
virtual void setScissorTest(bool enabled, const Rect &rect=Rect())=0
Sets the 'scissor region' i.e.
Ogre::GL3PlusRenderToVertexBuffer::~GL3PlusRenderToVertexBuffer
virtual ~GL3PlusRenderToVertexBuffer()
Ogre::Terrain::getGlobalColourMap
const TexturePtr & getGlobalColourMap() const
Get access to the global colour map, if enabled.
Definition: OgreTerrain.h:1398
bsp_plane_t::normal
float normal[3]
Definition: OgreQuake3Types.h:149
Ogre::MovableObject::_notifyMoved
virtual void _notifyMoved(void)
Internal method called to notify the object that it has been moved.
Ogre::GLRenderSystemCommon::registerThread
void registerThread()
Register the an additional thread which may make calls to rendersystem-related objects.
Ogre::GLRenderSystem::_initialise
void _initialise() override
Start up the renderer using the settings selected (Or the defaults if none have been selected).
Ogre::D3D9Device::getVBlankMissCount
int getVBlankMissCount(D3D9RenderWindow *renderWindow)
Ogre::D3D9RenderTexture::~D3D9RenderTexture
~D3D9RenderTexture()
Definition: OgreD3D9Texture.h:176
Ogre::D3D11RenderSystem::bindGpuProgram
void bindGpuProgram(GpuProgram *prg)
Binds a given GpuProgram (but not the parameters).
Ogre::InvalidParametersException
Definition: OgreException.h:205
Ogre::VulkanDevice::mDeviceMemoryProperties
VkPhysicalDeviceMemoryProperties mDeviceMemoryProperties
Definition: OgreVulkanDevice.h:66
Ogre::RenderQueueGroup::ConstPriorityMapIterator
ConstMapIterator< PriorityMap > ConstPriorityMapIterator
Definition: OgreRenderQueueSortingGrouping.h:386
Ogre::GpuProgramType
GpuProgramType
Enumerates the types of programs which can run on the GPU.
Definition: OgreGpuProgram.h:49
Ogre::Mesh::isPreparedForShadowVolumes
bool isPreparedForShadowVolumes(void) const
Returns whether this mesh has already had it's geometry prepared for use in rendering shadow volumes.
Definition: OgreMesh.h:725
OgreBites::Widget::getName
const Ogre::String & getName()
Definition: OgreTrays.h:149
Ogre::ParticleSystem::getParticleQuota
size_t getParticleQuota(void) const
Returns the maximum number of particles this system is allowed to have active at once.
Ogre::Sphere::Sphere
Sphere()
Standard constructor - creates a unit sphere around the origin.
Definition: OgreSphere.h:59
Ogre::Quake3Level::loadHeaderFromStream
void loadHeaderFromStream(DataStreamPtr &inStream)
Load just the header information from a Quake3 file.
Ogre::InstanceBatch::_setCustomParam
void _setCustomParam(InstancedEntity *instancedEntity, unsigned char idx, const Vector4 &newParam)
OgreParticle.h
Ogre::FRUSTUM_PLANE_FAR
@ FRUSTUM_PLANE_FAR
Definition: OgreFrustum.h:72
Ogre::D3D9RenderSystem::_getDepthStencilFormatFor
D3DFORMAT _getDepthStencilFormatFor(D3DFORMAT fmt)
Check which depthStencil formats can be used with a certain pixel format, and return the best suited.
Ogre::D3D9GpuProgram::~D3D9GpuProgram
~D3D9GpuProgram()
Ogre::TextureManager::isEquivalentFormatSupported
virtual bool isEquivalentFormatSupported(TextureType ttype, PixelFormat format, int usage)
Returns whether this render system can support the texture format requested with the given usage opti...
Ogre::VES_COLOUR
@ VES_COLOUR
Colour, typically VET_UBYTE4.
Definition: OgreHardwareVertexBuffer.h:99
Ogre::ID_SHADOW_RECEIVER_FRAGMENT_PROGRAM_REF
@ ID_SHADOW_RECEIVER_FRAGMENT_PROGRAM_REF
Definition: OgreScriptCompiler.h:571
Ogre::ResourceGroupManager::shutdownAll
void shutdownAll(void)
Shutdown all ResourceManagers, performed as part of clean-up.
Ogre::GLContext::_getFboDeferredForDestruction
std::vector< uint32 > & _getFboDeferredForDestruction()
FBOs deferred for destruction in proper GL context.
Definition: OgreGLContext.h:89
Ogre::D3D9Device::isMultihead
bool isMultihead() const
Ogre::VulkanHardwarePixelBuffer::blitFromMemory
void blitFromMemory(const PixelBox &src, const Box &dstBox) override
Copies a region from normal memory to a region of this pixelbuffer.
Ogre::OverlayManager::getSingleton
static OverlayManager & getSingleton(void)
Override standard Singleton retrieval.
Ogre::D3D9HLSLProgram::OPT_0
@ OPT_0
Optimisation level 0.
Definition: OgreD3D9HLSLProgram.h:136
Ogre::WorkQueue::Request::getType
uint16 getType() const
Get the type of this request within the given channel.
Definition: OgreWorkQueue.h:112
Ogre::VulkanRenderSystem::executeRenderPassDescriptorDelayedActions
void executeRenderPassDescriptorDelayedActions(bool officialCall=true)
Ogre::Matrix3::FromAngleAxis
void FromAngleAxis(const Vector3 &rkAxis, const Radian &fRadians)
Ogre::BaseInstanceBatchVTF::useBoneMatrixLookup
bool useBoneMatrixLookup() const
Tells whether to use bone matrix lookup.
Definition: OgreInstanceBatchVTF.h:180
Ogre::CompositorChain::postViewportUpdate
void postViewportUpdate(const RenderTargetViewportEvent &evt)
Called just after a Viewport on a RenderTarget is to be updated.
Ogre::AutoParamDataSource::getInverseProjectionMatrix
Matrix4 getInverseProjectionMatrix() const
Ogre::VulkanRenderSystem::deinitGPUProfiling
virtual void deinitGPUProfiling(void)
Ogre::MetalRenderSystem::setScissorTest
void setScissorTest(bool enabled, const Rect &rect)
Sets the 'scissor region' i.e.
Ogre::Math::ASin
static Radian ASin(Real fValue)
Arc sine function.
Ogre::GpuConstantDefinition::isDouble
bool isDouble() const
Definition: OgreGpuProgramParams.h:169
Ogre::Matrix3::ToAngleAxis
void ToAngleAxis(Vector3 &rkAxis, Radian &rfAngle) const
Note: Matrix must be orthonormal.
Ogre::FileStreamDataStream
Common subclass of DataStream for handling data from std::basic_istream.
Definition: OgreDataStream.h:367
Ogre::RTShader::TargetRenderState::link
void link(const StringVector &srsTypes, Pass *srcPass, Pass *dstPass)
Add the SubRenderStates to this render state.
Ogre::Pass::_prepare
void _prepare(void)
Internal method for preparing to load this pass.
Ogre::ARGB
uint32 ARGB
Definition: OgreColourValue.h:42
Ogre::Animation::hasVertexTrack
bool hasVertexTrack(unsigned short handle) const
Does a track exist with the given handle?
Ogre::PCZSceneManager::destroyAntiPortal
void destroyAntiPortal(const String &portalName)
Delete a anti portal instance by name.
OgreExternalTextureSource.h
Ogre::Volume::CSGNoiseSource::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const
Overridden from Source.
Ogre::RTShader::HardwareSkinning::getWeightCount
ushort getWeightCount()
Returns the number of weights/bones affecting a vertex.
Ogre::CompositorChain
Chain of compositor effects applying to one viewport.
Definition: OgreCompositorChain.h:48
Ogre::AnimationStateSet::getAnimationStates
const AnimationStateMap & getAnimationStates() const
Get all the animation states in this set.
Definition: OgreAnimationState.h:244
Ogre::StringConverter::parseSizeT
static size_t parseSizeT(const String &val, size_t defaultValue=0)
Converts a String to size_t.
Definition: OgreStringConverter.h:250
Ogre::SceneManager::destroyManualObject
void destroyManualObject(const String &name)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::GLSLProgramManager::getActiveProgram
GLSLProgram * getActiveProgram(void)
Get the program object that links the two active shader objects together if a program object was not ...
OgreBites::SGTechniqueResolverListener::beforeIlluminationPassesCleared
bool beforeIlluminationPassesCleared(Ogre::Technique *tech)
Called right before illuminated passes would be removed, so that owner of runtime generated technique...
Ogre::SceneManager::~SceneManager
virtual ~SceneManager()
Default destructor.
OgreBites::SDLK_ESCAPE
@ SDLK_ESCAPE
Definition: OgreInput.h:118
Ogre::GPT_COMPUTE_PROGRAM
@ GPT_COMPUTE_PROGRAM
Definition: OgreGpuProgram.h:55
Ogre::Profiler::setTimer
void setTimer(Timer *t)
Sets the timer for the profiler.
Ogre::ParticleEmitter::getDirPositionReference
virtual const Vector3 & getDirPositionReference() const
Returns the position reference to generate direction of emitted particles.
Ogre::D3D9Device::attachRenderWindow
void attachRenderWindow(D3D9RenderWindow *renderWindow)
Ogre::ControllerManager::createTextureRotater
ControllerReal * createTextureRotater(TextureUnitState *layer, Real speed)
Creates a basic time-based texture coordinate modifier designed for creating rotating textures.
Ogre::Capsule::intersects
bool intersects(const Capsule &) const
Ogre::DefaultPlaneBoundedVolumeListSceneQuery::~DefaultPlaneBoundedVolumeListSceneQuery
~DefaultPlaneBoundedVolumeListSceneQuery()
Ogre::Grid2DPageStrategyData::getLoadRadiusInCells
virtual Real getLoadRadiusInCells()
Get the load radius as a multiple of cells.
Definition: OgreGrid2DPageStrategy.h:170
Ogre::Volume::IsoSurface::addMarchingSquaresTriangles
virtual void addMarchingSquaresTriangles(const Vector3 *corners, const Vector4 *volumeValues, const size_t *indices, const Real maxDistance, MeshBuilder *mb) const =0
Adds triangles to a MeshBuilder via Marching Squares.
Ogre::D3D9ResourceManager::notifyOnDeviceDestroy
void notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device)
Ogre::Texture::setUsage
void setUsage(int u)
Sets the TextureUsage identifier for this Texture; only useful before load()
Definition: OgreTexture.h:274
Ogre::RenderPriorityGroup::getSolidsDiffuseSpecular
const QueuedRenderableCollection & getSolidsDiffuseSpecular(void) const
Get the collection of solids currently queued per light (only applicable in additive shadow modes).
Definition: OgreRenderQueueSortingGrouping.h:289
Ogre::Material::touch
void touch(void)
'Touches' the resource to indicate it has been used.
Definition: OgreMaterial.h:657
Ogre::HighLevelGpuProgram::_getBindingDelegate
GpuProgram * _getBindingDelegate(void)
Returns the GpuProgram which should be bound to the pipeline.
Definition: OgreHighLevelGpuProgram.h:124
Ogre::GpuProgramParameters::ACT_RENDER_TARGET_FLIPPING
@ ACT_RENDER_TARGET_FLIPPING
-1 if requires texture flipping, +1 otherwise.
Definition: OgreGpuProgramParams.h:730
Ogre::RenderSystem::_endFrame
virtual void _endFrame(void)=0
Ends rendering of a frame to the current viewport.
Ogre::Matrix3::GetColumn
Vector3 GetColumn(size_t iCol) const
Definition: OgreMatrix3.h:107
Ogre::Entity::hasSkeleton
bool hasSkeleton(void) const
Returns whether or not this entity is skeletally animated.
Definition: OgreEntity.h:589
Ogre::Terrain::TERRAINGENERALINFO_CHUNK_ID
static const uint32 TERRAINGENERALINFO_CHUNK_ID
Definition: OgreTerrain.h:288
Ogre::GL3PlusTextureBuffer::upload
virtual void upload(const PixelBox &data, const Box &dest)
Upload a box of pixels to this buffer on the card.
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE5
@ SPC_LIGHTDIRECTION_TANGENT_SPACE5
Definition: OgreShaderParameter.h:207
bsp_shader_t::surface_flags
int surface_flags
Definition: OgreQuake3Types.h:204
Ogre::Volume::Vertex::nX
Real nX
X component of the normal.
Definition: OgreVolumeMeshBuilder.h:59
Ogre::Pool::~Pool
virtual ~Pool()
Definition: OgreResourceManager.h:53
Ogre::GLTextureBuffer::~GLTextureBuffer
~GLTextureBuffer()
Ogre::Billboard::isUseTexcoordRect
bool isUseTexcoordRect(void) const
Returns true if this billboard use individual texture coordinate rect (i.e.
Definition: OgreBillboard.h:174
Ogre::LodCollapseCost::~LodCollapseCost
virtual ~LodCollapseCost()
Definition: OgreLodCollapseCost.h:46
Ogre::PCZFrustum::getUnusedCullingPlane
PCPlane * getUnusedCullingPlane(void)
Get an unused PCPlane from the CullingPlane Reservoir.
Ogre::RenderTarget::setDepthBufferPool
void setDepthBufferPool(uint16 poolId)
Sets the pool ID this RenderTarget should query from.
Ogre::ConvexBody::ConvexBody
ConvexBody()
Ogre::Octree::~Octree
~Octree()
Ogre::TerrainMaterialGenerator::getChangeCount
unsigned long long int getChangeCount() const
Returns the number of times the generator has undergone a change which would require materials to be ...
Definition: OgreTerrainMaterialGenerator.h:257
Ogre::GLSL::GLSLProgram::getInputOperationType
RenderOperation::OperationType getInputOperationType(void) const
Returns the operation type that this geometry program expects to receive as input.
Definition: src/GLSL/include/OgreGLSLProgram.h:65
Ogre::SharedPtr::SharedPtr
SharedPtr(const SharedPtr< Y > &r)
Definition: OgreSharedPtr.h:63
Ogre::TerrainMaterialGeneratorA::SM2Profile::getMaxLayers
uint8 getMaxLayers(const Terrain *terrain) const
Get the number of layers supported.
Ogre::PagedWorld::frameStart
virtual void frameStart(Real timeSinceLastFrame)
Called when the frame starts.
Ogre::Overlay::setVisible
void setVisible(bool visible)
Shows or hides this overlay.
Ogre::FileStreamDataStream::FileStreamDataStream
FileStreamDataStream(std::ifstream *s, bool freeOnClose=true)
Construct a read-only stream from an STL stream.
Ogre::Grid3DPageStrategyData::setCellRangeMinX
virtual void setCellRangeMinX(int32 minX)
Set the index range of all cells (values outside this will be ignored)
Ogre::D3D11DriverList
Definition: OgreD3D11DriverList.h:37
Ogre::D3D9VideoModeList
Definition: OgreD3D9VideoModeList.h:38
Ogre::Root::setBlendIndicesGpuRedundant
void setBlendIndicesGpuRedundant(bool redundant)
Sets whether blend indices information needs to be passed to the GPU.
Definition: OgreRoot.h:903
Ogre::Profiler::~Profiler
~Profiler()
Ogre::OverlayElement::show
void show(void)
Shows this element if it was hidden.
Definition: OgreOverlayElement.h:198
Ogre::Math::Clamp
static T Clamp(T val, T minval, T maxval)
Clamp a value within an inclusive range.
Definition: OgreMath.h:693
Ogre::InstancedEntity
Definition: OgreInstancedEntity.h:80
Ogre::GCT_MATRIX_DOUBLE_4X4
@ GCT_MATRIX_DOUBLE_4X4
Definition: OgreGpuProgramParams.h:109
Ogre::TerrainQuadTreeNode::preDeltaCalculation
void preDeltaCalculation(const Rect &rect)
Notify the node (and children) that deltas are going to be calculated for a given range.
Ogre::Image::loadRawData
Image & loadRawData(const DataStreamPtr &stream, uint32 width, uint32 height, uint32 depth, PixelFormat format, uint32 numFaces=1, uint32 numMipMaps=0)
Loads raw data from a stream.
Ogre::Viewport::addListener
void addListener(Listener *l)
Add a listener to this viewport.
Ogre::TerrainLodManager::LodInfo::size
uint size
Definition: OgreTerrainLodManager.h:81
Ogre::PageContentCollection::frameEnd
virtual void frameEnd(Real timeElapsed)=0
Called when the frame ends.
Ogre::Terrain::getPoint
void getPoint(uint32 x, uint32 y, Vector3 *outpos) const
Get a Vector3 of the world-space point on the terrain, aligned as per options.
Ogre::GL3PlusHardwareBuffer::setGLBufferBinding
void setGLBufferBinding(GLint binding)
OgreCompositorManager.h
Ogre::AxisAlignedBoxSceneQuery::getBox
const AxisAlignedBox & getBox(void) const
Gets the box which is being used for this query.
Ogre::AssimpLoader::AssimpLoader
AssimpLoader()
Ogre::Node::Listener
Listener which gets called back on Node events.
Definition: OgreNode.h:78
Ogre::D3D11RenderSystem::endProfileEvent
virtual void endProfileEvent(void)
Ends the currently active GPU profiling event.
Ogre::Box::top
uint32 top
Definition: OgreCommon.h:726
Ogre::RTShader::Program::getParameterByType
UniformParameterPtr getParameterByType(GpuConstantType type, int index)
Get parameter by a given type and index.
Ogre::SceneBlendOperation
SceneBlendOperation
Blending operations controls how objects are blended into the scene.
Definition: OgreBlendMode.h:248
Ogre::TextAreaOverlayElement::getColourTop
const ColourValue & getColourTop(void) const
Gets the colour of the top of the letters.
Ogre::IntersectionSceneQueryListener::~IntersectionSceneQueryListener
virtual ~IntersectionSceneQueryListener()
Definition: OgreSceneQuery.h:449
Ogre::StreamSerialiser::write
virtual void write(const bool *boolean, size_t count=1)
Ogre::RTShader::SubRenderState::~SubRenderState
virtual ~SubRenderState()
Class destructor.
Ogre::PageManager::destroyWorld
void destroyWorld(const String &name)
Destroy a world.
Ogre::GpuSharedParameters::removeConstantDefinition
void removeConstantDefinition(const String &name)
Ogre::HashedVector::operator<
bool operator<(const HashedVector< T > &b)
Definition: OgreCommon.h:569
Ogre::HashedVector::~HashedVector
~HashedVector()
Definition: OgreCommon.h:470
Ogre::ResourceBackgroundQueue::unload
virtual BackgroundProcessTicket unload(const String &resType, const String &name, Listener *listener=0)
Unload a single resource in the background.
Ogre::CompositionTechnique::removeTargetPass
void removeTargetPass(size_t idx)
Remove a target pass.
Ogre::CompositionTechnique::TextureDefinition::widthFactor
float widthFactor
Definition: OgreCompositionTechnique.h:73
SHADER_DEPTHWRITE
@ SHADER_DEPTHWRITE
Definition: OgreQuake3Types.h:88
Ogre::NumericAnimationTrack
Specialised AnimationTrack for dealing with generic animable values.
Definition: OgreAnimationTrack.h:264
Ogre::RTShader::ShaderGenerator::flushShaderCache
void flushShaderCache()
Flush the shader cache.
Ogre::Mesh::removeAllAnimations
virtual void removeAllAnimations(void)
Removes all morph Animations from this mesh.
Ogre::TextureUnitState::setName
void setName(const String &name)
Set the name of the Texture Unit State.
Ogre::RotationalSpline::clear
void clear(void)
Clears all the points in the spline.
Ogre::RenderSystem::_getViewport
virtual Viewport * _getViewport(void)
Get the current active viewport for rendering.
Ogre::UnifiedHighLevelGpuProgram::isVertexTextureFetchRequired
bool isVertexTextureFetchRequired(void) const
Returns whether this vertex program requires support for vertex texture fetch from the hardware.
Ogre::TextureUnitState::getTextureUScale
Real getTextureUScale(void) const
Get texture uscale value.
OgreBites::SDLK_RETURN
@ SDLK_RETURN
Definition: OgreInput.h:117
Ogre::DynLib::load
void load()
Load the library.
Ogre::CompositionTechnique::setSchemeName
virtual void setSchemeName(const String &schemeName)
Assign a scheme name to this technique, used to switch between multiple techniques by choice rather t...
Ogre::LBX_ADD_SMOOTH
@ LBX_ADD_SMOOTH
as LBX_ADD, but subtract product from the sum
Definition: OgreBlendMode.h:91
Ogre::RTShader::TargetRenderState::acquirePrograms
void acquirePrograms(Pass *pass)
Acquire CPU/GPU programs set associated with the given render state and bind them to the pass.
Ogre::MultiRenderTarget::BoundSufaceList
std::vector< RenderTexture * > BoundSufaceList
Definition: OgreRenderTexture.h:105
OgreBites::KMOD_ALT
@ KMOD_ALT
Definition: OgreInput.h:162
Ogre::EdgeData::clone
EdgeData * clone()
Ogre::RTShader::FFPTransformFactory::writeInstance
virtual void writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, Pass *srcPass, Pass *dstPass)
Ogre::SceneManager::removeLodListener
void removeLodListener(LodListener *listener)
Remove a level of detail listener.
Ogre::RenderQueue::getSplitNoShadowPasses
bool getSplitNoShadowPasses(void) const
Gets whether or not the queue will split passes which have shadow receive turned off (in their parent...
Ogre::Quake3Level::mNumPlanes
int mNumPlanes
Definition: OgreQuake3Level.h:141
Ogre::Log::getName
const String & getName() const
Return the name of the log.
Definition: OgreLog.h:129
Ogre::UnifiedHighLevelGpuProgram::calculateSize
virtual size_t calculateSize(void) const
Calculate the size of a resource; this will only be called after 'load'.
Ogre::TextureUnitState::setTextureAnisotropy
void setTextureAnisotropy(unsigned int maxAniso)
Sets the anisotropy level to be used for this texture level.
Definition: OgreTextureUnitState.h:705
Ogre::RTShader::Operand::x
Operand & x()
Definition: OgreShaderFunctionAtom.h:112
Ogre::RSC_HWRENDER_TO_VERTEX_BUFFER
@ RSC_HWRENDER_TO_VERTEX_BUFFER
Supports rendering to vertex buffers.
Definition: OgreRenderSystemCapabilities.h:133
OgreGpuProgramManager.h
Ogre::UserObjectBindings::getUserAny
const Any & getUserAny(void) const
Retrieves the custom key less user object associated with this class.
Ogre::TextureUnitState::setSampler
void setSampler(const SamplerPtr &sampler)
Definition: OgreTextureUnitState.h:654
Ogre::PageManager::getWorldSectionFactory
PagedWorldSectionFactory * getWorldSectionFactory(const String &name)
Get a PagedWorldSectionFactory.
OgreBites::InputListener::keyPressed
virtual bool keyPressed(const KeyboardEvent &evt)
Definition: OgreInput.h:177
Ogre::NodeAnimationTrack::_applyBaseKeyFrame
void _applyBaseKeyFrame(const KeyFrame *base)
Internal method to re-base the keyframes relative to a given keyframe.
Ogre::TextureUnitState::setTextureBorderColour
void setTextureBorderColour(const ColourValue &colour)
Sets the texture border colour.
Definition: OgreTextureUnitState.h:676
Ogre::Texture::setHardwareGammaEnabled
void setHardwareGammaEnabled(bool enabled)
Sets whether this texture will be set up so that on sampling it, hardware gamma correction is applied...
Definition: OgreTexture.h:198
Ogre::LodData::Triangle::hasVertex
bool hasVertex(const Vertex *v) const
Definition: OgreLodData.h:127
Ogre::ColourBlendState::writeA
bool writeA
Definition: OgreBlendMode.h:274
Ogre::FrameTimeControllerValue
Predefined controller value for getting the latest frame time.
Definition: OgrePredefinedControllers.h:52
Ogre::HardwareOcclusionQuery::beginOcclusionQuery
virtual void beginOcclusionQuery()=0
Starts the hardware occlusion query.
Ogre::CompositorManager::getCompositorChain
CompositorChain * getCompositorChain(Viewport *vp)
Get the compositor chain for a Viewport.
Ogre::Any::Any
Any(const ValueType &value)
Definition: OgreAny.h:68
Ogre::SceneManager::_getAutoParamDataSource
const AutoParamDataSource * _getAutoParamDataSource()
Definition: OgreSceneManager.h:3418
Ogre::D3D9HardwarePixelBuffer::bind
void bind(IDirect3DDevice9 *dev, IDirect3DVolume9 *mVolume, IDirect3DBaseTexture9 *mipTex)
Ogre::VulkanRenderSystem::_render
virtual void _render(const RenderOperation &op)
Render something to the active viewport.
Ogre::CompositorChain::getCompositor
CompositorInstance * getCompositor(const String &name) const
Get compositor instance by name.
OgreBites::TrayManager::customStageStarted
void customStageStarted(const Ogre::String &description)
This event is fired when a custom loading stage is about to start.
Definition: OgreTrays.h:1122
Ogre::MetalProgram::CmdShaderReflectionPairHint::doSet
void doSet(void *target, const String &val)
Ogre::Resource::LF_DEFAULT
@ LF_DEFAULT
Only reloadable resources are processed, reload restores initial state.
Definition: OgreResource.h:122
Ogre::D3D9RenderSystem::setScissorTest
void setScissorTest(bool enabled, const Rect &rect=Rect())
Sets the 'scissor region' i.e.
OgreBites::Slider::_cursorReleased
void _cursorReleased(const Ogre::Vector2 &cursorPos)
Ogre::Font::CodePointRange
std::pair< CodePoint, CodePoint > CodePointRange
A range of code points, inclusive on both ends.
Definition: OgreFont.h:108
Ogre::ID_MODULATE_X2
@ ID_MODULATE_X2
Definition: OgreScriptCompiler.h:719
Ogre::Pose::_getVertexOffsets
VertexOffsetMap & _getVertexOffsets()
writable access to the vertex offsets for offline processing
Definition: OgrePose.h:121
Ogre::VulkanProgram::createParameters
GpuProgramParametersSharedPtr createParameters(void) override
Creates a new parameters object compatible with this program definition.
Ogre::RenderSystemCapabilities::setTessellationDomainProgramConstantBoolCount
void setTessellationDomainProgramConstantBoolCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:759
Ogre::MetalRenderWindow::~MetalRenderWindow
virtual ~MetalRenderWindow()
Ogre::GL3PlusRenderSystem::createRenderSystemCapabilities
virtual RenderSystemCapabilities * createRenderSystemCapabilities() const
Query the real capabilities of the GPU and driver in the RenderSystem.
Ogre::TempBlendedBufferInfo::~TempBlendedBufferInfo
~TempBlendedBufferInfo(void)
Ogre::GCT_FLOAT1
@ GCT_FLOAT1
Definition: OgreGpuProgramParams.h:71
Ogre::ComPtr::operator=
ComPtr & operator=(T *other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:146
Ogre::RTShader::SampleTextureAtom
shorthand for "dst = texture(sampler, uv);" instead of using FFP_SampleTexture
Definition: OgreShaderFunctionAtom.h:300
Ogre::ControllerValue::~ControllerValue
virtual ~ControllerValue()
Definition: OgreController.h:102
Ogre::CMPF_ALWAYS_PASS
@ CMPF_ALWAYS_PASS
Always writes a pixel to the render target.
Definition: OgreCommon.h:64
Ogre::ParticleSystemRenderer::ParticleSystemRenderer
ParticleSystemRenderer()
Constructor.
Definition: OgreParticleSystemRenderer.h:53
Ogre::CompositionTechnique::~CompositionTechnique
virtual ~CompositionTechnique()
Ogre::PagedWorldSection::getPageID
virtual PageID getPageID(const Vector3 &worldPos)
Get the page ID for a given world position.
Ogre::Vector::operator/
friend Vector operator/(Real s, const Vector &v)
Definition: OgreVector.h:660
Ogre::Radian::valueAngleUnits
float valueAngleUnits() const
Definition: OgreMath.h:759
Ogre::Particle::Particle
Particle()
Definition: OgreParticle.h:79
Ogre::GLES2Texture::GLES2Texture
GLES2Texture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GLES2RenderSystem *renderSystem)
Ogre::D3D9GpuProgram::CmdColumnMajorMatrices
Command object for setting matrix packing in column-major order.
Definition: OgreD3D9GpuProgram.h:46
OgreRenderQueueSortingGrouping.h
Ogre::ParticleSystemManager::ParticleAffectorFactoryMap
std::map< String, ParticleAffectorFactory * > ParticleAffectorFactoryMap
Definition: OgreParticleSystemManager.h:78
Ogre::HardwareBufferManagerBase::destroyVertexDeclaration
void destroyVertexDeclaration(VertexDeclaration *decl)
Destroys a vertex declaration.
Ogre::MovableObject::getRenderingMinPixelSize
Real getRenderingMinPixelSize() const
Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered.
Definition: OgreMovableObject.h:330
Ogre::GLHardwareBufferManager::getGLType
static GLenum getGLType(unsigned int type)
Utility function to get the correct GL type based on VET's.
Ogre::SMT_FRAME_SEQUENTIAL
@ SMT_FRAME_SEQUENTIAL
Definition: OgreCommon.h:344
Ogre::HardwareBufferManagerBase::createVertexBufferBinding
VertexBufferBinding * createVertexBufferBinding(void)
Creates a new VertexBufferBinding.
Ogre::D3D9HLSLProgram::setEntryPoint
void setEntryPoint(const String &entryPoint)
Sets the entry point for this program ie the first method called.
Definition: OgreD3D9HLSLProgram.h:158
Ogre::RTShader::RenderState::removeSubRenderState
void removeSubRenderState(SubRenderState *subRenderState)
Remove a sub render state from this render state.
Ogre::TextureUnitState::setTextureFiltering
void setTextureFiltering(TextureFilterOptions filterType)
Set the texture filtering for this unit, using the simplified interface.
Definition: OgreTextureUnitState.h:680
Ogre::PortalBase::getAAB
const AxisAlignedBox & getAAB()
Returns an updated AAB of the portal for intersection test.
Ogre::PCT_BYTE
@ PCT_BYTE
Definition: OgrePixelFormat.h:333
Ogre::ParticleSystemManager::~ParticleSystemManager
virtual ~ParticleSystemManager()
Ogre::D3D9RenderWindow::getD3D9Device
IDirect3DDevice9 * getD3D9Device()
Ogre::Pose::clone
Pose * clone(void) const
Clone this pose and create another one configured exactly the same way (only really useful for clonin...
Ogre::StringConverter::parseVector3
static Vector3 parseVector3(const String &val, const Vector3 &defaultValue=Vector3::ZERO)
Parses a Vector3 out of a String.
Definition: OgreStringConverter.h:281
Ogre::Texture::getSrcFormat
PixelFormat getSrcFormat(void) const
Returns the pixel format of the original input texture (may differ due to hardware requirements and p...
Definition: OgreTexture.h:339
Ogre::Skeleton::reset
virtual void reset(bool resetManualBones=false)
Resets the position and orientation of all bones in this skeleton to their original binding position.
Ogre::GLFBORenderTexture::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGLFBORenderTexture.h:60
Ogre::D3D11StereoDriverNVIDIA::addRenderWindow
virtual bool addRenderWindow(D3D11RenderWindowBase *renderWindow)
Ogre::TerrainMaterialGeneratorA::SM2Profile::generateForCompositeMap
MaterialPtr generateForCompositeMap(const Terrain *terrain)
Generate / reuse a material for the terrain.
Ogre::RenderWindow::getVSyncInterval
unsigned int getVSyncInterval() const
Returns the vertical sync interval.
Definition: OgreRenderWindow.h:180
Ogre::GLRenderTarget
Definition: OgreGLRenderTarget.h:16
Ogre::FO_LINEAR
@ FO_LINEAR
Average of a 2x2 pixel area, denotes bilinear for MIN and MAG, trilinear for MIP.
Definition: OgreCommon.h:108
Ogre::UserObjectBindings::UserObjectBindings
UserObjectBindings(const UserObjectBindings &other)
Copy constructor.
Ogre::OGREPROF_GENERAL
@ OGREPROF_GENERAL
General processing.
Definition: OgreProfiler.h:86
Ogre::DefaultSceneManagerFactory::~DefaultSceneManagerFactory
~DefaultSceneManagerFactory()
Definition: OgreSceneManagerEnumerator.h:52
Ogre::TerrainGroup::getTerrainWorldSize
virtual Real getTerrainWorldSize() const
Retrieve the world size of each terrain instance.
Definition: OgreTerrainGroup.h:125
Ogre::ShadowCaster::~ShadowCaster
virtual ~ShadowCaster()
Definition: OgreShadowCaster.h:129
Ogre::SceneManager::setShadowIndexBufferSize
void setShadowIndexBufferSize(size_t size)
Sets the maximum size of the index buffer used to render shadow primitives.
Ogre::CMPF_ALWAYS_FAIL
@ CMPF_ALWAYS_FAIL
Never writes a pixel to the render target.
Definition: OgreCommon.h:63
Ogre::ID_DEPTH_BIAS
@ ID_DEPTH_BIAS
Definition: OgreScriptCompiler.h:623
Ogre::BillboardSet::removeBillboard
virtual void removeBillboard(Billboard *pBill)
Removes a billboard from the set.
Ogre::ParticleEmitter::setParticleVelocity
virtual void setParticleVelocity(Real speed)
Sets the initial velocity of particles emitted.
Ogre::Entity::_getSkelAnimTempBufferInfo
TempBlendedBufferInfo * _getSkelAnimTempBufferInfo(void)
Advanced method to get the temp buffer information for software skeletal animation.
Ogre::StreamSerialiser::isEndOfChunk
virtual bool isEndOfChunk(uint32 id)
Return whether the current data pointer is at the end of the current chunk.
Ogre::Mesh::createPose
Pose * createPose(ushort target, const String &name=BLANKSTRING)
Create a new Pose for this mesh or one of its submeshes.
Ogre::VideoMode
Definition: OgreGLNativeSupport.h:42
Ogre::BspNode::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const
Returns the axis-aligned box which contains this node if it is a leaf.
Ogre::Terrain::writeLayerInstanceList
static void writeLayerInstanceList(const Terrain::LayerInstanceList &lst, StreamSerialiser &ser)
Utility method to write a layer instance list to a stream.
Ogre::PCZSceneNode::createChildSceneNode
SceneNode * createChildSceneNode(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) override
Creates an unnamed new SceneNode as a child of this node.
Ogre::Grid2DPageStrategyData::convertWorldToGridSpace
virtual void convertWorldToGridSpace(const Vector3 &world, Vector2 &grid)
Convert a world point to grid space (not relative to origin)
Ogre::StringConverter::toString
static String toString(const Vector3 &val)
Converts a Vector3 to a String.
Ogre::ID_GAMMA
@ ID_GAMMA
Definition: OgreScriptCompiler.h:689
Ogre::RenderSystemCapabilitiesManager
Class for managing RenderSystemCapabilities database for Ogre.
Definition: OgreRenderSystemCapabilitiesManager.h:50
Ogre::ConvexBody::getNormal
const Vector3 & getNormal(size_t poly)
Returns the normal of a specified polygon.
Ogre::RotationAffector::CmdRotationRangeStart::doSet
void doSet(void *target, const String &val)
Ogre::OctreeZone::~OctreeZone
virtual ~OctreeZone()
Ogre::Root::_allocateNextMovableObjectTypeFlag
uint32 _allocateNextMovableObjectTypeFlag(void)
Allocate the next MovableObject type flag.
Ogre::MetalHardwareBufferCommon::readData
void readData(size_t offset, size_t length, void *pDest) override
Reads data from the buffer and places it in the memory pointed to by pDest.
Ogre::LodConfigSerializer
Definition: OgreLodConfigSerializer.h:42
Ogre::BorderRenderable::getRenderOperation
void getRenderOperation(RenderOperation &op)
Gets the render operation required to send this object to the frame buffer.
Definition: OgreBorderPanelOverlayElement.h:241
Ogre::AnyNumeric::AnyNumeric
AnyNumeric(const ValueType &value)
Definition: OgreAny.h:233
Ogre::Controller::Controller
Controller(const SharedPtr< ControllerValue< T > > &src, const SharedPtr< ControllerValue< T > > &dest, const SharedPtr< ControllerFunction< T > > &func)
Usual constructor.
Definition: OgreController.h:149
Ogre::PatchSurface::getControlPointBuffer
void * getControlPointBuffer(void) const
Definition: OgrePatchSurface.h:168
Ogre::CgProgram::getProfiles
const StringVector & getProfiles(void) const
Gets the Cg profiles which can be supported by the program.
Definition: OgreCgProgram.h:139
Ogre::OctreeSceneManagerFactory::FACTORY_TYPE_NAME
static const String FACTORY_TYPE_NAME
Factory type name.
Definition: OgreOctreeSceneManager.h:234
Ogre::VulkanRenderSystem::getMinimumDepthInputValue
virtual Real getMinimumDepthInputValue(void)
Gets the minimum (closest) depth value to be used when rendering using identity transforms.
Ogre::OctreeZonePlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::HardwareBufferManager::getSingletonPtr
static HardwareBufferManager * getSingletonPtr(void)
Get the singleton instance.
_OgrePagingExport
#define _OgrePagingExport
Definition: OgrePagingPrerequisites.h:79
Ogre::ColourFaderAffector2::setBlueAdjust1
void setBlueAdjust1(float blue)
Sets the blue adjustment to be made per second to particles.
Ogre::OverlayManager::getLoadingOrder
Real getLoadingOrder(void) const
Gets the loading order for scripts of this type.
Ogre::ManualObject::ManualObjectSection::convertToSubMesh
void convertToSubMesh(SubMesh *sm) const
convert this section to a SubMesh
Ogre::Bitwise::getBitShift
static unsigned int getBitShift(T mask)
Returns the number of bits a pattern must be shifted right by to remove right-hand zeros.
Definition: OgreBitwise.h:169
Ogre::LinearForceAffector::CmdForceVector::doSet
void doSet(void *target, const String &val)
Ogre::SO_GOURAUD
@ SO_GOURAUD
Colour at each vertex is linearly interpolated across the face.
Definition: OgreCommon.h:138
Ogre::UserObjectBindings::getUserAny
const Any & getUserAny(const String &key) const
Retrieves the custom user object associated with this class and key.
Ogre::TerrainLodManager::handleResponse
virtual void handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
The handler method every subclass must implement.
Ogre::RotationAffector::_initParticle
void _initParticle(Particle *pParticle) override
Method called to allow the affector to initialize all newly created particles in the system.
Ogre::Animation::RotationInterpolationMode
RotationInterpolationMode
The types of rotational interpolation available.
Definition: OgreAnimation.h:105
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE7
@ SPC_LIGHTDIRECTION_OBJECT_SPACE7
Definition: OgreShaderParameter.h:179
Ogre::Pass::getHash
uint32 getHash(void) const
Gets the 'hash' of this pass, ie a precomputed number to use for sorting.
Definition: OgrePass.h:1323
Ogre::ParticleEmitter::getUp
virtual const Vector3 & getUp(void) const
Returns the up vector of the emitter.
Ogre::Sampler::setAddressingMode
void setAddressingMode(TextureAddressingMode u, TextureAddressingMode v, TextureAddressingMode w)
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:118
Ogre::SmallVector::SmallVector
SmallVector()
Definition: OgreSmallVector.h:715
Ogre::SmallVectorTemplateBase::destroy_range
static void destroy_range(T *S, T *E)
Definition: OgreSmallVector.h:218
Ogre::GCT_MATRIX_4X3
@ GCT_MATRIX_4X3
Definition: OgreGpuProgramParams.h:90
Ogre::VulkanMappings::getImageAspect
static VkImageAspectFlags getImageAspect(PixelFormatGpu pf, const bool bPreferDepthOverStencil=false)
Ogre::GLES2StateCacheManager::setColourMask
void setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
Sets the current colour mask.
Ogre::SceneNode::ConstObjectIterator
ConstVectorIterator< ObjectMap > ConstObjectIterator
Definition: OgreSceneNode.h:66
Ogre::ColourImageAffector::setImageAdjust
void setImageAdjust(String name)
Ogre::EmbeddedZipArchiveFactory::addEmbbeddedFile
static void addEmbbeddedFile(const String &name, const uint8 *fileData, size_t fileSize, DecryptEmbeddedZipFileFunc decryptFunc)
Add an embedded file to the embedded file list.
Ogre::Terrain::WORKQUEUE_DERIVED_DATA_REQUEST
static const uint16 WORKQUEUE_DERIVED_DATA_REQUEST
Definition: OgreTerrain.h:1502
Ogre::Technique::setLodIndex
void setLodIndex(unsigned short index)
Assigns a level-of-detail (LOD) index to this Technique.
OgreBites::SDLK_END
@ SDLK_END
Definition: OgreInput.h:138
Ogre::GLES2RenderSystem::clearFrameBuffer
void clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0)
Ogre::D3D9Resource::unlockDeviceAccess
static void unlockDeviceAccess()
Ogre::ScriptCompilerManager::registerCustomWordId
uint32 registerCustomWordId(const String &word)
Adds a custom word id which can be used for custom script translators.
Ogre::VulkanHardwarePixelBuffer::VulkanHardwarePixelBuffer
VulkanHardwarePixelBuffer(VulkanTextureGpu *tex, uint32 width, uint32 height, uint32 depth, uint8 face, uint32 mip)
Ogre::RTShader::Function::getLocalParameter
ParameterPtr getLocalParameter(Parameter::Content content)
get local parameter by content
Definition: OgreShaderFunction.h:184
Ogre::Volume::IsoSurface::MS_CORNERS_TOP
static const size_t MS_CORNERS_TOP[4]
To call Marching Squares with a cube on its top.
Definition: OgreVolumeIsoSurface.h:78
Ogre::Segment::setEndPoint
void setEndPoint(const Vector3 &newEndpoint)
Ogre::GpuProgramUsage::setProgram
void setProgram(const GpuProgramPtr &prog, bool resetParams=true)
Sets the program to use.
Ogre::RibbonTrail::getTrailLength
virtual Real getTrailLength(void) const
Get the length of the trail.
Definition: OgreRibbonTrail.h:108
Ogre::Quake3Shader::flags
unsigned int flags
Definition: OgreQuake3Shader.h:105
Ogre::ID_MODULATE_X4
@ ID_MODULATE_X4
Definition: OgreScriptCompiler.h:720
Ogre::PCZSceneManager::createLight
virtual Light * createLight(const String &name)
Creates a light for use in the scene.
Ogre::PCZone::getZoneTypeName
const String & getZoneTypeName() const
Definition: OgrePCZone.h:94
_OgreD3D11Export
#define _OgreD3D11Export
Definition: OgreD3D11Prerequisites.h:141
Ogre::RSC_TEXTURE_COMPRESSION_ETC1
@ RSC_TEXTURE_COMPRESSION_ETC1
Supports compressed textures in the ETC1 format.
Definition: OgreRenderSystemCapabilities.h:146
Ogre::D3D11RenderSystem::setVertexDeclaration
void setVertexDeclaration(VertexDeclaration *decl)
Ogre::D3D9VideoMode::increaseRefreshRate
void increaseRefreshRate(unsigned int rr)
Definition: OgreD3D9VideoMode.h:58
Ogre::TextureUnitState::_setTexturePtr
void _setTexturePtr(const TexturePtr &texptr, size_t frame)
Set the texture pointer for a given frame (internal use only!).
Ogre::Terrain::calculateHeightDeltas
Rect calculateHeightDeltas(const Rect &rect)
Calculate (or recalculate) the delta values of heights between a vertex in its recorded position,...
Ogre::Log::isFileOutputSuppressed
bool isFileOutputSuppressed() const
Get whether file output is suppressed for this log.
Definition: OgreLog.h:133
Ogre::GLSLESProgramCommon::_writeToCache
static void _writeToCache(uint32 id, GLuint programHandle)
Ogre::PCT_COUNT
@ PCT_COUNT
Unsigned integer per component.
Definition: OgrePixelFormat.h:339
Ogre::WaveformControllerFunction::create
static ControllerFunctionRealPtr create(WaveformType wType, Real base=0, Real frequency=1, Real phase=0, Real amplitude=1, bool deltaInput=true, Real dutyCycle=0.5)
Default constructor, requires at least a wave type, other parameters can be defaulted unless required...
Definition: OgrePredefinedControllers.h:307
Ogre::PM_SOLID
@ PM_SOLID
The normal situation - polygons are filled in.
Definition: OgreCommon.h:208
Ogre::D3D9DriverList::D3D9DriverList
D3D9DriverList()
Ogre::SceneManager::AnimationIterator
MapIterator< AnimationList > AnimationIterator
Definition: OgreSceneManager.h:2237
Ogre::PointEmitter::PointEmitter
PointEmitter(ParticleSystem *psys)
Ogre::GL3PlusRenderSystem::markProfileEvent
virtual void markProfileEvent(const String &eventName)
Marks an instantaneous event for graphics profilers.
Ogre::VertexAnimationTrack
Specialised AnimationTrack for dealing with changing vertex position information.
Definition: OgreAnimationTrack.h:479
Ogre::RTShader::In::In
In(UniformParameterPtr p)
Definition: OgreShaderFunctionAtom.h:158
Ogre::BoxList
std::list< WireBoundingBox * > BoxList
Definition: OgreOctreeSceneManager.h:65
Ogre::GpuProgramParameters::setConstant
void setConstant(size_t index, const uint *val, size_t count)
Sets a multiple value constant unsigned integer parameter to the program.
Ogre::MaterialManager
Class for managing Material settings for Ogre.
Definition: OgreMaterialManager.h:77
Ogre::TerrainGlobalOptions::getDefaultLayerTextureWorldSize
Real getDefaultLayerTextureWorldSize() const
Get the default world size for a layer 'splat' texture to cover.
Definition: OgreTerrain.h:1996
Ogre::RenderSystemCapabilities::RenderSystemCapabilities
RenderSystemCapabilities()
Ogre::Pass::_dirtyHash
void _dirtyHash(void)
Mark the hash as dirty.
Ogre::Volume::ChunkParameters::sceneManager
SceneManager * sceneManager
The scenemanager to construct the entity with.
Definition: OgreVolumeChunk.h:58
Ogre::TagPoint::setParentEntity
void setParentEntity(Entity *pEntity)
Ogre::ResourceGroupManager::ResourceDeclaration::loader
ManualResourceLoader * loader
Definition: OgreResourceGroupManager.h:252
Ogre::D3D9StereoDriverImpl::addRenderWindow
virtual bool addRenderWindow(D3D9RenderWindow *renderWindow)=0
Ogre::DynLib::~DynLib
~DynLib()
Default destructor.
Ogre::D3D11Device::setExceptionsErrorLevel
static void setExceptionsErrorLevel(const eExceptionsErrorLevel exceptionsErrorLevel)
Ogre::D3D9Driver::D3D9Driver
D3D9Driver(const D3D9Driver &ob)
Ogre::AutoParamDataSource::getSinTime_0_1
Real getSinTime_0_1(Real x) const
Ogre::Node::removeChild
virtual Node * removeChild(const String &name)
Drops the named child from this node.
Ogre::SceneManager::setWorldGeometry
virtual void setWorldGeometry(const String &filename)
Sets the source of the 'world' geometry, i.e.
Ogre::TextureUnitState::setLayerArrayNames
void setLayerArrayNames(TextureType type, const std::vector< String > &names)
Sets this texture layer to use an array of texture maps.
OgreBites::TEXTINPUT
@ TEXTINPUT
Definition: OgreInput.h:44
Ogre::ParticleSystem::getBoundingRadius
virtual Real getBoundingRadius(void) const override
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgreParticleSystem.h:289
Ogre::Page::save
virtual void save(const String &filename)
Save page data to a file.
Ogre::GPV_PER_OBJECT
@ GPV_PER_OBJECT
Varies per object (based on an auto param usually), but not per light setup.
Definition: OgreGpuProgramParams.h:129
Ogre::SkeletonVersion
SkeletonVersion
Skeleton compatibility versions.
Definition: OgreSkeletonSerializer.h:41
OgreBites::SDLK_KP_MINUS
@ SDLK_KP_MINUS
Definition: OgreInput.h:147
Ogre::ParamCommandMap
std::map< String, ParamCommand * > ParamCommandMap
Definition: OgreStringInterface.h:84
Ogre::ID_LINEAR
@ ID_LINEAR
Definition: OgreScriptCompiler.h:659
Ogre::StaticGeometry::QueuedSubMesh::material
MaterialPtr material
Definition: OgreStaticGeometry.h:161
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, const Matrix4 &val)
This is an overloaded member function, provided for convenience. It differs from the above function o...
OgreBites::ParamsPanel::getAllParamValues
const Ogre::StringVector & getAllParamValues()
Definition: OgreTrays.h:619
Ogre::BspSceneManagerPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::VulkanRenderSystem::_setPolygonMode
void _setPolygonMode(PolygonMode level) override
Sets how to rasterise triangles, as points, wireframe or solid polys.
Ogre::TerrainQuadTreeNode::calculateCurrentLod
bool calculateCurrentLod(const Camera *cam, Real cFactor)
Calculate appropriate LOD for this node and children.
Ogre::ID_SCROLL_X
@ ID_SCROLL_X
Definition: OgreScriptCompiler.h:748
Ogre::RenderSystem::_getCullingMode
virtual CullingMode _getCullingMode(void) const
Ogre::GpuProgramParameters::findAutoConstantEntry
const AutoConstantEntry * findAutoConstantEntry(const String &paramName) const
Finds an auto constant that's affecting a given named parameter index.
Ogre::SmallVectorTemplateCommon::pointer
T * pointer
Definition: OgreSmallVector.h:156
Ogre::MovableObject::getBoundingRadius
virtual Real getBoundingRadius(void) const =0
Retrieves the radius of the origin-centered bounding sphere for this object.
SHADER_TCMOD
@ SHADER_TCMOD
Definition: OgreQuake3Types.h:101
Ogre::SkeletonInstance
A SkeletonInstance is a single instance of a Skeleton used by a world object.
Definition: OgreSkeletonInstance.h:54
Ogre::WorkQueue::addResponseHandler
virtual void addResponseHandler(uint16 channel, ResponseHandler *rh)=0
Add a response handler instance to the queue.
Ogre::Mesh::_computeBoneBoundingRadius
void _computeBoneBoundingRadius()
Compute the bone bounding radius by looking at the vertices, vertex-bone-assignments,...
Ogre::VulkanDevice::mQueueProps
FastArray< VkQueueFamilyProperties > mQueueProps
Definition: OgreVulkanDevice.h:68
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE6
@ SPC_LIGHTPOSITION_WORLD_SPACE6
Definition: OgreShaderParameter.h:228
Ogre::ResourceGroupManager::getSingletonPtr
static ResourceGroupManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::Mesh::getSharedVertexDataAnimationType
virtual VertexAnimationType getSharedVertexDataAnimationType(void) const
Gets the type of vertex animation the shared vertex data of this mesh supports.
Ogre::GpuProgramParameters::ACT_SCENE_DEPTH_RANGE
@ ACT_SCENE_DEPTH_RANGE
Provides information about the depth range of the scene as viewed from the current camera.
Definition: OgreGpuProgramParams.h:1096
Ogre::GLES2FrameBufferObject::~GLES2FrameBufferObject
~GLES2FrameBufferObject()
Ogre::FastArray
std::vector< T > FastArray
Definition: OgreVulkanPrerequisites.h:62
Ogre::LodStrategyManager::getIterator
MapIterator< StrategyMap > getIterator()
Get an iterator for all contained strategies.
OgreBites::MouseWheelEvent::type
int type
Definition: OgreInput.h:76
Ogre::D3D9RenderSystem::_setDepthBufferWriteEnabled
void _setDepthBufferWriteEnabled(bool enabled=true)
Ogre::SimplePageContentCollection::destroyContent
virtual void destroyContent(PageContent *coll)
Destroy a PageContent within this page.
Ogre::RTShader::RenderState::RenderState
RenderState()
Class default constructor.
Ogre::HardwarePixelBuffer::getDepth
uint32 getDepth() const
Gets the depth of this buffer.
Definition: OgreHardwarePixelBuffer.h:188
Ogre::TerrainGlobalOptions::getUseRayBoxDistanceCalculation
bool getUseRayBoxDistanceCalculation() const
Returns whether or not to use an accurate calculation of camera distance from a terrain tile (ray / A...
Definition: OgreTerrain.h:1961
Ogre::Terrain::ImportData::deleteInputData
bool deleteInputData
Whether this structure should 'own' the input data (inputImage and inputFloat), and therefore delete ...
Definition: OgreTerrain.h:381
Ogre::Grid3DPageStrategyData::getOrigin
virtual const Vector3 & getOrigin(const Vector3 &worldOrigin)
Get the origin of the grid in world space.
Definition: OgreGrid3DPageStrategy.h:133
Ogre::Camera::_getLodBiasInverse
Real _getLodBiasInverse(void) const
Internal method for OGRE to use for LOD calculations.
Ogre::ParticleFXPlugin
Plugin instance for ParticleFX Manager.
Definition: OgreParticleFXPlugin.h:41
Ogre::DistanceLodStrategyBase::getSquaredDepth
virtual Real getSquaredDepth(const MovableObject *movableObject, const Ogre::Camera *camera) const =0
Get the squared distance between the camera and the LOD object.
Ogre::WireBoundingBox::setupBoundingBox
void setupBoundingBox(const AxisAlignedBox &aabb)
Builds the wireframe line list.
Ogre::ColourBufferType
ColourBufferType
Defines the colour buffer types.
Definition: OgreCommon.h:334
Ogre::ScriptCompiler::CE_OBJECTALLOCATIONERROR
@ CE_OBJECTALLOCATIONERROR
Definition: OgreScriptCompiler.h:200
Ogre::DualQuaternion::DualQuaternion
DualQuaternion(const Quaternion &q, const Vector3 &trans)
Construct a dual quaternion from a unit quaternion and a translation vector.
Definition: OgreDualQuaternion.h:70
Ogre::RTShader::ParameterFactory::createOutNormal
static ParameterPtr createOutNormal(int index)
Ogre::RenderTarget::_updateViewport
virtual void _updateViewport(Viewport *viewport, bool updateStatistics=true)
Method for manual management of rendering - renders the given viewport (even if it is not autoupdated...
Ogre::GLRenderSystem::initialiseFromRenderSystemCapabilities
void initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)
Initialize the render system from the capabilities.
Ogre::RenderSystem::_setTextureAddressingMode
virtual void _setTextureAddressingMode(size_t unit, const Sampler::UVWAddressingMode &uvw)
Definition: OgreRenderSystem.h:587
Ogre::MeshManager::load
MeshPtr load(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HBU_GPU_ONLY, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexBufferShadowed=false, bool indexBufferShadowed=false)
Loads a mesh from a file, making it immediately available for use.
Ogre::AnimationTrack::_keyFrameDataChanged
virtual void _keyFrameDataChanged(void) const
Internal method used to tell the track that keyframe data has been changed, which may cause it to reb...
Definition: OgreAnimationTrack.h:217
Ogre::VulkanTextureGpuManager
Definition: OgreVulkanTextureGpuManager.h:67
Ogre::DepthBufferMap
std::map< uint16, DepthBufferVec > DepthBufferMap
Definition: OgreRenderSystem.h:54
Ogre::FontPtr
SharedPtr< Font > FontPtr
Definition: OgreFont.h:344
Ogre::SceneQueryMovableObjectPair
std::pair< MovableObject *, MovableObject * > SceneQueryMovableObjectPair
Definition: OgreSceneQuery.h:473
Ogre::GLSLProgramCommon::getFixedAttributeIndex
static int32 getFixedAttributeIndex(VertexElementSemantic semantic, uint index)
Get the fixed attribute bindings normally used by GL for a semantic.
Ogre::ID_ALIGN_TO_FACE
@ ID_ALIGN_TO_FACE
Definition: OgreScriptCompiler.h:852
Ogre::LodConfigSerializer::exportLodConfig
void exportLodConfig(Ogre::LodConfig &config, const Ogre::String &filename, Endian endianMode=ENDIAN_NATIVE)
Ogre::BillboardSet::getCommonDirection
const Vector3 & getCommonDirection(void) const
Gets the common direction for all billboards (BBT_ORIENTED_COMMON)
Definition: OgreBillboardSet.h:612
Ogre::PCZSceneManager::createAntiPortal
AntiPortal * createAntiPortal(const String &name, PortalBase::PORTAL_TYPE type=PortalBase::PORTAL_TYPE_QUAD)
Create a new anti portal instance.
Ogre::Vector::xy
Vector< 2, T > xy() const
Definition: OgreVector.h:344
Ogre::TextureUnitState::setTextureRotate
void setTextureRotate(const Radian &angle)
Sets the anticlockwise rotation factor applied to texture coordinates.
Ogre::RotationAffector::CmdRotationSpeedRangeEnd::doGet
String doGet(const void *target) const
Ogre::Radian::operator/
Radian operator/(float f) const
Definition: OgreMath.h:87
Ogre::RTShader::IntegratedPSSM3::preAddToRenderState
virtual bool preAddToRenderState(const RenderState *renderState, Pass *srcPass, Pass *dstPass)
OgreBites::Widget::fitCaptionToArea
static void fitCaptionToArea(const Ogre::DisplayString &caption, Ogre::TextAreaOverlayElement *area, Ogre::Real maxWidth)
Static utility method to cut off a string to fit in a text area.
Ogre::SceneManager::setShadowTextureFadeEnd
void setShadowTextureFadeEnd(Real fadeEnd)
Sets the proportional distance at which texture shadows finish to fading out.
Definition: OgreSceneManager.h:2935
Ogre::StringConverter::parse
static bool parse(const String &str, ColourValue &v)
Converts a String to a basic value type.
Ogre::RenderTarget::getFSAA
virtual uint getFSAA() const
Indicates whether multisampling is performed on rendering and at what level.
Definition: OgreRenderTarget.h:363
Ogre::Mesh::VertexBoneAssignmentList
std::multimap< size_t, VertexBoneAssignment > VertexBoneAssignmentList
Multimap of vertex bone assignments (orders by vertex index).
Definition: OgreMesh.h:102
Ogre::Viewport::_isUpdated
bool _isUpdated(void) const
Ogre::CompositionTechnique::TextureDefinition::heightFactor
float heightFactor
Definition: OgreCompositionTechnique.h:74
Ogre::Volume::HalfFloatGridSource::HalfFloatGridSource
HalfFloatGridSource(const String &serializedVolumeFile, const bool trilinearValue=true, const bool trilinearGradient=false, const bool sobelGradient=false)
Constructur.
Ogre::ID_SCROLL
@ ID_SCROLL
Definition: OgreScriptCompiler.h:742
Ogre::MaterialManager::removeListener
virtual void removeListener(Listener *l, const Ogre::String &schemeName=BLANKSTRING)
Remove a listener handling material events.
Ogre::GpuProgramParameters::ACT_TIME_0_1
@ ACT_TIME_0_1
Single float value, which represents scaled time value [0..1], which repeats itself based on given as...
Definition: OgreGpuProgramParams.h:976
OgreBites::CS_FREELOOK
@ CS_FREELOOK
Definition: OgreCameraMan.h:48
Ogre::STBIPlugin::install
void install()
Perform the plugin initial installation sequence.
Definition: OgreSTBICodec.h:80
OgreParticleEmitter.h
Ogre::RTShader::Program::getType
GpuProgramType getType() const
Get the type of this program.
Ogre::Pass::getTextureUnitStates
const TextureUnitStates & getTextureUnitStates() const
Get the TextureUnitStates contained in this Pass.
Definition: OgrePass.h:581
Ogre::GL3PlusRenderSystem::_bindVao
void _bindVao(GLContext *context, uint32 vao)
Bind VAO, context should be equal to current context, as VAOs are not shared
Ogre::ColourFaderAffector2::CmdBlueAdjust2
Command object for blue adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:97
OgreBites::TrayManager::hideCursor
void hideCursor()
Ogre::SmallVector< T, 0 >::SmallVector
SmallVector()
Definition: OgreSmallVector.h:748
Ogre::RTShader::GBufferFactory::writeInstance
virtual void writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, Pass *srcPass, Pass *dstPass)
Ogre::MaterialSerializer::Listener::~Listener
virtual ~Listener()
Definition: OgreMaterialSerializer.h:65
Ogre::CompositionTechnique::TextureDefinition::depthBufferId
uint16 depthBufferId
Definition: OgreCompositionTechnique.h:78
Ogre::Volume::CacheSource::CacheSource
CacheSource(const Source *src)
Constructor.
Ogre::GL3PlusFBOMultiRenderTarget::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGL3PlusFBOMultiRenderTarget.h:47
Ogre::GL3PlusFBORenderTexture::detachDepthBuffer
virtual void detachDepthBuffer()
Ogre::D3D9ResourceManager::notifyOnDeviceCreate
void notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device)
Ogre::VulkanWindow::create
void create(const String &name, unsigned int widthPt, unsigned int heightPt, bool fullScreen, const NameValuePairList *miscParams)
Creates & displays the new window.
Ogre::AnimationState::getTimePosition
Real getTimePosition(void) const
Gets the time position for this animation.
Ogre::RTShader::ShaderGenerator::getNumSubRenderStateFactories
size_t getNumSubRenderStateFactories() const
Returns the number of existing factories.
Ogre::ManualObject::ManualObjectSection::get32BitIndices
bool get32BitIndices() const
Get whether we need 32-bit indices.
Definition: OgreManualObject.h:599
Ogre::StaticGeometry::Region::build
void build(bool stencilShadows)
Build this region.
_OgreCgPluginExport
#define _OgreCgPluginExport
Definition: OgreCgPrerequisites.h:58
Ogre::BspSceneManager::estimateWorldGeometry
size_t estimateWorldGeometry(const String &filename)
Specialised from SceneManager to support Quake3 bsp files.
Ogre::MovableObjectFactory::destroyInstance
virtual void destroyInstance(MovableObject *obj)
Destroy an instance of the object.
Definition: OgreMovableObject.h:601
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION_VIEW_SPACE
@ ACT_LIGHT_POSITION_VIEW_SPACE
A light position in view space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:795
Ogre::GpuProgramParameters::ACDT_NONE
@ ACDT_NONE
no data is required
Definition: OgreGpuProgramParams.h:1167
Ogre::ScriptLoader
Abstract class defining the interface used by classes which wish to perform script loading to define ...
Definition: OgreScriptLoader.h:60
Ogre::Profile::~Profile
~Profile()
Definition: OgreProfiler.h:464
Ogre::Material::setDiffuse
void setDiffuse(float red, float green, float blue, float alpha)
Sets the diffuse colour reflectance properties of every Pass in every Technique.
Ogre::GLRenderSystem::_setSurfaceTracking
void _setSurfaceTracking(TrackVertexColourType tracking)
Ogre::BspNode::getObjects
const IntersectingObjectSet & getObjects(void) const
Definition: OgreBspNode.h:211
Ogre::ScriptCompilerManager::getScriptPatterns
const StringVector & getScriptPatterns(void) const
Gets the file patterns which should be used to find scripts for this class.
Ogre::Profiler::reset
void reset()
Clears the profiler statistics.
Ogre::ColourFaderAffector::CmdRedAdjust::doSet
void doSet(void *target, const String &val)
Ogre::Vector::operator==
bool operator==(const Vector &v) const
Definition: OgreVector.h:362
Ogre::validateParentWindow
void validateParentWindow(Display *display, Window parentWindow)
Ogre::GLRenderSystem::_createRenderWindow
RenderWindow * _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)
Creates a new rendering window.
Ogre::DefaultDebugDrawer::drawBone
void drawBone(const Node *node)
Ogre::VulkanDevice::createDevice
void createDevice(FastArray< const char * > &extensions, uint32 maxComputeQueues, uint32 maxTransferQueues)
Ogre::CompositorInstance::TargetOperation::renderSystemOperations
RenderSystemOpPairs renderSystemOperations
RenderSystem operations to queue into the scene manager, by uint8.
Definition: OgreCompositorInstance.h:137
Ogre::SceneManagerMetaData::worldGeometrySupported
bool worldGeometrySupported
Flag indicating whether world geometry is supported.
Definition: OgreSceneManager.h:3485
Ogre::RenderSystemCapabilities::setFragmentProgramConstantFloatCount
void setFragmentProgramConstantFloatCount(ushort c)
The number of floating-point 4-vector constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:538
Ogre::PageStrategyData::load
virtual bool load(StreamSerialiser &stream)=0
Load this data from a stream (returns true if successful)
Ogre::CreateCallbackWrapper
Definition: OgreGLGpuProgramManager.h:43
Ogre::MemoryDataStream::getPtr
uchar * getPtr(void)
Get a pointer to the start of the memory block this stream holds.
Definition: OgreDataStream.h:318
Ogre::Page::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgrePage.h:91
Ogre::GLES2StateCacheManager::setClearColour
void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
Sets the color to clear to.
OgreBites::CameraMan::setYawPitchDist
void setYawPitchDist(const Ogre::Radian &yaw, const Ogre::Radian &pitch, Ogre::Real dist)
Sets the spatial offset from the target.
Ogre::ScaleAffector::getScaleRange
const Vector2 & getScaleRange() const
Definition: OgreScaleAffector.h:74
Ogre::MovableObject::setCastShadows
void setCastShadows(bool enabled)
Sets whether or not this object will cast shadows.
Definition: OgreMovableObject.h:516
Ogre::Texture::getTextureType
TextureType getTextureType(void) const
Gets the type of texture.
Definition: OgreTexture.h:143
Ogre::TerrainGroup::getFilenamePrefix
const String & getFilenamePrefix() const
Definition: OgreTerrainGroup.h:159
Ogre::RenderSystemCapabilities::getGeometryProgramConstantFloatCount
ushort getGeometryProgramConstantFloatCount(void) const
The number of floating-point 4-vector constants geometry programs support.
Definition: OgreRenderSystemCapabilities.h:505
Ogre::RTShader::IntegratedPSSM3::setParameter
bool setParameter(const String &name, const String &value) override
generic set method for parameters that connot be derived in preAddToRenderState
Ogre::ResourceLoadingListener::resourceStreamOpened
virtual void resourceStreamOpened(const String &name, const String &group, Resource *resource, DataStreamPtr &dataStream)
This event is called when a resource stream has been opened, but not processed yet.
Definition: OgreResourceGroupManager.h:210
Ogre::BillboardChain::addChainElement
virtual void addChainElement(size_t chainIndex, const Element &billboardChainElement)
Add an element to the 'head' of a chain.
Ogre::Volume::OctreeNode::getCenterRightBottom
const Vector3 getCenterRightBottom(void) const
Gets the center of the corners 1, 2.
Definition: OgreVolumeOctreeNode.h:413
Ogre::RSC_HWSTENCIL
@ RSC_HWSTENCIL
Supports hardware stencil buffer.
Definition: OgreRenderSystemCapabilities.h:88
Ogre::ColourImageAffector::msImageCmd
static CmdImageAdjust msImageCmd
Definition: OgreColourImageAffector.h:62
Ogre::Bullet::createBoxCollider
_OgreBulletExport btBoxShape * createBoxCollider(const MovableObject *mo)
create box collider using ogre provided data
Ogre::RenderSystem::setConfigOption
virtual void setConfigOption(const String &name, const String &value)=0
Sets an option for this API.
Ogre::Image::getFormat
PixelFormat getFormat() const
Returns the image format.
Ogre::TextureUnitState::setTextureVScroll
void setTextureVScroll(Real value)
As setTextureScroll, but sets only V value.
Ogre::Quake3Shader::Pass::alphaVal
unsigned char alphaVal
Definition: OgreQuake3Shader.h:98
Ogre::Ray::intersects
RayTestResult intersects(const Plane &p) const
Tests whether this ray intersects the given plane.
Definition: OgreRay.h:76
Ogre::Grid2DPageStrategy::getPageID
PageID getPageID(const Vector3 &worldPos, PagedWorldSection *section)
Get the page ID for a given world position.
Ogre::D3D9HardwarePixelBuffer::unlockDeviceAccess
static void unlockDeviceAccess()
OgreHardwareIndexBuffer.h
Ogre::MetalDevice::mComputeEncoder
id< MTLComputeCommandEncoder > mComputeEncoder
Definition: OgreMetalDevice.h:46
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_VIEW_MATRIX
@ ACT_INVERSE_TRANSPOSE_VIEW_MATRIX
Provides inverse transpose of view matrix.
Definition: OgreGpuProgramParams.h:663
Ogre::ControllerManager::getSingleton
static ControllerManager & getSingleton(void)
Get the singleton instance.
Ogre::CompositionPass::setClearStencil
void setClearStencil(uint16 value)
Set the viewport clear stencil value (defaults to 0)
Ogre::Quake3Level::Quake3Level
Quake3Level()
Ogre::HashedVector::reference
VectorImpl::reference reference
Definition: OgreCommon.h:403
Ogre::ParticleSystemManager::_createEmitter
ParticleEmitter * _createEmitter(const String &emitterType, ParticleSystem *psys)
Internal method for creating a new emitter from a factory.
Ogre::Compositor::Techniques
std::vector< CompositionTechnique * > Techniques
Data types for internal lists.
Definition: OgreCompositor.h:57
Ogre::GpuProgramParameters::ACT_SHADOW_COLOUR
@ ACT_SHADOW_COLOUR
Provides the fixed shadow colour as configured via SceneManager::setShadowColour; useful for integrat...
Definition: OgreGpuProgramParams.h:1115
Ogre::BspSceneNode::detachObject
MovableObject * detachObject(unsigned short index)
Detaches the indexed object from this scene node.
Ogre::TextureUnitState::getContentType
ContentType getContentType(void) const
Get the type of content this TextureUnitState references.
Ogre::ProfileFrame::hierarchicalLvl
uint hierarchicalLvl
The hierarchical level of this profile, 0 being the main loop.
Definition: OgreProfiler.h:106
Ogre::GLStateCacheManager::disableTextureCoordGen
void disableTextureCoordGen(GLenum type)
Disable the specified texture coordinate generation option for the currently active texture unit.
Ogre::Entity::getSkeletonInstanceSharingSet
const EntitySet * getSkeletonInstanceSharingSet() const
Returns a pointer to the set of entities which share a SkeletonInstance.
Definition: OgreEntity.h:679
Ogre::BillboardSet::getBillboardsInWorldSpace
bool getBillboardsInWorldSpace()
Gets whether billboards are treated as being in world space.
Definition: OgreBillboardSet.h:680
Ogre::Particle::mTimeToLive
float mTimeToLive
Time to live, number of seconds left of particles natural life.
Definition: OgreParticle.h:68
Ogre::GLRenderSystem::setColourBlendState
void setColourBlendState(const ColourBlendState &state)
Sets the global blending factors for combining subsequent renders with the existing frame contents.
Ogre::D3D11Device::eExceptionsErrorLevel
eExceptionsErrorLevel
Definition: OgreD3D11Device.h:90
Ogre::CompositionTargetPass
Object representing one render to a RenderTarget or Viewport in the Ogre Composition framework.
Definition: OgreCompositionTargetPass.h:48
Ogre::Terrain::isDerivedDataUpdateInProgress
bool isDerivedDataUpdateInProgress() const
Query whether a derived data update is in progress or not.
Definition: OgreTerrain.h:1587
Ogre::AnimationTrack::Listener::~Listener
virtual ~Listener()
Definition: OgreAnimationTrack.h:133
Ogre::Root::isInitialised
bool isInitialised(void) const
Returns whether the system is initialised or not.
Definition: OgreRoot.h:333
Ogre::InstanceManager::setMaxLookupTableInstances
void setMaxLookupTableInstances(size_t maxLookupTableInstances)
Sets the size of the lookup table for techniques supporting bone lookup table.
Ogre::TerrainLodManager::TERRAINLODDATA_CHUNK_ID
static const uint32 TERRAINLODDATA_CHUNK_ID
Definition: OgreTerrainLodManager.h:55
Ogre::HollowEllipsoidEmitter::CmdInnerY
Command object for inner size (see ParamCommand).
Definition: OgreHollowEllipsoidEmitter.h:56
Ogre::TerrainMaterialGenerator::Profile::~Profile
virtual ~Profile()
Definition: OgreTerrainMaterialGenerator.h:177
Ogre::SkeletonInstance::getAnimation
Animation * getAnimation(unsigned short index) const
Gets a single animation by index.
Ogre::PixelFormatList
std::vector< PixelFormat > PixelFormatList
Definition: OgrePixelFormat.h:305
Ogre::ResourceManager::getResourceIterator
ResourceMapIterator getResourceIterator(void)
Returns an iterator over all resources in this manager.
Definition: OgreResourceManager.h:491
OgreFont.h
Ogre::GL3PlusStateCacheManager::setClearColour
void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
Sets the color to clear to.
Ogre::FOG_NONE
@ FOG_NONE
No fog. Duh.
Definition: OgreCommon.h:146
Ogre::SubMesh::getMaterialName
const String & getMaterialName(void) const
Ogre::SceneManager::ShadowRenderer::ShadowCasterSceneQueryListener::queryResult
bool queryResult(SceneQuery::WorldFragment *fragment)
Called when a WorldFragment is returned by a query.
Ogre::InstanceBatchHW::getNumWorldTransforms
unsigned short getNumWorldTransforms(void) const
Returns the number of world transform matrices this renderable requires.
Ogre::TextAreaOverlayElement::setColour
void setColour(const ColourValue &col)
Sets the colour of the text.
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const Matrix4 &val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:555
Ogre::GLSLShaderCommon::CmdColumnMajorMatrices::doGet
String doGet(const void *target) const
Ogre::ColourValue::getAsABGR
ABGR getAsABGR(void) const
value packed as PF_A8B8G8R8
OgreVector.h
Ogre::AnimationState::copyStateFrom
void copyStateFrom(const AnimationState &animState)
Copies the states from another animation state, preserving the animation name (unlike operator=) but ...
Ogre::ID_MATERIAL
@ ID_MATERIAL
Definition: OgreScriptCompiler.h:558
OgreBites::ImGuiInputListener::mouseMoved
bool mouseMoved(const MouseMotionEvent &evt)
Ogre::Codec::isCodecRegistered
static bool isCodecRegistered(const String &codecType)
Return whether a codec is registered already.
Definition: OgreCodec.h:72
Ogre::IndexData::indexCount
size_t indexCount
The number of indexes to use from the buffer.
Definition: OgreVertexIndexData.h:276
Ogre::D3D9HardwareBuffer::~D3D9HardwareBuffer
~D3D9HardwareBuffer()
OgreBites::ButtonState
ButtonState
enumerator values for button states
Definition: OgreTrays.h:73
Ogre::TextureFrameControllerValue::create
static ControllerValueRealPtr create(TextureUnitState *t)
Definition: OgrePredefinedControllers.h:89
Ogre::SceneManager::_releaseManualHardwareResources
void _releaseManualHardwareResources()
Notifies the scene manager that hardware resources were lost.
Ogre::PagedWorldSection::_unprepareProceduralPage
virtual bool _unprepareProceduralPage(Page *page)
Give a section the opportunity to unprepare page content procedurally.
Ogre::ManualObject::ManualObject
ManualObject(const String &name)
Ogre::VertexMorphKeyFrame::~VertexMorphKeyFrame
~VertexMorphKeyFrame()
Definition: OgreKeyFrame.h:158
Ogre::ComPtr::ComPtr
ComPtr(U *other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:125
Ogre::AxisAlignedBox::EXTENT_NULL
@ EXTENT_NULL
Definition: OgreAxisAlignedBox.h:60
OgreBites::AdvancedRenderControls::~AdvancedRenderControls
~AdvancedRenderControls()
Ogre::SceneManager::_setPass
const Pass * _setPass(const Pass *pass, bool evenIfSuppressed=false, bool shadowDerivation=true)
Internal method for setting up the renderstate for a rendering pass.
Ogre::SceneManager::destroyInstanceManager
void destroyInstanceManager(const String &name)
Destroys an InstanceManager if it was created with createInstanceManager()
Ogre::Frustum::getNearClipDistance
Real getNearClipDistance(void) const
Retrieves the distance from the frustum to the near clipping plane.
Ogre::PCZone::setZoneGeometry
virtual void setZoneGeometry(const String &filename, PCZSceneNode *parentNode)=0
Called by PCZSM during setZoneGeometry()
Ogre::SceneNode::detachAllObjects
virtual void detachAllObjects(void)
Detaches all objects attached to this node.
Ogre::OverlayElement::_notifyParent
virtual void _notifyParent(OverlayContainer *parent, Overlay *overlay)
Internal method for notifying the GUI element of it's parent and ultimate overlay.
Ogre::WorkQueue::ResponseHandler
Interface definition for a handler of responses.
Definition: OgreWorkQueue.h:200
Ogre::VertexDeclaration::addElement
const VertexElement & addElement(unsigned short source, size_t offset, VertexElementType theType, VertexElementSemantic semantic, unsigned short index=0)
Adds a new VertexElement to this declaration.
Ogre::TextureUnitState::_getLocalSampler
const SamplerPtr & _getLocalSampler()
return a sampler local to this TUS instead of the shared global one
OgreD3D11DeviceResource.h
OgreBites::ApplicationContextBase::windowFocusChange
virtual void windowFocusChange(Ogre::RenderWindow *rw)
Definition: OgreApplicationContextBase.h:132
Ogre::Particle::mColour
RGBA mColour
Current colour.
Definition: OgreParticle.h:66
Ogre::GLStateCacheManagerCommon::~GLStateCacheManagerCommon
virtual ~GLStateCacheManagerCommon()
Definition: OgreGLStateCacheManagerCommon.h:98
Ogre::D3D11RenderWindowSwapChainBased::_shouldRebindBackBuffer
virtual bool _shouldRebindBackBuffer()
Definition: OgreD3D11RenderWindow.h:122
Ogre::TinyRenderSystem::markProfileEvent
virtual void markProfileEvent(const String &eventName)
Marks an instantaneous event for graphics profilers.
Definition: OgreTinyRenderSystem.h:169
Ogre::OverlayElement::_getDerivedLeft
virtual Real _getDerivedLeft(void)
Gets the 'left' position as derived from own left and that of parents.
Ogre::ColourBlendState::alphaOperation
SceneBlendOperation alphaOperation
Definition: OgreBlendMode.h:290
Ogre::BillboardSet::getCullIndividually
bool getCullIndividually(void) const
Returns whether or not billboards in this are tested individually for culling.
Definition: OgreBillboardSet.h:545
Ogre::ParticleEmitterFactory::getName
virtual String getName() const =0
Returns the name of the factory, the name which identifies the particle emitter type this factory cre...
Ogre::PSSMShadowCameraSetup::setSplitPoints
void setSplitPoints(const SplitPointList &newSplitPoints)
Manually configure a new splitting scheme.
Ogre::GLES2StateCacheManager::setTexParameteri
void setTexParameteri(GLenum target, GLenum pname, GLint param)
Sets an integer parameter value per texture target.
Ogre::Camera::_renderScene
void _renderScene(Viewport *vp)
Tells the Camera to contact the SceneManager to render from it's viewpoint.
Ogre::Skeleton::getBone
virtual Bone * getBone(const String &name) const
Gets a bone by it's name.
Ogre::GVA_TOP
@ GVA_TOP
Definition: OgreOverlayElement.h:76
Ogre::MESH_VERSION_1_8
@ MESH_VERSION_1_8
OGRE version v1.8+.
Definition: OgreMeshSerializer.h:50
Ogre::Volume::OctreeNode::getCorner5
const Vector3 getCorner5(void) const
Gets the coordinate of corner 5.
Definition: OgreVolumeOctreeNode.h:494
Ogre::D3D9RenderSystem
Implementation of DirectX9 as a rendering system.
Definition: OgreD3D9RenderSystem.h:60
Ogre::MANUAL_CULL_BACK
@ MANUAL_CULL_BACK
Cull triangles whose normal is pointing away from the camera (default).
Definition: OgreCommon.h:177
Ogre::Billboard::setRotation
void setRotation(const Radian &rotation)
Set the rotation of the billboard.
Definition: OgreBillboard.h:110
OgreBites::TextBox::_cursorPressed
void _cursorPressed(const Ogre::Vector2 &cursorPos)
Ogre::RTShader::IntegratedPSSM3::SplitPointList
std::vector< Real > SplitPointList
Definition: OgreShaderExIntegratedPSSM3.h:54
Ogre::Node::setScale
void setScale(Real x, Real y, Real z)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreNode.h:282
Ogre::TU_DYNAMIC_WRITE_ONLY
@ TU_DYNAMIC_WRITE_ONLY
same as HBU_CPU_TO_GPU
Definition: OgreTexture.h:59
Ogre::VertexAnimationTrack::createVertexPoseKeyFrame
virtual VertexPoseKeyFrame * createVertexPoseKeyFrame(Real timePos)
Creates the single pose KeyFrame and adds it to this animation.
Ogre::VulkanRenderSystem::resetAllBindings
void resetAllBindings(void)
Ogre::LodWorkQueueInjector::getSingletonPtr
static LodWorkQueueInjector * getSingletonPtr()
Ogre::DepthBuffer::DepthBuffer
DepthBuffer(uint16 poolId, uint32 width, uint32 height, uint32 fsaa, bool manual)
Ogre::Volume::ChunkParameters::updateFrom
Vector3 updateFrom
If an existing chunktree is to be partially updated, set this to the back lower left point of the (su...
Definition: OgreVolumeChunk.h:91
Ogre::SceneManager::_setSkyDome
void _setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::ResourceManager::unloadAll
virtual void unloadAll(Resource::LoadingFlags flags)
Unloads all resources.
Ogre::BillboardParticleRenderer::getBillboardSet
BillboardSet * getBillboardSet(void) const
Access BillboardSet in use.
Definition: OgreBillboardParticleRenderer.h:146
Ogre::RenderSystemCapabilities::setTessellationHullProgramConstantIntCount
void setTessellationHullProgramConstantIntCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:734
Ogre::MetalRenderSystem::_endFrame
virtual void _endFrame(void)
Ends rendering of a frame to the current viewport.
Ogre::Material
Class encapsulates rendering properties of an object.
Definition: OgreMaterial.h:91
Ogre::GLContext::setCurrent
virtual void setCurrent()=0
Enable the context.
Ogre::CompositorInstance::TargetOperation::cameraOverride
String cameraOverride
Definition: OgreCompositorInstance.h:169
Ogre::LightList
HashedVector< Light * > LightList
Definition: OgreCommon.h:587
Ogre::AutoParamDataSource::getWorldMatrixArray
const Affine3 * getWorldMatrixArray(void) const
OgreHardwarePixelBuffer.h
Ogre::StringConverter::parse
static bool parse(const String &str, Vector3 &v)
Ogre::Quake3Level::mModels
bsp_model_t * mModels
Definition: OgreQuake3Level.h:128
Ogre::InstanceBatch::getRenderOperation
void getRenderOperation(RenderOperation &op)
Gets the render operation required to send this object to the frame buffer.
Definition: OgreInstanceBatch.h:339
Ogre::GpuProgram::getProgramTypeName
static const String getProgramTypeName(GpuProgramType programType)
Ogre::Entity::getManualLodLevel
Entity * getManualLodLevel(size_t index) const
Gets a pointer to the entity representing the numbered manual level of detail.
OgreString.h
Ogre::VulkanQueue::getCopyEncoder
void getCopyEncoder(const BufferPacked *buffer, VulkanTextureGpu *texture, const bool bDownload)
Call this function when you need to start copy/transfer operations.
Ogre::TerrainQuadTreeNode::getMaxHeight
Real getMaxHeight() const
Get the maximum height of the node.
Ogre::PortalFactory::requestTypeFlags
bool requestTypeFlags() const
Return true here as we want to get a unique type flag.
Definition: OgrePortal.h:89
Ogre::GL3PlusTextureBuffer
Texture surface.
Definition: OgreGL3PlusTextureBuffer.h:39
Ogre::ProfileHistory::numCallsThisFrame
uint numCallsThisFrame
The number of times this profile has been called each frame.
Definition: OgreProfiler.h:129
Ogre::DualQuaternion::toRotationTranslation
void toRotationTranslation(Quaternion &q, Vector3 &translation) const
Convert a dual quaternion into its two components, a Quaternion representing the rotation and a Vecto...
Ogre::MetalDevice::getComputeEncoder
id< MTLComputeCommandEncoder > getComputeEncoder(void)
See getBlitEncoder.
Ogre::StaticGeometry::MaterialBucket::getMaterialName
const String & getMaterialName(void) const
Get the material name.
Definition: OgreStaticGeometry.h:256
Ogre::PCZSceneManager::destroyPortal
void destroyPortal(const String &portalName)
Delete a portal instance by name.
Ogre::VisibleObjectsBoundsInfo
Structure collecting together information about the visible objects that have been discovered in a sc...
Definition: OgreSceneManager.h:101
Ogre::FileStreamDataStream::write
size_t write(const void *buf, size_t count)
Write the requisite number of bytes from the stream (only applicable to streams that are not read-onl...
Ogre::VulkanDevice::~VulkanDevice
~VulkanDevice()
Ogre::StencilState::twoSidedOperation
bool twoSidedOperation
Toggles two-sided stencil operation, which swaps increment and decrement for back-facing polygons.
Definition: OgreRenderSystem.h:131
Ogre::D3D9Device::getLastPresentFrame
uint getLastPresentFrame() const
Definition: OgreD3D9Device.h:77
Ogre::IM_USE16BIT
@ IM_USE16BIT
Forces an amount of instances per batch low enough so that vertices * numInst < 65535 since usually i...
Definition: OgreCommon.h:353
Ogre::SimpleSpline::clear
void clear(void)
Clears all the points in the spline.
Ogre::D3D9Mappings::get
static D3DFORMAT get(HardwareIndexBuffer::IndexType itype)
Get index type.
Ogre::VulkanRenderTexture::getRenderPassDescriptor
VulkanRenderPassDescriptor * getRenderPassDescriptor() const
Definition: OgreVulkanTextureGpu.h:181
OgreBites::Slider::setRange
void setRange(Ogre::Real minValue, Ogre::Real maxValue, unsigned int snaps, bool notifyListener=true)
Sets the minimum value, maximum value, and the number of snapping points.
Ogre::Node::_getFullTransform
const Affine3 & _getFullTransform(void) const
Gets the full transformation matrix for this node.
Ogre::D3D11RenderSystem::_createRenderWindow
RenderWindow * _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)
Creates a new rendering window.
Ogre::RTShader::FunctionAtomInstanceList
std::vector< FunctionAtom * > FunctionAtomInstanceList
Definition: OgreShaderFunctionAtom.h:317
Ogre::HardwareVertexBufferLockGuard
HardwareBufferLockGuard HardwareVertexBufferLockGuard
Definition: OgreHardwareVertexBuffer.h:86
Ogre::PT_COLOURVALUE
@ PT_COLOURVALUE
Definition: OgreStringInterface.h:62
Ogre::Skeleton::removeAllLinkedSkeletonAnimationSources
virtual void removeAllLinkedSkeletonAnimationSources(void)
Remove all links to other skeletons for the purposes of sharing animation.
Ogre::InvalidStateException
Definition: OgreException.h:199
Ogre::TextureUnitState::getTextureCoordSet
unsigned int getTextureCoordSet(void) const
Gets the index of the set of texture co-ords this layer uses.
Ogre::Terrain::getCompositeMapMaterial
const MaterialPtr & getCompositeMapMaterial() const
Get the material being used for the terrain composite map.
OgreBites::TrayManager::hideTrays
void hideTrays()
Ogre::PCZSceneManager::connectPortalsToTargetZonesByLocation
void connectPortalsToTargetZonesByLocation(void)
Ogre::D3D9MultiRenderTarget::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::HashedVector::at
reference at(size_type n)
Definition: OgreCommon.h:450
Ogre::RenderTarget::FrameStats::triangleCount
size_t triangleCount
number of triangles rendered in the last update() call.
Definition: OgreRenderTarget.h:78
Ogre::GpuProgramParameters::ACT_LOD_CAMERA_POSITION
@ ACT_LOD_CAMERA_POSITION
Provides the position of the LOD camera in world space, allowing you to perform separate LOD calculat...
Definition: OgreGpuProgramParams.h:1147
OgreDefaultHardwareBufferManager.h
Ogre::RTShader::ConstParameter::ConstParameter
ConstParameter(valueType val, GpuConstantType type, const Semantic &semantic, const Content &content)
Definition: OgreShaderParameter.h:634
Ogre::GL3PlusRenderSystem::getName
const String & getName(void) const
Returns the name of the rendering system.
Ogre::D3D9DeviceManager::getDeviceFromD3D9Device
D3D9Device * getDeviceFromD3D9Device(IDirect3DDevice9 *d3d9Device)
Ogre::GVA_BOTTOM
@ GVA_BOTTOM
Definition: OgreOverlayElement.h:78
Ogre::MaterialManager::Listener::afterIlluminationPassesCreated
virtual bool afterIlluminationPassesCreated(Technique *technique)
Called right after illuminated passes were created, so that owner of runtime generated technique can ...
Definition: OgreMaterialManager.h:124
Ogre::ST_INTERIOR
@ ST_INTERIOR
Definition: OgreDeprecated.h:92
Ogre::Volume::CSGOperationSource
Abstract operation volume source holding two sources as operants.
Definition: OgreVolumeCSGSource.h:174
bsp_node_t::front
int front
Definition: OgreQuake3Types.h:165
Ogre::GLSLESProgramManager::GLSLESProgramManager
GLSLESProgramManager(void)
Ogre::StaticFaceGroup::numVertices
int numVertices
The range of vertices in the buffer this facegroup references.
Definition: OgreStaticFaceGroup.h:85
Ogre::TextureUnitState::setTextureCompareFunction
void setTextureCompareFunction(CompareFunction function)
Definition: OgreTextureUnitState.h:701
Ogre::PageManager::getDebugDisplayLevel
uint8 getDebugDisplayLevel() const
Get the debug display level.
Definition: OgrePageManager.h:422
Ogre::NameValuePairList
std::map< String, String > NameValuePairList
Name / value parameter pair (first = name, second = value)
Definition: OgreCommon.h:598
Ogre::Pass::Pass
Pass(Technique *parent, unsigned short index)
Default constructor.
Ogre::CompositorInstance::getTechnique
CompositionTechnique * getTechnique() const
Get CompositionTechnique used by this instance.
Definition: OgreCompositorInstance.h:252
Ogre::VulkanMappings::get
static VkStencilOp get(StencilOperation stencilOp)
Ogre::PageContentCollection::notifyCamera
virtual void notifyCamera(Camera *cam)=0
Notify a section of the current camera.
Ogre::TerrainMaterialGeneratorA::SM2Profile::isGlobalColourMapEnabled
bool isGlobalColourMapEnabled() const
Whether to support a global colour map over the terrain in the shader, if it's present (default true)...
Definition: OgreTerrainMaterialGeneratorA.h:100
Ogre::Overlay::Overlay
Overlay(const String &name)
Constructor: do not call direct, use OverlayManager::create.
Ogre::GpuConstantType
GpuConstantType
Enumeration of the types of constant we may encounter in programs.
Definition: OgreGpuProgramParams.h:70
Ogre::PixelUtil::getNumElemBytes
static size_t getNumElemBytes(PixelFormat format)
Returns the size in bytes of an element of the given pixel format.
Ogre::Overlay::getScaleY
Real getScaleY(void) const
Gets the current Y scale value.
Ogre::D3D9RenderSystem::_createDepthBufferFor
DepthBuffer * _createDepthBufferFor(RenderTarget *renderTarget)
Creates a DepthBuffer that can be attached to the specified RenderTarget.
Ogre::SceneManager::RenderContext::camera
Camera * camera
Definition: OgreSceneManager.h:1017
Ogre::MetalDevice::mRenderEncoder
id< MTLRenderCommandEncoder > mRenderEncoder
Definition: OgreMetalDevice.h:47
Ogre::GLSLShader::~GLSLShader
~GLSLShader()
Ogre::TerrainGroup::WORKQUEUE_LOAD_REQUEST
static const uint16 WORKQUEUE_LOAD_REQUEST
Definition: OgreTerrainGroup.h:517
OgreBites::TextBox
Scrollable text box widget.
Definition: OgreTrays.h:238
Ogre::Root::setRemoveRenderQueueStructuresOnClear
void setRemoveRenderQueueStructuresOnClear(bool r)
Set whether the entire render queue structure should be emptied on clearing, or whether just the obje...
Definition: OgreRoot.h:350
Ogre::GpuProgramParameters::ACT_TEXTURE_WORLDVIEWPROJ_MATRIX
@ ACT_TEXTURE_WORLDVIEWPROJ_MATRIX
The view/projection matrix of the assigned texture projection frustum, combined with the current worl...
Definition: OgreGpuProgramParams.h:928
Ogre::Technique::setDepthBias
void setDepthBias(float constantBias, float slopeScaleBias)
Sets the depth bias to be used for each Pass.
Ogre::Matrix3::ToEulerAnglesYZX
bool ToEulerAnglesYZX(Radian &rfYAngle, Radian &rfPAngle, Radian &rfRAngle) const
Ogre::AxisAlignedBox::setMinimumZ
void setMinimumZ(Real z)
Definition: OgreAxisAlignedBox.h:177
Ogre::PCZLight::PCZLight
PCZLight()
Default constructor (for Python mainly).
Ogre::Overlay::setScroll
void setScroll(Real x, Real y)
Sets the scrolling factor of this overlay.
Ogre::StringConverter::parseUnsignedInt
static uint32 parseUnsignedInt(const String &val, uint32 defaultValue=0)
Converts a String to a whole number.
Definition: OgreStringConverter.h:229
Ogre::RTShader::LayeredBlending::LB_FFPBlend
@ LB_FFPBlend
Definition: OgreShaderExLayeredBlending.h:48
Ogre::HashedVector::HashedVector
HashedVector(size_type n, const T &t)
Definition: OgreCommon.h:459
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE0
@ SPC_LIGHTPOSITION_OBJECT_SPACE0
Light position in object space index 0-7.
Definition: OgreShaderParameter.h:212
Ogre::PageManager::destroyContent
void destroyContent(PageContent *c)
Destroy an instance of PageContent.
Ogre::GLSL::GLSLProgram::getPassTransformStates
bool getPassTransformStates(void) const
Returns whether a vertex program wants transform state to be passed through fixed pipeline low level ...
Definition: src/GLSL/include/OgreGLSLProgram.h:52
Ogre::ManualObject::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue)
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
Ogre::AnyNumeric
Specialised Any class which has built in arithmetic operators, but can hold only types which support ...
Definition: OgreAny.h:225
Ogre::StringConverter::toString
static String toString(float val, unsigned short precision=6, unsigned short width=0, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
Converts a float to a String.
Ogre::Segment::setOrigin
void setOrigin(const Vector3 &newOrigin)
Ogre::ID_LIGHT_MASK
@ ID_LIGHT_MASK
Definition: OgreScriptCompiler.h:673
Ogre::PF_SHORT_GR
@ PF_SHORT_GR
32-bit pixel format, 16-bit green, 16-bit red
Definition: OgrePixelFormat.h:129
Ogre::Pass::getPointSize
float getPointSize(void) const
Gets the point size of the pass.
Definition: OgrePass.h:450
Ogre::ProcessNameExclusionScriptCompilerEvent::mClass
String mClass
Definition: OgreScriptCompiler.h:490
Ogre::D3D11Mappings::_getPF
static DXGI_FORMAT _getPF(PixelFormat ogrePF)
utility method, convert Ogre pixel format to D3D11 pixel format
OgreBites::Keysym::mod
unsigned short mod
Definition: OgreInput.h:55
Ogre::VertexDeclaration::getElement
const VertexElement * getElement(unsigned short index) const
Get a single element.
Ogre::GLSLangPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::ImageCodec::encode
DataStreamPtr encode(const Any &input) const override
Codes the input and saves the result in the output stream.
Ogre::ColourFaderAffector2::getStateChange
Real getStateChange(void) const
Ogre::Archive::getModifiedTime
virtual time_t getModifiedTime(const String &filename) const =0
Retrieve the modification time of a given file.
Ogre::ManualObject::ManualObjectSection::getMaterialGroup
const String & getMaterialGroup(void) const
Retrieve the material group in use.
Definition: OgreManualObject.h:588
Ogre::Pose::_getNormals
NormalsMap & _getNormals()
writable access to the vertex normals for offline processing
Definition: OgrePose.h:127
Ogre::StateCacheAlloc
GeneralAllocatedObject StateCacheAlloc
Definition: OgreGLStateCacheManagerCommon.h:38
Ogre::PCZSceneManagerFactory
Factory for PCZSceneManager.
Definition: OgrePCZSceneManager.h:371
OgreBites::MouseMotionEvent::y
int y
Definition: OgreInput.h:65
Ogre::Animation::getDefaultRotationInterpolationMode
static RotationInterpolationMode getDefaultRotationInterpolationMode(void)
Gets the default rotation interpolation mode for all animations.
Ogre::DefaultTextureManager::getNativeFormat
PixelFormat getNativeFormat(TextureType, PixelFormat, int) override
Gets the format which will be natively used for a requested format given the constraints of the curre...
Definition: OgreTextureManager.h:458
Ogre::ParticleSystemManager::_destroyRenderer
void _destroyRenderer(ParticleSystemRenderer *renderer)
Internal method for destroying a renderer.
Ogre::LogManager::logMessage
void logMessage(const String &message, LogMessageLevel lml=LML_NORMAL, bool maskDebug=false)
Log a message to the default log.
Ogre::AutoParamDataSource::getTextureViewProjMatrix
const Matrix4 & getTextureViewProjMatrix(size_t index) const
Ogre::SkeletonInstance::_getAnimationImpl
Animation * _getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const
Internal accessor for animations (returns null if animation does not exist)
Ogre::Skeleton::createBone
virtual Bone * createBone(void)
Creates a brand new Bone owned by this Skeleton.
Ogre::GLRenderSystemCommon::setConfigOption
void setConfigOption(const String &name, const String &value)
Specific options:
Ogre::SmallVectorTemplateBase::uninitialized_copy
static void uninitialized_copy(It1 I, It1 E, It2 Dest)
uninitialized_copy - Copy the range [I, E) onto the uninitialized memory starting with "Dest",...
Definition: OgreSmallVector.h:228
Ogre::IlluminationPass::originalPass
Pass * originalPass
The original pass which spawned this one.
Definition: OgrePass.h:1569
Ogre::Volume::CacheSource::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const
Overridden from Source.
Ogre::ProfileHistory::currentTimeMillisecs
Real currentTimeMillisecs
The current frame time this profile has taken in milliseconds.
Definition: OgreProfiler.h:116
Ogre::RTShader::FFP_COLOUR
@ FFP_COLOUR
Definition: OgreShaderFFPRenderState.h:72
Ogre::GLES2FBOManager::getTemporaryFBO
GLuint getTemporaryFBO()
Get a FBO without depth/stencil for temporary use, like blitting between textures.
Definition: OgreGLES2FBORenderTexture.h:99
Ogre::ID_COMPOSITOR_LOGIC
@ ID_COMPOSITOR_LOGIC
Definition: OgreScriptCompiler.h:783
Ogre::ResourceGroupListener::resourceRemove
virtual void resourceRemove(const ResourcePtr &resource)
This event is fired when a resource is about to be removed.
Definition: OgreResourceGroupManager.h:187
Ogre::TerrainMaterialGenerator::Profile::getParent
TerrainMaterialGenerator * getParent() const
Get the generator which owns this profile.
Definition: OgreTerrainMaterialGenerator.h:179
Ogre::Technique::setDiffuse
void setDiffuse(float red, float green, float blue, float alpha)
Sets the diffuse colour reflectance properties of every Pass in every Technique.
Ogre::GLES2FBORenderTexture
RenderTexture for GL ES 2 FBO.
Definition: OgreGLES2FBORenderTexture.h:43
Ogre::ColourValue::ptr
float * ptr()
Pointer accessor for direct copying.
Definition: OgreColourValue.h:175
Ogre::GLRenderSystem::_setFog
void _setFog(FogMode mode)
OgreD3D9StereoDriverImpl.h
Ogre::TextureUnitState::getSampler
const SamplerPtr & getSampler() const
get the associated sampler
Definition: OgreTextureUnitState.h:653
Ogre::GLPBRTTManager::checkFormat
virtual bool checkFormat(PixelFormat format)
Check if a certain format is usable as FBO rendertarget format.
Ogre::OverlayElement::_setHeight
void _setHeight(Real height)
Sets the height of this element in relation to the screen (where 1.0 = screen height)
Ogre::Mesh::_notifySkeleton
void _notifySkeleton(const SkeletonPtr &pSkel)
Internal notification, used to tell the Mesh which Skeleton to use without loading it.
Ogre::BaseInstanceBatchVTF::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue)
Overloaded to be able to updated the vertex texture.
Ogre::Node::getChildIterator
ChildNodeIterator getChildIterator(void)
Ogre::HighLevelGpuProgramFactory
GpuProgramFactory HighLevelGpuProgramFactory
Definition: OgrePrerequisites.h:113
Ogre::GLES2RenderSystem::setScissorTest
void setScissorTest(bool enabled, const Rect &rect=Rect())
Sets the 'scissor region' i.e.
Ogre::HardwarePixelBuffer::HardwarePixelBuffer
HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer)
Should be called by HardwareBufferManager.
Ogre::Quake3ShaderManager::getScriptPatterns
const StringVector & getScriptPatterns(void) const
Gets the file patterns which should be used to find scripts for this class.
Ogre::AxisAlignedBox::contains
bool contains(const AxisAlignedBox &other) const
Tests whether another box contained by this box.
Definition: OgreAxisAlignedBox.h:764
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Radian &)
Apply delta value.
Definition: OgreAnimable.h:226
Ogre::Node::getOrientation
const Quaternion & getOrientation() const
Returns a quaternion representing the nodes orientation.
Definition: OgreNode.h:221
Ogre::GLRenderSystem::destroyRenderWindow
void destroyRenderWindow(const String &name)
Destroys a render window.
Ogre::AnyNumeric::operator=
AnyNumeric & operator=(const AnyNumeric &rhs)
Definition: OgreAny.h:320
Ogre::AlignedAllocator::rebind
Definition: OgreAlignedAllocator.h:111
Ogre::TRect::TRect
TRect(TRect const &o)
Definition: OgreCommon.h:611
Ogre::StreamSerialiser::StreamSerialiser
StreamSerialiser(const DataStreamPtr &stream, Endian endianMode=ENDIAN_AUTO, bool autoHeader=true, RealStorageFormat realFormat=REAL_FLOAT)
Constructor.
Ogre::ColourFaderAffector2::msRedCmd1
static CmdRedAdjust1 msRedCmd1
Definition: OgreColourFaderAffector2.h:185
Ogre::LodStrategyManager::LodStrategyManager
LodStrategyManager()
Default constructor.
Ogre::Pass::setTextureAnisotropy
void setTextureAnisotropy(unsigned int maxAniso)
Sets the anisotropy level to be used for all textures.
Ogre::ParticleEmitter::getEmittedEmitter
const String & getEmittedEmitter(void) const
Returns the name of the emitter to be emitted.
Ogre::GpuProgramParameters::_writeRawConstant
void _writeRawConstant(size_t physicalIndex, const ColourValue &colour, size_t count=4)
Write a ColourValue parameter to the program.
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE7
@ SPC_LIGHTPOSITION_WORLD_SPACE7
Definition: OgreShaderParameter.h:229
Ogre::PropertySet::setValue
void setValue(const String &name, T value)
Set a named property value.
Definition: OgreProperty.h:331
Ogre::LodData::TriangleList
std::vector< Triangle > TriangleList
Definition: OgreLodData.h:67
Ogre::LodConfigSerializer::importLodConfig
void importLodConfig(Ogre::LodConfig *config, DataStreamPtr &stream)
Ogre::Mesh::getHardwareBufferManager
HardwareBufferManagerBase * getHardwareBufferManager()
Ogre::Compositor::Compositor
Compositor(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Ogre::GLStateCacheManager::getClearDepth
GLclampf getClearDepth(void) const
Gets the clear depth in the range from [0..1].
Definition: OgreGLStateCacheManager.h:158
Ogre::GLFrameBufferObject::detachDepthBuffer
void detachDepthBuffer()
Ogre::RTShader::LayeredBlending::Type
static String Type
Definition: OgreShaderExLayeredBlending.h:151
Ogre::D3D9RenderWindow::_endUpdate
void _endUpdate()
Method for manual management of rendering - finishes statistics calculation and fires 'postRenderTarg...
Ogre::Vector::operator+
const Vector & operator+() const
Definition: OgreVector.h:674
Ogre::TerrainGroup::TerrainSlotDefinition
Definition of how to populate a 'slot' in the terrain group.
Definition: OgreTerrainGroup.h:318
Ogre::DataStream::~DataStream
virtual ~DataStream()
Definition: OgreDataStream.h:95
Ogre::Bullet::RigidBodyState::getWorldTransform
void getWorldTransform(btTransform &ret) const override
Definition: OgreBullet.h:53
Ogre::SPIRVShader::SPIRVShader
SPIRVShader(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::StringConverter::parseBool
static bool parseBool(const String &val, bool defaultValue=0)
Converts a String to a boolean.
Definition: OgreStringConverter.h:261
Ogre::SceneNode::flipVisibility
void flipVisibility(bool cascade=true) const
Inverts the visibility of all objects attached to this node.
Ogre::PCPlane::getPortal
PortalBase * getPortal()
Returns the Portal that was used to create this plane.
Definition: OgrePCPlane.h:71
Ogre::Degree::operator/=
Degree & operator/=(float f)
Definition: OgreMath.h:140
Ogre::Technique::setSpecular
void setSpecular(float red, float green, float blue, float alpha)
Sets the specular colour reflectance properties of every Pass in every Technique.
Ogre::GPU_MS_WARP
@ GPU_MS_WARP
Microsoft WARP (Windows Advanced Rasterization Platform) software device - http://msdn....
Definition: OgreRenderSystemCapabilities.h:240
Ogre::Mesh::destroySubMesh
void destroySubMesh(const String &name)
Destroy a SubMesh with the given name.
Ogre::AnimableValue::setValue
virtual void setValue(const ColourValue &)
Set value.
Definition: OgreAnimable.h:176
Ogre::Node::setOrientation
void setOrientation(Real w, Real x, Real y, Real z)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Mesh::getLodStrategy
const LodStrategy * getLodStrategy() const
Get LOD strategy used by this mesh.
Ogre::TinyWindow::TinyWindow
TinyWindow()
OgreVertexIndexData.h
Ogre::MetalDepthBuffer::mStencilAttachmentDesc
MTLRenderPassStencilAttachmentDescriptor * mStencilAttachmentDesc
Definition: OgreMetalDepthBuffer.h:41
Ogre::BspNode::getNextNode
BspNode * getNextNode(const Vector3 &point) const
Gets the next node down in the tree, with the intention of locating the leaf containing the given poi...
Ogre::D3D9HardwareBuffer::notifyOnDeviceLost
virtual void notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device)
OgreShaderExLayeredBlending.h
Ogre::CAPS_CATEGORY_COMMON
@ CAPS_CATEGORY_COMMON
Definition: OgreRenderSystemCapabilities.h:62
Ogre::HashedVector::HashedVector
HashedVector(const HashedVector< T > &rhs)
Definition: OgreCommon.h:460
Ogre::Viewport::setDefaultOrientationMode
static void setDefaultOrientationMode(OrientationMode orientationMode)
Set the initial orientation mode of viewports.
OgreBites::ImGuiInputListener
Definition: OgreImGuiInputListener.h:18
OgreCompositionTargetPass.h
Ogre::Mesh::_compileBoneAssignments
void _compileBoneAssignments(void)
Internal method, be called once to compile bone assignments into geometry buffer.
Ogre::Entity::getWorldBoundingSphere
const Sphere & getWorldBoundingSphere(bool derive=false) const override
Retrieves the worldspace bounding sphere for this object.
Ogre::TexCoordCalcMethod
TexCoordCalcMethod
Enum describing the ways to generate texture coordinates.
Definition: OgreRenderSystem.h:61
Ogre::PixelUtil::unpackColour
static void unpackColour(uint8 *r, uint8 *g, uint8 *b, uint8 *a, PixelFormat pf, const void *src)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::GPT_HULL_PROGRAM
@ GPT_HULL_PROGRAM
Definition: OgreGpuProgram.h:54
Ogre::Volume::DualCell::mC3
Vector3 mC3
Definition: OgreVolumeDualGridGenerator.h:53
Ogre::BufferUsageList
std::vector< HardwareBuffer::Usage > BufferUsageList
Define a list of usage flags.
Definition: OgreVertexIndexData.h:45
Ogre::TinyRenderSystem::createMultiRenderTarget
virtual MultiRenderTarget * createMultiRenderTarget(const String &name)
Create a MultiRenderTarget, which is a render target that renders to multiple RenderTextures at once.
Ogre::Technique::GPUDeviceNameRule
Rule controlling whether technique is deemed supported based on GPU device name.
Definition: OgreTechnique.h:134
Ogre::HardwareBufferManagerBase::createIndexBuffer
virtual HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)=0
Create a hardware index buffer.
Ogre::VulkanWindow::suggestPixelFormat
PixelFormat suggestPixelFormat() const
Override since windows don't usually have alpha.
Definition: OgreVulkanWindow.h:124
Ogre::ParticleEmitter::setMinRepeatDelay
virtual void setMinRepeatDelay(Real min)
Sets the minimum duration of this emitter in seconds (see setRepeatDelay for more details)
Ogre::DefaultWorkQueueBase::addResponseHandler
virtual void addResponseHandler(uint16 channel, ResponseHandler *rh)
Add a response handler instance to the queue.
Ogre::GpuProgramManager::Microcode
MemoryDataStreamPtr Microcode
Definition: OgreGpuProgramManager.h:89
Ogre::deque::const_iterator
std::deque< T >::const_iterator const_iterator
Definition: OgreDeprecated.h:41
Ogre::GLES2RenderBuffer::GLES2RenderBuffer
GLES2RenderBuffer(GLenum format, uint32 width, uint32 height, GLsizei numSamples)
Ogre::DynLibManager::getSingleton
static DynLibManager & getSingleton(void)
Get the singleton instance.
Ogre::BillboardChainFactory::BillboardChainFactory
BillboardChainFactory()
Definition: OgreBillboardChain.h:365
Ogre::PortalBase
PortalBase - Base class to Portal and AntiPortal classes.
Definition: OgrePortalBase.h:45
Ogre::Math::LogN
static Real LogN(Real base, Real fValue)
Definition: OgreMath.h:365
Ogre::VariableAccessAbstractNode::getValue
const String & getValue() const
Returns a string value depending on the type of the AbstractNode.
Definition: OgreScriptCompiler.h:176
Ogre::MaterialSerializer::~MaterialSerializer
virtual ~MaterialSerializer()
default destructor
Definition: OgreMaterialSerializer.h:234
Ogre::D3D9RenderSystem::endProfileEvent
virtual void endProfileEvent(void)
Ends the currently active GPU profiling event.
Ogre::VulkanRenderSystem::getVulkanDevice
VulkanDevice * getVulkanDevice() const
Definition: OgreVulkanRenderSystem.h:197
Ogre::VulkanRenderSystem::createRenderSystemCapabilities
virtual RenderSystemCapabilities * createRenderSystemCapabilities(void) const
Query the real capabilities of the GPU and driver in the RenderSystem.
Ogre::TerrainPagedWorldSection::setPageRange
virtual void setPageRange(int32 minX, int32 minY, int32 maxX, int32 maxY)
Set the index range of all Pages (values outside this will be ignored)
Ogre::VertexBoneAssignment
struct Ogre::VertexBoneAssignment_s VertexBoneAssignment
Records the assignment of a single vertex to a single bone with the corresponding weight.
Ogre::RTShader::ShaderGenerator::getRTShaderScheme
const String & getRTShaderScheme(size_t index) const
Returns the scheme name used in the for RT shader generation by index.
MAX_LIGHTS
#define MAX_LIGHTS
Definition: OgreD3D9RenderSystem.h:47
Ogre::D3D11StereoDriverBridge::getSingleton
static D3D11StereoDriverBridge & getSingleton(void)
Ogre::ColourFaderAffector2::CmdAlphaAdjust2
Command object for alpha adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:105
Ogre::BspNode::getSide
Plane::Side getSide(const Vector3 &point) const
Determines which side of the splitting plane a worldspace point is.
bsp_lump_entry_t
Definition: OgreQuake3Types.h:223
Ogre::PCZFrustum::removePortalCullingPlanes
void removePortalCullingPlanes(PortalBase *portal)
Remove culling planes created from the given portal.
Ogre::LodCollapseCostQuadric::updateVertexCollapseCost
virtual void updateVertexCollapseCost(LodData *data, LodData::Vertex *vertex)
Called when edge cost gets invalid.
Ogre::RenderPassDescriptor
VulkanRenderPassDescriptor RenderPassDescriptor
Definition: OgreVulkanRenderPassDescriptor.h:48
Ogre::TerrainLodManager::fillBufferAtLod
void fillBufferAtLod(uint lodLevel, const float *data, uint dataSize)
Copy geometry data from buffer to mHeightData/mDeltaData.
Ogre::StaticGeometry::Region::getLODIterator
LODIterator getLODIterator(void)
Ogre::ManualObject::ManualObjectSection::getMaterialName
const String & getMaterialName(void) const
Retrieve the material name in use.
Definition: OgreManualObject.h:586
Ogre::GpuProgramParameters::incPassIterationNumber
void incPassIterationNumber(void)
increments the multipass number entry by 1 if it exists
Ogre::VulkanRenderSystem::_setRenderTarget
void _setRenderTarget(RenderTarget *target)
Set current render target to target, enabling its device context if needed.
Ogre::TextureUnitState::ET_ENVIRONMENT_MAP
@ ET_ENVIRONMENT_MAP
Generate all texture coords based on angle between camera and vertex.
Definition: OgreTextureUnitState.h:249
Ogre::MetalRenderSystem::_render
virtual void _render(const RenderOperation &op)
Render something to the active viewport.
Ogre::Vector::squaredLength
T squaredLength() const
Returns the square of the length(magnitude) of the vector.
Definition: OgreVector.h:468
Ogre::Terrain::DERIVED_DATA_ALL
static const uint8 DERIVED_DATA_ALL
Definition: OgreTerrain.h:1164
Ogre::AutoParamDataSource::setWorldMatrices
void setWorldMatrices(const Affine3 *m, size_t count)
Sets the world matrices, avoid query from renderable again.
Ogre::RTShader::LayeredBlending::LB_BlendPhoenix
@ LB_BlendPhoenix
Definition: OgreShaderExLayeredBlending.h:73
Ogre::D3D11RenderSystem::setStencilState
void setStencilState(const StencilState &state) override
This method allows you to set all the stencil buffer parameters in one call.
Ogre::IntersectionSceneQueryListener::queryResult
virtual bool queryResult(MovableObject *first, MovableObject *second)=0
Called when 2 movable objects intersect one another.
Ogre::Codec::unregisterCodec
static void unregisterCodec(Codec *pCodec)
Unregisters a codec from the database.
Definition: OgreCodec.h:79
Ogre::MaterialManager::setDefaultTextureFiltering
virtual void setDefaultTextureFiltering(TextureFilterOptions fo)
Sets the default texture filtering to be used for loaded textures, for when textures are loaded autom...
Ogre::GLRenderSystem::_setLineWidth
void _setLineWidth(float width)
Set the line width when drawing as RenderOperation::OT_LINE_LIST/ RenderOperation::OT_LINE_STRIP.
Ogre::VertexAnimationTrack::TargetMode
TargetMode
The target animation mode.
Definition: OgreAnimationTrack.h:483
OgreBites::TrayManager::getWidget
Widget * getWidget(const Ogre::String &name)
Gets a widget by name.
Ogre::PCZSceneManager::~PCZSceneManager
~PCZSceneManager()
Standard destructor.
Ogre::StaticGeometry::Region::getCentre
const Vector3 & getCentre(void) const
Get the centre point of the region.
Definition: OgreStaticGeometry.h:395
Ogre::Box::getHeight
uint32 getHeight() const
Get the height of this box.
Definition: OgreCommon.h:791
Ogre::SOP_INCREMENT
@ SOP_INCREMENT
Increase the stencil value by 1, clamping at the maximum value.
Definition: OgreRenderSystem.h:83
Ogre::DirectionRandomiserAffector::getKeepVelocity
bool getKeepVelocity(void) const
Gets flag which detemines whether particle speed is changed.
Ogre::D3D9DeviceManager::getDeviceCount
UINT getDeviceCount()
Ogre::VertexCacheProfiler::VertexCacheProfiler
VertexCacheProfiler(unsigned int cachesize=16)
Definition: OgreVertexIndexData.h:305
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE1
@ SPC_POSTOLIGHT_TANGENT_SPACE1
Definition: OgreShaderParameter.h:163
Ogre::SOP_INCREMENT_WRAP
@ SOP_INCREMENT_WRAP
Increase the stencil value by 1, wrapping back to 0 when incrementing the maximum value.
Definition: OgreRenderSystem.h:87
Ogre::Entity::getChildObjectsBoundingBox
AxisAlignedBox getChildObjectsBoundingBox(void) const
Merge all the child object Bounds a return it.
Ogre::PagedWorldSection::setStrategy
virtual void setStrategy(PageStrategy *strat)
Change the page strategy.
Ogre::MovablePlane::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Definition: OgreMovablePlane.h:85
Ogre::ManualObject::getUseIdentityProjection
bool getUseIdentityProjection(void) const
Returns whether or not to use an 'identity' projection.
Definition: OgreManualObject.h:487
Ogre::Sampler::setCompareEnabled
void setCompareEnabled(bool enabled)
Enables or disables the comparison test for depth textures.
Definition: OgreTextureUnitState.h:180
bsp_header_t
Definition: OgreQuake3Types.h:227
Ogre::TransformBase::operator[]
T * operator[](size_t iRow)
Definition: OgreMatrix4.h:100
Ogre::InstancedEntity::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const
Retrieves the local axis-aligned bounding box for this object.
Ogre::RTShader::Out
Definition: OgreShaderFunctionAtom.h:168
Ogre::VulkanWindow::mSwapchainStatus
SwapchainStatus mSwapchainStatus
Definition: OgreVulkanWindow.h:87
Ogre::TinyRenderSystem::_setDepthBufferParams
void _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)
Sets the mode of operation for depth buffer tests from this point onwards.
OgreTechnique.h
Ogre::SmallVectorImpl::erase
iterator erase(iterator I)
Definition: OgreSmallVector.h:420
Ogre::MaterialManager::setActiveScheme
virtual void setActiveScheme(const String &schemeName)
Sets the name of the active material scheme.
Ogre::Vector::Vector
Vector(const Vector< dims, U > &o)
Definition: OgreVector.h:328
Ogre::GLRenderSystemCommon::getDisplayMonitorCount
unsigned int getDisplayMonitorCount() const
Ogre::Vector::operator/
Vector operator/(const Vector &b) const
Definition: OgreVector.h:723
Ogre::ResourceGroupListener::resourceLoadStarted
virtual void resourceLoadStarted(const ResourcePtr &resource)
This event is fired when a declared resource is about to be loaded.
Definition: OgreResourceGroupManager.h:162
Ogre::Math::Tan
static float Tan(Real fValue, bool useTables=false)
Tangent function.
Definition: OgreMath.h:508
Ogre::GLHardwarePixelBufferCommon::bindToFramebuffer
virtual void bindToFramebuffer(uint32 attachment, uint32 zoffset)
Bind surface to frame buffer.
Ogre::Terrain
The main containing class for a chunk of terrain.
Definition: OgreTerrain.h:263
Ogre::Volume::CSGUnionSource::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const
Overridden from Source.
Ogre::Pass::OGRE_STATIC_MUTEX
OGRE_STATIC_MUTEX(msDirtyHashListMutex)
Ogre::GLRenderSystem::_setSampler
void _setSampler(size_t unit, Sampler &sampler)
set the sampler settings for the given texture unit
Ogre::TextureUnitState::TT_SCALE_V
@ TT_SCALE_V
Definition: OgreTextureUnitState.h:286
Ogre::Plane
Defines a plane in 3D space.
Definition: OgrePlane.h:63
Ogre::Volume::Vertex::Vertex
Vertex()
Definition: OgreVolumeMeshBuilder.h:78
Ogre::ParameterList
std::vector< String > ParameterList
Definition: OgreStringInterface.h:73
Ogre::PCZLightFactory::getType
const String & getType(void) const
Get the type of the object to be created.
Ogre::Light::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const override
Retrieves the local axis-aligned bounding box for this object.
Ogre::Volume::ChunkRequest
Data being passed around while loading.
Definition: OgreVolumeChunkHandler.h:53
Ogre::VertexDeclaration::removeAllElements
void removeAllElements(void)
Remove all elements.
Ogre::Grid2DPageStrategyData::setHoldRadius
virtual void setHoldRadius(Real sz)
Set the Holding radius.
Ogre::GLSLESCgProgram::CmdProfiles::doSet
void doSet(void *target, const String &val)
Ogre::ConvexBody::logInfo
void logInfo() const
Log details of this body.
Ogre::TA_WRITE
@ TA_WRITE
Definition: OgreTexture.h:87
Ogre::GLDepthBufferCommon::isCompatible
bool isCompatible(RenderTarget *renderTarget) const override
Returns whether the specified RenderTarget is compatible with this DepthBuffer That is,...
Ogre::OctreeZone::notifyBeginRenderScene
virtual void notifyBeginRenderScene(void)
Called when a _renderScene is called in the SceneManager.
Ogre::GLES2TextureBuffer::download
virtual void download(const PixelBox &data)
Download a box of pixels from the card.
Ogre::VulkanRenderSystem::_beginFrame
virtual void _beginFrame(void)
Signifies the beginning of a frame, i.e.
Ogre::Technique::getGPUDeviceNameRules
const GPUDeviceNameRuleList & getGPUDeviceNameRules() const
Get the currently registered device name rules.
Definition: OgreTechnique.h:691
Ogre::SmallVectorTemplateCommon::reference
T & reference
Definition: OgreSmallVector.h:154
Ogre::OverlayElementFactory::destroyOverlayElement
virtual void destroyOverlayElement(OverlayElement *pElement)
Destroys a OverlayElement which this factory created previously.
Definition: OgreOverlayElementFactory.h:65
Ogre::ExternalTextureSource
IMPORTANT: Plugins must override default dictionary name! Base class that texture plugins derive from...
Definition: OgreExternalTextureSource.h:89
Ogre::Compositor::getTextureInstanceName
const String & getTextureInstanceName(const String &name, size_t mrtIndex)
Get the instance name for a global texture.
Ogre::D3D11VideoMode::getWidth
unsigned int getWidth() const
Ogre::TextureManager::createOrRetrieve
ResourceCreateOrRetrieveResult createOrRetrieve(const String &name, const String &group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams, TextureType texType, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)
Ogre::Resource::LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE
@ LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE
Combination of LF_ONLY_UNREFERENCED and LF_INCLUDE_NON_RELOADABLE.
Definition: OgreResource.h:128
Ogre::GL3PlusHardwareBufferManager::createVertexBuffer
HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Creates a vertex buffer.
Ogre::D3D9StereoDriverBridge::addRenderWindow
bool addRenderWindow(D3D9RenderWindow *renderWindow) const
Ogre::StaticGeometry::getName
const String & getName(void) const
Get the name of this object.
Definition: OgreStaticGeometry.h:541
OgreMetalDevice.h
Ogre::ParticleSystem
Class defining particle system based special effects.
Definition: OgreParticleSystem.h:64
Ogre::Skeleton::setBindingPose
virtual void setBindingPose(void)
Sets the current position / orientation to be the 'binding pose' i.e.
Ogre::GpuProgramFactory::destroy
virtual void destroy(GpuProgram *prog)
Definition: OgreGpuProgramManager.h:56
Ogre::InstanceManager::getSceneManager
SceneManager * getSceneManager() const
Definition: OgreInstanceManager.h:160
OgreBites::SDLK_KP_5
@ SDLK_KP_5
Definition: OgreInput.h:154
Ogre::MovableObject::removeVisibilityFlags
void removeVisibilityFlags(uint32 flags)
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on t...
Definition: OgreMovableObject.h:430
Ogre::GLSLESProgram::GLSLESProgram
GLSLESProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::TerrainMaterialGeneratorA::SM2Profile::isLayerSpecularMappingEnabled
bool isLayerSpecularMappingEnabled() const
Whether to support specular mapping per layer in the shader (default true).
Definition: OgreTerrainMaterialGeneratorA.h:93
Ogre::ID_SOURCE1
@ ID_SOURCE1
Definition: OgreScriptCompiler.h:717
Ogre::SceneManager::Listener
Class that allows listening in on the various stages of SceneManager processing, so that custom behav...
Definition: OgreSceneManager.h:320
OgreSGTechniqueResolverListener.h
Ogre::VulkanHardwareBufferManager
Definition: OgreVulkanHardwareBufferManager.h:38
Ogre::Math::Sqr
static Real Sqr(Real fValue)
Squared function.
Definition: OgreMath.h:430
Ogre::Overlay::getZOrder
ushort getZOrder(void) const
Gets the Z-order of this overlay.
Ogre::CLIPPED_NONE
@ CLIPPED_NONE
Nothing was clipped.
Definition: OgreCommon.h:821
Ogre::Terrain::ImportData::worldSize
Real worldSize
The world size of the terrain.
Definition: OgreTerrain.h:354
Ogre::ColourBlendState::destFactorAlpha
SceneBlendFactor destFactorAlpha
Definition: OgreBlendMode.h:283
Ogre::SceneManager::getShadowTextureCount
size_t getShadowTextureCount(void) const
Definition: OgreSceneManager.h:2859
Ogre::ParamDictionary::addParameter
void addParameter(const ParameterDef &def, ParamCommand *paramCmd)
Definition: OgreStringInterface.h:142
Ogre::RTShader::ProgramWriter::~ProgramWriter
virtual ~ProgramWriter()
Class destructor.
Ogre::Technique::setShadowCasterMaterial
void setShadowCasterMaterial(const String &name)
set this material specific shadow casting specific material
Ogre::PCZSceneManager::setNodeHomeZone
void setNodeHomeZone(SceneNode *, PCZone *)
Set the home zone for a scene node.
Ogre::SceneManager::SkyPlaneGenParameters::skyPlaneTiling
Real skyPlaneTiling
Definition: OgreSceneManager.h:305
OgreConfigFile.h
OgreBites::SDLK_KP_DIVIDE
@ SDLK_KP_DIVIDE
Definition: OgreInput.h:145
Ogre::GLES2FrameBufferObject::attachDepthBuffer
void attachDepthBuffer(DepthBuffer *depthBuffer)
This function acts very similar to.
Ogre::DeflectorPlaneAffector::msPlanePointCmd
static CmdPlanePoint msPlanePointCmd
Command objects.
Definition: OgreDeflectorPlaneAffector.h:96
Ogre::TerrainMaterialGenerator::updateCompositeMap
virtual void updateCompositeMap(const Terrain *terrain, const Rect &rect)
Update the composite map for a terrain.
Definition: OgreTerrainMaterialGenerator.h:337
Ogre::SmallVector< T, 0 >::SmallVector
SmallVector(ItTy S, ItTy E)
Definition: OgreSmallVector.h:758
Ogre::GLSLShaderCommon::detachFromProgramObject
virtual void detachFromProgramObject(const uint programObject)=0
Ogre::GLES2StateCacheManager::setDepthFunc
void setDepthFunc(GLenum func)
Sets the current depth test function.
Ogre::ControllerValueRealPtr
SharedPtr< ControllerValue< Real > > ControllerValueRealPtr
Definition: OgreControllerManager.h:47
Ogre::Terrain::unprepare
void unprepare()
Free CPU resources created during prepare methods.
Ogre::AtomAbstractNode
This is an abstract node which cannot be broken down further.
Definition: OgreScriptCompiler.h:110
Ogre::RenderSystemCapabilities::setTessellationHullProgramConstantBoolCount
void setTessellationHullProgramConstantBoolCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:739
Ogre::Octree::_getCullBounds
void _getCullBounds(AxisAlignedBox *) const
Creates the AxisAlignedBox used for culling this octree.
OgreBites::ImGuiInputListener::ImGuiInputListener
ImGuiInputListener()
Ogre::GCT_DOUBLE3
@ GCT_DOUBLE3
Definition: OgreGpuProgramParams.h:99
Ogre::GLRenderSystem::_setTextureAddressingMode
void _setTextureAddressingMode(size_t stage, const Sampler::UVWAddressingMode &uvw)
Ogre::ID_ONE_MINUS_SRC_ALPHA
@ ID_ONE_MINUS_SRC_ALPHA
Definition: OgreScriptCompiler.h:613
Ogre::Animation::createNumericTrack
NumericAnimationTrack * createNumericTrack(unsigned short handle, const AnimableValuePtr &anim)
Creates a NumericAnimationTrack and associates it with an animable.
Ogre::RSC_MRT_DIFFERENT_BIT_DEPTHS
@ RSC_MRT_DIFFERENT_BIT_DEPTHS
Supports MRTs with different bit depths.
Definition: OgreRenderSystemCapabilities.h:156
Ogre::TextureUnitState::TextureAddressingMode
Ogre::TextureAddressingMode TextureAddressingMode
Definition: OgreTextureUnitState.h:297
Ogre::SceneManager::destroyAllEntities
virtual void destroyAllEntities(void)
Removes & destroys all Entities.
Ogre::MaterialSerializer::writeAttribute
void writeAttribute(unsigned short level, const String &att, const bool useMainBuffer=true)
Definition: OgreMaterialSerializer.h:317
Ogre::StaticGeometry::LODBucket::getLod
ushort getLod(void) const
Get the LOD index.
Definition: OgreStaticGeometry.h:312
Ogre::ID_DEPTH_CHECK
@ ID_DEPTH_CHECK
Definition: OgreScriptCompiler.h:620
Ogre::MetalTexture::_autogenerateMipmaps
void _autogenerateMipmaps(void)
Ogre::TerrainMaterialGeneratorA::~TerrainMaterialGeneratorA
virtual ~TerrainMaterialGeneratorA()
Ogre::ManualObject::textureCoord
void textureCoord(const Vector2 &uv)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreManualObject.h:321
Ogre::EdgeData::EdgeGroup::edges
EdgeList edges
The edges themselves.
Definition: OgreEdgeListBuilder.h:116
Ogre::Volume::OctreeNode::getCenterBackLeft
const Vector3 getCenterBackLeft(void) const
Gets the center of the corners 0, 4.
Definition: OgreVolumeOctreeNode.h:422
Ogre::MetalHardwarePixelBuffer
Definition: OgreMetalHardwarePixelBuffer.h:39
Ogre::Node::TS_LOCAL
@ TS_LOCAL
Transform is relative to the local space.
Definition: OgreNode.h:65
Ogre::AutoParamDataSource::getTransposeViewProjMatrix
Matrix4 getTransposeViewProjMatrix() const
Ogre::DebugDrawer::drawBone
virtual void drawBone(const Node *node)=0
Ogre::D3D9HLSLProgram::CmdMicrocode
Command object for getting/setting micro code.
Definition: OgreD3D9HLSLProgram.h:72
Ogre::Viewport::setMaterialScheme
void setMaterialScheme(const String &schemeName)
Set the material scheme which the viewport should use.
Definition: OgreViewport.h:266
Ogre::FileSystemArchiveFactory::getIgnoreHidden
static bool getIgnoreHidden()
Get whether hidden files are ignored during filesystem enumeration.
Ogre::DefaultWorkQueueBase
Base for a general purpose request / response style background work queue.
Definition: OgreWorkQueue.h:373
Ogre::RTShader::Operand::Operand
Operand(ParameterPtr parameter, OpSemantic opSemantic, OpMask opMask=OPM_ALL, ushort indirectionLevel=0)
Class constructor.
Ogre::Matrix3::ToEulerAnglesXYZ
bool ToEulerAnglesXYZ(Radian &rfYAngle, Radian &rfPAngle, Radian &rfRAngle) const
Ogre::AutoParamDataSource::getTanTime_0_2Pi
Real getTanTime_0_2Pi(Real x) const
Ogre::SceneManagerMetaData::typeName
String typeName
A globally unique string identifying the scene manager type.
Definition: OgreSceneManager.h:3483
Ogre::TextureManager::getDefaultSampler
const SamplerPtr & getDefaultSampler()
get the default sampler
Ogre::GLFrameBufferObject::GLFrameBufferObject
GLFrameBufferObject(GLFBOManager *manager, uint fsaa)
Ogre::Root::getTimer
Timer * getTimer(void)
Gets a pointer to the central timer used for all OGRE timings.
Ogre::Pass::getTextureUnitState
TextureUnitState * getTextureUnitState(size_t index) const
Retrieves a const pointer to a texture unit state.
Definition: OgrePass.h:556
Ogre::GL3PlusHardwareBuffer::copyData
void copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer) override
Copy data from another buffer into this one.
Ogre::ST_EXTERIOR_REAL_FAR
@ ST_EXTERIOR_REAL_FAR
Definition: OgreDeprecated.h:91
Ogre::PropertyAbstractNode::clone
AbstractNode * clone() const
Returns a new AbstractNode which is a replica of this one.
Ogre::Quake3Level::mLeafBrushes
int * mLeafBrushes
Definition: OgreQuake3Level.h:163
Ogre::RTShader::AssignmentAtom
shorthand for "lhs = rhs;" insted of using FFP_Assign(rhs, lhs)
Definition: OgreShaderFunctionAtom.h:290
Ogre::Math::makePerspectiveMatrix
static Matrix4 makePerspectiveMatrix(Real left, Real right, Real bottom, Real top, Real zNear, Real zFar)
This creates 'uniform' perspective projection matrix, which depth range [-1,1], right-handed rules.
Ogre::Volume::HalfFloatGridSource::~HalfFloatGridSource
~HalfFloatGridSource(void)
Destructor.
Ogre::RTShader::FFP_PS_PRE_PROCESS
@ FFP_PS_PRE_PROCESS
Definition: OgreShaderFFPRenderState.h:57
Ogre::D3D9GpuProgramManager::currentLanguage
static String currentLanguage
Definition: OgreD3D9GpuProgramManager.h:39
Ogre::InstancedEntity::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue)
Do nothing, InstanceBatch takes care of this.
Definition: OgreInstancedEntity.h:209
Ogre::GLNativeSupport::getProcAddress
virtual void * getProcAddress(const char *procname) const =0
Get the address of a function.
Ogre::FileInfoList
std::vector< FileInfo > FileInfoList
Definition: OgreArchive.h:66
Ogre::ProfileHistory::minTimePercent
Real minTimePercent
The minimum percentage of frame time this profile has taken.
Definition: OgreProfiler.h:124
Ogre::D3D11RenderWindowBase
Definition: OgreD3D11RenderWindow.h:53
Ogre::ImportAbstractNode::clone
AbstractNode * clone() const
Returns a new AbstractNode which is a replica of this one.
Ogre::VectorSet::removeExists
void removeExists(const T &item)
Definition: OgreVectorSetImpl.h:68
Ogre::SceneManager::invalidatePerFrameScissorRectCache
virtual void invalidatePerFrameScissorRectCache()
Scissor rects are cached during frame, and this cache should be explicitly invalidated if several ren...
Ogre::LBS_DIFFUSE
@ LBS_DIFFUSE
the interpolated diffuse colour from the vertices
Definition: OgreBlendMode.h:119
Ogre::SceneNode::_notifyRootNode
void _notifyRootNode(void)
Notifies this SceneNode that it is the root scene node.
Definition: OgreSceneNode.h:174
Ogre::D3D9RenderSystem::_checkTextureFilteringSupported
bool _checkTextureFilteringSupported(TextureType ttype, PixelFormat format, int usage)
Check whether or not filtering is supported for the precise texture format requested with the given u...
Ogre::Quake3Shader::Pass::animNumFrames
unsigned int animNumFrames
Definition: OgreQuake3Shader.h:101
Ogre::AxisAlignedBox::Extent
Extent
Definition: OgreAxisAlignedBox.h:59
Ogre::Frustum::getAspectRatio
Real getAspectRatio(void) const
Retrieves the current aspect ratio.
Ogre::RTShader::Operand::xyz
Operand & xyz()
Definition: OgreShaderFunctionAtom.h:117
Ogre::PortalBase::intersects
bool intersects(const Sphere &sphere)
Check if portal intersects an sphere.
Ogre::GL3PlusStateCacheManager::bindGLTexture
void bindGLTexture(GLenum target, GLuint texture)
Bind an OpenGL texture of any type.
Ogre::PatchMesh::setSubdivision
void setSubdivision(Real factor)
Ogre::OctreeIntersectionSceneQuery
Octree implementation of IntersectionSceneQuery.
Definition: OgreOctreeSceneQuery.h:60
Ogre::D3D9HLSLProgram::OPT_NONE
@ OPT_NONE
No optimisation.
Definition: OgreD3D9HLSLProgram.h:134
Ogre::StaticGeometry::GeometryBucket::getCastsShadows
bool getCastsShadows(void) const
Method which reports whether this renderable would normally cast a shadow.
Ogre::Pass::getFogEnd
float getFogEnd(void) const
Returns the fog end distance for this pass.
Definition: OgrePass.h:975
Ogre::MovablePlane::_updateRenderQueue
void _updateRenderQueue(RenderQueue *)
Overridden from MovableObject.
Definition: OgreMovablePlane.h:79
Ogre::TinyRenderSystem::getName
const String & getName(void) const
Returns the name of the rendering system.
Ogre::MaterialManager::getByName
MaterialPtr getByName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) const
Get a resource by name.
Ogre::KeyFrame::KeyFrame
KeyFrame(const AnimationTrack *parent, Real time)
Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead.
Ogre::Pass::setVertexProgramParameters
void setVertexProgramParameters(GpuProgramParametersSharedPtr params)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::InstancedEntity::_notifyMoved
void _notifyMoved(void)
Overridden so we can tell the InstanceBatch it needs to update it's bounds.
Ogre::GLSLESCgProgram::GLSLESCgProgram
GLSLESCgProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::ResourceManager::getLoadingOrder
Real getLoadingOrder(void) const override
Gets the loading order for scripts of this type.
Definition: OgreResourceManager.h:383
Ogre::PortalBase::setNewHomeZone
void setNewHomeZone(PCZone *zone)
Set the zone this portal should be moved to.
Ogre::Terrain::TERRAIN_CHUNK_ID
static const uint32 TERRAIN_CHUNK_ID
Definition: OgreTerrain.h:273
Ogre::Material::setShadingMode
void setShadingMode(ShadeOptions mode)
Sets the type of light shading required.
Ogre::InstanceBatchShader
This is the same technique the old "InstancedGeometry" implementation used (with improvements).
Definition: OgreInstanceBatchShader.h:67
Ogre::GpuSharedParameters::getConstantDefinitions
const GpuNamedConstants & getConstantDefinitions() const
Get the full list of GpuConstantDefinition instances.
Ogre::Camera::setDirection
void setDirection(const Vector3 &vec)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::ID_DEFAULT_PARAMS
@ ID_DEFAULT_PARAMS
Definition: OgreScriptCompiler.h:584
Ogre::SimplePageContentCollection::ContentList
std::vector< PageContent * > ContentList
Definition: OgreSimplePageContentCollection.h:69
Ogre::SceneManager::createCamera
virtual Camera * createCamera(const String &name)
Creates a camera to be managed by this scene manager.
Ogre::MultiRenderTarget::MultiRenderTarget
MultiRenderTarget(const String &name)
Ogre::Pass::getTextureUnitState
TextureUnitState * getTextureUnitState(const String &name) const
Retrieves the Texture Unit State matching name.
Ogre::SHADOWTYPE_TEXTURE_ADDITIVE
@ SHADOWTYPE_TEXTURE_ADDITIVE
Texture-based shadow technique which involves a render-to-texture of the shadow caster and a projecti...
Definition: OgreCommon.h:261
Ogre::Log::getMinLogLevel
LogMessageLevel getMinLogLevel() const
Gets the level of the log detail.
Definition: OgreLog.h:161
Ogre::InstanceBatch::useBoneWorldMatrices
virtual bool useBoneWorldMatrices() const
Tells whether world bone matrices need to be calculated.
Definition: OgreInstanceBatch.h:324
Ogre::TextureUnitState::setGamma
void setGamma(float gamma)
Sets the gamma adjustment factor applied to this texture on loading the data.
Ogre::RTShader::SubRenderStateListConstIterator
SubRenderStateList::const_iterator SubRenderStateListConstIterator
Definition: OgreShaderSubRenderState.h:162
Ogre::RTShader::FFP_VS_LIGHTING
@ FFP_VS_LIGHTING
Definition: OgreShaderFFPRenderState.h:48
Ogre::TAM_WRAP
@ TAM_WRAP
Any value beyond 1.0 wraps back to 0.0. Texture is repeated.
Definition: OgreCommon.h:120
Ogre::Ray
Representation of a ray in space, i.e.
Definition: OgreRay.h:46
Ogre::IntersectionSceneQuery::execute
virtual IntersectionSceneQueryResult & execute(void)
Executes the query, returning the results back in one list.
Ogre::RSC_MAPBUFFER
@ RSC_MAPBUFFER
RS can map driver buffer storage directly instead of using a shadow buffer.
Definition: OgreRenderSystemCapabilities.h:202
Ogre::Technique::setCullingMode
void setCullingMode(CullingMode mode)
Sets the culling mode for each pass based on the 'vertex winding'.
Ogre::ObjectAbstractNode::name
String name
Definition: OgreScriptCompiler.h:126
Ogre::GLArbGpuProgram::unbindProgram
void unbindProgram(void)
Execute the unbinding functions for this program.
Ogre::GL3PlusFBOMultiRenderTarget
MultiRenderTarget for OpenGL.
Definition: OgreGL3PlusFBOMultiRenderTarget.h:41
Ogre::DataStream::getLine
virtual String getLine(bool trimAfter=true)
Returns a String containing the next line of data, optionally trimmed for whitespace.
OgreBites::ApplicationContextBase::reconfigure
virtual void reconfigure(const Ogre::String &renderer, Ogre::NameValuePairList &options)
Reconfigures the context.
Ogre::PCZCamera::isVisibile
bool isVisibile(const AxisAlignedBox &bound)
Returns the visibility of the box.
Ogre::D3D9Texture::copyToTexture
void copyToTexture(TexturePtr &target)
overridden from Texture
Ogre::SceneManager::addRenderObjectListener
void addRenderObjectListener(RenderObjectListener *newListener)
Registers a new Render Object Listener which will be notified when rendering an object.
Ogre::PortalBase::intersects
PortalIntersectResult intersects(PCZSceneNode *sn)
Check for intersection between portal & scenenode (also determines if scenenode crosses over portal.
Ogre::MaterialSerializer::writeValue
void writeValue(const String &val, const bool useMainBuffer=true)
Definition: OgreMaterialSerializer.h:328
Ogre::CompositorManager::initialise
void initialise(void)
Initialises the Compositor manager, which also triggers it to parse all available ....
Ogre::UserObjectBindings::eraseUserAny
void eraseUserAny(const String &key)
Erase the custom user object associated with this class and key from this binding.
Ogre::VectorSet::replaceExists
void replaceExists(const T &oldItem, const T &newItem)
Definition: OgreVectorSetImpl.h:88
Ogre::D3D9StereoDriverImpl::isStereoEnabled
virtual bool isStereoEnabled(const String &renderWindowName)=0
OgreGLSLExtSupport.h
Ogre::ID_POLYGON_MODE_OVERRIDEABLE
@ ID_POLYGON_MODE_OVERRIDEABLE
Definition: OgreScriptCompiler.h:656
Ogre::ParticleSystemManager::ParticleEmitterFactoryMap
std::map< String, ParticleEmitterFactory * > ParticleEmitterFactoryMap
Definition: OgreParticleSystemManager.h:79
Ogre::TransformKeyFrame::~TransformKeyFrame
~TransformKeyFrame()
Definition: OgreKeyFrame.h:107
Ogre::Node::Listener::Listener
Listener()
Definition: OgreNode.h:80
Ogre::D3D9RenderWindow::setFullscreen
void setFullscreen(bool fullScreen, unsigned int width, unsigned int height)
Alter fullscreen mode options.
Ogre::Material::clone
MaterialPtr clone(const String &newName, bool changeGroup, const String &newGroup=BLANKSTRING) const
Definition: OgreMaterial.h:283
Ogre::UnifiedHighLevelGpuProgram::getPassSurfaceAndLightStates
bool getPassSurfaceAndLightStates(void) const
Returns whether a vertex program wants light and material states to be passed through fixed pipeline ...
Ogre::GCT_SAMPLER2DARRAY
@ GCT_SAMPLER2DARRAY
Definition: OgreGpuProgramParams.h:81
Ogre::StaticGeometry::MaterialBucket::getMaterial
const MaterialPtr & getMaterial(void) const
Get the material for this bucket.
Definition: OgreStaticGeometry.h:265
Ogre::OctreeZoneFactory::supportsPCZoneType
bool supportsPCZoneType(const String &zoneType)
Ogre::Camera::getDerivedDirection
Vector3 getDerivedDirection(void) const
Gets the derived direction vector of the camera, including any rotation inherited from a node attachm...
Ogre::FileInfo
Information about a file/directory within the archive will be returned using a FileInfo struct.
Definition: OgreArchive.h:50
Ogre::TinyRenderSystem::~TinyRenderSystem
~TinyRenderSystem()
Ogre::OverlayElement::hide
void hide(void)
Hides this element if it was visible.
Definition: OgreOverlayElement.h:201
OgreBites::InputListenerChain::mouseWheelRolled
bool mouseWheelRolled(const MouseWheelEvent &evt)
Definition: OgreInput.h:266
Ogre::RingEmitter::getInnerSizeX
Real getInnerSizeX(void) const
Gets the x component of the area inside the ellipsoid which doesn't emit particles.
Ogre::Pass::getPassIterationCount
size_t getPassIterationCount(void) const
Gets the pass iteration count value.
Definition: OgrePass.h:1403
Ogre::LinearForceAffector::FA_AVERAGE
@ FA_AVERAGE
Take the average of the force vector and the particle momentum.
Definition: OgreLinearForceAffector.h:77
Ogre::Grid3DPageStrategyData::getCellRangeMaxZ
virtual int32 getCellRangeMaxZ() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:172
Ogre::Terrain::getAlignment
Alignment getAlignment() const
Get the alignment of the terrain.
OgreGLTexture.h
Ogre::HashedVector::erase
iterator erase(iterator first, iterator last)
Definition: OgreCommon.h:542
Ogre::ParticleSystemManager::_initialise
void _initialise(void)
Init method to be called by OGRE system.
Ogre::ColourFaderAffector2::setAlphaAdjust2
void setAlphaAdjust2(float alpha)
Ogre::VariableAccessAbstractNode::clone
AbstractNode * clone() const
Returns a new AbstractNode which is a replica of this one.
Ogre::LodWorkQueueInjector::handleResponse
void handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
The handler method every subclass must implement.
Ogre::Texture::getFormat
PixelFormat getFormat() const
Returns the pixel format for the texture surface.
Definition: OgreTexture.h:325
Ogre::ShadowCaster::getCastShadows
virtual bool getCastShadows(void) const =0
Returns whether or not this object currently casts a shadow.
Ogre::SceneManagerEnumerator::getSceneManager
SceneManager * getSceneManager(const String &instanceName) const
Get an existing SceneManager instance that has already been created, identified by the instance name.
Ogre::Math::intersects
static RayTestResult intersects(const Ray &ray, const std::list< Plane > &planeList, bool normalIsOutside)
Ogre::D3D9GpuProgram::getVertexShader
IDirect3DVertexShader9 * getVertexShader(void)
Gets the vertex shader.
Ogre::AutoParamDataSource::getSurfaceAmbientColour
const ColourValue & getSurfaceAmbientColour(void) const
Ogre::GpuSharedParametersUsage::getSharedParams
GpuSharedParametersPtr getSharedParams() const
Definition: OgreGpuProgramParams.h:583
Ogre::TFO_BILINEAR
@ TFO_BILINEAR
2x2 box filtering is performed when magnifying or reducing a texture, and a mipmap is picked from the...
Definition: OgreCommon.h:82
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE6
@ SPC_LIGHTDIRECTION_TANGENT_SPACE6
Definition: OgreShaderParameter.h:208
Ogre::RTShader::ShaderGenerator::getRenderState
RenderState * getRenderState(const String &schemeName, const String &materialName, const String &groupName, unsigned short passIndex)
Get render state of specific pass.
Ogre::AnimableObject::AnimableObject
AnimableObject()
Definition: OgreAnimable.h:266
Ogre::Light::getSpotlightFalloff
Real getSpotlightFalloff(void) const
Returns the falloff between the inner and outer cones of the spotlight.
Ogre::RenderSystemCapabilities::setNonPOW2TexturesLimited
void setNonPOW2TexturesLimited(bool l)
Non-POW2 textures limited.
Definition: OgreRenderSystemCapabilities.h:554
Ogre::GpuProgramParameters::AutoConstantDefinition
Structure defining an auto constant that's available for use in a parameters object.
Definition: OgreGpuProgramParams.h:1186
Ogre::Vector3i
Vector< 3, int > Vector3i
Definition: OgrePrerequisites.h:247
Ogre::AutoParamDataSource::getSpotlightViewProjMatrix
const Matrix4 & getSpotlightViewProjMatrix(size_t index) const
Ogre::VisibleObjectsBoundsInfo::reset
void reset()
Ogre::D3D11RenderSystem::unbindGpuProgram
void unbindGpuProgram(GpuProgramType gptype)
Unbinds GpuPrograms of a given GpuProgramType.
Ogre::Technique::isTransparent
bool isTransparent(void) const
Returns true if this Technique involves transparency.
Ogre::MovableObject::getBoundingBox
virtual const AxisAlignedBox & getBoundingBox(void) const =0
Retrieves the local axis-aligned bounding box for this object.
Ogre::D3D9RenderSystem::D3D9RenderSystem
D3D9RenderSystem(HINSTANCE hInstance)
Ogre::D3D11DeviceResourceManager::notifyDeviceRestored
void notifyDeviceRestored(D3D11Device *device)
Ogre::Technique::_unprepare
void _unprepare(void)
Internal unprepare method, derived from call to Material::unprepare.
Ogre::PF_BC6H_SF16
@ PF_BC6H_SF16
DDS (DirectDraw Surface) BC6H format (signed 16 bit float)
Definition: OgrePixelFormat.h:211
Ogre::Quaternion::y
float y
Definition: OgreQuaternion.h:344
Ogre::GL3PlusStateCacheManager::getDepthFunc
GLenum getDepthFunc(void) const
Gets the current depth test function.
Definition: OgreGL3PlusStateCacheManager.h:164
Ogre::AxisAlignedBox::isFinite
bool isFinite(void) const
Returns true if the box is finite.
Definition: OgreAxisAlignedBox.h:507
Ogre::RTShader::Operand::getIndirectionLevel
ushort getIndirectionLevel() const
Returns the level of indirection.
Definition: OgreShaderFunctionAtom.h:136
Ogre::GLES2RenderSystem::setColourBlendState
void setColourBlendState(const ColourBlendState &state)
Sets the global blending factors for combining subsequent renders with the existing frame contents.
Ogre::ConvexBody::reset
void reset(void)
Resets the object.
Ogre::BillboardSet::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const override
Returns the squared distance between the camera and this renderable.
Ogre::Viewport::getTop
float getTop(void) const
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0.
Definition: OgreViewport.h:145
Ogre::BillboardChain::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const
Retrieves the local axis-aligned bounding box for this object.
Ogre::TextureUnitState::isCubic
bool isCubic(void) const
Definition: OgreTextureUnitState.h:517
Ogre::LodStrategyManager::getSingletonPtr
static LodStrategyManager * getSingletonPtr(void)
Get the singleton instance.
OgreBites::SDLK_SPACE
@ SDLK_SPACE
Definition: OgreInput.h:119
Ogre::FrameTimeControllerValue::FrameTimeControllerValue
FrameTimeControllerValue()
Ogre::PCZSceneManager::destroyAllLights
virtual void destroyAllLights(void)
Removes and destroys all lights in the scene.
Ogre::PT_PERSPECTIVE
@ PT_PERSPECTIVE
Definition: OgreFrustum.h:64
Ogre::BillboardSet::setDefaultWidth
void setDefaultWidth(Real width)
See setDefaultDimensions - this sets 1 component individually.
Definition: OgreBillboardSet.h:492
Ogre::RSC_HWRENDER_TO_TEXTURE_3D
@ RSC_HWRENDER_TO_TEXTURE_3D
Definition: OgreRenderSystemCapabilities.h:187
Ogre::SBF_ONE_MINUS_SOURCE_COLOUR
@ SBF_ONE_MINUS_SOURCE_COLOUR
1 - SBF_SOURCE_COLOUR
Definition: OgreBlendMode.h:236
Ogre::ID_CUBIC_TEXTURE
@ ID_CUBIC_TEXTURE
Definition: OgreScriptCompiler.h:691
Ogre::AutoParamDataSource::getPackedTextureSize
Vector4f getPackedTextureSize(size_t index) const
Ogre::Terrain::ImportData::ImportData
ImportData()
Definition: OgreTerrain.h:399
Ogre::PixelUtil::getFormatForBitDepths
static PixelFormat getFormatForBitDepths(PixelFormat fmt, ushort integerBits, ushort floatBits)
Returns the similar format but according with given bit depths.
Ogre::D3D9DepthBuffer::~D3D9DepthBuffer
~D3D9DepthBuffer()
Ogre::BspSceneManagerFactory::FACTORY_TYPE_NAME
static const String FACTORY_TYPE_NAME
Factory type name.
Definition: OgreBspSceneManager.h:273
Ogre::Skeleton::getRootBones
const BoneList & getRootBones() const
Get the root bones in the skeleton, ie those with no parents.
Ogre::RenderOperation::OT_TRIANGLE_LIST
@ OT_TRIANGLE_LIST
A list of triangles, 3 vertices per triangle.
Definition: OgreRenderOperation.h:56
Ogre::DriverVersion::minor
int minor
Definition: OgreRenderSystemCapabilities.h:216
Ogre::VET_USHORT1
@ VET_USHORT1
Definition: OgreHardwareVertexBuffer.h:142
Ogre::Root::renderOneFrame
bool renderOneFrame(Real timeSinceLastFrame)
Updates all the render targets with custom frame time information.
Ogre::RibbonTrail::setColourChange
virtual void setColourChange(size_t chainIndex, const ColourValue &valuePerSecond)
Enables / disables fading the trail using colour.
OgreBites::SDLK_KP_MULTIPLY
@ SDLK_KP_MULTIPLY
Definition: OgreInput.h:146
Ogre::HardwarePixelBuffer::readData
virtual void readData(size_t offset, size_t length, void *pDest)
Reads data from the buffer and places it in the memory pointed to by pDest.
Ogre::CompositorChain::postRenderTargetUpdate
void postRenderTargetUpdate(const RenderTargetEvent &evt)
Called just after a RenderTarget has been rendered to.
Ogre::ParticleEmitter::getMinParticleVelocity
virtual Real getMinParticleVelocity(void) const
Returns the minimum particle velocity.
Ogre::MetalMultiRenderTarget::~MetalMultiRenderTarget
virtual ~MetalMultiRenderTarget()
Ogre::TextureUnitState::getNumMipmaps
int getNumMipmaps(void) const
Gets how many mipmaps have been requested for the texture.
Ogre::LoggingLevel
LoggingLevel
Definition: OgreLog.h:51
OgreBites::SDLK_RIGHT
@ SDLK_RIGHT
Definition: OgreInput.h:140
Ogre::Sampler::setFiltering
void setFiltering(FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)
Set a the detailed filtering options on this texture unit.
Ogre::RTShader::ParameterFactory::createInNormal
static ParameterPtr createInNormal(int index)
Ogre::GLGpuProgramBase::unbindProgram
virtual void unbindProgram(void)=0
Execute the binding functions for this program.
Ogre::D3D11StereoDriverImpl
Virtual interface of the stereo driver.
Definition: OgreD3D11StereoDriverImpl.h:42
Ogre::GLPBuffer::getWidth
uint32 getWidth()
Definition: OgreGLPBuffer.h:47
Ogre::BspLevel::getLeafStart
BspNode * getLeafStart(void)
Gets a pointer to the start of the leaf nodes.
Definition: OgreBspLevel.h:93
Ogre::Quake3Level::mChunk
MemoryDataStreamPtr mChunk
Definition: OgreQuake3Level.h:116
SHADER_TCGEN_ENV
@ SHADER_TCGEN_ENV
Definition: OgreQuake3Types.h:103
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_WORLDVIEW_MATRIX
@ ACT_INVERSE_TRANSPOSE_WORLDVIEW_MATRIX
The current world & view matrices concatenated, then inverted & transposed.
Definition: OgreGpuProgramParams.h:704
Ogre::Pass::setPolygonModeOverrideable
void setPolygonModeOverrideable(bool override)
Sets whether the PolygonMode set on this pass can be downgraded by the camera.
Definition: OgrePass.h:907
Ogre::WorkQueue::Response::mMessages
String mMessages
Any diagnostic messages.
Definition: OgreWorkQueue.h:132
Ogre::Pass::setTessellationDomainProgram
void setTessellationDomainProgram(const String &name, bool resetParams=true)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::PageStrategyData
Abstract marker class representing the data held against the PagedWorldSection which is specifically ...
Definition: OgrePageStrategy.h:50
Ogre::Archive::find
virtual StringVectorPtr find(const String &pattern, bool recursive=true, bool dirs=false) const =0
Find all file or directory names matching a given pattern in this archive.
Ogre::Volume::CSGDifferenceSource::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const
Overridden from Source.
Ogre::TerrainMaterialGeneratorA::SM2Profile::isLayerNormalMappingEnabled
bool isLayerNormalMappingEnabled() const
Whether to support normal mapping per layer in the shader (default true).
Definition: OgreTerrainMaterialGeneratorA.h:81
Ogre::OverlayManager::getByName
Overlay * getByName(const String &name)
Retrieve an Overlay by name.
OgreGLSLESProgramCommon.h
Ogre::D3D11RenderSystem::setDrawBuffer
virtual bool setDrawBuffer(ColourBufferType colourBuffer)
Sets the colour buffer that the render system will to draw.
Ogre::BBO_CENTER
@ BBO_CENTER
Definition: OgreBillboardSet.h:62
Ogre::RenderSystem::_setViewport
virtual void _setViewport(Viewport *vp)=0
Sets the provided viewport as the active one for future rendering operations.
Ogre::PageContent::unload
virtual void unload()=0
Unload - will be called in main thread.
Ogre::Light::getSpotlightNearClipDistance
Real getSpotlightNearClipDistance() const
Returns the near clip plane distance to be used by spotlights that use light clipping.
Definition: OgreLight.h:300
Ogre::RTShader::Function::deleteAllOutputParameters
void deleteAllOutputParameters()
Delete all output parameters from this function.
Ogre::SceneManager::isSkyBoxEnabled
bool isSkyBoxEnabled(void) const
Return whether a skybox is enabled.
Definition: OgreSceneManager.h:2037
Ogre::LodConfig::LodConfig
LodConfig()
Ogre::GLArbGpuProgram::getProgramType
GLenum getProgramType(void) const
Get the GL type for the program.
Ogre::RTShader::ShaderParameterIterator
ShaderParameterList::iterator ShaderParameterIterator
Definition: OgreShaderParameter.h:400
Ogre::Pass::setVertexProgram
void setVertexProgram(const String &name, bool resetParams=true)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::D3D9StereoDriverBridge::getStereoMode
StereoModeType getStereoMode() const
Ogre::Degree::valueDegrees
float valueDegrees() const
Definition: OgreMath.h:122
Ogre::TerrainMaterialGeneratorA::SM2Profile::setReceiveDynamicShadowsDepth
void setReceiveDynamicShadowsDepth(bool enabled)
Whether to use depth shadows (default false).
Ogre::MeshSerializer
Class for serialising mesh data to/from an OGRE .mesh file.
Definition: OgreMeshSerializer.h:92
Ogre::D3D9DepthBuffer
Definition: OgreD3D9DepthBuffer.h:37
Ogre::AutoParamDataSource::getInverseViewportHeight
Real getInverseViewportHeight() const
Ogre::PortalBase::setCorners
void setCorners(const Vector3 *corners)
Set the local coordinates of all of the portal corners.
Ogre::Pass::hasTessellationHullProgram
bool hasTessellationHullProgram(void) const
Returns true if this pass uses a programmable tessellation control pipeline.
Definition: OgrePass.h:1186
Ogre::Animation::IM_LINEAR
@ IM_LINEAR
Values are interpolated along straight lines.
Definition: OgreAnimation.h:98
Ogre::Node::needUpdate
virtual void needUpdate(bool forceParentUpdate=false)
To be called in the event of transform changes to this node that require it's recalculation.
OgreBites::ImGuiInputListener::buttonPressed
bool buttonPressed(const ButtonEvent &evt)
Ogre::Viewport::update
void update(void)
Instructs the viewport to updates its contents.
Ogre::TerrainGlobalOptions::setUseVertexCompressionWhenAvailable
void setUseVertexCompressionWhenAvailable(bool enable)
Set whether to allow vertex compression to be used when the material generator states that it support...
Definition: OgreTerrain.h:2048
Ogre::EntityMeshLodChangedEvent::previousLodIndex
ushort previousLodIndex
Previous level of detail index.
Definition: OgreLodListener.h:66
Ogre::HardwareBuffer::isLocked
bool isLocked(void) const
Returns whether or not this buffer is currently locked.
Definition: OgreHardwareBuffer.h:373
Ogre::GLVertexArrayObject::needsUpdate
bool needsUpdate(VertexBufferBinding *vertexBufferBinding, size_t vertexStart)
Ogre::RegionSceneQuery::queryResult
bool queryResult(SceneQuery::WorldFragment *fragment)
Self-callback in order to deal with execute which returns collection.
Ogre::GLSLShaderCommon::GLSLShaderCommon
GLSLShaderCommon(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::DeflateStream::eof
bool eof(void) const
Returns true if the stream has reached the end.
Ogre::D3D9RenderSystem::_setRenderTarget
void _setRenderTarget(RenderTarget *target)
Set current render target to target, enabling its GL context if needed.
Ogre::VulkanQueue::mWindowsPendingSwap
FastArray< VulkanWindow * > mWindowsPendingSwap
Definition: OgreVulkanQueue.h:103
Ogre::Plane::Plane
Plane(const Vector4 &v)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePlane.h:81
Ogre::Volume::CSGIntersectionSource::CSGIntersectionSource
CSGIntersectionSource(void)
Constructor, sets the sources to null.
Ogre::RTShader::ProgramManager
A singleton manager class that manages shader based programs.
Definition: OgreShaderProgramManager.h:50
Ogre::Box::getSize
Vector3i getSize() const
size (width, height, depth) of the box
Definition: OgreCommon.h:798
Ogre::PF_R8_UINT
@ PF_R8_UINT
8-bit pixel format, 8 bits red (unsigned int).
Definition: OgrePixelFormat.h:151
Ogre::SceneManager::getStaticGeometry
StaticGeometry * getStaticGeometry(const String &name) const
Retrieve a previously created StaticGeometry instance.
Ogre::RenderTarget::getViewport
virtual Viewport * getViewport(unsigned short index)
Retrieves a pointer to the viewport with the given index.
Ogre::SkeletonInstance::getName
const String & getName(void) const
Gets resource name.
Ogre::ID_ALWAYS_FAIL
@ ID_ALWAYS_FAIL
Definition: OgreScriptCompiler.h:625
Ogre::PF_ASTC_RGBA_5X4_LDR
@ PF_ASTC_RGBA_5X4_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 5x4)
Definition: OgrePixelFormat.h:252
Ogre::LodListener::prequeueEntityMaterialLodChanged
virtual bool prequeueEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt)
Called before an entity's material LOD has changed.
Definition: OgreLodListener.h:190
Ogre::BorderPanelOverlayElement::getBottomBorderUVString
String getBottomBorderUVString() const
Ogre::Terrain::DefaultGpuBufferAllocator
Standard implementation of a buffer allocator which re-uses buffers.
Definition: OgreTerrain.h:573
Ogre::Terrain::GpuBufferAllocator::freeAllBuffers
virtual void freeAllBuffers()=0
Free any buffers we're holding.
Ogre::PSSMShadowCameraSetup
Parallel Split Shadow Map (PSSM) shadow camera setup.
Definition: OgreShadowCameraSetupPSSM.h:57
Ogre::SceneManager::SkyPlaneGenParameters
Definition: OgreSceneManager.h:303
Ogre::TinyRenderSystem::initialiseFromRenderSystemCapabilities
void initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)
Initialize the render system from the capabilities.
Ogre::TerrainAutoUpdateLodByDistance::autoUpdateLod
virtual void autoUpdateLod(Terrain *terrain, bool synchronous, const Any &data)
Method to be called to change terrain's LOD level.
Ogre::TerrainMaterialGenerator::Profile::updateParams
virtual void updateParams(const MaterialPtr &mat, const Terrain *terrain)=0
Update params for a terrain.
Ogre::InstanceManager::TextureVTF
@ TextureVTF
Needs Vertex Texture Fetch & SM 3.0+ InstanceBatchVTF.
Definition: OgreInstanceManager.h:64
Ogre::GLSLESCgProgram::setEntryPoint
void setEntryPoint(const String &entryPoint)
Sets the entry point for this program ie the first method called.
Definition: OgreGLSLESCgProgram.h:63
Ogre::AutoParamDataSource::setAmbientLightColour
void setAmbientLightColour(const ColourValue &ambient)
Ogre::Entity::getNumSubEntities
size_t getNumSubEntities(void) const
Retrieves the number of SubEntity objects making up this entity.
Definition: OgreEntity.h:357
Ogre::SceneManager::setShadowTextureConfig
void setShadowTextureConfig(size_t shadowIndex, uint16 width, uint16 height, PixelFormat format, uint16 fsaa=0, uint16 depthBufferPoolId=1)
Set the detailed configuration for a shadow texture.
Definition: OgreSceneManager.h:2805
OgreGLContext.h
Ogre::Pass::getNumTextureUnitStates
size_t getNumTextureUnitStates(void) const
Returns the number of texture unit settings.
Definition: OgrePass.h:594
OgreBites::ButtonEvent::type
int type
Definition: OgreInput.h:96
OgreBites::TouchFingerEvent::x
float x
Definition: OgreInput.h:82
OgreBites::SelectMenu::addItem
void addItem(const Ogre::DisplayString &item)
Definition: OgreTrays.h:382
Ogre::MovableObject::getWorldBoundingSphere
virtual const Sphere & getWorldBoundingSphere(bool derive=false) const
Retrieves the worldspace bounding sphere for this object.
Ogre::GLWindow::copyContentsToMemory
void copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer)
Copies the current contents of the render target to a pixelbox.
Ogre::VulkanRenderSystem::getHorizontalTexelOffset
virtual Real getHorizontalTexelOffset(void)
Returns the horizontal texel offset value required for mapping texel origins to pixel origins in this...
Ogre::RenderQueue::getQueueGroup
RenderQueueGroup * getQueueGroup(uint8 qid)
Get a render queue group.
Ogre::Bitwise::halfToFloat
static float halfToFloat(uint16 y)
Convert a float16 (NV_half_float) to a float32 Courtesy of OpenEXR.
Definition: OgreBitwise.h:359
Ogre::VertexBufferBinding::VertexBufferBinding
VertexBufferBinding()
Constructor, should not be called direct, use HardwareBufferManager::createVertexBufferBinding.
Ogre::Frustum::getTypeFlags
uint32 getTypeFlags(void) const override
Get the 'type flags' for this MovableObject.
Ogre::HashedVector::erase
iterator erase(iterator pos)
Definition: OgreCommon.h:536
Ogre::ColourValue::a
float a
Definition: OgreColourValue.h:84
OgreShaderProgramManager.h
Ogre::SkeletonManager
Handles the management of skeleton resources.
Definition: OgreSkeletonManager.h:52
Ogre::StaticGeometry::MaterialBucket::GeometryBucketList
std::vector< GeometryBucket * > GeometryBucketList
list of Geometry Buckets in this region
Definition: OgreStaticGeometry.h:236
Ogre::RTShader::UniformParameterIterator
UniformParameterList::iterator UniformParameterIterator
Definition: OgreShaderParameter.h:624
Ogre::GpuProgramParameters::ACT_LIGHT_DISTANCE_OBJECT_SPACE_ARRAY
@ ACT_LIGHT_DISTANCE_OBJECT_SPACE_ARRAY
Array of distances of the lights from the center of the object a useful approximation as an alternati...
Definition: OgreGpuProgramParams.h:845
Ogre::ColourFaderAffector2::CmdRedAdjust1
Command object for red adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:49
Ogre::Volume::CSGIntersectionSource::CSGIntersectionSource
CSGIntersectionSource(const Source *a, const Source *b)
Constructor.
Ogre::Terrain::LayerInstance::textureNames
StringVector textureNames
List of texture names to import; must match with TerrainLayerDeclaration.
Definition: OgreTerrain.h:302
Ogre::RTShader::ProgramWriter::writeSourceCode
virtual void writeSourceCode(std::ostream &os, Program *program)=0
Write the program shader source code.
Ogre::PF_A8B8G8R8
@ PF_A8B8G8R8
32-bit pixel format, 8 bits for blue, green, red and alpha.
Definition: OgrePixelFormat.h:84
Ogre::Material::getSupportedTechnique
Technique * getSupportedTechnique(size_t index) const
Gets the indexed supported technique.
Definition: OgreMaterial.h:246
OgreBites::TextBox::getPadding
Ogre::Real getPadding()
Definition: OgreTrays.h:246
Ogre::Root::renderOneFrame
bool renderOneFrame(void)
Updates all the render targets automatically.
Ogre::AnimationControllerFunction::setSequenceTime
void setSequenceTime(Real seqVal)
Set the sequence duration value manually.
Ogre::TextureUnitState::_load
void _load(void)
Internal method for loading this object as part of Material::load.
Ogre::multimap::iterator
std::multimap< K, V, P >::iterator iterator
Definition: OgreDeprecated.h:80
Ogre::PagedWorld::load
void load(const String &filename)
Load world data from a file.
Ogre::MetalRenderTargetCommon::getOwnerDevice
MetalDevice * getOwnerDevice(void) const
Definition: OgreMetalRenderTargetCommon.h:53
Ogre::RTShader::LayeredBlending::LB_BlendNormal
@ LB_BlendNormal
Definition: OgreShaderExLayeredBlending.h:49
Ogre::Affine3::Affine3
Affine3()
Do NOT initialize the matrix for efficiency.
Definition: OgreMatrix4.h:322
Ogre::GLHardwareVertexBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)
See HardwareBuffer.
Ogre::SceneManager::createInstancedEntity
InstancedEntity * createInstancedEntity(const String &materialName, const String &managerName)
Creates an InstancedEntity based on an existing InstanceManager.
Ogre::ColourFaderAffector::CmdGreenAdjust::doGet
String doGet(const void *target) const
Ogre::Viewport::setOrientationMode
void setOrientationMode(OrientationMode orientationMode, bool setDefault=true)
Set the orientation mode of the viewport.
Ogre::SceneManager::hasLight
virtual bool hasLight(const String &name) const
Returns whether a object instance with the given name exists.
Ogre::TransformBase::TransformBase
TransformBase()
Do NOT initialize for efficiency.
Definition: OgreMatrix4.h:88
Ogre::VulkanHardwareBuffer::unlockImpl
void unlockImpl() override
Internal implementation of unlock()
Ogre::PageManager::_writeWorldStream
StreamSerialiser * _writeWorldStream(const String &filename)
Get a serialiser set up to write PagedWorld data.
Ogre::Entity
Defines an instance of a discrete, movable object based on a Mesh.
Definition: OgreEntity.h:80
Ogre::TerrainGroup::packIndex
uint32 packIndex(long x, long y) const
Convert coordinates to a packed integer index.
Ogre::TerrainGlobalOptions::getSkirtSize
Real getSkirtSize() const
The default size of 'skirts' used to hide terrain cracks (default 10)
Definition: OgreTerrain.h:1879
Ogre::Angle
Wrapper class which identifies a value as the currently default angle type, as defined by Math::setAn...
Definition: OgreMath.h:164
Ogre::TerrainMaterialGeneratorA::SM2Profile::setReceiveDynamicShadowsLowLod
void setReceiveDynamicShadowsLowLod(bool enabled)
Whether to use shadows on low LOD material rendering (when using composite map) (default false).
Ogre::SubMesh::AliasTextureIterator
ConstMapIterator< AliasTextureNamePairList > AliasTextureIterator
Definition: OgreSubMesh.h:188
Ogre::DefaultPlaneBoundedVolumeListSceneQuery::DefaultPlaneBoundedVolumeListSceneQuery
DefaultPlaneBoundedVolumeListSceneQuery(SceneManager *creator)
Ogre::EdgeData::triangles
TriangleList triangles
Main triangles array, stores all triangles of this edge list.
Definition: OgreEdgeListBuilder.h:125
Ogre::ParticleSystemRenderer::_destroyVisualData
void _destroyVisualData(ParticleVisualData *)
Definition: OgreParticleSystemRenderer.h:89
Ogre::VertexAnimationType
VertexAnimationType
Type of vertex animation.
Definition: OgreAnimationTrack.h:466
Ogre::Sampler::getAddressingMode
const UVWAddressingMode & getAddressingMode() const
Gets the texture addressing mode for a given coordinate, i.e.
Definition: OgreTextureUnitState.h:99
Ogre::GpuProgramParameters::AutoConstantDefinition::dataType
ACDataType dataType
The type of any extra data.
Definition: OgreGpuProgramParams.h:1193
Ogre::CgPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::Vector4f
Vector< 4, float > Vector4f
Definition: OgrePrerequisites.h:249
Ogre::Terrain::getLayerBlendMap
TerrainLayerBlendMap * getLayerBlendMap(uint8 layerIndex)
Retrieve the layer blending map for a given layer, which may be used to edit the blending information...
Ogre::ProfileInstance::reset
void reset()
Ogre::GpuProgramParameters::ACT_TRANSPOSE_WORLD_MATRIX
@ ACT_TRANSPOSE_WORLD_MATRIX
Provides transpose of world matrix.
Definition: OgreGpuProgramParams.h:635
Ogre::D3D11RenderWindowBase::setFSAA
virtual void setFSAA(uint fsaa, const String &fsaaHint)
Set the level of multisample AA to be used if hardware support it.
Definition: OgreD3D11RenderWindow.h:62
Ogre::CompositionPass::~CompositionPass
~CompositionPass()
Ogre::BspLevel::calculateLoadingStages
static size_t calculateLoadingStages(DataStreamPtr &stream)
Calculate the number of loading stages required for a given level.
Ogre::Bone
A bone in a skeleton.
Definition: OgreBone.h:52
Ogre::PageContent::frameEnd
virtual void frameEnd(Real timeElapsed)
Called when the frame ends.
Definition: OgrePageContent.h:71
Ogre::DefaultHardwareBufferManagerBase::DefaultHardwareBufferManagerBase
DefaultHardwareBufferManagerBase()
Ogre::ColourFaderAffector2::msRedCmd2
static CmdRedAdjust2 msRedCmd2
Definition: OgreColourFaderAffector2.h:186
Ogre::BorderRenderable::getNumWorldTransforms
unsigned short getNumWorldTransforms(void) const
Returns the number of world transform matrices this renderable requires.
Definition: OgreBorderPanelOverlayElement.h:243
Ogre::RTShader::Parameter::isConstParameter
virtual bool isConstParameter() const
Returns true if this instance is a ConstParameter otherwise false.
Definition: OgreShaderParameter.h:360
Ogre::VulkanQueue::PerFrameData::mProtectingFence
VkFence mProtectingFence
Definition: OgreVulkanQueue.h:57
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE3
@ SPC_LIGHTDIRECTION_OBJECT_SPACE3
Definition: OgreShaderParameter.h:175
Ogre::FreeImageCodec::encodeToFile
void encodeToFile(const MemoryDataStreamPtr &input, const String &outFileName, const CodecDataPtr &pData) const override
Ogre::TerrainGroup::boxIntersects
void boxIntersects(const AxisAlignedBox &box, TerrainList *resultList) const
Test intersection of a box with the terrain.
Ogre::GpuProgramParameters::ACT_INVERSE_VIEWPROJ_MATRIX
@ ACT_INVERSE_VIEWPROJ_MATRIX
Provides inverse of concatenated view and projection matrices.
Definition: OgreGpuProgramParams.h:685
Ogre::GLES2HardwareOcclusionQuery::beginOcclusionQuery
void beginOcclusionQuery()
Starts the hardware occlusion query.
Ogre::TerrainGroup::ConstTerrainIterator
ConstMapIterator< TerrainSlotMap > ConstTerrainIterator
Definition: OgreTerrainGroup.h:475
Ogre::SceneManager::_setActiveCompositorChain
void _setActiveCompositorChain(CompositorChain *chain)
Sets the active compositor chain of the current scene being rendered.
Definition: OgreSceneManager.h:3029
Ogre::PCZSceneManager::setWorldGeometryRenderQueue
void setWorldGeometryRenderQueue(uint8 qid)
Overridden from SceneManager.
Ogre::Material::setSpecular
void setSpecular(const ColourValue &specular)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::BillboardSet::setAutoUpdate
void setAutoUpdate(bool autoUpdate)
Set the auto update state of this billboard set.
Ogre::Technique::getSchemeName
const String & getSchemeName(void) const
Returns the scheme to which this technique is assigned.
Ogre::GLStateCacheManager::setClearColour
void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
Sets the color to clear to.
Ogre::TextureManager::setPreferredBitDepths
virtual void setPreferredBitDepths(ushort integerBits, ushort floatBits, bool reloadTextures=true)
Sets preferred bit depth for integer and float pixel format.
Ogre::PF_A8
@ PF_A8
8-bit pixel format, all bits alpha.
Definition: OgrePixelFormat.h:65
Ogre::ComPtr
Definition: OgreComPtr.h:86
Ogre::MeshLodUsage::MeshLodUsage
MeshLodUsage()
Definition: OgreMesh.h:977
Ogre::HardwareIndexBuffer::getManager
HardwareBufferManagerBase * getManager() const
Return the manager of this buffer, if any.
Definition: OgreHardwareIndexBuffer.h:67
Ogre::GLSL::GLSLProgramFactory
Factory class for GLSL programs.
Definition: OgreGLSLProgramFactory.h:42
Ogre::AreaEmitter::CmdHeight::doSet
void doSet(void *target, const String &val)
Ogre::WaveformControllerFunction
Predefined controller function based on a waveform.
Definition: OgrePredefinedControllers.h:279
Ogre::Camera::_notifyRenderedBatches
void _notifyRenderedBatches(unsigned int numbatches)
Internal method to notify camera of the visible batches in the last render.
Ogre::VulkanTextureGpu::destroyView
void destroyView(VkImageView imageView)
Ogre::GCT_SAMPLER3D
@ GCT_SAMPLER3D
Definition: OgreGpuProgramParams.h:77
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE3
@ SPC_LIGHTPOSITIONVIEW_SPACE3
Definition: OgreShaderParameter.h:235
Ogre::TerrainLodManager::LodData
std::vector< float > LodData
Definition: OgreTerrainLodManager.h:57
Ogre::Vector::operator*=
Vector & operator*=(Real s)
Definition: OgreVector.h:581
Ogre::SmallVectorTemplateBase::grow
void grow(size_t MinSize=0)
grow - double the size of the allocated memory, guaranteeing space for at least one more element or M...
Definition: OgreSmallVector.h:239
Ogre::SceneManager::createEntity
Entity * createEntity(const String &entityName, const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
Create an Entity (instance of a discrete mesh).
Ogre::LodData::Vertex::edges
VEdges edges
Definition: OgreLodData.h:104
OgreBites::SelectMenu::getSelectionIndex
int getSelectionIndex()
Definition: OgreTrays.h:408
Ogre::ID_SCROLL_ANIM
@ ID_SCROLL_ANIM
Definition: OgreScriptCompiler.h:743
Ogre::PortalBase::setCorner
void setCorner(int index, const Vector3 &point)
Set the local coordinates of one of the portal corners.
Ogre::MaterialSerializer::getQueuedAsString
const String & getQueuedAsString() const
Returns a string representing the parsed material(s)
Ogre::RenderTarget::getViewportByZOrder
virtual Viewport * getViewportByZOrder(int ZOrder)
Retrieves a pointer to the viewport with the given Z-order.
Ogre::FontManager::getSingleton
static FontManager & getSingleton(void)
Override standard Singleton retrieval.
Ogre::TerrainQuadTreeNode::finaliseDeltaValues
void finaliseDeltaValues(const Rect &rect)
Promote the delta values calculated to the runtime ones (this must be called in the main thread).
Ogre::GLES2FBORenderTexture::_detachDepthBuffer
virtual void _detachDepthBuffer()
Detaches DepthBuffer without notifying it from the detach.
Ogre::EntityMeshLodChangedEvent::newLodIndex
ushort newLodIndex
New level of detail index.
Definition: OgreLodListener.h:69
Ogre::ComPtr::Reset
void Reset() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:227
Ogre::Node::removeAllChildren
virtual void removeAllChildren(void)
Removes all child Nodes attached to this node.
Ogre::GpuProgramParameters::ACT_SURFACE_SPECULAR_COLOUR
@ ACT_SURFACE_SPECULAR_COLOUR
Surface specular colour, as set in Pass::setSpecular.
Definition: OgreGpuProgramParams.h:746
Ogre::D3D9RenderSystem::setVertexBufferBinding
void setVertexBufferBinding(VertexBufferBinding *binding, size_t numberOfInstances, bool useGlobalInstancingVertexBufferIsAvailable, bool indexesUsed)
Ogre::RTShader::Program::resolveParameter
UniformParameterPtr resolveParameter(GpuConstantType type, int index, uint16 variability, const String &suggestedName, size_t size=0)
Resolve uniform parameter of this program.
Ogre::CreateHighLevelGpuProgramScriptCompilerEvent
CreateGpuProgramScriptCompilerEvent CreateHighLevelGpuProgramScriptCompilerEvent
Definition: OgreScriptCompiler.h:523
Ogre::MetalRenderTexture::swapBuffers
virtual void swapBuffers(void)
Swaps the frame buffers to display the next frame.
Ogre::Affine3::getScale
static Affine3 getScale(Real s_x, Real s_y, Real s_z)
Gets a scale matrix - variation for not using a vector.
Definition: OgreMatrix4.h:420
Ogre::Material::getLodIndex
ushort getLodIndex(Real value) const
Gets the LOD index to use at the given value.
Ogre::Image::loadTwoImagesAsRGBA
Image & loadTwoImagesAsRGBA(const DataStreamPtr &rgbStream, const DataStreamPtr &alphaStream, PixelFormat format=PF_BYTE_RGBA, const String &rgbType=BLANKSTRING, const String &alphaType=BLANKSTRING)
Utility method to combine 2 separate images into this one, with the first image source supplying the ...
Ogre::TerrainGroup::TerrainSlot::y
long y
Definition: OgreTerrainGroup.h:339
Ogre::D3D11StereoDriverBridge::addRenderWindow
bool addRenderWindow(D3D11RenderWindowBase *renderWindow) const
Ogre::Volume::OctreeNode::getCorner3
const Vector3 getCorner3(void) const
Gets the coordinate of corner 3.
Definition: OgreVolumeOctreeNode.h:476
Ogre::SceneManager::createRibbonTrail
RibbonTrail * createRibbonTrail(const String &name)
Create a RibbonTrail, an object which you can use to render a linked chain of billboards which follow...
Ogre::RenderSystemCapabilities::setMaxSupportedAnisotropy
void setMaxSupportedAnisotropy(Real s)
Set the maximum supported anisotropic filtering.
Definition: OgreRenderSystemCapabilities.h:571
Ogre::PF_BYTE_BGRA
@ PF_BYTE_BGRA
32-bit pixel format, 8 bits for alpha, red, green and blue.
Definition: OgrePixelFormat.h:300
Ogre::DefaultSphereSceneQuery::DefaultSphereSceneQuery
DefaultSphereSceneQuery(SceneManager *creator)
Ogre::UnifiedHighLevelGpuProgram::isReloadable
bool isReloadable(void) const
Ogre::Terrain::ImportData::inputBias
Real inputBias
How to bias the input values provided (if any)
Definition: OgreTerrain.h:386
Ogre::TrackVertexColourEnum
TrackVertexColourEnum
Definition: OgreCommon.h:299
Ogre::Node::getChildIterator
ConstChildNodeIterator getChildIterator(void) const
Ogre::D3D11RenderWindowBase::isHidden
bool isHidden() const
Indicates whether the window was set to hidden (not displayed)
Definition: OgreD3D11RenderWindow.h:64
Ogre::BorderPanelOverlayElement::getTopRightBorderUVString
String getTopRightBorderUVString() const
Ogre::ID_ALPHA_BLEND
@ ID_ALPHA_BLEND
Definition: OgreScriptCompiler.h:715
Ogre::RenderWindow::RenderWindow
RenderWindow()
Default constructor.
Ogre::ColourFaderAffector2::getAlphaAdjust2
float getAlphaAdjust2(void) const
Ogre::D3D9HLSLProgram::OPT_2
@ OPT_2
Optimisation level 2.
Definition: OgreD3D9HLSLProgram.h:140
Ogre::HashedVector::iterator
VectorImpl::iterator iterator
Definition: OgreCommon.h:407
Ogre::OverlayElement::setCaption
virtual void setCaption(const DisplayString &text)
Sets the caption on elements that support it.
Ogre::GlyphInfo
Information about the position and size of a glyph in a texture.
Definition: OgreFont.h:63
Ogre::Entity::_deinitialise
void _deinitialise(void)
Tear down the internal structures of this Entity, rendering it uninitialised.
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE7
@ SPC_POSTOLIGHT_WORLD_SPACE7
Definition: OgreShaderParameter.h:149
Ogre::TextureManager::isFormatSupported
virtual bool isFormatSupported(TextureType ttype, PixelFormat format, int usage)
Returns whether this render system can natively support the precise texture format requested with the...
Ogre::GLSLShader
Definition: OgreGLSLShader.h:40
Ogre::D3D11Mappings
Definition: OgreD3D11Mappings.h:39
Ogre::LodStrategy::LodStrategy
LodStrategy(const String &name)
Constructor accepting name.
Ogre::AnimationState::_setBlendMask
void _setBlendMask(const BoneBlendMask *blendMask)
Set the blend mask.
Ogre::MetalRenderSystem::createRenderSystemCapabilities
virtual RenderSystemCapabilities * createRenderSystemCapabilities(void) const
Query the real capabilities of the GPU and driver in the RenderSystem.
Ogre::Grid3DPageStrategyData::save
void save(StreamSerialiser &stream)
Save this data to a stream.
Ogre::PCZSceneManager::findNodesIn
void findNodesIn(const AxisAlignedBox &box, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *exclude=0)
Recurses the scene, adding any nodes intersecting with the box into the given list.
Ogre::Codec::registerCodec
static void registerCodec(Codec *pCodec)
Registers a new codec in the database.
Ogre::TerrainMaterialGeneratorA::SM2Profile::setLayerSpecularMappingEnabled
void setLayerSpecularMappingEnabled(bool enabled)
Whether to support specular mapping per layer in the shader (default true).
Ogre::RTShader::LayeredBlending::LB_BlendAverage
@ LB_BlendAverage
Definition: OgreShaderExLayeredBlending.h:53
Ogre::ParticleEmitter::getTimeToLive
virtual Real getTimeToLive(void) const
Gets the time each particle will live for.
Ogre::RTShader::LayeredBlending::TextureBlend::sourceModifier
SourceModifier sourceModifier
Definition: OgreShaderExLayeredBlending.h:98
Ogre::SceneManager::getSkyBoxGenParameters
const SkyBoxGenParameters & getSkyBoxGenParameters(void) const
Get the parameters used to generate the current SkyBox, if any.
Definition: OgreSceneManager.h:2043
Ogre::PagedWorldSectionFactory::createInstance
virtual PagedWorldSection * createInstance(const String &name, PagedWorld *parent, SceneManager *sm)=0
Ogre::D3D9RenderSystem::validateConfigOptions
String validateConfigOptions()
Validates the options set for the rendering system, returning a message if there are problems.
OgreBites::AxisEvent::type
int type
Definition: OgreInput.h:90
Ogre::OR_PORTRAIT
@ OR_PORTRAIT
Definition: OgreFrustum.h:54
Ogre::TerrainPagedWorldSection::setDefiner
void setDefiner(TerrainDefiner *terrainDefiner)
Definition: OgreTerrainPagedWorldSection.h:168
Ogre::LodLevel::VRM_CONSTANT
@ VRM_CONSTANT
Exact vertex count to be removed from each submesh.
Definition: OgreLodConfig.h:75
Ogre::GpuNamedConstants::~GpuNamedConstants
~GpuNamedConstants()
Ogre::TerrainPagedWorldSection::loadPage
void loadPage(PageID pageID, bool forceSynchronous=false)
Overridden from PagedWorldSection.
Ogre::CNT_COLON
@ CNT_COLON
Definition: OgreScriptCompiler.h:58
Ogre::ComPtr::SafeBoolHelper::member
int member
Definition: OgreComPtr.h:185
Ogre::PagedWorld::CHUNK_SECTIONDECLARATION_ID
static const uint32 CHUNK_SECTIONDECLARATION_ID
Definition: OgrePagedWorld.h:64
Ogre::RTShader::ShaderGenerator::validateScheme
bool validateScheme(const String &schemeName)
Validate a given scheme.
Ogre::DefaultHardwareBufferManager
DefaultHardwareBufferManager as a Singleton.
Definition: OgreDefaultHardwareBufferManager.h:106
Ogre::D3D11StereoDriverBridge::D3D11StereoDriverBridge
D3D11StereoDriverBridge(StereoModeType stereoMode)
Ogre::FreeImagePlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::IM_USEBONEDUALQUATERNIONS
@ IM_USEBONEDUALQUATERNIONS
Definition: OgreCommon.h:363
Ogre::Capsule::intersects
bool intersects(const Segment &) const
SHADER_NEEDCOLOURS
@ SHADER_NEEDCOLOURS
Definition: OgreQuake3Types.h:91
Ogre::Frustum::isReflected
bool isReflected(void) const
Returns whether this frustum is being reflected.
Definition: OgreFrustum.h:530
Ogre::Archive::getType
const String & getType(void) const
Return the type code of this Archive.
Definition: OgreArchive.h:218
Ogre::VulkanHardwareBuffer::lockImpl
void * lockImpl(size_t offset, size_t length, LockOptions options) override
Internal implementation of lock()
Ogre::GL3PlusRenderSystem::_oneTimeContextInitialization
void _oneTimeContextInitialization()
One time initialization for the RenderState of a context.
Ogre::PixelBox::getSubVolume
PixelBox getSubVolume(const Box &def, bool resetOrigin=true) const
Return a subvolume of this PixelBox.
Ogre::GpuProgramParameters::ACT_FOG_PARAMS
@ ACT_FOG_PARAMS
Fog params: density, linear start, linear end, 1/(end-start)
Definition: OgreGpuProgramParams.h:739
OgreBites::SDLK_KP_ENTER
@ SDLK_KP_ENTER
Definition: OgreInput.h:149
Ogre::GCT_BOOL3
@ GCT_BOOL3
Definition: OgreGpuProgramParams.h:116
Ogre::D3D11StereoDriverImpl::addRenderWindow
virtual bool addRenderWindow(D3D11RenderWindowBase *renderWindow)=0
Ogre::DefaultRaySceneQuery::execute
void execute(RaySceneQueryListener *listener) override
Executes the query and returns each match through a listener interface.
Ogre::TempBlendedBufferInfo::extractFrom
void extractFrom(const VertexData *sourceData)
Utility method, extract info from the given VertexData.
Ogre::GL3PlusRenderToVertexBuffer::update
virtual void update(SceneManager *sceneMgr)
Update the contents of this vertex buffer by rendering.
Ogre::GpuProgramParameters::ACT_NORMAL_MATRIX
@ ACT_NORMAL_MATRIX
Provides inverse transpose of the upper 3x3 of the worldview matrix.
Definition: OgreGpuProgramParams.h:708
Ogre::SceneQuery::getSupportedWorldFragmentTypes
virtual const std::set< WorldFragmentType > * getSupportedWorldFragmentTypes(void) const
Returns the types of world fragments this query supports.
Definition: OgreSceneQuery.h:171
Ogre::Animation::TrackHandleList
std::set< ushort > TrackHandleList
A list of track handles.
Definition: OgreAnimation.h:427
Ogre::GpuLogicalIndexUse::GpuLogicalIndexUse
GpuLogicalIndexUse(size_t bufIdx, size_t curSz, uint16 v, BaseConstantType t)
Definition: OgreGpuProgramParams.h:364
Ogre::CompositorInstance::TargetOperation::visibilityMask
uint32 visibilityMask
Scene visibility mask If this is 0, the scene is not rendered at all.
Definition: OgreCompositorInstance.h:141
Ogre::KeyFrame
A key frame in an animation sequence defined by an AnimationTrack.
Definition: OgreKeyFrame.h:56
Ogre::Terrain::calculateLightmap
PixelBox * calculateLightmap(const Rect &rect, const Rect &extraTargetRect, Rect &outFinalRect)
Calculate (or recalculate) the terrain lightmap.
Ogre::Material::setTransparencyCastsShadows
void setTransparencyCastsShadows(bool enabled)
Sets whether objects using this material be classified as opaque to the shadow caster system.
Definition: OgreMaterial.h:189
Ogre::BorderPanelOverlayElement::setBorderSize
void setBorderSize(Real sides, Real topAndBottom)
Sets the size of the border, with different sizes for vertical and horizontal borders.
Ogre::Skeleton::getBoneIterator
virtual BoneIterator getBoneIterator(void)
Get an iterator over all the bones in the skeleton.
Ogre::TerrainPagedWorldSection::getTerrainGroup
virtual TerrainGroup * getTerrainGroup()
Get the TerrainGroup which this world section is using.
Definition: OgreTerrainPagedWorldSection.h:107
Ogre::MovableObject::_getCreator
MovableObjectFactory * _getCreator(void) const
Get the creator of this object, if any (internal use only)
Definition: OgreMovableObject.h:179
OgreBites::TrayListener::itemSelected
virtual void itemSelected(SelectMenu *menu)
Definition: OgreTrays.h:96
Ogre::SmallVectorTemplateCommon
Definition: OgreSmallVector.h:139
Ogre::SceneManager::getQueuedRenderableVisitor
SceneMgrQueuedRenderableVisitor * getQueuedRenderableVisitor(void) const
Gets the current visitor object which processes queued renderables.
Definition: OgreSceneManager.h:3374
Ogre::ParticleSystemFactory::getType
const String & getType(void) const
Get the type of the object to be created.
Ogre::VulkanQueue::destroy
void destroy(void)
Ogre::GLES2RenderSystem::_getStateCacheManager
GLES2StateCacheManager * _getStateCacheManager()
Definition: OgreGLES2RenderSystem.h:192
Ogre::CompositionTargetPass::setOutputSlice
void setOutputSlice(int slice)
sets the slice of output texture
Definition: OgreCompositionTargetPass.h:75
Ogre::AbstractNodeListPtr
SharedPtr< AbstractNodeList > AbstractNodeListPtr
Definition: OgreScriptCompiler.h:89
Ogre::GLSLProgramManager::getSingleton
static GLSLProgramManager & getSingleton(void)
Ogre::PlaneOptimalShadowCameraSetup::PlaneOptimalShadowCameraSetup
PlaneOptimalShadowCameraSetup(const MovablePlane *plane)
Ogre::DeflectorPlaneAffector::CmdBounce::doSet
void doSet(void *target, const String &val)
Ogre::StaticGeometry::addEntity
virtual void addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE)
Adds an Entity to the static geometry.
Ogre::EXRCodec::magicNumberToFileExt
String magicNumberToFileExt(const char *magicNumberPtr, size_t maxbytes) const override
Maps a magic number header to a file extension, if this codec recognises it.
Ogre::FileHandleDataStream::FileHandleDataStream
FileHandleDataStream(const String &name, FILE *handle, uint16 accessMode=READ)
Create named stream from a C file handle.
Ogre::RTShader::SubRenderState::setParameter
virtual bool setParameter(const String &name, const String &value)
generic set method for parameters that connot be derived in preAddToRenderState
Definition: OgreShaderSubRenderState.h:128
Ogre::PT_LONG
@ PT_LONG
Definition: OgreStringInterface.h:55
Ogre::Quake3ShaderManager::~Quake3ShaderManager
virtual ~Quake3ShaderManager()
Ogre::Mesh::updateManualLodLevel
void updateManualLodLevel(ushort index, const String &meshName)
Changes the alternate mesh to use as a manual LOD at the given index.
Ogre::D3D11RenderWindowSwapChainBased::updateStats
void updateStats(void)
Ogre::Mesh::mergeAdjacentTexcoords
void mergeAdjacentTexcoords(unsigned short finalTexCoordSet, unsigned short texCoordSetToDestroy)
This method collapses two texcoords into one for all submeshes where this is possible.
OgreBites::Button::getState
const ButtonState & getState()
Definition: OgreTrays.h:214
Ogre::CompositionTargetPass::getParent
CompositionTechnique * getParent()
Get parent object.
Ogre::Plugin
Class defining a generic OGRE plugin.
Definition: OgrePlugin.h:80
Ogre::D3D11HLSLProgram::getInputParams
const D3d11ShaderParameters & getInputParams() const
Definition: OgreD3D11HLSLProgram.h:224
Ogre::PCZSceneNode::PCZSceneNode
PCZSceneNode(SceneManager *creator, const String &name)
Standard constructor.
Ogre::GCT_MATRIX_3X4
@ GCT_MATRIX_3X4
Definition: OgreGpuProgramParams.h:88
Ogre::HashedVector::begin
const_iterator begin() const
Definition: OgreCommon.h:428
Ogre::StereoModeType
StereoModeType
Defines the stereo mode types.
Definition: OgreCommon.h:342
Ogre::BillboardChain::Element
Contains the data of an element of the BillboardChain.
Definition: OgreBillboardChain.h:85
Ogre::to_string
String to_string(const Matrix4 &v)
Definition: OgreStringConverter.h:366
Ogre::MovableObject::_getManager
SceneManager * _getManager(void) const
Get the manager of this object, if any (internal use only)
Definition: OgreMovableObject.h:183
Ogre::RenderSystemCapabilities::setDeviceName
void setDeviceName(const String &name)
sets the device name for Render system
Definition: OgreRenderSystemCapabilities.h:516
Ogre::RenderSystem::Listener::eventOccurred
virtual void eventOccurred(const String &eventName, const NameValuePairList *parameters=0)=0
A rendersystem-specific event occurred.
Ogre::ID_CUBIC
@ ID_CUBIC
Definition: OgreScriptCompiler.h:685
Ogre::ParamDictionary::getParameters
const ParameterList & getParameters(void) const
Retrieves a list of parameters valid for this object.
Definition: OgreStringInterface.h:151
Ogre::BillboardParticleRenderer::_setMaterial
void _setMaterial(MaterialPtr &mat)
Sets the material this renderer must use; called by ParticleSystem.
Definition: OgreBillboardParticleRenderer.h:115
Ogre::LodLevel
Structure for automatic Lod configuration.
Definition: OgreLodConfig.h:55
Ogre::AssimpLoader::Options::maxEdgeAngle
float maxEdgeAngle
Definition: OgreAssimpLoader.h:87
Ogre::Renderable::Visitor::visit
virtual void visit(Renderable *rend, ushort lodIndex, bool isDebug, Any *pAny=0)=0
Generic visitor method.
Ogre::RSC_VAO
@ RSC_VAO
Support for Vertex Array Objects (VAOs)
Definition: OgreRenderSystemCapabilities.h:195
Ogre::PageManager::destroyWorldSection
void destroyWorldSection(PagedWorldSection *s)
Destroy an instance of PagedWorldSection.
Ogre::PCZSceneManager::getDefaultZone
PCZone * getDefaultZone(void)
Get the default zone.
Definition: OgrePCZSceneManager.h:272
Ogre::GL3PlusRenderToVertexBuffer
An object which renders geometry to a vertex.
Definition: OgreGL3PlusRenderToVertexBuffer.h:44
Ogre::SubEntity::_updateCustomGpuParameter
void _updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const override
Overridden from Renderable to provide some custom behaviour.
Ogre::StreamSerialiser::eof
virtual bool eof() const
Reports whether the stream is at the end of file.
OgreInstancedEntity.h
Ogre::FrameEvent::timeSinceLastEvent
Real timeSinceLastEvent
Elapsed time in seconds since the last event.
Definition: OgreFrameListener.h:53
Ogre::D3D9HLSLProgram::CmdMicrocode::doGet
String doGet(const void *target) const
Ogre::TextureUnitState::setTextureAddressingMode
void setTextureAddressingMode(const Sampler::UVWAddressingMode &uvw)
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:674
Ogre::RenderOperation::numberOfInstances
uint32 numberOfInstances
The number of instances for the render operation - this option is supported in only a part of the ren...
Definition: OgreRenderOperation.h:117
Ogre::DefaultZone::dirtyNodeByMovingPortals
void dirtyNodeByMovingPortals(void)
Mark nodes dirty base on moving portals.
Ogre::StaticGeometry::QueuedSubMesh::position
Vector3 position
Definition: OgreStaticGeometry.h:164
Ogre::PortalBase::INTERSECT_BACK_NO_CROSS
@ INTERSECT_BACK_NO_CROSS
Definition: OgrePortalBase.h:165
Ogre::RTShader::ShaderGenerator::getShaderCachePath
const String & getShaderCachePath() const
Get the output shader cache path.
Definition: OgreShaderGenerator.h:160
Ogre::GLPBuffer::GLPBuffer
GLPBuffer(PixelComponentType format, uint32 width, uint32 height)
Definition: OgreGLPBuffer.h:42
Ogre::SceneManager::getLightScissorRect
const RealRect & getLightScissorRect(Light *l, const Camera *cam)
Retrieve a scissor rectangle for a given light and camera.
Ogre::GLRenderSystemCommon::_getDepthStencilFormatFor
virtual void _getDepthStencilFormatFor(PixelFormat internalColourFormat, uint32 *depthFormat, uint32 *stencilFormat)
Mimics D3D9RenderSystem::_getDepthStencilFormatFor, if no FBO RTT manager, outputs GL_NONE.
Ogre::Bullet::RayResultCallback::~RayResultCallback
virtual ~RayResultCallback()
Definition: OgreBullet.h:84
Ogre::SimpleRenderable::setTransform
void setTransform(const Affine3 &xform)
Ogre::RenderSystemCapabilities::getRenderSystemName
const String & getRenderSystemName(void) const
Get the identifier of the rendersystem from which these capabilities were generated.
Definition: OgreRenderSystemCapabilities.h:614
Ogre::BillboardSet::setTextureStacksAndSlices
void setTextureStacksAndSlices(uchar stacks, uchar slices)
Generate texture coordinate rects for a tiled texture sheet.
Ogre::VulkanRenderSystem::initGPUProfiling
virtual void initGPUProfiling(void)
Ogre::Image::getData
const uchar * getData(uint32 x=0, uint32 y=0, uint32 z=0) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreImage.h:332
Ogre::Grid2DPageStrategyData::load
bool load(StreamSerialiser &stream)
Load this data from a stream (returns true if successful)
Ogre::BillboardChain::getRenderOperation
void getRenderOperation(RenderOperation &)
Gets the render operation required to send this object to the frame buffer.
Ogre::Texture::_loadImages
void _loadImages(const ConstImagePtrList &images)
Internal method to load the texture from a set of images.
Ogre::Terrain::finaliseNormals
void finaliseNormals(const Rect &rect, PixelBox *normalsBox)
Finalise the normals.
Ogre::MaterialManager::setDefaultTextureFiltering
virtual void setDefaultTextureFiltering(FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)
Sets the default texture filtering to be used for loaded textures, for when textures are loaded autom...
Ogre::Volume::ChunkTreeSharedData::parameters
ChunkParameters * parameters
The parameters with which the chunktree got loaded.
Definition: OgreVolumeChunk.h:126
Ogre::D3D9Device::isAutoDepthStencil
bool isAutoDepthStencil() const
Ogre::D3D9RenderSystem::_initialise
void _initialise() override
Start up the renderer using the settings selected (Or the defaults if none have been selected).
Ogre::ID_SET_TEXTURE_ALIAS
@ ID_SET_TEXTURE_ALIAS
Definition: OgreScriptCompiler.h:580
Ogre::AtomicScalar
std::atomic< T > AtomicScalar
Definition: OgreDeprecated.h:22
Ogre::SceneManager::getShadowIndexBufferSize
size_t getShadowIndexBufferSize(void) const
Get the size of the shadow index buffer.
Definition: OgreSceneManager.h:2704
Ogre::GpuProgramParameters::ACT_DERIVED_LIGHT_SPECULAR_COLOUR_ARRAY
@ ACT_DERIVED_LIGHT_SPECULAR_COLOUR_ARRAY
Array of derived light specular colours (count set by extra param)
Definition: OgreGpuProgramParams.h:886
Ogre::HashedVector::size_type
VectorImpl::size_type size_type
Definition: OgreCommon.h:405
Ogre::Viewport::getDrawBuffer
ColourBufferType getDrawBuffer() const
Returns the current colour buffer type for this viewport.
Definition: OgreViewport.h:378
Ogre::Technique::getResourceGroup
const String & getResourceGroup(void) const
Gets the resource group of the ultimate parent Material.
Ogre::ParticleSystemRenderer::setRenderQueueGroup
virtual void setRenderQueueGroup(uint8 queueID)=0
Sets which render queue group this renderer should target with it's output.
Ogre::ParticleSystemRenderer::_notifyCurrentCamera
virtual void _notifyCurrentCamera(Camera *cam)=0
Delegated to by ParticleSystem::_notifyCurrentCamera.
Ogre::Page::ContentCollectionList
std::vector< PageContentCollection * > ContentCollectionList
Definition: OgrePage.h:53
Ogre::GLRenderSystem::_setTextureBlendMode
void _setTextureBlendMode(size_t stage, const LayerBlendModeEx &bm)
Sets the texture blend modes from a TextureUnitState record.
Ogre::SceneManager::getSpecialCaseRenderQueueMode
SpecialCaseRenderQueueMode getSpecialCaseRenderQueueMode(void)
Gets the way the special case render queue list is processed.
OgreBites::ApplicationContextBase::getRenderWindow
Ogre::RenderWindow * getRenderWindow() const
get the main RenderWindow owns the context on OpenGL
Definition: OgreApplicationContextBase.h:97
Ogre::DefaultPlaneBoundedVolumeListSceneQuery
Default implementation of PlaneBoundedVolumeListSceneQuery.
Definition: OgreSceneManager.h:3462
Ogre::VulkanTextureGpu::getVulkanTextureType
VkImageType getVulkanTextureType(void) const
Ogre::SRF_INCLUDE_DARK_CAP
@ SRF_INCLUDE_DARK_CAP
For shadow volume techniques only, generate a dark cap on the volume.
Definition: OgreShadowCaster.h:115
Ogre::PCZone::_addAntiPortal
virtual void _addAntiPortal(AntiPortal *newAntiPortal)
Add an anti portal to the zone.
Ogre::EntityMeshLodChangedEvent::entity
Entity * entity
The entity whose level of detail has changed.
Definition: OgreLodListener.h:57
Ogre::PT_VECTOR3
@ PT_VECTOR3
Definition: OgreStringInterface.h:58
Ogre::Pass::getPointSpritesEnabled
bool getPointSpritesEnabled(void) const
Returns whether point sprites are enabled when rendering a point list.
Definition: OgrePass.h:481
Ogre::ColourFaderAffector2::CmdGreenAdjust2::doGet
String doGet(const void *target) const
Ogre::ProfileHistory::minTimeMillisecs
Real minTimeMillisecs
The minimum frame time this profile has taken in milliseconds.
Definition: OgreProfiler.h:126
Ogre::PCZSceneNode::anchorToHomeZone
void anchorToHomeZone(PCZone *zone)
Ogre::PCZone::mPortals
PortalList mPortals
List of Portals which this zone contains (each portal leads to another zone)
Definition: OgrePCZone.h:249
Ogre::Skeleton::getBlendMode
virtual SkeletonAnimationBlendMode getBlendMode() const
Gets the animation blending mode which this skeleton will use.
Ogre::TEXCALC_PROJECTIVE_TEXTURE
@ TEXCALC_PROJECTIVE_TEXTURE
Projective texture.
Definition: OgreRenderSystem.h:71
Ogre::Portal::getTargetZone
PCZone * getTargetZone()
Get the Zone the Portal connects to.
Definition: OgrePortal.h:57
Ogre::PageManager::getWorldSectionFactories
const WorldSectionFactoryMap & getWorldSectionFactories() const
Get a reference to the registered strategies.
Ogre::DefaultZone::removeNode
void removeNode(PCZSceneNode *)
Removes all references to a SceneNode from this Zone.
Ogre::Pass::setAlphaRejectSettings
void setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverageEnabled=false)
Sets the way the pass will have use alpha to totally reject pixels from the pipeline.
Ogre::ConstMapIterator
Concrete IteratorWrapper for const access to the underlying key-value container.
Definition: OgreAnimationState.h:43
SHADER_NOMIPMAPS
@ SHADER_NOMIPMAPS
Definition: OgreQuake3Types.h:90
Ogre::SceneManagerEnumerator::hasSceneManager
bool hasSceneManager(const String &instanceName) const
Identify if a SceneManager instance already exists.
Ogre::Volume::Chunk::frameStarted
virtual bool frameStarted(const FrameEvent &evt)
Overridden from FrameListener.
Ogre::Texture::setWidth
void setWidth(uint32 w)
Set the width of the texture; can only do this before load();.
Definition: OgreTexture.h:253
Ogre::RenderQueueGroup::addOrganisationMode
void addOrganisationMode(QueuedRenderableCollection::OrganisationMode om)
Add a required sorting / grouping mode for the solids in this group.
Definition: OgreRenderQueueSortingGrouping.h:558
Ogre::PCZoneFactory::supportsPCZoneType
virtual bool supportsPCZoneType(const String &zoneType)=0
Ogre::Mesh::getPoseList
const PoseList & getPoseList(void) const
Get pose list.
Ogre::BillboardSet::setTextureCoords
void setTextureCoords(const std::vector< FloatRect > &coords)
BillboardSet can use custom texture coordinates for various billboards.
Ogre::FocusedShadowCameraSetup::FocusedShadowCameraSetup
FocusedShadowCameraSetup(bool useAggressiveRegion=true)
Ogre::Animation::apply
void apply(Real timePos, Real weight=1.0, Real scale=1.0f)
Applies an animation given a specific time point and weight.
Ogre::TextureUnitState::ENV_CURVED
@ ENV_CURVED
Envmap based on dot of vector from camera to vertex and vertex normal, good for curves.
Definition: OgreTextureUnitState.h:272
Ogre::GpuProgramParameters::getUnsignedIntPointer
const uint * getUnsignedIntPointer(size_t pos) const
Get a pointer to the 'nth' item in the uint buffer.
Definition: OgreGpuProgramParams.h:1531
Ogre::Pose::getIncludesNormals
bool getIncludesNormals() const
Return whether the pose vertices include normals.
Definition: OgrePose.h:82
Ogre::PCZone::_removeAntiPortal
virtual void _removeAntiPortal(AntiPortal *removeAntiPortal)
Remove an anti portal from the zone.
Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex
size_t physicalIndex
The target (physical) constant index.
Definition: OgreGpuProgramParams.h:1210
Ogre::BspIntersectionSceneQuery::BspIntersectionSceneQuery
BspIntersectionSceneQuery(SceneManager *creator)
Ogre::ResourceManager::ResourceMap
std::unordered_map< String, ResourcePtr > ResourceMap
Definition: OgreResourceManager.h:463
Ogre::Mesh::getSkeletonName
const String & getSkeletonName(void) const
Gets the name of any linked Skeleton.
OgreGLES2ManagedResource.h
Ogre::Terrain::ImportData::inputScale
Real inputScale
How to scale the input values provided (if any)
Definition: OgreTerrain.h:384
Ogre::GLSLESProgram::getIsOptimised
bool getIsOptimised(void)
Gets if the GLSL source has been optimised successfully.
Definition: OgreGLSLESProgram.h:66
Ogre::MaterialSerializer::Listener::passEventRaised
virtual void passEventRaised(MaterialSerializer *ser, SerializeEvent event, bool &skip, const Pass *pass)
Called when pass section event raised.
Definition: OgreMaterialSerializer.h:96
Ogre::GLES2TextureManager::getNativeFormat
PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage)
Gets the format which will be natively used for a requested format given the constraints of the curre...
Ogre::RegionSceneQuery
Abstract class defining a query which returns single results from a region.
Definition: OgreSceneQuery.h:221
Ogre::OverlayProfileSessionListener::DISPLAY_PERCENTAGE
@ DISPLAY_PERCENTAGE
Display % frame usage on the overlay.
Definition: OgreOverlayProfileSessionListener.h:56
Ogre::GpuProgramParameters::ACT_SURFACE_SHININESS
@ ACT_SURFACE_SHININESS
Surface shininess, as set in Pass::setShininess.
Definition: OgreGpuProgramParams.h:750
OgrePCZoneFactory.h
Ogre::GLHardwareVertexBuffer::~GLHardwareVertexBuffer
~GLHardwareVertexBuffer()
Ogre::SkeletonManager::getSingleton
static SkeletonManager & getSingleton(void)
Get the singleton instance.
Ogre::HollowEllipsoidEmitter::CmdInnerZ::doGet
String doGet(const void *target) const
Ogre::Profiler::endGPUEvent
void endGPUEvent(const String &event)
Mark the end of a GPU event group.
Ogre::Terrain::readLayerDeclaration
static bool readLayerDeclaration(StreamSerialiser &ser, TerrainLayerDeclaration &targetdecl)
Utility method to read a layer declaration from a stream.
Ogre::CompositorInstance::Listener::~Listener
virtual ~Listener()
Ogre::AxisAlignedBox::operator<<
friend std::ostream & operator<<(std::ostream &o, const AxisAlignedBox &aab)
Definition: OgreAxisAlignedBox.h:322
Ogre::SmallVector< T, 0 >::SmallVector
SmallVector(unsigned Size, const T &Value=T())
Definition: OgreSmallVector.h:750
bsp_face_t::vert_start
int vert_start
Definition: OgreQuake3Types.h:189
Ogre::TEX_TYPE_3D
@ TEX_TYPE_3D
3D volume texture, used in combination with 3D texture coordinates
Definition: OgreTexture.h:100
Ogre::GLSLESCgProgramFactory::~GLSLESCgProgramFactory
virtual ~GLSLESCgProgramFactory()
Ogre::CAPS_CATEGORY_COMMON_3
@ CAPS_CATEGORY_COMMON_3
Definition: OgreRenderSystemCapabilities.h:66
Ogre::D3D9HLSLProgram::setColumnMajorMatrices
void setColumnMajorMatrices(bool columnMajor)
Sets whether matrix packing in column-major order.
Definition: OgreD3D9HLSLProgram.h:166
Ogre::RTShader::RenderState::getSubRenderStates
const SubRenderStateList & getSubRenderStates() const
Get the list of the sub render states composing this render state.
Definition: OgreShaderRenderState.h:76
Ogre::ResourceBackgroundQueue::Listener::~Listener
virtual ~Listener()
Need virtual destructor in case subclasses use it.
Definition: OgreResourceBackgroundQueue.h:106
Ogre::MetalRenderSystem::initConfigOptions
void initConfigOptions()
Ogre::ColourFaderAffector2::setAdjust1
void setAdjust1(float red, float green, float blue, float alpha=0.0)
Sets the colour adjustment to be made per second to particles.
Ogre::VertexPoseKeyFrame::PoseRef::influence
Real influence
Influence level of the linked pose.
Definition: OgreKeyFrame.h:207
Ogre::BspLevel::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const override
Returns the squared distance between the camera and this renderable.
Definition: OgreBspLevel.h:122
Ogre::RTShader::FFPTransform::getType
virtual const String & getType() const
Ogre::LodInputBuffer
Data representing all required information from a Mesh. Used by LodInputProviderBuffer.
Definition: OgreLodBuffer.h:62
Ogre::AnimationState::getEnabled
bool getEnabled(void) const
Returns true if this animation is currently enabled.
Ogre::TerrainGroup::defineTerrain
virtual void defineTerrain(long x, long y, const Image *img, const Terrain::LayerInstanceList *layers=0)
Define the content of a 'slot' in the terrain grid.
Ogre::Terrain::setRenderQueueGroup
void setRenderQueueGroup(uint8 grp)
Set the render queue group that this terrain will be rendered into.
Definition: OgreTerrain.h:1321
Ogre::RTShader::InOut
Definition: OgreShaderFunctionAtom.h:175
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Vector3 &val)
Definition: OgreProperty.h:166
Ogre::D3D9DepthBuffer::getDeviceCreator
IDirect3DDevice9 * getDeviceCreator() const
Ogre::Technique::setShadowReceiverMaterial
void setShadowReceiverMaterial(MaterialPtr val)
set this material specific shadow receiving specific material
Ogre::GLDepthBufferCommon::getGLContext
GLContext * getGLContext() const
Definition: OgreGLDepthBufferCommon.h:36
Ogre::CompositorManager::_getTexturedRectangle2D
Renderable * _getTexturedRectangle2D()
Get a textured fullscreen 2D rectangle, for internal use.
Ogre::CompositorManager::UniqueTextureSet
std::set< Texture * > UniqueTextureSet
Definition: OgreCompositorManager.h:127
Ogre::RTShader::Parameter::SPC_POSTOCAMERA_TANGENT_SPACE
@ SPC_POSTOCAMERA_TANGENT_SPACE
View vector in tangent space.
Definition: OgreShaderParameter.h:129
Ogre::Volume::DualCell::mC6
Vector3 mC6
Definition: OgreVolumeDualGridGenerator.h:56
Ogre::SBF_SOURCE_COLOUR
@ SBF_SOURCE_COLOUR
The texture pixel (texel) colour.
Definition: OgreBlendMode.h:234
Ogre::ResourceGroupManager::ResourceLocation::archive
Archive * archive
Pointer to the archive which is the destination.
Definition: OgreResourceGroupManager.h:263
Ogre::TangentSpaceCalc::IndexRemap::IndexRemap
IndexRemap()
Definition: OgreTangentSpaceCalc.h:64
Ogre::SimpleRenderable::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) override
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::PagedWorldSection::_unloadProceduralPage
virtual bool _unloadProceduralPage(Page *page)
Give a section the opportunity to unload page content procedurally.
Ogre::Property::Property
Property(PropertyDef *def, getter_func getter, setter_func setter)
Construct a property which is able to directly call a given getter and setter on a specific object in...
Definition: OgreProperty.h:227
Ogre::Light::getAttenuationLinear
float getAttenuationLinear(void) const
Returns the linear factor in the attenuation formula.
Definition: OgreLight.h:203
Ogre::ResourceGroupManager::initialiseResourceGroup
void initialiseResourceGroup(const String &name)
Initialises a resource group.
Ogre::Material::getBestTechnique
Technique * getBestTechnique(unsigned short lodIndex=0, const Renderable *rend=0)
Gets the best supported technique.
Ogre::SceneManager::destroyLight
virtual void destroyLight(const String &name)
Removes the light from the scene and destroys it.
Ogre::RotationalSpline::addPoint
void addPoint(const Quaternion &p)
Adds a control point to the end of the spline.
Ogre::RenderSystemCapabilities::getNumMultiRenderTargets
ushort getNumMultiRenderTargets(void) const
The number of simultaneous render targets supported.
Definition: OgreRenderSystemCapabilities.h:430
Ogre::CompositionPass::setAlignCameraToFace
void setAlignCameraToFace(bool val)
Definition: OgreCompositionPass.h:321
Ogre::Camera::getSortMode
SortMode getSortMode() const
get the currently used SortMode
Definition: OgreCamera.h:666
Ogre::RTShader::ShaderGenerator::destroy
static void destroy()
Destroy the Shader Generator instance.
Ogre::RTShader::In::In
In(const Vector3 &v)
Definition: OgreShaderFunctionAtom.h:163
Ogre::Degree::operator+=
Degree & operator+=(const Degree &d)
Definition: OgreMath.h:129
Ogre::ColourFaderAffector2::CmdBlueAdjust1::doSet
void doSet(void *target, const String &val)
SHADER_FUNC_NONE
@ SHADER_FUNC_NONE
Definition: OgreQuake3Types.h:109
Ogre::VulkanDescriptorPool::allocate
VkDescriptorSet allocate()
Ogre::Any::Any
Any(const Any &other)
Definition: OgreAny.h:73
Ogre::Archive::listFileInfo
virtual FileInfoListPtr listFileInfo(bool recursive=true, bool dirs=false) const =0
List all files in the archive with accompanying information.
Ogre::Volume::TextureSource
A volume source from a 3D texture.
Definition: OgreVolumeTextureSource.h:45
Ogre::Entity::getShadowVolumeRenderableList
const ShadowRenderableList & getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) override
Gets an list of the renderables required to render the shadow volume.
Ogre::Pass::setPointMaxSize
void setPointMaxSize(Real max)
Set the maximum point size, when point attenuation is in use.
Ogre::ImageCodec::decode
virtual DecodeResult decode(const DataStreamPtr &input) const
Definition: OgreImageCodec.h:104
Ogre::GpuProgramParameters::ACT_LIGHT_DISTANCE_OBJECT_SPACE
@ ACT_LIGHT_DISTANCE_OBJECT_SPACE
The distance of the light from the center of the object a useful approximation as an alternative to p...
Definition: OgreGpuProgramParams.h:808
Ogre::GLES2TextureBuffer::copyFromFramebuffer
void copyFromFramebuffer(size_t zoffset)
Ogre::CompositorInstance::TargetOperation::onlyInitial
bool onlyInitial
Definition: OgreCompositorInstance.h:156
Ogre::PlaneBoundedVolume::PlaneBoundedVolume
PlaneBoundedVolume()
Definition: OgrePlaneBoundedVolume.h:57
Ogre::D3D11StereoDriverBridge::getStereoMode
StereoModeType getStereoMode() const
Ogre::Camera::getWorldSpaceCorners
const Corners & getWorldSpaceCorners(void) const
Gets the world space corners of the frustum.
Ogre::RTShader::Function::addAtomInstance
void addAtomInstance(FunctionAtom *atomInstance)
Add a function atom instance to this function.
Ogre::D3D9HardwarePixelBuffer::blitToMemory
void blitToMemory(const Box &srcBox, const PixelBox &dst)
Copies a region of this pixelbuffer to normal memory.
Ogre::StaticFaceGroup::vertexStart
int vertexStart
Index into a buffer containing vertex definitions.
Definition: OgreStaticFaceGroup.h:79
Ogre::LodOutsideMarker::isVertexOutside
bool isVertexOutside(LodData::Vertex *v)
Returns a mesh containing the Convex Hull shape.
Definition: OgreLodOutsideMarker.h:60
Ogre::Bullet::CollisionListener::~CollisionListener
virtual ~CollisionListener()
Definition: OgreBullet.h:78
Ogre::MetalProgram::CmdShaderReflectionPairHint
Command object for setting vertex shader pair.
Definition: OgreMetalProgram.h:61
Ogre::IndexData
Summary class collecting together index data source information.
Definition: OgreVertexIndexData.h:260
Ogre::D3D9HardwareOcclusionQuery::beginOcclusionQuery
void beginOcclusionQuery()
Starts the hardware occlusion query.
Ogre::FOG_LINEAR
@ FOG_LINEAR
Fog density increases linearly between the start and end distances.
Definition: OgreCommon.h:152
Ogre::GpuProgramParameters::setNamedConstantFromTime
void setNamedConstantFromTime(const String &name, Real factor)
Definition: OgreGpuProgramParams.h:1641
Ogre::GL3PlusRenderSystem::createMultiRenderTarget
virtual MultiRenderTarget * createMultiRenderTarget(const String &name)
Create a MultiRenderTarget, which is a render target that renders to multiple RenderTextures at once.
Ogre::AnyNumeric::operator+
AnyNumeric operator+(const AnyNumeric &rhs) const
Definition: OgreAny.h:325
Ogre::VulkanPlugin
Plugin instance for Vulkan Manager.
Definition: OgreVulkanPlugin.h:38
Ogre::Sampler::setAddressingMode
void setAddressingMode(const UVWAddressingMode &uvw)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::RTShader::BinaryOpAtom::BinaryOpAtom
BinaryOpAtom(char op, const In &a, const In &b, const Out &dst, int groupOrder)
Ogre::PF_PVRTC2_4BPP
@ PF_PVRTC2_4BPP
PVRTC (PowerVR) Version 2, 4 bpp.
Definition: OgrePixelFormat.h:147
Ogre::WorkQueue::Response::abortRequest
void abortRequest()
Abort the request.
Definition: OgreWorkQueue.h:148
Ogre::Texture::setDepth
void setDepth(uint32 d)
Set the depth of the texture (only applicable for 3D textures); can only do this before load();.
Definition: OgreTexture.h:258
OgreGLHardwareBufferManager.h
Ogre::Particle::mPosition
Vector3 mPosition
World position.
Definition: OgreParticle.h:62
Ogre::D3D11Driver::D3D11Driver
D3D11Driver(IDXGIAdapterN *pDXGIAdapter, const DXGI_ADAPTER_DESC1 &desc, unsigned sameNameIndex)
Ogre::TerrainGroup::updateDerivedData
void updateDerivedData(bool synchronous=false, uint8 typeMask=0xFF)
Updates derived data for all terrains (LOD, lighting) to reflect changed height data.
Ogre::Node::Listener::nodeAttached
virtual void nodeAttached(const Node *)
Node has been attached to a parent.
Definition: OgreNode.h:93
Ogre::IteratorWrapper::current
IteratorType & current()
Full access to the current iterator.
Definition: OgreIteratorWrapper.h:114
Ogre::TextureUnitState::_notifyNeedsRecompile
void _notifyNeedsRecompile(void)
Tells the class that it needs recompilation.
Ogre::Quake3Shader::Pass::rgbGenFunc
GenFunc rgbGenFunc
Definition: OgreQuake3Shader.h:86
Ogre::RenderSystemCapabilities::setStencilBufferBitDepth
void setStencilBufferBitDepth(ushort num)
Definition: OgreRenderSystemCapabilities.h:385
Ogre::ResourceGroupManager::_unregisterResourceManager
void _unregisterResourceManager(const String &resourceType)
Internal method for unregistering a ResourceManager.
aiMatrix4x4t
Definition: OgreAssimpLoader.h:50
Ogre::AnimationStateSet::hasEnabledAnimationState
bool hasEnabledAnimationState(void) const
Tests if exists enabled animation state in this set.
Definition: OgreAnimationState.h:258
Ogre::StringConverter::parse
static bool parse(const String &str, Vector4 &v)
Ogre::AutoParamDataSource::getShadowExtrusionDistance
Real getShadowExtrusionDistance(void) const
Ogre::VulkanRenderSystem::setScissorTest
void setScissorTest(bool enabled, const Rect &rect=Rect()) override
Sets the 'scissor region' i.e.
Ogre::RSC_FIXED_FUNCTION
@ RSC_FIXED_FUNCTION
Supports fixed-function pipeline.
Definition: OgreRenderSystemCapabilities.h:154
Ogre::VertexElementSemantic
VertexElementSemantic
Vertex element semantics, used to identify the meaning of vertex buffer contents.
Definition: OgreHardwareVertexBuffer.h:89
Ogre::RotationalSpline
This class interpolates orientations (rotations) along a spline using derivatives of quaternions.
Definition: OgreRotationalSpline.h:59
Ogre::TextureUnitState::getAlphaBlendMode
const LayerBlendModeEx & getAlphaBlendMode(void) const
Get multitexturing alpha blending mode.
Ogre::MovableObject::getName
const String & getName(void) const
Returns the name of this object.
Definition: OgreMovableObject.h:202
Ogre::D3D9GpuProgram::getExternalMicrocode
LPD3DXBUFFER getExternalMicrocode(void)
Gets the external microcode buffer, if any.
Ogre::Volume::ChunkParameters::errorMultiplicator
Real errorMultiplicator
The error multiplicator per LOD level with 1.0 as default.
Definition: OgreVolumeChunk.h:67
Ogre::ID_FLAT
@ ID_FLAT
Definition: OgreScriptCompiler.h:649
Ogre::RTShader::Operand::OPS_IN
@ OPS_IN
The parameter is a input parameter.
Definition: OgreShaderFunctionAtom.h:55
Ogre::PCZFrustum::PARTIAL
@ PARTIAL
Definition: OgrePCZFrustum.h:73
Ogre::Mesh::getEdgeList
const EdgeData * getEdgeList(unsigned short lodIndex=0) const
Return the edge list for this mesh, building it if required.
Ogre::HardwareVertexBuffer::isInstanceData
bool isInstanceData() const
Get if this vertex buffer is an "instance data" buffer (per instance)
Definition: OgreHardwareVertexBuffer.h:72
Ogre::RenderTexture
This class represents a RenderTarget that renders to a Texture.
Definition: OgreRenderTexture.h:49
Ogre::TinyHardwarePixelBuffer::blitToMemory
void blitToMemory(const Box &srcBox, const PixelBox &dst)
Copies a region of this pixelbuffer to normal memory.
Ogre::MetalRenderWindow::destroy
virtual void destroy(void)
Destroys the window.
Ogre::SceneManager::removeRenderObjectListener
void removeRenderObjectListener(RenderObjectListener *delListener)
Removes a listener previously added with addRenderObjectListener.
Ogre::Overlay::getScaleX
Real getScaleX(void) const
Gets the current X scale value.
Ogre::GLPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::TextureUnitState::getTextureType
TextureType getTextureType(void) const
Returns the type of this texture.
Ogre::PCZone::getAABB
virtual void getAABB(AxisAlignedBox &)
Get the world coordinate aabb of the zone.
Ogre::Bullet::CT_HULL
@ CT_HULL
Definition: OgreBullet.h:34
Ogre::SceneManager::getShadowUseLightClipPlanes
bool getShadowUseLightClipPlanes() const
Gets whether when using a built-in additive shadow mode, user clip planes should be used to restrict ...
Definition: OgreSceneManager.h:2775
Ogre::Node::Listener::nodeUpdated
virtual void nodeUpdated(const Node *)
Called when a node gets updated.
Definition: OgreNode.h:89
Ogre::D3D9GpuProgram::notifyOnDeviceCreate
virtual void notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device)
Ogre::InstanceManager::createInstancedEntity
InstancedEntity * createInstancedEntity(const String &materialName)
Creates an InstancedEntity.
Ogre::GLRTTManager::getBestDepthStencil
virtual void getBestDepthStencil(PixelFormat internalFormat, uint32 *depthFormat, uint32 *stencilFormat)
Definition: OgreGLRenderTexture.h:152
Ogre::GLES2FBORenderTexture::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::StaticFaceGroup::operator<<
friend std::ostream & operator<<(std::ostream &o, const StaticFaceGroup &s)
Definition: OgreStaticFaceGroup.h:113
Ogre::D3D11VideoModeList::item
D3D11VideoMode * item(size_t index)
Ogre::CreateGpuProgramCallback
GpuProgram *(* CreateGpuProgramCallback)(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GpuProgramType gptype, const String &syntaxCode)
Definition: OgreGLGpuProgramManager.h:37
Ogre::InstanceBatch::calculateMaxNumInstances
virtual size_t calculateMaxNumInstances(const SubMesh *baseSubMesh, uint16 flags) const =0
Some techniques have a limit on how many instances can be done.
Ogre::BorderPanelOverlayElement::setTopRightBorderUV
void setTopRightBorderUV(Real u1, Real v1, Real u2, Real v2)
Sets the texture coordinates for the top-right corner of the border.
Ogre::Terrain::TERRAIN_MAX_BATCH_SIZE
static const uint16 TERRAIN_MAX_BATCH_SIZE
Definition: OgreTerrain.h:275
Ogre::Node::getInitialOrientation
const Quaternion & getInitialOrientation(void) const
Gets the initial orientation of this node, see setInitialState for more info.
Definition: OgreNode.h:612
Ogre::BillboardSet::getTextureCoords
const std::vector< FloatRect > & getTextureCoords() const
getTextureCoords() returns the current texture coordinate rects in effect.
Definition: OgreBillboardSet.h:743
Ogre::SortMode
SortMode
Function used compute the camera-distance for sorting objects.
Definition: OgreCommon.h:309
Ogre::GPU_INTEL
@ GPU_INTEL
Definition: OgreRenderSystemCapabilities.h:235
Ogre::D3D9RenderSystem::_setDepthBufferFunction
void _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)
Ogre::VulkanPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::renderObjects
void renderObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0, bool transparentShadowCastersMode=false)
Render a set of objects.
Ogre::Math::RangeRandom
static Real RangeRandom(Real fLow, Real fHigh)
Generate a random number within the range provided.
Definition: OgreMath.h:477
Ogre::PagedWorldSection::PagedWorldSection
PagedWorldSection(const String &name, PagedWorld *parent, SceneManager *sm)
Construct a new instance, specifying the parent and scene manager.
Ogre::Root::getMovableObjectFactories
const MovableObjectFactoryMap & getMovableObjectFactories() const
Return an iterator over all the MovableObjectFactory instances currently registered.
Definition: OgreRoot.h:868
Ogre::ParticleSystem::setRenderer
void setRenderer(const String &typeName)
Sets the ParticleRenderer to be used to render this particle system.
Ogre::Material::Material
Material(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Constructor - use resource manager's create method rather than this.
Ogre::GpuProgramParameters::setConstant
void setConstant(size_t index, const double *val, size_t count)
Sets a multiple value constant floating-point parameter to the program.
Ogre::Font::_setMaterial
void _setMaterial(const MaterialPtr &mat)
Manually set the material used for this font.
Ogre::RTShader::ShaderGenerator::RenderStateCreateOrRetrieveResult
std::pair< RenderState *, bool > RenderStateCreateOrRetrieveResult
Definition: OgreShaderGenerator.h:179
Ogre::OverlayElement::_getWidth
Real _getWidth(void) const
Gets the width of this element in relation to the screen (where 1.0 = screen width)
Definition: OgreOverlayElement.h:244
Ogre::Skeleton::_getBoneMatrices
virtual void _getBoneMatrices(Affine3 *pMatrices)
Populates the passed in array with the bone matrices based on the current position.
OgreBites::ImGuiInputListener::textInput
bool textInput(const TextInputEvent &evt)
bsp_brushside_t::content
int content
Definition: OgreQuake3Types.h:238
Ogre::ColourImageAffector::_initParticle
void _initParticle(Particle *pParticle) override
Method called to allow the affector to initialize all newly created particles in the system.
Ogre::BspNode::getSolidBrushes
const NodeBrushList & getSolidBrushes(void) const
Main brush memory held on level.
Ogre::BorderRenderable
Class for rendering the border of a BorderPanelOverlayElement.
Definition: OgreBorderPanelOverlayElement.h:229
Ogre::VectorBase::VectorBase
VectorBase(T _x, T _y, T _z)
Definition: OgreVector.h:54
Ogre::UserObjectBindings::swap
UserObjectBindings & swap(UserObjectBindings &rhs)
Ogre::GpuProgramParameters::_getConstantPhysicalIndex
size_t _getConstantPhysicalIndex(size_t logicalIndex, size_t requestedSize, uint16 variability, BaseConstantType type)
Gets the physical buffer index associated with a logical float constant index.
Ogre::GLSLESProgram::CmdOptimisation::doGet
String doGet(const void *target) const
Ogre::GLPixelUtil::getGLInternalFormat
static GLenum getGLInternalFormat(PixelFormat mFormat, bool hwGamma=false)
Takes the OGRE pixel format and returns the type that must be provided to GL as internal format.
Ogre::CMPF_GREATER_EQUAL
@ CMPF_GREATER_EQUAL
Write if (new_Z >= existing_Z)
Definition: OgreCommon.h:69
Ogre::Pass::getVertexProgramParameters
GpuProgramParametersSharedPtr getVertexProgramParameters(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::HardwareIndexBufferSharedPtr
HardwareIndexBufferPtr HardwareIndexBufferSharedPtr
Definition: OgrePrerequisites.h:295
Ogre::TerrainLayerSampler::operator==
bool operator==(const TerrainLayerSampler &s) const
Definition: OgreTerrainMaterialGenerator.h:110
Ogre::SceneManager::hasMovableObject
bool hasMovableObject(const String &name, const String &typeName) const
Returns whether a object instance with the given name exists.
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Vector4 &val)
Definition: OgreProperty.h:167
Ogre::SmallVectorImpl
SmallVectorImpl - This class consists of common code factored out of the SmallVector class to reduce ...
Definition: OgreSmallVector.h:303
Ogre::ProfileInstance::history
ProfileHistory history
Definition: OgreProfiler.h:183
Ogre::RenderObjectListener
Abstract interface which classes must implement if they wish to receive events from the scene manager...
Definition: OgreRenderObjectListener.h:44
Ogre::MaterialManager::getDefaultAnisotropy
unsigned int getDefaultAnisotropy() const
Get the default maxAnisotropy.
Ogre::Mesh::_isManualLodLevel
bool _isManualLodLevel(unsigned short level) const
Internal methods for loading LOD, do not use.
Ogre::Property::getter_func
function< T(void) > getter_func
Definition: OgreProperty.h:221
Ogre::Material::setSelfIllumination
void setSelfIllumination(float red, float green, float blue)
Sets the amount of self-illumination of every Pass in every Technique.
Ogre::ID_TARGET_HEIGHT
@ ID_TARGET_HEIGHT
Definition: OgreScriptCompiler.h:780
Ogre::Quake3Shader::Pass::tcModStretchParams
Real tcModStretchParams[4]
Definition: OgreQuake3Shader.h:96
Ogre::GLES2Texture::~GLES2Texture
virtual ~GLES2Texture()
OgreCgPrerequisites.h
Ogre::VES_DIFFUSE
@ VES_DIFFUSE
Definition: OgreHardwareVertexBuffer.h:111
Ogre::Technique::setTextureFiltering
void setTextureFiltering(TextureFilterOptions filterType)
Set texture filtering for every texture unit in every Pass.
Ogre::Segment
3D Line Segment class for intersection testing in Ogre3D
Definition: OgreSegment.h:43
Ogre::GLFrameBufferObjectCommon
Frame Buffer Object abstraction.
Definition: OgreGLRenderTexture.h:54
Ogre::VulkanQueue::init
void init(VkDevice device, VkQueue queue, VulkanRenderSystem *renderSystem)
Ogre::TerrainGroup::saveGroupDefinition
void saveGroupDefinition(StreamSerialiser &stream)
Save the group data only in native form to a serializing stream.
Ogre::Terrain::setLayerWorldSize
void setLayerWorldSize(uint8 index, Real size)
How large an area in world space the texture in a terrain layer covers before repeating.
Ogre::TerrainGroup::TerrainGroup
TerrainGroup(SceneManager *sm)
Alternate constructor.
Ogre::ResourceGroupListener::resourceGroupScriptingEnded
virtual void resourceGroupScriptingEnded(const String &groupName)
This event is fired when a resource group finished parsing scripts.
Definition: OgreResourceGroupManager.h:130
Ogre::PCZSceneManagerFactory::createInstance
SceneManager * createInstance(const String &instanceName)
Create a new instance of a SceneManager.
Ogre::CompositionPass::setStencilTwoSidedOperation
void setStencilTwoSidedOperation(bool value)
Set two sided stencil operation.
Ogre::ResourceManager::remove
void remove(ResourceHandle handle)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Pass::_notifyIndex
void _notifyIndex(unsigned short index)
Internal method to adjust pass index.
Ogre::BorderPanelOverlayElement::~BorderPanelOverlayElement
virtual ~BorderPanelOverlayElement()
Ogre::RibbonTrailFactory::~RibbonTrailFactory
~RibbonTrailFactory()
Definition: OgreRibbonTrail.h:230
Ogre::RTShader::LayeredBlending::SM_Source1Modulate
@ SM_Source1Modulate
Definition: OgreShaderExLayeredBlending.h:84
OgreBites::Button::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:207
Ogre::ID_QUAD_NORMALS
@ ID_QUAD_NORMALS
Definition: OgreScriptCompiler.h:805
Ogre::operator<=
bool operator<=(const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:246
Ogre::ManualObjectFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreManualObject.h:708
Ogre::D3D9RenderSystem::applyFixedFunctionParams
void applyFixedFunctionParams(const GpuProgramParametersPtr &params, uint16 variabilityMask)
Ogre::Vector4
Vector< 4, Real > Vector4
Definition: OgrePrerequisites.h:248
Ogre::Node::setUserAny
void setUserAny(const Any &anything)
Definition: OgreNode.h:651
Ogre::CompositionPass::getThreadGroups
const Vector3i & getThreadGroups() const
Definition: OgreCompositionPass.h:316
Ogre::Bitwise::fixedToFloat
static float fixedToFloat(unsigned value, unsigned int bits)
Fixed point to float.
Definition: OgreBitwise.h:247
Ogre::RaySceneQueryResultEntry
This struct allows a single comparison of result data no matter what the type.
Definition: OgreSceneQuery.h:343
Ogre::VulkanSampler::~VulkanSampler
~VulkanSampler()
Ogre::OR_LANDSCAPERIGHT
@ OR_LANDSCAPERIGHT
Definition: OgreFrustum.h:55
Ogre::PCZSceneNode::_update
void _update(bool updateChildren, bool parentHasChanged)
Internal method to update the Node.
Ogre::IndexData::optimiseVertexCacheTriList
void optimiseVertexCacheTriList(void)
Re-order the indexes in this index data structure to be more vertex cache friendly; that is to re-use...
Ogre::GL3PlusRenderSystem::GL3PlusRenderSystem
GL3PlusRenderSystem()
Ogre::ID_SCOPE_GLOBAL
@ ID_SCOPE_GLOBAL
Definition: OgreScriptCompiler.h:787
Ogre::NodeList
std::vector< SceneNode * > NodeList
Definition: OgrePCZone.h:58
Ogre::Quake3Shader::Pass::tcModScale
Real tcModScale[2]
Definition: OgreQuake3Shader.h:89
Ogre::Pose::getNormalsIterator
ConstNormalsIterator getNormalsIterator(void) const
Ogre::PFF_NATIVEENDIAN
@ PFF_NATIVEENDIAN
Format is in native endian.
Definition: OgrePixelFormat.h:322
Ogre::CgProgram::getPassSurfaceAndLightStates
bool getPassSurfaceAndLightStates(void) const
Returns whether a vertex program wants light and material states to be passed through fixed pipeline ...
Ogre::EdgeData::EdgeGroup::triCount
size_t triCount
Number triangles of this edge group.
Definition: OgreEdgeListBuilder.h:114
Ogre::OctreeSceneManagerFactory::~OctreeSceneManagerFactory
~OctreeSceneManagerFactory()
Definition: OgreOctreeSceneManager.h:232
Ogre::Terrain::ImportData::pos
Vector3 pos
Position of the terrain.
Definition: OgreTerrain.h:351
Ogre::LodOutputProvider::~LodOutputProvider
virtual ~LodOutputProvider()
Definition: OgreLodOutputProvider.h:41
Ogre::Volume::CSGCubeSource
A not rotated cube.
Definition: OgreVolumeCSGSource.h:110
Ogre::Terrain::DefaultGpuBufferAllocator::DefaultGpuBufferAllocator
DefaultGpuBufferAllocator()
Ogre::Technique::_unload
void _unload(void)
Internal unload method, derived from call to Material::unload.
Ogre::Terrain::getLayerUVMultiplier
Real getLayerUVMultiplier(uint8 index) const
Get the layer UV multiplier.
Ogre::Page::touch
virtual void touch()
'Touch' the page to let it know it's being used
Ogre::Entity::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) override
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::TerrainLodManager::TerrainLodManager
TerrainLodManager(Terrain *t, const String &filename="")
OgreBites::SDLK_SCROLLLOCK
@ SDLK_SCROLLLOCK
Definition: OgreInput.h:133
Ogre::VertexElement::getOffset
size_t getOffset(void) const
Gets the offset into the buffer where this element starts.
Definition: OgreHardwareVertexBuffer.h:198
OgreRenderToVertexBuffer.h
Ogre::StaticGeometry::setVisible
virtual void setVisible(bool visible)
Hides or shows all the batches.
Ogre::GLES2FBOManager::getBestDepthStencil
void getBestDepthStencil(PixelFormat internalFormat, uint32 *depthFormat, uint32 *stencilFormat)
Get best depth and stencil supported for given internalFormat.
Ogre::RenderToVertexBuffer::getMaxVertexCount
unsigned int getMaxVertexCount() const
Get the maximum number of vertices that the buffer will hold.
Definition: OgreRenderToVertexBuffer.h:68
Ogre::MetalMappings::get
static MTLBlendFactor get(SceneBlendFactor op)
Ogre::SceneManager::setFog
void setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001f, Real linearStart=0.0f, Real linearEnd=1.0f)
Sets the fogging mode applied to the scene.
Ogre::GL3PlusFBOManager::GL3PlusFBOManager
GL3PlusFBOManager(GL3PlusRenderSystem *renderSystem)
Ogre::PCZPlaneBoundedVolumeListSceneQuery
PCZ implementation of PlaneBoundedVolumeListSceneQuery.
Definition: OgrePCZSceneQuery.h:105
Ogre::Pass::getShadingMode
ShadeOptions getShadingMode(void) const
Returns the type of light shading to be used.
Definition: OgrePass.h:889
Ogre::OverlayElement::getZOrder
ushort getZOrder() const
Returns the zOrder of the element.
Definition: OgreOverlayElement.h:444
Ogre::Mesh::isEdgeListBuilt
bool isEdgeListBuilt(void) const
Returns whether this mesh has an attached edge list.
Definition: OgreMesh.h:728
Ogre::HardwareBuffer::UsageEnum
UsageEnum
Rather use HardwareBufferUsage.
Definition: OgreHardwareBuffer.h:116
Ogre::TagPoint::getParentEntity
Entity * getParentEntity(void) const
SHADER_FUNC_INVERSESAWTOOTH
@ SHADER_FUNC_INVERSESAWTOOTH
Definition: OgreQuake3Types.h:114
Ogre::Volume::ChunkHandler::handleRequest
WorkQueue::Response * handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
Implementation for WorkQueue::RequestHandler.
Ogre::AbstractNode
Definition: OgreScriptCompiler.h:92
Ogre::Mesh::getPoseCount
size_t getPoseCount(void) const
Get the number of poses.
Definition: OgreMesh.h:908
OgreResourceBackgroundQueue.h
Ogre::ShadowTextureConfig::width
unsigned int width
Definition: OgreSceneManager.h:66
Ogre::GL3PlusRenderSystem::destroyRenderWindow
void destroyRenderWindow(const String &name)
Destroys a render window.
Ogre::AutoParamDataSource::getProjectionMatrix
const Matrix4 & getProjectionMatrix(void) const
Ogre::Matrix3::FromEulerAnglesZYX
void FromEulerAnglesZYX(const Radian &fYAngle, const Radian &fPAngle, const Radian &fRAngle)
Ogre::BaseInstanceBatchVTF
Instancing implementation using vertex texture through Vertex Texture Fetch (VTF) This implementation...
Definition: OgreInstanceBatchVTF.h:76
Ogre::DualQuaternion::isNaN
bool isNaN() const
Check whether this dual quaternion contains valid values.
Definition: OgreDualQuaternion.h:148
Ogre::DirectionRandomiserAffector::msRandomnessCmd
static CmdRandomness msRandomnessCmd
Command objects.
Definition: OgreDirectionRandomiserAffector.h:93
OgreBites::TrayManager::getTraysLayer
Ogre::Overlay * getTraysLayer()
Definition: OgreTrays.h:773
Ogre::AnimationState::hasBlendMask
bool hasBlendMask() const
Return whether there is currently a valid blend mask set.
Definition: OgreAnimationState.h:166
Ogre::RTShader::HardwareSkinningFactory::getCustomShadowCasterMaterial
const MaterialPtr & getCustomShadowCasterMaterial(const SkinningType skinningType, ushort index) const
Returns the name of a custom shadow caster material for a given number of weights.
Ogre::Quake3Level::mNumLeaves
int mNumLeaves
Definition: OgreQuake3Level.h:135
Ogre::GL3PlusStateCacheManager::invalidateStateForTexture
void invalidateStateForTexture(GLuint texture)
Invalidates the state associated with a particular texture ID.
Ogre::Skeleton::getAnimation
virtual Animation * getAnimation(unsigned short index) const
Gets a single animation by index.
Ogre::MetalMappings::get
static MTLSamplerAddressMode get(TextureAddressingMode mode)
Ogre::GLSLProgramManager::~GLSLProgramManager
~GLSLProgramManager()
OgreBspLevel.h
Ogre::HollowEllipsoidEmitter
Particle emitter which emits particles randomly from points inside a hollow ellipsoid.
Definition: OgreHollowEllipsoidEmitter.h:45
Ogre::GLES2RenderSystem::_setAlphaRejectSettings
void _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)
Sets the global alpha rejection approach for future renders.
Ogre::Viewport::setBackgroundColour
void setBackgroundColour(const ColourValue &colour)
Sets the initial background colour of the viewport (before rendering).
Definition: OgreViewport.h:209
Ogre::OverlayManager::create
Overlay * create(const String &name)
Create a new Overlay.
Ogre::StreamSerialiser::write
virtual void write(const Radian *angle, size_t count=1)
Ogre::LiSPSMShadowCameraSetup::getOptimalAdjustFactor
virtual Real getOptimalAdjustFactor() const
Get the parameter n used to produce optimal shadows.
Definition: OgreShadowCameraSetupLiSPSM.h:206
Ogre::RenderSystem::_setDepthBufferParams
virtual void _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)=0
Sets the mode of operation for depth buffer tests from this point onwards.
Ogre::GLES2TextureBuffer::upload
virtual void upload(const PixelBox &data, const Box &dest)
Upload a box of pixels to this buffer on the card.
OgreBites::CameraMan::keyPressed
bool keyPressed(const KeyboardEvent &evt)
Processes key presses for free-look style movement.
Ogre::DriverVersion
DriverVersion is used by RenderSystemCapabilities and both GL and D3D9 to store the version of the cu...
Definition: OgreRenderSystemCapabilities.h:214
Ogre::Math::ICeil
static int ICeil(float fValue)
Definition: OgreMath.h:263
Ogre::Codec::magicNumberMatch
bool magicNumberMatch(const char *magicNumberPtr, size_t maxbytes) const
Returns whether a magic number header matches this codec.
Definition: OgreCodec.h:127
Ogre::RenderSystem::_initRenderTargets
void _initRenderTargets(void)
Utility method for initialising all render targets attached to this rendering system.
Ogre::Pass::TextureUnitStateIterator
VectorIterator< TextureUnitStates > TextureUnitStateIterator
Definition: OgrePass.h:530
Ogre::D3D11HLSLProgram::CmdTarget::doSet
void doSet(void *target, const String &val)
Ogre::ArchiveManager::addArchiveFactory
void addArchiveFactory(ArchiveFactory *factory)
Adds a new ArchiveFactory to the list of available factories.
Ogre::RTShader::ParameterFactory::createOutBiNormal
static ParameterPtr createOutBiNormal(int index)
Ogre::Quake3Shader::Pass::tcModTransform
Real tcModTransform[6]
Definition: OgreQuake3Shader.h:92
Ogre::ColourBlendState::blendingEnabled
bool blendingEnabled() const
can we simply overwrite the existing pixels or do we have to blend
Definition: OgreBlendMode.h:301
Ogre::VectorBase::VectorBase
VectorBase(T _x, T _y)
Definition: OgreVector.h:49
OgreBites::TrayManager::hideLoadingBar
void hideLoadingBar()
Ogre::ParticleSystem::getDefaultIterationInterval
static Real getDefaultIterationInterval(void)
Get the default iteration interval for all ParticleSystem instances.
Definition: OgreParticleSystem.h:351
Ogre::GL3PlusFBOMultiRenderTarget::~GL3PlusFBOMultiRenderTarget
~GL3PlusFBOMultiRenderTarget()
Ogre::FileStreamDataStream::FileStreamDataStream
FileStreamDataStream(const String &name, std::ifstream *s, bool freeOnClose=true)
Construct named read-only stream from an STL stream.
Ogre::LBX_SOURCE2
@ LBX_SOURCE2
use source2 without modification
Definition: OgreBlendMode.h:79
Ogre::AxisAlignedBox::setMinimum
void setMinimum(const Vector3 &vec)
Sets the minimum corner of the box.
Definition: OgreAxisAlignedBox.h:150
Ogre::StaticFaceGroup::materialHandle
ResourceHandle materialHandle
Handle to material used by this group.
Definition: OgreStaticFaceGroup.h:105
Ogre::PageStrategy::frameStart
virtual void frameStart(Real timeSinceLastFrame, PagedWorldSection *section)
Called when the frame starts.
Definition: OgrePageStrategy.h:91
Ogre::MetalHardwareBufferCommon::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) override
Writes data to the buffer from an area of system memory; note that you must ensure that your buffer i...
Ogre::GLRenderSystem::_setPointParameters
void _setPointParameters(bool attenuationEnabled, Real minSize, Real maxSize)
Ogre::GLFBOManager::getTemporaryFBO
GLuint getTemporaryFBO()
Get a FBO without depth/stencil for temporary use, like blitting between textures.
Definition: OgreGLFBORenderTexture.h:96
Ogre::Volume::TextureSource::TextureSource
TextureSource(const String &volumeTextureName, const Real worldWidth, const Real worldHeight, const Real worldDepth, const bool trilinearValue=true, const bool trilinearGradient=false, const bool sobelGradient=false)
Constructur.
Ogre::LodStrategyManager::getStrategy
LodStrategy * getStrategy(const String &name)
Get the strategy with the specified name.
Ogre::GpuConstantDefinition::isSpecialization
bool isSpecialization() const
Definition: OgreGpuProgramParams.h:184
Ogre::OverlayContainer::addChildImpl
virtual void addChildImpl(OverlayElement *elem)
Adds another OverlayElement to this container.
Ogre::D3D9Device::destroy
void destroy()
Ogre::AutoParamDataSource::getFrameTime
Real getFrameTime(void) const
Ogre::AutoParamDataSource::getCameraPosition
const Vector4 & getCameraPosition(void) const
Ogre::Animation::NumericTrackList
std::map< unsigned short, NumericAnimationTrack * > NumericTrackList
Definition: OgreAnimation.h:378
Ogre::WorkQueue::RequestHandler::RequestHandler
RequestHandler()
Definition: OgreWorkQueue.h:167
Ogre::D3D11Mappings::_isDynamic
static bool _isDynamic(TextureUsage usage)
Definition: OgreD3D11Mappings.h:85
Ogre::PCZCamera::NONE
@ NONE
Definition: OgrePCZCamera.h:58
Ogre::MapIteratorWrapper::ValueType
IteratorWrapper< T, IteratorType, typename T::mapped_type >::ValueType ValueType
Redefined ValueType for a map/set.
Definition: OgreIteratorWrapper.h:258
Ogre::Terrain::GpuBufferAllocator::GpuBufferAllocator
GpuBufferAllocator()
Definition: OgreTerrain.h:535
Ogre::CompareFunction
CompareFunction
Comparison functions used for the depth/stencil buffer operations and others.
Definition: OgreCommon.h:62
Ogre::GLSLangProgramFactory::GLSLangProgramFactory
GLSLangProgramFactory()
DEFORM_FUNC_NONE
@ DEFORM_FUNC_NONE
Definition: OgreQuake3Types.h:134
Ogre::TerrainAutoUpdateLodByDistance::getStrategyId
virtual uint32 getStrategyId()
Definition: OgreTerrainAutoUpdateLod.h:80
Ogre::IShader::sample2D
static const vec4b & sample2D(const Image &img, const vec2 &uv)
Definition: OgreTinyRenderSystem.h:37
Ogre::Technique::setShadowCasterMaterial
void setShadowCasterMaterial(MaterialPtr val)
Sets the details of the material to use when rendering as a shadow caster.
Ogre::ANT_ATOM
@ ANT_ATOM
Definition: OgreScriptCompiler.h:79
Ogre::SceneManager::getFogStart
Real getFogStart(void) const
Returns the fog start distance for the scene.
Ogre::RenderSystemCapabilities::setFragmentProgramConstantBoolCount
void setFragmentProgramConstantBoolCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:729
Ogre::RTShader::FFP_TRANSFORM
@ FFP_TRANSFORM
Definition: OgreShaderFFPRenderState.h:71
Ogre::TerrainQuadTreeNode::updateVertexData
void updateVertexData(bool positions, bool deltas, const Rect &rect, bool cpuData)
Tell the node to update its vertex data for a given region.
Ogre::Polygon::EdgeMap
std::multimap< Vector3, Vector3 > EdgeMap
Definition: OgrePolygon.h:58
Ogre::SBF_ZERO
@ SBF_ZERO
Constant value of 0.0.
Definition: OgreBlendMode.h:232
Ogre::RTShader::InOut::InOut
InOut(UniformParameterPtr p)
Definition: OgreShaderFunctionAtom.h:178
Ogre::SceneManager::createParticleSystem
ParticleSystem * createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
Create a blank particle system.
Ogre::PF_R16_SNORM
@ PF_R16_SNORM
16-bit pixel format, 16 bits red (signed normalised int).
Definition: OgrePixelFormat.h:228
Ogre::ParticleSystemManager::addAffectorFactory
void addAffectorFactory(ParticleAffectorFactory *factory)
Adds a new 'factory' object for affectors to the list of available affector types.
Ogre::PagedWorld::save
void save(const DataStreamPtr &stream)
Save world data to a stream.
Ogre::RTShader::Operand::xy
Operand & xy()
Definition: OgreShaderFunctionAtom.h:116
Ogre::RenderSystem::getRenderTarget
RenderTarget * getRenderTarget(const String &name)
Returns a pointer to the render target with the passed name, or NULL if that render target cannot be ...
Ogre::StaticGeometry::LODBucket::build
void build(bool stencilShadows)
Build.
Ogre::SKELETON_VERSION_1_8
@ SKELETON_VERSION_1_8
OGRE version v1.8+.
Definition: OgreSkeletonSerializer.h:45
Ogre::Octree::mNodes
NodeList mNodes
Public list of SceneNodes attached to this particular octree.
Definition: OgreOctree.h:141
Ogre::AutoParamDataSource::getLightAs4DVector
Vector4 getLightAs4DVector(size_t index) const
Ogre::PCZFrustum::~PCZFrustum
~PCZFrustum()
Standard destructor.
Ogre::HardwarePixelBuffer::blitFromMemory
virtual void blitFromMemory(const PixelBox &src, const Box &dstBox)=0
Copies a region from normal memory to a region of this pixelbuffer.
Ogre::GlyphInfo::UVRect
FloatRect UVRect
Definition: OgreFont.h:65
Ogre::ArchiveManager
This class manages the available ArchiveFactory plugins.
Definition: OgreArchiveManager.h:48
Ogre::Grid3DPageStrategy::destroyData
void destroyData(PageStrategyData *d)
Destroy a PageStrategyData instance containing the data specific to this PageStrategy.
Ogre::ManualObject::setKeepDeclarationOrder
void setKeepDeclarationOrder(bool keepOrder)
Sets whether or not to keep the original declaration order when queuing the renderables.
Definition: OgreManualObject.h:538
Ogre::FileSystemLayer::setHomePath
void setHomePath(const Ogre::String &path)
Definition: OgreFileSystemLayer.h:117
Ogre::StaticFaceGroup::isSky
bool isSky
Is this a sky surface?
Definition: OgreStaticFaceGroup.h:74
OgreBites::SDLK_KP_8
@ SDLK_KP_8
Definition: OgreInput.h:157
Ogre::ResourceGroupManager::_registerResourceManager
void _registerResourceManager(const String &resourceType, ResourceManager *rm)
Internal method for registering a ResourceManager (which should be a singleton).
Ogre::HardwarePixelBuffer::getRenderTarget
RenderTexture * getRenderTarget(size_t slice=0)
Get a render target for this PixelBuffer, or a slice of it.
Ogre::VulkanQueue::QueueFamily
QueueFamily
Definition: OgreVulkanQueue.h:46
Ogre::HashedVector::at
const_reference at(size_type n) const
Definition: OgreCommon.h:456
Ogre::BillboardParticleRenderer::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Required method to allow the renderer to communicate the Renderables it will be using to render the s...
Definition: OgreBillboardParticleRenderer.h:111
OgreBites::ApplicationContextBase::frameRenderingQueued
virtual bool frameRenderingQueued(const Ogre::FrameEvent &evt)
Called after all render targets have had their rendering commands issued, but before render windows h...
Ogre::PagedWorld::~PagedWorld
virtual ~PagedWorld()
Ogre::RTShader::SubRenderStateSetIterator
SubRenderStateSet::iterator SubRenderStateSetIterator
Definition: OgreShaderSubRenderState.h:165
Ogre::GLFBOManager::bind
void bind(RenderTarget *target)
Bind a certain render target if it is a FBO.
Ogre::WorkQueue::getResponseProcessingTimeLimit
virtual unsigned long getResponseProcessingTimeLimit() const =0
Get the time limit imposed on the processing of responses in a single frame, in milliseconds (0 indic...
Ogre::GLSL::GLSLProgramFactory::~GLSLProgramFactory
~GLSLProgramFactory(void)
SHADER_TRANSPARENT
@ SHADER_TRANSPARENT
Definition: OgreQuake3Types.h:87
Ogre::Capsule::set
void set(const Vector3 &newOrigin, const Vector3 &newEnd, Real newRadius)
Ogre::LodData::Vertex::position
Vector3 position
Definition: OgreLodData.h:102
Ogre::FocusedShadowCameraSetup::~FocusedShadowCameraSetup
~FocusedShadowCameraSetup()
Ogre::WorkQueue::setPaused
virtual void setPaused(bool pause)=0
Set whether to pause further processing of any requests.
OgrePage.h
Ogre::Skeleton::setBlendMode
virtual void setBlendMode(SkeletonAnimationBlendMode state)
Sets the animation blending mode this skeleton will use.
Ogre::RenderQueueGroup::resetOrganisationModes
void resetOrganisationModes(void)
Reset the organisation modes required for the solids in this group.
Definition: OgreRenderQueueSortingGrouping.h:540
Ogre::Matrix3::determinant
Real determinant() const
Definition: OgreMatrix3.h:169
Ogre::ManualObject::textureCoord
void textureCoord(float x, float y, float z, float w)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreManualObject.h:319
Ogre::Animation::getVertexTrackIterator
VertexTrackIterator getVertexTrackIterator(void) const
Definition: OgreAnimation.h:402
Ogre::Resource::_dirtyState
virtual void _dirtyState()
Manually mark the state of this resource as having been changed.
bsp_face_t::lm_size
int lm_size[2]
Definition: OgreQuake3Types.h:195
Ogre::LodWorkQueueWorker::getSingleton
static LodWorkQueueWorker & getSingleton()
Ogre::Terrain::_calcSkirtVertexIndex
static uint16 _calcSkirtVertexIndex(uint16 mainIndex, uint16 vdatasize, bool isCol, uint16 numSkirtRowsCols, uint16 skirtRowColSkip)
Utility method to calculate the skirt index for a given original vertex index.
Ogre::RenderSystemCapabilities::getMaxPointSize
Real getMaxPointSize(void) const
Maximum point screen size in pixels.
Definition: OgreRenderSystemCapabilities.h:549
Ogre::PF_B8G8R8A8
@ PF_B8G8R8A8
32-bit pixel format, 8 bits for blue, green, red and alpha.
Definition: OgrePixelFormat.h:86
Ogre::RTShader::Parameter::SPC_POSITION_VIEW_SPACE
@ SPC_POSITION_VIEW_SPACE
Position in view space.
Definition: OgreShaderParameter.h:92
Ogre::GpuProgramParameters::getAutoConstants
const AutoConstantList & getAutoConstants() const
Gets the automatic constant bindings currently in place.
Definition: OgreGpuProgramParams.h:1591
Ogre::Sampler
Class which determines how a TextureUnitState accesses data from a Texture.
Definition: OgreTextureUnitState.h:51
OgreBites::MouseMotionEvent::x
int x
Definition: OgreInput.h:65
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE4
@ SPC_POSTOLIGHT_WORLD_SPACE4
Definition: OgreShaderParameter.h:146
Ogre::StaticGeometryFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreStaticGeometry.h:734
Ogre::RenderQueueGroup::RenderQueueGroup
RenderQueueGroup(bool splitPassesByLightingType, bool splitNoShadowPasses, bool shadowCastersNotReceivers)
Definition: OgreRenderQueueSortingGrouping.h:400
Ogre::PixelBox::rowPitch
size_t rowPitch
Number of elements between the leftmost pixel of one row and the left pixel of the next.
Definition: OgrePixelFormat.h:388
OgreBites::SDLK_PRINTSCREEN
@ SDLK_PRINTSCREEN
Definition: OgreInput.h:132
Ogre::GLFrameBufferObject::getManager
GLFBOManager * getManager()
Definition: OgreGLFrameBufferObject.h:58
Ogre::D3D9HardwareBuffer::createBuffer
void createBuffer(IDirect3DDevice9 *d3d9Device, D3DPOOL ePool, bool updateNewBuffer)
Ogre::Technique::removeGPUDeviceNameRule
void removeGPUDeviceNameRule(const String &devicePattern)
Removes a matching device name rule.
Ogre::GCT_MATRIX_3X2
@ GCT_MATRIX_3X2
Definition: OgreGpuProgramParams.h:86
Ogre::VulkanRenderSystem::beginProfileEvent
virtual void beginProfileEvent(const String &eventName)
This marks the beginning of an event for GPU profiling.
Ogre::TerrainGlobalOptions::getCompositeMapSize
uint16 getCompositeMapSize() const
Get the default size of the composite maps for a new terrain.
Definition: OgreTerrain.h:2022
OGRE_CAPS_BITSHIFT
#define OGRE_CAPS_BITSHIFT
Definition: OgreRenderSystemCapabilities.h:46
Ogre::ProfileInstance::name
String name
The name of the profile.
Definition: OgreProfiler.h:173
Ogre::MapIteratorWrapper::peekNextValuePtr
const PointerType peekNextValuePtr() const
Returns a pointer to the next/current value element in the collection, without advancing to the next ...
Definition: OgreIteratorWrapper.h:292
Ogre::D3D9RenderSystem::_setTextureMatrix
void _setTextureMatrix(size_t unit, const Matrix4 &xform)
Sets the texture coordinate transformation matrix for a texture unit.
Ogre::D3D9HardwarePixelBuffer::getRenderTarget
RenderTexture * getRenderTarget(size_t zoffset)
Get rendertarget for z slice.
Ogre::StaticGeometry::GeometryBucket::assign
bool assign(QueuedGeometry *qsm)
Try to assign geometry to this bucket.
WaveType
WaveType
Definition: OgreQuake3Types.h:108
Ogre::Quake3Level::getLump
void * getLump(int lumpType)
Utility function to return a pointer to a lump.
Ogre::BorderPanelOverlayElement::setBottomLeftBorderUV
void setBottomLeftBorderUV(Real u1, Real v1, Real u2, Real v2)
Sets the texture coordinates for the bottom-left corner of the border.
Ogre::PageProvider::readPageStream
virtual StreamSerialiser * readPageStream(PageID pageID, PagedWorldSection *section)
Get a serialiser set up to read Page data for the given PageID, or null if this provider cannot suppl...
Definition: OgrePageManager.h:114
Ogre::Texture
Abstract class representing a Texture resource.
Definition: OgreTexture.h:130
Ogre::VulkanHardwareBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) override
Writes data to the buffer from an area of system memory; note that you must ensure that your buffer i...
Ogre::StringUtil::startsWith
static bool startsWith(const String &str, const String &pattern, bool lowerCase=true)
Returns whether the string begins with the pattern passed in.
Ogre::Entity::sharesSkeletonInstance
bool sharesSkeletonInstance() const
Returns whether this entity shares it's SkeltonInstance with other entity instances.
Definition: OgreEntity.h:674
Ogre::PageManager::_unloadProceduralPage
virtual bool _unloadProceduralPage(Page *page, PagedWorldSection *section)
Give a manager the opportunity to unload page content procedurally.
Ogre::ResourceManager::removeAll
virtual void removeAll(void)
Removes all resources.
Ogre::Vector::operator<<
friend std::ostream & operator<<(std::ostream &o, const Vector &v)
Definition: OgreVector.h:730
Ogre::ParticleSystem::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::GpuProgramParameters::ACT_CUSTOM
@ ACT_CUSTOM
A custom parameter which will come from the renderable, using 'data' as the identifier.
Definition: OgreGpuProgramParams.h:954
Ogre::Entity::_getVertexAnimTempBufferInfo
TempBlendedBufferInfo * _getVertexAnimTempBufferInfo(void)
Advanced method to get the temp buffer information for software morph animation.
Ogre::D3D11VideoMode::increaseRefreshRate
void increaseRefreshRate(DXGI_RATIONAL rr)
Ogre::SmallVectorTemplateCommon::front
reference front()
Definition: OgreSmallVector.h:196
Ogre::ColourValue::Red
static const ColourValue Red
Definition: OgreColourValue.h:63
Ogre::PT_BOOL
@ PT_BOOL
Definition: OgreStringInterface.h:49
Ogre::BspNode::getFaceGroupStart
int getFaceGroupStart(void) const
Returns the index to the face group index list for this leaf node.
Ogre::WorkQueue::ResponseHandler::~ResponseHandler
virtual ~ResponseHandler()
Definition: OgreWorkQueue.h:203
OgreBites::TrayManager::setTrayPadding
void setTrayPadding(Ogre::Real padding)
Ogre::RenderSystem::setInvertVertexWinding
void setInvertVertexWinding(bool invert)
Sets whether or not vertex windings set should be inverted; this can be important for rendering refle...
Ogre::LodCollapseCostProfiler::computeVertexCollapseCost
virtual void computeVertexCollapseCost(LodData *data, LodData::Vertex *vertex, Real &collapseCost, LodData::Vertex *&collapseTo)
Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to ...
Ogre::HardwareBuffer::_updateFromShadow
virtual void _updateFromShadow(void)
Updates the real buffer from the shadow buffer, if required.
Definition: OgreHardwareBuffer.h:346
Ogre::Octree
Octree datastructure for managing scene nodes.
Definition: OgreOctree.h:71
Ogre::MovableObject::getTypeFlags
virtual uint32 getTypeFlags(void) const
Get the 'type flags' for this MovableObject.
Ogre::SceneManager::getInstanceManager
InstanceManager * getInstanceManager(const String &managerName) const
Retrieves an existing InstanceManager by it's name.
Ogre::ParticleEmitter::setTimeToLive
virtual void setTimeToLive(Real ttl)
Sets the lifetime of all particles emitted.
Ogre::PageManager::destroyWorld
void destroyWorld(PagedWorld *world)
Destroy a world.
Ogre::GLPBRenderTexture::GLPBRenderTexture
GLPBRenderTexture(GLPBRTTManager *manager, const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
Ogre::IlluminationStage
IlluminationStage
Categorisation of passes for the purpose of additive lighting.
Definition: OgrePass.h:49
Ogre::Node::resetOrientation
void resetOrientation(void)
Resets the nodes orientation (local axes as world axes, no rotation).
Ogre::MaterialManager::Listener
Listener on any general material events.
Definition: OgreMaterialManager.h:83
Ogre::LodData::IndexBufferPointer::pshort
unsigned short * pshort
Definition: OgreLodData.h:137
Ogre::HardwareBufferLicensee::licenseExpired
virtual void licenseExpired(HardwareBuffer *buffer)=0
This method is called when the buffer license is expired and is about to be returned to the shared po...
Ogre::STBIPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::Quake3Shader::Pass::tcModScroll
Real tcModScroll[2]
Definition: OgreQuake3Shader.h:91
OgreBorderPanelOverlayElement.h
Ogre::MetalMappings::get
static MTLCompareFunction get(CompareFunction cmp)
Ogre::D3D11Mappings::_getGammaFormat
static DXGI_FORMAT _getGammaFormat(DXGI_FORMAT format, bool appendSRGB)
utility method, optionally maps plain format to _SRGB counterparts
Ogre::RTShader::HardwareSkinningFactory::getSingletonPtr
static HardwareSkinningFactory * getSingletonPtr(void)
Get the singleton instance.
Ogre::SceneManager::getShowBoundingBoxes
bool getShowBoundingBoxes() const
Returns if all bounding boxes of scene nodes are to be displayed.
Ogre::Page::getContentCollectionCount
virtual size_t getContentCollectionCount() const
Get the number of content collections.
Ogre::Box::front
uint32 front
Definition: OgreCommon.h:726
Ogre::Mesh::sharedBlendIndexToBoneIndexMap
IndexMap sharedBlendIndexToBoneIndexMap
Shared index map for translating blend index to bone index.
Definition: OgreMesh.h:332
Ogre::GL3PlusPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::Frustum::setFrustumOffset
void setFrustumOffset(const Vector2 &offset)
Sets frustum offsets, used in stereo rendering.
Ogre::ColourFaderAffector2::CmdBlueAdjust1::doGet
String doGet(const void *target) const
Ogre::CompositionPass::setThreadGroups
void setThreadGroups(const Vector3i &g)
Definition: OgreCompositionPass.h:315
Ogre::operator-
Matrix4 operator-(const Matrix4 &m, const Matrix4 &m2)
Matrix subtraction.
Definition: OgreMatrix4.h:471
Ogre::Material::setManualCullingMode
void setManualCullingMode(ManualCullingMode mode)
Sets the manual culling mode, performed by CPU rather than hardware.
Ogre::DistanceLodStrategyBase::setReferenceViewEnabled
void setReferenceViewEnabled(bool value)
Enables to disables use of the reference view.
Ogre::RenderSystemCapabilities::getComputeProgramConstantIntCount
ushort getComputeProgramConstantIntCount(void) const
Definition: OgreRenderSystemCapabilities.h:784
Ogre::Overlay::rotate
void rotate(const Radian &angle)
Adds the passed in angle to the rotation applied to this overlay.
Ogre::RTShader::SubRenderStateFactory::getType
virtual const String & getType() const =0
Get the type of this sub render state factory.
Ogre::SceneManager::setShadowUseLightClipPlanes
void setShadowUseLightClipPlanes(bool enabled)
Sets whether when using a built-in additive shadow mode, user clip planes should be used to restrict ...
Definition: OgreSceneManager.h:2771
Ogre::SceneQuery
A class for performing queries on a scene.
Definition: OgreSceneQuery.h:69
Ogre::OverlayManager::OverlayMap
std::map< String, Overlay * > OverlayMap
Definition: OgreOverlayManager.h:59
Ogre::Frustum::enableReflection
void enableReflection(const MovablePlane *p)
Modifies this frustum so it always renders from the reflection of itself through the plane specified.
OgreBites::ApplicationContextBase::windowClosed
virtual void windowClosed(Ogre::RenderWindow *rw)
Definition: OgreApplicationContextBase.h:131
OgreBites::TL_LEFT
@ TL_LEFT
Definition: OgreTrays.h:63
Ogre::PF_DEPTH
@ PF_DEPTH
Definition: OgrePixelFormat.h:119
Ogre::LodInputBuffer::boundingSphereRadius
Real boundingSphereRadius
Definition: OgreLodBuffer.h:71
Ogre::Light::setSpecularColour
void setSpecularColour(float red, float green, float blue)
Sets the colour of the specular light given off by this source.
Ogre::AutoParamDataSource::getTextureTransformMatrix
const Matrix4 & getTextureTransformMatrix(size_t index) const
Ogre::VulkanDevice::mPresentQueue
VkQueue mPresentQueue
Definition: OgreVulkanDevice.h:55
Ogre::ResourceBackgroundQueue::loadResourceGroup
virtual BackgroundProcessTicket loadResourceGroup(const String &name, Listener *listener=0)
Loads a resource group in the background.
Ogre::GLSLESProgram::createParameters
GpuProgramParametersSharedPtr createParameters(void)
Overridden from GpuProgram.
Ogre::RTShader::ST_DUAL_QUATERNION
@ ST_DUAL_QUATERNION
Definition: OgreShaderPrerequisites.h:90
Ogre::SceneManagerFactory::getMetaData
virtual const SceneManagerMetaData & getMetaData(void) const
Get information about the SceneManager type created by this factory.
Definition: OgreSceneManager.h:3502
Ogre::RSC_GEOMETRY_PROGRAM
@ RSC_GEOMETRY_PROGRAM
Supports hardware geometry programs.
Definition: OgreRenderSystemCapabilities.h:131
Ogre::TerrainGroup::setAutoUpdateLod
void setAutoUpdateLod(TerrainAutoUpdateLod *updater)
OgreConvexBody.h
Ogre::RTShader::LayeredBlending::getBlendMode
BlendMode getBlendMode(unsigned short index) const
Return the blend mode of the given texture unit index.
Ogre::TerrainQuadTreeNode::useAncestorVertexData
void useAncestorVertexData(TerrainQuadTreeNode *owner, uint16 treeDepthEnd, uint16 resolution)
Tell a node that it should use an anscestor's vertex data.
Ogre::PagedWorldSection::loadPage
virtual void loadPage(PageID pageID, bool forceSynchronous=false)
Ask for a page to be loaded with the given (section-relative) PageID.
Ogre::StaticGeometry::setRegionDimensions
virtual void setRegionDimensions(const Vector3 &size)
Sets the size of a single region of geometry.
Definition: OgreStaticGeometry.h:666
Ogre::PixelCountLodStrategyBase::getBaseValue
virtual Real getBaseValue() const
Get the value of the first (highest) level of detail.
Ogre::SceneQuery::getQueryTypeMask
virtual uint32 getQueryTypeMask(void) const
Returns the current mask for this query.
Ogre::Mesh::IndexMap
std::vector< unsigned short > IndexMap
Definition: OgreMesh.h:105
Ogre::DualQuaternion::fromRotationTranslation
void fromRotationTranslation(const Quaternion &q, const Vector3 &trans)
Construct a dual quaternion from a rotation described by a Quaternion and a translation described by ...
Ogre::ResourceManager::ResourcePool
Definition of a pool of resources, which users can use to reuse similar resources many times without ...
Definition: OgreResourceManager.h:401
Ogre::PixelUtil::getMemorySize
static size_t getMemorySize(uint32 width, uint32 height, uint32 depth, PixelFormat format)
Returns the size in memory of a region with the given extents and pixel format with consecutive memor...
Ogre::MapIteratorWrapper::PointerType
IteratorWrapper< T, IteratorType, typename T::mapped_type >::PointerType PointerType
Redefined PointerType for a map/set.
Definition: OgreIteratorWrapper.h:260
Ogre::VulkanTextureGpuManager::getDevice
VulkanDevice * getDevice() const
Definition: OgreVulkanTextureGpuManager.h:83
Ogre::ParticleEmitter::getMinRepeatDelay
virtual Real getMinRepeatDelay(void) const
Gets the minimum duration of this emitter in seconds (see setRepeatDelay for more details)
Ogre::AnimationTrack::createKeyFrame
virtual KeyFrame * createKeyFrame(Real timePos)
Creates a new KeyFrame and adds it to this animation at the given time index.
Ogre::SceneManager::_renderScene
virtual void _renderScene(Camera *camera, Viewport *vp, bool includeOverlays=true)
Prompts the class to send its contents to the renderer.
Ogre::VulkanWindow::destroy
virtual void destroy(void)
Destroys the window.
Ogre::Skeleton::BoneList
std::vector< Bone * > BoneList
Definition: OgreSkeleton.h:163
Ogre::SimplePageContentCollectionFactory::destroyInstance
void destroyInstance(PageContentCollection *c)
Definition: OgreSimplePageContentCollection.h:125
Ogre::RSC_NON_POWER_OF_2_TEXTURES
@ RSC_NON_POWER_OF_2_TEXTURES
Supports non-power of two textures.
Definition: OgreRenderSystemCapabilities.h:119
Ogre::GL3PlusHardwareOcclusionQuery::~GL3PlusHardwareOcclusionQuery
~GL3PlusHardwareOcclusionQuery()
Object destructor.
Ogre::MovableObject::getEdgeList
EdgeData * getEdgeList(void)
Returns details of the edges which might be used to determine a silhouette.
Definition: OgreMovableObject.h:496
Ogre::SceneManager::RenderContext::rsContext
RenderSystem::RenderSystemContext * rsContext
Definition: OgreSceneManager.h:1019
Ogre::GpuProgramParameters::setConstant
void setConstant(size_t index, const Vector3 &vec)
Sets a 4-element floating-point parameter to the program via Vector3.
Ogre::IShader::mod
static int mod(int a, int b)
Definition: OgreTinyRenderSystem.h:33
Ogre::RibbonTrail::setWidthChange
virtual void setWidthChange(size_t chainIndex, Real widthDeltaPerSecond)
Set the change in ribbon width per second.
Ogre::ResourceGroupManager::_notifyResourceCreated
void _notifyResourceCreated(ResourcePtr &res) const
Internal method called by ResourceManager when a resource is created.
Ogre::MovableObject::isVisible
virtual bool isVisible(void) const
Returns whether or not this object is supposed to be visible or not.
Ogre::SceneManager::setDisplaySceneNodes
void setDisplaySceneNodes(bool display)
Tells the SceneManager whether it should render the SceneNodes which make up the scene as well as the...
Ogre::MetalTextureManager
Definition: OgreMetalTextureManager.h:49
Ogre::GpuProgramManager::removeMicrocodeFromCache
void removeMicrocodeFromCache(uint32 id)
Removes a microcode for a program from the microcode cache.
Ogre::Terrain::DefaultGpuBufferAllocator::freeVertexBuffers
void freeVertexBuffers(const HardwareVertexBufferSharedPtr &posbuf, const HardwareVertexBufferSharedPtr &deltabuf)
Free (or return to the pool) vertex buffers for terrain.
Ogre::RTShader::HardwareSkinning::SkinningData::SkinningData
SkinningData()
Definition: OgreShaderExHardwareSkinning.h:61
Ogre::Ray::setOrigin
void setOrigin(const Vector3 &origin)
Sets the origin of the ray.
Definition: OgreRay.h:56
Ogre::VES_BLEND_INDICES
@ VES_BLEND_INDICES
Blending indices.
Definition: OgreHardwareVertexBuffer.h:95
Ogre::Bullet::DebugDrawer::drawContactPoint
void drawContactPoint(const btVector3 &PointOnB, const btVector3 &normalOnB, btScalar distance, int lifeTime, const btVector3 &color)
Definition: OgreBullet.h:136
Ogre::TextAreaOverlayElement::getTypeName
virtual const String & getTypeName(void) const override
Gets the type name of the element.
Ogre::SceneManager::PrefabType
PrefabType
Prefab shapes available without loading a model.
Definition: OgreSceneManager.h:1427
Ogre::BCT_BOOL
@ BCT_BOOL
Definition: OgreGpuProgramParams.h:58
OgreBites::TrayManager::clearAllTrays
void clearAllTrays()
Removes all widgets from all widget trays.
Ogre::RTShader::FunctionInvocation::FunctionInvocationLessThan
Comparator function to be used for sorting.
Definition: OgreShaderFunctionAtom.h:270
Ogre::Pass::setPolygonMode
void setPolygonMode(PolygonMode mode)
Sets the type of polygon rendering required.
Definition: OgrePass.h:896
Ogre::VertexBoneAssignment_s::vertexIndex
unsigned int vertexIndex
Definition: OgreVertexBoneAssignment.h:52
OgreConfig.h
Ogre::GLSLESProgram::~GLSLESProgram
~GLSLESProgram()
Ogre::Polygon::getVertex
const Vector3 & getVertex(size_t vertex) const
Returns a vertex.
Ogre::Pass::getDepthWriteEnabled
bool getDepthWriteEnabled(void) const
Returns whether or not this pass renders with depth-buffer writing on or not.
Definition: OgrePass.h:780
Ogre::GL3PlusSampler::getCombinedMinMipFilter
static GLint getCombinedMinMipFilter(FilterOptions min, FilterOptions mip)
Ogre::ColourValue::Black
static const ColourValue Black
Definition: OgreColourValue.h:61
Ogre::GLSLProgramCommon::updateUniforms
virtual void updateUniforms(GpuProgramParametersPtr params, uint16 mask, GpuProgramType fromProgType)=0
Updates program object uniforms using data from GpuProgramParameters.
Ogre::AbsolutePixelCountLodStrategy::getValueImpl
Real getValueImpl(const MovableObject *movableObject, const Camera *camera) const override
Compute the LOD value for a given movable object relative to a given camera.
Ogre::HardwareBuffer::readData
virtual void readData(size_t offset, size_t length, void *pDest)
Reads data from the buffer and places it in the memory pointed to by pDest.
Definition: OgreHardwareBuffer.h:280
Ogre::GpuProgram::isVertexTextureFetchRequired
virtual bool isVertexTextureFetchRequired(void) const
Returns whether this vertex program requires support for vertex texture fetch from the hardware.
Definition: OgreGpuProgram.h:257
Ogre::RTShader::ProgramWriterFactory::~ProgramWriterFactory
virtual ~ProgramWriterFactory()
Definition: OgreShaderProgramWriterManager.h:51
Ogre::ScriptCompiler::IdMap
std::unordered_map< String, uint32 > IdMap
Definition: OgreScriptCompiler.h:190
Ogre::ParticleEmitter::getDuration
virtual Real getDuration(void) const
Gets the duration of the emitter from when it is created or re-enabled.
Ogre::BspLevel::_notifyObjectDetached
void _notifyObjectDetached(const MovableObject *mov)
Internal method, makes sure an object is removed from the leaves when detached from a node.
Ogre::Math::Sqrt
static Radian Sqrt(const Radian &fValue)
Square root function.
Definition: OgreMath.h:444
Ogre::GpuSharedParameters
A group of manually updated parameters that are shared between many parameter sets.
Definition: OgreGpuProgramParams.h:403
OgreLogManager.h
Ogre::WorkQueue::Request::Request
Request(uint16 channel, uint16 rtype, const Any &rData, uint8 retry, RequestID rid)
Constructor.
Ogre::Volume::DualCell::mC7
Vector3 mC7
Definition: OgreVolumeDualGridGenerator.h:57
Ogre::PCZSceneManagerFactory::FACTORY_TYPE_NAME
static const String FACTORY_TYPE_NAME
Factory type name.
Definition: OgrePCZSceneManager.h:378
Ogre::TinyRenderSystem::getMinimumDepthInputValue
Real getMinimumDepthInputValue(void)
Gets the minimum (closest) depth value to be used when rendering using identity transforms.
Definition: OgreTinyRenderSystem.h:91
Ogre::RTShader::HardwareSkinningFactory::getMaxCalculableBoneCount
ushort getMaxCalculableBoneCount() const
The maximum number of bones for which hardware skinning is performed.
Definition: OgreShaderExHardwareSkinning.h:248
Ogre::PCZone::getLastVisibleFrame
unsigned long getLastVisibleFrame(void)
Get the lastVisibleFrame counter value.
Definition: OgrePCZone.h:115
Ogre::D3D11MultiRenderTarget
Definition: OgreD3D11MultiRenderTarget.h:38
Ogre::StaticGeometry::GeometryBucket::getMaterial
const MaterialPtr & getMaterial(void) const
Retrieves a weak reference to the material this renderable object uses.
Ogre::ObjectAbstractNode::addVariable
void addVariable(const String &name)
Ogre::GLRenderSystem::enableClipPlane
void enableClipPlane(ushort index, bool enable)
Ogre::DirectionRandomiserAffector::getScope
Real getScope(void) const
Gets the scope (percentage of particles which are randomised).
Ogre::RenderQueue
Class to manage the scene object rendering queue.
Definition: OgreRenderQueue.h:94
Ogre::Degree::operator>=
bool operator>=(const Degree &d) const
Definition: OgreMath.h:146
Ogre::Entity::detachAllObjectsFromBone
void detachAllObjectsFromBone(void)
Detach all MovableObjects previously attached using attachObjectToBone.
OgreBites::ApplicationContextBase::pollEvents
virtual void pollEvents()
process all window events since last call
Ogre::LodOutputBuffer::Submesh::genIndexBuffers
std::vector< LodIndexBuffer > genIndexBuffers
Definition: OgreLodBuffer.h:78
Ogre::LayerBlendModeEx::source1
LayerBlendSource source1
The first source of colour/alpha.
Definition: OgreBlendMode.h:147
Ogre::ResourceManager::parseScript
void parseScript(DataStreamPtr &stream, const String &groupName) override
Parse a script file.
Ogre::GL3PlusStateCacheManager::bindGLProgramPipeline
void bindGLProgramPipeline(GLuint handle)
Bind an OpenGL separable program pipeline.
Ogre::Any::destroy
void destroy()
Definition: OgreAny.h:138
Ogre::RenderQueue::processVisibleObject
void processVisibleObject(MovableObject *mo, Camera *cam, bool onlyShadowCasters, VisibleObjectsBoundsInfo *visibleBounds)
Utility method to perform the standard actions associated with getting a visible object to add itself...
Ogre::InstanceBatchVTF
Definition: OgreInstanceBatchVTF.h:206
Ogre::Camera::rotate
void rotate(const Vector3 &axis, const Radian &angle)
Rotate the camera around an arbitrary axis.
Ogre::WorkQueue::RequestHandler::~RequestHandler
virtual ~RequestHandler()
Definition: OgreWorkQueue.h:168
Ogre::VertexData::hwAnimDataItemsUsed
size_t hwAnimDataItemsUsed
Number of hardware animation data items used.
Definition: OgreVertexIndexData.h:113
Ogre::DefaultAxisAlignedBoxSceneQuery::~DefaultAxisAlignedBoxSceneQuery
~DefaultAxisAlignedBoxSceneQuery()
Ogre::Vector::operator-
Vector operator-() const
Definition: OgreVector.h:669
Ogre::PageContentCollectionFactory::~PageContentCollectionFactory
virtual ~PageContentCollectionFactory()
Definition: OgrePageContentCollectionFactory.h:51
Ogre::MetalRenderWindow::suggestPixelFormat
PixelFormat suggestPixelFormat() const override
Override since windows don't usually have alpha.
Definition: OgreMetalRenderWindow.h:78
Ogre::SceneManager::isRenderQueueToBeProcessed
bool isRenderQueueToBeProcessed(uint8 qid)
Returns whether or not the named queue will be rendered based on the current 'special case' render qu...
Ogre::PCZSceneManager::destroyPortal
void destroyPortal(Portal *p)
Delete a portal instance by pointer.
Ogre::Overlay::setScale
void setScale(Real x, Real y)
Sets the scaling factor of this overlay.
Ogre::MurmurHash3_128
void MurmurHash3_128(const void *key, size_t len, uint32_t seed, void *out)
Definition: OgreMurmurHash3.h:25
Ogre::LodOutputProviderCompressedMesh::inject
virtual void inject()
Ogre::GpuProgramParameters::getAutoConstantEntry
AutoConstantEntry * getAutoConstantEntry(const size_t index)
Gets a specific Auto Constant entry if index is in valid range otherwise returns a NULL.
Ogre::Entity::getCurrentLodIndex
ushort getCurrentLodIndex()
Returns the current LOD used to render.
Definition: OgreEntity.h:451
Ogre::Viewport::getZOrder
int getZOrder(void) const
Gets the Z-Order of this viewport.
Definition: OgreViewport.h:136
Ogre::VulkanTextureGpu::getDefaultDisplaySrv
VkImageView getDefaultDisplaySrv(void) const
Definition: OgreVulkanTextureGpu.h:158
Ogre::GLSLangProgramFactory
Factory class for GLSLang programs.
Definition: OgreGLSLangProgramManager.h:48
Ogre::Entity::setRenderQueueGroup
void setRenderQueueGroup(uint8 queueID) override
Sets the render queue group this entity will be rendered through.
Ogre::CompositorInstance::_fireNotifyResourcesCreated
void _fireNotifyResourcesCreated(bool forResizeOnly)
Notify listeners of a material render.
Ogre::ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME
static const String AUTODETECT_RESOURCE_GROUP_NAME
same as RGN_AUTODETECT
Definition: OgreResourceGroupManager.h:244
Ogre::D3D9RenderSystem::_addManualDepthBuffer
DepthBuffer * _addManualDepthBuffer(IDirect3DDevice9 *depthSurfaceDevice, IDirect3DSurface9 *surf)
This function is meant to add Depth Buffers to the pool that aren't released when the DepthBuffer is ...
Ogre::RTShader::ShaderGenerator::createSubRenderState
SubRenderState * createSubRenderState(const String &type)
Create an instance of sub render state from a given type.
Ogre::CreateGpuSharedParametersScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:529
Ogre::CNT_QUOTE
@ CNT_QUOTE
Definition: OgreScriptCompiler.h:55
Ogre::VulkanTextureGpu
Definition: OgreVulkanTextureGpu.h:78
Ogre::Mesh::_updateCompiledBoneAssignments
void _updateCompiledBoneAssignments(void)
Internal method, be called once to update the compiled bone assignments.
Ogre::ResourceManager::load
ResourcePtr load(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)
Generic load method, used to create a Resource specific to this ResourceManager without using one of ...
Ogre::D3D11HLSLProgram::D3D11HLSLProgram
D3D11HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device)
Ogre::TerrainQuadTreeNode::isRenderedAtCurrentLod
bool isRenderedAtCurrentLod() const
Returns whether this node is rendering itself at the current LOD level.
Ogre::Pass::hasGeometryProgram
bool hasGeometryProgram(void) const
Returns true if this pass uses a programmable geometry pipeline.
Definition: OgrePass.h:1184
Ogre::OverlaySystem::OverlaySystem
OverlaySystem()
Ogre::Mesh::setAutoBuildEdgeLists
void setAutoBuildEdgeLists(bool autobuild)
Sets whether or not this Mesh should automatically build edge lists when asked for them,...
Definition: OgreMesh.h:832
Ogre::ManualObject::begin
virtual void begin(const MaterialPtr &mat, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::LodVertexBuffer::fillBuffer
void fillBuffer(Ogre::VertexData *data)
Ogre::GpuProgramManager::isMicrocodeAvailableInCache
bool isMicrocodeAvailableInCache(uint32 id) const
Check if a microcode is available for a program in the microcode cache.
Ogre::RTShader::Program::addPreprocessorDefines
void addPreprocessorDefines(const String &defines)
Ogre::ColourFaderAffector::getBlueAdjust
float getBlueAdjust(void) const
Gets the blue adjustment to be made per second to particles.
Ogre::RTShader::TriplanarTexturing
Triplanar Texturing.
Definition: OgreShaderExTriplanarTexturing.h:48
Ogre::RibbonTrail::getInitialWidth
Real getInitialWidth(size_t chainIndex) const
Get the starting ribbon width in world units.
Definition: OgreRibbonTrail.h:146
Ogre::Math::boundingRadiusFromAABBCentered
static Real boundingRadiusFromAABBCentered(const AxisAlignedBox &aabb)
Get the radius of the bbox-centered bounding sphere from the bounding box.
Ogre::Sphere
A sphere primitive, mostly used for bounds checking.
Definition: OgreSphere.h:53
Ogre::Volume::Source::serialize
void serialize(const Vector3 &from, const Vector3 &to, float voxelWidth, const String &file)
Serializes a volume source to a discrete grid file with deflated compression.
Ogre::Skeleton::_updateTransforms
virtual void _updateTransforms(void)
Updates all the derived transforms in the skeleton.
Ogre::ParticleSystem::ParticleSystem
ParticleSystem(const String &name, const String &resourceGroupName)
Creates a particle system with no emitters or affectors.
Ogre::ColourFaderAffector2::CmdStateChange::doGet
String doGet(const void *target) const
Ogre::SceneNode::getAttachedObject
MovableObject * getAttachedObject(size_t index) const
Retrieves a pointer to an attached object by index.
Definition: OgreSceneNode.h:143
Ogre::ResourceGroupManager::isResourceGroupLoaded
bool isResourceGroupLoaded(const String &name) const
Checks the status of a resource group.
Ogre::GLSLESProgram::getOptimiserEnabled
bool getOptimiserEnabled(void) const
Gets if the GLSL optimiser is enabled.
Definition: OgreGLSLESProgram.h:61
Ogre::PoseList
std::vector< Pose * > PoseList
Definition: OgrePose.h:148
Ogre::RenderSystem::setCurrentPassIterationCount
virtual void setCurrentPassIterationCount(const size_t count)
set the current multi pass count value.
Definition: OgreRenderSystem.h:979
Ogre::Entity::getAllAnimationStates
AnimationStateSet * getAllAnimationStates(void) const
For entities based on animated meshes, gets the AnimationState objects for all animations.
Ogre::SimplePageContentCollectionFactory::FACTORY_NAME
static String FACTORY_NAME
Definition: OgreSimplePageContentCollection.h:114
OgrePatchSurface.h
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE0
@ SPC_LIGHTDIRECTION_OBJECT_SPACE0
Light direction in object space index 0-7.
Definition: OgreShaderParameter.h:172
Ogre::PagedWorldSection::unloadPage
virtual void unloadPage(PageID pageID, bool forceSynchronous=false)
Ask for a page to be unloaded with the given (section-relative) PageID.
Ogre::PCZone::createNodeZoneData
virtual void createNodeZoneData(PCZSceneNode *)
Create zone specific data for a node.
Ogre::Octree::numNodes
int numNodes()
Returns the number of scene nodes attached to this octree.
Definition: OgreOctree.h:89
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE4
@ SPC_LIGHTDIRECTION_OBJECT_SPACE4
Definition: OgreShaderParameter.h:176
Ogre::Mesh::destroySubMesh
void destroySubMesh(unsigned short index)
Destroy a SubMesh with the given index.
Ogre::Light::_notifyMoved
void _notifyMoved(void)
Internal method called to notify the object that it has been moved.
Ogre::TerrainGroup::TerrainSlot::instance
Terrain * instance
Actual terrain instance.
Definition: OgreTerrainGroup.h:343
Ogre::DefaultZone::notifyCameraCreated
void notifyCameraCreated(Camera *c)
called when the scene manager creates a camera because some zone managers (like TerrainZone) need the...
Ogre::CompositorChain::_removeInstance
void _removeInstance(CompositorInstance *i)
Remove a compositor by pointer.
bsp_vertex_t::point
float point[3]
Definition: OgreQuake3Types.h:209
OgreRenderOperation.h
Ogre::RenderSystemCapabilities::ShaderProfiles
std::set< String > ShaderProfiles
Definition: OgreRenderSystemCapabilities.h:258
Ogre::TextureUnitState::ENV_PLANAR
@ ENV_PLANAR
Envmap based on vector from camera to vertex position, good for planar geometry.
Definition: OgreTextureUnitState.h:270
Ogre::RenderTarget::getWidth
virtual uint32 getWidth(void) const
Ogre::TerrainGroup::getHeightAtWorldPosition
float getHeightAtWorldPosition(Real x, Real y, Real z, Terrain **ppTerrain=0)
Get the height data for a given world position (projecting the point down on to the terrain underneat...
Ogre::RenderSystem::_createRenderWindow
virtual RenderWindow * _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)
Creates a new rendering window.
Ogre::Camera::getCullingFrustum
Frustum * getCullingFrustum(void) const
Returns the custom culling frustum in use.
Definition: OgreCamera.h:586
Ogre::WorkQueue::removeResponseHandler
virtual void removeResponseHandler(uint16 channel, ResponseHandler *rh)=0
Remove a Response handler.
Ogre::SmallVectorTemplateCommon::const_reference
const T & const_reference
Definition: OgreSmallVector.h:155
Ogre::RENDER_QUEUE_MAX
@ RENDER_QUEUE_MAX
Final possible render queue, don't exceed this.
Definition: OgreRenderQueue.h:75
Ogre::PageStrategyData::~PageStrategyData
virtual ~PageStrategyData()
Definition: OgrePageStrategy.h:53
Ogre::Bullet::createCapsuleCollider
_OgreBulletExport btCapsuleShape * createCapsuleCollider(const MovableObject *mo)
create capsule collider using ogre provided data
Ogre::SceneManager::_notifyLightsDirty
void _notifyLightsDirty(void)
Advanced method to increase the lights dirty counter due to lights having changed.
Ogre::Material::setAmbient
void setAmbient(float red, float green, float blue)
Sets the ambient colour reflectance properties for every Pass in every Technique.
Ogre::LodConfigSerializer::LodConfigSerializer
LodConfigSerializer()
Ogre::D3D11Device
Definition: OgreD3D11Device.h:37
Ogre::BillboardParticleRendererFactory
Factory class for BillboardParticleRenderer.
Definition: OgreBillboardParticleRenderer.h:155
Ogre::AnimableValue::setValue
virtual void setValue(const Quaternion &)
Set value.
Definition: OgreAnimable.h:172
Ogre::SubEntity::_getHardwareVertexAnimVertexData
VertexData * _getHardwareVertexAnimVertexData(void)
Advanced method to get the hardware morph vertex information.
Ogre::PixelUtil::getFormatFromName
static PixelFormat getFormatFromName(const String &name, bool accessibleOnly=false, bool caseSensitive=false)
Gets the format from given name.
Ogre::PageManager::createWorldSection
PagedWorldSection * createWorldSection(const String &typeName, const String &name, PagedWorld *parent, SceneManager *sm)
Create a new instance of PagedWorldSection using the registered factories.
Ogre::HardwareIndexBuffer::getIndexSize
uint8 getIndexSize(void) const
Get the size in bytes of each index.
Definition: OgreHardwareIndexBuffer.h:73
Ogre::GLSLShader::attachToProgramObject
void attachToProgramObject(const GLuint programObject)
Ogre::Volume::OctreeNode::getCenterFront
const Vector3 getCenterFront(void) const
Gets the center of the corners 2, 3, 6, 7.
Definition: OgreVolumeOctreeNode.h:305
Ogre::CompositionTechnique::getTextureDefinitions
const TextureDefinitions & getTextureDefinitions() const
Get the TextureDefinitions in this Technique.
Definition: OgreCompositionTechnique.h:116
OgreBites::TrayManager::windowUpdate
void windowUpdate()
Ogre::SBT_TRANSPARENT_COLOUR
@ SBT_TRANSPARENT_COLOUR
Colour the scene based on the brightness of the input colours, but don’t darken.
Definition: OgreBlendMode.h:218
Ogre::RTShader::LayeredBlending::getSourceModifier
bool getSourceModifier(unsigned short index, SourceModifier &modType, int &customNum) const
Returns the source modifier parameters for a given texture unit.
Ogre::ID_SOURCE2
@ ID_SOURCE2
Definition: OgreScriptCompiler.h:718
Ogre::GLRenderSystemCommon::_getCurrentContext
GLContext * _getCurrentContext()
Returns the current context.
Definition: OgreGLRenderSystemCommon.h:98
Ogre::UnifiedHighLevelGpuProgramFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::TerrainPagedWorldSection::setPageRangeMinY
virtual void setPageRangeMinY(int32 minY)
Set the index range of all Pages (values outside this will be ignored)
Ogre::RotationAffector::getRotationRangeStart
const Radian & getRotationRangeStart(void) const
Gets the minimum rotation of particles to be emitted.
Ogre::Root::showConfigDialog
bool showConfigDialog(ConfigDialog *dialog)
Displays a dialog asking the user to choose system settings.
Ogre::TRect::left
T left
Definition: OgreCommon.h:605
Ogre::SceneNode::detachObject
virtual MovableObject * detachObject(const String &name)
Detaches the named object from this node and returns a pointer to it.
Ogre::PageProvider::PageProvider
PageProvider()
Definition: OgrePageManager.h:60
Ogre::GpuProgramParameters::ACT_VIEW_UP_VECTOR
@ ACT_VIEW_UP_VECTOR
This variable provides the view up vector (world space).
Definition: OgreGpuProgramParams.h:1040
Ogre::D3D11HLSLProgram::getCompatibleTarget
const char * getCompatibleTarget(void) const
Gets the shader target promoted to the first compatible, e.g.
Ogre::OverlayElementFactory
Defines the interface which all components wishing to supply OverlayElement subclasses must implement...
Definition: OgreOverlayElementFactory.h:58
Ogre::D3D9MultiRenderTarget
Definition: OgreD3D9MultiRenderTarget.h:40
Ogre::BspSceneManagerPlugin::BspSceneManagerPlugin
BspSceneManagerPlugin()
Ogre::VulkanFrameBufferDescValue::mFramebuffers
FastArray< VkFramebuffer > mFramebuffers
Definition: OgreVulkanRenderPassDescriptor.h:62
Ogre::Viewport::setDimensions
void setDimensions(float left, float top, float width, float height)
Sets the dimensions (after creation).
Ogre::GLHardwarePixelBufferCommon::GLHardwarePixelBufferCommon
GLHardwarePixelBufferCommon(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage)
Should be called by HardwareBufferManager.
Ogre::RotationAffector::setRotationSpeedRangeEnd
void setRotationSpeedRangeEnd(const Radian &angle)
Sets the maximum rotation speed of particles to be emitted.
Ogre::Pose::addVertex
void addVertex(size_t index, const Vector3 &offset, const Vector3 &normal)
Adds an offset to a vertex and a new normal for this pose.
Ogre::GpuProgramManager::addMicrocodeToCache
void addMicrocodeToCache(uint32 id, const Microcode &microcode)
Adds a microcode for a program to the microcode cache.
OgreBites::Label::_isFitToTray
bool _isFitToTray()
Definition: OgreTrays.h:481
Ogre::GLWindow::isVisible
bool isVisible(void) const
Indicates whether the window is visible (not minimized or obscured)
Definition: OgreGLWindow.h:42
Ogre::Volume::CSGPlaneSource::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const
Overridden from Source.
Ogre::VectorIterator
Concrete IteratorWrapper for nonconst access to the underlying container.
Definition: OgreCompositionTargetPass.h:36
Ogre::RTShader::SubRenderState::createCpuSubPrograms
virtual bool createCpuSubPrograms(ProgramSet *programSet)
Create sub programs that represents this sub render state as part of a program set.
Ogre::ParticleSystem::setSortingEnabled
void setSortingEnabled(bool enabled)
Set whether or not particles are sorted according to the camera.
Definition: OgreParticleSystem.h:450
Ogre::PF_DXT4
@ PF_DXT4
DDS (DirectDraw Surface) DXT4 format.
Definition: OgrePixelFormat.h:98
Ogre::PCZAxisAlignedBoxSceneQuery::PCZAxisAlignedBoxSceneQuery
PCZAxisAlignedBoxSceneQuery(SceneManager *creator)
Ogre::StringConverter::parseInt
static int32 parseInt(const String &val, int32 defaultValue=0)
Converts a String to a whole number.
Definition: OgreStringConverter.h:220
OgreShaderExIntegratedPSSM3.h
Ogre::SkeletonInstance::getLinkedSkeletonAnimationSources
const LinkedSkeletonAnimSourceList & getLinkedSkeletonAnimationSources() const override
Get the linked skeletons used as animation sources.
Ogre::GPT_DOMAIN_PROGRAM
@ GPT_DOMAIN_PROGRAM
Definition: OgreGpuProgram.h:53
Ogre::getXVideoModes
bool getXVideoModes(Display *display, VideoMode &currentMode, VideoModes &videoModes)
Ogre::RTShader::TargetRenderState::TargetRenderState
TargetRenderState()
Class default constructor.
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE5
@ SPC_LIGHTPOSITION_OBJECT_SPACE5
Definition: OgreShaderParameter.h:217
Ogre::PCZRaySceneQuery::PCZRaySceneQuery
PCZRaySceneQuery(SceneManager *creator)
Ogre::D3D9RenderSystem::getActiveD3D9Device
static IDirect3DDevice9 * getActiveD3D9Device()
Ogre::Volume::CacheSource
A caching Source.
Definition: OgreVolumeCacheSource.h:57
Ogre::Vector::operator*
Vector operator*(Real s) const
Definition: OgreVector.h:679
SHADER_BLEND
@ SHADER_BLEND
Definition: OgreQuake3Types.h:99
Ogre::PageManager::addStrategy
void addStrategy(PageStrategy *strategy)
Add a new PageStrategy implementation.
Ogre::MESH_VERSION_1_7
@ MESH_VERSION_1_7
OGRE version v1.7+.
Definition: OgreMeshSerializer.h:52
Ogre::D3D9RenderSystem::getVerticalTexelOffset
Real getVerticalTexelOffset()
Returns the vertical texel offset value required for mapping texel origins to pixel origins in this r...
Ogre::Volume::msEdges
int msEdges[16]
Definition: OgreVolumeIsoSurfaceTablesMC.h:334
OgreBites::DecorWidget
Custom, decorative widget created from a template.
Definition: OgreTrays.h:682
Ogre::Terrain::_getMorphRequired
bool _getMorphRequired() const
Get whether LOD morphing is needed.
Definition: OgreTerrain.h:1457
Ogre::Terrain::getWorldSize
Real getWorldSize() const
Get the size of the terrain in world units.
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE5
@ SPC_LIGHTDIRECTION_OBJECT_SPACE5
Definition: OgreShaderParameter.h:177
Ogre::OverlayManager::addOverlay
void addOverlay(Overlay *overlay)
Ogre::TerrainMaterialGenerator::getMaxLayers
virtual uint8 getMaxLayers(const Terrain *terrain) const
Get the maximum number of layers supported with the given terrain.
Definition: OgreTerrainMaterialGenerator.h:322
Ogre::StringUtil::toUpperCase
static void toUpperCase(String &str)
Upper-cases all the characters in the string.
Ogre::VectorBase< 3, Real >::x
Real x
Definition: OgreVector.h:132
Ogre::ID_COMPUTE
@ ID_COMPUTE
Definition: OgreScriptCompiler.h:842
Ogre::Vector::operator+=
Vector & operator+=(const Vector &b)
Definition: OgreVector.h:611
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const String &val)
Definition: OgreProperty.h:164
Ogre::LightFactory::LightFactory
LightFactory()
Definition: OgreLight.h:622
Ogre::SceneManager::SkyDomeGenParameters::skyDomeDistance
Real skyDomeDistance
Definition: OgreSceneManager.h:296
Ogre::DefaultZone::requiresZoneSpecificNodeData
bool requiresZoneSpecificNodeData(void)
Indicates whether or not this zone requires zone-specific data for each scene node.
Ogre::TerrainLodManager::getLodInfo
LodInfo & getLodInfo(uint lodLevel)
Definition: OgreTerrainLodManager.h:122
Ogre::PatchSurface::getIndexOffset
size_t getIndexOffset(void) const
Returns the index offset used by this buffer to write data into the buffer.
Definition: OgrePatchSurface.h:127
Ogre::VulkanFrameBufferDescValue::mImageViews
VkImageView mImageViews[OGRE_MAX_MULTIPLE_RENDER_TARGETS *2u+2u]
Definition: OgreVulkanRenderPassDescriptor.h:56
Ogre::Volume::OctreeNode::getCorner1
const Vector3 getCorner1(void) const
Gets the coordinate of corner 1.
Definition: OgreVolumeOctreeNode.h:458
Ogre::STBIImageCodec::STBIImageCodec
STBIImageCodec(const String &type)
Ogre::D3D11MultiRenderTarget::~D3D11MultiRenderTarget
~D3D11MultiRenderTarget()
Ogre::Terrain::getLODLevelWhenVertexEliminated
uint16 getLODLevelWhenVertexEliminated(long rowOrColulmn) const
Utility method, get the first LOD Level at which this vertex is no longer included.
Ogre::Grid2DPageStrategyData::getCornersGridSpace
virtual void getCornersGridSpace(int32 x, int32 y, Vector2 *pFourPoints)
Get the (grid space) corners of a cell.
OgreBites::SDLK_KP_3
@ SDLK_KP_3
Definition: OgreInput.h:152
Ogre::GLES2FBOManager::_reload
void _reload()
Detects all supported fbo's and recreates the tempory fbo.
Ogre::DeflectorPlaneAffector
This affector defines a plane which deflects particles which collide with it.
Definition: OgreDeflectorPlaneAffector.h:46
Ogre::D3D11RenderSystem::setConfigOption
void setConfigOption(const String &name, const String &value)
Specific options:
Ogre::D3D11Device::D3D_NO_EXCEPTION
@ D3D_NO_EXCEPTION
Definition: OgreD3D11Device.h:91
OgreOverlayManager.h
Ogre::SceneNode::removeAndDestroyChild
void removeAndDestroyChild(const String &name)
This method removes and destroys the named child and all of its children.
OgreBites::TrayManager::createCheckBox
CheckBox * createCheckBox(TrayLocation trayLoc, const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width=0)
Ogre::TextureUnitState::setScrollAnimation
void setScrollAnimation(Real uSpeed, Real vSpeed)
Sets up an animated scroll for the texture layer.
Ogre::PageStrategyData::PageStrategyData
PageStrategyData()
Definition: OgrePageStrategy.h:52
Ogre::FontManager::create
FontPtr create(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)
Create a new font.
Ogre::Entity::getVertexDataForBinding
VertexData * getVertexDataForBinding(void)
Retrieve the VertexData which should be used for GPU binding.
Ogre::Technique::setSchemeName
void setSchemeName(const String &schemeName)
Set the 'scheme name' for this technique.
Ogre::SceneNode::findLights
void findLights(LightList &destList, Real radius, uint32 lightMask=0xFFFFFFFF) const
Allows retrieval of the nearest lights to the centre of this SceneNode.
Ogre::StringUtil::format
static String format(const char *fmt,...)
create a string from a printf expression
Ogre::RenderWindow
Manages the target rendering window.
Definition: OgreRenderWindow.h:63
Ogre::StreamSerialiser::getEndian
virtual Endian getEndian() const
Get the endian mode.
Definition: OgreStreamSerialiser.h:140
Ogre::GLES2RenderSystem::getName
const String & getName(void) const
Returns the name of the rendering system.
Ogre::D3D11RenderTarget::getNumberOfViews
virtual uint getNumberOfViews() const =0
Ogre::GPU_AMD
@ GPU_AMD
Definition: OgreRenderSystemCapabilities.h:234
Ogre::ShadowTextureConfig::height
unsigned int height
Definition: OgreSceneManager.h:67
Ogre::Math::RealEqual
static bool RealEqual(Real a, Real b, Real tolerance=std::numeric_limits< Real >::epsilon())
Compare 2 reals, using tolerance for inaccuracies.
Definition: OgreMath.h:665
Ogre::Light
Representation of a dynamic light source in the scene.
Definition: OgreLight.h:95
Ogre::GLGpuNvparseProgram::~GLGpuNvparseProgram
virtual ~GLGpuNvparseProgram()
Ogre::TextureUnitState::getTextureRotate
const Radian & getTextureRotate(void) const
Get texture rotation effects angle value.
Ogre::SubEntity::_restoreBuffersForUnusedAnimation
void _restoreBuffersForUnusedAnimation(bool hardwareAnimation)
Internal method to copy original vertex data to the morph structures should there be no active animat...
Ogre::Pass::getAlphaRejectFunction
CompareFunction getAlphaRejectFunction(void) const
Gets the alpha reject function.
Definition: OgrePass.h:1006
Ogre::StreamSerialiser::undoReadChunk
virtual void undoReadChunk(uint32 id)
Call this to 'rewind' the stream to just before the start of the current chunk.
Ogre::SceneManager::isShadowTechniqueIntegrated
bool isShadowTechniqueIntegrated(void) const
Is the shadow technique integrated into primary materials?
Definition: OgreSceneManager.h:2763
Ogre::IteratorWrapper::end
const IteratorType & end()
Bookmark to the end (one behind the last element) of the underlying collection.
Definition: OgreIteratorWrapper.h:117
Ogre::HollowEllipsoidEmitter::setInnerSizeZ
void setInnerSizeZ(Real z)
Sets the z component of the area inside the ellipsoid which doesn't emit particles.
Ogre::GpuProgramUsage::loadingComplete
void loadingComplete(Resource *prog)
Called whenever the resource finishes loading.
Ogre::Frustum::getProjectionMatrixRS
const Matrix4 & getProjectionMatrixRS(void) const
Gets the projection matrix for this frustum adjusted for the current rendersystem specifics (may be r...
Ogre::RibbonTrail::getNodeIterator
virtual NodeIterator getNodeIterator(void) const
Get an iterator over the nodes which are being tracked.
Ogre::PCZSceneManager::destroyLight
virtual void destroyLight(const String &name)
Removes the named light from the scene and destroys it.
Ogre::PCZSceneManager::_calcZonesAffectedByLights
void _calcZonesAffectedByLights(Camera *cam)
Calculate which zones are affected by each light.
Ogre::BillboardChain::getUseTextureCoords
virtual bool getUseTextureCoords(void) const
Gets whether texture coordinate information should be included in the final buffers generated.
Definition: OgreBillboardChain.h:141
Ogre::RTShader::Program::addDependency
void addDependency(const String &libFileName)
Add dependency for this program.
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE1
@ SPC_POSITION_LIGHT_SPACE1
Definition: OgreShaderParameter.h:99
Ogre::VulkanWindow::getTexture
VulkanTextureGpu * getTexture()
Definition: OgreVulkanWindow.h:110
Ogre::StaticGeometryFactory::~StaticGeometryFactory
~StaticGeometryFactory()
Definition: OgreStaticGeometry.h:732
Ogre::MetalProgram::getAttributeIndex
static uint32 getAttributeIndex(VertexElementSemantic semantic)
Ogre::StaticGeometry::OptimisedSubMeshGeometry::OptimisedSubMeshGeometry
OptimisedSubMeshGeometry()
Definition: OgreStaticGeometry.h:138
Ogre::PF_R32_UINT
@ PF_R32_UINT
32-bit pixel format, 32 bits red (unsigned int).
Definition: OgrePixelFormat.h:167
Ogre::Frustum::getReflectionMatrix
const Affine3 & getReflectionMatrix(void) const
Returns the reflection matrix of the frustum if appropriate.
Definition: OgreFrustum.h:532
Ogre::TagPoint::_getFullLocalTransform
const Affine3 & _getFullLocalTransform(void) const
Gets the transform of this node just for the skeleton (not entity)
Ogre::PF_DEPTH32
@ PF_DEPTH32
Definition: OgrePixelFormat.h:277
Ogre::GLES2RenderSystem::convertStencilOp
GLint convertStencilOp(StencilOperation op, bool invert=false) const
Ogre::CompositorInstance::_compileTargetOperations
virtual void _compileTargetOperations(CompiledState &compiledState)
Recursively collect target states (except for final Pass).
Ogre::InstanceManager::InstanceBatchIterator
ConstVectorIterator< InstanceBatchVec > InstanceBatchIterator
Definition: OgreInstanceManager.h:292
Ogre::Material::setLightingEnabled
void setLightingEnabled(bool enabled)
Sets whether or not dynamic lighting is enabled for every Pass.
Ogre::StreamSerialiser::ENDIAN_AUTO
@ ENDIAN_AUTO
Automatically determine endianness.
Definition: OgreStreamSerialiser.h:76
Ogre::Vector::Vector
Vector()
Default constructor.
Definition: OgreVector.h:312
Ogre::Quaternion::x
float x
Definition: OgreQuaternion.h:344
Ogre::ResourceGroupManager::openResources
DataStreamList openResources(const String &pattern, const String &groupName=DEFAULT_RESOURCE_GROUP_NAME) const
Open all resources matching a given pattern (which can contain the character '*' as a wildcard),...
Ogre::LodLevel::outSkipped
bool outSkipped
Whether the Lod level generation was skipped, because it has same vertex count as the previous Lod le...
Definition: OgreLodConfig.h:125
Ogre::Volume::GridSource
A volume source from a discrete 3d grid.
Definition: OgreVolumeGridSource.h:49
Ogre::RTShader::SubRenderStateFactory::createOrRetrieveInstance
virtual SubRenderState * createOrRetrieveInstance(SGScriptTranslator *translator)
Retrieve the previous instance the SRS in the script translator or create a new instance if not found...
Ogre::WorkQueue
Interface to a general purpose request / response style background work queue.
Definition: OgreWorkQueue.h:74
Ogre::GLSL::GLSLProgram::setMaxOutputVertices
void setMaxOutputVertices(int maxOutputVertices)
Set the maximum number of vertices that a single run of this geometry program can emit.
Definition: src/GLSL/include/OgreGLSLProgram.h:101
Ogre::SubmissionType::NewFrameIdx
@ NewFrameIdx
Same as FlushOnly + fences the data so that VaoManager::mDynamicBufferCurrentFrame can be incremented...
Definition: OgreVulkanPrerequisites.h:102
Ogre::OverlayProfileSessionListener::getOverlayLeft
Real getOverlayLeft() const
Ogre::GCT_MATRIX_4X4
@ GCT_MATRIX_4X4
Definition: OgreGpuProgramParams.h:91
Ogre::OverlayManager::parseScript
void parseScript(DataStreamPtr &stream, const String &groupName)
Parse a script file.
Ogre::Image::calculateSize
static size_t calculateSize(uint32 mipmaps, uint32 faces, uint32 width, uint32 height, uint32 depth, PixelFormat format)
Static function to calculate size in bytes from the number of mipmaps, faces and the dimensions.
Ogre::Frustum::isVisible
virtual bool isVisible(const AxisAlignedBox &bound, FrustumPlane *culledBy=0) const
Tests whether the given container is visible in the Frustum.
Ogre::Node::ChildNodeMap
std::vector< Node * > ChildNodeMap
Definition: OgreNode.h:71
Ogre::GL3PlusRenderBuffer
Renderbuffer surface.
Definition: OgreGL3PlusHardwarePixelBuffer.h:39
Ogre::SubMesh::extremityPoints
std::vector< Vector3 > extremityPoints
A list of extreme points on the submesh (optional).
Definition: OgreSubMesh.h:126
Ogre::SceneManager::setShadowTextureCount
void setShadowTextureCount(size_t count)
Set the number of textures allocated for texture-based shadows.
Definition: OgreSceneManager.h:2856
OgreNameGenerator.h
Ogre::Radian::valueDegrees
float valueDegrees() const
Definition: OgreMath.h:754
Ogre::FreeImagePlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Definition: OgreFreeImageCodec.h:90
Ogre::ComPtr::ComPtr
ComPtr() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:122
Ogre::Terrain::setWorldSize
void setWorldSize(Real newWorldSize)
Set the world size of terrain.
Ogre::AutoParamDataSource::getSurfaceDiffuseColour
const ColourValue & getSurfaceDiffuseColour(void) const
Ogre::SimplePageContentCollection::unprepare
void unprepare()
Unprepare data - may be called in the background.
Ogre::Renderable::setPolygonModeOverrideable
void setPolygonModeOverrideable(bool override)
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setti...
Definition: OgreRenderable.h:284
Ogre::Root::hasMovableObjectFactory
bool hasMovableObjectFactory(const String &typeName) const
Checks whether a factory is registered for a given MovableObject type.
Ogre::Renderable::getUserObjectBindings
const UserObjectBindings & getUserObjectBindings() const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreRenderable.h:309
Ogre::Volume::DualGridGenerator::getDualCellCount
size_t getDualCellCount(void) const
Gets the amount of generated dual cells.
Definition: OgreVolumeDualGridGenerator.h:337
OgreBites::TL_TOPRIGHT
@ TL_TOPRIGHT
Definition: OgreTrays.h:62
Ogre::TRect::TRect
TRect(T const &l, T const &t, T const &r, T const &b)
Definition: OgreCommon.h:607
Ogre::PCZPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
OgreSceneQuery.h
Ogre::PSSMShadowCameraSetup::getSplitPoints
const SplitPointList & getSplitPoints() const
Returns the calculated split points.
Definition: OgreShadowCameraSetupPSSM.h:120
Ogre::Quake3Shader::Pass::textureName
String textureName
Definition: OgreQuake3Shader.h:75
Ogre::VulkanRenderSystem::endRenderPassDescriptor
void endRenderPassDescriptor()
Ogre::Pass::setAmbient
void setAmbient(float red, float green, float blue)
Sets the ambient colour reflectance properties of this pass.
Ogre::OverlayContainer::isChildrenProcessEvents
virtual bool isChildrenProcessEvents() const
Should this container pass events to their children.
Definition: OgreOverlayContainer.h:131
Ogre::TerrainMaterialGeneratorA::SM2Profile::setCompositeMapEnabled
void setCompositeMapEnabled(bool enabled)
Whether to use the composite map to provide a lower LOD technique in the distance (default true).
Ogre::RaySceneQuery::setRay
virtual void setRay(const Ray &ray)
Sets the ray which is to be used for this query.
Ogre::D3D9Mappings::_getClosestSupportedPF
static PixelFormat _getClosestSupportedPF(PixelFormat ogrePF)
utility method, find closest Ogre pixel format that D3D9 can support
Ogre::Pass::setAlphaRejectFunction
void setAlphaRejectFunction(CompareFunction func)
Sets the alpha reject function.
Definition: OgrePass.h:998
Ogre::OverlayContainer::setChildrenProcessEvents
virtual void setChildrenProcessEvents(bool val)
Should this container pass events to their children.
Definition: OgreOverlayContainer.h:135
Ogre::RenderQueue::getRenderableListener
RenderableListener * getRenderableListener(void) const
Definition: OgreRenderQueue.h:285
Ogre::ParticleEmitter::setMinDuration
virtual void setMinDuration(Real min)
Sets the minimum duration of this emitter in seconds (see setDuration for more details)
Ogre::ExceptionFactory::throwException
static void throwException(Exception::ExceptionCodes code, const String &desc, const String &src, const char *file, long line)
Definition: OgreException.h:276
Ogre::ColourImageAffector::getImageAdjust
String getImageAdjust(void) const
bsp_face_t::normal
float normal[3]
Definition: OgreQuake3Types.h:198
Ogre::LinearControllerFunction
Predefined controller function based on linear function interpolation.
Definition: OgrePredefinedControllers.h:318
Ogre::GLES2TextureBuffer::GLES2TextureBuffer
GLES2TextureBuffer(GLES2Texture *parent, GLint face, GLint level, GLint width, GLint height, GLint depth)
Texture constructor.
Ogre::Texture::loadImage
void loadImage(const Image &img)
Loads the data from an image.
Ogre::TerrainGroup::setTerrainSize
virtual void setTerrainSize(uint16 newTerrainSize)
Set the size of each terrain instance in number of vertices down one side.
Ogre::GpuConstantDefinition::isInt
bool isInt() const
Definition: OgreGpuProgramParams.h:172
Ogre::CompositionPass::setClearColour
void setClearColour(const ColourValue &val)
Set the viewport clear colour (defaults to 0,0,0,0)
Ogre::SceneManager::destroyAllMovableObjectsByType
void destroyAllMovableObjectsByType(const String &typeName)
Destroy all MovableObjects of a given type.
Ogre::MESH_VERSION_1_10
@ MESH_VERSION_1_10
OGRE version v1.10+.
Definition: OgreMeshSerializer.h:48
Ogre::CompositionTechnique::TS_CHAIN
@ TS_CHAIN
Definition: OgreCompositionTechnique.h:57
Ogre::VulkanTextureGpu::getImageMemoryBarrier
VkImageMemoryBarrier getImageMemoryBarrier(void) const
Returns a fresh VkImageMemoryBarrier filled with common data.
Ogre::Volume::OctreeNode::isBorderFront
bool isBorderFront(const OctreeNode &root) const
Gets whether this cell is at the front of the given root cell.
Definition: OgreVolumeOctreeNode.h:287
Ogre::BspIntersectionSceneQuery::execute
void execute(IntersectionSceneQueryListener *listener)
See IntersectionSceneQuery.
OgreAssert
#define OgreAssert(expr, mesg)
Checks a condition at runtime and throws exception/ aborts if it fails.
Definition: OgreException.h:63
Ogre::TerrainLayerBlendMap::getParent
Terrain * getParent() const
Get the parent terrain.
Definition: OgreTerrainLayerBlendMap.h:84
Ogre::Mesh::setHardwareBufferManager
void setHardwareBufferManager(HardwareBufferManagerBase *bufferManager)
Sets the manager for the vertex and index buffers to be used when loading this Mesh.
Definition: OgreMesh.h:541
Ogre::Volume::IsoSurface::MS_CORNERS_BOTTOM
static const size_t MS_CORNERS_BOTTOM[4]
To call Marching Squares with a cube on its bottom.
Definition: OgreVolumeIsoSurface.h:81
Ogre::RTShader::ParameterFactory
Helper utility class that creates common parameters.
Definition: OgreShaderParameter.h:665
Ogre::OctreeZone::setEnclosureNode
virtual void setEnclosureNode(PCZSceneNode *)
Set the enclosure node for this OctreeZone.
Ogre::TransformBaseReal::extractQuaternion
Quaternion extractQuaternion() const
Definition: OgreMatrix4.h:197
Ogre::Camera::getLodBias
Real getLodBias(void) const
Returns the level-of-detail bias factor currently applied to this camera.
Ogre::Terrain::setResourceGroup
void setResourceGroup(const String &resGroup)
Set the resource group to use when loading / saving.
Definition: OgreTerrain.h:667
Ogre::OverlayManager::_releaseManualHardwareResources
void _releaseManualHardwareResources()
Notifies that hardware resources were lost.
OgrePrerequisites.h
Ogre::ID_ONCE
@ ID_ONCE
Definition: OgreScriptCompiler.h:666
Ogre::GLES2RenderBuffer::bindToFramebuffer
void bindToFramebuffer(uint32 attachment, uint32 zoffset) override
Bind surface to frame buffer.
Ogre::PT_INT
@ PT_INT
Definition: OgreStringInterface.h:51
Ogre::Pose::addVertex
void addVertex(size_t index, const Vector3 &offset)
Adds an offset to a vertex for this pose.
Ogre::OctreeZone::createNodeZoneData
virtual void createNodeZoneData(PCZSceneNode *)
Create zone specific data for a node.
Ogre::Exception::ERR_ITEM_NOT_FOUND
@ ERR_ITEM_NOT_FOUND
Definition: OgreException.h:115
Ogre::TEX_TYPE_2D_ARRAY
@ TEX_TYPE_2D_ARRAY
2D texture array
Definition: OgreTexture.h:105
Ogre::OverlayElement::setWidth
void setWidth(Real width)
Sets the width of this element in relation to the current GuiMetricsMode.
Ogre::D3D11HardwareBuffer::_updateFromShadow
void _updateFromShadow(void) override
Updates the real buffer from the shadow buffer, if required.
Ogre::AnimationState::AnimationState
AnimationState(const String &animName, AnimationStateSet *parent, Real timePos, Real length, Real weight=1.0, bool enabled=false)
Normal constructor with all params supplied.
Ogre::Grid3DPageStrategyData::setHoldRadius
virtual void setHoldRadius(Real sz)
Set the Holding radius.
Ogre::ID_COLOUR_WRITE
@ ID_COLOUR_WRITE
Definition: OgreScriptCompiler.h:662
Ogre::LodData::Triangle::submeshID
unsigned short submeshID
Definition: OgreLodData.h:119
Ogre::OverlayManager::destroy
void destroy(Overlay *overlay)
Destroys an existing overlay.
Ogre::GLSLProgramCommon::GLSLProgramCommon
GLSLProgramCommon(const GLShaderList &shaders)
Ogre::DriverVersion::DriverVersion
DriverVersion()
Definition: OgreRenderSystemCapabilities.h:220
Ogre::D3D11VideoModeList
Definition: OgreD3D11VideoModeList.h:37
Ogre::PixelBox::slicePitch
size_t slicePitch
Number of elements between the top left pixel of one (depth) slice and the top left pixel of the next...
Definition: OgrePixelFormat.h:394
Ogre::PageManager::_loadProceduralPage
virtual bool _loadProceduralPage(Page *page, PagedWorldSection *section)
Give a provider the opportunity to prepare page content procedurally.
Ogre::MaterialSerializer::SerializeEvent
SerializeEvent
Definition: OgreMaterialSerializer.h:52
Ogre::Viewport::getWidth
float getWidth(void) const
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0.
Definition: OgreViewport.h:150
Ogre::Plane::getSide
Side getSide(const Vector3 &rkPoint) const
Definition: OgrePlane.h:103
Ogre::OverlayElement::getTop
Real getTop(void) const
Gets the top of this element in relation to the current GuiMetricsMode (where 0 = top).
Ogre::MetalDevice
Definition: OgreMetalDevice.h:39
Ogre::ID_MAX_LIGHTS
@ ID_MAX_LIGHTS
Definition: OgreScriptCompiler.h:663
Ogre::PropertyDef::getDescription
const String & getDescription() const
Get the description of the property.
Definition: OgreProperty.h:149
Ogre::ManualObject::ManualObjectSection::getLights
const LightList & getLights(void) const
Gets a list of lights, ordered relative to how close they are to this renderable.
OgrePose.h
Ogre::CgProgramFactory::CgProgramFactory
CgProgramFactory()
Ogre::D3D9RenderSystem::_useLights
void _useLights(unsigned short limit)
Tells the rendersystem to use the attached set of lights (and no others) up to the number specified (...
Ogre::LiSPSMShadowCameraSetup::getShadowCamera
virtual void getShadowCamera(const SceneManager *sm, const Camera *cam, const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) const
Returns a LiSPSM shadow camera.
Ogre::Root::getRenderSystem
RenderSystem * getRenderSystem(void)
Retrieve a pointer to the currently selected render system.
Ogre::Terrain::decreaseLodLevel
void decreaseLodLevel()
Removes highest LOD level loaded.
Ogre::StringConverter::parseVector4
static Vector4 parseVector4(const String &val, const Vector4 &defaultValue=Vector4::ZERO)
Parses a Vector4 out of a String.
Definition: OgreStringConverter.h:291
Ogre::ShadowCaster::extrudeVertices
static void extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist)
Utility method for extruding vertices based on a light.
Ogre::ManualObject::tangent
void tangent(const Vector3 &tan)
Add a vertex tangent to the current vertex.
Definition: OgreManualObject.h:256
Ogre::StringConverter::toString
static String toString(uint32 val)
Definition: OgreStringConverter.h:80
Ogre::SceneQuery::WorldFragment::renderOp
RenderOperation * renderOp
General render operation structure, fallback if nothing else is available.
Definition: OgreSceneQuery.h:115
Ogre::ImageCodec::ImageData::format
PixelFormat format
Definition: OgreImageCodec.h:92
Ogre::TerrainMaterialGeneratorA::SM2Profile::getReceiveDynamicShadowsLowLod
bool getReceiveDynamicShadowsLowLod() const
Whether to use shadows on low LOD material rendering (when using composite map) (default false).
Definition: OgreTerrainMaterialGeneratorA.h:149
OgreTextAreaOverlayElement.h
Ogre::Controller
Instances of this class 'control' the value of another object in the system.
Definition: OgreController.h:130
Ogre::CompositorInstance::CompositorInstance
CompositorInstance(CompositionTechnique *technique, CompositorChain *chain)
Ogre::Volume::CSGOperationSource::setSourceA
virtual void setSourceA(Source *a)
Sets the first operator source.
Ogre::StringConverter::toString
static String toString(unsigned long val, unsigned short width, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
Ogre::VertexBufferBinding::getBindings
const VertexBufferBindingMap & getBindings(void) const
Gets a read-only version of the buffer bindings.
Ogre::HardwarePixelBuffer::getCurrentLock
const PixelBox & getCurrentLock()
Get the current locked region.
Ogre::Terrain::_getCompositeMapMaterial
const MaterialPtr & _getCompositeMapMaterial() const
Internal getting of material for the terrain composite map.
Definition: OgreTerrain.h:1305
Ogre::PT_UNSIGNED_LONG
@ PT_UNSIGNED_LONG
Definition: OgreStringInterface.h:56
Ogre::VulkanWindow::VulkanWindow
VulkanWindow(const String &title, uint32 width, uint32 height, bool fullscreenMode)
Ogre::TerrainGlobalOptions::getVisibilityFlags
uint32 getVisibilityFlags(void) const
Get the visbility flags that terrains will be rendered with.
Definition: OgreTerrain.h:1935
Ogre::D3D11DeviceResource::notifyDeviceRestored
virtual void notifyDeviceRestored(D3D11Device *device)=0
Ogre::RegionSceneQuery::RegionSceneQuery
RegionSceneQuery(SceneManager *mgr)
Standard constructor, should be called by SceneManager.
Ogre::GLES2RenderSystem::GLES2RenderSystem
GLES2RenderSystem()
Ogre::GLES2HardwareOcclusionQuery::isStillOutstanding
bool isStillOutstanding(void)
Lets you know when query is done, or still be processed by the Hardware.
Ogre::Terrain::neighbourModified
void neighbourModified(NeighbourIndex index, const Rect &edgerect, const Rect &shadowrect)
Notify that a neighbour has just finished updating and that this change affects this tile.
Ogre::MeshLodGenerator::_initWorkQueue
void _initWorkQueue()
Ogre::Material::getTechniques
const Techniques & getTechniques(void) const
Get the Techniques in this Material.
Definition: OgreMaterial.h:228
Ogre::CylinderEmitter::CylinderEmitter
CylinderEmitter(ParticleSystem *psys)
See AreaEmitter.
OgreHeaderPrefix.h
Ogre::LodCollapser::_getLastVertexPos
bool _getLastVertexPos(LodData *data, Vector3 &outVec)
Returns the last reduced vertex.
Ogre::GpuProgramParameters::ACT_CAMERA_POSITION_OBJECT_SPACE
@ ACT_CAMERA_POSITION_OBJECT_SPACE
The current camera's position in object space.
Definition: OgreGpuProgramParams.h:908
Ogre::VertexData::vertexCount
size_t vertexCount
The number of vertices to process in this particular rendering group.
Definition: OgreVertexIndexData.h:100
Ogre::GPT_COUNT
@ GPT_COUNT
Definition: OgreGpuProgram.h:58
Ogre::Node::getInheritOrientation
bool getInheritOrientation(void) const
Returns true if this node is affected by orientation applied to the parent node.
Definition: OgreNode.h:316
Ogre::VectorBase< 2, Real >::UNIT_Y
static const Vector2 UNIT_Y
Definition: OgreVector.h:122
Ogre::Quake3Level::mVertices
bsp_vertex_t * mVertices
Definition: OgreQuake3Level.h:146
Ogre::BillboardChain::removeChainElement
virtual void removeChainElement(size_t chainIndex)
Remove an element from the 'tail' of a chain.
Ogre::ResourceBackgroundQueue::initialise
virtual void initialise(void)
Initialise the background queue system.
Ogre::Resource::_fireUnloadingComplete
void _fireUnloadingComplete(void)
Firing of unloading complete event.
Ogre::GpuProgramParameters::_readRawConstants
void _readRawConstants(size_t physicalIndex, size_t count, int *dest)
Read a series of integer values from the underlying integer constant buffer at the given physical ind...
Ogre::TextureUnitState::setCubicTextureName
void setCubicTextureName(const String *const names, bool forUVW=false)
Ogre::OctreeZone::notifyCameraCreated
virtual void notifyCameraCreated(Camera *c)
Called when the scene manager creates a camera because some zone managers (like TerrainZone) need the...
Ogre::GpuProgramManager::load
virtual GpuProgramPtr load(const String &name, const String &groupName, const String &filename, GpuProgramType gptype, const String &syntaxCode)
Loads a GPU program from a file.
Ogre::TerrainQuadTreeNode::LodLevel::calcMaxHeightDelta
Real calcMaxHeightDelta
Temp calc area for max height delta.
Definition: OgreTerrainQuadTreeNode.h:139
Ogre::UnimplementedException
Template struct which creates a distinct type for each exception code.
Definition: OgreException.h:181
Ogre::ID_TECHNIQUE
@ ID_TECHNIQUE
Definition: OgreScriptCompiler.h:562
Ogre::D3D9RenderSystem::_setDepthBufferCheckEnabled
void _setDepthBufferCheckEnabled(bool enabled=true)
Ogre::RTShader::FunctionAtom::getOperandList
OperandVector & getOperandList()
Get a list of parameters this function invocation will use in the function call as arguments.
Definition: OgreShaderFunctionAtom.h:202
Ogre::IteratorWrapper
Basefunctionality for IteratorWrappers.
Definition: OgreIteratorWrapper.h:48
Ogre::GpuNamedConstantsSerializer::exportNamedConstants
void exportNamedConstants(const GpuNamedConstants *pConsts, const String &filename, Endian endianMode=ENDIAN_NATIVE)
Ogre::DistanceLodBoxStrategy
Level of detail strategy based on distance from camera to an object's bounding box.
Definition: OgreDistanceLodStrategy.h:164
Ogre::CgProgram::isMorphAnimationIncluded
bool isMorphAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform morph animation.
Ogre::StreamSerialiser::write
void write(const T *pT, size_t count=1)
Catch-all method to write primitive types.
Definition: OgreStreamSerialiser.h:266
Ogre::Profile
An individual profile that will be processed by the Profiler.
Definition: OgreProfiler.h:456
Ogre::RenderTargetViewportEvent
Struct containing information about a RenderTarget Viewport-specific event.
Definition: OgreRenderTargetListener.h:53
Ogre::RTShader::In::In
In(const Operand &rhs)
Definition: OgreShaderFunctionAtom.h:156
Ogre::OverlayProfileSessionListener::DisplayMode
DisplayMode
Definition: OgreOverlayProfileSessionListener.h:54
Ogre::GLGpuNvparseProgram::GLGpuNvparseProgram
GLGpuNvparseProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::ID_VERTEX_PROGRAM
@ ID_VERTEX_PROGRAM
Definition: OgreScriptCompiler.h:559
Ogre::VertexDeclaration::modifyElement
void modifyElement(unsigned short elem_index, unsigned short source, size_t offset, VertexElementType theType, VertexElementSemantic semantic, unsigned short index=0)
Modify an element in-place, params as addElement.
Ogre::PT_STRING
@ PT_STRING
Definition: OgreStringInterface.h:57
Ogre::RenderSystem::_swapAllRenderTargetBuffers
virtual void _swapAllRenderTargetBuffers()
Internal method for swapping all the buffers on all render targets, if _updateAllRenderTargets was ca...
Ogre::ManualObject::ManualObjectSection::getMaterial
const MaterialPtr & getMaterial(void) const
Retrieves a weak reference to the material this renderable object uses.
Ogre::Pass::getGeometryProgram
const GpuProgramPtr & getGeometryProgram(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1198
Ogre::ParticleSystem::_updateRenderQueue
virtual void _updateRenderQueue(RenderQueue *queue) override
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
Ogre::GpuSharedParameters::getFloatPointer
float * getFloatPointer(size_t pos)
Get a pointer to the 'nth' item in the float buffer.
Definition: OgreGpuProgramParams.h:512
Ogre::GpuProgramUsage::GpuProgramUsage
GpuProgramUsage(GpuProgramType gptype, Pass *parent)
Default constructor.
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, const Vector2 &val)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Node::getScale
const Vector3 & getScale(void) const
Gets the scaling factor of this node.
Definition: OgreNode.h:286
Ogre::GpuProgramParameters::setAutoConstant
void setAutoConstant(size_t index, AutoConstantType acType, uint16 extraInfo1, uint16 extraInfo2)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreGpuProgramParams.h:1561
OgreBites::ProgressBar::getComment
const Ogre::DisplayString & getComment()
Definition: OgreTrays.h:722
Ogre::RTShader::UniformParameter::isSampler
bool isSampler() const
Return true if this parameter is a texture sampler type, false otherwise.
Definition: OgreShaderParameter.h:464
Ogre::PCZoneFactoryManager::~PCZoneFactoryManager
~PCZoneFactoryManager()
Ogre::AnimationState::getBlendMaskEntry
float getBlendMaskEntry(size_t boneHandle) const
Get the weight for the bone identified by the given handle.
Definition: OgreAnimationState.h:170
Ogre::Degree::operator*
Degree operator*(float f) const
Definition: OgreMath.h:136
Ogre::LodOutputProviderCompressedMesh::bakeLodLevel
virtual void bakeLodLevel(LodData *data, int lodIndex)
Ogre::Image::FILTER_NEAREST
@ FILTER_NEAREST
Definition: OgreImage.h:427
OgreImageCodec.h
Ogre::EdgeListBuilder
General utility class for building edge lists for geometry.
Definition: OgreEdgeListBuilder.h:171
Ogre::Bone::setBindingPose
void setBindingPose(void)
Sets the current position / orientation to be the 'binding pose' ie the layout in which bones were or...
Ogre::SceneManager::extractMovableObject
void extractMovableObject(const String &name, const String &typeName)
Extract a previously injected MovableObject.
Ogre::BillboardParticleRenderer::setKeepParticlesInLocalSpace
void setKeepParticlesInLocalSpace(bool keepLocal)
Setting carried over from ParticleSystem.
Definition: OgreBillboardParticleRenderer.h:138
Ogre::BillboardSet
A collection of billboards (faces which are always facing the given direction) with the same (default...
Definition: OgreBillboardSet.h:119
Ogre::CompositionTechnique::TS_LOCAL
@ TS_LOCAL
Definition: OgreCompositionTechnique.h:55
Ogre::SceneQuery::WorldFragment::planes
std::vector< Plane > * planes
Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION.
Definition: OgreSceneQuery.h:111
Ogre::D3D9DeviceManager::getActiveRenderTargetDevice
D3D9Device * getActiveRenderTargetDevice()
Ogre::Particle::setDimensions
void setDimensions(float width, float height)
Sets the width and height for this particle.
Definition: OgreParticle.h:89
Ogre::MetalMultiRenderTarget::MetalMultiRenderTarget
MetalMultiRenderTarget(const String &name)
Ogre::AutoParamDataSource::getInverseWorldViewMatrix
const Affine3 & getInverseWorldViewMatrix(void) const
OgreBites::ApplicationContextBase::shutdown
virtual void shutdown()
Cleans up and shuts down the context.
Ogre::ScriptCompilerEvent::ScriptCompilerEvent
ScriptCompilerEvent(const String &type)
Definition: OgreScriptCompiler.h:345
Ogre::Volume::OctreeNode::isBorderBottom
bool isBorderBottom(const OctreeNode &root) const
Gets whether this cell is at the bottom of the given root cell.
Definition: OgreVolumeOctreeNode.h:254
Ogre::ID_TRANSPARENT_SORTING
@ ID_TRANSPARENT_SORTING
Definition: OgreScriptCompiler.h:637
Ogre::SOP_ZERO
@ SOP_ZERO
Set the stencil value to zero.
Definition: OgreRenderSystem.h:79
Ogre::Math::InvSqrt
static Real InvSqrt(Real fValue)
Inverse square root i.e.
Definition: OgreMath.h:459
Ogre::TerrainGlobalOptions::getCastsDynamicShadows
bool getCastsDynamicShadows() const
Whether the terrain will be able to cast shadows (texture shadows only are supported,...
Definition: OgreTerrain.h:1907
Ogre::Mesh::BoneAssignmentIterator
MapIterator< VertexBoneAssignmentList > BoneAssignmentIterator
Definition: OgreMesh.h:103
Ogre::ID_SINE
@ ID_SINE
Definition: OgreScriptCompiler.h:752
Ogre::StencilState::compareOp
CompareFunction compareOp
Comparison operator for the stencil test.
Definition: OgreRenderSystem.h:112
Ogre::PCZLight::addZoneToAffectedZonesList
void addZoneToAffectedZonesList(PCZone *zone)
Manually add a zone to the zones affected list.
Ogre::Pass::getFogStart
float getFogStart(void) const
Returns the fog start distance for this pass.
Definition: OgrePass.h:969
Ogre::RenderSystemCapabilities::vendorToString
static const String & vendorToString(GPUVendor v)
Convert a vendor enum to a string.
SHADER_ALPHAFUNC
@ SHADER_ALPHAFUNC
Definition: OgreQuake3Types.h:100
OgreShaderSubRenderState.h
Ogre::StaticGeometry::MaterialBucket::getParent
LODBucket * getParent(void)
Definition: OgreStaticGeometry.h:254
Ogre::AutoParamDataSource::AutoParamDataSource
AutoParamDataSource()
Ogre::MeshSerializer::~MeshSerializer
virtual ~MeshSerializer()
OgreBites::ApplicationContextBase::ApplicationContextBase
ApplicationContextBase(const Ogre::String &appName="Ogre3D")
Ogre::ManualObject::ManualObjectSection
Built, renderable section of geometry.
Definition: OgreManualObject.h:564
Ogre::BCT_UNKNOWN
@ BCT_UNKNOWN
Definition: OgreGpuProgramParams.h:61
Ogre::Math::Abs
static Degree Abs(const Degree &dValue)
Absolute value function.
Definition: OgreMath.h:279
Ogre::Material::TechniqueIterator
VectorIterator< Techniques > TechniqueIterator
Definition: OgreMaterial.h:193
Ogre::BillboardChainFactory::getType
const String & getType(void) const
Get the type of the object to be created.
Ogre::Viewport::getHeight
float getHeight(void) const
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0.
Definition: OgreViewport.h:154
Ogre::RTShader::ProgramWriterFactory::getTargetLanguage
virtual const String & getTargetLanguage(void) const =0
Get the name of the language this factory creates programs for.
Ogre::AxisAlignedBox::getCorner
Vector3 getCorner(CornerEnum cornerToGet) const
Gets the position of one of the corners.
Definition: OgreAxisAlignedBox.h:297
OgreBites::Event::key
KeyboardEvent key
Definition: OgreInput.h:104
Ogre::GL3PlusHardwareBufferManager::createIndexBuffer
HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create a hardware vertex buffer.
Ogre::Light::LT_POINT
@ LT_POINT
Point light sources give off light equally in all directions, so require only position not direction.
Definition: OgreLight.h:106
Ogre::VectorSet::iterator
SmallVector< T, S >::iterator iterator
Definition: OgreVectorSet.h:46
Ogre::TerrainLayerBlendMap::~TerrainLayerBlendMap
virtual ~TerrainLayerBlendMap()
Ogre::ObjectAbstractNode::clone
AbstractNode * clone() const
Returns a new AbstractNode which is a replica of this one.
Ogre::GlyphInfo::uvRect
UVRect uvRect
Definition: OgreFont.h:68
Ogre::SubEntity::_getBuffersMarkedForAnimation
bool _getBuffersMarkedForAnimation(void) const
Are buffers already marked as vertex animated?
Definition: OgreSubEntity.h:275
Ogre::Sampler::Sampler
Sampler()
must be created through TextureManager
Ogre::IntersectionSceneQuery::queryResult
bool queryResult(MovableObject *first, MovableObject *second)
Self-callback in order to deal with execute which returns collection.
Ogre::GLWindow
Definition: OgreGLWindow.h:38
Ogre::PassthroughControllerFunction::create
static ControllerFunctionRealPtr create(bool deltaInput=false)
Constructor.
Definition: OgrePredefinedControllers.h:201
Ogre::STBIImageCodec::encode
DataStreamPtr encode(const MemoryDataStreamPtr &input, const CodecDataPtr &pData) const override
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION_ARRAY
@ ACT_LIGHT_DIRECTION_ARRAY
Array of light directions in world space (count set by extra param)
Definition: OgreGpuProgramParams.h:836
Ogre::TextureManager::load
TexturePtr load(const String &name, const String &group, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)
Loads a texture from a file.
OgreBites::BUTTON_MIDDLE
@ BUTTON_MIDDLE
Definition: OgreInput.h:30
Ogre::TerrainGlobalOptions::setCastsDynamicShadows
void setCastsDynamicShadows(bool s)
Whether the terrain will be able to cast shadows (texture shadows only are supported,...
Definition: OgreTerrain.h:1914
Ogre::StringStream
std::stringstream StringStream
Definition: OgrePrerequisites.h:314
Ogre::WorkQueue::Request::~Request
~Request()
Ogre::Volume::ChunkRequest::root
OctreeNode * root
The octree node to use.
Definition: OgreVolumeChunkHandler.h:74
Ogre::ManualObject::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const override
Retrieves the local axis-aligned bounding box for this object.
Definition: OgreManualObject.h:550
Ogre::ColourImageAffector::CmdImageAdjust::doGet
String doGet(const void *target) const
Ogre::VulkanMappings::get
static VkSamplerAddressMode get(TextureAddressingMode mode)
Ogre::VertexCacheProfiler::reset
void reset()
Definition: OgreVertexIndexData.h:317
Ogre::LiSPSMShadowCameraSetup
Implements the Light Space Perspective Shadow Mapping Algorithm .
Definition: OgreShadowCameraSetupLiSPSM.h:92
Ogre::RenderToVertexBuffer::~RenderToVertexBuffer
virtual ~RenderToVertexBuffer()
Ogre::Codec::getCodec
static Codec * getCodec(char *magicNumberPtr, size_t maxbytes)
Gets the codec that can handle the given 'magic' identifier.
Ogre::AxisAlignedBox::setNull
void setNull()
Sets the box to a 'null' value i.e.
Definition: OgreAxisAlignedBox.h:493
Ogre::Quake3Level::mNumLightmaps
int mNumLightmaps
Definition: OgreQuake3Level.h:153
Ogre::PageContent::PageContent
PageContent(PageContentFactory *creator)
Ogre::RTShader::FunctionStageRef::callFunction
void callFunction(const char *name, const In &arg, const Out &ret) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderFunction.h:58
DeformFunc
DeformFunc
Definition: OgreQuake3Types.h:133
Ogre::MetalRenderSystem::_setCullingMode
void _setCullingMode(CullingMode mode)
Sets the culling mode for the render system based on the 'vertex winding'.
OgreBites::SDLK_KP_9
@ SDLK_KP_9
Definition: OgreInput.h:158
Ogre::Any::reset
void reset()
Definition: OgreAny.h:131
Ogre::StaticGeometry::QueuedGeometry::orientation
Quaternion orientation
Definition: OgreStaticGeometry.h:176
Ogre::PixelUtil::packColour
static void packColour(const ColourValue &colour, const PixelFormat pf, void *dest)
Pack a colour value to memory.
Definition: OgrePixelFormat.h:587
Ogre::ColourInterpolatorAffector::CmdColourAdjust::doSet
void doSet(void *target, const String &val)
Ogre::RTShader::LayeredBlendingFactory
A factory that enables creation of LayeredBlending instances.
Definition: OgreShaderExLayeredBlending.h:199
Ogre::ResourceGroupManager::ResourceGroupManager
ResourceGroupManager()
Ogre::Pass::_getTextureUnitWithContentTypeIndex
unsigned short _getTextureUnitWithContentTypeIndex(TextureUnitState::ContentType contentType, unsigned short index) const
Gets the 'nth' texture which references the given content type.
Ogre::GLES2RenderSystem::_setTextureUnitFiltering
virtual void _setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)
Ogre::NodeAnimationTrack::getUseShortestRotationPath
virtual bool getUseShortestRotationPath() const
Gets the method of rotation calculation.
Ogre::VectorBase::VectorBase
VectorBase(T _x, T _y, T _z, T _w)
Definition: OgreVector.h:59
Ogre::VET_UINT3
@ VET_UINT3
Definition: OgreHardwareVertexBuffer.h:152
Ogre::VertexAnimationTrack::getVertexPoseKeyFrame
VertexPoseKeyFrame * getVertexPoseKeyFrame(unsigned short index) const
Returns the pose KeyFrame at the specified index.
Ogre::TerrainLodManager
Terrain LOD data manager.
Definition: OgreTerrainLodManager.h:53
Ogre::VET_COLOUR_ABGR
@ VET_COLOUR_ABGR
Definition: OgreHardwareVertexBuffer.h:164
Ogre::RenderingAPIException::RenderingAPIException
RenderingAPIException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:225
Ogre::LightFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreLight.h:625
Ogre::GLES2StateCacheManager::GLES2StateCacheManager
GLES2StateCacheManager(void)
Ogre::Technique::calculateSize
size_t calculateSize(void) const
Ogre::TextureUnitState::ET_UVSCROLL
@ ET_UVSCROLL
Constant u/v scrolling effect.
Definition: OgreTextureUnitState.h:253
Ogre::ID_MIN
@ ID_MIN
Definition: OgreScriptCompiler.h:617
Ogre::SceneManager::getShadowDirLightTextureOffset
Real getShadowDirLightTextureOffset(void) const
Gets the proportional distance which a texture shadow which is generated from a directional light wil...
Definition: OgreSceneManager.h:2918
OgreSubEntity.h
Ogre::RTShader::Parameter::SPC_NORMAL_TANGENT_SPACE
@ SPC_NORMAL_TANGENT_SPACE
Normal in tangent space.
Definition: OgreShaderParameter.h:117
Ogre::ResourceManager::_notifyResourceTouched
virtual void _notifyResourceTouched(Resource *res)
Notify this manager that a resource which it manages has been 'touched', i.e.
Ogre::D3D9Device::release
void release()
Ogre::ColourFaderAffector::setAlphaAdjust
void setAlphaAdjust(float alpha)
Sets the alpha adjustment to be made per second to particles.
Ogre::BillboardSet::setUseAccurateFacing
void setUseAccurateFacing(bool acc)
Sets whether or not billboards should use an 'accurate' facing model.
Definition: OgreBillboardSet.h:644
Ogre::Skeleton::removeAnimation
virtual void removeAnimation(const String &name)
Removes an Animation from this skeleton.
Ogre::Quake3Level::mNumLeafFaces
int mNumLeafFaces
Definition: OgreQuake3Level.h:138
OgreVulkanTextureGpu.h
Ogre::Volume::CSGNoiseSource::getSeed
long getSeed(void) const
Gets the initial seed.
Ogre::SkeletonManager::getByName
SkeletonPtr getByName(const String &name, const String &groupName=RGN_DEFAULT) const
Get a resource by name.
Ogre::GpuProgramParameters::_updateSharedParams
void _updateSharedParams()
Update the HardwareBuffer based backing of referenced shared parameters.
Ogre::Frustum::getPlaneBoundedVolume
PlaneBoundedVolume getPlaneBoundedVolume()
Gets a world-space list of planes enclosing the frustum.
Ogre::EXRCodec
Definition: OgreEXRCodec.h:42
Ogre::BspSceneManagerPlugin
Plugin instance for BSPSceneManager.
Definition: OgreBspSceneManagerPlugin.h:40
Ogre::Profiler::getSingleton
static Profiler & getSingleton(void)
Get the singleton instance.
Ogre::OctreeSceneManager
Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial quer...
Definition: OgreOctreeSceneManager.h:74
Ogre::BGRA
uint32 BGRA
Definition: OgreColourValue.h:44
Ogre::LogManager::LogManager
LogManager()
Ogre::ColourInterpolatorAffector::getColourAdjust
ColourValue getColourAdjust(size_t index) const
Ogre::Viewport::getVisibilityMask
uint getVisibilityMask(void) const
Gets a per-viewport visibility mask.
Definition: OgreViewport.h:352
Ogre::OctreeZonePlugin::getName
const String & getName() const
Get the name of the plugin.
OgreBites::ImGuiInputListener::mouseReleased
bool mouseReleased(const MouseButtonEvent &evt)
Ogre::AutoParamDataSource::getInverseViewProjMatrix
Matrix4 getInverseViewProjMatrix(void) const
Ogre::LodInputProvider::initData
virtual void initData(LodData *data)=0
Called when the data should be filled with the input.
OgreBites::TrayManager::sceneToScreen
static Ogre::Vector2 sceneToScreen(Ogre::Camera *cam, const Ogre::Vector3 &pt)
Converts a 3D scene position to a 2D screen position (in relative screen size, 0.0-1....
Ogre::PF_R8G8
@ PF_R8G8
16-bit pixel format, 8 bits red, 8 bits green.
Definition: OgrePixelFormat.h:217
Ogre::D3D11Mappings::get
static D3D11_BLEND get(SceneBlendFactor sbf, bool forAlpha)
return a D3D11 equivalent for a Ogre SceneBlendFactor value
Ogre::BillboardChain::updateChainElement
virtual void updateChainElement(size_t chainIndex, size_t elementIndex, const Element &billboardChainElement)
Update the details of an existing chain element.
Ogre::AntiPortalFactory::FACTORY_TYPE_FLAG
static unsigned long FACTORY_TYPE_FLAG
Definition: OgreAntiPortal.h:58
SHADER_FUNC_SQUARE
@ SHADER_FUNC_SQUARE
Definition: OgreQuake3Types.h:112
Ogre::DirectionRandomiserAffector::CmdKeepVelocity::doSet
void doSet(void *target, const String &val)
Ogre::Texture::getFSAA
uint getFSAA() const
Get the level of multisample AA to be used if this texture is a rendertarget.
Definition: OgreTexture.h:217
Ogre::TerrainGroup::isDerivedDataUpdateInProgress
bool isDerivedDataUpdateInProgress() const
Calls Terrain::isDerivedDataUpdateInProgress on each loaded instance and returns true if any of them ...
Ogre::int64
int64_t int64
Definition: OgrePlatform.h:277
Ogre::TerrainLayerBlendMap::convertImageToUVSpace
void convertImageToUVSpace(size_t x, size_t y, Real *outX, Real *outY)
Convert image space (0, imageSize) to local space values (0,1).
Ogre::DefaultShadowCameraSetup
Implements default shadow camera setup.
Definition: OgreShadowCameraSetup.h:85
Ogre::Matrix3::Matrix3
Matrix3(const Real arr[3][3])
Definition: OgreMatrix3.h:76
OgreBites::TL_BOTTOMRIGHT
@ TL_BOTTOMRIGHT
Definition: OgreTrays.h:68
Ogre::GLSL::GLSLProgramFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates programs for.
Ogre::GLNativeSupport::ContextProfile
ContextProfile
Definition: OgreGLNativeSupport.h:60
OgreBites::TrayManager::setWidgetSpacing
void setWidgetSpacing(Ogre::Real spacing)
Ogre::PSSMShadowCameraSetup::OptimalAdjustFactorList
std::vector< Real > OptimalAdjustFactorList
Definition: OgreShadowCameraSetupPSSM.h:61
Ogre::Pass::setLightScissoringEnabled
void setLightScissoringEnabled(bool enabled)
Sets whether or not this pass will be clipped by a scissor rectangle encompassing the lights that are...
Definition: OgrePass.h:1425
Ogre::HardwareBufferManagerBase::_forceReleaseBufferCopies
void _forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer)
Internal method that forces the release of copies of a given buffer.
Ogre::GLPlugin::GLPlugin
GLPlugin()
OgreVulkanRenderSystem.h
Ogre::VulkanDevice::createPhysicalDevice
void createPhysicalDevice(uint32 deviceIdx)
Ogre::SceneManagerEnumerator::SceneManagerEnumerator
SceneManagerEnumerator()
Ogre::ScreenRatioPixelCountLodStrategy::getSingleton
static ScreenRatioPixelCountLodStrategy & getSingleton(void)
Get the singleton instance.
Ogre::OctreePlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::CreateGpuSharedParametersScriptCompilerEvent::mResourceGroup
String mResourceGroup
Definition: OgreScriptCompiler.h:528
Ogre::RTShader::TargetRenderStatePtr
std::shared_ptr< TargetRenderState > TargetRenderStatePtr
Definition: OgreShaderRenderState.h:209
Ogre::LodData::Edge::refCount
int refCount
Definition: OgreLodData.h:92
Ogre::ParticleSystemManager::removeTemplate
void removeTemplate(const String &name, bool deleteTemplate=true)
Removes a specified template from the ParticleSystemManager.
Ogre::FBT_DEPTH
@ FBT_DEPTH
Definition: OgreCommon.h:328
Ogre::ManualObject
Class providing a much simplified interface to generating manual objects with custom geometry.
Definition: OgreManualObject.h:107
Ogre::AutoParamDataSource::getSurfaceAlphaRejectionValue
Real getSurfaceAlphaRejectionValue(void) const
Ogre::TLSS_SPECULAR
@ TLSS_SPECULAR
Specular reflectance.
Definition: OgreTerrainMaterialGenerator.h:65
Ogre::Node::Node
Node(const String &name)
Constructor, should only be called by parent, not directly.
OgreBites::InputListener::touchMoved
virtual bool touchMoved(const TouchFingerEvent &evt)
Definition: OgreInput.h:179
Ogre::Camera::Listener::Listener
Listener()
Definition: OgreCamera.h:93
Ogre::GLHardwareOcclusionQuery
This is a class that is the base class of the query class for hardware occlusion.
Definition: OgreGLHardwareOcclusionQuery.h:73
Ogre::RenderTargetListener
A interface class defining a listener which can be used to receive notifications of RenderTarget even...
Definition: OgreRenderTargetListener.h:78
Ogre::Mesh::hasSkeleton
bool hasSkeleton(void) const
Returns true if this Mesh has a linked Skeleton.
Definition: OgreMesh.h:423
Ogre::GpuProgramParameters::addSharedParameters
void addSharedParameters(const String &sharedParamsName)
Use a set of shared parameters in this parameters object.
bsp_brush_t::firstside
int firstside
Definition: OgreQuake3Types.h:246
Ogre::Volume::ChunkParameters
Parameters for loading the volume.
Definition: OgreVolumeChunk.h:56
Ogre::ID_LIGHTING
@ ID_LIGHTING
Definition: OgreScriptCompiler.h:647
Ogre::SceneManager::createAnimationState
AnimationState * createAnimationState(const String &animName)
Create an AnimationState object for managing application of animations.
Ogre::InstanceBatch::createInstancedEntity
InstancedEntity * createInstancedEntity()
Returns a pointer to a new InstancedEntity ready to use Note it's actually preallocated,...
Ogre::ColourBlendState::operation
SceneBlendOperation operation
Definition: OgreBlendMode.h:289
Ogre::Pass::getTextureUnitStateIterator
TextureUnitStateIterator getTextureUnitStateIterator(void)
Get an iterator over the TextureUnitStates contained in this Pass.
Ogre::GCT_MATRIX_DOUBLE_3X3
@ GCT_MATRIX_DOUBLE_3X3
Definition: OgreGpuProgramParams.h:105
Ogre::RenderSystem::getGlobalNumberOfInstances
size_t getGlobalNumberOfInstances() const
Gets the global number of instances.
Ogre::ID_REVERSE_SUBTRACT
@ ID_REVERSE_SUBTRACT
Definition: OgreScriptCompiler.h:616
Ogre::D3D11HardwarePixelBuffer::_genMipmaps
void _genMipmaps()
Internal function to update mipmaps on update of level 0.
Ogre::GLRTTManager::getSingleton
static GLRTTManager & getSingleton(void)
Get the singleton instance.
Ogre::RenderSystemCapabilities::isCategoryRelevant
bool isCategoryRelevant(CapabilitiesCategory cat)
Return whether a category is 'relevant' or not, ie will it be reported.
Definition: OgreRenderSystemCapabilities.h:631
Ogre::LodListener::postqueueEntityMeshLodChanged
virtual void postqueueEntityMeshLodChanged(const EntityMeshLodChangedEvent &evt)
Called after an entity's mesh LOD has changed.
Definition: OgreLodListener.h:171
Ogre::Viewport::getMaterialScheme
const String & getMaterialScheme(void) const
Get the material scheme which the viewport should use.
Definition: OgreViewport.h:271
Ogre::Animation::_getNumericTrackList
const NumericTrackList & _getNumericTrackList(void) const
Fast access to NON-UPDATEABLE numeric track list.
Ogre::AreaEmitter
Particle emitter which emits particles randomly from points inside an area (box, sphere,...
Definition: OgreAreaEmitter.h:56
Ogre::GLSLShaderCommon
Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL).
Definition: OgreGLSLShaderCommon.h:57
Ogre::ProfileFrame::frameTime
ulong frameTime
The total time this profile has taken this frame.
Definition: OgreProfiler.h:100
Ogre::GpuProgramParameters::AutoConstantEntry::AutoConstantEntry
AutoConstantEntry(AutoConstantType theType, size_t theIndex, float theData, uint16 theVariability, uint8 theElemCount=4)
Definition: OgreGpuProgramParams.h:1230
Ogre::RenderTarget::getMetrics
void getMetrics(unsigned int &width, unsigned int &height)
Retrieve information about the render target.
Ogre::OverlayContainer::_positionsOutOfDate
virtual void _positionsOutOfDate(void)
Tell the object and its children to recalculate.
Ogre::D3D9RenderSystem::_setFog
void _setFog(FogMode mode)
Ogre::D3D11DepthBuffer::D3D11DepthBuffer
D3D11DepthBuffer(uint16 poolId, D3D11RenderSystem *renderSystem, ID3D11DepthStencilView *depthBufferView, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, bool isManual)
Ogre::Degree::operator==
bool operator==(const Degree &d) const
Definition: OgreMath.h:144
Ogre::MetalProgramFactory
Factory class for Metal programs.
Definition: OgreMetalProgramFactory.h:42
Ogre::OverlayProfileSessionListener::changeEnableState
virtual void changeEnableState(bool enabled)
Ogre::LodStrategyManager::setDefaultStrategy
void setDefaultStrategy(LodStrategy *strategy)
Set the default strategy.
Ogre::Light::setDirection
void setDirection(Real x, Real y, Real z)
Ogre::Mesh::getBoneAssignments
const VertexBoneAssignmentList & getBoneAssignments() const
Gets a const reference to the list of bone assignments.
Definition: OgreMesh.h:483
Ogre::GLES2RenderSystem::_setTextureUnitFiltering
void _setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)
Ogre::Volume::DualGridGenerator
Class for the generation of the DualGrid.
Definition: OgreVolumeDualGridGenerator.h:71
Ogre::TangentSpaceCalc::TangentSpaceCalc
TangentSpaceCalc()
Ogre::D3D9GpuProgram
Direct3D implementation of a few things common to low-level vertex & fragment programs.
Definition: OgreD3D9GpuProgram.h:42
OgreVolumeSource.h
Ogre::GpuProgramParameters::ACT_TEXTURE_SIZE
@ ACT_TEXTURE_SIZE
Provides texture size of the texture unit (index determined by setAutoConstant call).
Definition: OgreGpuProgramParams.h:1119
Ogre::D3D9HLSLProgram::CmdAssemblerCode::doGet
String doGet(const void *target) const
Ogre::D3D11Device::getExceptionsErrorLevel
static const eExceptionsErrorLevel getExceptionsErrorLevel()
Ogre::ColourValue
Class representing colour.
Definition: OgreColourValue.h:58
Ogre::UnifiedHighLevelGpuProgram::createParameters
GpuProgramParametersSharedPtr createParameters(void)
Creates a new parameters object compatible with this program definition.
Ogre::EdgeData::Triangle
Basic triangle structure.
Definition: OgreEdgeListBuilder.h:59
Ogre::Font::putText
void putText(BillboardSet *bbs, String text, float height, const ColourValue &colour=ColourValue::White)
Write a text into a BillboardSet for positioning in Space.
Ogre::LinearForceAffector::getForceApplication
ForceApplication getForceApplication(void) const
Retrieves how the force vector is applied to a particle.
Ogre::D3D9Mappings::get
static D3DFILLMODE get(PolygonMode level)
return a D3D9 equivalent for a Ogre PolygonMode value
OgreBites
Definition: OgreAdvancedRenderControls.h:41
Ogre::BillboardRotationType
BillboardRotationType
The rotation type of billboard.
Definition: OgreBillboardSet.h:76
Ogre::TextAreaOverlayElement::setSpaceWidth
void setSpaceWidth(Real width)
Ogre::RTShader::ShaderGenerator::createScheme
void createScheme(const String &schemeName)
Create a scheme.
Ogre::GLSLESProgramCommon::bindFixedAttributes
static void bindFixedAttributes(GLuint program)
Ogre::Frustum::_notifyCurrentCamera
void _notifyCurrentCamera(Camera *cam) override
Internal method to notify the object of the camera to be used for the next rendering operation.
Ogre::ColourFaderAffector2::_affectParticles
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed) override
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
Ogre::SceneManager::setSkyDome
void setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
Enables / disables a 'sky dome' i.e.
Ogre::CompositorInstance::setTechnique
void setTechnique(CompositionTechnique *tech, bool reuseTextures=true)
Change the technique we're using to render this compositor.
Ogre::DefaultSceneManager::DefaultSceneManager
DefaultSceneManager(const String &name)
Ogre::SceneManager::lightLess::operator()
_OgreExport bool operator()(const Light *a, const Light *b) const
Ogre::ComPtr::operator=
ComPtr & operator=(U *other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:153
Ogre::Matrix4::Matrix4
Matrix4(const Quaternion &rot)
Creates a standard 4x4 transformation matrix with a zero translation part from a rotation/scaling Qua...
Definition: OgreMatrix4.h:257
Ogre::WFT_TRIANGLE
@ WFT_TRIANGLE
An angular wave with a constant increase / decrease speed with pointed peaks.
Definition: OgreCommon.h:188
Ogre::RenderTargetPriorityMap
std::multimap< uchar, RenderTarget * > RenderTargetPriorityMap
Definition: OgreRenderSystem.h:56
Ogre::VET_DOUBLE1
@ VET_DOUBLE1
Definition: OgreHardwareVertexBuffer.h:138
Ogre::Math::getAngleUnit
static AngleUnit getAngleUnit(void)
Get the unit being used for angles.
Ogre::GpuProgramParameters::setConstant
void setConstant(size_t index, const Vector2 &vec)
Sets a 4-element floating-point parameter to the program via Vector2.
Ogre::Terrain::getSkirtSize
Real getSkirtSize() const
The default size of 'skirts' used to hide terrain cracks (default 10, set for new Terrain using Terra...
Definition: OgreTerrain.h:1208
Ogre::SceneManager::getRenderQueue
RenderQueue * getRenderQueue(void)
Retrieves the internal render queue, for advanced users only.
Ogre::RENDER_QUEUE_SKIES_EARLY
@ RENDER_QUEUE_SKIES_EARLY
First queue (after backgrounds), used for skyboxes if rendered first.
Definition: OgreRenderQueue.h:57
Ogre::GLES2TextureBuffer::blitToMemory
void blitToMemory(const Box &srcBox, const PixelBox &dst) override
Copies a region of this pixelbuffer to normal memory.
Ogre::MeshSerializerListener::processMeshCompleted
virtual void processMeshCompleted(Mesh *mesh)=0
Allows to do changes on mesh after it's completely loaded. For example you can generate LOD levels he...
Ogre::AxisAlignedBox::intersection
AxisAlignedBox intersection(const AxisAlignedBox &b2) const
Calculate the area of intersection of this box and another.
Definition: OgreAxisAlignedBox.h:558
Ogre::RTShader::HardwareSkinningFactory::getSingleton
static HardwareSkinningFactory & getSingleton(void)
Override standard Singleton retrieval.
Ogre::MetalDevice::stall
void stall(void)
Waits for the GPU to finish all pending commands.
OgreBites::NativeWindowPair::native
NativeWindowType * native
Definition: OgreApplicationContextBase.h:79
Ogre::OverlayElement::setEnabled
void setEnabled(bool b)
Definition: OgreOverlayElement.h:210
Ogre::Grid2DPageStrategyData::calculatePageID
PageID calculatePageID(int32 x, int32 y)
Ogre::ID_SRC_TEXTURE
@ ID_SRC_TEXTURE
Definition: OgreScriptCompiler.h:731
Ogre::MetalDevice::mDevice
id< MTLDevice > mDevice
Definition: OgreMetalDevice.h:42
Ogre::GLES2RenderSystem::destroyRenderWindow
void destroyRenderWindow(const String &name)
Destroys a render window.
Ogre::BspSceneManagerPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::TerrainLayerBlendMap::convertUVToWorldSpace
void convertUVToWorldSpace(Real x, Real y, Vector3 *outWorldPos)
Helper method - convert a point in local space to worldspace based on the terrain settings.
Ogre::RuntimeAssertionException::RuntimeAssertionException
RuntimeAssertionException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:231
Ogre::ResourceManager::reloadAll
void reloadAll(bool reloadableOnly=true)
Caused all currently loaded resources to be reloaded.
Definition: OgreResourceManager.h:203
Ogre::PatchSurface::~PatchSurface
~PatchSurface()
Ogre::GLSLESProgram::linkSeparable
bool linkSeparable()
Only used for separable programs.
Ogre::ParticleSystem::setKeepParticlesInLocalSpace
void setKeepParticlesInLocalSpace(bool keepLocal)
Sets whether particles (and any affector effects) remain relative to the node the particle system is ...
Ogre::OctreeAxisAlignedBoxSceneQuery
Octree implementation of AxisAlignedBoxSceneQuery.
Definition: OgreOctreeSceneQuery.h:97
Ogre::EllipsoidEmitter::_initParticle
void _initParticle(Particle *pParticle) override
Initialises a particle based on the emitter's approach and parameters.
Ogre::EdgeData::EdgeGroup::triStart
size_t triStart
Index to main triangles array, indicate the first triangle of this edge group, and all triangles of t...
Definition: OgreEdgeListBuilder.h:112
Ogre::TerrainLodManager::saveLodData
static void saveLodData(StreamSerialiser &stream, Terrain *terrain)
Save each LOD level separately compressed so seek is possible.
Ogre::PlaneBoundedVolume::planes
PlaneList planes
Publicly accessible plane list, you can modify this direct.
Definition: OgrePlaneBoundedVolume.h:54
Ogre::PageContentCollection::_notifyAttached
virtual void _notifyAttached(Page *parent)
Internal method to notify a collection that it is attached.
Ogre::BspLevel::getRenderOperation
void getRenderOperation(RenderOperation &op) override
Gets the render operation required to send this object to the frame buffer.
Definition: OgreBspLevel.h:112
Ogre::Quake3Shader::PassList
std::vector< Pass > PassList
Definition: OgreQuake3Shader.h:107
Ogre::Volume::OctreeNode::getCenterFrontBottom
const Vector3 getCenterFrontBottom(void) const
Gets the center of the corners 2, 3.
Definition: OgreVolumeOctreeNode.h:377
Ogre::Volume::CSGCubeSource::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const
Overridden from Source.
Ogre::ConfigFile::getSettingsBySection
const SettingsBySection_ & getSettingsBySection() const
Get all the available settings grouped by sections.
Definition: OgreConfigFile.h:97
Ogre::RTShader::TargetRenderState::~TargetRenderState
~TargetRenderState()
Ogre::GL3PlusFBOManager::requestRenderBuffer
GLSurfaceDesc requestRenderBuffer(GLenum format, uint32 width, uint32 height, uint fsaa)
Request a render buffer.
Ogre::CgProgram::isSkeletalAnimationIncluded
bool isSkeletalAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform skeletal animation.
Ogre::VulkanWindow::mSwapchain
VkSwapchainKHR mSwapchain
Definition: OgreVulkanWindow.h:78
Ogre::MetalPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::D3D9HLSLProgram::CmdAssemblerCode
Command object for getting/setting assembler code.
Definition: OgreD3D9HLSLProgram.h:80
Ogre::GLES2FBOManager::getMaxFSAASamples
GLint getMaxFSAASamples()
Definition: OgreGLES2FBORenderTexture.h:104
Ogre::DepthBuffer::isManual
bool isManual() const
Manual DepthBuffers are cleared in RenderSystem's destructor.
Ogre::Volume::OctreeNode::getCenterBackRight
const Vector3 getCenterBackRight(void) const
Gets the center of the corners 1, 5.
Definition: OgreVolumeOctreeNode.h:440
Ogre::RenderTarget::attachDepthBuffer
virtual bool attachDepthBuffer(DepthBuffer *depthBuffer)
Ogre::RTShader::Parameter
A class that represents a shader based program parameter.
Definition: OgreShaderParameter.h:48
Ogre::Sphere::getCenter
const Vector3 & getCenter(void) const
Returns the center point of the sphere.
Definition: OgreSphere.h:74
Ogre::TRect::width
T width() const
Definition: OgreCommon.h:623
Ogre::CompositionTechnique::removeAllTextureDefinitions
void removeAllTextureDefinitions()
Remove all Texture Definitions.
Ogre::RenderTarget::addListener
virtual void addListener(RenderTargetListener *listener)
Add a listener to this RenderTarget which will be called back before & after rendering.
Ogre::LBO_ALPHA_BLEND
@ LBO_ALPHA_BLEND
Blend based on texture alpha.
Definition: OgreBlendMode.h:65
OgreBites::TrayLocation
TrayLocation
enumerator values for widget tray anchoring locations
Definition: OgreTrays.h:59
Ogre::RenderSystem::getConfigOptions
const ConfigOptionMap & getConfigOptions() const
Returns the details of this API's configuration options.
Definition: OgreRenderSystem.h:200
Ogre::Capsule
3D Line-Swept-Sphere class for intersection testing in Ogre3D Some algorithms based off code from the...
Definition: OgreCapsule.h:46
Ogre::ParticleEmitter::_getEmissionCount
virtual unsigned short _getEmissionCount(Real timeElapsed)
Gets the number of particles which this emitter would like to emit based on the time elapsed.
Definition: OgreParticleEmitter.h:385
Ogre::GLSLESProgramManager::~GLSLESProgramManager
~GLSLESProgramManager(void)
Ogre::GLFBORenderTexture::GLFBORenderTexture
GLFBORenderTexture(GLFBOManager *manager, const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
Ogre::OverlayManager::getOverlayElement
OverlayElement * getOverlayElement(const String &name, bool=false)
Gets a reference to an existing element.
Ogre::InstanceBatchHW::calculateMaxNumInstances
size_t calculateMaxNumInstances(const SubMesh *baseSubMesh, uint16 flags) const
Ogre::VulkanDevice::mDeviceFeatures
VkPhysicalDeviceFeatures mDeviceFeatures
Definition: OgreVulkanDevice.h:67
Ogre::ID_SHADOW_RECEIVER_VERTEX_PROGRAM_REF
@ ID_SHADOW_RECEIVER_VERTEX_PROGRAM_REF
Definition: OgreScriptCompiler.h:570
Ogre::D3D9HardwarePixelBuffer::destroyBufferResources
void destroyBufferResources(IDirect3DDevice9 *d3d9Device)
Destroy resources associated with the given device.
Ogre::Viewport::setSkiesEnabled
void setSkiesEnabled(bool enabled)
Tells this viewport whether it should display skies.
Definition: OgreViewport.h:318
Ogre::GLRTTManager::checkFormat
bool checkFormat(PixelFormat format)
Check if a certain format is usable as FBO rendertarget format.
Definition: OgreGLRenderTexture.h:138
Ogre::RTShader::Operand::getFloatCount
static int getFloatCount(int mask)
Return the float count of the given mask.
Ogre::Entity::getSkeleton
SkeletonInstance * getSkeleton(void) const
Get this Entity's personal skeleton instance.
Definition: OgreEntity.h:591
OgreBites::KMOD_NUM
@ KMOD_NUM
Definition: OgreInput.h:166
Ogre::ImageCodec::ImageData::flags
uint flags
Definition: OgreImageCodec.h:90
OgreBites::MouseMotionEvent
Definition: OgreInput.h:63
Ogre::VulkanRenderSystem::flushUAVs
void flushUAVs(void)
Ogre::PanelOverlayElement::setTransparent
void setTransparent(bool isTransparent)
Sets whether this panel is transparent (used only as a grouping level), or if it is actually rendered...
Ogre::GLHardwareOcclusionQuery::beginOcclusionQuery
void beginOcclusionQuery()
Starts the hardware occlusion query.
Ogre::RenderSystemCapabilities::getVendor
GPUVendor getVendor() const
Definition: OgreRenderSystemCapabilities.h:339
Ogre::Quaternion::swap
void swap(Quaternion &other)
Exchange the contents of this quaternion with another.
Definition: OgreQuaternion.h:103
Ogre::ColourFaderAffector::CmdBlueAdjust
Command object for blue adjust (see ParamCommand).
Definition: OgreColourFaderAffector.h:67
Ogre::VulkanHardwareBufferManager::createIndexBuffer
HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer) override
Create a hardware index buffer.
Ogre::VertexData::VertexData
VertexData(VertexDeclaration *dcl, VertexBufferBinding *bind)
Constructor.
Ogre::HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY
@ HBU_DYNAMIC_WRITE_ONLY
same as HBU_CPU_TO_GPU
Definition: OgreHardwareBuffer.h:128
Ogre::BillboardSet::setBounds
void setBounds(const AxisAlignedBox &box, Real radius)
Set the bounds of the BillboardSet.
Ogre::ResourceGroupManager::undeclareResource
void undeclareResource(const String &name, const String &groupName)
Undeclare a resource.
Ogre::GLSLSeparableProgram::GLSLSeparableProgram
GLSLSeparableProgram(const GLShaderList &shaders)
Constructor should only be used by GLSLSeparableProgramManager.
Ogre::D3D11HLSLProgram::CmdTarget::doGet
String doGet(const void *target) const
Ogre::Technique::getGPUDeviceNameRuleIterator
GPUDeviceNameRuleIterator getGPUDeviceNameRuleIterator() const
Ogre::ColourFaderAffector::getGreenAdjust
float getGreenAdjust(void) const
Gets the green adjustment to be made per second to particles.
Ogre::TerrainGroup::defineTerrain
virtual void defineTerrain(long x, long y, const Terrain::ImportData *importData)
Define the content of a 'slot' in the terrain grid.
Ogre::Node::getInheritScale
bool getInheritScale(void) const
Returns true if this node is affected by scaling factors applied to the parent node.
Definition: OgreNode.h:336
Ogre::CompositionTechnique::TextureDefinition::scope
TextureScope scope
Definition: OgreCompositionTechnique.h:80
Ogre::StaticGeometry::setCastShadows
virtual void setCastShadows(bool castShadows)
Sets whether this geometry should cast shadows.
Ogre::Grid2DPageStrategyData::convertGridToWorldSpace
virtual void convertGridToWorldSpace(const Vector2 &grid, Vector3 &world)
Convert a grid point to world space - note only 2 axes populated.
Ogre::TerrainGlobalOptions::getDefaultResourceGroup
const String & getDefaultResourceGroup() const
Get the default resource group to use to load / save terrains.
Definition: OgreTerrain.h:2034
OgreBites::MouseButtonEvent::x
int x
Definition: OgreInput.h:71
Ogre::MemoryDataStream::MemoryDataStream
MemoryDataStream(const String &name, const DataStreamPtr &sourceStream, bool freeOnClose=true, bool readOnly=false)
Create a named stream which pre-buffers the contents of another stream.
Ogre::D3D9RenderSystem::mutYes
@ mutYes
Definition: OgreD3D9RenderSystem.h:65
Ogre::Math::SetRandomValueProvider
static void SetRandomValueProvider(RandomValueProvider *provider)
Ogre::StaticGeometry::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::StaticGeometry::getRegionIterator
RegionIterator getRegionIterator(void)
Ogre::ResourceGroupListener::customStageStarted
virtual void customStageStarted(const String &description)
This event is fired when a custom loading stage is about to start.
Definition: OgreResourceGroupManager.h:171
Ogre::RTShader::SubRenderStateAccessor
This class uses as accessor from a template SubRenderState to all of its instances that created based...
Definition: OgreShaderSubRenderState.h:176
Ogre::OGREPROF_USER_DEFAULT
@ OGREPROF_USER_DEFAULT
User default profile.
Definition: OgreProfiler.h:82
Ogre::Root::getInstalledPlugins
const PluginInstanceList & getInstalledPlugins() const
Gets a read-only list of the currently installed plugins.
Definition: OgreRoot.h:655
Ogre::VertexData::HardwareAnimationData::parametric
Real parametric
Definition: OgreVertexIndexData.h:107
Ogre::Affine3::Affine3
Affine3(const Matrix4 &mat)
extract the Affine part of a Matrix4
Definition: OgreMatrix4.h:357
OgreBites::SDLK_F2
@ SDLK_F2
Definition: OgreInput.h:121
Ogre::ComPtr::SafeBoolType
int SafeBoolHelper::* SafeBoolType
Definition: OgreComPtr.h:186
OgreBites::ApplicationContextBase::setRTSSWriteShadersToDisk
void setRTSSWriteShadersToDisk(bool write)
make the RTSS write out the generated shaders for caching and debugging
Ogre::ConfigFile::clear
void clear(void)
Clear the settings.
Ogre::ShadeOptions
ShadeOptions
Light shading modes.
Definition: OgreCommon.h:136
Ogre::Rectangle2D::setDefaultUVs
void setDefaultUVs()
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::visit
void visit(const Pass *p, RenderableList &rs)
When visiting a collection grouped by pass, this is called.
Ogre::AutoParamDataSource::setShadowPointLightExtrusionDistance
void setShadowPointLightExtrusionDistance(Real dist)
Sets the shadow extrusion distance to be used for point lights.
Ogre::SceneNode::getAttachedObjectIterator
ObjectIterator getAttachedObjectIterator(void)
Ogre::InstanceBatchHW_VTF::~InstanceBatchHW_VTF
virtual ~InstanceBatchHW_VTF()
Ogre::Pass::setStartLight
void setStartLight(unsigned short startLight)
Sets the light index that this pass will start at in the light list.
Definition: OgrePass.h:1085
Ogre::RenderSystem::_setDepthClamp
virtual void _setDepthClamp(bool enable)
Clamp depth values to near and far plane rather than discarding.
Definition: OgreRenderSystem.h:749
OgreBites::ApplicationContextQt::shutdown
void shutdown() override
Cleans up and shuts down the context.
Ogre::Terrain::setHeightAtPoint
void setHeightAtPoint(uint32 x, uint32 y, float h)
Set the height data for a given terrain point.
Ogre::MeshLodUsage::manualName
String manualName
Only relevant if mIsLodManual is true, the name of the alternative mesh to use.
Definition: OgreMesh.h:971
Ogre::DepthBuffer::isCompatible
virtual bool isCompatible(RenderTarget *renderTarget) const
Returns whether the specified RenderTarget is compatible with this DepthBuffer That is,...
Ogre::DeflectorPlaneAffector::setPlanePoint
void setPlanePoint(const Vector3 &pos)
Sets the plane point of the deflector plane.
Ogre::SceneManagerFactory::SceneManagerFactory
SceneManagerFactory()
Definition: OgreSceneManager.h:3499
Ogre::PCZone::getLastVisibleFromCamera
PCZCamera * getLastVisibleFromCamera()
Get the lastVisibleFromCamera pointer.
Definition: OgrePCZone.h:121
Ogre::Pass::isAlphaToCoverageEnabled
bool isAlphaToCoverageEnabled() const
Gets whether to use alpha to coverage (A2C) when blending alpha rejected values.
Definition: OgrePass.h:1025
Ogre::ParticleSystem::getDefaultHeight
virtual Real getDefaultHeight(void) const
See setDefaultDimensions - this gets 1 component individually.
Ogre::MetalDevice::mFrameAborted
bool mFrameAborted
Once a frame is aborted, MTLRenderCommandEncoder are no longer created (ignored).
Definition: OgreMetalDevice.h:41
Ogre::SceneManager::_setDestinationRenderSystem
void _setDestinationRenderSystem(RenderSystem *sys)
Notifies the scene manager of its destination render system.
Ogre::SceneTypeMask
uint16 SceneTypeMask
Bitmask containing scene types.
Definition: OgreDeprecated.h:85
Ogre::RTShader::HardwareSkinningFactory::setCustomShadowCasterMaterials
virtual void setCustomShadowCasterMaterials(const SkinningType skinningType, const MaterialPtr &caster1Weight, const MaterialPtr &caster2Weight, const MaterialPtr &caster3Weight, const MaterialPtr &caster4Weight)
Sets the list of custom shadow caster materials.
Ogre::LodConfigSerializer::importLodConfig
void importLodConfig(Ogre::LodConfig *config, const Ogre::String &filename)
Ogre::VulkanPlugin::VulkanPlugin
VulkanPlugin()
Ogre::GLFBOMultiRenderTarget
MultiRenderTarget for GL.
Definition: OgreGLFBOMultiRenderTarget.h:38
Ogre::Terrain::getPointTransform
Affine3 getPointTransform() const
Get a transform which converts Vector4(xindex, yindex, height, 1) into an object-space position inclu...
Ogre::D3D11RenderTexture::rebind
void rebind(D3D11HardwarePixelBuffer *buffer)
Ogre::BspSceneManager::createSceneNodeImpl
SceneNode * createSceneNodeImpl(void)
Creates a specialized BspSceneNode.
Ogre::D3D9RenderWindow::isAA
bool isAA() const
Definition: OgreD3D9RenderWindow.h:53
Ogre::operator*
Radian operator*(float a, const Radian &b)
Definition: OgreMath.h:784
Ogre::PCZCamera::~PCZCamera
~PCZCamera()
OGRE_EXCEPT
#define OGRE_EXCEPT(...)
Definition: OgreException.h:292
Ogre::MultiRenderTarget::getBoundSurface
RenderTexture * getBoundSurface(size_t index)
Get a pointer to a bound surface.
Definition: OgreRenderTexture.h:110
Ogre::OctreeZone::updatePortalsZoneData
void updatePortalsZoneData(void)
Update the zone data for each portal.
Ogre::Pass::getDestBlendFactor
SceneBlendFactor getDestBlendFactor() const
Retrieves the destination blending factor for the material.
Definition: OgrePass.h:690
Ogre::Technique::GPUVendorRule::includeOrExclude
IncludeOrExclude includeOrExclude
Definition: OgreTechnique.h:126
Ogre::BillboardChain::getLights
const LightList & getLights(void) const
Gets a list of lights, ordered relative to how close they are to this renderable.
Ogre::ConstAnimationStateIterator
ConstMapIterator< AnimationStateMap > ConstAnimationStateIterator
Definition: OgreAnimationState.h:192
Ogre::RTShaderSystemAlloc
GeneralAllocatedObject RTShaderSystemAlloc
Definition: OgreShaderPrerequisites.h:47
Ogre::DataStream::DataStream
DataStream(uint16 accessMode=READ)
Constructor for creating unnamed streams.
Definition: OgreDataStream.h:83
Ogre::Box::contains
bool contains(const Box &def) const
Return true if the other box is a part of this one.
Definition: OgreCommon.h:782
OgreBites::WindowEventListener
Callback class used to send out window events to client app.
Definition: OgreWindowEventUtilities.h:53
Ogre::PF_R8
@ PF_R8
8-bit pixel format, all bits red.
Definition: OgrePixelFormat.h:215
Ogre::FrameListener::frameStarted
virtual bool frameStarted(const FrameEvent &evt)
Called when a frame is about to begin rendering.
Definition: OgreFrameListener.h:97
Ogre::CompositorInstance::_fireNotifyMaterialRender
void _fireNotifyMaterialRender(uint32 pass_id, MaterialPtr &mat)
Notify listeners of a material render.
Ogre::MetalDevice::mBlitEncoder
id< MTLBlitCommandEncoder > mBlitEncoder
Definition: OgreMetalDevice.h:45
Ogre::SkeletonInstance::getGroup
const String & getGroup(void) const
Gets the group which this resource is a member of.
Ogre::Quake3Shader::~Quake3Shader
~Quake3Shader()
Ogre::Terrain::getMaterial
const MaterialPtr & getMaterial() const
Get the material being used for the terrain.
Ogre::Grid2DPageStrategyData::getHoldRadiusInCells
virtual Real getHoldRadiusInCells()
Get the Hold radius as a multiple of cells.
Definition: OgreGrid2DPageStrategy.h:172
Ogre::ShadowRenderable::ShadowRenderable
ShadowRenderable(MovableObject *parent, const HardwareIndexBufferSharedPtr &indexBuffer, const VertexData *vertexData, bool createSeparateLightCap, bool isLightCap=false)
Ogre::vector::type
std::vector< T > type
Definition: OgreDeprecated.h:47
Ogre::GPV_ALL
@ GPV_ALL
Full mask (16-bit)
Definition: OgreGpuProgramParams.h:137
Ogre::GLRenderSystemCommon::_copyContentsToMemory
virtual void _copyContentsToMemory(Viewport *vp, const Box &src, const PixelBox &dst, RenderWindow::FrameBuffer buffer)=0
Copies the current contents of the render target to a pixelbox.
Ogre::Particle::mHeight
float mHeight
Particle height.
Definition: OgreParticle.h:56
Ogre::ResourceGroupManager::resourceGroupExists
bool resourceGroupExists(const String &name) const
Ogre::ParticleEmitter::getDirection
virtual const Vector3 & getDirection(void) const
Returns the base direction of the emitter.
Ogre::AnimationStateControllerValue::AnimationStateControllerValue
AnimationStateControllerValue(AnimationState *targetAnimationState, bool addTime=false)
Definition: OgreAnimationState.h:296
Ogre::ID_AFFECTOR
@ ID_AFFECTOR
Definition: OgreScriptCompiler.h:771
Ogre::StaticGeometry::MaterialBucket::~MaterialBucket
virtual ~MaterialBucket()
Ogre::Renderable::_updateCustomGpuParameter
virtual void _updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const
Update a custom GpuProgramParameters constant which is derived from information only this Renderable ...
Ogre::PCZFrustum::isFullyVisible
bool isFullyVisible(const Sphere &bound) const
Ogre::Billboard::resetDimensions
void resetDimensions(void)
Resets this Billboard to use the parent BillboardSet's dimensions instead of it's own.
Definition: OgreBillboard.h:139
Ogre::Pass::setIlluminationStage
void setIlluminationStage(IlluminationStage is)
Manually set which illumination stage this pass is a member of.
Definition: OgrePass.h:1491
Ogre::AutoParamDataSource::getSpotlightWorldViewProjMatrix
const Matrix4 & getSpotlightWorldViewProjMatrix(size_t index) const
Ogre::Volume::SimplexNoise::SimplexNoise
SimplexNoise(unsigned long definedSeed)
Constructor with a by seed defined permutation table.
Ogre::AntiPortal::getMovableType
const String & getMovableType() const
Returns the type name of this object.
Ogre::PointEmitter::_initParticle
void _initParticle(Particle *pParticle) override
Initialises a particle based on the emitter's approach and parameters.
Ogre::OverlayContainer::getChildIterator
virtual ChildIterator getChildIterator(void)
OgreBites::Keysym
Definition: OgreInput.h:53
Ogre::GCT_MATRIX_2X4
@ GCT_MATRIX_2X4
Definition: OgreGpuProgramParams.h:85
Ogre::GL3PlusRenderSystem::_setSampler
void _setSampler(size_t unit, Sampler &sampler)
set the sampler settings for the given texture unit
Ogre::ID_ADD_SIGNED
@ ID_ADD_SIGNED
Definition: OgreScriptCompiler.h:721
OgreBites::MOUSEWHEEL
@ MOUSEWHEEL
Definition: OgreInput.h:39
Ogre::LayerBlendModeEx::source2
LayerBlendSource source2
The second source of colour/alpha.
Definition: OgreBlendMode.h:149
Ogre::AnimationState::createBlendMask
void createBlendMask(size_t blendMaskSizeHint, float initialWeight=1.0f)
Create a new blend mask with the given number of entries.
OgreVulkanDevice.h
Ogre::EdgeData::Edge
Edge data.
Definition: OgreEdgeListBuilder.h:74
Ogre::RENDER_QUEUE_SKIES_LATE
@ RENDER_QUEUE_SKIES_LATE
Penultimate queue(before overlays), used for skyboxes if rendered last.
Definition: OgreRenderQueue.h:71
Ogre::TextureManager::create
TexturePtr create(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)
Create a new texture.
Ogre::PixelUtil::getBitShifts
static void getBitShifts(PixelFormat format, unsigned char rgba[4])
Gives the bit shifts for R, G, B and A component.
Ogre::IteratorWrapper::ValueType
ValType ValueType
Type you expect to get by funktions like peekNext(Value)
Definition: OgreIteratorWrapper.h:63
Ogre::GLSLShaderCommon::CmdColumnMajorMatrices
Command object for setting matrix packing in column-major order.
Definition: OgreGLSLShaderCommon.h:68
Ogre::MetalMappings::get
static MTLStencilOperation get(StencilOperation op)
Ogre::ParticleEmitter::setColourRangeStart
virtual void setColourRangeStart(const ColourValue &colour)
Sets the minimum colour of particles to be emitted.
Ogre::UnaryOptionList
std::map< String, bool > UnaryOptionList
Definition: OgreCommon.h:594
Ogre::TransformKeyFrame
Specialised KeyFrame which stores a full transform.
Definition: OgreKeyFrame.h:103
Ogre::Technique::getShadowCasterMaterial
MaterialPtr getShadowCasterMaterial() const
return this material specific shadow casting specific material
Ogre::Entity::_initialise
void _initialise(bool forceReinitialise=false)
Try to initialise the Entity from the underlying resources.
Ogre::RTShader::RenderState::getLightCountAutoUpdate
bool getLightCountAutoUpdate() const
Return true if this render state override the light count.
Definition: OgreShaderRenderState.h:109
Ogre::getObjectInfo
String getObjectInfo(GLuint obj)
just return the info without logging it
Ogre::GLCopyingRenderTexture::GLCopyingRenderTexture
GLCopyingRenderTexture(GLCopyingRTTManager *manager, const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
OgreMetalView::device
id< MTLDevice > device
Definition: OSX/OgreMetalView.h:36
Ogre::BaseInstanceBatchVTF::~BaseInstanceBatchVTF
virtual ~BaseInstanceBatchVTF()
Ogre::DeflectorPlaneAffector::msBounceCmd
static CmdBounce msBounceCmd
Definition: OgreDeflectorPlaneAffector.h:98
Ogre::EdgeData::EdgeGroup
A group of edges sharing the same vertex data.
Definition: OgreEdgeListBuilder.h:103
Ogre::VulkanRenderSystem::getName
virtual const String & getName(void) const
Returns the name of the rendering system.
Ogre::ANT_UNKNOWN
@ ANT_UNKNOWN
Definition: OgreScriptCompiler.h:78
Ogre::ParticleSystem::setDefaultHeight
virtual void setDefaultHeight(Real height)
See setDefaultDimensions - this sets 1 component individually.
Ogre::GL3PlusHardwareOcclusionQuery::beginOcclusionQuery
void beginOcclusionQuery()
Starts the hardware occlusion query.
Ogre::CompositionTargetPass::getLodBias
float getLodBias()
Get the scene LOD bias used by this pass.
Ogre::RenderQueue::getDefaultRenderablePriority
ushort getDefaultRenderablePriority(void) const
Gets the current default renderable priority, which will be used for all renderables which do not spe...
Ogre::Renderable::setCustomParameter
void setCustomParameter(size_t index, const Vector4 &value)
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specifi...
OgreHardwareVertexBuffer.h
Ogre::Volume::ChunkParameters::async
bool async
Whether to load the chunks async. if set to false, the call to load waits for the whole chunk....
Definition: OgreVolumeChunk.h:97
Ogre::GLFrameBufferObjectCommon::getContext
GLContext * getContext() const
Definition: OgreGLRenderTexture.h:77
Ogre::D3D9HLSLProgramFactory::~D3D9HLSLProgramFactory
~D3D9HLSLProgramFactory()
Ogre::SceneManager::_markGpuParamsDirty
void _markGpuParamsDirty(uint16 mask)
Method to allow you to mark gpu parameters as dirty, causing them to be updated according to the mask...
Ogre::HighLevelGpuProgramManager
GpuProgramManager HighLevelGpuProgramManager
Definition: OgrePrerequisites.h:115
Ogre::TerrainMaterialGeneratorA::SM2Profile::isCompositeMapEnabled
bool isCompositeMapEnabled() const
Whether to use the composite map to provide a lower LOD technique in the distance (default true).
Definition: OgreTerrainMaterialGeneratorA.h:116
Ogre::Polygon::Polygon
Polygon(const Polygon &cpy)
Ogre::GLRenderSystem::_setDepthBufferParams
void _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)
Sets the mode of operation for depth buffer tests from this point onwards.
Ogre::CgProgram::isVertexTextureFetchRequired
bool isVertexTextureFetchRequired(void) const
Returns whether this vertex program requires support for vertex texture fetch from the hardware.
Ogre::PF_BC5_UNORM
@ PF_BC5_UNORM
DDS (DirectDraw Surface) BC5 format (unsigned normalised)
Definition: OgrePixelFormat.h:205
Ogre::Page::getParentSection
virtual PagedWorldSection * getParentSection() const
Get the PagedWorldSection this page belongs to.
Definition: OgrePage.h:108
Ogre::GpuNamedConstants::GpuNamedConstants
GpuNamedConstants()
Ogre::CompositorInstance::setEnabled
void setEnabled(bool value)
Set enabled flag.
Ogre::PFF_DEPTH
@ PFF_DEPTH
This is a depth format (for depth textures)
Definition: OgrePixelFormat.h:319
Ogre::AnimationState::setBlendMaskEntry
void setBlendMaskEntry(size_t boneHandle, float weight)
Set the weight for the bone identified by the given handle.
Ogre::Terrain::TERRAINLAYERSAMPLERELEMENT_CHUNK_ID
static const uint32 TERRAINLAYERSAMPLERELEMENT_CHUNK_ID
Definition: OgreTerrain.h:282
Ogre::GLRenderSystemCommon::_convertProjectionMatrix
void _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool)
Converts a uniform projection matrix to suitable for this render system.
Ogre::VulkanQueue::_isFrameFinished
bool _isFrameFinished(uint8 frameIdx)
Ogre::ResourceBackgroundQueue::shutdown
virtual void shutdown(void)
Shut down the background queue system.
Ogre::Page::canHandleRequest
bool canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
WorkQueue::RequestHandler override.
Ogre::GLContext::GLContext
GLContext()
Definition: OgreGLContext.h:46
Ogre::Timer
Timer class.
Definition: OgreTimer.h:39
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, Real val)
Sets a single value constant parameter to the program.
Ogre::UnifiedHighLevelGpuProgram::getLanguage
const String & getLanguage(void) const
Returns a string that specifies the language of the gpu programs as specified in a material script.
OgreBites::ApplicationContextQt::pollEvents
void pollEvents() override
process all window events since last call
Ogre::RotationalSpline::~RotationalSpline
~RotationalSpline()
Ogre::Bone::reset
void reset(void)
Resets the position and orientation of this Bone to the original binding position.
Ogre::Volume::CSGOperationSource::setSourceB
virtual void setSourceB(Source *b)
Sets the second operator source.
Ogre::VulkanDescriptorPool::~VulkanDescriptorPool
~VulkanDescriptorPool()
Ogre::Frustum::setOrientationMode
void setOrientationMode(OrientationMode orientationMode)
Set the orientation mode of the frustum.
Ogre::Volume::IsoSurface::MS_CORNERS_RIGHT
static const size_t MS_CORNERS_RIGHT[4]
To call Marching Squares with a cube on its right.
Definition: OgreVolumeIsoSurface.h:75
Ogre::GpuLogicalIndexUse::currentSize
size_t currentSize
Current physical size allocation.
Definition: OgreGpuProgramParams.h:356
Ogre::Font::setGlyphAspectRatio
void setGlyphAspectRatio(CodePoint id, Real ratio)
Sets the aspect ratio (width / height) of this character.
Definition: OgreFont.h:238
Ogre::TinyRenderSystem::bindGpuProgramParameters
void bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 variabilityMask)
Bind Gpu program parameters.
Definition: OgreTinyRenderSystem.h:161
Ogre::TerrainGroup::setFilenamePrefix
void setFilenamePrefix(const String &prefix)
Ogre::GLRenderSystem::unbindGpuProgram
void unbindGpuProgram(GpuProgramType gptype)
Unbinds GpuPrograms of a given GpuProgramType.
Ogre::MeshManager::getSingleton
static MeshManager & getSingleton(void)
Get the singleton instance.
Ogre::DistanceLodStrategyBase
Level of detail strategy based on distance from camera.
Definition: OgreDistanceLodStrategy.h:55
Ogre::DefaultShadowCameraSetup::DefaultShadowCameraSetup
DefaultShadowCameraSetup()
Ogre::RenderSystem::_notifyCameraRemoved
void _notifyCameraRemoved(const Camera *cam)
Utility method to notify all render targets that a camera has been removed, in case they were referri...
Ogre::GLSLangProgramFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates programs for.
Ogre::GLES2FBOMultiRenderTarget::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreGLES2FBOMultiRenderTarget.h:50
Ogre::ResourceGroupManager::addResourceLocation
void addResourceLocation(const String &name, const String &locType, const String &resGroup=DEFAULT_RESOURCE_GROUP_NAME, bool recursive=false, bool readOnly=true)
Adds a location to the list of searchable locations for a Resource type.
Ogre::ID_SRC_DIFFUSE
@ ID_SRC_DIFFUSE
Definition: OgreScriptCompiler.h:732
Ogre::TerrainLodManager::LodInfo::treeEnd
uint treeEnd
Definition: OgreTerrainLodManager.h:78
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE6
@ SPC_POSTOLIGHT_OBJECT_SPACE6
Definition: OgreShaderParameter.h:138
Ogre::RingEmitter::setInnerSizeY
void setInnerSizeY(Real y)
Sets the y component of the area inside the ellipsoid which doesn't emit particles.
Ogre::TerrainQuadTreeNode::getParent
TerrainQuadTreeNode * getParent() const
Get parent node.
Ogre::D3D9VideoModeList::~D3D9VideoModeList
~D3D9VideoModeList()
Ogre::D3D9Mappings::get
static D3DLIGHTTYPE get(Ogre::Light::LightTypes lightType)
return a D3D9 equivalent for a Ogre LightTypes value
Ogre::ColourValue::r
float r
Definition: OgreColourValue.h:84
Ogre::InstancedEntity::stopSharingTransform
void stopSharingTransform()
Ogre::HardwareVertexBuffer::setIsInstanceData
void setIsInstanceData(const bool val)
Set if this vertex buffer is an "instance data" buffer (per instance)
Ogre::MovableObject
Abstract class defining a movable object in a scene.
Definition: OgreMovableObject.h:57
Ogre::Pass::setColourWriteEnabled
void setColourWriteEnabled(bool red, bool green, bool blue, bool alpha)
Sets which colour buffer channels are enabled for writing for this Pass.
Ogre::VET_SHORT4
@ VET_SHORT4
Definition: OgreHardwareVertexBuffer.h:133
Ogre::CPreprocessor::Undef
bool Undef(const char *iMacroName, size_t iMacroNameLen)
Undefine a macro.
OgreBites::TextBox::refitContents
void refitContents()
Makes adjustments based on new padding, size, or alignment info.
Ogre::ResourceGroupManager::resourceModifiedTime
time_t resourceModifiedTime(const String &group, const String &filename) const
Retrieve the modification time of a given file.
Ogre::D3D9HLSLProgram::CmdColumnMajorMatrices::doSet
void doSet(void *target, const String &val)
Ogre::TerrainGlobalOptions::setQueryFlags
void setQueryFlags(uint32 flags)
Set the default query flags for terrains.
Definition: OgreTerrain.h:1946
Ogre::Terrain::DERIVED_DATA_DELTAS
static const uint8 DERIVED_DATA_DELTAS
Definition: OgreTerrain.h:1161
Ogre::Font::setTrueTypeResolution
void setTrueTypeResolution(uint ttfResolution)
Gets the resolution (dpi) of the font used to generate the texture (only required for FT_TRUETYPE).
Ogre::FileSystemLayer::getConfigFilePath
Ogre::String getConfigFilePath(Ogre::String filename) const
Search for the given config file in a set of predefined locations.
Definition: OgreFileSystemLayer.h:72
Ogre::Mesh::softwareVertexPoseBlend
static void softwareVertexPoseBlend(Real weight, const std::map< size_t, Vector3 > &vertexOffsetMap, const std::map< size_t, Vector3 > &normalsMap, VertexData *targetVertexData)
Performs a software vertex pose blend, of the kind used for morph animation although it can be used f...
Ogre::DefaultHardwareBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) override
Writes data to the buffer from an area of system memory; note that you must ensure that your buffer i...
Ogre::CompositionTechnique::removeTextureDefinition
void removeTextureDefinition(size_t idx)
Remove and destroy a local texture definition.
Ogre::AutoParamDataSource::getLodCameraPosition
const Vector4 & getLodCameraPosition(void) const
Ogre::Renderable::getCastsShadows
virtual bool getCastsShadows(void) const
Method which reports whether this renderable would normally cast a shadow.
Definition: OgreRenderable.h:215
Ogre::Pass::getFogMode
FogMode getFogMode(void) const
Returns the fog mode for this pass.
Definition: OgrePass.h:959
Ogre::MemoryDataStream::MemoryDataStream
MemoryDataStream(void *pMem, size_t size, bool freeOnClose=false, bool readOnly=false)
Wrap an existing memory chunk in a stream.
Ogre::PixelFormatGpu
PixelFormat PixelFormatGpu
Definition: OgreVulkanPrerequisites.h:84
Ogre::Plugin::uninstall
virtual void uninstall()=0
Perform the final plugin uninstallation sequence.
Ogre::Node::setInheritOrientation
void setInheritOrientation(bool inherit)
Tells the node whether it should inherit orientation from it's parent node.
Ogre::ManualObject::textureCoord
void textureCoord(const Vector4 &xyzw)
@overload
Definition: OgreManualObject.h:325
Ogre::Pass::getSourceBlendFactorAlpha
SceneBlendFactor getSourceBlendFactorAlpha() const
Retrieves the alpha source blending factor for the material.
Definition: OgrePass.h:694
Ogre::BillboardParticleRendererFactory::createInstance
ParticleSystemRenderer * createInstance(const String &name)
Creates a new object.
Ogre::RTShader::IntegratedPSSM3::setDebug
void setDebug(bool enable)
Definition: OgreShaderExIntegratedPSSM3.h:95
Ogre::DefaultZone::_findNodes
void _findNodes(const PlaneBoundedVolume &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)
Ogre::ParticleSystem::setMaterialName
virtual void setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
Sets the name of the material to be used for this billboard set.
Ogre::Compositor::getNumTechniques
size_t getNumTechniques() const
Get the number of techniques.
Definition: OgreCompositor.h:74
Ogre::ImGuiOverlay::_findVisibleObjects
void _findVisibleObjects(Camera *cam, RenderQueue *queue, Viewport *vp)
Internal method to put the overlay contents onto the render queue.
Ogre::RTShader::Function::deleteAllInputParameters
void deleteAllInputParameters()
Delete all input parameters from this function.
Ogre::GLES2Plugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::ColourInterpolatorAffector::CmdColourAdjust::mIndex
size_t mIndex
Definition: OgreColourInterpolatorAffector.h:52
Ogre::ID_SPOT
@ ID_SPOT
Definition: OgreScriptCompiler.h:671
Ogre::Page::getManager
PageManager * getManager() const
OgreBites::getNativeConfigDialog
_OgreBitesExport Ogre::ConfigDialog * getNativeConfigDialog()
OGRE comes with it's own renderer configuration dialog, which applications can use to easily allow th...
OgreBites::ApplicationContextBase::enableShaderCache
void enableShaderCache() const
enables the caching of compiled shaders to file
Ogre::ShadowTextureListener::shadowTextureReceiverPreViewProj
virtual void shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum)
This event occurs just before the view & projection matrices are set for re-rendering a shadow receiv...
Definition: OgreSceneManager.h:179
Ogre::ColourBlendState::sourceFactor
SceneBlendFactor sourceFactor
Definition: OgreBlendMode.h:280
Ogre::Mesh::_initAnimationState
void _initAnimationState(AnimationStateSet *animSet)
Initialise an animation set suitable for use with this mesh.
Ogre::HardwareBufferLockGuard::lock
void lock(const SharedPtr< T > &p, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:443
Ogre::AxisAlignedBox::setMaximumX
void setMaximumX(Real x)
Changes one of the components of the maximum corner of the box used to resize only one dimension of t...
Definition: OgreAxisAlignedBox.h:201
Ogre::GLRenderSystem::_setTextureMatrix
void _setTextureMatrix(size_t stage, const Matrix4 &xform)
Sets the texture coordinate transformation matrix for a texture unit.
Ogre::ParticleSystem::setSpeedFactor
void setSpeedFactor(Real speedFactor)
Sets a 'speed factor' on this particle system, which means it scales the elapsed real time which has ...
Definition: OgreParticleSystem.h:318
Ogre::OverlayContainer::_notifyParent
virtual void _notifyParent(OverlayContainer *parent, Overlay *overlay)
Overridden from OverlayElement.
Ogre::SRF_EXTRUDE_TO_INFINITY
@ SRF_EXTRUDE_TO_INFINITY
For shadow volume techniques only, indicates volume is extruded to infinity.
Definition: OgreShadowCaster.h:117
Ogre::BaseInstanceBatchVTF::useBoneWorldMatrices
virtual bool useBoneWorldMatrices() const
Definition: OgreInstanceBatchVTF.h:198
Ogre::VulkanWindow::mDevice
VulkanDevice * mDevice
Definition: OgreVulkanWindow.h:73
Ogre::CompositionTechnique::TextureDefinitionIterator
VectorIterator< TextureDefinitions > TextureDefinitionIterator
Definition: OgreCompositionTechnique.h:89
Ogre::Terrain::load
void load(StreamSerialiser &stream)
Prepare and load the terrain in one simple call from a stream.
Ogre::RenderOperation::useGlobalInstancingVertexBufferIsAvailable
bool useGlobalInstancingVertexBufferIsAvailable
A flag to indicate that it is possible for this operation to use a global vertex instance buffer if a...
Definition: OgreRenderOperation.h:130
Ogre::MetalDepthBuffer::getFormat
MTLPixelFormat getFormat() const
Definition: OgreMetalDepthBuffer.h:60
Ogre::Bitwise::floatToHalfI
static uint16 floatToHalfI(uint32 i)
Converts float in uint32 format to a a half in uint16 format.
Definition: OgreBitwise.h:316
Ogre::Resource::LOADSTATE_PREPARED
@ LOADSTATE_PREPARED
Fully prepared.
Definition: OgreResource.h:113
Ogre::GL3PlusTexture::~GL3PlusTexture
virtual ~GL3PlusTexture()
Ogre::ColourValue::saturateCopy
ColourValue saturateCopy(void) const
As saturate, except that this colour value is unaffected and the saturated colour value is returned a...
Definition: OgreColourValue.h:151
Ogre::Volume::CSGOperationSource::getSourceA
virtual const Source * getSourceA() const
Gets the first operator source.
Ogre::GpuProgramParameters::ACT_SURFACE_AMBIENT_COLOUR
@ ACT_SURFACE_AMBIENT_COLOUR
Surface ambient colour, as set in Pass::setAmbient.
Definition: OgreGpuProgramParams.h:742
Ogre::Material::getNumTechniques
size_t getNumTechniques(void) const
Retrieves the number of techniques.
Definition: OgreMaterial.h:218
Ogre::DepthBuffer::_setPoolId
void _setPoolId(uint16 poolId)
Sets the pool id in which this DepthBuffer lives.
Ogre::RenderTarget::FrameStats::lastFPS
float lastFPS
frames per second (FPS) based on the frames rendered in the last second
Definition: OgreRenderTarget.h:68
Ogre::UnifiedHighLevelGpuProgram::reload
void reload(LoadingFlags flags=LF_DEFAULT)
Reloads the resource, if it is already loaded.
Ogre::Math::POS_INFINITY
static constexpr Real POS_INFINITY
Definition: OgreMath.h:741
Ogre::ID_ITERATION_DEPTH_BIAS
@ ID_ITERATION_DEPTH_BIAS
Definition: OgreScriptCompiler.h:624
Ogre::ControllerFunction::ControllerFunction
ControllerFunction(bool deltaInput)
Constructor.
Definition: OgreController.h:83
Ogre::BillboardSet::_updateRenderQueue
virtual void _updateRenderQueue(RenderQueue *queue) override
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
Ogre::RTShader::Program::getParameters
const UniformParameterList & getParameters() const
Get the list of uniform parameters of this program.
Definition: OgreShaderProgram.h:127
Ogre::GL3PlusHardwareBufferManager::GL3PlusHardwareBufferManager
GL3PlusHardwareBufferManager()
Ogre::RTShader::ST_LINEAR
@ ST_LINEAR
Definition: OgreShaderPrerequisites.h:89
Ogre::VulkanWindow::resize
void resize(unsigned int widthPt, unsigned int heightPt) override
Alter the size of the window.
Ogre::ParticleSystem::getMovableType
const String & getMovableType(void) const override
Returns the type name of this object.
Ogre::MovableObject::setRenderQueueGroupAndPriority
virtual void setRenderQueueGroupAndPriority(uint8 queueID, ushort priority)
Sets the render queue group and group priority this entity will be rendered through.
Ogre::TerrainMaterialGenerator::Profile::updateCompositeMap
virtual void updateCompositeMap(const Terrain *terrain, const Rect &rect)
Update the composite map for a terrain.
Ogre::InstanceManager::getName
const String & getName() const
Definition: OgreInstanceManager.h:158
Ogre::CompositionTargetPass::_isSupported
bool _isSupported(void)
Determine if this target pass is supported on the current rendering device.
Ogre::ManualObject::convertToMesh
virtual MeshPtr convertToMesh(const String &meshName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
Convert this object to a Mesh.
Ogre::LodVertexBuffer::vertexNormalBuffer
Ogre::SharedPtr< Vector3 > vertexNormalBuffer
Definition: OgreLodBuffer.h:57
Ogre::GLES2FBOManager::createRenderTexture
virtual GLES2FBORenderTexture * createRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
Create a texture rendertarget object.
Ogre::D3D9Mappings::convertD3DXMatrix
static Matrix4 convertD3DXMatrix(const D3DMATRIX &mat)
Ogre::DepthBuffer::~DepthBuffer
virtual ~DepthBuffer()
Ogre::Mesh::getPoseIterator
ConstPoseIterator getPoseIterator(void) const
Get an iterator over all the poses defined.
Ogre::InstanceBatch::_boundsDirty
virtual void _boundsDirty(void)
Called by InstancedEntity(s) to tell us we need to update the bounds (we touch the SceneNode so the S...
Ogre::AutoParamDataSource::getTanTime_0_1
Real getTanTime_0_1(Real x) const
Ogre::InstancedEntity::updateTransforms
void updateTransforms()
Update the world transform and derived values.
Ogre::GL3PlusHardwareBufferManager::getStateCacheManager
GL3PlusStateCacheManager * getStateCacheManager()
Ogre::FrustumPlane
FrustumPlane
Worldspace clipping planes.
Definition: OgreFrustum.h:70
Ogre::Terrain::isHeightDataModified
bool isHeightDataModified() const
Returns whether terrain heights have been modified since the terrain was first loaded / defined.
Definition: OgreTerrain.h:763
Ogre::PCZCamera::Visibility
Visibility
Visibility types.
Definition: OgrePCZCamera.h:57
Ogre::OctreeZone::updateNodeHomeZone
virtual PCZone * updateNodeHomeZone(PCZSceneNode *pczsn, bool allowBackTouces)
Update a node's home zone.
Ogre::HardwareBuffer::HBU_STATIC_WRITE_ONLY
@ HBU_STATIC_WRITE_ONLY
same as HBU_GPU_ONLY
Definition: OgreHardwareBuffer.h:126
Ogre::AreaEmitter::CmdWidth
Command object for area emitter size (see ParamCommand).
Definition: OgreAreaEmitter.h:60
Ogre::TangentSpaceCalc::setSplitRotated
void setSplitRotated(bool split)
Sets whether or not to split vertices when tangent space rotates more than 90 degrees around a vertex...
Definition: OgreTangentSpaceCalc.h:149
Ogre::AutoParamDataSource::getInverseTransposeProjectionMatrix
Matrix4 getInverseTransposeProjectionMatrix() const
Ogre::GL3PlusTexture::getGL3PlusTextureTarget
GLenum getGL3PlusTextureTarget(void) const
Ogre::D3D9Mappings::get
static D3DBLEND get(SceneBlendFactor sbf)
return a D3D9 equivalent for a Ogre SceneBlendFactor value
Ogre::D3D9Device::D3D9Device
D3D9Device(D3D9DeviceManager *deviceManager, UINT adapterNumber, HMONITOR hMonitor, D3DDEVTYPE devType, DWORD behaviorFlags)
OgreBites::TrayManager::getCursorImage
Ogre::OverlayElement * getCursorImage()
Definition: OgreTrays.h:777
Ogre::ShadowCaster::clearShadowRenderableList
static void clearShadowRenderableList(ShadowRenderableList &shadowRenderables)
Common implementation of releasing shadow renderables.
Ogre::RTShader::FFP_VS_PRE_PROCESS
@ FFP_VS_PRE_PROCESS
Definition: OgreShaderFFPRenderState.h:45
Ogre::RenderOperation::OT_POINT_LIST
@ OT_POINT_LIST
A list of points, 1 vertex per point.
Definition: OgreRenderOperation.h:50
Ogre::TagPoint::getParentEntityTransform
const Affine3 & getParentEntityTransform(void) const
Gets the transform of parent entity.
Ogre::InstanceBatchShader::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const
Gets the world transform matrix / matrices for this renderable object.
Ogre::ComPtr::ComPtr
ComPtr(ComPtr< U > const &other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:136
Ogre::ConcreteNode::line
unsigned int line
Definition: OgreScriptCompiler.h:69
Ogre::PixelCountLodStrategyBase::sort
virtual void sort(Mesh::MeshLodUsageList &meshLodUsageList) const
Sort mesh LOD usage list from greatest to least detail.
Ogre::Sampler::setAnisotropy
void setAnisotropy(unsigned int maxAniso)
Sets the anisotropy level to be used for this texture level.
Definition: OgreTextureUnitState.h:141
Ogre::RTShader::FFP_ALPHA_TEST
@ FFP_ALPHA_TEST
Definition: OgreShaderFFPRenderState.h:77
Ogre::D3D11VideoModeList::D3D11VideoModeList
D3D11VideoModeList(IDXGIAdapterN *pAdapter)
Ogre::MESH_VERSION_LEGACY
@ MESH_VERSION_LEGACY
Legacy versions, DO NOT USE for writing.
Definition: OgreMeshSerializer.h:59
Ogre::PageContent::getType
virtual const String & getType() const
Get the type of the content, which will match it's factory.
Ogre::GpuProgramParameters::ACT_TIME_0_X
@ ACT_TIME_0_X
Single float value, which repeats itself based on given as parameter "cycle time".
Definition: OgreGpuProgramParams.h:961
Ogre::TinyRenderSystem::_setSampler
void _setSampler(size_t unit, Sampler &sampler)
set the sampler settings for the given texture unit
Ogre::ConfigFile
Class for quickly loading settings from a text file.
Definition: OgreConfigFile.h:62
Ogre::Frustum::calcViewMatrixRelative
void calcViewMatrixRelative(const Vector3 &relPos, Matrix4 &matToUpdate) const
Calculate a view matrix for this frustum, relative to a potentially dynamic point.
Ogre::Pass::_recalculateHash
void _recalculateHash(void)
Internal method for recalculating the hash.
Ogre::MeshManager::create
MeshPtr create(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)
Create a new mesh.
Ogre::QueuedRenderableCollection::removePassGroup
void removePassGroup(Pass *p)
Remove the group entry (if any) for a given Pass.
Ogre::TerrainLayerBlendMap::loadImage
void loadImage(const Image &img)
Load an image into this blend layer.
OgreInstanceBatch.h
Ogre::TerrainGroup::getTerrainDefinition
virtual TerrainSlotDefinition * getTerrainDefinition(long x, long y) const
Get the definition of a slot in the terrain.
Ogre::SubEntity::_getVertexAnimTempBufferInfo
TempBlendedBufferInfo * _getVertexAnimTempBufferInfo(void)
Advanced method to get the temp buffer information for software morph animation.
Ogre::Technique
Class representing an approach to rendering this particular Material.
Definition: OgreTechnique.h:52
Ogre::DirectionRandomiserAffector::CmdRandomness::doGet
String doGet(const void *target) const
Ogre::FilterType
FilterType
Definition: OgreCommon.h:92
Ogre::BillboardParticleRenderer::BillboardParticleRenderer
BillboardParticleRenderer()
Ogre::ManualObject::normal
void normal(const Vector3 &norm)
Add a vertex normal to the current vertex.
Definition: OgreManualObject.h:237
Ogre::RTShader::ProgramWriter::getTargetLanguage
virtual const String & getTargetLanguage() const =0
Return the target language of this writer.
Ogre::Entity::getAttachedObjectIterator
ChildObjectListIterator getAttachedObjectIterator(void)
Ogre::Resource::_notifyOrigin
void _notifyOrigin(const String &origin)
Notify this resource of it's origin.
Definition: OgreResource.h:412
Ogre::EdgeData::Triangle::vertexSet
size_t vertexSet
The vertex set these vertices came from.
Definition: OgreEdgeListBuilder.h:64
Ogre::Technique::GPUVendorRule::GPUVendorRule
GPUVendorRule(GPUVendor v, IncludeOrExclude ie)
Definition: OgreTechnique.h:129
Ogre::D3D9Texture
Definition: OgreD3D9Texture.h:41
OgreBites::ApplicationContextQt
Specialization for connecting with Qt.
Definition: OgreApplicationContextQt.h:37
Ogre::PF_R8G8B8A8
@ PF_R8G8B8A8
32-bit pixel format, 8 bits for red, green, blue and alpha.
Definition: OgrePixelFormat.h:116
Ogre::Root::getAvailableRenderers
const RenderSystemList & getAvailableRenderers(void)
Retrieve a list of the available render systems.
Ogre::Pass::getResourceGroup
const String & getResourceGroup(void) const
Gets the resource group of the ultimate parent Material.
Ogre::StaticCache::ff
bool ff(size_t count)
Step forward in cached stream by 'count' bytes.
Definition: OgreDeflate.h:125
Ogre::TextureUnitState::getTextureAddressingMode
const Sampler::UVWAddressingMode & getTextureAddressingMode(void) const
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:661
Ogre::VertexPoseKeyFrame::updatePoseReference
void updatePoseReference(ushort poseIndex, Real influence)
Update the influence of a pose reference.
Ogre::VET_DOUBLE3
@ VET_DOUBLE3
Definition: OgreHardwareVertexBuffer.h:140
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, const float *val, size_t count, size_t multiple=4)
Sets a multiple value constant parameter to the program.
Ogre::GL3PlusStateCacheManager::setStencilMask
void setStencilMask(GLuint mask)
Sets the stencil mask.
Ogre::Volume::HalfFloatGridSource
A volume source from a 16 Bit float 3D grid capable of loading volume serializations.
Definition: OgreVolumeHalfFloatGridSource.h:46
Ogre::PageManager::CameraList
std::vector< Camera * > CameraList
Definition: OgrePageManager.h:407
Ogre::MeshManager::setBlendWeightsBaseElementType
void setBlendWeightsBaseElementType(VertexElementType vet)
sets the base element type used for blend weights in vertex buffers.
Ogre::HBU_GPU_ONLY
@ HBU_GPU_ONLY
Device-local GPU (video) memory.
Definition: OgreHardwareBuffer.h:71
Ogre::MetalRenderWindow::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::GLRenderSystem::_setAlphaRejectSettings
void _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)
Sets the global alpha rejection approach for future renders.
Ogre::GL3PlusPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::CompositionTechnique::TargetPassIterator
VectorIterator< TargetPasses > TargetPassIterator
Definition: OgreCompositionTechnique.h:87
Ogre::Node::Listener::nodeDestroyed
virtual void nodeDestroyed(const Node *)
Node is being destroyed.
Definition: OgreNode.h:91
Ogre::Math::Math
Math(unsigned int trigTableSize=4096)
Default constructor.
Ogre::LogManager::getLog
Log * getLog(const String &name)
Retrieves a log managed by this class.
Ogre::VulkanQueue::PerFrameData::mDescriptorPoolGraveyard
std::vector< std::shared_ptr< VulkanDescriptorPool > > mDescriptorPoolGraveyard
Definition: OgreVulkanQueue.h:60
Ogre::SPIRVShaderFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates shaders for.
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE1
@ SPC_LIGHTPOSITION_WORLD_SPACE1
Definition: OgreShaderParameter.h:223
Ogre::BillboardSet::_notifyCurrentCamera
virtual void _notifyCurrentCamera(Camera *cam) override
Internal method to notify the object of the camera to be used for the next rendering operation.
Ogre::TerrainMaterialGenerator::Profile::generateForCompositeMap
virtual MaterialPtr generateForCompositeMap(const Terrain *terrain)=0
Generate / reuse a material for the terrain.
Ogre::ID_PHONG
@ ID_PHONG
Definition: OgreScriptCompiler.h:651
Ogre::OverlayElement::copyFromTemplate
virtual void copyFromTemplate(OverlayElement *templateOverlay)
Definition: OgreOverlayElement.h:461
Ogre::GLSLESCgProgram::setProfiles
void setProfiles(const StringVector &profiles)
Sets the Cg profiles which can be supported by the program.
Ogre::InstanceBatch::buildFrom
virtual void buildFrom(const SubMesh *baseSubMesh, const RenderOperation &renderOperation)
Instancing consumes significantly more GPU memory than regular rendering methods.
Ogre::PCZAxisAlignedBoxSceneQuery::execute
void execute(SceneQueryListener *listener)
See RaySceneQuery.
Ogre::Overlay::getOrigin
const String & getOrigin(void) const
Get the origin of this overlay, e.g.
Definition: OgreOverlay.h:271
Ogre::LBX_BLEND_DIFFUSE_ALPHA
@ LBX_BLEND_DIFFUSE_ALPHA
use interpolated alpha value from vertices to scale source1, then add source2 scaled by (1-alpha)
Definition: OgreBlendMode.h:95
Ogre::PCZone::_findNodes
virtual void _findNodes(const AxisAlignedBox &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)=0
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Any &val)
Apply delta value.
OgreControllerManager.h
Ogre::Math::pointInTri2D
static bool pointInTri2D(const Vector2 &p, const Vector2 &a, const Vector2 &b, const Vector2 &c)
Checks whether a given point is inside a triangle, in a 2-dimensional (Cartesian) space.
Ogre::GLRenderSystemCommon::getMaximumDepthInputValue
Real getMaximumDepthInputValue(void)
Gets the maximum (farthest) depth value to be used when rendering using identity transforms.
Definition: OgreGLRenderSystemCommon.h:124
Ogre::Frustum::setNearClipDistance
void setNearClipDistance(Real nearDist)
Sets the position of the near clipping plane.
Ogre::ColourFaderAffector2::setRedAdjust2
void setRedAdjust2(float red)
Ogre::VectorBase< 2, Real >::NEGATIVE_UNIT_Y
static const Vector2 NEGATIVE_UNIT_Y
Definition: OgreVector.h:124
Ogre::D3D9RenderSystem::_convertProjectionMatrix
void _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)
Converts a uniform projection matrix to suitable for this render system.
Ogre::D3D9Driver::getD3D9DeviceCaps
const D3DCAPS9 & getD3D9DeviceCaps() const
Definition: OgreD3D9Driver.h:54
Ogre::D3D11Device::~D3D11Device
~D3D11Device()
Ogre::VulkanRenderPassDescriptor::~VulkanRenderPassDescriptor
virtual ~VulkanRenderPassDescriptor()
Ogre::RenderTarget::_updateAutoUpdatedViewports
virtual void _updateAutoUpdatedViewports(bool updateStatistics=true)
Method for manual management of rendering - renders only viewports that are auto updated.
Ogre::PagedWorldSection::getStrategyData
virtual PageStrategyData * getStrategyData() const
Get the data required by the PageStrategy which is specific to this world section.
Definition: OgrePagedWorldSection.h:135
Ogre::ScriptCompiler::compile
bool compile(const String &str, const String &source, const String &group)
Takes in a string of script code and compiles it into resources.
Ogre::ProfileHistory::hierarchicalLvl
uint hierarchicalLvl
The hierarchical level of this profile, 0 being the root profile.
Definition: OgreProfiler.h:141
Ogre::ID_CUBIC_NORMAL
@ ID_CUBIC_NORMAL
Definition: OgreScriptCompiler.h:741
Ogre::PCZSphereSceneQuery::execute
void execute(SceneQueryListener *listener)
See SceneQuery.
Ogre::Texture::getDepth
uint32 getDepth(void) const
Returns the depth of the texture (only applicable for 3D textures).
Definition: OgreTexture.h:233
Ogre::ComPtr::Get
T * Get() const ASSUME_NOEXCEPT
Definition: OgreComPtr.h:193
Ogre::CompositionPass::InputTex::name
String name
Name (local) of the input texture (empty == no input)
Definition: OgreCompositionPass.h:237
Ogre::ManualObject::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::Bullet::RigidBodyState
A MotionState is Bullet's way of informing you about updates to an object.
Definition: OgreBullet.h:47
OgreBites::TrayManager::labelHit
void labelHit(Label *label)
Toggles visibility of advanced statistics.
Ogre::MovableObject::getVisibilityFlags
virtual uint32 getVisibilityFlags(void) const
Returns the visibility flags relevant for this object.
Definition: OgreMovableObject.h:433
Ogre::HashedVector::insert
void insert(iterator pos, InputIterator f, InputIterator l)
Definition: OgreCommon.h:523
Ogre::StringConverter::toString
static String toString(const ColourValue &val)
Converts a ColourValue to a String.
Ogre::StreamSerialiser::readChunkEnd
virtual void readChunkEnd(uint32 id)
Finish the reading of a chunk.
Ogre::Pass::getAmbient
const ColourValue & getAmbient(void) const
Gets the ambient colour reflectance of the pass.
Definition: OgrePass.h:390
Ogre::SimplePageContentCollection::createContent
virtual PageContent * createContent(const String &typeName)
Create a new PageContent within this collection.
Ogre::DynLib::getSymbol
void * getSymbol(const String &strName) const
Returns the address of the given symbol from the loaded library.
Ogre::BillboardSetFactory::~BillboardSetFactory
~BillboardSetFactory()
Definition: OgreBillboardSet.h:816
Ogre::EdgeListBuilder::EdgeListBuilder
EdgeListBuilder()
Ogre::D3D11StereoDriverBridge::~D3D11StereoDriverBridge
virtual ~D3D11StereoDriverBridge()
Ogre::AnimationControllerFunction::create
static ControllerFunctionRealPtr create(Real sequenceTime, Real timeOffset=0.0f)
Constructor.
Definition: OgrePredefinedControllers.h:226
Ogre::ParticleEmitterFactory::~ParticleEmitterFactory
virtual ~ParticleEmitterFactory()
OgreBites::WindowEventUtilities::_removeRenderWindow
static void _removeRenderWindow(Ogre::RenderWindow *window)
Ogre::GpuProgramParameters::ACT_SHADOW_SCENE_DEPTH_RANGE_ARRAY
@ ACT_SHADOW_SCENE_DEPTH_RANGE_ARRAY
Provides an array of information about the depth range of the scene as viewed from a given shadow cam...
Definition: OgreGpuProgramParams.h:1110
Ogre::D3D9HLSLProgramPtr
SharedPtr< D3D9HLSLProgram > D3D9HLSLProgramPtr
Definition: OgreD3D9Prerequisites.h:95
Ogre::Box::Box
Box(uint32 l, uint32 t, uint32 r, uint32 b)
Define a box from left, top, right and bottom coordinates This box will have depth one (front=0 and b...
Definition: OgreCommon.h:740
Ogre::Viewport::getActualDimensions
void getActualDimensions(int &left, int &top, int &width, int &height) const
Ogre::TerrainLodManager::LodsData
std::vector< LodData > LodsData
Definition: OgreTerrainLodManager.h:58
Ogre::DefaultHardwareBufferManager::createIndexBuffer
HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create a hardware index buffer.
Definition: OgreDefaultHardwareBufferManager.h:125
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE2
@ SPC_TEXTURE_COORDINATE2
Definition: OgreShaderParameter.h:295
Ogre::GLSLShaderFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates shaders for.
Ogre::MetalTextureManager::getNativeFormat
virtual PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage)
Gets the format which will be natively used for a requested format given the constraints of the curre...
Ogre::RTShader::Function::resolveOutputParameter
ParameterPtr resolveOutputParameter(Parameter::Semantic semantic, int index, const Parameter::Content content, GpuConstantType type)
Ogre::RSC_HW_GAMMA
@ RSC_HW_GAMMA
Supports HW gamma, both in the framebuffer and as texture.
Definition: OgreRenderSystemCapabilities.h:162
Ogre::MetalHardwareBufferCommon
Common buffer operations for most v1 buffer interfaces used in Metal This implementation treats: Igno...
Definition: OgreMetalHardwareBufferCommon.h:44
Ogre::CompositionPass::getStencilFunc
CompareFunction getStencilFunc() const
Get stencil compare function.
Ogre::UnifiedHighLevelGpuProgram::getSize
size_t getSize(void) const
Ogre::SmallVectorTemplateCommon::rend
const_reverse_iterator rend() const
Definition: OgreSmallVector.h:173
OgreSkeletonSerializer.h
Ogre::VulkanHardwareBuffer::getVkBuffer
VkBuffer getVkBuffer() const
Definition: OgreVulkanHardwareBuffer.h:54
Ogre::InstanceManager::setBatchesAsStaticAndUpdate
void setBatchesAsStaticAndUpdate(bool bStatic)
Tells this batch to stop updating animations, positions, rotations, and display all it's active insta...
Ogre::SkeletonAnimationBlendMode
SkeletonAnimationBlendMode
Definition: OgreSkeleton.h:48
Ogre::GpuProgramManager::createParameters
virtual GpuProgramParametersSharedPtr createParameters(void)
Creates a new GpuProgramParameters instance which can be used to bind parameters to your programs.
Ogre::BspSceneManagerFactory::~BspSceneManagerFactory
~BspSceneManagerFactory()
Definition: OgreBspSceneManager.h:271
Ogre::RTShader::Parameter::setSize
void setSize(size_t size)
Sets the number of elements in the parameter (for arrays).
Definition: OgreShaderParameter.h:372
Ogre::TerrainLodManager::getTargetLodLevel
int getTargetLodLevel()
Definition: OgreTerrainLodManager.h:120
Ogre::Node::setOrientation
void setOrientation(const Quaternion &q)
Sets the orientation of this node via a quaternion.
Ogre::GL3PlusHardwareBufferManager::createRenderToVertexBuffer
RenderToVertexBufferSharedPtr createRenderToVertexBuffer()
Create a render to vertex buffer.
Ogre::BillboardChain::setTextureCoordDirection
virtual void setTextureCoordDirection(TexCoordDirection dir)
Sets the direction in which texture coords specified on each element are deemed to run along the leng...
Ogre::ProfileSessionListener::changeEnableState
virtual void changeEnableState(bool enabled)
If the profiler disables this listener then it should hide its panels (if any exists) or stop sending...
Definition: OgreProfiler.h:216
Ogre::TransformBase::setScale
void setScale(const Vector< 3, T > &v)
Sets the scale part of the matrix.
Definition: OgreMatrix4.h:127
Ogre::HardwareBuffer::lock
void * lock(LockOptions options)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreHardwareBuffer.h:238
Ogre::GLPBRTTManager::releasePBuffer
void releasePBuffer(PixelComponentType ctype)
Release PBuffer for a certain pixel format.
Ogre::ConstVectorIterator::ConstVectorIterator
ConstVectorIterator(const T &c)
Constructor.
Definition: OgreIteratorWrapper.h:232
Ogre::Terrain::waitForDerivedProcesses
void waitForDerivedProcesses()
Ogre::Animation::getBaseKeyFrameTime
Real getBaseKeyFrameTime() const
If a base keyframe is being used, the time of that keyframe.
Ogre::VectorIteratorWrapper
Prepared IteratorWrapper for container like std::vector.
Definition: OgreIteratorWrapper.h:136
Ogre::RenderSystemCapabilities::setGeometryProgramConstantFloatCount
void setGeometryProgramConstantFloatCount(ushort c)
The number of floating-point 4-vector constants geometry programs support.
Definition: OgreRenderSystemCapabilities.h:533
Ogre::Particle::setRotation
void setRotation(const Radian &rad)
Sets the current rotation.
Definition: OgreParticle.h:105
Ogre::InstanceBatchHW_VTF
Instancing implementation using vertex texture through Vertex Texture Fetch (VTF) and hardware instan...
Definition: OgreInstanceBatchHW_VTF.h:60
Ogre::TexturePtr
SharedPtr< Texture > TexturePtr
Definition: OgrePrerequisites.h:292
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE0
@ SPC_LIGHTDIRECTION_TANGENT_SPACE0
Light direction in tangent space index 0-7.
Definition: OgreShaderParameter.h:202
Ogre::LodVertexBuffer::vertexBuffer
Ogre::SharedPtr< Vector3 > vertexBuffer
Definition: OgreLodBuffer.h:56
Ogre::RotationalSpline::getPoint
const Quaternion & getPoint(unsigned short index) const
Gets the detail of one of the control points of the spline.
Ogre::Volume::ChunkRequest::totalFrom
Vector3 totalFrom
The back lower left corner of the world.
Definition: OgreVolumeChunkHandler.h:56
Ogre::PlatformInformation::log
static void log(Log *pLog)
Write the CPU information to the passed in Log.
Ogre::Grid3DPageStrategyData::setLoadRadius
virtual void setLoadRadius(Real sz)
Set the loading radius.
Ogre::Terrain::getLayerCount
uint8 getLayerCount() const
Get the number of layers in this terrain.
Definition: OgreTerrain.h:962
Ogre::ObjectAbstractNode::ObjectAbstractNode
ObjectAbstractNode(AbstractNode *ptr)
Ogre::LBX_BLEND_MANUAL
@ LBX_BLEND_MANUAL
as LBX_BLEND_DIFFUSE_ALPHA but use a constant manual blend value (0.0-1.0)
Definition: OgreBlendMode.h:101
Ogre::TextureUnitState::setIsAlpha
void setIsAlpha(bool isAlpha)
Ogre::LodOutputProvider::triangleRemoved
virtual void triangleRemoved(LodData *data, LodData::Triangle *tri)
Definition: OgreLodOutputProvider.h:46
Ogre::GLRTTManager::bind
virtual void bind(RenderTarget *target)
Bind a certain render target.
Definition: OgreGLRenderTexture.h:143
Ogre::SceneManager::createSceneNode
virtual SceneNode * createSceneNode(void)
Creates an instance of a SceneNode.
Ogre::FileHandleDataStream::read
size_t read(void *buf, size_t count)
Read the requisite number of bytes from the stream, stopping at the end of the file.
Ogre::MetalHardwareBufferCommon::_notifyDeviceStalled
void _notifyDeviceStalled()
Definition: OgreMetalHardwareBufferCommon.h:53
Ogre::GCT_UNKNOWN
@ GCT_UNKNOWN
Definition: OgreGpuProgramParams.h:118
Ogre::RenderToVertexBuffer::getVertexDeclaration
VertexDeclaration * getVertexDeclaration()
Get the vertex declaration that the pass will output.
Ogre::GLFBOManager::getBestDepthStencil
void getBestDepthStencil(PixelFormat internalFormat, GLenum *depthFormat, GLenum *stencilFormat)
Get best depth and stencil supported for given internalFormat.
Ogre::TextureUnitState::getTextureDimensions
std::pair< uint32, uint32 > getTextureDimensions(unsigned int frame=0) const
Returns the width and height of the texture in the given frame.
Ogre::MetalMultiRenderTarget::unbindSurfaceImpl
virtual void unbindSurfaceImpl(size_t attachment)
Implementation of unbindSurface, must be provided.
Ogre::Mesh::_getSubMeshIndex
ushort _getSubMeshIndex(const String &name) const
Gets the index of a submesh with a given name.
Ogre::DepthBuffer::getPoolId
virtual uint16 getPoolId() const
Gets the pool id in which this DepthBuffer lives.
Ogre::AxisAlignedBox::AxisAlignedBox
AxisAlignedBox()
Definition: OgreAxisAlignedBox.h:93
Ogre::Pass::getPointAttenuationLinear
float getPointAttenuationLinear(void) const
Returns the linear coefficient of point attenuation.
Definition: OgrePass.h:509
Ogre::GpuProgramManager::saveMicrocodeCache
void saveMicrocodeCache(DataStreamPtr stream) const
Saves the microcode cache to disk.
Ogre::SceneManager::ShadowRenderer::ShadowCasterSceneQueryListener::prepare
void prepare(bool lightInFrustum, const PlaneBoundedVolumeList *lightClipVolumes, const Light *light, const Camera *cam, ShadowCasterList *casterList, Real farDistSquared)
Definition: OgreSceneManager.h:823
Ogre::SceneManager::Listener::postUpdateSceneGraph
virtual void postUpdateSceneGraph(SceneManager *source, Camera *camera)
Called after updating the scene graph in this SceneManager.
Definition: OgreSceneManager.h:340
Ogre::RenderTargetListener::postRenderTargetUpdate
virtual void postRenderTargetUpdate(const RenderTargetEvent &evt)
Called just after a RenderTarget has been rendered to.
Definition: OgreRenderTargetListener.h:111
Ogre::GLES2RenderBuffer
Definition: OgreGLES2HardwarePixelBuffer.h:85
Ogre::GLES2HardwareBuffer::_updateFromShadow
void _updateFromShadow() override
Updates the real buffer from the shadow buffer, if required.
Ogre::VisibleObjectsBoundsInfo::aabb
AxisAlignedBox aabb
The axis-aligned bounds of the visible objects.
Definition: OgreSceneManager.h:103
Ogre::GLArbGpuProgram::bindProgram
void bindProgram(void)
Execute the binding functions for this program.
Ogre::Technique::Technique
Technique(Material *parent, const Technique &oth)
Copy constructor.
Ogre::D3D9HLSLProgram::getLanguage
const String & getLanguage(void) const
Overridden from GpuProgram.
OgreBites::AxisEvent::which
int which
Definition: OgreInput.h:91
Ogre::CompositorInstance::setAlive
void setAlive(bool value)
Set alive/active flag.
Ogre::MovableObject::getParentSceneNode
SceneNode * getParentSceneNode(void) const
Returns the scene node to which this object is attached.
Ogre::LodData::IndexBufferInfo::prevIndexCount
size_t prevIndexCount
Used by output providers only!
Definition: OgreLodData.h:146
Ogre::VulkanQueue::mDevice
VkDevice mDevice
Definition: OgreVulkanQueue.h:71
OgreBites::ApplicationContextBase::windowClosing
virtual bool windowClosing(Ogre::RenderWindow *rw)
Definition: OgreApplicationContextBase.h:130
Ogre::SOP_INVERT
@ SOP_INVERT
Invert the bits of the stencil buffer.
Definition: OgreRenderSystem.h:91
Ogre::ParticleEmitter::ParticleEmitter
ParticleEmitter(ParticleSystem *psys)
Ogre::D3D9Driver::getDesktopMode
const D3DDISPLAYMODE & getDesktopMode() const
Definition: OgreD3D9Driver.h:60
Ogre::DualQuaternion::dz
Real dz
Definition: OgreDualQuaternion.h:166
Ogre::ParticleSystemManager::addEmitterFactory
void addEmitterFactory(ParticleEmitterFactory *factory)
Adds a new 'factory' object for emitters to the list of available emitter types.
Ogre::GLFBOManager::~GLFBOManager
~GLFBOManager()
Ogre::SmallVectorTemplateBase
SmallVectorTemplateBase<isPodLike = false> - This is where we put method implementations that are des...
Definition: OgreSmallVector.h:214
Ogre::SmallVectorTemplateCommon::difference_type
ptrdiff_t difference_type
Definition: OgreSmallVector.h:146
Ogre::ID_STENCIL_VALUE
@ ID_STENCIL_VALUE
Definition: OgreScriptCompiler.h:814
Ogre::SimplePageContentCollection::getContentList
virtual const ContentList & getContentList() const
Get const access to the list of content.
Definition: OgreSimplePageContentCollection.h:90
Ogre::SmallVectorTemplateCommon::capacity
size_t capacity() const
capacity - Return the total number of elements in the currently allocated buffer.
Definition: OgreSmallVector.h:180
Ogre::ResourceGroupListener::resourceLoadEnded
virtual void resourceLoadEnded(void)
This event is fired when the resource has been loaded.
Definition: OgreResourceGroupManager.h:165
Ogre::InstancedEntity::getMaxScaleCoef
Real getMaxScaleCoef() const
Returns the maximum derived scale coefficient among the xyz values.
Ogre::GL3PlusHardwareBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGL3PlusHardwareBuffer.h:65
Ogre::DistanceLodStrategyBase::transformUserValue
virtual Real transformUserValue(Real userValue) const
Transform user supplied value to internal value.
Ogre::Vector::operator/=
Vector & operator/=(Real s)
Definition: OgreVector.h:588
Ogre::MeshManager::getPrepareAllMeshesForShadowVolumes
bool getPrepareAllMeshesForShadowVolumes(void)
Retrieves whether all Meshes should prepare themselves for shadow volumes.
OgreBites::InputListener::buttonReleased
virtual bool buttonReleased(const ButtonEvent &evt)
Definition: OgreInput.h:189
Ogre::PF_R8G8B8A8_UINT
@ PF_R8G8B8A8_UINT
32-bit pixel format, 8 bits red (unsigned int), 8 bits blue (unsigned int), 8 bits green (unsigned in...
Definition: OgrePixelFormat.h:157
Ogre::TerrainGlobalOptions::setVisibilityFlags
void setVisibilityFlags(uint32 flags)
Set the visbility flags that terrains will be rendered with.
Definition: OgreTerrain.h:1940
Ogre::DefaultSceneManagerFactory::DefaultSceneManagerFactory
DefaultSceneManagerFactory()
Definition: OgreSceneManagerEnumerator.h:51
Ogre::BillboardSet::createBillboard
Billboard * createBillboard(const Vector3 &position, const ColourValue &colour=ColourValue::White)
Creates a new billboard and adds it to this set.
Ogre::TerrainGroup::RayResult::terrain
Terrain * terrain
Which terrain instance was hit, if any.
Definition: OgreTerrainGroup.h:396
Ogre::Entity::VertexDataBindChoice
VertexDataBindChoice
Identify which vertex data we should be sending to the renderer.
Definition: OgreEntity.h:752
Ogre::Rectangle2D::Rectangle2D
Rectangle2D(const String &name, bool includeTextureCoordinates=false, HardwareBuffer::Usage vBufUsage=HBU_GPU_ONLY)
Ogre::GLSLShader::linkSeparable
bool linkSeparable()
Only used for separable programs.
Ogre::GL3PlusHardwareBuffer::getTarget
GLenum getTarget() const
Definition: OgreGL3PlusHardwareBuffer.h:67
Ogre::CompositorManager::_reconstructAllCompositorResources
void _reconstructAllCompositorResources()
Internal method for forcing all active compositors to recreate their resources.
OgreBites::InputListenerChain::InputListenerChain
InputListenerChain(std::vector< InputListener * > chain)
Definition: OgreInput.h:204
Ogre::Texture::copyToTexture
virtual void copyToTexture(TexturePtr &target)
Copies (and maybe scales to fit) the contents of this texture to another texture.
Ogre::TerrainGlobalOptions::getRenderQueueGroup
uint8 getRenderQueueGroup(void) const
Get the render queue group that this terrain will be rendered into.
Definition: OgreTerrain.h:1927
Ogre::StringVectorPtr
SharedPtr< StringVector > StringVectorPtr
Definition: OgreStringVector.h:44
Ogre::SimpleSpline::getPoint
const Vector3 & getPoint(unsigned short index) const
Gets the detail of one of the control points of the spline.
Ogre::RTShader::UniformParameter::UniformParameter
UniformParameter(GpuProgramParameters::AutoConstantType autoType, float fAutoConstantData, size_t size)
Class constructor.
Ogre::Material::~Material
~Material()
Ogre::D3D11Device::ReleaseAll
void ReleaseAll()
Ogre::D3D11HardwarePixelBuffer::~D3D11HardwarePixelBuffer
~D3D11HardwarePixelBuffer()
Ogre::ColourFaderAffector2::getRedAdjust1
float getRedAdjust1(void) const
Gets the red adjustment to be made per second to particles.
Ogre::TerrainQuadTreeNode::getChild
TerrainQuadTreeNode * getChild(unsigned short child) const
Get child node.
Ogre::TerrainMaterialGenerator::setDebugLevel
virtual void setDebugLevel(unsigned int dbg)
Set the debug level of the material.
Definition: OgreTerrainMaterialGenerator.h:372
Ogre::Node::requestUpdate
void requestUpdate(Node *child, bool forceParentUpdate=false)
Called by children to notify their parent that they need an update.
Ogre::Node::convertWorldToLocalDirection
Vector3 convertWorldToLocalDirection(const Vector3 &worldDir, bool useScale)
Gets the local direction, relative to this node, of the given world-space direction.
Ogre::InstancedEntity::getBoundingRadius
Real getBoundingRadius(void) const
Retrieves the radius of the origin-centered bounding sphere for this object.
Ogre::DefaultSceneManager::getTypeName
const String & getTypeName(void) const
Retrieve the type name of this scene manager.
Ogre::ResourceGroupListener::resourceGroupScriptingStarted
virtual void resourceGroupScriptingStarted(const String &groupName, size_t scriptCount)
This event is fired when a resource group begins parsing scripts.
Definition: OgreResourceGroupManager.h:116
Ogre::GLES2HardwareBufferManager::createVertexBuffer
HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Creates a vertex buffer.
Ogre::Entity::getUpdateBoundingBoxFromSkeleton
bool getUpdateBoundingBoxFromSkeleton() const
If true, the skeleton of the entity will be used to update the bounding box for culling.
Definition: OgreEntity.h:846
Ogre::AnimationStateSet::getEnabledAnimationStates
const EnabledAnimationStateList & getEnabledAnimationStates() const
Get an iterator over all the enabled animation states in this set.
Definition: OgreAnimationState.h:270
Ogre::CompositionPass::clearAllInputs
void clearAllInputs()
Clear all inputs.
OgreBites::CameraMan::setTopSpeed
void setTopSpeed(Ogre::Real topSpeed)
Sets the camera's top speed.
Definition: OgreCameraMan.h:89
Ogre::VulkanSampler::VulkanSampler
VulkanSampler(VkDevice device)
Ogre::HashedVector::back
reference back()
Definition: OgreCommon.h:487
Ogre::VectorIteratorWrapper::PointerType
IteratorWrapper< T, IteratorType, typename T::value_type >::PointerType PointerType
Definition: OgreIteratorWrapper.h:140
Ogre::Bullet::CT_CAPSULE
@ CT_CAPSULE
Definition: OgreBullet.h:32
Ogre::TerrainLayerBlendMap::update
void update()
Publish any changes you made to the blend data back to the blend map.
Ogre::Terrain::getHeightAtTerrainPosition
float getHeightAtTerrainPosition(Real x, Real y) const
Get the height data for a given terrain position.
Ogre::SceneManager::createBillboardChain
BillboardChain * createBillboardChain()
Create a BillboardChain, an object which you can use to render a linked chain of billboards,...
Ogre::Image::getHasAlpha
bool getHasAlpha() const
Returns true if the image has an alpha component.
Ogre::SceneManager::getShadowTextureSelfShadow
bool getShadowTextureSelfShadow(void) const
Gets whether or not texture shadows attempt to self-shadow.
Definition: OgreSceneManager.h:2953
Ogre::VulkanMappings::get
static VkCompareOp get(CompareFunction compareFunc)
Ogre::TerrainMaterialGenerator::getProfiles
virtual const ProfileList & getProfiles() const
Get the list of profiles that this generator supports.
Definition: OgreTerrainMaterialGenerator.h:213
Ogre::Skeleton::_buildMapBoneByName
virtual void _buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const
Build the bone handle map to use with Skeleton::_mergeSkeletonAnimations.
Ogre::Pass::getNormaliseNormals
bool getNormaliseNormals(void) const
Returns true if this pass has auto-normalisation of normals set.
Definition: OgrePass.h:1356
Ogre::MetalProgramFactory::~MetalProgramFactory
virtual ~MetalProgramFactory(void)
Ogre::Camera::setOrientation
void setOrientation(const Quaternion &q)
Sets the camera's orientation.
Ogre::GLVertexArrayObject::notifyContextDestroyed
void notifyContextDestroyed(GLContext *context)
Definition: OgreGLVertexArrayObject.h:56
Ogre::Volume::CSGUnarySource::getSource
virtual const Source * getSource(void) const
Gets the source.
Ogre::ID_TARGET_WIDTH_SCALED
@ ID_TARGET_WIDTH_SCALED
Definition: OgreScriptCompiler.h:781
Ogre::RTShader::FFPFragmentShaderStage
FFPFragmentShaderStage
Definition: OgreShaderFFPRenderState.h:56
Ogre::Quake3Level::mFaces
bsp_face_t * mFaces
Definition: OgreQuake3Level.h:143
Ogre::Volume::Source::~Source
virtual ~Source(void)
Destructor.
Ogre::TextureUnitState::TextureEffectType
TextureEffectType
Definition of the broad types of texture effect you can apply to a texture unit.
Definition: OgreTextureUnitState.h:247
Ogre::VertexBufferBinding::hasGaps
bool hasGaps(void) const
Check whether any gaps in the bindings.
Ogre::ManualObject::getNumSections
size_t getNumSections(void) const
Definition: OgreManualObject.h:526
Ogre::Billboard::getTexcoordRect
const FloatRect & getTexcoordRect(void) const
getTexcoordRect() returns the previous value set by setTexcoordRect().
Definition: OgreBillboard.h:206
Ogre::TEXCALC_ENVIRONMENT_MAP_PLANAR
@ TEXCALC_ENVIRONMENT_MAP_PLANAR
Environment map based on vertex positions.
Definition: OgreRenderSystem.h:67
Ogre::AnimationStateControllerValue::getValue
Real getValue(void) const
ControllerValue implementation.
Definition: OgreAnimationState.h:307
Ogre::TextureUnitState::getTextureMipmapBias
float getTextureMipmapBias(void) const
Gets the bias value applied to the mipmap calculation.
Definition: OgreTextureUnitState.h:711
Ogre::ImageCodec::encode
virtual DataStreamPtr encode(const MemoryDataStreamPtr &input, const CodecDataPtr &pData) const
Definition: OgreImageCodec.h:97
Ogre::ANIMBLEND_AVERAGE
@ ANIMBLEND_AVERAGE
Animations are applied by calculating a weighted average of all animations.
Definition: OgreSkeleton.h:50
Ogre::RTShader::ParameterFactory::createOutTangent
static ParameterPtr createOutTangent(int index)
Ogre::Affine3::operator==
bool operator==(const Affine3 &m2) const
Tests 2 matrices for equality.
Definition: OgreMatrix4.h:372
Ogre::DataStream::skip
virtual void skip(long count)=0
Skip a defined number of bytes.
Ogre::CompositorManager::addCompositor
CompositorInstance * addCompositor(Viewport *vp, const String &compositor, int addPosition=-1)
Add a compositor to a viewport.
Ogre::Math::buildReflectionMatrix
static Affine3 buildReflectionMatrix(const Plane &p)
Build a reflection matrix for the passed in plane.
Ogre::Node::_getDerivedOrientation
const Quaternion & _getDerivedOrientation(void) const
Gets the orientation of the node as derived from all parents.
Ogre::SceneManager::isShadowTechniqueTextureBased
bool isShadowTechniqueTextureBased(void) const
Is there a texture shadow based shadowing technique in use?
Definition: OgreSceneManager.h:2754
Ogre::TerrainQuadTreeNode::LodLevel
Definition: OgreTerrainQuadTreeNode.h:131
Ogre::D3D11StereoDriverImpl::isStereoEnabled
virtual bool isStereoEnabled(const String &renderWindowName)=0
Ogre::TextureUnitState::ET_VSCROLL
@ ET_VSCROLL
Constant u/v scrolling effect.
Definition: OgreTextureUnitState.h:257
Ogre::TerrainLodManager::updateToLodLevel
void updateToLodLevel(int lodLevel, bool synchronous=false)
Ogre::TextureEffectPause
@ TextureEffectPause
Definition: OgreExternalTextureSource.h:76
Ogre::AnimableValue::mBaseValueInt
int mBaseValueInt
Definition: OgreAnimable.h:94
Ogre::VectorBase< 3, Real >::NEGATIVE_UNIT_X
static const Vector3 NEGATIVE_UNIT_X
Definition: OgreVector.h:260
Ogre::StringUtil::splitBaseFilename
static void splitBaseFilename(const Ogre::String &fullName, Ogre::String &outBasename, Ogre::String &outExtention)
Method for splitting a filename into the base name and extension.
Ogre::RenderQueue::setSplitPassesByLightingType
void setSplitPassesByLightingType(bool split)
Sets whether or not the queue will split passes by their lighting type, ie ambient,...
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE4
@ SPC_LIGHTPOSITION_WORLD_SPACE4
Definition: OgreShaderParameter.h:226
Ogre::GpuProgramManager::removeFactory
void removeFactory(GpuProgramFactory *factory)
Remove a factory object for programs of a given language.
Ogre::GLRenderBuffer::~GLRenderBuffer
~GLRenderBuffer()
Ogre::TU_UAV
@ TU_UAV
Texture can be bound as an Unordered Access View (imageStore/imageRead/glBindImageTexture in GL jargo...
Definition: OgreTexture.h:72
Ogre::GLHardwareBufferManager::createVertexBuffer
HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Creates a vertex buffer.
Ogre::TerrainMaterialGeneratorA::SM2Profile
Shader model 2 profile target.
Definition: OgreTerrainMaterialGeneratorA.h:67
Ogre::StaticFaceGroup::plane
Plane plane
Definition: OgreStaticFaceGroup.h:107
Ogre::CNT_IMPORT
@ CNT_IMPORT
Definition: OgreScriptCompiler.h:54
Ogre::D3D11RenderWindowBase::getSurface
virtual ID3D11Texture2D * getSurface(uint index=0) const
Ogre::D3D11HLSLProgram::CmdEnableBackwardsCompatibility
Command object for setting backwards compatibility.
Definition: OgreD3D11HLSLProgram.h:68
Ogre::StaticFaceGroup::fType
FaceGroupType fType
Definition: OgreStaticFaceGroup.h:71
Ogre::SceneManager::showBoundingBoxes
void showBoundingBoxes(bool bShow)
Allows all bounding boxes of scene nodes to be displayed.
Ogre::PortalBase::getPrevDerivedCP
const Vector3 & getPrevDerivedCP() const
Get the previous position (centerpoint) of the portal in world coordinates.
Definition: OgrePortalBase.h:144
Ogre::Animation::NodeTrackIterator
ConstMapIterator< NodeTrackList > NodeTrackIterator
Definition: OgreAnimation.h:376
Ogre::GLStateCacheManager::setMaterialSpecular
void setMaterialSpecular(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
Ogre::SceneNode::getAttachedObjects
const ObjectMap & getAttachedObjects() const
The MovableObjects attached to this node.
Definition: OgreSceneNode.h:235
Ogre::Vector::Vector
Vector(T _x, T _y, T _z)
Definition: OgreVector.h:314
Ogre::RotationAffector::msRotationSpeedRangeStartCmd
static CmdRotationSpeedRangeStart msRotationSpeedRangeStartCmd
Definition: OgreRotationAffector.h:109
Ogre::RenderSystemList
std::vector< RenderSystem * > RenderSystemList
Definition: OgreRoot.h:49
Ogre::Entity::setAlwaysUpdateMainSkeleton
void setAlwaysUpdateMainSkeleton(bool update)
The skeleton of the main entity will be updated even if the an LOD entity is being displayed.
Definition: OgreEntity.h:820
Ogre::GLFBOMultiRenderTarget::detachDepthBuffer
virtual void detachDepthBuffer()
Ogre::DistanceLodSphereStrategy::getSingleton
static DistanceLodSphereStrategy & getSingleton(void)
Get the singleton instance.
Ogre::BillboardSet::setCommonDirection
void setCommonDirection(const Vector3 &vec)
Use this to specify the common direction given to billboards.
Definition: OgreBillboardSet.h:609
Ogre::GpuSharedParameters::setNamedConstant
void setNamedConstant(const String &name, const ColourValue &colour)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::SimplePageContentCollection
Specialisation of PageContentCollection which just provides a simple list of PageContent instances.
Definition: OgreSimplePageContentCollection.h:67
Ogre::Camera::resetWindow
virtual void resetWindow(void)
Cancel view window.
Ogre::RenderSystem::bindGpuProgram
virtual void bindGpuProgram(GpuProgram *prg)
Binds a given GpuProgram (but not the parameters).
Ogre::GLES2HardwareBufferManager::createRenderToVertexBuffer
RenderToVertexBufferSharedPtr createRenderToVertexBuffer()
Create a render to vertex buffer.
Ogre::RTShader::RenderState::addTemplateSubRenderState
void addTemplateSubRenderState(SubRenderState *subRenderState)
Add a template sub render state to this render state.
Ogre::MovableObject::setDefaultQueryFlags
static void setDefaultQueryFlags(uint32 flags)
Set the default query flags for all future MovableObject instances.
Definition: OgreMovableObject.h:409
Ogre::Quake3Level::mBrushSides
bsp_brushside_t * mBrushSides
Definition: OgreQuake3Level.h:160
Ogre::SceneManager::getVisibleObjectsBoundsInfo
const VisibleObjectsBoundsInfo & getVisibleObjectsBoundsInfo(const Camera *cam) const
Returns a visibility boundary box for a specific camera.
Ogre::SceneManager::_updateSceneGraph
virtual void _updateSceneGraph(Camera *cam)
Internal method for updating the scene graph ie the tree of SceneNode instances managed by this class...
Ogre::D3D9Texture::notifyOnDeviceCreate
virtual void notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device)
Ogre::MeshLodGenerator::MeshLodGenerator
MeshLodGenerator()
Generates the Lod levels for a mesh.
OgreBites::CameraMan::mouseReleased
bool mouseReleased(const MouseButtonEvent &evt)
Processes mouse releases.
Ogre::Skeleton::setAnimationState
virtual void setAnimationState(const AnimationStateSet &animSet)
Changes the state of the skeleton to reflect the application of the passed in collection of animation...
Ogre::Grid2DPageStrategyData::setLoadRadius
virtual void setLoadRadius(Real sz)
Set the loading radius.
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_WORLDVIEWPROJ_MATRIX
@ ACT_SPOTLIGHT_WORLDVIEWPROJ_MATRIX
The view/projection matrix of a given spotlight projection frustum, combined with the current world m...
Definition: OgreGpuProgramParams.h:938
Ogre::DefaultZone::updatePortalsZoneData
void updatePortalsZoneData(void)
Update the zone data for each portal.
Ogre::FileHandleDataStream::skip
void skip(long count)
Skip a defined number of bytes.
Ogre::RaySceneQuery::clearResults
virtual void clearResults(void)
Clears the results of the last query execution.
Ogre::VET_COLOUR
@ VET_COLOUR
Definition: OgreHardwareVertexBuffer.h:162
Ogre::AxisAlignedBoxSceneQuery
Specialises the SceneQuery class for querying within an axis aligned box.
Definition: OgreSceneQuery.h:266
OgreBites::SDLK_KP_7
@ SDLK_KP_7
Definition: OgreInput.h:156
Ogre::GLRenderSystem::_setDepthBufferCheckEnabled
void _setDepthBufferCheckEnabled(bool enabled=true)
Ogre::TangentSpaceCalc::VertexSplit
std::pair< size_t, size_t > VertexSplit
Definition: OgreTangentSpaceCalc.h:52
Ogre::PCZSceneManager::createCamera
virtual Camera * createCamera(const String &name)
Creates a specialized PCZCamera.
Ogre::D3D9VideoMode
Definition: OgreD3D9VideoMode.h:39
Ogre::AutoParamDataSource::getFogParams
const Vector4f & getFogParams(void) const
Ogre::PF_R16G16B16A16_UINT
@ PF_R16G16B16A16_UINT
64-bit pixel format, 16 bits red (unsigned int), 16 bits blue (unsigned int), 16 bits green (unsigned...
Definition: OgrePixelFormat.h:165
Ogre::Font::setGlyphInfo
void setGlyphInfo(const GlyphInfo &info)
Definition: OgreFont.h:229
Ogre::ID_TESSELLATION_DOMAIN_PROGRAM_REF
@ ID_TESSELLATION_DOMAIN_PROGRAM_REF
Definition: OgreScriptCompiler.h:836
Ogre::PropertyAbstractNode::PropertyAbstractNode
PropertyAbstractNode(AbstractNode *ptr)
Ogre::RenderSystemCapabilities::getDeviceName
String getDeviceName() const
gets the device name for render system
Definition: OgreRenderSystemCapabilities.h:522
Ogre::Affine3::Affine3
Affine3(const Vector3 &position, const Quaternion &orientation, const Vector3 &scale=Vector3::UNIT_SCALE)
Building a Affine3 from orientation / scale / position.
Definition: OgreMatrix4.h:325
Ogre::ID_SQUARE
@ ID_SQUARE
Definition: OgreScriptCompiler.h:754
Ogre::Font::setAntialiasColour
void setAntialiasColour(bool enabled)
Sets whether or not the colour of this font is antialiased as it is generated from a true type font.
Definition: OgreFont.h:318
Ogre::PCZLight::affectsZone
bool affectsZone(PCZone *zone)
Check if a zone is in the list of zones affected by the light.
Ogre::LodLevel::reductionMethod
VertexReductionMethod reductionMethod
Reduction method to use.
Definition: OgreLodConfig.h:98
Ogre::D3D9VertexDeclaration::getD3DVertexDeclaration
IDirect3DVertexDeclaration9 * getD3DVertexDeclaration(VertexDeclaration *globalDeclaration, bool useGlobalInstancingVertexBufferIsAvailable)
Gets the D3D9-specific vertex declaration.
Ogre::ArchiveFactory
Abstract factory class, archive codec plugins can register concrete subclasses of this.
Definition: OgreArchiveFactory.h:60
OgreStringConverter.h
Ogre::RTShader::LayeredBlendingFactory::createInstance
virtual SubRenderState * createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, TextureUnitState *texState, SGScriptTranslator *translator)
Ogre::SceneManager::setShadowUseInfiniteFarPlane
void setShadowUseInfiniteFarPlane(bool enable)
Sets whether we should use an infinite camera far plane when rendering stencil shadows.
Definition: OgreSceneManager.h:2747
Ogre::VectorIteratorWrapper::ValueType
IteratorWrapper< T, IteratorType, typename T::value_type >::ValueType ValueType
Definition: OgreIteratorWrapper.h:139
Ogre::GLSL::GLSLProgramFactory::GLSLProgramFactory
GLSLProgramFactory(void)
Ogre::D3D11VideoMode::getDisplayMode
DXGI_OUTPUT_DESC getDisplayMode() const
Ogre::CompositionTargetPass::IM_NONE
@ IM_NONE
Definition: OgreCompositionTargetPass.h:57
OgreBites::TrayManager::createThickSlider
Slider * createThickSlider(TrayLocation trayLoc, const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width, Ogre::Real valueBoxWidth, Ogre::Real minValue, Ogre::Real maxValue, unsigned int snaps)
Ogre::PixelBox::getColourAt
ColourValue getColourAt(size_t x, size_t y, size_t z) const
Get colour value from a certain location in the PixelBox.
Ogre::D3D9HardwareOcclusionQuery::getLastQuerysPixelcount
unsigned int getLastQuerysPixelcount()
Ogre::SceneManager
Manages the organisation and rendering of a 'scene': a collection of objects and potentially world ge...
Definition: OgreSceneManager.h:238
Ogre::RingEmitter::CmdInnerY::doSet
void doSet(void *target, const String &val)
Ogre::ResourceGroupManager::unloadResourceGroup
void unloadResourceGroup(const String &name, bool reloadableOnly=true)
Unloads a resource group.
Ogre::SceneQueryMovableObjectWorldFragmentPair
std::pair< MovableObject *, SceneQuery::WorldFragment * > SceneQueryMovableObjectWorldFragmentPair
Definition: OgreSceneQuery.h:474
Ogre::ResourceGroupManager::_notifyCustomStageStarted
void _notifyCustomStageStarted(const String &description) const
Notify this manager that one custom loading stage has been started.
Ogre::RenderTarget::getHeight
virtual uint32 getHeight(void) const
Ogre::PF_BC4_UNORM
@ PF_BC4_UNORM
DDS (DirectDraw Surface) BC4 format (unsigned normalised)
Definition: OgrePixelFormat.h:201
Ogre::TerrainQuadTreeNode::mergeIntoBounds
void mergeIntoBounds(long x, long y, const Vector3 &pos)
Merge a point (relative to terrain node) into the local bounds, and that of children if applicable.
Ogre::Portal::~Portal
virtual ~Portal()
Ogre::PCZSceneManager::getOptionValues
bool getOptionValues(const String &key, StringVector &refValueList)
Method for getting all possible values for a specific option.
Ogre::StreamSerialiser::read
virtual void read(Radian *angle, size_t count=1)
Ogre::SubEntity::setMaterial
void setMaterial(const MaterialPtr &material)
Sets the name of the Material to be used.
Ogre::Entity::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const override
Retrieves the local axis-aligned bounding box for this object.
Ogre::MetalRenderSystem::shutdown
virtual void shutdown(void)
Shutdown the renderer and cleanup resources.
Ogre::GpuProgramParameters::_copySharedParams
void _copySharedParams()
Update the parameters by copying the data from the shared parameters.
Ogre::StringConverter::parse
static bool parse(const String &str, float &v)
Ogre::RTShader::TargetRenderState
This is the target render state.
Definition: OgreShaderRenderState.h:133
Ogre::ResourceManager::removeUnreferencedResources
virtual void removeUnreferencedResources(bool reloadableOnly=true)
Remove all resources which are not referenced by any other object.
Ogre::HardwareBufferManager::HardwareBufferManager
HardwareBufferManager()
Ogre::PCZIntersectionSceneQuery::execute
void execute(IntersectionSceneQueryListener *listener)
See IntersectionSceneQuery.
Ogre::Degree::operator-=
Degree & operator-=(const Degree &d)
Definition: OgreMath.h:134
OgreD3D11Prerequisites.h
Ogre::HollowEllipsoidEmitter::CmdInnerX::doGet
String doGet(const void *target) const
OgreBites::TL_RIGHT
@ TL_RIGHT
Definition: OgreTrays.h:65
Ogre::PlaneBoundedVolumeListSceneQuery::getVolumes
const PlaneBoundedVolumeList & getVolumes() const
Gets the volume which is being used for this query.
Ogre::PF_X8B8G8R8
@ PF_X8B8G8R8
32-bit pixel format, 8 bits for blue, 8 bits for green, 8 bits for red like Ogre::PF_A8B8G8R8,...
Definition: OgrePixelFormat.h:114
Ogre::Node::removeChild
virtual Node * removeChild(unsigned short index)
Drops the specified child from this node.
Ogre::VertexBufferBinding::getNextIndex
unsigned short getNextIndex(void) const
Gets the highest index which has already been set, plus 1.
Definition: OgreHardwareVertexBuffer.h:520
Ogre::PixelFormat
PixelFormat
The pixel format used for images, textures, and render surfaces.
Definition: OgrePixelFormat.h:55
Ogre::CompositionTechnique::getNumTextureDefinitions
size_t getNumTextureDefinitions() const
Get the number of local texture definitions.
Definition: OgreCompositionTechnique.h:109
Ogre::CompositionPass::getCameraName
const String & getCameraName() const
Definition: OgreCompositionPass.h:319
Ogre::SceneManagerEnumerator::setRenderSystem
void setRenderSystem(RenderSystem *rs)
Notifies all SceneManagers of the destination rendering system.
Ogre::GLCopyingRenderTexture::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::ID_COMPOSITOR
@ ID_COMPOSITOR
Definition: OgreScriptCompiler.h:773
Ogre::BspNode::getSplitPlane
const Plane & getSplitPlane(void) const
Returns details of the plane which is used to subdivide the space of his node's children.
OgreBites::TL_BOTTOMLEFT
@ TL_BOTTOMLEFT
Definition: OgreTrays.h:66
Ogre::DefaultShadowCameraSetup::getShadowCamera
virtual void getShadowCamera(const SceneManager *sm, const Camera *cam, const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) const
Default shadow camera setup.
Ogre::MANUAL_CULL_FRONT
@ MANUAL_CULL_FRONT
Cull triangles whose normal is pointing towards the camera.
Definition: OgreCommon.h:179
Ogre::Pose::Pose
Pose(ushort target, const String &name=BLANKSTRING)
Constructor.
Ogre::GLES2RenderSystem::_setCullingMode
void _setCullingMode(CullingMode mode)
Sets the culling mode for the render system based on the 'vertex winding'.
bsp_model_t::brush_start
int brush_start
Definition: OgreQuake3Types.h:157
Ogre::RenderSystem::Listener::Listener
Listener()
Definition: OgreRenderSystem.h:1011
Ogre::ScriptCompilerListener::ScriptCompilerListener
ScriptCompilerListener()
Ogre::SceneManager::setCameraRelativeRendering
void setCameraRelativeRendering(bool rel)
Set whether to use camera-relative coordinates when rendering, ie to always place the camera at the o...
Definition: OgreSceneManager.h:1203
Ogre::PixelUtil::getNumElemBits
static size_t getNumElemBits(PixelFormat format)
Returns the size in bits of an element of the given pixel format.
Ogre::D3D11Driver::~D3D11Driver
~D3D11Driver()
OgreBites::ProgressBar
Basic progress bar widget.
Definition: OgreTrays.h:693
Ogre::Skeleton::BoneIterator
VectorIterator< BoneList > BoneIterator
Definition: OgreSkeleton.h:164
Ogre::SceneManager::createLight
Light * createLight(const String &name, Light::LightTypes type)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreSceneManager.h:1236
Ogre::DefaultIntersectionSceneQuery::DefaultIntersectionSceneQuery
DefaultIntersectionSceneQuery(SceneManager *creator)
Ogre::PF_R16G16B16_SNORM
@ PF_R16G16B16_SNORM
48-bit pixel format, 16 bits red (signed normalised int), 16 bits blue (signed normalised int),...
Definition: OgrePixelFormat.h:232
Ogre::MaterialSerializer::clearQueue
void clearQueue()
Clears the internal buffer.
OgreResourceGroupManager.h
Ogre::ScriptCompiler::CE_NUMBEREXPECTED
@ CE_NUMBEREXPECTED
Definition: OgreScriptCompiler.h:195
Ogre::PCZSceneManager::findNodesIn
void findNodesIn(const PlaneBoundedVolume &volume, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0)
Recurses the PCZTree, adding any nodes intersecting with the volume into the given list.
Ogre::GLSL::reportGLSLError
void reportGLSLError(GLenum glErr, const String &ogreMethod, const String &errorTextPrefix, const uint obj, const bool forceInfoLog=false, const bool forceException=false)
Check for GL errors and report them in the Ogre Log.
Ogre::Volume::OctreeNode::isBorderBack
bool isBorderBack(const OctreeNode &root) const
Gets whether this cell is at the back of the given root cell.
Definition: OgreVolumeOctreeNode.h:276
Ogre::D3D9RenderSystem::setClipPlane
void setClipPlane(ushort index, Real A, Real B, Real C, Real D)
Ogre::ScriptCompilerManager::~ScriptCompilerManager
virtual ~ScriptCompilerManager()
Ogre::multimap
Definition: OgreDeprecated.h:78
Ogre::TinyRenderSystem::createHardwareOcclusionQuery
HardwareOcclusionQuery * createHardwareOcclusionQuery(void)
Create an object for performing hardware occlusion queries.
Ogre::VertexElement::getSource
unsigned short getSource(void) const
Gets the vertex buffer index from where this element draws it's values.
Definition: OgreHardwareVertexBuffer.h:196
Ogre::Radian::operator<=
bool operator<=(const Radian &r) const
Definition: OgreMath.h:91
Ogre::IShader::vec4
Vector< 4, float > vec4
Definition: OgreTinyRenderSystem.h:26
Ogre::RTShader::ShaderGenerator::validateMaterial
bool validateMaterial(const String &schemeName, const String &materialName, const String &groupName=RGN_DEFAULT)
Validate specific material scheme.
Ogre::SceneQueryResult::movables
SceneQueryResultMovableList movables
List of movable objects in the query (entities, particle systems etc)
Definition: OgreSceneQuery.h:208
Ogre::D3D11RenderTarget::getRenderTargetView
virtual ID3D11RenderTargetView * getRenderTargetView(uint index=0) const =0
Ogre::Terrain::getTerrainVector
void getTerrainVector(const Vector3 &inVec, Vector3 *outVec) const
Translate a vector from world space to local terrain space based on the alignment options.
Ogre::GLGpuProgramManager::registerProgramFactory
void registerProgramFactory(const String &syntaxCode, CreateGpuProgramCallback createFn)
Definition: OgreGLGpuProgramManager.h:60
Ogre::TerrainPagedWorldSection::handleRequest
WorkQueue::Response * handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
WorkQueue::RequestHandler override.
Ogre::SceneManager::setAmbientLight
void setAmbientLight(const ColourValue &colour)
Sets the ambient light level to be used for the scene.
Ogre::PlatformInformation::getCpuIdentifier
static const String & getCpuIdentifier(void)
Gets a string of the CPU identifier.
Ogre::TextureUnitState::_unload
void _unload(void)
Internal method for unloading this object as part of Material::unload.
Ogre::SceneQueryResult
Holds the results of a scene query.
Definition: OgreSceneQuery.h:206
Ogre::RenderTarget::getNumViewports
virtual unsigned short getNumViewports(void) const
Returns the number of viewports attached to this target.
Ogre::PageContentCollection::frameStart
virtual void frameStart(Real timeSinceLastFrame)=0
Called when the frame starts.
Ogre::RTShader::ProgramManager::~ProgramManager
~ProgramManager()
Class destructor.
Ogre::PropertyBase::getName
const String & getName() const
Get the name of the property.
Definition: OgreProperty.h:197
Ogre::Entity::setUpdateBoundingBoxFromSkeleton
void setUpdateBoundingBoxFromSkeleton(bool update)
If true, the skeleton of the entity will be used to update the bounding box for culling.
Ogre::RenderSystemCapabilities::setTessellationHullProgramConstantFloatCount
void setTessellationHullProgramConstantFloatCount(ushort c)
The number of floating-point 4-vector constants tessellation Hull programs support.
Definition: OgreRenderSystemCapabilities.h:667
Ogre::PCZSphereSceneQuery::~PCZSphereSceneQuery
~PCZSphereSceneQuery()
Ogre::Quake3Shader::Pass::customBlend
bool customBlend
Definition: OgreQuake3Shader.h:82
Ogre::EntityMaterialLodChangedEvent::camera
Camera * camera
The camera with respect to which the level of detail has changed.
Definition: OgreLodListener.h:79
Ogre::D3D11RenderSystem::_setCullingMode
void _setCullingMode(CullingMode mode)
Sets the culling mode for the render system based on the 'vertex winding'.
Ogre::UnifiedHighLevelGpuProgram::removeListener
void removeListener(Listener *lis)
Remove a listener on this resource.
Ogre::ID_ALPHA_OP_EX
@ ID_ALPHA_OP_EX
Definition: OgreScriptCompiler.h:736
Ogre::GLPBRTTManager
Manager for rendertextures and PBuffers (offscreen rendering contexts)
Definition: OgreGLPBRenderTexture.h:56
Ogre::RenderToVertexBuffer::RenderToVertexBuffer
RenderToVertexBuffer()
Ogre::MetalRenderSystem::getMinimumDepthInputValue
virtual Real getMinimumDepthInputValue(void)
Gets the minimum (closest) depth value to be used when rendering using identity transforms.
bsp_face_t
Definition: OgreQuake3Types.h:185
Ogre::SceneManager::IlluminationRenderStage
IlluminationRenderStage
Describes the stage of rendering when performing complex illumination.
Definition: OgreSceneManager.h:271
Ogre::Pass::setFragmentProgramParameters
void setFragmentProgramParameters(GpuProgramParametersSharedPtr params)
This is an overloaded member function, provided for convenience. It differs from the above function o...
OgrePortalBase.h
Ogre::PCZoneFactoryManager
Definition: OgrePCZoneFactory.h:66
Ogre::GpuProgramParameters::getRegPointer
const int * getRegPointer(size_t pos) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreGpuProgramParams.h:1536
Ogre::Exception::Exception
Exception(const Exception &rhs)
Copy constructor.
Ogre::VulkanHardwareBuffer::copyData
void copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) override
Copy data from another buffer into this one.
Ogre::SPIRVShaderFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Create an instance of GLSLProgram.
Ogre::D3D9RenderWindow::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D9RenderWindow.h:73
Ogre::Vector3f
Vector< 3, float > Vector3f
Definition: OgrePrerequisites.h:246
Ogre::RenderSystemCapabilities::getTessellationHullProgramConstantFloatCount
ushort getTessellationHullProgramConstantFloatCount(void) const
The number of floating-point 4-vector constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:662
Ogre::Entity::_getBuffersMarkedForAnimation
bool _getBuffersMarkedForAnimation(void) const
Are buffers already marked as vertex animated?
Definition: OgreEntity.h:762
Ogre::CompositionPass::PT_RENDERSCENE
@ PT_RENDERSCENE
Render the scene or part of it.
Definition: OgreCompositionPass.h:58
Ogre::RenderQueue::RenderableListener::~RenderableListener
virtual ~RenderableListener()
Definition: OgreRenderQueue.h:108
Ogre::GL3PlusPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::Camera::setWindow
virtual void setWindow(Real left, Real top, Real right, Real bottom)
Sets the viewing window inside of viewport.
Ogre::RTShader::FFP_PS_POST_PROCESS
@ FFP_PS_POST_PROCESS
Definition: OgreShaderFFPRenderState.h:63
Ogre::RenderSystemCapabilities::getComputeProgramConstantFloatCount
ushort getComputeProgramConstantFloatCount(void) const
The number of floating-point 4-vector constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:647
Ogre::vector
Definition: OgreDeprecated.h:46
Ogre::TinyWindow::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreTinyWindow.h:29
Ogre::TEX_TYPE_CUBE_MAP
@ TEX_TYPE_CUBE_MAP
cube map (six two dimensional textures, one for each cube face), used in combination with 3D texture ...
Definition: OgreTexture.h:103
Ogre::SubEntity::getSubMesh
SubMesh * getSubMesh(void)
Accessor method to read mesh data.
Ogre::MetalTexture
Definition: OgreMetalTexture.h:44
Ogre::MetalSampler::MetalSampler
MetalSampler(MetalDevice *device)
Definition: OgreMetalTextureManager.h:41
Ogre::LodConfig::LodLevelList
std::vector< LodLevel > LodLevelList
Lod strategy to use.
Definition: OgreLodConfig.h:132
Ogre::Pass::setLightClipPlanesEnabled
void setLightClipPlanesEnabled(bool enabled)
Sets whether or not this pass will be clipped by user clips planes bounding the area covered by the l...
Definition: OgrePass.h:1464
Ogre::Volume::MeshBuilder::addTriangle
void addTriangle(const Vector3 &v0, const Vector3 &n0, const Vector3 &v1, const Vector3 &n1, const Vector3 &v2, const Vector3 &n2)
Adds a triangle to the mesh with reusing already existent vertices via their index.
Definition: OgreVolumeMeshBuilder.h:297
Ogre::Terrain::writeLayerDeclaration
static void writeLayerDeclaration(const TerrainLayerDeclaration &decl, StreamSerialiser &ser)
Utility method to write a layer declaration to a stream.
Ogre::LiSPSMShadowCameraSetup::getUseSimpleOptimalAdjust
virtual bool getUseSimpleOptimalAdjust() const
Gets whether or not to use a slightly simpler version of the camera near point derivation (default is...
Definition: OgreShadowCameraSetupLiSPSM.h:214
Ogre::ParticleSystemManager::getSingleton
static ParticleSystemManager & getSingleton(void)
Get the singleton instance.
Ogre::MaterialManager::_getSchemeIndex
virtual unsigned short _getSchemeIndex(const String &name)
Internal method - returns index for a given material scheme name.
Ogre::Box::Box
Box(uint32 l, uint32 t, uint32 ff, uint32 r, uint32 b, uint32 bb)
Define a box from left, top, front, right, bottom and back coordinates.
Definition: OgreCommon.h:764
Ogre::CylinderEmitter::_initParticle
void _initParticle(Particle *pParticle) override
Initialises a particle based on the emitter's approach and parameters.
Ogre::Rectangle2D::setCorners
void setCorners(float left, float top, float right, float bottom, bool updateAABB=false)
Sets the corners of the rectangle, in relative coordinates.
Ogre::PropertyDef::getTypeName
static const String & getTypeName(PropertyType theType)
Get a string name of a property type.
Ogre::ID_PARAM_NAMED
@ ID_PARAM_NAMED
Definition: OgreScriptCompiler.h:586
Ogre::RenderTarget::FrameStats::vBlankMissCount
int vBlankMissCount
Definition: OgreRenderTarget.h:81
Ogre::OverlayProfileSessionListener::getOverlayWidth
Real getOverlayWidth() const
Ogre::DeflateStream::close
void close(void)
Close the stream; this makes further operations invalid.
Ogre::StreamSerialiser::read
virtual void read(bool *val, size_t count=1)
OgreLodData.h
Ogre::GL3PlusHardwareOcclusionQuery::GL3PlusHardwareOcclusionQuery
GL3PlusHardwareOcclusionQuery()
Default object constructor.
Ogre::Entity::_markBuffersUsedForAnimation
void _markBuffersUsedForAnimation(void)
Mark just this vertex data as animated.
Ogre::LBX_MODULATE
@ LBX_MODULATE
multiply source1 and source2 together
Definition: OgreBlendMode.h:81
Ogre::Terrain::ImportData::~ImportData
~ImportData()
Definition: OgreTerrain.h:487
Ogre::DualQuaternion::swap
void swap(DualQuaternion &other)
Exchange the contents of this dual quaternion with another.
Definition: OgreDualQuaternion.h:135
Ogre::Terrain::getMinBatchSize
uint16 getMinBatchSize() const
Get the minimum size in vertices along one side of a batch.
Ogre::SceneManager::createRibbonTrail
RibbonTrail * createRibbonTrail()
Create a RibbonTrail, an object which you can use to render a linked chain of billboards which follow...
Ogre::RenderSystemCapabilities::setNumVertexTextureUnits
void setNumVertexTextureUnits(ushort n)
Set the number of vertex texture units supported.
Definition: OgreRenderSystemCapabilities.h:582
Ogre::DefaultDebugDrawer::drawSceneNode
void drawSceneNode(const SceneNode *node)
Ogre::D3D9Mappings
Definition: OgreD3D9Mappings.h:42
Ogre::Camera::setLodBias
void setLodBias(Real factor=1.0)
Sets the level-of-detail factor for this Camera.
OgreBites::InputListener::mouseMoved
virtual bool mouseMoved(const MouseMotionEvent &evt)
Definition: OgreInput.h:182
Ogre::Archive::remove
virtual void remove(const String &filename)
Delete a named file.
Ogre::D3D9TextureManager
Definition: OgreD3D9TextureManager.h:37
Ogre::AssimpLoader::Options
Definition: OgreAssimpLoader.h:82
Ogre::ID_DEPTH_FUNC
@ ID_DEPTH_FUNC
Definition: OgreScriptCompiler.h:622
Ogre::Matrix3::SetColumn
void SetColumn(size_t iCol, const Vector3 &vec)
Definition: OgreMatrix3.h:112
Ogre::ZoneData
Definition: OgrePCZone.h:295
Ogre::VectorIterator::VectorIterator
VectorIterator(typename T::iterator start, typename T::iterator last)
Constructor.
Definition: OgreIteratorWrapper.h:192
OgreBites::Slider::setValueCaption
void setValueCaption(const Ogre::DisplayString &caption)
You can use this method to manually format how the value is displayed.
Definition: OgreTrays.h:536
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE1
@ SPC_LIGHTDIRECTION_OBJECT_SPACE1
Definition: OgreShaderParameter.h:173
Ogre::PlaneBoundedVolumeListSceneQuery
Specialises the SceneQuery class for querying within a plane-bounded volume.
Definition: OgreSceneQuery.h:300
Ogre::GLSL::GLSLProgram::detachFromProgramObject
void detachFromProgramObject(const uint programObject)
Ogre::SubMesh::clearBoneAssignments
void clearBoneAssignments(void)
Removes all bone assignments for this mesh.
Ogre::PixelBox::PixelBox
PixelBox(const Box &extents, PixelFormat pixelFormat, void *pixelData=0)
Constructor providing extents in the form of a Box object.
Definition: OgrePixelFormat.h:361
Ogre::MovableObject::_updateRenderQueue
virtual void _updateRenderQueue(RenderQueue *queue)=0
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
Ogre::GL3PlusRenderBuffer::bindToFramebuffer
void bindToFramebuffer(uint32 attachment, uint32 zoffset) override
Bind surface to frame buffer.
Ogre::D3D11Device::operator->
ID3D11DeviceN * operator->() const
Definition: OgreD3D11Device.h:70
Ogre::RTShader::Parameter::isUsed
bool isUsed()
Definition: OgreShaderParameter.h:376
Ogre::RenderSystemCapabilitiesSerializer::RenderSystemCapabilitiesSerializer
RenderSystemCapabilitiesSerializer()
default constructor
Ogre::PropertySet::PropertyMap
std::map< String, PropertyBase * > PropertyMap
Definition: OgreProperty.h:302
Ogre::DynLibManager::~DynLibManager
~DynLibManager()
Default destructor.
Ogre::D3D11RenderSystem::_getBoundFragmentProgram
D3D11HLSLProgram * _getBoundFragmentProgram() const
Ogre::RSC_AUTOMIPMAP_COMPRESSED
@ RSC_AUTOMIPMAP_COMPRESSED
GL ES2/ES3 does not support generating mipmaps for compressed formats in hardware.
Definition: OgreRenderSystemCapabilities.h:80
Ogre::Quake3Level::mShaders
bsp_shader_t * mShaders
Definition: OgreQuake3Level.h:149
Ogre::RTShader::UniformParameter
Uniform parameter class.
Definition: OgreShaderParameter.h:406
Ogre::TextureUnitState::setAlphaOperation
void setAlphaOperation(LayerBlendOperationEx op, LayerBlendSource source1=LBS_TEXTURE, LayerBlendSource source2=LBS_CURRENT, Real arg1=1.0, Real arg2=1.0, Real manualBlend=0.0)
Sets the alpha operation to be applied to this texture.
Ogre::Matrix3::Inverse
Matrix3 Inverse(Real fTolerance=1e-06f) const
Ogre::Entity::setDisplaySkeleton
void setDisplaySkeleton(bool display)
Tells the Entity whether or not it should display it's skeleton, if it has one.
Ogre::CompositionPass::getClearColour
const ColourValue & getClearColour() const
Get the viewport clear colour (defaults to 0,0,0,0)
Ogre::Bone::setManuallyControlled
void setManuallyControlled(bool manuallyControlled)
Sets whether or not this bone is manually controlled.
Ogre::TerrainGroup::getSceneManager
virtual SceneManager * getSceneManager() const
Retrieve the SceneManager being used for this group.
Definition: OgreTerrainGroup.h:142
Ogre::PatchSurface::getCurrentIndexCount
size_t getCurrentIndexCount(void) const
Gets the current index count based on the current subdivision level.
Ogre::TransformKeyFrame::TransformKeyFrame
TransformKeyFrame(const AnimationTrack *parent, Real time)
Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead.
Ogre::TLSS_HEIGHT
@ TLSS_HEIGHT
Height information for the detail texture.
Definition: OgreTerrainMaterialGenerator.h:63
Ogre::MetalRenderWindow::windowMovedOrResized
virtual void windowMovedOrResized(void)
Query the current size and position from an external window handle.
Ogre::VulkanRenderSystem::_setTexture
void _setTexture(size_t unit, bool enabled, const TexturePtr &texPtr) override
Sets the texture to bind to a given texture unit.
Ogre::MeshManager::getListener
MeshSerializerListener * getListener()
Gets the listener used to control mesh loading through the serializer.
Ogre::Material::setColourWriteEnabled
void setColourWriteEnabled(bool red, bool green, bool blue, bool alpha)
Sets which colour buffer channels are enabled for writing for each Pass.
Ogre::DirectionRandomiserAffector::setKeepVelocity
void setKeepVelocity(bool keepVelocity)
Determines whether the velocity of particles is unchanged.
Ogre::MetalRenderSystem::deinitGPUProfiling
virtual void deinitGPUProfiling(void)
Ogre::GLStateCacheManager::clearCache
void clearCache()
Clears all cached values.
Ogre::Portal
Portal datastructure for connecting zones.
Definition: OgrePortal.h:47
Ogre::D3D11VideoMode::D3D11VideoMode
D3D11VideoMode(DXGI_OUTPUT_DESC d3ddm, DXGI_MODE_DESC ModeDesc)
Ogre::VectorIteratorWrapper::peekNextPtr
PointerType peekNextPtr() const
Returns a pointer to the next(=current) element in the collection, without advancing to the next afte...
Definition: OgreIteratorWrapper.h:164
Ogre::RTShader::IntegratedPSSM3::copyFrom
virtual void copyFrom(const SubRenderState &rhs)
Ogre::SceneManager::getAnimation
Animation * getAnimation(const String &name) const
Looks up an Animation object previously created with createAnimation.
Ogre::SceneManager::createSceneNode
virtual SceneNode * createSceneNode(const String &name)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::RibbonTrail::clearChain
void clearChain(size_t chainIndex)
Remove all elements of a given chain (but leave the chain intact).
Ogre::TextureUsage
TextureUsage
Enum identifying the texture usage.
Definition: OgreTexture.h:49
Ogre::AxisAlignedBox::transform
void transform(const Affine3 &m)
Transforms the box according to the affine matrix supplied.
Definition: OgreAxisAlignedBox.h:473
Ogre::Root
The root class of the Ogre system.
Definition: OgreRoot.h:67
Ogre::ResourceGroupManager::getResourceManagerIterator
ResourceManagerIterator getResourceManagerIterator()
Definition: OgreResourceGroupManager.h:862
Ogre::GLES2FBOMultiRenderTarget::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGLES2FBOMultiRenderTarget.h:48
Ogre::Technique::~Technique
~Technique()
Ogre::TextureUnitState::EnvMapType
EnvMapType
Enumeration to specify type of envmap.
Definition: OgreTextureUnitState.h:268
OgreBites::SelectMenu::_focusLost
void _focusLost()
Definition: OgreTrays.h:422
Ogre::GpuProgramParameters::AutoConstantDefinition::AutoConstantDefinition
AutoConstantDefinition(AutoConstantType _acType, const String &_name, size_t _elementCount, ElementType _elementType, ACDataType _dataType)
Definition: OgreGpuProgramParams.h:1195
Ogre::Material::clone
MaterialPtr clone(const String &newName, const char *newGroup) const
Definition: OgreMaterial.h:280
Ogre::GL3PlusTextureBuffer::bindToFramebuffer
virtual void bindToFramebuffer(uint32 attachment, uint32 zoffset)
Bind surface to frame buffer.
Ogre::DotSceneLoader::getBackgroundColour
const Ogre::ColourValue & getBackgroundColour()
Definition: OgreDotSceneLoader.h:42
Ogre::BorderPanelOverlayElement::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue)
Overridden from OverlayElement.
Ogre::RenderTarget::suggestPixelFormat
virtual PixelFormat suggestPixelFormat() const
Suggests a pixel format to use for extracting the data in this target, when calling copyContentsToMem...
Definition: OgreRenderTarget.h:325
Ogre::ParticleSystemRenderer::_notifyBoundingBox
virtual void _notifyBoundingBox(const AxisAlignedBox &aabb)
Tells the Renderer about the ParticleSystem bounds.
Definition: OgreParticleSystemRenderer.h:115
Ogre::AutoParamDataSource::setPointParameters
void setPointParameters(bool attenuation, const Vector4f &params)
Ogre::SceneNode::_update
void _update(bool updateChildren, bool parentHasChanged)
Internal method to update the Node.
Ogre::Pass::getDiffuse
const ColourValue & getDiffuse(void) const
Gets the diffuse colour reflectance of the pass.
Definition: OgrePass.h:394
Ogre::Rectangle2D::getBoundingRadius
Real getBoundingRadius(void) const
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgreRectangle2D.h:92
Ogre::Pass::getVertexProgramName
const String & getVertexProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1250
Ogre::deque
Definition: OgreDeprecated.h:38
Ogre::ScriptCompiler::addError
void addError(uint32 code, const String &file, int line, const String &msg="")
Adds the given error to the compiler's list of errors.
Ogre::DirectionRandomiserAffector::CmdScope::doSet
void doSet(void *target, const String &val)
bsp_lump_entry_t::offset
int offset
Definition: OgreQuake3Types.h:224
Ogre::PF_DXT3
@ PF_DXT3
DDS (DirectDraw Surface) DXT3 format.
Definition: OgrePixelFormat.h:96
Ogre::ManualObjectFactory::~ManualObjectFactory
~ManualObjectFactory()
Definition: OgreManualObject.h:706
Ogre::SceneManager::destroyAllCameras
virtual void destroyAllCameras(void)
Removes (and destroys) all cameras from the scene.
Ogre::Resource::getSize
size_t getSize(void) const
Retrieves info about the size of the resource.
Definition: OgreResource.h:299
Ogre::Camera::setSortMode
void setSortMode(SortMode sm)
Set the function used to compute the camera-distance for sorting Renderables.
Definition: OgreCamera.h:664
Ogre::Camera::getDirection
Vector3 getDirection(void) const
Gets the camera's direction.
Ogre::Matrix3::TensorProduct
static void TensorProduct(const Vector3 &rkU, const Vector3 &rkV, Matrix3 &rkProduct)
Ogre::MetalMappings::get
static GpuConstantType get(MTLDataType dataType)
Ogre::D3D9HLSLProgram::CmdTarget
Command object for setting target assembler.
Definition: OgreD3D9HLSLProgram.h:50
Ogre::BspSceneNode::detachAllObjects
void detachAllObjects(void)
Detaches all objects attached to this node.
Ogre::D3D11VertexDeclaration::bindToShader
void bindToShader(D3D11HLSLProgram *boundVertexProgram, VertexBufferBinding *binding)
Ogre::PortalBase::PortalBase
PortalBase(const String &name, const PORTAL_TYPE type=PORTAL_TYPE_QUAD)
Constructor.
Ogre::Entity::_releaseManualHardwareResources
void _releaseManualHardwareResources() override
Notifies the movable object that hardware resources were lost.
Ogre::TinyWindow::resize
void resize(unsigned int width, unsigned int height)
Alter the size of the window.
Ogre::SceneQueryListener::queryResult
virtual bool queryResult(MovableObject *object)=0
Called when a MovableObject is returned by a query.
Ogre::ImGuiOverlay
Definition: OgreImGuiOverlay.h:17
Ogre::DualQuaternion::z
Real z
Definition: OgreDualQuaternion.h:166
Ogre::TEX_TYPE_EXTERNAL_OES
@ TEX_TYPE_EXTERNAL_OES
GLES2 only OES texture type.
Definition: OgreTexture.h:107
Ogre::RTShader::FFPTexturingFactory
A factory that enables creation of FFPTexturing instances.
Definition: OgreShaderFFPTexturing.h:236
Ogre::ID_GOURAUD
@ ID_GOURAUD
Definition: OgreScriptCompiler.h:650
Ogre::VertexPoseKeyFrame::_applyBaseKeyFrame
void _applyBaseKeyFrame(const VertexPoseKeyFrame *base)
Ogre::CPreprocessor::CPreprocessor
CPreprocessor()
Create an empty preprocessor object.
Ogre::VulkanTextureGpu::~VulkanTextureGpu
virtual ~VulkanTextureGpu()
Ogre::Quake3Shader::fogDistance
Real fogDistance
Definition: OgreQuake3Shader.h:119
Ogre::LogManager::logMessage
void logMessage(LogMessageLevel lml, const String &message, bool maskDebug=false)
Log a message to the default log (signature for backward compatibility).
Definition: OgreLogManager.h:130
Ogre::Resource::isBackgroundLoaded
bool isBackgroundLoaded(void) const
Returns whether this Resource has been earmarked for background loading.
Definition: OgreResource.h:357
Ogre::CompositorManager::registerCustomCompositionPass
void registerCustomCompositionPass(const String &name, CustomCompositionPass *customPass)
Register a custom composition pass.
Ogre::OverlaySystem::getSingletonPtr
static OverlaySystem * getSingletonPtr()
Ogre::Vector::operator!=
bool operator!=(const Vector &v) const
Definition: OgreVector.h:384
Ogre::SceneNode::getAttachedObject
MovableObject * getAttachedObject(const String &name) const
Retrieves a pointer to an attached object by name.
Ogre::SmallVectorTemplateCommon::iterator
T * iterator
Definition: OgreSmallVector.h:148
Ogre::Quake3Level::mEntities
void * mEntities
Definition: OgreQuake3Level.h:125
Ogre::SBF_ONE_MINUS_DEST_ALPHA
@ SBF_ONE_MINUS_DEST_ALPHA
1 - SBF_DEST_ALPHA
Definition: OgreBlendMode.h:239
Ogre::ColourFaderAffector2::CmdRedAdjust2::doSet
void doSet(void *target, const String &val)
Ogre::ID_NOT_EQUAL
@ ID_NOT_EQUAL
Definition: OgreScriptCompiler.h:630
Ogre::OctreeZonePlugin
Plugin instance for OctreeZone.
Definition: OgreOctreeZonePlugin.h:48
Ogre::Terrain::getWorldAABB
AxisAlignedBox getWorldAABB() const
Get the AABB (world coords) of the entire terrain.
Ogre::LodConfig::Advanced::useBackgroundQueue
bool useBackgroundQueue
Whether you want to process it immediatelly on main thread or you want to use Ogre::WorkQueue.
Definition: OgreLodConfig.h:150
Ogre::D3D11RenderWindowBase::_shouldRebindBackBuffer
virtual bool _shouldRebindBackBuffer()
Definition: OgreD3D11RenderWindow.h:75
Ogre::LodStrategy::transformUserValue
virtual Real transformUserValue(Real userValue) const
Transform user supplied value to internal value.
OgreBites::Event::wheel
MouseWheelEvent wheel
Definition: OgreInput.h:106
Ogre::TerrainMaterialGenerator::getActiveProfile
Profile * getActiveProfile() const
Get the active profile.
Definition: OgreTerrainMaterialGenerator.h:242
Ogre::Pass::getTextureUnitStateIndex
unsigned short getTextureUnitStateIndex(const TextureUnitState *state) const
Retrieve the index of the Texture Unit State in the pass.
Ogre::HashedVector::rbegin
const_reverse_iterator rbegin() const
Definition: OgreCommon.h:437
Ogre::RTShader::Parameter::getContent
Content getContent() const
Return the content of this parameter.
Definition: OgreShaderParameter.h:357
Ogre::Quake3Level::initialise
void initialise(bool headerOnly=false)
Utility function read the header and set up pointers.
Ogre::Image::scale
static void scale(const PixelBox &src, const PixelBox &dst, Filter filter=FILTER_BILINEAR)
Scale a 1D, 2D or 3D image volume.
Ogre::Node::resetToInitialState
void resetToInitialState(void)
Resets the position / orientation / scale of this node to it's initial state, see setInitialState for...
Ogre::CompositorInstance::Listener::notifyResourcesReleased
virtual void notifyResourcesReleased(bool forResizeOnly)
Notification before resources have been destructed.
Ogre::GpuProgramParameters::ACT_LIGHT_SPECULAR_COLOUR_POWER_SCALED_ARRAY
@ ACT_LIGHT_SPECULAR_COLOUR_POWER_SCALED_ARRAY
Array of light specular colours scaled by light power (count set by extra param)
Definition: OgreGpuProgramParams.h:825
Ogre::ID_SHADOW_CASTER_VERTEX_PROGRAM_REF
@ ID_SHADOW_CASTER_VERTEX_PROGRAM_REF
Definition: OgreScriptCompiler.h:568
Ogre::D3D9RenderSystem::_beginFrame
void _beginFrame()
Signifies the beginning of a frame, i.e.
Ogre::PCZSceneManager
Specialized SceneManager that uses Portal-Connected-Zones to divide the scene spatially.
Definition: OgrePCZSceneManager.h:55
Ogre::EmbeddedZipArchiveFactory
Specialisation of ZipArchiveFactory for embedded Zip files.
Definition: OgreZip.h:70
Ogre::Quake3Level::mVis
bsp_vis_t * mVis
Definition: OgreQuake3Level.h:155
Ogre::Profiler::addListener
void addListener(ProfileSessionListener *listener)
Register a ProfileSessionListener from the Profiler.
Ogre::ImageCodec::~ImageCodec
virtual ~ImageCodec()
Ogre::StreamSerialiser::write
virtual void write(const AxisAlignedBox *aabb, size_t count=1)
Ogre::GLSLProgramManagerCommon::extractUniformsFromGLSL
void extractUniformsFromGLSL(const String &src, GpuNamedConstants &constantDefs, const String &filename)
Populate a list of uniforms based on GLSL source and store them in GpuNamedConstants.
Ogre::DistanceLodStrategyBase::transformBias
virtual Real transformBias(Real factor) const
Transform LOD bias so it only needs to be multiplied by the LOD value.
Ogre::Camera::getMovableType
const String & getMovableType(void) const override
Returns the type name of this object.
Ogre::TerrainGlobalOptions::getCompositeMapAmbient
const ColourValue & getCompositeMapAmbient() const
Get the composite map ambient light to use.
Definition: OgreTerrain.h:1891
Ogre::Particle::mRotationSpeed
Radian mRotationSpeed
Speed of rotation in radians/sec.
Definition: OgreParticle.h:72
Ogre::DataStream::eof
virtual bool eof(void) const =0
Returns true if the stream has reached the end.
Ogre::StaticFaceGroup::patchSurf
PatchSurface * patchSurf
Patch surface (only applicable when fType = FGT_PATCH)
Definition: OgreStaticFaceGroup.h:110
Ogre::PF_A8R8G8B8
@ PF_A8R8G8B8
32-bit pixel format, 8 bits for alpha, red, green and blue.
Definition: OgrePixelFormat.h:82
Ogre::DualQuaternion::y
Real y
Definition: OgreDualQuaternion.h:166
OgreD3D11Mappings.h
Ogre::VulkanHardwareBuffer::readData
void readData(size_t offset, size_t length, void *pDest) override
Reads data from the buffer and places it in the memory pointed to by pDest.
Ogre::SceneManager::setOption
virtual bool setOption(const String &strKey, const void *pValue)
Method for setting a specific option of the Scene Manager.
Definition: OgreSceneManager.h:1770
Ogre::InstanceBatch::isBatchUnused
bool isBatchUnused(void) const
Returns true if it no instanced entity has been requested or all of them have been removed.
Definition: OgreInstanceBatch.h:251
Ogre::Terrain::getGlobalColourMapSize
uint16 getGlobalColourMapSize() const
Get the size of the global colour map (if used)
Definition: OgreTerrain.h:1396
Ogre::ID_NAMED
@ ID_NAMED
Definition: OgreScriptCompiler.h:762
Ogre::Volume::OctreeNodeSplitPolicy
The class deciding on whether to split an octree node or not when building the octree.
Definition: OgreVolumeOctreeNodeSplitPolicy.h:51
Ogre::SimplePageContentCollection::prepare
bool prepare(StreamSerialiser &stream)
Prepare data - may be called in the background.
Ogre::GLRenderSystemCommon::unregisterThread
void unregisterThread()
Unregister an additional thread which may make calls to rendersystem-related objects.
Ogre::SceneNode::setDirection
void setDirection(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)
Sets the node's direction vector ie it's local -z.
Ogre::VertexMorphKeyFrame::VertexMorphKeyFrame
VertexMorphKeyFrame(const AnimationTrack *parent, Real time)
Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead.
Ogre::OctreeZoneData::mOctreeWorldAABB
AxisAlignedBox mOctreeWorldAABB
Octree-specific world bounding box (only includes attached objects, not children)
Definition: OgreOctreeZone.h:248
Ogre::LayerBlendModeEx::operator!=
bool operator!=(const LayerBlendModeEx &rhs) const
Definition: OgreBlendMode.h:194
Ogre::Volume::CSGScaleSource::getValue
virtual Real getValue(const Vector3 &position) const
Overridden from Source.
OgreBites::TrayManager::screenToScene
static Ogre::Ray screenToScene(Ogre::Camera *cam, const Ogre::Vector2 &pt)
Converts a 2D screen coordinate (in pixels) to a 3D ray into the scene.
Ogre::TerrainLodManager::~TerrainLodManager
virtual ~TerrainLodManager()
Ogre::CompositionTechnique::TextureDefinition::hwGammaWrite
bool hwGammaWrite
Definition: OgreCompositionTechnique.h:77
Ogre::HashedVector::front
reference front()
Definition: OgreCommon.h:480
Ogre::LodInputProviderMesh::LodInputProviderMesh
LodInputProviderMesh(MeshPtr mesh)
Ogre::HardwareBufferManager::~HardwareBufferManager
~HardwareBufferManager()
bsp_model_t::face_count
int face_count
Definition: OgreQuake3Types.h:156
Ogre::SM_DIRECTION
@ SM_DIRECTION
Sort by direction of the camera.
Definition: OgreCommon.h:316
Ogre::RotationAffector::CmdRotationRangeEnd
Command object for particle emitter - see ParamCommand.
Definition: OgreRotationAffector.h:75
Ogre::GLRenderSystemCommon::checkExtension
bool checkExtension(const String &ext) const
Check if an extension is available.
Ogre::PortalBase::getCorner
const Vector3 & getCorner(int index) const
Get the coordinates of one of the portal corners in local space.
Definition: OgrePortalBase.h:121
Ogre::Terrain::load
void load(const String &filename)
Prepare and load the terrain in one simple call from a standalone file.
Ogre::FrameTimeControllerValue::getTimeFactor
Real getTimeFactor(void) const
Definition: OgrePredefinedControllers.h:68
Ogre::GpuProgramParameters::ACT_WORLD_MATRIX_ARRAY
@ ACT_WORLD_MATRIX_ARRAY
The current array of world matrices, used for blending.
Definition: OgreGpuProgramParams.h:645
Ogre::VulkanQueue::Graphics
@ Graphics
Definition: OgreVulkanQueue.h:47
Ogre::PixelUtil::isDepth
static bool isDepth(PixelFormat format)
Shortcut method to determine if the format is a depth format.
Ogre::GpuSharedParameters::getFloatPointer
const float * getFloatPointer(size_t pos) const
Get a pointer to the 'nth' item in the float buffer.
Definition: OgreGpuProgramParams.h:514
Ogre::GL3PlusRenderSystem::unbindGpuProgram
void unbindGpuProgram(GpuProgramType gptype)
Unbinds GpuPrograms of a given GpuProgramType.
Ogre::MemoryDataStream::setFreeOnClose
void setFreeOnClose(bool free)
Sets whether or not to free the encapsulated memory on close.
Definition: OgreDataStream.h:360
Ogre::TextureUnitState::setTextureAddressingMode
void setTextureAddressingMode(Ogre::TextureAddressingMode tam)
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:666
Ogre::PCZSceneManager::_alertVisibleObjects
virtual void _alertVisibleObjects(void)
Alerts each unculled object, notifying it that it will be drawn.
Ogre::LodIndexBuffer::indexBufferSize
size_t indexBufferSize
Offset from the start of the indexBuffer.
Definition: OgreLodBuffer.h:49
Ogre::ResourceManager::prepare
ResourcePtr prepare(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)
Generic prepare method, used to create a Resource specific to this ResourceManager without using one ...
Ogre::Frustum::setOrthoWindow
void setOrthoWindow(Real w, Real h)
Sets the orthographic window settings, for use with orthographic rendering only.
Ogre::UserObjectBindings::clear
void clear()
Clear all user objects from this binding.
Ogre::Plane::operator<<
friend std::ostream & operator<<(std::ostream &o, const Plane &p)
Definition: OgrePlane.h:249
Ogre::StaticCache::read
size_t read(void *buf, size_t count)
Read data from cache to 'buf' (maximum 'count' bytes).
Definition: OgreDeflate.h:101
Ogre::BillboardSet::getUseAccurateFacing
bool getUseAccurateFacing(void) const
Gets whether or not billboards use an 'accurate' facing model.
Definition: OgreBillboardSet.h:650
Ogre::D3D9StereoDriverImpl
Virtual interface of the stereo driver.
Definition: OgreD3D9StereoDriverImpl.h:41
Ogre::OctreeZonePlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::GL3PlusFBORenderTexture::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGL3PlusFBORenderTexture.h:58
Ogre::ProfileFrame
Represents the total timing information of a profile since profiles can be called more than once each...
Definition: OgreProfiler.h:97
Ogre::Light::createAnimableValue
AnimableValuePtr createAnimableValue(const String &valueName)
Create a reference-counted AnimableValuePtr for the named value.
Ogre::RenderWindow::create
virtual void create(const String &name, unsigned int widthPt, unsigned int heightPt, bool fullScreen, const NameValuePairList *miscParams)=0
Creates & displays the new window.
OgreBites::SDLK_F11
@ SDLK_F11
Definition: OgreInput.h:130
Ogre::RTShader::GBuffer
Transform sub render state implementation of writing to GBuffers.
Definition: OgreShaderExGBuffer.h:50
Ogre::SubMesh::LODFaceList
std::vector< IndexData * > LODFaceList
Definition: OgreSubMesh.h:104
Ogre::GLSLESProgramManager::destroyLinkProgram
bool destroyLinkProgram(GLSLESProgramCommon *linkProgram)
Destroy and remove the linker program from the local cache.
Ogre::Pass::getLightMask
uint32 getLightMask() const
Gets the light mask controlling which lights are used for this pass.
Definition: OgrePass.h:1092
Ogre::FreeImageCodec::magicNumberToFileExt
String magicNumberToFileExt(const char *magicNumberPtr, size_t maxbytes) const override
Maps a magic number header to a file extension, if this codec recognises it.
Ogre::D3D11RenderSystem::_setTexture
void _setTexture(size_t unit, bool enabled, const TexturePtr &texPtr)
Sets the texture to bind to a given texture unit.
OgreVolumeIsoSurface.h
Ogre::SKELETON_ANIMATION_TRACK_KEYFRAME
@ SKELETON_ANIMATION_TRACK_KEYFRAME
Definition: OgreSkeletonFileFormat.h:96
Ogre::ID_PASS_OP
@ ID_PASS_OP
Definition: OgreScriptCompiler.h:828
Ogre::TerrainQuadTreeNode::LodLevelList
std::vector< LodLevel * > LodLevelList
Definition: OgreTerrainQuadTreeNode.h:148
Ogre::GLTextureManager::GLTextureManager
GLTextureManager(GLRenderSystem *renderSystem)
Ogre::D3D9HLSLProgram::getTarget
const String & getTarget(void) const
Gets the shader target to compile down to, e.g.
Ogre::SceneManager::destroyAllInstanceManagers
void destroyAllInstanceManagers(void)
Ogre::Technique::setSeparateSceneBlending
void setSeparateSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor, const SceneBlendFactor sourceFactorAlpha, const SceneBlendFactor destFactorAlpha)
Allows very fine control of blending every Pass with the existing contents of the scene,...
Ogre::TextureUnitState::getDesiredFormat
PixelFormat getDesiredFormat(void) const
Returns the desired pixel format for the texture surface.
Ogre::TerrainGroup::loadAllTerrains
virtual void loadAllTerrains(bool synchronous=false)
Load any terrain instances that have been defined but not loaded yet.
Ogre::Camera::getOrientation
const Quaternion & getOrientation(void) const
Returns the camera's current orientation.
Ogre::PCZCamera::addPortalCullingPlanes
int addPortalCullingPlanes(PortalBase *portal)
Calculate extra culling planes from portal and camera origin and add to list of extra culling planes.
OgreBites::InputListenerChain::textInput
bool textInput(const TextInputEvent &evt)
Definition: OgreInput.h:293
Ogre::VulkanHardwareBuffer::_notifyDeviceStalled
void _notifyDeviceStalled(void)
Definition: OgreVulkanHardwareBuffer.h:52
Ogre::GpuSharedParameters::getConstantDefinition
const GpuConstantDefinition & getConstantDefinition(const String &name) const
Get a specific GpuConstantDefinition for a named parameter.
Ogre::VertexData::~VertexData
~VertexData()
Ogre::StreamSerialiser::~StreamSerialiser
virtual ~StreamSerialiser()
Ogre::RTShader::ShaderGenerator::invalidateMaterialIlluminationPasses
void invalidateMaterialIlluminationPasses(const String &schemeName, const String &materialName, const String &groupName=RGN_DEFAULT)
Invalidate specific material scheme.
Ogre::RTShader::LayeredBlending::LB_BlendLuminosity
@ LB_BlendLuminosity
Definition: OgreShaderExLayeredBlending.h:76
OgreUserObjectBindings.h
Ogre::LodConfig::Advanced::Advanced
Advanced()
Ogre::Sampler::setAddressingMode
void setAddressingMode(TextureAddressingMode tam)
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:112
Ogre::LodOutputProviderMesh
Definition: OgreLodOutputProviderMesh.h:43
Ogre::LodData::IndexBufferInfoList
std::vector< IndexBufferInfo > IndexBufferInfoList
Definition: OgreLodData.h:149
Ogre::GLRenderBuffer::bindToFramebuffer
void bindToFramebuffer(uint32 attachment, uint32 zoffset) override
Bind surface to frame buffer.
Ogre::GLES2RenderSystem::_setSampler
void _setSampler(size_t unit, Sampler &sampler)
set the sampler settings for the given texture unit
Ogre::Bullet::RigidBodyState::setWorldTransform
void setWorldTransform(const btTransform &in) override
Definition: OgreBullet.h:58
Ogre::PageManager::addContentCollectionFactory
void addContentCollectionFactory(PageContentCollectionFactory *f)
Add a new PageContentCollectionFactory implementation.
Ogre::Pass::getColourWriteEnabled
bool getColourWriteEnabled(void) const
Determines if colour buffer writing is enabled for this pass i.e.
OgreBites::SelectMenu::removeItem
void removeItem(const Ogre::DisplayString &item)
Ogre::Terrain::handleGenerateMaterialResponse
void handleGenerateMaterialResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
Handler for GenerateMaterial.
Ogre::RSC_RTT_MAIN_DEPTHBUFFER_ATTACHABLE
@ RSC_RTT_MAIN_DEPTHBUFFER_ATTACHABLE
Supports using the MAIN depth buffer for RTTs.
Definition: OgreRenderSystemCapabilities.h:165
Ogre::GpuSharedParameters::GpuSharedParameters
GpuSharedParameters(const String &name)
Ogre::Volume::CSGNoiseSource::getValue
virtual Real getValue(const Vector3 &position) const
Overridden from Source.
Ogre::ID_SAWTOOTH
@ ID_SAWTOOTH
Definition: OgreScriptCompiler.h:755
Ogre::ResourceManager::unloadAll
void unloadAll(bool reloadableOnly=true)
Unloads all resources.
Definition: OgreResourceManager.h:189
Ogre::ManualObject::ManualObjectSection::set32BitIndices
void set32BitIndices(bool n32)
Set whether we need 32-bit indices.
Definition: OgreManualObject.h:597
Ogre::FontType
FontType
Enumerates the types of Font usable in the engine.
Definition: OgreFont.h:53
OgreBites::Button::_focusLost
void _focusLost()
Ogre::Box::Box
Box(const Vector3i &size)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreCommon.h:776
Ogre::Volume::IsoSurface::MS_CORNERS_FRONT
static const size_t MS_CORNERS_FRONT[4]
To call Marching Squares with a cube on its front.
Definition: OgreVolumeIsoSurface.h:66
Ogre::StaticGeometry::LODBucket::LODBucket
LODBucket(Region *parent, unsigned short lod, Real lodValue)
Ogre::ID_UNLIMITED
@ ID_UNLIMITED
Definition: OgreScriptCompiler.h:687
Ogre::ScriptCompiler::CE_VARIABLEEXPECTED
@ CE_VARIABLEEXPECTED
Definition: OgreScriptCompiler.h:197
Ogre::AbstractNode::type
AbstractNodeType type
Definition: OgreScriptCompiler.h:96
Ogre::ResourceGroupListener::resourceGroupPrepareEnded
virtual void resourceGroupPrepareEnded(const String &groupName)
This event is fired when a resource group finished preparing.
Definition: OgreResourceGroupManager.h:150
Ogre::int8
int8_t int8
Definition: OgrePlatform.h:276
OgreBites::InputListener::mouseReleased
virtual bool mouseReleased(const MouseButtonEvent &evt)
Definition: OgreInput.h:185
Ogre::TerrainQuadTreeNode::getLodLevel
const LodLevel * getLodLevel(uint16 lod)
Get the LodLevel information for a given lod.
Ogre::SharedPtr::SharedPtr
SharedPtr()
Definition: OgreSharedPtr.h:56
OgreBites::SDLK_F12
@ SDLK_F12
Definition: OgreInput.h:131
Ogre::AutoParamDataSource::getCosTime_0_1
Real getCosTime_0_1(Real x) const
Ogre::RTShader::ShaderGenerator::removeSceneManager
void removeSceneManager(SceneManager *sceneMgr)
Remove a scene manager from the shader generator scene managers list.
OgreBites::TouchFingerEvent::fingerId
int fingerId
Definition: OgreInput.h:81
Ogre::Volume::IsoSurfaceMC
Marching Cubes implementation like at http://local.wasp.uwa.edu.au/~pbourke/geometry/polygonise/.
Definition: OgreVolumeIsoSurfaceMC.h:50
Ogre::TerrainGlobalOptions::getSingletonPtr
static TerrainGlobalOptions * getSingletonPtr(void)
Get the singleton instance.
Ogre::ID_SHADOW_RECEIVER_MATERIAL
@ ID_SHADOW_RECEIVER_MATERIAL
Definition: OgreScriptCompiler.h:573
Ogre::GLTextureBuffer::getRenderTarget
RenderTexture * getRenderTarget(size_t slice)
Get a render target for this PixelBuffer, or a slice of it.
Ogre::Volume::CSGUnionSource::CSGUnionSource
CSGUnionSource(const Source *a, const Source *b)
Constructor.
Ogre::PSSMShadowCameraSetup::getSplitCount
uint getSplitCount() const
Get the number of splits.
Definition: OgreShadowCameraSetupPSSM.h:113
Ogre::HardwareBuffer::_getImpl
T * _getImpl()
Definition: OgreHardwareBuffer.h:386
Ogre::SmallVectorImpl::operator==
bool operator==(const SmallVectorImpl &RHS) const
Definition: OgreSmallVector.h:562
Ogre::BaseInstanceBatchVTF::setBoneDualQuaternions
void setBoneDualQuaternions(bool enable)
Definition: OgreInstanceBatchVTF.h:182
Ogre::Bullet::CT_SPHERE
@ CT_SPHERE
Definition: OgreBullet.h:30
Ogre::PageManager::WorldSectionFactoryMap
std::map< String, PagedWorldSectionFactory * > WorldSectionFactoryMap
Definition: OgrePageManager.h:267
Ogre::OverlayContainer
A 2D element which contains other OverlayElement instances.
Definition: OgreOverlayContainer.h:56
Ogre::SceneManagerEnumerator::shutdownAll
void shutdownAll(void)
Utility method to control shutdown of the managers.
Ogre::OctreeZone::setOption
virtual bool setOption(const String &, const void *)
Sets the given option for the Zone.
Ogre::InstanceBatchHW::isStatic
bool isStatic() const
Returns true if this batch was set as static.
Definition: OgreInstanceBatchHW.h:97
Ogre::ResourceGroupManager::_findScriptLoader
ScriptLoader * _findScriptLoader(const String &pattern) const
Method used to directly query for registered script loaders.
Ogre::ShadowRenderable::getLightCapRenderable
ShadowRenderable * getLightCapRenderable(void)
Get the light cap version of this renderable.
Definition: OgreShadowCaster.h:94
Ogre::SubMesh::~SubMesh
~SubMesh()
Ogre::ImageCodec::CodecDataPtr
SharedPtr< ImageData > CodecDataPtr
Definition: OgreImageCodec.h:94
Ogre::HardwareBufferLockGuard::lock
void lock(HardwareBuffer *p, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:426
OgreVertexBoneAssignment.h
Ogre::PT_REAL
@ PT_REAL
Definition: OgreStringInterface.h:50
Ogre::StringUtil::standardisePath
static String standardisePath(const String &init)
Method for standardising paths - use forward slashes only, end with slash.
Ogre::VariableAccessAbstractNode
This abstract node represents a variable assignment.
Definition: OgreScriptCompiler.h:170
Ogre::MeshPtr
SharedPtr< Mesh > MeshPtr
Definition: OgrePrerequisites.h:286
Ogre::Affine3::inverse
Affine3 inverse() const
Ogre::GlyphInfo::codePoint
CodePoint codePoint
Definition: OgreFont.h:67
Ogre::D3D11StereoDriverNVIDIA::isStereoEnabled
virtual bool isStereoEnabled(const String &renderWindowName)
Ogre::LayerBlendModeEx
Class which manages blending of both colour and alpha components.
Definition: OgreBlendMode.h:140
Ogre::Grid2DMode
Grid2DMode
The 2D grid mode.
Definition: OgreGrid2DPageStrategy.h:48
Ogre::GL3PlusRenderSystem::_setPolygonMode
void _setPolygonMode(PolygonMode level)
Sets how to rasterise triangles, as points, wireframe or solid polys.
Ogre::CgProgramFactory
Factory class for Cg programs.
Definition: OgreCgProgramFactory.h:44
Ogre::VES_NORMAL
@ VES_NORMAL
Normal, typically VET_FLOAT3.
Definition: OgreHardwareVertexBuffer.h:97
Ogre::AbsolutePixelCountLodStrategy::AbsolutePixelCountLodStrategy
AbsolutePixelCountLodStrategy()
Default constructor.
Ogre::TerrainMaterialGeneratorA::SM2Profile::isLayerParallaxMappingEnabled
bool isLayerParallaxMappingEnabled() const
Whether to support parallax mapping per layer in the shader (default true).
Definition: OgreTerrainMaterialGeneratorA.h:87
Ogre::ManualObject::quad
void quad(uint32 i1, uint32 i2, uint32 i3, uint32 i4)
Add a set of 4 vertex indices to construct a quad (out of 2 triangles); this is a shortcut to calling...
Definition: OgreManualObject.h:408
Ogre::BillboardParticleRenderer::getBillboardRotationType
BillboardRotationType getBillboardRotationType() const
Sets billboard rotation type.
Definition: OgreBillboardParticleRenderer.h:88
Ogre::InstanceManager::BatchSettings::BatchSettings
BatchSettings()
Definition: OgreInstanceManager.h:87
Ogre::TinyRenderSystem::endProfileEvent
virtual void endProfileEvent(void)
Ends the currently active GPU profiling event.
Definition: OgreTinyRenderSystem.h:168
Ogre::PT_ORTHOGRAPHIC
@ PT_ORTHOGRAPHIC
Definition: OgreFrustum.h:63
Ogre::LBX_SUBTRACT
@ LBX_SUBTRACT
subtract source2 from source1
Definition: OgreBlendMode.h:93
Ogre::Resource::Listener::loadingComplete
virtual void loadingComplete(Resource *)
Called whenever the resource finishes loading.
Definition: OgreResource.h:84
Ogre::RenderSystemCapabilitiesSerializer::writeScript
void writeScript(const RenderSystemCapabilities *caps, const String &name, String filename)
Writes a RenderSystemCapabilities object to a data stream.
Ogre::Capabilities
Capabilities
Enum describing the different hardware capabilities we want to check for OGRE_CAPS_VALUE(a,...
Definition: OgreRenderSystemCapabilities.h:76
Ogre::Sphere::getRadius
Real getRadius(void) const
Returns the radius of the sphere.
Definition: OgreSphere.h:68
Ogre::SimpleRenderable::SimpleRenderable
SimpleRenderable(const String &name)
Named constructor.
Ogre::UnifiedHighLevelGpuProgram::_getBindingDelegate
GpuProgram * _getBindingDelegate(void)
Returns the GpuProgram which should be bound to the pipeline.
Ogre::TerrainLodManager::handleRequest
virtual WorkQueue::Response * handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
The handler method every subclass must implement.
Ogre::GLStateCacheManager::getCullFace
GLenum getCullFace(void) const
Sets the face culling mode.
Definition: OgreGLStateCacheManager.h:204
Ogre::Renderable::getSquaredViewDepth
virtual Real getSquaredViewDepth(const Camera *cam) const =0
Returns the squared distance between the camera and this renderable.
Ogre::Pass::OGRE_MUTEX
OGRE_MUTEX(mGpuProgramChangeMutex)
OgreArchiveFactory.h
Ogre::vector::const_iterator
std::vector< T >::const_iterator const_iterator
Definition: OgreDeprecated.h:49
Ogre::PatchSurface::defineSurface
void defineSurface(void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, PatchSurfaceType pType=PST_BEZIER, size_t uMaxSubdivisionLevel=AUTO_LEVEL, size_t vMaxSubdivisionLevel=AUTO_LEVEL, VisibleSide visibleSide=VS_FRONT)
Sets up the surface by defining it's control points, type and initial subdivision level.
Ogre::ManualObject::textureCoord
void textureCoord(const Vector3 &uvw)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreManualObject.h:323
Ogre::ConstMapIterator::ConstMapIterator
ConstMapIterator(typename T::const_iterator start, typename T::const_iterator last)
Constructor.
Definition: OgreIteratorWrapper.h:359
Ogre::LogManager::logWarning
void logWarning(const String &message, bool maskDebug=false)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::VulkanWindow::SwapchainAcquired
@ SwapchainAcquired
We already called VulkanWindow::acquireNextImage.
Definition: OgreVulkanWindow.h:47
Ogre::RTShader::RenderState::setLightCount
void setLightCount(const Vector3i &lightCount)
Set the light count per light type.
Ogre::D3D9RenderSystem::setVertexDeclaration
void setVertexDeclaration(VertexDeclaration *decl)
OgreBites::TrayManager::locateWidgetInTray
int locateWidgetInTray(Widget *widget)
Gets a widget's position in its tray.
Ogre::Technique::setFog
void setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001f, Real linearStart=0.0f, Real linearEnd=1.0f)
Sets the fogging mode applied to each pass.
Ogre::ResourceManager::destroyResourcePool
void destroyResourcePool(ResourcePool *pool)
Destroy a resource pool.
Ogre::ResourceManager::unload
void unload(ResourceHandle handle)
Unloads a single resource by handle.
Ogre::VertexBufferBinding::isBufferBound
bool isBufferBound(unsigned short index) const
Gets whether a buffer is bound to the given source index.
Ogre::D3D11TextureManager
Definition: OgreD3D11TextureManager.h:47
Ogre::Controller::setDestination
void setDestination(const SharedPtr< ControllerValue< T > > &dest)
Sets the output controller value.
Definition: OgreController.h:172
Ogre::AutoParamDataSource::getTime_0_X
Real getTime_0_X(Real x) const
Ogre::RTShader::FFP_PRE_PROCESS
@ FFP_PRE_PROCESS
Definition: OgreShaderFFPRenderState.h:70
Ogre::HardwareBufferManagerBase::~HardwareBufferManagerBase
virtual ~HardwareBufferManagerBase()
Ogre::String
std::string String
Definition: OgrePrerequisites.h:313
Ogre::OverlayElement::OverlayElement
OverlayElement(const String &name)
Constructor: do not call direct, use OverlayManager::createElement.
Ogre::Terrain::dirty
void dirty()
Mark the entire terrain as dirty.
Ogre::StringConverter::parseReal
static Real parseReal(const String &val, Real defaultValue=0)
Converts a String to a Real.
Definition: OgreStringConverter.h:204
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE6
@ SPC_LIGHTPOSITION_OBJECT_SPACE6
Definition: OgreShaderParameter.h:218
Ogre::RTShader::FFP_POST_PROCESS
@ FFP_POST_PROCESS
Definition: OgreShaderFFPRenderState.h:76
Ogre::ResourceGroupListener::resourceGroupLoadEnded
virtual void resourceGroupLoadEnded(const String &groupName)
This event is fired when a resource group finished loading.
Definition: OgreResourceGroupManager.h:178
Ogre::Bullet::DebugDrawer::setDebugMode
void setDebugMode(int mode)
Definition: OgreBullet.h:146
Ogre::Volume::Chunk::VecChunk
std::vector< const Chunk * > VecChunk
A list of Chunks.
Definition: OgreVolumeChunk.h:441
Ogre::GpuProgramParameters::AutoConstantDefinition::name
String name
Definition: OgreGpuProgramParams.h:1188
Ogre::LodWorkQueueInjector::getSingleton
static LodWorkQueueInjector & getSingleton()
Ogre::GL3PlusStateCacheManager::deleteGLBuffer
void deleteGLBuffer(GLenum target, GLuint buffer)
Delete an OpenGL buffer of any type.
Ogre::FO_ANISOTROPIC
@ FO_ANISOTROPIC
Similar to FO_LINEAR, but compensates for the angle of the texture plane.
Definition: OgreCommon.h:112
Ogre::RenderQueueGroup::defaultOrganisationMode
void defaultOrganisationMode(void)
Setthe sorting / grouping mode for the solids in this group to the default.
Definition: OgreRenderQueueSortingGrouping.h:576
Ogre::ID_BLEND_DIFFUSE_COLOUR
@ ID_BLEND_DIFFUSE_COLOUR
Definition: OgreScriptCompiler.h:724
Ogre::Volume::ChunkHandler::~ChunkHandler
virtual ~ChunkHandler(void)
Destructor.
OgreBites::ParamsPanel::setAllParamNames
void setAllParamNames(const Ogre::StringVector &paramNames)
Ogre::StaticGeometry::setOrigin
virtual void setOrigin(const Vector3 &origin)
Sets the origin of the geometry.
Definition: OgreStaticGeometry.h:683
Ogre::LodWorkQueueWorker
Processes requests.
Definition: OgreLodWorkQueueWorker.h:45
Ogre::Terrain::getHeightAtWorldPosition
float getHeightAtWorldPosition(Real x, Real y, Real z) const
Get the height data for a given world position (projecting the point down on to the terrain).
Ogre::SmallVectorTemplateBase< T, true >::uninitialized_copy
static void uninitialized_copy(T1 *I, T1 *E, T2 *Dest)
uninitialized_copy - Copy the range [I, E) onto the uninitialized memory starting with "Dest",...
Definition: OgreSmallVector.h:284
Ogre::PatchSurface::getSubdivisionFactor
Real getSubdivisionFactor(void) const
Gets the current level of subdivision.
Ogre::Pass::setColourWriteEnabled
void setColourWriteEnabled(bool enabled)
Sets whether or not colour buffer writing is enabled for this Pass.
Ogre::GpuSharedParametersUsage::getTargetParams
GpuProgramParameters * getTargetParams() const
Definition: OgreGpuProgramParams.h:584
OgreViewport.h
Ogre::RSC_ALPHA_TO_COVERAGE
@ RSC_ALPHA_TO_COVERAGE
Supports Alpha to Coverage (A2C)
Definition: OgreRenderSystemCapabilities.h:158
Ogre::Pass::BuiltinHashFunction
BuiltinHashFunction
There are some default hash functions used to order passes so that render state changes are minimised...
Definition: OgrePass.h:1498
Ogre::LodCollapseCostCurvature::computeEdgeCollapseCost
virtual Real computeEdgeCollapseCost(LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge)
Returns the collapse cost of the given edge.
Ogre::GpuProgramParameters::ACT_INVERSE_WORLDVIEWPROJ_MATRIX
@ ACT_INVERSE_WORLDVIEWPROJ_MATRIX
Provides inverse of concatenated world, view and projection matrices.
Definition: OgreGpuProgramParams.h:715
OgreBites::MouseButtonEvent
Definition: OgreInput.h:69
Ogre::RenderSystem::destroyRenderWindow
virtual void destroyRenderWindow(const String &name)
Destroys a render window.
Ogre::HardwareVertexBuffer::getNumVertices
size_t getNumVertices(void) const
Get the number of vertices in this buffer.
Definition: OgreHardwareVertexBuffer.h:70
Ogre::LodInputProviderPtr
shared_ptr< LodInputProvider > LodInputProviderPtr
Definition: OgreLodPrerequisites.h:67
Ogre::RenderTarget::isStereoEnabled
virtual bool isStereoEnabled(void) const
Indicates whether stereo is currently enabled for this target.
Ogre::CompositorInstance::Listener::notifyMaterialSetup
virtual void notifyMaterialSetup(uint32 pass_id, MaterialPtr &mat)
Notification of when a render target operation involving a material (like rendering a quad) is compil...
Ogre::TerrainPagedWorldSection::setLoadingIntervalMs
virtual void setLoadingIntervalMs(uint32 loadingIntervalMs)
Set the interval between the loading of single pages in milliseconds (ms)
Ogre::CompositionPass::getQuadCorners
bool getQuadCorners(FloatRect &quad) const
Get quad normalised positions [-1;1]x[-1;1].
Definition: OgreCompositionPass.h:286
Ogre::AxisAlignedBox::BOX_NULL
static const AxisAlignedBox BOX_NULL
Definition: OgreAxisAlignedBox.h:802
Ogre::TerrainGroup::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgreTerrainGroup.h:519
Ogre::ParticleEmitter::setEmitted
virtual void setEmitted(bool emitted)
Set the indication (true/false) to indicate that the emitter is emitted by another emitter.
Ogre::RTShader::IntegratedPSSM3::getType
virtual const String & getType() const
Ogre::D3D9RenderSystem::getAdapterNumber
uint32 getAdapterNumber()
Ogre::RTShader::Parameter::SPC_BINORMAL_WORLD_SPACE
@ SPC_BINORMAL_WORLD_SPACE
Binormal in world space.
Definition: OgreShaderParameter.h:266
Ogre::AxisAlignedBox::intersects
bool intersects(const Sphere &s) const
Tests whether this box intersects a sphere.
Definition: OgreAxisAlignedBox.h:627
Ogre::D3D11RenderTexture::D3D11RenderTexture
D3D11RenderTexture(const String &name, D3D11HardwarePixelBuffer *buffer, uint32 zoffset, D3D11Device &device)
Ogre::Pass::getComputeProgramName
const String & getComputeProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1252
Ogre::VulkanWindow::getDepthTexture
VulkanTextureGpu * getDepthTexture()
Definition: OgreVulkanWindow.h:111
Ogre::RenderSystem::setScissorTest
void setScissorTest(bool enabled, uint32 left, uint32 top=0, uint32 right=800, uint32 bottom=600)
Definition: OgreRenderSystem.h:918
Ogre::StaticGeometry::Region::LODBucketList
std::vector< LODBucket * > LODBucketList
list of LOD Buckets in this region
Definition: OgreStaticGeometry.h:351
Ogre::ID_INCREMENT_WRAP
@ ID_INCREMENT_WRAP
Definition: OgreScriptCompiler.h:824
OgreBites::AdvancedRenderControls::AdvancedRenderControls
AdvancedRenderControls(TrayManager *trayMgr, Ogre::Camera *cam)
OgreBites::Slider::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:548
Ogre::SmallVectorTemplateCommon::size_type
size_t size_type
Definition: OgreSmallVector.h:145
Ogre::PCZSceneNode::allowedToVisit
bool allowedToVisit(void)
Definition: OgrePCZSceneNode.h:82
Ogre::GLSLESProgram::getLanguage
const String & getLanguage(void) const
Overridden from GpuProgram.
Ogre::EdgeData::TriangleList
std::vector< Triangle > TriangleList
Definition: OgreEdgeListBuilder.h:98
Ogre::FloatGpuParameterControllerValue::setValue
void setValue(Real value)
Ogre::Box::getDepth
uint32 getDepth() const
Get the depth of this box.
Definition: OgreCommon.h:793
Ogre::TextAreaOverlayElement::getFont
const FontPtr & getFont() const
Definition: OgreTextAreaOverlayElement.h:78
Ogre::RenderWindow::setHidden
virtual void setHidden(bool hidden)
Hide (or show) the window.
Definition: OgreRenderWindow.h:160
Ogre::AnimationTrack::_collectKeyFrameTimes
virtual void _collectKeyFrameTimes(std::vector< Real > &keyFrameTimes)
Internal method to collect keyframe times, in unique, ordered format.
Ogre::ProfileInstance::~ProfileInstance
virtual ~ProfileInstance(void)
Ogre::GpuProgramParameters::ACT_SHADOW_EXTRUSION_DISTANCE
@ ACT_SHADOW_EXTRUSION_DISTANCE
The distance a shadow volume should be extruded when using finite extrusion programs.
Definition: OgreGpuProgramParams.h:904
Ogre::Technique::GPUVendorRule::GPUVendorRule
GPUVendorRule()
Definition: OgreTechnique.h:127
Ogre::RTShader::Parameter::getSemantic
const Semantic & getSemantic() const
Get the semantic of this parameter.
Definition: OgreShaderParameter.h:351
Ogre::PCZone::setOption
virtual bool setOption(const String &, const void *)=0
Sets the options for the Zone.
Ogre::HardwareOcclusionQuery::pullOcclusionQuery
virtual bool pullOcclusionQuery(unsigned int *NumOfFragments)=0
Pulls the hardware occlusion query.
Ogre::UnifiedHighLevelGpuProgramFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates programs for.
Ogre::RTShader::ParameterFactory::createUniform
static UniformParameterPtr createUniform(GpuConstantType type, int index, uint16 variability, const String &suggestedName, size_t size)
Ogre::RenderToVertexBuffer::setMaxVertexCount
void setMaxVertexCount(unsigned int maxVertexCount)
Set the maximum number of vertices that the buffer will hold.
Definition: OgreRenderToVertexBuffer.h:73
Ogre::D3D9GpuProgram::CmdColumnMajorMatrices::doSet
void doSet(void *target, const String &val)
Ogre::Vector::operator+
Vector operator+(const Vector &b) const
Definition: OgreVector.h:702
Ogre::Terrain::TERRAINDERIVEDDATA_CHUNK_ID
static const uint32 TERRAINDERIVEDDATA_CHUNK_ID
Definition: OgreTerrain.h:286
Ogre::RTShader::FFPTransform::copyFrom
virtual void copyFrom(const SubRenderState &rhs)
Ogre::IndexData::indexStart
size_t indexStart
Index in the buffer to start from for this operation.
Definition: OgreVertexIndexData.h:273
Ogre::VulkanQueue::getEncoderState
EncoderState getEncoderState(void) const
Definition: OgreVulkanQueue.h:190
Ogre::ID_COLOUR_VALUE
@ ID_COLOUR_VALUE
Definition: OgreScriptCompiler.h:812
OgreMetalRenderTargetCommon.h
Ogre::Affine3::operator!=
bool operator!=(const Affine3 &m2) const
Definition: OgreMatrix4.h:382
Ogre::D3D11Mappings::_isBinaryCompressedFormat
static bool _isBinaryCompressedFormat(DXGI_FORMAT d3dPF)
Ogre::Bullet::DebugDrawer::reportErrorWarning
void reportErrorWarning(const char *warningString)
Definition: OgreBullet.h:142
Ogre::TinyTexture::~TinyTexture
virtual ~TinyTexture()
Ogre::MovableObject::Listener::objectDetached
virtual void objectDetached(MovableObject *)
MovableObject has been detached from a node.
Definition: OgreMovableObject.h:71
Ogre::CompositionTechnique::getTextureDefinitionIterator
TextureDefinitionIterator getTextureDefinitionIterator(void)
Ogre::GpuProgram::getDefaultParameters
virtual const GpuProgramParametersPtr & getDefaultParameters(void)
Get a reference to the default parameters which are to be used for all uses of this program.
Ogre::Octree::_findNodes
void _findNodes(const Ray &t, PCZSceneNodeList &list, PCZSceneNode *exclude, bool includeVisitors, bool full)
Ogre::RenderSystem::_setVertexTexture
virtual void _setVertexTexture(size_t unit, const TexturePtr &tex)
Ogre::Page::_notifyModified
void _notifyModified()
Tell the page that it is modified.
Definition: OgrePage.h:181
Ogre::ConvexBody::clip
void clip(const ConvexBody &body)
Clips the body with another body.
SHADER_ANIMMAP
@ SHADER_ANIMMAP
Definition: OgreQuake3Types.h:102
Ogre::GLSLESCgProgram::CmdProfiles::doGet
String doGet(const void *target) const
Ogre::WorkQueue::ResponseHandler::ResponseHandler
ResponseHandler()
Definition: OgreWorkQueue.h:202
Ogre::Technique::getGPUVendorRules
const GPUVendorRuleList & getGPUVendorRules() const
Get the currently registered vendor rules.
Definition: OgreTechnique.h:660
Ogre::RTShader::HardwareSkinning
Implement a sub render state which performs hardware skinning.
Definition: OgreShaderExHardwareSkinning.h:57
Ogre::VertexElement::getTypeSize
static size_t getTypeSize(VertexElementType etype)
Utility method for helping to calculate offsets.
Ogre::PCZSceneNodeList
std::set< PCZSceneNode * > PCZSceneNodeList
Definition: OgreOctreeZoneOctree.h:54
Ogre::Camera::getCameraToViewportRay
Ray getCameraToViewportRay(Real screenx, Real screeny) const
Gets a world space ray as cast from the camera through a viewport position.
Ogre::CompositionTargetPass::getOutputName
const String & getOutputName() const
Get output local texture name.
Ogre::ArchiveManager::unload
void unload(Archive *arch)
Unloads an archive.
Ogre::Matrix3::orthonormalised
Matrix3 orthonormalised() const
Gram-Schmidt orthogonalisation (applied to columns of rotation matrix)
Definition: OgreMatrix3.h:188
Ogre::Quake3Shader::Pass::texGen
TexGen texGen
Definition: OgreQuake3Shader.h:76
Ogre::EXRCodec::getType
String getType() const override
Returns the type of the codec as a String.
OgreRenderQueue.h
OgreBites::TrayManager::moveWidgetToTray
void moveWidgetToTray(TrayLocation currentTrayLoc, size_t currentPlace, TrayLocation targetTrayLoc, size_t targetPlace=-1)
Definition: OgreTrays.h:1037
Ogre::RTShader::UniformParameter::UniformParameter
UniformParameter(GpuProgramParameters::AutoConstantType autoType, uint32 nAutoConstantData, size_t size)
Class constructor.
Ogre::D3D9StereoDriverNVIDIA::D3D9StereoDriverNVIDIA
D3D9StereoDriverNVIDIA()
Ogre::Vector::operator[]
T operator[](size_t i) const
Definition: OgreVector.h:350
Ogre::TerrainLayerBlendMap::getLayerIndex
uint8 getLayerIndex() const
Get the index of the layer this is targeting.
Definition: OgreTerrainLayerBlendMap.h:86
Ogre::PlatformInformation::getCpuFeatures
static uint getCpuFeatures(void)
Gets a or-masked of enum CpuFeatures that are supported by the CPU.
Ogre::PixelUtil::packColour
static void packColour(const uint8 r, const uint8 g, const uint8 b, const uint8 a, const PixelFormat pf, void *dest)
Pack a colour value to memory.
OgreLodCollapseCost.h
Ogre::GpuProgramParameters::getDoublePointer
double * getDoublePointer(size_t pos)
Get a pointer to the 'nth' item in the double buffer.
Definition: OgreGpuProgramParams.h:1521
Ogre::ID_POINT
@ ID_POINT
Definition: OgreScriptCompiler.h:670
Ogre::PortalBase::needUpdate
bool needUpdate()
Returns true if portal needs update.
Ogre::D3D11Mappings::get
static D3D11_STENCIL_OP get(StencilOperation op, bool invert=false)
return a D3D11 equivalent for a Ogre StencilOperation value
Ogre::Volume::OctreeNodeSplitPolicy::doSplit
virtual bool doSplit(OctreeNode *node, const Real geometricError) const
Decider for the splitting.
Ogre::RTShader::TriplanarTexturing::copyFrom
virtual void copyFrom(const SubRenderState &rhs)
Ogre::D3D9Device::getD3D9DeviceCaps
const D3DCAPS9 & getD3D9DeviceCaps() const
Ogre::ScriptTranslatorManager
The ScriptTranslatorManager manages the lifetime and access to script translators.
Definition: OgreScriptTranslator.h:124
Ogre::GLES2HardwareBufferManager::notifyContextDestroyed
void notifyContextDestroyed(GLContext *context)
Ogre::RTShader::ParameterFactory::createConstParam
static ParameterPtr createConstParam(const Vector3 &val)
Ogre::Viewport::Viewport
Viewport(Camera *camera, RenderTarget *target, float left, float top, float width, float height, int ZOrder)
The usual constructor.
OgreShaderFFPTransform.h
Ogre::OverlayContainer::clone
virtual OverlayElement * clone(const String &instanceName)
Ogre::Plane::redefine
void redefine(const Vector3 &p0, const Vector3 &p1, const Vector3 &p2)
Redefine this plane based on 3 points.
Definition: OgrePlane.h:171
OgreBites::TL_NONE
@ TL_NONE
Definition: OgreTrays.h:69
Ogre::Quaternion::Quaternion
Quaternion(const Vector3 &xaxis, const Vector3 &yaxis, const Vector3 &zaxis)
Construct a quaternion from 3 orthonormal local axes.
Definition: OgreQuaternion.h:86
Ogre::PF_R32G32B32A32_SINT
@ PF_R32G32B32A32_SINT
128-bit pixel format, 32 bits red (signed int), 32 bits blue (signed int), 32 bits green (signed int)...
Definition: OgrePixelFormat.h:197
Ogre::SubMesh::mLodFaceList
LODFaceList mLodFaceList
Definition: OgreSubMesh.h:105
Ogre::Terrain::getTerrainPositionAlign
void getTerrainPositionAlign(const Vector3 &WSpos, Alignment align, Vector3 *outTSpos) const
Convert a position from world space to terrain basis space based on a specified alignment.
Ogre::PanelOverlayElement::setTiling
void setTiling(Real x, Real y, ushort layer=0)
Sets the number of times textures should repeat.
Ogre::D3D9RenderWindow::windowMovedOrResized
void windowMovedOrResized()
Query the current size and position from an external window handle.
Ogre::TerrainLayerBlendMapList
std::vector< TerrainLayerBlendMap * > TerrainLayerBlendMapList
Definition: OgreTerrainLayerBlendMap.h:188
Ogre::StringInterface::cleanupDictionary
static void cleanupDictionary()
Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with in...
Ogre::Billboard::mColour
RGBA mColour
Definition: OgreBillboard.h:85
Ogre::TerrainQuadTreeNode::isLeaf
bool isLeaf() const
Is this a leaf node (no children)
Ogre::PagedWorld::_writePageStream
StreamSerialiser * _writePageStream(PageID pageID, PagedWorldSection *section)
Get a serialiser set up to read Page data for the given PageID.
Ogre::BBT_ORIENTED_COMMON
@ BBT_ORIENTED_COMMON
Billboards are oriented around a shared direction vector (used as Y axis) and only rotate around this...
Definition: OgreBillboardSet.h:88
Ogre::InstanceBatch::InstancedEntityVec
std::vector< InstancedEntity * > InstancedEntityVec
Definition: OgreInstanceBatch.h:91
Ogre::GpuProgramParameters::ACT_TRANSPOSE_VIEW_MATRIX
@ ACT_TRANSPOSE_VIEW_MATRIX
Provides transpose of view matrix.
Definition: OgreGpuProgramParams.h:659
Ogre::CompositionTechnique::TargetPasses
std::vector< CompositionTargetPass * > TargetPasses
Typedefs for several iterators.
Definition: OgreCompositionTechnique.h:86
Ogre::Mesh::nameSubMesh
void nameSubMesh(const String &name, ushort index)
Gives a name to a SubMesh.
Ogre::D3D11Plugin
Plugin instance for D3D11 Manager.
Definition: OgreD3D11Plugin.h:39
Ogre::D3D11StereoDriverAMD
Virtual interface of the stereo driver.
Definition: OgreD3D11StereoDriverAMD.h:42
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Vector2 &val)
Definition: OgreProperty.h:165
Ogre::FrameTimeControllerValue::setFrameDelay
void setFrameDelay(Real fd)
Sets a constant frame rate.
Ogre::GL3PlusFBORenderTexture::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::SubmissionType::EndFrameAndSwap
@ EndFrameAndSwap
Same as NewFrameIdx + swaps windows (presents).
Definition: OgreVulkanPrerequisites.h:105
OgreBites::SelectMenu::insertItem
void insertItem(size_t index, const Ogre::DisplayString &item)
Definition: OgreTrays.h:388
Ogre::Technique::getPasses
const Passes & getPasses(void) const
Gets the passes in this Technique.
Definition: OgreTechnique.h:205
Ogre::D3D9Plugin::install
void install()
Perform the plugin initial installation sequence.
OgreHighLevelGpuProgramManager.h
Ogre::SubEntity::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const override
Returns the squared distance between the camera and this renderable.
OgreBites::SelectMenu::setCaption
void setCaption(const Ogre::DisplayString &caption)
Ogre::BillboardParticleRenderer::setTextureStacksAndSlices
void setTextureStacksAndSlices(uchar stacks, uchar slices)
Generate texture coordinate rects for a tiled texture sheet.
Definition: OgreBillboardParticleRenderer.h:62
Ogre::MapIteratorWrapper::getNext
ValueType getNext()
Returns the next(=current) value element in the collection, and advances to the next.
Definition: OgreIteratorWrapper.h:299
Ogre::GpuSharedParameters::setNamedConstant
void setNamedConstant(const String &name, const int *val, uint32 count)
Ogre::TerrainPagedWorldSection::TerrainPagedWorldSection
TerrainPagedWorldSection(const String &name, PagedWorld *parent, SceneManager *sm)
Constructor.
Ogre::GpuProgram::setSource
void setSource(const String &source)
Sets the source assembly for this program from an in-memory string.
Ogre::ColourFaderAffector2::CmdBlueAdjust1
Command object for blue adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:65
Ogre::StringConverter::parseMatrix3
static Matrix3 parseMatrix3(const String &val, const Matrix3 &defaultValue=Matrix3::IDENTITY)
Parses a Matrix3 out of a String.
Definition: OgreStringConverter.h:301
Ogre::OctreePlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::TerrainMaterialGenerator::Profile::getName
const String & getName() const
Get the name of this profile.
Definition: OgreTerrainMaterialGenerator.h:181
Ogre::AssimpLoader::Options::postProcessSteps
int postProcessSteps
Definition: OgreAssimpLoader.h:85
Ogre::Volume::CSGPlaneSource
A plane.
Definition: OgreVolumeCSGSource.h:79
OgreBites::TextBox::_cursorReleased
void _cursorReleased(const Ogre::Vector2 &cursorPos)
Definition: OgreTrays.h:314
Ogre::HighLevelGpuProgram::getEntryPoint
const String & getEntryPoint(void) const
Gets the entry point defined for this program.
Definition: OgreHighLevelGpuProgram.h:142
Ogre::ResourceGroupManager::removeResourceLocation
void removeResourceLocation(const String &name, const String &resGroup=DEFAULT_RESOURCE_GROUP_NAME)
Removes a resource location from the search path.
Ogre::FileNotFoundException
Definition: OgreException.h:187
Ogre::D3D9VideoMode::D3D9VideoMode
D3D9VideoMode(const D3D9VideoMode &ob)
Definition: OgreD3D9VideoMode.h:46
Ogre::Texture::setTreatLuminanceAsAlpha
void setTreatLuminanceAsAlpha(bool asAlpha)
Ogre::Page::handleRequest
WorkQueue::Response * handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
WorkQueue::RequestHandler override.
Ogre::RaySceneQuery::getLastResults
virtual RaySceneQueryResult & getLastResults(void)
Gets the results of the last query that was run using this object, provided the query was executed us...
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION_OBJECT_SPACE
@ ACT_LIGHT_DIRECTION_OBJECT_SPACE
A light direction in object space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:801
Ogre::ID_INVERSE_SAWTOOTH
@ ID_INVERSE_SAWTOOTH
Definition: OgreScriptCompiler.h:756
Ogre::SceneManager::getFogEnd
Real getFogEnd(void) const
Returns the fog end distance for the scene.
bsp_model_t
Definition: OgreQuake3Types.h:153
Ogre::AxisAlignedBox::contains
bool contains(const Vector3 &v) const
Tests whether the given point contained by this box.
Definition: OgreAxisAlignedBox.h:714
Ogre::AnyNumeric::operator/
AnyNumeric operator/(const AnyNumeric &rhs) const
Definition: OgreAny.h:345
Ogre::Vector::Vector
Vector(const typename std::enable_if< N==4, Vector3 >::type &rhs, T fW=1.0f)
Definition: OgreVector.h:319
Ogre::VertexPoseKeyFrame::ConstPoseRefIterator
ConstVectorIterator< PoseRefList > ConstPoseRefIterator
Definition: OgreKeyFrame.h:233
Ogre::InstanceBatch::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Returns the squared distance between the camera and this renderable.
Ogre::Frustum::getFocalLength
Real getFocalLength() const
Returns focal length of frustum.
Ogre::AlignedMemory::allocate
static void * allocate(size_t size)
Allocate memory with default platform dependent alignment.
Ogre::TerrainGroup::saveGroupDefinition
void saveGroupDefinition(const String &filename)
Save the group data only in native form to a file.
Ogre::TagPoint::getInheritParentEntityScale
bool getInheritParentEntityScale(void) const
Returns true if this TagPoint is affected by scaling factors applied to the parent entity.
Ogre::ID_VERTEXCOLOUR
@ ID_VERTEXCOLOUR
Definition: OgreScriptCompiler.h:601
Ogre::RenderSystemCapabilitiesManager::loadParsedCapabilities
RenderSystemCapabilities * loadParsedCapabilities(const String &name)
Returns a capability loaded with RenderSystemCapabilitiesManager::parseCapabilitiesFromArchive method...
Ogre::OverlayProfileSessionListener::getDisplayMode
DisplayMode getDisplayMode() const
Get the display mode for the overlay.
Definition: OgreOverlayProfileSessionListener.h:91
Ogre::ControllerManager::createController
ControllerReal * createController(const ControllerValueRealPtr &src, const ControllerValueRealPtr &dest, const ControllerFunctionRealPtr &func)
Creates a new controller and registers it with the manager.
Ogre::Codec::getCodec
static Codec * getCodec(const String &extension)
Gets the codec registered for the passed in file extension.
Ogre::Volume::OctreeNode::isIsoSurfaceNear
bool isIsoSurfaceNear(void) const
Gets whether the isosurface is somewhat near to this node.
Definition: OgreVolumeOctreeNode.h:530
Ogre::SkeletonSerializer::SkeletonSerializer
SkeletonSerializer()
Ogre::FileSystemArchiveFactory
Specialisation of the ArchiveFactory to allow reading of files from filesystem folders / directories.
Definition: OgreFileSystem.h:55
Ogre::Controller::~Controller
virtual ~Controller()
Default d-tor.
Definition: OgreController.h:158
Ogre::MovablePlane::_notifyCurrentCamera
void _notifyCurrentCamera(Camera *)
Overridden from MovableObject.
Definition: OgreMovablePlane.h:73
Ogre::ControllerManager::getPassthroughControllerFunction
const ControllerFunctionRealPtr & getPassthroughControllerFunction(void) const
Retrieve a simple passthrough controller function.
Ogre::IntersectionSceneQueryResult::movables2movables
SceneQueryMovableIntersectionList movables2movables
List of movable / movable intersections (entities, particle systems etc)
Definition: OgreSceneQuery.h:481
Ogre::ParticleSystemRenderer
Abstract class defining the interface required to be implemented by classes which provide rendering c...
Definition: OgreParticleSystemRenderer.h:50
Ogre::RenderPriorityGroup::defaultOrganisationMode
void defaultOrganisationMode(void)
Set the sorting / grouping mode for the solids in this group to the default.
Ogre::DataStream::seek
virtual void seek(size_t pos)=0
Repositions the read point to a specified byte.
Ogre::VulkanTextureGpu::getNumLayers
uint32 getNumLayers() const
Definition: OgreVulkanTextureGpu.h:131
Ogre::SmallVector::operator=
const SmallVector & operator=(const SmallVector &RHS)
Definition: OgreSmallVector.h:735
OgreBites::ApplicationContextQt::createWindow
NativeWindowPair createWindow(const Ogre::String &name, uint32_t w=0, uint32_t h=0, Ogre::NameValuePairList miscParams=Ogre::NameValuePairList()) override
Create a new render window.
Ogre::SceneManager::hasStaticGeometry
bool hasStaticGeometry(const String &name) const
Returns whether a static geometry instance with the given name exists.
Ogre::StaticGeometry::LODBucket::assign
void assign(QueuedSubMesh *qsm, ushort atLod)
Assign a queued submesh to this bucket, using specified mesh LOD.
Ogre::SimplePageContentCollection::notifyCamera
virtual void notifyCamera(Camera *cam)
Notify a section of the current camera.
Ogre::RibbonTrail::nodeUpdated
void nodeUpdated(const Node *node)
Ogre::MeshSerializerListener::processMaterialName
virtual void processMaterialName(Mesh *mesh, String *name)=0
Called to override the loading of the given named material.
Ogre::Root::initialise
RenderWindow * initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window", const String &customCapabilitiesConfig=BLANKSTRING)
Initialises the renderer.
Ogre::RenderSystem::getHorizontalTexelOffset
virtual Real getHorizontalTexelOffset(void)
Returns the horizontal texel offset value required for mapping texel origins to pixel origins in this...
Definition: OgreRenderSystem.h:943
Ogre::Radian::operator*=
Radian & operator*=(float f)
Definition: OgreMath.h:86
Ogre::D3D11RenderWindowBase::~D3D11RenderWindowBase
~D3D11RenderWindowBase()
Ogre::MeshManager::prepare
MeshPtr prepare(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HBU_GPU_ONLY, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexBufferShadowed=false, bool indexBufferShadowed=false)
Prepares a mesh for loading from a file.
Ogre::Animation::RIM_LINEAR
@ RIM_LINEAR
Values are interpolated linearly.
Definition: OgreAnimation.h:109
Ogre::RTShader::ConstParameter::isConstParameter
virtual bool isConstParameter() const
Definition: OgreShaderParameter.h:651
Ogre::GLES2RenderSystem::shutdown
void shutdown(void)
Shutdown the renderer and cleanup resources.
Ogre::AnyNumeric::operator/=
AnyNumeric & operator/=(const AnyNumeric &rhs)
Definition: OgreAny.h:368
Ogre::TerrainQuadTreeNode::resetBounds
void resetBounds(const Rect &rect)
Reset the bounds of this node and all its children for the region given.
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const Vector3 &val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:523
Ogre::DefaultSceneManagerFactory::createInstance
SceneManager * createInstance(const String &instanceName)
Create a new instance of a SceneManager.
Ogre::SceneManager::_getLightsDirtyCounter
ulong _getLightsDirtyCounter(void) const
Advanced method to gets the lights dirty counter.
Definition: OgreSceneManager.h:1303
Ogre::CgPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::Pass::getColourWriteEnabled
void getColourWriteEnabled(bool &red, bool &green, bool &blue, bool &alpha) const
Determines which colour buffer channels are enabled for writing for this pass.
Ogre::ParticleSystem::setRenderQueueGroup
void setRenderQueueGroup(uint8 queueID)
Sets the render queue group this entity will be rendered through.
Ogre::VulkanWindow::SwapchainReleased
@ SwapchainReleased
We don't own a swapchain.
Definition: OgreVulkanWindow.h:60
Ogre::OverlayManager::getSingletonPtr
static OverlayManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::GpuNamedConstants::save
void save(const String &filename) const
Saves constant definitions to a file compatible with GpuProgram::setManualNamedConstantsFile.
Ogre::PF_FLOAT32_GR
@ PF_FLOAT32_GR
64-bit, 2-channel floating point pixel format, 32-bit green, 32-bit red
Definition: OgrePixelFormat.h:133
Ogre::ManualObject::index
void index(uint32 idx)
Add a vertex index to construct faces / lines / points via indexing rather than just by a simple list...
Definition: OgreManualObject.h:363
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Degree &)
Apply delta value.
Definition: OgreAnimable.h:222
Ogre::RTShader::IntegratedPSSM3Factory
A factory that enables creation of IntegratedPSSM3 instances.
Definition: OgreShaderExIntegratedPSSM3.h:192
Ogre::ScriptCompilerManager::ScriptCompilerManager
ScriptCompilerManager()
Ogre::Volume::VecVertex
std::vector< Vertex > VecVertex
To hold vertices.
Definition: OgreVolumeMeshBuilder.h:103
Ogre::RTShader::Function::deleteAtomInstance
bool deleteAtomInstance(FunctionAtom *atomInstance)
Delete a function atom instance from this function.
Ogre::VertexPoseKeyFrame::PoseRefList
std::vector< PoseRef > PoseRefList
Definition: OgreKeyFrame.h:211
Ogre::VertexDeclaration::removeElement
void removeElement(VertexElementSemantic semantic, unsigned short index=0)
Remove the element with the given semantic and usage index.
Ogre::VulkanQueue::endRenderEncoder
void endRenderEncoder(const bool endRenderPassDesc=true)
Ogre::TransformBaseReal::set3x3Matrix
void set3x3Matrix(const Matrix3 &mat3)
Assignment from 3x3 matrix.
Definition: OgreMatrix4.h:180
Ogre::Font::setTrueTypeSize
void setTrueTypeSize(Real ttfSize)
Sets the size of a truetype font (only required for FT_TRUETYPE).
Ogre::TextAreaOverlayElement::getMaterial
const MaterialPtr & getMaterial(void) const override
Retrieves a weak reference to the material this renderable object uses.
Ogre::RTShader::Function::resolveInputParameter
ParameterPtr resolveInputParameter(Parameter::Content content, GpuConstantType type=GCT_UNKNOWN)
Resolve input parameter of this function.
Definition: OgreShaderFunction.h:114
Ogre::PagedWorld::notifyCamera
virtual void notifyCamera(Camera *cam)
Notify a world of the current camera.
Ogre::D3D9HardwareBuffer::readData
void readData(size_t offset, size_t length, void *pDest)
See HardwareBuffer.
Ogre::IM_USEALL
@ IM_USEALL
Definition: OgreCommon.h:371
Ogre::Terrain::_populateIndexBuffer
static void _populateIndexBuffer(uint16 *pIndexes, uint16 batchSize, uint16 vdatasize, uint16 vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip)
Utility method to populate a (locked) index buffer.
Ogre::PCZRaySceneQuery::setStartZone
void setStartZone(PCZone *startZone)
set the zone to start the scene query
Definition: OgrePCZSceneQuery.h:78
Ogre::GpuProgramManager::canGetCompiledShaderBuffer
static bool canGetCompiledShaderBuffer()
Ogre::Animation::destroyAllTracks
void destroyAllTracks(void)
Removes and destroys all tracks making up this animation.
OgreTerrainLayerBlendMap.h
Ogre::AnimableValue::INT
@ INT
Definition: OgreAnimable.h:77
Ogre::SmallVectorTemplateCommon::size
size_type size() const
Definition: OgreSmallVector.h:175
Ogre::HollowEllipsoidEmitter::CmdInnerX
Command object for inner size (see ParamCommand).
Definition: OgreHollowEllipsoidEmitter.h:49
Ogre::StreamSerialiser::stopDeflate
virtual void stopDeflate()
Stop (un)compressing data.
Ogre::HashedVector::resize
void resize(size_type n, const T &t=T())
Definition: OgreCommon.h:555
Ogre::HardwareBufferLicensee::~HardwareBufferLicensee
virtual ~HardwareBufferLicensee()
Definition: OgreHardwareBufferManager.h:61
Ogre::PixelCountLodStrategyBase::getIndex
virtual ushort getIndex(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const
Get the index of the LOD usage which applies to a given value.
Ogre::D3D11HardwareBuffer::D3D11HardwareBuffer
D3D11HardwareBuffer(BufferType btype, size_t sizeBytes, HardwareBuffer::Usage usage, D3D11Device &device, bool useShadowBuffer, bool streamOut)
Ogre::Quaternion::Log
Quaternion Log() const
Ogre::PageContentFactory::createInstance
virtual PageContent * createInstance()=0
Ogre::Technique::isLoaded
bool isLoaded(void) const
Is this loaded?
Ogre::Node::_update
virtual void _update(bool updateChildren, bool parentHasChanged)
Internal method to update the Node.
Ogre::GLPBRTTManager::GLPBRTTManager
GLPBRTTManager(GLNativeSupport *support, RenderTarget *mainwindow)
Ogre::Volume::Chunk::setOctreeVisible
virtual void setOctreeVisible(const bool visible)
Shows the debug visualization entity of the octree.
OgreBites::TrayManager::moveWidgetToTray
void moveWidgetToTray(Widget *widget, TrayLocation trayLoc, size_t place=-1)
Adds a widget to a specified tray at given position, or at the end if unspecified or invalid.
Ogre::ProfileHistory::totalCalls
ulong totalCalls
The total number of times this profile was called (used to calculate average)
Definition: OgreProfiler.h:138
Ogre::PanelOverlayElement::_restoreManualHardwareResources
virtual void _restoreManualHardwareResources()
Notifies that hardware resources should be restored.
Ogre::vector::iterator
std::vector< T >::iterator iterator
Definition: OgreDeprecated.h:48
Ogre::TerrainPagedWorldSection::TerrainDefiner
Definition: OgreTerrainPagedWorldSection.h:159
Ogre::StaticGeometry::setRenderingDistance
virtual void setRenderingDistance(Real dist)
Sets the distance at which batches are no longer rendered.
Definition: OgreStaticGeometry.h:617
Ogre::ScreenRatioPixelCountLodStrategy::~ScreenRatioPixelCountLodStrategy
~ScreenRatioPixelCountLodStrategy()
Ogre::Entity::getMesh
const MeshPtr & getMesh(void) const
Gets the Mesh that this Entity is based on.
Ogre::WireBoundingBox::WireBoundingBox
WireBoundingBox(const String &name)
Ogre::RenderSystemCapabilities::log
void log(Log *pLog) const
Write the capabilities to the pass in Log.
Ogre::ParticleFXPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::ParticleSystem::addEmitter
ParticleEmitter * addEmitter(const String &emitterType)
Adds an emitter to this particle system.
Ogre::BspNode::Brush::planes
std::vector< Plane > planes
Definition: OgreBspNode.h:156
Ogre::D3D9HLSLProgram::~D3D9HLSLProgram
~D3D9HLSLProgram()
Ogre::Sphere::merge
void merge(const Sphere &oth)
Merges another Sphere into the current sphere.
Definition: OgreSphere.h:101
Ogre::Matrix3::transpose
Matrix3 transpose() const
Definition: OgreMatrix3.h:167
OgreImage.h
Ogre::Portal::setTargetZone
void setTargetZone(PCZone *zone)
Ogre::LodData::mMeshBoundingSphereRadius
Real mMeshBoundingSphereRadius
Definition: OgreLodData.h:168
Ogre::Codec::decode
virtual void decode(const DataStreamPtr &input, const Any &output) const =0
Codes the data from the input chunk into the output chunk.
Ogre::Matrix3::hasNegativeScale
bool hasNegativeScale() const
Determines if this matrix involves a negative scaling.
Definition: OgreMatrix3.h:179
Ogre::GLSLMonolithicProgram::updateAtomicCounters
void updateAtomicCounters(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)
Definition: OgreGLSLMonolithicProgram.h:74
bsp_lump_entry_t::size
int size
Definition: OgreQuake3Types.h:225
Ogre::RTShader::Function::resolveInputParameter
ParameterPtr resolveInputParameter(const ParameterPtr &out)
resolve input parameter from previous output
Definition: OgreShaderFunction.h:120
Ogre::LodDataPtr
shared_ptr< LodData > LodDataPtr
Definition: OgreLodPrerequisites.h:66
Ogre::AutoParamDataSource::getCameraPositionObjectSpace
const Vector4 & getCameraPositionObjectSpace(void) const
Ogre::VulkanTextureGpuWindow::~VulkanTextureGpuWindow
virtual ~VulkanTextureGpuWindow()
OgreBites::TrayManager::frameRendered
void frameRendered(const Ogre::FrameEvent &evt)
Process frame events.
Ogre::ParticleSystem::setDefaultDimensions
virtual void setDefaultDimensions(Real width, Real height)
Sets the default dimensions of the particles in this set.
Ogre::Renderable::setUserAny
void setUserAny(const Any &anything)
Definition: OgreRenderable.h:299
Ogre::BillboardSet::removeBillboard
virtual void removeBillboard(unsigned int index)
Removes the billboard at the supplied index.
Ogre::RTShader::ShaderGenerator::addSceneManager
void addSceneManager(SceneManager *sceneMgr)
Add a scene manager to the shader generator scene managers list.
Ogre::VertexPoseKeyFrame::removePoseReference
void removePoseReference(ushort poseIndex)
Remove reference to a given pose.
Ogre::HardwareBufferManagerBase::destroyVertexBufferBinding
void destroyVertexBufferBinding(VertexBufferBinding *binding)
Destroys a VertexBufferBinding.
Ogre::GLSL::GLSLProgram::bindProgramParameters
void bindProgramParameters(GpuProgramParametersSharedPtr params, uint16 mask)
Execute the param binding functions for this program.
OgreBites::SelectMenu::removeItem
void removeItem(size_t index)
Ogre::Material::getReceiveShadows
bool getReceiveShadows(void) const
Returns whether or not objects using this material will receive shadows.
Definition: OgreMaterial.h:179
Ogre::GpuProgramParameters::getConstantList
const ConstantList & getConstantList() const
Get a reference to the list of constants.
Definition: OgreGpuProgramParams.h:1515
Ogre::OR_DEGREE_0
@ OR_DEGREE_0
Definition: OgreFrustum.h:49
Ogre::ColourFaderAffector2::setAlphaAdjust1
void setAlphaAdjust1(float alpha)
Sets the alpha adjustment to be made per second to particles.
Ogre::UnifiedHighLevelGpuProgram::isBackgroundLoaded
bool isBackgroundLoaded(void) const
Ogre::VET_FLOAT4
@ VET_FLOAT4
Definition: OgreHardwareVertexBuffer.h:128
Ogre::GpuProgram
Defines a program which runs on the GPU such as a vertex or fragment program.
Definition: OgreGpuProgram.h:71
Ogre::GpuProgramParameters::ACT_FPS
@ ACT_FPS
provides the calculated frames per second, returned as a floating point value.
Definition: OgreGpuProgramParams.h:1005
Ogre::ControllerManager::destroyController
void destroyController(ControllerReal *controller)
Removes & destroys the controller passed in as a pointer.
bsp_vertex_t
Definition: OgreQuake3Types.h:208
OgreBites::Widget::getTrayLocation
TrayLocation getTrayLocation()
Definition: OgreTrays.h:154
Ogre::ZipArchiveFactory
Specialisation to allow reading of files from a zip format source archive.
Definition: OgreZip.h:57
Ogre::VulkanProgramFactory::~VulkanProgramFactory
virtual ~VulkanProgramFactory(void)
Ogre::ResourceManager::remove
void remove(const String &name, const String &group=RGN_DEFAULT)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::GLPBRTTManager::unbind
virtual void unbind(RenderTarget *target)
Unbind a certain render target.
Ogre::VulkanTextureGpu::isMultisample
bool isMultisample() const
Definition: OgreVulkanTextureGpu.h:134
Ogre::BillboardChain::getNumChainElements
virtual size_t getNumChainElements(size_t chainIndex) const
Returns the number of chain elements.
Ogre::ParticleEmitter::setMaxTimeToLive
virtual void setMaxTimeToLive(Real max)
Sets the maximum time each particle will live for.
Ogre::D3D11Mappings::get
static VertexElementSemantic get(LPCSTR sem)
Ogre::CompositorInstance::Listener::notifyResourcesCreated
virtual void notifyResourcesCreated(bool forResizeOnly)
Notification after resources have been created (or recreated).
Ogre::NodeAnimationTrack::_keyFrameDataChanged
void _keyFrameDataChanged(void) const
Internal method used to tell the track that keyframe data has been changed, which may cause it to reb...
Ogre::GpuProgramParameters::ACT_VIEW_MATRIX
@ ACT_VIEW_MATRIX
The current view matrix.
Definition: OgreGpuProgramParams.h:653
TexGen
TexGen
Definition: OgreQuake3Types.h:126
Ogre::Volume::CSGScaleSource
Scales the given volume source.
Definition: OgreVolumeCSGSource.h:367
Ogre::IShader::fragment
virtual bool fragment(const vec3 &bar, ColourValue &gl_FragColor)=0
Ogre::TextureUnitState::getTextureTransform
const Matrix4 & getTextureTransform(void) const
Gets the current texture transformation matrix.
Ogre::MESH_VERSION_LATEST
@ MESH_VERSION_LATEST
Latest version available.
Definition: OgreMeshSerializer.h:45
Ogre::GCT_SAMPLER2D
@ GCT_SAMPLER2D
Definition: OgreGpuProgramParams.h:76
Ogre::LogManager::logError
void logError(const String &message, bool maskDebug=false)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Pass::getComputeProgram
const GpuProgramPtr & getComputeProgram(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1204
Ogre::RenderSystem::endProfileEvent
virtual void endProfileEvent(void)=0
Ends the currently active GPU profiling event.
Ogre::CgProgram::CmdProfiles
Command object for setting profiles.
Definition: OgreCgProgram.h:56
Ogre::Pass::isAmbientOnly
bool isAmbientOnly(void) const
Returns whether this pass is ambient only.
Ogre::GLTextureBuffer::bindToFramebuffer
void bindToFramebuffer(uint32 attachment, uint32 zoffset) override
Bind surface to frame buffer.
Ogre::TerrainGroup::getHeightAtWorldPosition
float getHeightAtWorldPosition(const Vector3 &pos, Terrain **ppTerrain=0)
Get the height data for a given world position (projecting the point down on to the terrain).
Ogre::CompositorManager::setCompositorEnabled
void setCompositorEnabled(Viewport *vp, const String &compositor, bool value)
Set the state of a compositor on a viewport to enabled or disabled.
Ogre::Volume::ChunkParameters::createGeometryFromLevel
size_t createGeometryFromLevel
The first LOD level to create geometry for. For scenarios where the lower levels won't be visible any...
Definition: OgreVolumeChunk.h:88
Ogre::Resource::changeGroupOwnership
virtual void changeGroupOwnership(const String &newGroup)
Change the resource group ownership of a Resource.
Ogre::GpuLogicalBufferStruct::OGRE_MUTEX
OGRE_MUTEX(mutex)
Ogre::Image::getNumFaces
uint32 getNumFaces(void) const
Get the number of faces of the image.
Ogre::ID_NO_FSAA
@ ID_NO_FSAA
Definition: OgreScriptCompiler.h:790
Ogre::FloatGpuParameterControllerValue::FloatGpuParameterControllerValue
FloatGpuParameterControllerValue(GpuProgramParametersSharedPtr params, size_t index)
Ogre::Animation::_applyBaseKeyFrame
void _applyBaseKeyFrame()
Internal method to adjust keyframes relative to a base keyframe (.
Ogre::SubEntity::getIndexDataStartIndex
size_t getIndexDataStartIndex() const
Returns the current value of the start index used for drawing.
Ogre::ShadowRenderableList
std::vector< ShadowRenderable * > ShadowRenderableList
Definition: OgreShadowCaster.h:122
Ogre::SceneManager::destroySceneNode
virtual void destroySceneNode(SceneNode *sn)
Destroys a SceneNode.
Ogre::AntiPortalFactory::getType
const String & getType() const
Get the type of the object to be created.
Definition: OgreAntiPortal.h:60
Ogre::ResourceGroupListener::resourceGroupLoadStarted
virtual void resourceGroupLoadStarted(const String &groupName, size_t resourceCount)
This event is fired when a resource group begins loading.
Definition: OgreResourceGroupManager.h:158
Ogre::Resource::LOADSTATE_UNLOADING
@ LOADSTATE_UNLOADING
Currently unloading.
Definition: OgreResource.h:111
Ogre::Skeleton::addLinkedSkeletonAnimationSource
virtual void addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f)
Allows you to use the animations from another Skeleton object to animate this skeleton.
Ogre::RTShader::GBuffer::getType
virtual const String & getType() const
Ogre::GpuProgram::getNumberOfPosesIncluded
virtual ushort getNumberOfPosesIncluded(void) const
Returns the number of simultaneous poses the vertex program can blend, for use in pose animation.
Definition: OgreGpuProgram.h:249
Ogre::Mesh::clone
MeshPtr clone(const String &newName, const String &newGroup=BLANKSTRING)
Makes a copy of this mesh object and gives it a new name.
Ogre::VET_BYTE4
@ VET_BYTE4
signed bytes
Definition: OgreHardwareVertexBuffer.h:154
Ogre::D3D9StereoDriverImpl::D3D9StereoDriverImpl
D3D9StereoDriverImpl()
Definition: OgreD3D9StereoDriverImpl.h:43
Ogre::TEX_TYPE_2D
@ TEX_TYPE_2D
2D texture, used in combination with 2D texture coordinates (default)
Definition: OgreTexture.h:98
Ogre::RenderSystem::_useLights
virtual void _useLights(unsigned short limit)
Tells the rendersystem to use the attached set of lights (and no others) up to the number specified (...
Definition: OgreRenderSystem.h:496
Ogre::CompositionPass::getAlignCameraToFace
bool getAlignCameraToFace() const
Definition: OgreCompositionPass.h:322
Ogre::Volume::ChunkParameters::maxScreenSpaceError
Real maxScreenSpaceError
The maximum accepted screen space error when choosing the LOD levels to render.
Definition: OgreVolumeChunk.h:85
Ogre::Grid2DPageStrategyData::getBottomLeftGridSpace
virtual void getBottomLeftGridSpace(int32 x, int32 y, Vector2 &bl)
Get the (grid space) bottom-left of a cell.
Ogre::RingEmitter::getInnerSizeY
Real getInnerSizeY(void) const
Gets the y component of the area inside the ellipsoid which doesn't emit particles.
Ogre::Resource::LF_ONLY_UNREFERENCED
@ LF_ONLY_UNREFERENCED
Process only resources which are not referenced by any other object. Useful to reduce resource consum...
Definition: OgreResource.h:126
Ogre::PortalBase::getPrevDerivedPlane
const Plane & getPrevDerivedPlane() const
Get the previous portal plane in world coordinates.
Definition: OgrePortalBase.h:147
Ogre::TerrainGroup::loadLegacyTerrain
void loadLegacyTerrain(const String &cfgFilename, long x=0, long y=0, bool synchronous=true)
Load a terrain.cfg as used by the terrain scene manager into a single terrain slot.
Ogre::SceneManager::getAnimationIterator
AnimationIterator getAnimationIterator(void)
Returns a specialised MapIterator over all animations in the scene.
Definition: OgreSceneManager.h:2335
Ogre::D3D9ResourceManager::D3D9ResourceManager
D3D9ResourceManager()
Ogre::RTShader::Parameter::SPC_BLEND_INDICES
@ SPC_BLEND_INDICES
Blending indices.
Definition: OgreShaderParameter.h:248
Ogre::OverlayManager::FactoryMap
std::map< String, OverlayElementFactory * > FactoryMap
Definition: OgreOverlayManager.h:61
Ogre::Technique::createPass
Pass * createPass(void)
Creates a new Pass for this Technique.
Ogre::StringInterface::~StringInterface
virtual ~StringInterface()
Virtual destructor, see Effective C++.
Definition: OgreStringInterface.h:191
Ogre::RTShader::ParameterFactory::createOutPosition
static ParameterPtr createOutPosition(int index)
Ogre::SceneManager::setShadowCameraSetup
void setShadowCameraSetup(const ShadowCameraSetupPtr &shadowSetup)
Set the shadow camera setup to use for all lights which don't have their own shadow camera setup.
Ogre::SceneManager::hasAnimationState
bool hasAnimationState(const String &name) const
Returns whether an animation state with the given name exists.
Ogre::HardwarePixelBufferSharedPtr
HardwarePixelBufferPtr HardwarePixelBufferSharedPtr
Definition: OgrePrerequisites.h:296
Ogre::SBO_MAX
@ SBO_MAX
Definition: OgreBlendMode.h:253
OgreArchiveManager.h
Ogre::Volume::OctreeNode::getCenterLeft
const Vector3 getCenterLeft(void) const
Gets the center of the corners 0, 3, 4, 6.
Definition: OgreVolumeOctreeNode.h:314
Ogre::Ray::Ray
Ray()
Definition: OgreRay.h:51
Ogre::Polygon::~Polygon
~Polygon()
Ogre::ParticleEmitter
Abstract class defining the interface to be implemented by particle emitters.
Definition: OgreParticleEmitter.h:72
Ogre::PropertyBase::getDescription
const String & getDescription() const
Get the description of the property.
Definition: OgreProperty.h:200
Ogre::D3D9RenderWindow::setVSyncEnabled
void setVSyncEnabled(bool vsync)
Enable or disable vertical sync for the RenderWindow.
OgreMovableObject.h
Ogre::Math::TWO_PI
static constexpr Real TWO_PI
Definition: OgreMath.h:744
Ogre::Sphere::setCenter
void setCenter(const Vector3 &center)
Sets the center point of the sphere.
Definition: OgreSphere.h:77
OgreBites::Event::tfinger
TouchFingerEvent tfinger
Definition: OgreInput.h:108
Ogre::Box::back
uint32 back
Definition: OgreCommon.h:726
Ogre::SRF_INCLUDE_LIGHT_CAP
@ SRF_INCLUDE_LIGHT_CAP
For shadow volume techniques only, generate a light cap on the volume.
Definition: OgreShadowCaster.h:113
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE0
@ SPC_LIGHTPOSITIONVIEW_SPACE0
Light position in view space index 0-7.
Definition: OgreShaderParameter.h:232
Ogre::GLES2HardwareBuffer::GLES2HardwareBuffer
GLES2HardwareBuffer(GLenum target, size_t sizeInBytes, GLenum usage, bool useShadowBuffer)
Ogre::Node::setListener
void setListener(Listener *listener)
Sets a listener for this Node.
Definition: OgreNode.h:562
Ogre::Node::Listener::nodeDetached
virtual void nodeDetached(const Node *)
Node has been detached from a parent.
Definition: OgreNode.h:95
Ogre::Material::setDiffuse
void setDiffuse(const ColourValue &diffuse)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::D3D9VideoMode::D3D9VideoMode
D3D9VideoMode()
Definition: OgreD3D9VideoMode.h:45
Ogre::D3D9RenderWindow::isVisible
bool isVisible() const
Indicates whether the window is visible (not minimized or obscured)
Ogre::D3D11VideoMode::D3D11VideoMode
D3D11VideoMode()
Ogre::CompositionTargetPass::setMaterialScheme
void setMaterialScheme(const String &schemeName)
Set the material scheme used by this target pass.
Ogre::ColourFaderAffector2::setAdjust2
void setAdjust2(float red, float green, float blue, float alpha=0.0)
Ogre::ArchiveManager::load
Archive * load(const String &filename, const String &archiveType, bool readOnly)
Opens an archive for file reading.
Ogre::PF_FLOAT32_RGB
@ PF_FLOAT32_RGB
96-bit pixel format, 32 bits (float) for red, 32 bits (float) for green, 32 bits (float) for blue
Definition: OgrePixelFormat.h:106
Ogre::D3D11HLSLProgram::CmdColumnMajorMatrices::doGet
String doGet(const void *target) const
Ogre::Technique::setColourWriteEnabled
void setColourWriteEnabled(bool red, bool green, bool blue, bool alpha)
Sets which colour buffer channels are enabled for writing for each Pass.
Ogre::RenderSystem::getRenderSystemEvents
const StringVector & getRenderSystemEvents(void) const
Gets a list of the rendersystem specific events that this rendersystem can raise.
Definition: OgreRenderSystem.h:1054
Ogre::Resource::load
virtual void load(bool backgroundThread=false)
Loads the resource, if it is not already.
Ogre::AutoParamDataSource::getViewProjectionMatrix
const Matrix4 & getViewProjectionMatrix(void) const
Ogre::Segment::squaredDistance
Real squaredDistance(const Segment &otherSegment) const
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::~SceneMgrQueuedRenderableVisitor
~SceneMgrQueuedRenderableVisitor()
Definition: OgreSceneManager.h:386
Ogre::PagedWorld::destroySection
void destroySection(const String &name)
Destroy a section of world.
Ogre::OctreeZone::_findNodes
virtual void _findNodes(const Sphere &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)
Ogre::LodData::VTriangles
VectorSet< Triangle *, 7 > VTriangles
Definition: OgreLodData.h:72
Ogre::Skeleton::Skeleton
Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Constructor, don't call directly, use SkeletonManager.
Ogre::SceneManager::_restoreManualHardwareResources
void _restoreManualHardwareResources()
Notifies the scene manager that hardware resources should be restored.
Ogre::MetalTextureBuffer::copyFromFramebuffer
void copyFromFramebuffer(size_t zoffset)
Lock a box.
Ogre::ResourceGroupListener::~ResourceGroupListener
virtual ~ResourceGroupListener()
Definition: OgreResourceGroupManager.h:105
Ogre::Matrix4::Matrix4
Matrix4(const Real *arr)
Definition: OgreMatrix4.h:240
Ogre::ManualObject::getSection
ManualObjectSection * getSection(size_t index) const
Definition: OgreManualObject.h:524
Ogre::RTShader::ParameterPtr
shared_ptr< Parameter > ParameterPtr
Definition: OgreShaderPrerequisites.h:73
Ogre::GL3PlusRenderSystem::_setRenderTarget
void _setRenderTarget(RenderTarget *target)
Set current render target to target, enabling its GL context if needed.
Ogre::Degree::Degree
Degree(const Radian &r)
Definition: OgreMath.h:116
Ogre::GLFBOMultiRenderTarget::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreGLFBOMultiRenderTarget.h:47
Ogre::GL3PlusPlugin
Plugin instance for GL3Plus Manager.
Definition: OgreGL3PlusPlugin.h:40
Ogre::RTShader::SampleTextureAtom::SampleTextureAtom
SampleTextureAtom(int groupOrder)
Definition: OgreShaderFunctionAtom.h:302
Ogre::CreateCompositorScriptCompilerEvent::CreateCompositorScriptCompilerEvent
CreateCompositorScriptCompilerEvent(const String &file, const String &name, const String &resourceGroup)
Definition: OgreScriptCompiler.h:551
Ogre::Pass::setManualCullingMode
void setManualCullingMode(ManualCullingMode mode)
Sets the manual culling mode, performed by CPU rather than hardware.
Ogre::DynLibManager::unload
void unload(DynLib *lib)
Unloads the passed library.
Ogre::HardwarePixelBuffer::blit
virtual void blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox)
Copies a box from another PixelBuffer to a region of the this PixelBuffer.
Ogre::HardwareBuffer::~HardwareBuffer
virtual ~HardwareBuffer()
Definition: OgreHardwareBuffer.h:205
Ogre::ID_SHARED_PARAM_NAMED
@ ID_SHARED_PARAM_NAMED
Definition: OgreScriptCompiler.h:766
Ogre::VulkanWindow::createSwapchain
void createSwapchain(void)
Ogre::TextureManager::getNativeFormat
virtual PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage)=0
Gets the format which will be natively used for a requested format given the constraints of the curre...
Ogre::GL3PlusTextureManager
GL3Plus-specific implementation of a TextureManager.
Definition: OgreGL3PlusTextureManager.h:56
Ogre::D3D11HLSLProgramFactory::D3D11HLSLProgramFactory
D3D11HLSLProgramFactory(D3D11Device &device)
Ogre::ManualObject::ManualObjectSection::setMaterial
void setMaterial(const MaterialPtr &mat)
Update the material in use.
Ogre::BackgroundProcessResult::error
bool error
Whether an error occurred.
Definition: OgreResourceBackgroundQueue.h:54
Ogre::GLSL::GLSLProgram::getOutputOperationType
RenderOperation::OperationType getOutputOperationType(void) const
Returns the operation type that this geometry program will emit.
Definition: src/GLSL/include/OgreGLSLProgram.h:69
Ogre::AnimationTrack::AnimationTrack
AnimationTrack(Animation *parent, unsigned short handle)
Constructor.
Ogre::Pass::setGpuProgram
void setGpuProgram(GpuProgramType type, const GpuProgramPtr &prog, bool resetParams=true)
Sets the details of the program to use.
Ogre::PropertyValue
A simple structure designed just as a holder of property values between the instances of objects they...
Definition: OgreProperty.h:265
Ogre::GLES2HardwareBufferManager::createIndexBuffer
HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create a hardware vertex buffer.
Ogre::RenderWindow::setVSyncInterval
virtual void setVSyncInterval(unsigned int interval)
Set the vertical sync interval.
Definition: OgreRenderWindow.h:175
Ogre::Grid2DPageStrategyData::getCellRangeMaxY
virtual int32 getCellRangeMaxY() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid2DPageStrategy.h:191
Ogre::D3D11StereoDriverNVIDIA::D3D11StereoDriverNVIDIA
D3D11StereoDriverNVIDIA()
Ogre::Overlay::isVisible
bool isVisible(void) const
Gets whether the overlay is displayed or not.
Ogre::Capsule::mSegment
Segment mSegment
Definition: OgreCapsule.h:63
Ogre::LodOutputProviderCompressedBuffer::LodOutputProviderCompressedBuffer
LodOutputProviderCompressedBuffer(MeshPtr mesh)
Ogre::RTShader::Parameter::SPC_BINORMAL_OBJECT_SPACE
@ SPC_BINORMAL_OBJECT_SPACE
Binormal in object space.
Definition: OgreShaderParameter.h:263
Ogre::PCPlane::setFromOgrePlane
void setFromOgrePlane(Plane &ogrePlane)
Copy from an Ogre Plane.
Ogre::Technique::GPUVendorRuleIterator
ConstVectorIterator< GPUVendorRuleList > GPUVendorRuleIterator
Definition: OgreTechnique.h:616
Ogre::Resource::setBackgroundLoaded
void setBackgroundLoaded(bool bl)
Tells the resource whether it is background loaded or not.
Definition: OgreResource.h:367
Ogre::ColourFaderAffector::_affectParticles
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed) override
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
OgreBites::WindowEventUtilities::messagePump
static void messagePump()
Call this once per frame.
Ogre::ParticleSystemRendererFactory
FactoryObj< ParticleSystemRenderer > ParticleSystemRendererFactory
Definition: OgrePrerequisites.h:168
Ogre::MetalProgram::~MetalProgram
virtual ~MetalProgram()
Ogre::GLRenderSystem::createMultiRenderTarget
virtual MultiRenderTarget * createMultiRenderTarget(const String &name)
Create a MultiRenderTarget, which is a render target that renders to multiple RenderTextures at once.
Ogre::AutoParamDataSource::getTime_0_1
Real getTime_0_1(Real x) const
Ogre::AutoParamDataSource::getTextureSize
Vector4f getTextureSize(size_t index) const
Ogre::TinyRenderSystem::_setAlphaRejectSettings
void _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)
Sets the global alpha rejection approach for future renders.
Ogre::KeyFrame::getTime
Real getTime(void) const
Gets the time of this keyframe in the animation sequence.
Definition: OgreKeyFrame.h:65
Ogre::ID_FOG_OVERRIDE
@ ID_FOG_OVERRIDE
Definition: OgreScriptCompiler.h:657
Ogre::Grid2DPageStrategyData::getCellRangeMaxX
virtual int32 getCellRangeMaxX() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid2DPageStrategy.h:189
Ogre::RTShader::HardwareSkinning::Type
static String Type
Definition: OgreShaderExHardwareSkinning.h:145
Ogre::ManualObject::estimateVertexCount
virtual void estimateVertexCount(size_t vcount)
Estimate the number of vertices ahead of time.
Ogre::D3D9Texture::D3D9Texture
D3D9Texture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
constructor
OgreParticleSystem.h
Ogre::GLES2HardwareBuffer::~GLES2HardwareBuffer
~GLES2HardwareBuffer()
Ogre::TerrainGlobalOptions::setDefaultLayerTextureWorldSize
void setDefaultLayerTextureWorldSize(Real sz)
Set the default world size for a layer 'splat' texture to cover.
Definition: OgreTerrain.h:2000
Ogre::RTShader::FunctionInvocation::writeSourceCode
virtual void writeSourceCode(std::ostream &os, const String &targetLanguage) const
Ogre::RTShader::HardwareSkinning::getBoneCount
ushort getBoneCount()
Returns the number of bones in the model assigned to the material.
Ogre::GLRenderSystemCommon::_destroyFbo
virtual void _destroyFbo(GLContext *context, uint32 fbo)
Destroy FBO immediately or defer if it was created on other context.
Definition: OgreGLRenderSystemCommon.h:140
Ogre::Technique::removeAllPasses
void removeAllPasses(void)
Removes all Passes from this Technique.
Ogre::ShadowTextureConfigList
std::vector< ShadowTextureConfig > ShadowTextureConfigList
Definition: OgreSceneManager.h:75
Ogre::RenderTarget::removeAllListeners
virtual void removeAllListeners(void)
Removes all listeners from this instance.
Ogre::Overlay::getScrollX
Real getScrollX(void) const
Gets the current X scroll value.
Ogre::multimap::type
std::multimap< K, V, P > type
Definition: OgreDeprecated.h:79
Ogre::D3D9VertexDeclaration::notifyOnDeviceDestroy
virtual void notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device)
Ogre::GL3PlusRenderSystem::_initialise
void _initialise() override
Start up the renderer using the settings selected (Or the defaults if none have been selected).
Ogre::GL3PlusPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::Plugin::install
virtual void install()=0
Perform the plugin initial installation sequence.
Ogre::PageManager::addContentFactory
void addContentFactory(PageContentFactory *f)
Add a new PageContentFactory implementation.
Ogre::VertexBufferBinding::getBuffer
const HardwareVertexBufferSharedPtr & getBuffer(unsigned short index) const
Gets the buffer bound to the given source index.
Ogre::GLES2HardwareBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGLES2HardwareBuffer.h:74
Ogre::Volume::GridSource::getHeight
size_t getHeight(void) const
Gets the height of the texture.
Ogre::ConvexBody
Holds a solid representation of a convex body.
Definition: OgreConvexBody.h:53
Ogre::VulkanRenderSystem::beginGPUSampleProfile
virtual void beginGPUSampleProfile(const String &name, uint32 *hashCache)
Ogre::SPFM_DELETE_T
const SPFMDeleteT SPFM_DELETE_T
Definition: OgreSharedPtr.h:46
Ogre::ParticleEmitter::getMaxParticleVelocity
virtual Real getMaxParticleVelocity(void) const
Returns the maximum particle velocity.
Ogre::RTShader::ProgramWriterManager::addFactory
void addFactory(ProgramWriterFactory *factory)
Definition: OgreShaderProgramWriterManager.h:81
Ogre::PageManager::getWorld
PagedWorld * getWorld(const String &name)
Get a named world.
Ogre::GLPBRTTManager::requestPBuffer
void requestPBuffer(PixelComponentType ctype, uint32 width, uint32 height)
Create PBuffer for a certain pixel format and size.
Ogre::SBO_MIN
@ SBO_MIN
Definition: OgreBlendMode.h:252
Ogre::LodData::Vertex::triangles
VTriangles triangles
Definition: OgreLodData.h:105
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(Real)
Set value.
Definition: OgreAnimable.h:198
Ogre::VulkanRenderSystem::VulkanRenderSystem
VulkanRenderSystem()
OgreBites::TrayManager::getBackdropContainer
Ogre::OverlayContainer * getBackdropContainer()
Definition: OgreTrays.h:775
Ogre::CreateCallbackWrapper::language
String language
Definition: OgreGLGpuProgramManager.h:44
Ogre::SceneNode::getAutoTrackTarget
SceneNode * getAutoTrackTarget(void) const
Get the auto tracking target for this node, if any.
Definition: OgreSceneNode.h:410
Ogre::VulkanDevice::mRenderSystem
VulkanRenderSystem * mRenderSystem
Definition: OgreVulkanDevice.h:70
Ogre::LodData::Edge::Edge
Edge(const Edge &b)
Ogre::GLRenderSystem::clearFrameBuffer
void clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0)
Ogre::Font::loadResource
void loadResource(Resource *resource)
Implementation of ManualResourceLoader::loadResource, called when the Texture that this font creates ...
Ogre::Exception::what
const char * what() const
Override std::exception::what.
Definition: OgreException.h:169
SHADER_DEFORMVERTS
@ SHADER_DEFORMVERTS
Definition: OgreQuake3Types.h:92
Ogre::RENDER_QUEUE_MAIN
@ RENDER_QUEUE_MAIN
The default render queue.
Definition: OgreRenderQueue.h:64
Ogre::PatchSurface
A surface which is defined by curves of some kind to form a patch, e.g.
Definition: OgrePatchSurface.h:53
Ogre::GLGpuProgramManager
Definition: OgreGLGpuProgramManager.h:57
Ogre::D3D11HLSLProgramFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates programs for.
Ogre::GLFBOManager
Factory for GL Frame Buffer Objects, and related things.
Definition: OgreGLFBORenderTexture.h:68
Ogre::LodStrategy::getValue
Real getValue(const MovableObject *movableObject, const Camera *camera) const
Compute the LOD value for a given movable object relative to a given camera.
Ogre::GLES2FrameBufferObject::bind
bool bind(bool recreateIfNeeded)
Bind FrameBufferObject.
Ogre::TagPoint::setInheritParentEntityOrientation
void setInheritParentEntityOrientation(bool inherit)
Tells the TagPoint whether it should inherit orientation from it's parent entity.
Ogre::Mesh::prepareForShadowVolume
void prepareForShadowVolume(void)
Modifies the vertex data to be suitable for use for rendering shadow geometry as in .
Ogre::Light::getSpotlightOuterAngle
const Radian & getSpotlightOuterAngle(void) const
Returns the angle covered by the spotlights outer cone.
Ogre::Degree::Degree
Degree(const Ogre::Degree &rhs)
Definition: OgreMath.h:117
Ogre::StaticGeometry::GeometryBucket::getTechnique
Technique * getTechnique(void) const
Retrieves a pointer to the Material Technique this renderable object uses.
Ogre::BspSceneNode
Specialisation of SceneNode for the BspSceneManager.
Definition: OgreBspSceneNode.h:55
Ogre::VectorBase
helper class to implement legacy API. Notably x, y, z access
Definition: OgreVector.h:47
Ogre::PSSMShadowCameraSetup::~PSSMShadowCameraSetup
virtual ~PSSMShadowCameraSetup()
Ogre::MetalProgramFactory::MetalProgramFactory
MetalProgramFactory(MetalDevice *device)
Ogre::Camera::getDerivedPosition
const Vector3 & getDerivedPosition(void) const
Gets the derived position of the camera, including any translation inherited from a node attachment a...
Ogre::DefaultHardwareBufferManager::createUniformBuffer
HardwareBufferPtr createUniformBuffer(size_t sizeBytes, HardwareBufferUsage usage, bool useShadowBuffer)
Create uniform buffer.
Definition: OgreDefaultHardwareBufferManager.h:136
Ogre::VulkanTextureGpu::_autogenerateMipmaps
void _autogenerateMipmaps(bool bUseBarrierSolver=false)
Ogre::ImageCodec::ImageData
Codec return class for images.
Definition: OgreImageCodec.h:77
Ogre::VertexAnimationTrack::getVertexMorphKeyFrame
VertexMorphKeyFrame * getVertexMorphKeyFrame(unsigned short index) const
Returns the morph KeyFrame at the specified index.
Ogre::VertexBufferBinding::hasInstanceData
bool hasInstanceData() const
Returns true if this binding has an element that contains instance data.
Definition: OgreHardwareVertexBuffer.h:547
Ogre::CompositorManager::unregisterCustomCompositionPass
void unregisterCustomCompositionPass(const String &name)
OgreBites::CheckBox::_cursorMoved
void _cursorMoved(const Ogre::Vector2 &cursorPos, float wheelDelta)
Ogre::OverlayManager::getScriptPatterns
const StringVector & getScriptPatterns(void) const
Gets the file patterns which should be used to find scripts for this class.
Ogre::TextureUnitState::setTextureScroll
void setTextureScroll(Real u, Real v)
Sets the translation offset of the texture, ie scrolls the texture.
Ogre::HashedVector::insert
void insert(iterator pos, size_type n, const T &x)
Definition: OgreCommon.h:530
Ogre::VulkanDevice::findTransferQueue
void findTransferQueue(FastArray< uint32 > &inOutUsedQueueCount, uint32 maxNumQueues)
OgreLodListener.h
OgreBites::TrayManager::setListener
void setListener(TrayListener *listener)
Definition: OgreTrays.h:779
Ogre::FontManager::getByName
FontPtr getByName(const String &name, const String &groupName=RGN_DEFAULT) const
Get a resource by name.
Ogre::ColourFaderAffector2::CmdAlphaAdjust1
Command object for alpha adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:73
Ogre::D3D11VideoMode::getDescription
String getDescription() const
Ogre::TerrainMaterialGeneratorA::SM2Profile::isLightmapEnabled
bool isLightmapEnabled() const
Whether to support a light map over the terrain in the shader, if it's present (default true).
Definition: OgreTerrainMaterialGeneratorA.h:108
Ogre::RenderSystemCapabilitiesManager::_addRenderSystemCapabilities
void _addRenderSystemCapabilities(const String &name, RenderSystemCapabilities *caps)
Method used by RenderSystemCapabilitiesSerializer::parseScript.
Ogre::GLFBOMultiRenderTarget::_detachDepthBuffer
virtual void _detachDepthBuffer()
Detaches DepthBuffer without notifying it from the detach.
Ogre::ObjectAbstractNode::setVariable
void setVariable(const String &name, const String &value)
Ogre::GLSLESProgram::detachFromProgramObject
void detachFromProgramObject(const GLuint programObject)
OgreD3D9HardwarePixelBuffer.h
Ogre::RTShader::Parameter::SPC_POSITION_PROJECTIVE_SPACE
@ SPC_POSITION_PROJECTIVE_SPACE
Position in projective space.
Definition: OgreShaderParameter.h:95
Ogre::SimpleRenderable
Simple implementation of MovableObject and Renderable for single-part custom objects.
Definition: OgreSimpleRenderable.h:51
OgreGLSLShader.h
Ogre::SceneManager::isShadowTechniqueModulative
bool isShadowTechniqueModulative(void) const
Is there a modulative shadowing technique in use?
Definition: OgreSceneManager.h:2757
Ogre::PatchSurface::PatchSurfaceType
PatchSurfaceType
Definition: OgrePatchSurface.h:59
Ogre::Terrain::getTerrainVector
void getTerrainVector(Real x, Real y, Real z, Vector3 *outVec) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Grid2DPageStrategyData::setCellRangeMinX
virtual void setCellRangeMinX(int32 minX)
Set the index range of all cells (values outside this will be ignored)
Ogre::D3D11RenderWindowSwapChainBased::D3D11RenderWindowSwapChainBased
D3D11RenderWindowSwapChainBased(D3D11Device &device)
Ogre::ColourBlendState::destFactor
SceneBlendFactor destFactor
Definition: OgreBlendMode.h:281
Ogre::StringConverter::parse
static bool parse(const String &str, Vector2 &v)
Ogre::SPIRVShader::getLanguage
const String & getLanguage(void) const
Returns a string that specifies the language of the gpu programs as specified in a material script.
Ogre::Math::IAbs
static int IAbs(int iValue)
Definition: OgreMath.h:262
Ogre::AutoParamDataSource::getTextureWorldViewProjMatrix
const Matrix4 & getTextureWorldViewProjMatrix(size_t index) const
Ogre::PSSMShadowCameraSetup::getShadowCamera
virtual void getShadowCamera(const Ogre::SceneManager *sm, const Ogre::Camera *cam, const Ogre::Viewport *vp, const Ogre::Light *light, Ogre::Camera *texCam, size_t iteration) const
Returns a LiSPSM shadow camera with PSSM splits base on iteration.
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE2
@ SPC_LIGHTDIRECTION_TANGENT_SPACE2
Definition: OgreShaderParameter.h:204
Ogre::PageManager::createContent
PageContent * createContent(const String &typeName)
Create a new instance of PageContent using the registered factories.
Ogre::Light::setPowerScale
void setPowerScale(Real power)
Set a scaling factor to indicate the relative power of a light.
Ogre::GLUniformReferenceIterator
GLUniformReferenceList::iterator GLUniformReferenceIterator
Definition: OgreGLSLProgramCommon.h:52
Ogre::Pass::getFogOverride
bool getFogOverride(void) const
Returns true if this pass is to override the scene fog settings.
Definition: OgrePass.h:953
Ogre::DataStream::isWriteable
virtual bool isWriteable() const
Reports whether this stream is writeable.
Definition: OgreDataStream.h:94
Ogre::PortalBase::setDirection
void setDirection(const Vector3 &d)
Set the "inward/outward norm" direction of AAB or SPHERE portals NOTE: UNIT_Z = "outward" norm,...
Definition: OgrePortalBase.h:80
Ogre::OverlayManager::destroyAllOverlayElements
void destroyAllOverlayElements(bool=false)
Destroys all the OverlayElement created so far.
Ogre::MetalRenderSystem::_createDepthBufferFor
virtual DepthBuffer * _createDepthBufferFor(RenderTarget *renderTarget)
Creates a DepthBuffer that can be attached to the specified RenderTarget.
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION
@ ACT_LIGHT_POSITION
A light position in world space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:791
Ogre::ControllerManager::getSingletonPtr
static ControllerManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::SceneQueryMovableIntersectionList
std::list< SceneQueryMovableObjectPair > SceneQueryMovableIntersectionList
Definition: OgreSceneQuery.h:475
Ogre::GLPBRTTManager::createRenderTexture
virtual RenderTexture * createRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
Create a texture rendertarget object.
Ogre::Entity::chooseVertexDataForBinding
VertexDataBindChoice chooseVertexDataForBinding(bool hasVertexAnim)
Choose which vertex data to bind to the renderer.
Ogre::Node::convertLocalToWorldDirection
Vector3 convertLocalToWorldDirection(const Vector3 &localDir, bool useScale)
Gets the world direction of a point in the node local space useful for simple transforms that don't r...
Ogre::BorderPanelOverlayElement::getTopBorderSize
Real getTopBorderSize(void) const
Gets the size of the top border.
Ogre::AnimationContainer::getAnimation
virtual Animation * getAnimation(unsigned short index) const =0
Retrieve an animation by index.
Ogre::MetalTextureBuffer::download
virtual void download(const PixelBox &data)
Download a box of pixels from the card.
Ogre::ParamDictionaryMap
std::map< String, ParamDictionary > ParamDictionaryMap
Definition: OgreStringInterface.h:156
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE2
@ SPC_POSTOLIGHT_TANGENT_SPACE2
Definition: OgreShaderParameter.h:164
Ogre::RTShader::FunctionStageRef::add
void add(const In &arg0, const In &arg1, const Out &dst) const
dst = arg0 + arg1;
Definition: OgreShaderFunction.h:88
Ogre::PageManager::_unprepareProceduralPage
virtual bool _unprepareProceduralPage(Page *page, PagedWorldSection *section)
Give a manager the opportunity to unprepare page content procedurally.
Ogre::TVC_NONE
@ TVC_NONE
Definition: OgreCommon.h:300
Ogre::Terrain::getPosition
void getPosition(const Vector3 &TSpos, Vector3 *outWSpos) const
Convert a position from terrain basis space to world space.
Ogre::MaterialSerializer::removeListener
void removeListener(Listener *listener)
Remove a listener from this Serializer.
Ogre::Math::intersects
static RayTestResult intersects(const Ray &ray, const AxisAlignedBox &box)
Ray / box intersection.
Ogre::TerrainGlobalOptions::setSkirtSize
void setSkirtSize(Real skirtSz)
method - the default size of 'skirts' used to hide terrain cracks (default 10)
Definition: OgreTerrain.h:1885
Ogre::Log
Log class for writing debug/log data to files.
Definition: OgreLog.h:99
Ogre::RTShader::LayeredBlending::LB_BlendSaturation
@ LB_BlendSaturation
Definition: OgreShaderExLayeredBlending.h:74
Ogre::VET_INT_10_10_10_2_NORM
@ VET_INT_10_10_10_2_NORM
signed int (normalized to 0..1)
Definition: OgreHardwareVertexBuffer.h:161
Ogre::GL3PlusStateCacheManager::deleteGLFrameBuffer
void deleteGLFrameBuffer(GLenum target, GLuint buffer)
Delete an OpenGL frame buffer.
bsp_leaf_t::cluster
int cluster
Definition: OgreQuake3Types.h:171
Ogre::TransformBaseReal::linear
Matrix3 linear() const
Extracts the rotation / scaling part of the Matrix as a 3x3 matrix.
Definition: OgreMatrix4.h:189
Ogre::DualQuaternion::DualQuaternion
DualQuaternion()
Default constructor, initializes to identity rotation (aka 0°), and zero translation (0,...
Definition: OgreDualQuaternion.h:51
Ogre::AreaEmitter::CmdDepth::doSet
void doSet(void *target, const String &val)
Ogre::Font::~Font
virtual ~Font()
Ogre::D3D9Device::isDeviceLost
bool isDeviceLost()
Ogre::RTShader::Function::resolveLocalParameter
ParameterPtr resolveLocalParameter(Parameter::Content content, GpuConstantType type=GCT_UNKNOWN)
Resolve local parameter of this function.
Ogre::RenderSystem::_setTextureUnitSettings
virtual void _setTextureUnitSettings(size_t texUnit, TextureUnitState &tl)
Utility function for setting all the properties of a texture unit at once.
Ogre::D3D11DriverList::count
size_t count() const
Ogre::StaticGeometry::OptimisedSubMeshGeometry::vertexData
VertexData * vertexData
Definition: OgreStaticGeometry.h:144
Ogre::TerrainQuadTreeNode::getLocalCentre
const Vector3 & getLocalCentre() const
Get the local centre of this node, relative to parent terrain centre.
Definition: OgreTerrainQuadTreeNode.h:230
Ogre::VulkanQueue::addWindowToWaitFor
void addWindowToWaitFor(VkSemaphore imageAcquisitionSemaph)
When we'll call commitAndNextCommandBuffer, we'll have to wait for this semaphore on to execute STAGE...
Ogre::SceneManager::createMovableObject
MovableObject * createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0)
Create a movable object of the type specified.
Ogre::GLTextureManager::~GLTextureManager
virtual ~GLTextureManager()
Ogre::Terrain::getResolutionAtLod
uint16 getResolutionAtLod(uint16 lodLevel) const
Gets the resolution of the entire terrain (down one edge) at a given LOD level.
Ogre::ID_FRAGMENT_PROGRAM_REF
@ ID_FRAGMENT_PROGRAM_REF
Definition: OgreScriptCompiler.h:567
Ogre::PF_R32G32B32_SINT
@ PF_R32G32B32_SINT
96-bit pixel format, 32 bits red (signed int), 32 bits blue (signed int), 32 bits green (signed int).
Definition: OgrePixelFormat.h:195
Ogre::TFO_ANISOTROPIC
@ TFO_ANISOTROPIC
This is the same as ’trilinear’, except the filtering algorithm takes account of the slope of the tri...
Definition: OgreCommon.h:88
Ogre::GLES2StateCacheManager::setClearDepth
void setClearDepth(GLclampf depth)
Sets the clear depth in the range from [0..1].
Ogre::Billboard::setDimensions
void setDimensions(float width, float height)
Sets the width and height for this billboard.
Ogre::ResourceBackgroundQueue::prepareResourceGroup
virtual BackgroundProcessTicket prepareResourceGroup(const String &name, Listener *listener=0)
Prepares a resource group in the background.
Ogre::Pose::removeVertex
void removeVertex(size_t index)
Remove a vertex offset.
Ogre::GMM_RELATIVE
@ GMM_RELATIVE
'left', 'top', 'height' and 'width' are parametrics from 0.0 to 1.0
Definition: OgreOverlayElement.h:55
Ogre::BillboardParticleRenderer::_notifyBoundingBox
void _notifyBoundingBox(const AxisAlignedBox &aabb) override
Tells the Renderer about the ParticleSystem bounds.
OgreBites::TextBox::appendText
void appendText(const Ogre::DisplayString &text)
Definition: OgreTrays.h:281
Ogre::Plane::Plane
Plane(Real a, Real b, Real c, Real _d)
Construct a plane using the 4 constants directly.
Definition: OgrePlane.h:79
Ogre::InstanceBatch::getInstancedEntitiesInUse
void getInstancedEntitiesInUse(InstancedEntityVec &outEntities, CustomParamsVec &outParams)
Fills the input vector with the instances that are currently being used or were requested.
Ogre::LodCollapseCostQuadric
Definition: OgreLodCollapseCostQuadric.h:44
Ogre::RTShader::Parameter::getName
const String & getName() const
Get the name of this parameter.
Definition: OgreShaderParameter.h:337
Ogre::CPreprocessor::Define
void Define(const char *iMacroName, size_t iMacroNameLen, const char *iMacroValue, size_t iMacroValueLen)
Define a macro without parameters.
Ogre::GpuLogicalBufferStruct::~GpuLogicalBufferStruct
~GpuLogicalBufferStruct()
Ogre::VulkanTextureGpuWindow::VulkanTextureGpuWindow
VulkanTextureGpuWindow(String name, TextureType initialType, TextureManager *textureManager, VulkanWindow *window)
Ogre::ImageFlags
ImageFlags
Definition: OgreImage.h:44
Ogre::MicroCode
std::vector< byte > MicroCode
Definition: OgreD3D11HLSLProgram.h:37
Ogre::TerrainMaterialGeneratorA::SM2Profile::isVertexCompressionSupported
bool isVertexCompressionSupported() const
Compressed vertex format supported?
Ogre::TerrainMaterialGenerator::TerrainMaterialGenerator
TerrainMaterialGenerator()
Ogre::PROP_STRING
@ PROP_STRING
Definition: OgreProperty.h:113
Ogre::Pass::setSelfIllumination
void setSelfIllumination(const ColourValue &selfIllum)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:377
Ogre::Matrix3::SingularValueComposition
void SingularValueComposition(const Matrix3 &rkL, const Vector3 &rkS, const Matrix3 &rkR)
Ogre::RTShader::ProgramProcessor::~ProgramProcessor
virtual ~ProgramProcessor()
Class destructor.
Ogre::ResourceManager::reloadUnreferencedResources
void reloadUnreferencedResources(bool reloadableOnly=true)
Caused all currently loaded but not referenced by any other object resources to be reloaded.
Definition: OgreResourceManager.h:236
Ogre::Pass::setComputeProgram
void setComputeProgram(const String &name, bool resetParams=true)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::ProfileInstance::parent
ProfileInstance * parent
The name of the parent, null if root.
Definition: OgreProfiler.h:176
Ogre::GLES2PixelUtil::getGLOriginFormat
static GLenum getGLOriginFormat(PixelFormat mFormat)
Takes the OGRE pixel format and returns the appropriate GL one.
Ogre::ConfigFile::loadFromResourceSystem
void loadFromResourceSystem(const String &filename, const String &resourceGroup, const String &separators="\t:=", bool trimWhitespace=true)
load from a filename (using resource group locations)
Ogre::TRect::intersect
TRect intersect(const TRect &rhs) const
Returns the intersection of the two rectangles.
Definition: OgreCommon.h:667
OgreBites::Widget::_cursorReleased
virtual void _cursorReleased(const Ogre::Vector2 &cursorPos)
Definition: OgreTrays.h:177
Ogre::RTShader::FunctionAtom::OperandVector
std::vector< Operand > OperandVector
Definition: OgreShaderFunctionAtom.h:193
Ogre::SOP_KEEP
@ SOP_KEEP
Leave the stencil buffer unchanged.
Definition: OgreRenderSystem.h:77
Ogre::Pass::getManualCullingMode
ManualCullingMode getManualCullingMode(void) const
Retrieves the manual culling mode for this pass.
Ogre::Math::AngleUnitsToRadians
static float AngleUnitsToRadians(float units)
Convert from the current AngleUnit to radians.
Ogre::DepthBuffer::_notifyRenderTargetAttached
virtual void _notifyRenderTargetAttached(RenderTarget *renderTarget)
Called when a RenderTarget is attaches this DepthBuffer.
OgrePlane.h
Ogre::VulkanRenderSystem::bindGpuProgramParameters
virtual void bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 variabilityMask)
Bind Gpu program parameters.
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE6
@ SPC_POSTOLIGHT_VIEW_SPACE6
Definition: OgreShaderParameter.h:158
Ogre::RSC_PRIMITIVE_RESTART
@ RSC_PRIMITIVE_RESTART
specifying a "-1" in the index buffer starts a new draw command.
Definition: OgreRenderSystemCapabilities.h:78
Ogre::D3D11RenderTexture::getSurface
virtual ID3D11Texture2D * getSurface(uint index=0) const
Ogre::D3D11HardwareBufferManager::createRenderToVertexBuffer
RenderToVertexBufferSharedPtr createRenderToVertexBuffer()
Create a render to vertex buffer.
Ogre::Animation::createVertexTrack
VertexAnimationTrack * createVertexTrack(unsigned short handle, VertexData *data, VertexAnimationType animType)
Creates a VertexAnimationTrack and associates it with VertexData.
Ogre::VulkanRenderSystem::getMaximumDepthInputValue
virtual Real getMaximumDepthInputValue(void)
Gets the maximum (farthest) depth value to be used when rendering using identity transforms.
OgreBites::Slider::setValue
void setValue(Ogre::Real value, bool notifyListener=true)
Ogre::RenderablePass::pass
Pass * pass
Pointer to the Pass.
Definition: OgreRenderQueueSortingGrouping.h:56
Ogre::MIP_DEFAULT
@ MIP_DEFAULT
Use TextureManager default.
Definition: OgreTexture.h:117
Ogre::Octree::Octree
Octree(PCZone *zone, Octree *p)
Ogre::MetalDepthBuffer::mDepthAttachmentDesc
MTLRenderPassDepthAttachmentDescriptor * mDepthAttachmentDesc
Definition: OgreMetalDepthBuffer.h:40
Ogre::Grid2DPageStrategyData::getMode
virtual Grid2DMode getMode() const
Set the grid alignment mode.
Definition: OgreGrid2DPageStrategy.h:151
Ogre::CompositionPass::setCustomType
void setCustomType(const String &customType)
Set the type name of this custom composition pass.
Ogre::SimpleRenderable::_updateRenderQueue
virtual void _updateRenderQueue(RenderQueue *queue)
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
Ogre::IlluminationPass::pass
Pass * pass
The pass to use in this stage.
Definition: OgrePass.h:1565
Ogre::Billboard::setPosition
void setPosition(const Vector3 &position)
Set the position of the billboard.
Definition: OgreBillboard.h:117
Ogre::GpuProgramManager::createProgram
virtual GpuProgramPtr createProgram(const String &name, const String &groupName, const String &filename, GpuProgramType gptype, const String &syntaxCode)
Create a new, unloaded GpuProgram from a file of assembly.
Ogre::PCZSceneManager::setOption
virtual bool setOption(const String &, const void *)
Sets the given option for the SceneManager.
Ogre::GLSLProgram
C++ encapsulation of GLSL program object.
Definition: Plus/src/GLSL/include/OgreGLSLProgram.h:43
OgreBites::Widget::getCaptionWidth
static Ogre::Real getCaptionWidth(const Ogre::DisplayString &caption, Ogre::TextAreaOverlayElement *area)
Static utility method used to get the width of a caption in a text area.
Ogre::ID_LOD_INDEX
@ ID_LOD_INDEX
Definition: OgreScriptCompiler.h:591
Ogre::Page::save
virtual void save(StreamSerialiser &stream)
Save page data to a serialiser.
Ogre::TempBlendedBufferInfo::bindTempCopies
void bindTempCopies(VertexData *targetData, bool suppressHardwareUpload)
Utility method, binds dest copies into a given VertexData struct.
Ogre::PCZSceneNode::isVisitingZone
bool isVisitingZone(PCZone *zone)
Ogre::LodData::Vertex::seam
bool seam
Definition: OgreLodData.h:108
Ogre::ID_INVERT
@ ID_INVERT
Definition: OgreScriptCompiler.h:826
Ogre::ID_EXP2
@ ID_EXP2
Definition: OgreScriptCompiler.h:661
Ogre::RTShader::TriplanarTexturing::getType
virtual const String & getType() const
Ogre::Root::getTextureManager
TextureManager * getTextureManager(void)
Retrieves a reference to the current TextureManager.
OgrePixelFormat.h
OgreBites::TrayManager::showAll
void showAll()
Ogre::SceneManager::setWorldGeometryRenderQueue
void setWorldGeometryRenderQueue(uint8 qid)
Sets the render queue that the world geometry (if any) this SceneManager renders will be associated w...
Ogre::RenderToVertexBuffer::setSourceRenderable
void setSourceRenderable(Renderable *source)
Set the source renderable of this object.
Definition: OgreRenderToVertexBuffer.h:116
Ogre::GLSLES::getObjectInfo
String getObjectInfo(GLuint obj)
just return the info without logging it
Ogre::StringInterface::setParameterList
void setParameterList(const NameValuePairList &paramList)
Generic multiple parameter setting method.
Ogre::Frustum::setAspectRatio
void setAspectRatio(Real ratio)
Sets the aspect ratio for the frustum viewport.
Ogre::RenderToVertexBuffer::getSourceRenderable
const Renderable * getSourceRenderable() const
Get the source renderable of this object.
Definition: OgreRenderToVertexBuffer.h:121
Ogre::AreaEmitter::CmdWidth::doSet
void doSet(void *target, const String &val)
Ogre::Node::ChildNodeIterator
VectorIterator< ChildNodeMap > ChildNodeIterator
Definition: OgreNode.h:72
OGRE_EXCEPT_EX
#define OGRE_EXCEPT_EX(code, num, desc, src)
Definition: OgreD3D11Prerequisites.h:42
Ogre::ID_BACK
@ ID_BACK
Definition: OgreScriptCompiler.h:644
Ogre::D3D11Mappings::_getTextureBindFlags
static UINT _getTextureBindFlags(DXGI_FORMAT format, TextureUsage usage)
Ogre::StreamSerialiser::writeChunkBegin
virtual void writeChunkBegin(uint32 id, uint16 version=1)
Begin writing a new chunk.
Ogre::HardwareBufferManagerBase::BLT_MANUAL_RELEASE
@ BLT_MANUAL_RELEASE
Licensee will only release buffer when it says so.
Definition: OgreHardwareBufferManager.h:150
Ogre::FileNotFoundException::FileNotFoundException
FileNotFoundException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:189
Ogre::AssimpLoader::Options::customAnimationName
String customAnimationName
Definition: OgreAssimpLoader.h:86
Ogre::ResourceManager::ResourcePool::~ResourcePool
~ResourcePool()
Ogre::VulkanFrameBufferDescValue::mNumImageViews
uint32 mNumImageViews
Definition: OgreVulkanRenderPassDescriptor.h:55
Ogre::Overlay::remove2D
void remove2D(OverlayContainer *cont)
Removes a 2D container from the overlay.
Ogre::Terrain::TERRAIN_CHUNK_VERSION
static const uint16 TERRAIN_CHUNK_VERSION
Definition: OgreTerrain.h:274
Ogre::BLANKSTRING
const String BLANKSTRING
Constant blank string, useful for returning by ref where local does not exist.
Definition: OgreCommon.h:592
Ogre::SceneManager::manualRender
void manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Affine3 &worldMatrix, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false)
Manual rendering method, for advanced users only.
Ogre::PCZPlaneBoundedVolumeListSceneQuery::~PCZPlaneBoundedVolumeListSceneQuery
~PCZPlaneBoundedVolumeListSceneQuery()
Ogre::RenderToVertexBuffer
An object which renders geometry to a vertex.
Definition: OgreRenderToVertexBuffer.h:52
Ogre::MetalRenderWindow::resize
virtual void resize(unsigned int width, unsigned int height)
Alter the size of the window.
Ogre::Image::getData
const T * getData(uint32 x=0, uint32 y=0, uint32 z=0) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreImage.h:346
Ogre::RenderSystemCapabilities::parseDriverVersionFromString
void parseDriverVersionFromString(const String &versionString)
Definition: OgreRenderSystemCapabilities.h:326
Ogre::Texture::Texture
Texture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Ogre::Quaternion::zAxis
Vector3 zAxis(void) const
Returns the Z orthonormal axis defining the quaternion.
Ogre::ShadowCaster
This class defines the interface that must be implemented by shadow casters.
Definition: OgreShadowCaster.h:127
Ogre::VulkanPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::ID_COMP_FUNC
@ ID_COMP_FUNC
Definition: OgreScriptCompiler.h:817
Ogre::Image::getNumMipmaps
uint32 getNumMipmaps() const
Returns the number of mipmaps contained in the image.
Ogre::TRect::right
T right
Definition: OgreCommon.h:605
OgreBites::SGTechniqueResolverListener::handleSchemeNotFound
Ogre::Technique * handleSchemeNotFound(unsigned short schemeIndex, const Ogre::String &schemeName, Ogre::Material *originalMaterial, unsigned short lodIndex, const Ogre::Renderable *rend)
This is the hook point where shader based technique will be created.
Ogre::PageContentFactory::destroyInstance
virtual void destroyInstance(PageContent *)=0
Ogre::GLStateCacheManager::setDepthFunc
void setDepthFunc(GLenum func)
Sets the current depth test function.
Ogre::GL3PlusHardwareBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer) override
Writes data to the buffer from an area of system memory; note that you must ensure that your buffer i...
Ogre::SceneManagerEnumerator::getSingleton
static SceneManagerEnumerator & getSingleton(void)
Get the singleton instance.
Ogre::GLRenderTarget::getFBO
virtual GLFrameBufferObjectCommon * getFBO()
Definition: OgreGLRenderTarget.h:23
Ogre::PagedWorld
This class represents a collection of pages which make up a world.
Definition: OgrePagedWorld.h:56
Ogre::MetalTextureManager::MetalTextureManager
MetalTextureManager(MetalDevice *device)
Ogre::GpuProgramParameters::ACT_TEXTURE_VIEWPROJ_MATRIX
@ ACT_TEXTURE_VIEWPROJ_MATRIX
The view/projection matrix of the assigned texture projection frustum.
Definition: OgreGpuProgramParams.h:922
Ogre::ParamDictionary::addParameter
void addParameter(const String &name, ParamCommand *paramCmd)
Method for adding a parameter definition for this class.
Ogre::LinearControllerFunction::LinearControllerFunction
LinearControllerFunction(const std::vector< Real > &keys, const std::vector< Real > &values, Real frequency=1, bool deltaInput=true)
Ogre::Camera::getRealDirection
Vector3 getRealDirection(void) const
Gets the real world direction vector of the camera, including any rotation inherited from a node atta...
Ogre::SceneQuery::WorldFragment::fragmentType
WorldFragmentType fragmentType
The type of this world fragment.
Definition: OgreSceneQuery.h:107
bsp_vis_t::row_size
int row_size
Definition: OgreQuake3Types.h:218
Ogre::RTShader::Function::getOutputParameters
const ShaderParameterList & getOutputParameters() const
Return a list of output parameters.
Definition: OgreShaderFunction.h:198
Ogre::BillboardSetFactory::BillboardSetFactory
BillboardSetFactory()
Definition: OgreBillboardSet.h:815
Ogre::Any::get
ValueType get(void) const
Definition: OgreAny.h:213
Ogre::VulkanHardwareBuffer::~VulkanHardwareBuffer
virtual ~VulkanHardwareBuffer()
Ogre::LodData::Triangle::computeNormal
void computeNormal()
Vertex ID in the buffer associated with the submeshID.
Definition: OgreLodData.h:122
Ogre::StaticFaceGroup::elementStart
int elementStart
Index into a buffer containing vertex indices.
Definition: OgreStaticFaceGroup.h:94
Ogre::CompositorInstance::TargetOperation::RenderQueueBitSet
std::bitset< RENDER_QUEUE_COUNT > RenderQueueBitSet
A set of render queues to either include or exclude certain render queues.
Definition: OgreCompositorInstance.h:149
Ogre::SceneManager::getRibbonTrail
RibbonTrail * getRibbonTrail(const String &name) const
Get a reference to a previously created object instance.
Ogre::Serializer
Generic class for serialising data to / from binary stream-based files.
Definition: OgreSerializer.h:53
Ogre::SceneManagerFactory
Class which will create instances of a given SceneManager.
Definition: OgreSceneManager.h:3492
Ogre::RTShader::FunctionAtom::pushOperand
void pushOperand(ParameterPtr parameter, Operand::OpSemantic opSemantic, Operand::OpMask opMask=Operand::OPM_ALL, int indirectionLevel=0)
Push a new operand (on the end) to the function.
Ogre::ParticleEmitter::setMinParticleVelocity
virtual void setMinParticleVelocity(Real min)
Returns the minimum particle velocity.
Ogre::ColourValue::getAsBYTE
RGBA getAsBYTE() const
value packed as PF_BYTE_RGBA
Definition: OgreColourValue.h:102
Ogre::RTShader::IntegratedPSSM3::Type
static String Type
Definition: OgreShaderExIntegratedPSSM3.h:99
Ogre::D3D9HLSLProgram::CmdBackwardsCompatibility
Command object for enabling backwards compatibility.
Definition: OgreD3D9HLSLProgram.h:88
Ogre::ResourceManager::destroyAllResourcePools
void destroyAllResourcePools()
destroy all pools
Ogre::RSC_VERTEX_BUFFER_INSTANCE_DATA
@ RSC_VERTEX_BUFFER_INSTANCE_DATA
Supports using vertex buffers for instance data.
Definition: OgreRenderSystemCapabilities.h:170
Ogre::ParticleSystemFactory::~ParticleSystemFactory
~ParticleSystemFactory()
Definition: OgreParticleSystemManager.h:342
Ogre::ParticleAffectorFactory::~ParticleAffectorFactory
virtual ~ParticleAffectorFactory()
Ogre::Compositor::getTechnique
CompositionTechnique * getTechnique(size_t idx) const
Get a technique.
Definition: OgreCompositor.h:70
Ogre::ID_INCREMENT
@ ID_INCREMENT
Definition: OgreScriptCompiler.h:822
Ogre::CreateMaterialScriptCompilerEvent::mResourceGroup
String mResourceGroup
Definition: OgreScriptCompiler.h:501
Ogre::LodData::VertexHash::VertexHash
VertexHash(LodData *gen)
Definition: OgreLodData.h:79
Ogre::DynLibManager::load
DynLib * load(const String &filename)
Loads the passed library.
Ogre::Viewport::removeListener
void removeListener(Listener *l)
Remove a listener to this viewport.
Ogre::Matrix4::IDENTITY
static const Matrix4 IDENTITY
Definition: OgreMatrix4.h:299
Ogre::CompositionPass::CompositionPass
CompositionPass(CompositionTargetPass *parent)
Ogre::ManualResourceLoader::loadResource
virtual void loadResource(Resource *resource)=0
Called when a resource wishes to load instead of Resource::loadImpl.
Ogre::GL3PlusHardwareBuffer::readData
void readData(size_t offset, size_t length, void *pDest) override
Reads data from the buffer and places it in the memory pointed to by pDest.
Ogre::RTShader::ProgramWriterManager::~ProgramWriterManager
~ProgramWriterManager()
Ogre::GpuProgramParameters::hasAutoConstants
bool hasAutoConstants(void) const
Returns true if this instance has any automatic constants.
Definition: OgreGpuProgramParams.h:1603
Ogre::GLES2TextureManager::GLES2TextureManager
GLES2TextureManager(GLES2RenderSystem *renderSystem)
Ogre::Any::any_cast
friend ValueType * any_cast(Any *)
Definition: OgreAny.h:382
Ogre::PCZSphereSceneQuery::setExcludeNode
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
Definition: OgrePCZSceneQuery.h:98
Ogre::CompositionTargetPass::setVisibilityMask
void setVisibilityMask(uint32 mask)
Set the scene visibility mask used by this pass.
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE7
@ SPC_LIGHTDIRECTION_WORLD_SPACE7
Definition: OgreShaderParameter.h:189
Ogre::RTShader::LayeredBlending::LB_BlendColorBurn
@ LB_BlendColorBurn
Definition: OgreShaderExLayeredBlending.h:64
Ogre::BillboardSet::getNumBillboards
int getNumBillboards(void) const
Returns the number of active billboards which currently make up this set.
Definition: OgreBillboardSet.h:357
OgreBites::SelectMenu
Basic selection menu widget.
Definition: OgreTrays.h:351
Ogre::Technique::isTransparentSortingEnabled
bool isTransparentSortingEnabled(void) const
Returns true if this Technique has transparent sorting enabled.
Ogre::D3D9HLSLProgram::getColumnMajorMatrices
bool getColumnMajorMatrices(void) const
Gets whether matrix packed in column-major order.
Definition: OgreD3D9HLSLProgram.h:168
Ogre::DefaultWorkQueueBase::_threadMain
virtual void _threadMain()=0
Main function for each thread spawned.
Ogre::VulkanTextureGpu::getCurrentLayout
VkImageLayout getCurrentLayout(void) const
Definition: OgreVulkanTextureGpu.h:141
Ogre::Volume::VecIndices
std::vector< size_t > VecIndices
To hold indices.
Definition: OgreVolumeMeshBuilder.h:107
Ogre::RTShader::In::In
In(const Vector4 &v)
Definition: OgreShaderFunctionAtom.h:164
Ogre::MetalHardwareBufferManager::~MetalHardwareBufferManager
virtual ~MetalHardwareBufferManager()
Ogre::Animation::InterpolationMode
InterpolationMode
The types of animation interpolation available.
Definition: OgreAnimation.h:96
Ogre::TerrainMaterialGeneratorA::SM2Profile::setReceiveDynamicShadowsPSSM
void setReceiveDynamicShadowsPSSM(PSSMShadowCameraSetup *pssmSettings)
Whether to use PSSM support dynamic texture shadows, and if so the settings to use (default 0).
Ogre::TerrainMaterialGenerator::ProfileList
std::vector< Profile * > ProfileList
List of profiles - NB should be ordered in descending complexity.
Definition: OgreTerrainMaterialGenerator.h:209
Ogre::SceneNode::removeAndDestroyAllChildren
void removeAndDestroyAllChildren(void)
Removes and destroys all children of this node.
Ogre::Resource::LoadingState
LoadingState
Enum identifying the loading state of the resource.
Definition: OgreResource.h:103
Ogre::SphereSceneQuery::SphereSceneQuery
SphereSceneQuery(SceneManager *mgr)
Ogre::VulkanWindow::mRenderPassDescriptor
std::unique_ptr< VulkanRenderPassDescriptor > mRenderPassDescriptor
Definition: OgreVulkanWindow.h:97
Ogre::OverlayProfileSessionListener
Concrete impl.
Definition: OgreOverlayProfileSessionListener.h:51
Ogre::InstanceManager::setSetting
void setSetting(BatchSettingId id, bool enabled, const String &materialName=BLANKSTRING)
Applies a setting for all batches using the same material.
Ogre::Volume::MeshBuilder::MeshBuilder
MeshBuilder(void)
Constructor.
Ogre::Root::removeMovableObjectFactory
void removeMovableObjectFactory(MovableObjectFactory *fact)
Removes a previously registered MovableObjectFactory.
Ogre::PagedWorldSection::removeAllPages
virtual void removeAllPages()
Remove all pages immediately.
Ogre::RotationAffector::CmdRotationRangeStart
Command object for particle emitter - see ParamCommand.
Definition: OgreRotationAffector.h:67
Ogre::SceneManager::getBillboardSet
BillboardSet * getBillboardSet(const String &name) const
Retrieves a pointer to the named BillboardSet.
Ogre::Vector::squaredDistance
T squaredDistance(const Vector &rhs) const
Returns the square of the distance to another vector.
Definition: OgreVector.h:507
Ogre::LodCollapseCost::initCollapseCosts
virtual void initCollapseCosts(LodData *data)
This is called after the LodInputProvider has initialized LodData.
Ogre::TangentSpaceCalc::Result::vertexSplits
VertexSplits vertexSplits
A list of vertex indices which were split off into new vertices because of mirroring.
Definition: OgreTangentSpaceCalc.h:80
Ogre::Frustum::setOrthoWindowHeight
void setOrthoWindowHeight(Real h)
Sets the orthographic window height, for use with orthographic rendering only.
OgreAutoParamDataSource.h
Ogre::Matrix4::Matrix4
Matrix4(const U *ptr)
Definition: OgreMatrix4.h:239
Ogre::BillboardChain::setDynamic
virtual void setDynamic(bool dyn)
Sets whether or not the buffers created for this object are suitable for dynamic alteration.
Ogre::TinyRenderSystem::applyFixedFunctionParams
void applyFixedFunctionParams(const GpuProgramParametersPtr &params, uint16 variabilityMask)
Ogre::operator==
_OgreExport bool operator==(const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs)
Ogre::ScriptCompilerListener::preConversion
virtual void preConversion(ScriptCompiler *compiler, ConcreteNodeListPtr nodes)
Allows for responding to and overriding behavior before a CST is translated into an AST.
Ogre::HardwareBufferManagerBase::allocateVertexBufferCopy
HardwareVertexBufferSharedPtr allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false)
Allocates a copy of a given vertex buffer.
Ogre::D3D11StereoDriverNVIDIA
Interface of the NVIDIA stereo driver.
Definition: OgreD3D11StereoDriverNVIDIA.h:43
Ogre::Volume::DualGridGenerator::DualGridGenerator
DualGridGenerator(void)
Constructor.
Ogre::SimplePageContentCollectionFactory::SimplePageContentCollectionFactory
SimplePageContentCollectionFactory()
Definition: OgreSimplePageContentCollection.h:116
Ogre::Light::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue) override
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
Definition: OgreLight.h:320
Ogre::BspNode::~BspNode
~BspNode()
Ogre::RSC_POINT_EXTENDED_PARAMETERS
@ RSC_POINT_EXTENDED_PARAMETERS
Supports extra point parameters (minsize, maxsize, attenuation)
Definition: OgreRenderSystemCapabilities.h:125
Ogre::RenderSystem::getSharedListener
static Listener * getSharedListener(void)
Retrieve a pointer to the current shared render system listener.
Ogre::BillboardChain::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Returns the squared distance between the camera and this renderable.
Ogre::RTShader::Parameter::SPC_TANGENT_TANGENT_SPACE
@ SPC_TANGENT_TANGENT_SPACE
Tangent in tangent space.
Definition: OgreShaderParameter.h:260
Ogre::MetalRenderSystem::_createRenderWindow
virtual RenderWindow * _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)
Creates a new rendering window.
Ogre::Lod0Stripifier::~Lod0Stripifier
~Lod0Stripifier()
Definition: OgreLod0Stripifier.h:93
Ogre::LayerBlendModeEx::colourArg2
ColourValue colourArg2
Manual colour value for manual source2.
Definition: OgreBlendMode.h:154
Ogre::StreamSerialiser::read
virtual void read(Matrix3 *m, size_t count=1)
Ogre::HardwareBufferLockGuard::HardwareBufferLockGuard
HardwareBufferLockGuard(const SharedPtr< T > &p, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:407
Ogre::AlignedAllocator::allocate
T * allocate(size_t n)
Definition: OgreAlignedAllocator.h:113
Ogre::Mesh::getSharedVertexDataAnimationIncludesNormals
bool getSharedVertexDataAnimationIncludesNormals() const
Returns whether animation on shared vertex data includes normals.
Definition: OgreMesh.h:844
Ogre::D3D11Mappings::setPixelBoxMapping
static void setPixelBoxMapping(PixelBox &box, const D3D11_MAPPED_SUBRESOURCE &mapping)
utility method, applies dataPtr/rowPitch/slicePitch from D3D11_MAPPED_SUBRESOURCE to Ogre PixelBox
OgreMesh.h
Ogre::Bone::_getBindingPoseInversePosition
const Vector3 & _getBindingPoseInversePosition(void) const
Gets the inverted binding pose position.
Definition: OgreBone.h:122
Ogre::PageStrategy::getManager
PageManager * getManager() const
Definition: OgrePageStrategy.h:88
Ogre::Resource::LOADSTATE_LOADING
@ LOADSTATE_LOADING
Loading is in progress.
Definition: OgreResource.h:107
Ogre::VET_FLOAT1
@ VET_FLOAT1
Definition: OgreHardwareVertexBuffer.h:125
Ogre::OctreeZone::_addNode
virtual void _addNode(PCZSceneNode *)
Adds an SceneNode to this OctreeZone.
Ogre::ManualObjectFactory
Factory object for creating ManualObject instances.
Definition: OgreManualObject.h:701
Ogre::D3D9RenderSystem::setConfigOption
void setConfigOption(const String &name, const String &value)
Specific options:
Ogre::StringInterface::getParameter
String getParameter(const String &name) const
Generic parameter retrieval method.
Ogre::InstancedEntity::getScale
const Vector3 & getScale() const
Retrieve the local scale.
Definition: OgreInstancedEntity.h:243
Ogre::FO_POINT
@ FO_POINT
Use the closest pixel.
Definition: OgreCommon.h:106
Ogre::StaticGeometry::Region::getTypeFlags
uint32 getTypeFlags(void) const
Get the 'type flags' for this MovableObject.
Ogre::PF_DEPTH16
@ PF_DEPTH16
Depth texture format, with 16-bit unsigned integer.
Definition: OgrePixelFormat.h:118
Ogre::RenderOperation::OT_TRIANGLE_FAN
@ OT_TRIANGLE_FAN
A fan of triangles, 3 vertices for the first triangle, and 1 per triangle after that.
Definition: OgreRenderOperation.h:60
Ogre::Frustum::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const override
Retrieves the local axis-aligned bounding box for this object.
Ogre::OctreeZone::resize
void resize(const AxisAlignedBox &box)
Resizes the octree to the given size.
Ogre::ProfileSessionListener::initializeSession
virtual void initializeSession()=0
Create the internal resources.
Ogre::Math::pointInTri3D
static bool pointInTri3D(const Vector3 &p, const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &normal)
Checks whether a given 3D point is inside a triangle.
OgreGL3PlusTexture.h
Ogre::InstanceBatchHW_VTF::isStatic
bool isStatic() const
Returns true if this batch was set as static.
Definition: OgreInstanceBatchHW_VTF.h:104
Ogre::DotSceneLoader::load
void load(Ogre::DataStreamPtr &stream, const Ogre::String &groupName, Ogre::SceneNode *rootNode)
Ogre::TerrainGroup::TerrainSlotMap
std::map< uint32, TerrainSlot * > TerrainSlotMap
Packed map, signed 16 bits for each axis from -32767 to +32767.
Definition: OgreTerrainGroup.h:473
OgreProfiler.h
Ogre::Volume::CSGSphereSource::getValue
virtual Real getValue(const Vector3 &position) const
Overridden from Source.
Ogre::PT_SHORT
@ PT_SHORT
Definition: OgreStringInterface.h:53
Ogre::PageManager::getCameraList
const CameraList & getCameraList() const
Returns a list of cameras being tracked.
Ogre::HardwareBuffer
Abstract class defining common features of hardware buffers.
Definition: OgreHardwareBuffer.h:110
Ogre::ControllerManager::~ControllerManager
~ControllerManager()
Ogre::ZoneData::~ZoneData
virtual ~ZoneData()
Standard destructor.
Ogre::Particle::mParticleType
ParticleType mParticleType
Determines the type of particle.
Definition: OgreParticle.h:74
Ogre::TerrainGlobalOptions::getCompositeMapDiffuse
const ColourValue & getCompositeMapDiffuse() const
Get the composite map iffuse light to use.
Definition: OgreTerrain.h:1895
Ogre::ResourceGroupListener::scriptParseEnded
virtual void scriptParseEnded(const String &scriptName, bool skipped)
This event is fired when the script has been fully parsed.
Definition: OgreResourceGroupManager.h:128
Ogre::MetalRenderWindow
Definition: OgreMetalRenderWindow.h:43
Ogre::GLGpuProgram::~GLGpuProgram
virtual ~GLGpuProgram()
Ogre::LinkedSkeletonAnimationSource::pSkeleton
SkeletonPtr pSkeleton
Definition: OgreSkeleton.h:476
Ogre::ConstMapIterator::ConstMapIterator
ConstMapIterator(const T &c)
Constructor.
Definition: OgreIteratorWrapper.h:368
Ogre::Grid2DPageStrategy::notifyCamera
void notifyCamera(Camera *cam, PagedWorldSection *section)
Called when a camera is used for any kind of rendering.
Ogre::GLSLProgramManager::GLSLProgramManager
GLSLProgramManager(GL3PlusRenderSystem *renderSystem)
Ogre::VertexData::HardwareAnimationDataList
std::vector< HardwareAnimationData > HardwareAnimationDataList
Definition: OgreVertexIndexData.h:109
Ogre::StreamSerialiser::readData
virtual void readData(void *buf, size_t size, size_t count)
Read arbitrary data from a stream.
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE7
@ SPC_LIGHTPOSITIONVIEW_SPACE7
Definition: OgreShaderParameter.h:239
Ogre::LodData::IndexBufferInfo::prevOnlyIndexCount
size_t prevOnlyIndexCount
Used by output providers only!
Definition: OgreLodData.h:145
Ogre::GLES2RenderSystem::initialiseContext
void initialiseContext(RenderWindow *primary)
Ogre::GL3PlusFBOMultiRenderTarget::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreGL3PlusFBOMultiRenderTarget.h:50
Ogre::ID_BLEND_CURRENT_ALPHA
@ ID_BLEND_CURRENT_ALPHA
Definition: OgreScriptCompiler.h:727
Ogre::PortalFactory::FACTORY_TYPE_FLAG
static unsigned long FACTORY_TYPE_FLAG
Definition: OgrePortal.h:83
Ogre::SceneManager::extractMovableObject
void extractMovableObject(MovableObject *m)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::QueuedRenderableCollection::merge
void merge(const QueuedRenderableCollection &rhs)
Merge renderable collection.
Ogre::D3D11HardwarePixelBuffer::getSubresourceIndex
UINT getSubresourceIndex(size_t box_front) const
Ogre::LodWorkQueueRequest::cost
LodCollapseCostPtr cost
Definition: OgreLodWorkQueueRequest.h:48
Ogre::BillboardChain::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::VET_FLOAT3
@ VET_FLOAT3
Definition: OgreHardwareVertexBuffer.h:127
OgreBites::NativeWindowType
SDL_Window NativeWindowType
Definition: OgreApplicationContextBase.h:62
Ogre::RenderQueue::getShadowCastersCannotBeReceivers
bool getShadowCastersCannotBeReceivers(void) const
Gets whether or not objects which cast shadows should be treated as never receiving shadows.
Ogre::PatchSurface::getBounds
const AxisAlignedBox & getBounds(void) const
Gets the bounds of this patch, only valid after calling defineSurface.
Ogre::NameGenerator::reset
void reset()
Reset the internal counter.
Definition: OgreNameGenerator.h:68
Ogre::RenderSystemCapabilities::getNumVertexAttributes
ushort getNumVertexAttributes(void) const
Definition: OgreRenderSystemCapabilities.h:401
Ogre::IsWorkingUnderNsight
bool IsWorkingUnderNsight()
Ogre::Volume::OctreeNode::getCenterFrontRight
const Vector3 getCenterFrontRight(void) const
Gets the center of the corners 2, 6.
Definition: OgreVolumeOctreeNode.h:449
Ogre::StreamSerialiser::Chunk
Definition of a chunk of data in a file.
Definition: OgreStreamSerialiser.h:95
Ogre::Pass::getAlphaRejectValue
unsigned char getAlphaRejectValue(void) const
Gets the alpha reject value.
Definition: OgrePass.h:1010
Ogre::ColorList
std::list< unsigned long > ColorList
Definition: OgreOctreeSceneManager.h:68
Ogre::Pass::getTessellationHullProgramName
const String & getTessellationHullProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1248
Ogre::VulkanFrameBufferDescValue::mWindowImageViews
FastArray< VkImageView > mWindowImageViews
Definition: OgreVulkanRenderPassDescriptor.h:57
Ogre::StaticGeometry::setVisibilityFlags
void setVisibilityFlags(uint32 flags)
Sets the visibility flags of all the regions at once.
Ogre::BorderPanelOverlayElement::getBottomLeftBorderUVString
String getBottomLeftBorderUVString() const
Ogre::PropertyBase::getValue
virtual Ogre::Any getValue() const =0
Return the current value as an Any.
Ogre::Mesh::SubMeshNameMap
std::unordered_map< String, ushort > SubMeshNameMap
A hashmap used to store optional SubMesh names.
Definition: OgreMesh.h:125
Ogre::Texture::getUsage
int getUsage() const
Returns the TextureUsage identifier for this Texture.
Definition: OgreTexture.h:262
Ogre::RTShader::Program::getPreprocessorDefines
const String & getPreprocessorDefines() const
Definition: OgreShaderProgram.h:181
Ogre::HighLevelGpuProgram::~HighLevelGpuProgram
~HighLevelGpuProgram()
Ogre::GLUniformReferenceList
std::vector< GLUniformReference > GLUniformReferenceList
Definition: OgreGLSLProgramCommon.h:51
Ogre::D3D11Device::isError
bool isError() const
Definition: OgreD3D11Device.h:87
Ogre::RTShader::ShaderGenerator::setShaderCachePath
void setShaderCachePath(const String &cachePath)
Set the output shader cache path.
Ogre::ObjectAbstractNode::getValue
const String & getValue() const
Returns a string value depending on the type of the AbstractNode.
Definition: OgreScriptCompiler.h:136
Ogre::D3D9GpuProgram::notifyOnDeviceDestroy
virtual void notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device)
Ogre::D3D9Driver::getVideoModeList
D3D9VideoModeList * getVideoModeList()
Ogre::Vector::Vector
Vector(T _x, T _y)
Definition: OgreVector.h:313
Ogre::PatchSurface::notifyControlPointBufferDeallocated
void notifyControlPointBufferDeallocated(void)
Convenience method for telling the patch that the control points have been deleted,...
Definition: OgrePatchSurface.h:174
OgreLodCollapser.h
Ogre::VertexPoseKeyFrame::getPoseReferenceIterator
PoseRefIterator getPoseReferenceIterator(void)
Get an iterator over the pose references.
Ogre::BillboardParticleRenderer::setRenderQueueGroupAndPriority
void setRenderQueueGroupAndPriority(uint8 queueID, ushort priority)
Sets the render queue group and group priority this entity will be rendered through.
Definition: OgreBillboardParticleRenderer.h:133
Ogre::TA_READ
@ TA_READ
Definition: OgreTexture.h:86
Ogre::BillboardSet::getSortingEnabled
bool getSortingEnabled(void) const
Returns true if sorting of billboards is enabled based on their distance from the camera.
Definition: OgreBillboardSet.h:391
Ogre::Volume::GridSource::getValue
virtual Real getValue(const Vector3 &position) const
Overridden from VolumeSource.
Ogre::DeflateStream
Stream which compresses / uncompresses data using the 'deflate' compression algorithm.
Definition: OgreDeflate.h:168
Ogre::Volume::ChunkHandler::processWorkQueue
void processWorkQueue(void)
Calls the process-update of the WorkQueue so it doesn't block.
Ogre::Volume::OctreeNode::getCenterBack
const Vector3 getCenterBack(void) const
Gets the center of the corners 0, 1, 4, 5.
Definition: OgreVolumeOctreeNode.h:296
Ogre::SimplePageContentCollectionFactory
Factory class for SimplePageContentCollection.
Definition: OgreSimplePageContentCollection.h:112
Ogre::RenderSystem::isReverseDepthBufferEnabled
bool isReverseDepthBufferEnabled() const
Returns if reverse Z-buffer is enabled.
Ogre::Quake3Shader::Pass::frames
String frames[32]
Definition: OgreQuake3Shader.h:102
Ogre::CompositionTargetPass::getNumPasses
size_t getNumPasses() const
Get the number of passes.
Definition: OgreCompositionTargetPass.h:138
Ogre::RTShader::Program::resolveParameter
UniformParameterPtr resolveParameter(GpuProgramParameters::AutoConstantType autoType, uint32 data=0)
Resolve uniform auto constant parameter.
Ogre::SceneManager::createParticleSystem
ParticleSystem * createParticleSystem(const String &name, const String &templateName)
Creates a particle system based on a template.
Ogre::ConvexBody::clip
void clip(const AxisAlignedBox &aab)
Clips the body with an AAB.
Ogre::ComPtr::operator=
ComPtr & operator=(const ComPtr &other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:159
Ogre::ID_SUBTRACT
@ ID_SUBTRACT
Definition: OgreScriptCompiler.h:723
Ogre::Technique::setDepthCheckEnabled
void setDepthCheckEnabled(bool enabled)
Sets whether or not each Pass renders with depth-buffer checking on or not.
Ogre::PF_R32G32B32_UINT
@ PF_R32G32B32_UINT
96-bit pixel format, 32 bits red (unsigned int), 32 bits blue (unsigned int), 32 bits green (unsigned...
Definition: OgrePixelFormat.h:171
Ogre::CompositionPass::setQuadFarCorners
void setQuadFarCorners(bool farCorners, bool farCornersViewSpace)
Sets the use of camera frustum far corners provided in the quad's normals.
Ogre::RTShader::ShaderGenerator::createOrRetrieveRenderState
RenderStateCreateOrRetrieveResult createOrRetrieveRenderState(const String &schemeName)
Returns a requested render state.
Ogre::StringInterface::setParameter
bool setParameter(const String &name, const String &value)
Generic parameter setting method.
Ogre::MetalRenderSystem::_convertProjectionMatrix
virtual void _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)
Converts a uniform projection matrix to suitable for this render system.
Ogre::MemoryDataStream::close
void close(void)
Close the stream; this makes further operations invalid.
Ogre::DataStream::DataStream
DataStream(const String &name, uint16 accessMode=READ)
Constructor for creating named streams.
Definition: OgreDataStream.h:85
Ogre::GLES2FrameBufferObject::detachDepthBuffer
void detachDepthBuffer()
Ogre::DataStream::write
virtual size_t write(const void *buf, size_t count)
Write the requisite number of bytes from the stream (only applicable to streams that are not read-onl...
Definition: OgreDataStream.h:111
Ogre::HardwareBuffer::LockOptions
LockOptions
Locking options.
Definition: OgreHardwareBuffer.h:134
Ogre::RTShader::Parameter::SPC_DEPTH_WORLD_SPACE
@ SPC_DEPTH_WORLD_SPACE
Depth in world space.
Definition: OgreShaderParameter.h:284
Ogre::D3D11RenderToVertexBuffer::D3D11RenderToVertexBuffer
D3D11RenderToVertexBuffer(D3D11Device &device, D3D11HardwareBufferManagerBase *bufManager)
Ogre::Renderable::getTechnique
virtual Technique * getTechnique(void) const
Retrieves a pointer to the Material Technique this renderable object uses.
Definition: OgreRenderable.h:85
Ogre::StaticGeometry::QueuedGeometry::scale
Vector3 scale
Definition: OgreStaticGeometry.h:177
Ogre::ID_LOD_VALUES
@ ID_LOD_VALUES
Definition: OgreScriptCompiler.h:575
Ogre::PF_ETC1_RGB8
@ PF_ETC1_RGB8
ETC1 (Ericsson Texture Compression)
Definition: OgrePixelFormat.h:236
Ogre::GpuProgramParameters::ACT_DERIVED_LIGHT_DIFFUSE_COLOUR
@ ACT_DERIVED_LIGHT_DIFFUSE_COLOUR
The derived light diffuse colour (index determined by setAutoConstant call), with 'r',...
Definition: OgreGpuProgramParams.h:875
Ogre::DataStream::read
virtual size_t read(void *buf, size_t count)=0
Read the requisite number of bytes from the stream, stopping at the end of the file.
Ogre::WindowEventUtilities
OgreBites::WindowEventUtilities WindowEventUtilities
Definition: OgreWindowEventUtilities.h:164
Ogre::LodIndexBuffer::indexCount
size_t indexCount
Index size: 2 or 4 byte/index is supported only.
Definition: OgreLodBuffer.h:47
Ogre::ColourFaderAffector2::CmdRedAdjust2
Command object for red adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:81
Ogre::WorkQueue::abortRequestsByChannel
virtual void abortRequestsByChannel(uint16 channel)=0
Abort all previously issued requests in a given channel.
Ogre::GpuProgramParameters::getTransposeMatrices
bool getTransposeMatrices(void) const
Gets whether or not matrices are to be transposed when set.
Definition: OgreGpuProgramParams.h:1761
Ogre::ResourceBackgroundQueue::canHandleRequest
bool canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
Implementation for WorkQueue::RequestHandler.
Ogre::ID_WIREFRAME
@ ID_WIREFRAME
Definition: OgreScriptCompiler.h:654
Ogre::HashedVector::swap
void swap(HashedVector< T > &rhs)
Definition: OgreCommon.h:506
Ogre::TextureUnitState::TextureEffect::subtype
int subtype
Definition: OgreTextureUnitState.h:316
Ogre::SKELETON_ANIMATION_BASEINFO
@ SKELETON_ANIMATION_BASEINFO
Definition: OgreSkeletonFileFormat.h:85
Ogre::MovableObject::addVisibilityFlags
void addVisibilityFlags(uint32 flags)
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on th...
Definition: OgreMovableObject.h:426
Ogre::MetalRenderSystem::_beginFrame
virtual void _beginFrame(void)
Signifies the beginning of a frame, i.e.
Ogre::GpuProgramParameters::getFloatPointer
const float * getFloatPointer(size_t pos) const
Get a pointer to the 'nth' item in the float buffer.
Definition: OgreGpuProgramParams.h:1519
Ogre::Volume::OctreeNode::getCenterFrontLeft
const Vector3 getCenterFrontLeft(void) const
Gets the center of the corners 3, 7.
Definition: OgreVolumeOctreeNode.h:431
Ogre::ParticleEmitter::getMaxRepeatDelay
virtual Real getMaxRepeatDelay(void) const
Gets the maximum duration of this emitter in seconds (see setRepeatDelay for more details)
Ogre::Archive::isCaseSensitive
virtual bool isCaseSensitive(void) const =0
Returns whether this archive is case sensitive in the way it matches files.
Ogre::ResourceAccess::Write
@ Write
Definition: OgreVulkanTextureGpu.h:58
Ogre::SubMesh::clone
SubMesh * clone(const String &newName, Mesh *parentMesh=0)
Makes a copy of this submesh object and gives it a new name.
Ogre::Polygon::getVertexCount
size_t getVertexCount(void) const
Vertex count.
Ogre::CPreprocessor
This is a simplistic C/C++-like preprocessor.
Definition: OgreGLSLPreprocessor.h:63
Ogre::D3D9RenderWindow::isNvPerfHUDEnable
bool isNvPerfHUDEnable() const
Returns true if this window should use NV Perf HUD adapter.
Ogre::RTShader::LayeredBlending::TextureBlend::modControlParam
ParameterPtr modControlParam
Definition: OgreShaderExLayeredBlending.h:102
Ogre::SceneManager::hasBillboardChain
bool hasBillboardChain(const String &name) const
Returns whether a object instance with the given name exists.
Ogre::ShadowTextureListener::sortLightsAffectingFrustum
virtual bool sortLightsAffectingFrustum(LightList &lightList)
Hook to allow the listener to override the ordering of lights for the entire frustum.
Definition: OgreSceneManager.h:205
Ogre::Volume::DualCell
To store the generated dual cells in a vector.
Definition: OgreVolumeDualGridGenerator.h:48
Ogre::PF_R8G8_SINT
@ PF_R8G8_SINT
16-bit pixel format, 8 bits red (signed int), 8 bits blue (signed int).
Definition: OgrePixelFormat.h:177
Ogre::TextureUnitState::EffectMap
std::multimap< TextureEffectType, TextureEffect > EffectMap
Texture effects in a multimap paired array.
Definition: OgreTextureUnitState.h:329
Ogre::PCZSceneManager::removeSceneNode
void removeSceneNode(SceneNode *)
Removes the given PCZSceneNode.
Ogre::ParticleSystem::getNumEmitters
unsigned short getNumEmitters(void) const
Returns the number of emitters for this particle system.
Ogre::Controller::update
void update(void)
Tells this controller to map it's input controller value to it's output controller value,...
Definition: OgreController.h:214
Ogre::RTShader::Parameter::SPC_DEPTH_OBJECT_SPACE
@ SPC_DEPTH_OBJECT_SPACE
Depth in object space.
Definition: OgreShaderParameter.h:281
Ogre::Volume::OctreeNode::isBorderLeft
bool isBorderLeft(const OctreeNode &root) const
Gets whether this cell is at the left of the given root cell.
Definition: OgreVolumeOctreeNode.h:232
Ogre::InstancedEntity::getAllAnimationStates
AnimationStateSet * getAllAnimationStates(void) const
Ogre::VulkanRenderSystem::~VulkanRenderSystem
~VulkanRenderSystem()
Ogre::ProfileGroupMask
ProfileGroupMask
List of reserved profiling masks.
Definition: OgreProfiler.h:80
Ogre::GHA_RIGHT
@ GHA_RIGHT
Definition: OgreOverlayElement.h:69
Ogre::Animation::getUseBaseKeyFrame
bool getUseBaseKeyFrame() const
Whether a base keyframe is being used for this Animation.
Ogre::GLRenderSystem::markProfileEvent
virtual void markProfileEvent(const String &eventName)
Marks an instantaneous event for graphics profilers.
Ogre::Grid2DPageStrategyData::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgreGrid2DPageStrategy.h:141
Ogre::GpuProgramParameters::setAutoConstantReal
void setAutoConstantReal(size_t index, AutoConstantType acType, float rData)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::D3D11RenderingAPIException::D3D11RenderingAPIException
D3D11RenderingAPIException(int hr, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreD3D11Prerequisites.h:148
Ogre::Animation::destroyNumericTrack
void destroyNumericTrack(unsigned short handle)
Destroys the numeric track with the given handle.
Ogre::LodWorkQueueInjectorListener::LodWorkQueueInjectorListener
LodWorkQueueInjectorListener()
Definition: OgreLodWorkQueueInjectorListener.h:40
Ogre::PagedWorldSection
Represents a section of the PagedWorld which uses a given PageStrategy, and which is made up of a gen...
Definition: OgrePagedWorldSection.h:70
OgreBites::AxisEvent::axis
unsigned char axis
Definition: OgreInput.h:92
Ogre::PixelUtil::hasAlpha
static bool hasAlpha(PixelFormat format)
Shortcut method to determine if the format has an alpha component.
Ogre::Affine3
Transform specialization for 3D Affine - encapsulating a 3x4 Matrix.
Definition: OgreMatrix4.h:319
Ogre::Codec::magicNumberToFileExt
virtual String magicNumberToFileExt(const char *magicNumberPtr, size_t maxbytes) const =0
Maps a magic number header to a file extension, if this codec recognises it.
Ogre::Math::Sin
static float Sin(const Radian &fValue, bool useTables=false)
Sine function.
Definition: OgreMath.h:412
Ogre::GpuProgramParameters::ACT_LIGHT_SPECULAR_COLOUR_ARRAY
@ ACT_LIGHT_SPECULAR_COLOUR_ARRAY
Array of light specular colours (count set by extra param)
Definition: OgreGpuProgramParams.h:821
Ogre::RTShader::UniformParameterConstIterator
UniformParameterList::const_iterator UniformParameterConstIterator
Definition: OgreShaderParameter.h:625
Ogre::RTShader::HardwareSkinningFactory::prepareEntityForSkinning
void prepareEntityForSkinning(const Entity *pEntity, SkinningType skinningType=ST_LINEAR, bool correctAntidpodalityHandling=false, bool shearScale=false)
Prepares an entity's material for use in the hardware skinning (HS).
Ogre::MetalRenderTargetCommon::MetalRenderTargetCommon
MetalRenderTargetCommon(MetalDevice *ownerDevice)
Ogre::LodData::mCollapseCostHeap
CollapseCostHeap mCollapseCostHeap
Makes possible to get the vertices with the smallest collapse cost.
Definition: OgreLodData.h:158
Ogre::GLSLESCgProgram::getLanguage
const String & getLanguage(void) const
Overridden from GLSLESProgram.
Ogre::BillboardChain::Element::position
Vector3 position
Definition: OgreBillboardChain.h:93
Ogre::UnifiedHighLevelGpuProgram::isLoading
bool isLoading() const
Ogre::PixelUtil::getComponentType
static PixelComponentType getComponentType(PixelFormat fmt)
Returns the component type for a certain pixel format.
Ogre::D3D9RenderSystem::unbindGpuProgram
void unbindGpuProgram(GpuProgramType gptype)
Unbinds GpuPrograms of a given GpuProgramType.
Ogre::PCZone::setPortalsUpdated
void setPortalsUpdated(bool updated)
Definition: OgrePCZone.h:242
Ogre::D3D9RenderSystem::setVertexDeclaration
void setVertexDeclaration(VertexDeclaration *decl, bool useGlobalInstancingVertexBufferIsAvailable)
OgreBites::ApplicationContextQt::injectMainWindow
void injectMainWindow(QWindow *window)
allows overriding the main (first) Window with a pre-created QWindow
Definition: OgreApplicationContextQt.h:57
Ogre::Skeleton::_notifyManualBonesDirty
virtual void _notifyManualBonesDirty(void)
Internal method for marking the manual bones as dirty.
Ogre::LinearForceAffector::msForceAppCmd
static CmdForceApp msForceAppCmd
Definition: OgreLinearForceAffector.h:107
Ogre::SceneNode::lookAt
void lookAt(const Vector3 &targetPoint, TransformSpace relativeTo, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)
Points the local -Z direction of this node at a point in space.
bsp_face_t::type
int type
Definition: OgreQuake3Types.h:188
Ogre::MetalRenderSystem::_setDepthBias
void _setDepthBias(float constantBias, float slopeScaleBias=0.0f)
Sets the depth bias, NB you should use the Material version of this.
Ogre::Pass::_split
Pass * _split(unsigned short numUnits)
Splits this Pass to one which can be handled in the number of texture units specified.
Ogre::SceneManager::setShadowTextureSize
void setShadowTextureSize(unsigned short size)
Set the size of the texture used for all texture-based shadows.
Definition: OgreSceneManager.h:2794
Ogre::FT_TRUETYPE
@ FT_TRUETYPE
Generated from a truetype (.ttf) font.
Definition: OgreFont.h:55
Ogre::BillboardSet::getDefaultHeight
Real getDefaultHeight(void) const
See setDefaultDimensions - this gets 1 component individually.
Definition: OgreBillboardSet.h:498
Ogre::VariableAccessAbstractNode::VariableAccessAbstractNode
VariableAccessAbstractNode(AbstractNode *ptr)
Ogre::SPFMDeleteT::operator()
void operator()(T *p)
Definition: OgreSharedPtr.h:42
Ogre::Bullet::CT_CYLINDER
@ CT_CYLINDER
Definition: OgreBullet.h:31
Ogre::D3D9RenderSystem::mutAuto
@ mutAuto
Definition: OgreD3D9RenderSystem.h:64
Ogre::AnimableValue::setValue
virtual void setValue(const Degree &)
Set value.
Definition: OgreAnimable.h:184
Ogre::SharedPtr::operator->
T * operator->() const
Definition: OgreSharedPtr.h:71
Ogre::RTShader::LayeredBlending::LB_BlendOverlay
@ LB_BlendOverlay
Definition: OgreShaderExLayeredBlending.h:60
Ogre::SceneManager::_getCurrentRenderStage
IlluminationRenderStage _getCurrentRenderStage()
Definition: OgreSceneManager.h:3416
OgreBites::SelectMenu::selectItem
void selectItem(size_t index, bool notifyListener=true)
Ogre::CompositionTargetPass::getOutputSlice
int getOutputSlice() const
Definition: OgreCompositionTargetPass.h:76
Ogre::StringUtil::tokenise
static std::vector< String > tokenise(const String &str, const String &delims="\t\n ", const String &doubleDelims="\"", unsigned int maxSplits=0)
Returns a StringVector that contains all the substrings delimited by the characters in the passed del...
Ogre::ParticleSystem::getParticle
Particle * getParticle(size_t index)
Retrieve a particle from the system for manual tweaking.
Ogre::GLContext::_getVaoDeferredForDestruction
std::vector< uint32 > & _getVaoDeferredForDestruction()
VAOs deferred for destruction in proper GL context.
Definition: OgreGLContext.h:87
Ogre::GLGpuNvparseProgram::unbindProgram
void unbindProgram(void)
Execute the unbinding functions for this program.
Ogre::MovableObject::getDarkCapBounds
const AxisAlignedBox & getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const override
Gets the world space bounding box of the dark cap, as extruded using the light provided.
Ogre::LinearForceAffector::CmdForceApp::doGet
String doGet(const void *target) const
Ogre::ID_FIRST_RENDER_QUEUE
@ ID_FIRST_RENDER_QUEUE
Definition: OgreScriptCompiler.h:803
Ogre::TinyHardwarePixelBuffer::blitFromMemory
void blitFromMemory(const PixelBox &src, const Box &dstBox)
Copies a region from normal memory to a region of this pixelbuffer.
Ogre::ScriptCompiler::_fireEvent
bool _fireEvent(ScriptCompilerEvent *evt, void *retval)
Adds a name exclusion to the map.
Ogre::DefaultDebugDrawer::DefaultDebugDrawer
DefaultDebugDrawer()
Ogre::Grid3DPageStrategyData::getMidPointGridSpace
virtual void getMidPointGridSpace(int32 x, int32 y, int32 z, Vector3 &mid)
Ogre::D3D9RenderSystem::setNormaliseNormals
void setNormaliseNormals(bool normalise)
Sets whether or not normals are to be automatically normalised.
OgreBites::SDLK_F1
@ SDLK_F1
Definition: OgreInput.h:120
Ogre::Volume::IsoSurfaceMC::IsoSurfaceMC
IsoSurfaceMC(const Source *src)
Constructor.
Ogre::ParticleFXPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::DistanceLodBoxStrategy::DistanceLodBoxStrategy
DistanceLodBoxStrategy()
Default constructor.
Ogre::D3D11HLSLProgram::CreateGeometryShader
void CreateGeometryShader()
Ogre::RTShader::Parameter::SPC_FRONT_FACING
@ SPC_FRONT_FACING
gl_FrontFacing
Definition: OgreShaderParameter.h:309
Ogre::VertexPoseKeyFrame::getPoseReferenceIterator
ConstPoseRefIterator getPoseReferenceIterator(void) const
Get a const iterator over the pose references.
Ogre::GLStateCacheManagerCommon::getStencilMask
uint32 getStencilMask(void) const
Gets the current stencil mask.
Definition: OgreGLStateCacheManagerCommon.h:113
Ogre::PagedWorld::_loadProceduralPage
virtual bool _loadProceduralPage(Page *page, PagedWorldSection *section)
Give a world the opportunity to prepare page content procedurally.
Ogre::HighLevelGpuProgram::createParameters
GpuProgramParametersSharedPtr createParameters(void)
Creates a new parameters object compatible with this program definition.
Ogre::MetalRenderSystem::MetalRenderSystem
MetalRenderSystem()
Ogre::HardwareIndexBuffer::HardwareIndexBuffer
HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer *delegate)
Ogre::DataStream::tell
virtual size_t tell(void) const =0
Returns the current byte offset from beginning.
Ogre::D3D9HardwarePixelBuffer::bind
void bind(IDirect3DDevice9 *dev, IDirect3DSurface9 *mSurface, IDirect3DSurface9 *fsaaSurface, bool writeGamma, uint fsaa, const String &srcName, IDirect3DBaseTexture9 *mipTex)
Call this to associate a D3D surface or volume with this pixel buffer.
Ogre::DepthBuffer
An abstract class that contains a depth/stencil buffer.
Definition: OgreDepthBuffer.h:76
Ogre::SceneManager::getOptionKeys
virtual bool getOptionKeys(StringVector &refKeys)
Method for getting all the implementation-specific options of the scene manager.
Definition: OgreSceneManager.h:1824
Ogre::PCZSceneNode::~PCZSceneNode
~PCZSceneNode()
Standard destructor.
Ogre::RTShader::Operand::OPM_ALL
@ OPM_ALL
Definition: OgreShaderFunctionAtom.h:81
Ogre::PCZSceneManager::createZoneSpecificNodeData
void createZoneSpecificNodeData(PCZSceneNode *)
Create any zone-specific data necessary for all zones for the given node.
Ogre::Entity::getDisplaySkeleton
bool getDisplaySkeleton(void) const
Returns whether or not the entity is currently displaying its skeleton.
Ogre::D3D9Plugin::D3D9Plugin
D3D9Plugin()
Ogre::VulkanRenderSystem::clearFrameBuffer
void clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)
Ogre::TerrainLayerBlendMap::loadImage
void loadImage(DataStreamPtr &stream, const String &ext=BLANKSTRING)
Load an image into this blend layer.
Ogre::OverlayElement::setColour
virtual void setColour(const ColourValue &col)
Sets the colour on elements that support it.
Ogre::ManualObject::getBoundingRadius
Real getBoundingRadius(void) const override
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgreManualObject.h:552
Ogre::VectorBase< 4, Real >::ZERO
static const Vector4 ZERO
Definition: OgreVector.h:293
Ogre::DefaultTextureManager::isHardwareFilteringSupported
bool isHardwareFilteringSupported(TextureType, PixelFormat, int, bool) override
Returns whether this render system has hardware filtering supported for the texture format requested ...
Definition: OgreTextureManager.h:457
Ogre::PCZone::_checkLightAgainstPortals
virtual void _checkLightAgainstPortals(PCZLight *, unsigned long, PCZFrustum *, Portal *)=0
(recursive) Check the given light against all portals in the zone
OgreBites::SDLK_F7
@ SDLK_F7
Definition: OgreInput.h:126
Ogre::D3D9Driver
Definition: OgreD3D9Driver.h:41
Ogre::ID_EQUAL
@ ID_EQUAL
Definition: OgreScriptCompiler.h:629
Ogre::PF_FLOAT32_R
@ PF_FLOAT32_R
32-bit pixel format, 32 bits (float) for red
Definition: OgrePixelFormat.h:127
Ogre::ID_CULL_HARDWARE
@ ID_CULL_HARDWARE
Definition: OgreScriptCompiler.h:640
Ogre::GLFrameBufferObjectCommon::bind
virtual bool bind(bool recreateIfNeeded)=0
Bind FrameBufferObject.
Ogre::TextureUnitState::_getAnimController
ControllerReal * _getAnimController() const
Gets the animation controller (as created because of setAnimatedTexture) if it exists.
Definition: OgreTextureUnitState.h:1071
OgreBites::InputListenerChain::keyReleased
bool keyReleased(const KeyboardEvent &evt)
Definition: OgreInput.h:221
Ogre::TRect::TRect
TRect()
Definition: OgreCommon.h:606
Ogre::Volume::OctreeNode::getCenterBottom
const Vector3 getCenterBottom(void) const
Gets the center of the corners 0, 1, 2, 3.
Definition: OgreVolumeOctreeNode.h:341
Ogre::OctreeSceneManagerFactory::createInstance
SceneManager * createInstance(const String &instanceName)
Create a new instance of a SceneManager.
OgreNode.h
Ogre::TextureUnitState::TextureEffect::type
TextureEffectType type
Definition: OgreTextureUnitState.h:315
Ogre::GLES2RenderSystem::endProfileEvent
virtual void endProfileEvent(void)
Ends the currently active GPU profiling event.
Ogre::ShadowTechnique
ShadowTechnique
An enumeration of broad shadow techniques.
Definition: OgreCommon.h:213
Ogre::HardwareBufferManagerBase::HardwareBufferManagerBase
HardwareBufferManagerBase()
Ogre::TerrainLodManager::LodInfo::resolution
uint16 resolution
Definition: OgreTerrainLodManager.h:80
Ogre::RenderSystemCapabilities::getVertexProgramConstantIntCount
ushort getVertexProgramConstantIntCount(void) const
Definition: OgreRenderSystemCapabilities.h:674
Ogre::TerrainPagedWorldSection::setPageRangeMaxY
virtual void setPageRangeMaxY(int32 maxY)
Set the index range of all Pages (values outside this will be ignored)
Ogre::PF_BYTE_BGR
@ PF_BYTE_BGR
24-bit pixel format, 8 bits for red, green and blue.
Definition: OgrePixelFormat.h:298
Ogre::GL3PlusHardwareBufferManager::~GL3PlusHardwareBufferManager
~GL3PlusHardwareBufferManager()
Ogre::TextureUnitState::hasViewRelativeTextureCoordinateGeneration
bool hasViewRelativeTextureCoordinateGeneration(void) const
Returns whether this unit has texture coordinate generation that depends on the camera.
Ogre::ResourceBackgroundQueue::Listener::operationCompleted
virtual void operationCompleted(BackgroundProcessTicket ticket, const BackgroundProcessResult &result)=0
Called when a requested operation completes, queued into main thread.
Ogre::WorkQueue::ResponseHandler::canHandleResponse
virtual bool canHandleResponse(const Response *res, const WorkQueue *srcQ)
Return whether this handler can process a given response.
Definition: OgreWorkQueue.h:211
Ogre::RTShader::FFPTransformFactory::getType
virtual const String & getType() const
Ogre::MovableObject::Listener::objectRendering
virtual bool objectRendering(const MovableObject *, const Camera *)
Called when the movable object of the camera to be used for rendering.
Definition: OgreMovableObject.h:78
Ogre::D3D11RenderWindowSwapChainBased::_getSwapChainDescription
DXGI_SWAP_CHAIN_DESC_N * _getSwapChainDescription(void)
Definition: OgreD3D11RenderWindow.h:121
Ogre::AbstractNode::~AbstractNode
virtual ~AbstractNode()
Definition: OgreScriptCompiler.h:101
Ogre::GpuProgramParameters::ACT_LIGHT_POWER_SCALE_ARRAY
@ ACT_LIGHT_POWER_SCALE_ARRAY
Array of light power levels, a single scalar as set in Light::setPowerScale (count set by extra param...
Definition: OgreGpuProgramParams.h:849
Ogre::CompositorManager::create
CompositorPtr create(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)
Create a new compositor.
OgreBites::SDLK_PAGEDOWN
@ SDLK_PAGEDOWN
Definition: OgreInput.h:139
Ogre::Frustum::setFocalLength
void setFocalLength(Real focalLength=1.0)
Sets frustum focal length (used in stereo rendering).
Ogre::D3D9HardwarePixelBuffer::lockDeviceAccess
static void lockDeviceAccess()
Ogre::QueuedRenderableCollection::clear
void clear(void)
Empty the collection.
Ogre::MaterialSerializer::Listener::materialEventRaised
virtual void materialEventRaised(MaterialSerializer *ser, SerializeEvent event, bool &skip, const Material *mat)
Called when material section event raised.
Definition: OgreMaterialSerializer.h:74
Ogre::ParticleEmitter::setColourRangeEnd
virtual void setColourRangeEnd(const ColourValue &colour)
Sets the maximum colour of particles to be emitted.
Ogre::TerrainPagedWorldSection::setPageRangeMinX
virtual void setPageRangeMinX(int32 minX)
Set the index range of all Pages (values outside this will be ignored)
Ogre::RTShader::LayeredBlending::LB_BlendDarken
@ LB_BlendDarken
Definition: OgreShaderExLayeredBlending.h:51
Ogre::Renderable::getUserAny
const Any & getUserAny(void) const
Definition: OgreRenderable.h:303
Ogre::SceneManager::materialLess
Comparator for material map, for sorting materials into render order (e.g.
Definition: OgreSceneManager.h:260
Ogre::DefaultWorkQueueBase::addRequestHandler
virtual void addRequestHandler(uint16 channel, RequestHandler *rh)
Add a request handler instance to the queue.
Ogre::OverlayElement::getName
const String & getName(void) const
Gets the name of this overlay.
Definition: OgreOverlayElement.h:194
OgreBites::EventType
EventType
Definition: OgreInput.h:34
Ogre::ColourFaderAffector::CmdAlphaAdjust::doSet
void doSet(void *target, const String &val)
Ogre::MetalRenderSystem::_willTailFrameStall
virtual bool _willTailFrameStall(void)
Ogre::ID_PARAM_NAMED_AUTO
@ ID_PARAM_NAMED_AUTO
Definition: OgreScriptCompiler.h:588
Ogre::RCP_CREATE_ON_ALL_DEVICES
@ RCP_CREATE_ON_ALL_DEVICES
Create the rendering resource on every existing device.
Definition: OgreD3D9ResourceManager.h:50
Ogre::MeshSerializer::getListener
MeshSerializerListener * getListener()
Returns the current listener.
Ogre::GpuConstantDefinition::isFloat
bool isFloat() const
Definition: OgreGpuProgramParams.h:166
Ogre::GL3PlusFrameBufferObject::bind
bool bind(bool recreateIfNeeded)
Bind FrameBufferObject.
Ogre::Animation::apply
void apply(Skeleton *skeleton, Real timePos, float weight, const AnimationState::BoneBlendMask *blendMask, Real scale)
Applies all node tracks given a specific time point and weight to a given skeleton.
Ogre::ImagePtrList
std::vector< Image * > ImagePtrList
Definition: OgreImage.h:473
Ogre::GpuProgramUsage::getProgramName
const String & getProgramName(void) const
Gets the program being used.
Definition: OgreGpuProgramUsage.h:125
Ogre::LinkedSkeletonAnimationSource::scale
Real scale
Definition: OgreSkeleton.h:477
Ogre::RTShader::GBufferFactory::createInstance
virtual SubRenderState * createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, Pass *pass, SGScriptTranslator *translator)
Ogre::StencilState::stencilFailOp
StencilOperation stencilFailOp
The action to perform when the stencil check fails.
Definition: OgreRenderSystem.h:114
Ogre::IlluminationPass::IlluminationPass
IlluminationPass()
Definition: OgrePass.h:1571
Ogre::Pass::_notifyNeedsRecompile
void _notifyNeedsRecompile(void)
Tells the pass that it needs recompilation.
Ogre::D3D11RenderSystem::initRenderSystem
void initRenderSystem()
Ogre::TerrainPagedWorldSection::TerrainDefiner::~TerrainDefiner
virtual ~TerrainDefiner()
Definition: OgreTerrainPagedWorldSection.h:165
Ogre::RTShader::ShaderGenerator::getShaderCount
size_t getShaderCount(GpuProgramType type) const
Return the current number of generated shaders.
Ogre::Page::getContentCollectionList
const ContentCollectionList & getContentCollectionList() const
Get the list of content collections.
Ogre::QueuedRenderableCollection::acceptVisitor
void acceptVisitor(QueuedRenderableVisitor *visitor, OrganisationMode om) const
Accept a visitor over the collection contents.
Ogre::RenderQueueGroup
A grouping level underneath RenderQueue which groups renderables to be issued at coarsely the same ti...
Definition: OgreRenderQueueSortingGrouping.h:382
Ogre::LogManager::setMinLogLevel
void setMinLogLevel(LogMessageLevel lml)
sets the minimal LogMessageLevel for the default log
Ogre::RenderToVertexBufferSharedPtr
RenderToVertexBufferPtr RenderToVertexBufferSharedPtr
Definition: OgrePrerequisites.h:294
Ogre::ColourValue::Blue
static const ColourValue Blue
Definition: OgreColourValue.h:65
Ogre::D3D11StereoDriverAMD::addRenderWindow
virtual bool addRenderWindow(D3D11RenderWindowBase *renderWindow)
Ogre::GLSLSeparableProgram::updateUniforms
void updateUniforms(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)
Updates program pipeline object uniforms using named and indexed parameter data from GpuProgramParame...
Ogre::FreeImagePlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Definition: OgreFreeImageCodec.h:92
Ogre::Quake3Level::mNumVertices
int mNumVertices
Definition: OgreQuake3Level.h:147
Ogre::BspLevel::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const override
Gets the world transform matrix / matrices for this renderable object.
Definition: OgreBspLevel.h:117
Ogre::Root::destroyRenderTarget
void destroyRenderTarget(RenderTarget *target)
Destroys the given RenderTarget.
Ogre::Math::Cos
static float Cos(const Radian &fValue, bool useTables=false)
Cosine function.
Definition: OgreMath.h:334
Ogre::GpuLogicalIndexUse
Structure recording the use of a physical buffer by a logical parameter index.
Definition: OgreGpuProgramParams.h:352
Ogre::Octree::mChildren
Octree * mChildren[2][2][2]
3D array of children of this octree.
Definition: OgreOctree.h:114
Ogre::D3D9RenderWindow::adjustWindow
void adjustWindow(unsigned int clientWidth, unsigned int clientHeight, unsigned int *winWidth, unsigned int *winHeight)
Ogre::CompositionTargetPass::getMaterialScheme
const String & getMaterialScheme(void) const
Get the material scheme used by this target pass.
Ogre::SceneQuery::setWorldFragmentType
virtual void setWorldFragmentType(enum WorldFragmentType wft)
Tells the query what kind of world geometry to return from queries; often the full renderable geometr...
Ogre::RenderSystemCapabilities::getVertexProgramConstantBoolCount
ushort getVertexProgramConstantBoolCount(void) const
Definition: OgreRenderSystemCapabilities.h:679
Ogre::FrameTimeControllerValue::getElapsedTime
Real getElapsedTime(void) const
Definition: OgrePredefinedControllers.h:74
Ogre::NodeAnimationTrack::setAssociatedNode
virtual void setAssociatedNode(Node *node)
Sets the associated Node object which will be automatically affected by calls to 'apply'.
OgreBites::TrayManager::hideAll
void hideAll()
Ogre::ScriptCompilerManager::getSingleton
static ScriptCompilerManager & getSingleton(void)
Get the singleton instance.
Ogre::ParticleSystem::getBoundingBox
virtual const AxisAlignedBox & getBoundingBox(void) const override
Retrieves the local axis-aligned bounding box for this object.
Definition: OgreParticleSystem.h:288
Ogre::CompositorManager::getSingletonPtr
static CompositorManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::DeflectorPlaneAffector::CmdPlaneNormal::doSet
void doSet(void *target, const String &val)
Ogre::Codec::getType
virtual String getType() const =0
Returns the type of the codec as a String.
Ogre::LBS_TEXTURE
@ LBS_TEXTURE
the colour derived from the texture assigned to this layer
Definition: OgreBlendMode.h:117
Ogre::TerrainLodManager::readLodData
void readLodData(uint16 lowerLodBound, uint16 higherLodBound)
Read separated geometry data from file into allocated memory.
Ogre::Matrix3::FromEulerAnglesYXZ
void FromEulerAnglesYXZ(const Radian &fYAngle, const Radian &fPAngle, const Radian &fRAngle)
Ogre::Vector::isZeroLength
bool isZeroLength() const
Returns true if this vector is zero length.
Definition: OgreVector.h:471
Ogre::Octree::mBox
AxisAlignedBox mBox
The bounding box of the octree.
Definition: OgreOctree.h:92
OgreBites::Event::axis
AxisEvent axis
Definition: OgreInput.h:110
Ogre::FrameListener::~FrameListener
virtual ~FrameListener()
Definition: OgreFrameListener.h:130
Ogre::ControllerManager
Class for managing Controller instances.
Definition: OgreControllerManager.h:57
Ogre::SubMesh::_compileBoneAssignments
void _compileBoneAssignments(void)
Must be called once to compile bone assignments into geometry buffer.
Ogre::CullingMode
CullingMode
Hardware culling modes based on vertex winding.
Definition: OgreCommon.h:158
Ogre::TextureUnitState::BindingType
BindingType
The type of unit to bind the texture settings to.
Definition: OgreTextureUnitState.h:479
Ogre::InstanceBatch::_notifyCurrentCamera
void _notifyCurrentCamera(Camera *cam)
Internal method to notify the object of the camera to be used for the next rendering operation.
Ogre::DefaultDebugDrawer::drawAxes
void drawAxes(const Affine3 &pose, float size=1.0f)
draw coordinate axes
Ogre::D3D9Device::getDeviceType
D3DDEVTYPE getDeviceType() const
Ogre::PlaneBoundedVolumeListSceneQuery::PlaneBoundedVolumeListSceneQuery
PlaneBoundedVolumeListSceneQuery(SceneManager *mgr)
Ogre::WorkQueue::addRequest
virtual RequestID addRequest(uint16 channel, uint16 requestType, const Any &rData, uint8 retryCount=0, bool forceSynchronous=false, bool idleThread=false)=0
Add a new request to the queue.
Ogre::TerrainPagedWorldSection::getLoadingIntervalMs
virtual uint32 getLoadingIntervalMs() const
Get the interval between the loading of single pages in milliseconds (ms)
Ogre::InstancedEntity::getMovableType
const String & getMovableType(void) const
Returns the type name of this object.
Ogre::list::type
std::list< T > type
Definition: OgreDeprecated.h:55
Ogre::D3D9RenderSystem::~D3D9RenderSystem
~D3D9RenderSystem()
Ogre::ProfileInstance::logResults
void logResults()
Ogre::RTShader::ParameterFactory::createInBiNormal
static ParameterPtr createInBiNormal(int index)
Ogre::Entity::_getNumBoneMatrices
unsigned short _getNumBoneMatrices(void) const
Internal method for retrieving bone matrix information.
Definition: OgreEntity.h:587
Ogre::SceneManager::createRayQuery
virtual RaySceneQuery * createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF)
Creates a RaySceneQuery for this scene manager.
Ogre::Camera::isVisible
bool isVisible(const AxisAlignedBox &bound, FrustumPlane *culledBy=0) const
Tests whether the given container is visible in the Frustum.
Ogre::Terrain::ImportData::inputFloat
float * inputFloat
Optional list of terrainSize * terrainSize floats defining the terrain.
Definition: OgreTerrain.h:367
Ogre::Pass::setMaxSimultaneousLights
void setMaxSimultaneousLights(unsigned short maxLights)
Sets the maximum number of lights to be used by this pass.
Definition: OgrePass.h:1071
Ogre::OverlayManager::addOverlayElementFactory
void addOverlayElementFactory(OverlayElementFactory *elemFactory)
Registers a new OverlayElementFactory with this manager.
Ogre::CompositionTargetPass::removeAllPasses
void removeAllPasses()
Remove all passes.
Ogre::ParticleSystemRenderer::_setMaterial
virtual void _setMaterial(MaterialPtr &mat)=0
Sets the material this renderer must use; called by ParticleSystem.
Ogre::ViewPoint::position
Vector3 position
Definition: OgreSceneManager.h:84
Ogre::Quaternion::Intermediate
static void Intermediate(const Quaternion &rkQ0, const Quaternion &rkQ1, const Quaternion &rkQ2, Quaternion &rka, Quaternion &rkB)
Setup for spherical quadratic interpolation.
Ogre::SceneManager::SCRQM_INCLUDE
@ SCRQM_INCLUDE
Render only the queues in the special case list.
Definition: OgreSceneManager.h:287
Ogre::EdgeData::Triangle::indexSet
size_t indexSet
The set of indexes this triangle came from (NB it is possible that the triangles on one side of an ed...
Definition: OgreEdgeListBuilder.h:62
Ogre::Terrain::TERRAIN_GENERATE_MATERIAL_INTERVAL_MS
static const uint64 TERRAIN_GENERATE_MATERIAL_INTERVAL_MS
Definition: OgreTerrain.h:276
Ogre::Node::setInitialState
void setInitialState(void)
Sets the current transform of this node to be the 'initial state' ie that position / orientation / sc...
Ogre::MetalTextureBuffer::bindToFramebuffer
virtual void bindToFramebuffer(uint32 attachment, size_t zoffset)
Bind surface to frame buffer.
Ogre::Terrain::convertDirection
void convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace, Vector3 &outDir) const
Convert a direction from one space to another with respect to this terrain.
Ogre::RTShader::LayeredBlending::LB_BlendGlow
@ LB_BlendGlow
Definition: OgreShaderExLayeredBlending.h:72
Ogre::SceneManager::destroyStaticGeometry
void destroyStaticGeometry(const String &name)
Remove & destroy a StaticGeometry instance.
Ogre::LBX_SOURCE1
@ LBX_SOURCE1
use source1 without modification
Definition: OgreBlendMode.h:77
Ogre::MetalHardwareBufferCommon::writeDataImpl
void writeDataImpl(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer)
Ogre::Light::setAttenuation
void setAttenuation(float range, float constant, float linear, float quadratic)
Sets the attenuation parameters of the light source i.e.
Definition: OgreLight.h:188
Ogre::GLGpuProgramBase::bindProgramParameters
virtual void bindProgramParameters(GpuProgramParametersSharedPtr params, uint16 mask)=0
Execute the param binding functions for this program.
Ogre::Bullet::CT_TRIMESH
@ CT_TRIMESH
Definition: OgreBullet.h:33
Ogre::RTShader::LayeredBlending::LB_BlendHardMix
@ LB_BlendHardMix
Definition: OgreShaderExLayeredBlending.h:70
Ogre::ResourceManager::createResource
ResourcePtr createResource(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)
Creates a new blank resource, but does not immediately load it.
Ogre::GL3PlusRenderSystem::setColourBlendState
void setColourBlendState(const ColourBlendState &state)
Sets the global blending factors for combining subsequent renders with the existing frame contents.
Ogre::CgProgram::isSupported
bool isSupported(void) const
Overridden from GpuProgram.
Ogre::FogMode
FogMode
Fog modes.
Definition: OgreCommon.h:144
OgreBites::Widget::cleanup
void cleanup()
Ogre::RTShader::FFPTexturing::copyFrom
virtual void copyFrom(const SubRenderState &rhs)
Ogre::GpuProgramParameters::ACT_TIME_0_X_PACKED
@ ACT_TIME_0_X_PACKED
Vector of "Time0_X", "SinTime0_X", "CosTime0_X", "TanTime0_X".
Definition: OgreGpuProgramParams.h:971
Ogre::RTShader::LayeredBlending::LB_BlendLinearLight
@ LB_BlendLinearLight
Definition: OgreShaderExLayeredBlending.h:67
Ogre::D3D11HardwareBufferManager
Implementation of HardwareBufferManager for D3D11.
Definition: OgreD3D11HardwareBufferManager.h:38
Ogre::ID_SHADOW_CASTER_MATERIAL
@ ID_SHADOW_CASTER_MATERIAL
Definition: OgreScriptCompiler.h:572
Ogre::SceneQueryResultMovableList
std::list< MovableObject * > SceneQueryResultMovableList
Definition: OgreSceneQuery.h:202
Ogre::Quake3Level::mBrushes
bsp_brush_t * mBrushes
Definition: OgreQuake3Level.h:157
Ogre::Volume::CSGScaleSource::CSGScaleSource
CSGScaleSource(const Source *src, const Real scale)
Constructor.
Ogre::GpuProgramParameters::addSharedParameters
void addSharedParameters(GpuSharedParametersPtr sharedParams)
Use a set of shared parameters in this parameters object.
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Vector4 &)
Apply delta value.
Definition: OgreAnimable.h:210
Ogre::Quake3Shader::Pass::tcModRotate
Real tcModRotate
Definition: OgreQuake3Shader.h:90
Ogre::VertexDeclaration::~VertexDeclaration
virtual ~VertexDeclaration()
Ogre::GpuProgramParameters::ACT_COSTIME_0_X
@ ACT_COSTIME_0_X
Cosine of "Time0_X". Equivalent to RenderMonkey's "CosTime0_X".
Definition: OgreGpuProgramParams.h:963
Ogre::TerrainPagedWorldSection::unloadPage
void unloadPage(PageID pageID, bool forceSynchronous=false)
Overridden from PagedWorldSection.
OgreBites::ImGuiInputListener::keyPressed
bool keyPressed(const KeyboardEvent &evt)
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE1
@ SPC_POSTOLIGHT_OBJECT_SPACE1
Definition: OgreShaderParameter.h:133
Ogre::RenderSystemCapabilities::setDriverVersion
void setDriverVersion(const DriverVersion &version)
Set the driver version.
Definition: OgreRenderSystemCapabilities.h:321
Ogre::ID_BUFFERS
@ ID_BUFFERS
Definition: OgreScriptCompiler.h:809
Ogre::DistanceLodBoxStrategy::getSingleton
static DistanceLodBoxStrategy & getSingleton(void)
Get the singleton instance.
Ogre::Terrain::removeQueryFlags
void removeQueryFlags(uint32 flags)
Definition: OgreTerrain.h:1341
Ogre::CompositionPass::getStencilCheck
bool getStencilCheck() const
Get stencil check enable.
Ogre::ScriptTranslator::translate
virtual void translate(ScriptCompiler *compiler, const AbstractNodePtr &node)=0
This function translates the given node into Ogre resource(s).
Ogre::Frustum::getFrustumOffset
const Vector2 & getFrustumOffset() const
Retrieves the frustum offsets.
Ogre::UnifiedHighLevelGpuProgram::getLoadingState
LoadingState getLoadingState() const
Ogre::ID_INCLUDE
@ ID_INCLUDE
Definition: OgreScriptCompiler.h:594
Ogre::GL3PlusStateCacheManager::bindGLVertexArray
void bindGLVertexArray(GLuint vao)
Bind an OpenGL Vertex array object.
Ogre::GpuProgramManager::SharedParametersMap
std::map< String, GpuSharedParametersPtr > SharedParametersMap
Definition: OgreGpuProgramManager.h:87
Ogre::RealRect
TRect< Real > RealRect
Structure used to define a rectangle in a 2-D floating point space, subject to double / single floati...
Definition: OgreCommon.h:714
Ogre::MeshManager::~MeshManager
~MeshManager()
Ogre::LinkedSkeletonAnimationSource::LinkedSkeletonAnimationSource
LinkedSkeletonAnimationSource(const String &skelName, Real scl, SkeletonPtr skelPtr)
Definition: OgreSkeleton.h:480
Ogre::TAM_MIRROR
@ TAM_MIRROR
Texture flips every boundary, meaning texture is mirrored every 1.0 u or v
Definition: OgreCommon.h:122
Ogre::StreamSerialiser::write
virtual void write(const Matrix4 *m, size_t count=1)
Ogre::SceneManager::destroyCamera
virtual void destroyCamera(const String &name)
Removes a camera from the scene.
Ogre::HardwareBufferManagerBase::releaseVertexBufferCopy
void releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)
Manually release a vertex buffer copy for others to subsequently use.
Ogre::Grid3DPageStrategyData::getCornersGridSpace
virtual void getCornersGridSpace(int32 x, int32 y, int32 z, Vector3 *pEightPoints)
Get the (grid space) corners of a cell.
Ogre::HollowEllipsoidEmitter::CmdInnerZ::doSet
void doSet(void *target, const String &val)
Ogre::Frustum::getDebugColour
const ColourValue & getDebugColour() const
Definition: OgreFrustum.h:459
Ogre::VulkanQueue::endCopyEncoder
void endCopyEncoder(void)
Ogre::BaseInstanceBatchVTF::getMaxLookupTableInstances
virtual size_t getMaxLookupTableInstances() const
Definition: OgreInstanceBatchVTF.h:201
Ogre::StaticGeometryFactory::StaticGeometryFactory
StaticGeometryFactory()
Definition: OgreStaticGeometry.h:731
Ogre::InstanceBatchHW::setStaticAndUpdate
void setStaticAndUpdate(bool bStatic)
Ogre::TangentSpaceCalc::VertexSplits
std::list< VertexSplit > VertexSplits
Definition: OgreTangentSpaceCalc.h:71
Ogre::StringConverter::parse
static bool parse(const String &str, Matrix3 &v)
OgrePass.h
Ogre::Vector::distance
Real distance(const Vector &rhs) const
Returns the distance to another vector.
Definition: OgreVector.h:492
Ogre::Timer::getMillisecondsCPU
uint64_t getMillisecondsCPU()
Returns milliseconds since initialisation or last reset, only CPU time measured.
Ogre::GL3PlusRenderSystem::initConfigOptions
void initConfigOptions()
Ogre::D3D9RenderSystem::shutdown
void shutdown()
Shutdown the renderer and cleanup resources.
Ogre::VulkanRenderSystem
Definition: OgreVulkanRenderSystem.h:51
Ogre::D3D11RenderTexture::getRenderTargetView
virtual ID3D11RenderTargetView * getRenderTargetView(uint index=0) const
Ogre::D3D11RenderSystem::getSwitchingFullscreenCounter
int getSwitchingFullscreenCounter() const
Definition: OgreD3D11RenderSystem.h:204
Ogre::Node::getChild
Node * getChild(unsigned short index) const
Gets a pointer to a child node.
OgreVectorSetImpl.h
Ogre::TerrainMaterialGenerator::getLayerDeclaration
virtual const TerrainLayerDeclaration & getLayerDeclaration() const
Get the layer declaration that this material generator operates with.
Definition: OgreTerrainMaterialGenerator.h:261
Ogre::Lod0Stripifier::StripLod0Vertices
bool StripLod0Vertices(const MeshPtr &mesh, bool stableVertexOrder=false)
Definition: OgreLod0Stripifier.h:297
Ogre::CompositorChain::viewportCameraChanged
void viewportCameraChanged(Viewport *viewport)
Notification of when a new camera is set to target listening Viewport.
Ogre::MaterialManager::_arbitrateMissingTechniqueForActiveScheme
virtual Technique * _arbitrateMissingTechniqueForActiveScheme(Material *mat, unsigned short lodIndex, const Renderable *rend)
Internal method for sorting out missing technique for a scheme.
Ogre::CBT_BACK_LEFT
@ CBT_BACK_LEFT
Definition: OgreCommon.h:336
Ogre::ST_EXTERIOR_CLOSE
@ ST_EXTERIOR_CLOSE
Definition: OgreDeprecated.h:89
Ogre::PCT_UINT
@ PCT_UINT
Signed integer per component.
Definition: OgrePixelFormat.h:338
OgreOverlayProfileSessionListener.h
Ogre::IteratorWrapper::PointerType
ValType * PointerType
Type you expect to get by funktions like peekNext(Value)Ptr.
Definition: OgreIteratorWrapper.h:65
Ogre::GpuProgram::getPassTransformStates
virtual bool getPassTransformStates(void) const
Returns whether a vertex program wants transform state to be passed through fixed pipeline low level ...
Definition: OgreGpuProgram.h:304
Ogre::Pose::getVertexOffsetIterator
ConstVertexOffsetIterator getVertexOffsetIterator(void) const
Ogre::Terrain::widenRectByVector
void widenRectByVector(const Vector3 &vec, const Rect &inRect, Rect &outRect)
Widen a rectangular area of terrain to take into account an extrusion vector.
Ogre::StringUtil::match
static bool match(const String &str, const String &pattern, bool caseSensitive=true)
Simple pattern-matching routine allowing a wildcard pattern.
Ogre::SkeletonInstance::_initAnimationState
void _initAnimationState(AnimationStateSet *animSet)
Initialise an animation set suitable for use with this skeleton.
Ogre::LodCollapseCost::initVertexCollapseCost
virtual void initVertexCollapseCost(LodData *data, LodData::Vertex *vertex)
Called from initCollapseCosts for every edge.
Ogre::RenderQueue::addRenderable
void addRenderable(Renderable *pRend)
Add a renderable object to the queue.
Ogre::Terrain::getHighestLodPrepared
int getHighestLodPrepared() const
Definition: OgreTerrain.h:1829
Ogre::utftoc32
_OgreOverlayExport std::vector< uint32 > utftoc32(String str)
decode UTF8 encoded bytestream to uint32 codepoints
Ogre::VulkanWindow::getSurfaceTransform
VkSurfaceTransformFlagBitsKHR getSurfaceTransform() const
Definition: OgreVulkanWindow.h:113
Ogre::SceneManager::createPlaneBoundedVolumeQuery
virtual PlaneBoundedVolumeListSceneQuery * createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=0xFFFFFFFF)
Creates a PlaneBoundedVolumeListSceneQuery for this scene manager.
Ogre::GL3PlusFBORenderTexture::_detachDepthBuffer
virtual void _detachDepthBuffer()
Detaches DepthBuffer without notifying it from the detach.
Ogre::Technique::addGPUDeviceNameRule
void addGPUDeviceNameRule(const String &devicePattern, IncludeOrExclude includeOrExclude, bool caseSensitive=false)
Add a rule which manually influences the support for this technique based on a pattern that matches a...
Ogre::RTShader::LayeredBlending::SourceModifier
SourceModifier
Definition: OgreShaderExLayeredBlending.h:81
Ogre::Bullet::RayResultCallback::addSingleResult
virtual void addSingleResult(const MovableObject *other, float distance)=0
Ogre::TerrainGroup::unloadTerrain
virtual void unloadTerrain(long x, long y)
Unload a specific terrain slot.
Ogre::Animation::hasNumericTrack
bool hasNumericTrack(unsigned short handle) const
Does a track exist with the given handle?
Ogre::Quaternion::msEpsilon
static const float msEpsilon
Cutoff for sine near zero.
Definition: OgreQuaternion.h:338
Ogre::CLIPPED_ALL
@ CLIPPED_ALL
Everything was clipped away.
Definition: OgreCommon.h:825
OgreBites::Separator
Basic separator widget.
Definition: OgreTrays.h:496
Ogre::PanelOverlayElement::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue)
Overridden from OverlayContainer.
Ogre::MetalMappings::dataTypeToVertexFormat
static MTLVertexFormat dataTypeToVertexFormat(MTLDataType dataType)
Ogre::ManualObject::setUseIdentityProjection
void setUseIdentityProjection(bool useIdentityProjection)
Sets whether or not to use an 'identity' projection.
Ogre::VertexCacheProfiler::profile
void profile(const HardwareIndexBufferSharedPtr &indexBuffer)
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor
Inner helper class to implement the visitor pattern for rendering objects in a queue.
Definition: OgreSceneManager.h:379
Ogre::CompositionPass::setFirstRenderQueue
void setFirstRenderQueue(uint8 id)
Set the first render queue to be rendered in this pass (inclusive)
Ogre::LodData::mUseVertexNormals
bool mUseVertexNormals
Definition: OgreLodData.h:169
Ogre::D3D11RenderWindowBase::getNumberOfViews
virtual uint getNumberOfViews() const
Ogre::VulkanRenderSystem::createHardwareOcclusionQuery
virtual HardwareOcclusionQuery * createHardwareOcclusionQuery(void)
Create an object for performing hardware occlusion queries.
Ogre::TinyPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::RSC_READ_BACK_AS_TEXTURE
@ RSC_READ_BACK_AS_TEXTURE
D3D11: supports reading back the inactive depth-stencil buffer as texture.
Definition: OgreRenderSystemCapabilities.h:180
Ogre::OverlayContainer::_notifyViewport
virtual void _notifyViewport()
Overridden from OverlayElement.
Ogre::D3D9MultiRenderTarget::D3D9MultiRenderTarget
D3D9MultiRenderTarget(const String &name)
Ogre::BorderPanelOverlayElement::setBorderMaterialName
void setBorderMaterialName(const String &name, const String &group=DEFAULT_RESOURCE_GROUP)
Sets the name of the material to use for the borders.
Ogre::BillboardSet::setPoolSize
virtual void setPoolSize(size_t size)
Adjusts the size of the pool of billboards available in this set.
Ogre::Animation::destroyVertexTrack
void destroyVertexTrack(unsigned short handle)
Destroys the Vertex track with the given handle.
Ogre::GCT_MATRIX_DOUBLE_4X2
@ GCT_MATRIX_DOUBLE_4X2
Definition: OgreGpuProgramParams.h:107
Ogre::SHADOWDETAILTYPE_MODULATIVE
@ SHADOWDETAILTYPE_MODULATIVE
Mask for modulative shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:221
Ogre::PagedWorldSection::unloadPage
virtual void unloadPage(Page *p, bool forceSynchronous=false)
Ask for a page to be unloaded with the given (section-relative) PageID.
Ogre::RTShader::ShaderGenerator::createShaderBasedTechnique
bool createShaderBasedTechnique(const Material &srcMat, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName, bool overProgrammable=false)
Create shader based technique from a given technique.
Ogre::PagedWorld::getSections
const SectionMap & getSections() const
Retrieve a const reference to all the sections in this world.
Definition: OgrePagedWorld.h:160
Ogre::TagPoint::setInheritParentEntityScale
void setInheritParentEntityScale(bool inherit)
Tells the TagPoint whether it should inherit scaling factors from it's parent entity.
Ogre::SceneNode::showBoundingBox
void showBoundingBox(bool bShow)
Allows the showing of the node's bounding box.
Definition: OgreSceneNode.h:293
Ogre::Any::type
const std::type_info & type() const
Definition: OgreAny.h:114
Ogre::PageContent::unprepare
virtual void unprepare()=0
Unprepare data - may be called in the background.
Ogre::Grid2DPageStrategyData::getMidPointGridSpace
virtual void getMidPointGridSpace(int32 x, int32 y, Vector2 &mid)
Get the (grid space) mid point of a cell.
Ogre::Renderable::getWorldTransforms
virtual void getWorldTransforms(Matrix4 *xform) const =0
Gets the world transform matrix / matrices for this renderable object.
Ogre::DefaultDebugDrawer::DrawType
DrawType
Definition: OgreDefaultDebugDrawer.h:24
Ogre::PageManager::_readWorldStream
StreamSerialiser * _readWorldStream(const String &filename)
Get a serialiser set up to read PagedWorld data for the given world name.
Ogre::Math::lerp
static V lerp(const V &v0, const V &v1, const T &t)
Simulate the shader function lerp which performers linear interpolation.
Definition: OgreMath.h:400
Ogre::VulkanWindow::_setDevice
void _setDevice(VulkanDevice *device)
Ogre::SubMesh::blendIndexToBoneIndexMap
IndexMap blendIndexToBoneIndexMap
Definition: OgreSubMesh.h:102
Ogre::VulkanQueue::notifyTextureDestroyed
void notifyTextureDestroyed(VulkanTextureGpu *texture)
Ogre::TextureManager::load
TexturePtr load(const String &name, const String &group, TextureType texType, int numMipmaps, Real gamma, bool isAlpha, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)
Ogre::Renderable::getPolygonModeOverrideable
bool getPolygonModeOverrideable(void) const
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setti...
Definition: OgreRenderable.h:292
OgreBites::ApplicationContextBase::destroyRTShaderSystem
void destroyRTShaderSystem()
Destroy the RT Shader system.
Ogre::CompositionPass::_isSupported
bool _isSupported(void)
Determine if this target pass is supported on the current rendering device.
Ogre::Viewport::getActualLeft
int getActualLeft(void) const
Gets one of the actual dimensions of the viewport, a value in pixels.
Definition: OgreViewport.h:159
Ogre::GL3PlusStateCacheManager::setBlendFunc
void setBlendFunc(GLenum source, GLenum dest, GLenum sourceA, GLenum destA)
Set the blend function for RGB and alpha separately.
Ogre::Animation::apply
void apply(Entity *entity, Real timePos, Real weight, bool software, bool hardware)
Applies all vertex tracks given a specific time point and weight to a given entity.
Ogre::TinyRenderSystem::_setPolygonMode
void _setPolygonMode(PolygonMode level)
Sets how to rasterise triangles, as points, wireframe or solid polys.
Ogre::MeshManager::setListener
void setListener(MeshSerializerListener *listener)
Sets the listener used to control mesh loading through the serializer.
Ogre::GL3PlusTexturePtrList
std::vector< GL3PlusTexturePtr > GL3PlusTexturePtrList
Definition: OgreGL3PlusTextureManager.h:39
Ogre::D3D9DriverList::item
D3D9Driver * item(size_t index)
Ogre::Terrain::handleResponse
void handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
WorkQueue::ResponseHandler override.
Ogre::GpuProgramManager::createProgramFromString
virtual GpuProgramPtr createProgramFromString(const String &name, const String &groupName, const String &code, GpuProgramType gptype, const String &syntaxCode)
Create a GPU program from a string of assembly code.
Ogre::GLSLProgram::getMicrocodeFromCache
static bool getMicrocodeFromCache(uint32 id, GLuint programHandle)
Get the the binary data of a program from the microcode cache.
Ogre::HardwarePixelBuffer
Specialisation of HardwareBuffer for a pixel buffer.
Definition: OgreHardwarePixelBuffer.h:53
Ogre::OverlayElement::_notifyViewport
virtual void _notifyViewport()
Internal method to notify the element when the viewport of parent overlay has changed.
Ogre::GLSL::getObjectInfo
String getObjectInfo(GLuint obj)
just return the info without logging it
Ogre::TagPoint::getChildObject
MovableObject * getChildObject(void) const
Ogre::StaticGeometry::StaticGeometry
StaticGeometry(SceneManager *owner, const String &name)
Constructor; do not use directly (.
Ogre::Rectangle2D::setUVs
void setUVs(const Vector2 &topLeft, const Vector2 &bottomLeft, const Vector2 &topRight, const Vector2 &bottomRight)
Sets the UVs of the rectangle.
Ogre::GLHardwareVertexBuffer
Specialisation of HardwareVertexBuffer for OpenGL.
Definition: OgreGLHardwareBuffer.h:38
Ogre::SharedPtr::setNull
void setNull()
Definition: OgreSharedPtr.h:88
Ogre::StringInterface::getParameters
const ParameterList & getParameters(void) const
Retrieves a list of parameters valid for this object.
Ogre::Octree::_findNodes
void _findNodes(const Sphere &t, PCZSceneNodeList &list, PCZSceneNode *exclude, bool includeVisitors, bool full)
Ogre::SubEntity::getMaterialName
const String & getMaterialName() const
Gets the name of the Material in use by this instance.
Ogre::RTShader::UniformParameter::getAutoConstantIntData
uint32 getAutoConstantIntData() const
Get auto constant int data of this parameter, in case it is auto constant parameter.
Definition: OgreShaderParameter.h:455
Ogre::TextureUnitState::getTextureBorderColour
const ColourValue & getTextureBorderColour() const
Definition: OgreTextureUnitState.h:678
Ogre::TerrainGroup::setFilenameExtension
void setFilenameExtension(const String &extension)
Ogre::SceneManager::CameraList
std::map< String, Camera * > CameraList
Definition: OgreSceneManager.h:414
SHADER_FUNC_SIN
@ SHADER_FUNC_SIN
Definition: OgreQuake3Types.h:110
Ogre::TextureEffectPlay_Looping
@ TextureEffectPlay_Looping
Video starts playing as soon as possible.
Definition: OgreExternalTextureSource.h:78
Ogre::Skeleton::_mergeSkeletonAnimations
virtual void _mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector())
Merge animations from another Skeleton object into this skeleton.
Ogre::GLTextureManager
GL-specific implementation of a TextureManager.
Definition: OgreGLTextureManager.h:39
Ogre::GLES2RenderSystem::_destroyVao
void _destroyVao(GLContext *context, uint32 vao)
Destroy VAO immediately or defer if it was created on other context.
Ogre::RTShader::Program::setUseColumnMajorMatrices
void setUseColumnMajorMatrices(bool value)
Tells Ogre whether auto-bound matrices should be sent in column or row-major order.
Definition: OgreShaderProgram.h:171
Ogre::GpuProgramManager::getMicrocodeFromCache
const Microcode & getMicrocodeFromCache(uint32 id) const
Returns a microcode for a program from the microcode cache.
Ogre::FileSystemLayer::renameFile
static bool renameFile(const Ogre::String &oldpath, const Ogre::String &newpath)
Rename a file.
Ogre::PixelCountLodStrategyBase::transformBias
virtual Real transformBias(Real factor) const
Transform LOD bias so it only needs to be multiplied by the LOD value.
Ogre::GpuProgramParameters::ACT_PASS_ITERATION_NUMBER
@ ACT_PASS_ITERATION_NUMBER
provides the current iteration number of the pass.
Definition: OgreGpuProgramParams.h:1063
Ogre::GpuProgramParameters::getDoublePointer
const double * getDoublePointer(size_t pos) const
Get a pointer to the 'nth' item in the double buffer.
Definition: OgreGpuProgramParams.h:1523
Ogre::StaticCache::StaticCache
StaticCache()
Constructor.
Definition: OgreDeflate.h:58
OgreBites::ApplicationContextQt::removeInputListener
void removeInputListener(NativeWindowType *win, InputListener *lis) override
detatch input listener
Ogre::Terrain::getBoundingRadius
Real getBoundingRadius() const
Get the bounding radius of the entire terrain.
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE3
@ SPC_LIGHTDIRECTION_WORLD_SPACE3
Definition: OgreShaderParameter.h:185
Ogre::ParticleEmitter::getColourRangeEnd
virtual const ColourValue & getColourRangeEnd(void) const
Gets the maximum colour of particles to be emitted.
Ogre::ManualResourceLoader
Interface describing a manual resource loader.
Definition: OgreResource.h:475
Ogre::AutoParamDataSource::getSurfaceSpecularColour
const ColourValue & getSurfaceSpecularColour(void) const
Ogre::Node::_setDerivedPosition
void _setDerivedPosition(const Vector3 &pos)
Sets the final world position of the node directly.
Ogre::PCZone::getEnclosureNode
SceneNode * getEnclosureNode(void)
Get a pointer to the enclosure node for this PCZone.
Definition: OgrePCZone.h:101
Ogre::D3D9Mappings::get
static D3DFOGMODE get(FogMode fm)
return a D3D9 equivalent for a Ogre FogMode value
Ogre::Camera::setAutoAspectRatio
void setAutoAspectRatio(bool autoratio)
If set to true a viewport that owns this frustum will be able to recalculate the aspect ratio wheneve...
Ogre::RTShader::LayeredBlending::BlendMode
BlendMode
Definition: OgreShaderExLayeredBlending.h:46
Ogre::DataStream::getAccessMode
uint16 getAccessMode() const
Gets the access mode of the stream.
Definition: OgreDataStream.h:90
Ogre::BorderPanelOverlayElement::_restoreManualHardwareResources
virtual void _restoreManualHardwareResources()
Notifies that hardware resources should be restored.
Ogre::Overlay::OverlayContainerList
std::list< OverlayContainer * > OverlayContainerList
Definition: OgreOverlay.h:75
Ogre::RibbonTrail::NodeIterator
ConstVectorIterator< NodeList > NodeIterator
Definition: OgreRibbonTrail.h:87
Ogre::BillboardChain::~BillboardChain
~BillboardChain()
Ogre::PF_R16_UINT
@ PF_R16_UINT
16-bit pixel format, 16 bits red (unsigned int).
Definition: OgrePixelFormat.h:159
_OgreLodExport
#define _OgreLodExport
Definition: OgreLodPrerequisites.h:90
Ogre::GLSLSeparableProgram::activate
void activate(void)
Makes a program pipeline object active by making sure it is linked and then putting it in use.
bsp_leaf_t::bbox
int bbox[6]
Definition: OgreQuake3Types.h:173
Ogre::PixelBox::isConsecutive
bool isConsecutive() const
Return whether this buffer is laid out consecutive in memory (ie the pitches are equal to the dimensi...
Definition: OgrePixelFormat.h:419
Ogre::HighLevelGpuProgram::HighLevelGpuProgram
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Constructor, should be used only by factory classes.
Ogre::StringConverter::toString
static String toString(double val, unsigned short precision=6, unsigned short width=0, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
Converts a double to a String.
Ogre::RTShader::LayeredBlending::LB_BlendNegation
@ LB_BlendNegation
Definition: OgreShaderExLayeredBlending.h:57
OgreMath.h
Ogre::GLPixelUtil::optionalPO2
static uint32 optionalPO2(uint32 value)
Returns next power-of-two size if required by render system, in case RSC_NON_POWER_OF_2_TEXTURES is s...
Ogre::OctreeZonePlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::Light::getShadowNearClipDistance
Real getShadowNearClipDistance() const
Returns the near clip plane distance to be used by the shadow camera, if this light casts texture sha...
Definition: OgreLight.h:460
OgreGLSLESProgram.h
Ogre::InstanceBatch::_updateBounds
void _updateBounds(void)
Ogre::StringUtil
Utility class for manipulating Strings.
Definition: OgreString.h:50
Ogre::PCZone::notifyCameraCreated
virtual void notifyCameraCreated(Camera *c)=0
Called when the scene manager creates a camera in order to store the first camera created as the prim...
Ogre::PT_MATRIX3
@ PT_MATRIX3
Definition: OgreStringInterface.h:59
Ogre::RTShader::ParameterFactory::createInPosition
static ParameterPtr createInPosition(int index, Parameter::Content content=Parameter::SPC_POSITION_OBJECT_SPACE)
Ogre::GLGpuNvparseProgram::bindProgramParameters
void bindProgramParameters(GpuProgramParametersSharedPtr params, uint16 mask)
Execute the param binding functions for this program.
Ogre::BillboardSet::setCullIndividually
void setCullIndividually(bool cullIndividual)
Sets whether culling tests billboards in this individually as well as in a group.
Definition: OgreBillboardSet.h:566
Ogre::PagedWorldSection::getManager
PageManager * getManager() const
DEFORM_FUNC_AUTOSPRITE2
@ DEFORM_FUNC_AUTOSPRITE2
Definition: OgreQuake3Types.h:140
Ogre::LodOutputProvider::finalize
virtual void finalize(LodData *data)=0
Ogre::PCZSceneManager::createSceneNodeImpl
SceneNode * createSceneNodeImpl(void) override
Subclasses can override this to ensure their specialised SceneNode is used.
Ogre::ResourceManager::setMemoryBudget
void setMemoryBudget(size_t bytes)
Set a limit on the amount of memory this resource handler may use.
Ogre::ManualObject::setBoundingBox
void setBoundingBox(const AxisAlignedBox &box)
Sets the bounding box.
Definition: OgreManualObject.h:518
OgreBites::FINGERMOTION
@ FINGERMOTION
Definition: OgreInput.h:43
Ogre::Volume::msTriangles
int msTriangles[18][13]
Definition: OgreVolumeIsoSurfaceTablesMC.h:363
Ogre::VideoMode::width
uint32 width
Definition: OgreGLNativeSupport.h:43
Ogre::BspRaySceneQuery::execute
void execute(RaySceneQueryListener *listener)
See RaySceneQuery.
Ogre::D3D9DriverList::count
size_t count() const
Ogre::Technique::PassIterator
VectorIterator< Passes > PassIterator
Definition: OgreTechnique.h:168
Ogre::AnimationStateSet::removeAnimationState
void removeAnimationState(const String &name)
Remove animation state with the given name.
Ogre::SHADOWDETAILTYPE_INTEGRATED
@ SHADOWDETAILTYPE_INTEGRATED
Mask for integrated shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:224
OgreBites::ApplicationContextBase::frameEnded
virtual bool frameEnded(const Ogre::FrameEvent &evt)
Called just after a frame has been rendered.
Definition: OgreApplicationContextBase.h:127
Ogre::StaticGeometry::getRegions
const RegionMap & getRegions() const
Get an list of the regions in this geometry.
Definition: OgreStaticGeometry.h:714
Ogre::SceneManagerEnumerator::removeFactory
void removeFactory(SceneManagerFactory *fact)
Remove a SceneManagerFactory.
Ogre::RenderSystem::unregisterThread
virtual void unregisterThread()
Unregister an additional thread which may make calls to rendersystem-related objects.
Definition: OgreRenderSystem.h:1099
Ogre::AbsolutePixelCountLodStrategy::~AbsolutePixelCountLodStrategy
~AbsolutePixelCountLodStrategy()
Ogre::DefaultWorkQueueBase::abortPendingRequestsByChannel
virtual void abortPendingRequestsByChannel(uint16 channel)
Abort all previously issued requests in a given channel.
Ogre::Terrain::getSize
uint16 getSize() const
Get the size of the terrain in vertices along one side.
Ogre::SPIRVShader
Definition: OgreSPIRVShaderFactory.h:39
Ogre::PCZLight::removeZoneFromAffectedZonesList
void removeZoneFromAffectedZonesList(PCZone *zone)
Manually remove a zone from the affected list.
Ogre::to_string
String to_string(const GpuProgramType &v)
Definition: OgreGpuProgram.h:364
Ogre::AutoParamDataSource::getViewportWidth
Real getViewportWidth() const
Ogre::TerrainLodManager::TERRAINLODDATA_CHUNK_VERSION
static const uint16 TERRAINLODDATA_CHUNK_VERSION
Definition: OgreTerrainLodManager.h:56
Ogre::StreamSerialiser::write
virtual void write(const Matrix3 *m, size_t count=1)
Ogre::PCZLight::clearNeedsUpdate
void clearNeedsUpdate(void)
Clear update flag.
Definition: OgrePCZLight.h:99
Ogre::PCZCamera::removePortalCullingPlanes
void removePortalCullingPlanes(PortalBase *portal)
Remove extra culling planes created from the given portal.
Ogre::RSC_VERTEX_PROGRAM
@ RSC_VERTEX_PROGRAM
Supports vertex programs (vertex shaders)
Definition: OgreRenderSystemCapabilities.h:97
Ogre::GpuProgram::getType
GpuProgramType getType(void) const
Get the program type.
Definition: OgreGpuProgram.h:175
Ogre::D3D9HLSLProgram::CmdTarget::doGet
String doGet(const void *target) const
Ogre::VulkanProgram::getDrawIdLocation
uint32 getDrawIdLocation() const
Definition: OgreVulkanProgram.h:55
Ogre::Terrain::getVisibilityFlags
uint32 getVisibilityFlags(void) const
Get the visibility flags for this terrain.
Definition: OgreTerrain.h:1324
Ogre::Node::translate
void translate(const Matrix3 &axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreNode.h:391
Ogre::LogManager
The log manager handles the creation and retrieval of logs for the application.
Definition: OgreLogManager.h:65
Ogre::D3D11RenderSystem::_initialise
void _initialise() override
Start up the renderer using the settings selected (Or the defaults if none have been selected).
Ogre::VulkanTextureGpuWindow::getWindow
VulkanWindow * getWindow() const
Definition: OgreVulkanTextureGpuWindow.h:59
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE0
@ SPC_LIGHTPOSITION_WORLD_SPACE0
Light position in world space index 0-7.
Definition: OgreShaderParameter.h:222
Ogre::ConfigFile::load
void load(const String &filename, const String &resourceGroup, const String &separators="\t:=", bool trimWhitespace=true)
load from a filename (using resource group locations)
Ogre::StaticGeometry::GeometryBucket
A GeometryBucket is a the lowest level bucket where geometry with the same vertex & index format is s...
Definition: OgreStaticGeometry.h:191
Ogre::Quake3Shader::Pass::addressMode
TextureAddressingMode addressMode
Definition: OgreQuake3Shader.h:84
Ogre::GLRenderSystem::_setDepthBias
void _setDepthBias(float constantBias, float slopeScaleBias)
Sets the depth bias, NB you should use the Material version of this.
Ogre::SMT_NONE
@ SMT_NONE
Definition: OgreCommon.h:343
Ogre::RTShader::ProgramSet
Container class for shader based programs.
Definition: OgreShaderProgramSet.h:47
Ogre::GpuProgramParameters::ACT_DERIVED_LIGHT_SPECULAR_COLOUR
@ ACT_DERIVED_LIGHT_SPECULAR_COLOUR
The derived light specular colour (index determined by setAutoConstant call), with 'r',...
Definition: OgreGpuProgramParams.h:881
Ogre::GLES2RenderSystem::_createVao
uint32 _createVao()
Create VAO on current context.
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME
static const String DEFAULT_RESOURCE_GROUP_NAME
same as RGN_DEFAULT
Definition: OgreResourceGroupManager.h:238
Ogre::Mesh::getAnimation
virtual Animation * getAnimation(const String &name) const
Returns the named vertex Animation object.
Ogre::ID_DOT_PRODUCT
@ ID_DOT_PRODUCT
Definition: OgreScriptCompiler.h:729
Ogre::LodData::Edge::collapseCost
Real collapseCost
Definition: OgreLodData.h:91
OgreBites::ApplicationContextBase::createRoot
virtual void createRoot()
Creates the OGRE root.
Ogre::AnyNumeric::operator*
AnyNumeric operator*(Real factor) const
Definition: OgreAny.h:340
OgreStaticGeometry.h
Ogre::HardwareBuffer::Usage
uint8 Usage
Definition: OgreHardwareBuffer.h:113
Ogre::VulkanTextureGpuManager::~VulkanTextureGpuManager
virtual ~VulkanTextureGpuManager()
Ogre::Terrain::getMinHeight
Real getMinHeight() const
Get the minimum height of the terrain.
Ogre::PF_R8G8B8_SNORM
@ PF_R8G8B8_SNORM
24-bit pixel format, 8 bits red (signed normalised int), 8 bits blue (signed normalised int),...
Definition: OgrePixelFormat.h:224
Ogre::StringConverter::parseAngle
static Radian parseAngle(const String &val, Radian defaultValue=Radian(0))
Converts a String to a Angle.
Definition: OgreStringConverter.h:213
Ogre::PF_R8G8B8A8_SNORM
@ PF_R8G8B8A8_SNORM
32-bit pixel format, 8 bits red (signed normalised int), 8 bits blue (signed normalised int),...
Definition: OgrePixelFormat.h:226
Ogre::Entity::setMaterialLodBias
void setMaterialLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99)
Sets a level-of-detail bias for the material detail of this entity.
Ogre::GLRenderTexture::CustomAttributeString_FBO
static const String CustomAttributeString_FBO
Definition: OgreGLRenderTexture.h:115
Ogre::LodData::Vertex::costHeapPosition
CollapseCostHeap::iterator costHeapPosition
Definition: OgreLodData.h:109
Ogre::AutoParamDataSource::setCurrentRenderTarget
void setCurrentRenderTarget(const RenderTarget *target)
Sets the current render target.
Ogre::Grid2DPageStrategy::updateDebugDisplay
void updateDebugDisplay(Page *p, SceneNode *sn)
Update the contents of the passed in SceneNode to reflect the debug display of a given page.
Ogre::RTShader::SampleTextureAtom::writeSourceCode
void writeSourceCode(std::ostream &os, const String &targetLanguage) const
Abstract method that writes a source code to the given output stream in the target shader language.
Ogre::GLRenderSystem::_setDepthBufferFunction
void _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)
Ogre::TerrainLayerSampler::alias
String alias
A descriptive name that is merely used to assist in recognition.
Definition: OgreTerrainMaterialGenerator.h:106
Ogre::SKELETON_BLENDMODE
@ SKELETON_BLENDMODE
Definition: OgreSkeletonFileFormat.h:58
Ogre::PCZSceneNode::PCZSceneNode
PCZSceneNode(SceneManager *creator)
Standard constructor.
Ogre::VertexDeclaration::removeElement
void removeElement(unsigned short elem_index)
Remove the element at the given index from this declaration.
Ogre::SharedPtr::staticCast
SharedPtr< Y > staticCast() const
Definition: OgreSharedPtr.h:75
Ogre::D3D9DriverList
Definition: OgreD3D9DriverList.h:37
Ogre::ScaleControllerFunction::create
static ControllerFunctionRealPtr create(Real scalefactor, bool deltaInput=false)
Constructor, requires a scale factor.
Definition: OgrePredefinedControllers.h:257
Ogre::MovableObject::isAttached
bool isAttached(void) const
Returns true if this object is attached to a SceneNode or TagPoint.
Definition: OgreMovableObject.h:232
Ogre::TRect::operator==
bool operator==(const TRect &rhs) const
Definition: OgreCommon.h:694
Ogre::OverlayElement::_getRelativeWidth
virtual Real _getRelativeWidth(void)
Gets the 'width' as derived from own width and metrics mode.
Ogre::MetalRenderSystem::initialiseFromRenderSystemCapabilities
virtual void initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)
Initialize the render system from the capabilities.
Ogre::GLHardwarePixelBufferCommon::getGLFormat
uint32 getGLFormat()
Definition: OgreGLHardwarePixelBufferCommon.h:75
Ogre::TVC_AMBIENT
@ TVC_AMBIENT
Definition: OgreCommon.h:301
Ogre::GpuProgram::isSupported
virtual bool isSupported(void) const
Returns whether this program can be supported on the current renderer and hardware.
Ogre::Log::setLogDetail
void setLogDetail(LoggingLevel ll)
Ogre::AutoParamDataSource::getAmbientLightColour
const ColourValue & getAmbientLightColour(void) const
Ogre::RSC_POINT_SPRITES
@ RSC_POINT_SPRITES
Supports basic point sprite rendering.
Definition: OgreRenderSystemCapabilities.h:123
Ogre::NONE
@ NONE
Definition: OgreTerrainAutoUpdateLod.h:69
Ogre::GCT_BOOL4
@ GCT_BOOL4
Definition: OgreGpuProgramParams.h:117
Ogre::Archive::list
virtual StringVectorPtr list(bool recursive=true, bool dirs=false) const =0
List all file names in the archive.
Ogre::GLSLProgramManager::extractUniformsFromProgram
void extractUniformsFromProgram(GLuint programObject, const GpuConstantDefinitionMap *(&constantDefs)[6], GLUniformReferenceList &uniformList)
Populate a list of uniforms based on an OpenGL program object.
Ogre::Animation::hasNodeTrack
bool hasNodeTrack(unsigned short handle) const
Does a track exist with the given handle?
Ogre::HardwareBufferManagerBase::createVertexDeclaration
VertexDeclaration * createVertexDeclaration(void)
Creates a new vertex declaration.
Ogre::RenderSystem::_setSampler
virtual void _setSampler(size_t texUnit, Sampler &s)=0
set the sampler settings for the given texture unit
Ogre::WorkQueue::RequestHandler
Interface definition for a handler of requests.
Definition: OgreWorkQueue.h:165
Ogre::LodInputProviderBuffer::initData
virtual void initData(LodData *data)
Called when the data should be filled with the input.
Ogre::GpuProgramParameters::setTransposeMatrices
void setTransposeMatrices(bool val)
Sets whether or not we need to transpose the matrices passed in from the rest of OGRE.
Definition: OgreGpuProgramParams.h:1759
OgreAreaEmitter.h
Ogre::HashedVector::operator[]
reference operator[](size_type n)
Definition: OgreCommon.h:443
Ogre::LodCollapserPtr
shared_ptr< LodCollapser > LodCollapserPtr
Definition: OgreLodPrerequisites.h:65
Ogre::StaticGeometry::QueuedSubMesh::worldBounds
AxisAlignedBox worldBounds
Pre-transformed world AABB.
Definition: OgreStaticGeometry.h:168
Ogre::Volume::OctreeNode::OctreeNode
OctreeNode(const Vector3 &from=Vector3::ZERO, const Vector3 &to=Vector3::ZERO)
Constructor.
Ogre::MaterialManager::_notifyAfterIlluminationPassesCreated
virtual void _notifyAfterIlluminationPassesCreated(Technique *mat)
Internal method for sorting out illumination passes for a scheme.
Ogre::LodWorkQueueRequest
Definition: OgreLodWorkQueueRequest.h:43
Ogre::BillboardChain::setUseTextureCoords
virtual void setUseTextureCoords(bool use)
Sets whether texture coordinate information should be included in the final buffers generated.
Ogre::PCZone::updatePortalsZoneData
virtual void updatePortalsZoneData(void)=0
Update the zone data for each portal.
Ogre::AntiPortalList
std::list< AntiPortal * > AntiPortalList
Definition: OgrePCZone.h:56
bsp_leaf_t::face_count
int face_count
Definition: OgreQuake3Types.h:175
Ogre::PageAlloc
GeneralAllocatedObject PageAlloc
Definition: OgrePagingPrerequisites.h:52
Ogre::GL3PlusTextureManager::GL3PlusTextureManager
GL3PlusTextureManager(GL3PlusRenderSystem *renderSystem)
Ogre::BillboardChain::Element::Element
Element()
Definition: OgreBillboardChain.h:88
Ogre::AnyNumeric::operator-=
AnyNumeric & operator-=(const AnyNumeric &rhs)
Definition: OgreAny.h:356
Ogre::D3D9RenderSystem::getResourceCreationDevice
static IDirect3DDevice9 * getResourceCreationDevice(UINT index)
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE4
@ SPC_TEXTURE_COORDINATE4
Definition: OgreShaderParameter.h:297
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE7
@ SPC_POSITION_LIGHT_SPACE7
Definition: OgreShaderParameter.h:105
Ogre::StaticGeometry::setRenderQueueGroup
virtual void setRenderQueueGroup(uint8 queueID)
Sets the render queue group this object will be rendered through.
Ogre::Pass::setGeometryProgramParameters
void setGeometryProgramParameters(GpuProgramParametersSharedPtr params)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::OverlayProfileSessionListener::~OverlayProfileSessionListener
virtual ~OverlayProfileSessionListener()
Ogre::ImGuiOverlay::addFont
ImFont * addFont(const String &name, const String &group=RGN_DEFAULT)
add font from ogre .fontdef file must be called before first show()
Ogre::ConfigFile::SettingsMultiMap
std::multimap< String, String > SettingsMultiMap
Definition: OgreConfigFile.h:86
Ogre::CompositorInstance::getCompositor
Compositor * getCompositor() const
Get Compositor of which this is an instance.
Definition: OgreCompositorInstance.h:248
Ogre::PropertySet::setValue
void setValue(const String &name, const char *pChar)
Special-case char*, convert to String automatically.
Definition: OgreProperty.h:337
Ogre::MetalDevice::mCurrentCommandBuffer
id< MTLCommandBuffer > mCurrentCommandBuffer
Definition: OgreMetalDevice.h:44
Ogre::GpuProgramParameters::_findRawAutoConstantEntryFloat
const AutoConstantEntry * _findRawAutoConstantEntryFloat(size_t physicalIndex) const
Finds an auto constant that's affecting a given physical position in the floating-point buffer.
Ogre::UnifiedHighLevelGpuProgram::escalateLoading
void escalateLoading()
Escalates the loading of a background loaded resource.
Ogre::PCZFrustum::setProjectionType
void setProjectionType(ProjectionType projType)
Set the projection type of this PCZFrustum.
Definition: OgrePCZFrustum.h:114
Ogre::BillboardSet::setDefaultHeight
void setDefaultHeight(Real height)
See setDefaultDimensions - this sets 1 component individually.
Definition: OgreBillboardSet.h:496
Ogre::setObjectName
void setObjectName(VkDevice device, uint64_t object, VkDebugReportObjectTypeEXT objectType, const char *name)
Ogre::TEX_TYPE_1D
@ TEX_TYPE_1D
1D texture, used in combination with 1D texture coordinates
Definition: OgreTexture.h:96
Ogre::TerrainLodManager::LodInfo::treeStart
uint treeStart
Definition: OgreTerrainLodManager.h:77
Ogre::Skeleton::hasAnimation
virtual bool hasAnimation(const String &name) const
Returns whether this skeleton contains the named animation.
Ogre::Resource::getGroup
const String & getGroup(void) const
Gets the group which this resource is a member of.
Definition: OgreResource.h:391
Ogre::Node::convertLocalToWorldOrientation
Quaternion convertLocalToWorldOrientation(const Quaternion &localOrientation)
Gets the world orientation of an orientation in the node local space useful for simple transforms tha...
OgreAssertDbg
#define OgreAssertDbg(expr, mesg)
replaced with OgreAssert(expr, mesg) in Debug configuration
Definition: OgreException.h:70
Ogre::RSC_GLSL_SSO_REDECLARE
@ RSC_GLSL_SSO_REDECLARE
with Separate Shader Objects the gl_PerVertex interface block must be redeclared but some drivers mis...
Definition: OgreRenderSystemCapabilities.h:198
Ogre::GpuProgramParameters::getIntPointer
const int * getIntPointer(size_t pos) const
Get a pointer to the 'nth' item in the int buffer.
Definition: OgreGpuProgramParams.h:1527
Ogre::LBO_ADD
@ LBO_ADD
Add colour components together.
Definition: OgreBlendMode.h:61
Ogre::AutoParamDataSource::getTime_0_2Pi_packed
Vector4f getTime_0_2Pi_packed(Real x) const
Ogre::ScaleAffector::CmdScaleAdjust
Command object for scale adjust (see ParamCommand).
Definition: OgreScaleAffector.h:51
Ogre::PropertySet::setValueMap
void setValueMap(const PropertyValueMap &values)
Sets the current state from a given value map.
Ogre::SubMesh::IndexMap
std::vector< unsigned short > IndexMap
Dedicated index map for translate blend index to bone index (only valid if useSharedVertices = false)...
Definition: OgreSubMesh.h:101
Ogre::StringConverter::toString
static String toString(const Quaternion &val)
Converts a Quaternion to a String.
Ogre::Quake3Shader::Pass::tcModTurbOn
bool tcModTurbOn
Definition: OgreQuake3Shader.h:93
Ogre::Frustum::setFOVy
void setFOVy(const Radian &fovy)
Sets the Y-dimension Field Of View (FOV) of the frustum.
Ogre::D3D9Plugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::TerrainPagedWorldSection::init
virtual void init(TerrainGroup *grp)
Initialise this section from an existing TerrainGroup instance.
Ogre::SceneQuery::getQueryMask
virtual uint32 getQueryMask(void) const
Returns the current mask for this query.
Ogre::DefaultHardwareIndexBuffer
Definition: OgreDefaultHardwareBufferManager.h:72
Ogre::Sampler::getFiltering
FilterOptions getFiltering(FilterType ftype) const
Get the texture filtering for the given type.
Ogre::RenderQueueGroup::addRenderable
void addRenderable(Renderable *pRend, Technique *pTech, ushort priority)
Add a renderable to this group, with the given priority.
Definition: OgreRenderQueueSortingGrouping.h:423
Ogre::InstanceManager::getInstancingTechnique
InstancingTechnique getInstancingTechnique() const
Definition: OgreInstanceManager.h:203
Ogre::GpuProgram::setPoseAnimationIncluded
virtual void setPoseAnimationIncluded(ushort poseCount)
Sets whether a vertex program includes the required instructions to perform pose animation.
Definition: OgreGpuProgram.h:228
Ogre::ID_LIGHT_CLIP_PLANES
@ ID_LIGHT_CLIP_PLANES
Definition: OgreScriptCompiler.h:636
Ogre::WFT_SAWTOOTH
@ WFT_SAWTOOTH
Gradual steady increase from min to max over the period with an instant return to min at the end.
Definition: OgreCommon.h:192
Ogre::SBO_ADD
@ SBO_ADD
Definition: OgreBlendMode.h:249
Ogre::BBR_TEXCOORD
@ BBR_TEXCOORD
Rotate the billboard's texture coordinates.
Definition: OgreBillboardSet.h:80
Ogre::RenderTarget::_beginUpdate
virtual void _beginUpdate()
Method for manual management of rendering : fires 'preRenderTargetUpdate' and initialises statistics ...
OgreBites::CONTROLLERAXISMOTION
@ CONTROLLERAXISMOTION
Definition: OgreInput.h:45
Ogre::GLRTTManager::releaseRenderBuffer
void releaseRenderBuffer(const GLSurfaceDesc &surface)
Release a render buffer.
Ogre::WorkQueue::~WorkQueue
virtual ~WorkQueue()
Definition: OgreWorkQueue.h:225
Ogre::Root::getSingleton
static Root & getSingleton(void)
Get the singleton instance.
Ogre::GL3PlusFBOMultiRenderTarget::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::StaticGeometry::Region::getParent
StaticGeometry * getParent(void) const
Definition: OgreStaticGeometry.h:387
Ogre::ID_SCENE_BLEND_OP
@ ID_SCENE_BLEND_OP
Definition: OgreScriptCompiler.h:615
Ogre::PagedWorldSection::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgrePagedWorldSection.h:89
Ogre::GpuProgramParameters::ACT_LIGHT_POWER_SCALE
@ ACT_LIGHT_POWER_SCALE
Light power level, a single scalar as set in Light::setPowerScale (index determined by setAutoConstan...
Definition: OgreGpuProgramParams.h:811
Ogre::ColourInterpolatorAffector::CmdColourAdjust::doGet
String doGet(const void *target) const
Ogre::Volume::Source::VOLUME_CHUNK_ID
static const uint32 VOLUME_CHUNK_ID
The id of volume files.
Definition: OgreVolumeSource.h:76
OgreBites::WindowEventListener::windowMoved
virtual void windowMoved(Ogre::RenderWindow *rw)
Definition: OgreWindowEventUtilities.h:62
Ogre::SceneManager::getLightClippingPlanes
const PlaneList & getLightClippingPlanes(Light *l)
Retrieve a set of clipping planes for a given light.
Ogre::VulkanTextureGpuManager::checkSupport
virtual bool checkSupport(PixelFormatGpu format, uint32 textureFlags) const
Ogre::ObjectAbstractNode
This specific abstract node represents a script object.
Definition: OgreScriptCompiler.h:122
Ogre::HardwareIndexBuffer::indexSize
static size_t indexSize(IndexType type)
Definition: OgreHardwareIndexBuffer.h:75
Ogre::Controller::setFunction
void setFunction(const SharedPtr< ControllerFunction< T > > &func)
Sets the function object to be used by this controller.
Definition: OgreController.h:197
Ogre::Technique::setSceneBlending
void setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor)
Allows very fine control of blending every Pass with the existing contents of the scene.
Ogre::ANT_VARIABLE_SET
@ ANT_VARIABLE_SET
Definition: OgreScriptCompiler.h:83
Ogre::Volume::GridSource::~GridSource
virtual ~GridSource(void)
Destructor.
Ogre::Volume::ChunkRequest::totalTo
Vector3 totalTo
The front upper rightcorner of the world.
Definition: OgreVolumeChunkHandler.h:59
Ogre::PatchSurface::build
void build(HardwareVertexBufferSharedPtr destVertexBuffer, size_t vertexStart, HardwareIndexBufferSharedPtr destIndexBuffer, size_t indexStart)
Tells the system to build the mesh relating to the surface into externally created buffers.
Ogre::OR_DEGREE_270
@ OR_DEGREE_270
Definition: OgreFrustum.h:52
Ogre::D3D11RenderTexture::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D11Texture.h:148
Ogre::Terrain::ImportData::ImportData
ImportData(const ImportData &rhs)
Definition: OgreTerrain.h:416
Ogre::ImportAbstractNode::ImportAbstractNode
ImportAbstractNode()
Ogre::Octree::mZone
PCZone * mZone
Definition: OgreOctreeZoneOctree.h:171
Ogre::GLGpuProgram::GLGpuProgram
GLGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Ogre::GL3PlusSampler::bind
void bind(uint32 unit)
Ogre::CgProgramFactory::~CgProgramFactory
~CgProgramFactory()
Ogre::Volume::ChunkTreeSharedData::chunksBeingProcessed
int chunksBeingProcessed
The amount of chunks being processed (== loading).
Definition: OgreVolumeChunk.h:123
Ogre::SceneManager::IRS_NONE
@ IRS_NONE
No special illumination stage.
Definition: OgreSceneManager.h:273
Ogre::GLPixelUtil::getGLOriginFormat
static GLenum getGLOriginFormat(PixelFormat mFormat)
Takes the OGRE pixel format and returns the appropriate GL one.
Ogre::TerrainMaterialGenerator::Profile::Profile
Profile(TerrainMaterialGenerator *parent, const String &name, const String &="")
Definition: OgreTerrainMaterialGenerator.h:173
Ogre::MovableObject::_notifyManager
virtual void _notifyManager(SceneManager *man)
Notify the object of it's manager (internal use only)
Definition: OgreMovableObject.h:181
Ogre::ID_SCOPE_LOCAL
@ ID_SCOPE_LOCAL
Definition: OgreScriptCompiler.h:785
Ogre::SmallVectorBase::empty
bool empty() const
Definition: OgreSmallVector.h:134
Ogre::SceneManager::getFogColour
const ColourValue & getFogColour(void) const
Returns the fog colour for the scene.
Ogre::DefaultZone::_findNodes
void _findNodes(const Sphere &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)
Ogre::FT_MIP
@ FT_MIP
The filter used when determining the mipmap.
Definition: OgreCommon.h:98
Ogre::TerrainMaterialGeneratorA::SM2Profile::updateParamsForCompositeMap
void updateParamsForCompositeMap(const MaterialPtr &mat, const Terrain *terrain)
Update params for a terrain.
Ogre::Root::getSceneManagerMetaDataIterator
SceneManagerEnumerator::MetaDataIterator getSceneManagerMetaDataIterator(void) const
Iterate over all types of SceneManager available for construction, providing some information about e...
Ogre::CapabilitiesCategory
CapabilitiesCategory
Enumerates the categories of capabilities.
Definition: OgreRenderSystemCapabilities.h:61
Ogre::TerrainMaterialGenerator::_markChanged
void _markChanged()
Internal method - indicates that a change has been made that would require material regeneration.
Definition: OgreTerrainMaterialGenerator.h:252
Ogre::Compositor::TechniqueIterator
VectorIterator< Techniques > TechniqueIterator
Definition: OgreCompositor.h:58
Ogre::Volume::CSGPlaneSource::CSGPlaneSource
CSGPlaneSource(const Real d, const Vector3 &normal)
Constructor.
OgreBites::Button::Button
Button(const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width)
Do not instantiate any widgets directly. Use TrayManager.
Ogre::Terrain::getCompositeMapSize
uint16 getCompositeMapSize() const
Get the requested size of composite map for this terrain.
Definition: OgreTerrain.h:1064
Ogre::StaticGeometry::Region::getID
uint32 getID(void) const
Get the region ID of this region.
Definition: OgreStaticGeometry.h:393
Ogre::DeflateStream::skip
void skip(long count)
Skip a defined number of bytes.
Ogre::RenderSystem::_setTextureUnitFiltering
virtual void _setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)
Ogre::Volume::CSGDifferenceSource::CSGDifferenceSource
CSGDifferenceSource(const Source *a, const Source *b)
Constructor.
Ogre::TextureManager::isHardwareFilteringSupported
virtual bool isHardwareFilteringSupported(TextureType ttype, PixelFormat format, int usage, bool preciseFormatOnly=false)
Returns whether this render system has hardware filtering supported for the texture format requested ...
Ogre::Pass::setHashFunction
static void setHashFunction(BuiltinHashFunction builtin)
Sets one of the default hash functions to be used.
Ogre::PagedWorldSection::holdPage
virtual void holdPage(PageID pageID)
Ask for a page to be kept in memory if it's loaded.
Ogre::Terrain::getBlendTextureName
const String & getBlendTextureName(uint8 textureIndex) const
Ogre::ConcreteNodeList
std::list< ConcreteNodePtr > ConcreteNodeList
Definition: OgreScriptCompiler.h:64
Ogre::ParticleSystemFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreParticleSystemManager.h:344
Ogre::PageStrategy
Defines the interface to a strategy class which is responsible for deciding when Page instances are r...
Definition: OgrePageStrategy.h:74
Ogre::Viewport::getActualHeight
int getActualHeight(void) const
Gets one of the actual dimensions of the viewport, a value in pixels.
Definition: OgreViewport.h:173
Ogre::StringInterface::getParamDictionary
const ParamDictionary * getParamDictionary(void) const
Definition: OgreStringInterface.h:205
Ogre::GL3PlusStateCacheManager::setViewport
void setViewport(const Rect &r)
Ogre::Pass::PassSet
std::set< Pass * > PassSet
Definition: OgrePass.h:252
Ogre::Math::Sign
static Real Sign(Real fValue)
Definition: OgreMath.h:369
Ogre::D3D11HardwarePixelBuffer::blitToMemory
void blitToMemory(const Box &srcBox, const PixelBox &dst)
Copies a region of this pixelbuffer to normal memory.
Ogre::ProjectionType
ProjectionType
Specifies perspective (realistic) or orthographic (architectural) projection.
Definition: OgreFrustum.h:62
Ogre::ShadowCaster::hasEdgeList
bool hasEdgeList()
Returns whether the object has a valid edge list.
Definition: OgreShadowCaster.h:136
Ogre::RaySceneQueryResultEntry::movable
MovableObject * movable
The movable, or NULL if this is not a movable result.
Definition: OgreSceneQuery.h:347
Ogre::Profiler::beginGPUEvent
void beginGPUEvent(const String &event)
Mark the beginning of a GPU event group.
Ogre::LodCollapseCostQuadric::computeEdgeCollapseCost
virtual Real computeEdgeCollapseCost(LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge)
Returns the collapse cost of the given edge.
Ogre::MaterialManager::Listener::beforeIlluminationPassesCleared
virtual bool beforeIlluminationPassesCleared(Technique *technique)
Called right before illuminated passes would be removed, so that owner of runtime generated technique...
Definition: OgreMaterialManager.h:130
Ogre::DataStream::getName
const String & getName(void)
Returns the name of the stream, if it has one.
Definition: OgreDataStream.h:88
Ogre::D3D9ResourceManager::~D3D9ResourceManager
~D3D9ResourceManager()
Ogre::Bullet::CollisionListener::contact
virtual void contact(const MovableObject *other, const btManifoldPoint &manifoldPoint)=0
Ogre::SceneManager::createAnimation
Animation * createAnimation(const String &name, Real length)
Creates an animation which can be used to animate scene nodes.
Ogre::PageManager::removeContentCollectionFactory
void removeContentCollectionFactory(PageContentCollectionFactory *f)
Remove a PageContentCollectionFactory implementation.
Ogre::MaterialManager::~MaterialManager
virtual ~MaterialManager()
Default destructor.
Ogre::FGT_FACE_LIST
@ FGT_FACE_LIST
Definition: OgreStaticFaceGroup.h:46
Ogre::CompositorInstance::TargetOperation::shadowsEnabled
bool shadowsEnabled
Whether shadows will be enabled.
Definition: OgreCompositorInstance.h:167
Ogre::Mesh::hasVertexAnimation
bool hasVertexAnimation(void) const
Returns whether or not this mesh has some kind of vertex animation.
Ogre::GLNativeSupport::start
virtual void start()=0
Start anything special.
Ogre::D3D11HLSLProgram::getPixelShader
ID3D11PixelShader * getPixelShader(void) const
Ogre::RSC_VERTEX_TEXTURE_FETCH
@ RSC_VERTEX_TEXTURE_FETCH
Supports vertex texture fetch.
Definition: OgreRenderSystemCapabilities.h:127
Ogre::GCT_INT3
@ GCT_INT3
Definition: OgreGpuProgramParams.h:94
Ogre::GL3PlusRenderSystem::convertCompareFunction
static GLint convertCompareFunction(CompareFunction func)
Ogre::D3D9TextureManager::~D3D9TextureManager
~D3D9TextureManager()
Ogre::Mesh::createSubMesh
SubMesh * createSubMesh(const String &name)
Creates a new SubMesh and gives it a name.
Ogre::Resource::isReloadable
bool isReloadable(void) const
Returns true if the Resource is reloadable, false otherwise.
Definition: OgreResource.h:280
OGRE_NODISCARD
#define OGRE_NODISCARD
Definition: OgrePlatform.h:127
Ogre::GpuSharedParameters::_markClean
void _markClean()
Mark the shared set as being clean (values successfully updated by the render system).
Ogre::TerrainLodManager::isOpen
bool isOpen() const
Ogre::RTShader::LayeredBlending::SM_Source2InvModulate
@ SM_Source2InvModulate
Definition: OgreShaderExLayeredBlending.h:87
Ogre::SceneManager::SceneManager
SceneManager(const String &instanceName)
Constructor.
Ogre::RenderTarget::getCustomAttribute
uint getCustomAttribute(const String &name)
simplified API for bindings
Definition: OgreRenderTarget.h:247
Ogre::Terrain::isModified
bool isModified() const
Returns whether this terrain has been modified since it was first loaded / defined.
Definition: OgreTerrain.h:756
Ogre::TextureUnitState::getTextureVScroll
Real getTextureVScroll(void) const
Get texture vscroll value.
Ogre::ID_TARGET
@ ID_TARGET
Definition: OgreScriptCompiler.h:774
Ogre::GCT_MATRIX_DOUBLE_2X4
@ GCT_MATRIX_DOUBLE_2X4
Definition: OgreGpuProgramParams.h:103
Ogre::Light::setDirection
void setDirection(const Vector3 &vec)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Volume::Chunk::setDualGridVisible
virtual void setDualGridVisible(const bool visible)
Shows the debug visualization entity of the dualgrid.
Ogre::GLSLangProgram::getLanguage
const String & getLanguage(void) const override
Returns a string that specifies the language of the gpu programs as specified in a material script.
Ogre::Volume::ChunkHandler::handleResponse
void handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
Implementation for WorkQueue::ResponseHandler.
Ogre::RTShader::Function
A class that represents a shader based program function.
Definition: OgreShaderFunction.h:102
Ogre::StringConverter::parse
static bool parse(const String &str, uint32 &v)
Ogre::GpuProgram::setSkeletalAnimationIncluded
virtual void setSkeletalAnimationIncluded(bool included)
Sets whether a vertex program includes the required instructions to perform skeletal animation.
Definition: OgreGpuProgram.h:201
Ogre::D3D9HardwareOcclusionQuery::notifyOnDeviceCreate
virtual void notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device)
Ogre::RTShader::ProgramManager::getSingletonPtr
static ProgramManager * getSingletonPtr()
Get the singleton instance.
Ogre::D3D11HLSLProgram::_getBindingDelegate
GpuProgram * _getBindingDelegate(void)
shortcut as we there is no low-level separation here
Definition: OgreD3D11HLSLProgram.h:211
Ogre::LinearControllerFunction::create
static ControllerFunctionRealPtr create(const std::vector< Real > &keys, const std::vector< Real > &values, Real frequency=1, bool deltaInput=true)
Constructor, requires keys and values of the function to interpolate.
Definition: OgrePredefinedControllers.h:341
Ogre::D3D9Mappings::get
static D3DDECLTYPE get(VertexElementType vType)
Get vertex data type.
Ogre::D3D11HardwareBufferManagerBase
D3D11HardwareBufferManager D3D11HardwareBufferManagerBase
Definition: OgreD3D11HardwareBufferManager.h:64
Ogre::Log::isDebugOutputEnabled
bool isDebugOutputEnabled() const
Get whether debug output is enabled for this log.
Definition: OgreLog.h:131
Ogre::BBO_TOP_LEFT
@ BBO_TOP_LEFT
Definition: OgreBillboardSet.h:58
Ogre::StringConverter::toString
static String toString(unsigned long long val)
Definition: OgreStringConverter.h:82
bsp_leaf_t::area
int area
Definition: OgreQuake3Types.h:172
Ogre::ParticleSystemManager::_createAffector
ParticleAffector * _createAffector(const String &affectorType, ParticleSystem *psys)
Internal method for creating a new affector from a factory.
Ogre::LodInputProviderBuffer::LodInputProviderBuffer
LodInputProviderBuffer(MeshPtr mesh)
Ogre::RenderTarget::FrameBuffer
FrameBuffer
Definition: OgreRenderTarget.h:85
Ogre::GpuProgramParameters::ACT_LIGHT_CASTS_SHADOWS
@ ACT_LIGHT_CASTS_SHADOWS
Returns (int) 1 if the given light casts shadows, 0 otherwise (index set in extra param)
Definition: OgreGpuProgramParams.h:896
Ogre::Camera::setFixedYawAxis
void setFixedYawAxis(bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y)
Tells the camera whether to yaw around it's own local Y axis or a fixed axis of choice.
Ogre::ParticleEmitter::setColour
virtual void setColour(const ColourValue &colourStart, const ColourValue &colourEnd)
Sets the range of colours for emitted particles.
Ogre::PagedWorld::_readPageStream
StreamSerialiser * _readPageStream(PageID pageID, PagedWorldSection *section)
Get a serialiser set up to read Page data for the given PageID.
Ogre::FileHandleDataStream::eof
bool eof(void) const
Returns true if the stream has reached the end.
OgreBone.h
OgreBites::Widget::show
void show()
Definition: OgreTrays.h:164
Ogre::D3D11Mappings::_getUsage
static D3D11_USAGE _getUsage(HardwareBuffer::Usage usage)
Ogre::OverlayContainer::_notifyZOrder
virtual ushort _notifyZOrder(ushort newZOrder)
Overridden from OverlayElement.
Ogre::TerrainLayerBlendMap::getBlendPointer
float * getBlendPointer()
Get a pointer to the whole blend data.
Ogre::Property::getValue
Ogre::Any getValue() const
Return the current value as an Any.
Definition: OgreProperty.h:246
Ogre::LodData::IndexBufferInfo
Definition: OgreLodData.h:141
Ogre::D3D9Device::getAdapterNumber
UINT getAdapterNumber() const
Ogre::DefaultSceneManager::~DefaultSceneManager
~DefaultSceneManager()
Ogre::BBO_BOTTOM_CENTER
@ BBO_BOTTOM_CENTER
Definition: OgreBillboardSet.h:65
Ogre::RenderSystemCapabilities::removeShaderProfile
void removeShaderProfile(const String &profile)
Remove a given shader profile, if present.
Ogre::D3D11RenderSystem::markProfileEvent
virtual void markProfileEvent(const String &eventName)
Marks an instantaneous event for graphics profilers.
Ogre::D3D11HardwareBufferManager::createIndexBuffer
HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create a hardware vertex buffer.
Ogre::TRect::bottom
T bottom
Definition: OgreCommon.h:605
Ogre::DirectionRandomiserAffector
This affector applies randomness to the movement of the particles.
Definition: OgreDirectionRandomiserAffector.h:46
Ogre::D3D9Texture::isHardwareGammaReadToBeUsed
bool isHardwareGammaReadToBeUsed() const
Indicates whether the hardware gamma is actually enabled and supported.
Definition: OgreD3D9Texture.h:153
Ogre::VulkanDevice::stall
void stall(void)
Waits for the GPU to finish all pending commands.
Ogre::Camera::getFrustumPlane
const Plane & getFrustumPlane(unsigned short plane) const
Retrieves a specified plane of the frustum (world space).
OgreCodec.h
Ogre::CompositorChain::getNumCompositors
size_t getNumCompositors()
Ogre::Volume::MeshBuilder::executeCallback
void executeCallback(MeshBuilderCallback *callback, const SimpleRenderable *simpleRenderable, size_t level, int inProcess) const
Executes a MeshBuilderCallback on this instance.
OgreBites::TrayManager::mouseWheelRolled
bool mouseWheelRolled(const MouseWheelEvent &evt)
Ogre::RTShader::Parameter::SPC_BINORMAL_VIEW_SPACE
@ SPC_BINORMAL_VIEW_SPACE
Binormal in view space.
Definition: OgreShaderParameter.h:269
Ogre::RenderPriorityGroup::clear
void clear(void)
Clears this group of renderables.
Ogre::ManualObject::ManualObjectSection::setMaterialName
void setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
update the material name in use
Ogre::HardwareOcclusionQuery::endOcclusionQuery
virtual void endOcclusionQuery()=0
Ends the hardware occlusion test.
Ogre::GL3PlusHardwareBuffer::_updateFromShadow
void _updateFromShadow() override
Updates the real buffer from the shadow buffer, if required.
OgreBites::TrayManager::createLongSelectMenu
SelectMenu * createLongSelectMenu(TrayLocation trayLoc, const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real boxWidth, unsigned int maxItemsShown, const Ogre::StringVector &items=Ogre::StringVector())
Ogre::Segment::mDirection
Vector3 mDirection
Definition: OgreSegment.h:72
Ogre::LodOutputProvider::bakeManualLodLevel
virtual void bakeManualLodLevel(LodData *data, String &manualMeshName, int lodIndex)=0
Ogre::HashedVector::HashedVector
HashedVector(InputIterator a, InputIterator b)
Definition: OgreCommon.h:464
Ogre::DefaultWorkQueueBase::_processNextRequest
virtual void _processNextRequest()
Process the next request on the queue.
Ogre::RTShader::FFPTexturingFactory::createInstance
virtual SubRenderState * createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, Pass *pass, SGScriptTranslator *translator)
Ogre::Octree::_findNodes
void _findNodes(const AxisAlignedBox &t, PCZSceneNodeList &list, PCZSceneNode *exclude, bool includeVisitors, bool full)
Ogre::GLGpuProgram
Generalised low-level GL program, can be applied to multiple types (eg ARB and NV)
Definition: OgreGLGpuProgram.h:53
Ogre::HardwareBufferLicensee
Abstract interface representing a 'licensee' of a hardware buffer copy.
Definition: OgreHardwareBufferManager.h:59
Ogre::GLNativeSupport::newWindow
virtual RenderWindow * newWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)=0
Creates a new rendering window.
Ogre::GL3PlusFBOManager::createRenderTexture
virtual GL3PlusFBORenderTexture * createRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
Create a texture rendertarget object.
Ogre::Radian::operator!=
bool operator!=(const Radian &r) const
Definition: OgreMath.h:93
Ogre::FileInfo::compressedSize
size_t compressedSize
Compressed size.
Definition: OgreArchive.h:61
Ogre::Entity::setMaterial
void setMaterial(const MaterialPtr &material)
Sets the material to use for the whole of this entity.
Ogre::WorkQueue::abortRequest
virtual void abortRequest(RequestID id)=0
Abort a previously issued request.
Ogre::RenderSystemCapabilities::getGeometryProgramNumOutputVertices
int getGeometryProgramNumOutputVertices(void) const
Get the number of vertices a single geometry program run can emit.
Definition: OgreRenderSystemCapabilities.h:608
Ogre::D3D9HLSLProgramFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
OgreBites::ApplicationContextBase::locateResources
virtual void locateResources()
Finds context-wide resource groups.
Ogre::Light::Light
Light(const String &name)
Normal constructor.
Ogre::GLVertexArrayObject
Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage.
Definition: OgreGLVertexArrayObject.h:40
Ogre::GLES2HardwareBufferManager::createUniformBuffer
HardwareBufferPtr createUniformBuffer(size_t sizeBytes, HardwareBufferUsage usage, bool useShadowBuffer) override
Create a uniform buffer.
Ogre::D3D9StereoDriverAMD::addRenderWindow
virtual bool addRenderWindow(D3D9RenderWindow *renderWindow)
Ogre::Volume::ChunkTreeSharedData::dualGridVisible
bool dualGridVisible
Flag whether the dualgrid is visible or not.
Definition: OgreVolumeChunk.h:117
Ogre::ParticleSystem::getResourceGroupName
virtual const String & getResourceGroupName(void) const
Return the resource group to be used to load dependent resources.
Definition: OgreParticleSystem.h:428
Ogre::RSC_DEBUG
@ RSC_DEBUG
Supports debugging/ profiling events.
Definition: OgreRenderSystemCapabilities.h:200
Ogre::HashedVector::getHash
uint32 getHash() const
Get the hash value.
Definition: OgreCommon.h:574
Ogre::TerrainQuadTreeNode::isSelfOrChildRenderedAtCurrentLod
bool isSelfOrChildRenderedAtCurrentLod() const
Returns whether this node or its children are being rendered at the current LOD level.
Ogre::Quaternion::nlerp
static Quaternion nlerp(Real fT, const Quaternion &rkP, const Quaternion &rkQ, bool shortestPath=false)
Performs Normalised linear interpolation between two quaternions, and returns the result.
Ogre::GLSLShaderFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Create an instance of GLSLProgram.
Ogre::Volume::CSGIntersectionSource::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const
Overridden from Source.
Ogre::IShader::vec3b
Vector< 3, uchar > vec3b
Definition: OgreTinyRenderSystem.h:27
Ogre::Light::setDiffuseColour
void setDiffuseColour(const ColourValue &colour)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Codec::encode
virtual DataStreamPtr encode(const Any &input) const
Codes the input and saves the result in the output stream.
Ogre::Technique::setAmbient
void setAmbient(const ColourValue &ambient)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::RenderWindow::isHidden
virtual bool isHidden(void) const
Indicates whether the window was set to hidden (not displayed)
Definition: OgreRenderWindow.h:150
Ogre::ParticleSystem::setEmittedEmitterQuota
void setEmittedEmitterQuota(size_t quota)
Sets the maximum number of emitted emitters this system is allowed to have active at once.
Ogre::LodOutputProviderCompressedMesh::prepare
virtual void prepare(LodData *data)
Ogre::Page::load
virtual void load(bool synchronous)
Load this page.
OgreBites::MouseWheelEvent
Definition: OgreInput.h:75
Ogre::SBO_SUBTRACT
@ SBO_SUBTRACT
Definition: OgreBlendMode.h:250
Ogre::ID_COLOUR_OP_EX
@ ID_COLOUR_OP_EX
Definition: OgreScriptCompiler.h:716
OgreBites::KeyboardEvent::type
int type
Definition: OgreInput.h:59
Ogre::Terrain::getPosition
void getPosition(Real x, Real y, Real z, Vector3 *outWSpos) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
OgreBites::MOUSEMOTION
@ MOUSEMOTION
Definition: OgreInput.h:40
Ogre::D3D9Mappings::eD3DFilterUsage
eD3DFilterUsage
enum identifying D3D9 filter usage type
Definition: OgreD3D9Mappings.h:59
OgreBites::Button::_cursorPressed
void _cursorPressed(const Ogre::Vector2 &cursorPos)
Ogre::Entity::detachObjectFromBone
MovableObject * detachObjectFromBone(const String &movableName)
Detach a MovableObject previously attached using attachObjectToBone.
Ogre::Node::getChildren
const ChildNodeMap & getChildren() const
List of sub-nodes of this Node.
Definition: OgreNode.h:483
Ogre::PagedWorldSectionFactory::~PagedWorldSectionFactory
virtual ~PagedWorldSectionFactory()
Definition: OgrePagedWorldSection.h:304
Ogre::Technique::IlluminationPassIterator
VectorIterator< IlluminationPassList > IlluminationPassIterator
Definition: OgreTechnique.h:169
Ogre::RTShader::In
Definition: OgreShaderFunctionAtom.h:155
Ogre::Light::getCustomParameter
const Vector4 & getCustomParameter(uint16 index) const
Returns the custom value associated with this Light at the given index.
Ogre::ID_REF_VALUE
@ ID_REF_VALUE
Definition: OgreScriptCompiler.h:818
Ogre::GLRenderSystem::_getStateCacheManager
GLStateCacheManager * _getStateCacheManager()
Definition: OgreGLRenderSystem.h:284
Ogre::Timer::Timer
Timer()
Ogre::ProcessResourceNameScriptCompilerEvent
Definition: OgreScriptCompiler.h:470
OgreRenderTargetListener.h
Ogre::RTShader::ParameterFactory::createInWeights
static ParameterPtr createInWeights(int index)
Ogre::RTShader::HardwareSkinningFactory::writeInstance
virtual void writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, Pass *srcPass, Pass *dstPass)
Ogre::StaticGeometry::LODBucket::isVertexProgramInUse
bool isVertexProgramInUse() const
Definition: OgreStaticGeometry.h:333
Ogre::VertexElement::VertexElement
VertexElement(unsigned short source, size_t offset, VertexElementType theType, VertexElementSemantic semantic, unsigned short index=0)
Constructor, should not be called directly, call VertexDeclaration::addElement.
Ogre::AnimableObject::getAnimableValueNames
const StringVector & getAnimableValueNames(void) const
Gets a list of animable value names for this object.
Ogre::Exception::ERR_DUPLICATE_ITEM
@ ERR_DUPLICATE_ITEM
Definition: OgreException.h:114
Ogre::TangentSpaceCalc::setStoreParityInW
void setStoreParityInW(bool enabled)
Sets whether to store tangent space parity in the W of a 4-component tangent or not.
Definition: OgreTangentSpaceCalc.h:109
Ogre::GLSurfaceDesc::zoffset
uint32 zoffset
Definition: OgreGLRenderTexture.h:46
Ogre::RenderSystemCapabilities::getNonPOW2TexturesLimited
bool getNonPOW2TexturesLimited(void) const
Are non-power of two textures limited in features?
Definition: OgreRenderSystemCapabilities.h:566
bsp_face_t::shader
int shader
Definition: OgreQuake3Types.h:186
Ogre::Quake3ShaderManager::create
Quake3Shader * create(const String &name)
Create implementation.
Ogre::SKELETON_BONE
@ SKELETON_BONE
Definition: OgreSkeletonFileFormat.h:61
Ogre::GpuNamedConstants::calculateSize
size_t calculateSize(void) const
Ogre::CgProgram::setEntryPoint
void setEntryPoint(const String &entryPoint)
Sets the entry point for this program ie the first method called.
Definition: OgreCgProgram.h:133
Ogre::TerrainQuadTreeNode::getLodTransition
float getLodTransition() const
Get the transition state between the current LOD and the next lower one (only valid after calculateCu...
Definition: OgreTerrainQuadTreeNode.h:252
Ogre::RenderTexture::~RenderTexture
virtual ~RenderTexture()
Ogre::ShadowTextureListener::shadowTexturesUpdated
virtual void shadowTexturesUpdated(size_t numberOfShadowTextures)
Event raised after all shadow textures have been rendered into for all queues / targets but before an...
Definition: OgreSceneManager.h:146
Ogre::PlaneList
std::vector< Plane > PlaneList
Definition: OgrePlane.h:275
Ogre::LogListener::messageLogged
virtual void messageLogged(const String &message, LogMessageLevel lml, bool maskDebug, const String &logName, bool &skipThisMessage)=0
This is called whenever the log receives a message and is about to write it out.
Ogre::Volume::Vertex::nZ
Real nZ
Z component of the normal.
Definition: OgreVolumeMeshBuilder.h:65
Ogre::Volume::DualCell::DualCell
DualCell(const Vector3 &c0, const Vector3 &c1, const Vector3 &c2, const Vector3 &c3, const Vector3 &c4, const Vector3 &c5, const Vector3 &c6, const Vector3 &c7)
Definition: OgreVolumeDualGridGenerator.h:58
Ogre::GLSLMonolithicProgram::updateUniforms
void updateUniforms(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)
Updates program object uniforms using data from GpuProgramParameters.
Ogre::StringUtil::splitFullFilename
static void splitFullFilename(const Ogre::String &qualifiedName, Ogre::String &outBasename, Ogre::String &outExtention, Ogre::String &outPath)
Method for splitting a fully qualified filename into the base name, extension and path.
Ogre::D3D9Mappings::D3D_TEX_TYPE_VOLUME
@ D3D_TEX_TYPE_VOLUME
volume texture
Definition: OgreD3D9Mappings.h:52
Ogre::MetalTextureBuffer::MetalTextureBuffer
MetalTextureBuffer(__unsafe_unretained id< MTLTexture > renderTexture, __unsafe_unretained id< MTLTexture > resolveTexture, MetalDevice *device, const String &baseName, MTLTextureType target, int width, int height, int depth, PixelFormat format, int face, int level, Usage usage, bool writeGamma, uint fsaa)
Texture constructor.
Ogre::Affine3::getTrans
static Affine3 getTrans(Real t_x, Real t_y, Real t_z)
Gets a translation matrix - variation for not using a vector.
Definition: OgreMatrix4.h:404
Ogre::RenderTargetListener::postViewportUpdate
virtual void postViewportUpdate(const RenderTargetViewportEvent &evt)
Called just after a Viewport on a RenderTarget is to be updated.
Definition: OgreRenderTargetListener.h:128
Ogre::AnimationTrack::getHandle
unsigned short getHandle(void) const
Get the handle associated with this track.
Definition: OgreAnimationTrack.h:147
Ogre::TextAreaOverlayElement::getColourBottom
const ColourValue & getColourBottom(void) const
Gets the colour of the bottom of the letters.
Ogre::Singleton::~Singleton
~Singleton(void)
Definition: OgreSingleton.h:96
Ogre::SimpleRenderable::SimpleRenderable
SimpleRenderable()
Constructor.
Ogre::RTShader::FFPTexturingFactory::writeInstance
virtual void writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, Pass *srcPass, Pass *dstPass)
OgreBites::KEYUP
@ KEYUP
Definition: OgreInput.h:36
Ogre::SBT_MODULATE
@ SBT_MODULATE
The colour of the rendering output is multiplied with the scene contents. Generally colours and darke...
Definition: OgreBlendMode.h:220
Ogre::Billboard::getTexcoordIndex
uint16 getTexcoordIndex(void) const
getTexcoordIndex() returns the previous value set by setTexcoordIndex().
Definition: OgreBillboard.h:190
Ogre::PixelUtil::getFlags
static unsigned int getFlags(PixelFormat format)
Returns the property flags for this pixel format.
Ogre::SimpleRenderable::setBoundingBox
void setBoundingBox(const AxisAlignedBox &box)
Ogre::GVA_CENTER
@ GVA_CENTER
Definition: OgreOverlayElement.h:77
OgreBites::TL_TOP
@ TL_TOP
Definition: OgreTrays.h:61
Ogre::RenderTarget::_detachDepthBuffer
virtual void _detachDepthBuffer()
Detaches DepthBuffer without notifying it from the detach.
Ogre::GL3PlusRenderSystem::createHardwareOcclusionQuery
HardwareOcclusionQuery * createHardwareOcclusionQuery(void)
Create an object for performing hardware occlusion queries.
Ogre::D3D9DeviceManager
Device manager interface.
Definition: OgreD3D9DeviceManager.h:41
Ogre::TerrainGroup::TerrainGroup
TerrainGroup(SceneManager *sm, Terrain::Alignment align, uint16 terrainSize, Real terrainWorldSize)
Constructor.
Ogre::Volume::SimplexNoise::getSeed
long getSeed(void) const
Gets the current seed.
Ogre::GLES2StateCacheManager::setDepthMask
void setDepthMask(GLboolean mask)
Sets the current depth mask setting.
Ogre::GLSL::GLSLProgram::unbindProgram
void unbindProgram()
Execute the binding functions for this program.
Ogre::BillboardChain::getWorldTransforms
void getWorldTransforms(Matrix4 *) const
Gets the world transform matrix / matrices for this renderable object.
OgreColourValue.h
Ogre::TerrainMaterialGeneratorA::SM2Profile::setLightmapEnabled
void setLightmapEnabled(bool enabled)
Whether to support a light map over the terrain in the shader, if it's present (default true).
Ogre::GpuProgram::setMorphAnimationIncluded
virtual void setMorphAnimationIncluded(bool included)
Sets whether a vertex program includes the required instructions to perform morph animation.
Definition: OgreGpuProgram.h:218
OgreResource.h
Ogre::Billboard::Billboard
Billboard()
Default constructor.
Ogre::ZipArchiveFactory::getType
const String & getType(void) const
Returns the factory type.
Ogre::Polygon::operator=
Polygon & operator=(const Ogre::Polygon &)
Ogre::Math::ACos
static Radian ACos(Real fValue)
Arc cosine function.
Ogre::AnimationState::getWeight
Real getWeight(void) const
Gets the weight (influence) of this animation.
Ogre::VulkanWindow
Definition: OgreVulkanWindow.h:40
Ogre::RenderSystem::getCapabilities
const RenderSystemCapabilities * getCapabilities(void) const
Gets the capabilities of the render system.
Definition: OgreRenderSystem.h:832
Ogre::GLSLShaderCommon::resetLinked
void resetLinked()
reset link status of separable program
Definition: OgreGLSLShaderCommon.h:96
Ogre::VulkanWindow::SwapchainUsedInRendering
@ SwapchainUsedInRendering
We already called VulkanWindow::getImageAcquiredSemaphore.
Definition: OgreVulkanWindow.h:53
Ogre::StaticGeometryFactory::getType
const String & getType(void) const
Get the type of the object to be created.
Definition: OgreStaticGeometry.h:736
Ogre::D3D9RenderSystem::_setTexture
void _setTexture(size_t unit, bool enabled, const TexturePtr &texPtr)
Sets the texture to bind to a given texture unit.
Ogre::ManualObject::getSections
const std::vector< ManualObjectSection * > & getSections() const
Gets the list of ManualObjectSection, i.e.
Definition: OgreManualObject.h:522
OgreBites::InputListenerChain::mouseReleased
bool mouseReleased(const MouseButtonEvent &evt)
Definition: OgreInput.h:284
Ogre::CgPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::ID_TEX_COORD_SET
@ ID_TEX_COORD_SET
Definition: OgreScriptCompiler.h:694
Ogre::ID_ROTATE
@ ID_ROTATE
Definition: OgreScriptCompiler.h:744
Ogre::PlaneBoundedVolumeListSceneQuery::~PlaneBoundedVolumeListSceneQuery
virtual ~PlaneBoundedVolumeListSceneQuery()
Ogre::PCZSceneManager::createPlaneBoundedVolumeQuery
PlaneBoundedVolumeListSceneQuery * createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=0xFFFFFFFF)
Creates a PlaneBoundedVolumeListSceneQuery for this scene manager.
Ogre::ConvexBody::clip
void clip(const Frustum &frustum)
Clips the body with a frustum.
Ogre::Terrain::prepare
bool prepare(const ImportData &importData)
Prepare the terrain from some import data rather than loading from native data.
Ogre::SceneManager::setShadowTextureCasterMaterial
void setShadowTextureCasterMaterial(const MaterialPtr &mat)
Sets the default material to use for rendering shadow casters.
Definition: OgreSceneManager.h:2975
OgrePageContentCollection.h
Ogre::InstanceManager::InstanceBatchMapIterator
ConstMapIterator< InstanceBatchMap > InstanceBatchMapIterator
Definition: OgreInstanceManager.h:291
Ogre::Volume::MeshBuilderCallback::ready
virtual void ready(const SimpleRenderable *simpleRenderable, const VecVertex &vertices, const VecIndices &indices, size_t level, int inProcess)=0
To be called with the callback function of a MeshBuilder.
Ogre::GLES2RenderSystem::_createRenderWindow
RenderWindow * _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)
Creates a new rendering window.
Ogre::VulkanTextureGpu::hasMsaaExplicitResolves
bool hasMsaaExplicitResolves() const
Definition: OgreVulkanTextureGpu.h:132
Ogre::Volume::OctreeNode::OCTREE_CHILDREN_COUNT
static const size_t OCTREE_CHILDREN_COUNT
Even in an OCtree, the amount of children should not be hardcoded.
Definition: OgreVolumeOctreeNode.h:85
OgreBites::TrayManager::createLongSlider
Slider * createLongSlider(TrayLocation trayLoc, const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real trackWidth, Ogre::Real valueBoxWidth, Ogre::Real minValue, Ogre::Real maxValue, unsigned int snaps)
Ogre::OverlayElement::getColour
virtual const ColourValue & getColour(void) const
Gets the colour for this element.
Ogre::RTShader::SubRenderState
This class is the base interface of sub part from a shader based rendering pipeline.
Definition: OgreShaderSubRenderState.h:52
Ogre::GLSLESProgramManager::getSingleton
static GLSLESProgramManager & getSingleton(void)
Ogre::Quaternion::z
float z
Definition: OgreQuaternion.h:344
Ogre::RTShader::UniformParameter::isFloat
bool isFloat() const
Return true if this parameter is a floating point type, false otherwise.
Definition: OgreShaderParameter.h:461
Ogre::GL3PlusFBOManager::~GL3PlusFBOManager
~GL3PlusFBOManager()
Ogre::FreeImageCodec::~FreeImageCodec
virtual ~FreeImageCodec()
Definition: OgreFreeImageCodec.h:66
Ogre::Pass::getVertexColourTracking
TrackVertexColourType getVertexColourTracking(void) const
Gets which material properties follow the vertex colour.
Definition: OgrePass.h:416
Ogre::PF_R5G6B5
@ PF_R5G6B5
16-bit pixel format, 5 bits red, 6 bits green, 5 bits blue.
Definition: OgrePixelFormat.h:70
Ogre::D3D9HLSLProgram::getBackwardsCompatibility
bool getBackwardsCompatibility(void) const
Gets whether backwards compatibility mode should be enabled.
Definition: OgreD3D9HLSLProgram.h:172
Ogre::Math::calculateFaceNormal
static Vector4 calculateFaceNormal(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)
Calculate a face normal, including the w component which is the offset from the origin.
Definition: OgreVector.h:889
Ogre::BillboardParticleRenderer::_notifyDefaultDimensions
void _notifyDefaultDimensions(Real width, Real height)
Tells the renderer that the particle default size has changed.
Definition: OgreBillboardParticleRenderer.h:126
Ogre::OverlayManager::ElementMap
std::map< String, OverlayElement * > ElementMap
Definition: OgreOverlayManager.h:60
OgreBites::SGTechniqueResolverListener
Default implementation of a Listener to use with the Ogre::RTShader system.
Definition: OgreSGTechniqueResolverListener.h:46
Ogre::TextureUnitState::ET_PROJECTIVE_TEXTURE
@ ET_PROJECTIVE_TEXTURE
Generate texture coords based on a frustum.
Definition: OgreTextureUnitState.h:251
Ogre::StaticGeometry::RegionMap
std::map< uint32, Region * > RegionMap
Indexed region map based on packed x/y/z region index, 10 bits for each axis.
Definition: OgreStaticGeometry.h:432
bsp_node_t::back
int back
Definition: OgreQuake3Types.h:166
Ogre::LodWorkQueueWorker::clearPendingLodRequests
void clearPendingLodRequests()
Ogre::Pose::NormalsIterator
MapIterator< NormalsMap > NormalsIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:78
Ogre::AreaEmitter::CmdHeight
Command object for area emitter size (see ParamCommand).
Definition: OgreAreaEmitter.h:67
Ogre::Technique::getName
const String & getName(void) const
Gets the name of the technique.
Definition: OgreTechnique.h:614
Ogre::Image::getData
uchar * getData(uint32 x=0, uint32 y=0, uint32 z=0)
Returns a pointer to the internal image buffer at the specified pixel location.
Definition: OgreImage.h:325
Ogre::GpuProgramParameters::ACT_SINTIME_0_2PI
@ ACT_SINTIME_0_2PI
Sine of "Time0_2PI". Equivalent to RenderMonkey's "SinTime0_2PI".
Definition: OgreGpuProgramParams.h:995
OgreBites::WindowEventListener::windowResized
virtual void windowResized(Ogre::RenderWindow *rw)
Definition: OgreWindowEventUtilities.h:69
OgreBites::Widget::Widget
Widget()
Ogre::ParticleSystemRenderer::_notifyCastShadows
virtual void _notifyCastShadows(bool enabled)
Tells the Renderer whether to cast shadows.
Definition: OgreParticleSystemRenderer.h:118
Ogre::D3D9HardwareBuffer
Specialisation of HardwareVertexBuffer for D3D9.
Definition: OgreD3D9HardwareBuffer.h:39
Ogre::ScaleAffector::msScaleCmd
static CmdScaleAdjust msScaleCmd
Definition: OgreScaleAffector.h:77
Ogre::SceneManager::manualRender
void manualRender(Renderable *rend, const Pass *pass, Viewport *vp, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false, bool lightScissoringClipping=true, bool doLightIteration=true, const LightList *manualLightList=0)
Manual rendering method for rendering a single object.
Ogre::PCZAxisAlignedBoxSceneQuery::~PCZAxisAlignedBoxSceneQuery
~PCZAxisAlignedBoxSceneQuery()
Ogre::Resource::Listener::unloadingComplete
virtual void unloadingComplete(Resource *)
Called whenever the resource has been unloaded.
Definition: OgreResource.h:98
Ogre::modeCount
static unsigned int modeCount
Definition: OgreD3D11VideoMode.h:35
Ogre::SkeletonInstance::freeTagPoint
void freeTagPoint(TagPoint *tagPoint)
Frees a TagPoint that already attached to a bone.
Ogre::Grid2DPageStrategyData::getLoadRadius
virtual Real getLoadRadius() const
Get the loading radius.
Definition: OgreGrid2DPageStrategy.h:164
Ogre::PolygonMode
PolygonMode
The polygon mode to use when rasterising.
Definition: OgreCommon.h:202
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE4
@ SPC_LIGHTPOSITIONVIEW_SPACE4
Definition: OgreShaderParameter.h:236
Ogre::D3D11VideoMode::getModeDesc
DXGI_MODE_DESC getModeDesc() const
Ogre::D3D11RenderSystem::_getBoundVertexProgram
D3D11HLSLProgram * _getBoundVertexProgram() const
Ogre::FocusedShadowCameraSetup::getUseAggressiveFocusRegion
bool getUseAggressiveFocusRegion() const
Definition: OgreShadowCameraSetupFocused.h:270
Ogre::GLES2RenderSystem::_setTexture
void _setTexture(size_t unit, bool enabled, const TexturePtr &tex)
Sets the texture to bind to a given texture unit.
Ogre::PlaneOptimalShadowCameraSetup::create
static ShadowCameraSetupPtr create(const MovablePlane *plane)
Constructor – requires a plane of interest.
Definition: OgreShadowCameraSetupPlaneOptimal.h:79
Ogre::SceneManager::getSuggestedViewpoint
virtual ViewPoint getSuggestedViewpoint(bool random=false)
Asks the SceneManager to provide a suggested viewpoint from which the scene should be viewed.
Ogre::PCZone::_findNodes
virtual void _findNodes(const Sphere &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)=0
Ogre::GLSLProgram::setTransformFeedbackVaryings
void setTransformFeedbackVaryings(const std::vector< String > &nameStrings)
Ogre::Terrain::getBlendTextureIndex
uint8 getBlendTextureIndex(uint8 layerIndex) const
Get the index of the blend texture that a given layer uses.
Ogre::Pass::setDiffuse
void setDiffuse(float red, float green, float blue, float alpha)
Sets the diffuse colour reflectance properties of this pass.
Ogre::GpuProgramParameters::AutoConstantEntry::data
uint32 data
Definition: OgreGpuProgramParams.h:1215
Ogre::AutoParamDataSource::getSinTime_0_2Pi
Real getSinTime_0_2Pi(Real x) const
Ogre::RTShader::UniformParameter::getVariability
uint16 getVariability() const
Return the variability of this parameter.
Definition: OgreShaderParameter.h:479
Ogre::Volume::Chunk::load
virtual void load(SceneNode *parent, const Vector3 &from, const Vector3 &to, size_t level, const ChunkParameters *parameters)
Loads the volume mesh with all LODs.
Ogre::Overlay::_notifyOrigin
void _notifyOrigin(const String &origin)
Notify this overlay of it's origin.
Definition: OgreOverlay.h:273
Ogre::Root::getSceneManagerIterator
SceneManagerEnumerator::SceneManagerIterator getSceneManagerIterator(void)
Get an iterator over all the existing SceneManager instances.
Ogre::Grid3DPageStrategyData
Specialisation of PageStrategyData for Grid3DPageStrategy.
Definition: OgreGrid3DPageStrategy.h:105
Ogre::VulkanPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::RenderSystem::_setViewMatrix
void _setViewMatrix(const Matrix4 &m)
Definition: OgreRenderSystem.h:300
Ogre::PCZoneFactory::mFactoryTypeName
String mFactoryTypeName
Factory type name.
Definition: OgrePCZoneFactory.h:51
Ogre::TextureUnitState::TextureCubeFace
TextureCubeFace
Enum identifying the frame indexes for faces of a cube map (not the composite 3D type.
Definition: OgreTextureUnitState.h:303
Ogre::GLRenderSystemCommon::hasMinGLVersion
bool hasMinGLVersion(int major, int minor) const
Check if GL Version is supported.
Ogre::LBT_ALPHA
@ LBT_ALPHA
Definition: OgreBlendMode.h:47
Ogre::TextureUnitState::ENV_REFLECTION
@ ENV_REFLECTION
Envmap intended to supply reflection vectors for cube mapping.
Definition: OgreTextureUnitState.h:274
Ogre::D3D9HardwarePixelBuffer::releaseSurfaces
void releaseSurfaces(IDirect3DDevice9 *d3d9Device)
Release surfaces held by this pixel buffer.
Ogre::ScriptTranslatorManager::getTranslator
virtual ScriptTranslator * getTranslator(const AbstractNodePtr &)=0
Returns a manager for the given object abstract node, or null if it is not supported.
OgreBites::CS_MANUAL
@ CS_MANUAL
Definition: OgreCameraMan.h:50
Ogre::TU_WRITE_ONLY
@ TU_WRITE_ONLY
same as HBU_DETAIL_WRITE_ONLY
Definition: OgreTexture.h:55
Ogre::Skeleton::BoneHandleMap
std::vector< ushort > BoneHandleMap
Map to translate bone handle from one skeleton to another skeleton.
Definition: OgreSkeleton.h:373
Ogre::Pose::getNormalsIterator
NormalsIterator getNormalsIterator(void)
Ogre::LodInputBuffer::Submesh::vertexBuffer
LodVertexBuffer vertexBuffer
Definition: OgreLodBuffer.h:65
Ogre::PROP_REAL
@ PROP_REAL
Definition: OgreProperty.h:112
Ogre::GL3PlusHardwareOcclusionQuery::pullOcclusionQuery
bool pullOcclusionQuery(unsigned int *NumOfFragments)
Pulls the hardware occlusion query.
Ogre::Frustum::getProjectionMatrixWithRSDepth
const Matrix4 & getProjectionMatrixWithRSDepth(void) const
Gets the depth-adjusted projection matrix for the current rendersystem.
Ogre::D3D11Mappings::getFormat
static DXGI_FORMAT getFormat(HardwareIndexBuffer::IndexType itype)
Get index type.
OgreBites::Button
Basic button class.
Definition: OgreTrays.h:199
Ogre::StencilState::writeMask
uint32 writeMask
The bitmask the controls which bits from stencilRefValue will be written to stencil buffer (valid for...
Definition: OgreRenderSystem.h:126
Ogre::AxisAlignedBox::Corners
std::array< Vector3, 8 > Corners
Definition: OgreAxisAlignedBox.h:91
Ogre::StringUtil::toTitleCase
static void toTitleCase(String &str)
Upper-cases the first letter of each word.
Ogre::LogMessageLevel
LogMessageLevel
The importance of a logged message.
Definition: OgreLog.h:60
Ogre::GL3PlusHardwareOcclusionQuery::endOcclusionQuery
void endOcclusionQuery()
Ends the hardware occlusion test.
Ogre::Profiler::setProfileGroupMask
void setProfileGroupMask(uint32 mask)
Set the mask which all profiles must pass to be enabled.
Definition: OgreProfiler.h:315
Ogre::Exception::getSource
const String & getSource() const
Gets the source function.
Definition: OgreException.h:152
Ogre::TinyWindow::create
void create(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams)
Creates & displays the new window.
Ogre::TextureUnitState::setTextureName
void setTextureName(const String &name, TextureType ttype)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::StreamSerialiser::write
virtual void write(const Quaternion *q, size_t count=1)
OgreBites::SGTechniqueResolverListener::SGTechniqueResolverListener
SGTechniqueResolverListener(Ogre::RTShader::ShaderGenerator *pShaderGenerator)
Ogre::ID_DIRECTIONAL
@ ID_DIRECTIONAL
Definition: OgreScriptCompiler.h:672
Ogre::PropertySet::removeProperty
void removeProperty(const String &name)
Removes the named property from the property set.
Ogre::VulkanWindow::mSurfaceTransform
VkSurfaceTransformFlagBitsKHR mSurfaceTransform
Definition: OgreVulkanWindow.h:89
Ogre::TFO_TRILINEAR
@ TFO_TRILINEAR
2x2 box filtering is performed when magnifying and reducing a texture, and the closest 2 mipmaps are ...
Definition: OgreCommon.h:85
OgreBites::KeyboardEvent::keysym
Keysym keysym
Definition: OgreInput.h:60
OGRE_MAX_SIMULTANEOUS_LIGHTS
#define OGRE_MAX_SIMULTANEOUS_LIGHTS
Define max number of lights allowed per pass.
Definition: OgreConfig.h:52
Ogre::PageManager::StrategyMap
std::map< String, PageStrategy * > StrategyMap
Definition: OgrePageManager.h:184
Ogre::GLStateCacheManager::GLStateCacheManager
GLStateCacheManager(void)
Ogre::CgProgram::getLanguage
const String & getLanguage(void) const
Overridden from GpuProgram.
Ogre::TextureUnitState::TextureEffect::frustum
const Frustum * frustum
Definition: OgreTextureUnitState.h:324
Ogre::TextAreaOverlayElement::setColourBottom
void setColourBottom(const ColourValue &col)
Sets the colour of the bottom of the letters.
Ogre::PCZCamera::PCZCamera
PCZCamera(const String &name, SceneManager *sm)
Ogre::AxisAlignedBox::distance
Real distance(const Vector3 &v) const
Returns the minimum distance between a given point and any part of the box.
Definition: OgreAxisAlignedBox.h:757
Ogre::Pass::setSeparateSceneBlending
void setSeparateSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor, const SceneBlendFactor sourceFactorAlpha, const SceneBlendFactor destFactorAlpha)
Allows very fine control of blending this Pass with the existing contents of the scene.
Ogre::OctreeZone::getAABB
virtual void getAABB(AxisAlignedBox &)
Get the world coordinate aabb of the zone.
Ogre::VET_USHORT2_NORM
@ VET_USHORT2_NORM
unsigned shorts (normalized to 0..1)
Definition: OgreHardwareVertexBuffer.h:159
Ogre::ID_TESSELLATION_DOMAIN
@ ID_TESSELLATION_DOMAIN
Definition: OgreScriptCompiler.h:841
Ogre::CompositionPass::setStencilCheck
void setStencilCheck(bool value)
Set stencil check on or off.
Ogre::Profiler::markGPUEvent
void markGPUEvent(const String &event)
Mark a specific, ungrouped, GPU event.
Ogre::RTShader::FunctionStageRef::callFunction
void callFunction(const char *name, const std::vector< Operand > &params) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Camera::Listener::cameraPreRenderScene
virtual void cameraPreRenderScene(Camera *cam)
Called prior to the scene being rendered with this camera.
Definition: OgreCamera.h:97
Ogre::RTShader::ShaderParameterConstIterator
ShaderParameterList::const_iterator ShaderParameterConstIterator
Definition: OgreShaderParameter.h:401
Ogre::OctreeZone::notifyWorldGeometryRenderQueue
virtual void notifyWorldGeometryRenderQueue(uint8 qid)
Called by PCZSM during setWorldGeometryRenderQueue()
Ogre::TerrainGroup::canHandleResponse
bool canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
WorkQueue::ResponseHandler override.
Ogre::SkeletonInstance::addLinkedSkeletonAnimationSource
void addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f)
Allows you to use the animations from another Skeleton object to animate this skeleton.
Ogre::RenderSystem::getVerticalTexelOffset
virtual Real getVerticalTexelOffset(void)
Returns the vertical texel offset value required for mapping texel origins to pixel origins in this r...
Definition: OgreRenderSystem.h:954
Ogre::DynLib::DynLib
DynLib(const String &name)
Default constructor - used by DynLibManager.
Ogre::D3D11VideoModeList::item
D3D11VideoMode * item(const String &name)
Ogre::VulkanWindow::mSurfaceKHR
VkSurfaceKHR mSurfaceKHR
Definition: OgreVulkanWindow.h:77
Ogre::StaticGeometry::GeometryBucket::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const
Gets the world transform matrix / matrices for this renderable object.
Ogre::HashedVector::push_back
void push_back(const T &t)
Definition: OgreCommon.h:494
Ogre::CgProgram::CgProgram
CgProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, CGcontext context)
OgreRenderSystem.h
Ogre::TextureUnitState::getBindingType
BindingType getBindingType(void) const
Ogre::LodConfig::strategy
LodStrategy * strategy
The mesh which we want to reduce.
Definition: OgreLodConfig.h:130
Ogre::Image::setTo
void setTo(const ColourValue &col)
sets all pixels to the specified colour
Ogre::GLRenderSystem::_setTextureCoordSet
void _setTextureCoordSet(size_t stage, size_t index)
Sets the texture coordinate set to use for a texture unit.
Ogre::GL3PlusHardwareBufferManager
Implementation of HardwareBufferManager for OpenGL.
Definition: OgreGL3PlusHardwareBufferManager.h:39
Ogre::RTShader::ShaderGenerator::getSingleton
static ShaderGenerator & getSingleton()
Override standard Singleton retrieval.
Ogre::MeshLodGenerator::getSingletonPtr
static MeshLodGenerator * getSingletonPtr()
Ogre::RenderSystemCapabilities::setComputeProgramConstantIntCount
void setComputeProgramConstantIntCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:774
Ogre::InstanceManager::InstancingTechnique
InstancingTechnique
Definition: OgreInstanceManager.h:62
Ogre::RenderSystemCapabilities::setTessellationDomainProgramConstantFloatCount
void setTessellationDomainProgramConstantFloatCount(ushort c)
The number of floating-point 4-vector constants tessellation Domain programs support.
Definition: OgreRenderSystemCapabilities.h:657
Ogre::Lod0Stripifier::RemapInfo::renumerate
void renumerate()
Definition: OgreLod0Stripifier.h:74
Ogre::TextureUnitState::setAnimatedTextureName
void setAnimatedTextureName(const std::vector< String > &names, Real duration=0)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreTextureUnitState.h:420
Ogre::ResourceLoadingListener
This class allows users to override resource loading behavior.
Definition: OgreResourceGroupManager.h:198
Ogre::RenderOperation::RenderOperation
RenderOperation()
Definition: OgreRenderOperation.h:132
Ogre::ScaleControllerFunction
Predefined controller function which simply scales an input to an output value.
Definition: OgrePredefinedControllers.h:243
Ogre::Bitwise::floatToFixed
static unsigned int floatToFixed(const float value, const unsigned int bits)
Convert floating point colour channel value between 0.0 and 1.0 (otherwise clamped) to integer of a c...
Definition: OgreBitwise.h:237
Ogre::StreamSerialiser::readChunkBegin
virtual const Chunk * readChunkBegin(uint32 id, uint16 maxVersion, const String &msg=BLANKSTRING)
Reads the start of the next chunk so long as it's of a given ID and version.
bsp_leaf_t::brush_start
int brush_start
Definition: OgreQuake3Types.h:176
Ogre::GpuProgramParameters::AutoConstantEntry::fData
float fData
Definition: OgreGpuProgramParams.h:1216
Ogre::Archive
Archive-handling class.
Definition: OgreArchive.h:86
Ogre::ColourValue::getAsBGRA
BGRA getAsBGRA(void) const
value packed as PF_B8G8R8A8
OgreBites::KEYDOWN
@ KEYDOWN
Definition: OgreInput.h:35
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_VIEWPROJ_MATRIX_ARRAY
@ ACT_SPOTLIGHT_VIEWPROJ_MATRIX_ARRAY
Array of view/projection matrix of a given spotlight.
Definition: OgreGpuProgramParams.h:934
Ogre::CNT_RBRACE
@ CNT_RBRACE
Definition: OgreScriptCompiler.h:57
Ogre::Pass::MIN_TEXTURE_CHANGE
@ MIN_TEXTURE_CHANGE
Try to minimise the number of texture changes.
Definition: OgrePass.h:1500
Ogre::Octree::_removeNode
void _removeNode(PCZSceneNode *)
Removes an PCZscene node to this octree level.
Ogre::Viewport::_clearUpdatedFlag
void _clearUpdatedFlag(void)
Ogre::GLSLESProgramManager::setActiveShader
void setActiveShader(GpuProgramType type, GLSLESProgram *fragmentGpuProgram)
Set the active shader for the next rendering state.
Ogre::OverlayManager
Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them.
Definition: OgreOverlayManager.h:57
Ogre::BillboardParticleRenderer::getTextureStacksAndSlices
const Vector2 & getTextureStacksAndSlices() const
Definition: OgreBillboardParticleRenderer.h:68
Ogre::ID_DEPTH_FAIL_OP
@ ID_DEPTH_FAIL_OP
Definition: OgreScriptCompiler.h:827
Ogre::CompositorManager::removeAll
void removeAll(void)
Overridden from ResourceManager since we have to clean up chains too.
Ogre::OverlayManager::destroyAll
void destroyAll(void)
Destroys all existing overlays.
Ogre::ID_3D
@ ID_3D
Definition: OgreScriptCompiler.h:684
Ogre::ST_EXTERIOR_FAR
@ ST_EXTERIOR_FAR
Definition: OgreDeprecated.h:90
Ogre::Particle
Class representing a single particle instance.
Definition: OgreParticle.h:44
Ogre::D3D9Texture::getTexture
IDirect3DBaseTexture9 * getTexture()
retrieves a pointer to the actual texture
Ogre::PCZCamera::PARTIAL
@ PARTIAL
Definition: OgrePCZCamera.h:59
Ogre::Grid2DPageStrategy::destroyData
void destroyData(PageStrategyData *d)
Destroy a PageStrategyData instance containing the data specific to this PageStrategy.
Ogre::GLSLangProgramFactory::~GLSLangProgramFactory
~GLSLangProgramFactory()
Ogre::Capsule::setOrigin
void setOrigin(const Vector3 &newOrigin)
Ogre::HashedVector::HashedVector
HashedVector()
Definition: OgreCommon.h:457
Ogre::RTShader::Parameter::SPC_POSITION_OBJECT_SPACE
@ SPC_POSITION_OBJECT_SPACE
Position in object space.
Definition: OgreShaderParameter.h:86
Ogre::Grid3DPageStrategy::~Grid3DPageStrategy
~Grid3DPageStrategy()
Ogre::AnimableValue::setValue
virtual void setValue(const Vector2 &)
Set value.
Definition: OgreAnimable.h:160
Ogre::SmallVectorTemplateCommon::operator[]
reference operator[](unsigned idx)
Definition: OgreSmallVector.h:187
Ogre::Quaternion::Inverse
Quaternion Inverse() const
Ogre::D3D9Mappings::get
static D3DTEXTURESTAGESTATETYPE get(LayerBlendType lbt)
return a D3D9 equivalent for a Ogre LayerBlendType value
Ogre::AutoParamDataSource::setCurrentRenderable
void setCurrentRenderable(const Renderable *rend)
Updates the current renderable.
Ogre::GLArbGpuProgram::bindProgramParameters
void bindProgramParameters(GpuProgramParametersSharedPtr params, uint16 mask)
Execute the param binding functions for this program.
Ogre::STBIImageCodec::startup
static _OgreSTBICodecExport void startup(void)
Static method to startup and register the codecs.
Ogre::ColourFaderAffector::CmdRedAdjust
Command object for red adjust (see ParamCommand).
Definition: OgreColourFaderAffector.h:51
Ogre::HIGH_LOD
@ HIGH_LOD
Definition: OgreTerrainMaterialGeneratorA.h:50
Ogre::ParticleSystemManager::ParticleSystemManager
ParticleSystemManager()
Ogre::PageManager::setPageResourceGroup
void setPageResourceGroup(const String &g)
Set the resource group that will be used to read/write files when the default load routines are used.
Definition: OgrePageManager.h:388
Ogre::SceneManager::destroyInstanceManager
void destroyInstanceManager(InstanceManager *instanceManager)
Ogre::Bullet::DebugDrawer
Definition: OgreBullet.h:111
Ogre::Texture::convertToImage
void convertToImage(Image &destImage, bool includeMipMaps=false)
Populate an Image with the contents of this texture.
Ogre::TextureUnitState::setBlank
void setBlank(void)
Sets this texture layer to be blank.
Ogre::ID_BINDING_TYPE
@ ID_BINDING_TYPE
Definition: OgreScriptCompiler.h:758
Ogre::Quaternion::UnitInverse
Quaternion UnitInverse() const
Apply to non-zero quaternion.
Ogre::OverlayElement::_getDerivedTop
virtual Real _getDerivedTop(void)
Gets the 'top' position as derived from own left and that of parents.
Ogre::Light::tempSquareDist
Real tempSquareDist
Temp tag used for sorting.
Definition: OgreLight.h:98
Ogre::GLFBOManager::requestRenderBuffer
GLSurfaceDesc requestRenderBuffer(GLenum format, uint32 width, uint32 height, uint fsaa)
Request a render buffer.
Ogre::Pass::getVertexProgram
const GpuProgramPtr & getVertexProgram(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1194
Ogre::ParticleAffectorFactory::destroyAffector
virtual void destroyAffector(ParticleAffector *e)
Destroys the affector pointed to by the parameter (for early clean up if required).
Ogre::MeshManager::getBlendWeightsBaseElementType
VertexElementType getBlendWeightsBaseElementType() const
Gets the base element type used for blend weights in vertex buffers.
OgreMurmurHash3.h
Ogre::SceneQuery::WFT_CUSTOM_GEOMETRY
@ WFT_CUSTOM_GEOMETRY
Custom geometry as defined by the SceneManager.
Definition: OgreSceneQuery.h:87
Ogre::IlluminationPass::stage
IlluminationStage stage
Definition: OgrePass.h:1563
Ogre::MetalRenderSystem::getFixedFunctionParams
const GpuProgramParametersPtr & getFixedFunctionParams(TrackVertexColourType tracking, FogMode fog)
Ogre::ParticleSystemRenderer::_notifyParticleCleared
virtual void _notifyParticleCleared(std::vector< Particle * > &currentParticles)
Optional callback notified when particles cleared.
Definition: OgreParticleSystemRenderer.h:85
Ogre::DataStream::operator>>
DataStream & operator>>(T &val)
Ogre::D3D11RenderTarget::getSurface
virtual ID3D11Texture2D * getSurface(uint index=0) const =0
Ogre::GL3PlusRenderSystem::_createDepthBufferFor
DepthBuffer * _createDepthBufferFor(RenderTarget *renderTarget)
Creates a DepthBuffer that can be attached to the specified RenderTarget.
Ogre::PF_DEPTH24_STENCIL8
@ PF_DEPTH24_STENCIL8
Depth texture format with 24-bit unsigned integer and 8-bit stencil.
Definition: OgrePixelFormat.h:281
Ogre::PF_R16G16_UINT
@ PF_R16G16_UINT
32-bit pixel format, 16 bits red (unsigned int), 16 bits blue (unsigned int).
Definition: OgrePixelFormat.h:161
Ogre::GL3PlusTextureBuffer::blitFromMemory
void blitFromMemory(const PixelBox &src_orig, const Box &dstBox) override
Hardware implementation of blitFromMemory.
Ogre::PF_BYTE_RGB
@ PF_BYTE_RGB
24-bit pixel format, 8 bits for blue, green and red.
Definition: OgrePixelFormat.h:296
Ogre::PCZIntersectionSceneQuery::PCZIntersectionSceneQuery
PCZIntersectionSceneQuery(SceneManager *creator)
Ogre::Camera::lookAt
void lookAt(Real x, Real y, Real z)
This is an overloaded member function, provided for convenience. It differs from the above function o...
OgreTextureManager.h
Ogre::ProcessResourceNameScriptCompilerEvent::ResourceType
ResourceType
Definition: OgreScriptCompiler.h:473
Ogre::RTShader::ShaderGenerator::removeAllShaderBasedTechniques
void removeAllShaderBasedTechniques()
Remove all shader based techniques that created by this shader generator.
Ogre::ResourceBackgroundQueue::handleResponse
void handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
Implementation for WorkQueue::ResponseHandler.
Ogre::PCZSceneNode::setLastVisibleFrame
void setLastVisibleFrame(unsigned long newLVF)
Definition: OgrePCZSceneNode.h:95
OgreBites::TrayManager::getWidgetPadding
virtual Ogre::Real getWidgetPadding() const
Definition: OgreTrays.h:839
Ogre::TimeIndex::getKeyIndex
uint getKeyIndex(void) const
Definition: OgreAnimationTrack.h:98
Ogre::AnimationState::getBlendMask
const BoneBlendMask * getBlendMask() const
Get the current blend mask (const version, may be 0)
Definition: OgreAnimationState.h:164
Ogre::TVC_SPECULAR
@ TVC_SPECULAR
Definition: OgreCommon.h:303
OgreRTShaderSystem.h
Ogre::RTShader::ShaderGenerator::getActiveSceneManager
SceneManager * getActiveSceneManager()
Get the active scene manager that is doint the actual scene rendering.
Ogre::Root::setDefaultMinPixelSize
void setDefaultMinPixelSize(Real pixelSize)
Set the default minimum pixel size for object to be rendered by.
Definition: OgreRoot.h:925
Ogre::MovableObject::_notifyCreator
virtual void _notifyCreator(MovableObjectFactory *fact)
Notify the object of it's creator (internal use only)
Definition: OgreMovableObject.h:177
Ogre::Image::encode
DataStreamPtr encode(const String &formatextension)
Encode the image and return a stream to the data.
Ogre::GpuProgramParameters::ACT_TEXEL_OFFSETS
@ ACT_TEXEL_OFFSETS
Provides the texel offsets required by this rendersystem to map texels to pixels.
Definition: OgreGpuProgramParams.h:1090
Ogre::GCT_DOUBLE1
@ GCT_DOUBLE1
Definition: OgreGpuProgramParams.h:97
Ogre::ID_VISIBILITY_MASK
@ ID_VISIBILITY_MASK
Definition: OgreScriptCompiler.h:793
Ogre::ResourceManager::resourceExists
bool resourceExists(ResourceHandle handle) const
Returns whether a resource with the given handle exists in this manager.
Definition: OgreResourceManager.h:331
Ogre::PCZoneFactory::~PCZoneFactory
virtual ~PCZoneFactory()
Ogre::ParticleEmitter::setEnabled
virtual void setEnabled(bool enabled)
Sets whether or not the emitter is enabled.
Ogre::ID_GPU_VENDOR_RULE
@ ID_GPU_VENDOR_RULE
Definition: OgreScriptCompiler.h:592
Ogre::Quaternion::getPitch
Radian getPitch(bool reprojectAxis=true) const
Calculate the local pitch element of this quaternion.
Ogre::CompositionTargetPass::InputMode
InputMode
Input mode of a TargetPass.
Definition: OgreCompositionTargetPass.h:56
Ogre::BspSceneManager::setLevel
void setLevel(const BspLevelPtr &level)
Ogre::RenderQueue::setRenderableListener
void setRenderableListener(RenderableListener *listener)
Set a renderable listener on the queue.
Definition: OgreRenderQueue.h:282
Ogre::CompositorManager
Class for managing Compositor settings for Ogre.
Definition: OgreCompositorManager.h:61
Ogre::MovablePlane::~MovablePlane
~MovablePlane()
Definition: OgreMovablePlane.h:71
Ogre::GLHardwareVertexBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGLHardwareBuffer.h:66
Ogre::RTShader::HardwareSkinning::getExecutionOrder
virtual int getExecutionOrder() const
Ogre::RENDER_QUEUE_WORLD_GEOMETRY_1
@ RENDER_QUEUE_WORLD_GEOMETRY_1
Definition: OgreRenderQueue.h:60
Ogre::D3D9RenderTexture::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::Math::intersects
static RayTestResult intersects(const Ray &ray, const Vector3 &a, const Vector3 &b, const Vector3 &c, bool positiveSide=true, bool negativeSide=true)
Ray / triangle intersection , returns boolean result and distance.
Ogre::GLCopyingRTTManager::checkFormat
bool checkFormat(PixelFormat format)
Definition: OgreGLCopyingRenderTexture.h:60
Ogre::RegionSceneQuery::~RegionSceneQuery
virtual ~RegionSceneQuery()
Ogre::OverlayElement::isContainer
virtual bool isContainer() const
returns false as this class is not a container type
Definition: OgreOverlayElement.h:430
Ogre::BspLevel::getNumLeaves
int getNumLeaves(void) const
Gets the number of leaf nodes.
Definition: OgreBspLevel.h:95
Ogre::SceneManager::setShadowTexturePixelFormat
void setShadowTexturePixelFormat(PixelFormat fmt)
Set the pixel format of the textures used for texture-based shadows.
Definition: OgreSceneManager.h:2837
Ogre::Root::destroyRenderTarget
void destroyRenderTarget(const String &name)
Destroys the given named RenderTarget.
OgreBites::TouchFingerEvent::y
float y
Definition: OgreInput.h:82
Ogre::GpuProgramParameters::setConstantFromTime
void setConstantFromTime(size_t index, Real factor)
Definition: OgreGpuProgramParams.h:1582
Ogre::Real
float Real
Software floating point type.
Definition: OgrePrerequisites.h:54
Ogre::RENDER_QUEUE_WORLD_GEOMETRY_2
@ RENDER_QUEUE_WORLD_GEOMETRY_2
Definition: OgreRenderQueue.h:67
Ogre::Pass::setTextureFiltering
void setTextureFiltering(TextureFilterOptions filterType)
Set texture filtering for every texture unit.
Ogre::LML_WARNING
@ LML_WARNING
Definition: OgreLog.h:63
Ogre::GpuSharedParameters::addConstantDefinition
void addConstantDefinition(const String &name, GpuConstantType constType, uint32 arraySize=1)
Add a new constant definition to this shared set of parameters.
Ogre::Animation::VertexTrackIterator
ConstMapIterator< VertexTrackList > VertexTrackIterator
Definition: OgreAnimation.h:382
Ogre::Grid2DPageStrategyData::getOrigin
virtual const Vector3 & getOrigin(const Vector3 &worldOrigin)
Get the origin of the grid in world space.
Definition: OgreGrid2DPageStrategy.h:156
Ogre::RTShader::FunctionInvocation::FunctionInvocation
FunctionInvocation(const FunctionInvocation &rhs)
Copy constructor.
Ogre::RTShader::ParameterFactory::createInTexcoord
static ParameterPtr createInTexcoord(GpuConstantType type, int index, Parameter::Content content)
Ogre::DepthBuffer::getFSAA
uint32 getFSAA() const
Definition: OgreDepthBuffer.h:96
Ogre::EmbeddedZipArchiveFactory::destroyInstance
void destroyInstance(Archive *ptr) override
Destroys an object which was created by this factory.
Ogre::RenderSystemCapabilitiesManager::RenderSystemCapabilitiesManager
RenderSystemCapabilitiesManager()
Default constructor.
Ogre::MetalProgram::analyzeRenderParameters
void analyzeRenderParameters(void)
Ogre::GpuSharedParameters::getConstantList
const ConstantList & getConstantList() const
Get a reference to the list of constants.
Definition: OgreGpuProgramParams.h:528
OGRE_MAX_TEXTURE_LAYERS
#define OGRE_MAX_TEXTURE_LAYERS
Define max number of texture layers allowed per pass on any card.
Definition: OgreConfig.h:48
Ogre::VulkanQueue::endAllEncoders
void endAllEncoders(bool endRenderPassDesc=true)
Ogre::GpuConstantDefinition::getElementSize
static uint32 getElementSize(GpuConstantType ctype, bool padToMultiplesOf4)
Get the number of elements of a given type, including whether to pad the elements into multiples of 4...
Definition: OgreGpuProgramParams.h:195
Ogre::TinyPlugin::TinyPlugin
TinyPlugin()
Ogre::BillboardParticleRenderer::_notifyCastShadows
void _notifyCastShadows(bool enabled) override
Tells the Renderer whether to cast shadows.
Definition: OgreBillboardParticleRenderer.h:150
Ogre::D3D9VideoModeList::D3D9VideoModeList
D3D9VideoModeList(D3D9Driver *pDriver)
Ogre::PCPlaneList
std::list< PCPlane * > PCPlaneList
Definition: OgrePCZFrustum.h:44
Ogre::MetalTexture::getOwnerDevice
MetalDevice * getOwnerDevice(void) const
Definition: OgreMetalTexture.h:67
Ogre::Volume::ChunkHandler::ChunkHandler
ChunkHandler(void)
Constructor.
Ogre::StringConverter::toString
static String toString(StereoModeType val)
Converts a StereoModeType to a String.
Ogre::DistanceLodStrategyBase::sort
virtual void sort(Mesh::MeshLodUsageList &meshLodUsageList) const
Sort mesh LOD usage list from greatest to least detail.
Ogre::TEXCALC_ENVIRONMENT_MAP_NORMAL
@ TEXCALC_ENVIRONMENT_MAP_NORMAL
Definition: OgreRenderSystem.h:69
Ogre::Viewport::pointOrientedToScreen
void pointOrientedToScreen(const Vector2 &v, int orientationMode, Vector2 &outv)
Convert oriented input point coordinates to screen coordinates.
Ogre::ID_SCHEME
@ ID_SCHEME
Definition: OgreScriptCompiler.h:590
Ogre::DefaultZoneFactory::createPCZone
PCZone * createPCZone(PCZSceneManager *pczsm, const String &zoneName)
Ogre::GpuProgramManager::create
GpuProgramPtr create(const String &name, const String &group, GpuProgramType gptype, const String &language, bool isManual=false, ManualResourceLoader *loader=0)
General create method, using specific create parameters instead of name / value pairs.
Ogre::GL3PlusRenderSystem::_destroyVao
void _destroyVao(GLContext *context, uint32 vao)
Destroy VAO immediately or defer if it was created on other context.
Ogre::Page::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgrePage.h:92
Ogre::ImGuiOverlay::NewFrame
static void NewFrame()
Ogre::AutoParamDataSource::getLightPowerScale
Real getLightPowerScale(size_t index) const
Ogre::ShadowRenderable::isLightCapSeparate
bool isLightCapSeparate(void) const
Does this renderable require a separate light cap?
Definition: OgreShadowCaster.h:91
Ogre::LodListener::~LodListener
virtual ~LodListener()
Definition: OgreLodListener.h:121
Ogre::GL3PlusRenderSystem::_createVao
uint32 _createVao()
Create VAO on current context.
Ogre::BspLevel::~BspLevel
~BspLevel()
Ogre::ParticleEmitter::setMaxParticleVelocity
virtual void setMaxParticleVelocity(Real max)
Returns the maximum particle velocity.
Ogre::InstanceBatchHW::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const
Gets the world transform matrix / matrices for this renderable object.
Ogre::ColourValue::setAsRGBA
void setAsRGBA(RGBA val)
Set value from PF_R8G8B8A8.
Ogre::GPU_MS_SOFTWARE
@ GPU_MS_SOFTWARE
Microsoft software device.
Definition: OgreRenderSystemCapabilities.h:239
Ogre::D3D11Texture::getSrvView
ID3D11ShaderResourceView * getSrvView()
retrieves a pointer to the actual texture
Definition: OgreD3D11Texture.h:58
Ogre::MultiRenderTarget::unbindSurface
virtual void unbindSurface(size_t attachment)
Unbind attachment.
Definition: OgreRenderTexture.h:88
Ogre::OctreeZone::removeNode
virtual void removeNode(PCZSceneNode *)
Removes all references to a SceneNode from this Zone.
Ogre::Root::getRenderTarget
RenderTarget * getRenderTarget(const String &name)
Retrieves a pointer to a named render target.
Ogre::GLSLESProgramManager
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one pr...
Definition: OgreGLSLESProgramManager.h:53
Ogre::Pass::setGeometryProgram
void setGeometryProgram(const String &name, bool resetParams=true)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::PagedWorldSection::frameEnd
virtual void frameEnd(Real timeElapsed)
Called when the frame ends.
Ogre::VertexAnimationTrack::TM_SOFTWARE
@ TM_SOFTWARE
Interpolate vertex positions in software.
Definition: OgreAnimationTrack.h:485
Ogre::SceneManager::estimateWorldGeometry
virtual size_t estimateWorldGeometry(const String &filename)
Estimate the number of loading stages required to load the named world geometry.
Definition: OgreSceneManager.h:1727
Ogre::MovableObjectFactory::requestTypeFlags
virtual bool requestTypeFlags(void) const
Does this factory require the allocation of a 'type flag', used to selectively include / exclude this...
Definition: OgreMovableObject.h:616
Ogre::MapIterator::MapIterator
MapIterator(T &c)
Constructor.
Definition: OgreIteratorWrapper.h:335
Ogre::Pose::_getHardwareVertexBuffer
const HardwareVertexBufferSharedPtr & _getHardwareVertexBuffer(const VertexData *origData) const
Get a hardware vertex buffer version of the vertex offsets.
Ogre::MetalProgramFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates programs for.
Ogre::RenderSystemCapabilities::setVertexProgramConstantIntCount
void setVertexProgramConstantIntCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:704
Ogre::D3D9Mappings::get
static DWORD get(TexCoordCalcMethod m, const D3DCAPS9 &caps)
return a D3D9 equivalent for a Ogre TexCoordCalsMethod value
Ogre::Root::MovableObjectFactoryIterator
ConstMapIterator< MovableObjectFactoryMap > MovableObjectFactoryIterator
Definition: OgreRoot.h:864
Ogre::GLSLangPlugin
Plugin instance for Cg Program Manager.
Definition: OgreGLSLangProgramManager.h:60
Ogre::WFT_SQUARE
@ WFT_SQUARE
Half of the time is spent at the min, half at the max with instant transition between.
Definition: OgreCommon.h:190
Ogre::TextureUnitState::getName
const String & getName(void) const
Get the name of the Texture Unit State.
Definition: OgreTextureUnitState.h:1046
Ogre::VES_SPECULAR
@ VES_SPECULAR
Definition: OgreHardwareVertexBuffer.h:113
Ogre::ProfileHistory::maxTimeMillisecs
Real maxTimeMillisecs
The maximum frame time this profile has taken in milliseconds.
Definition: OgreProfiler.h:121
Ogre::LodConfig::levels
LodLevelList levels
Definition: OgreLodConfig.h:133
Ogre::LodStrategy::transformBias
virtual Real transformBias(Real factor) const =0
Transform LOD bias so it only needs to be multiplied by the LOD value.
Ogre::GpuConstantDefinition::isInt
static bool isInt(GpuConstantType c)
Definition: OgreGpuProgramParams.h:173
Ogre::Volume::CSGNoiseSource
Definition: OgreVolumeCSGSource.h:392
Ogre::D3D9VideoMode::getRefreshRate
unsigned int getRefreshRate() const
Definition: OgreD3D9VideoMode.h:56
Ogre::SceneManager::SkyPlaneGenParameters::skyPlaneXSegments
int skyPlaneXSegments
Definition: OgreSceneManager.h:307
Ogre::SceneManager::setShadowDirLightTextureOffset
void setShadowDirLightTextureOffset(Real offset)
Sets the proportional distance which a texture shadow which is generated from a directional light wil...
Definition: OgreSceneManager.h:2914
Ogre::GLGpuNvparseProgram::bindProgram
void bindProgram(void)
Execute the binding functions for this program.
Ogre::ID_TEXTURE_REF
@ ID_TEXTURE_REF
Definition: OgreScriptCompiler.h:784
Ogre::OverlayElement::_releaseManualHardwareResources
virtual void _releaseManualHardwareResources()
Notifies that hardware resources were lost.
Definition: OgreOverlayElement.h:189
Ogre::Matrix3::EigenSolveSymmetric
void EigenSolveSymmetric(Real afEigenvalue[3], Vector3 akEigenvector[3]) const
Eigensolver, matrix must be symmetric.
Ogre::BorderPanelOverlayElement::setBottomBorderUV
void setBottomBorderUV(Real u1, Real v1, Real u2, Real v2)
Sets the texture coordinates for the bottom edge of the border.
Ogre::UnifiedHighLevelGpuProgram::getNumberOfPosesIncluded
ushort getNumberOfPosesIncluded(void) const
Returns the number of simultaneous poses the vertex program can blend, for use in pose animation.
Ogre::VertexCacheProfiler::flush
void flush()
Definition: OgreVertexIndexData.h:318
Ogre::CgProgram
Specialisation of HighLevelGpuProgram to provide support for nVidia's CG language.
Definition: OgreCgProgram.h:52
Ogre::Billboard::getRotation
const Radian & getRotation(void) const
Get the rotation of the billboard.
Definition: OgreBillboard.h:104
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE0
@ SPC_LIGHTDIRECTION_WORLD_SPACE0
Light direction in world space index 0-7.
Definition: OgreShaderParameter.h:182
Ogre::SceneManager::getCamera
Camera * getCamera(const String &name) const
Retrieves a pointer to the named camera.
Ogre::PagedWorld::PagedWorld
PagedWorld(const String &name, PageManager *manager)
Constructor.
Ogre::CreateCallbackWrapper::getLanguage
const String & getLanguage(void) const override
Get the name of the language this factory creates programs for.
Definition: OgreGLGpuProgramManager.h:46
Ogre::CylinderEmitter
This emitter emits particles in a random direction from within a cylinder area, where the cylinder is...
Definition: OgreCylinderEmitter.h:46
Ogre::RTShader::ParameterFactory::createSampler2D
static UniformParameterPtr createSampler2D(int index)
Ogre::GLContext::clone
virtual GLContext * clone() const =0
Create a new context based on the same window/pbuffer as this context - mostly useful for additional ...
Ogre::Vector::isNaN
bool isNaN() const
Check whether this vector contains valid values.
Definition: OgreVector.h:548
OgreBites::ImGuiInputListener::mousePressed
bool mousePressed(const MouseButtonEvent &evt)
Ogre::AutoParamDataSource::getFOV
Real getFOV() const
Ogre::Quake3Shader::skyDome
bool skyDome
Definition: OgreQuake3Shader.h:111
Ogre::Plane::normal
Vector3 normal
Definition: OgrePlane.h:65
Ogre::D3D9Device::getRenderWindowCount
uint getRenderWindowCount() const
Ogre::D3D11RenderWindowSwapChainBased::setVSyncEnabled
void setVSyncEnabled(bool vsync)
Enable or disable vertical sync for the RenderWindow.
Definition: OgreD3D11RenderWindow.h:127
Ogre::Terrain::addQueryFlags
void addQueryFlags(uint32 flags)
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this ob...
Definition: OgreTerrain.h:1338
Ogre::ScriptCompilerEvent
This struct is a base class for events which can be thrown by the compilers and caught by subscribers...
Definition: OgreScriptCompiler.h:341
Ogre::MaterialSerializer::MSE_WRITE_BEGIN
@ MSE_WRITE_BEGIN
Definition: OgreMaterialSerializer.h:54
Ogre::RTShader::RenderState::reset
void reset()
Reset this render state.
Ogre::D3D11RenderSystem::beginProfileEvent
virtual void beginProfileEvent(const String &eventName)
This marks the beginning of an event for GPU profiling.
Ogre::Camera::Camera
Camera(const String &name, SceneManager *sm)
Standard constructor.
Ogre::StringUtil::replaceAll
static const String replaceAll(const String &source, const String &replaceWhat, const String &replaceWithWhat)
Replace all instances of a sub-string with a another sub-string.
Ogre::PCZFrustum::isFullyVisible
bool isFullyVisible(const PortalBase *portal) const
Ogre::HashedVector::reverse_iterator
VectorImpl::reverse_iterator reverse_iterator
Definition: OgreCommon.h:409
Ogre::Terrain::setLayerTextureName
void setLayerTextureName(uint8 layerIndex, uint8 samplerIndex, const String &textureName)
Set the name of the texture bound to a given index within a given layer.
Ogre::SceneManager::_renderVisibleObjects
void _renderVisibleObjects(void)
Sends visible objects found in _findVisibleObjects to the rendering engine.
Definition: OgreSceneManager.h:1855
Ogre::SceneManager::createManualObject
ManualObject * createManualObject(const String &name)
Create a ManualObject, an object which you populate with geometry manually through a GL immediate-mod...
Ogre::PF_L16
@ PF_L16
16-bit pixel format, all bits luminance.
Definition: OgrePixelFormat.h:62
Ogre::Profile::Profile
Profile(const String &profileName, uint32 groupID=(uint32) OGREPROF_USER_DEFAULT)
Definition: OgreProfiler.h:459
Ogre::CompositionPass::getNumInputs
size_t getNumInputs() const
Get the number of inputs used.
Ogre::AnimationStateSet::getEnabledAnimationStateIterator
ConstEnabledAnimationStateIterator getEnabledAnimationStateIterator(void) const
Get an iterator over all the enabled animation states in this set.
Ogre::RTShader::FFP_PS_COLOUR_BEGIN
@ FFP_PS_COLOUR_BEGIN
Definition: OgreShaderFFPRenderState.h:58
Ogre::OctreeZone::updateNodeOctant
void updateNodeOctant(OctreeZoneData *zoneData)
Checks the given OctreeNode, and determines if it needs to be moved to a different octant.
Ogre::Log::stream
Stream stream(LogMessageLevel lml=LML_NORMAL, bool maskDebug=false)
Get a stream object targeting this log.
Ogre::Root::openFileStream
static DataStreamPtr openFileStream(const String &filename, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
Helper method to assist you in accessing readable file streams.
Ogre::Pass::getDirtyHashList
static const PassSet & getDirtyHashList(void)
Static method to retrieve all the Passes which need their hash values recalculated.
Definition: OgrePass.h:1361
Ogre::VulkanSampler
Definition: OgreVulkanTextureGpuManager.h:56
Ogre::ParticleSystem::~ParticleSystem
virtual ~ParticleSystem()
Ogre::Mesh::getPose
Pose * getPose(const String &name) const
Retrieve an existing Pose by name.
Ogre::HashedVector::rend
reverse_iterator rend()
Definition: OgreCommon.h:436
Ogre::GpuProgramParameters::ACT_NEAR_CLIP_DISTANCE
@ ACT_NEAR_CLIP_DISTANCE
This variable provides the near clip distance as a floating point value.
Definition: OgreGpuProgramParams.h:1048
Ogre::WireBoundingBox::WireBoundingBox
WireBoundingBox()
Ogre::PCZCamera::isVisible
bool isVisible(PortalBase *portal, FrustumPlane *culledBy=0) const
Ogre::MetalRenderSystem::_setRenderTarget
virtual void _setRenderTarget(RenderTarget *target)
Set current render target to target, enabling its device context if needed.
Ogre::Mesh::getBoneAssignmentIterator
BoneAssignmentIterator getBoneAssignmentIterator(void)
Ogre::Compositor::getSupportedTechnique
CompositionTechnique * getSupportedTechnique(size_t idx) const
Get a supported technique.
Definition: OgreCompositor.h:89
Ogre::LodData::Vertex
Definition: OgreLodData.h:101
Ogre::GL3PlusStateCacheManager
Definition: OgreGL3PlusStateCacheManager.h:39
Ogre::GLStateCacheManager::setPolygonMode
void setPolygonMode(GLenum mode)
Sets the current polygon rendering mode.
Ogre::Skeleton::getNumAnimations
virtual unsigned short getNumAnimations(void) const
Gets the number of animations on this skeleton.
Ogre::PreApplyTextureAliasesScriptCompilerEvent
Definition: OgreScriptCompiler.h:459
Ogre::DefaultZone::DefaultZone
DefaultZone(PCZSceneManager *, const String &)
Ogre::Texture::setFormat
void setFormat(PixelFormat pf)
Sets the desired pixel format for the texture surface; can only be set before load().
Ogre::Quake3Shader::Pass::blend
LayerBlendOperation blend
Definition: OgreQuake3Shader.h:78
Ogre::PagedWorld::SectionMap
std::map< String, PagedWorldSection * > SectionMap
Definition: OgrePagedWorld.h:158
Ogre::Math::ISign
static int ISign(int iValue)
Definition: OgreMath.h:265
Ogre::Math::calculateBasicFaceNormal
static Vector3 calculateBasicFaceNormal(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)
Calculate a face normal, no w-information.
Definition: OgreVector.h:883
Ogre::InstanceBatch::_getIndexToBoneMap
const Mesh::IndexMap * _getIndexToBoneMap() const
Definition: OgreInstanceBatch.h:187
Ogre::Frustum::getProjectionType
ProjectionType getProjectionType(void) const
Retrieves info on the type of projection used (orthographic or perspective).
Ogre::Any::~Any
virtual ~Any()
Definition: OgreAny.h:78
OgreD3D9RenderSystem.h
Ogre::ConfigDialog
Defines the behaviour of an automatic renderer configuration dialog.
Definition: OgreConfigDialog.h:45
Ogre::Camera::getCameraToViewportBoxVolume
void getCameraToViewportBoxVolume(Real screenLeft, Real screenTop, Real screenRight, Real screenBottom, PlaneBoundedVolume *outVolume, bool includeFarPlane=false)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Camera::lookAt
void lookAt(const Vector3 &targetPoint)
Points the camera at a location in worldspace.
Ogre::TextureUnitState::getFrameTextureName
const String & getFrameTextureName(unsigned int frameNumber) const
Gets the name of the texture associated with a frame number.
Ogre::TerrainAutoUpdateLodStrategy
TerrainAutoUpdateLodStrategy
Definition: OgreTerrainAutoUpdateLod.h:68
Ogre::Math::DegreesToAngleUnits
static float DegreesToAngleUnits(float degrees)
Convert from degrees to the current AngleUnit.
Ogre::AutoParamDataSource::getDerivedAmbientLightColour
ColourValue getDerivedAmbientLightColour(void) const
Ogre::HardwareBufferLockGuard::HardwareBufferLockGuard
HardwareBufferLockGuard()
Definition: OgreHardwareBuffer.h:398
Ogre::GpuProgramManager::loadFromString
virtual GpuProgramPtr loadFromString(const String &name, const String &groupName, const String &code, GpuProgramType gptype, const String &syntaxCode)
Loads a GPU program from a string.
Ogre::D3D11HardwareBuffer::VERTEX_BUFFER
@ VERTEX_BUFFER
Definition: OgreD3D11HardwareBuffer.h:45
Ogre::QueuedRenderableVisitor::visit
virtual void visit(RenderablePass *rp)=0
Called when visiting a RenderablePass, i.e.
Ogre::AnimationControllerFunction
Predefined controller function for dealing with animation.
Definition: OgrePredefinedControllers.h:212
Ogre::TagPoint::needUpdate
void needUpdate(bool forceParentUpdate=false) override
Ogre::RTShader::ShaderGenerator::getCreateShaderOverProgrammablePass
bool getCreateShaderOverProgrammablePass() const
Returns whether shaders are created for passes with shaders.
Definition: OgreShaderGenerator.h:432
Ogre::TransformKeyFrame::getScale
virtual const Vector3 & getScale(void) const
Gets the scaling factor applied by this keyframe.
Ogre::TerrainLodManager::TerrainLodManager
TerrainLodManager(Terrain *t, DataStreamPtr &stream)
Ogre::Terrain::getTerrainPosition
void getTerrainPosition(Real x, Real y, Real z, Vector3 *outTSpos) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::SceneNodeList
std::map< String, SceneNode * > SceneNodeList
Definition: OgrePCZone.h:60
OgreBites::WindowEventListener::windowClosing
virtual bool windowClosing(Ogre::RenderWindow *rw)
Definition: OgreWindowEventUtilities.h:77
Ogre::STBIImageCodec::getType
String getType() const override
Returns the type of the codec as a String.
Ogre::PCZoneFactoryManager::PCZoneFactoryIterator
MapIterator< PCZoneFactoryMap > PCZoneFactoryIterator
Definition: OgrePCZoneFactory.h:82
OgreBites::InputListener::touchReleased
virtual bool touchReleased(const TouchFingerEvent &evt)
Definition: OgreInput.h:181
Ogre::VectorBase< 3, Real >::y
Real y
Definition: OgreVector.h:132
Ogre::D3D9HardwareOcclusionQuery::pullOcclusionQuery
bool pullOcclusionQuery(unsigned int *NumOfFragments)
Pulls the hardware occlusion query.
OgreMeshManager.h
Ogre::RTShader::ConstParameter::~ConstParameter
virtual ~ConstParameter()
Definition: OgreShaderParameter.h:643
Ogre::ID_DECREMENT_WRAP
@ ID_DECREMENT_WRAP
Definition: OgreScriptCompiler.h:825
Ogre::D3D11RenderWindowSwapChainBased::destroy
virtual void destroy(void)
Destroys the window.
Ogre::SceneNode::getShowBoundingBox
bool getShowBoundingBox() const
This allows scene managers to determine if the node's bounding box should be added to the rendering q...
Definition: OgreSceneNode.h:302
Ogre::Polygon::insertVertex
void insertVertex(const Vector3 &vdata, size_t vertexIndex)
Inserts a vertex at a specific position.
Ogre::ParticleSystem::fastForward
void fastForward(Real time, Real interval=0.1f)
Fast-forwards this system by the required number of seconds.
Ogre::FaceGroupType
FaceGroupType
A type of face group, i.e.
Definition: OgreStaticFaceGroup.h:45
Ogre::MovableObject::_releaseManualHardwareResources
virtual void _releaseManualHardwareResources()
Notifies the movable object that hardware resources were lost.
Definition: OgreMovableObject.h:191
Ogre::GLNativeSupport::~GLNativeSupport
virtual ~GLNativeSupport()
Definition: OgreGLNativeSupport.h:67
Ogre::ItemIdentityException
Definition: OgreException.h:211
Ogre::RTShader::ProgramManager::releasePrograms
void releasePrograms(const ProgramSet *programSet)
Release CPU/GPU programs set associated with the given ProgramSet.
Ogre::SceneManager::getManualObject
ManualObject * getManualObject(const String &name) const
Get a reference to a previously created object instance.
Ogre::PF_PVRTC_RGB4
@ PF_PVRTC_RGB4
PVRTC (PowerVR) RGB 4 bpp.
Definition: OgrePixelFormat.h:141
Ogre::D3D11StereoDriverAMD::D3D11StereoDriverAMD
D3D11StereoDriverAMD()
Ogre::TerrainPagedWorldSection::setLoadRadius
virtual void setLoadRadius(Real sz)
Set the loading radius.
OgreBites::TextBox::TextBox
TextBox(const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width, Ogre::Real height)
Do not instantiate any widgets directly. Use TrayManager.
Ogre::Quaternion::Squad
static Quaternion Squad(Real fT, const Quaternion &rkP, const Quaternion &rkA, const Quaternion &rkB, const Quaternion &rkQ, bool shortestPath=false)
Spherical quadratic interpolation.
Ogre::RTShader::ShaderFunctionList
std::vector< Function * > ShaderFunctionList
Definition: OgreShaderFunction.h:268
Ogre::StringConverter
Class for converting the core Ogre data types to/from Strings.
Definition: OgreStringConverter.h:77
Ogre::ParticleEmitter::setMaxDuration
virtual void setMaxDuration(Real max)
Sets the maximum duration of this emitter in seconds (see setDuration for more details)
Ogre::GpuProgramParameters::ACT_VIEW_DIRECTION
@ ACT_VIEW_DIRECTION
This variable provides the view direction vector (world space).
Definition: OgreGpuProgramParams.h:1032
Ogre::Timer::reset
void reset()
Resets timer.
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE4
@ SPC_POSTOLIGHT_VIEW_SPACE4
Definition: OgreShaderParameter.h:156
Ogre::PageContentCollection::~PageContentCollection
virtual ~PageContentCollection()
Ogre::Log::setTimeStampEnabled
void setTimeStampEnabled(bool timeStamp)
Enable or disable time stamps.
Ogre::Terrain::_getMaterial
const MaterialPtr & _getMaterial() const
Internal getting of material.
Definition: OgreTerrain.h:1301
Ogre::SceneManager::destroyAllAnimationStates
void destroyAllAnimationStates(void)
Removes all animation states created using this SceneManager.
Ogre::SceneNode::~SceneNode
~SceneNode()
Ogre::ComPtr::operator->
NoAddRefRelease< T > * operator->() const ASSUME_NOEXCEPT
Definition: OgreComPtr.h:198
Ogre::RenderTarget::_notifyCameraRemoved
virtual void _notifyCameraRemoved(const Camera *cam)
Utility method to notify a render target that a camera has been removed, in case it was referring to ...
Ogre::BillboardSet::setBillboardOrigin
void setBillboardOrigin(BillboardOrigin origin)
Sets the point which acts as the origin point for all billboards in this set.
Definition: OgreBillboardSet.h:450
Ogre::SmallVectorTemplateCommon::front
const_reference front() const
Definition: OgreSmallVector.h:199
Ogre::ID_SEPARATE_SCENE_BLEND_OP
@ ID_SEPARATE_SCENE_BLEND_OP
Definition: OgreScriptCompiler.h:619
Ogre::MetalMappings::get
static MTLVertexFormat get(VertexElementType vertexElemType)
Ogre::RenderWindowDescription::height
unsigned int height
Definition: OgreCommon.h:833
Ogre::GLWindow::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreGLWindow.h:50
Ogre::DefaultZone::notifyBeginRenderScene
virtual void notifyBeginRenderScene(void)
Called when a _renderScene is called in the SceneManager.
Ogre::Quaternion::FromRotationMatrix
void FromRotationMatrix(const Matrix3 &kRot)
Ogre::Viewport::_updateDimensions
void _updateDimensions(void)
Notifies the viewport of a possible change in dimensions.
Ogre::RTShader::Parameter::SPC_POINTSPRITE_SIZE
@ SPC_POINTSPRITE_SIZE
point sprite size
Definition: OgreShaderParameter.h:306
Ogre::Vector::operator+=
Vector & operator+=(Real s)
Definition: OgreVector.h:597
Ogre::ParticleSystem::getNumAffectors
unsigned short getNumAffectors(void) const
Returns the number of affectors for this particle system.
Ogre::CompositorInstance::CompiledState
std::vector< TargetOperation > CompiledState
Definition: OgreCompositorInstance.h:172
OgreBites::TrayManager::mouseMoved
bool mouseMoved(const MouseMotionEvent &evt)
Updates cursor position.
Ogre::ResourceManager::~ResourceManager
virtual ~ResourceManager()
Ogre::GpuConstantDefinition::isFloat
static bool isFloat(GpuConstantType c)
Definition: OgreGpuProgramParams.h:167
Ogre::LodConfigSerializer::exportLodConfig
void exportLodConfig(Ogre::LodConfig &config, Ogre::DataStreamPtr stream, Endian endianMode=ENDIAN_NATIVE)
Ogre::Terrain::canHandleRequest
bool canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
WorkQueue::RequestHandler override.
bsp_header_t::lumps
bsp_lump_entry_t lumps[17]
Definition: OgreQuake3Types.h:230
Ogre::TexCoordModifierControllerValue::create
static ControllerValueRealPtr create(TextureUnitState *t, bool translateU=false, bool translateV=false, bool scaleU=false, bool scaleV=false, bool rotate=false)
Constructor.
Definition: OgrePredefinedControllers.h:137
Ogre::D3D11HLSLProgram::CreateVertexShader
void CreateVertexShader()
Ogre::ShadowRenderable::~ShadowRenderable
virtual ~ShadowRenderable()
Ogre::RSC_TEXTURE_FLOAT
@ RSC_TEXTURE_FLOAT
Supports float textures and render targets.
Definition: OgreRenderSystemCapabilities.h:117
Ogre::Mesh::_setBoneBoundingRadius
void _setBoneBoundingRadius(Real radius)
Manually set the bone bounding radius.
Ogre::AnimationState::setLoop
void setLoop(bool loop)
Sets whether or not an animation loops at the start and end of the animation if the time continues to...
Definition: OgreAnimationState.h:121
OgreBites::ProgressBar::setComment
void setComment(const Ogre::DisplayString &comment)
Definition: OgreTrays.h:727
Ogre::CompositorInstance::RenderSystemOperation
Specific render system operation.
Definition: OgreCompositorInstance.h:105
Ogre::VET_INT2
@ VET_INT2
Definition: OgreHardwareVertexBuffer.h:147
Ogre::AnimableValue::getType
ValueType getType(void) const
Gets the value type of this animable value.
Definition: OgreAnimable.h:146
Ogre::OverlayElement::setCloneable
void setCloneable(bool c)
Definition: OgreOverlayElement.h:433
Ogre::BorderPanelOverlayElement::getLeftBorderSize
Real getLeftBorderSize(void) const
Gets the size of the left border.
Ogre::TextureUnitState::TT_TRANSLATE_U
@ TT_TRANSLATE_U
Definition: OgreTextureUnitState.h:283
Ogre::RTShader::Parameter::SPC_BINORMAL_TANGENT_SPACE
@ SPC_BINORMAL_TANGENT_SPACE
Binormal in tangent space.
Definition: OgreShaderParameter.h:272
Ogre::D3D9StereoDriverNVIDIA::isStereoEnabled
virtual bool isStereoEnabled(const String &renderWindowName)
Ogre::LodConfig::Advanced::outsideWeight
Ogre::Real outsideWeight
Faces inside a house can't be seen from far away.
Definition: OgreLodConfig.h:160
Ogre::HardwareBufferManagerBase::BufferLicenseType
BufferLicenseType
Definition: OgreHardwareBufferManager.h:148
Ogre::Quake3Shader
Class for recording Quake3 shaders.
Definition: OgreQuake3Shader.h:56
Ogre::Mesh::sharedVertexData
VertexData * sharedVertexData
Shared vertex data.
Definition: OgreMesh.h:310
Ogre::GpuProgram::calculateSize
size_t calculateSize(void) const override
Calculate the size of a resource; this will only be called after 'load'.
Ogre::GpuProgram::isSkeletalAnimationIncluded
virtual bool isSkeletalAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform skeletal animation.
Definition: OgreGpuProgram.h:210
Ogre::D3D11StereoDriverAMD::removeRenderWindow
virtual bool removeRenderWindow(const String &renderWindowName)
Ogre::VectorBase< 3, Real >::UNIT_Y
static const Vector3 UNIT_Y
Definition: OgreVector.h:258
Ogre::DeflectorPlaneAffector::getPlaneNormal
Vector3 getPlaneNormal(void) const
Gets the plane normal of the deflector plane.
Ogre::ColourFaderAffector2::getBlueAdjust1
float getBlueAdjust1(void) const
Gets the blue adjustment to be made per second to particles.
Ogre::RTShader::HardwareSkinning::HardwareSkinning
HardwareSkinning()
Class default constructor.
Ogre::ParticleSystemManager::getRendererFactoryIterator
ParticleRendererFactoryIterator getRendererFactoryIterator(void)
Return an iterator over the renderer factories currently registered.
Ogre::MeshManager::_initialise
void _initialise(void)
Initialises the manager, only to be called by OGRE internally.
Ogre::FileStreamDataStream::FileStreamDataStream
FileStreamDataStream(const String &name, std::fstream *s, size_t size, bool freeOnClose=true)
Construct named read-write stream from an STL stream, and tell it the size.
Ogre::Terrain::ImportData::layerList
LayerInstanceList layerList
List of layer structures, one for each layer required.
Definition: OgreTerrain.h:397
Ogre::ResourceGroupListener::customStageEnded
virtual void customStageEnded(void)
This event is fired when a custom loading stage has been completed.
Definition: OgreResourceGroupManager.h:176
Ogre::MetalMappings::get
static MTLBlendOperation get(SceneBlendOperation op)
Ogre::MaterialSerializer::addListener
void addListener(Listener *listener)
Register a listener to this Serializer.
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE5
@ SPC_POSTOLIGHT_OBJECT_SPACE5
Definition: OgreShaderParameter.h:137
Ogre::Technique::GPUDeviceNameRuleList
std::vector< GPUDeviceNameRule > GPUDeviceNameRuleList
Definition: OgreTechnique.h:144
Ogre::ID_FRAGMENT_PROGRAM
@ ID_FRAGMENT_PROGRAM
Definition: OgreScriptCompiler.h:561
Ogre::PCZFrustum::PCZFrustum
PCZFrustum()
Standard constructor.
Ogre::D3D9ResourceManager::lockDeviceAccess
void lockDeviceAccess()
Ogre::CompositorInstance::TargetOperation::currentQueueGroupID
int currentQueueGroupID
Current group ID.
Definition: OgreCompositorInstance.h:133
Ogre::SmallVectorImpl::append
void append(in_iter in_start, in_iter in_end)
append - Add the specified range to the end of the SmallVector.
Definition: OgreSmallVector.h:387
Ogre::Font
Class representing a font in the system.
Definition: OgreFont.h:88
Ogre::RenderSystemCapabilities::getTessellationHullProgramConstantIntCount
ushort getTessellationHullProgramConstantIntCount(void) const
Definition: OgreRenderSystemCapabilities.h:744
Ogre::RTShader::LayeredBlending::setBlendMode
void setBlendMode(unsigned short index, BlendMode mode)
Set the blend mode of the given texture unit layer with the previous layer.
Ogre::RTShader::LayeredBlending::LB_BlendLinearBurn
@ LB_BlendLinearBurn
Definition: OgreShaderExLayeredBlending.h:66
Ogre::PropertyAbstractNode::name
String name
Definition: OgreScriptCompiler.h:148
Ogre::QueuedRenderableCollection
Lowest level collection of renderables.
Definition: OgreRenderQueueSortingGrouping.h:102
Ogre::Mesh::hasAnimation
virtual bool hasAnimation(const String &name) const
Returns whether this mesh contains the named vertex animation.
OgreBites::SelectMenu::selectItem
void selectItem(const Ogre::DisplayString &item, bool notifyListener=true)
Ogre::LodOutputBuffer::Submesh
Definition: OgreLodBuffer.h:77
Ogre::Entity::attachObjectToBone
TagPoint * attachObjectToBone(const String &boneName, MovableObject *pMovable, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO)
Attaches another object to a certain bone of the skeleton which this entity uses.
Ogre::GLES2RenderSystem::_render
void _render(const RenderOperation &op)
Render something to the active viewport.
Ogre::AutoParamDataSource::getFarClipDistance
Real getFarClipDistance() const
_OgreBitesQtExport
#define _OgreBitesQtExport
Definition: OgreApplicationContextQt.h:15
Ogre::TextAreaOverlayElement::getCharHeight
Real getCharHeight() const
Ogre::RenderQueueGroup::setShadowsEnabled
void setShadowsEnabled(bool enabled)
Indicate whether a given queue group will be doing any shadow setup.
Definition: OgreRenderQueueSortingGrouping.h:489
Ogre::ColourFaderAffector::msAlphaCmd
static CmdAlphaAdjust msAlphaCmd
Definition: OgreColourFaderAffector.h:137
OgreBites::Label::Label
Label(const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width)
Do not instantiate any widgets directly. Use TrayManager.
Ogre::TangentSpaceCalc::setSplitMirrored
void setSplitMirrored(bool split)
Sets whether or not to split vertices when a mirrored tangent space transition is detected (matrix pa...
Definition: OgreTangentSpaceCalc.h:128
Ogre::SceneManager::getAnimationStates
const AnimationStateMap & getAnimationStates()
Returns a specialised Map over all animation states in the scene.
Definition: OgreSceneManager.h:2349
OgreGLSLProgram.h
Ogre::ConcreteNode
Definition: OgreScriptCompiler.h:67
OgreBspSceneManager.h
Ogre::Pass::setDepthWriteEnabled
void setDepthWriteEnabled(bool enabled)
Sets whether or not this pass renders with depth-buffer writing on or not.
Definition: OgrePass.h:776
Ogre::GpuProgramParameters::_writeRawConstant
void _writeRawConstant(size_t physicalIndex, const Vector< dims, T > &vec, size_t count=dims)
Write a Vector parameter to the program directly to the underlying constants buffer.
Definition: OgreGpuProgramParams.h:1434
Ogre::CompositorChain::getCompositors
InstanceIterator getCompositors()
Ogre::ProfileInstance::currTime
ulong currTime
The time this profile was started.
Definition: OgreProfiler.h:186
Ogre::Polygon::removeDuplicates
void removeDuplicates(void)
Removes duplicate vertices from a polygon.
Ogre::StreamSerialiser::REAL_FLOAT
@ REAL_FLOAT
Real is stored as float, reducing precision if you're using OGRE_DOUBLE_PRECISION.
Definition: OgreStreamSerialiser.h:87
Ogre::TerrainGroup::TerrainSlotDefinition::useImportData
void useImportData()
Set to use import data.
Ogre::VET_USHORT3
@ VET_USHORT3
Definition: OgreHardwareVertexBuffer.h:144
Ogre::D3D9RenderSystem::_setPolygonMode
void _setPolygonMode(PolygonMode level)
Sets how to rasterise triangles, as points, wireframe or solid polys.
Ogre::ProfileFrame::calls
uint calls
The number of times this profile was called this frame.
Definition: OgreProfiler.h:103
Ogre::TempBlendedBufferInfo::buffersCheckedOut
bool buffersCheckedOut(bool positions=true, bool normals=true) const
Detect currently have buffer copies checked out and touch it.
Ogre::AreaEmitter::setSize
void setSize(const Vector3 &size)
Sets the size of the area from which particles are emitted.
Ogre::TerrainQuadTreeNode::load
void load()
Load node and children (perform GPU tasks, will be render thread)
Ogre::ID_ON
@ ID_ON
Definition: OgreScriptCompiler.h:706
Ogre::DefaultZone::~DefaultZone
~DefaultZone()
Ogre::RTShader::IntegratedPSSM3Factory::createInstance
virtual SubRenderState * createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, Pass *pass, SGScriptTranslator *translator)
Ogre::MetalRenderSystem::_setDepthBufferParams
void _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)
Sets the mode of operation for depth buffer tests from this point onwards.
Ogre::Light::setSpotlightFalloff
void setSpotlightFalloff(Real val)
Sets the falloff between the inner and outer cones of the spotlight.
Ogre::Image::loadRawData
Image & loadRawData(const DataStreamPtr &stream, uint32 width, uint32 height, PixelFormat format)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreImage.h:213
Ogre::GLSLangProgram
Specialisation of HighLevelGpuProgram to provide support for the GLSLang compiler by Khronos.
Definition: OgreGLSLangProgramManager.h:30
Ogre::Controller::getSource
const SharedPtr< ControllerValue< T > > & getSource(void) const
Gets the input controller value.
Definition: OgreController.h:167
Ogre::VulkanRenderSystem::_createDepthBufferFor
DepthBuffer * _createDepthBufferFor(RenderTarget *renderTarget)
Creates a DepthBuffer that can be attached to the specified RenderTarget.
Ogre::D3D11HLSLProgram::setTarget
void setTarget(const String &target)
Sets the shader target to compile down to, e.g.
Ogre::TerrainLayerBlendMap
Class exposing an interface to a blend map for a given layer.
Definition: OgreTerrainLayerBlendMap.h:62
Ogre::SHADOWDETAILTYPE_STENCIL
@ SHADOWDETAILTYPE_STENCIL
Mask for stencil shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:227
Ogre::RTShader::SubRenderStateSet
std::set< SubRenderState * > SubRenderStateSet
Definition: OgreShaderSubRenderState.h:164
Ogre::LodOutputProvider::prepare
virtual void prepare(LodData *data)=0
Ogre::DeflateStream::read
size_t read(void *buf, size_t count)
Read the requisite number of bytes from the stream, stopping at the end of the file.
Ogre::Pass::setAlphaRejectValue
void setAlphaRejectValue(unsigned char val)
Gets the alpha reject value.
Definition: OgrePass.h:1002
Ogre::FileHandleDataStream::close
void close(void)
Close the stream; this makes further operations invalid.
Ogre::Terrain::_dumpTextures
void _dumpTextures(const String &prefix, const String &suffix)
Dump textures to files.
bsp_model_t::face_start
int face_start
Definition: OgreQuake3Types.h:155
Ogre::PatchSurface::AUTO_LEVEL
@ AUTO_LEVEL
Definition: OgrePatchSurface.h:67
Ogre::Pool::removeItem
virtual std::pair< bool, T > removeItem()
Get the next item from the pool.
Definition: OgreResourceManager.h:58
Ogre::OverlayElement::setVerticalAlignment
virtual void setVerticalAlignment(GuiVerticalAlignment gva)
Sets the vertical origin for this element.
Ogre::RenderTarget::setPriority
virtual void setPriority(uchar priority)
Sets the priority of this render target in relation to the others.
Definition: OgreRenderTarget.h:277
Ogre::GLES2HardwareOcclusionQuery::GLES2HardwareOcclusionQuery
GLES2HardwareOcclusionQuery()
Default object constructor.
Ogre::TextureUnitState::getTextureUScroll
Real getTextureUScroll(void) const
Get texture uscroll value.
Ogre::Grid3DPageStrategyData::determineGridLocation
void determineGridLocation(const Vector3 &gridpos, int32 *x, int32 *y, int32 *z)
Convert a grid position into a row and column index.
Ogre::RTShader::Parameter::Semantic
Semantic
Definition: OgreShaderParameter.h:52
Ogre::Exception::Exception
Exception(int number, const String &description, const String &source)
Default constructor.
Ogre::Texture::setDesiredIntegerBitDepth
void setDesiredIntegerBitDepth(ushort bits)
Sets desired bit depth for integer pixel format textures.
Ogre::CgProgram::_getBindingDelegate
GpuProgram * _getBindingDelegate()
Returns the GpuProgram which should be bound to the pipeline.
OgreBites::TextBox::setText
void setText(const Ogre::DisplayString &text)
Sets text box content.
Ogre::ArchiveManager::unload
void unload(const String &filename)
Unloads an archive by name.
Ogre::RenderSystem::setShadingType
virtual void setShadingType(ShadeOptions so)
Sets the type of light shading required (default = Gouraud).
Definition: OgreRenderSystem.h:340
Ogre::OverlayContainer::removeChild
virtual void removeChild(const String &name)
Removes a named element from this container.
Ogre::TinyRenderSystem::setColourBlendState
void setColourBlendState(const ColourBlendState &state)
Sets the global blending factors for combining subsequent renders with the existing frame contents.
Ogre::GLSLSeparableProgram::~GLSLSeparableProgram
~GLSLSeparableProgram()
Ogre::RenderSystemCapabilities::setVertexTextureUnitsShared
void setVertexTextureUnitsShared(bool shared)
Definition: OgreRenderSystemCapabilities.h:592
Ogre::PCZSceneNode::updateFromParentImpl
void updateFromParentImpl() const
Class-specific implementation of _updateFromParent.
Ogre::OverlayContainer::ChildIterator
MapIterator< ChildMap > ChildIterator
Definition: OgreOverlayContainer.h:59
Ogre::Resource::Listener::preparingComplete
virtual void preparingComplete(Resource *)
Called whenever the resource finishes preparing (paging into memory).
Definition: OgreResource.h:95
Ogre::Lod0Stripifier::RemapInfo::nothingToStrip
bool nothingToStrip() const
Definition: OgreLod0Stripifier.h:81
Ogre::TextureUnitState::TextureTransformType
TextureTransformType
Useful enumeration when dealing with procedural transforms.
Definition: OgreTextureUnitState.h:282
Ogre::RenderSystemCapabilities::getTessellationDomainProgramConstantFloatCount
ushort getTessellationDomainProgramConstantFloatCount(void) const
The number of floating-point 4-vector constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:652
Ogre::PROP_BOOL
@ PROP_BOOL
Definition: OgreProperty.h:118
Ogre::Profiler::watchForLimit
bool watchForLimit(const String &profileName, Real limit, bool greaterThan=true)
Returns true if the specified profile goes over or under the given limit frame time.
Ogre::LinearForceAffector::CmdForceApp
Command object for force application (see ParamCommand).
Definition: OgreLinearForceAffector.h:68
Ogre::AutoParamDataSource::getTransposeViewMatrix
Matrix4 getTransposeViewMatrix() const
Ogre::PF_R9G9B9E5_SHAREDEXP
@ PF_R9G9B9E5_SHAREDEXP
32-bit pixel format, 9 bits for blue, green, red plus a 5 bit exponent.
Definition: OgrePixelFormat.h:199
Ogre::PixelCountLodStrategyBase::isSorted
virtual bool isSorted(const Mesh::LodValueList &values) const
Determine if the LOD values are sorted from greatest detail to least detail.
Ogre::Math::Floor
static Real Floor(Real fValue)
Floor function Returns the largest previous integer.
Definition: OgreMath.h:356
Ogre::RTShader::FunctionInvocation::getFunctionName
const String & getFunctionName() const
Return the function name.
Definition: OgreShaderFunctionAtom.h:252
Ogre::D3D11Mappings::get
static D3D11_FILL_MODE get(PolygonMode level)
return a D3D11 equivalent for a Ogre PolygonMode value
Ogre::Mesh::getPose
Pose * getPose(size_t index) const
Retrieve an existing Pose by index.
Definition: OgreMesh.h:910
OgreBites::InputListener::axisMoved
virtual bool axisMoved(const AxisEvent &evt)
Definition: OgreInput.h:187
Ogre::Profiler
The profiler allows you to measure the performance of your code.
Definition: OgreProfiler.h:236
OgreBites::SDLK_KP_PLUS
@ SDLK_KP_PLUS
Definition: OgreInput.h:148
Ogre::HardwareIndexBufferLockGuard
HardwareBufferLockGuard HardwareIndexBufferLockGuard
Definition: OgreHardwareIndexBuffer.h:81
Ogre::GLES2RenderSystem::convertCompareFunction
GLint convertCompareFunction(CompareFunction func) const
OgreGLRenderSystemCommon.h
Ogre::SceneManager::isShadowTechniqueInUse
bool isShadowTechniqueInUse(void) const
Is there any shadowing technique in use?
Definition: OgreSceneManager.h:2766
Ogre::MemoryDataStream::MemoryDataStream
MemoryDataStream(const String &name, size_t size, bool freeOnClose=true, bool readOnly=false)
Create a named stream with a brand new empty memory chunk.
Ogre::RTShader::ShaderGenerator::validateMaterial
void validateMaterial(const String &schemeName, const Material &mat)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderGenerator.h:371
Ogre::DirectionRandomiserAffector::_affectParticles
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed) override
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
Ogre::LBT_COLOUR
@ LBT_COLOUR
Definition: OgreBlendMode.h:46
Ogre::TerrainMaterialGenerator::setActiveProfile
virtual void setActiveProfile(Profile *p)
Set the active Profile.
Definition: OgreTerrainMaterialGenerator.h:233
Ogre::TerrainMaterialGenerator::getDebugLevel
virtual unsigned int getDebugLevel() const
Get the debug level of the material.
Definition: OgreTerrainMaterialGenerator.h:381
Ogre::GL3PlusHardwareBuffer::~GL3PlusHardwareBuffer
~GL3PlusHardwareBuffer()
Ogre::D3D9RenderSystem::getDeviceManager
static D3D9DeviceManager * getDeviceManager()
Ogre::TRect::isNull
bool isNull() const
Definition: OgreCommon.h:631
Ogre::ColourFaderAffector2::setGreenAdjust1
void setGreenAdjust1(float green)
Sets the green adjustment to be made per second to particles.
OgreBites::MouseMotionEvent::windowID
int windowID
Definition: OgreInput.h:67
Ogre::FileHandleDataStream::~FileHandleDataStream
~FileHandleDataStream()
Ogre::GpuSharedParameters::getIntPointer
int * getIntPointer(size_t pos)
Get a pointer to the 'nth' item in the int buffer.
Definition: OgreGpuProgramParams.h:520
Ogre::RTShader::Function::resolveOutputParameter
ParameterPtr resolveOutputParameter(Parameter::Content content, GpuConstantType type=GCT_UNKNOWN)
Resolve output parameter of this function.
Definition: OgreShaderFunction.h:145
Ogre::D3D9GpuProgram::setExternalMicrocode
void setExternalMicrocode(const void *pMicrocode, size_t size)
Tells the program to load from some externally created microcode instead of a file or source.
Ogre::SPIRVShaderFactory::SPIRVShaderFactory
SPIRVShaderFactory()
Ogre::Frustum::disableReflection
void disableReflection(void)
Disables reflection modification previously turned on with enableReflection.
Ogre::Terrain::getLayerBlendMapSize
uint16 getLayerBlendMapSize() const
Get the requested size of the blend maps used to blend between layers for this terrain.
Definition: OgreTerrain.h:1046
Ogre::Mesh::getNumAnimations
virtual unsigned short getNumAnimations(void) const
Gets the number of morph animations in this mesh.
Ogre::Grid3DPageStrategyData::load
bool load(StreamSerialiser &stream)
Load this data from a stream (returns true if successful)
Ogre::Texture::getGamma
float getGamma(void) const
Returns the gamma adjustment factor applied to this texture on loading.
Definition: OgreTexture.h:168
Ogre::MovableObject::getUserObjectBindings
const UserObjectBindings & getUserObjectBindings() const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreMovableObject.h:346
Ogre::D3D11HLSLProgram::getNameForMicrocodeCache
uint32 getNameForMicrocodeCache()
Ogre::TextAreaOverlayElement::~TextAreaOverlayElement
virtual ~TextAreaOverlayElement()
Ogre::SceneManager::getDisplaySceneNodes
bool getDisplaySceneNodes(void) const
Returns true if all scene nodes axis are to be displayed.
Definition: OgreSceneManager.h:1410
Ogre::OverlayContainer::_updateRenderQueue
virtual void _updateRenderQueue(RenderQueue *queue)
Overridden from OverlayElement.
Ogre::Frustum::setFarClipDistance
void setFarClipDistance(Real farDist)
Sets the distance to the far clipping plane.
Ogre::D3D11DeviceResource::notifyDeviceLost
virtual void notifyDeviceLost(D3D11Device *device)=0
Ogre::ManualObject::ManualObjectSection::getRenderOperation
void getRenderOperation(RenderOperation &op)
Gets the render operation required to send this object to the frame buffer.
Ogre::RenderTarget::isHardwareGammaEnabled
virtual bool isHardwareGammaEnabled() const
Indicates whether on rendering, linear colour space is converted to sRGB gamma colour space.
Definition: OgreRenderTarget.h:359
OgreInstanceBatchVTF.h
Ogre::ScriptCompiler::compile
bool compile(const ConcreteNodeListPtr &nodes, const String &group)
Compiles resources from the given concrete node list.
Ogre::OctreeZoneFactory::createPCZone
PCZone * createPCZone(PCZSceneManager *pczsm, const String &zoneName)
Ogre::GLES2RenderSystem::_destroyFbo
void _destroyFbo(GLContext *context, uint32 fbo)
Destroy FBO immediately or defer if it was created on other context.
Ogre::UnifiedHighLevelGpuProgramFactory::~UnifiedHighLevelGpuProgramFactory
~UnifiedHighLevelGpuProgramFactory()
Ogre::RTShader::IntegratedPSSM3
Integrated PSSM shadow receiver with 3 splits sub render state implementation.
Definition: OgreShaderExIntegratedPSSM3.h:50
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE1
@ SPC_LIGHTPOSITIONVIEW_SPACE1
Definition: OgreShaderParameter.h:233
Ogre::SimplePageContentCollection::SUBCLASS_CHUNK_VERSION
static const uint16 SUBCLASS_CHUNK_VERSION
Definition: OgreSimplePageContentCollection.h:71
OgreAny.h
Ogre::TerrainMaterialGenerator::Profile::getMaxLayers
virtual uint8 getMaxLayers(const Terrain *terrain) const =0
Get the number of layers supported.
Ogre::EdgeData::TriangleFaceNormalList
aligned_vector< Vector4 > TriangleFaceNormalList
Array of 4D vector of triangle face normal, which is unit vector orthogonal to the triangles,...
Definition: OgreEdgeListBuilder.h:91
Ogre::ParticleSystem::ParticleSystem
ParticleSystem()
Default constructor required for STL creation in manager.
Ogre::TerrainGlobalOptions::setDefaultResourceGroup
void setDefaultResourceGroup(const String &grp)
Set the default resource group to use to load / save terrains.
Definition: OgreTerrain.h:2030
Ogre::Renderable::getUserObjectBindings
UserObjectBindings & getUserObjectBindings()
Class that provides convenient interface to establish a linkage between custom user application objec...
Definition: OgreRenderable.h:306
Ogre::PF_RG8
@ PF_RG8
Definition: OgrePixelFormat.h:218
Ogre::ParticleSystem::setDefaultNonVisibleUpdateTimeout
static void setDefaultNonVisibleUpdateTimeout(Real timeout)
Set the default nonvisible timeout for all ParticleSystem instances.
Definition: OgreParticleSystem.h:375
Ogre::SceneManager::destroyStaticGeometry
void destroyStaticGeometry(StaticGeometry *geom)
Remove & destroy a StaticGeometry instance.
Ogre::PCZSceneManager::createZoneSpecificNodeData
void createZoneSpecificNodeData(PCZone *)
Create any zone-specific data necessary for all nodes for the given zone.
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE6
@ SPC_LIGHTDIRECTION_VIEW_SPACE6
Definition: OgreShaderParameter.h:198
Ogre::ResourceGroupManager::findResourceNames
StringVectorPtr findResourceNames(const String &groupName, const String &pattern, bool dirs=false) const
Find all file or directory names matching a given pattern in a resource group.
Ogre::ColourFaderAffector::CmdAlphaAdjust
Command object for alpha adjust (see ParamCommand).
Definition: OgreColourFaderAffector.h:75
Ogre::PatchMesh::define
void define(void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HBU_GPU_ONLY, HardwareBuffer::Usage ibUsage=HBU_CPU_TO_GPU, bool vbUseShadow=false, bool ibUseShadow=false)
Define the patch, as defined in MeshManager::createBezierPatch.
Ogre::Terrain::removeLayer
void removeLayer(uint8 index)
Remove a layer from the terrain.
Ogre::OctreeRaySceneQuery
Octree implementation of RaySceneQuery.
Definition: OgreOctreeSceneQuery.h:70
Ogre::Math::Pow
static Real Pow(Real fBase, Real fExponent)
Definition: OgreMath.h:367
Ogre::Material::getLodStrategy
const LodStrategy * getLodStrategy() const
Get LOD strategy used by this material.
Ogre::TFO_NONE
@ TFO_NONE
No filtering or mipmapping is used.
Definition: OgreCommon.h:79
Ogre::RenderTarget::setActive
virtual void setActive(bool state)
Used to set the active state of the render target.
Ogre::LodOutputProviderCompressedMesh::bakeManualLodLevel
virtual void bakeManualLodLevel(LodData *data, String &manualMeshName, int lodIndex)
Ogre::D3D11HLSLProgram
Specialization of HighLevelGpuProgram to provide support for D3D11 High-Level Shader Language (HLSL).
Definition: OgreD3D11HLSLProgram.h:50
Ogre::TerrainPagedWorldSection::getLoadRadius
virtual Real getLoadRadius() const
Get the loading radius.
Ogre::HighLevelGpuProgramPtr
GpuProgramPtr HighLevelGpuProgramPtr
Definition: OgrePrerequisites.h:298
Ogre::D3D11RenderSystem::determineFSAASettings
void determineFSAASettings(uint fsaa, const String &fsaaHint, DXGI_FORMAT format, DXGI_SAMPLE_DESC *outFSAASettings)
Ogre::DefaultWorkQueueBase::setResponseProcessingTimeLimit
virtual void setResponseProcessingTimeLimit(unsigned long ms)
Set the time limit imposed on the processing of responses in a single frame, in milliseconds (0 indic...
Definition: OgreWorkQueue.h:471
OgreBites::TrayManager::moveWidgetToTray
void moveWidgetToTray(TrayLocation currentTrayLoc, const Ogre::String &name, TrayLocation targetTrayLoc, size_t place=-1)
Definition: OgreTrays.h:1031
Ogre::ConcreteNodeType
ConcreteNodeType
These enums hold the types of the concrete parsed nodes.
Definition: OgreScriptCompiler.h:50
Ogre::LodOutsideMarker::markOutside
void markOutside()
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, const Matrix4 *m, size_t numEntries)
Sets a list of Matrix4 parameters to the program.
Ogre::D3D9RenderSystem::_setCullingMode
void _setCullingMode(CullingMode mode)
Sets the culling mode for the render system based on the 'vertex winding'.
Ogre::ScriptCompilerManager::setListener
void setListener(ScriptCompilerListener *listener)
Sets the listener used for compiler instances.
Ogre::MaterialSerializer::Listener::techniqueEventRaised
virtual void techniqueEventRaised(MaterialSerializer *ser, SerializeEvent event, bool &skip, const Technique *tech)
Called when technique section event raised.
Definition: OgreMaterialSerializer.h:85
Ogre::GpuProgramParameters::ACT_LIGHT_CUSTOM
@ ACT_LIGHT_CUSTOM
Binds custom per-light constants to the shaders.
Definition: OgreGpuProgramParams.h:1155
Ogre::GCT_SAMPLER1DSHADOW
@ GCT_SAMPLER1DSHADOW
Definition: OgreGpuProgramParams.h:79
OgreBites::CameraMan::getTopSpeed
Ogre::Real getTopSpeed()
Definition: OgreCameraMan.h:94
Ogre::GpuProgramParameters::setNamedAutoConstantReal
void setNamedAutoConstantReal(const String &name, AutoConstantType acType, Real rData)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Camera::move
void move(const Vector3 &vec)
Moves the camera's position by the vector offset provided along world axes.
Ogre::BaseInstanceBatchVTF::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const
Gets the world transform matrix / matrices for this renderable object.
Ogre::ColourImageAffector::CmdImageAdjust::doSet
void doSet(void *target, const String &val)
Ogre::BspNode::BspNode
BspNode(BspLevel *owner, bool isLeaf)
Constructor, only to be used by BspLevel.
Ogre::D3D11RenderSystem::createMultiRenderTarget
virtual MultiRenderTarget * createMultiRenderTarget(const String &name)
Create a MultiRenderTarget, which is a render target that renders to multiple RenderTextures at once.
Ogre::HardwareBufferPtr
SharedPtr< HardwareBuffer > HardwareBufferPtr
Definition: OgrePrerequisites.h:280
Ogre::D3D11Device::setExceptionsErrorLevel
static void setExceptionsErrorLevel(const Ogre::String &exceptionsErrorLevel)
Ogre::Overlay::findElementAt
virtual OverlayElement * findElementAt(Real x, Real y)
This returns a OverlayElement at position x,y.
Ogre::BillboardSet::setTextureCoords
void setTextureCoords(FloatRect const *coords, uint16 numCoords)
Definition: OgreBillboardSet.h:712
Ogre::Root::Root
Root(const String &pluginFileName="plugins.cfg", const String &configFileName="ogre.cfg", const String &logFileName="Ogre.log")
Constructor.
Ogre::SBF_DEST_ALPHA
@ SBF_DEST_ALPHA
The existing pixel alpha value.
Definition: OgreBlendMode.h:237
Ogre::TinyPlugin
Plugin instance for Tiny Manager.
Definition: OgreTinyPlugin.h:15
Ogre::PageManager::getStrategy
PageStrategy * getStrategy(const String &name)
Get a PageStrategy.
Ogre::Animation::createNodeTrack
NodeAnimationTrack * createNodeTrack(unsigned short handle)
Creates a NodeAnimationTrack for animating a Node.
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE2
@ SPC_LIGHTDIRECTION_OBJECT_SPACE2
Definition: OgreShaderParameter.h:174
Ogre::RTShader::FFPTransform::preAddToRenderState
bool preAddToRenderState(const RenderState *renderState, Pass *srcPass, Pass *dstPass)
Called before adding this sub render state to the given render state.
bsp_shader_t::content_flags
int content_flags
Definition: OgreQuake3Types.h:205
Ogre::RTShader::LayeredBlending::TextureBlend
Definition: OgreShaderExLayeredBlending.h:92
Ogre::LodCollapser::collapse
virtual void collapse(LodData *data, LodCollapseCost *cost, LodOutputProvider *output, int vertexCountLimit, Real collapseCostLimit)
Reduces vertices until vertexCountLimit or collapseCostLimit is reached.
Ogre::PortalBase::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Definition: OgrePortalBase.h:201
Ogre::ResourceBackgroundQueue::unload
virtual BackgroundProcessTicket unload(const String &resType, ResourceHandle handle, Listener *listener=0)
Unload a single resource in the background.
Ogre::TextureManager::getPreferredFloatBitDepth
virtual ushort getPreferredFloatBitDepth(void) const
Gets preferred bit depth for float pixel format textures.
Ogre::SubMesh::setMaterial
void setMaterial(const MaterialPtr &mat)
Definition: OgreSubMesh.h:141
Ogre::GLSLangProgram::isSupported
bool isSupported() const override
Returns whether this program can be supported on the current renderer and hardware.
Ogre::GLSLShaderPtr
shared_ptr< GLSLShader > GLSLShaderPtr
Definition: OgreGL3PlusPrerequisites.h:48
Ogre::SceneManager::getShowDebugShadows
bool getShowDebugShadows(void) const
Are debug shadows shown?
Definition: OgreSceneManager.h:2621
Ogre::Resource::reload
virtual void reload(LoadingFlags flags=LF_DEFAULT)
Reloads the resource, if it is already loaded.
Ogre::RenderSystem::_setProjectionMatrix
void _setProjectionMatrix(Matrix4 m)
Ogre::GpuProgramParameters::findFloatAutoConstantEntry
const AutoConstantEntry * findFloatAutoConstantEntry(size_t logicalIndex)
Finds an auto constant that's affecting a given logical parameter index for floating-point values.
Ogre::InstanceManager::HWInstancingVTF
@ HWInstancingVTF
Needs SM 3.0+, HW instancing support & VTF InstanceBatchHW_VTF.
Definition: OgreInstanceManager.h:66
Ogre::GLFrameBufferObject::bind
bool bind(bool recreateIfNeeded)
Bind FrameBufferObject.
Ogre::Exception::ERR_INTERNAL_ERROR
@ ERR_INTERNAL_ERROR
Definition: OgreException.h:117
Ogre::BillboardSet::setMaterialName
virtual void setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
Sets the name of the material to be used for this billboard set.
Ogre::PCZCamera::update
void update(void)
Ogre::MaterialManager::MaterialManager
MaterialManager()
Default constructor.
Ogre::CgProgram::getEntryPoint
const String & getEntryPoint(void) const
Gets the entry point defined for this program.
Definition: OgreCgProgram.h:135
Ogre::SceneManager::Listener::preFindVisibleObjects
virtual void preFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v)
Called prior to searching for visible objects in this SceneManager.
Definition: OgreSceneManager.h:352
Ogre::ZoneData::update
virtual void update(void)
Update data if necessary.
Ogre::ParticleSystem::createEmitterParticle
Particle * createEmitterParticle(const String &emitterName)
Manually add an emitter particle to the system.
Ogre::GpuProgramParameters::getAutoConstantCount
size_t getAutoConstantCount(void) const
Gets the number of int constants that have been set.
Definition: OgreGpuProgramParams.h:1596
Ogre::DualQuaternion::DualQuaternion
DualQuaternion(Real fW, Real fX, Real fY, Real fZ, Real fdW, Real fdX, Real fdY, Real fdZ)
Construct from an explicit list of values.
Definition: OgreDualQuaternion.h:57
Ogre::Quake3ShaderManager
Class for managing Quake3 custom shaders.
Definition: OgreQuake3ShaderManager.h:60
Ogre::Viewport::getOrientationMode
OrientationMode getOrientationMode() const
Get the orientation mode of the viewport.
Ogre::Terrain::getDeltaData
const float * getDeltaData(uint32 x, uint32 y) const
Get a pointer to the delta data for a given point.
Ogre::RTShader::LayeredBlending
Texturing sub render state implementation of layered blending.
Definition: OgreShaderExLayeredBlending.h:43
Ogre::ProcessResourceNameScriptCompilerEvent::mResourceType
ResourceType mResourceType
Definition: OgreScriptCompiler.h:479
Ogre::LayerBlendModeEx::alphaArg1
Real alphaArg1
Manual alpha value for manual source1.
Definition: OgreBlendMode.h:156
Ogre::StaticGeometry::isVisible
virtual bool isVisible(void) const
Are the batches visible?
Definition: OgreStaticGeometry.h:633
Ogre::SceneManager::createLight
Light * createLight(Light::LightTypes type)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreSceneManager.h:1247
Ogre::Billboard
A billboard is a primitive which always faces the camera in every frame.
Definition: OgreBillboard.h:69
Ogre::Grid3DPageStrategyData::getCellRangeMinY
virtual int32 getCellRangeMinY() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:164
OgreGLES2RenderSystem.h
Ogre::Quake3ShaderManager::getByName
Quake3Shader * getByName(const String &name)
Retrieve a Quake3Shader by name.
Ogre::Technique::setSeparateSceneBlending
void setSeparateSceneBlending(const SceneBlendType sbt, const SceneBlendType sbta)
Sets the kind of blending every pass has with the existing contents of the scene, using individual fa...
Ogre::BspNode::isLeaf
bool isLeaf(void) const
Returns true if this node is a leaf (i.e.
Ogre::Overlay::_findVisibleObjects
virtual void _findVisibleObjects(Camera *cam, RenderQueue *queue, Viewport *vp)
Internal method to put the overlay contents onto the render queue.
Ogre::SceneManager::setSkyDomeEnabled
void setSkyDomeEnabled(bool enable)
Enables / disables a 'sky dome'.
Definition: OgreSceneManager.h:2117
Ogre::Pass::setVertexColourTracking
void setVertexColourTracking(TrackVertexColourType tracking)
Sets which material properties follow the vertex colour.
Definition: OgrePass.h:386
Ogre::RibbonTrailFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreRibbonTrail.h:232
Ogre::TerrainGroup::generateFilename
String generateFilename(long x, long y) const
Generate a file name based on the current naming convention.
Ogre::GL3PlusPixelUtil::getGLImageInternalFormat
static GLenum getGLImageInternalFormat(PixelFormat format)
Takes the OGRE pixel format and returns the type that must be provided to GL as internal format for i...
OgreBites::ProgressBar::setCaption
void setCaption(const Ogre::DisplayString &caption)
Definition: OgreTrays.h:717
Ogre::CompositionPass::getStencilDepthFailOp
StencilOperation getStencilDepthFailOp() const
Get stencil depth fail operation.
Ogre::HashedVector::const_reverse_iterator
VectorImpl::const_reverse_iterator const_reverse_iterator
Definition: OgreCommon.h:410
Ogre::StreamSerialiser::ENDIAN_BIG
@ ENDIAN_BIG
Use big endian (0x1000 is serialised as 0x10 0x00)
Definition: OgreStreamSerialiser.h:78
Ogre::AutoParamDataSource::getSurfaceEmissiveColour
const ColourValue & getSurfaceEmissiveColour(void) const
SHADER_FUNC_SAWTOOTH
@ SHADER_FUNC_SAWTOOTH
Definition: OgreQuake3Types.h:113
Ogre::ID_ROTATE_ANIM
@ ID_ROTATE_ANIM
Definition: OgreScriptCompiler.h:745
Ogre::CULL_CLOCKWISE
@ CULL_CLOCKWISE
Hardware culls triangles whose vertices are listed clockwise in the view (default).
Definition: OgreCommon.h:162
Ogre::VisibleObjectsBoundsInfo::mergeNonRenderedButInFrustum
void mergeNonRenderedButInFrustum(const AxisAlignedBox &boxBounds, const Sphere &sphereBounds, const Camera *cam)
Merge an object that is not being rendered because it's not a shadow caster, but is a shadow receiver...
OgrePCZFrustum.h
Ogre::OR_DEGREE_180
@ OR_DEGREE_180
Definition: OgreFrustum.h:51
Ogre::CompositionTargetPass::createPass
CompositionPass * createPass(CompositionPass::PassType type=CompositionPass::PT_RENDERQUAD)
Create a new pass, and return a pointer to it.
Ogre::VertexDeclaration::closeGapsInSource
void closeGapsInSource(void)
Remove any gaps in the source buffer list used by this declaration.
Ogre::DataStreamList
std::list< DataStreamPtr > DataStreamList
List of DataStream items.
Definition: OgreDataStream.h:195
Ogre::ConfigOptionMap
std::map< String, ConfigOption > ConfigOptionMap
Definition: OgreConfigOptionMap.h:57
Ogre::Mesh::_setSubMeshLodFaceList
void _setSubMeshLodFaceList(unsigned short subIdx, unsigned short level, IndexData *facedata)
Internal methods for loading LOD, do not use.
Ogre::VulkanWindow::setVSync
virtual void setVSync(bool vSync, uint32 vSyncInterval)
Ogre::MSN_DEFAULT
_OgreExport const String MSN_DEFAULT
Default material scheme name.
Ogre::Quake3Shader::Pass
Definition: OgreQuake3Shader.h:73
Ogre::MovableObject::~MovableObject
virtual ~MovableObject()
Virtual destructor - read Scott Meyers if you don't know why this is needed.
Ogre::Codec::~Codec
virtual ~Codec()
Ogre::PSSMShadowCameraSetup::setOptimalAdjustFactor
void setOptimalAdjustFactor(size_t splitIndex, Real factor)
Set the LiSPSM optimal adjust factor for a given split (call after configuring splits).
Ogre::Resource::LoadingFlags
LoadingFlags
Enum that allow to choose subset of unloaded/reloaded resources and to adjust reloading behavior.
Definition: OgreResource.h:120
Ogre::TerrainGlobalOptions::getLayerBlendMapSize
uint16 getLayerBlendMapSize() const
Get the default size of the blend maps for a new terrain.
Definition: OgreTerrain.h:1986
Ogre::ParticleSystemManager::getEmitterFactoryIterator
ParticleEmitterFactoryIterator getEmitterFactoryIterator(void)
Return an iterator over the emitter factories currently registered.
Ogre::RenderSystem::setNormaliseNormals
virtual void setNormaliseNormals(bool normalise)
Sets whether or not normals are to be automatically normalised.
Definition: OgreRenderSystem.h:813
OgreGLUniformCache.h
OgreBites::FINGERDOWN
@ FINGERDOWN
Definition: OgreInput.h:41
OgreBites::CheckBox
Basic check box widget.
Definition: OgreTrays.h:641
Ogre::RTShader::Operand::setMaskToParamType
void setMaskToParamType()
automatically set swizzle to match parameter arity
Ogre::Math::AngleUnit
AngleUnit
The angular units used by the API.
Definition: OgreMath.h:213
Ogre::GL3PlusRenderSystem::clearFrameBuffer
void clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0)
Ogre::RTShader::ShaderGenerator
Shader generator system main interface.
Definition: OgreShaderGenerator.h:62
Ogre::StringConverter::toString
static String toString(const StringVector &val)
Converts a StringVector to a string.
Ogre::PagedWorldSection::load
virtual bool load(StreamSerialiser &stream)
Load this section from a stream (returns true if successful)
Ogre::Light::getTypeFlags
uint32 getTypeFlags(void) const
Override to return specific type flag.
Ogre::GLES2StateCacheManager::setTexParameterf
void setTexParameterf(GLenum target, GLenum pname, GLfloat param)
Sets a float parameter value per texture target.
Ogre::ResourceManager::ResourcePool::getName
const String & getName() const
Get the name of the pool.
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, const uint *val, size_t count, size_t multiple=4)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::TRect< float >
Ogre::LodOutputProvider
Definition: OgreLodOutputProvider.h:39
Ogre::WorkQueue::Request
General purpose request structure.
Definition: OgreWorkQueue.h:87
OgreGLSLESExtSupport.h
Ogre::Quaternion::Norm
float Norm() const
Returns the normal length of this quaternion.
Definition: OgreQuaternion.h:211
Ogre::PortalBase::PortalIntersectResult
PortalIntersectResult
Definition: OgrePortalBase.h:162
Ogre::PCZFrustum::isVisible
bool isVisible(const AxisAlignedBox &bound) const
Ogre::GLFBORenderTexture::swapBuffers
virtual void swapBuffers()
Override needed to deal with multisample buffers.
Ogre::OctreeZoneData::_isIn
bool _isIn(AxisAlignedBox &box)
Ogre::CompositorInstance::removeListener
void removeListener(Listener *l)
Remove a listener.
Ogre::PF_A2B10G10R10
@ PF_A2B10G10R10
32-bit pixel format, 10 bits for blue, green and red, 2 bits for alpha.
Definition: OgrePixelFormat.h:90
Ogre::VulkanTextureGpu::copyTo
virtual void copyTo(TextureGpu *dst, const PixelBox &dstBox, uint8 dstMipLevel, const PixelBox &srcBox, uint8 srcMipLevel, bool keepResolvedTexSynced=true, ResourceAccess::ResourceAccess issueBarriers=ResourceAccess::ReadWrite)
Ogre::Matrix3::Transpose
Matrix3 Transpose() const
Ogre::TerrainPagedWorldSection::getPageRangeMaxY
virtual int32 getPageRangeMaxY() const
get the index range of all Pages (values outside this will be ignored)
Ogre::TerrainMaterialGenerator::isVertexCompressionSupported
virtual bool isVertexCompressionSupported() const
Return whether this material generator supports using a compressed vertex format.
Definition: OgreTerrainMaterialGenerator.h:276
Ogre::SmallVectorTemplateBase< T, true >::destroy_range
static void destroy_range(T *, T *)
Definition: OgreSmallVector.h:271
Ogre::Pool::clear
virtual void clear()
Clear the pool.
Definition: OgreResourceManager.h:83
OgreBites::Keycode
int Keycode
Definition: OgreInput.h:51
Ogre::GLPBuffer::~GLPBuffer
virtual ~GLPBuffer()
Definition: OgreGLPBuffer.h:44
Ogre::PortalBase::getBoundingRadius
Real getBoundingRadius() const
Retrieves the radius of the origin-centered bounding sphere for this object.
Ogre::Terrain::_setNormalMapRequired
void _setNormalMapRequired(bool normalMap)
Request a terrain-wide normal map.
Ogre::GLCopyingRTTManager::unbind
void unbind(RenderTarget *target)
Unbind a certain render target.
Ogre::VulkanTextureGpuManager::canRestrictImageViewUsage
bool canRestrictImageViewUsage(void) const
Definition: OgreVulkanTextureGpuManager.h:85
Ogre::RenderSystemCapabilities::getTessellationDomainProgramConstantIntCount
ushort getTessellationDomainProgramConstantIntCount(void) const
Definition: OgreRenderSystemCapabilities.h:764
Ogre::GLSLShaderCommon::CmdAttach
Command object for attaching another GLSL Program.
Definition: OgreGLSLShaderCommon.h:61
Ogre::DefaultWorkQueueBase::isPaused
virtual bool isPaused() const
Return whether the queue is paused ie not sending more work to workers.
Ogre::TerrainGlobalOptions::setLightMapSize
void setLightMapSize(uint16 sz)
Sets the default size of lightmaps for a new terrain.
Definition: OgreTerrain.h:2018
Ogre::MetalPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::Skeleton::createBone
virtual Bone * createBone(const String &name, unsigned short handle)
Creates a brand new Bone owned by this Skeleton.
Ogre::TRect::setNull
void setNull()
Definition: OgreCommon.h:635
Ogre::Pass::getPointMinSize
Real getPointMinSize(void) const
Get the minimum point size, when point attenuation is in use.
Ogre::EntityMeshLodChangedEvent::lodValue
Real lodValue
LOD value as determined by LOD strategy.
Definition: OgreLodListener.h:63
Ogre::SceneManager::setShadowTextureFadeStart
void setShadowTextureFadeStart(Real fadeStart)
Sets the proportional distance at which texture shadows begin to fade out.
Definition: OgreSceneManager.h:2926
Ogre::ConcreteNodeListPtr
SharedPtr< ConcreteNodeList > ConcreteNodeListPtr
Definition: OgreScriptCompiler.h:65
Ogre::IntersectionSceneQueryListener::queryResult
virtual bool queryResult(MovableObject *movable, SceneQuery::WorldFragment *fragment)=0
Called when a movable intersects a world fragment.
Ogre::Pass::getBuiltinHashFunction
static HashFunc * getBuiltinHashFunction(BuiltinHashFunction builtin)
Get the builtin hash function.
Ogre::GpuProgramParameters::ACT_INVERSE_PROJECTION_MATRIX
@ ACT_INVERSE_PROJECTION_MATRIX
Provides inverse of projection matrix.
Definition: OgreGpuProgramParams.h:670
Ogre::Animation::createVertexTrack
VertexAnimationTrack * createVertexTrack(unsigned short handle, VertexAnimationType animType)
Creates a VertexAnimationTrack for animating vertex position data.
Ogre::RTShader::UniformParameter::UniformParameter
UniformParameter(GpuProgramParameters::AutoConstantType autoType, uint32 nAutoConstantData, size_t size, GpuConstantType type)
Class constructor.
Ogre::RenderWindow::isPrimary
virtual bool isPrimary(void) const
Indicates whether the window is the primary window.
Ogre::RenderSystem::setGlobalInstanceVertexBuffer
void setGlobalInstanceVertexBuffer(const HardwareVertexBufferSharedPtr &val)
Sets the global instance vertex buffer.
Ogre::DataStream::readLine
virtual size_t readLine(char *buf, size_t maxCount, const String &delim="\n")
Get a single line from the stream.
Ogre::MurmurHash3_x86_32
void _OgreExport MurmurHash3_x86_32(const void *key, size_t len, uint32_t seed, void *out)
Ogre::CompositorManager::hasCompositorChain
bool hasCompositorChain(const Viewport *vp) const
Returns whether exists compositor chain for a viewport.
Ogre::Node::TS_PARENT
@ TS_PARENT
Transform is relative to the space of the parent node.
Definition: OgreNode.h:67
Ogre::LodInputProviderBuffer
Definition: OgreLodInputProviderBuffer.h:47
Ogre::TerrainLayerBlendMap::convertTerrainToImageSpace
void convertTerrainToImageSpace(Real x, Real y, size_t *outX, size_t *outY)
Convert terrain space values (0,1) to image space (0, imageSize).
Ogre::BspLevel::getLights
const LightList & getLights() const override
Gets a list of lights, ordered relative to how close they are to this renderable.
Definition: OgreBspLevel.h:128
Ogre::FileInfo::archive
const Archive * archive
The archive in which the file has been found (for info when performing multi-Archive searches,...
Definition: OgreArchive.h:53
Ogre::StaticGeometry::getVisibilityFlags
uint32 getVisibilityFlags() const
Returns the visibility flags of the regions.
Ogre::OptimisedUtil::getImplementation
static OptimisedUtil * getImplementation(void)
Gets the implementation of this class.
Definition: OgreOptimisedUtil.h:73
Ogre::StaticGeometry::GeometryBucket::~GeometryBucket
virtual ~GeometryBucket()
Ogre::GLSLESProgram::CmdOptimisation
Command object for running the GLSL optimiser.
Definition: OgreGLSLESProgram.h:43
Ogre::NumericAnimationTrack::NumericAnimationTrack
NumericAnimationTrack(Animation *parent, unsigned short handle, AnimableValuePtr &target)
Constructor, associates with an AnimableValue.
Ogre::CreateCompositorScriptCompilerEvent::mResourceGroup
String mResourceGroup
Definition: OgreScriptCompiler.h:548
Ogre::PCT_SINT
@ PCT_SINT
32 bit float per component
Definition: OgrePixelFormat.h:337
Ogre::PageContentCollectionFactory::getName
virtual const String & getName() const =0
Ogre::MovableObject::Listener
Listener which gets called back on MovableObject events.
Definition: OgreMovableObject.h:62
OgreBlendMode.h
Ogre::VES_TEXTURE_COORDINATES
@ VES_TEXTURE_COORDINATES
Texture coordinates, typically VET_FLOAT2.
Definition: OgreHardwareVertexBuffer.h:103
Ogre::OptimisedUtil::~OptimisedUtil
virtual ~OptimisedUtil()
Definition: OgreOptimisedUtil.h:66
Ogre::Bullet::convert
btQuaternion convert(const Quaternion &q)
Definition: OgreBullet.h:37
OgreSmallVector.h
Ogre::RTShader::Parameter::SPC_TANGENT_WORLD_SPACE
@ SPC_TANGENT_WORLD_SPACE
Tangent in world space.
Definition: OgreShaderParameter.h:254
Ogre::Pass::processPendingPassUpdates
static void processPendingPassUpdates(void)
Process all dirty and pending deletion passes.
Ogre::D3D11RenderSystem::_createDepthBufferFor
virtual DepthBuffer * _createDepthBufferFor(RenderTarget *renderTarget)
Creates a DepthBuffer that can be attached to the specified RenderTarget.
Ogre::TerrainLayerSamplerElement::elementStart
uint8 elementStart
The colour element at which this element starts.
Definition: OgreTerrainMaterialGenerator.h:77
Ogre::GLES2FBORenderTexture::swapBuffers
virtual void swapBuffers()
Override needed to deal with multisample buffers.
Ogre::Volume::IsoSurfaceMC::addMarchingCubesTriangles
virtual void addMarchingCubesTriangles(const Vector3 *corners, const Vector4 *volumeValues, MeshBuilder *mb) const
Overridden from IsoSurface.
Ogre::Bullet::DynamicsWorld::rayTest
void rayTest(const Ray &ray, RayResultCallback *callback, float maxDist=1000)
Ogre::AnimationStateIterator
MapIterator< AnimationStateMap > AnimationStateIterator
Definition: OgreAnimationState.h:191
Ogre::Frustum::enableCustomNearClipPlane
void enableCustomNearClipPlane(const MovablePlane *plane)
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner ...
Ogre::RTShader::LayeredBlending::SM_Source1InvModulate
@ SM_Source1InvModulate
Definition: OgreShaderExLayeredBlending.h:86
Ogre::NameGenerator::generate
String generate()
Generate a new name.
Definition: OgreNameGenerator.h:59
Ogre::MetalDepthBuffer::isCompatible
virtual bool isCompatible(RenderTarget *renderTarget) const
Returns whether the specified RenderTarget is compatible with this DepthBuffer That is,...
Ogre::TerrainGroup::TerrainIterator
MapIterator< TerrainSlotMap > TerrainIterator
Definition: OgreTerrainGroup.h:474
Ogre::UnifiedHighLevelGpuProgram::isSupported
bool isSupported(void) const
Returns whether this program can be supported on the current renderer and hardware.
Ogre::Technique::GPUDeviceNameRuleIterator
ConstVectorIterator< GPUDeviceNameRuleList > GPUDeviceNameRuleIterator
Definition: OgreTechnique.h:617
Ogre::Resource::LOADSTATE_LOADED
@ LOADSTATE_LOADED
Fully loaded.
Definition: OgreResource.h:109
Ogre::ID_VERTEX
@ ID_VERTEX
Definition: OgreScriptCompiler.h:759
Ogre::GLES2RenderToVertexBuffer::update
virtual void update(SceneManager *sceneMgr)
Update the contents of this vertex buffer by rendering.
Ogre::TimeIndex::TimeIndex
TimeIndex(Real timePos, uint keyIndex)
Construct time index object by the given time position and global keyframe index.
Definition: OgreAnimationTrack.h:82
Ogre::Matrix3::hasScale
bool hasScale() const
Determines if this matrix involves a scaling.
Definition: OgreMatrix3.h:268
Ogre::AntiPortalFactory::requestTypeFlags
bool requestTypeFlags() const
Return true here as we want to get a unique type flag.
Definition: OgreAntiPortal.h:64
Ogre::RTShader::Function::addOutputParameter
void addOutputParameter(ParameterPtr parameter)
Add output parameter to this function.
Ogre::SceneManager::setFindVisibleObjects
void setFindVisibleObjects(bool find)
Sets whether the SceneManager should search for visible objects, or whether they are being manually h...
Definition: OgreSceneManager.h:3278
Ogre::TransformKeyFrame::getTranslate
const Vector3 & getTranslate(void) const
Gets the translation applied by this keyframe.
Ogre::VulkanQueue::VulkanQueue
VulkanQueue()
Ogre::Volume::ChunkRequest::meshBuilder
MeshBuilder * meshBuilder
The MeshBuilder to use.
Definition: OgreVolumeChunkHandler.h:68
Ogre::PageContentCollection::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgrePageContentCollection.h:60
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE3
@ SPC_LIGHTPOSITION_OBJECT_SPACE3
Definition: OgreShaderParameter.h:215
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE3
@ SPC_POSTOLIGHT_OBJECT_SPACE3
Definition: OgreShaderParameter.h:135
Ogre::GL3PlusStateCacheManager::setBlendEquation
void setBlendEquation(GLenum eqRGB, GLenum eqA)
Set the blend equation for RGB and alpha separately.
Ogre::GL3PlusRenderSystem::_setLineWidth
void _setLineWidth(float width)
Set the line width when drawing as RenderOperation::OT_LINE_LIST/ RenderOperation::OT_LINE_STRIP.
Ogre::VertexAnimationTrack::getTargetMode
TargetMode getTargetMode(void) const
Get the target mode.
Definition: OgreAnimationTrack.h:543
Ogre::CompositorChain::InstanceIterator
VectorIterator< Instances > InstanceIterator
Definition: OgreCompositorChain.h:58
Ogre::RenderSystem::setDrawBuffer
virtual bool setDrawBuffer(ColourBufferType colourBuffer)
Sets the colour buffer that the render system will to draw.
Definition: OgreRenderSystem.h:1135
Ogre::PCZone::updateNodeHomeZone
virtual PCZone * updateNodeHomeZone(PCZSceneNode *pczsn, bool allowBackTouces)=0
Update a node's home zone.
Ogre::Mesh::createAnimation
virtual Animation * createAnimation(const String &name, Real length)
Creates a new Animation object for vertex animating this mesh.
Ogre::GLSL::GLSLProgram::setOutputOperationType
void setOutputOperationType(RenderOperation::OperationType operationType)
Set the operation type that this geometry program will emit.
Definition: src/GLSL/include/OgreGLSLProgram.h:82
bsp_shader_t
Definition: OgreQuake3Types.h:202
Ogre::ParticleSystemManager::getLoadingOrder
Real getLoadingOrder(void) const
Gets the loading order for scripts of this type.
Ogre::HBU_DETAIL_WRITE_ONLY
@ HBU_DETAIL_WRITE_ONLY
Indicates the application will never read the contents of the buffer back, it will only ever write da...
Definition: OgreHardwareBuffer.h:65
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const unsigned int &val)
Definition: OgreProperty.h:160
Ogre::GCT_MATRIX_2X3
@ GCT_MATRIX_2X3
Definition: OgreGpuProgramParams.h:84
Ogre::Sampler::setCompareFunction
void setCompareFunction(CompareFunction function)
Definition: OgreTextureUnitState.h:187
Ogre::ParticleSystemManager::addRendererFactory
void addRendererFactory(ParticleSystemRendererFactory *factory)
Registers a factory class for creating ParticleSystemRenderer instances.
Ogre::GpuProgramManager::GpuProgramManager
GpuProgramManager()
Ogre::Resource::Listener
Definition: OgreResource.h:72
Ogre::GLWindow::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLWindow.h:51
Ogre::ConfigFile::getSetting
String getSetting(const String &key, const String &section=BLANKSTRING, const String &defaultValue=BLANKSTRING) const
Gets the first setting from the file with the named key.
Ogre::GpuProgramManager::isSyntaxSupported
static bool isSyntaxSupported(const String &syntaxCode)
Returns whether a given syntax code (e.g.
Ogre::CMPF_NOT_EQUAL
@ CMPF_NOT_EQUAL
Write if (new_Z != existing_Z)
Definition: OgreCommon.h:68
Ogre::Camera::_autoTrack
void _autoTrack(void)
Internal method used by OGRE to update auto-tracking cameras.
Ogre::RTShader::ProgramManager::getSingleton
static ProgramManager & getSingleton()
Override standard Singleton retrieval.
Ogre::RotationAffector::getRotationSpeedRangeStart
const Radian & getRotationSpeedRangeStart(void) const
Gets the minimum rotation speed of particles to be emitted.
Ogre::MetalRenderSystem::_waitForTailFrameToFinish
virtual void _waitForTailFrameToFinish(void)
See VaoManager::waitForTailFrameToFinish.
Ogre::RSC_32BIT_INDEX
@ RSC_32BIT_INDEX
Supports 32bit hardware index buffers.
Definition: OgreRenderSystemCapabilities.h:94
Ogre::RenderSystem::getDisplayMonitorCount
virtual unsigned int getDisplayMonitorCount() const
Definition: OgreRenderSystem.h:1102
Ogre::Plane::Plane
Plane()
Default constructor - sets everything to 0.
Definition: OgrePlane.h:71
Ogre::ResourceGroupManager::getCustomStagesForResourceGroup
uint32 getCustomStagesForResourceGroup(const String &group)
Ogre::TerrainGlobalOptions::setCompositeMapDiffuse
void setCompositeMapDiffuse(const ColourValue &c)
Set the composite map diffuse light to use.
Definition: OgreTerrain.h:1897
Ogre::GMM_PIXELS
@ GMM_PIXELS
Positions & sizes are in absolute pixels.
Definition: OgreOverlayElement.h:57
Ogre::CompositionPass::InputTex::InputTex
InputTex()
Definition: OgreCompositionPass.h:240
Ogre::Terrain::getLayerDeclaration
const TerrainLayerDeclaration & getLayerDeclaration() const
Get the declaration which describes the layers in this terrain.
Definition: OgreTerrain.h:965
Ogre::IndexData::clone
IndexData * clone(bool copyData=true, HardwareBufferManagerBase *mgr=0) const
Clones this index data, potentially including replicating the index buffer.
Ogre::HardwareBufferManager::getSingleton
static HardwareBufferManager & getSingleton(void)
Get the singleton instance.
Ogre::FileSystemLayer::fileExists
static bool fileExists(const Ogre::String &path)
Test if the given file exists.
Ogre::AxisAlignedBox::isInfinite
bool isInfinite(void) const
Returns true if the box is infinite.
Definition: OgreAxisAlignedBox.h:521
Ogre::SceneManager::SpecialCaseRenderQueueMode
SpecialCaseRenderQueueMode
Enumeration of the possible modes allowed for processing the special case render queue list.
Definition: OgreSceneManager.h:285
Ogre::AtomAbstractNode::AtomAbstractNode
AtomAbstractNode(AbstractNode *ptr)
Ogre::PCZone::setLastVisibleFromCamera
void setLastVisibleFromCamera(PCZCamera *camera)
Set the lastVisibleFromCamera pointer.
Definition: OgrePCZone.h:118
Ogre::VulkanMappings::get
static VkAccessFlags get(const TextureGpu *texture)
Ogre::D3D9RenderWindow::~D3D9RenderWindow
~D3D9RenderWindow()
Ogre::TextureManager::createManual
TexturePtr createManual(const String &name, const String &group, TextureType texType, uint width, uint height, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &fsaaHint=BLANKSTRING)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreTextureManager.h:268
Ogre::RTShader::FFP_PS_COLOUR_END
@ FFP_PS_COLOUR_END
Definition: OgreShaderFFPRenderState.h:61
Ogre::PageContentCollectionFactory::destroyInstance
virtual void destroyInstance(PageContentCollection *)=0
OgreBites::SDLK_KP_1
@ SDLK_KP_1
Definition: OgreInput.h:150
Ogre::Affine3::getScale
static Affine3 getScale(const Vector3 &v)
Gets a scale matrix.
Definition: OgreMatrix4.h:413
Ogre::MovableObjectLodChangedEvent
Struct containing information about a LOD change event for movable objects.
Definition: OgreLodListener.h:45
Ogre::CAPS_CATEGORY_D3D9
@ CAPS_CATEGORY_D3D9
Definition: OgreRenderSystemCapabilities.h:64
Ogre::PF_ASTC_RGBA_12X10_LDR
@ PF_ASTC_RGBA_12X10_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 12x10)
Definition: OgrePixelFormat.h:274
OgreBites::Slider::_cursorPressed
void _cursorPressed(const Ogre::Vector2 &cursorPos)
Ogre::VulkanRenderTexture::requiresTextureFlipping
bool requiresTextureFlipping() const override
Definition: OgreVulkanTextureGpu.h:179
Ogre::LodStrategyManager::addStrategy
void addStrategy(LodStrategy *strategy)
Add a strategy to the manager.
OGRE_RESOURCE_GROUP_INIT
#define OGRE_RESOURCE_GROUP_INIT
Definition: OgreResourceGroupManager.h:49
Ogre::MultiRenderTarget
This class represents a render target that renders to multiple RenderTextures at once.
Definition: OgreRenderTexture.h:71
Ogre::ParticleSystem::getNumParticles
size_t getNumParticles(void) const
Gets the number of individual particles in the system right now.
Ogre::Grid3DPageStrategy
Page strategy which loads new pages based on a regular 3D grid.
Definition: OgreGrid3DPageStrategy.h:203
Ogre::VectorBase< 2, Real >::VectorBase
VectorBase(Real _x, Real _y)
Definition: OgreVector.h:71
Ogre::TerrainGroup::getFilenameExtension
const String & getFilenameExtension() const
Definition: OgreTerrainGroup.h:161
Ogre::StaticGeometry::QueuedGeometryList
std::vector< QueuedGeometry * > QueuedGeometryList
Definition: OgreStaticGeometry.h:179
Ogre::SceneManager::_getActiveCompositorChain
CompositorChain * _getActiveCompositorChain() const
Gets the active compositor chain of the current scene being rendered.
Definition: OgreSceneManager.h:3043
Ogre::D3D11Plugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::VulkanMappings::get
static VkPrimitiveTopology get(RenderOperation::OperationType opType)
Ogre::PCZSceneNode::getLastVisibleFromCamera
PCZCamera * getLastVisibleFromCamera()
Definition: OgrePCZSceneNode.h:97
Ogre::PageManager::getPageProvider
PageProvider * getPageProvider() const
Get the PageProvider which can provide streams for any Page.
Definition: OgrePageManager.h:316
Ogre::PageManager::setPageProvider
void setPageProvider(PageProvider *provider)
Set the PageProvider which can provide streams for any Page.
Definition: OgrePageManager.h:313
OgreMetalView::scaleToNative
bool scaleToNative
When true (default), we will try to set the contentScaleFactor to the native's.
Definition: iOS/OgreMetalView.h:40
OgreGL3PlusFrameBufferObject.h
Ogre::VertexAnimationTrack::_clone
VertexAnimationTrack * _clone(Animation *newParent) const
Clone this track (internal use only)
Ogre::MovableObjectFactory::~MovableObjectFactory
virtual ~MovableObjectFactory()
Definition: OgreMovableObject.h:586
Ogre::RTShader::SubRenderStateFactory::createInstance
virtual SubRenderState * createInstance()
Create an instance of the SubRenderState sub class it suppose to create.
Ogre::ScriptCompiler::CE_DUPLICATEOVERRIDE
@ CE_DUPLICATEOVERRIDE
Definition: OgreScriptCompiler.h:202
OgreBites::TrayManager::showYesNoDialog
void showYesNoDialog(const Ogre::DisplayString &caption, const Ogre::DisplayString &question)
Pops up a question dialog with Yes and No buttons.
Ogre::OGREPROF_RENDERING
@ OGREPROF_RENDERING
Rendering.
Definition: OgreProfiler.h:90
Ogre::Terrain::_getNumIndexesForBatchSize
static size_t _getNumIndexesForBatchSize(uint16 batchSize)
Utility method to get the number of indexes required to render a given batch.
Ogre::PF_R16G16B16A16_SINT
@ PF_R16G16B16A16_SINT
64-bit pixel format, 16 bits red (signed int), 16 bits blue (signed int), 16 bits green (signed int),...
Definition: OgrePixelFormat.h:189
Ogre::ParticleSystem::setDefaultIterationInterval
static void setDefaultIterationInterval(Real iterationInterval)
Set the default iteration interval for all ParticleSystem instances.
Definition: OgreParticleSystem.h:347
Ogre::FOG_EXP
@ FOG_EXP
Fog density increases exponentially from the camera (fog = 1/e^(distance * density))
Definition: OgreCommon.h:148
Ogre::RenderSystemCapabilities::getMaxSupportedAnisotropy
Real getMaxSupportedAnisotropy() const
Get the maximum supported anisotropic filtering.
Definition: OgreRenderSystemCapabilities.h:576
Ogre::RTShader::Operand::w
Operand & w()
Definition: OgreShaderFunctionAtom.h:115
Ogre::CompositionPass::getStencilMask
uint32 getStencilMask() const
Get stencil mask.
Ogre::AnimableValue::QUATERNION
@ QUATERNION
Definition: OgreAnimable.h:82
Ogre::SceneManager::getNumInstancesPerBatch
size_t getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)
Ogre::Root::PluginLibList
std::vector< DynLib * > PluginLibList
Definition: OgreRoot.h:73
Ogre::DefaultZone::findVisibleNodes
void findVisibleNodes(PCZCamera *, NodeList &visibleNodeList, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters, bool displayNodes, bool showBoundingBoxes)
Find and add visible objects to the render queue.
Ogre::FilterOptions
FilterOptions
Filtering options for textures / mipmaps.
Definition: OgreCommon.h:102
Ogre::Archive::findFileInfo
virtual FileInfoListPtr findFileInfo(const String &pattern, bool recursive=true, bool dirs=false) const =0
Find all files or directories matching a given pattern in this archive and get some detailed informat...
Ogre::TerrainMaterialGeneratorA::SM2Profile::getReceiveDynamicShadowsPSSM
PSSMShadowCameraSetup * getReceiveDynamicShadowsPSSM() const
Whether to use PSSM support dynamic texture shadows, and if so the settings to use (default 0).
Definition: OgreTerrainMaterialGeneratorA.h:137
Ogre::MovableObject::queryLights
const LightList & queryLights(void) const
Gets a list of lights, ordered relative to how close they are to this movable object.
Ogre::NumericKeyFrame::getValue
virtual const AnyNumeric & getValue(void) const
Get the value at this keyframe.
Ogre::ProfileInstance::ProfileChildren
std::map< String, ProfileInstance * > ProfileChildren
Definition: OgreProfiler.h:153
Ogre::RenderTarget::copyContentsToMemory
void copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer=FB_AUTO)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreRenderTarget.h:320
Ogre::SceneManager::getDestinationRenderSystem
RenderSystem * getDestinationRenderSystem()
Get the rendersystem subclass to which the output of this Scene Manager gets sent.
Ogre::SceneManager::setShadowFarDistance
void setShadowFarDistance(Real distance)
Sets the default maximum distance away from the camera that shadows will be visible.
Ogre::Pass::getTessellationDomainProgramName
const String & getTessellationDomainProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1246
Ogre::BillboardChain::getMaterial
const MaterialPtr & getMaterial(void) const
Retrieves a weak reference to the material this renderable object uses.
Ogre::Volume::OctreeNode::getCenterBackBottom
const Vector3 getCenterBackBottom(void) const
Gets the center of the corners 0, 1.
Definition: OgreVolumeOctreeNode.h:359
Ogre::Sphere::intersects
bool intersects(const Sphere &s) const
Returns whether or not this sphere intersects another sphere.
Definition: OgreSphere.h:80
Ogre::Quake3Shader::Pass::rgbGenWave
WaveType rgbGenWave
Definition: OgreQuake3Shader.h:87
Ogre::RenderWindow::suggestPixelFormat
PixelFormat suggestPixelFormat() const
Override since windows don't usually have alpha.
Definition: OgreRenderWindow.h:209
Ogre::PROP_MATRIX4
@ PROP_MATRIX4
Definition: OgreProperty.h:121
Ogre::LodOutputProvider::inject
virtual void inject()
Definition: OgreLodOutputProvider.h:48
Ogre::Pool::Pool
Pool()
Definition: OgreResourceManager.h:52
Ogre::RTShader::ShaderGenerator::initialize
static bool initialize()
Initialize the Shader Generator System.
Ogre::RenderPriorityGroup::resetOrganisationModes
void resetOrganisationModes(void)
Reset the organisation modes required for the solids in this group.
Ogre::GpuProgramParameters::_writeRegisters
void _writeRegisters(size_t index, const int *val, size_t count)
write values into register storage
Ogre::RTShader::TriplanarTexturingFactory::createInstance
virtual SubRenderState * createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, Pass *pass, SGScriptTranslator *translator)
Ogre::RTShader::ProgramWriterManager::createProgramWriter
ProgramWriter * createProgramWriter(const String &language)
Ogre::GLES2HardwareBufferManager::GLES2HardwareBufferManager
GLES2HardwareBufferManager()
Ogre::PCZCamera::getVisibility
PCZCamera::Visibility getVisibility(const AxisAlignedBox &bound)
Returns the detailed visibility of the box.
Ogre::GpuProgramManager::getSupportedSyntax
static const SyntaxCodes & getSupportedSyntax(void)
Returns the syntaxes that the RenderSystem supports.
Ogre::RTShader::FFPTexturing::Type
static String Type
Definition: OgreShaderFFPTexturing.h:82
Ogre::GLES2RenderSystem::bindGpuProgram
void bindGpuProgram(GpuProgram *prg)
Binds a given GpuProgram (but not the parameters).
OgreBites::AdvancedRenderControls
Definition: OgreAdvancedRenderControls.h:72
Ogre::PropertyBase
Base interface for an instance of a property.
Definition: OgreProperty.h:190
Ogre::SceneManagerEnumerator
Enumerates the SceneManager classes available to applications.
Definition: OgreSceneManagerEnumerator.h:88
Ogre::D3D11Device::GetDXGIFactory
IDXGIFactoryN * GetDXGIFactory()
Definition: OgreD3D11Device.h:64
Ogre::TerrainAutoUpdateLodFactory::getAutoUpdateLod
static TerrainAutoUpdateLod * getAutoUpdateLod(uint32 strategy)
Definition: OgreTerrainAutoUpdateLod.h:94
Ogre::Math::Sin
static float Sin(Real fValue, bool useTables=false)
Sine function.
Definition: OgreMath.h:422
Ogre::InstancedEntity::getAnimationState
AnimationState * getAnimationState(const String &name) const
Ogre::D3D11HLSLProgram::CreateComputeShader
void CreateComputeShader()
Ogre::D3D9HLSLProgram::CmdColumnMajorMatrices
Command object for setting matrix packing in column-major order.
Definition: OgreD3D9HLSLProgram.h:57
Ogre::ConfigFile::SettingsBySection
std::map< String, SettingsMultiMap * > SettingsBySection
Gets an iterator for stepping through all the keys / values in the file.
Definition: OgreConfigFile.h:89
Ogre::ResourceBackgroundQueue::initialiseAllResourceGroups
virtual BackgroundProcessTicket initialiseAllResourceGroups(Listener *listener=0)
Initialise all resource groups which are yet to be initialised in the background.
Ogre::ParticleSystemManager::getSingletonPtr
static ParticleSystemManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::Octree::_findNodes
void _findNodes(const PlaneBoundedVolume &t, PCZSceneNodeList &list, PCZSceneNode *exclude, bool includeVisitors, bool full)
Ogre::TransformBaseReal::extract3x3Matrix
void extract3x3Matrix(Matrix3 &m3x3) const
Definition: OgreMatrix4.h:196
Ogre::SimpleRenderable::setMaterial
virtual void setMaterial(const MaterialPtr &mat)
Ogre::SceneQuery::SceneQuery
SceneQuery(SceneManager *mgr)
Standard constructor, should be called by SceneManager.
Ogre::AnimableObject::~AnimableObject
virtual ~AnimableObject()
Definition: OgreAnimable.h:267
Ogre::CompositorLogic
Interface for compositor logics, which can be automatically binded to compositors,...
Definition: OgreCompositorLogic.h:47
Ogre::GpuProgramParameters::AutoConstantType
AutoConstantType
Defines the types of automatically updated values that may be bound to GpuProgram parameters,...
Definition: OgreGpuProgramParams.h:627
Ogre::StaticGeometryFactory
Dummy factory to let Regions adhere to MovableObject protocol.
Definition: OgreStaticGeometry.h:728
Ogre::GLCopyingRTTManager::createRenderTexture
RenderTexture * createRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
Create a texture rendertarget object.
Definition: OgreGLCopyingRenderTexture.h:56
Ogre::Frustum::isCustomProjectionMatrixEnabled
bool isCustomProjectionMatrixEnabled(void) const
Returns whether a custom projection matrix is in use.
Definition: OgreFrustum.h:395
Ogre::GLStateCacheManager::setCullFace
void setCullFace(GLenum face)
Sets the face culling setting.
Ogre::D3D9Resource::notifyOnDeviceCreate
virtual void notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device)
Definition: OgreD3D9Resource.h:47
Ogre::Quake3Shader::cloudHeight
Real cloudHeight
Definition: OgreQuake3Shader.h:112
Ogre::GLRenderSystem::endProfileEvent
virtual void endProfileEvent(void)
Ends the currently active GPU profiling event.
Ogre::VulkanQueue::PerFrameData
Definition: OgreVulkanQueue.h:54
Ogre::GLSLESProgram::setOptimisedSource
void setOptimisedSource(const String &src)
Sets the optimised GLSL source.
Definition: OgreGLSLESProgram.h:69
Ogre::RibbonTrail::setInitialColour
virtual void setInitialColour(size_t chainIndex, const ColourValue &col)
Set the starting ribbon colour for a given segment.
Ogre::GLES2StateCacheManager
Definition: OgreGLES2StateCacheManager.h:38
Ogre::FileSystemLayer::FileSystemLayer
FileSystemLayer(const Ogre::String &subdir)
Creates a concrete platform-dependent implementation of FileSystemLayer.
Definition: OgreFileSystemLayer.h:54
Ogre::PCZAxisAlignedBoxSceneQuery::setExcludeNode
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
Definition: OgrePCZSceneQuery.h:62
Ogre::ConvexBody::getPolygonCount
size_t getPolygonCount(void) const
Returns the current number of polygons.
Ogre::Light::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) override
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::BillboardChain::setMaxChainElements
virtual void setMaxChainElements(size_t maxElements)
Set the maximum number of chain elements per chain.
Ogre::RTShader::SubRenderStateAccessor::getSubRenderStateInstanceSet
const SubRenderStateSet & getSubRenderStateInstanceSet() const
Return a set of all instances of the template SubRenderState.
Definition: OgreShaderSubRenderState.h:201
Ogre::ID_TESSELLATION_HULL_PROGRAM
@ ID_TESSELLATION_HULL_PROGRAM
Definition: OgreScriptCompiler.h:832
Ogre::FreeImageCodec::encode
DataStreamPtr encode(const MemoryDataStreamPtr &input, const CodecDataPtr &pData) const override
Ogre::CompositionPass::getStencilPassOp
StencilOperation getStencilPassOp() const
Get stencil pass operation.
Ogre::StaticGeometry::getRenderQueueGroup
virtual uint8 getRenderQueueGroup(void) const
Gets the queue group for this entity, see setRenderQueueGroup for full details.
Ogre::PCZone::dirtyNodeByMovingPortals
virtual void dirtyNodeByMovingPortals(void)=0
Mark nodes dirty base on moving portals.
Ogre::SceneManager::ShadowRenderer::ShadowCasterSceneQueryListener::ShadowCasterSceneQueryListener
ShadowCasterSceneQueryListener(SceneManager *sm)
Definition: OgreSceneManager.h:819
Ogre::D3D11RenderSystem::initConfigOptions
virtual void initConfigOptions(void)
Ogre::Polygon
The class represents a polygon in 3D space.
Definition: OgrePolygon.h:53
Ogre::PF_FLOAT16_GR
@ PF_FLOAT16_GR
32-bit, 2-channel s10e5 floating point pixel format, 16-bit green, 16-bit red
Definition: OgrePixelFormat.h:131
Ogre::CompositorManager::getPooledTexture
TexturePtr getPooledTexture(const String &name, const String &localName, uint32 w, uint32 h, PixelFormat f, uint aa, const String &aaHint, bool srgb, UniqueTextureSet &texturesAlreadyAssigned, CompositorInstance *inst, CompositionTechnique::TextureScope scope, TextureType type=TEX_TYPE_2D)
Utility function to get an existing pooled texture matching a given definition, or creating one if on...
OgreSimplePageContentCollection.h
Ogre::GpuLogicalBufferStruct::bufferSize
size_t bufferSize
Shortcut to know the buffer size needs.
Definition: OgreGpuProgramParams.h:376
Ogre::LodData::mTriangleList
TriangleList mTriangleList
Definition: OgreLodData.h:155
Ogre::ColourFaderAffector::setRedAdjust
void setRedAdjust(float red)
Sets the red adjustment to be made per second to particles.
Ogre::Vector::operator-=
Vector & operator-=(const Vector &b)
Definition: OgreVector.h:618
Ogre::PCZoneFactoryManager::PCZoneFactoryManager
PCZoneFactoryManager()
Ogre::WireBoundingBox
Allows the rendering of a wireframe bounding box.
Definition: OgreWireBoundingBox.h:49
Ogre::SimplePageContentCollection::frameStart
virtual void frameStart(Real timeSinceLastFrame)
Called when the frame starts.
Ogre::Node::getParent
Node * getParent(void) const
Gets this node's parent (NULL if this is the root).
Definition: OgreNode.h:217
Ogre::Affine3::decomposition
void decomposition(Vector3 &position, Vector3 &scale, Quaternion &orientation) const
Decompose to orientation / scale / position.
Ogre::GpuProgramParameters::operator=
GpuProgramParameters & operator=(const GpuProgramParameters &oth)
Operator = overload.
Ogre::GL3PlusFrameBufferObject::GL3PlusFrameBufferObject
GL3PlusFrameBufferObject(GL3PlusFBOManager *manager, uint fsaa)
OgreBites::CameraMan::getStyle
CameraStyle getStyle()
Definition: OgreCameraMan.h:104
Ogre::VulkanWindow::getRequiredExtensionName
static const char * getRequiredExtensionName()
Ogre::ResourceAccess::ResourceAccess
ResourceAccess
Enum identifying the texture access privilege.
Definition: OgreVulkanTextureGpu.h:55
Ogre::HardwareBuffer::isSystemMemory
bool isSystemMemory(void) const
Returns whether this buffer is held in system memory.
Definition: OgreHardwareBuffer.h:369
Ogre::ScriptLoader::getScriptPatterns
virtual const StringVector & getScriptPatterns(void) const =0
Gets the file patterns which should be used to find scripts for this class.
Ogre::GLRenderSystem::beginProfileEvent
virtual void beginProfileEvent(const String &eventName)
This marks the beginning of an event for GPU profiling.
Ogre::Plane::Plane
Plane(const Vector3 &rkNormal, Real fConstant)
Construct a plane through a normal, and a distance to move the plane along the normal.
Definition: OgrePlane.h:73
Ogre::Entity::_restoreManualHardwareResources
void _restoreManualHardwareResources() override
Notifies the movable object that hardware resources should be restored.
Ogre::StringConverter::parse
static bool parse(const String &str, bool &v)
Ogre::Page::getFrameLastHeld
virtual unsigned long getFrameLastHeld()
Get the frame number in which this Page was last loaded or held.
Definition: OgrePage.h:114
Ogre::Skeleton::getNumBones
virtual unsigned short getNumBones(void) const
Returns the number of bones in this skeleton.
SHADER_GEN_WAVE
@ SHADER_GEN_WAVE
Definition: OgreQuake3Types.h:121
OgreBites::SDLK_LSHIFT
@ SDLK_LSHIFT
Definition: OgreInput.h:161
Ogre::FactoryObj::destroyInstance
virtual void destroyInstance(T *ptr)
Destroys an object which was created by this factory.
Definition: OgreFactoryObj.h:65
Ogre::RTShader::SkinningType
SkinningType
Definition: OgreShaderPrerequisites.h:88
Ogre::D3D9Resource::notifyOnDeviceReset
virtual void notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device)
Definition: OgreD3D9Resource.h:58
Ogre::VulkanTextureGpuWindow
Definition: OgreVulkanTextureGpuWindow.h:39
Ogre::Compositor::getSupportedTechniqueIterator
TechniqueIterator getSupportedTechniqueIterator(void)
Gets an iterator over all the Techniques which are supported by the current card.
Ogre::VulkanFrameBufferDescValue::refCount
uint16 refCount
Definition: OgreVulkanRenderPassDescriptor.h:53
Ogre::TerrainQuadTreeNode::notifyDelta
void notifyDelta(uint16 x, uint16 y, uint16 lod, Real delta)
Notify the node (and children) of a height delta value.
Ogre::PM_POINTS
@ PM_POINTS
Only the points of each polygon are rendered.
Definition: OgreCommon.h:204
Ogre::Terrain::getOppositeNeighbour
static NeighbourIndex getOppositeNeighbour(NeighbourIndex index)
Get the opposite neighbour relationship (useful for finding the neighbour index from the perspective ...
Ogre::MovableObject::_restoreManualHardwareResources
virtual void _restoreManualHardwareResources()
Notifies the movable object that hardware resources should be restored.
Definition: OgreMovableObject.h:199
OgreBites::ApplicationContextBase
Base class responsible for setting up a common context for applications.
Definition: OgreApplicationContextBase.h:87
Ogre::VulkanTextureGpu::createView
VkImageView createView(void) const
Ogre::InstanceBatch::_getCustomParam
const Vector4 & _getCustomParam(InstancedEntity *instancedEntity, unsigned char idx)
Ogre::GLStateCacheManagerCommon::getColourMask
uchar * getColourMask()
Gets the current colour mask setting.
Definition: OgreGLStateCacheManagerCommon.h:103
Ogre::Entity::_notifyCurrentCamera
void _notifyCurrentCamera(Camera *cam) override
Internal method to notify the object of the camera to be used for the next rendering operation.
Ogre::D3D11VideoModeList::count
size_t count()
Ogre::StreamSerialiser::Chunk::version
uint16 version
Version of the chunk (stored)
Definition: OgreStreamSerialiser.h:99
Ogre::LiSPSMShadowCameraSetup::setCameraLightDirectionThreshold
virtual void setCameraLightDirectionThreshold(Degree angle)
Sets the threshold between the camera and the light direction below which the LiSPSM projection is 'f...
Ogre::GpuNamedConstants::bufferSize
size_t bufferSize
Total size of the buffer required.
Definition: OgreGpuProgramParams.h:314
Ogre::AutoParamDataSource::getInverseWorldMatrix
const Affine3 & getInverseWorldMatrix(void) const
Ogre::VET_INT1
@ VET_INT1
Definition: OgreHardwareVertexBuffer.h:146
Ogre::RTShader::HardwareSkinning::copyFrom
virtual void copyFrom(const SubRenderState &rhs)
Ogre::Image::getData
T * getData(uint32 x=0, uint32 y=0, uint32 z=0)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreImage.h:340
Ogre::PCZSceneManager::_findVisibleObjects
virtual void _findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters)
Recurses through the PCZTree determining which nodes are visible.
Ogre::Root::detachRenderTarget
RenderTarget * detachRenderTarget(RenderTarget *pWin)
Detaches a RenderTarget from the active render system and returns a pointer to it.
Ogre::RSC_WBUFFER
@ RSC_WBUFFER
the renderer will try to use W-buffers when available W-buffers are enabled by default for 16bit dept...
Definition: OgreRenderSystemCapabilities.h:184
Ogre::HardwareUniformBuffer
HardwareBuffer HardwareUniformBuffer
Definition: OgreHardwareBuffer.h:393
Ogre::GpuProgramParameters::ACT_TANTIME_0_1
@ ACT_TANTIME_0_1
Tangent of "Time0_1". Equivalent to RenderMonkey's "TanTime0_1".
Definition: OgreGpuProgramParams.h:982
Ogre::RenderSystemCapabilities::getTessellationDomainProgramConstantBoolCount
ushort getTessellationDomainProgramConstantBoolCount(void) const
Definition: OgreRenderSystemCapabilities.h:769
Ogre::D3D11HardwareBuffer::readData
void readData(size_t offset, size_t length, void *pDest) override
See HardwareBuffer.
OgreBites::ParamsPanel::setAllParamValues
void setAllParamValues(const Ogre::StringVector &paramValues)
Ogre::AutoParamDataSource::getTime_0_X_packed
Vector4f getTime_0_X_packed(Real x) const
Ogre::Light::getAs4DVector
Vector4 getAs4DVector(bool cameraRelativeIfSet=false) const
Returns the details of this light as a 4D vector.
Ogre::DistanceLodSphereStrategy::getSquaredDepth
Real getSquaredDepth(const MovableObject *movableObject, const Ogre::Camera *camera) const
Get the squared distance between the camera and the LOD object.
Ogre::ANT_VARIABLE_ACCESS
@ ANT_VARIABLE_ACCESS
Definition: OgreScriptCompiler.h:84
Ogre::AnimableValue::setValue
virtual void setValue(const Radian &)
Set value.
Definition: OgreAnimable.h:180
Ogre::ParticleSystemRenderer::_notifyDefaultDimensions
virtual void _notifyDefaultDimensions(Real width, Real height)=0
Tells the renderer that the particle default size has changed.
Ogre::D3D11HLSLProgram::getVertexShader
ID3D11VertexShader * getVertexShader(void) const
Ogre::AutoParamDataSource::getShadowColour
const ColourValue & getShadowColour() const
Ogre::Vector::operator-=
Vector & operator-=(Real s)
Definition: OgreVector.h:604
Ogre::StringConverter::_numLocale
static locale_t _numLocale
Definition: OgreStringConverter.h:354
Ogre::StringConverter::parse
static bool parse(const String &str, unsigned long &v)
Ogre::D3D9HardwareBuffer::notifyOnDeviceDestroy
virtual void notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device)
Ogre::Rectangle2D::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Returns the squared distance between the camera and this renderable.
Definition: OgreRectangle2D.h:89
Ogre::Entity::ChildObjectListIterator
VectorIterator< ChildObjectList > ChildObjectListIterator
Definition: OgreEntity.h:569
OgreBites::Widget::cursorOffset
static Ogre::Vector2 cursorOffset(Ogre::OverlayElement *element, const Ogre::Vector2 &cursorPos)
Static utility method used to get the cursor's offset from the center of an overlay element in pixels...
Ogre::PF_R16G16_SNORM
@ PF_R16G16_SNORM
32-bit pixel format, 16 bits red (signed normalised int), 16 bits blue (signed normalised int).
Definition: OgrePixelFormat.h:230
Ogre::D3D11Device::mExceptionsErrorLevel
static eExceptionsErrorLevel mExceptionsErrorLevel
Definition: OgreD3D11Device.h:98
OgreBites::TrayManager::hideFrameStats
void hideFrameStats()
Hides frame statistics widget set.
Ogre::RTShader::Function::getLocalParameter
ParameterPtr getLocalParameter(const String &name)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderFunction.h:189
Ogre::PropertyDef::getType
PropertyType getType() const
Get the type of the property.
Definition: OgreProperty.h:152
Ogre::HardwarePixelBuffer::lock
void * lock(size_t offset, size_t length, LockOptions options) override
Lock the buffer for (potentially) reading / writing.
Ogre::RGBA
uint32 RGBA
Definition: OgreColourValue.h:41
Ogre::DefaultHardwareBufferManagerBase::~DefaultHardwareBufferManagerBase
~DefaultHardwareBufferManagerBase()
Ogre::GpuSharedParametersPtr
SharedPtr< GpuSharedParameters > GpuSharedParametersPtr
Definition: OgrePrerequisites.h:278
Ogre::D3D11Plugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::Quake3Shader::pass
PassList pass
Definition: OgreQuake3Shader.h:108
Ogre::PagedWorldSection::_readPageStream
virtual StreamSerialiser * _readPageStream(PageID pageID)
Get a serialiser set up to read Page data for the given PageID.
Ogre::PageProvider
Abstract class that can be implemented by the user application to provide a way to retrieve or genera...
Definition: OgrePageManager.h:58
Ogre::AnimationState::setEnabled
void setEnabled(bool enabled)
Sets whether this animation is enabled.
Ogre::SceneQuery::WorldFragment::singleIntersection
Vector3 singleIntersection
Single intersection point, only applicable for WFT_SINGLE_INTERSECTION.
Definition: OgreSceneQuery.h:109
OgreBites::SDLK_KP_2
@ SDLK_KP_2
Definition: OgreInput.h:151
Ogre::SceneManager::createStaticGeometry
StaticGeometry * createStaticGeometry(const String &name)
Creates a StaticGeometry instance suitable for use with this SceneManager.
Ogre::PCZFrustum::getProjectionType
ProjectionType getProjectionType() const
Get the projection type of this PCZFrustum.
Definition: OgrePCZFrustum.h:117
Ogre::Math::IFloor
static int IFloor(float fValue)
Definition: OgreMath.h:264
Ogre::GpuProgramParameters::_updateAutoParams
void _updateAutoParams(const AutoParamDataSource *source, uint16 variabilityMask)
Update automatic parameters.
OgreD3D9Prerequisites.h
Ogre::AnimationStateSet::createAnimationState
AnimationState * createAnimationState(const String &animName, Real timePos, Real length, Real weight=1.0, bool enabled=false)
Create a new AnimationState instance.
Ogre::ParticleSystem::getOrigin
const String & getOrigin(void) const
Get the origin of this particle system, e.g.
Definition: OgreParticleSystem.h:435
Ogre::Sampler::setFiltering
void setFiltering(TextureFilterOptions filterType)
Set the texture filtering for this unit, using the simplified interface.
Ogre::StaticGeometry::LODBucket::getMaterialBuckets
const MaterialBucketMap & getMaterialBuckets() const
Get an iterator over the materials in this LOD.
Definition: OgreStaticGeometry.h:325
Ogre::ParticleSystemManager
Manages particle systems, particle system scripts (templates) and the available emitter & affector fa...
Definition: OgreParticleSystemManager.h:74
Ogre::BCT_UINT
@ BCT_UINT
Definition: OgreGpuProgramParams.h:57
Ogre::Terrain::dirtyLightmap
void dirtyLightmap()
Mark a the entire lightmap as dirty.
Ogre::PixelUtil::isNativeEndian
static bool isNativeEndian(PixelFormat format)
Shortcut method to determine if the format is in native endian format.
Ogre::Bitwise::bswap16
static uint16 bswap16(uint16 arg)
Returns value with reversed bytes order.
Definition: OgreBitwise.h:58
Ogre::TerrainMaterialGenerator::Profile::Profile
Profile(const Profile &prof)
Definition: OgreTerrainMaterialGenerator.h:175
Ogre::StringConverter::parse
static bool parse(const String &str, int32 &v)
Ogre::RaySceneQueryListener
Alternative listener class for dealing with RaySceneQuery.
Definition: OgreSceneQuery.h:320
OgreVulkanQueue.h
Ogre::DepthBuffer::PoolId
PoolId
Definition: OgreDepthBuffer.h:79
Ogre::TransformBase::operator<<
friend std::ostream & operator<<(std::ostream &o, const TransformBase &mat)
Function for writing to a stream.
Definition: OgreMatrix4.h:137
Ogre::GL3PlusTextureBuffer::GL3PlusTextureBuffer
GL3PlusTextureBuffer(GL3PlusTexture *parent, GLint face, GLint level, uint32 width, uint32 height, uint32 depth)
Texture constructor.
Ogre::HardwareIndexBuffer::HardwareIndexBuffer
HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, Usage usage, bool useSystemMemory, bool useShadowBuffer)
Should be called by HardwareBufferManager.
Ogre::HardwareBufferManagerBase::_forceReleaseBufferCopies
void _forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer)
Internal method that forces the release of copies of a given buffer.
Ogre::InstanceBatch::isStatic
virtual bool isStatic() const
Returns true if this batch was set as static.
Definition: OgreInstanceBatch.h:303
Ogre::GpuProgram::setManualNamedConstantsFile
void setManualNamedConstantsFile(const String &paramDefFile)
Specifies the name of a file from which to load named parameters mapping for a program which would no...
Ogre::TerrainQuadTreeNode::LodLevel::maxHeightDelta
Real maxHeightDelta
Maximum delta height between this and the next lower lod.
Definition: OgreTerrainQuadTreeNode.h:137
Ogre::HardwarePixelBuffer::getFormat
PixelFormat getFormat() const
Gets the native pixel format of this buffer.
Definition: OgreHardwarePixelBuffer.h:192
Ogre::Volume::ChunkTreeSharedData
struct Ogre::Volume::ChunkTreeSharedData ChunkTreeSharedData
Internal shared values of the chunks which are equal in the whole tree.
Ogre::Quaternion::Quaternion
Quaternion(const Ogre::Quaternion &rhs)
Copy constructor.
Definition: OgreQuaternion.h:65
Ogre::PF_B5G6R5
@ PF_B5G6R5
16-bit pixel format, 5 bits red, 6 bits green, 5 bits blue.
Definition: OgrePixelFormat.h:72
Ogre::Volume::OctreeNode::getCenterTop
const Vector3 getCenterTop(void) const
Gets the center of the corners 4, 5, 6, 7.
Definition: OgreVolumeOctreeNode.h:332
Ogre::StreamSerialiser::getCurrentChunkID
uint32 getCurrentChunkID() const
Get the ID of the chunk that's currently being read/written, if any.
Ogre::ID_RENDER_QUAD
@ ID_RENDER_QUAD
Definition: OgreScriptCompiler.h:801
Ogre::LodInputBuffer::sharedVertexBuffer
LodVertexBuffer sharedVertexBuffer
Definition: OgreLodBuffer.h:69
Ogre::DefaultWorkQueueBase::DefaultWorkQueueBase
DefaultWorkQueueBase(const String &name=BLANKSTRING)
Constructor.
Ogre::D3D9HLSLProgram::OptimisationLevel
OptimisationLevel
Shader optimisation level.
Definition: OgreD3D9HLSLProgram.h:130
Ogre::TinyTextureManager::TinyTextureManager
TinyTextureManager()
Ogre::GL3PlusRenderSystem::setScissorTest
void setScissorTest(bool enabled, const Rect &rect=Rect())
Sets the 'scissor region' i.e.
Ogre::SPFMNone::operator()
void operator()(void *)
Definition: OgreDeprecated.h:25
Ogre::RenderQueue::_getQueueGroups
const RenderQueueGroupMap & _getQueueGroups() const
Internal method, returns the queue groups.
Definition: OgreRenderQueue.h:241
Ogre::PF_R8G8_SNORM
@ PF_R8G8_SNORM
16-bit pixel format, 8 bits red (signed normalised int), 8 bits blue (signed normalised int).
Definition: OgrePixelFormat.h:222
Ogre::OverlayElement::getVerticalAlignment
GuiVerticalAlignment getVerticalAlignment(void) const
Gets the vertical alignment for this element.
Definition: OgreOverlayElement.h:416
Ogre::StaticCache::cacheData
size_t cacheData(const void *buf, size_t count)
Cache data pointed by 'buf'.
Definition: OgreDeflate.h:67
Ogre::TerrainGlobalOptions::setLightMapDirection
void setLightMapDirection(const Vector3 &v)
Set the shadow map light direction to use (world space).
Definition: OgreTerrain.h:1889
Ogre::IntersectionSceneQuery::queryResult
bool queryResult(MovableObject *movable, SceneQuery::WorldFragment *fragment)
Self-callback in order to deal with execute which returns collection.
Ogre::HardwareVertexBufferPtr
SharedPtr< HardwareVertexBuffer > HardwareVertexBufferPtr
Definition: OgrePrerequisites.h:283
Ogre::GpuProgramParameters::getPassIterationNumberIndex
size_t getPassIterationNumberIndex() const
Definition: OgreGpuProgramParams.h:1802
Ogre::WorkQueue::Response::getMessages
const String & getMessages() const
Get any diagnostic messages about the process.
Definition: OgreWorkQueue.h:144
Ogre::ID_PARTICLE_SYSTEM
@ ID_PARTICLE_SYSTEM
Definition: OgreScriptCompiler.h:769
Ogre::SceneNode::setVisible
void setVisible(bool visible, bool cascade=true) const
Makes all objects attached to this node become visible / invisible.
Ogre::MovableObject::getMovableType
virtual const String & getMovableType(void) const =0
Returns the type name of this object.
Ogre::AnimationTrack::getInterpolatedKeyFrame
virtual void getInterpolatedKeyFrame(const TimeIndex &timeIndex, KeyFrame *kf) const =0
Gets a KeyFrame object which contains the interpolated transforms at the time index specified.
OgreBites::ImGuiInputListener::buttonReleased
bool buttonReleased(const ButtonEvent &evt)
Ogre::GpuSharedParametersUsage
This class records the usage of a set of shared parameters in a concrete set of GpuProgramParameters.
Definition: OgreGpuProgramParams.h:545
Ogre::StaticGeometry::GeometryBucket::build
void build(bool stencilShadows)
Build.
Ogre::StaticGeometry::LODBucket::MaterialIterator
MapIterator< MaterialBucketMap > MaterialIterator
Iterator over the materials in this LOD.
Definition: OgreStaticGeometry.h:323
Ogre::FocusedShadowCameraSetup::getShadowCamera
virtual void getShadowCamera(const SceneManager *sm, const Camera *cam, const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) const
Returns a uniform shadow camera with a focused view.
Ogre::OctreePlugin::getName
const String & getName() const
Get the name of the plugin.
OgreBites::TrayManager::getBackdropLayer
Ogre::Overlay * getBackdropLayer()
Definition: OgreTrays.h:772
Ogre::RenderSystemCapabilities::setVertexProgramConstantBoolCount
void setVertexProgramConstantBoolCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:709
Ogre::BBT_POINT
@ BBT_POINT
Standard point billboard (default), always faces the camera completely and is always upright.
Definition: OgreBillboardSet.h:86
OgreBites::SDLK_KP_4
@ SDLK_KP_4
Definition: OgreInput.h:153
Ogre::RenderPriorityGroup::getSolidsDecal
const QueuedRenderableCollection & getSolidsDecal(void) const
Get the collection of solids currently queued for decal passes (only applicable in additive shadow mo...
Definition: OgreRenderQueueSortingGrouping.h:293
Ogre::ID_POINT_SPRITES
@ ID_POINT_SPRITES
Definition: OgreScriptCompiler.h:675
Ogre::ParticleAffector::getType
const String & getType(void) const
Returns the name of the type of affector.
Definition: OgreParticleAffector.h:118
Ogre::VET_SHORT1
@ VET_SHORT1
Definition: OgreHardwareVertexBuffer.h:130
Ogre::VulkanWindow::mImageReadySemaphores
std::vector< VkSemaphore > mImageReadySemaphores
Makes Queue execution wait until the acquired image is done presenting.
Definition: OgreVulkanWindow.h:83
Ogre::ID_BLEND_DIFFUSE_ALPHA
@ ID_BLEND_DIFFUSE_ALPHA
Definition: OgreScriptCompiler.h:725
Ogre::ResourceBackgroundQueue::Listener
This abstract listener interface lets you get notifications of completed background processes instead...
Definition: OgreResourceBackgroundQueue.h:96
Ogre::HashedVector::begin
iterator begin()
Definition: OgreCommon.h:421
Ogre::BillboardSet::isPointRenderingEnabled
bool isPointRenderingEnabled(void) const
Returns whether point rendering is enabled.
Definition: OgreBillboardSet.h:779
Ogre::Volume::Chunk::~Chunk
virtual ~Chunk(void)
Destructor.
Ogre::Math::intersects
static RayTestResult intersects(const Ray &ray, const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &normal, bool positiveSide=true, bool negativeSide=true)
Definition: OgreMath.h:635
Ogre::GpuSharedParameters::setNamedConstant
void setNamedConstant(const String &name, const uint *val, uint32 count)
OgreShaderPrerequisites.h
Ogre::PanelOverlayElement::_releaseManualHardwareResources
virtual void _releaseManualHardwareResources()
Notifies that hardware resources were lost.
OgreVectorSet.h
Ogre::VulkanRenderSystem::_setAlphaRejectSettings
void _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) override
Sets the global alpha rejection approach for future renders.
Ogre::Bitwise::bswapChunks
static void bswapChunks(void *pData, size_t size, size_t count)
Reverses byte order of chunks in buffer, where 'size' is size of one chunk.
Definition: OgreBitwise.h:114
Ogre::D3D9Device::validate
bool validate(D3D9RenderWindow *renderWindow)
Ogre::VulkanRenderSystem::setStencilState
void setStencilState(const StencilState &state) override
This method allows you to set all the stencil buffer parameters in one call.
Ogre::Volume::IsoSurfaceMC::addMarchingSquaresTriangles
virtual void addMarchingSquaresTriangles(const Vector3 *corners, const Vector4 *volumeValues, const size_t *indices, const Real maxDistance, MeshBuilder *mb) const
Overridden from IsoSurface.
Ogre::PCZSphereSceneQuery::PCZSphereSceneQuery
PCZSphereSceneQuery(SceneManager *creator)
Ogre::OptimisedUtil::calculateFaceNormals
virtual void calculateFaceNormals(const float *positions, const EdgeData::Triangle *triangles, Vector4 *faceNormals, size_t numTriangles)=0
Calculate the face normals for the triangles based on position information.
Ogre::InstancedEntity::_notifyAttached
void _notifyAttached(Node *parent, bool isTagPoint=false)
Internal method called to notify the object that it has been attached to a node.
Ogre::Any::operator=
Any & operator=(const ValueType &rhs)
Definition: OgreAny.h:92
OgreBites::InputListener::mouseWheelRolled
virtual bool mouseWheelRolled(const MouseWheelEvent &evt)
Definition: OgreInput.h:183
OgreTimer.h
Ogre::AreaEmitter::getDepth
Real getDepth(void) const
Gets the depth (local y size) of the emitter.
Ogre::RTShader::HardwareSkinning::_setCreator
void _setCreator(const HardwareSkinningFactory *pCreator)
Set the factory which created this sub render state.
Definition: OgreShaderExHardwareSkinning.h:143
Ogre::AnimationContainer::createAnimation
virtual Animation * createAnimation(const String &name, Real length)=0
Create a new animation with a given length owned by this container.
Ogre::BspLevel::load
void load(const DataStreamPtr &stream)
Load direct from stream.
Ogre::Animation::clone
Animation * clone(const String &newName) const
Clone this animation.
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE1
@ SPC_LIGHTPOSITION_OBJECT_SPACE1
Definition: OgreShaderParameter.h:213
Ogre::CreateMaterialScriptCompilerEvent
Definition: OgreScriptCompiler.h:499
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE5
@ SPC_LIGHTPOSITIONVIEW_SPACE5
Definition: OgreShaderParameter.h:237
Ogre::GpuProgramParameters::_writeRawConstant
void _writeRawConstant(size_t physicalIndex, const Matrix3 &m, size_t elementCount)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::RTShader::GBuffer::Type
static String Type
Definition: OgreShaderExGBuffer.h:88
Ogre::PageManager::PageManager
PageManager()
Ogre::InstanceManager
This is the main starting point for the new instancing system.
Definition: OgreInstanceManager.h:59
Ogre::GpuSharedParametersUsage::GpuSharedParametersUsage
GpuSharedParametersUsage(GpuSharedParametersPtr sharedParams, GpuProgramParameters *params)
Construct usage.
Ogre::DeflectorPlaneAffector::msPlaneNormalCmd
static CmdPlaneNormal msPlaneNormalCmd
Definition: OgreDeflectorPlaneAffector.h:97
Ogre::D3D11HLSLProgram::createParameters
GpuProgramParametersSharedPtr createParameters(void)
Overridden from GpuProgram.
Ogre::DriverVersion::major
int major
Definition: OgreRenderSystemCapabilities.h:215
Ogre::ID_MAX_ANISOTROPY
@ ID_MAX_ANISOTROPY
Definition: OgreScriptCompiler.h:709
Ogre::RenderTarget::writeContentsToFile
void writeContentsToFile(const String &filename)
Writes the current contents of the render target to the named file.
Ogre::D3D11RenderSystem::setSubroutine
void setSubroutine(GpuProgramType gptype, const String &slotName, const String &subroutineName)
Ogre::LOW_LOD
@ LOW_LOD
Definition: OgreTerrainMaterialGeneratorA.h:51
Ogre::Terrain::TERRAINLAYERDECLARATION_CHUNK_VERSION
static const uint16 TERRAINLAYERDECLARATION_CHUNK_VERSION
Definition: OgreTerrain.h:279
Ogre::OverlayManager::destroyOverlayElement
void destroyOverlayElement(OverlayElement *pInstance, bool=false)
Destroys a OverlayElement.
Ogre::PortalBase::closeTo
bool closeTo(const PortalBase *otherPortal)
Check if portal touches another portal.
Ogre::GLFBOManager::GLFBOManager
GLFBOManager(bool atimode)
Ogre::GCT_SPECIALIZATION
@ GCT_SPECIALIZATION
Definition: OgreGpuProgramParams.h:96
Ogre::CompositionTargetPass::setOutputName
void setOutputName(const String &out)
Set output local texture name.
Ogre::StreamSerialiser::write
virtual void write(const Plane *plane, size_t count=1)
Ogre::AbsolutePixelCountLodStrategy::getSingleton
static AbsolutePixelCountLodStrategy & getSingleton(void)
Get the singleton instance.
Ogre::Particle::hasOwnDimensions
bool hasOwnDimensions(void) const
Definition: OgreParticle.h:96
OgreBites::TrayManager::createTextBox
TextBox * createTextBox(TrayLocation trayLoc, const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width, Ogre::Real height)
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(Real val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:496
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE0
@ SPC_POSTOLIGHT_OBJECT_SPACE0
Light vector in object space index 0-7.
Definition: OgreShaderParameter.h:132
Ogre::SceneManager::RenderContext::renderQueue
RenderQueue * renderQueue
Definition: OgreSceneManager.h:1015
Ogre::AnimationTrack::Listener
Listener allowing you to override certain behaviour of a track, for example to drive animation proced...
Definition: OgreAnimationTrack.h:131
Ogre::ShadowTextureConfig::format
PixelFormat format
Definition: OgreSceneManager.h:68
Ogre::Light::setCustomParameter
void setCustomParameter(uint16 index, const Vector4 &value)
Sets a custom parameter for this Light, which may be used to drive calculations for this specific Ren...
Ogre::TextAreaOverlayElement::getColour
const ColourValue & getColour(void) const
Gets the colour of the text.
Ogre::ID_NORMALISE_NORMALS
@ ID_NORMALISE_NORMALS
Definition: OgreScriptCompiler.h:646
Ogre::AnyNumeric::operator*
AnyNumeric operator*(const AnyNumeric &rhs) const
Definition: OgreAny.h:335
Ogre::SceneManager::getFogDensity
Real getFogDensity(void) const
Returns the fog density for the scene.
Ogre::Mesh::removePose
void removePose(ushort index)
Destroy a pose by index.
Ogre::Terrain::updateGeometryWithoutNotifyNeighbours
void updateGeometryWithoutNotifyNeighbours()
Performs an update on the terrain geometry based on the dirty region.
Ogre::RenderSystemCapabilities::addShaderProfile
void addShaderProfile(const String &profile)
Adds the profile to the list of supported profiles.
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE5
@ SPC_TEXTURE_COORDINATE5
Definition: OgreShaderParameter.h:298
Ogre::Rectangle2D::getMovableType
const String & getMovableType() const override
Returns the type name of this object.
Ogre::Animation::_keyFrameListChanged
void _keyFrameListChanged(void)
Internal method used to tell the animation that keyframe list has been changed, which may cause it to...
Definition: OgreAnimation.h:452
Ogre::RTShader::FunctionStageRef::callFunction
void callFunction(const char *name, const In &arg0, const In &arg1, const Out &ret) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderFunction.h:60
Ogre::PCZSphereSceneQuery::setStartZone
void setStartZone(PCZone *startZone)
set the zone to start the scene query
Definition: OgrePCZSceneQuery.h:96
Ogre::Node::setInheritScale
void setInheritScale(bool inherit)
Tells the node whether it should inherit scaling factors from it's parent node.
Ogre::D3D11Mappings::_getTexType
static TextureType _getTexType(D3D11_SRV_DIMENSION type)
Ogre::UnifiedHighLevelGpuProgram::getDefaultParameters
const GpuProgramParametersPtr & getDefaultParameters(void) override
Get a reference to the default parameters which are to be used for all uses of this program.
Ogre::TinyHardwarePixelBuffer::lockImpl
PixelBox lockImpl(const Box &lockBox, LockOptions options)
Lock a box.
Definition: OgreTinyHardwarePixelBuffer.h:19
Ogre::Bitwise::intRead
static unsigned int intRead(const void *src, int n)
Read a n*8 bits integer value to memory in native endian.
Definition: OgreBitwise.h:283
Ogre::StringConverter::parseColourValue
static ColourValue parseColourValue(const String &val, const ColourValue &defaultValue=ColourValue::Black)
Parses a ColourValue out of a String.
Definition: OgreStringConverter.h:331
OgreGLCopyingRenderTexture.h
Ogre::Technique::movePass
bool movePass(const unsigned short sourceIndex, const unsigned short destinationIndex)
Move a pass from source index to destination index.
Ogre::Pass::getSelfIllumination
const ColourValue & getSelfIllumination(void) const
Gets the self illumination colour of the pass.
Definition: OgrePass.h:402
Ogre::BillboardChain::setFaceCamera
void setFaceCamera(bool faceCamera, const Vector3 &normalVector=Vector3::UNIT_X)
Sets whether the billboard should always be facing the camera or a custom direction set by each point...
Ogre::PagedWorld::_prepareProceduralPage
virtual bool _prepareProceduralPage(Page *page, PagedWorldSection *section)
Give a world the opportunity to prepare page content procedurally.
Ogre::LodIndexBuffer::indexSize
size_t indexSize
Definition: OgreLodBuffer.h:46
Ogre::LogListener::~LogListener
virtual ~LogListener()
Definition: OgreLog.h:71
Ogre::APKFileSystemArchiveFactory::APKFileSystemArchiveFactory
APKFileSystemArchiveFactory(AAssetManager *assetMgr)
Definition: OgreFileSystem.h:76
Ogre::Bitwise::mostSignificantBitSet
static unsigned int mostSignificantBitSet(unsigned int value)
Returns the most significant bit set in a value.
Definition: OgreBitwise.h:130
Ogre::Skeleton::optimiseAllAnimations
virtual void optimiseAllAnimations(bool preservingIdentityNodeTracks=false)
Optimise all of this skeleton's animations.
Ogre::TextureAnimatorAffector::useRandomStartOffset
void useRandomStartOffset(float enable)
Start animation at random frame in the texture sheet.
Definition: OgreTextureAnimatorAffector.h:55
Ogre::PortalBase::updateDerivedValues
void updateDerivedValues() const
Update the derived values.
OgreMetalView::presentationTime
CFTimeInterval presentationTime
The value of presentationTime will be passed to MTLCommandBuffer::presentDrawable atTime:presentation...
Definition: iOS/OgreMetalView.h:60
Ogre::DeflateStream::StreamType
StreamType
Requested stream type.
Definition: OgreDeflate.h:174
Ogre::SubMesh::getVertexAnimationIncludesNormals
bool getVertexAnimationIncludesNormals() const
Returns whether animation on dedicated vertex data includes normals.
Definition: OgreSubMesh.h:203
Ogre::PortalBase::adjustNodeToMatch
void adjustNodeToMatch(SceneNode *node)
Adjust the portal so that it is centered and oriented on the given node.
Ogre::Compositor::getRenderTarget
RenderTarget * getRenderTarget(const String &name, int slice=0)
Get the render target for a given render texture name.
Ogre::VulkanRenderSystem::notifySwapchainDestroyed
void notifySwapchainDestroyed()
Ogre::VideoMode::bpp
uint8 bpp
Definition: OgreGLNativeSupport.h:46
Ogre::HashedVector::dirtyHash
void dirtyHash()
Definition: OgreCommon.h:412
Ogre::Octree::_getChildIndexes
void _getChildIndexes(const AxisAlignedBox &, int *x, int *y, int *z) const
Returns the appropriate indexes for the child of this octree into which the box will fit.
Ogre::Technique::setShadingMode
void setShadingMode(ShadeOptions mode)
Sets the type of light shading required.
Ogre::TextureManager::getSampler
const SamplerPtr & getSampler(const String &name) const
retrieve an named sampler
Ogre::Box::Box
Box(const TRect< T > &r)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreCommon.h:752
Ogre::VulkanWindow::~VulkanWindow
virtual ~VulkanWindow()
Ogre::Vector::positionEquals
bool positionEquals(const Vector &rhs, Real tolerance=1e-03f) const
Returns whether this vector is within a positional tolerance of another vector.
Definition: OgreVector.h:376
Ogre::TerrainLayerBlendMap::blit
void blit(const PixelBox &src, const Box &dstBox)
Blits a set of values into a region on the blend map.
Ogre::StaticGeometry
Pre-transforms and batches up meshes for efficient use as static geometry in a scene.
Definition: OgreStaticGeometry.h:121
OgreBites::TrayManager::destroyAllWidgetsInTray
void destroyAllWidgetsInTray(TrayLocation trayLoc)
Destroys all widgets in a tray.
Ogre::TexCoordModifierControllerValue::setValue
void setValue(Real value)
Ogre::Vector::xyz
Vector< 3, T > xyz() const
Swizzle-like narrowing operations.
Definition: OgreVector.h:339
Ogre::Node::_getDerivedScale
const Vector3 & _getDerivedScale(void) const
Gets the scaling factor of the node as derived from all parents.
Ogre::MeshSerializerListener::~MeshSerializerListener
virtual ~MeshSerializerListener()
Definition: OgreMeshSerializer.h:182
Ogre::MeshLodGenerator::_generateManualLodLevels
void _generateManualLodLevels(LodConfig &lodConfig)
If you only use manual Lod levels, then you don't need to build LodData mesh representation.
Ogre::Image::Image
Image(PixelFormat format=PF_UNKNOWN, uint32 width=0, uint32 height=0, uint32 depth=1, uchar *buffer=NULL, bool autoDelete=true)
Standard constructor.
Ogre::CompositorInstance::_compileOutputOperation
virtual void _compileOutputOperation(TargetOperation &finalState)
Compile the final (output) operation.
Ogre::ColourValue::ptr
const float * ptr() const
Pointer accessor for direct copying.
Definition: OgreColourValue.h:180
Ogre::Vector2i
Vector< 2, int > Vector2i
Definition: OgrePrerequisites.h:244
Ogre::Terrain::getVectorAlign
void getVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) const
Translate a vector into world space based on a specified alignment.
OgreBites::Button::_cursorReleased
void _cursorReleased(const Ogre::Vector2 &cursorPos)
Ogre::RegionSceneQuery::clearResults
virtual void clearResults(void)
Clears the results of the last query execution.
Ogre::PortalFactory::PortalFactory
PortalFactory()
Definition: OgrePortal.h:79
Ogre::Light::setType
void setType(LightTypes type)
Sets the type of light - see LightTypes for more info.
OgreBites::InputListenerChain::touchPressed
bool touchPressed(const TouchFingerEvent &evt)
Definition: OgreInput.h:239
Ogre::Lod0Stripifier::RemapInfo::markUsedIndices
void markUsedIndices(IDX *indices, size_t indexCount)
Definition: OgreLod0Stripifier.h:68
Ogre::Exception::ERR_RT_ASSERTION_FAILED
@ ERR_RT_ASSERTION_FAILED
Definition: OgreException.h:118
Ogre::D3D11HardwarePixelBuffer
Definition: OgreD3D11HardwarePixelBuffer.h:40
Ogre::TextAreaOverlayElement::initialise
virtual void initialise(void)
Initialise gui element.
Ogre::StaticGeometry::OptimisedSubMeshGeometry::indexData
IndexData * indexData
Definition: OgreStaticGeometry.h:145
Ogre::VulkanFrameBufferDescValue
Definition: OgreVulkanRenderPassDescriptor.h:52
Ogre::RTShader::FFPTransformFactory
A factory that enables creation of FFPTransform instances.
Definition: OgreShaderFFPTransform.h:97
Ogre::Radian::operator/=
Radian & operator/=(float f)
Definition: OgreMath.h:88
Ogre::RTShader::TriplanarTexturingFactory
A factory that enables creation of TriplanarMapping instances.
Definition: OgreShaderExTriplanarTexturing.h:187
Ogre::AxisAlignedBox::setExtents
void setExtents(Real mx, Real my, Real mz, Real Mx, Real My, Real Mz)
Definition: OgreAxisAlignedBox.h:228
OgreBites::Slider::getValue
Ogre::Real getValue()
Definition: OgreTrays.h:543
Ogre::StringConverter::parseQuaternion
static Quaternion parseQuaternion(const String &val, const Quaternion &defaultValue=Quaternion::IDENTITY)
Parses a Quaternion out of a String.
Definition: OgreStringConverter.h:321
Ogre::PortalBaseFactory
Factory object for creating Portal instances.
Definition: OgrePortalBase.h:294
Ogre::ParticleSystem::getEmitting
bool getEmitting() const
Returns true if the particle system emitting flag is turned on.
Ogre::ManualObject::setUseIdentityView
void setUseIdentityView(bool useIdentityView)
Sets whether or not to use an 'identity' view.
Ogre::Frustum::getOrientationForViewUpdate
virtual const Quaternion & getOrientationForViewUpdate(void) const
Get the derived orientation of this frustum.
Ogre::Lod0Stripifier::RemapInfo::minimalIndexType
HardwareIndexBuffer::IndexType minimalIndexType() const
Definition: OgreLod0Stripifier.h:82
OgreUnifiedHighLevelGpuProgram.h
Ogre::PatchMesh::PatchMesh
PatchMesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group)
Constructor.
Ogre::LodData::Vertex::removeEdge
void removeEdge(const Edge &edge)
Ogre::D3D9VideoModeList::item
D3D9VideoMode * item(size_t index)
Ogre::BillboardParticleRenderer::setPointRenderingEnabled
void setPointRenderingEnabled(bool enabled)
Set whether or not the BillboardSet will use point rendering rather than manually generated quads.
Definition: OgreBillboardParticleRenderer.h:101
_OgreMetalExport
#define _OgreMetalExport
Definition: OgreMetalPrerequisites.h:92
Ogre::Mesh::~Mesh
~Mesh()
Ogre::GLFrameBufferObject
Frame Buffer Object abstraction.
Definition: OgreGLFrameBufferObject.h:39
Ogre::VulkanHardwareBuffer
Definition: OgreVulkanHardwareBuffer.h:39
Ogre::D3D9RenderWindow::isVSync
bool isVSync() const
Definition: OgreD3D9RenderWindow.h:52
Ogre::Pass::getGeometryProgramParameters
GpuProgramParametersSharedPtr getGeometryProgramParameters(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::MovableObject::getShadowVolumeRenderableList
const ShadowRenderableList & getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDist, int flags=0) override
Define a default implementation of method from ShadowCaster which implements no shadows.
Ogre::LinearForceAffector::CmdForceApp::doSet
void doSet(void *target, const String &val)
Ogre::DefaultWorkQueueBase::setWorkersCanAccessRenderSystem
virtual void setWorkersCanAccessRenderSystem(bool access)
Set whether worker threads will be allowed to access render system resources.
Ogre::Resource::getCreator
ResourceManager * getCreator(void)
Gets the manager which created this resource.
Definition: OgreResource.h:403
Ogre::PCZone::~PCZone
virtual ~PCZone()
Ogre::GLFrameBufferObjectCommon::getSurface
const GLSurfaceDesc & getSurface(size_t attachment) const
Definition: OgreGLRenderTexture.h:83
Ogre::RibbonTrail::_timeUpdate
virtual void _timeUpdate(Real time)
Perform any fading / width delta required; internal method.
Ogre::TextureUnitState::_unprepare
void _unprepare(void)
Internal method for undoing the preparation this object as part of Material::unprepare.
Ogre::RTShader::LayeredBlendingFactory::writeInstance
virtual void writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, const TextureUnitState *srcTextureUnit, const TextureUnitState *dstTextureUnit)
Ogre::Bone::createChild
Bone * createChild(unsigned short handle, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)
Creates a new Bone as a child of this bone.
Ogre::PSSMShadowCameraSetup::PSSMShadowCameraSetup
PSSMShadowCameraSetup()
Ogre::D3D11RenderSystem::getMaximumDepthInputValue
Real getMaximumDepthInputValue(void)
Gets the maximum (farthest) depth value to be used when rendering using identity transforms.
Ogre::Terrain::Alignment
Alignment
The alignment of the terrain.
Definition: OgreTerrain.h:311
Ogre::ScriptTranslator
This class translates script AST (abstract syntax tree) into Ogre resources.
Definition: OgreScriptTranslator.h:50
Ogre::StringInterface::copyParametersTo
void copyParametersTo(StringInterface *dest) const
Method for copying this object's parameters to another object.
Ogre::PortalList
std::list< Portal * > PortalList
Definition: OgrePCZone.h:55
Ogre::Camera::getUp
Vector3 getUp(void) const
Gets the camera's up vector.
Ogre::RTShader::Operand::OpSemantic
OpSemantic
Definition: OgreShaderFunctionAtom.h:53
Ogre::GL3PlusStateCacheManager::initializeCache
void initializeCache()
See GL3PlusStateCacheManager.initializeCache.
OgreVulkanProgram.h
Ogre::Volume::OctreeNode::getCenterLeftBottom
const Vector3 getCenterLeftBottom(void) const
Gets the center of the corners 0, 3.
Definition: OgreVolumeOctreeNode.h:395
Ogre::Camera::_getNumRenderedFaces
unsigned int _getNumRenderedFaces(void) const
Internal method to retrieve the number of visible faces in the last render.
Ogre::Mesh::getNumSubMeshes
size_t getNumSubMeshes(void) const
Gets the number of sub meshes which comprise this mesh.
Definition: OgreMesh.h:260
Ogre::WorkQueue::Response::Response
Response(const Request *rq, bool success, const Any &data, const String &msg=BLANKSTRING)
Ogre::Quaternion::getYaw
Radian getYaw(bool reprojectAxis=true) const
Calculate the local yaw element of this quaternion.
Ogre::Material::getTechnique
Technique * getTechnique(size_t index) const
Gets the indexed technique.
Definition: OgreMaterial.h:212
Ogre::BillboardChainFactory
Factory object for creating BillboardChain instances.
Definition: OgreBillboardChain.h:361
Ogre::AbstractNode::AbstractNode
AbstractNode(AbstractNode *ptr)
Ogre::StencilState::referenceValue
uint32 referenceValue
The reference value used in the stencil comparison.
Definition: OgreRenderSystem.h:121
Ogre::GL3PlusRenderToVertexBuffer::getRenderOperation
virtual void getRenderOperation(RenderOperation &op)
Get the render operation for this buffer.
Ogre::BspNode::getBack
BspNode * getBack(void) const
Returns a pointer to a BspNode containing the subspace on the negative side of the splitting plane.
Ogre::VulkanQueue::queueForDeletion
void queueForDeletion(const std::shared_ptr< VulkanDescriptorPool > &descriptorPool)
Ogre::SceneManager::createMovableObject
MovableObject * createMovableObject(const String &typeName, const NameValuePairList *params=0)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::BspSceneManagerFactory
Factory for BspSceneManager.
Definition: OgreBspSceneManager.h:266
Ogre::AnimationState::setLength
void setLength(Real len)
Sets the total length of this animation (may be shorter than whole animation)
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE1
@ SPC_POSTOLIGHT_WORLD_SPACE1
Definition: OgreShaderParameter.h:143
Ogre::RenderPriorityGroup::getTransparents
const QueuedRenderableCollection & getTransparents(void) const
Get the collection of transparent objects currently queued.
Definition: OgreRenderQueueSortingGrouping.h:303
Ogre::GpuProgramFactory
Interface definition for factories of GpuProgram.
Definition: OgreGpuProgramManager.h:49
Ogre::ID_SHADOW
@ ID_SHADOW
Definition: OgreScriptCompiler.h:763
Ogre::SubmissionType::SubmissionType
SubmissionType
Definition: OgreVulkanPrerequisites.h:89
Ogre::Frustum::getMovableType
const String & getMovableType(void) const override
Returns the type name of this object.
Ogre::OctreeZoneData::OctreeZoneData
OctreeZoneData(PCZSceneNode *, PCZone *)
Standard Constructor.
Ogre::GLCopyingRTTManager
Simple, copying manager/factory for RenderTextures.
Definition: OgreGLCopyingRenderTexture.h:54
Ogre::PropertyValue::val
Ogre::Any val
Definition: OgreProperty.h:267
Ogre::MetalHardwareBufferCommon::lockImpl
void * lockImpl(size_t offset, size_t length, LockOptions options) override
Internal implementation of lock()
Ogre::BspSceneNode::detachObject
MovableObject * detachObject(const String &name)
Detaches the named object from this node and returns a pointer to it.
Ogre::SceneManager::estimateWorldGeometry
virtual size_t estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreSceneManager.h:1736
Ogre::MetalRenderWindow::reposition
virtual void reposition(int left, int top)
Reposition the window.
Ogre::Pass::removeTextureUnitState
void removeTextureUnitState(unsigned short index)
Removes the indexed texture unit state from this pass.
Ogre::LodStrategy::sort
virtual void sort(Mesh::MeshLodUsageList &meshLodUsageList) const =0
Sort mesh LOD usage list from greatest to least detail.
Ogre::InstanceBatchHW_VTF::setStaticAndUpdate
void setStaticAndUpdate(bool bStatic)
Ogre::DefaultHardwareVertexBuffer
Definition: OgreDefaultHardwareBufferManager.h:62
Ogre::RTShader::ProgramSet::getGpuProgram
const GpuProgramPtr & getGpuProgram(GpuProgramType type) const
Get the shader GPU program.
Ogre::ID_POINT_SIZE
@ ID_POINT_SIZE
Definition: OgreScriptCompiler.h:674
Ogre::TAM_CLAMP
@ TAM_CLAMP
Values beyond 1.0 are clamped to 1.0.
Definition: OgreCommon.h:127
OgreParticleSystemManager.h
Ogre::RenderSystem::getFixedFunctionParams
virtual const GpuProgramParametersPtr & getFixedFunctionParams(TrackVertexColourType tracking, FogMode fog)
Definition: OgreRenderSystem.h:290
Ogre::RTShader::ProgramWriter::ProgramWriter
ProgramWriter()
Ogre::D3D11StereoDriverBridge::setDrawBuffer
bool setDrawBuffer(const ColourBufferType colourBuffer) const
Ogre::Compositor::getSupportedTechnique
CompositionTechnique * getSupportedTechnique(const String &schemeName=BLANKSTRING)
Get a pointer to a supported technique for a given scheme.
Ogre::BillboardChain::setOtherTextureCoordRange
virtual void setOtherTextureCoordRange(Real start, Real end)
Set the range of the texture coordinates generated across the width of the chain elements.
Ogre::Quake3Shader::Pass::rgbGenParams
Real rgbGenParams[4]
Definition: OgreQuake3Shader.h:88
Ogre::Mesh::_setLodInfo
void _setLodInfo(unsigned short numLevels)
Internal methods for loading LOD, do not use.
Ogre::VkFenceArray
std::vector< VkFence > VkFenceArray
Definition: OgreVulkanQueue.h:39
Ogre::GLRTTManager::FormatProperties::Mode::depth
uchar depth
Definition: OgreGLRenderTexture.h:177
Ogre::BillboardChain::setMaterialName
virtual void setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
Set the material name to use for rendering.
Ogre::SceneManager::_findVisibleObjects
virtual void _findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters)
Internal method which parses the scene to find visible objects to render.
Ogre::MetalRenderSystem::getActiveDevice
MetalDevice * getActiveDevice(void)
Definition: OgreMetalRenderSystem.h:172
Ogre::ScriptTranslatorManager::~ScriptTranslatorManager
virtual ~ScriptTranslatorManager()
Definition: OgreScriptTranslator.h:127
Ogre::D3D9RenderWindow::buildPresentParameters
void buildPresentParameters(D3DPRESENT_PARAMETERS *presentParams)
Build the presentation parameters used with this window.
Ogre::ParticleSystem::getRenderer
ParticleSystemRenderer * getRenderer(void) const
Gets the ParticleRenderer to be used to render this particle system.
Ogre::ID_ANIM_TEXTURE
@ ID_ANIM_TEXTURE
Definition: OgreScriptCompiler.h:690
Ogre::OverlaySystem::getSingleton
static OverlaySystem & getSingleton()
OgreBites::WindowEventUtilities::addWindowEventListener
static void addWindowEventListener(Ogre::RenderWindow *window, WindowEventListener *listener)
Ogre::LogManager::destroyLog
void destroyLog(const String &name)
Closes and removes a named log.
Ogre::D3D9HLSLProgram::setOptimisationLevel
void setOptimisationLevel(OptimisationLevel opt)
Sets the optimisation level to use.
Definition: OgreD3D9HLSLProgram.h:176
Ogre::VulkanHardwarePixelBuffer::blitToMemory
void blitToMemory(const Box &srcBox, const PixelBox &dst) override
Copies a region of this pixelbuffer to normal memory.
Ogre::SmallVectorImpl::resize
void resize(unsigned N, const T &NV)
Definition: OgreSmallVector.h:343
Ogre::Quaternion::ToAxes
void ToAxes(Vector3 *akAxis) const
Gets the 3 orthonormal axes defining the quaternion.
Ogre::HardwareBufferManagerBase
Base definition of a hardware buffer manager.
Definition: OgreHardwareBufferManager.h:108
Ogre::GL3PlusStateCacheManager::clearCache
void clearCache()
Clears all cached values.
Ogre::Bullet::ColliderType
ColliderType
Definition: OgreBullet.h:28
Ogre::RTShader::FunctionInvocation::FunctionInvocationCompare::operator()
bool operator()(FunctionInvocation const &lhs, FunctionInvocation const &rhs) const
Ogre::TextureManager::setDefaultNumMipmaps
virtual void setDefaultNumMipmaps(uint32 num)
Sets the default number of mipmaps to be used for loaded textures, for when textures are loaded autom...
Ogre::GLES2RenderSystem::createRenderSystemCapabilities
virtual RenderSystemCapabilities * createRenderSystemCapabilities() const
Query the real capabilities of the GPU and driver in the RenderSystem.
Ogre::RaySceneQuery::getRay
virtual const Ray & getRay(void) const
Gets the ray which is to be used for this query.
Ogre::GuiMetricsMode
GuiMetricsMode
Enum describing how the position / size of an element is to be recorded.
Definition: OgreOverlayElement.h:53
Ogre::TagPoint::getInheritParentEntityOrientation
bool getInheritParentEntityOrientation(void) const
Returns true if this TagPoint is affected by orientation applied to the parent entity.
Ogre::PSSMShadowCameraSetup::create
static ShadowCameraSetupPtr create()
Constructor, defaults to 3 splits.
Definition: OgreShadowCameraSetupPSSM.h:77
Ogre::ID_TRILINEAR
@ ID_TRILINEAR
Definition: OgreScriptCompiler.h:703
Ogre::PixelUtil::isLuminance
static bool isLuminance(PixelFormat format)
Shortcut method to determine if the format is a luminance format.
Ogre::GLSLShaderCommon::getShaderID
uint getShaderID(void) const
Get the OGRE assigned shader ID.
Definition: OgreGLSLShaderCommon.h:99
Ogre::RTShader::GBufferFactory
A factory that enables creation of GBuffer instances.
Definition: OgreShaderExGBuffer.h:104
Ogre::D3D11HardwareBufferManager::createUniformBuffer
HardwareBufferPtr createUniformBuffer(size_t sizeBytes, HardwareBufferUsage usage=HBU_CPU_TO_GPU, bool useShadowBuffer=false) override
Create uniform buffer.
OgreGLNativeSupport.h
Ogre::Entity::SubEntityList
std::vector< SubEntity * > SubEntityList
Definition: OgreEntity.h:88
OgreBites::Separator::Separator
Separator(const Ogre::String &name, Ogre::Real width)
Do not instantiate any widgets directly. Use TrayManager.
Ogre::OverlayContainer::~OverlayContainer
virtual ~OverlayContainer()
Ogre::SceneManager::destroyAllLights
virtual void destroyAllLights(void)
Removes and destroys all lights in the scene.
Ogre::VulkanHardwareBufferManager::VulkanHardwareBufferManager
VulkanHardwareBufferManager(VulkanDevice *device)
Ogre::PlaneBoundedVolumeListSceneQuery::setVolumes
void setVolumes(const PlaneBoundedVolumeList &volumes)
Sets the volume which is to be used for this query.
Ogre::Ray::intersects
RayTestResult intersects(const AxisAlignedBox &box) const
Tests whether this ray intersects the given box.
Definition: OgreRay.h:135
Ogre::LodData::Edge::Edge
Edge(Vertex *destination)
Ogre::IShader::mat3
Matrix3 mat3
Definition: OgreTinyRenderSystem.h:30
Ogre::LogListener
Definition: OgreLog.h:69
Ogre::VectorBase< 3, Real >::absDotProduct
Real absDotProduct(const VectorBase &vec) const
Calculates the absolute dot (scalar) product of this vector with another.
Definition: OgreVector.h:194
Ogre::Texture::getDesiredIntegerBitDepth
ushort getDesiredIntegerBitDepth(void) const
gets desired bit depth for integer pixel format textures.
Ogre::DefaultHardwareBuffer::readData
void readData(size_t offset, size_t length, void *pDest) override
Reads data from the buffer and places it in the memory pointed to by pDest.
OgreBites::TrayManager::getNumWidgets
unsigned int getNumWidgets()
Gets the number of widgets in total.
Ogre::StringConverter::toString
static String toString(const Vector4 &val)
Converts a Vector4 to a String.
bsp_node_t::bbox
int bbox[6]
Definition: OgreQuake3Types.h:167
Ogre::AnimationStateControllerValue::create
static ControllerValueRealPtr create(AnimationState *targetAnimationState, bool addTime=false)
create an instance of this class
Ogre::VertexBufferBinding::setBinding
void setBinding(unsigned short index, const HardwareVertexBufferSharedPtr &buffer)
Set a binding, associating a vertex buffer with a given index.
Ogre::GL3PlusFBORenderTexture::swapBuffers
virtual void swapBuffers()
Override needed to deal with multisample buffers.
Ogre::TextureManager::prepare
TexturePtr prepare(const String &name, const String &group, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)
Prepares to loads a texture from a file.
Ogre::ShadowTextureConfig::fsaa
unsigned int fsaa
Definition: OgreSceneManager.h:69
Ogre::PCZCamera
Specialized viewpoint from which an PCZone Scene can be rendered.
Definition: OgrePCZCamera.h:52
Ogre::ID_COLOUR_OP
@ ID_COLOUR_OP
Definition: OgreScriptCompiler.h:711
Ogre::AnyNumeric::AnyNumeric
AnyNumeric()
Definition: OgreAny.h:227
Ogre::GLRenderToVertexBuffer::getRenderOperation
virtual void getRenderOperation(RenderOperation &op)
Get the render operation for this buffer.
Ogre::Volume::OctreeNode::createInstance
virtual OctreeNode * createInstance(const Vector3 &from, const Vector3 &to)
Factory method to create octree nodes.
Ogre::Renderable::Visitor::~Visitor
virtual ~Visitor()
Virtual destructor needed as class has virtual methods.
Definition: OgreRenderable.h:329
Ogre::PageContentCollection::getParentPage
Page * getParentPage() const
Definition: OgrePageContentCollection.h:67
Ogre::ColourBlendState::ColourBlendState
ColourBlendState()
Definition: OgreBlendMode.h:293
Ogre::Volume::DualCell::mC1
Vector3 mC1
Definition: OgreVolumeDualGridGenerator.h:51
Ogre::vkResultToString
String vkResultToString(VkResult result)
Ogre::ScriptCompiler::CE_STRINGEXPECTED
@ CE_STRINGEXPECTED
Definition: OgreScriptCompiler.h:194
Ogre::OctreeZone::requiresZoneSpecificNodeData
virtual bool requiresZoneSpecificNodeData(void)
Indicates whether or not this zone requires zone-specific data for each scene node.
Ogre::TerrainMaterialGeneratorA::SM2Profile::SM2Profile
SM2Profile(TerrainMaterialGenerator *parent, const String &name, const String &desc)
OgreBites::SDLK_F10
@ SDLK_F10
Definition: OgreInput.h:129
Ogre::Root::clearEventTimes
void clearEventTimes(void)
Clears the history of all event times.
Ogre::PCZone::_findNodes
virtual void _findNodes(const Ray &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)=0
Ogre::VulkanDevice::mDeviceProperties
VkPhysicalDeviceProperties mDeviceProperties
Definition: OgreVulkanDevice.h:65
Ogre::InstanceBatchHW::InstanceBatchHW
InstanceBatchHW(InstanceManager *creator, MeshPtr &meshReference, const MaterialPtr &material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &batchName)
Ogre::InternalErrorException::InternalErrorException
InternalErrorException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:219
Ogre::Skeleton::createBone
virtual Bone * createBone(const String &name)
Creates a brand new Bone owned by this Skeleton.
Ogre::DataStream::size
size_t size(void) const
Returns the total size of the data to be read from the stream, or 0 if this is indeterminate for this...
Definition: OgreDataStream.h:186
Ogre::Vector::makeFloor
void makeFloor(const Vector &cmp)
Sets this vector's components to the minimum of its own and the ones of the passed in vector.
Definition: OgreVector.h:415
Ogre::STBIImageCodec::magicNumberToFileExt
String magicNumberToFileExt(const char *magicNumberPtr, size_t maxbytes) const override
Maps a magic number header to a file extension, if this codec recognises it.
Ogre::ShadowRenderable::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *) const override
Returns the squared distance between the camera and this renderable.
Definition: OgreShadowCaster.h:79
Ogre::HashedVector::reserve
void reserve(size_t t)
Definition: OgreCommon.h:479
Ogre::VulkanSampler::bind
VkSampler bind()
Ogre::Pass::setLightMask
void setLightMask(uint32 mask)
Sets the light mask which can be matched to specific light flags to be handled by this pass.
Definition: OgrePass.h:1090
Ogre::DeflectorPlaneAffector::setPlaneNormal
void setPlaneNormal(const Vector3 &normal)
Sets the plane normal of the deflector plane.
OgreRibbonTrail.h
Ogre::GLRenderSystem::bindGpuProgram
void bindGpuProgram(GpuProgram *prg)
Binds a given GpuProgram (but not the parameters).
Ogre::LBX_ADD
@ LBX_ADD
add source1 and source2 together
Definition: OgreBlendMode.h:87
Ogre::Singleton::getSingleton
static T & getSingleton(void)
Get the singleton instance.
Definition: OgreSingleton.h:102
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Real &val)
Definition: OgreProperty.h:163
Ogre::VertexDeclaration::clone
VertexDeclaration * clone(HardwareBufferManagerBase *mgr=0) const
Clones this declaration.
Ogre::D3D11RenderToVertexBuffer::~D3D11RenderToVertexBuffer
virtual ~D3D11RenderToVertexBuffer(void)
Ogre::ParticleSystem::_getActiveParticles
const std::vector< Particle * > & _getActiveParticles()
Returns all active particles in this system.
Definition: OgreParticleSystem.h:275
Ogre::BillboardSet::getTextureCoords
Ogre::FloatRect const * getTextureCoords(uint16 *oNumCoords)
Ogre::GPV_LIGHTS
@ GPV_LIGHTS
Varies with light setup.
Definition: OgreGpuProgramParams.h:131
Ogre::Resource::Listener::~Listener
virtual ~Listener()
Definition: OgreResource.h:74
Ogre::MaterialManager::getDefaultTextureFiltering
virtual FilterOptions getDefaultTextureFiltering(FilterType ftype) const
Get the default texture filtering.
Ogre::NodeAnimationTrack::_clone
NodeAnimationTrack * _clone(Animation *newParent) const
Clone this track (internal use only)
Ogre::MovablePlane::MovablePlane
MovablePlane(const Plane &rhs)
Ogre::GL3PlusTextureBuffer::blit
void blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox)
Copies a box from another PixelBuffer to a region of the this PixelBuffer.
Ogre::RTShader::FFP_TEXTURING
@ FFP_TEXTURING
Definition: OgreShaderFFPRenderState.h:74
Ogre::Vector::length
Real length() const
Returns the length (magnitude) of the vector.
Definition: OgreVector.h:483
Ogre::PROP_UNSIGNED_LONG
@ PROP_UNSIGNED_LONG
Definition: OgreProperty.h:111
Ogre::LodData::Vertex::normal
Vector3 normal
Definition: OgreLodData.h:103
Ogre::StaticGeometry::QueuedGeometry::geometry
SubMeshLodGeometryLink * geometry
Definition: OgreStaticGeometry.h:174
Ogre::ID_SYNTAX
@ ID_SYNTAX
Definition: OgreScriptCompiler.h:583
Ogre::RenderTexture::suggestPixelFormat
PixelFormat suggestPixelFormat() const
Suggests a pixel format to use for extracting the data in this target, when calling copyContentsToMem...
Ogre::LogManager::getDefaultLog
Log * getDefaultLog()
Returns a pointer to the default log.
Ogre::GpuProgramParameters::hasNamedParameters
bool hasNamedParameters() const
Does this parameter set include named parameters?
Definition: OgreGpuProgramParams.h:1297
Ogre::D3D11HLSLProgram::getSubroutineSlot
unsigned int getSubroutineSlot(const String &subroutineSlotName) const
Ogre::ScriptCompiler::setListener
void setListener(ScriptCompilerListener *listener)
Sets the listener used by the compiler.
Ogre::SceneManager::getSceneNode
SceneNode * getSceneNode(const String &name, bool throwExceptionIfNotFound=true) const
Retrieves a named SceneNode from the scene graph.
Ogre::ParticleEmitter::setDirPositionReference
virtual void setDirPositionReference(const Vector3 &position, bool enable)
Sets the direction of the emitter.
Ogre::Mesh::getIndexBufferUsage
HardwareBuffer::Usage getIndexBufferUsage(void) const
Gets the usage setting for this meshes index buffers.
Definition: OgreMesh.h:577
OgreBites::ApplicationContextBase::getDefaultMediaDir
static Ogre::String getDefaultMediaDir()
the directory where the media files were installed
Ogre::RotationAffector::CmdRotationSpeedRangeEnd
Command object for particle emitter - see ParamCommand.
Definition: OgreRotationAffector.h:59
Ogre::Resource::getHandle
ResourceHandle getHandle(void) const
Definition: OgreResource.h:312
Ogre::PF_ATC_RGB
@ PF_ATC_RGB
ATC (AMD_compressed_ATC_texture)
Definition: OgrePixelFormat.h:244
Ogre::VertexBufferBinding::BindingIndexMap
std::map< ushort, ushort > BindingIndexMap
Definition: OgreHardwareVertexBuffer.h:526
Ogre::GLStateCacheManager::initializeCache
void initializeCache()
See GLStateCacheManager.initializeCache.
Ogre::ID_ONE_MINUS_DEST_COLOUR
@ ID_ONE_MINUS_DEST_COLOUR
Definition: OgreScriptCompiler.h:608
Ogre::LodInputBuffer::Submesh::indexBuffer
LodIndexBuffer indexBuffer
Definition: OgreLodBuffer.h:64
bsp_brushside_t
Definition: OgreQuake3Types.h:236
Ogre::MetalRenderTexture::requiresTextureFlipping
virtual bool requiresTextureFlipping() const
Definition: OgreMetalRenderTexture.h:54
Ogre::TransformBaseReal::transpose
Matrix4 transpose() const
Definition: OgreMatrix4.h:432
Ogre::Animation::destroyAllNodeTracks
void destroyAllNodeTracks(void)
Removes and destroys all tracks making up this animation.
Ogre::ResourceGroupManager::_notifyAllResourcesRemoved
void _notifyAllResourcesRemoved(ResourceManager *manager) const
Internal method called by ResourceManager when all resources for that manager are removed.
Ogre::GLES2PixelUtil::useSizedFormats
static void useSizedFormats()
use sized pixel formats. (to be used with GLES3)
Ogre::TextureUnitState::setBindingType
void setBindingType(BindingType bt)
Ogre::TextureUnitState::_notifyParent
void _notifyParent(Pass *parent)
Notify this object that its parent has changed.
Ogre::MetalRenderSystem::clearFrameBuffer
virtual void clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0)
Ogre::D3D11HardwareBuffer
Base implementation of a D3D11 buffer, dealing with all the common aspects.
Definition: OgreD3D11HardwareBuffer.h:41
Ogre::VulkanRenderPassDescriptor::performLoadActions
void performLoadActions()
Ogre::Volume::GridSource::GridSource
GridSource(bool trilinearValue, bool trilinearGradient, bool sobelGradient)
Ogre::Volume::mcEdges
int mcEdges[256]
Marching Cubes tables from the public domain code found on http://local.wasp.uwa.edu....
Definition: OgreVolumeIsoSurfaceTablesMC.h:43
Ogre::Degree::operator/
Degree operator/(float f) const
Definition: OgreMath.h:139
Ogre::Mesh::getBoundingSphereRadius
Real getBoundingSphereRadius(void) const
Gets the radius of the bounding sphere surrounding this mesh.
Ogre::Rect
TRect< int32 > Rect
Structure used to define a rectangle in a 2-D integer space.
Definition: OgreCommon.h:718
Ogre::GL3PlusFBOMultiRenderTarget::attachDepthBuffer
virtual bool attachDepthBuffer(DepthBuffer *depthBuffer)
Override so we can attach the depth buffer to the FBO.
Ogre::TangentSpaceCalc::clear
void clear()
Reset the calculation object.
Ogre::ParticleSystemManager::parseScript
void parseScript(DataStreamPtr &stream, const String &groupName)
Parse a script file.
Ogre::Texture::getSrcDepth
uint32 getSrcDepth(void) const
Returns the original depth of the input texture (only applicable for 3D textures).
Definition: OgreTexture.h:245
Ogre::RTShader::FunctionInvocation
A class that represents function invocation code from shader based program function.
Definition: OgreShaderFunctionAtom.h:233
Ogre::ScriptTranslator::getValue
friend bool getValue(const AbstractNodePtr &node, T &result)
Ogre::Volume::OctreeNode::getOctreeGrid
Entity * getOctreeGrid(SceneManager *sceneManager)
Getter for the octree debug visualization of the octree starting with this node.
Ogre::UnifiedHighLevelGpuProgram::unload
void unload(void)
Unloads the resource; this is not permanent, the resource can be reloaded later if required.
Ogre::SmallVectorImpl::reserve
void reserve(unsigned N)
Definition: OgreSmallVector.h:355
Ogre::Affine3::IDENTITY
static const Affine3 IDENTITY
Definition: OgreMatrix4.h:429
Ogre::SceneQuery::WFT_NONE
@ WFT_NONE
Return no world geometry hits at all.
Definition: OgreSceneQuery.h:81
Ogre::GLNativeSupport::createPBuffer
virtual GLPBuffer * createPBuffer(PixelComponentType format, size_t width, size_t height)
Definition: OgreGLNativeSupport.h:75
Ogre::Skeleton::hasManualBones
virtual bool hasManualBones(void) const
Are there any manually controlled bones?
Definition: OgreSkeleton.h:370
Ogre::GpuProgramParameters::getAutoConstantDefinition
static const AutoConstantDefinition * getAutoConstantDefinition(const size_t idx)
gets the auto constant definition using an index into the auto constant definition array.
Ogre::PCZFrustum::isVisible
bool isVisible(const Sphere &bound) const
Ogre::ImGuiOverlay::~ImGuiOverlay
~ImGuiOverlay()
Ogre::Grid3DPageStrategy::createData
PageStrategyData * createData()
Create a PageStrategyData instance containing the data specific to this PageStrategy.
Ogre::D3D11RenderWindowSwapChainBased::setFSAA
virtual void setFSAA(uint fsaa, const String &fsaaHint)
Set the level of multisample AA to be used if hardware support it.
Definition: OgreD3D11RenderWindow.h:125
Ogre::PF_SHORT_RGBA
@ PF_SHORT_RGBA
64-bit pixel format, 16 bits for red, green, blue and alpha
Definition: OgrePixelFormat.h:121
Ogre::Frustum::getReflectionPlane
const Plane & getReflectionPlane(void) const
Returns the reflection plane of the frustum if appropriate.
Definition: OgreFrustum.h:534
Ogre::RingEmitter::CmdInnerX::doSet
void doSet(void *target, const String &val)
Ogre::RenderSystem::_setTextureBlendMode
virtual void _setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm)
Sets the texture blend modes from a TextureUnitState record.
Definition: OgreRenderSystem.h:577
Ogre::MaterialSerializer::writeComment
void writeComment(unsigned short level, const String &comment, const bool useMainBuffer=true)
Definition: OgreMaterialSerializer.h:342
Ogre::HardwareBuffer::lock
virtual void * lock(size_t offset, size_t length, LockOptions options)
Lock the buffer for (potentially) reading / writing.
Definition: OgreHardwareBuffer.h:212
Ogre::SceneManager::RenderContext::activeChain
CompositorChain * activeChain
Definition: OgreSceneManager.h:1018
Ogre::FreeImageCodec::FreeImageCodec
FreeImageCodec(const String &type, unsigned int fiType)
Ogre::MESH_VERSION_1_4
@ MESH_VERSION_1_4
OGRE version v1.4+.
Definition: OgreMeshSerializer.h:54
Ogre::VulkanQueue::mOwnerDevice
VulkanDevice * mOwnerDevice
Definition: OgreVulkanQueue.h:83
Ogre::RTShader::ProgramWriter
Base class interface for shader program writers.
Definition: OgreShaderProgramWriter.h:52
Ogre::APKFileSystemArchiveFactory::~APKFileSystemArchiveFactory
virtual ~APKFileSystemArchiveFactory()
Definition: OgreFileSystem.h:77
Ogre::CgFxScriptLoader::getLoadingOrder
Real getLoadingOrder(void) const
Gets the loading order for scripts of this type.
Ogre::ID_PASS
@ ID_PASS
Definition: OgreScriptCompiler.h:563
Ogre::Quaternion::ToAngleAxis
void ToAngleAxis(Radian &rfAngle, Vector3 &rkAxis) const
Ogre::ScriptCompilerManager::parseScript
void parseScript(DataStreamPtr &stream, const String &groupName)
Parse a script file.
Ogre::Camera::getRealPosition
const Vector3 & getRealPosition(void) const
Gets the real world position of the camera, including any translation inherited from a node attachmen...
Ogre::Entity::hasAnimationState
bool hasAnimationState(const String &name) const
Returns whether the AnimationState with the given name exists.
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE2
@ SPC_LIGHTPOSITION_OBJECT_SPACE2
Definition: OgreShaderParameter.h:214
Ogre::PassthroughControllerFunction::calculate
Real calculate(Real source)
Ogre::GpuProgramParameters::ACT_INVERSE_VIEWPORT_WIDTH
@ ACT_INVERSE_VIEWPORT_WIDTH
This variable represents 1.0/ViewportWidth.
Definition: OgreGpuProgramParams.h:1018
OgreBites::ApplicationContextBase::setWindowGrab
virtual void setWindowGrab(NativeWindowType *win, bool grab=true)
When input is grabbed the mouse is confined to the window.
Definition: OgreApplicationContextBase.h:180
Ogre::InstanceBatch::~InstanceBatch
virtual ~InstanceBatch()
Ogre::TextAreaOverlayElement::_update
void _update(void)
Overridden from OverlayElement.
Ogre::MovableObject::getWorldBoundingBox
virtual const AxisAlignedBox & getWorldBoundingBox(bool derive=false) const
Retrieves the axis-aligned bounding box for this object in world coordinates.
Ogre::GpuProgramParameters::ACT_POINT_PARAMS
@ ACT_POINT_PARAMS
Point params: size; constant, linear, quadratic attenuation.
Definition: OgreGpuProgramParams.h:1157
Ogre::VulkanMappings
Definition: OgreVulkanMappings.h:43
Ogre::ControllerManager::setElapsedTime
void setElapsedTime(Real elapsedTime)
Set the elapsed time.
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE5
@ SPC_POSITION_LIGHT_SPACE5
Definition: OgreShaderParameter.h:103
Ogre::GLHardwareOcclusionQuery::pullOcclusionQuery
bool pullOcclusionQuery(unsigned int *NumOfFragments)
Pulls the hardware occlusion query.
Ogre::BillboardSet::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const override
Retrieves the local axis-aligned bounding box for this object.
Definition: OgreBillboardSet.h:529
Ogre::Terrain::setQueryFlags
void setQueryFlags(uint32 flags)
Set the query flags for this terrain.
Definition: OgreTerrain.h:1335
Ogre::Mesh::getSubMesh
SubMesh * getSubMesh(const String &name) const
Gets a SubMesh by name.
Ogre::PF_R8G8B8A8_SINT
@ PF_R8G8B8A8_SINT
32-bit pixel format, 8 bits red (signed int), 8 bits blue (signed int), 8 bits green (signed int),...
Definition: OgrePixelFormat.h:181
Ogre::DynLib
Resource holding data about a dynamic library.
Definition: OgreDynLib.h:62
Ogre::DefaultRaySceneQuery
Default implementation of RaySceneQuery.
Definition: OgreSceneManager.h:3444
Ogre::StaticGeometry::QueuedSubMeshList
std::vector< QueuedSubMesh * > QueuedSubMeshList
Definition: OgreStaticGeometry.h:170
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, const ColourValue &colour)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::ID_ZERO
@ ID_ZERO
Definition: OgreScriptCompiler.h:605
Ogre::GLES2FBOManager
Factory for GL ES 2 Frame Buffer Objects, and related things.
Definition: OgreGLES2FBORenderTexture.h:74
OgreBites::ApplicationContext
ApplicationContextBase ApplicationContext
Definition: OgreApplicationContext.h:102
Ogre::D3D9StereoDriverNVIDIA::addRenderWindow
virtual bool addRenderWindow(D3D9RenderWindow *renderWindow)
Ogre::RenderTarget::~RenderTarget
virtual ~RenderTarget()
Ogre::VertexBufferBinding::unsetAllBindings
void unsetAllBindings(void)
Removes all the bindings.
Ogre::AutoParamDataSource::getPassNumber
int getPassNumber(void) const
Ogre::AnimationStateControllerValue
ControllerValue wrapper class for AnimationState.
Definition: OgreAnimationState.h:290
Ogre::VertexData
collects together all the vertex-related information used to render geometry.
Definition: OgreVertexIndexData.h:60
Ogre::PF_SHORT_L
@ PF_SHORT_L
Definition: OgrePixelFormat.h:63
Ogre::PCZFrustum::addPortalCullingPlanes
int addPortalCullingPlanes(PortalBase *portal)
Calculate culling planes from portal and Frustum origin and add to list of culling planes.
Ogre::GLDepthBufferCommon::GLDepthBufferCommon
GLDepthBufferCommon(uint16 poolId, GLRenderSystemCommon *renderSystem, GLContext *creatorContext, GLHardwarePixelBufferCommon *depth, GLHardwarePixelBufferCommon *stencil, const RenderTarget *target, bool isManual)
Ogre::uint8
uint8_t uint8
Definition: OgrePlatform.h:272
Ogre::Entity::BIND_ORIGINAL
@ BIND_ORIGINAL
Definition: OgreEntity.h:753
Ogre::BillboardParticleRenderer::setRenderQueueGroup
void setRenderQueueGroup(uint8 queueID)
Sets which render queue group this renderer should target with it's output.
Definition: OgreBillboardParticleRenderer.h:131
Ogre::D3D9GpuProgram::getColumnMajorMatrices
bool getColumnMajorMatrices(void) const
Gets whether matrix packed in column-major order.
Definition: OgreD3D9GpuProgram.h:70
OgreFontManager.h
Ogre::SceneManager::Listener::preUpdateSceneGraph
virtual void preUpdateSceneGraph(SceneManager *source, Camera *camera)
Called prior to updating the scene graph in this SceneManager.
Definition: OgreSceneManager.h:331
Ogre::Root::isBlendWeightsGpuRedundant
bool isBlendWeightsGpuRedundant() const
Returns whether blend weights information needs to be passed to the GPU see setBlendWeightsGpuRedunda...
Definition: OgreRoot.h:919
Ogre::Light::getPowerScale
Real getPowerScale(void) const
Returns the scaling factor which indicates the relative power of a light.
Ogre::Archive::~Archive
virtual ~Archive()
Default destructor.
Definition: OgreArchive.h:104
Ogre::PropertySet::~PropertySet
~PropertySet()
Ogre::SceneManagerEnumerator::getMetaData
const SceneManagerMetaData * getMetaData(const String &typeName) const
Get more information about a given type of SceneManager.
Ogre::PF_R32_SINT
@ PF_R32_SINT
32-bit pixel format, 32 bits red (signed int).
Definition: OgrePixelFormat.h:191
Ogre::GLRenderTexture::GLRenderTexture
GLRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
Ogre::GpuConstantDefinition::logicalIndex
size_t logicalIndex
Logical index - used to communicate this constant to the rendersystem.
Definition: OgreGpuProgramParams.h:149
Ogre::GLSLProgramManagerCommon::destroyAllByShader
void destroyAllByShader(GLSLShaderCommon *shader)
Destroy all programs which referencing this shader.
Ogre::Sampler::UVWAddressingMode
Texture addressing mode for each texture coordinate.
Definition: OgreTextureUnitState.h:55
OgreBites::TrayManager::showOkDialog
void showOkDialog(const Ogre::DisplayString &caption, const Ogre::DisplayString &message)
Pops up a message dialog with an OK button.
Ogre::TinyHardwarePixelBuffer::TinyHardwarePixelBuffer
TinyHardwarePixelBuffer(const PixelBox &data, Usage usage)
Should be called by HardwareBufferManager.
OgrePanelOverlayElement.h
OgreManualObject.h
Ogre::Volume::IsoSurface::MS_CORNERS_LEFT
static const size_t MS_CORNERS_LEFT[4]
To call Marching Squares with a cube on its left.
Definition: OgreVolumeIsoSurface.h:72
Ogre::SceneQueryListener::queryResult
virtual bool queryResult(SceneQuery::WorldFragment *fragment)=0
Called when a WorldFragment is returned by a query.
Ogre::ResourceManager::getResourcePool
ResourcePool * getResourcePool(const String &name)
Create a resource pool, or reuse one that already exists.
Ogre::Root::uninstallPlugin
void uninstallPlugin(Plugin *plugin)
Uninstall an existing plugin.
Ogre::GpuProgramParameters::ACDT_INT
@ ACDT_INT
the auto constant requires data of type int
Definition: OgreGpuProgramParams.h:1169
Ogre::MovablePlane::MovablePlane
MovablePlane(const Vector3 &rkPoint0, const Vector3 &rkPoint1, const Vector3 &rkPoint2)
Ogre::SmallVectorImpl::resize
void resize(unsigned N)
Definition: OgreSmallVector.h:331
Ogre::Root::getSceneManagerMetaData
const SceneManagerEnumerator::MetaDataList & getSceneManagerMetaData() const
get all types of SceneManager available for construction
Ogre::PF_A4R4G4B4
@ PF_A4R4G4B4
16-bit pixel format, 4 bits for alpha, red, green and blue.
Definition: OgrePixelFormat.h:74
Ogre::Material::getTechniqueIterator
TechniqueIterator getTechniqueIterator(void)
Get an iterator over the Techniques in this Material.
Ogre::GpuSharedParameters::getIntPointer
const int * getIntPointer(size_t pos) const
Get a pointer to the 'nth' item in the int buffer.
Definition: OgreGpuProgramParams.h:522
Ogre::GLES2FBOManager::requestRenderBuffer
GLSurfaceDesc requestRenderBuffer(GLenum format, uint32 width, uint32 height, uint fsaa)
Request a render buffer.
Ogre::PagedWorld::load
void load(const DataStreamPtr &stream)
Load world data from a stream.
Ogre::TerrainMaterialGeneratorA::TerrainMaterialGeneratorA
TerrainMaterialGeneratorA()
Ogre::SceneManager::getCameraRelativeRendering
bool getCameraRelativeRendering() const
Get whether to use camera-relative coordinates when rendering, ie to always place the camera at the o...
Definition: OgreSceneManager.h:1208
Ogre::Volume::VecDualCell
std::vector< DualCell > VecDualCell
To hold dual cells.
Definition: OgreVolumeDualGridGenerator.h:66
Ogre::ResourceManager::ResourceMapIterator
MapIterator< ResourceHandleMap > ResourceMapIterator
Definition: OgreResourceManager.h:486
Ogre::PixelBox::getTopLeftFrontPixelPtr
uchar * getTopLeftFrontPixelPtr() const
Return a data pointer pointing to top left front pixel of the pixel box.
Ogre::Technique::setDepthWriteEnabled
void setDepthWriteEnabled(bool enabled)
Sets whether or not each Pass renders with depth-buffer writing on or not.
Ogre::Math::DegreesToRadians
static float DegreesToRadians(float degrees)
Definition: OgreMath.h:512
Ogre::Archive::open
virtual DataStreamPtr open(const String &filename, bool readOnly=true) const =0
Open a stream on a given file.
Ogre::TextureAccess
TextureAccess
Enum identifying the texture access privilege.
Definition: OgreTexture.h:85
Ogre::DistanceLodStrategyBase::setReferenceView
void setReferenceView(Real viewportWidth, Real viewportHeight, Radian fovY)
Sets the reference view upon which the distances were based.
Ogre::TerrainGroup::getTerrainSize
virtual uint16 getTerrainSize() const
Retrieve the size of each terrain instance in number of vertices down one side.
Definition: OgreTerrainGroup.h:133
Ogre::Bitwise::intWrite
static void intWrite(void *dest, const int n, const unsigned int value)
Write a n*8 bits integer value to memory in native endian.
Definition: OgreBitwise.h:255
Ogre::RTShader::Program
A class that represents a shader based program.
Definition: OgreShaderProgram.h:49
Ogre::RSC_VERTEX_FORMAT_INT_10_10_10_2
@ RSC_VERTEX_FORMAT_INT_10_10_10_2
Supports VET_INT_10_10_10_2_NORM.
Definition: OgreRenderSystemCapabilities.h:174
Ogre::InstancedEntity::getOrientation
const Quaternion & getOrientation() const
Retrieve the orientation.
Definition: OgreInstancedEntity.h:238
Ogre::RTShader::FFP_FOG
@ FFP_FOG
Definition: OgreShaderFFPRenderState.h:75
Ogre::ID_LOD_DISTANCES
@ ID_LOD_DISTANCES
Definition: OgreScriptCompiler.h:577
Ogre::SceneManager::getAmbientLight
const ColourValue & getAmbientLight(void) const
Returns the ambient light level to be used for the scene.
Ogre::VulkanRenderSystem::_setSampler
void _setSampler(size_t texUnit, Sampler &s) override
set the sampler settings for the given texture unit
Ogre::RSC_TESSELLATION_HULL_PROGRAM
@ RSC_TESSELLATION_HULL_PROGRAM
Supports hardware tessellation hull programs.
Definition: OgreRenderSystemCapabilities.h:172
Ogre::D3D9RenderWindow::setHidden
void setHidden(bool hidden)
Hide (or show) the window.
Ogre::GLSLESProgramFactory
Factory class for GLSL ES programs.
Definition: OgreGLSLESProgram.h:116
Ogre::BinaryOptionList
std::map< String, String > BinaryOptionList
Definition: OgreCommon.h:595
Ogre::RTShader::SubRenderStateListIterator
SubRenderStateList::iterator SubRenderStateListIterator
Definition: OgreShaderSubRenderState.h:161
Ogre::OverlayElement::setLeft
void setLeft(Real left)
Sets the left of this element in relation to the current GuiMetricsMode.
Ogre::Node::ConstChildNodeIterator
ConstVectorIterator< ChildNodeMap > ConstChildNodeIterator
Definition: OgreNode.h:73
Ogre.h
Ogre::Pass::setEmissive
void setEmissive(float red, float green, float blue)
Sets the amount of self-illumination an object has.
Definition: OgrePass.h:380
Ogre::D3D9Mappings::D3D_FUSAGE_MAG
@ D3D_FUSAGE_MAG
mag filter
Definition: OgreD3D9Mappings.h:63
Ogre::SimpleParamCommand::doSet
void doSet(void *target, const String &val)
Definition: OgreStringInterface.h:96
Ogre::Segment::mOrigin
Vector3 mOrigin
Definition: OgreSegment.h:71
OgreGLSLProgramCommon.h
Ogre::LodConfig::Advanced::profile
LodProfile profile
If the algorithm makes errors, you can fix it, by adding the edge to the profile.
Definition: OgreLodConfig.h:165
Ogre::Math::Abs
static Real Abs(Real fValue)
Absolute value function.
Definition: OgreMath.h:273
Ogre::GpuProgramUsage::unloadingComplete
void unloadingComplete(Resource *prog)
Called whenever the resource has been unloaded.
Ogre::GLTextureCommon
Definition: OgreGLTextureCommon.h:40
Ogre::VulkanDevice::mDevice
VkDevice mDevice
Definition: OgreVulkanDevice.h:53
Ogre::ParticleEmitterFactory::destroyEmitter
virtual void destroyEmitter(ParticleEmitter *e)
Destroys the emitter pointed to by the parameter (for early clean up if required).
Ogre::StaticGeometry::GeometryBucket::getLights
const LightList & getLights(void) const
Gets a list of lights, ordered relative to how close they are to this renderable.
Ogre::Material::copyDetailsTo
void copyDetailsTo(MaterialPtr &mat) const
Copies the details of this material into another, preserving the target's handle and name (unlike ope...
Ogre::VulkanQueue::mQueueIdx
uint32 mQueueIdx
Definition: OgreVulkanQueue.h:78
Ogre::RenderQueueListener::~RenderQueueListener
virtual ~RenderQueueListener()
Definition: OgreRenderQueueListener.h:59
Ogre::ResourceGroupManager::getResourceManagers
const ResourceManagerMap & getResourceManagers() const
Get the registered resource managers.
Definition: OgreResourceGroupManager.h:859
OgreBites::TrayManager::resourceGroupLoadStarted
void resourceGroupLoadStarted(const Ogre::String &groupName, size_t resourceCount)
This event is fired when a resource group begins loading.
Definition: OgreTrays.h:1103
Ogre::Pass::hasFragmentProgram
bool hasFragmentProgram(void) const
Returns true if this pass uses a programmable fragment pipeline.
Definition: OgrePass.h:1182
Ogre::IShader::vec4b
Vector< 4, uchar > vec4b
Definition: OgreTinyRenderSystem.h:28
Ogre::AntiPortalFactory
Factory object for creating AntiPortal instances.
Definition: OgreAntiPortal.h:50
Ogre::CompositionPass::setIdentifier
void setIdentifier(uint32 id)
Set an identifier for this pass.
Ogre::TextureUnitState::TextureUnitState
TextureUnitState(Pass *parent)
Default constructor.
Ogre::PF_R32G32_UINT
@ PF_R32G32_UINT
64-bit pixel format, 32 bits red (unsigned int), 32 bits blue (unsigned int).
Definition: OgrePixelFormat.h:169
Ogre::D3D9RenderSystem::getActiveD3D9DeviceIfExists
static IDirect3DDevice9 * getActiveD3D9DeviceIfExists()
Ogre::TU_STATIC
@ TU_STATIC
same as HBU_GPU_TO_CPU
Definition: OgreTexture.h:51
Ogre::RTShader::HardwareSkinningFactory::HardwareSkinningFactory
HardwareSkinningFactory()
Ogre::ID_ONLY_INITIAL
@ ID_ONLY_INITIAL
Definition: OgreScriptCompiler.h:792
OgreBites::ButtonEvent
Definition: OgreInput.h:95
Ogre::TinyPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::PatchSurface::PatchSurface
PatchSurface()
Ogre::GLStateCacheManager::setTexParameteri
void setTexParameteri(GLenum target, GLenum pname, GLint param)
Sets an integer parameter value per texture target.
Ogre::TerrainMaterialGeneratorA::SM2Profile::setLayerParallaxMappingEnabled
void setLayerParallaxMappingEnabled(bool enabled)
Whether to support parallax mapping per layer in the shader (default true).
Ogre::RenderQueueGroup::getPriorityGroups
const PriorityMap & getPriorityGroups() const
Definition: OgreRenderQueueSortingGrouping.h:420
Ogre::OctreeSphereSceneQuery
Octree implementation of SphereSceneQuery.
Definition: OgreOctreeSceneQuery.h:79
Ogre::MetalRenderTargetCommon
Definition: OgreMetalRenderTargetCommon.h:36
Ogre::SOP_DECREMENT_WRAP
@ SOP_DECREMENT_WRAP
Decrease the stencil value by 1, wrapping when decrementing 0.
Definition: OgreRenderSystem.h:89
Ogre::GLContext
Class that encapsulates an GL context.
Definition: OgreGLContext.h:44
Ogre::ID_CLEAR
@ ID_CLEAR
Definition: OgreScriptCompiler.h:798
Ogre::GpuProgramParameters::getIntPointer
int * getIntPointer(size_t pos)
Get a pointer to the 'nth' item in the int buffer.
Definition: OgreGpuProgramParams.h:1525
Ogre::D3D9GpuFragmentProgram
D3D9GpuProgram D3D9GpuFragmentProgram
Definition: OgreD3D9GpuProgram.h:129
Ogre::Terrain::getSceneManager
SceneManager * getSceneManager() const
Definition: OgreTerrain.h:509
Ogre::LodStrategy::getBaseValue
virtual Real getBaseValue() const =0
Get the value of the first (highest) level of detail.
Ogre::Affine3::operator=
Affine3 & operator=(const Matrix3 &mat3)
Definition: OgreMatrix4.h:365
Ogre::ImageCodec::DecodeResult
std::pair< MemoryDataStreamPtr, CodecDataPtr > DecodeResult
Result of a decoding; both a decoded data stream and CodecData metadata.
Definition: OgreImageCodec.h:102
Ogre::LinearForceAffector::ForceApplication
ForceApplication
Choice of how to apply the force vector to particles.
Definition: OgreLinearForceAffector.h:75
Ogre::Volume::Chunk::getOctreeVisible
virtual bool getOctreeVisible(void) const
Gets whether the debug visualization entity of the octree is visible.
Ogre::DefaultShadowCameraSetup::~DefaultShadowCameraSetup
virtual ~DefaultShadowCameraSetup()
Ogre::SceneManager::getFindVisibleObjects
bool getFindVisibleObjects(void)
Gets whether the SceneManager should search for visible objects, or whether they are being manually h...
Definition: OgreSceneManager.h:3283
Ogre::GpuProgramParameters::setConstant
void setConstant(size_t index, const Vector4 &vec)
Sets a 4-element floating-point parameter to the program.
Ogre::D3D11Texture::D3D11Texture
D3D11Texture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device)
constructor
Ogre::ProcessResourceNameScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:481
Ogre::Node::translate
void translate(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreNode.h:363
Ogre::Viewport::~Viewport
virtual ~Viewport()
Default destructor.
Ogre::MetalPlugin
Plugin instance for Metal Manager.
Definition: OgreMetalPlugin.h:39
Ogre::D3D9DeviceManager::D3D9DeviceManager
D3D9DeviceManager()
Ogre::Radian::operator=
Radian & operator=(const float &f)
Definition: OgreMath.h:66
Ogre::OverlayElement::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::Image::loadTwoImagesAsRGBA
Image & loadTwoImagesAsRGBA(const String &rgbFilename, const String &alphaFilename, const String &groupName, PixelFormat format=PF_BYTE_RGBA)
Utility method to combine 2 separate images into this one, with the first image source supplying the ...
Ogre::ResourceGroupListener::resourceCreated
virtual void resourceCreated(const ResourcePtr &resource)
This event is fired when a resource was just created.
Definition: OgreResourceGroupManager.h:182
Ogre::Quake3Level::initialisePointers
void initialisePointers(void)
Utility function read the header and set up pointers.
Ogre::LodCollapseCostQuadric::initCollapseCosts
virtual void initCollapseCosts(LodData *data)
This is called after the LodInputProvider has initialized LodData.
Ogre::BaseConstantType
BaseConstantType
Definition: OgreGpuProgramParams.h:53
Ogre::Root::loadPlugin
void loadPlugin(const String &pluginName)
Manually load a Plugin contained in a DLL / DSO.
Ogre::RenderTarget::FB_FRONT
@ FB_FRONT
Definition: OgreRenderTarget.h:86
Ogre::D3D9RenderWindow::isHidden
bool isHidden() const
Indicates whether the window was set to hidden (not displayed)
Definition: OgreD3D9RenderWindow.h:54
Ogre::AssimpPlugin
Definition: OgreAssimpLoader.h:145
OgreBites::SDLK_HOME
@ SDLK_HOME
Definition: OgreInput.h:136
Ogre::Volume::CSGSphereSource::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const
Overridden from Source.
Ogre::RenderSystem::setStencilCheckEnabled
void setStencilCheckEnabled(bool enabled)
Ogre::ControllerValue::getValue
virtual T getValue(void) const =0
Ogre::StreamSerialiser::read
virtual void read(Vector2 *vec, size_t count=1)
read a Vector3
Ogre::StaticGeometry::reset
virtual void reset(void)
Clears any of the entities / nodes added to this geometry and destroys anything which has already bee...
Ogre::DualQuaternion::toTransformationMatrix
void toTransformationMatrix(Affine3 &kTrans) const
Convert a dual quaternion to a 4x4 transformation matrix.
Ogre::Pass::setSpecular
void setSpecular(const ColourValue &specular)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:344
Ogre::ManualObject::setBufferUsage
void setBufferUsage(HardwareBuffer::Usage usage)
Use before defining geometry to indicate how you intend to update the geometry.
Definition: OgreManualObject.h:172
Ogre::BillboardSet::setBillboardsInWorldSpace
void setBillboardsInWorldSpace(bool ws)
Sets whether billboards should be treated as being in world space.
Definition: OgreBillboardSet.h:676
Ogre::MaterialSerializer::Listener::textureUnitStateEventRaised
virtual void textureUnitStateEventRaised(MaterialSerializer *ser, SerializeEvent event, bool &skip, const TextureUnitState *textureUnit)
Called when texture unit state section event raised.
Definition: OgreMaterialSerializer.h:133
Ogre::Pose::VertexOffsetMap
std::map< size_t, Vector3 > VertexOffsetMap
A collection of vertex offsets based on the vertex index.
Definition: OgrePose.h:70
Ogre::D3D9HardwareBufferManager
Implementation of HardwareBufferManager for D3D9.
Definition: OgreD3D9HardwareBufferManager.h:38
Ogre::Terrain::setPosition
void setPosition(const Vector3 &pos)
Set the position of the terrain centre in world coordinates.
Ogre::RSC_FRAGMENT_PROGRAM
@ RSC_FRAGMENT_PROGRAM
Definition: OgreRenderSystemCapabilities.h:208
Ogre::CompositorManager::removeCompositor
void removeCompositor(Viewport *vp, const String &compositor)
Remove a compositor from a viewport.
Ogre::VulkanWindow::isHidden
bool isHidden(void) const
Indicates whether the window was set to hidden (not displayed)
Definition: OgreVulkanWindow.h:122
Ogre::TextureUnitState::setEnvironmentMap
void setEnvironmentMap(bool enable, EnvMapType envMapType=ENV_CURVED)
Turns on/off texture coordinate effect that makes this layer an environment map.
Ogre::IteratorWrapper::IteratorWrapper
IteratorWrapper(IteratorType start, IteratorType last)
Constructor.
Definition: OgreIteratorWrapper.h:90
Ogre::GpuProgramParameters::getConstantDefinition
const GpuConstantDefinition & getConstantDefinition(const String &name) const
Get a specific GpuConstantDefinition for a named parameter.
Ogre::TextureManager::getPreferredIntegerBitDepth
virtual ushort getPreferredIntegerBitDepth(void) const
Gets preferred bit depth for integer pixel format textures.
Ogre::PCZSceneNode::savePrevPosition
void savePrevPosition(void)
Ogre::CompositionPass::getType
PassType getType() const
Get the type of composition pass.
Ogre::SubEntity::isRenderQueuePrioritySet
bool isRenderQueuePrioritySet(void) const
Gets the queue group for this entity, see setRenderQueueGroup for full details.
Definition: OgreSubEntity.h:189
Ogre::RTShader::GBuffer::TL_NORMAL
@ TL_NORMAL
Definition: OgreShaderExGBuffer.h:57
Ogre::SceneManager::createLight
virtual Light * createLight(const String &name)
Creates a light for use in the scene.
Ogre::Quake3Level::extractLightmaps
void extractLightmaps(void) const
Ogre::Pass::setDiffuse
void setDiffuse(const ColourValue &diffuse)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:325
Ogre::MetalRenderWindow::requiresTextureFlipping
virtual bool requiresTextureFlipping() const
Definition: OgreMetalRenderWindow.h:74
Ogre::AutoParamDataSource::getViewDirection
Vector3 getViewDirection() const
Ogre::D3D11RenderSystem::validateConfigOptions
String validateConfigOptions(void)
Validates the options set for the rendering system, returning a message if there are problems.
Ogre::PF_R32G32_SINT
@ PF_R32G32_SINT
64-bit pixel format, 32 bits red (signed int), 32 bits blue (signed int).
Definition: OgrePixelFormat.h:193
Ogre::SceneManager::destroyParticleSystem
void destroyParticleSystem(const String &name)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::CAPS_CATEGORY_COMMON_2
@ CAPS_CATEGORY_COMMON_2
Definition: OgreRenderSystemCapabilities.h:63
Ogre::GLHardwareOcclusionQuery::isStillOutstanding
bool isStillOutstanding(void)
Lets you know when query is done, or still be processed by the Hardware.
Ogre::BillboardChain::Element::texCoord
float texCoord
U or V texture coord depending on options.
Definition: OgreBillboardChain.h:96
Ogre::VulkanRenderPassDescriptor::VulkanRenderPassDescriptor
VulkanRenderPassDescriptor(VulkanQueue *graphicsQueue, VulkanRenderSystem *renderSystem)
Ogre::VertexData::HardwareAnimationData
Struct used to hold hardware morph / pose vertex data information.
Definition: OgreVertexIndexData.h:105
Ogre::IndexData::indexBuffer
HardwareIndexBufferSharedPtr indexBuffer
Pointer to the HardwareIndexBuffer to use, must be specified if useIndexes = true.
Definition: OgreVertexIndexData.h:270
Ogre::GLFBORenderTexture::attachDepthBuffer
virtual bool attachDepthBuffer(DepthBuffer *depthBuffer)
Override so we can attach the depth buffer to the FBO.
Ogre::TangentSpaceCalc::getSplitRotated
bool getSplitRotated() const
Sets whether or not to split vertices when tangent space rotates more than 90 degrees around a vertex...
Definition: OgreTangentSpaceCalc.h:153
Ogre::SkeletonSerializer
Class for serialising skeleton data to/from an OGRE .skeleton file.
Definition: OgreSkeletonSerializer.h:70
Ogre::WireBoundingBox::~WireBoundingBox
~WireBoundingBox()
Ogre::SharedPtr< AnimableValue >
Ogre::Pass::getDepthCheckEnabled
bool getDepthCheckEnabled(void) const
Returns whether or not this pass renders with depth-buffer checking on or not.
Definition: OgrePass.h:764
Ogre::PageContentCollection::prepare
virtual bool prepare(StreamSerialiser &ser)=0
Prepare data - may be called in the background.
Ogre::StaticGeometry::MaterialBucket::getGeometryList
const GeometryBucketList & getGeometryList() const
Get a list of the contained geometry.
Definition: OgreStaticGeometry.h:271
Ogre::_DETAIL_SWAP_RB
@ _DETAIL_SWAP_RB
Definition: OgreHardwareVertexBuffer.h:135
Ogre::OverlayElement::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Overridden from Renderable.
Definition: OgreOverlayElement.h:447
Ogre::GLES2HardwareBuffer::copyData
void copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer) override
Copy data from another buffer into this one.
Ogre::DeflateStream::DeflateStream
DeflateStream(const String &name, const DataStreamPtr &compressedStream, StreamType streamType, const String &tmpFileName="", size_t avail_in=0)
Constructor for creating named stream wrapping another stream.
Ogre::WorkQueue::shutdown
virtual void shutdown()=0
Shut down the queue.
Ogre::Skeleton::getBone
virtual Bone * getBone(unsigned short handle) const
Gets a bone by it's handle.
Ogre::D3D9RenderSystem::getMaximumDepthInputValue
Real getMaximumDepthInputValue()
Gets the maximum (farthest) depth value to be used when rendering using identity transforms.
Ogre::SmallVectorImpl::erase
iterator erase(iterator S, iterator E)
Definition: OgreSmallVector.h:429
Ogre::ID_BILINEAR
@ ID_BILINEAR
Definition: OgreScriptCompiler.h:702
Ogre::MetalTexture::getTextureForSampling
id< MTLTexture > getTextureForSampling(MetalRenderSystem *renderSystem)
Ogre::D3D9StereoDriverBridge::D3D9StereoDriverBridge
D3D9StereoDriverBridge(StereoModeType stereoMode)
Ogre::AxisAlignedBox::transform
void transform(const Matrix4 &matrix)
Transforms the box according to the matrix supplied.
Definition: OgreAxisAlignedBox.h:408
Ogre::VertexDeclaration::getElementCount
size_t getElementCount(void) const
Get the number of elements in the declaration.
Definition: OgreHardwareVertexBuffer.h:292
Ogre::Terrain::convertPosition
Vector3 convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace) const
Convert a position from one space to another with respect to this terrain.
Ogre::FactoryObj::createInstance
virtual T * createInstance(const String &name)=0
Creates a new object.
Ogre::Pass::getHashFunction
static HashFunc * getHashFunction(void)
Get the hash function used for all passes.
Definition: OgrePass.h:1536
Ogre::Entity::getSubEntity
SubEntity * getSubEntity(const String &name) const
Gets a pointer to a SubEntity by name.
Ogre::Animation::getNodeTrack
NodeAnimationTrack * getNodeTrack(unsigned short handle) const
Gets a node track by it's handle.
Ogre::TerrainMaterialGenerator::Profile::updateParamsForCompositeMap
virtual void updateParamsForCompositeMap(const MaterialPtr &mat, const Terrain *terrain)=0
Update params for a terrain.
Ogre::CompositorChain::getCompositorInstances
const Instances & getCompositorInstances() const
The compositor instances.
Definition: OgreCompositorChain.h:107
Ogre::TextureUnitState::getReferencedCompositorName
const String & getReferencedCompositorName() const
Gets the name of the compositor that this texture references.
Definition: OgreTextureUnitState.h:1014
Ogre::RenderingAPIException
Definition: OgreException.h:223
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE7
@ SPC_LIGHTPOSITION_OBJECT_SPACE7
Definition: OgreShaderParameter.h:219
Ogre::GpuSharedParameters::getDoublePointer
double * getDoublePointer(size_t pos)
Get a pointer to the 'nth' item in the double buffer.
Definition: OgreGpuProgramParams.h:516
Ogre::GLRenderTexture::CustomAttributeString_GLCONTEXT
static const String CustomAttributeString_GLCONTEXT
Definition: OgreGLRenderTexture.h:117
Ogre::RTShader::UniformParameter::isAutoConstantRealParameter
bool isAutoConstantRealParameter() const
Return true if this parameter an auto constant with real data type, false otherwise.
Definition: OgreShaderParameter.h:473
Ogre::D3D11HardwarePixelBuffer::D3D11HardwarePixelBuffer
D3D11HardwarePixelBuffer(D3D11Texture *parentTexture, D3D11Device &device, UINT mipLevel, size_t width, size_t height, size_t depth, UINT face, PixelFormat format, HardwareBuffer::Usage usage)
Ogre::TerrainQuadTreeNode::getLodCount
uint16 getLodCount() const
Get the number of LOD levels this node can represent itself (only > 1 for leaf nodes)
Ogre::BillboardChain::getBoundingRadius
Real getBoundingRadius(void) const
Retrieves the radius of the origin-centered bounding sphere for this object.
Ogre::RenderSystemCapabilitiesSerializer::writeString
String writeString(const RenderSystemCapabilities *caps, const String &name)
Writes a RenderSystemCapabilities object to a string.
Ogre::RTShader::SubRenderStateFactory
Abstract factory interface for creating SubRenderState implementation instances.
Definition: OgreShaderSubRenderState.h:231
Ogre::GpuLogicalBufferStruct::GpuLogicalBufferStruct
GpuLogicalBufferStruct()
Ogre::GLSLShader::getDefaultBuffer
const HardwareBufferPtr & getDefaultBuffer() const
Definition: OgreGLSLShader.h:55
Ogre::D3D11RenderSystem::setVertexDeclaration
void setVertexDeclaration(VertexDeclaration *decl, VertexBufferBinding *binding)
Ogre::ControllerFunction
Subclasses of this class are responsible for performing a function on an input value for a Controller...
Definition: OgreController.h:56
Ogre::Node
Class representing a general-purpose node an articulated scene graph.
Definition: OgreNode.h:58
Ogre::GpuSharedParameters::setNamedConstant
void setNamedConstant(const String &name, const double *val, uint32 count)
OgreBites::ApplicationContextBase::removeInputListener
void removeInputListener(InputListener *lis)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreApplicationContextBase.h:257
Ogre::PCZLight
Specialized version of Ogre::Light which caches which zones the light affects.
Definition: OgrePCZLight.h:51
Ogre::RenderWindow::setVSyncEnabled
virtual void setVSyncEnabled(bool vsync)
Enable or disable vertical sync for the RenderWindow.
Definition: OgreRenderWindow.h:165
Ogre::MaterialManager::DEFAULT_SCHEME_NAME
static String DEFAULT_SCHEME_NAME
same as MSN_DEFAULT
Definition: OgreMaterialManager.h:157
OgreBites::SDLK_UP
@ SDLK_UP
Definition: OgreInput.h:143
Ogre::RTShader::SubRenderStateFactory::createInstance
virtual SubRenderState * createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, TextureUnitState *texState, SGScriptTranslator *translator)
Create an instance of the SubRenderState based on script properties.
Definition: OgreShaderSubRenderState.h:267
OgreBites::TrayManager::resourceLoadStarted
void resourceLoadStarted(const Ogre::ResourcePtr &resource)
This event is fired when a declared resource is about to be loaded.
Definition: OgreTrays.h:1110
Ogre::Volume::ChunkHandler::addRequest
void addRequest(const ChunkRequest &req)
Adds a new ChunkRequest to be loaded to the WorkQueue.
Ogre::MeshSerializerListener::processSkeletonName
virtual void processSkeletonName(Mesh *mesh, String *name)=0
Called to override the reference to a skeleton.
Ogre::VectorBase< 2, Real >::UNIT_X
static const Vector2 UNIT_X
Definition: OgreVector.h:121
Ogre::Math::Ceil
static Real Ceil(Real fValue)
Ceiling function Returns the smallest following integer.
Definition: OgreMath.h:319
Ogre::FileHandleDataStream
Common subclass of DataStream for handling data from C-style file handles.
Definition: OgreDataStream.h:499
Ogre::Matrix3::QDUDecomposition
void QDUDecomposition(Matrix3 &rkQ, Vector3 &rkD, Vector3 &rkU) const
Orthogonal Q, diagonal D, upper triangular U stored as (u01,u02,u12)
Ogre::TextAreaOverlayElement::Alignment
Alignment
Definition: OgreTextAreaOverlayElement.h:48
Ogre::OctreeZone
Definition: OgreOctreeZone.h:61
Ogre::LinkedSkeletonAnimationSource::skeletonName
String skeletonName
Definition: OgreSkeleton.h:475
Ogre::CMPF_EQUAL
@ CMPF_EQUAL
Write if (new_Z == existing_Z)
Definition: OgreCommon.h:67
Ogre::RTShader::GBuffer::TL_DEPTH
@ TL_DEPTH
Definition: OgreShaderExGBuffer.h:56
Ogre::Pass::getFragmentProgramParameters
GpuProgramParametersSharedPtr getFragmentProgramParameters(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::GLHardwareVertexBuffer::_updateFromShadow
void _updateFromShadow(void)
See HardwareBuffer.
Ogre::Terrain::getTerrainPosition
void getTerrainPosition(const Vector3 &WSpos, Vector3 *outTSpos) const
Convert a position from world space to terrain basis space.
Ogre::AxisAlignedBox::setMaximum
void setMaximum(const Vector3 &vec)
Sets the maximum corner of the box.
Definition: OgreAxisAlignedBox.h:184
Ogre::Plane::d
Real d
Definition: OgrePlane.h:66
Ogre::EmbeddedZipArchiveFactory::EmbeddedZipArchiveFactory
EmbeddedZipArchiveFactory()
Ogre::AnimationControllerFunction::calculate
Real calculate(Real source)
OgreBites::SDLK_NUMLOCKCLEAR
@ SDLK_NUMLOCKCLEAR
Definition: OgreInput.h:144
Ogre::OverlayContainer::_removeChild
void _removeChild(const String &name)
Ogre::GpuProgramParameters::setNamedAutoConstant
void setNamedAutoConstant(const String &name, AutoConstantType acType, uint16 extraInfo1, uint16 extraInfo2)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreGpuProgramParams.h:1635
Ogre::AssimpPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::LiSPSMShadowCameraSetup::getCameraLightDirectionThreshold
virtual Degree getCameraLightDirectionThreshold() const
Sets the threshold between the camera and the light direction below which the LiSPSM projection is 'f...
Ogre::PatchMesh::update
void update(void *controlPointBuffer, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, PatchSurface::VisibleSide visibleSide)
Update the mesh with new control points positions.
Ogre::TerrainGroup::unpackIndex
void unpackIndex(uint32 key, long *x, long *y)
Convert a packed integer index to coordinates.
Ogre::TerrainGroup::sphereIntersects
void sphereIntersects(const Sphere &sphere, TerrainList *resultList) const
Test intersection of a sphere with the terrain.
Ogre::Technique::getPass
Pass * getPass(const String &name) const
Retrieves the Pass matching name.
Ogre::IM_VTFBESTFIT
@ IM_VTFBESTFIT
The num.
Definition: OgreCommon.h:357
Ogre::Image::flipAroundX
Image & flipAroundX()
Flips (mirrors) the image around the X-axis.
Ogre::D3D9Resource
Represents a Direct3D rendering resource.
Definition: OgreD3D9Resource.h:41
Ogre::Billboard::setTexcoordRect
void setTexcoordRect(float u0, float v0, float u1, float v1)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreBillboard.h:200
Ogre::SceneManager::destroyBillboardChain
void destroyBillboardChain(const String &name)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::BillboardChain::getUseVertexColours
virtual bool getUseVertexColours(void) const
Gets whether vertex colour information should be included in the final buffers generated.
Definition: OgreBillboardChain.h:184
Ogre::Billboard::hasOwnDimensions
bool hasOwnDimensions(void) const
Returns true if this billboard deviates from the BillboardSet's default dimensions (i....
Definition: OgreBillboard.h:157
Ogre::Pass::getPointAttenuationConstant
float getPointAttenuationConstant(void) const
Returns the constant coefficient of point attenuation.
Definition: OgrePass.h:507
Ogre::Frustum::getFrustumExtents
RealRect getFrustumExtents() const
Get the extents of the frustum in view space.
Ogre::Quake3Level::mLeafFaces
int * mLeafFaces
Definition: OgreQuake3Level.h:137
Ogre::OverlaySystem::~OverlaySystem
virtual ~OverlaySystem()
Ogre::LodOutputBuffer
Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer.
Definition: OgreLodBuffer.h:75
Ogre::Light::Light
Light()
Default constructor (for Python mainly).
Ogre::glErrorToString
const char * glErrorToString(GLenum glErr)
Definition: OgreGLPrerequisites.h:63
Ogre::Frustum::getFrustumPlanes
virtual const Plane * getFrustumPlanes(void) const
Retrieves the clipping planes of the frustum (world space).
OgreVulkanHardwareBuffer.h
Ogre::Quaternion::operator*
Quaternion operator*(float s) const
Definition: OgreQuaternion.h:186
Ogre::SmallVectorTemplateCommon::reverse_iterator
std::reverse_iterator< iterator > reverse_iterator
Definition: OgreSmallVector.h:152
Ogre::GpuProgram::setSourceFile
void setSourceFile(const String &filename)
Sets the filename of the source assembly for this program.
Ogre::SceneManager::_getCombinedVisibilityMask
uint32 _getCombinedVisibilityMask(void) const
Internal method for getting the combination between the global visibility mask and the per-viewport v...
Ogre::QuadMaterialMap
std::map< int, MaterialPtr > QuadMaterialMap
Definition: OgreDeprecated.h:29
Ogre::Light::_deriveShadowFarClipDistance
Real _deriveShadowFarClipDistance() const
Derive a shadow camera far distance.
Ogre::ParticleEmitter::getMinDuration
virtual Real getMinDuration(void) const
Gets the minimum duration of this emitter in seconds (see setDuration for more details)
Ogre::Entity::setRenderQueueGroupAndPriority
void setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) override
Sets the render queue group and group priority this entity will be rendered through.
Ogre::IntersectionSceneQuery::IntersectionSceneQuery
IntersectionSceneQuery(SceneManager *mgr)
Ogre::SceneNode::numAttachedObjects
size_t numAttachedObjects(void) const
Reports the number of objects attached to this node.
Definition: OgreSceneNode.h:138
Ogre::ParticleSystem::createParticle
Particle * createParticle(void)
Manually add a particle to the system.
Ogre::D3D11StereoDriverImpl::removeRenderWindow
virtual bool removeRenderWindow(const String &renderWindowName)=0
Ogre::Volume::CSGDifferenceSource::CSGDifferenceSource
CSGDifferenceSource(void)
Constructor, sets the sources to null.
Ogre::RTShader::ShaderGenerator::removeAllShaderBasedTechniques
bool removeAllShaderBasedTechniques(const Material &mat)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderGenerator.h:306
Ogre::PageContentCollection::getSceneManager
SceneManager * getSceneManager() const
Ogre::PCZoneFactoryManager::registerPCZoneFactory
void registerPCZoneFactory(PCZoneFactory *factory)
Ogre::GLWindow::isHidden
bool isHidden(void) const
Indicates whether the window was set to hidden (not displayed)
Definition: OgreGLWindow.h:44
Ogre::Segment::intersects
bool intersects(const Capsule &) const
Ogre::GLHardwarePixelBufferCommon
Definition: OgreGLHardwarePixelBufferCommon.h:40
Ogre::SBT_TRANSPARENT_ALPHA
@ SBT_TRANSPARENT_ALPHA
The alpha value of the rendering output is used as a mask.
Definition: OgreBlendMode.h:217
Ogre::Technique::_load
void _load(void)
Internal load method, derived from call to Material::load.
Ogre::FocusedShadowCameraSetup::create
static ShadowCameraSetupPtr create(bool useAggressiveRegion=true)
Create an instance.
Definition: OgreShadowCameraSetupFocused.h:255
Ogre::VulkanProgramFactory::VulkanProgramFactory
VulkanProgramFactory(VulkanDevice *device)
Ogre::TextureUnitState::addFrameTextureName
void addFrameTextureName(const String &name)
Add a Texture name to the end of the frame container.
Ogre::ConvexBody::~ConvexBody
~ConvexBody()
Ogre::ColourValue::operator!=
bool operator!=(const ColourValue &rhs) const
Definition: OgreColourValue.h:82
Ogre::GpuProgramParameters::getUnsignedIntPointer
uint * getUnsignedIntPointer(size_t pos)
Get a pointer to the 'nth' item in the uint buffer.
Definition: OgreGpuProgramParams.h:1529
Ogre::Mesh::softwareVertexMorph
static void softwareVertexMorph(Real t, const HardwareVertexBufferSharedPtr &b1, const HardwareVertexBufferSharedPtr &b2, VertexData *targetVertexData)
Performs a software vertex morph, of the kind used for morph animation although it can be used for ot...
Ogre::GpuProgramParameters::ACT_TRANSPOSE_WORLDVIEW_MATRIX
@ ACT_TRANSPOSE_WORLDVIEW_MATRIX
Provides transpose of concatenated world and view matrices.
Definition: OgreGpuProgramParams.h:702
Ogre::ProcessResourceNameScriptCompilerEvent::MATERIAL
@ MATERIAL
Definition: OgreScriptCompiler.h:475
Ogre::ManualObjectFactory::getType
const String & getType(void) const
Get the type of the object to be created.
OgreBites::TrayManager::getTrayContainer
Ogre::OverlayContainer * getTrayContainer(TrayLocation trayLoc)
Definition: OgreTrays.h:771
Ogre::Technique::getLodIndex
unsigned short getLodIndex(void) const
Gets the level-of-detail index assigned to this Technique.
Definition: OgreTechnique.h:570
Ogre::Terrain::DERIVED_DATA_NORMALS
static const uint8 DERIVED_DATA_NORMALS
Definition: OgreTerrain.h:1162
OgreOverlayElement.h
Ogre::OctreeZoneData
Definition: OgreOctreeZone.h:221
Ogre::RenderSystem::destroyRenderTarget
virtual void destroyRenderTarget(const String &name)
Destroys a render target of any sort.
OgreBites::SDLK_INSERT
@ SDLK_INSERT
Definition: OgreInput.h:135
OgreBites::TrayManager::moveWidgetToTray
void moveWidgetToTray(const Ogre::String &name, TrayLocation trayLoc, size_t place=-1)
Definition: OgreTrays.h:1026
Ogre::StringConverter::toString
static String toString(const Matrix4 &val)
Converts a Matrix4 to a String.
Ogre::Math::gaussianDistribution
static Real gaussianDistribution(Real x, Real offset=0.0f, Real scale=1.0f)
Generates a value based on the Gaussian (normal) distribution function with the given offset and scal...
Ogre::BillboardSet::setSortingEnabled
void setSortingEnabled(bool sortenable)
Enables sorting for this BillboardSet.
Definition: OgreBillboardSet.h:385
Ogre::Terrain::ImportData::operator=
ImportData & operator=(const ImportData &rhs)
Definition: OgreTerrain.h:433
Ogre::ID_SCENE_BLEND
@ ID_SCENE_BLEND
Definition: OgreScriptCompiler.h:602
Ogre::GpuProgramParameters::ACT_WORLD_DUALQUATERNION_ARRAY_2x4
@ ACT_WORLD_DUALQUATERNION_ARRAY_2x4
The current array of world matrices transformed to an array of dual quaternions, represented as a 2x4...
Definition: OgreGpuProgramParams.h:648
Ogre::NodeAnimationTrack::hasNonZeroKeyFrames
virtual bool hasNonZeroKeyFrames(void) const
Method to determine if this track has any KeyFrames which are doing anything useful - can be used to ...
Ogre::Image::loadDynamicImage
Image & loadDynamicImage(uchar *data, uint32 width, uint32 height, PixelFormat format)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreImage.h:187
Ogre::VulkanWindow::getImageAcquiredSemaphore
VkSemaphore getImageAcquiredSemaphore(void)
Returns null if getImageAcquiredSemaphore has already been called during this frame.
Ogre::Terrain::TERRAINDERIVEDDATA_CHUNK_VERSION
static const uint16 TERRAINDERIVEDDATA_CHUNK_VERSION
Definition: OgreTerrain.h:287
Ogre::Frustum::disableCustomNearClipPlane
void disableCustomNearClipPlane(void)
Disables any custom near clip plane.
Ogre::DefaultHardwareBufferManager::~DefaultHardwareBufferManager
~DefaultHardwareBufferManager()
Definition: OgreDefaultHardwareBufferManager.h:110
Ogre::GpuProgramParameters::ACT_LIGHT_DIFFUSE_COLOUR_ARRAY
@ ACT_LIGHT_DIFFUSE_COLOUR_ARRAY
Array of light diffuse colours (count set by extra param)
Definition: OgreGpuProgramParams.h:819
Ogre::BillboardChain::getMaterialName
virtual const String & getMaterialName(void) const
Get the material name in use.
Definition: OgreBillboardChain.h:252
Ogre::Terrain::handleRequest
WorkQueue::Response * handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
WorkQueue::RequestHandler override.
Ogre::Timer::getMicroseconds
uint64_t getMicroseconds()
Returns microseconds since initialisation or last reset.
Ogre::SphereSceneQuery::setSphere
void setSphere(const Sphere &sphere)
Sets the sphere which is to be used for this query.
Ogre::HardwareIndexBufferPtr
SharedPtr< HardwareIndexBuffer > HardwareIndexBufferPtr
Definition: OgrePrerequisites.h:281
Ogre::Light::getSpecularColour
const ColourValue & getSpecularColour(void) const
Returns the colour of specular light given off by this light source.
Ogre::ScaleControllerFunction::calculate
Real calculate(Real source)
Ogre::GpuProgram::setSyntaxCode
void setSyntaxCode(const String &syntax)
Sets the syntax code for this program e.g.
Ogre::OverlayContainer::_notifyWorldTransforms
virtual void _notifyWorldTransforms(const Matrix4 &xform)
Overridden from OverlayElement.
Ogre::LodIndexBuffer::indexBuffer
Ogre::SharedPtr< unsigned char > indexBuffer
size of the index buffer in bytes
Definition: OgreLodBuffer.h:50
Ogre::GPU_APPLE
@ GPU_APPLE
Apple Software Renderer.
Definition: OgreRenderSystemCapabilities.h:237
OgreBites::SelectMenu::getSelectedItem
Ogre::DisplayString getSelectedItem()
Ogre::UnifiedHighLevelGpuProgram
Specialisation of HighLevelGpuProgram which just delegates its implementation to one other GpuProgram...
Definition: OgreUnifiedHighLevelGpuProgram.h:62
Ogre::ComPtr::ComPtr
ComPtr(const ComPtr &other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:130
Ogre::PageContent::getManager
PageManager * getManager() const
Ogre::RaySceneQuery::getMaxResults
virtual ushort getMaxResults(void) const
Gets the maximum number of results returned from the query (only relevant if results are being sorted...
Ogre::GPUVendor
GPUVendor
Enumeration of GPU vendors.
Definition: OgreRenderSystemCapabilities.h:231
OgrePageContent.h
Ogre::GLRenderSystem::setShadingType
void setShadingType(ShadeOptions so)
Sets the type of light shading required (default = Gouraud).
Ogre::Material::getUserLodValueIterator
LodValueIterator getUserLodValueIterator(void) const
Ogre::GLHardwareBufferManager
Implementation of HardwareBufferManager for OpenGL.
Definition: OgreGLHardwareBufferManager.h:43
Ogre::D3D11Driver::getDeviceAdapter
IDXGIAdapterN * getDeviceAdapter() const
Ogre::GLRenderSystem::setLightingEnabled
void setLightingEnabled(bool enabled)
Sets whether or not dynamic lighting is enabled.
Ogre::Vector::reflect
Vector reflect(const Vector &normal) const
Calculates a reflection vector to the plane with the given normal .
Definition: OgreVector.h:578
OgreBites::TrayManager::~TrayManager
virtual ~TrayManager()
Destroys background, cursor, widgets, and trays.
Ogre::ColourValue::getAsRGBA
RGBA getAsRGBA(void) const
value packed as PF_R8G8B8A8
Ogre::ColourFaderAffector2::CmdStateChange::doSet
void doSet(void *target, const String &val)
Ogre::SharedPtr::SharedPtr
SharedPtr(Y *ptr, Deleter d)
Definition: OgreSharedPtr.h:60
Ogre::ID_END_BUILTIN_IDS
@ ID_END_BUILTIN_IDS
Definition: OgreScriptCompiler.h:854
Ogre::FileStreamDataStream::close
void close(void)
Close the stream; this makes further operations invalid.
Ogre::AtomAbstractNode::clone
AbstractNode * clone() const
Returns a new AbstractNode which is a replica of this one.
Ogre::RenderTarget::hasViewportWithZOrder
virtual bool hasViewportWithZOrder(int ZOrder)
Returns true if and only if a viewport exists at the given Z-order.
Ogre::LodWorkQueueWorker::getSingletonPtr
static LodWorkQueueWorker * getSingletonPtr()
Ogre::ProfileHistory::totalTimePercent
Real totalTimePercent
The total percentage of frame time this profile has taken.
Definition: OgreProfiler.h:132
Ogre::Volume::OctreeNode::setCenterValue
void setCenterValue(Vector4 value)
Raw setter for the center value.
Definition: OgreVolumeOctreeNode.h:512
Ogre::RingEmitter::CmdInnerY::doGet
String doGet(const void *target) const
Ogre::NodeAnimationTrack::optimise
virtual void optimise(void)
Optimise the current track by removing any duplicate keyframes.
Ogre::RenderQueue::addRenderable
void addRenderable(Renderable *pRend, uint8 groupId)
Add a renderable object to the queue.
OgreLodConfig.h
Ogre::MetalRenderSystem::createHardwareOcclusionQuery
virtual HardwareOcclusionQuery * createHardwareOcclusionQuery(void)
Create an object for performing hardware occlusion queries.
Ogre::TerrainGroup::rayIntersects
RayResult rayIntersects(const Ray &ray, Real distanceLimit=0) const
Test for intersection of a given ray with any terrain in the group.
Ogre::BillboardParticleRendererFactory::getType
const String & getType() const
Returns the factory type.
Ogre::ParticleEmitter::getAngle
virtual const Radian & getAngle(void) const
Returns the maximum angle which the initial particle direction can deviate from the emitters base dir...
Ogre::GLRenderSystem::setNormaliseNormals
void setNormaliseNormals(bool normalise)
Sets whether or not normals are to be automatically normalised.
OgreShadowCameraSetupPlaneOptimal.h
Ogre::MetalProgram::getEntryPoint
const String & getEntryPoint(void) const
Gets the entry point defined for this program.
Definition: OgreMetalProgram.h:75
Ogre::set
Definition: OgreDeprecated.h:62
Ogre::RTShader::In::In
In(float f)
Definition: OgreShaderFunctionAtom.h:161
Ogre::D3D9Device::getRenderWindow
D3D9RenderWindow * getRenderWindow(uint index)
Ogre::IM_FORCEONEWEIGHT
@ IM_FORCEONEWEIGHT
All techniques are forced to one weight per vertex.
Definition: OgreCommon.h:369
Ogre::GLRenderSystem::_render
void _render(const RenderOperation &op)
Render something to the active viewport.
Ogre::VideoMode::height
uint32 height
Definition: OgreGLNativeSupport.h:44
Ogre::RENDER_QUEUE_8
@ RENDER_QUEUE_8
Definition: OgreRenderQueue.h:68
Ogre::LodData::Triangle::getVertexID
unsigned int getVertexID(const Vertex *v) const
Ogre::GLES2RenderSystem
Implementation of GL ES 2.x as a rendering system.
Definition: OgreGLES2RenderSystem.h:64
Ogre::D3D9Resource::notifyOnDeviceDestroy
virtual void notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device)
Definition: OgreD3D9Resource.h:50
Ogre::RTShader::InOut::InOut
InOut(ParameterPtr p)
Definition: OgreShaderFunctionAtom.h:177
OgreWorkQueue.h
Ogre::D3D11RenderSystem::_setDepthBufferFunction
void _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)
Ogre::GLES2StateCacheManager::bindGLVertexArray
void bindGLVertexArray(GLuint vao)
Bind an OpenGL Vertex array object.
Ogre::PageContentCollection::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgrePageContentCollection.h:61
Ogre::D3D9Device::setAdapterOrdinalIndex
void setAdapterOrdinalIndex(D3D9RenderWindow *renderWindow, uint adapterOrdinalInGroupIndex)
Ogre::RTShader::SubRenderStateAccessor::addSubRenderStateInstance
void addSubRenderStateInstance(SubRenderState *subRenderState) const
Add SubRenderState instance to this accessor.
Definition: OgreShaderSubRenderState.h:180
Ogre::GpuProgramParameters::AutoConstantDefinition::acType
AutoConstantType acType
Definition: OgreGpuProgramParams.h:1187
Ogre::GpuNamedConstants::registerCount
size_t registerCount
Number of register type params (samplers)
Definition: OgreGpuProgramParams.h:316
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const float *val, size_t count, size_t multiple=4)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:564
Ogre::SimpleRenderable::_notifyCurrentCamera
virtual void _notifyCurrentCamera(Camera *cam)
Internal method to notify the object of the camera to be used for the next rendering operation.
Ogre::ID_LIGHT_SCISSOR
@ ID_LIGHT_SCISSOR
Definition: OgreScriptCompiler.h:635
Ogre::AutoParamDataSource::getWorldMatrix
const Affine3 & getWorldMatrix(void) const
Ogre::ResourcePtr
SharedPtr< Resource > ResourcePtr
Definition: OgrePrerequisites.h:289
Ogre::DirectionRandomiserAffector::setRandomness
void setRandomness(Real force)
The amount of randomness to introduce in each axial direction.
Ogre::CompositionPass::InputTex::mrtIndex
size_t mrtIndex
MRT surface index if applicable.
Definition: OgreCompositionPass.h:239
bsp_leaf_t
Definition: OgreQuake3Types.h:170
Ogre::ShadowRenderable::setMaterial
void setMaterial(const MaterialPtr &mat)
Set the material to be used by the shadow, should be set by the caller before adding to a render queu...
Definition: OgreShadowCaster.h:73
Ogre::GpuProgramParameters::ACT_DERIVED_AMBIENT_LIGHT_COLOUR
@ ACT_DERIVED_AMBIENT_LIGHT_COLOUR
The derived ambient light colour, with 'r', 'g', 'b' components filled with product of surface ambien...
Definition: OgreGpuProgramParams.h:862
Ogre::ResourceBackgroundQueue::unloadResourceGroup
virtual BackgroundProcessTicket unloadResourceGroup(const String &name, Listener *listener=0)
Unloads a resource group in the background.
Ogre::RTShader::ProgramManager::flushGpuProgramsCache
void flushGpuProgramsCache()
Flush the local GPU programs cache.
Ogre::D3D9RenderSystem::_setSurfaceTracking
void _setSurfaceTracking(TrackVertexColourType tracking)
OgreBites::TrayListener::okDialogClosed
virtual void okDialogClosed(const Ogre::DisplayString &message)
Definition: OgreTrays.h:100
Ogre::ResourceBackgroundQueue::load
virtual BackgroundProcessTicket load(const String &resType, const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, Listener *listener=0)
Load a single resource in the background.
Ogre::InstanceManager::~InstanceManager
~InstanceManager()
Ogre::EdgeData::EdgeGroupList
std::vector< EdgeGroup > EdgeGroupList
Definition: OgreEdgeListBuilder.h:120
Ogre::TerrainLayerSampler::TerrainLayerSampler
TerrainLayerSampler()
Definition: OgreTerrainMaterialGenerator.h:115
OgreBites::InputListener::keyReleased
virtual bool keyReleased(const KeyboardEvent &evt)
Definition: OgreInput.h:178
Ogre::D3D9VertexDeclaration::notifyOnDeviceCreate
virtual void notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device)
CAPS_CATEGORY_MASK
#define CAPS_CATEGORY_MASK
Definition: OgreRenderSystemCapabilities.h:47
Ogre::GLES2RenderSystem::_setViewport
void _setViewport(Viewport *vp)
Sets the provided viewport as the active one for future rendering operations.
Ogre::PatchMesh
Patch specialisation of Mesh.
Definition: OgrePatchMesh.h:48
Ogre::AutoParamDataSource::setCurrentCamera
void setCurrentCamera(const Camera *cam, bool useCameraRelative)
Updates the current camera.
Ogre::GLRenderSystem::_setTextureCoordCalculation
void _setTextureCoordCalculation(size_t stage, TexCoordCalcMethod m, const Frustum *frustum=0)
Sets a method for automatically calculating texture coordinates for a stage.
Ogre::DirectionRandomiserAffector::CmdRandomness::doSet
void doSet(void *target, const String &val)
Ogre::UserObjectBindings::UserObjectBindings
UserObjectBindings()=default
Ogre::D3D9Texture::getCubeTexture
IDirect3DCubeTexture9 * getCubeTexture()
retrieves a pointer to the cube texture
Ogre::MapIterator
Concrete IteratorWrapper for nonconst access to the underlying key-value container.
Definition: OgreAnimationState.h:42
Ogre::StreamSerialiser::write
virtual void write(const Sphere *sphere, size_t count=1)
Ogre::PageContentCollection::getManager
PageManager * getManager() const
Ogre::OverlayProfileSessionListener::finializeSession
virtual void finializeSession()
Ogre::WorkQueue::ResponseHandler::handleResponse
virtual void handleResponse(const Response *res, const WorkQueue *srcQ)=0
The handler method every subclass must implement.
Ogre::GpuProgramParameters::setAutoConstant
void setAutoConstant(size_t index, AutoConstantType acType, uint32 extraInfo=0)
Sets up a constant which will automatically be updated by the system.
Ogre::RTShader::ShaderGenerator::removeShaderBasedTechnique
bool removeShaderBasedTechnique(const Technique *srcTech, const String &dstTechniqueSchemeName)
Remove shader based technique from a given technique.
Ogre::PageManager::setPagingOperationsEnabled
void setPagingOperationsEnabled(bool enabled)
Pause or unpause all paging operations.
Definition: OgrePageManager.h:430
OgreSceneManagerEnumerator.h
Ogre::D3D11DepthBuffer::_resized
void _resized(ID3D11DepthStencilView *depthBufferView, uint32 width, uint32 height)
internal method, gets called when the renderwindow was resized
Ogre::Camera::moveRelative
void moveRelative(const Vector3 &vec)
Moves the camera's position by the vector offset provided along it's own axes (relative to orientatio...
Ogre::Terrain::updateGeometry
void updateGeometry()
Performs an update on the terrain geometry based on the dirty region.
Ogre::ResourceGroupManager::listResourceNames
StringVectorPtr listResourceNames(const String &groupName, bool dirs=false) const
List all file or directory names in a resource group.
Ogre::PagedWorldSection::setPageProvider
virtual void setPageProvider(PageProvider *provider)
Set the PageProvider which can provide streams Pages in this section.
Definition: OgrePagedWorldSection.h:268
Ogre::GLSLESProgramManager::getActiveProgram
GLSLESProgramCommon * getActiveProgram(void)
Get the program object that links the two active shader objects together if a program object was not ...
Ogre::ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME
static const String INTERNAL_RESOURCE_GROUP_NAME
same as RGN_INTERNAL
Definition: OgreResourceGroupManager.h:242
Ogre::Terrain::convertPosition
void convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace, Vector3 &outPos) const
Convert a position from one space to another with respect to this terrain.
Ogre::PatchSurface::setSubdivisionFactor
void setSubdivisionFactor(Real factor)
Alters the level of subdivision for this surface.
OgreGLPrerequisites.h
Ogre::Overlay::isInitialised
bool isInitialised(void) const
Gets whether the overlay is initialised or not.
Definition: OgreOverlay.h:131
Ogre::MovablePlane::MovablePlane
MovablePlane(const Vector3 &rkNormal, Real fConstant)
Construct a plane through a normal, and a distance to move the plane along the normal.
Ogre::PageID
uint32 PageID
Identifier for a page.
Definition: OgrePagingPrerequisites.h:58
Ogre::GLES2TextureBuffer::~GLES2TextureBuffer
virtual ~GLES2TextureBuffer()
Ogre::Terrain::freeTemporaryResources
void freeTemporaryResources()
Free as many resources as possible for optimal run-time memory use.
Ogre::PCPlane::PCPlane
PCPlane(const Vector3 &rkPoint0, const Vector3 &rkPoint1, const Vector3 &rkPoint2)
Alternative constructor.
Ogre::MetalRenderSystem::bindGpuProgram
void bindGpuProgram(GpuProgram *prg)
Binds a given GpuProgram (but not the parameters).
Ogre::VulkanMappings::get
static VkPolygonMode get(PolygonMode polygonMode)
Ogre::TechniqueType
TechniqueType
Definition: OgreTerrainMaterialGeneratorA.h:49
OgreBites::ApplicationContextBase::getDisplayDPI
virtual float getDisplayDPI() const
get the vertical DPI of the display
Definition: OgreApplicationContextBase.h:183
Ogre::InstancedEntity::setTransformLookupNumber
void setTransformLookupNumber(uint16 num)
Sets the transformation look up number.
Definition: OgreInstancedEntity.h:230
Ogre::VertexElement::getIndex
unsigned short getIndex(void) const
Gets the index of this element, only applicable for repeating elements.
Definition: OgreHardwareVertexBuffer.h:204
Ogre::HardwareIndexBuffer::getType
IndexType getType(void) const
Get the type of indexes used in this buffer.
Definition: OgreHardwareIndexBuffer.h:69
Ogre::ColourValue::getHSB
void getHSB(float *hue, float *saturation, float *brightness) const
Definition: OgreColourValue.h:333
OgrePageContentCollectionFactory.h
Ogre::Vector::normalise
Real normalise()
Normalises the vector.
Definition: OgreVector.h:521
Ogre::Mesh::getLodLevel
const MeshLodUsage & getLodLevel(ushort index) const
Gets details of the numbered level of detail entry.
Ogre::Lod0Stripifier::RemapInfo::usedCount
unsigned usedCount
Definition: OgreLod0Stripifier.h:87
Ogre::ConfigFile::getSettingsIterator
SettingsIterator getSettingsIterator(const String &section=BLANKSTRING)
Ogre::Volume::Chunk::MOVABLE_TYPE_NAME
static const String MOVABLE_TYPE_NAME
The type name.
Definition: OgreVolumeChunk.h:319
Ogre::ResourceManager::ResourcePool::clear
void clear()
Clear the pool.
Ogre::HardwareVertexBuffer::getVertexSize
size_t getVertexSize(void) const
Gets the size in bytes of a single vertex in this buffer.
Definition: OgreHardwareVertexBuffer.h:68
Ogre::SceneType
SceneType
Definition: OgreDeprecated.h:87
Ogre::GpuProgramParameters::ACT_LIGHT_SPECULAR_COLOUR_POWER_SCALED
@ ACT_LIGHT_SPECULAR_COLOUR_POWER_SCALED
Light specular colour pre-scaled by Light::setPowerScale (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:817
Ogre::GLPlugin
Plugin instance for GL Manager.
Definition: OgreGLPlugin.h:40
Ogre::TextureUnitState::getEffects
const EffectMap & getEffects(void) const
Get texture effects in a multimap paired array.
Ogre::Grid2DPageStrategyData::setCellRangeMaxX
virtual void setCellRangeMaxX(int32 maxX)
Set the index range of all cells (values outside this will be ignored)
Ogre::TerrainLodManager::canHandleResponse
virtual bool canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
Return whether this handler can process a given response.
Ogre::RenderSystemCapabilities::parseVendorFromString
void parseVendorFromString(const String &vendorString)
Parse and set vendor.
Definition: OgreRenderSystemCapabilities.h:350
Ogre::ParticleEmitter::setEmittedEmitter
virtual void setEmittedEmitter(const String &emittedEmitter)
Sets the name of the emitter to be emitted.
Ogre::Camera::setPosition
void setPosition(const Vector3 &vec)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::PagedWorld::frameEnd
virtual void frameEnd(Real timeElapsed)
Called when the frame ends.
Ogre::GLRenderSystem::applyFixedFunctionParams
void applyFixedFunctionParams(const GpuProgramParametersPtr &params, uint16 variabilityMask)
Ogre::SceneManager::destroyEntity
void destroyEntity(MovableObject *ent)
Removes & destroys an Entity from the SceneManager.
Definition: OgreSceneManager.h:1490
Ogre::GLES2TexturePtr
shared_ptr< GLES2Texture > GLES2TexturePtr
Definition: OgreGLES2Prerequisites.h:79
OgreBites::ParamsPanel::setParamValue
void setParamValue(const Ogre::DisplayString &paramName, const Ogre::DisplayString &paramValue)
Ogre::LodStrategyManager::getDefaultStrategy
LodStrategy * getDefaultStrategy()
Get the current default strategy.
Ogre::Mesh::getUserObjectBindings
UserObjectBindings & getUserObjectBindings()
Class that provides convenient interface to establish a linkage between custom user application objec...
Definition: OgreMesh.h:948
Ogre::SimpleRenderable::getMovableType
virtual const String & getMovableType(void) const override
Returns the type name of this object.
Ogre::ManualObject::textureCoord
void textureCoord(float u)
Add a texture coordinate to the current vertex.
Definition: OgreManualObject.h:277
Ogre::NodeAnimationTrack::NodeAnimationTrack
NodeAnimationTrack(Animation *parent, unsigned short handle, Node *targetNode)
Constructor, associates with a Node.
Ogre::SceneManager::SkyDomeGenParameters::skyDomeYSegments_keep
int skyDomeYSegments_keep
Definition: OgreSceneManager.h:299
Ogre::ParticleEmitter::_initParticle
virtual void _initParticle(Particle *pParticle)
Initialises a particle based on the emitter's approach and parameters.
Definition: OgreParticleEmitter.h:399
Ogre::GL3PlusFBOManager::getStateCacheManager
GL3PlusStateCacheManager * getStateCacheManager()
Ogre::PageContentFactory
Define the interface to a factory class that will create subclasses of PageContent.
Definition: OgrePageContentFactory.h:51
Ogre::CgFxScriptLoader::getSingletonPtr
static CgFxScriptLoader * getSingletonPtr(void)
Get the singleton instance.
Ogre::InstanceBatchHW
This is technique requires true instancing hardware support.
Definition: OgreInstanceBatchHW.h:62
OgreBites::ImGuiInputListener::keyReleased
bool keyReleased(const KeyboardEvent &evt)
Ogre::TerrainGlobalOptions::getDefaultMaterialGenerator
TerrainMaterialGeneratorPtr getDefaultMaterialGenerator()
Get the default material generator.
Ogre::SceneNode::setDebugDisplayEnabled
void setDebugDisplayEnabled(bool enabled, bool cascade=true) const
Tells all objects attached to this node whether to display their debug information or not.
Ogre::Bitwise::bswap64
static uint64 bswap64(uint64 arg)
Returns value with reversed bytes order.
Definition: OgreBitwise.h:82
Ogre::GL3PlusPixelUtil::getGLOriginFormat
static GLenum getGLOriginFormat(PixelFormat format)
Takes the OGRE pixel format and returns the appropriate GL one.
Ogre::FrameTimeControllerValue::setValue
void setValue(Real value) override
Definition: OgrePredefinedControllers.h:67
Ogre::ManualObject::ManualObjectSection::getSquaredViewDepth
Real getSquaredViewDepth(const Ogre::Camera *) const
Returns the squared distance between the camera and this renderable.
Ogre::GpuProgramUsage::_unload
void _unload(void)
Unload this usage.
Ogre::GL3PlusRenderSystem::_setCullingMode
void _setCullingMode(CullingMode mode)
Sets the culling mode for the render system based on the 'vertex winding'.
aiMatrix4x4
aiMatrix4x4t< float > aiMatrix4x4
Definition: OgreAssimpLoader.h:50
Ogre::GpuProgramParameters::AutoConstantEntry
Structure recording the use of an automatic parameter.
Definition: OgreGpuProgramParams.h:1207
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE4
@ SPC_LIGHTDIRECTION_TANGENT_SPACE4
Definition: OgreShaderParameter.h:206
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE4
@ SPC_LIGHTDIRECTION_WORLD_SPACE4
Definition: OgreShaderParameter.h:186
Ogre::Mesh::addBoneAssignment
void addBoneAssignment(const VertexBoneAssignment &vertBoneAssign)
Assigns a vertex to a bone with a given weight, for skeletal animation.
Ogre::RTShader::GBuffer::copyFrom
virtual void copyFrom(const SubRenderState &rhs)
Ogre::SceneNode::removeAndDestroyChild
void removeAndDestroyChild(unsigned short index)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Material::setAmbient
void setAmbient(const ColourValue &ambient)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::PCPlane::PCPlane
PCPlane(const Vector3 &rkNormal, const Vector3 &rkPoint)
Alternative constructor.
Ogre::Technique::isDepthCheckEnabled
bool isDepthCheckEnabled(void) const
Is depth checking going to occur on this technique?
Ogre::VulkanRenderSystem::endProfileEvent
virtual void endProfileEvent(void)
Ends the currently active GPU profiling event.
Ogre::ID_SHARED_PARAMS
@ ID_SHARED_PARAMS
Definition: OgreScriptCompiler.h:765
Ogre::DefaultAxisAlignedBoxSceneQuery::execute
void execute(SceneQueryListener *listener) override
Executes the query and returns each match through a listener interface.
Ogre::GLES2HardwareBuffer::destroyBuffer
void destroyBuffer()
Ogre::AnimationContainer::getNumAnimations
virtual unsigned short getNumAnimations(void) const =0
Gets the number of animations in this container.
Ogre::GpuConstantDefinition::isSpecialization
static bool isSpecialization(GpuConstantType c)
Definition: OgreGpuProgramParams.h:185
Ogre::GPU_VENDOR_COUNT
@ GPU_VENDOR_COUNT
placeholder
Definition: OgreRenderSystemCapabilities.h:246
Ogre::WFT_SINE
@ WFT_SINE
Standard sine wave which smoothly changes from low to high and back again.
Definition: OgreCommon.h:186
Ogre::Volume::OctreeNode::~OctreeNode
virtual ~OctreeNode(void)
Destructor.
Ogre::RenderTargetViewportEvent::source
Viewport * source
The source of the event being raised.
Definition: OgreRenderTargetListener.h:55
OgreGrid2DPageStrategy.h
Ogre::SceneNode::isInSceneGraph
bool isInSceneGraph(void) const
Determines whether this node is in the scene graph, i.e.
Definition: OgreSceneNode.h:168
Ogre::Polygon::Polygon
Polygon()
Ogre::Radian::operator>
bool operator>(const Radian &r) const
Definition: OgreMath.h:95
OgreGLGpuProgramManager.h
Ogre::TerrainLayerSampler
Description of a sampler that will be used with each layer.
Definition: OgreTerrainMaterialGenerator.h:104
Ogre::PROP_MATRIX3
@ PROP_MATRIX3
Definition: OgreProperty.h:120
OgreBites::TrayManager::isLogoVisible
bool isLogoVisible()
Definition: OgreTrays.h:923
Ogre::TextureUnitState::TextureEffect::controller
ControllerReal * controller
Definition: OgreTextureUnitState.h:323
OgreBites::TrayManager::removeWidgetFromTray
void removeWidgetFromTray(const Ogre::String &name)
Definition: OgreTrays.h:1051
Ogre::ProfiledEdge::cost
Real cost
Definition: OgreLodConfig.h:47
OgreBites::ApplicationContextBase::initApp
void initApp()
This function initializes the render system and resources.
Ogre::TextAreaOverlayElement::Right
@ Right
Definition: OgreTextAreaOverlayElement.h:50
bsp_header_t::version
int version
Definition: OgreQuake3Types.h:229
Ogre::Node::numChildren
uint16 numChildren(void) const
Reports the number of child nodes under this one.
Definition: OgreNode.h:463
Ogre::Node::pitch
virtual void pitch(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)
Rotate the node around the X-axis.
Definition: OgreNode.h:405
Ogre::Terrain::load
void load(int lodLevel=0, bool synchronous=true)
Load the terrain based on the data already populated via prepare methods.
Ogre::ScreenRatioPixelCountLodStrategy::getSingletonPtr
static ScreenRatioPixelCountLodStrategy * getSingletonPtr(void)
Get the singleton instance.
Ogre::MaterialManager::setDefaultAnisotropy
void setDefaultAnisotropy(unsigned int maxAniso)
Sets the default anisotropy level to be used for loaded textures, for when textures are loaded automa...
Ogre::Mesh::getNumLodLevels
ushort getNumLodLevels(void) const
Returns the number of levels of detail that this mesh supports.
Definition: OgreMesh.h:489
Ogre::StreamSerialiser::RealStorageFormat
RealStorageFormat
The storage format of Real values.
Definition: OgreStreamSerialiser.h:85
Ogre::Matrix3::Matrix3
Matrix3()
Default constructor.
Definition: OgreMatrix3.h:75
Ogre::GpuProgramParameters::ACT_INVERSE_WORLD_MATRIX
@ ACT_INVERSE_WORLD_MATRIX
The current world matrix, inverted.
Definition: OgreGpuProgramParams.h:631
Ogre::GLSurfaceDesc::GLSurfaceDesc
GLSurfaceDesc()
Definition: OgreGLRenderTexture.h:49
Ogre::EdgeListBuilder::log
void log(Log *l)
Debugging method.
Ogre::Polygon::insertVertex
void insertVertex(const Vector3 &vdata)
Inserts a vertex at the end of the polygon.
OgreBites::Label::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:469
Ogre::ScriptCompilerManager::addScriptPattern
void addScriptPattern(const String &pattern)
Adds a script extension that can be handled (e.g. *.material, *.pu, etc.)
Ogre::IF_3D_TEXTURE
@ IF_3D_TEXTURE
Definition: OgreImage.h:47
Ogre::D3D9RenderWindow::reposition
void reposition(int left, int top)
Reposition the window.
Ogre::PCZSceneManager::destroySceneNode
virtual void destroySceneNode(SceneNode *sn)
Deletes a scene node & corresponding PCZSceneNode.
Ogre::AnimationContainer
An animation container interface, which allows generic access to sibling animations.
Definition: OgreAnimation.h:57
Ogre::BorderRenderable::getLights
const LightList & getLights(void) const
Gets a list of lights, ordered relative to how close they are to this renderable.
Definition: OgreBorderPanelOverlayElement.h:245
Ogre::SkeletonChunkID
SkeletonChunkID
Definition of the OGRE .skeleton file format.
Definition: OgreSkeletonFileFormat.h:55
Ogre::Volume::ChunkParameters::lodCallback
MeshBuilderCallback * lodCallback
Callback for a specific LOD level.
Definition: OgreVolumeChunk.h:79
OgreShaderParameter.h
Ogre::PlaneBoundedVolume::PlaneList
std::vector< Plane > PlaneList
Definition: OgrePlaneBoundedVolume.h:52
Ogre::D3D11StereoDriverBridge::removeRenderWindow
bool removeRenderWindow(const String &renderWindowName) const
Ogre::Renderable::getMaterial
virtual const MaterialPtr & getMaterial(void) const =0
Retrieves a weak reference to the material this renderable object uses.
Ogre::FocusedShadowCameraSetup::setUseAggressiveFocusRegion
void setUseAggressiveFocusRegion(bool aggressive)
Sets whether or not to use the more aggressive approach to deciding on the focus region or not.
Definition: OgreShadowCameraSetupFocused.h:268
Ogre::D3D11HLSLProgram::prepareImpl
void prepareImpl()
Internal implementation of the meat of the 'prepare' action, only called if this resource is not bein...
Ogre::D3D9RenderWindow::_getSwitchingFullscreen
bool _getSwitchingFullscreen() const
Are we in the middle of switching between fullscreen and windowed.
Ogre::AnimableValue::setCurrentStateAsBaseValue
virtual void setCurrentStateAsBaseValue(void)=0
Sets the current state as the 'base' value; used for delta animation.
Ogre::Pass::~Pass
~Pass()
Ogre::LML_CRITICAL
@ LML_CRITICAL
Definition: OgreLog.h:64
Ogre::LML_TRIVIAL
@ LML_TRIVIAL
Definition: OgreLog.h:61
OgreResourceManager.h
Ogre::Bullet::createSphereCollider
_OgreBulletExport btSphereShape * createSphereCollider(const MovableObject *mo)
create sphere collider using ogre provided data
Ogre::ID_LAST_RENDER_QUEUE
@ ID_LAST_RENDER_QUEUE
Definition: OgreScriptCompiler.h:804
Ogre::AutoParamDataSource::getInverseViewportWidth
Real getInverseViewportWidth() const
Ogre::Technique::setDepthFunction
void setDepthFunction(CompareFunction func)
Sets the function used to compare depth values when depth checking is on.
Ogre::SkeletonInstance::getNumAnimations
unsigned short getNumAnimations(void) const
Gets the number of animations on this skeleton.
Ogre::ShadowRenderableFlags
ShadowRenderableFlags
A set of flags that can be used to influence ShadowRenderable creation.
Definition: OgreShadowCaster.h:111
Ogre::TerrainLodManager::waitForDerivedProcesses
void waitForDerivedProcesses()
Ogre::GLContext::endCurrent
virtual void endCurrent()=0
This is called before another context is made current.
Ogre::Bitwise::firstPO2From
static uint32 firstPO2From(uint32 n)
Returns the closest power-of-two number greater or equal to value.
Definition: OgreBitwise.h:146
Ogre::D3D11HLSLProgram::CmdEnableBackwardsCompatibility::doSet
void doSet(void *target, const String &val)
Ogre::Terrain::TERRAINLAYERSAMPLERELEMENT_CHUNK_VERSION
static const uint16 TERRAINLAYERSAMPLERELEMENT_CHUNK_VERSION
Definition: OgreTerrain.h:283
Ogre::StaticGeometry::MaterialBucket::MaterialBucket
MaterialBucket(LODBucket *parent, const MaterialPtr &material)
Ogre::ParticleEmitter::getMaxDuration
virtual Real getMaxDuration(void) const
Gets the maximum duration of this emitter in seconds (see setDuration for more details)
Ogre::MaterialManager::addListener
virtual void addListener(Listener *l, const Ogre::String &schemeName=BLANKSTRING)
Add a listener to handle material events.
Ogre::GpuProgramManager::getAvailableSharedParameters
virtual const SharedParametersMap & getAvailableSharedParameters() const
Get (const) access to the available shared parameter sets.
Ogre::Texture::~Texture
virtual ~Texture()
Definition: OgreTexture.h:135
Ogre::GL3PlusRenderSystem::_endFrame
void _endFrame(void)
Ends rendering of a frame to the current viewport.
Ogre::D3D11RenderWindowBase::copyContentsToMemory
virtual void copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer)
Overridden - see RenderTarget.
Ogre::ID_TESSELLATION_HULL
@ ID_TESSELLATION_HULL
Definition: OgreScriptCompiler.h:840
Ogre::RenderSystemCapabilities::setGeometryProgramConstantBoolCount
void setGeometryProgramConstantBoolCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:719
Ogre::D3D9HLSLProgram::CmdOptimisation::doSet
void doSet(void *target, const String &val)
Ogre::RTShader::ShaderGenerator::getRenderState
RenderState * getRenderState(const String &schemeName)
Return a global render state associated with the given scheme name.
Ogre::GpuProgramParameters::ACT_WORLD_SCALE_SHEAR_MATRIX_ARRAY_3x4
@ ACT_WORLD_SCALE_SHEAR_MATRIX_ARRAY_3x4
The scale and shear components of the current array of world matrices.
Definition: OgreGpuProgramParams.h:650
Ogre::DefaultHardwareBufferManager::createRenderToVertexBuffer
RenderToVertexBufferSharedPtr createRenderToVertexBuffer()
Create a render to vertex buffer.
Definition: OgreDefaultHardwareBufferManager.h:131
Ogre::VisibleObjectsBoundsInfo::VisibleObjectsBoundsInfo
VisibleObjectsBoundsInfo()
OgreMaterialManager.h
Ogre::Node::yaw
virtual void yaw(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)
Rotate the node around the Y-axis.
Definition: OgreNode.h:412
Ogre::SubEntity::_getSkelAnimVertexData
VertexData * _getSkelAnimVertexData(void)
Advanced method to get the temporarily blended vertex information for entities which are software ski...
Ogre::ControllerManager::setTimeFactor
void setTimeFactor(Real tf)
Set the relative speed to update frame time based controllers.
Ogre::StringConverter::toString
static String toString(int32 val, unsigned short width, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
Ogre::map::iterator
std::map< K, V, P >::iterator iterator
Definition: OgreDeprecated.h:72
Ogre::D3D9HardwareBuffer::notifyOnDeviceCreate
virtual void notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device)
Ogre::BoxEmitter::BoxEmitter
BoxEmitter(ParticleSystem *psys)
Ogre::SceneNode::_updateBounds
virtual void _updateBounds(void)
Tells the SceneNode to update the world bound info it stores.
Ogre::PatchMeshPtr
SharedPtr< PatchMesh > PatchMeshPtr
Definition: OgrePrerequisites.h:287
Ogre::GLRenderToVertexBuffer::~GLRenderToVertexBuffer
virtual ~GLRenderToVertexBuffer()
D'tor.
Ogre::AutoParamDataSource::getLightCount
float getLightCount() const
Ogre::PixelComponentType
PixelComponentType
Pixel component format.
Definition: OgrePixelFormat.h:332
Ogre::D3D9HardwareOcclusionQuery::isStillOutstanding
bool isStillOutstanding(void)
Lets you know when query is done, or still be processed by the Hardware.
Ogre::D3D11Texture::GetTex1D
ID3D11Texture1D * GetTex1D()
Definition: OgreD3D11Texture.h:61
Ogre::Volume::ChunkParameters::createDualGridVisualization
bool createDualGridVisualization
Whether to create the dualgrid debug visualization entity with false as default.
Definition: OgreVolumeChunk.h:73
Ogre::ParticleSystem::setRenderQueueGroupAndPriority
void setRenderQueueGroupAndPriority(uint8 queueID, ushort priority)
Sets the render queue group and group priority this entity will be rendered through.
Ogre::RibbonTrail::getInitialColour
const ColourValue & getInitialColour(size_t chainIndex) const
Get the starting ribbon colour.
Definition: OgreRibbonTrail.h:132
Ogre::PixelBox::getSliceSkip
size_t getSliceSkip() const
Get the number of elements between one past the right bottom pixel of one slice and the left top pixe...
Definition: OgrePixelFormat.h:414
OgreBites::SDLK_F3
@ SDLK_F3
Definition: OgreInput.h:122
Ogre::TinyWindow::copyContentsToMemory
void copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer)
Copies the current contents of the render target to a pixelbox.
Ogre::RSC_TEXTURE_COMPRESSION_BC4_BC5
@ RSC_TEXTURE_COMPRESSION_BC4_BC5
Supports compressed textures in BC4 and BC5 format (DirectX feature level 10_0)
Definition: OgreRenderSystemCapabilities.h:150
Ogre::RenderPriorityGroup::merge
void merge(const RenderPriorityGroup *rhs)
Merge group of renderables.
Ogre::Pass::HashFunc::operator()
virtual uint32 operator()(const Pass *p) const =0
Ogre::GLRTTManager::GLRTTManager
GLRTTManager()
Ogre::GpuProgramParameters::clearAutoConstant
void clearAutoConstant(size_t index)
Unbind an auto constant so that the constant is manually controlled again.
Ogre::RTShader::ProgramWriterManager::getProgramWriter
ProgramWriter * getProgramWriter(const String &language) const
Definition: OgreShaderProgramWriterManager.h:95
Ogre::SceneManager::createBillboardSet
BillboardSet * createBillboardSet(unsigned int poolSize=20)
Creates a new BillboardSet for use with this scene manager.
Ogre::RibbonTrail::getColourChange
const ColourValue & getColourChange(size_t chainIndex) const
Get the per-second fading amount.
Definition: OgreRibbonTrail.h:163
Ogre::FileInfo::filename
String filename
The file's fully qualified name.
Definition: OgreArchive.h:55
Ogre::RTShader::Parameter::setUsed
void setUsed(bool used)
track whether this was used
Definition: OgreShaderParameter.h:375
Ogre::VulkanRenderPassDescriptor::setClearStencil
virtual void setClearStencil(uint32 clearStencil)
Ogre::VulkanDevice::VulkanDevice
VulkanDevice(VkInstance instance, uint32 deviceIdx, VulkanRenderSystem *renderSystem)
Ogre::SceneQueryResult::worldFragments
SceneQueryResultWorldFragmentList worldFragments
List of world fragments.
Definition: OgreSceneQuery.h:210
Ogre::EntityMaterialLodChangedEvent::lodValue
Real lodValue
LOD value as determined by LOD strategy.
Definition: OgreLodListener.h:82
Ogre::WireBoundingBox::getBoundingRadius
Real getBoundingRadius(void) const
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgreWireBoundingBox.h:77
Ogre::Root::getMovableObjectFactoryIterator
MovableObjectFactoryIterator getMovableObjectFactoryIterator(void) const
Ogre::LodLevel::reductionValue
Real reductionValue
The value, which depends on reductionMethod.
Definition: OgreLodConfig.h:103
Ogre::ColourFaderAffector2::CmdGreenAdjust1::doSet
void doSet(void *target, const String &val)
OgreStringInterface.h
Ogre::Volume::ChunkParameters::scale
Real scale
The scale of the volume with 1.0 as default.
Definition: OgreVolumeChunk.h:82
OgreShaderScriptTranslator.h
Ogre::GLES2RenderSystem::_unregisterContext
void _unregisterContext(GLContext *context)
Unregister a render target->context mapping.
Ogre::SPFM_NONE
const SPFMNone SPFM_NONE
Definition: OgreDeprecated.h:27
Ogre::Volume::Vertex::y
Real y
Y coordinate of the position.
Definition: OgreVolumeMeshBuilder.h:53
Ogre::MeshManager::getSingletonPtr
static MeshManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::LodOutputProviderMesh::bakeManualLodLevel
virtual void bakeManualLodLevel(LodData *data, String &manualMeshName, int lodIndex)
OgreMetalPrerequisites.h
Ogre::D3D9Mappings::_getPF
static PixelFormat _getPF(D3DFORMAT d3dPF)
utility method, convert D3D9 pixel format to Ogre pixel format
Ogre::SimplePageContentCollectionFactory::~SimplePageContentCollectionFactory
~SimplePageContentCollectionFactory()
Definition: OgreSimplePageContentCollection.h:117
Ogre::D3D11RenderSystem::handleDeviceLost
void handleDeviceLost()
Ogre::TextureUnitState::TextureEffect::frequency
Real frequency
Definition: OgreTextureUnitState.h:320
Ogre::Terrain::preFindVisibleObjects
void preFindVisibleObjects(SceneManager *source, SceneManager::IlluminationRenderStage irs, Viewport *v)
Overridden from SceneManager::Listener.
Ogre::PageStrategy::frameEnd
virtual void frameEnd(Real timeElapsed, PagedWorldSection *section)
Called when the frame ends.
Definition: OgrePageStrategy.h:93
Ogre::Camera::_notifyViewport
void _notifyViewport(Viewport *viewport)
Notifies this camera that a viewport is using it.
Definition: OgreCamera.h:558
Ogre::DefaultIntersectionSceneQuery::~DefaultIntersectionSceneQuery
~DefaultIntersectionSceneQuery()
Ogre::RSC_SEPARATE_SHADER_OBJECTS
@ RSC_SEPARATE_SHADER_OBJECTS
Support for Separate Shader Objects.
Definition: OgreRenderSystemCapabilities.h:193
Ogre::ParticleSystem::setDefaultWidth
virtual void setDefaultWidth(Real width)
See setDefaultDimensions - this sets 1 component individually.
Ogre::D3D9Mappings::get
static DWORD get(StencilOperation op, bool invert=false)
return a D3D9 equivalent for a Ogre StencilOperation value
Ogre::SceneManager::getMovableObjects
const MovableObjectMap & getMovableObjects(const String &typeName)
Get all MovableObect instances of a given type.
Ogre::EdgeData::Triangle::Triangle
Triangle()
Definition: OgreEdgeListBuilder.h:71
Ogre::PCZSceneManager::findZoneForPoint
PCZone * findZoneForPoint(Vector3 &point)
Find the smallest zone which contains the point.
Ogre::Overlay::getChild
OverlayContainer * getChild(const String &name)
Ogre::AutoParamDataSource::setCurrentPass
void setCurrentPass(const Pass *pass)
Sets the current pass.
Ogre::TextureUnitState::_getTexturePtr
const TexturePtr & _getTexturePtr(size_t frame) const
Get the texture pointer for a given frame.
Ogre::RTShader::Operand::OpMask
OpMask
Definition: OgreShaderFunctionAtom.h:64
Ogre::BillboardSet::getWorldTransforms
virtual void getWorldTransforms(Matrix4 *xform) const override
Gets the world transform matrix / matrices for this renderable object.
Ogre::MultiRenderTarget::suggestPixelFormat
PixelFormat suggestPixelFormat() const
Irrelevant implementation since cannot copy.
Definition: OgreRenderTexture.h:103
Ogre::PanelOverlayElement::~PanelOverlayElement
virtual ~PanelOverlayElement()
Ogre::ResourceGroupManager::destroyResourceGroup
void destroyResourceGroup(const String &name)
Destroys a resource group, clearing it first, destroying the resources which are part of it,...
Ogre::RenderSystemCapabilities::getFragmentProgramConstantBoolCount
ushort getFragmentProgramConstantBoolCount(void) const
Definition: OgreRenderSystemCapabilities.h:699
Ogre::StaticGeometry::RegionIterator
MapIterator< RegionMap > RegionIterator
Iterator for iterating over contained regions.
Definition: OgreStaticGeometry.h:712
Ogre::ParticleSystemRenderer::_notifyParticleExpired
virtual void _notifyParticleExpired(Particle *particle)
Optional callback notified when particle expired.
Definition: OgreParticleSystemRenderer.h:81
Ogre::GLES2RenderSystem::_setDepthBufferCheckEnabled
void _setDepthBufferCheckEnabled(bool enabled=true)
Ogre::GL3PlusFBOMultiRenderTarget::GL3PlusFBOMultiRenderTarget
GL3PlusFBOMultiRenderTarget(GL3PlusFBOManager *manager, const String &name)
OgreBillboardSet.h
Ogre::BspLevel::isLeafVisible
bool isLeafVisible(const BspNode *from, const BspNode *to) const
Determines if one leaf node is visible from another.
Ogre::TextureUnitState::ContentType
ContentType
Enum identifying the type of content this texture unit contains.
Definition: OgreTextureUnitState.h:490
Ogre::Terrain::getNeighbourIndex
static NeighbourIndex getNeighbourIndex(long offsetx, long offsety)
Get the neighbour enum for a given offset in a grid (signed).
Ogre::PSSMShadowCameraSetup::getOptimalAdjustFactor
Real getOptimalAdjustFactor() const
Overridden, recommended internal use only since depends on current iteration.
Ogre::MetalProgram::analyzeParameterBuffer
void analyzeParameterBuffer(MTLArgument *arg)
Ogre::TextureManager::_getWarningTexture
const TexturePtr & _getWarningTexture()
Internal method to create a warning texture (bound when a texture unit is blank)
Ogre::BspSceneManager
Specialisation of the SceneManager class to deal with indoor scenes based on a BSP tree.
Definition: OgreBspSceneManager.h:70
Ogre::RENDER_QUEUE_4
@ RENDER_QUEUE_4
Definition: OgreRenderQueue.h:62
Ogre::Mesh::Mesh
Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Default constructor - used by MeshManager.
Ogre::Degree::operator*=
Degree & operator*=(float f)
Definition: OgreMath.h:138
Ogre::Frustum::getPositionForViewUpdate
virtual const Vector3 & getPositionForViewUpdate(void) const
Get the derived position of this frustum.
Ogre::TinyTextureManager::~TinyTextureManager
virtual ~TinyTextureManager()
Ogre::LodData::Triangle::normal
Vector3 normal
Definition: OgreLodData.h:117
Ogre::TerrainAutoUpdateLod
Terrain automatic LOD loading.
Definition: OgreTerrainAutoUpdateLod.h:54
Ogre::InstanceBatchShader::InstanceBatchShader
InstanceBatchShader(InstanceManager *creator, MeshPtr &meshReference, const MaterialPtr &material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &batchName)
Ogre::FileStreamDataStream::FileStreamDataStream
FileStreamDataStream(std::fstream *s, bool freeOnClose=true)
Construct a read-write stream from an STL stream.
Ogre::Node::queueNeedUpdate
static void queueNeedUpdate(Node *n)
Queue a 'needUpdate' call to a node safely.
Ogre::UnifiedHighLevelGpuProgram::load
void load(bool backgroundThread=false)
Loads the resource, if it is not already.
Ogre::SceneNode::yaw
void yaw(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)
Rotate the node around the Y-axis.
Ogre::TangentSpaceCalc::IndexRemap
Information about a remapped index.
Definition: OgreTangentSpaceCalc.h:56
Ogre::RTShader::ProgramSet::getCpuProgram
Program * getCpuProgram(GpuProgramType type) const
Get the shader CPU program.
Ogre::PCZone::NODE_LIST_TYPE
NODE_LIST_TYPE
Definition: OgrePCZone.h:85
Ogre::DistanceLodBoxStrategy::getSquaredDepth
Real getSquaredDepth(const MovableObject *movableObject, const Ogre::Camera *camera) const
Get the squared distance between the camera and the LOD object.
Ogre::Radian::operator*
Radian operator*(float f) const
Definition: OgreMath.h:84
Ogre::GLRenderSystemCommon::preExtraThreadsStarted
void preExtraThreadsStarted()
Tell the rendersystem to perform any prep tasks it needs to directly before other threads which might...
Ogre::MovablePlane::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const
Overridden from MovableObject.
Definition: OgreMovablePlane.h:75
Ogre::GLPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::ScriptCompiler::getPropertyName
friend String getPropertyName(const ScriptCompiler *compiler, uint32 id)
Ogre::RenderSystemCapabilities::getFragmentProgramConstantIntCount
ushort getFragmentProgramConstantIntCount(void) const
Definition: OgreRenderSystemCapabilities.h:694
Ogre::D3D11HLSLProgram::getMicroCode
const MicroCode & getMicroCode(void) const
Ogre::Volume::CSGNegateSource::CSGNegateSource
CSGNegateSource(const Source *src)
Constructor.
Ogre::SceneManager::destroyBillboardSet
void destroyBillboardSet(const String &name)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Volume::OctreeNode::isSubdivided
bool isSubdivided(void) const
Gets whether this cell has any children.
Definition: OgreVolumeOctreeNode.h:179
Ogre::LodData::Triangle::vertexID
unsigned int vertexID[3]
ID of the submesh. Usable with mMesh.getSubMesh() function.
Definition: OgreLodData.h:120
Ogre::Degree::operator!=
bool operator!=(const Degree &d) const
Definition: OgreMath.h:145
Ogre::GpuProgram::setAdjacencyInfoRequired
virtual void setAdjacencyInfoRequired(bool r)
Definition: OgreGpuProgram.h:260
Ogre::RTShader::Function::getAtomInstances
const FunctionAtomInstanceList & getAtomInstances()
Return list of atom instances composing this function.
Ogre::PreApplyTextureAliasesScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:463
Ogre::RotationAffector::CmdRotationSpeedRangeEnd::doSet
void doSet(void *target, const String &val)
Ogre::CompositionTargetPass::setLodBias
void setLodBias(float bias)
Set the scene LOD bias used by this pass.
Ogre::CNT_VARIABLE
@ CNT_VARIABLE
Definition: OgreScriptCompiler.h:51
Ogre::Renderable::getUseIdentityView
bool getUseIdentityView(void) const
Returns whether or not to use an 'identity' view.
Definition: OgreRenderable.h:194
OgreKeyFrame.h
Ogre::TerrainQuadTreeNode::LodLevel::lastCFactor
Real lastCFactor
The cFactor value used to calculate transitionDist.
Definition: OgreTerrainQuadTreeNode.h:143
Ogre::PCZSceneManager::_renderScene
void _renderScene(Camera *cam, Viewport *vp, bool includeOverlays)
Overridden from basic scene manager.
Ogre::GpuConstantDefinition::isBool
bool isBool() const
Definition: OgreGpuProgramParams.h:178
OgreIteratorWrapper.h
Ogre::StaticGeometry::Region::_restoreManualHardwareResources
void _restoreManualHardwareResources() override
Notifies the movable object that hardware resources should be restored.
Ogre::EntityFactory::getType
const String & getType(void) const
Get the type of the object to be created.
Ogre::PF_R16_SINT
@ PF_R16_SINT
16-bit pixel format, 16 bits red (signed int).
Definition: OgrePixelFormat.h:183
Ogre::D3D9RenderSystem::getDisplayMonitorCount
unsigned int getDisplayMonitorCount() const
Ogre::RingEmitter::_initParticle
void _initParticle(Particle *pParticle)
Ogre::Entity::getAnimationState
AnimationState * getAnimationState(const String &name) const
For entities based on animated meshes, gets the AnimationState object for a single animation.
Ogre::D3D11DriverList::item
D3D11Driver * item(const String &name)
Ogre::BoxEmitter::_initParticle
void _initParticle(Particle *pParticle) override
Initialises a particle based on the emitter's approach and parameters.
Ogre::TempBlendedBufferInfo::licenseExpired
void licenseExpired(HardwareBuffer *buffer)
Overridden member from HardwareBufferLicensee.
Ogre::FontManager::~FontManager
~FontManager()
Ogre::ExternalTextureSourceManager
Singleton Class which handles the registering and control of texture plugins.
Definition: OgreExternalTextureSourceManager.h:63
Ogre::Quake3Shader::deformParams
Real deformParams[5]
Definition: OgreQuake3Shader.h:114
Ogre::DirectionRandomiserAffector::setScope
void setScope(Real force)
The percentage of particles affected in each run of the affector.
Ogre::BillboardParticleRenderer::_notifyCurrentCamera
void _notifyCurrentCamera(Camera *cam)
Delegated to by ParticleSystem::_notifyCurrentCamera.
Definition: OgreBillboardParticleRenderer.h:117
Ogre::Ray::getPoint
Vector3 getPoint(Real t) const
Gets the position of a point t units along the ray.
Definition: OgreRay.h:66
Ogre::PF_PVRTC_RGBA4
@ PF_PVRTC_RGBA4
PVRTC (PowerVR) RGBA 4 bpp.
Definition: OgrePixelFormat.h:143
Ogre::HardwareVertexBuffer::HardwareVertexBuffer
HardwareVertexBuffer(HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, HardwareBuffer *delegate)
Ogre::GpuSharedParameters::_upload
void _upload() const
upload parameter data to GPU memory. Must have a HardwareBuffer
Ogre::GLES2RenderToVertexBuffer::getRenderOperation
virtual void getRenderOperation(RenderOperation &op)
Get the render operation for this buffer.
Ogre::Frustum::setProjectionType
virtual void setProjectionType(ProjectionType pt)
Sets the type of projection to use (orthographic or perspective).
OgreMaterial.h
Ogre::RaySceneQueryResultEntry::worldFragment
SceneQuery::WorldFragment * worldFragment
The world fragment, or NULL if this is not a fragment result.
Definition: OgreSceneQuery.h:349
Ogre::GL3PlusStateCacheManager::setCullFace
void setCullFace(GLenum face)
Sets the face culling setting.
OgreBites::AdvancedRenderControls::frameRendered
void frameRendered(const Ogre::FrameEvent &evt)
Ogre::LodData::IndexBufferInfo::buf
IndexBufferPointer buf
Definition: OgreLodData.h:144
Ogre::CompositorChain::getCompositor
CompositorInstance * getCompositor(size_t index) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreCompositorChain.h:96
OgreBites::SDLK_F4
@ SDLK_F4
Definition: OgreInput.h:123
Ogre::Terrain::getCompositeMap
const TexturePtr & getCompositeMap() const
Get access to the composite map, if enabled (as requested by the material generator)
Definition: OgreTerrain.h:1067
Ogre::Light::resetCustomShadowCameraSetup
void resetCustomShadowCameraSetup(void)
Reset the shadow camera setup to the default.
Ogre::DefaultZone::_checkLightAgainstPortals
void _checkLightAgainstPortals(PCZLight *, unsigned long, PCZFrustum *, Portal *)
(recursive) check the given light against all portals in the zone
Ogre::TerrainGroup::loadLegacyTerrain
void loadLegacyTerrain(const ConfigFile &cfg, long x=0, long y=0, bool synchronous=true)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::RTShader::FunctionStageRef::assign
void assign(const std::vector< Operand > &params) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::CompositorInstance::TargetOperation::alignCameraToFace
int alignCameraToFace
Definition: OgreCompositorInstance.h:170
Ogre::RTShader::ParameterFactory::createSampler1D
static UniformParameterPtr createSampler1D(int index)
Ogre::RTShader::ParameterFactory::createInTangent
static ParameterPtr createInTangent(int index)
Ogre::Quaternion::equals
bool equals(const Quaternion &rhs, const Radian &tolerance) const
Equality with tolerance (tolerance is max angle difference)
Definition: OgreQuaternion.h:265
Ogre::VertexElement::getSize
size_t getSize(void) const
Gets the size of this element in bytes.
OgreSharedPtr.h
OgreBites::Widget::_focusLost
virtual void _focusLost()
Definition: OgreTrays.h:179
Ogre::GpuLogicalIndexUse::GpuLogicalIndexUse
GpuLogicalIndexUse()
Definition: OgreGpuProgramParams.h:362
Ogre::GLES2PixelUtil::getGLInternalFormat
static GLenum getGLInternalFormat(PixelFormat mFormat, bool hwGamma=false)
Takes the OGRE pixel format and returns the type that must be provided to GL as internal format.
Ogre::MeshSerializerListener
This class allows users to hook into the mesh loading process and modify references within the mesh a...
Definition: OgreMeshSerializer.h:180
Ogre::RenderQueue::setSplitNoShadowPasses
void setSplitNoShadowPasses(bool split)
Sets whether or not the queue will split passes which have shadow receive turned off (in their parent...
Ogre::GLHardwareOcclusionQuery::~GLHardwareOcclusionQuery
~GLHardwareOcclusionQuery()
Object destructor.
Ogre::Root::installPlugin
void installPlugin(Plugin *plugin)
Install a new plugin.
Ogre::TransformKeyFrame::_clone
KeyFrame * _clone(AnimationTrack *newParent) const
Clone a keyframe (internal use only)
OgreBites::SelectMenu::_cursorReleased
void _cursorReleased(const Ogre::Vector2 &cursorPos)
Definition: OgreTrays.h:415
Ogre::Root::addRenderSystem
void addRenderSystem(RenderSystem *newRend)
Adds a new rendering subsystem to the list of available renderers.
Ogre::Pass::getFragmentProgram
const GpuProgramPtr & getFragmentProgram(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1196
Ogre::LodStrategyManager::getSingleton
static LodStrategyManager & getSingleton(void)
Get the singleton instance.
Ogre::Volume::Vertex::nY
Real nY
Y component of the normal.
Definition: OgreVolumeMeshBuilder.h:62
Ogre::VertexElement::VertexElement
VertexElement()
Constructor, should not be called directly, only needed because of list.
Definition: OgreHardwareVertexBuffer.h:191
Ogre::OverlayElement::_getLeft
Real _getLeft(void) const
Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right)
Definition: OgreOverlayElement.h:240
OgreBites::ApplicationContextBase::~ApplicationContextBase
virtual ~ApplicationContextBase()
Ogre::SmallVector
SmallVector - This is a 'vector' (really, a variable-sized array), optimized for the case when the ar...
Definition: OgreSmallVector.h:693
Ogre::AutoParamDataSource::getInverseViewMatrix
const Affine3 & getInverseViewMatrix(void) const
Ogre::Terrain::addLayer
void addLayer(Real worldSize=0, const StringVector *textureNames=0)
Add a new layer to this terrain.
Ogre::Root::getSceneManagers
const SceneManagerEnumerator::Instances & getSceneManagers(void) const
Get all the existing SceneManager instances.
Ogre::ParticleSystem::setBounds
void setBounds(const AxisAlignedBox &aabb)
Set the (initial) bounds of the particle system manually.
Ogre::HighLevelGpuProgram::getPreprocessorDefines
const String & getPreprocessorDefines(void) const
Gets the preprocessor defines used to compile the program.
Definition: OgreHighLevelGpuProgram.h:137
Ogre::TerrainQuadTreeNode::unload
void unload(uint16 depthStart, uint16 depthEnd)
Unload node and children in a depth range (perform GPU tasks, will be render thread)
Ogre::PatchSurface::getRequiredIndexCount
size_t getRequiredIndexCount(void) const
Based on a previous call to defineSurface, establishes the number of indexes required to hold this pa...
Ogre::ImageCodec::ImageData::height
uint32 height
Definition: OgreImageCodec.h:84
Ogre::VulkanMappings::get
static VkFormat get(PixelFormatGpu pf)
Ogre::GL3PlusTextureManager::getNativeFormat
PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage)
Gets the format which will be natively used for a requested format given the constraints of the curre...
Ogre::Texture::createInternalResources
void createInternalResources(void)
Creates the internal texture resources for this texture.
Ogre::StreamSerialiser::read
virtual void read(AxisAlignedBox *aabb, size_t count=1)
Ogre::D3D9RenderSystem::initConfigOptions
virtual void initConfigOptions()
Ogre::DefaultWorkQueueBase::getName
const String & getName() const
Get the name of the work queue.
Ogre::Light::setDiffuseColour
void setDiffuseColour(float red, float green, float blue)
Sets the colour of the diffuse light given off by this source.
Ogre::DeflectorPlaneAffector::CmdPlanePoint
Command object for plane point (see ParamCommand).
Definition: OgreDeflectorPlaneAffector.h:50
Ogre::SceneManager::getSkyDomeGenParameters
const SkyDomeGenParameters & getSkyDomeGenParameters(void) const
Get the parameters used to generate the current SkyDome, if any.
Definition: OgreSceneManager.h:2126
Ogre::Profiler::setEnabled
void setEnabled(bool enabled)
Sets whether this profiler is enabled.
Ogre::Mesh::getAnimation
virtual Animation * getAnimation(unsigned short index) const
Gets a single morph animation by index.
Ogre::Volume::HalfFloatGridSource::getMaxClampedAbsoluteDensity
Real getMaxClampedAbsoluteDensity(void) const
Gets the maximum absolute density value to be written into the data when combining,...
Ogre::WFT_PWM
@ WFT_PWM
Pulse Width Modulation.
Definition: OgreCommon.h:197
Ogre::ResourceBackgroundQueue::ResourceBackgroundQueue
ResourceBackgroundQueue()
Ogre::Mesh
Resource holding data about 3D mesh.
Definition: OgreMesh.h:89
Ogre::PSSMShadowCameraSetup::getSplitPadding
Real getSplitPadding() const
Get the padding factor to apply to the near & far distances when matching up splits to one another,...
Definition: OgreShadowCameraSetupPSSM.h:111
Ogre::Pass::setTessellationHullProgramParameters
void setTessellationHullProgramParameters(GpuProgramParametersSharedPtr params)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Pass::getLightCountPerIteration
unsigned short getLightCountPerIteration(void) const
If light iteration is enabled, determine the number of lights per iteration.
Definition: OgrePass.h:1160
Ogre::DefaultHardwareBuffer
Specialisation of HardwareBuffer for emulation.
Definition: OgreDefaultHardwareBufferManager.h:47
Ogre::RenderTargetEvent
Struct containing information about a RenderTarget event.
Definition: OgreRenderTargetListener.h:45
Ogre::MovableObject::getDefaultVisibilityFlags
static uint32 getDefaultVisibilityFlags()
Get the default visibility flags for all future MovableObject instances.
Definition: OgreMovableObject.h:441
Ogre::GpuProgramParameters::ACT_PROJECTION_MATRIX
@ ACT_PROJECTION_MATRIX
The current projection matrix.
Definition: OgreGpuProgramParams.h:666
Ogre::Entity::_getBoneMatrices
const Affine3 * _getBoneMatrices(void) const
Internal method for retrieving bone matrix information.
Definition: OgreEntity.h:585
Ogre::DualQuaternion::DualQuaternion
DualQuaternion(Real *valptr)
Construct a dual quaternion from 8 manual w/x/y/z/dw/dx/dy/dz values.
Definition: OgreDualQuaternion.h:76
OgreCompositionTechnique.h
Ogre::IS_DECAL
@ IS_DECAL
Post-lighting rendering.
Definition: OgrePass.h:55
Ogre::Any::has_value
bool has_value() const
Definition: OgreAny.h:106
Ogre::AnimableValue::AnimableValue
AnimableValue(ValueType t)
Definition: OgreAnimable.h:142
Ogre::BspSceneManager::setWorldGeometry
void setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING)
Specialised from SceneManager to support Quake3 bsp files.
Ogre::TransformKeyFrame::getRotation
virtual const Quaternion & getRotation(void) const
Gets the rotation applied by this keyframe.
OgreBites::BUTTON_RIGHT
@ BUTTON_RIGHT
Definition: OgreInput.h:31
Ogre::AssimpLoader::Options::Options
Options()
Definition: OgreAssimpLoader.h:89
Ogre::SceneManager::createAABBQuery
virtual AxisAlignedBoxSceneQuery * createAABBQuery(const AxisAlignedBox &box, uint32 mask=0xFFFFFFFF)
Creates an AxisAlignedBoxSceneQuery for this scene manager.
Ogre::Exception
When thrown, provides information about an error that has occurred inside the engine.
Definition: OgreException.h:95
Ogre::RaySceneQuery::~RaySceneQuery
virtual ~RaySceneQuery()
Ogre::AxisAlignedBox::scale
void scale(const Vector3 &s)
Scales the AABB by the vector given.
Definition: OgreAxisAlignedBox.h:614
Ogre::STBIImageCodec::encodeToFile
void encodeToFile(const MemoryDataStreamPtr &input, const String &outFileName, const CodecDataPtr &pData) const override
Ogre::PCZSceneNode::setZoneData
void setZoneData(PCZone *zone, ZoneData *zoneData)
bsp_plane_t::dist
float dist
Definition: OgreQuake3Types.h:150
Ogre::RenderWindowDescription::miscParams
NameValuePairList miscParams
Definition: OgreCommon.h:835
Ogre::ANT_PROPERTY
@ ANT_PROPERTY
Definition: OgreScriptCompiler.h:81
Ogre::D3D9RenderWindow::_beginUpdate
void _beginUpdate()
Method for manual management of rendering : fires 'preRenderTargetUpdate' and initialises statistics ...
OgreBites::CameraMan::keyReleased
bool keyReleased(const KeyboardEvent &evt)
Processes key releases for free-look style movement.
Ogre::Root::MovableObjectFactoryMap
std::map< String, MovableObjectFactory * > MovableObjectFactoryMap
Definition: OgreRoot.h:72
Ogre::ManualResourceLoader::prepareResource
virtual void prepareResource(Resource *resource)
Called when a resource wishes to prepare instead of Resource::prepareImpl.
Definition: OgreResource.h:487
Ogre::Quaternion::operator-
Quaternion operator-() const
Definition: OgreQuaternion.h:194
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(int val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:487
Ogre::SceneManager::getCameraIterator
CameraIterator getCameraIterator(void)
Returns a specialised MapIterator over all cameras in the scene.
Definition: OgreSceneManager.h:1213
Ogre::OverlayElement::findElementAt
virtual OverlayElement * findElementAt(Real x, Real y)
Returns true if xy is within the constraints of the component.
Ogre::Technique::setSceneBlending
void setSceneBlending(const SceneBlendType sbt)
Sets the kind of blending every pass has with the existing contents of the scene.
Ogre::PagedWorldSection::getType
virtual const String & getType()
Get the type name of this section.
Ogre::Frustum::getFOVy
const Radian & getFOVy(void) const
Retrieves the frustums Y-dimension Field Of View (FOV).
Ogre::D3D9RenderSystem::getResourceCreationDeviceCount
static UINT getResourceCreationDeviceCount()
Ogre::Entity::hasVertexAnimation
bool hasVertexAnimation(void) const
Returns whether or not this entity is either morph or pose animated.
Ogre::ID_MASK
@ ID_MASK
Definition: OgreScriptCompiler.h:819
Ogre::Page::CHUNK_CONTENTCOLLECTION_DECLARATION_ID
static const uint32 CHUNK_CONTENTCOLLECTION_DECLARATION_ID
Definition: OgrePage.h:94
Ogre::Light::getType
LightTypes getType(void) const
Returns the light type.
Ogre::FileStreamDataStream::FileStreamDataStream
FileStreamDataStream(const String &name, std::ifstream *s, size_t size, bool freeOnClose=true)
Construct named read-only stream from an STL stream, and tell it the size.
Ogre::VertexDeclaration
This class declares the format of a set of vertex inputs, which can be issued to the rendering API th...
Definition: OgreHardwareVertexBuffer.h:275
OgrePlugin.h
Ogre::GLStateCacheManager::setClearDepth
void setClearDepth(GLclampf depth)
Sets the clear depth in the range from [0..1].
Ogre::D3D9StereoDriverNVIDIA::removeRenderWindow
virtual bool removeRenderWindow(const String &renderWindowName)
Ogre::SceneManager::getName
const String & getName(void) const
Return the instance name of this SceneManager.
Definition: OgreSceneManager.h:1131
Ogre::Quaternion::ToAxes
void ToAxes(Vector3 &xAxis, Vector3 &yAxis, Vector3 &zAxis) const
Ogre::Material::removeTechnique
void removeTechnique(unsigned short index)
Removes the technique at the given index.
Ogre::D3D9StereoDriverBridge::~D3D9StereoDriverBridge
virtual ~D3D9StereoDriverBridge()
Ogre::Terrain::dirtyLightmapRect
void dirtyLightmapRect(const Rect &rect)
Mark a region of the lightmap as dirty.
Ogre::GLFrameBufferObject::attachDepthBuffer
void attachDepthBuffer(DepthBuffer *depthBuffer)
This function acts very similar to.
Ogre::GL3PlusSampler::GL3PlusSampler
GL3PlusSampler(GL3PlusRenderSystem *rs)
Ogre::SubEntity::getTechnique
Technique * getTechnique(void) const override
Retrieves a pointer to the Material Technique this renderable object uses.
Ogre::Viewport::_getNumRenderedFaces
unsigned int _getNumRenderedFaces(void) const
Gets the number of rendered faces in the last update.
Ogre::Pose::NormalsMap
std::map< size_t, Vector3 > NormalsMap
A collection of normals based on the vertex index.
Definition: OgrePose.h:76
Ogre::GLES2FBORenderTexture::detachDepthBuffer
virtual void detachDepthBuffer()
Ogre::Terrain::Terrain
Terrain(SceneManager *sm)
Constructor.
Ogre::_StringHash
::std::hash< String > _StringHash
Definition: OgreString.h:185
Ogre::ConfigFile::ConfigFile
ConfigFile()
Ogre::TextureGpu
Texture TextureGpu
Definition: OgreVulkanPrerequisites.h:81
Ogre::Terrain::LayerInstance::worldSize
Real worldSize
The world size of the texture to be applied in this layer.
Definition: OgreTerrain.h:300
Ogre::BillboardChain::getMaxChainElements
virtual size_t getMaxChainElements(void) const
Get the maximum number of chain elements per chain.
Definition: OgreBillboardChain.h:121
Ogre::Terrain::_getRootSceneNode
SceneNode * _getRootSceneNode() const
Get the root scene node for the terrain (internal use only)
Ogre::LodStrategy::isSorted
virtual bool isSorted(const Mesh::LodValueList &values) const =0
Determine if the LOD values are sorted from greatest detail to least detail.
Ogre::VulkanHardwarePixelBuffer
Definition: OgreVulkanTextureGpu.h:64
Ogre::Technique::removePass
void removePass(unsigned short index)
Removes the Pass with the given index.
Ogre::PFF_HASALPHA
@ PFF_HASALPHA
This format has an alpha channel.
Definition: OgrePixelFormat.h:312
Ogre::Camera::forwardIntersect
virtual void forwardIntersect(const Plane &worldPlane, std::vector< Vector4 > *intersect3d) const
Forward projects frustum rays to find forward intersection with plane.
Ogre::FrameListener::frameEnded
virtual bool frameEnded(const FrameEvent &evt)
Called just after a frame has been rendered.
Definition: OgreFrameListener.h:127
Ogre::EmbeddedZipArchiveFactory::createInstance
Archive * createInstance(const String &name, bool readOnly) override
Creates a new object.
Ogre::AnimationState::getAnimationName
const String & getAnimationName() const
Gets the name of the animation to which this state applies.
Ogre::LiSPSMShadowCameraSetup::create
static ShadowCameraSetupPtr create(Real n=0.1f, bool useSimpleNOpt=true, Degree angle=Radian(0.451f))
Definition: OgreShadowCameraSetupLiSPSM.h:176
Ogre::GL3PlusRenderSystem::_setTextureAddressingMode
void _setTextureAddressingMode(size_t stage, const Sampler::UVWAddressingMode &uvw)
Ogre::FrameBufferType
FrameBufferType
Defines the frame buffer types.
Definition: OgreCommon.h:326
Ogre::VectorBase< 4, Real >::VectorBase
VectorBase()
Definition: OgreVector.h:268
OgreBites::TouchFingerEvent
Definition: OgreInput.h:79
Ogre::Frustum::getFrustumPlane
virtual const Plane & getFrustumPlane(unsigned short plane) const
Retrieves a specified plane of the frustum (world space).
Ogre::InstanceManagerFlags
InstanceManagerFlags
Flags for the Instance Manager when calculating ideal number of instances per batch.
Definition: OgreCommon.h:349
Ogre::Volume::OctreeNode::split
void split(const OctreeNodeSplitPolicy *splitPolicy, const Source *src, const Real geometricError)
Splits this cell if the split policy says so.
Ogre::SimpleRenderable::getLights
const LightList & getLights(void) const override
Gets a list of lights, ordered relative to how close they are to this renderable.
Ogre::GpuProgramParameters::ACT_SHADOW_SCENE_DEPTH_RANGE
@ ACT_SHADOW_SCENE_DEPTH_RANGE
Provides information about the depth range of the scene as viewed from a given shadow camera.
Definition: OgreGpuProgramParams.h:1103
Ogre::D3D11RenderSystem::clearFrameBuffer
void clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0)
OgrePlatform.h
Ogre::Technique::setSelfIllumination
void setSelfIllumination(float red, float green, float blue)
Sets the amount of self-illumination of every Pass in every Technique.
Ogre::ScaleAffector::_initParticle
void _initParticle(Particle *pParticle) override
Method called to allow the affector to initialize all newly created particles in the system.
Ogre::CompositorPtr
SharedPtr< Compositor > CompositorPtr
Definition: OgrePrerequisites.h:273
Ogre::GpuProgramUsage::setParameters
void setParameters(const GpuProgramParametersSharedPtr &params)
Sets the program parameters that should be used; because parameters can be shared between multiple us...
Ogre::RTShader::TriplanarTexturing::updateGpuProgramsParams
virtual void updateGpuProgramsParams(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList)
Ogre::RenderSystemCapabilities::getGeometryProgramConstantBoolCount
ushort getGeometryProgramConstantBoolCount(void) const
Definition: OgreRenderSystemCapabilities.h:689
Ogre::MetalProgram::compile
bool compile(const bool checkErrors=false)
Compile source into shader object.
Ogre::DeflectorPlaneAffector::_affectParticles
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed) override
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
Ogre::ManualObject::textureCoord
void textureCoord(float u, float v, float w)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreManualObject.h:304
Ogre::TextureUnitState::setColourOpMultipassFallback
void setColourOpMultipassFallback(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor)
Sets the multipass fallback operation for this layer, if you used TextureUnitState::setColourOperatio...
Ogre::Renderable::removeCustomParameter
void removeCustomParameter(size_t index)
Removes a custom value which is associated with this Renderable at the given index.
Ogre::Octree::getWireBoundingBox
WireBoundingBox * getWireBoundingBox()
Creates the wire frame bounding box for this octant.
Ogre::RSC_USER_CLIP_PLANES
@ RSC_USER_CLIP_PLANES
Supports user clipping planes.
Definition: OgreRenderSystemCapabilities.h:109
Ogre::GLHardwareBufferManager::createIndexBuffer
HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create a hardware vertex buffer.
Ogre::BillboardSetFactory::getType
const String & getType(void) const
Get the type of the object to be created.
Ogre::Bullet::DynamicsWorld::addRigidBody
btRigidBody * addRigidBody(float mass, Entity *ent, ColliderType ct, CollisionListener *listener=nullptr, int group=1, int mask=-1)
Ogre::BspLevelPtr
SharedPtr< BspLevel > BspLevelPtr
Definition: OgreBspLevel.h:260
Ogre::BspSceneManagerPlugin::~BspSceneManagerPlugin
~BspSceneManagerPlugin()
Ogre::Pass::setSelfIllumination
void setSelfIllumination(float red, float green, float blue)
Sets the amount of self-illumination an object has.
Ogre::Volume::ChunkTreeSharedData::~ChunkTreeSharedData
~ChunkTreeSharedData(void)
Destructor.
Definition: OgreVolumeChunk.h:137
Ogre::Root::getSingletonPtr
static Root * getSingletonPtr(void)
Get the singleton instance.
Ogre::GpuProgramUsage::getParameters
const GpuProgramParametersSharedPtr & getParameters(void) const
Gets the parameters being used here.
Ogre::TextureManager::getDefaultNumMipmaps
virtual uint32 getDefaultNumMipmaps()
Gets the default number of mipmaps to be used for loaded textures.
Definition: OgreTextureManager.h:398
Ogre::D3D11StereoDriverNVIDIA::setDrawBuffer
virtual bool setDrawBuffer(ColourBufferType colourBuffer)
Ogre::SceneManager::SkyDomeGenParameters::skyDomeXSegments
int skyDomeXSegments
Definition: OgreSceneManager.h:297
Ogre::DistanceLodStrategyBase::getBaseValue
virtual Real getBaseValue() const
Get the value of the first (highest) level of detail.
Ogre::Renderable::postRender
virtual void postRender(SceneManager *sm, RenderSystem *rsys)
Called immediately after the Renderable has been rendered.
Definition: OgreRenderable.h:119
Ogre::ID_GREATER_EQUAL
@ ID_GREATER_EQUAL
Definition: OgreScriptCompiler.h:631
OgreBites::KeyboardEvent
Definition: OgreInput.h:58
Ogre::GLTexture
Definition: OgreGLTexture.h:41
Ogre::SceneManager::addSpecialCaseRenderQueue
void addSpecialCaseRenderQueue(uint8 qid)
Adds an item to the 'special case' render queue list.
Ogre::OctreePlugin
Plugin instance for Octree Manager.
Definition: OgreOctreePlugin.h:40
Ogre::BspSceneManager::createSceneNodeImpl
SceneNode * createSceneNodeImpl(const String &name)
Creates a specialized BspSceneNode.
Ogre::VulkanDevice::mSupportedStages
uint32 mSupportedStages
Definition: OgreVulkanDevice.h:72
Ogre::TextureUnitState::getTextureNameAlias
const String & getTextureNameAlias(void) const
Definition: OgreTextureUnitState.h:1051
Ogre::RenderObjectListener::notifyRenderSingleObject
virtual void notifyRenderSingleObject(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList, bool suppressRenderStateChanges)=0
Event raised when render single object started.
Ogre::OverlayElement::_setDimensions
void _setDimensions(Real width, Real height)
Sets the width and height of this element in relation to the screen (where 1.0 = screen width/height)
Ogre::GLSLProgramManagerCommon::GLSLProgramManagerCommon
GLSLProgramManagerCommon()
Ogre::Terrain::canHandleResponse
bool canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
WorkQueue::ResponseHandler override.
Ogre::GLStateCacheManager::invalidateStateForTexture
void invalidateStateForTexture(GLuint texture)
Invalidates the state associated with a particular texture ID.
Ogre::RenderablePass::renderable
Renderable * renderable
Pointer to the Renderable details.
Definition: OgreRenderQueueSortingGrouping.h:54
OgreBites::CONTROLLERBUTTONDOWN
@ CONTROLLERBUTTONDOWN
Definition: OgreInput.h:46
Ogre::RTShader::Operand
A class that represents a function operand (its the combination of a parameter the in/out semantic an...
Definition: OgreShaderFunctionAtom.h:48
Ogre::SceneManager::destroyAllBillboardSets
void destroyAllBillboardSets(void)
Removes & destroys all BillboardSets.
Ogre::RSC_PERSTAGECONSTANT
@ RSC_PERSTAGECONSTANT
Is DirectX feature "per stage constants" supported.
Definition: OgreRenderSystemCapabilities.h:178
Ogre::MeshManager::setBoundsPaddingFactor
void setBoundsPaddingFactor(Real paddingFactor)
Sets the factor by which the bounding box of an entity is padded.
Ogre::D3D9VertexDeclaration
Specialisation of VertexDeclaration for D3D9.
Definition: OgreD3D9VertexDeclaration.h:39
Ogre::VulkanRenderSystem::_setDepthBias
void _setDepthBias(float constantBias, float slopeScaleBias=0.0f) override
Sets the depth bias, NB you should use the Material version of this.
Ogre::Technique::setColourWriteEnabled
void setColourWriteEnabled(bool enabled)
Sets whether or not colour buffer writing is enabled for each Pass.
Ogre::Entity::BIND_SOFTWARE_MORPH
@ BIND_SOFTWARE_MORPH
Definition: OgreEntity.h:755
Ogre::D3D11RenderWindowBase::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D11RenderWindow.h:73
Ogre::AutoParamDataSource::getFogColour
const ColourValue & getFogColour(void) const
Ogre::ResourceGroupManager::_notifyResourceGroupChanged
void _notifyResourceGroupChanged(const String &oldGroup, Resource *res) const
Internal method to notify the group manager that a resource has changed group (only applicable for au...
Ogre::PageContent::_notifyAttached
virtual void _notifyAttached(PageContentCollection *parent)
Internal method to notify a page that it is attached.
Ogre::Volume::OctreeNodeSplitPolicy::OctreeNodeSplitPolicy
OctreeNodeSplitPolicy(const Source *src, const Real maxCellSize)
Constructur.
Ogre::AnimableValue::RADIAN
@ RADIAN
Definition: OgreAnimable.h:84
Ogre::TinyRenderSystem::setScissorTest
void setScissorTest(bool enabled, const Rect &rect=Rect())
Sets the 'scissor region' i.e.
Ogre::GpuSharedParameters::getName
const String & getName()
Get the name of this shared parameter set.
Definition: OgreGpuProgramParams.h:429
Ogre::TextureUnitState::TextureEffect::phase
Real phase
Definition: OgreTextureUnitState.h:321
Ogre::RenderSystem::_setRenderTarget
virtual void _setRenderTarget(RenderTarget *target)=0
Set current render target to target, enabling its device context if needed.
Ogre::Math::makeViewMatrix
static Affine3 makeViewMatrix(const Vector3 &position, const Quaternion &orientation, const Affine3 *reflectMatrix=0)
This creates a view matrix.
Ogre::D3D9RenderSystem::bindGpuProgramParameters
void bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 variabilityMask)
Bind Gpu program parameters.
Ogre::LiSPSMShadowCameraSetup::setUseSimpleOptimalAdjust
virtual void setUseSimpleOptimalAdjust(bool s)
Sets whether or not to use a slightly simpler version of the camera near point derivation (default is...
Definition: OgreShadowCameraSetupLiSPSM.h:210
Ogre::PointEmitter
This emitter emits particles from a single point, which is it’s position.
Definition: OgrePointEmitter.h:49
Ogre::VulkanTextureGpuWindow::getImageAcquiredSemaphore
VkSemaphore getImageAcquiredSemaphore(void)
Returns null if getImageAcquiredSemaphore has already been called during this frame.
Ogre::SimpleRenderable::setRenderOperation
virtual void setRenderOperation(const RenderOperation &rend)
Ogre::PCZSceneManager::ZoneIterator
MapIterator< ZoneMap > ZoneIterator
ZoneMap iterator for read-only access to the zonemap.
Definition: OgrePCZSceneManager.h:310
Ogre::TexCoordModifierControllerValue::TexCoordModifierControllerValue
TexCoordModifierControllerValue(TextureUnitState *t, bool translateU=false, bool translateV=false, bool scaleU=false, bool scaleV=false, bool rotate=false)
Ogre::LodWorkQueueInjector
Injects the output of a request to the mesh in a thread safe way.
Definition: OgreLodWorkQueueInjector.h:45
Ogre::ConvexBody::define
void define(const AxisAlignedBox &aab)
Build a new polygon representation from an AAB.
Ogre::TransformKeyFrame::setRotation
virtual void setRotation(const Quaternion &rot)
Sets the rotation applied by this keyframe.
Ogre::Entity::getWorldBoundingBox
const AxisAlignedBox & getWorldBoundingBox(bool derive=false) const override
Retrieves the axis-aligned bounding box for this object in world coordinates.
Ogre::DistanceLodStrategyBase::getIndex
virtual ushort getIndex(Real value, const Material::LodValueList &materialLodValueList) const
Get the index of the LOD usage which applies to a given value.
Ogre::LodWorkQueueRequest::output
LodOutputProviderPtr output
Definition: OgreLodWorkQueueRequest.h:47
Ogre::Grid3DPageStrategyData::setCellRange
virtual void setCellRange(int32 minX, int32 minY, int32 minZ, int32 maxX, int32 maxY, int32 maxZ)
Set the index range of all cells (values outside this will be ignored)
Ogre::ID_ALPHA
@ ID_ALPHA
Definition: OgreScriptCompiler.h:688
Ogre::GL3PlusRenderSystem::_render
void _render(const RenderOperation &op)
Render something to the active viewport.
Ogre::D3D9RenderSystem::bindGpuProgram
void bindGpuProgram(GpuProgram *prg)
Binds a given GpuProgram (but not the parameters).
Ogre::SceneManager::hasBillboardSet
bool hasBillboardSet(const String &name) const
Returns whether a billboardset with the given name exists.
Ogre::BorderPanelOverlayElement::setMetricsMode
void setMetricsMode(GuiMetricsMode gmm)
Tells this element how to interpret the position and dimension values it is given.
Ogre::RaySceneQueryResult
std::vector< RaySceneQueryResultEntry > RaySceneQueryResult
Definition: OgreSceneQuery.h:357
Ogre::D3D9Resource::D3D9Resource
D3D9Resource()
Ogre::PagedWorld::createSection
PagedWorldSection * createSection(SceneManager *sceneMgr, const String &typeName, const String &sectionName=BLANKSTRING)
Create a new section of the world based on a specialised type.
Ogre::Volume::ChunkParameters
struct Ogre::Volume::ChunkParameters ChunkParameters
Parameters for loading the volume.
Ogre::ShadowCameraSetup::getShadowCamera
virtual void getShadowCamera(const SceneManager *sm, const Camera *cam, const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) const =0
Function to implement – must set the shadow camera properties.
Ogre::RTShader::Parameter::SPS_UNKNOWN
@ SPS_UNKNOWN
Unknown semantic.
Definition: OgreShaderParameter.h:54
Ogre::ColourValue::getHSB
void getHSB(float &hue, float &saturation, float &brightness) const
Convert the current colour to Hue, Saturation and Brightness values.
Ogre::PROP_LONG
@ PROP_LONG
Definition: OgreProperty.h:110
Ogre::CompositionPass::getMaterial
const MaterialPtr & getMaterial() const
Get the material used by this pass.
Ogre::PCT_FLOAT16
@ PCT_FLOAT16
Short per component (16 bit fixed 0.0..1.0))
Definition: OgrePixelFormat.h:335
Ogre::GLHardwareBufferManager::setGLMapBufferThreshold
void setGLMapBufferThreshold(const size_t value)
Ogre::HardwareBuffer::suppressHardwareUpdate
void suppressHardwareUpdate(bool suppress)
Pass true to suppress hardware upload of shadow buffer changes.
Definition: OgreHardwareBuffer.h:377
Ogre::AnimationStateSet::getDirtyFrameNumber
unsigned long getDirtyFrameNumber(void) const
Get the latest animation state been altered frame number.
Definition: OgreAnimationState.h:253
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const Matrix3 &val)
Definition: OgreShaderParameter.h:540
Ogre::SceneManager::getShadowColour
const ColourValue & getShadowColour(void) const
Get the colour used to modulate areas in shadow.
Ogre::Matrix3::SingularValueDecomposition
void SingularValueDecomposition(Matrix3 &rkL, Vector3 &rkS, Matrix3 &rkR) const
Singular value decomposition.
Ogre::Compositor::getTechniqueIterator
TechniqueIterator getTechniqueIterator(void)
Get an iterator over the Techniques in this compositor.
Ogre::StaticGeometry::QueuedGeometry
Structure recording a queued geometry for low level builds.
Definition: OgreStaticGeometry.h:173
Ogre::Node::setPosition
void setPosition(Real x, Real y, Real z)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreNode.h:261
Ogre::NameGenerator::getNext
unsigned long long int getNext() const
Get the internal counter.
Definition: OgreNameGenerator.h:82
Ogre::Matrix3::ToAngleAxis
void ToAngleAxis(Vector3 &rkAxis, Degree &rfAngle) const
Definition: OgreMatrix3.h:227
Ogre::PortalBase::intersects
bool intersects(const AxisAlignedBox &aab)
Check if portal intersects an aab.
Ogre::Skeleton::createBone
virtual Bone * createBone(unsigned short handle)
Creates a brand new Bone owned by this Skeleton.
Ogre::SceneManager::addListener
void addListener(Listener *s)
Add a listener which will get called back on scene manager events.
Ogre::BspNode::operator<<
friend std::ostream & operator<<(std::ostream &o, BspNode &n)
Ogre::D3D9HardwarePixelBuffer::~D3D9HardwarePixelBuffer
~D3D9HardwarePixelBuffer()
Ogre::D3D11RenderSystem::_setDepthBufferWriteEnabled
void _setDepthBufferWriteEnabled(bool enabled=true)
Ogre::ControllerManager::createFrameTimePassthroughController
ControllerReal * createFrameTimePassthroughController(const ControllerValueRealPtr &dest)
Creates a new controller use frame time source and passthrough controller function.
Ogre::GpuSharedParameters::calculateSize
size_t calculateSize(void) const
Calculate the expected size of the shared parameter buffer based on constant definition data types.
Ogre::NameGenerator::NameGenerator
NameGenerator(const NameGenerator &rhs)
Definition: OgreNameGenerator.h:53
Ogre::GpuProgram::hasCompileError
virtual bool hasCompileError(void) const
Did this program encounter a compile error when loading?
Definition: OgreGpuProgram.h:313
Ogre::VulkanWindow::reposition
virtual void reposition(int32 leftPt, int32 topPt)
Definition: OgreVulkanWindow.h:117
Ogre::Font::setSource
void setSource(const String &source)
Sets the source of the font.
Ogre::VulkanQueue::Transfer
@ Transfer
Definition: OgreVulkanQueue.h:49
OgrePlaneBoundedVolume.h
Ogre::Terrain::_setCompositeMapRequired
void _setCompositeMapRequired(bool compositeMap)
Request a terrain-wide composite map.
Ogre::AtomAbstractNode::id
uint32 id
Definition: OgreScriptCompiler.h:113
OgreShadowCameraSetupLiSPSM.h
Ogre::SmallVectorImpl::set_size
void set_size(unsigned N)
set_size - Set the array size to
Definition: OgreSmallVector.h:584
Ogre::RTShader::Parameter::SPC_NORMAL_WORLD_SPACE
@ SPC_NORMAL_WORLD_SPACE
Normal in world space.
Definition: OgreShaderParameter.h:111
Ogre::StencilState::depthFailOp
StencilOperation depthFailOp
The action to perform when the stencil check passes, but the depth buffer check fails.
Definition: OgreRenderSystem.h:116
Ogre::GpuProgramUsage::getProgram
const GpuProgramPtr & getProgram() const
Gets the program being used.
Definition: OgreGpuProgramUsage.h:123
_OgreD3D9Export
#define _OgreD3D9Export
Definition: OgreD3D9Prerequisites.h:112
Ogre::D3D11DeviceResourceManager::notifyResourceCreated
void notifyResourceCreated(D3D11DeviceResource *deviceResource)
Ogre::Pass::getTessellationDomainProgram
const GpuProgramPtr & getTessellationDomainProgram(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1202
Ogre::ParticleSystemManager::_destroyAffector
void _destroyAffector(ParticleAffector *affector)
Internal method for destroying an affector.
Ogre::BillboardSet::createBillboard
Billboard * createBillboard(Real x, Real y, Real z, const ColourValue &colour=ColourValue::White)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreBillboardSet.h:350
Ogre::PixelCountLodStrategyBase::PixelCountLodStrategyBase
PixelCountLodStrategyBase(const String &name)
Default constructor.
_OgreVulkanExport
#define _OgreVulkanExport
Definition: OgreVulkanPrerequisites.h:139
Ogre::RenderSystem::getMinimumDepthInputValue
virtual Real getMinimumDepthInputValue(void)=0
Gets the minimum (closest) depth value to be used when rendering using identity transforms.
Ogre::StreamSerialiser::getOffsetFromChunkStart
size_t getOffsetFromChunkStart() const
Get the current byte position relative to the start of the data section of the last chunk that was re...
Ogre::ID_TEX_ADDRESS_MODE
@ ID_TEX_ADDRESS_MODE
Definition: OgreScriptCompiler.h:695
Ogre::ImportAbstractNode::getValue
const String & getValue() const
Returns a string value depending on the type of the AbstractNode.
Definition: OgreScriptCompiler.h:165
Ogre::VertexAnimationTrack::_applyBaseKeyFrame
void _applyBaseKeyFrame(const KeyFrame *base)
Internal method to re-base the keyframes relative to a given keyframe.
Ogre::ParticleEmitter::isEmitted
virtual bool isEmitted(void) const
Return true if the emitter is emitted by another emitter.
Ogre::CompositorInstance
An instance of a Compositor object for one Viewport.
Definition: OgreCompositorInstance.h:52
Ogre::Volume::MeshBuilderCallback::~MeshBuilderCallback
virtual ~MeshBuilderCallback()
Definition: OgreVolumeMeshBuilder.h:115
Ogre::TextureManager::getSingleton
static TextureManager & getSingleton(void)
Get the singleton instance.
Ogre::Terrain::~Terrain
virtual ~Terrain()
Ogre::Image::Image
Image(const Image &img)
Copy-constructor - copies all the data from the target image.
Ogre::Grid3DPageStrategy::getPageID
PageID getPageID(const Vector3 &worldPos, PagedWorldSection *section)
Get the page ID for a given world position.
Ogre::ExceptionFactory
Class implementing dispatch methods in order to construct by-value exceptions of a derived type based...
Definition: OgreException.h:251
Ogre::Animation::_destroyNodeTracks
void _destroyNodeTracks(const TrackHandleList &tracks)
Internal method for destroy given node tracks.
Ogre::ResourceLoadingListener::resourceLoading
virtual DataStreamPtr resourceLoading(const String &name, const String &group, Resource *resource)
This event is called when a resource beings loading.
Definition: OgreResourceGroupManager.h:203
Ogre::Ray::setDirection
void setDirection(const Vector3 &dir)
Sets the direction of the ray.
Definition: OgreRay.h:61
Ogre::PCZSceneManager::enableSky
void enableSky(bool)
Enable/disable sky rendering.
Ogre::GpuProgramUsage::getType
GpuProgramType getType(void) const
Gets the type of program we're trying to link to.
Definition: OgreGpuProgramUsage.h:102
Ogre::D3D9HLSLProgram::D3D9HLSLProgram
D3D9HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::PF_BC7_UNORM
@ PF_BC7_UNORM
DDS (DirectDraw Surface) BC7 format (unsigned normalised)
Definition: OgrePixelFormat.h:213
Ogre::Grid3DPageStrategy::notifyCamera
void notifyCamera(Camera *cam, PagedWorldSection *section)
Called when a camera is used for any kind of rendering.
Ogre::GLUniformCache::updateUniform
bool updateUniform(int location, const void *value, int length)
Update a uniform.
Ogre::OverlayElement::getMaterial
const MaterialPtr & getMaterial(void) const override
Retrieves a weak reference to the material this renderable object uses.
Ogre::FileStreamDataStream::eof
bool eof(void) const
Returns true if the stream has reached the end.
Ogre::D3D9StereoDriverBridge
Bridge interface from the render system to the stereo driver.
Definition: OgreD3D9StereoDriverBridge.h:45
OgreBites::TrayManager::getListener
TrayListener * getListener()
Definition: OgreTrays.h:784
Ogre::HardwarePixelBufferPtr
SharedPtr< HardwarePixelBuffer > HardwarePixelBufferPtr
Definition: OgrePrerequisites.h:282
Ogre::D3D9RenderSystem::getMultiheadUse
MultiheadUseType getMultiheadUse() const
Returns how multihead should be activated.
Definition: OgreD3D9RenderSystem.h:375
Ogre::DynLib::unload
void unload()
Unload the library.
Ogre::ID_TESSELLATION_DOMAIN_PROGRAM
@ ID_TESSELLATION_DOMAIN_PROGRAM
Definition: OgreScriptCompiler.h:833
OgreShaderExHardwareSkinning.h
Ogre::AssimpLoader::load
bool load(const String &source, Mesh *mesh, SkeletonPtr &skeletonPtr, const Options &options=Options())
Ogre::RTShader::ShaderGenerator::getShaderProfiles
const String & getShaderProfiles(GpuProgramType type) const
Get the output shader target profiles.
Ogre::Light::getDerivedPosition
const Vector3 & getDerivedPosition(bool cameraRelativeIfSet=false) const
Retrieves the position of the light including any transform from nodes it is attached to.
Ogre::SceneManager::getAnimationState
AnimationState * getAnimationState(const String &animName) const
Retrieves animation state as previously created using createAnimationState.
Ogre::Pass::getGpuProgramName
const String & getGpuProgramName(GpuProgramType type) const
Gets the name of the program used by this pass.
OgreBites::Widget::_assignToTray
void _assignToTray(TrayLocation trayLoc)
Definition: OgreTrays.h:183
Ogre::MetalProgram::setEntryPoint
void setEntryPoint(const String &entryPoint)
Sets the entry point for this program ie the first method called.
Definition: OgreMetalProgram.h:73
OgreBites::Event::text
TextInputEvent text
Definition: OgreInput.h:109
OgreBites::Widget::_assignListener
void _assignListener(TrayListener *listener)
Definition: OgreTrays.h:184
Ogre::FBT_STENCIL
@ FBT_STENCIL
Definition: OgreCommon.h:329
Ogre::RENDER_COMPOSITE_MAP
@ RENDER_COMPOSITE_MAP
Definition: OgreTerrainMaterialGeneratorA.h:52
Ogre::Volume::ChunkParameters::src
Source * src
The volume source.
Definition: OgreVolumeChunk.h:61
Ogre::SmallVectorImpl::assign
void assign(unsigned NumElts, const T &Elt)
Definition: OgreSmallVector.h:412
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE3
@ SPC_POSTOLIGHT_TANGENT_SPACE3
Definition: OgreShaderParameter.h:165
Ogre::RenderQueueListener::renderQueueEnded
virtual void renderQueueEnded(uint8 queueGroupId, const String &invocation, bool &repeatThisInvocation)
Event raised after a queue group is rendered.
Definition: OgreRenderQueueListener.h:96
Ogre::OverlaySystem::renderQueueStarted
virtual void renderQueueStarted(uint8 queueGroupId, const String &invocation, bool &skipThisInvocation)
Ogre::MetalTextureBuffer::upload
virtual void upload(const PixelBox &data, const Box &dest)
Upload a box of pixels to this buffer on the card.
Ogre::StreamSerialiser::write
virtual void write(const Vector4 *vec, size_t count=1)
Ogre::GCT_DOUBLE4
@ GCT_DOUBLE4
Definition: OgreGpuProgramParams.h:100
Ogre::ShadowRenderable
Class which represents the renderable aspects of a set of shadow volume faces.
Definition: OgreShadowCaster.h:54
Ogre::Volume::Source::VOLUME_CHUNK_VERSION
static const uint16 VOLUME_CHUNK_VERSION
The version of volume files.
Definition: OgreVolumeSource.h:79
Ogre::ID_TEXTURE_SOURCE
@ ID_TEXTURE_SOURCE
Definition: OgreScriptCompiler.h:764
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const unsigned long &val)
Definition: OgreProperty.h:162
Ogre::Image::getFileExtFromMagic
static String getFileExtFromMagic(DataStreamPtr stream)
Static function to get an image type string from a stream via magic numbers.
Ogre::GpuProgramParameters::getConstantDefinitionIterator
GpuConstantDefinitionIterator getConstantDefinitionIterator(void) const
Ogre::D3D11Driver::getAdapterIdentifier
const DXGI_ADAPTER_DESC1 & getAdapterIdentifier() const
Ogre::Bone::_getBindingPoseInverseOrientation
const Quaternion & _getBindingPoseInverseOrientation(void) const
Gets the inverted binding pose orientation.
Definition: OgreBone.h:124
Ogre::RTShader::Parameter::Parameter
Parameter(GpuConstantType type, const String &name, const Semantic &semantic, int index, const Content &content, size_t size=0)
Class constructor.
Ogre::ID_SHARED_PARAMS_REF
@ ID_SHARED_PARAMS_REF
Definition: OgreScriptCompiler.h:767
Ogre::GL3PlusRenderSystem::endProfileEvent
virtual void endProfileEvent(void)
Ends the currently active GPU profiling event.
OgreBites::ApplicationContextBase::setWindowGrab
void setWindowGrab(bool grab=true)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreApplicationContextBase.h:186
Ogre::GLSLESCgProgram::getProfiles
const StringVector & getProfiles(void) const
Gets the Cg profiles which can be supported by the program.
Definition: OgreGLSLESCgProgram.h:69
Ogre::ShadowCaster::getDarkCapBounds
virtual const AxisAlignedBox & getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const =0
Gets the world space bounding box of the dark cap, as extruded using the light provided.
Ogre::RTShader::LayeredBlending::TextureBlend::customNum
int customNum
Definition: OgreShaderExLayeredBlending.h:100
Ogre::GLDepthBufferCommon::getStencilBuffer
GLHardwarePixelBufferCommon * getStencilBuffer() const
Definition: OgreGLDepthBufferCommon.h:38
Ogre::DataStream::close
virtual void close(void)=0
Close the stream; this makes further operations invalid.
Ogre::RTShader::LayeredBlending::getType
virtual const Ogre::String & getType() const
Ogre::SmallVectorTemplateBase< T, true >::grow
void grow(size_t MinSize=0)
grow - double the size of the allocated memory, guaranteeing space for at least one more element or M...
Definition: OgreSmallVector.h:293
Ogre::TinyWindow::destroy
void destroy(void)
Destroys the window.
Definition: OgreTinyWindow.h:24
Ogre::Billboard::mPosition
Vector3 mPosition
Definition: OgreBillboard.h:82
Ogre::AutoParamDataSource::getTime
Real getTime(void) const
Ogre::VES_BINORMAL
@ VES_BINORMAL
Binormal (Y axis if normal is Z)
Definition: OgreHardwareVertexBuffer.h:105
Ogre::Volume::Chunk::getVolumeVisible
virtual bool getVolumeVisible(void) const
Gets whether the volume mesh is visible.
OgreBites::StaticPluginLoader::load
void load()
Load all the enabled plugins.
Ogre::FileSystemArchiveFactory::getType
const String & getType(void) const
Returns the factory type.
Ogre::CompositionPass::getMaterialScheme
const String & getMaterialScheme(void) const
Get the material scheme used by this pass.
Ogre::PixelBox::PixelBox
PixelBox()
Parameter constructor for setting the members manually.
Definition: OgrePixelFormat.h:352
Ogre::RenderSystem::getColourVertexElementType
static VertexElementType getColourVertexElementType(void)
Definition: OgreRenderSystem.h:766
Ogre::MetalDevice::getBlitEncoder
id< MTLBlitCommandEncoder > getBlitEncoder(void)
Gets current blit encoder.
Ogre::GLSLESCgProgram::~GLSLESCgProgram
~GLSLESCgProgram()
Ogre::RSC_DEPTH_CLAMP
@ RSC_DEPTH_CLAMP
Supports depth clamping.
Definition: OgreRenderSystemCapabilities.h:84
Ogre::OGREPROF_ALL
@ OGREPROF_ALL
All in-built Ogre profiling will match this mask.
Definition: OgreProfiler.h:84
Ogre::IlluminationPassList
std::vector< IlluminationPass * > IlluminationPassList
Definition: OgrePass.h:1574
Ogre::D3D11HardwareBuffer::BufferType
BufferType
Definition: OgreD3D11HardwareBuffer.h:44
Ogre::RenderSystemCapabilities::unsetCapability
void unsetCapability(const Capabilities c)
Remove a capability flag.
Definition: OgreRenderSystemCapabilities.h:456
Ogre::D3D11Texture::HasAutoMipMapGenerationEnabled
bool HasAutoMipMapGenerationEnabled() const
Definition: OgreD3D11Texture.h:65
Ogre::AnimationState
Represents the state of an animation and the weight of its influence.
Definition: OgreAnimationState.h:59
Ogre::Terrain::getLODLevelWhenVertexEliminated
uint16 getLODLevelWhenVertexEliminated(long x, long y) const
Utility method, get the first LOD Level at which this vertex is no longer included.
Ogre::OverlayElement
Abstract definition of a 2D element to be displayed in an Overlay.
Definition: OgreOverlayElement.h:103
Ogre::MetalDevice::MetalDevice
MetalDevice(MetalRenderSystem *renderSystem)
Ogre::GLFrameBufferObjectCommon::~GLFrameBufferObjectCommon
virtual ~GLFrameBufferObjectCommon()
Definition: OgreGLRenderTexture.h:57
Ogre::Volume::OctreeNode::getCenterRight
const Vector3 getCenterRight(void) const
Gets the center of the corners 1, 2, 5, 6.
Definition: OgreVolumeOctreeNode.h:323
Ogre::D3D11RenderSystem::_setDepthBias
void _setDepthBias(float constantBias, float slopeScaleBias)
Sets the depth bias, NB you should use the Material version of this.
Ogre::FileInfo::basename
String basename
Base filename.
Definition: OgreArchive.h:59
Ogre::ScreenRatioPixelCountLodStrategy::ScreenRatioPixelCountLodStrategy
ScreenRatioPixelCountLodStrategy()
Default constructor.
Ogre::PCZone::hasSky
bool hasSky(void)
Definition: OgrePCZone.h:109
Ogre::TextAreaOverlayElement::getSpaceWidth
Real getSpaceWidth() const
OgreBites::Widget::nukeOverlayElement
static void nukeOverlayElement(Ogre::OverlayElement *element)
Static utility method to recursively delete an overlay element plus all of its children from the syst...
Ogre::GLWindow::isVSyncEnabled
bool isVSyncEnabled() const
Indicates whether vertical sync is activated for the window.
Definition: OgreGLWindow.h:46
Ogre::Light::getBoundingRadius
Real getBoundingRadius(void) const override
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgreLight.h:317
Ogre::CMPF_LESS
@ CMPF_LESS
Write if (new_Z < existing_Z)
Definition: OgreCommon.h:65
Ogre::SceneManager::clearSpecialCaseRenderQueues
void clearSpecialCaseRenderQueues(void)
Clears the 'special case' render queue list.
Ogre::SceneManager::isSkyPlaneEnabled
bool isSkyPlaneEnabled(void) const
Return whether a key plane is enabled.
Definition: OgreSceneManager.h:1973
Ogre::Pass::getPolygonMode
PolygonMode getPolygonMode(void) const
Returns the type of light shading to be used.
Definition: OgrePass.h:900
Ogre::GLRenderSystem::_setRenderTarget
void _setRenderTarget(RenderTarget *target)
Set current render target to target, enabling its GL context if needed.
OgreRenderTexture.h
Ogre::RaySceneQuery::execute
virtual void execute(RaySceneQueryListener *listener)=0
Executes the query and returns each match through a listener interface.
Ogre::BillboardSet::_sortBillboards
virtual void _sortBillboards(Camera *cam)
Sort the billboard set.
Ogre::D3D11RenderSystem::setVertexBufferBinding
void setVertexBufferBinding(VertexBufferBinding *binding)
Ogre::Page::handleResponse
void handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
WorkQueue::ResponseHandler override.
Ogre::TinyWindow::swapBuffers
void swapBuffers()
Swaps the frame buffers to display the next frame.
Ogre::Serializer::~Serializer
~Serializer()
Ogre::ZoneList
std::list< PCZone * > ZoneList
Definition: OgrePCZLight.h:43
Ogre::PageProvider::unloadProceduralPage
virtual bool unloadProceduralPage(Page *page, PagedWorldSection *section)
Give a provider the opportunity to unload page content procedurally.
Definition: OgrePageManager.h:84
Ogre::ColourFaderAffector2::CmdAlphaAdjust1::doGet
String doGet(const void *target) const
Ogre::Terrain::dirtyRect
void dirtyRect(const Rect &rect)
Mark a region of the terrain as dirty.
Ogre::SceneManager::removeShadowTextureListener
void removeShadowTextureListener(ShadowTextureListener *s)
Remove a listener.
Ogre::Pass::setDepthCheckEnabled
void setDepthCheckEnabled(bool enabled)
Sets whether or not this pass renders with depth-buffer checking on or not.
Definition: OgrePass.h:760
Ogre::ManualObject::getKeepDeclarationOrder
bool getKeepDeclarationOrder() const
Gets whether or not the declaration order is to be kept or not.
Definition: OgreManualObject.h:544
OgreMatrix3.h
Ogre::LodStrategyManager
Manager for LOD strategies.
Definition: OgreLodStrategyManager.h:47
Ogre::VulkanWindow::mTexture
VulkanTextureGpuWindow * mTexture
Definition: OgreVulkanWindow.h:74
SHADER_NOCULL
@ SHADER_NOCULL
Definition: OgreQuake3Types.h:86
OgreLodInputProvider.h
Ogre::OverlayContainer::addChildImpl
virtual void addChildImpl(OverlayContainer *cont)
Add a nested container to this container.
Ogre::TerrainLodManager::getHighestLodPrepared
int getHighestLodPrepared()
Definition: OgreTerrainLodManager.h:118
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE3
@ SPC_TEXTURE_COORDINATE3
Definition: OgreShaderParameter.h:296
Ogre::PageContentFactory::~PageContentFactory
virtual ~PageContentFactory()
Definition: OgrePageContentFactory.h:54
Ogre::Camera::projectSphere
bool projectSphere(const Sphere &sphere, Real *left, Real *top, Real *right, Real *bottom) const
Project a sphere onto the near plane and get the bounding rectangle.
Ogre::ResourceGroupManager::loadResourceGroup
void loadResourceGroup(const String &name)
Loads a resource group.
Ogre::PCZone::setEnclosureNode
virtual void setEnclosureNode(PCZSceneNode *)=0
Set the enclosure node for this PCZone.
Ogre::StringInterface::StringInterface
StringInterface()
Definition: OgreStringInterface.h:188
Ogre::RenderSystemCapabilities::setNumVertexAttributes
void setNumVertexAttributes(ushort num)
Definition: OgreRenderSystemCapabilities.h:396
Ogre::PCZSceneNode::isMoved
bool isMoved(void)
Definition: OgrePCZSceneNode.h:103
Ogre::GpuProgramParameters::getLogicalBufferStruct
const GpuLogicalBufferStructPtr & getLogicalBufferStruct() const
Get the current list of mappings from low-level logical param indexes to physical buffer locations in...
Definition: OgreGpuProgramParams.h:1506
Ogre::ResourceGroupManager::addResourceGroupListener
void addResourceGroupListener(ResourceGroupListener *l)
Adds a ResourceGroupListener which will be called back during resource loading events.
Ogre::PCZSceneManager::setSkyZone
void setSkyZone(PCZone *zone)
Set the zone which contains the sky node.
Ogre::VertexBufferBinding::closeGaps
void closeGaps(BindingIndexMap &bindingIndexMap)
Remove any gaps in the bindings.
OgreBites::ApplicationContextBase::createDummyScene
void createDummyScene()
Creates dummy scene to allow rendering GUI in viewport.
Ogre::GPU_WEBKIT
@ GPU_WEBKIT
WebGL on WebKit/Chrome base browser.
Definition: OgreRenderSystemCapabilities.h:244
Ogre::PCPlane::~PCPlane
~PCPlane()
Standard destructor.
Ogre::IteratorWrapper::iterator
IteratorType iterator
Typedef to fulfill container interface.
Definition: OgreIteratorWrapper.h:74
Ogre::PROP_QUATERNION
@ PROP_QUATERNION
Definition: OgreProperty.h:119
Ogre::HardwareBufferLockGuard::pBuf
HardwareBuffer * pBuf
Definition: OgreHardwareBuffer.h:450
Ogre::RTShader::SubRenderStateFactory::SubRenderStateFactory
SubRenderStateFactory()
Definition: OgreShaderSubRenderState.h:234
Ogre::Pass::hasGpuProgram
bool hasGpuProgram(GpuProgramType programType) const
Ogre::GLES2RenderToVertexBuffer
An object which renders geometry to a vertex.
Definition: OgreGLES2RenderToVertexBuffer.h:45
Ogre::TerrainGroup::RayResult::position
Vector3 position
Position at which the intersection occurred.
Definition: OgreTerrainGroup.h:398
Ogre::GpuProgramFactory::~GpuProgramFactory
virtual ~GpuProgramFactory()
Definition: OgreGpuProgramManager.h:51
Ogre::Quake3Level::mNumNodes
int mNumNodes
Definition: OgreQuake3Level.h:132
Ogre::UnifiedHighLevelGpuProgram::isSkeletalAnimationIncluded
bool isSkeletalAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform skeletal animation.
Ogre::SceneManager::destroyAnimation
void destroyAnimation(const String &name)
Destroys an Animation.
Ogre::D3D11VideoMode::getFormat
DXGI_FORMAT getFormat() const
OgreBites::CameraMan::mouseWheelRolled
bool mouseWheelRolled(const MouseWheelEvent &evt)
bsp_leaf_t::brush_count
int brush_count
Definition: OgreQuake3Types.h:177
Ogre::GLES2RenderSystem::_setDepthBufferFunction
void _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)
Ogre::Octree::mWireBoundingBox
WireBoundingBox * mWireBoundingBox
Definition: OgreOctree.h:99
Ogre::TextureUnitState::setTextureCoordSet
void setTextureCoordSet(unsigned int set)
Sets which texture coordinate set is to be used for this texture layer.
Ogre::GpuProgramParameters::ACDataType
ACDataType
Defines the type of the extra data item used by the auto constant.
Definition: OgreGpuProgramParams.h:1165
Ogre::Quaternion::Quaternion
Quaternion(const Matrix3 &rot)
Construct a quaternion from a rotation matrix.
Definition: OgreQuaternion.h:76
Ogre::BspNode::IntersectingObjectSet
std::set< const MovableObject * > IntersectingObjectSet
Definition: OgreBspNode.h:152
Ogre::TerrainQuadTreeNode::getXOffset
uint16 getXOffset() const
Get the horizontal offset into the main terrain data of this node.
Definition: OgreTerrainQuadTreeNode.h:96
Ogre::VET_USHORT2
@ VET_USHORT2
Definition: OgreHardwareVertexBuffer.h:143
Ogre::GLRenderSystemCommon::~GLRenderSystemCommon
virtual ~GLRenderSystemCommon()
Definition: OgreGLRenderSystemCommon.h:88
Ogre::MemoryDataStream::skipLine
size_t skipLine(const String &delim="\n")
Skip a single line from the stream.
Ogre::HighLevelGpuProgram::getConstantDefinitions
const GpuNamedConstants & getConstantDefinitions() override
Get the full list of GpuConstantDefinition instances.
Ogre::ComPtr::SafeBoolHelper
Definition: OgreComPtr.h:185
Ogre::RotationAffector::CmdRotationSpeedRangeStart
Command object for particle emitter - see ParamCommand.
Definition: OgreRotationAffector.h:51
Ogre::D3D9Resource::notifyOnDeviceLost
virtual void notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device)
Definition: OgreD3D9Resource.h:54
Ogre::ResourceGroupListener::scriptParseStarted
virtual void scriptParseStarted(const String &scriptName, bool &skipThisScript)
This event is fired when a script is about to be parsed.
Definition: OgreResourceGroupManager.h:124
Ogre::MetalRenderSystem::_notifyActiveComputeEnded
void _notifyActiveComputeEnded(void)
Ogre::SceneManager::getMovableObject
MovableObject * getMovableObject(const String &name, const String &typeName) const
Get a reference to a previously created object instance.
Ogre::PCPlane::setPortal
void setPortal(PortalBase *o)
Sets the Portal that was used to create this plane.
Definition: OgrePCPlane.h:78
Ogre::Pass::setIterationDepthBias
void setIterationDepthBias(float biasPerIteration)
Sets a factor which derives an additional depth bias from the number of times a pass is iterated.
Definition: OgrePass.h:829
Ogre::GLES2StateCacheManager::setBlendFunc
void setBlendFunc(GLenum source, GLenum dest, GLenum sourceA, GLenum destA)
Set the blend function for RGB and alpha separately.
Ogre::OverlayElement::_setTop
void _setTop(Real top)
Sets the top of this element in relation to the screen (where 1.0 = screen height)
Ogre::GLRenderSystem::bindGpuProgramParameters
void bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 variabilityMask)
Bind Gpu program parameters.
Ogre::GLPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::Bitwise::isPO2
static bool isPO2(T n)
Determines whether the number is power-of-two or not.
Definition: OgreBitwise.h:161
Ogre::BillboardSet::setMaterial
virtual void setMaterial(const MaterialPtr &material)
Sets the name of the material to be used for this billboard set.
Ogre::AlignedAllocator
STL compatible wrapper for AlignedMemory.
Definition: OgreAlignedAllocator.h:104
Ogre::SceneManager::createEntity
Entity * createEntity(const String &entityName, PrefabType ptype)
Create an Entity (instance of a discrete mesh) from a range of prefab shapes.
Ogre::ScriptCompiler::getListener
ScriptCompilerListener * getListener()
Returns the currently set listener.
Ogre::GL3PlusTextureBuffer::copyFromFramebuffer
void copyFromFramebuffer(uint32 zoffset)
Copy from framebuffer.
Ogre::D3D11RenderSystem::detachRenderTarget
virtual RenderTarget * detachRenderTarget(const String &name)
Detaches the render target with the passed name from the render system and returns a pointer to it.
Ogre::FileSystemLayer::setConfigPaths
void setConfigPaths(const Ogre::StringVector &paths)
Definition: OgreFileSystemLayer.h:113
Ogre::BillboardSet::getAutoUpdate
bool getAutoUpdate(void) const
Return the auto update state of this billboard set.
Definition: OgreBillboardSet.h:796
Ogre::SubMesh::removeAllTextureAliases
void removeAllTextureAliases(void)
Ogre::TerrainMaterialGenerator::updateParamsForCompositeMap
virtual void updateParamsForCompositeMap(const MaterialPtr &mat, const Terrain *terrain)
Update parameters for the given terrain composite map using the active profile.
Definition: OgreTerrainMaterialGenerator.h:357
Ogre::VulkanHardwareBufferManager::~VulkanHardwareBufferManager
virtual ~VulkanHardwareBufferManager()
Ogre::TerrainPagedWorldSection::getGridStrategyData
virtual Grid2DPageStrategyData * getGridStrategyData() const
Convenience method - this section always uses a grid strategy.
Ogre::PCZSceneManager::createSphereQuery
SphereSceneQuery * createSphereQuery(const Sphere &sphere, uint32 mask=0xFFFFFFFF)
Creates a SphereSceneQuery for this scene manager.
Ogre::Particle::mWidth
float mWidth
Particle width.
Definition: OgreParticle.h:54
Ogre::Material::getTransparencyCastsShadows
bool getTransparencyCastsShadows(void) const
Returns whether or not objects using this material be classified as opaque to the shadow caster syste...
Definition: OgreMaterial.h:191
Ogre::StringConverter::toString
static String toString(int32 val)
Definition: OgreStringConverter.h:79
Ogre::ID_TARGET_WIDTH
@ ID_TARGET_WIDTH
Definition: OgreScriptCompiler.h:779
Ogre::LodLevel::distance
Real distance
Distance to swap the Lod.
Definition: OgreLodConfig.h:91
Ogre::Quake3ShaderManager::getSingleton
static Quake3ShaderManager & getSingleton(void)
Get the singleton instance.
Ogre::Plane::Plane
Plane(const Vector3 &p0, const Vector3 &p1, const Vector3 &p2)
Definition: OgrePlane.h:86
Ogre::BorderPanelOverlayElement::_releaseManualHardwareResources
virtual void _releaseManualHardwareResources()
Notifies that hardware resources were lost.
Ogre::TextureUnitState::ET_ROTATE
@ ET_ROTATE
Constant rotation.
Definition: OgreTextureUnitState.h:259
Ogre::VertexMorphKeyFrame::_clone
KeyFrame * _clone(AnimationTrack *newParent) const
Clone a keyframe (internal use only)
Ogre::Volume::OctreeNode::getChild
const OctreeNode * getChild(const size_t i) const
Gets an octree child.
Definition: OgreVolumeOctreeNode.h:194
Ogre::TextureAnimatorAffector::setTexcoordCount
void setTexcoordCount(uint8 count)
Sets the number of texcoords to use.
Definition: OgreTextureAnimatorAffector.h:42
Ogre::OctreeZone::_checkLightAgainstPortals
virtual void _checkLightAgainstPortals(PCZLight *, unsigned long, PCZFrustum *, Portal *)
(recursive) Check the given light against all portals in the zone
Ogre::D3D9Texture::notifyOnDeviceDestroy
virtual void notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device)
Ogre::GLFBORenderTexture::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::EdgeData::isClosed
bool isClosed
Flag indicate the mesh is manifold.
Definition: OgreEdgeListBuilder.h:133
Ogre::MeshSerializer::setListener
void setListener(MeshSerializerListener *listener)
Sets the listener for this serializer.
Ogre::HardwareBufferUsage
HardwareBufferUsage
Enums describing buffer usage.
Definition: OgreHardwareBuffer.h:45
Ogre::SharedPtr::dynamicCast
SharedPtr< Y > dynamicCast() const
Definition: OgreSharedPtr.h:78
Ogre::AnimableValue::VECTOR3
@ VECTOR3
Definition: OgreAnimable.h:80
Ogre::ManualObjectFactory::ManualObjectFactory
ManualObjectFactory()
Definition: OgreManualObject.h:705
Ogre::RENDER_QUEUE_1
@ RENDER_QUEUE_1
Definition: OgreRenderQueue.h:58
Ogre::Pass::getLightClipPlanesEnabled
bool getLightClipPlanesEnabled() const
Gets whether or not this pass will be clipped by user clips planes bounding the area covered by the l...
Definition: OgrePass.h:1468
Ogre::SceneManager::getNormaliseNormalsOnScale
bool getNormaliseNormalsOnScale() const
Get whether to automatically normalise normals on objects whenever they are scaled.
Definition: OgreSceneManager.h:3298
Ogre::Profiler::disableProfile
void disableProfile(const String &profileName)
Disables a profile.
Ogre::Pass::getPointAttenuationQuadratic
float getPointAttenuationQuadratic(void) const
Returns the quadratic coefficient of point attenuation.
Definition: OgrePass.h:511
Ogre::operator<<
std::ostream & operator<<(std::ostream &o, const TRect< T > &r)
Definition: OgreCommon.h:701
Ogre::ColourFaderAffector::CmdGreenAdjust
Command object for green adjust (see ParamCommand).
Definition: OgreColourFaderAffector.h:59
OgreBites::TrayManager::hideBackdrop
void hideBackdrop()
Definition: OgreTrays.h:799
Ogre::StaticGeometry::LODBucket::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables)
Ogre::SubEntity::_markBuffersUsedForAnimation
void _markBuffersUsedForAnimation(void)
Mark all vertex data as animated.
Ogre::DistanceLodStrategyBase::getIndex
virtual ushort getIndex(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const
Get the index of the LOD usage which applies to a given value.
Ogre::D3D9HardwarePixelBuffer::getNullSurface
IDirect3DSurface9 * getNullSurface(IDirect3DDevice9 *d3d9Device)
For depth-only targets.
Definition: OgreD3D9HardwarePixelBuffer.h:146
Ogre::SceneManager::QueryTypeMask
QueryTypeMask
Definition: OgreSceneManager.h:241
Ogre::TAM_UNKNOWN
@ TAM_UNKNOWN
Unknown.
Definition: OgreCommon.h:131
Ogre::Skeleton::_refreshAnimationState
virtual void _refreshAnimationState(AnimationStateSet *animSet)
Refresh an animation set suitable for use with this skeleton.
Ogre::ScriptCompiler::CE_UNDEFINEDVARIABLE
@ CE_UNDEFINEDVARIABLE
Definition: OgreScriptCompiler.h:198
Ogre::Ray::operator*
Vector3 operator*(Real t) const
Gets the position of a point t units along the ray.
Definition: OgreRay.h:71
OgreBites::DecorWidget::DecorWidget
DecorWidget(const Ogre::String &name, const Ogre::String &templateName)
Do not instantiate any widgets directly. Use TrayManager.
Ogre::TextureUnitState::_setTexturePtr
void _setTexturePtr(const TexturePtr &texptr)
Set the texture pointer for the current frame (internal use only!).
Ogre::Technique::setAmbient
void setAmbient(float red, float green, float blue)
Sets the ambient colour reflectance properties for every Pass in every Technique.
Ogre::Mesh::getLodIndex
ushort getLodIndex(Real value) const
Retrieves the level of detail index for the given LOD value.
Ogre::LodCollapser::~LodCollapser
virtual ~LodCollapser()
Definition: OgreLodCollapser.h:48
OgreTerrainLodManager.h
Ogre::RTShader::BinaryOpAtom::writeSourceCode
void writeSourceCode(std::ostream &os, const String &targetLanguage) const
Abstract method that writes a source code to the given output stream in the target shader language.
Ogre::PropertyDefMap
std::map< String, PropertyDef > PropertyDefMap
Map from property name to shared definition.
Definition: OgreProperty.h:185
Ogre::GpuProgramPtr
SharedPtr< GpuProgram > GpuProgramPtr
Definition: OgrePrerequisites.h:275
Ogre::MapIteratorWrapper::PairType
T::value_type PairType
Unused, just to make it clear that map/set::value_type is not a ValueType.
Definition: OgreIteratorWrapper.h:263
Ogre::GLPBRTTManager::bind
virtual void bind(RenderTarget *target)
Bind a certain render target.
Ogre::MetalHardwareBufferCommon::~MetalHardwareBufferCommon
virtual ~MetalHardwareBufferCommon()
Ogre::ResourceGroupManager::_unregisterScriptLoader
void _unregisterScriptLoader(ScriptLoader *su)
Internal method for unregistering a ScriptLoader.
Ogre::RenderTarget::FrameStats::worstFPS
float worstFPS
worst frames per second (FPS) since call to Root::startRendering
Definition: OgreRenderTarget.h:74
Ogre::PortalBase::PORTAL_TYPE_QUAD
@ PORTAL_TYPE_QUAD
Definition: OgrePortalBase.h:49
Ogre::MovableObject::setRenderQueueGroup
virtual void setRenderQueueGroup(uint8 queueID)
Sets the render queue group this entity will be rendered through.
Ogre::PropertyAbstractNode::getValue
const String & getValue() const
Returns a string value depending on the type of the AbstractNode.
Definition: OgreScriptCompiler.h:154
Ogre::GLContext::setInitialized
void setInitialized()
Definition: OgreGLContext.h:60
Ogre::TerrainAutoUpdateLod::getStrategyId
virtual uint32 getStrategyId()=0
Ogre::D3D9StereoDriverAMD::setDrawBuffer
virtual bool setDrawBuffer(ColourBufferType colourBuffer)
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE4
@ SPC_LIGHTPOSITION_OBJECT_SPACE4
Definition: OgreShaderParameter.h:216
Ogre::Mesh::_calcBoundsFromVertexBuffer
void _calcBoundsFromVertexBuffer(VertexData *vertexData, AxisAlignedBox &outAABB, Real &outRadius, bool updateOnly=false)
Calculates.
Ogre::StreamSerialiser::write
virtual void write(const Ray *ray, size_t count=1)
Ogre::PCZCamera::setProjectionType
void setProjectionType(ProjectionType pt)
Sets the type of projection to use (orthographic or perspective).
Ogre::ConfigFile::getSectionIterator
SectionIterator getSectionIterator(void)
Ogre::Animation::setUseBaseKeyFrame
void setUseBaseKeyFrame(bool useBaseKeyFrame, Real keyframeTime=0.0f, const String &baseAnimName=BLANKSTRING)
Sets a base keyframe which for the skeletal / pose keyframes in this animation.
Ogre::Material::setReceiveShadows
void setReceiveShadows(bool enabled)
Sets whether objects using this material will receive shadows.
Definition: OgreMaterial.h:177
Ogre::GL3PlusRenderSystem::setStencilState
void setStencilState(const StencilState &state) override
This method allows you to set all the stencil buffer parameters in one call.
Ogre::D3D9HardwarePixelBuffer::getSurface
IDirect3DSurface9 * getSurface(IDirect3DDevice9 *d3d9Device)
Accessor for surface.
Definition: OgreD3D9HardwarePixelBuffer.h:134
Ogre::Technique::GPUDeviceNameRule::includeOrExclude
IncludeOrExclude includeOrExclude
Definition: OgreTechnique.h:136
Ogre::ResourceGroupManager::declareResource
void declareResource(const String &name, const String &resourceType, const String &groupName=DEFAULT_RESOURCE_GROUP_NAME, const NameValuePairList &loadParameters=NameValuePairList())
Declares a resource to be a part of a resource group, allowing you to load and unload it as part of t...
OgreRenderSystemCapabilities.h
OgreBites::ButtonEvent::which
int which
Definition: OgreInput.h:97
Ogre::Volume::Source::serialize
void serialize(const Vector3 &from, const Vector3 &to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &file)
Same as the other serialize function but with a user definable maximum absolute density value.
Ogre::SceneManager::createParticleSystem
ParticleSystem * createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Entity::_updateAnimation
void _updateAnimation(void)
Advanced method to perform all the updates required for an animated entity.
Ogre::D3D9Plugin
Plugin instance for D3D9 Manager.
Definition: OgreD3D9Plugin.h:39
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE3
@ SPC_POSITION_LIGHT_SPACE3
Definition: OgreShaderParameter.h:101
Ogre::ProcessResourceNameScriptCompilerEvent::mName
String mName
Definition: OgreScriptCompiler.h:480
Ogre::PageManager::loadWorld
PagedWorld * loadWorld(const DataStreamPtr &stream, const String &name=BLANKSTRING)
Load a new PagedWorld from a stream.
Ogre::LodOutputProvider::triangleChanged
virtual void triangleChanged(LodData *data, LodData::Triangle *tri)
Definition: OgreLodOutputProvider.h:47
Ogre::D3D11MultiRenderTarget::getRenderTargetView
virtual ID3D11RenderTargetView * getRenderTargetView(uint index=0) const
Ogre::VES_COLOUR2
@ VES_COLOUR2
Secondary colour. Generally free for custom data. Means specular with OpenGL FFP.
Definition: OgreHardwareVertexBuffer.h:101
Ogre::deque::type
std::deque< T > type
Definition: OgreDeprecated.h:39
Ogre::DeflectorPlaneAffector::CmdPlaneNormal::doGet
String doGet(const void *target) const
Ogre::GpuProgramParametersSharedPtr
GpuProgramParametersPtr GpuProgramParametersSharedPtr
Definition: OgrePrerequisites.h:301
Ogre::Material::getNumSupportedTechniques
size_t getNumSupportedTechniques(void) const
Retrieves the number of supported techniques.
Definition: OgreMaterial.h:248
Ogre::HashedVector::operator[]
const_reference operator[](size_type n) const
Definition: OgreCommon.h:449
Ogre::ParticleEmitter::getColour
virtual const ColourValue & getColour(void) const
Gets the colour of particles to be emitted.
Ogre::GLES2RenderSystem::_setTextureAddressingMode
void _setTextureAddressingMode(size_t stage, const Sampler::UVWAddressingMode &uvw)
Ogre::MeshSerializer::exportMesh
void exportMesh(const Mesh *pMesh, const String &filename, Endian endianMode=ENDIAN_NATIVE)
Exports a mesh to the file specified, in the latest format.
Ogre::Image::getColourAt
ColourValue getColourAt(uint32 x, uint32 y, uint32 z) const
Get colour value from a certain location in the image.
Ogre::ResourceGroupManager::setWorldResourceGroupName
void setWorldResourceGroupName(const String &groupName)
Sets the resource group that 'world' resources will use.
Definition: OgreResourceGroupManager.h:807
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE3
@ SPC_POSTOLIGHT_WORLD_SPACE3
Definition: OgreShaderParameter.h:145
Ogre::AbstractNodeList
std::list< AbstractNodePtr > AbstractNodeList
Definition: OgreScriptCompiler.h:88
Ogre::HashedVector::const_iterator
VectorImpl::const_iterator const_iterator
Definition: OgreCommon.h:408
OgreBites::ApplicationContextBase::destroyDummyScene
void destroyDummyScene()
Destroys dummy scene.
Ogre::Terrain::getGlobalColourMapEnabled
bool getGlobalColourMapEnabled() const
Get whether a global colour map is enabled on this terrain.
Definition: OgreTerrain.h:1394
OgreBites::Label::_cursorPressed
void _cursorPressed(const Ogre::Vector2 &cursorPos)
Ogre::ProfileSessionListener::~ProfileSessionListener
virtual ~ProfileSessionListener()
Definition: OgreProfiler.h:204
Ogre::PixelUtil::unpackColour
static void unpackColour(ColourValue *colour, PixelFormat pf, const void *src)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePixelFormat.h:612
Ogre::D3D9RenderSystem::getResourceManager
static D3D9ResourceManager * getResourceManager()
Ogre::TerrainGroup::defineTerrain
virtual void defineTerrain(long x, long y)
Define a 'slot' in the terrain grid - in this case to be loaded from a generated file name.
Ogre::OverlayElementFactory::createOverlayElement
virtual OverlayElement * createOverlayElement(const String &instanceName)=0
Creates a new OverlayElement instance with the name supplied.
Ogre::ManualCullingMode
ManualCullingMode
Manual culling modes based on vertex normals.
Definition: OgreCommon.h:173
Ogre::PCZLight::clearAffectedZones
void clearAffectedZones(void)
Clear the affectedZonesList.
Ogre::STBIImageCodec::shutdown
static _OgreSTBICodecExport void shutdown(void)
Static method to shutdown and unregister the codecs.
Ogre::AutoParamDataSource::getCameraRelativePosition
const Vector4 getCameraRelativePosition(void) const
Ogre::Viewport::getCamera
Camera * getCamera(void) const
Retrieves a pointer to the camera for this viewport.
Definition: OgreViewport.h:130
Ogre::ParticleSystem::removeAllAffectors
void removeAllAffectors(void)
Removes all the affectors from this system.
Ogre::VertexElement::convertColourValue
static void convertColourValue(VertexElementType srcType, VertexElementType dstType, uint32 *ptr)
Ogre::MeshLodGenerator::getSingleton
static MeshLodGenerator & getSingleton()
Ogre::D3D9HLSLProgram::CmdBackwardsCompatibility::doGet
String doGet(const void *target) const
Ogre::VulkanDevice::fillQueueCreationInfo
void fillQueueCreationInfo(uint32 maxComputeQueues, uint32 maxTransferQueues, FastArray< VkDeviceQueueCreateInfo > &outQueueCiArray)
Ogre::PanelOverlayElement::initialise
virtual void initialise(void)
Initialise.
Ogre::StreamSerialiser::Chunk::offset
uint32 offset
Location of the chunk (header) in bytes from the start of a stream (derived)
Definition: OgreStreamSerialiser.h:103
Ogre::ResourceManager::remove
void remove(const ResourcePtr &r)
Remove a single resource.
Ogre::PortalBase::PORTAL_TYPE_AABB
@ PORTAL_TYPE_AABB
Definition: OgrePortalBase.h:50
Ogre::SceneNode::ObjectMap
std::vector< MovableObject * > ObjectMap
Definition: OgreSceneNode.h:64
Ogre::Radian::operator<
bool operator<(const Radian &r) const
Definition: OgreMath.h:90
Ogre::TerrainMaterialGenerator::Profile::generate
virtual MaterialPtr generate(const Terrain *terrain)=0
Generate / reuse a material for the terrain.
Ogre::Camera::getPolygonMode
PolygonMode getPolygonMode(void) const
Retrieves the level of detail that the camera will render.
Ogre::SceneManager::createBillboardChain
BillboardChain * createBillboardChain(const String &name)
Create a BillboardChain, an object which you can use to render a linked chain of billboards.
Ogre::LodData::mUniqueVertexSet
UniqueVertexSet mUniqueVertexSet
Provides position based vertex lookup. Position is the real identifier of a vertex.
Definition: OgreLodData.h:152
Ogre::GLTextureCommon::getGLID
uint getGLID() const
Definition: OgreGLTextureCommon.h:48
Ogre::HashedVector::VectorImpl
std::vector< T > VectorImpl
Definition: OgreCommon.h:381
Ogre::TextureUnitState::TT_TRANSLATE_V
@ TT_TRANSLATE_V
Definition: OgreTextureUnitState.h:284
Ogre::Camera::getViewMatrix
const Affine3 & getViewMatrix(void) const
Gets the view matrix for this frustum.
Ogre::ResourceManager
Defines a generic resource handler.
Definition: OgreResourceManager.h:102
Ogre::Root::setRenderSystem
void setRenderSystem(RenderSystem *system)
Sets the rendering subsystem to be used.
Ogre::RSC_TWO_SIDED_STENCIL
@ RSC_TWO_SIDED_STENCIL
Supports separate stencil updates for both front and back faces.
Definition: OgreRenderSystemCapabilities.h:103
Ogre::ColourFaderAffector::CmdGreenAdjust::doSet
void doSet(void *target, const String &val)
Ogre::AreaEmitter::setSize
void setSize(Real x, Real y, Real z)
Sets the size of the area from which particles are emitted.
Ogre::Pass::getTessellationHullProgramParameters
GpuProgramParametersSharedPtr getTessellationHullProgramParameters(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::GLSLProgramCommon::isUsingShader
bool isUsingShader(GLSLShaderCommon *shader) const
query if the program is using the given shader
Definition: OgreGLSLProgramCommon.h:70
Ogre::ConvexBody::define
void define(const Frustum &frustum)
Build a new polygon representation from a frustum.
Ogre::ID_POINT_SIZE_MAX
@ ID_POINT_SIZE_MAX
Definition: OgreScriptCompiler.h:678
Ogre::Grid2DPageStrategyData
Specialisation of PageStrategyData for Grid2DPageStrategy.
Definition: OgreGrid2DPageStrategy.h:118
Ogre::CompositionPass::getIdentifier
uint32 getIdentifier() const
Get the identifier for this pass.
OgreBites::TextInputEvent::chars
const char * chars
Definition: OgreInput.h:87
Ogre::CgFxScriptLoader::CgFxScriptLoader
CgFxScriptLoader()
Ogre::Quake3Level::mNumBrushSides
int mNumBrushSides
Definition: OgreQuake3Level.h:161
Ogre::ParticleSystemManager::getTemplate
ParticleSystem * getTemplate(const String &name)
Retrieves a particle system template for possible modification.
Ogre::PortalBase::PORTAL_TYPE
PORTAL_TYPE
Definition: OgrePortalBase.h:48
Ogre::D3D9DeviceManager::linkRenderWindow
void linkRenderWindow(D3D9RenderWindow *renderWindow)
Ogre::Pass::getUserObjectBindings
const UserObjectBindings & getUserObjectBindings() const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1546
Ogre::Profiler::setUpdateDisplayFrequency
void setUpdateDisplayFrequency(uint freq)
Sets the Profiler so the display of results are updated every n frames.
Ogre::TransformBaseReal::TransformBaseReal
TransformBaseReal()
Do NOT initialize for efficiency.
Definition: OgreMatrix4.h:160
Ogre::Light::getDiffuseColour
const ColourValue & getDiffuseColour(void) const
Returns the colour of the diffuse light given off by this light source (see setDiffuseColour for more...
Ogre::Volume::ChunkRequest::dualGridGenerator
DualGridGenerator * dualGridGenerator
The DualGridGenerator to use.
Definition: OgreVolumeChunkHandler.h:71
Ogre::ParticleEmitter::getEmissionRate
virtual Real getEmissionRate(void) const
Returns the emission rate set for this emitter.
Ogre::Radian::operator+=
Radian & operator+=(const Radian &r)
Definition: OgreMath.h:77
Ogre::PropertySet::PropertySet
PropertySet()
Ogre::TerrainLayerBlendMap::convertUVToImageSpace
void convertUVToImageSpace(Real x, Real y, size_t *outX, size_t *outY)
Convert local space values (0,1) to image space (0, imageSize).
Ogre::MemoryDataStream::read
size_t read(void *buf, size_t count)
Read the requisite number of bytes from the stream, stopping at the end of the file.
Ogre::GLCopyingRenderTexture::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLCopyingRenderTexture.h:47
Ogre::SceneManager::_handleLodEvents
void _handleLodEvents()
Handle LOD events.
Ogre::DefaultWorkQueueBase::getRequestsAccepted
virtual bool getRequestsAccepted() const
Returns whether requests are being accepted right now.
Ogre::RTShader::LayeredBlending::LB_BlendPinLight
@ LB_BlendPinLight
Definition: OgreShaderExLayeredBlending.h:69
Ogre::ParticleEmitter::setParticleVelocity
virtual void setParticleVelocity(Real min, Real max)
Sets the initial velocity range of particles emitted.
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE2
@ SPC_LIGHTPOSITIONVIEW_SPACE2
Definition: OgreShaderParameter.h:234
Ogre::PagedWorld::save
void save(StreamSerialiser &stream)
Save world data to a serialiser.
Ogre::RenderObjectListener::~RenderObjectListener
virtual ~RenderObjectListener()
Definition: OgreRenderObjectListener.h:46
Ogre::InstanceBatch::_defragmentBatch
void _defragmentBatch(bool optimizeCulling, InstancedEntityVec &usedEntities, CustomParamsVec &usedParams)
Ogre::GLRenderSystem::initConfigOptions
void initConfigOptions() override
Ogre::ColourFaderAffector::CmdBlueAdjust::doGet
String doGet(const void *target) const
Ogre::Root::~Root
~Root()
Ogre::BillboardSet::setBillboardRotationType
void setBillboardRotationType(BillboardRotationType rotationType)
Sets billboard rotation type.
Definition: OgreBillboardSet.h:467
Ogre::D3D9GpuProgramPtr
SharedPtr< D3D9GpuProgram > D3D9GpuProgramPtr
Definition: OgreD3D9Prerequisites.h:92
Ogre::PCZSceneManager::setZoneGeometry
virtual void setZoneGeometry(const String &zoneName, PCZSceneNode *parentNode, const String &filename)
Set the "main" geometry of the zone.
Ogre::RingEmitter::CmdInnerX
Command object for inner size (see ParamCommand).
Definition: OgreRingEmitter.h:59
Ogre::Bone::Bone
Bone(unsigned short handle, Skeleton *creator)
Constructor, not to be used directly (use Bone::createChild or Skeleton::createBone)
Ogre::SceneManager::Listener::sceneManagerDestroyed
virtual void sceneManagerDestroyed(SceneManager *source)
Event notifying the listener of the SceneManager's destruction.
Definition: OgreSceneManager.h:371
Ogre::OctreePlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::AbsolutePixelCountLodStrategy
Definition: OgrePixelCountLodStrategy.h:79
Ogre::PanelOverlayElement::isTransparent
bool isTransparent(void) const
Returns whether this panel is transparent.
Ogre::PF_R8G8B8_SINT
@ PF_R8G8B8_SINT
24-bit pixel format, 8 bits red (signed int), 8 bits blue (signed int), 8 bits green (signed int).
Definition: OgrePixelFormat.h:179
Ogre::PageStrategy::getName
const String & getName() const
Definition: OgrePageStrategy.h:87
Ogre::ArchiveFactory::createInstance
virtual Archive * createInstance(const String &name)
Creates a new object.
Definition: OgreArchiveFactory.h:72
OgreBites::NativeWindowPair
link between a renderwindow and a platform specific window
Definition: OgreApplicationContextBase.h:77
Ogre::D3D9Mappings::get
static D3DTEXTUREADDRESS get(TextureAddressingMode tam, const D3DCAPS9 &devCaps)
return a D3D9 equivalent for a Ogre TextureAddressingMode value
OgreBites::CameraMan::manualStop
void manualStop()
Manually stops the camera when in free-look mode.
Ogre::ConfigFile::getMultiSetting
StringVector getMultiSetting(const String &key, const String &section=BLANKSTRING) const
Gets all settings from the file with the named key.
Ogre::GL3PlusRenderBuffer::~GL3PlusRenderBuffer
~GL3PlusRenderBuffer()
Ogre::VertexAnimationTrack::createVertexMorphKeyFrame
virtual VertexMorphKeyFrame * createVertexMorphKeyFrame(Real timePos)
Creates a new morph KeyFrame and adds it to this animation at the given time index.
Ogre::VulkanRenderPassDescriptor::setClearDepth
virtual void setClearDepth(Real clearDepth)
Ogre::LodLevel::outUniqueVertexCount
size_t outUniqueVertexCount
This is set by ProgressiveMeshGenerator::build() function.
Definition: OgreLodConfig.h:120
OgreBites::TrayManager::showTrays
void showTrays()
Ogre::MeshManager::getBoundsPaddingFactor
Real getBoundsPaddingFactor(void)
Gets the factor by which the bounding box of an entity is padded.
Ogre::Font::UVRect
GlyphInfo::UVRect UVRect
Definition: OgreFont.h:106
Ogre::BspSceneManagerPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::TerrainGlobalOptions::setCompositeMapSize
void setCompositeMapSize(uint16 sz)
Sets the default size of composite maps for a new terrain.
Definition: OgreTerrain.h:2026
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, const Vector4 &val)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::D3D11TextureManager::D3D11TextureManager
D3D11TextureManager(D3D11Device &device)
Ogre::Renderable
Abstract class defining the interface all renderable objects must implement.
Definition: OgreRenderable.h:64
Ogre::Radian
Wrapper class which indicates a given angle value is in Radians.
Definition: OgreMath.h:59
Ogre::Log::addListener
void addListener(LogListener *listener)
Register a listener to this log.
Ogre::LodOutputProviderCompressedMesh::triangleChanged
virtual void triangleChanged(LodData *data, LodData::Triangle *tri)
Ogre::GCT_INT2
@ GCT_INT2
Definition: OgreGpuProgramParams.h:93
Ogre::RenderTarget::addViewport
virtual Viewport * addViewport(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)
Adds a viewport to the rendering target.
Ogre::D3D9HardwareBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)
See HardwareBuffer.
Ogre::RTShader::Out::Out
Out(UniformParameterPtr p)
Definition: OgreShaderFunctionAtom.h:171
Ogre::GLSLShaderFactory
Factory class for GLSL shaders.
Definition: OgreGLSLShader.h:80
Ogre::SceneManager::_injectRenderWithPass
void _injectRenderWithPass(Pass *pass, Renderable *rend, bool shadowDerivation=true, bool doLightIteration=false, const LightList *manualLightList=0)
Render something as if it came from the current queue.
Ogre::Frustum::isVisible
virtual bool isVisible(const Sphere &bound, FrustumPlane *culledBy=0) const
Tests whether the given container is visible in the Frustum.
Ogre::Font::getGlyphAspectRatio
float getGlyphAspectRatio(CodePoint id) const
Gets the aspect ratio (width / height) of this character.
Definition: OgreFont.h:232
Ogre::Mesh::hasManualLodLevel
bool hasManualLodLevel(void) const
Returns true if this mesh has a manual LOD level.
Definition: OgreMesh.h:506
Ogre::RTShader::GBuffer::createCpuSubPrograms
virtual bool createCpuSubPrograms(ProgramSet *programSet)
Ogre::RenderTarget::insertListener
virtual void insertListener(RenderTargetListener *listener, const unsigned int pos=0)
same as addListener, but force the position in the vector, so we can control the call order
Ogre::PortalBase::calcDirectionAndRadius
void calcDirectionAndRadius() const
Calculate the local direction and radius of the portal.
Ogre::ParticleSystemRenderer::_getSortMode
virtual SortMode _getSortMode(void) const =0
Gets the desired particles sort mode of this renderer.
Ogre::GLPBRenderTexture
Definition: OgreGLPBRenderTexture.h:40
Ogre::ID_EMISSIVE
@ ID_EMISSIVE
Definition: OgreScriptCompiler.h:600
Ogre::RSC_STENCIL_WRAP
@ RSC_STENCIL_WRAP
Supports wrapping the stencil value at the range extremeties.
Definition: OgreRenderSystemCapabilities.h:105
Ogre::CompositorInstance::TargetOperation::materialScheme
String materialScheme
Which material scheme this op will use.
Definition: OgreCompositorInstance.h:165
Ogre::BillboardParticleRenderer::getBillboardType
BillboardType getBillboardType(void) const
Returns the billboard type in use.
Definition: OgreBillboardParticleRenderer.h:73
Ogre::D3D9Plugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::AnimationTrack::setListener
virtual void setListener(Listener *l)
Set a listener for this track.
Definition: OgreAnimationTrack.h:239
Ogre::VulkanWindow::swapBuffers
void swapBuffers(void) override
Tells our VulkanDevice that the next commitAndNextCommandBuffer call should present us Calling swapBu...
Ogre::D3D9HardwarePixelBuffer::D3D9HardwarePixelBuffer
D3D9HardwarePixelBuffer(HardwareBuffer::Usage usage, D3D9Texture *ownerTexture)
Ogre::Terrain::DefaultGpuBufferAllocator::freeAllBuffers
void freeAllBuffers()
Free any buffers we're holding.
Ogre::ID_SHADING
@ ID_SHADING
Definition: OgreScriptCompiler.h:648
Ogre::TerrainQuadTreeNode
A node in a quad tree used to store a patch of terrain.
Definition: OgreTerrainQuadTreeNode.h:81
Ogre::RSC_PBUFFER
@ RSC_PBUFFER
Support for PBuffer.
Definition: OgreRenderSystemCapabilities.h:191
OGRE_FORCE_INLINE
#define OGRE_FORCE_INLINE
Definition: OgrePlatform.h:114
Ogre::Material::setDepthBias
void setDepthBias(float constantBias, float slopeScaleBias)
Sets the depth bias to be used for each Pass.
Ogre::Grid3DPageStrategyData::setCellSize
virtual void setCellSize(const Vector3 &sz)
Set the size of the cells in the grid.
Ogre::Bullet::DebugDrawer::clear
void clear()
Definition: OgreBullet.h:154
Ogre::SceneManager::destroyAnimationState
void destroyAnimationState(const String &name)
Destroys an AnimationState.
Ogre::PortalBase::~PortalBase
virtual ~PortalBase()
Destructor.
Ogre::AxisAlignedBox::intersects
bool intersects(const AxisAlignedBox &b2) const
Returns whether or not this box intersects another.
Definition: OgreAxisAlignedBox.h:527
Ogre::Polygon::storeEdges
void storeEdges(EdgeMap *edgeMap) const
Stores the edges of the polygon in ccw order.
Ogre::ZoneData::ZoneData
ZoneData(PCZSceneNode *, PCZone *)
Standard Constructor.
Ogre::ResourceGroupManager::ResourceDeclaration::parameters
NameValuePairList parameters
Definition: OgreResourceGroupManager.h:253
Ogre::RenderTargetListener::preViewportUpdate
virtual void preViewportUpdate(const RenderTargetViewportEvent &evt)
Called just before a Viewport on a RenderTarget is to be updated.
Definition: OgreRenderTargetListener.h:120
Ogre::TinyRenderSystem
Software rasterizer Implementation as a rendering system.
Definition: OgreTinyRenderSystem.h:50
Ogre::D3D11Plugin::getName
const String & getName() const
Get the name of the plugin.
OgreBites::TrayManager::hideLogo
void hideLogo()
Ogre::GLStateCacheManager::setMaterialAmbient
void setMaterialAmbient(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
Ogre::VulkanWindow::copyContentsToMemory
void copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO)
Copies the current contents of the render target to a pixelbox.
Ogre::LBX_ADD_SIGNED
@ LBX_ADD_SIGNED
as LBX_ADD, but subtract 0.5 from the result
Definition: OgreBlendMode.h:89
Ogre::PortalFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgrePortal.h:82
Ogre::HardwareBufferManagerBase::registerVertexBufferSourceAndCopy
virtual void registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr &copy)
Registers a vertex buffer as a copy of another.
Ogre::IntersectionSceneQueryListener
Alternative listener class for dealing with IntersectionSceneQuery.
Definition: OgreSceneQuery.h:447
Ogre::Frustum::getViewMatrix
const Affine3 & getViewMatrix(void) const
Gets the view matrix for this frustum.
Ogre::VulkanTextureGpuWindow::isRenderWindowSpecific
bool isRenderWindowSpecific() const override
Definition: OgreVulkanTextureGpuWindow.h:51
Ogre::RTShader::HardwareSkinningFactory
A factory that enables creation of HardwareSkinning instances.
Definition: OgreShaderExHardwareSkinning.h:179
Ogre::RTShader::ProgramProcessor::postCreateGpuPrograms
virtual bool postCreateGpuPrograms(ProgramSet *programSet)=0
Called after creation of the GPU programs.
Ogre::ID_SHADOW_CASTER_FRAGMENT_PROGRAM_REF
@ ID_SHADOW_CASTER_FRAGMENT_PROGRAM_REF
Definition: OgreScriptCompiler.h:569
Ogre::PCZSceneManager::hasLight
virtual bool hasLight(const String &name) const
Returns whether a light with the given name exists.
Ogre::PageStrategy::createData
virtual PageStrategyData * createData()=0
Create a PageStrategyData instance containing the data specific to this PageStrategy.
Ogre::Matrix3::FromEulerAnglesZXY
void FromEulerAnglesZXY(const Radian &fYAngle, const Radian &fPAngle, const Radian &fRAngle)
OgreBites::InputListener::mousePressed
virtual bool mousePressed(const MouseButtonEvent &evt)
Definition: OgreInput.h:184
Ogre::TangentSpaceCalc::Result::indexesRemapped
IndexRemapList indexesRemapped
A list of indexes which were affected by splits.
Definition: OgreTangentSpaceCalc.h:83
Ogre::MetalHardwareBufferCommon::unlockImpl
void unlockImpl() override
Internal implementation of unlock()
Ogre::BspSceneNode::BspSceneNode
BspSceneNode(SceneManager *creator)
Definition: OgreBspSceneNode.h:60
Ogre::DefaultWorkQueueBase::setPaused
virtual void setPaused(bool pause)
Set whether to pause further processing of any requests.
Ogre::RTShader::LayeredBlending::SM_None
@ SM_None
Definition: OgreShaderExLayeredBlending.h:83
Ogre::SceneManager::hasOption
virtual bool hasOption(const String &strKey) const
Method for verifying whether the scene manager has an implementation-specific option.
Definition: OgreSceneManager.h:1798
Ogre::MultiRenderTarget::bindSurface
virtual void bindSurface(size_t attachment, RenderTexture *target)
Bind a surface to a certain attachment point.
Ogre::LodInputBuffer::Submesh
Definition: OgreLodBuffer.h:63
Ogre::PCZSceneManager::_updatePCZSceneNode
void _updatePCZSceneNode(PCZSceneNode *)
Checks the given SceneNode, and determines if it needs to be moved to a different PCZone or be added ...
Ogre::Grid2DPageStrategy
Page strategy which loads new pages based on a regular 2D grid.
Definition: OgreGrid2DPageStrategy.h:228
Ogre::GLStateCacheManager::getDepthFunc
GLenum getDepthFunc(void) const
Gets the current depth test function.
Definition: OgreGLStateCacheManager.h:148
Ogre::D3D11Device::D3D_CORRUPTION
@ D3D_CORRUPTION
Definition: OgreD3D11Device.h:92
Ogre::Terrain::_getDerivedResourceGroup
const String & _getDerivedResourceGroup() const
Get the final resource group to use when loading / saving.
Ogre::HardwareVertexBuffer::HardwareVertexBuffer
HardwareVertexBuffer(HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, Usage usage, bool useSystemMemory, bool useShadowBuffer)
Should be called by HardwareBufferManager.
Ogre::ParticleEmitter::setRepeatDelay
virtual void setRepeatDelay(Real duration)
Sets the time between repeats of the emitter.
Ogre::MaterialSerializer::MSE_WRITE_END
@ MSE_WRITE_END
Definition: OgreMaterialSerializer.h:55
Ogre::Mesh::freeEdgeList
void freeEdgeList(void)
Destroys and frees the edge lists this mesh has built.
Ogre::Grid3DPageStrategyData::setCellRangeMaxY
virtual void setCellRangeMaxY(int32 maxY)
Set the index range of all cells (values outside this will be ignored)
Ogre::RTShader::LayeredBlending::TextureBlend::blendMode
BlendMode blendMode
Definition: OgreShaderExLayeredBlending.h:96
Ogre::DepthBufferVec
std::vector< DepthBuffer * > DepthBufferVec
Definition: OgreRenderSystem.h:53
Ogre::SceneManager::clearScene
virtual void clearScene(void)
Empties the entire scene, including all SceneNodes, Entities, Lights, BillboardSets etc.
Ogre::D3D11RenderSystem::bindGpuProgramParameters
void bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 mask)
Bind Gpu program parameters.
Ogre::ColourFaderAffector2::getBlueAdjust2
float getBlueAdjust2(void) const
Ogre::PCZAxisAlignedBoxSceneQuery::setStartZone
void setStartZone(PCZone *startZone)
set the zone to start the scene query
Definition: OgrePCZSceneQuery.h:60
Ogre::PageManager::addCamera
void addCamera(Camera *c)
Tells the paging system to start tracking a given camera.
Ogre::TinyTexture
Definition: OgreTinyTexture.h:12
Ogre::SmallVectorImpl::operator!=
bool operator!=(const SmallVectorImpl &RHS) const
Definition: OgreSmallVector.h:566
Ogre::ConfigFile::loadDirect
void loadDirect(const String &filename, const String &separators="\t:=", bool trimWhitespace=true)
load from a filename (not using resource group locations)
Ogre::SubEntity::setRenderQueueGroupAndPriority
void setRenderQueueGroupAndPriority(uint8 queueID, ushort priority)
Sets the render queue group and group priority this SubEntity will be rendered through.
Ogre::DefaultWorkQueueBase::setWorkerThreadCount
virtual void setWorkerThreadCount(size_t c)
Set the number of worker threads that this queue will start when startup() is called (default 1).
Ogre::CreateGpuSharedParametersScriptCompilerEvent::CreateGpuSharedParametersScriptCompilerEvent
CreateGpuSharedParametersScriptCompilerEvent(const String &file, const String &name, const String &resourceGroup)
Definition: OgreScriptCompiler.h:531
Ogre::Volume::CSGIntersectionSource
Builds the intersection between two sources.
Definition: OgreVolumeCSGSource.h:225
Ogre::PortalFactory::~PortalFactory
~PortalFactory()
Definition: OgrePortal.h:80
Ogre::GLES2FBOManager::bind
void bind(RenderTarget *target)
Bind a certain render target if it is a FBO.
Ogre::GLES2TextureManager
GL ES-specific implementation of a TextureManager.
Definition: OgreGLES2TextureManager.h:40
Ogre::AxisAlignedBox::EXTENT_FINITE
@ EXTENT_FINITE
Definition: OgreAxisAlignedBox.h:61
Ogre::Skeleton::getManualBonesDirty
virtual bool getManualBonesDirty(void) const
Have manual bones been modified since the skeleton was last updated?
Definition: OgreSkeleton.h:368
Ogre::RenderTarget::_endUpdate
virtual void _endUpdate()
Method for manual management of rendering - finishes statistics calculation and fires 'postRenderTarg...
Ogre::GL3PlusHardwareBufferManager::createUniformBuffer
HardwareBufferPtr createUniformBuffer(size_t sizeBytes, HardwareBufferUsage usage=HBU_CPU_TO_GPU, bool useShadowBuffer=false) override
Create a uniform buffer.
Ogre::Capsule::Capsule
Capsule(const Segment &, Real)
Ogre::TinyRenderSystem::_setViewport
void _setViewport(Viewport *vp)
Sets the provided viewport as the active one for future rendering operations.
Ogre::D3D11Plugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::MetalRenderSystem::markProfileEvent
virtual void markProfileEvent(const String &event)
Marks an instantaneous event for graphics profilers.
Ogre::SceneManager::createScreenSpaceRect
Rectangle2D * createScreenSpaceRect(const String &name, bool includeTextureCoords=false)
Creates a Rectangle2D that can be displayed for screen space effects or showing a basic GUI.
Ogre::D3D9DeviceManager::destroyInactiveRenderDevices
void destroyInactiveRenderDevices()
OgreTerrainMaterialGenerator.h
Ogre::VertexPoseKeyFrame::_clone
KeyFrame * _clone(AnimationTrack *newParent) const
Clone a keyframe (internal use only)
Ogre::ShadowCaster::getLightCapBounds
virtual const AxisAlignedBox & getLightCapBounds(void) const =0
Gets the world space bounding box of the light cap.
Ogre::RSC_WIDE_LINES
@ RSC_WIDE_LINES
Supports linewidth != 1.0.
Definition: OgreRenderSystemCapabilities.h:86
Ogre::Matrix3::FromAxes
void FromAxes(const Vector3 &xAxis, const Vector3 &yAxis, const Vector3 &zAxis)
Definition: OgreMatrix3.h:119
Ogre::Math::calculateBasicFaceNormalWithoutNormalize
static Vector3 calculateBasicFaceNormalWithoutNormalize(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)
Calculate a face normal without normalize, no w-information.
Definition: OgreVector.h:895
Ogre::PageManager::removeStrategy
void removeStrategy(PageStrategy *strategy)
Remove a PageStrategy implementation.
Ogre::Degree::operator-
Degree operator-() const
Definition: OgreMath.h:131
Ogre::GpuProgramParameters::ACT_SURFACE_EMISSIVE_COLOUR
@ ACT_SURFACE_EMISSIVE_COLOUR
Surface emissive colour, as set in Pass::setSelfIllumination.
Definition: OgreGpuProgramParams.h:748
Ogre::SceneManager::CameraIterator
MapIterator< CameraList > CameraIterator
Definition: OgreSceneManager.h:1141
Ogre::Image::combineTwoImagesAsRGBA
Image & combineTwoImagesAsRGBA(const Image &rgb, const Image &alpha, PixelFormat format=PF_BYTE_RGBA)
Utility method to combine 2 separate images into this one, with the first image source supplying the ...
Ogre::Image::load
Image & load(const String &filename, const String &groupName)
Loads an image file.
OgreGLPBuffer.h
Ogre::SimpleSpline::interpolate
Vector3 interpolate(unsigned int fromIndex, Real t) const
Interpolates a single segment of the spline given a parametric value.
Ogre::Pass::setLineWidth
void setLineWidth(float width)
set the line width for this pass
Definition: OgrePass.h:440
Ogre::ParticleSystem::getSortingEnabled
bool getSortingEnabled(void) const
Gets whether particles are sorted relative to the camera.
Definition: OgreParticleSystem.h:452
Ogre::GpuProgramParameters::AutoConstantList
std::vector< AutoConstantEntry > AutoConstantList
Definition: OgreGpuProgramParams.h:1237
Ogre::multimap::const_iterator
std::multimap< K, V, P >::const_iterator const_iterator
Definition: OgreDeprecated.h:81
Ogre::ProfileInstance::watchForMax
bool watchForMax(const String &profileName)
Ogre::AutoParamDataSource::getViewUpVector
Vector3 getViewUpVector() const
Ogre::Terrain::getGpuBufferAllocator
GpuBufferAllocator * getGpuBufferAllocator()
Get the current buffer allocator.
Ogre::VulkanProgram::getPipelineShaderStageCi
VkPipelineShaderStageCreateInfo getPipelineShaderStageCi() const
Ogre::SceneQuery::~SceneQuery
virtual ~SceneQuery()
Ogre::Node::translate
void translate(const Matrix3 &axes, const Vector3 &move, TransformSpace relativeTo=TS_PARENT)
Moves the node along arbitrary axes.
Definition: OgreNode.h:386
Ogre::InstanceBatch::build
virtual RenderOperation build(const SubMesh *baseSubMesh)
Constructs all the data needed to use this batch, as well as the InstanceEntities.
Ogre::Material::setPointSize
void setPointSize(Real ps)
Sets the point size properties for every Pass in every Technique.
Ogre::GpuProgramParameters::clearNamedAutoConstant
void clearNamedAutoConstant(const String &name)
Unbind an auto constant so that the constant is manually controlled again.
Ogre::Pass::getBlendState
const ColourBlendState & getBlendState() const
Retrieves the complete blend state of this pass.
Definition: OgrePass.h:682
Ogre::VertexElement::getType
VertexElementType getType(void) const
Gets the data format of this element.
Definition: OgreHardwareVertexBuffer.h:200
Ogre::Camera::operator<<
_OgreExport friend std::ostream & operator<<(std::ostream &o, const Camera &c)
Function for outputting to a stream.
Ogre::Animation::getNumVertexTracks
unsigned short getNumVertexTracks(void) const
Gets the number of VertexAnimationTrack objects contained in this animation.
Ogre::OverlayManager::getPixelRatio
float getPixelRatio() const
Ogre::CBT_BACK
@ CBT_BACK
Definition: OgreCommon.h:335
Ogre::MovableObjectFactory
Interface definition for a factory class which produces a certain kind of MovableObject,...
Definition: OgreMovableObject.h:576
Ogre::SimplePageContentCollectionFactory::getName
const String & getName() const
Definition: OgreSimplePageContentCollection.h:119
Ogre::SceneNode::attachObject
virtual void attachObject(MovableObject *obj)
Adds an instance of a scene object to this node.
Ogre::OverlayProfileSessionListener::getOverlayHeight
Real getOverlayHeight() const
Ogre::GLSL::GLSLProgram
Definition: src/GLSL/include/OgreGLSLProgram.h:39
Ogre::D3D11HardwareBufferManager::createVertexBuffer
HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Creates a vertex buffer.
Ogre::ParticleSystemManager::ParticleSystemTemplateIterator
MapIterator< ParticleTemplateMap > ParticleSystemTemplateIterator
Definition: OgreParticleSystemManager.h:317
Ogre::OptimisedUtil::softwareVertexSkinning
virtual void softwareVertexSkinning(const float *srcPosPtr, float *destPosPtr, const float *srcNormPtr, float *destNormPtr, const float *blendWeightPtr, const unsigned char *blendIndexPtr, const Affine3 *const *blendMatrices, size_t srcPosStride, size_t destPosStride, size_t srcNormStride, size_t destNormStride, size_t blendWeightStride, size_t blendIndexStride, size_t numWeightsPerVertex, size_t numVertices)=0
Performs software vertex skinning.
Ogre::GLES2TextureBuffer::blitFromMemory
virtual void blitFromMemory(const PixelBox &src_orig, const Box &dstBox)
Hardware implementation of blitFromMemory.
Ogre::CompositorManager::getByName
CompositorPtr getByName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) const
Get a resource by name.
Ogre::FT_MAG
@ FT_MAG
The filter used when magnifying a texture.
Definition: OgreCommon.h:96
Ogre::GLSLProgramCommon::activate
virtual void activate(void)=0
Makes a program object active by making sure it is linked and then putting it in use.
Ogre::OptimisedUtil::concatenateAffineMatrices
virtual void concatenateAffineMatrices(const Affine3 &baseMatrix, const Affine3 *srcMatrices, Affine3 *dstMatrices, size_t numMatrices)=0
Concatenate an affine matrix to an array of affine matrices.
Ogre::GL3PlusTextureBuffer::~GL3PlusTextureBuffer
~GL3PlusTextureBuffer()
Ogre::Pass::getComputeProgramParameters
GpuProgramParametersSharedPtr getComputeProgramParameters(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::ParticleEmitter::getStartTime
virtual Real getStartTime(void) const
Gets the start time of the emitter.
Ogre::Camera::getOrientationForViewUpdate
const Quaternion & getOrientationForViewUpdate(void) const
Get the derived orientation of this frustum.
OgreBites::ApplicationContextBase::destroyWindow
void destroyWindow(const Ogre::String &name)
destroy and erase an NativeWindowPair by name
Ogre::SceneManager::destroyMovableObject
void destroyMovableObject(MovableObject *m)
Destroys a MovableObject.
OgreBites::TrayManager::destroyWidget
void destroyWidget(TrayLocation trayLoc, size_t place)
Definition: OgreTrays.h:996
Ogre::GLRenderSystem::_unregisterContext
void _unregisterContext(GLContext *context)
Unregister a render target->context mapping.
Ogre::Renderable::getUseIdentityProjection
bool getUseIdentityProjection(void) const
Returns whether or not to use an 'identity' projection.
Definition: OgreRenderable.h:169
Ogre::MeshLodUsage::value
Real value
Value used by to determine when this LOD applies.
Definition: OgreMesh.h:967
Ogre::DefaultHardwareBuffer::DefaultHardwareBuffer
DefaultHardwareBuffer(size_t sizeInBytes)
Ogre::BspSceneManager::createIntersectionQuery
virtual IntersectionSceneQuery * createIntersectionQuery(uint32 mask=0xFFFFFFFF)
Creates an IntersectionSceneQuery for this scene manager.
Ogre::Technique::_prepare
void _prepare(void)
Internal prepare method, derived from call to Material::prepare.
Ogre::ProfileInstance::ProfileInstance
ProfileInstance(void)
Ogre::DefaultHardwareIndexBuffer::DefaultHardwareIndexBuffer
DefaultHardwareIndexBuffer(IndexType idxType, size_t numIndexes, Usage=HBU_CPU_ONLY)
Definition: OgreDefaultHardwareBufferManager.h:74
Ogre::AutoParamDataSource::setCurrentSceneManager
void setCurrentSceneManager(const SceneManager *sm)
Set the current scene manager for enquiring on demand.
Ogre::RenderSystem::_setColourBufferWriteEnabled
void _setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha)
Definition: OgreRenderSystem.h:712
Ogre::RenderSystem::reinitialise
void reinitialise(void)
Restart the renderer (normally following a change in settings).
Ogre::ParticleSystemManager::getScriptPatterns
const StringVector & getScriptPatterns(void) const
Gets the file patterns which should be used to find scripts for this class.
Ogre::OctreeZone::_findNodes
virtual void _findNodes(const Ray &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)
Ogre::TVC_EMISSIVE
@ TVC_EMISSIVE
Definition: OgreCommon.h:304
Ogre::RingEmitter
Particle emitter which emits particles randomly from points inside a ring (e.g.
Definition: OgreRingEmitter.h:54
OGRE_CAPS_VALUE
#define OGRE_CAPS_VALUE(cat, val)
Definition: OgreRenderSystemCapabilities.h:48
Ogre::VulkanTextureGpu::VulkanTextureGpu
VulkanTextureGpu(TextureManager *textureManager, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::StreamSerialiser
Utility class providing helper methods for reading / writing structured data held in a DataStream.
Definition: OgreStreamSerialiser.h:70
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::manualLightList
const LightList * manualLightList
Manual light list.
Definition: OgreSceneManager.h:397
Ogre::D3D9RenderSystem::setStencilState
void setStencilState(const StencilState &state) override
This method allows you to set all the stencil buffer parameters in one call.
Ogre::WorkQueue::Response::mSuccess
bool mSuccess
Whether the work item succeeded or not.
Definition: OgreWorkQueue.h:130
Ogre::RTShader::Function::getStage
FunctionStageRef getStage(uint32 s)
get a FFPShaderStage of this function
Definition: OgreShaderFunction.h:209
Ogre::RTShader::Parameter::Content
Content
Shader parameter content.
Definition: OgreShaderParameter.h:81
Ogre::Pass::setGpuProgram
void setGpuProgram(GpuProgramType type, const String &name, bool resetParams=true)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::SceneNode::getAutoTrackOffset
const Vector3 & getAutoTrackOffset(void) const
Get the auto tracking offset for this node, if the node is auto tracking.
Definition: OgreSceneNode.h:412
Ogre::Entity::getAttachedObjects
const ChildObjectList & getAttachedObjects() const
Gets an iterator to the list of objects attached to bones on this entity.
Definition: OgreEntity.h:573
Ogre::ScaleControllerFunction::ScaleControllerFunction
ScaleControllerFunction(Real scalefactor, bool deltaInput)
Ogre::AutoParamDataSource::getCurrentCamera
const Camera * getCurrentCamera() const
Returns the current bounded camera.
Ogre::FileStreamDataStream::seek
void seek(size_t pos)
Repositions the read point to a specified byte.
Ogre::VulkanQueue::Compute
@ Compute
Definition: OgreVulkanQueue.h:48
Ogre::Light::setSpecularColour
void setSpecularColour(const ColourValue &colour)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::VectorBase< 4, Real >::z
Real z
Definition: OgreVector.h:270
Ogre::Volume::TextureSource::~TextureSource
~TextureSource(void)
Destructor.
Ogre::SceneManager::destroyLight
void destroyLight(Light *light)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreSceneManager.h:1281
Ogre::RenderTarget::isActive
virtual bool isActive() const
Used to retrieve or set the active state of the render target.
Ogre::Renderable::setUseIdentityProjection
void setUseIdentityProjection(bool useIdentityProjection)
Sets whether or not to use an 'identity' projection.
Definition: OgreRenderable.h:155
Ogre::OverlayProfileSessionListener::displayResults
virtual void displayResults(const ProfileInstance &instance, ulong maxTotalFrameTime)
Ogre::Volume::OctreeNode::isBorderTop
bool isBorderTop(const OctreeNode &root) const
Gets whether this cell is at the top of the given root cell.
Definition: OgreVolumeOctreeNode.h:265
Ogre::SmallVectorTemplateCommon::back
reference back()
Definition: OgreSmallVector.h:203
Ogre::VES_POSITION
@ VES_POSITION
Position, typically VET_FLOAT3.
Definition: OgreHardwareVertexBuffer.h:91
Ogre::GpuProgram::setVertexTextureFetchRequired
virtual void setVertexTextureFetchRequired(bool r)
Sets whether this vertex program requires support for vertex texture fetch from the hardware.
Definition: OgreGpuProgram.h:253
Ogre::LodInputProviderMesh::initData
virtual void initData(LodData *data)
Called when the data should be filled with the input.
Ogre::ControllerManager::clearControllers
void clearControllers(void)
Destroys all the controllers in existence.
Ogre::DeflectorPlaneAffector::CmdBounce::doGet
String doGet(const void *target) const
Ogre::ShadowTextureConfig
Structure containing the configuration for one shadow texture.
Definition: OgreSceneManager.h:65
Ogre::SKELETON_ANIMATION
@ SKELETON_ANIMATION
Definition: OgreSkeletonFileFormat.h:79
Ogre::SimplePageContentCollection::unload
void unload()
Unload - will be called in main thread.
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE0
@ SPC_POSTOLIGHT_WORLD_SPACE0
Light vector in world space index 0-7.
Definition: OgreShaderParameter.h:142
Ogre::RibbonTrail::~RibbonTrail
virtual ~RibbonTrail()
destructor
Ogre::Pass::getGpuProgram
const GpuProgramPtr & getGpuProgram(GpuProgramType programType) const
Gets the Gpu program used by this pass, only available after _load()
Ogre::Pass::createTextureUnitState
TextureUnitState * createTextureUnitState(void)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::InstanceBatchShader::getNumWorldTransforms
unsigned short getNumWorldTransforms(void) const
Returns the number of world transform matrices this renderable requires.
Ogre::D3D11Mappings::get
static LPCSTR get(VertexElementSemantic sem)
Get vertex semantic.
Ogre::Root::addSceneManagerFactory
void addSceneManagerFactory(SceneManagerFactory *fact)
Register a new SceneManagerFactory, a factory object for creating instances of specific SceneManagers...
Ogre::Volume::Chunk::load
virtual void load(SceneNode *parent, SceneManager *sceneManager, const String &filename, bool validSourceResult=false, MeshBuilderCallback *lodCallback=0, const String &resourceGroup=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
Loads a TextureSource volume scene from a config file.
Ogre::RenderSystem::_getDefaultViewportMaterialScheme
const String & _getDefaultViewportMaterialScheme(void) const
Returns the default material scheme used by the render system.
Ogre::PatchSurface::VisibleSide
VisibleSide
Definition: OgrePatchSurface.h:70
Ogre::Bitwise::bswapBuffer
static void bswapBuffer(void *pData, size_t size)
Reverses byte order of buffer.
Definition: OgreBitwise.h:102
Ogre::AnyNumeric::operator+=
AnyNumeric & operator+=(const AnyNumeric &rhs)
Definition: OgreAny.h:350
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE
@ TU_DYNAMIC_WRITE_ONLY_DISCARDABLE
Definition: OgreTexture.h:61
Ogre::ColourFaderAffector2::CmdStateChange
Command object for alpha adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:113
Ogre::DefaultZoneFactory::~DefaultZoneFactory
virtual ~DefaultZoneFactory()
OgreBites::ApplicationContextBase::windowResized
virtual void windowResized(Ogre::RenderWindow *rw)
Definition: OgreApplicationContextBase.h:129
Ogre::DefaultTextureManager
Specialisation of TextureManager for offline processing. Cannot be used with an active RenderSystem.
Definition: OgreTextureManager.h:428
Ogre::RenderQueue::addRenderable
void addRenderable(Renderable *pRend, uint8 groupID, ushort priority)
Add a renderable object to the queue.
Ogre::GL3PlusTextureManager::~GL3PlusTextureManager
virtual ~GL3PlusTextureManager()
Ogre::CompositionTargetPass::getPassIterator
PassIterator getPassIterator(void)
Get an iterator over the Passes in this TargetPass.
Ogre::Page::createContentCollection
virtual PageContentCollection * createContentCollection(const String &typeName)
Create a new PageContentCollection within this page.
Ogre::TerrainMaterialGenerator::setActiveProfile
virtual void setActiveProfile(const String &name)
Set the active profile by name.
Definition: OgreTerrainMaterialGenerator.h:216
Ogre::D3D11StereoDriverAMD::~D3D11StereoDriverAMD
virtual ~D3D11StereoDriverAMD()
Ogre::VertexElementType
VertexElementType
Vertex element type, used to identify the base types of the vertex contents.
Definition: OgreHardwareVertexBuffer.h:124
Ogre::TerrainGroup::removeAllTerrains
void removeAllTerrains()
Remove all terrain instances.
Ogre::IM_USEONEWEIGHT
@ IM_USEONEWEIGHT
Use one weight per vertex when recommended (i.e.
Definition: OgreCommon.h:366
Ogre::BillboardSet::BillboardSet
BillboardSet(const String &name, unsigned int poolSize=20, bool externalDataSource=false)
Usual constructor - this is called by the SceneManager.
Ogre::SceneManager::destroyAllParticleSystems
void destroyAllParticleSystems(void)
Removes & destroys all ParticleSystems from the SceneManager.
Ogre::ParticleSystem::removeEmitter
void removeEmitter(ParticleEmitter *emitter)
Removes an emitter from the system.
Ogre::getGLSupport
_OgreGLExport GLNativeSupport * getGLSupport(int profile=GLNativeSupport::CONTEXT_CORE)
Ogre::CompositionTechnique::getNumTargetPasses
size_t getNumTargetPasses() const
Get the number of target passes.
Definition: OgreCompositionTechnique.h:134
Ogre::RotationAffector::msRotationRangeStartCmd
static CmdRotationRangeStart msRotationRangeStartCmd
Definition: OgreRotationAffector.h:111
Ogre::Controller::getDestination
const SharedPtr< ControllerValue< T > > & getDestination(void) const
Gets the output controller value.
Definition: OgreController.h:178
Ogre::GLES2FrameBufferObject::swapBuffers
void swapBuffers()
Swap buffers - only useful when using multisample buffers.
Ogre::MapIteratorWrapper::peekNextValue
ValueType peekNextValue() const
Returns the next(=current) value element in the collection, without advancing to the next.
Definition: OgreIteratorWrapper.h:284
Ogre::AxisAlignedBox::AxisAlignedBox
AxisAlignedBox(const Vector3 &min, const Vector3 &max)
Definition: OgreAxisAlignedBox.h:107
Ogre::RenderWindow::getViewPointToPixelScale
virtual float getViewPointToPixelScale()
Many windowing systems that support HiDPI displays use special points to specify size of the windows ...
Definition: OgreRenderWindow.h:91
Ogre::Terrain::OGRE_RW_MUTEX
OGRE_RW_MUTEX(mNeighbourMutex)
Ogre::Pass::ConstTextureUnitStateIterator
ConstVectorIterator< TextureUnitStates > ConstTextureUnitStateIterator
Definition: OgrePass.h:531
OgreGLStateCacheManager.h
Ogre::Viewport::getActualTop
int getActualTop(void) const
Gets one of the actual dimensions of the viewport, a value in pixels.
Definition: OgreViewport.h:164
Ogre::NumericSolver::solveNxNLinearSysDestr
static bool solveNxNLinearSysDestr(int n, double **coeff, double *col)
Solves a full rank NxN linear system of equations.
OgreBites::MouseMotionEvent::yrel
int yrel
Definition: OgreInput.h:66
OgreAnimationTrack.h
Ogre::RTShader::ShaderGenerator::createSubRenderState
T * createSubRenderState()
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderGenerator.h:247
OgreParticleSystemRenderer.h
Ogre::Bitwise::bswap32
static uint32 bswap32(uint32 arg)
Returns value with reversed bytes order.
Definition: OgreBitwise.h:70
Ogre::StaticGeometry::getOrigin
virtual const Vector3 & getOrigin(void) const
Gets the origin of this geometry.
Definition: OgreStaticGeometry.h:685
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE4
@ SPC_LIGHTDIRECTION_VIEW_SPACE4
Definition: OgreShaderParameter.h:196
Ogre::Root::_fireFrameStarted
bool _fireFrameStarted()
Method for raising frame started events.
Ogre::PageManager::WorldMap
std::map< String, PagedWorld * > WorldMap
Definition: OgrePageManager.h:179
Ogre::TextureUnitState::TextureEffect::waveType
WaveformType waveType
Definition: OgreTextureUnitState.h:318
Ogre::InstanceBatchVTF::InstanceBatchVTF
InstanceBatchVTF(InstanceManager *creator, MeshPtr &meshReference, const MaterialPtr &material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &batchName)
Ogre::Page::canHandleResponse
bool canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
WorkQueue::ResponseHandler override.
Ogre::UserObjectBindings
Class that provides convenient interface to establish a linkage between custom user application objec...
Definition: OgreUserObjectBindings.h:48
Ogre::MemoryDataStream::MemoryDataStream
MemoryDataStream(size_t size, bool freeOnClose=true, bool readOnly=false)
Create a stream with a brand new empty memory chunk.
Ogre::PCZFrustum::setUseOriginPlane
void setUseOriginPlane(bool yesno)
Tell the frustum whether or not to use the originplane.
Definition: OgrePCZFrustum.h:109
Ogre::CompositionTechnique::TextureDefinition::name
String name
Definition: OgreCompositionTechnique.h:66
Ogre::VulkanQueue::PerFrameData::mCommandPool
VkCommandPool mCommandPool
Definition: OgreVulkanQueue.h:55
Ogre::VertexData::hwAnimationDataList
HardwareAnimationDataList hwAnimationDataList
VertexElements used for hardware morph / pose animation.
Definition: OgreVertexIndexData.h:111
Ogre::EdgeData::updateFaceNormals
void updateFaceNormals(size_t vertexSet, const HardwareVertexBufferSharedPtr &positionBuffer)
Updates the face normals for this edge list based on (changed) position information,...
Ogre::VulkanTextureGpuManager::VulkanTextureGpuManager
VulkanTextureGpuManager(RenderSystem *renderSystem, VulkanDevice *device, bool bCanRestrictImageViewUsage)
Ogre::PCZSceneManager::init
void init(const String &defaultZoneTypeName, const String &filename="none")
Initializes the manager.
Ogre::GLES2HardwareOcclusionQuery::~GLES2HardwareOcclusionQuery
~GLES2HardwareOcclusionQuery()
Object destructor.
Ogre::D3D9Driver::getAdapterNumber
unsigned int getAdapterNumber() const
Definition: OgreD3D9Driver.h:58
Ogre::BspSceneManagerFactory::BspSceneManagerFactory
BspSceneManagerFactory()
Definition: OgreBspSceneManager.h:270
Ogre::D3D11HardwarePixelBuffer::blit
void blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox)
Copies a box from another PixelBuffer to a region of the this PixelBuffer.
Ogre::D3D11DeviceResource
Represents a Direct3D rendering resource.
Definition: OgreD3D11DeviceResource.h:40
Ogre::Capsule::Capsule
Capsule()
Ogre::SceneNode::detachObject
virtual MovableObject * detachObject(unsigned short index)
Detaches the indexed object from this scene node.
Ogre::Page::isModified
bool isModified() const
Definition: OgrePage.h:182
Ogre::MovablePlane::getBoundingRadius
Real getBoundingRadius(void) const
Overridden from MovableObject.
Definition: OgreMovablePlane.h:77
Ogre::ColourFaderAffector2::setStateChange
void setStateChange(Real NewValue)
Ogre::StaticGeometry::LODBucket::getEdgeList
EdgeData * getEdgeList() const
Definition: OgreStaticGeometry.h:331
Ogre::G2D_Y_Z
@ G2D_Y_Z
Grid is in the Y/Z plane.
Definition: OgreGrid2DPageStrategy.h:54
Ogre::EdgeData::updateTriangleLightFacing
void updateTriangleLightFacing(const Vector4 &lightPos)
Calculate the light facing state of the triangles in this edge list.
Ogre::RenderSystem::_setPointParameters
virtual void _setPointParameters(bool attenuationEnabled, Real minSize, Real maxSize)
Definition: OgreRenderSystem.h:521
Ogre::RibbonTrail::setTrailLength
virtual void setTrailLength(Real len)
Set the length of the trail.
Ogre::DefaultDebugDrawer::setStatic
void setStatic(bool enable)
if static, the drawer contents are preserved across frames. They are cleared otherwise.
Definition: OgreDefaultDebugDrawer.h:32
Ogre::MaterialSerializer::queueForExport
void queueForExport(const MaterialPtr &pMat, bool clearQueued=false, bool exportDefaults=false, const String &materialName="")
Queue an in-memory Material to the internal buffer for export.
Ogre::D3D11DepthBuffer::~D3D11DepthBuffer
~D3D11DepthBuffer()
Ogre::Pass::setComputeProgramParameters
void setComputeProgramParameters(GpuProgramParametersSharedPtr params)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::FrameEvent
Struct containing information about a frame event.
Definition: OgreFrameListener.h:45
Ogre::StringConverter::toString
static String toString(long val)
Definition: OgreStringConverter.h:83
Ogre::SceneManager::getLight
virtual Light * getLight(const String &name) const
Get a reference to a previously created object instance.
Ogre::GLES2FBOMultiRenderTarget::attachDepthBuffer
virtual bool attachDepthBuffer(DepthBuffer *depthBuffer)
Override so we can attach the depth buffer to the FBO.
Ogre::CompositionTargetPass::getShadowsEnabled
bool getShadowsEnabled(void) const
Get whether shadows are enabled in this target pass.
Ogre::GL3PlusRenderSystem::_setDepthBufferCheckEnabled
void _setDepthBufferCheckEnabled(bool enabled=true)
Ogre::TerrainPagedWorldSection::WORKQUEUE_LOAD_TERRAIN_PAGE_REQUEST
static const uint16 WORKQUEUE_LOAD_TERRAIN_PAGE_REQUEST
Definition: OgreTerrainPagedWorldSection.h:156
Ogre::RenderSystemCapabilities::getVertexTextureUnitsShared
bool getVertexTextureUnitsShared(void) const
Definition: OgreRenderSystemCapabilities.h:597
Ogre::list::iterator
std::list< T >::iterator iterator
Definition: OgreDeprecated.h:56
Ogre::D3D11Mappings::get
static D3D11_COMPARISON_FUNC get(CompareFunction cf)
return a D3D11 equivalent for a Ogre CompareFunction value
OgreMetalHardwarePixelBuffer.h
Ogre::CompositorInstance::TargetOperation::target
RenderTarget * target
Target.
Definition: OgreCompositorInstance.h:130
Ogre::Entity::setSkipAnimationStateUpdate
void setSkipAnimationStateUpdate(bool skip)
Entity's skeleton's AnimationState will not be automatically updated when set to true.
Definition: OgreEntity.h:805
Ogre::GLRenderBuffer
Renderbuffer surface.
Definition: OgreGLHardwarePixelBuffer.h:78
Ogre::RTShader::ProgramProcessor
A class that provides extra processing services on CPU based programs.
Definition: OgreShaderProgramProcessor.h:49
Ogre::ResourceGroupManager::deleteMatchingResources
void deleteMatchingResources(const String &filePattern, const String &groupName=DEFAULT_RESOURCE_GROUP_NAME, const String &locationPattern=BLANKSTRING)
Delete all matching resource files.
Ogre::RenderToVertexBuffer::getResetsEveryUpdate
bool getResetsEveryUpdate() const
Does this object reset its buffer each time it updates?
Definition: OgreRenderToVertexBuffer.h:93
Ogre::Material::LodValueList
std::vector< Real > LodValueList
distance list used to specify LOD
Definition: OgreMaterial.h:97
Ogre::StaticGeometry::Region::getEdgeList
EdgeData * getEdgeList(void) override
Returns details of the edges which might be used to determine a silhouette.
Ogre::RenderSystemCapabilitiesManager::getSingleton
static RenderSystemCapabilitiesManager & getSingleton(void)
Get the singleton instance.
OgreRenderTarget.h
Ogre::Viewport::getOverlaysEnabled
bool getOverlaysEnabled(void) const
Returns whether or not Overlay objects (created in the SceneManager) are displayed in this viewport.
Definition: OgreViewport.h:306
Ogre::TerrainLayerBlendMap::blit
void blit(const PixelBox &src)
Blits a set of values into the entire map.
Ogre::TerrainGlobalOptions::setMaxPixelError
void setMaxPixelError(Real pixerr)
Set the maximum screen pixel error that should be allowed when rendering.
Definition: OgreTerrain.h:1924
Ogre::OctreeZoneData::update
void update(void)
Update data.
Ogre::GLFBOMultiRenderTarget::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLFBOMultiRenderTarget.h:44
Ogre::GL3PlusStateCacheManager::setClearDepth
void setClearDepth(GLclampf depth)
Sets the clear depth in the range from [0..1].
Ogre::VertexMorphKeyFrame
Specialised KeyFrame which stores absolute vertex positions for a complete buffer,...
Definition: OgreKeyFrame.h:154
Ogre::RTShader::LayeredBlending::LB_BlendSubtract
@ LB_BlendSubtract
Definition: OgreShaderExLayeredBlending.h:55
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Matrix4 &val)
Definition: OgreProperty.h:172
Ogre::Resource::touch
virtual void touch(void)
'Touches' the resource to indicate it has been used.
Ogre::NameGenerator::NameGenerator
NameGenerator(const String &prefix)
Definition: OgreNameGenerator.h:56
Ogre::Volume::CSGCubeSource::getValue
virtual Real getValue(const Vector3 &position) const
Overridden from Source.
Ogre::SkeletonInstance::createTagPointOnBone
TagPoint * createTagPointOnBone(Bone *bone, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO)
Creates a TagPoint ready to be attached to a bone.
Ogre::SceneManager::materialLess::operator()
_OgreExport bool operator()(const Material *x, const Material *y) const
Ogre::set::type
std::set< T, P > type
Definition: OgreDeprecated.h:63
Ogre::Terrain::getTerrainVectorAlign
void getTerrainVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) const
Translate a vector from world space to local terrain space based on a specified alignment.
Ogre::D3D9Driver::getAdapterIdentifier
const D3DADAPTER_IDENTIFIER9 & getAdapterIdentifier() const
Definition: OgreD3D9Driver.h:59
Ogre::D3D9RenderWindow::copyContentsToMemory
void copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer)
Copies the current contents of the render target to a pixelbox.
Ogre::RTShader::UniformParameter::UniformParameter
UniformParameter(GpuProgramParameters::AutoConstantType autoType, float fAutoConstantData, size_t size, GpuConstantType type)
Class constructor.
Ogre::Grid2DPageStrategyData::setCellRangeMinY
virtual void setCellRangeMinY(int32 minY)
Set the index range of all cells (values outside this will be ignored)
TEXGEN_LIGHTMAP
@ TEXGEN_LIGHTMAP
Definition: OgreQuake3Types.h:128
Ogre::PCZone::_removePortal
virtual void _removePortal(Portal *removePortal)
Remove a portal from the zone.
Ogre::DefaultZone::_addNode
void _addNode(PCZSceneNode *)
Adds an SceneNode to this Zone.
Ogre::GLRenderToVertexBuffer::GLRenderToVertexBuffer
GLRenderToVertexBuffer()
C'tor.
Ogre::Vector::operator*
Vector operator*(const Vector &b) const
Definition: OgreVector.h:716
Ogre::GpuProgramParameters::ACT_INVERSE_WORLDVIEW_MATRIX
@ ACT_INVERSE_WORLDVIEW_MATRIX
The current world & view matrices concatenated, then inverted.
Definition: OgreGpuProgramParams.h:698
Ogre::Serializer::Endian
Endian
The endianness of written files.
Definition: OgreSerializer.h:60
Ogre::ParticleSystem::getCullIndividually
virtual bool getCullIndividually(void) const
Returns whether or not particles in this are tested individually for culling.
Ogre::GlyphInfo::aspectRatio
float aspectRatio
Definition: OgreFont.h:69
Ogre::HollowEllipsoidEmitter::getInnerSizeX
Real getInnerSizeX(void) const
Gets the x component of the area inside the ellipsoid which doesn't emit particles.
Ogre::HashedVector::difference_type
VectorImpl::difference_type difference_type
Definition: OgreCommon.h:406
Ogre::Pass::getDepthFunction
CompareFunction getDepthFunction(void) const
Returns the function used to compare depth values when depth checking is on.
Definition: OgrePass.h:793
Ogre::VertexElement::convertColourValue
static uint32 convertColourValue(const ColourValue &src, VertexElementType)
Definition: OgreHardwareVertexBuffer.h:227
Ogre::VAT_POSE
@ VAT_POSE
Pose animation is made up of a single delta pose keyframe.
Definition: OgreAnimationTrack.h:472
OgreBites::TrayListener::buttonHit
virtual void buttonHit(Button *button)
Definition: OgreTrays.h:95
Ogre::ManualObject::getCurrentIndexCount
virtual size_t getCurrentIndexCount() const
Get the number of indices in the section currently being defined (returns 0 if no section is in progr...
Ogre::SceneNode::detachObject
virtual void detachObject(MovableObject *obj)
Detaches an object by pointer.
Ogre::GLPixelUtil
Class to do pixel format mapping between GL and OGRE.
Definition: OgreGLPixelFormat.h:39
Ogre::D3D11Mappings::get
static D3D11_MAP get(HardwareBuffer::LockOptions options, HardwareBuffer::Usage usage)
Get lock options.
Ogre::VET_INT4
@ VET_INT4
Definition: OgreHardwareVertexBuffer.h:149
Ogre::TRect::operator!=
bool operator!=(const TRect &rhs) const
Definition: OgreCommon.h:698
Ogre::Quake3ShaderManager::Quake3ShaderManager
Quake3ShaderManager()
Ogre::FontManager
Manages Font resources, parsing .fontdef files and generally organising them.
Definition: OgreFontManager.h:45
Ogre::Animation::NumericTrackIterator
ConstMapIterator< NumericTrackList > NumericTrackIterator
Definition: OgreAnimation.h:379
Ogre::TerrainGroup::defineTerrain
virtual void defineTerrain(long x, long y, const String &filename)
Define the content of a 'slot' in the terrain grid.
Ogre::ParticleFXPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::GLES2FBORenderTexture::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLES2FBORenderTexture.h:57
Ogre::AutoParamDataSource::getLightNumber
float getLightNumber(size_t index) const
Get the light which is 'index'th closest to the current object.
Ogre::GLES2RenderSystem::_setDepthBufferParams
void _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)
Sets the mode of operation for depth buffer tests from this point onwards.
Ogre::Profiler::getEnabled
bool getEnabled() const
Gets whether this profiler is enabled.
Ogre::StaticGeometry::Region::isVisible
bool isVisible(void) const
Returns whether or not this object is supposed to be visible or not.
Ogre::BorderRenderable::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const
Gets the world transform matrix / matrices for this renderable object.
Definition: OgreBorderPanelOverlayElement.h:242
Ogre::TerrainGroup::TerrainSlotDefinition::freeImportData
void freeImportData()
Destroy temp import resources.
Ogre::PagedWorldSection::_writePageStream
virtual StreamSerialiser * _writePageStream(PageID pageID)
Get a serialiser set up to write Page data for the given PageID.
Ogre::Compositor::removeTechnique
void removeTechnique(size_t idx)
Remove a technique.
Ogre::Node::cancelUpdate
void cancelUpdate(Node *child)
Called by children to notify their parent that they no longer need an update.
Ogre::VulkanRenderPassDescriptor::setClearColour
virtual void setClearColour(uint8 idx, const ColourValue &clearColour)
Ogre::TerrainGroup::getDefaultImportSettings
virtual Terrain::ImportData & getDefaultImportSettings()
Retrieve a shared structure which will provide the base settings for all terrains created via this gr...
Definition: OgreTerrainGroup.h:109
Ogre::D3D11RenderTarget::~D3D11RenderTarget
virtual ~D3D11RenderTarget()
Definition: OgreD3D11RenderTarget.h:11
Ogre::TerrainGlobalOptions::getMaxPixelError
Real getMaxPixelError() const
Get the maximum screen pixel error that should be allowed when rendering.
Definition: OgreTerrain.h:1917
Ogre::ImportAbstractNode
This abstract node represents an import statement.
Definition: OgreScriptCompiler.h:159
Ogre::Root::getSceneManagerMetaData
const SceneManagerMetaData * getSceneManagerMetaData(const String &typeName) const
Get more information about a given type of SceneManager.
Ogre::ID_REPLACE
@ ID_REPLACE
Definition: OgreScriptCompiler.h:712
Ogre::TinyRenderSystem::initConfigOptions
void initConfigOptions()
Ogre::Quake3Level::mNumFaces
int mNumFaces
Definition: OgreQuake3Level.h:144
Ogre::D3D11DriverList::~D3D11DriverList
~D3D11DriverList()
Ogre::SimpleSpline
A very simple spline class which implements the Catmull-Rom class of splines.
Definition: OgreSimpleSpline.h:57
Ogre::EmbeddedZipArchiveFactory::~EmbeddedZipArchiveFactory
virtual ~EmbeddedZipArchiveFactory()
Ogre::RenderTargetListener::viewportAdded
virtual void viewportAdded(const RenderTargetViewportEvent &evt)
Called to notify listener that a Viewport has been added to the target in question.
Definition: OgreRenderTargetListener.h:134
OgreLodStrategy.h
Ogre::D3D9StereoDriverAMD::isStereoEnabled
virtual bool isStereoEnabled(const String &renderWindowName)
Ogre::Terrain::setSize
void setSize(uint16 newSize)
Set the size of terrain in vertices along one side.
Ogre::Root::_fireFrameRenderingQueued
bool _fireFrameRenderingQueued(FrameEvent &evt)
Method for raising frame rendering queued events.
Ogre::PCZSceneManager::createSceneNodeImpl
SceneNode * createSceneNodeImpl(const String &name) override
Subclasses can override this to ensure their specialised SceneNode is used.
Ogre::RibbonTrailFactory::getType
const String & getType(void) const
Get the type of the object to be created.
Ogre::TerrainGlobalOptions::~TerrainGlobalOptions
~TerrainGlobalOptions()
Ogre::SPIRVShaderFactory
Definition: OgreSPIRVShaderFactory.h:51
Ogre::SceneManager::destroyInstancedEntity
void destroyInstancedEntity(InstancedEntity *instancedEntity)
Removes an InstancedEntity,.
Ogre::Grid2DPageStrategyData::setCellRangeMaxY
virtual void setCellRangeMaxY(int32 maxY)
Set the index range of all cells (values outside this will be ignored)
Ogre::D3D9RenderWindow::_finishSwitchingFullscreen
void _finishSwitchingFullscreen()
Indicate that fullscreen / windowed switching has finished.
Ogre::D3D9RenderWindow::getDevice
D3D9Device * getDevice()
Ogre::StaticGeometry::QueuedGeometry::position
Vector3 position
Definition: OgreStaticGeometry.h:175
Ogre::Root::hasSceneManager
bool hasSceneManager(const String &instanceName) const
Identify if a SceneManager instance already exists.
Ogre::CompositionPass::getStencilTwoSidedOperation
bool getStencilTwoSidedOperation() const
Get two sided stencil operation.
OgreBites::ProgressBar::getProgress
Ogre::Real getProgress()
Gets the progress as a percentage.
Definition: OgreTrays.h:707
OgreBites::TextBox::getHeightInLines
unsigned int getHeightInLines()
Gets how many lines of text can fit in this window.
Definition: OgreTrays.h:307
Ogre::InstanceManager::BatchSettingId
BatchSettingId
Values to be used in setSetting() & BatchSettings::setting.
Definition: OgreInstanceManager.h:72
Ogre::Page::frameEnd
virtual void frameEnd(Real timeElapsed)
Called when the frame ends.
Ogre::Material::setTextureFiltering
void setTextureFiltering(TextureFilterOptions filterType)
Set texture filtering for every texture unit in every Technique and Pass.
Ogre::MeshLodAlloc
GeneralAllocatedObject MeshLodAlloc
Definition: OgreLodPrerequisites.h:70
Ogre::GCT_MATRIX_4X2
@ GCT_MATRIX_4X2
Definition: OgreGpuProgramParams.h:89
Ogre::AnimableValue::resetToBaseValue
virtual void resetToBaseValue(void)
Ogre::RenderSystem::setGlobalNumberOfInstances
void setGlobalNumberOfInstances(const size_t val)
Sets the global number of instances.
Ogre::OverlayElement::getCaption
const DisplayString & getCaption(void) const
Gets the caption for this element.
Definition: OgreOverlayElement.h:356
Ogre::D3D9Mappings::get
static DWORD get(LayerBlendSource lbs, bool perStageConstants)
return a D3D9 equivalent for a Ogre LayerBlendSource value
Ogre::WorkQueue::RequestID
unsigned long long int RequestID
Numeric identifier for a request.
Definition: OgreWorkQueue.h:82
Ogre::WorkQueue::setResponseProcessingTimeLimit
virtual void setResponseProcessingTimeLimit(unsigned long ms)=0
Set the time limit imposed on the processing of responses in a single frame, in milliseconds (0 indic...
Ogre::FrameListener
A interface class defining a listener which can be used to receive notifications of frame events.
Definition: OgreFrameListener.h:80
OgreBites::TL_CENTER
@ TL_CENTER
Definition: OgreTrays.h:64
Ogre::RenderTargetListener::preRenderTargetUpdate
virtual void preRenderTargetUpdate(const RenderTargetEvent &evt)
Called just before a RenderTarget is about to be rendered into.
Definition: OgreRenderTargetListener.h:100
Ogre::Entity::getSubEntity
SubEntity * getSubEntity(size_t index) const
Gets a pointer to a SubEntity, ie a part of an Entity.
Definition: OgreEntity.h:347
Ogre::Volume::CSGDifferenceSource::getValue
virtual Real getValue(const Vector3 &position) const
Overridden from Source.
Ogre::LinearForceAffector::getForceVector
Vector3 getForceVector(void) const
Gets the force vector to apply to the particles in a system.
Ogre::Grid3DPageStrategyData::calculateCell
void calculateCell(PageID inPageID, int32 *x, int32 *y, int32 *z)
Ogre::GpuProgramManager::~GpuProgramManager
virtual ~GpuProgramManager()
Ogre::TransformKeyFrame::setTranslate
virtual void setTranslate(const Vector3 &trans)
Sets the translation associated with this keyframe.
Ogre::VES_COUNT
@ VES_COUNT
The number of VertexElementSemantic elements (note - the first value VES_POSITION is 1)
Definition: OgreHardwareVertexBuffer.h:109
Ogre::D3D11Device::parseFeatureLevel
static D3D_FEATURE_LEVEL parseFeatureLevel(const Ogre::String &value, D3D_FEATURE_LEVEL fallback)
Ogre::MovableObjectFactory::getType
virtual const String & getType(void) const =0
Get the type of the object to be created.
Ogre::APKFileSystemArchiveFactory
Definition: OgreFileSystem.h:74
Ogre::VulkanQueue::mNumFramesInFlight
uint8 mNumFramesInFlight
Definition: OgreVulkanQueue.h:85
Ogre::Terrain::DefaultGpuBufferAllocator::getSharedIndexBuffer
HardwareIndexBufferSharedPtr getSharedIndexBuffer(uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip)
Get a shared index buffer for a given number of settings.
Ogre::ShadowTextureListener
Definition: OgreSceneManager.h:129
Ogre::Billboard::getOwnHeight
float getOwnHeight(void) const
Retrieves the billboard's personal height, if hasOwnDimensions is true.
Definition: OgreBillboard.h:163
Ogre::TextureManager::removeAllNamedSamplers
void removeAllNamedSamplers()
clear the list of named samplers
Definition: OgreTextureManager.h:75
Ogre::SubEntity::getCastsShadows
bool getCastsShadows(void) const override
Method which reports whether this renderable would normally cast a shadow.
OgreQuake3Shader.h
Ogre::ParticleEmitterFactory::createEmitter
virtual ParticleEmitter * createEmitter(ParticleSystem *psys)=0
Creates a new emitter instance.
OgreBites::WindowEventListener::windowClosed
virtual void windowClosed(Ogre::RenderWindow *rw)
Window has been closed (Only triggered if user pressed the [X] button)
Definition: OgreWindowEventUtilities.h:89
Ogre::Technique::isSupported
bool isSupported(void) const
Indicates if this technique is supported by the current graphics card.
Ogre::RTShader::Parameter::SPC_COLOR_SPECULAR
@ SPC_COLOR_SPECULAR
Specular color.
Definition: OgreShaderParameter.h:278
Ogre::ResourceManager::getResourceType
const String & getResourceType(void) const
Gets a string identifying the type of resource this manager handles.
Definition: OgreResourceManager.h:386
Ogre::Animation::getName
const String & getName(void) const
Gets the name of this animation.
Ogre::Volume::Chunk::getSquaredViewDepth
virtual Real getSquaredViewDepth(const Camera *camera) const
Overridden from Renderable.
Ogre::Plane::NEGATIVE_SIDE
@ NEGATIVE_SIDE
Definition: OgrePlane.h:99
Ogre::VertexPoseKeyFrame::removeAllPoseReferences
void removeAllPoseReferences(void)
Remove all pose references.
Ogre::CompositionPass::setType
void setType(PassType type)
Set the type of composition pass.
Ogre::BillboardSet::getTypeFlags
uint32 getTypeFlags(void) const
Override to return specific type flag.
Ogre::PF_R16G16_SINT
@ PF_R16G16_SINT
32-bit pixel format, 16 bits red (signed int), 16 bits blue (signed int).
Definition: OgrePixelFormat.h:185
Ogre::AreaEmitter::CmdWidth::doGet
String doGet(const void *target) const
Ogre::Volume::ChunkTreeSharedData::volumeVisible
bool volumeVisible
Another visibility flag to be user setable.
Definition: OgreVolumeChunk.h:120
Ogre::ParticleEmitter::getMaxTimeToLive
virtual Real getMaxTimeToLive(void) const
Gets the maximum time each particle will live for.
Ogre::Technique::getNumPasses
size_t getNumPasses(void) const
Retrieves the number of passes.
Definition: OgreTechnique.h:190
Ogre::MovableObjectFactory::MovableObjectFactory
MovableObjectFactory()
Definition: OgreMovableObject.h:585
Ogre::Pass::getIlluminationStage
IlluminationStage getIlluminationStage() const
Get the manually assigned illumination stage, if any.
Definition: OgrePass.h:1493
Ogre::StreamSerialiser::read
virtual void read(Quaternion *q, size_t count=1)
Ogre::ResourceGroupManager::findResourceLocation
StringVectorPtr findResourceLocation(const String &groupName, const String &pattern) const
Find all resource location names matching a given pattern in a resource group.
Ogre::EntityMaterialLodChangedEvent::newLodIndex
ushort newLodIndex
New level of detail index.
Definition: OgreLodListener.h:88
Ogre::Grid2DPageStrategyData::Grid2DPageStrategyData
Grid2DPageStrategyData()
Ogre::GlyphInfo::CodePoint
uint32 CodePoint
Definition: OgreFont.h:64
Ogre::GLSLESProgramManager::extractUniforms
static void extractUniforms(GLuint programObject, const GpuConstantDefinitionMap *vertexConstantDefs, const GpuConstantDefinitionMap *fragmentConstantDefs, GLUniformReferenceList &list)
Populate a list of uniforms based on a program object.
Ogre::GLSLProgramManager
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL has one progr...
Definition: OgreGLSLProgramManager.h:54
Ogre::PagedWorldSection::getName
virtual const String & getName() const
Get the name of this section.
Definition: OgrePagedWorldSection.h:99
Ogre::SceneNode::SceneNode
SceneNode(SceneManager *creator, const String &name)
Constructor, only to be called by the creator SceneManager.
Ogre::MetalDevice::endRenderEncoder
void endRenderEncoder(void)
Ogre::PF_A2R10G10B10
@ PF_A2R10G10B10
32-bit pixel format, 2 bits for alpha, 10 bits for red, green and blue.
Definition: OgrePixelFormat.h:88
Ogre::Radian::operator==
bool operator==(const Radian &r) const
Definition: OgreMath.h:92
Ogre::RTShader::HardwareSkinningFactory::getType
virtual const String & getType() const
Ogre::MetalRenderSystem::setColourBlendState
void setColourBlendState(const ColourBlendState &state)
Sets the global blending factors for combining subsequent renders with the existing frame contents.
Ogre::LodWorkQueueInjectorListener
Definition: OgreLodWorkQueueInjectorListener.h:38
Ogre::GpuProgramParameters::ACT_LIGHT_ATTENUATION
@ ACT_LIGHT_ATTENUATION
Light attenuation parameters, Vector4(range, constant, linear, quadric)
Definition: OgreGpuProgramParams.h:773
Ogre::TerrainLayerSamplerElement::elementCount
uint8 elementCount
The number of colour elements this semantic uses (usually standard per semantic)
Definition: OgreTerrainMaterialGenerator.h:79
Ogre::FRUSTUM_PLANE_RIGHT
@ FRUSTUM_PLANE_RIGHT
Definition: OgreFrustum.h:74
Ogre::RTShader::FunctionStageRef::binaryOp
void binaryOp(char op, const std::vector< Operand > &params) const
dst = arg0 OP arg1;
Ogre::GLSLShader::GLSLShader
GLSLShader(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::DataStream::skipLine
virtual size_t skipLine(const String &delim="\n")
Skip a single line from the stream.
Ogre::RTShader::FFP_VS_POST_PROCESS
@ FFP_VS_POST_PROCESS
Definition: OgreShaderFFPRenderState.h:51
Ogre::RTShader::FFPShaderStage
FFPShaderStage
Definition: OgreShaderFFPRenderState.h:69
Ogre::PCZFrustum::removeAllCullingPlanes
void removeAllCullingPlanes(void)
Remove all culling planes.
Ogre::ID_ANTICLOCKWISE
@ ID_ANTICLOCKWISE
Definition: OgreScriptCompiler.h:642
Ogre::PortalBase::getDirection
const Vector3 & getDirection() const
Get the direction vector of the portal in local space.
Definition: OgrePortalBase.h:124
Ogre::LodWorkQueueInjectorListener::injectionCompleted
virtual void injectionCompleted(LodWorkQueueRequest *request)=0
Ogre::VertexPoseKeyFrame::~VertexPoseKeyFrame
~VertexPoseKeyFrame()
Definition: OgreKeyFrame.h:188
Ogre::GpuProgramParameters::hasLogicalIndexedParameters
bool hasLogicalIndexedParameters() const
Does this parameter set include logically indexed parameters?
Definition: OgreGpuProgramParams.h:1303
Ogre::TerrainQuadTreeNode::load
void load(uint16 depthStart, uint16 depthEnd)
Load node and children in a depth range (perform GPU tasks, will be render thread)
OgreInput.h
Ogre::Technique::isTransparentSortingForced
bool isTransparentSortingForced(void) const
Returns true if this Technique has transparent sorting forced.
Ogre::Pass::hasTessellationDomainProgram
bool hasTessellationDomainProgram(void) const
Returns true if this pass uses a programmable tessellation control pipeline.
Definition: OgrePass.h:1188
Ogre::VulkanPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::GL3PlusStateCacheManager::bindGLBuffer
void bindGLBuffer(GLenum target, GLuint buffer, bool force=false)
Bind an OpenGL buffer of any type.
Ogre::EdgeData::Edge::degenerate
bool degenerate
Indicates if this is a degenerate edge, ie it does not have 2 triangles.
Definition: OgreEdgeListBuilder.h:85
Ogre::StringConverter::toString
static String toString(unsigned long long val, unsigned short width, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
OgreBites::MOUSEBUTTONDOWN
@ MOUSEBUTTONDOWN
Definition: OgreInput.h:37
Ogre::CompositionTechnique::getOutputTargetPass
CompositionTargetPass * getOutputTargetPass() const
Get output (final) target pass.
Definition: OgreCompositionTechnique.h:148
bsp_face_t::org
float org[3]
Definition: OgreQuake3Types.h:196
Ogre::PageManager::getContentCollectionFactories
const ContentCollectionFactoryMap & getContentCollectionFactories() const
Get a reference to the registered strategies.
Ogre::Sampler::UVWAddressingMode::w
TextureAddressingMode w
Definition: OgreTextureUnitState.h:56
Ogre::ID_ONCE_PER_LIGHT
@ ID_ONCE_PER_LIGHT
Definition: OgreScriptCompiler.h:667
Ogre::ResourceGroupManager::ResourceDeclaration
Nested struct defining a resource declaration.
Definition: OgreResourceGroupManager.h:249
Ogre::MeshLodGenerator::_configureMeshLodUsage
static void _configureMeshLodUsage(const LodConfig &lodConfig)
Ogre::LodCollapseCostProfiler
Definition: OgreLodCollapseCostProfiler.h:44
Ogre::PortalBase::setEnabled
void setEnabled(bool value)
enable the portal
Definition: OgrePortalBase.h:155
Ogre::GLStateCacheManager::setBlendFunc
void setBlendFunc(GLenum source, GLenum dest, GLenum sourceA, GLenum destA)
Set the blend function for RGB and alpha separately.
Ogre::DualQuaternion::dx
Real dx
Definition: OgreDualQuaternion.h:166
Ogre::WFT_INVERSE_SAWTOOTH
@ WFT_INVERSE_SAWTOOTH
Gradual steady decrease from max to min over the period, with an instant return to max at the end.
Definition: OgreCommon.h:194
Ogre::VulkanRenderSystem::bindGpuProgram
void bindGpuProgram(GpuProgram *prg)
Binds a given GpuProgram (but not the parameters).
Ogre::VulkanDevice::initQueues
void initQueues(void)
Ogre::GLSLESProgramPipeline
Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL ES) for Ope...
Definition: OgreGLSLESProgramPipeline.h:57
Ogre::GlyphInfo::advance
float advance
Definition: OgreFont.h:71
Ogre::SceneManager::destroyAllStaticGeometry
void destroyAllStaticGeometry(void)
Remove & destroy all StaticGeometry instances.
Ogre::LogManager::setDefaultLog
Log * setDefaultLog(Log *newLog)
Sets the passed in log as the default log.
Ogre::SceneManager::destroyRibbonTrail
void destroyRibbonTrail(const String &name)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::PROP_VECTOR3
@ PROP_VECTOR3
Definition: OgreProperty.h:115
Ogre::BillboardChain::TexCoordDirection
TexCoordDirection
The direction in which texture coordinates from elements of the chain are used.
Definition: OgreBillboardChain.h:147
Ogre::VulkanDevice::commitAndNextCommandBuffer
void commitAndNextCommandBuffer(SubmissionType::SubmissionType submissionType=SubmissionType::FlushOnly)
Ogre::Terrain::getHeightData
float * getHeightData(uint32 x, uint32 y) const
Get a pointer to the height data for a given point.
Ogre::RotationAffector::_affectParticles
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed) override
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
Ogre::ShadowCaster::ShadowRenderableListIterator
VectorIterator< ShadowRenderableList > ShadowRenderableListIterator
Definition: OgreShadowCaster.h:146
Ogre::FileHandleDataStream::write
size_t write(const void *buf, size_t count)
Write the requisite number of bytes from the stream (only applicable to streams that are not read-onl...
Ogre::Animation::_notifyContainer
void _notifyContainer(AnimationContainer *c)
Ogre::Renderable::getLights
virtual const LightList & getLights(void) const =0
Gets a list of lights, ordered relative to how close they are to this renderable.
Ogre::D3D9RenderSystem::enableClipPlane
void enableClipPlane(ushort index, bool enable)
Ogre::Terrain::raySelectNeighbour
Terrain * raySelectNeighbour(const Ray &ray, Real distanceLimit=0)
Utility method to pick a neighbour based on a ray.
Ogre::GLRenderSystem::_createDepthBufferFor
DepthBuffer * _createDepthBufferFor(RenderTarget *renderTarget)
Creates a DepthBuffer that can be attached to the specified RenderTarget.
Ogre::OverlayElement::isVisible
bool isVisible(void) const
Returns whether or not the element is visible.
Definition: OgreOverlayElement.h:207
Ogre::GpuProgram::getPassSurfaceAndLightStates
virtual bool getPassSurfaceAndLightStates(void) const
Returns whether a vertex program wants light and material states to be passed through fixed pipeline ...
Definition: OgreGpuProgram.h:286
Ogre::CgFxScriptLoader::~CgFxScriptLoader
virtual ~CgFxScriptLoader()
Ogre::RTShader::Program::resolveAutoParameterReal
UniformParameterPtr resolveAutoParameterReal(GpuProgramParameters::AutoConstantType autoType, GpuConstantType type, float data, size_t size=0)
Resolve uniform auto constant parameter with associated real data of this program.
Ogre::D3D9Plugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::RTShader::VSOCP_HIGH
@ VSOCP_HIGH
Definition: OgreShaderPrerequisites.h:84
Ogre::RTShader::FFPTransform
Transform sub render state implementation of the Fixed Function Pipeline.
Definition: OgreShaderFFPTransform.h:50
Ogre::BaseInstanceBatchVTF::useBoneDualQuaternions
bool useBoneDualQuaternions() const
Definition: OgreInstanceBatchVTF.h:185
Ogre::HollowEllipsoidEmitter::CmdInnerY::doGet
String doGet(const void *target) const
Ogre::GL3PlusRenderSystem::_destroyFbo
void _destroyFbo(GLContext *context, uint32 fbo)
Destroy FBO immediately or defer if it was created on other context.
OgreD3D11Driver.h
Ogre::Technique::setSelfIllumination
void setSelfIllumination(const ColourValue &selfIllum)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Pass::getIndex
unsigned short getIndex(void) const
Gets the index of this Pass in the parent Technique.
Definition: OgrePass.h:278
Ogre::ParticleSystem::clear
void clear()
Empties this set of all particles.
Ogre::GLCopyingRTTManager::bind
void bind(RenderTarget *target)
Bind a certain render target.
Definition: OgreGLCopyingRenderTexture.h:64
Ogre::Terrain::getVector
void getVector(const Vector3 &inVec, Vector3 *outVec) const
Translate a vector into world space based on the alignment options.
Ogre::TransformBaseReal::makeInverseTransform
void makeInverseTransform(const Vector3 &position, const Vector3 &scale, const Quaternion &orientation)
Building an inverse Affine3 from orientation / scale / position.
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE6
@ SPC_POSTOLIGHT_WORLD_SPACE6
Definition: OgreShaderParameter.h:148
Ogre::PCZSceneManager::_updatePortalZoneData
void _updatePortalZoneData(void)
Check/Update the zone data for every portal in the scene.
Ogre::CompositorChain::setCompositorEnabled
void setCompositorEnabled(size_t position, bool state)
Enable or disable a compositor, by position.
Ogre::PlaneOptimalShadowCameraSetup::~PlaneOptimalShadowCameraSetup
virtual ~PlaneOptimalShadowCameraSetup()
Ogre::CompositorInstance::getTextureInstance
const TexturePtr & getTextureInstance(const String &name, size_t mrtIndex)
Get the instance of a local texture.
Ogre::GL3PlusPixelUtil
Class to do pixel format mapping between GL and OGRE.
Definition: OgreGL3PlusPixelFormat.h:40
Ogre::Math::ATan
static Radian ATan(float fValue)
Arc tangent function.
Definition: OgreMath.h:303
Ogre::BspSceneManager::~BspSceneManager
~BspSceneManager()
Ogre::Animation::getNodeTrackIterator
NodeTrackIterator getNodeTrackIterator(void) const
Definition: OgreAnimation.h:388
Ogre::Viewport::getActualDimensions
Rect getActualDimensions() const
Access to actual dimensions (based on target size).
Definition: OgreViewport.h:276
Ogre::AntiPortalFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreAntiPortal.h:57
Ogre::VulkanMappings::get
static VkCullModeFlags get(CullingMode cullMode)
Ogre::GLStateCacheManager::setMaterialShininess
void setMaterialShininess(GLfloat shininess)
OgreBites::Widget::getOverlayElement
Ogre::OverlayElement * getOverlayElement()
Definition: OgreTrays.h:144
OgreBites::TL_TOPLEFT
@ TL_TOPLEFT
Definition: OgreTrays.h:60
Ogre::Entity::_getHardwareVertexAnimVertexData
VertexData * _getHardwareVertexAnimVertexData(void) const
Advanced method to get the hardware morph vertex information.
Ogre::EdgeData::EdgeList
std::vector< Edge > EdgeList
Definition: OgreEdgeListBuilder.h:99
Ogre::Terrain::getPosition
const Vector3 & getPosition() const
Get the world position of the terrain centre.
Definition: OgreTerrain.h:1070
Ogre::PF_R8_SINT
@ PF_R8_SINT
8-bit pixel format, 8 bits red (signed int).
Definition: OgrePixelFormat.h:175
Ogre::Sphere::intersects
bool intersects(const Plane &plane) const
Returns whether or not this sphere intersects a plane.
Definition: OgreSphere.h:91
Ogre::RTShader::HardwareSkinningFactory::setMaxCalculableBoneCount
void setMaxCalculableBoneCount(ushort count)
Sets the maximum number of bones for which hardware skinning is performed.
Definition: OgreShaderExHardwareSkinning.h:254
Ogre::RenderWindow::destroy
virtual void destroy(void)=0
Destroys the window.
Ogre::MovableObject::getCastShadows
bool getCastShadows(void) const
Returns whether shadow casting is enabled for this object.
Definition: OgreMovableObject.h:518
Ogre::D3D11HLSLProgram::getConstantBuffers
std::vector< ID3D11Buffer * > getConstantBuffers(const GpuProgramParametersPtr &params)
Ogre::D3D9Mappings::get
static DWORD get(ShadeOptions so)
return a D3D9 equivalent for a Ogre ShadeOptions value
OgreShadowCameraSetupPSSM.h
Ogre::Log::~Log
~Log()
Default destructor.
Ogre::LodWorkQueueInjector::getInjectorListener
LodWorkQueueInjectorListener * getInjectorListener()
Definition: OgreLodWorkQueueInjector.h:56
Ogre::SharedPtr::isNull
bool isNull(void) const
Definition: OgreSharedPtr.h:86
Ogre::RTShader::UniformParameter::mAutoConstantRealData
float mAutoConstantRealData
Definition: OgreShaderParameter.h:611
Ogre::GpuProgramParameters::ACT_COSTIME_0_2PI
@ ACT_COSTIME_0_2PI
Cosine of "Time0_2PI". Equivalent to RenderMonkey's "CosTime0_2PI".
Definition: OgreGpuProgramParams.h:993
Ogre::TangentSpaceCalc::setVertexData
void setVertexData(VertexData *v_in)
Set the incoming vertex data (which will be modified)
Ogre::ConfigOption::possibleValues
StringVector possibleValues
Definition: OgreConfigOptionMap.h:53
Ogre::CgProgram::createParameters
GpuProgramParametersSharedPtr createParameters()
Creates a new parameters object compatible with this program definition.
Ogre::PropertyType
PropertyType
The type of a property.
Definition: OgreProperty.h:105
Ogre::RenderSystem::getGlobalInstanceVertexBufferVertexDeclaration
VertexDeclaration * getGlobalInstanceVertexBufferVertexDeclaration() const
Gets vertex declaration for the global vertex buffer for the global instancing.
Ogre::VertexElement::baseVertexPointerToElement
void baseVertexPointerToElement(void *pBase, T **pElem) const
Adjusts a pointer to the base of a vertex to point at this element.
Definition: OgreHardwareVertexBuffer.h:255
bsp_brushside_t::planenum
int planenum
Definition: OgreQuake3Types.h:237
Ogre::BorderPanelOverlayElement::getBottomRightBorderUVString
String getBottomRightBorderUVString() const
Ogre::SmallVectorTemplateCommon::rbegin
reverse_iterator rbegin()
Definition: OgreSmallVector.h:170
Ogre::Mesh::SubMeshList
std::vector< SubMesh * > SubMeshList
Definition: OgreMesh.h:104
Ogre::HardwareBuffer::HBL_NORMAL
@ HBL_NORMAL
Normal mode, ie allows read/write and contents are preserved.
Definition: OgreHardwareBuffer.h:142
Ogre::TextAreaOverlayElement::getRenderOperation
void getRenderOperation(RenderOperation &op) override
Gets the render operation required to send this object to the frame buffer.
Ogre::MetalRenderSystem::getMaximumDepthInputValue
virtual Real getMaximumDepthInputValue(void)
Gets the maximum (farthest) depth value to be used when rendering using identity transforms.
Ogre::Math::Log
static Real Log(Real fValue)
Definition: OgreMath.h:358
Ogre::GLSLShaderCommon::attachToProgramObject
virtual void attachToProgramObject(const uint programObject)=0
Ogre::D3D11DepthBuffer
Definition: OgreD3D11DepthBuffer.h:37
Ogre::queryRect
void queryRect(Display *display, Window window, int &left, int &top, uint &width, uint &height, bool queryOffset)
Ogre::MetalPlugin::MetalPlugin
MetalPlugin()
Ogre::PF_UNKNOWN
@ PF_UNKNOWN
Unknown pixel format.
Definition: OgrePixelFormat.h:57
Ogre::GLStateCacheManager::getPolygonMode
GLenum getPolygonMode(void) const
Gets the current polygon rendering mode, fill, wireframe, points, etc.
Definition: OgreGLStateCacheManager.h:194
Ogre::EntityMaterialLodChangedEvent::previousLodIndex
ushort previousLodIndex
Previous level of detail index.
Definition: OgreLodListener.h:85
Ogre::Volume::GridSource::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const
Overridden from VolumeSource.
Ogre::Timer::getMilliseconds
uint64_t getMilliseconds()
Returns milliseconds since initialisation or last reset.
Ogre::SceneQuery::setQueryTypeMask
virtual void setQueryTypeMask(uint32 mask)
Sets the type mask for results of this query.
Ogre::ResourceGroupManager::openResource
DataStreamPtr openResource(const String &resourceName, const String &groupName, bool searchGroupsIfNotFound, Resource *resourceBeingLoaded=0) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreResourceGroupManager.h:652
Ogre::ParticleEmitter::setTimeToLive
virtual void setTimeToLive(Real minTtl, Real maxTtl)
Sets the range of lifetime for particles emitted.
Ogre::ObjectAbstractNode::getVariables
const std::map< String, String > & getVariables() const
OgreBites::TextBox::setPadding
void setPadding(Ogre::Real padding)
Ogre::RenderSystem::getMutableCapabilities
RenderSystemCapabilities * getMutableCapabilities()
Get a pointer to the current capabilities being used by the RenderSystem.
Definition: OgreRenderSystem.h:272
Ogre::ID_CLOCKWISE
@ ID_CLOCKWISE
Definition: OgreScriptCompiler.h:641
Ogre::Plane::operator==
bool operator==(const Plane &rhs) const
Comparison operator.
Definition: OgrePlane.h:240
Ogre::D3D9HardwareOcclusionQuery
This is a class that is the DirectX9 implementation of hardware occlusion testing.
Definition: OgreD3D9HardwareOcclusionQuery.h:55
Ogre::Viewport::getLeft
float getLeft(void) const
Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0.
Definition: OgreViewport.h:140
Ogre::RTShader::ShaderGenerator::invalidateScheme
void invalidateScheme(const String &schemeName)
Invalidate a given scheme.
Ogre::Node::scale
void scale(Real x, Real y, Real z)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::CompositionPass::setStencilRefValue
void setStencilRefValue(uint32 value)
Set stencil reference value.
Ogre::CLIPPED_SOME
@ CLIPPED_SOME
Partially clipped.
Definition: OgreCommon.h:823
Ogre::Material::operator=
Material & operator=(const Material &rhs)
Assignment operator to allow easy copying between materials.
Ogre::EdgeData::EdgeGroup::vertexSet
size_t vertexSet
The vertex set index that contains the vertices for this edge group.
Definition: OgreEdgeListBuilder.h:105
Ogre::CompositionPass::setStencilMask
void setStencilMask(uint32 value)
Set stencil mask.
Ogre::RotationAffector::getRotationSpeedRangeEnd
const Radian & getRotationSpeedRangeEnd(void) const
Gets the maximum rotation speed of particles to be emitted.
Ogre::OverlayContainer::OverlayContainer
OverlayContainer(const String &name)
Constructor: do not call direct, use OverlayManager::createOverlayElement.
Ogre::HardwareBufferLockGuard::HardwareBufferLockGuard
HardwareBufferLockGuard(const SharedPtr< T > &p, size_t offset, size_t length, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:411
Ogre::RenderOperation::indexData
IndexData * indexData
Index data - only valid if useIndexes is true.
Definition: OgreRenderOperation.h:111
Ogre::D3D9HLSLProgram::CmdTarget::doSet
void doSet(void *target, const String &val)
Ogre::SceneNode::createChildSceneNode
virtual SceneNode * createChildSceneNode(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)
Creates a new named SceneNode as a child of this node.
Ogre::VectorSet::addNotExists
void addNotExists(const T &item)
Definition: OgreVectorSetImpl.h:40
Ogre::ObjectAbstractNode::overrides
AbstractNodeList overrides
Definition: OgreScriptCompiler.h:132
Ogre::WaveformControllerFunction::WaveformControllerFunction
WaveformControllerFunction(WaveformType wType, Real base=0, Real frequency=1, Real phase=0, Real amplitude=1, bool deltaInput=true, Real dutyCycle=0.5)
Ogre::InstanceManager::getMaxOrBestNumInstancesPerBatch
size_t getMaxOrBestNumInstancesPerBatch(const String &materialName, size_t suggestedSize, uint16 flags)
Calculates the maximum (or the best amount, depending on flags) of instances per batch given the sugg...
Ogre::GLNativeSupport::stop
virtual void stop()=0
Stop anything special.
Ogre::Viewport::getClearEveryFrame
bool getClearEveryFrame(void) const
Determines if the viewport is cleared before every frame.
Definition: OgreViewport.h:237
Ogre::InvalidCallException
Definition: OgreException.h:235
Ogre::FactoryObj
Abstract factory class.
Definition: OgreFactoryObj.h:45
Ogre::Rectangle2D
Allows the rendering of a simple 2D rectangle This class renders a simple 2D rectangle; this rectangl...
Definition: OgreRectangle2D.h:50
Ogre::Material::getLodValues
const LodValueList & getLodValues(void) const
Gets the list of values transformed by the LodStrategy at which each LOD comes into effect.
Definition: OgreMaterial.h:621
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_VIEWPROJ_MATRIX
@ ACT_SPOTLIGHT_VIEWPROJ_MATRIX
The view/projection matrix of a given spotlight.
Definition: OgreGpuProgramParams.h:932
Ogre::D3D9Mappings::_getPF
static D3DFORMAT _getPF(PixelFormat ogrePF)
utility method, convert Ogre pixel format to D3D9 pixel format
Ogre::FileInfoListPtr
SharedPtr< FileInfoList > FileInfoListPtr
Definition: OgreArchive.h:67
Ogre::Quake3Level::mNodes
bsp_node_t * mNodes
Definition: OgreQuake3Level.h:131
OgreController.h
Ogre::TextureUnitState::setTransformAnimation
void setTransformAnimation(const TextureTransformType ttype, const WaveformType waveType, Real base=0, Real frequency=1, Real phase=0, Real amplitude=1)
Sets up a general time-relative texture modification effect.
Ogre::OverlayElement::getParent
OverlayContainer * getParent()
Returns the parent container.
Definition: OgreOverlayElement.h:438
Ogre::AxisAlignedBox::BOX_INFINITE
static const AxisAlignedBox BOX_INFINITE
Definition: OgreAxisAlignedBox.h:803
Ogre::GpuProgramParameters::getFloatPointer
float * getFloatPointer(size_t pos)
Get a pointer to the 'nth' item in the float buffer.
Definition: OgreGpuProgramParams.h:1517
Ogre::RenderWindowDescription::name
String name
Definition: OgreCommon.h:831
Ogre::FreeImageCodec::getType
String getType() const override
Returns the type of the codec as a String.
Ogre::PortalBase::setNode
void setNode(SceneNode *sn)
Set the SceneNode the Portal is associated with.
Ogre::Node::getInitialScale
const Vector3 & getInitialScale(void) const
Gets the initial position of this node, see setInitialState for more info.
Definition: OgreNode.h:615
Ogre::TerrainGroup::handleRequest
WorkQueue::Response * handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
WorkQueue::RequestHandler override.
Ogre::Mesh::getSubMeshNameMap
const SubMeshNameMap & getSubMeshNameMap(void) const
Gets a reference to the optional name assignments of the SubMeshes.
Definition: OgreMesh.h:820
Ogre::TextureUnitState::getTextureCompareEnabled
bool getTextureCompareEnabled() const
Definition: OgreTextureUnitState.h:699
Ogre::TextureUnitState::setNumMipmaps
void setNumMipmaps(int numMipmaps)
Sets the number of mipmaps to be used for this texture.
Ogre::PCZRaySceneQuery::setExcludeNode
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
Definition: OgrePCZSceneQuery.h:80
Ogre::GLSLShader::getSamplerBinding
bool getSamplerBinding() const
Definition: OgreGLSLShader.h:53
Ogre::D3D11Mappings::get
static D3D11_CULL_MODE get(CullingMode cm, bool flip=false)
return a D3D11 equivalent for a Ogre CillingMode value
OgreBites::TrayManager::getWidget
Widget * getWidget(TrayLocation trayLoc, const Ogre::String &name)
Gets a widget from a tray by name.
Ogre::MovableObject::Listener::~Listener
virtual ~Listener()
Definition: OgreMovableObject.h:65
Ogre::InstancedEntity::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Definition: OgreInstancedEntity.h:210
Ogre::VulkanDevice::mPhysicalDevice
VkPhysicalDevice mPhysicalDevice
Definition: OgreVulkanDevice.h:52
OgreBites::Keysym::sym
Keycode sym
Definition: OgreInput.h:54
Ogre::Affine3::getTrans
static Affine3 getTrans(const Vector3 &v)
Gets a translation matrix.
Definition: OgreMatrix4.h:397
Ogre::PSSMShadowCameraSetup::getOptimalAdjustFactor
Real getOptimalAdjustFactor(size_t splitIndex) const
Returns the optimal adjust factor for a given split.
Definition: OgreShadowCameraSetupPSSM.h:124
Ogre::OctreeZoneData::setOctant
void setOctant(Octree *o)
Sets the Octree in which this OctreeNode resides.
Definition: OgreOctreeZone.h:238
Ogre::IlluminationPass::destroyOnShutdown
bool destroyOnShutdown
Whether this pass is one which should be deleted itself.
Definition: OgrePass.h:1567
Ogre::Matrix4::Matrix4
Matrix4(Real m00, Real m01, Real m02, Real m03, Real m10, Real m11, Real m12, Real m13, Real m20, Real m21, Real m22, Real m23, Real m30, Real m31, Real m32, Real m33)
Definition: OgreMatrix4.h:226
Ogre::Angle::Angle
Angle(float angle)
Definition: OgreMath.h:167
Ogre::GL3PlusFBOManager
Factory for GL Frame Buffer Objects, and related things.
Definition: OgreGL3PlusFBORenderTexture.h:66
Ogre::GpuProgramParameters::ACT_SINTIME_0_X
@ ACT_SINTIME_0_X
Sine of "Time0_X". Equivalent to RenderMonkey's "SinTime0_X".
Definition: OgreGpuProgramParams.h:965
Ogre::MovableObject::getUserAny
const Any & getUserAny(void) const
Definition: OgreMovableObject.h:340
Ogre::TransformBase::TransformBase
TransformBase(const U *ptr)
Definition: OgreMatrix4.h:91
Ogre::TextureUnitState::setTextureUScroll
void setTextureUScroll(Real value)
As setTextureScroll, but sets only U value.
Ogre::D3D9VideoMode::getFormat
D3DFORMAT getFormat() const
Definition: OgreD3D9VideoMode.h:55
Ogre::SkeletonInstance::_refreshAnimationState
void _refreshAnimationState(AnimationStateSet *animSet)
Refresh an animation set suitable for use with this skeleton.
Ogre::LodData::Edge
Definition: OgreLodData.h:89
Ogre::Volume::CSGNoiseSource::CSGNoiseSource
CSGNoiseSource(const Source *src, Real *frequencies, Real *amplitudes, size_t numOctaves, long seed)
Constructor.
SHADER_SKY
@ SHADER_SKY
Definition: OgreQuake3Types.h:89
Ogre::ResourceBackgroundQueue::initialiseResourceGroup
virtual BackgroundProcessTicket initialiseResourceGroup(const String &name, Listener *listener=0)
Initialise a resource group in the background.
Ogre::InstanceBatchHW_VTF::_updateRenderQueue
virtual void _updateRenderQueue(RenderQueue *queue)
Overloaded to visibility on a per unit basis and finally updated the vertex texture.
Ogre::TerrainGroup::handleResponse
void handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
WorkQueue::ResponseHandler override.
Ogre::Mesh::removeAllPoses
void removeAllPoses(void)
Destroy all poses.
Ogre::Light::setSpotlightInnerAngle
void setSpotlightInnerAngle(const Radian &val)
Sets the angle covered by the spotlights inner cone.
Ogre::GLES2Plugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::AxisAlignedBox::setMaximumZ
void setMaximumZ(Real z)
Definition: OgreAxisAlignedBox.h:211
Ogre::TerrainMaterialGeneratorA::SM2Profile::setReceiveDynamicShadowsEnabled
void setReceiveDynamicShadowsEnabled(bool enabled)
Whether to support dynamic texture shadows received from other objects, on the terrain (default true)...
Ogre::Technique::operator=
Technique & operator=(const Technique &rhs)
Overloaded operator to copy on Technique to another.
Ogre::Node::getName
const String & getName(void) const
Returns the name of the node.
Definition: OgreNode.h:213
Ogre::LodOutputProviderMesh::bakeLodLevel
virtual void bakeLodLevel(LodData *data, int lodIndex)
Ogre::CgProgramFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::PanelOverlayElement::PanelOverlayElement
PanelOverlayElement(const String &name)
Constructor.
Ogre::LinearForceAffector::msForceVectorCmd
static CmdForceVector msForceVectorCmd
Command objects.
Definition: OgreLinearForceAffector.h:106
OgreBites::TrayManager::resourceGroupScriptingStarted
void resourceGroupScriptingStarted(const Ogre::String &groupName, size_t scriptCount)
This event is fired when a resource group begins parsing scripts.
Definition: OgreTrays.h:1084
Ogre::AnyNumeric::operator-
AnyNumeric operator-(const AnyNumeric &rhs) const
Definition: OgreAny.h:330
Ogre::RTShader::ProgramManager::ProgramManager
ProgramManager()
Class default constructor.
Ogre::D3D9GpuProgramManager::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader) override
Ogre::PatchSurface::VS_BACK
@ VS_BACK
The side from which u goes right and v goes down (reverse of texture coords)
Definition: OgrePatchSurface.h:74
Ogre::SceneManager::_issueRenderOp
void _issueRenderOp(Renderable *rend, const Pass *pass)
Internal method for issuing the render operation.
Ogre::Pass::setSpecular
void setSpecular(float red, float green, float blue, float alpha)
Sets the specular colour reflectance properties of this pass.
Ogre::StaticGeometry::QueuedSubMesh::scale
Vector3 scale
Definition: OgreStaticGeometry.h:166
Ogre::RenderSystem::setDepthBufferFor
void setDepthBufferFor(RenderTarget *renderTarget)
Retrieves an existing DepthBuffer or creates a new one suited for the given RenderTarget and sets it.
Ogre::Terrain::setGpuBufferAllocator
void setGpuBufferAllocator(GpuBufferAllocator *alloc)
Tell this instance to use the given GpuBufferAllocator.
Ogre::BCT_INT
@ BCT_INT
Definition: OgreGpuProgramParams.h:55
Ogre::PageManager::~PageManager
virtual ~PageManager()
Ogre::ColourFaderAffector2::msGreenCmd1
static CmdGreenAdjust1 msGreenCmd1
Definition: OgreColourFaderAffector2.h:187
Ogre::Page::getSceneManager
SceneManager * getSceneManager() const
Ogre::Viewport::setDrawBuffer
void setDrawBuffer(ColourBufferType colourBuffer)
Sets the draw buffer type for the next frame.
Definition: OgreViewport.h:375
Ogre::SubEntity::getParent
Entity * getParent(void) const
Accessor to get parent Entity.
Definition: OgreSubEntity.h:196
Ogre::Root::_fireFrameEnded
bool _fireFrameEnded(FrameEvent &evt)
Method for raising frame ended events.
Ogre::Light::isInLightRange
bool isInLightRange(const Ogre::Sphere &sphere) const
Check whether a sphere is included in the lighted area of the light.
Ogre::RTShader::ProgramSet::~ProgramSet
~ProgramSet()
Class destructor.
Ogre::OverlayElement::_setWidth
void _setWidth(Real width)
Sets the width of this element in relation to the screen (where 1.0 = screen width)
Ogre::SubMesh::BoneAssignmentIterator
MapIterator< VertexBoneAssignmentList > BoneAssignmentIterator
Definition: OgreSubMesh.h:175
Ogre::Mesh::removePose
void removePose(const String &name)
Destroy a pose by name.
Ogre::BillboardSet::getMaterialName
const String & getMaterialName(void) const
Sets the name of the material to be used for this billboard set.
Definition: OgreBillboardSet.h:508
Ogre::TerrainGlobalOptions::getUseVertexCompressionWhenAvailable
bool getUseVertexCompressionWhenAvailable() const
Get whether to allow vertex compression to be used when the material generator states that it support...
Definition: OgreTerrain.h:2039
Ogre::RenderSystemCapabilities::getVertexProgramConstantFloatCount
ushort getVertexProgramConstantFloatCount(void) const
The number of floating-point 4-vector constants vertex programs support.
Definition: OgreRenderSystemCapabilities.h:500
Ogre::D3D11HardwareBufferManager::createStreamOutputVertexBuffer
HardwareVertexBufferSharedPtr createStreamOutputVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Creates a stream output vertex buffer.
OgreBites::ApplicationContextBase::setup
virtual void setup()
Sets up the context after configuration.
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const Vector2 &val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:514
Ogre::MaterialManager::getDefaultMaterial
MaterialPtr getDefaultMaterial(bool useLighting=true)
Get a default material that is always available even when no resources were loaded.
Ogre::FileStreamDataStream::FileStreamDataStream
FileStreamDataStream(const String &name, std::fstream *s, bool freeOnClose=true)
Construct named read-write stream from an STL stream.
Ogre::D3D9VideoModeList::item
D3D9VideoMode * item(const String &name)
Ogre::Volume::CSGScaleSource::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const
Overridden from Source.
Ogre::ID_POOLED
@ ID_POOLED
Definition: OgreScriptCompiler.h:788
Ogre::PCZSceneManager::_dirtyNodeByMovingPortals
void _dirtyNodeByMovingPortals(void)
Mark nodes dirty for every zone with moving portal in the scene.
Ogre::ManualObject::ManualObjectSection::ManualObjectSection
ManualObjectSection(ManualObject *parent, const String &materialName, RenderOperation::OperationType opType, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
Ogre::D3D9RenderWindow::swapBuffers
void swapBuffers()
Swaps the frame buffers to display the next frame.
Ogre::VertexAnimationTrack::optimise
virtual void optimise(void)
Optimise the current track by removing any duplicate keyframes.
Ogre::CompositionPass::setCameraName
void setCameraName(const String &name)
Definition: OgreCompositionPass.h:318
Ogre::DefaultWorkQueueBase::removeRequestHandler
virtual void removeRequestHandler(uint16 channel, RequestHandler *rh)
Remove a request handler.
Ogre::SceneManager::hasInstanceManager
bool hasInstanceManager(const String &managerName) const
Returns whether an InstanceManager with the given name exists.
Ogre::TerrainLayerBlendMap::convertImageToTerrainSpace
void convertImageToTerrainSpace(size_t x, size_t y, Real *outX, Real *outY)
Convert image space (0, imageSize) to terrain space values (0,1).
Ogre::Mesh::getUserObjectBindings
const UserObjectBindings & getUserObjectBindings() const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreMesh.h:950
Ogre::Volume::OctreeNode
A node in the volume octree.
Definition: OgreVolumeOctreeNode.h:49
Ogre::TerrainGroup::RayResult
Result from a terrain ray intersection with the terrain group.
Definition: OgreTerrainGroup.h:392
Ogre::RTShader::TriplanarTexturing::setParameters
virtual void setParameters(const Vector3 &parameters)
Sets the parameters.
Ogre::Node::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Helper function, get the squared view depth.
Ogre::GLHardwareBufferManager::getStateCacheManager
GLStateCacheManager * getStateCacheManager()
Ogre::GpuProgramParameters::ACT_LIGHT_DIFFUSE_COLOUR_POWER_SCALED
@ ACT_LIGHT_DIFFUSE_COLOUR_POWER_SCALED
Light diffuse colour pre-scaled by Light::setPowerScale (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:814
Ogre::D3D9VideoModeList::enumerate
BOOL enumerate()
Ogre::D3D11MultiRenderTarget::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D11MultiRenderTarget.h:49
Ogre::ColourInterpolatorAffector
Definition: OgreColourInterpolatorAffector.h:40
Ogre::VulkanTextureGpu::getFinalTextureName
VkImage getFinalTextureName(void) const
Definition: OgreVulkanTextureGpu.h:167
Ogre::AbstractNodeType
AbstractNodeType
This enum holds the types of the possible abstract nodes.
Definition: OgreScriptCompiler.h:77
Ogre::ResourceGroupManager::RESOURCE_SYSTEM_NUM_REFERENCE_COUNTS
static const long RESOURCE_SYSTEM_NUM_REFERENCE_COUNTS
The number of reference counts held per resource by the resource system.
Definition: OgreResourceGroupManager.h:246
Ogre::GLHardwareOcclusionQuery::GLHardwareOcclusionQuery
GLHardwareOcclusionQuery()
Default object constructor.
Ogre::TerrainQuadTreeNode::getYOffset
uint16 getYOffset() const
Get the vertical offset into the main terrain data of this node.
Definition: OgreTerrainQuadTreeNode.h:98
Ogre::Bullet::DynamicsWorld::~DynamicsWorld
~DynamicsWorld()
Ogre::Bullet::RigidBodyState::RigidBodyState
RigidBodyState(Node *node)
Definition: OgreBullet.h:51
Ogre::VectorBase< 3, Real >::VectorBase
VectorBase(Real _x, Real _y, Real _z)
Definition: OgreVector.h:131
Ogre::RenderOperation::OT_TRIANGLE_STRIP
@ OT_TRIANGLE_STRIP
A strip of triangles, 3 vertices for the first triangle, and 1 per triangle after that.
Definition: OgreRenderOperation.h:58
Ogre::StringInterface
Class defining the common interface which classes can use to present a reflection-style,...
Definition: OgreStringInterface.h:168
Ogre::ID_SPECULAR
@ ID_SPECULAR
Definition: OgreScriptCompiler.h:599
Ogre::RaySceneQueryListener::queryResult
virtual bool queryResult(MovableObject *obj, Real distance)=0
Called when a movable objects intersects the ray.
Ogre::GLFBORenderTexture::_detachDepthBuffer
virtual void _detachDepthBuffer()
Detaches DepthBuffer without notifying it from the detach.
Ogre::D3D11RenderSystem::_addManualDepthBuffer
DepthBuffer * _addManualDepthBuffer(ID3D11DepthStencilView *depthSurface, uint32 width, uint32 height, uint32 fsaa, uint32 fsaaQuality)
This function is meant to add Depth Buffers to the pool that aren't released when the DepthBuffer is ...
Ogre::PCZoneFactory
Factory for PCZones.
Definition: OgrePCZoneFactory.h:43
Ogre::BspNode::Brush::fragment
SceneQuery::WorldFragment fragment
Definition: OgreBspNode.h:157
Ogre::TextureUnitState::getTextureName
const String & getTextureName(void) const
Get the name of current texture image for this layer.
Ogre::MESH_VERSION_1_0
@ MESH_VERSION_1_0
OGRE version v1.0+.
Definition: OgreMeshSerializer.h:56
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION_ARRAY
@ ACT_LIGHT_POSITION_ARRAY
Array of light positions in world space (count set by extra param)
Definition: OgreGpuProgramParams.h:830
Ogre::DefaultSphereSceneQuery::execute
void execute(SceneQueryListener *listener) override
Executes the query and returns each match through a listener interface.
Ogre::Pass::_unprepare
void _unprepare(void)
Internal method for undoing the load preparartion for this pass.
Ogre::ColourInterpolatorAffector::getTimeAdjust
Real getTimeAdjust(size_t index) const
Ogre::StaticGeometry::MaterialBucket::_setMaterial
void _setMaterial(const MaterialPtr &material)
Override Material without changing the partitioning. For advanced use only.
Ogre::Image::getWidth
uint32 getWidth(void) const
Gets the width of the image in pixels.
Ogre::RenderWindow::isVSyncEnabled
virtual bool isVSyncEnabled() const
Indicates whether vertical sync is activated for the window.
Definition: OgreRenderWindow.h:170
Ogre::LL_NORMAL
@ LL_NORMAL
Definition: OgreLog.h:53
Ogre::VES_TANGENT
@ VES_TANGENT
Tangent (X axis if normal is Z)
Definition: OgreHardwareVertexBuffer.h:107
OgrePagedWorldSection.h
Ogre::InstanceManager::hasSettings
bool hasSettings(const String &materialName) const
Returns true if settings were already created for the given material name.
Ogre::GpuNamedConstantsSerializer::exportNamedConstants
void exportNamedConstants(const GpuNamedConstants *pConsts, DataStreamPtr stream, Endian endianMode=ENDIAN_NATIVE)
Ogre::ParticleSystemManager::_createRenderer
ParticleSystemRenderer * _createRenderer(const String &rendererType)
Internal method for creating a new renderer from a factory.
Ogre::GL3PlusRenderSystem::shutdown
void shutdown(void)
Shutdown the renderer and cleanup resources.
Ogre::D3D9ResourceCreationPolicy
D3D9ResourceCreationPolicy
Definition: OgreD3D9ResourceManager.h:36
Ogre::ParticleSystem::getKeepParticlesInLocalSpace
bool getKeepParticlesInLocalSpace(void) const
Gets whether particles (and any affector effects) remain relative to the node the particle system is ...
Definition: OgreParticleSystem.h:497
Ogre::GpuProgramUsage::~GpuProgramUsage
~GpuProgramUsage()
Ogre::FactoryObj::~FactoryObj
virtual ~FactoryObj()
Definition: OgreFactoryObj.h:47
Ogre::NodeAnimationTrack::~NodeAnimationTrack
virtual ~NodeAnimationTrack()
Destructor.
Ogre::Volume::OctreeNode::getFrom
const Vector3 & getFrom(void) const
Gets the back lower left corner of the cell.
Definition: OgreVolumeOctreeNode.h:212
Ogre::Volume::Chunk
A single volume chunk mesh.
Definition: OgreVolumeChunk.h:147
Ogre::BillboardChain
Allows the rendering of a chain of connected billboards.
Definition: OgreBillboardChain.h:78
Ogre::EmbeddedZipArchiveFactory::getType
const String & getType(void) const override
Returns the factory type.
Ogre::Octree::mNodes
PCZSceneNodeList mNodes
Public list of SceneNodes attached to this particular octree.
Definition: OgreOctreeZoneOctree.h:168
Ogre::Light::setCustomShadowCameraSetup
void setCustomShadowCameraSetup(const ShadowCameraSetupPtr &customShadowSetup)
Set this light to use a custom shadow camera when rendering texture shadows.
Ogre::Terrain::addLayer
void addLayer(uint8 index, Real worldSize=0, const StringVector *textureNames=0)
Add a new layer to this terrain at a specific index.
Ogre::Terrain::getPoint
void getPoint(uint32 x, uint32 y, float height, Vector3 *outpos) const
Get a Vector3 of the world-space point on the terrain, supplying the height data manually (can be mor...
Ogre::RTShader::SubRenderState::SubRenderState
SubRenderState()
Class default constructor.
Ogre::Pass::getUserObjectBindings
UserObjectBindings & getUserObjectBindings()
Class that provides convenient interface to establish a linkage between custom user application objec...
Definition: OgrePass.h:1543
Ogre::VectorBase::ptr
const T * ptr() const
Definition: OgreVector.h:66
Ogre::BillboardSet::getCommonUpVector
const Vector3 & getCommonUpVector(void) const
Gets the common up-vector for all billboards (BBT_PERPENDICULAR_SELF and BBT_PERPENDICULAR_COMMON)
Definition: OgreBillboardSet.h:631
Ogre::SubEntity::setVisible
void setVisible(bool visible)
Tells this SubEntity whether to be visible or not.
Ogre::MovableObject::addQueryFlags
void addQueryFlags(uint32 flags)
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this ob...
Definition: OgreMovableObject.h:398
Ogre::HashedVector::isHashDirty
bool isHashDirty() const
Definition: OgreCommon.h:416
Ogre::AssimpPlugin::install
void install()
Perform the plugin initial installation sequence.
OgreBites::TrayManager::createDecorWidget
DecorWidget * createDecorWidget(TrayLocation trayLoc, const Ogre::String &name, const Ogre::String &templateName)
Ogre::RTShader::Operand::getParameter
const ParameterPtr & getParameter() const
Returns the parameter object as weak reference.
Definition: OgreShaderFunctionAtom.h:104
Ogre::PassthroughControllerFunction::PassthroughControllerFunction
PassthroughControllerFunction(bool deltaInput=false)
Ogre::LinearForceAffector::CmdForceVector::doGet
String doGet(const void *target) const
Ogre::MovablePlane::getMovableType
const String & getMovableType(void) const
Overridden from MovableObject.
Ogre::GpuProgramUsage::setProgramName
void setProgramName(const String &name, bool resetParams=true)
Sets the name of the program to use.
Ogre::ColourValue::getAsARGB
ARGB getAsARGB(void) const
value packed as PF_A8R8G8B8
Ogre::Camera::removeListener
virtual void removeListener(Listener *l)
Remove a listener to this camera.
Ogre::Bullet::DebugDrawer::drawLine
void drawLine(const btVector3 &from, const btVector3 &to, const btVector3 &color)
Ogre::Pose::getNormals
const NormalsMap & getNormals(void) const
Gets a const reference to the vertex normals.
Definition: OgrePose.h:115
Ogre::ParticleFXPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::DualQuaternion::ptr
const Real * ptr() const
Pointer accessor for direct copying.
Definition: OgreDualQuaternion.h:129
Ogre::Vector::Vector
Vector(const U *_ptr)
Definition: OgreVector.h:322
Ogre::RTShader::SGScriptTranslator::getGeneratedSubRenderState
virtual SubRenderState * getGeneratedSubRenderState(const String &typeName)
Returns a sub render state of a given name which has already been created for material currently bein...
Ogre::ResourceGroupManager::resourceExistsInAnyGroup
bool resourceExistsInAnyGroup(const String &filename) const
Find out if the named file exists in any group.
Ogre::ProfileHistory::currentTimePercent
Real currentTimePercent
The current percentage of frame time this profile has taken.
Definition: OgreProfiler.h:114
Ogre::GLES2FBOMultiRenderTarget::~GLES2FBOMultiRenderTarget
~GLES2FBOMultiRenderTarget()
Ogre::CompositionPass::PT_STENCIL
@ PT_STENCIL
Set stencil operation.
Definition: OgreCompositionPass.h:57
Ogre::ColourValue::Green
static const ColourValue Green
Definition: OgreColourValue.h:64
Ogre::InvalidCallException::InvalidCallException
InvalidCallException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:237
Ogre::ScriptCompilerManager::getLoadingOrder
Real getLoadingOrder(void) const
Gets the loading order for scripts of this type.
Ogre::ParticleSystemRenderer::visitRenderables
virtual void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)=0
Required method to allow the renderer to communicate the Renderables it will be using to render the s...
Ogre::InvalidParametersException::InvalidParametersException
InvalidParametersException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:207
Ogre::Bone::needUpdate
void needUpdate(bool forceParentUpdate=false)
Ogre::InstanceBatchVTF::~InstanceBatchVTF
virtual ~InstanceBatchVTF()
Ogre::Terrain::getNumLodLevelsPerLeaf
uint16 getNumLodLevelsPerLeaf() const
Get the number of LOD levels in a leaf of the terrain quadtree.
Definition: OgreTerrain.h:1214
Ogre::RTShader::Operand::~Operand
~Operand()
Class destructor.
Ogre::GLSLShader::detachFromProgramObject
void detachFromProgramObject(const GLuint programObject)
Ogre::ResourceManager::ResourceManager
ResourceManager()
Ogre::RSC_INFINITE_FAR_PLANE
@ RSC_INFINITE_FAR_PLANE
Definition: OgreRenderSystemCapabilities.h:206
Ogre::ID_POINT_SIZE_ATTENUATION
@ ID_POINT_SIZE_ATTENUATION
Definition: OgreScriptCompiler.h:676
SHADER_FUNC_TRIANGLE
@ SHADER_FUNC_TRIANGLE
Definition: OgreQuake3Types.h:111
Ogre::D3D9ResourceManager::notifyOnDeviceReset
void notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device)
Ogre::WorkQueue::removeRequestHandler
virtual void removeRequestHandler(uint16 channel, RequestHandler *rh)=0
Remove a request handler.
Ogre::Overlay::setRotate
void setRotate(const Radian &angle)
Sets the rotation applied to this overlay.
Ogre::Light::getPosition
const Vector3 & getPosition(void) const
Returns the position of the light.
Ogre::CompositorInstance::addListener
void addListener(Listener *l)
Add a listener.
Ogre::TerrainMaterialGenerator::setLightmapEnabled
virtual void setLightmapEnabled(bool enabled)
Whether to support a light map over the terrain in the shader, if it's present (default true).
Definition: OgreTerrainMaterialGenerator.h:313
Ogre::GLES2StateCacheManager::setCullFace
void setCullFace(GLenum face)
Sets the face culling setting.
OgreBites::TrayManager
Main class to manage a cursor, backdrop, trays and widgets.
Definition: OgreTrays.h:746
Ogre::GLNativeSupport::getContextProfile
ContextProfile getContextProfile() const
Definition: OgreGLNativeSupport.h:111
Ogre::FileSystemArchiveFactory::createInstance
Archive * createInstance(const String &name, bool readOnly)
Creates a new object.
Ogre::CompositorChain::_notifyViewport
void _notifyViewport(Viewport *vp)
Set viewport that is the target of this chain.
Ogre::CompositionTechnique::TextureDefinition::height
uint32 height
Definition: OgreCompositionTechnique.h:71
Ogre::VertexAnimationTrack::getVertexAnimationIncludesNormals
bool getVertexAnimationIncludesNormals() const
Whether the vertex animation (if present) includes normals.
Ogre::PageContentCollection
Definition of the interface for a collection of PageContent instances.
Definition: OgrePageContentCollection.h:56
Ogre::OverlayElement::setDimensions
void setDimensions(Real width, Real height)
Sets the dimensions of this element in relation to the current GuiMetricsMode.
Ogre::D3D9Device::getBackBufferFormat
D3DFORMAT getBackBufferFormat() const
Ogre::CompositionPass::setMaterialName
void setMaterialName(const String &name)
Set the material used by this pass.
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE3
@ SPC_POSTOLIGHT_VIEW_SPACE3
Definition: OgreShaderParameter.h:155
Ogre::ResourceManager::_notifyResourceLoaded
virtual void _notifyResourceLoaded(Resource *res)
Notify this manager that a resource which it manages has been loaded.
Ogre::DataStreamPtr
SharedPtr< DataStream > DataStreamPtr
Definition: OgrePrerequisites.h:274
Ogre::GpuProgramUsage::_getProgramByName
static GpuProgramPtr _getProgramByName(const String &name, const String &group, GpuProgramType type)
Ogre::GL3PlusPixelUtil::getGLOriginDataType
static GLenum getGLOriginDataType(PixelFormat format)
Takes the OGRE pixel format and returns type that must be provided to GL as data type for reading it ...
Ogre::RenderTarget::getName
virtual const String & getName(void) const
Retrieve target's name.
Ogre::Light::setShadowFarDistance
void setShadowFarDistance(Real distance)
Sets the maximum distance away from the camera that shadows by this light will be visible.
Ogre::Box::bottom
uint32 bottom
Definition: OgreCommon.h:726
Ogre::ResourceGroupManager::declareResource
void declareResource(const String &name, const String &resourceType, const String &groupName, ManualResourceLoader *loader, const NameValuePairList &loadParameters=NameValuePairList())
Declares a resource to be a part of a resource group, allowing you to load and unload it as part of t...
Ogre::CompositorChain::_markDirty
void _markDirty()
Mark state as dirty, and to be recompiled next frame.
Ogre::Billboard::getOwnWidth
float getOwnWidth(void) const
Retrieves the billboard's personal width, if hasOwnDimensions is true.
Definition: OgreBillboard.h:160
Ogre::ParamDictionary
Class to hold a dictionary of parameters for a single class.
Definition: OgreStringInterface.h:119
Ogre::StaticGeometry::MaterialBucket::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables)
Ogre::D3D11HLSLProgram::getHullShader
ID3D11HullShader * getHullShader(void) const
Ogre::CompositionTechnique::TextureDefinition::pooled
bool pooled
Definition: OgreCompositionTechnique.h:79
Ogre::Billboard::mRotation
Radian mRotation
Definition: OgreBillboard.h:86
Ogre::Root::createSceneManager
SceneManager * createSceneManager(const String &typeName, const String &instanceName=BLANKSTRING)
Create a SceneManager instance of a given type.
Ogre::SimpleSpline::addPoint
void addPoint(const Vector3 &p)
Adds a control point to the end of the spline.
OgreBites::InputListener::buttonPressed
virtual bool buttonPressed(const ButtonEvent &evt)
Definition: OgreInput.h:188
Ogre::CompositionPass::InputTex
Inputs (for material used for rendering the quad)
Definition: OgreCompositionPass.h:235
Ogre::OverlayContainer::ChildContainerMap
std::map< String, OverlayContainer * > ChildContainerMap
Definition: OgreOverlayContainer.h:60
Ogre::TerrainGroup::removeTerrain
virtual void removeTerrain(long x, long y)
Remove a specific terrain slot.
Ogre::PCZone::removeNode
virtual void removeNode(PCZSceneNode *)=0
Removes all references to a SceneNode from this PCZone.
Ogre::GLSLESProgramPipeline::updateUniforms
virtual void updateUniforms(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)
Updates program pipeline object uniforms using data from GpuProgramParameters.
Ogre::AbstractNodePtr
SharedPtr< AbstractNode > AbstractNodePtr
Definition: OgreScriptCompiler.h:86
OgreBites::SDLK_DOWN
@ SDLK_DOWN
Definition: OgreInput.h:142
Ogre::Matrix4
Transform specialization for projective - encapsulating a 4x4 Matrix.
Definition: OgreMatrix4.h:221
Ogre::D3D9RenderSystem::_render
void _render(const RenderOperation &op)
Render something to the active viewport.
Ogre::OrientationMode
OrientationMode
Specifies orientation mode.
Definition: OgreFrustum.h:48
Ogre::PageManager::getStrategies
const StrategyMap & getStrategies() const
Get a reference to the registered strategies.
Ogre::PageProvider::unprepareProceduralPage
virtual bool unprepareProceduralPage(Page *page, PagedWorldSection *section)
Give a provider the opportunity to unprepare page content procedurally.
Definition: OgrePageManager.h:92
Ogre::Image
Class representing an image file.
Definition: OgreImage.h:61
Ogre::SHADOWTYPE_NONE
@ SHADOWTYPE_NONE
No shadows.
Definition: OgreCommon.h:215
Ogre::Volume::DualGridGenerator::getDualCell
DualCell getDualCell(size_t i) const
Gets a dual cell.
Definition: OgreVolumeDualGridGenerator.h:348
Ogre::BBR_VERTEX
@ BBR_VERTEX
Rotate the billboard's vertices around their facing direction.
Definition: OgreBillboardSet.h:78
Ogre::D3D11Device::GetClassLinkage
ID3D11ClassLinkage * GetClassLinkage()
Definition: OgreD3D11Device.h:63
Ogre::Profiler::watchForMax
bool watchForMax(const String &profileName)
Returns true if the specified profile reaches a new frame time maximum.
Ogre::D3D11Driver::DriverDescription
String DriverDescription() const
Ogre::Box::right
uint32 right
Definition: OgreCommon.h:726
Ogre::WorkQueue::processResponses
virtual void processResponses()=0
Process the responses in the queue.
Ogre::Volume::ChunkTreeSharedData::octreeVisible
bool octreeVisible
Flag whether the octree is visible or not.
Definition: OgreVolumeChunk.h:114
Ogre::PropertySet
Defines a complete set of properties for a single object instance.
Definition: OgreProperty.h:276
Ogre::PortalBase::getDerivedCorner
const Vector3 & getDerivedCorner(int index) const
Get the derived (world) coordinates of one of the portal corners.
Definition: OgrePortalBase.h:128
Ogre::list
Definition: OgreDeprecated.h:54
Ogre::RTShader::FFP_PS_ALPHA_TEST
@ FFP_PS_ALPHA_TEST
Definition: OgreShaderFFPRenderState.h:64
Ogre::RotationAffector::setRotationSpeedRangeStart
void setRotationSpeedRangeStart(const Radian &angle)
Sets the minimum rotation speed of particles to be emitted.
Ogre::GLES2HardwareBuffer::readData
void readData(size_t offset, size_t length, void *pDest) override
Reads data from the buffer and places it in the memory pointed to by pDest.
Ogre::Degree::valueAngleUnits
float valueAngleUnits() const
Definition: OgreMath.h:769
Ogre::MaterialManager::getSingleton
static MaterialManager & getSingleton(void)
Get the singleton instance.
OgreBites::Event::motion
MouseMotionEvent motion
Definition: OgreInput.h:107
Ogre::RenderToVertexBuffer::reset
virtual void reset()
Reset the vertex buffer to the initial state.
Definition: OgreRenderToVertexBuffer.h:109
Ogre::InstanceBatch::_markTransformSharingDirty
void _markTransformSharingDirty()
Tells that the list of entity instances with shared transforms has changed.
Definition: OgreInstanceBatch.h:327
Ogre::Grid2DPageStrategy::Grid2DPageStrategy
Grid2DPageStrategy(PageManager *manager)
Ogre::GCT_MATRIX_3X3
@ GCT_MATRIX_3X3
Definition: OgreGpuProgramParams.h:87
Ogre::OverlayElement::getHeight
Real getHeight(void) const
Gets the height of this element in relation to the current GuiMetricsMode.
Ogre::HardwareIndexBuffer::~HardwareIndexBuffer
~HardwareIndexBuffer()
Ogre::VulkanMappings::get
static VkImageViewType get(TextureType textureType)
Ogre::TextureUnitState::getNumFrames
unsigned int getNumFrames(void) const
Gets the number of frames for a texture.
Ogre::TextureUnitState::TextureUnitState
TextureUnitState(Pass *parent, const TextureUnitState &oth)
Ogre::StringConverter::toString
static String toString(const Matrix3 &val)
Converts a Matrix3 to a String.
Ogre::BspNode::getDistance
Real getDistance(const Vector3 &pos) const
Gets the signed distance to the dividing plane.
Ogre::TextAreaOverlayElement::setFontName
void setFontName(const String &font, const String &group=DEFAULT_RESOURCE_GROUP)
Ogre::TerrainGroup::setFilenameConvention
void setFilenameConvention(const String &prefix, const String &extension)
Set the naming convention for file names in this terrain group.
Ogre::GLRenderSystem::_copyContentsToMemory
void _copyContentsToMemory(Viewport *vp, const Box &src, const PixelBox &dst, RenderWindow::FrameBuffer buffer)
Copies the current contents of the render target to a pixelbox.
Ogre::TerrainGroup::update
void update(bool synchronous=false)
Trigger the update process for all terrain instances.
Ogre::GpuProgramManager::getSaveMicrocodesToCache
bool getSaveMicrocodesToCache() const
Get if the microcode of a shader should be saved to a cache.
Ogre::Volume::ChunkParameters::createOctreeVisualization
bool createOctreeVisualization
Whether to create the octree debug visualization entity with false as default.
Definition: OgreVolumeChunk.h:70
Ogre::TerrainMaterialGeneratorA::SM2Profile::~SM2Profile
virtual ~SM2Profile()
Ogre::ANT_IMPORT
@ ANT_IMPORT
Definition: OgreScriptCompiler.h:82
Ogre::Degree::valueRadians
float valueRadians() const
Definition: OgreMath.h:764
Ogre::Material::getUserLodValues
const LodValueList & getUserLodValues(void) const
Gets the user-defined list of values which are internally transformed by the LodStrategy.
Definition: OgreMaterial.h:635
Ogre::DotSceneLoader
Definition: OgreDotSceneLoader.h:33
Ogre::FileStreamDataStream::readLine
size_t readLine(char *buf, size_t maxCount, const String &delim="\n")
Get a single line from the stream.
Ogre::ColourBlendState::sourceFactorAlpha
SceneBlendFactor sourceFactorAlpha
Definition: OgreBlendMode.h:282
Ogre::InstanceManager::getSetting
bool getSetting(BatchSettingId id, const String &materialName) const
If settings for the given material didn't exist, default value is returned.
Ogre::BorderRenderable::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Returns the squared distance between the camera and this renderable.
Definition: OgreBorderPanelOverlayElement.h:244
Ogre::MetalDevice::~MetalDevice
~MetalDevice()
Ogre::TransformBase
Class encapsulating a standard 4x4 homogeneous matrix.
Definition: OgreMatrix4.h:81
Ogre::Font::clearCodePointRanges
void clearCodePointRanges()
Clear the list of code point ranges.
Definition: OgreFont.h:276
Ogre::RTShader::Parameter::SPC_POSITION_WORLD_SPACE
@ SPC_POSITION_WORLD_SPACE
Position in world space.
Definition: OgreShaderParameter.h:89
Ogre::SkeletonManager::SkeletonManager
SkeletonManager()
Constructor.
Ogre::ConcreteNodePtr
SharedPtr< ConcreteNode > ConcreteNodePtr
Definition: OgreScriptCompiler.h:62
Ogre::SceneManagerEnumerator::MetaDataIterator
ConstVectorIterator< MetaDataList > MetaDataIterator
Definition: OgreSceneManagerEnumerator.h:140
Ogre::Capsule::mRadius
Real mRadius
Definition: OgreCapsule.h:64
Ogre::OctreeZone::_findNodes
virtual void _findNodes(const AxisAlignedBox &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)
Functions for finding Nodes that intersect various shapes.
Ogre::HashedVector::clear
void clear()
Definition: OgreCommon.h:548
Ogre::RSC_TEXTURE_COMPRESSION_BC6H_BC7
@ RSC_TEXTURE_COMPRESSION_BC6H_BC7
Supports compressed textures in BC6H and BC7 format (DirectX feature level 11_0)
Definition: OgreRenderSystemCapabilities.h:152
Ogre::Viewport::pointOrientedToScreen
void pointOrientedToScreen(Real orientedX, Real orientedY, int orientationMode, Real &screenX, Real &screenY)
Ogre::RenderSystem::_beginGeometryCount
virtual void _beginGeometryCount(void)
The RenderSystem will keep a count of tris rendered, this resets the count.
Ogre::D3D9RenderWindow
Definition: OgreD3D9RenderWindow.h:38
Ogre::GpuProgram::getManualNamedConstantsFile
const String & getManualNamedConstantsFile() const
Gets the name of a file from which to load named parameters mapping for a program which would not be ...
Definition: OgreGpuProgram.h:344
OgreBites::Event
Definition: OgreInput.h:102
Ogre::Skeleton::hasBone
virtual bool hasBone(const String &name) const
Returns whether this skeleton contains the named bone.
Ogre::VertexData::VertexData
VertexData(HardwareBufferManagerBase *mgr=0)
Constructor.
Ogre::UnifiedHighLevelGpuProgram::getSource
const String & getSource(void) const override
Gets the assembler source for this program.
Definition: OgreUnifiedHighLevelGpuProgram.h:115
Ogre::BCT_SPECIALIZATION
@ BCT_SPECIALIZATION
shader specialisation constant
Definition: OgreGpuProgramParams.h:60
Ogre::GL3PlusStateCacheManager::setPointSize
void setPointSize(GLfloat size)
Ogre::TextureUnitState::setTextureVScale
void setTextureVScale(Real value)
As setTextureScale, but sets only V value.
Ogre::GpuProgramParameters::setConstant
void setConstant(size_t index, const Matrix4 &m)
Sets a Matrix4 parameter to the program.
Ogre::GL3PlusHardwareBufferManager::getGLType
static GLenum getGLType(VertexElementType type)
Utility function to get the correct GL type based on VET's.
Ogre::BillboardSet::getPoolSize
unsigned int getPoolSize() const
Returns the current size of the billboard pool.
Definition: OgreBillboardSet.h:411
Ogre::Technique::isDepthWriteEnabled
bool isDepthWriteEnabled(void) const
Is depth writing going to occur on this technique?
Ogre::VulkanWindow::mDepthTexture
VulkanTextureGpu * mDepthTexture
Definition: OgreVulkanWindow.h:75
Ogre::SceneManager::getOption
virtual bool getOption(const String &strKey, void *pDestValue)
Method for getting the value of an implementation-specific Scene Manager option.
Definition: OgreSceneManager.h:1786
Ogre::RibbonTrail::addNode
virtual void addNode(Node *n)
Add a node to be tracked.
Ogre::HardwareCounterBufferSharedPtr
HardwareBufferPtr HardwareCounterBufferSharedPtr
Definition: OgrePrerequisites.h:300
Ogre::Overlay::~Overlay
virtual ~Overlay()
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION_VIEW_SPACE_ARRAY
@ ACT_LIGHT_DIRECTION_VIEW_SPACE_ARRAY
Array of light directions in view space (count set by extra param)
Definition: OgreGpuProgramParams.h:840
Ogre::CgFxScriptLoader
Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them.
Definition: OgreCgFxScriptLoader.h:55
Ogre::TerrainQuadTreeNode::prepare
void prepare(StreamSerialiser &stream)
Prepare node from a stream.
Ogre::StencilState::StencilState
StencilState()
Definition: OgreRenderSystem.h:133
Ogre::BillboardSet::notifyBillboardDataChanged
void notifyBillboardDataChanged(void)
When billboard set is not auto updating its GPU buffer, the user is responsible to inform it about an...
Definition: OgreBillboardSet.h:802
Ogre::GLRenderTexture
Base class for GL Render Textures.
Definition: OgreGLRenderTexture.h:110
OgreD3D11RenderWindow.h
Ogre::HashedVector::size
size_type size() const
Definition: OgreCommon.h:439
Ogre::ID_COLOUR_OP_MULTIPASS_FALLBACK
@ ID_COLOUR_OP_MULTIPASS_FALLBACK
Definition: OgreScriptCompiler.h:735
Ogre::Matrix4::operator=
Matrix4 & operator=(const Matrix3 &mat3)
Definition: OgreMatrix4.h:265
Ogre::BspNode::isLeafVisible
bool isLeafVisible(const BspNode *leaf) const
Determines if the passed in node (must also be a leaf) is visible from this leaf.
Ogre::Resource::getLoadingState
LoadingState getLoadingState() const
Returns the current loading state.
Definition: OgreResource.h:340
Ogre::RenderSystem::unbindGpuProgram
virtual void unbindGpuProgram(GpuProgramType gptype)
Unbinds GpuPrograms of a given GpuProgramType.
Ogre::DualQuaternion::fromTransformationMatrix
void fromTransformationMatrix(const Affine3 &kTrans)
Construct a dual quaternion from a 4x4 transformation matrix.
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::targetSceneMgr
SceneManager * targetSceneMgr
Target SM to send renderables to.
Definition: OgreSceneManager.h:391
Ogre::Grid2DPageStrategyData::save
void save(StreamSerialiser &stream)
Save this data to a stream.
Ogre::DefaultZone::updateNodeHomeZone
PCZone * updateNodeHomeZone(PCZSceneNode *pczsn, bool allowBackTouces)
Update a node's home zone.
Ogre::Log::removeListener
void removeListener(LogListener *listener)
Unregister a listener from this log.
Ogre::RenderSystemCapabilities::getGeometryProgramConstantIntCount
ushort getGeometryProgramConstantIntCount(void) const
Definition: OgreRenderSystemCapabilities.h:684
OgreMatrix4.h
Ogre::RenderToVertexBuffer::getRenderOperation
virtual void getRenderOperation(RenderOperation &op)=0
Get the render operation for this buffer.
Ogre::SO_PHONG
@ SO_PHONG
Vertex normals are interpolated across the face, and these are used to determine colour at each pixel...
Definition: OgreCommon.h:139
OgreBites::ParamsPanel::getAllParamNames
const Ogre::StringVector & getAllParamNames()
Definition: OgreTrays.h:604
Ogre::CompositionPass::PassType
PassType
Enumeration that enumerates the various composition pass types.
Definition: OgreCompositionPass.h:55
Ogre::TinyRenderSystem::_setTexture
void _setTexture(size_t unit, bool enabled, const TexturePtr &tex)
Sets the texture to bind to a given texture unit.
Ogre::Root::getRenderSystemByName
RenderSystem * getRenderSystemByName(const String &name)
Retrieve a pointer to the render system by the given name.
Ogre::GLRenderSystemCommon::_getMainContext
GLContext * _getMainContext()
Returns the main context.
Definition: OgreGLRenderSystemCommon.h:95
Ogre::SceneNode::getCreator
SceneManager * getCreator(void) const
Gets the creator of this scene node.
Definition: OgreSceneNode.h:244
Ogre::Pass::setTessellationDomainProgramParameters
void setTessellationDomainProgramParameters(GpuProgramParametersSharedPtr params)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::QueuedRenderableCollection::OrganisationMode
OrganisationMode
Organisation modes required for this collection.
Definition: OgreRenderQueueSortingGrouping.h:113
Ogre::D3D9HardwareOcclusionQuery::notifyOnDeviceReset
virtual void notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device)
Ogre::Texture::hasAlpha
bool hasAlpha(void) const
Returns true if the texture has an alpha layer.
Ogre::LogManager::createLog
Log * createLog(const String &name, bool defaultLog=false, bool debuggerOutput=true, bool suppressFileOutput=false)
Creates a new log with the given name.
OgreBites::InputListener::~InputListener
virtual ~InputListener()
Definition: OgreInput.h:175
Ogre::GL3PlusTextureBuffer::blitToMemory
void blitToMemory(const Box &srcBox, const PixelBox &dst) override
Copies a region of this pixelbuffer to normal memory.
Ogre::StreamSerialiser::Endian
Endian
The endianness of files.
Definition: OgreStreamSerialiser.h:74
Ogre::Camera::getSceneManager
SceneManager * getSceneManager(void) const
Returns a pointer to the SceneManager this camera is rendering through.
Ogre::Terrain::update
void update(bool synchronous=false)
Trigger the update process for the terrain.
OgrePageManager.h
Ogre::BspSceneManager::getLevel
const BspLevelPtr & getLevel(void)
Definition: OgreBspSceneManager.h:144
Ogre::StringUtil::splitFilename
static void splitFilename(const String &qualifiedName, String &outBasename, String &outPath)
Method for splitting a fully qualified filename into the base name and path.
Ogre::MetalMappings::getMipFilter
static MTLSamplerMipFilter getMipFilter(FilterOptions filter)
Ogre::TangentSpaceCalc::IndexRemap::splitVertex
VertexSplit splitVertex
The old and new vertex index.
Definition: OgreTangentSpaceCalc.h:62
Ogre::uint64
uint64_t uint64
Definition: OgrePlatform.h:273
Ogre::ResourceGroupManager::LocationList
std::vector< ResourceLocation > LocationList
List of possible file locations.
Definition: OgreResourceGroupManager.h:268
Ogre::GLES2RenderSystem::_switchContext
void _switchContext(GLContext *context)
Switch GL context, dealing with involved internal cached states too.
Ogre::D3D9DepthBuffer::D3D9DepthBuffer
D3D9DepthBuffer(uint16 poolId, D3D9RenderSystem *renderSystem, IDirect3DDevice9 *creator, IDirect3DSurface9 *depthBufferSurf, D3DFORMAT fmt, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, bool isManual)
Ogre::D3D11RenderSystem::getMinimumDepthInputValue
Real getMinimumDepthInputValue(void)
Gets the minimum (closest) depth value to be used when rendering using identity transforms.
Ogre::TerrainGroup::RayResult::RayResult
RayResult(bool _hit, Terrain *_terrain, const Vector3 &_pos)
Definition: OgreTerrainGroup.h:400
Ogre::Vector::normalisedCopy
Vector normalisedCopy() const
As normalise, except that this vector is unaffected and the normalised vector is returned as a copy.
Definition: OgreVector.h:540
OgreBites::Slider::Slider
Slider(const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width, Ogre::Real trackWidth, Ogre::Real valueBoxWidth, Ogre::Real minValue, Ogre::Real maxValue, unsigned int snaps)
Do not instantiate any widgets directly. Use TrayManager.
Ogre::HardwareBufferLockGuard::unlock
void unlock()
Definition: OgreHardwareBuffer.h:416
Ogre::D3D11RenderWindowSwapChainBased::swapBuffers
void swapBuffers()
Swaps the frame buffers to display the next frame.
Ogre::VulkanWindow::mHwGamma
bool mHwGamma
Definition: OgreVulkanWindow.h:64
Ogre::GLES2RenderBuffer::~GLES2RenderBuffer
virtual ~GLES2RenderBuffer()
Ogre::ZipArchiveFactory::createInstance
Archive * createInstance(const String &name, bool readOnly)
Creates a new object.
Ogre::VulkanRenderSystem::getVerticalTexelOffset
virtual Real getVerticalTexelOffset(void)
Returns the vertical texel offset value required for mapping texel origins to pixel origins in this r...
Ogre::ShadowCameraSetupPtr
SharedPtr< ShadowCameraSetup > ShadowCameraSetupPtr
Definition: OgrePrerequisites.h:290
Ogre::Entity::_getSkelAnimVertexData
VertexData * _getSkelAnimVertexData(void) const
Advanced method to get the temporarily blended skeletal vertex information for entities which are sof...
Ogre::D3D11HLSLProgram::loadFromSource
void loadFromSource(void)
Internal load implementation, must be implemented by subclasses.
OgreQuake3Level.h
OgreBites::ApplicationContextBase::initialiseRTShaderSystem
bool initialiseRTShaderSystem()
Initialize the RT Shader system.
Ogre::TerrainPaging::~TerrainPaging
virtual ~TerrainPaging()
Ogre::RenderSystem::_convertProjectionMatrix
virtual void _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)=0
Converts a uniform projection matrix to suitable for this render system.
Ogre::Camera::roll
void roll(const Radian &angle)
Rolls the camera anticlockwise, around its local z axis.
Ogre::PCZSceneManager::getOptionKeys
bool getOptionKeys(StringVector &refKeys)
Method for getting all the implementation-specific options of the scene manager.
OgreBites::TrayManager::TrayManager
TrayManager(const Ogre::String &name, Ogre::RenderWindow *window, TrayListener *listener=0)
Creates backdrop, cursor, and trays.
Ogre::RTShader::ShaderGenerator::_setActiveSceneManager
void _setActiveSceneManager(SceneManager *sceneManager)
Set the active scene manager against which new render states are compiled.
Ogre::ID_SCALE_Y
@ ID_SCALE_Y
Definition: OgreScriptCompiler.h:751
Ogre::PagedWorldSection::setStrategy
virtual void setStrategy(const String &stratName)
Change the page strategy.
Ogre::RTShader::HardwareSkinning::hasCorrectAntipodalityHandling
bool hasCorrectAntipodalityHandling()
Only applicable for dual quaternion skinning.
Ogre::RSC_READ_WRITE_BUFFERS
@ RSC_READ_WRITE_BUFFERS
Supports read/write buffers with atomic counters (e.g. RWStructuredBuffer or SSBO)
Definition: OgreRenderSystemCapabilities.h:90
Ogre::MetalMappings
Definition: OgreMetalMappings.h:48
Ogre::GL3PlusRenderSystem::_dispatchCompute
void _dispatchCompute(const Vector3i &workgroupDim)
Ogre::PCZRaySceneQuery::~PCZRaySceneQuery
~PCZRaySceneQuery()
Ogre::PageContent::notifyCamera
virtual void notifyCamera(Camera *cam)
Notify a section of the current camera.
Definition: OgrePageContent.h:73
Ogre::Math::saturate
static double saturate(double t)
Definition: OgreMath.h:389
Ogre::ManualObject::ManualObjectSection::ManualObjectSection
ManualObjectSection(ManualObject *parent, const MaterialPtr &mat, RenderOperation::OperationType opType)
Ogre::RenderQueueGroupID
RenderQueueGroupID
Enumeration of queue groups, by which the application may group queued renderables so that they are r...
Definition: OgreRenderQueue.h:53
Ogre::D3D9TextureManager::isHardwareFilteringSupported
bool isHardwareFilteringSupported(TextureType ttype, PixelFormat format, int usage, bool preciseFormatOnly=false)
Returns whether this render system has hardware filtering supported for the texture format requested ...
Ogre::Volume::CSGCubeSource::CSGCubeSource
CSGCubeSource(const Vector3 &min, const Vector3 &max)
Constructor.
Ogre::VertexData::vertexDeclaration
VertexDeclaration * vertexDeclaration
Declaration of the the format of the vertex input.
Definition: OgreVertexIndexData.h:90
OgreBites::TrayListener::sliderMoved
virtual void sliderMoved(Slider *slider)
Definition: OgreTrays.h:98
Ogre::GLES2RenderSystem::_oneTimeContextInitialization
void _oneTimeContextInitialization()
One time initialization for the RenderState of a context.
Ogre::ColourFaderAffector2::msAlphaCmd2
static CmdAlphaAdjust2 msAlphaCmd2
Definition: OgreColourFaderAffector2.h:192
Ogre::Quake3Shader::Pass::flags
unsigned int flags
Definition: OgreQuake3Shader.h:74
OgreOverlaySystem.h
Ogre::Texture::getMipmapsHardwareGenerated
bool getMipmapsHardwareGenerated(void) const
Are mipmaps hardware generated?
Definition: OgreTexture.h:164
Ogre::StaticGeometry::MaterialBucket::dump
void dump(std::ofstream &of) const
Dump contents for diagnostics.
Ogre::BillboardSet::getBillboardOrigin
BillboardOrigin getBillboardOrigin(void) const
Gets the point which acts as the origin point for all billboards in this set.
Definition: OgreBillboardSet.h:456
Ogre::MetalRenderSystem::_notifyActiveEncoderEnded
void _notifyActiveEncoderEnded(void)
Ogre::D3D9DepthBuffer::getDepthBufferSurface
IDirect3DSurface9 * getDepthBufferSurface() const
Ogre::Volume::IsoSurface::~IsoSurface
virtual ~IsoSurface(void)
Ogre::GLSLESCgProgramFactory::create
HighLevelGpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::D3D11RenderToVertexBuffer::reallocateBuffer
void reallocateBuffer(size_t index)
Ogre::WireBoundingBox::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Returns the squared distance between the camera and this renderable.
Ogre::Camera::yaw
void yaw(const Radian &angle)
Rotates the camera anticlockwise around it's local y axis.
Ogre::ColourFaderAffector2::CmdAlphaAdjust1::doSet
void doSet(void *target, const String &val)
Ogre::LodData::VertexHash
Hash function for UniqueVertexSet.
Definition: OgreLodData.h:75
Ogre::GLSLShaderCommon::CmdAttach::doSet
void doSet(void *target, const String &shaderNames)
Ogre::PCZSceneManager::findNodesIn
void findNodesIn(const Ray &ray, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0)
Recurses the scene, starting in the given startZone, adding any nodes intersecting with the ray into ...
Ogre::PageManager::removeContentFactory
void removeContentFactory(PageContentFactory *f)
Remove a PageContentFactory implementation.
Ogre::VertexBufferBinding::VertexBufferBindingMap
std::map< unsigned short, HardwareVertexBufferSharedPtr > VertexBufferBindingMap
Defines the vertex buffer bindings used as source for vertex declarations.
Definition: OgreHardwareVertexBuffer.h:482
Ogre::D3D11Driver::getVideoModeList
D3D11VideoModeList * getVideoModeList()
Ogre::TerrainGroup::getTerrainIterator
TerrainIterator getTerrainIterator()
Ogre::BspNode::getFront
BspNode * getFront(void) const
Returns a pointer to a BspNode containing the subspace on the positive side of the splitting plane.
Ogre::TerrainMaterialGenerator::generateForCompositeMap
virtual MaterialPtr generateForCompositeMap(const Terrain *terrain)
Generate a material for the given composite map of the terrain using the active profile.
Definition: OgreTerrainMaterialGenerator.h:302
Ogre::ConstEnabledAnimationStateIterator
ConstVectorIterator< EnabledAnimationStateList > ConstEnabledAnimationStateIterator
Definition: OgreAnimationState.h:195
Ogre::TerrainGroup::TerrainSlotDefinition::TerrainSlotDefinition
TerrainSlotDefinition()
Definition: OgreTerrainGroup.h:324
Ogre::StreamSerialiser::writeData
virtual void writeData(const void *buf, size_t size, size_t count)
Write arbitrary data to a stream.
Ogre::RenderSystem::getName
virtual const String & getName(void) const =0
Returns the name of the rendering system.
OgreMetalView::layerSizeDidUpdate
BOOL layerSizeDidUpdate
Definition: iOS/OgreMetalView.h:35
Ogre::BillboardParticleRenderer::_getSortMode
SortMode _getSortMode(void) const
Gets the desired particles sort mode of this renderer.
Definition: OgreBillboardParticleRenderer.h:143
Ogre::AliasTextureNamePairList
std::map< String, String > AliasTextureNamePairList
Alias / Texture name pair (first = alias, second = texture name)
Definition: OgreCommon.h:601
Ogre::GLFBOMultiRenderTarget::~GLFBOMultiRenderTarget
~GLFBOMultiRenderTarget()
Ogre::MetalDevice::endComputeEncoder
void endComputeEncoder(void)
Ogre::GpuProgramParameters::ACT_INVERSE_VIEW_MATRIX
@ ACT_INVERSE_VIEW_MATRIX
The current view matrix, inverted.
Definition: OgreGpuProgramParams.h:655
Ogre::D3D11RenderSystem::_setSampler
void _setSampler(size_t unit, Sampler &sampler)
set the sampler settings for the given texture unit
Ogre::GpuProgramParameters::_writeRawConstants
void _writeRawConstants(size_t physicalIndex, const double *val, size_t count)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::LBO_MODULATE
@ LBO_MODULATE
Multiply colour components together.
Definition: OgreBlendMode.h:63
Ogre::AnimationState::setWeight
void setWeight(Real weight)
Sets the weight (influence) of this animation.
Ogre::CNT_VARIABLE_ASSIGN
@ CNT_VARIABLE_ASSIGN
Definition: OgreScriptCompiler.h:52
Ogre::LodData::Vertex::collapseTo
Vertex * collapseTo
Definition: OgreLodData.h:107
Ogre::Archive::Archive
Archive(const String &name, const String &archType)
Constructor - don't call direct, used by ArchiveFactory.
Definition: OgreArchive.h:99
Ogre::ShadowRenderable::getRenderOperationForUpdate
RenderOperation * getRenderOperationForUpdate(void)
Get the internal render operation for set up.
Definition: OgreShadowCaster.h:77
Ogre::GLSLESProgramFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates programs for.
Ogre::D3D11HLSLProgram::getComputeShader
ID3D11ComputeShader * getComputeShader(void) const
Ogre::Lod0Stripifier
Definition: OgreLod0Stripifier.h:41
Ogre::BBO_BOTTOM_LEFT
@ BBO_BOTTOM_LEFT
Definition: OgreBillboardSet.h:64
Ogre::RenderWindow::isClosed
virtual bool isClosed(void) const
Indicates whether the window has been closed by the user.
Definition: OgreRenderWindow.h:189
Ogre::VertexDeclaration::getMaxSource
unsigned short getMaxSource(void) const
Gets the index of the highest source value referenced by this declaration.
Ogre::VertexElement::getTypeCount
static unsigned short getTypeCount(VertexElementType etype)
Utility method which returns the count of values in a given type (result for colors may be counter-in...
Ogre::Volume::IsoSurface::MS_CORNERS_BACK
static const size_t MS_CORNERS_BACK[4]
To call Marching Squares with a cube on its back.
Definition: OgreVolumeIsoSurface.h:69
Ogre::Matrix3::ToEulerAnglesZXY
bool ToEulerAnglesZXY(Radian &rfYAngle, Radian &rfPAngle, Radian &rfRAngle) const
Ogre::Exception::ERR_INVALID_CALL
@ ERR_INVALID_CALL
Definition: OgreException.h:120
Ogre::NodeAnimationTrack
Specialised AnimationTrack for dealing with node transforms.
Definition: OgreAnimationTrack.h:325
Ogre::Terrain::getLayerWorldSize
Real getLayerWorldSize(uint8 index) const
How large an area in world space the texture in a terrain layer covers before repeating.
Ogre::ID_COMPUTE_PROGRAM
@ ID_COMPUTE_PROGRAM
Definition: OgreScriptCompiler.h:834
Ogre::RenderWindowDescription::width
unsigned int width
Definition: OgreCommon.h:832
OgreLodBuffer.h
Ogre::ColourValue::setHSB
void setHSB(float hue, float saturation, float brightness)
Set a colour value from Hue, Saturation and Brightness.
Ogre::TerrainPagedWorldSection::getHoldRadius
virtual Real getHoldRadius()
Get the Holding radius.
Ogre::AreaEmitter::getHeight
Real getHeight(void) const
Gets the height (local y size) of the emitter.
Ogre::ParameterDef::ParameterDef
ParameterDef(const String &newName, const String &="", ParameterType=PT_INT)
Definition: OgreStringInterface.h:70
Ogre::ID_DECAL
@ ID_DECAL
Definition: OgreScriptCompiler.h:639
Ogre::InstanceBatch::getBoundingRadius
Real getBoundingRadius(void) const
Retrieves the radius of the origin-centered bounding sphere for this object.
Ogre::Grid3DPageStrategyData::setCellRangeMinZ
virtual void setCellRangeMinZ(int32 minZ)
Set the index range of all cells (values outside this will be ignored)
Ogre::AutoParamDataSource::getSurfaceShininess
Real getSurfaceShininess(void) const
Ogre::EntityMeshLodChangedEvent::camera
Camera * camera
The camera with respect to which the level of detail has changed.
Definition: OgreLodListener.h:60
Ogre::GpuProgramManager::isCacheDirty
bool isCacheDirty(void) const
Returns true if the microcodecache changed during the run.
OgreBites::ApplicationContextBase::createWindow
virtual NativeWindowPair createWindow(const Ogre::String &name, uint32_t w=0, uint32_t h=0, Ogre::NameValuePairList miscParams=Ogre::NameValuePairList())
Create a new render window.
Ogre::Terrain::ImportData::constantHeight
float constantHeight
If neither inputImage or inputFloat are supplied, the constant height at which the initial terrain sh...
Definition: OgreTerrain.h:372
Ogre::SmallVectorImpl::clear
void clear()
Definition: OgreSmallVector.h:326
Ogre::Grid3DPageStrategyData::setCellRangeMaxZ
virtual void setCellRangeMaxZ(int32 maxZ)
get the index range of all cells (values outside this will be ignored)
Ogre::PanelOverlayElement::getRenderOperation
void getRenderOperation(RenderOperation &op) override
Gets the render operation required to send this object to the frame buffer.
Ogre::D3D11StereoDriverBridge::getSingletonPtr
static D3D11StereoDriverBridge * getSingletonPtr(void)
OgreBites::Event::button
MouseButtonEvent button
Definition: OgreInput.h:105
Ogre::ConvexBody::PolygonList
std::vector< Polygon * > PolygonList
Definition: OgreConvexBody.h:55
Ogre::D3D11MultiRenderTarget::getSurface
virtual ID3D11Texture2D * getSurface(uint index=0) const
Ogre::Sampler::setFiltering
void setFiltering(FilterType ftype, FilterOptions opts)
Set a single filtering option on this texture unit.
Ogre::SceneManager::getEntity
Entity * getEntity(const String &name) const
Get a reference to a previously created object instance.
Ogre::Pass::getFogColour
const ColourValue & getFogColour(void) const
Returns the fog colour for the scene.
Definition: OgrePass.h:963
Ogre::RTShader::GBuffer::TargetLayout
TargetLayout
Definition: OgreShaderExGBuffer.h:55
Ogre::Font::getGlyphTexCoords
const UVRect & getGlyphTexCoords(CodePoint id) const
Returns the texture coordinates of the associated glyph.
Definition: OgreFont.h:214
Ogre::RenderSystem::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Gets a custom (maybe platform-specific) attribute.
Ogre::PropertyAbstractNode
This abstract node represents a script property.
Definition: OgreScriptCompiler.h:146
Ogre::Profiler::Profiler
Profiler()
Ogre::Light::setSpotlightRange
void setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0)
Sets the range of a spotlight, i.e.
Ogre::HardwareIndexBuffer::getNumIndexes
size_t getNumIndexes(void) const
Get the number of indexes in this buffer.
Definition: OgreHardwareIndexBuffer.h:71
Ogre::VulkanQueue::queueForDeletion
void queueForDeletion(VkBuffer buffer, VkDeviceMemory memory)
Ogre::_openFileStream
DataStreamPtr _openFileStream(const String &path, std::ios::openmode mode, const String &name="")
internal method to open a FileStreamDataStream
Ogre::DefaultWorkQueueBase::abortPendingRequest
virtual bool abortPendingRequest(RequestID id)
Abort request if it is not being processed currently.
Ogre::VkSemaphoreArray
std::vector< VkSemaphore > VkSemaphoreArray
Definition: OgreVulkanQueue.h:38
Ogre::RTShader::TriplanarTexturingFactory::getType
virtual const String & getType() const
Ogre::SceneQuery::WFT_SINGLE_INTERSECTION
@ WFT_SINGLE_INTERSECTION
Return a single intersection point (typically RaySceneQuery only)
Definition: OgreSceneQuery.h:85
Ogre::SceneManager::PT_CUBE
@ PT_CUBE
Definition: OgreSceneManager.h:1429
Ogre::Root::getDisplayMonitorCount
unsigned int getDisplayMonitorCount() const
Ogre::PROP_COLOUR
@ PROP_COLOUR
Definition: OgreProperty.h:117
Ogre::FileSystemLayer::removeFile
static bool removeFile(const Ogre::String &path)
Delete a file.
Ogre::PF_BYTE_A
@ PF_BYTE_A
Definition: OgrePixelFormat.h:66
Ogre::VulkanWindow::setHidden
void setHidden(bool hidden)
Hide (or show) the window.
Definition: OgreVulkanWindow.h:121
OgreBites::Widget::hide
void hide()
Definition: OgreTrays.h:159
OgreBites::TrayManager::isBackdropVisible
bool isBackdropVisible()
Definition: OgreTrays.h:824
Ogre::D3D9Driver::DriverDescription
String DriverDescription() const
Ogre::RTShader::At::At
At(ParameterPtr p)
Definition: OgreShaderFunctionAtom.h:184
Ogre::GLGpuProgramBase::~GLGpuProgramBase
virtual ~GLGpuProgramBase()
Definition: OgreGLGpuProgram.h:40
Ogre::GL3PlusFrameBufferObject::detachDepthBuffer
void detachDepthBuffer()
Ogre::Animation::destroyAllNumericTracks
void destroyAllNumericTracks(void)
Removes and destroys all tracks making up this animation.
Ogre::VulkanWindow::mVSyncInterval
int mVSyncInterval
Definition: OgreVulkanWindow.h:70
Ogre::ParticleAffector::~ParticleAffector
virtual ~ParticleAffector()
Virtual destructor essential.
Ogre::ControllerValue::setValue
virtual void setValue(T value)=0
Ogre::VulkanFrameBufferDescValue::VulkanFrameBufferDescValue
VulkanFrameBufferDescValue()
Ogre::ImportAbstractNode::target
String target
Definition: OgreScriptCompiler.h:161
Ogre::MetalTextureBuffer::blit
void blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox)
Copies a box from another PixelBuffer to a region of the this PixelBuffer.
Ogre::LayerBlendModeEx::blendType
LayerBlendType blendType
The type of blending (colour or alpha)
Definition: OgreBlendMode.h:143
OgreBites::TextBox::setCaption
void setCaption(const Ogre::DisplayString &caption)
Definition: OgreTrays.h:256
Ogre::RTShader::Operand::Operand
Operand(const Operand &rhs)
Copy constructor.
Ogre::GpuSharedParameters::setNamedConstant
void setNamedConstant(const String &name, const float *val, uint32 count)
Ogre::Viewport::clear
void clear(uint32 buffers=FBT_COLOUR|FBT_DEPTH, const ColourValue &colour=ColourValue::Black, float depth=1.0f, uint16 stencil=0)
Instructs the viewport to clear itself, without performing an update.
Ogre::Degree::Degree
Degree(float d=0)
Definition: OgreMath.h:115
Ogre::GLES2StateCacheManager::setViewport
void setViewport(const Rect &r)
Ogre::VulkanRenderSystem::_setViewport
void _setViewport(Viewport *vp)
Sets the provided viewport as the active one for future rendering operations.
Ogre::RenderQueueGroup::setShadowCastersCannotBeReceivers
void setShadowCastersCannotBeReceivers(bool ind)
Sets whether or not objects which cast shadows should be treated as never receiving shadows.
Definition: OgreRenderQueueSortingGrouping.h:524
Ogre::PreApplyTextureAliasesScriptCompilerEvent::mAliases
AliasTextureNamePairList * mAliases
Definition: OgreScriptCompiler.h:462
Ogre::ResourceGroupManager::getLoadingListener
ResourceLoadingListener * getLoadingListener() const
Returns the current loading listener.
Ogre::RenderSystem::_disableTextureUnit
virtual void _disableTextureUnit(size_t texUnit)
Turns off a texture unit.
Ogre::GLRenderSystem::_setViewport
void _setViewport(Viewport *vp)
Sets the provided viewport as the active one for future rendering operations.
Ogre::Radian::valueRadians
float valueRadians() const
Definition: OgreMath.h:71
Ogre::GLES2RenderToVertexBuffer::GLES2RenderToVertexBuffer
GLES2RenderToVertexBuffer()
C'tor.
Ogre::PatchSurface::getRequiredVertexCount
size_t getRequiredVertexCount(void) const
Based on a previous call to defineSurface, establishes the number of vertices required to hold this p...
UniformCacheAlloc
Ogre::GeneralAllocatedObject UniformCacheAlloc
Definition: OgreGLUniformCache.h:35
Ogre::Frustum::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::RenderTarget::getDepthBufferPool
uint16 getDepthBufferPool() const
Ogre::LBO_REPLACE
@ LBO_REPLACE
Replace all colour with texture with no adjustment.
Definition: OgreBlendMode.h:59
Ogre::Renderable::~Renderable
virtual ~Renderable()
Virtual destructor needed as class has virtual methods.
Definition: OgreRenderable.h:73
Ogre::AbstractNode::context
Any context
Definition: OgreScriptCompiler.h:98
Ogre::RTShader::Operand::y
Operand & y()
Definition: OgreShaderFunctionAtom.h:113
Ogre::Quake3Shader::Quake3Shader
Quake3Shader(const String &name)
Default constructor - used by Quake3ShaderManager (do not call directly)
Ogre::GL3PlusRenderSystem::initialiseContext
void initialiseContext(RenderWindow *primary)
Ogre::STBIImageCodec::decode
DecodeResult decode(const DataStreamPtr &input) const override
Ogre::SharedPtr::operator=
SharedPtr< T > & operator=(const Ogre::SharedPtr< T > &rhs)
Definition: OgreSharedPtr.h:69
Ogre::Polygon::deleteVertex
void deleteVertex(size_t vertex)
Deletes a specific vertex.
Ogre::ColourFaderAffector::getRedAdjust
float getRedAdjust(void) const
Gets the red adjustment to be made per second to particles.
Ogre::ProcessNameExclusionScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:492
Ogre::PagedWorldSection::setBoundingBox
virtual void setBoundingBox(const AxisAlignedBox &box)
Set the bounds of this section.
Ogre::LodData::VEdges
VectorSet< Edge, 8 > VEdges
Definition: OgreLodData.h:71
Ogre::HardwareBufferLockGuard::HardwareBufferLockGuard
HardwareBufferLockGuard(HardwareBuffer *p, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:400
Ogre::AutoParamDataSource::getLightCastsShadows
float getLightCastsShadows(size_t index) const
Ogre::TerrainGroup::getOrigin
virtual const Vector3 & getOrigin() const
Retrieve the centre position of the grid of terrain.
Definition: OgreTerrainGroup.h:117
Ogre::HardwareBuffer::getSizeInBytes
size_t getSizeInBytes(void) const
Returns the size of this buffer in bytes.
Definition: OgreHardwareBuffer.h:365
Ogre::GL3PlusFrameBufferObject::swapBuffers
void swapBuffers()
Swap buffers - only useful when using multisample buffers.
Ogre::Technique::checkHardwareSupport
bool checkHardwareSupport(bool autoManageTextureUnits, StringStream &compileErrors)
Internal method for checking hardware support.
Ogre::Bitwise::convertBitPattern
static DestT convertBitPattern(SrcT srcValue, SrcT srcBitMask, DestT destBitMask)
Takes a value with a given src bit mask, and produces another value with a desired bit mask.
Definition: OgreBitwise.h:188
Ogre::Billboard::mDirection
Vector3 mDirection
Normalised direction vector.
Definition: OgreBillboard.h:84
Ogre::LayerBlendOperationEx
LayerBlendOperationEx
Expert list of valid texture blending operations, for use with TextureUnitState::setColourOperationEx...
Definition: OgreBlendMode.h:75
Ogre::GpuSharedParameters::setNamedConstant
void setNamedConstant(const String &name, const Matrix4 *m, uint32 numEntries)
Sets a list of Matrix4 parameters to the program.
OgreBites::CameraMan::mousePressed
bool mousePressed(const MouseButtonEvent &evt)
Processes mouse presses.
Ogre::FontManager::FontManager
FontManager()
Ogre::GL3PlusRTTManager
GLRTTManager GL3PlusRTTManager
Definition: OgreGL3PlusPrerequisites.h:38
Ogre::D3D9RenderTexture::update
virtual void update(bool swap)
Tells the target to update it's contents.
Ogre::D3D9Mappings::get
static DWORD get(CompareFunction cf)
return a D3D9 equivalent for a Ogre CompareFunction value
Ogre::D3D11HLSLProgramFactory
Factory class for D3D11 HLSL programs.
Definition: OgreD3D11HLSLProgramFactory.h:38
Ogre::D3D11HLSLProgram::getGeometryShader
ID3D11GeometryShader * getGeometryShader(void) const
Ogre::CULL_ANTICLOCKWISE
@ CULL_ANTICLOCKWISE
Hardware culls triangles whose vertices are listed anticlockwise in the view.
Definition: OgreCommon.h:164
Ogre::VulkanProgramFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader) override
Create an instance of VulkanProgram.
Ogre::GLGpuProgramBase
Definition: OgreGLGpuProgram.h:39
Ogre::TerrainMaterialGenerator::updateParams
virtual void updateParams(const MaterialPtr &mat, const Terrain *terrain)
Update parameters for the given terrain using the active profile.
Definition: OgreTerrainMaterialGenerator.h:349
Ogre::Terrain::Space
Space
Enumeration of relative spaces that you might want to use to address the terrain.
Definition: OgreTerrain.h:513
OgreMetalView
Definition: iOS/OgreMetalView.h:34
Ogre::TextAreaOverlayElement::Left
@ Left
Definition: OgreTextAreaOverlayElement.h:49
Ogre::MeshLodGenerator::_resolveComponents
void _resolveComponents(LodConfig &lodConfig, LodCollapseCostPtr &cost, LodDataPtr &data, LodInputProviderPtr &input, LodOutputProviderPtr &output, LodCollapserPtr &collapser)
Ogre::Grid3DPageStrategy::Grid3DPageStrategy
Grid3DPageStrategy(PageManager *manager)
Ogre::Exception::ERR_INVALIDPARAMS
@ ERR_INVALIDPARAMS
Definition: OgreException.h:112
Ogre::CompositionPass::setClearDepth
void setClearDepth(float depth)
Set the viewport clear depth (defaults to 1.0)
Ogre::Mesh::suggestTangentVectorBuildParams
bool suggestTangentVectorBuildParams(VertexElementSemantic targetSemantic, unsigned short &outSourceCoordSet, unsigned short &outIndex)
Ask the mesh to suggest parameters to a future buildTangentVectors call, should you wish to use textu...
Ogre::PF_COUNT
@ PF_COUNT
Number of pixel formats currently defined.
Definition: OgrePixelFormat.h:283
Ogre::checkForCgError
void checkForCgError(const String &ogreMethod, const String &errorTextPrefix, CGcontext context)
Utility function, checks Cg for errors, throw exception if detected.
Ogre::WorkQueue::isPaused
virtual bool isPaused() const =0
Return whether the queue is paused ie not sending more work to workers.
Ogre::StencilState
Describes the stencil buffer operation.
Definition: OgreRenderSystem.h:110
Ogre::HardwareVertexBuffer::~HardwareVertexBuffer
~HardwareVertexBuffer()
Ogre::D3D9RenderSystem::_setTextureBlendMode
void _setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm)
Sets the texture blend modes from a TextureUnitState record.
Ogre::Mesh::softwareVertexBlend
static void softwareVertexBlend(const VertexData *sourceVertexData, const VertexData *targetVertexData, const Affine3 *const *blendMatrices, size_t numMatrices, bool blendNormals)
Performs a software indexed vertex blend, of the kind used for skeletal animation although it can be ...
Ogre::TextureUnitState::getTextureCompareFunction
CompareFunction getTextureCompareFunction() const
Definition: OgreTextureUnitState.h:703
Ogre::PageContent::~PageContent
virtual ~PageContent()
Ogre::D3D9DepthBuffer::isCompatible
virtual bool isCompatible(RenderTarget *renderTarget) const
Returns whether the specified RenderTarget is compatible with this DepthBuffer That is,...
Ogre::PCZone::notifyWorldGeometryRenderQueue
virtual void notifyWorldGeometryRenderQueue(uint8 qid)=0
Called by PCZSM during setWorldGeometryRenderQueue()
Ogre::RTShader::Program::getMain
Function * getMain()
Definition: OgreShaderProgram.h:132
Ogre::RTShader::FFP_VS_TEXTURING
@ FFP_VS_TEXTURING
Definition: OgreShaderFFPRenderState.h:49
Ogre::Volume::Vertex
struct _OgreVolumeExport Ogre::Volume::Vertex Vertex
Lightweight struct to represent a mesh vertex.
Ogre::RTShader::Operand::getSemantic
OpSemantic getSemantic() const
Returns the operand semantic (do we read/write or both with the parameter).
Definition: OgreShaderFunctionAtom.h:129
Ogre::RTShader::HardwareSkinning::getType
virtual const String & getType() const
Ogre::OctreeZoneFactory
Factory for OctreeZone.
Definition: OgreOctreeZone.h:253
Ogre::RSC_RTT_DEPTHBUFFER_RESOLUTION_LESSEQUAL
@ RSC_RTT_DEPTHBUFFER_RESOLUTION_LESSEQUAL
Supports attaching a depth buffer to an RTT that has width & height less or equal than RTT's.
Definition: OgreRenderSystemCapabilities.h:168
Ogre::ShadowCaster::getPointExtrusionDistance
virtual Real getPointExtrusionDistance(const Light *l) const =0
Get the distance to extrude for a point/spot light.
Ogre::Animation::destroyAllVertexTracks
void destroyAllVertexTracks(void)
Removes and destroys all tracks making up this animation.
Ogre::Pass::getIterationDepthBias
float getIterationDepthBias() const
Gets a factor which derives an additional depth bias from the number of times a pass is iterated.
Definition: OgrePass.h:833
Ogre::Grid2DPageStrategyData::getCellRangeMinY
virtual int32 getCellRangeMinY() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid2DPageStrategy.h:187
Ogre::VulkanWindow::mHidden
bool mHidden
Definition: OgreVulkanWindow.h:67
Ogre::ID_GREATER
@ ID_GREATER
Definition: OgreScriptCompiler.h:632
Ogre::ID_EXCLUDE
@ ID_EXCLUDE
Definition: OgreScriptCompiler.h:595
Ogre::LodData::Triangle
Definition: OgreLodData.h:115
Ogre::RenderPriorityGroup::getTransparentsUnsorted
const QueuedRenderableCollection & getTransparentsUnsorted(void) const
Get the collection of transparent objects currently queued.
Definition: OgreRenderQueueSortingGrouping.h:300
Ogre::UnimplementedException::UnimplementedException
UnimplementedException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:183
Ogre::D3D11HardwareOcclusionQuery
This is a class that is the DirectX9 implementation of hardware occlusion testing.
Definition: OgreD3D11HardwareOcclusionQuery.h:54
Ogre::Volume::CSGOperationSource::getSourceB
virtual const Source * getSourceB(void) const
Gets the second operator source.
Ogre::TerrainPagedWorldSection::~TerrainPagedWorldSection
virtual ~TerrainPagedWorldSection()
Ogre::SKELETON_BONE_PARENT
@ SKELETON_BONE_PARENT
Definition: OgreSkeletonFileFormat.h:72
Ogre::ParticleSystem::setNonVisibleUpdateTimeout
void setNonVisibleUpdateTimeout(Real timeout)
Sets when the particle system should stop updating after it hasn't been visible for a while.
Ogre::BillboardSet::setAutoextend
void setAutoextend(bool autoextend)
Tells the set whether to allow automatic extension of the pool of billboards.
Definition: OgreBillboardSet.h:374
Ogre::LodConfig::createGeneratedLodLevel
void createGeneratedLodLevel(Ogre::Real distance, Real reductionValue, LodLevel::VertexReductionMethod reductionMethod=LodLevel::VRM_PROPORTIONAL)
Ogre::LodIndexBuffer::fillBuffer
void fillBuffer(Ogre::IndexData *data)
if NULL, then the previous Lod level's buffer is used. (compression)
Ogre::AutoParamDataSource::getInverseTextureSize
Vector4f getInverseTextureSize(size_t index) const
Ogre::Camera::getAutoAspectRatio
bool getAutoAspectRatio(void) const
Retrieves if AutoAspectRatio is currently set or not.
Ogre::Terrain::updateCompositeMapWithDelay
void updateCompositeMapWithDelay(Real delay=2)
Performs an update on the terrain composite map based on its dirty region, but only at a maximum freq...
Ogre::TinyHardwarePixelBuffer::unlockImpl
void unlockImpl(void)
Unlock a box.
Definition: OgreTinyHardwarePixelBuffer.h:22
Ogre::TextureManager::loadRawData
virtual TexturePtr loadRawData(const String &name, const String &group, DataStreamPtr &stream, ushort width, ushort height, PixelFormat format, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool hwGammaCorrection=false)
Loads a texture from a raw data stream.
Ogre::PF_R11G11B10_FLOAT
@ PF_R11G11B10_FLOAT
32-bit pixel format, 11 bits (float) for red, 11 bits (float) for green, 10 bits (float) for blue
Definition: OgrePixelFormat.h:149
Ogre::CompositorInstance::notifyResized
void notifyResized()
Notify this instance that the primary surface has been resized.
Ogre::ColourInterpolatorAffector::CmdTimeAdjust::mIndex
size_t mIndex
Definition: OgreColourInterpolatorAffector.h:63
Ogre::Image::setColourAt
void setColourAt(ColourValue const &cv, uint32 x, uint32 y, uint32 z)
Set colour value at a certain location in the image.
Ogre::ParticleSystem::operator=
ParticleSystem & operator=(const ParticleSystem &rhs)
Assignment operator for copying.
Ogre::HardwarePixelBuffer::blit
void blit(const HardwarePixelBufferSharedPtr &src)
Convenience function that blits the entire source pixel buffer to this buffer.
OgreSceneManager.h
Ogre::ParticleSystemManager::ParticleTemplateMap
std::map< String, ParticleSystem * > ParticleTemplateMap
Definition: OgreParticleSystemManager.h:77
Ogre::TerrainGroup::freeTemporaryResources
void freeTemporaryResources()
Free as many resources as possible for optimal run-time memory use for all terrain tiles.
Ogre::RenderSystemCapabilities::setRenderSystemName
void setRenderSystemName(const String &rs)
Set the identifier of the rendersystem from which these capabilities were generated.
Definition: OgreRenderSystemCapabilities.h:619
Ogre::D3D9HLSLProgram::getOptimisationLevel
OptimisationLevel getOptimisationLevel() const
Gets the optimisation level to use.
Definition: OgreD3D9HLSLProgram.h:179
OgreShaderProgramSet.h
bsp_shader_t::name
char name[64]
Definition: OgreQuake3Types.h:203
Ogre::Camera::getAutoTrackTarget
SceneNode * getAutoTrackTarget(void) const
Get the auto tracking target for this camera, if any.
Definition: OgreCamera.h:359
Ogre::RTShader::ShaderGenerator::cloneShaderBasedTechniques
bool cloneShaderBasedTechniques(const Material &srcMat, Material &dstMat)
Clone all shader based techniques from one material to another.
Ogre::InternalErrorException
Definition: OgreException.h:217
Ogre::TerrainGroup::loadGroupDefinition
void loadGroupDefinition(const String &filename)
Load the group definition only in native form from a file.
Ogre::ColourFaderAffector2::CmdRedAdjust1::doGet
String doGet(const void *target) const
Ogre::Volume::SimplexNoise
Simplex Noise ported from public domain Java Implementation http://webstaff.itn.liu....
Definition: OgreVolumeSimplexNoise.h:48
Ogre::PCZone::_findNodes
virtual void _findNodes(const PlaneBoundedVolume &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)=0
Ogre::GpuProgramParameters::removeSharedParameters
void removeSharedParameters(const String &sharedParamsName)
Stop using the named shared parameter set.
Ogre::GLES2RenderSystem::_setDepthBufferWriteEnabled
void _setDepthBufferWriteEnabled(bool enabled=true)
OgreBites::TrayManager::removeWidgetFromTray
void removeWidgetFromTray(Widget *widget)
Removes a widget from its tray.
Definition: OgreTrays.h:1046
Ogre::ScriptCompiler::formatErrorCode
static String formatErrorCode(uint32 code)
Ogre::SceneManager::hasEntity
bool hasEntity(const String &name) const
Returns whether a object instance with the given name exists.
Ogre::GLSLangPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::Volume::IsoSurface::addMarchingCubesTriangles
virtual void addMarchingCubesTriangles(const Vector3 *corners, const Vector4 *volumeValues, MeshBuilder *mb) const =0
Adds triangles to a MeshBuilder via Marching Cubes.
Ogre::NameGenerator::setNext
void setNext(unsigned long long int val)
Manually set the internal counter (use caution)
Definition: OgreNameGenerator.h:75
Ogre::BaseInstanceBatchVTF::forceOneWeight
bool forceOneWeight() const
Definition: OgreInstanceBatchVTF.h:190
OgreBites::TrayManager::destroyWidget
void destroyWidget(TrayLocation trayLoc, const Ogre::String &name)
Definition: OgreTrays.h:1001
Ogre::HardwareBufferLockGuard::HardwareBufferLockGuard
HardwareBufferLockGuard(HardwareBuffer *p, size_t offset, size_t length, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:403
Ogre::GpuProgramParameters::_setNamedConstants
void _setNamedConstants(const GpuNamedConstantsPtr &constantmap)
Internal method for providing a link to a name->definition map for parameters.
Ogre::GCT_FLOAT3
@ GCT_FLOAT3
Definition: OgreGpuProgramParams.h:73
OgreBites::TrayManager::createParamsPanel
ParamsPanel * createParamsPanel(TrayLocation trayLoc, const Ogre::String &name, Ogre::Real width, const Ogre::StringVector &paramNames)
Ogre::BillboardParticleRenderer::setBillboardRotationType
void setBillboardRotationType(BillboardRotationType rotationType)
Sets billboard rotation type.
Definition: OgreBillboardParticleRenderer.h:83
Ogre::PageContentCollection::getType
virtual const String & getType() const
Get the type of the collection, which will match it's factory.
Ogre::Quake3Level
Support for loading and extracting data from a Quake3 level file.
Definition: OgreQuake3Level.h:68
Ogre::getXDisplay
Display * getXDisplay(Display *glDisplay, Atom &deleteWindow, Atom &fullScreen, Atom &state)
Ogre::RibbonTrail::setMaxChainElements
void setMaxChainElements(size_t maxElements)
Set the maximum number of chain elements per chain.
Ogre::NumericAnimationTrack::getNumericKeyFrame
NumericKeyFrame * getNumericKeyFrame(unsigned short index) const
Returns the KeyFrame at the specified index.
Ogre::LodData::Vertex::addEdge
void addEdge(const Edge &edge)
Iterator pointing to the position in the mCollapseCostSet, which allows fast remove.
Ogre::Bullet::createCylinderCollider
_OgreBulletExport btCylinderShape * createCylinderCollider(const MovableObject *mo)
create capsule collider using ogre provided data
Ogre::Terrain::ImportData::terrainSize
uint16 terrainSize
Terrain size (along one edge) in vertices; must be 2^n+1.
Definition: OgreTerrain.h:328
Ogre::FileInfo::uncompressedSize
size_t uncompressedSize
Uncompressed size.
Definition: OgreArchive.h:63
Ogre::GpuProgram::hasDefaultParameters
virtual bool hasDefaultParameters(void) const
Returns true if default parameters have been set up.
Definition: OgreGpuProgram.h:278
Ogre::Animation::VertexTrackList
std::map< unsigned short, VertexAnimationTrack * > VertexTrackList
Definition: OgreAnimation.h:381
Ogre::MeshManager::createCurvedIllusionPlane
MeshPtr createCurvedIllusionPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real curvature, int xsegments=1, int ysegments=1, bool normals=true, unsigned short numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, const Quaternion &orientation=Quaternion::IDENTITY, HardwareBuffer::Usage vertexBufferUsage=HBU_GPU_ONLY, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexShadowBuffer=false, bool indexShadowBuffer=false, int ySegmentsToKeep=-1)
Creates a plane, which because of it's texture coordinates looks like a curved surface,...
Ogre::GLES2PixelUtil::getGLOriginDataType
static GLenum getGLOriginDataType(PixelFormat mFormat)
Takes the OGRE pixel format and returns type that must be provided to GL as data type for reading it ...
OGRE_FORMAT_PRINTF
#define OGRE_FORMAT_PRINTF(A, B)
Definition: OgreString.h:37
Ogre::RenderTarget::setFSAA
virtual void setFSAA(uint fsaa, const String &fsaaHint)
Set the level of multisample AA to be used if hardware support it.
Definition: OgreRenderTarget.h:374
Ogre::Affine3::Affine3
Affine3(const Real *arr)
Definition: OgreMatrix4.h:339
Ogre::PCZLight::_notifyMoved
virtual void _notifyMoved(void)
MovableObject notified when SceneNode changes.
OgreBites::TrayManager::scriptParseStarted
void scriptParseStarted(const Ogre::String &scriptName, bool &skipThisScript)
This event is fired when a script is about to be parsed.
Definition: OgreTrays.h:1091
Ogre::StringUtil::split
static std::vector< String > split(const String &str, const String &delims="\t\n ", unsigned int maxSplits=0, bool preserveDelims=false)
Returns a StringVector that contains all the substrings delimited by the characters in the passed del...
Ogre::GLES2HardwareOcclusionQuery::endOcclusionQuery
void endOcclusionQuery()
Ends the hardware occlusion test.
Ogre::RTShader::Function::getInputParameter
ParameterPtr getInputParameter(Parameter::Content content, GpuConstantType type=GCT_UNKNOWN)
get input parameter by content
Definition: OgreShaderFunction.h:132
Ogre::SceneManagerEnumerator::getSceneManagerIterator
SceneManagerIterator getSceneManagerIterator(void)
Get an iterator over all the existing SceneManager instances.
Ogre::MetalHardwareBufferManager::MetalHardwareBufferManager
MetalHardwareBufferManager(MetalDevice *device)
Ogre::RTShader::GBufferFactory::getType
virtual const String & getType() const
Ogre::PFF_LUMINANCE
@ PFF_LUMINANCE
This is an intensity format instead of a RGB one.
Definition: OgrePixelFormat.h:325
Ogre::Octree::NodeList
std::vector< OctreeNode * > NodeList
Definition: OgreOctree.h:138
Ogre::BspSceneManager::getSuggestedViewpoint
ViewPoint getSuggestedViewpoint(bool random=false)
Specialised to suggest viewpoints.
Ogre::TextureUnitState::isBlank
bool isBlank(void) const
Determines if this texture layer is currently blank.
Ogre::ID_RENDER_CUSTOM
@ ID_RENDER_CUSTOM
Definition: OgreScriptCompiler.h:849
Ogre::OctreeZonePlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::GL3PlusStateCacheManager::getClearDepth
GLclampf getClearDepth(void) const
Gets the clear depth in the range from [0..1].
Definition: OgreGL3PlusStateCacheManager.h:174
Ogre::D3D11HardwarePixelBuffer::getParentTexture
D3D11Texture * getParentTexture() const
Ogre::RenderQueueListener::renderQueueStarted
virtual void renderQueueStarted(uint8 queueGroupId, const String &invocation, bool &skipThisInvocation)
Event raised before a queue group is rendered.
Definition: OgreRenderQueueListener.h:80
Ogre::Light::getAttenuationRange
float getAttenuationRange(void) const
Returns the absolute upper range of the light.
Definition: OgreLight.h:195
Ogre::HashCombine
uint32 HashCombine(uint32 hashSoFar, const T &data)
Combine hashes with same style as boost::hash_combine.
Definition: OgreCommon.h:53
Ogre::CgProgram::CmdArgs::doSet
void doSet(void *target, const String &val)
Ogre::TerrainLayerSamplerElement::source
uint8 source
The source sampler index of this element relative to LayerDeclaration's list.
Definition: OgreTerrainMaterialGenerator.h:73
Ogre::GLTextureBuffer::copyFromFramebuffer
void copyFromFramebuffer(uint32 zoffset)
Copy from framebuffer.
std::swap
void swap(Ogre::SmallVectorImpl< T > &LHS, Ogre::SmallVectorImpl< T > &RHS)
Implement std::swap in terms of SmallVector swap.
Definition: OgreSmallVector.h:778
Ogre::RenderSystemCapabilities::vendorFromString
static GPUVendor vendorFromString(const String &vendorString)
Convert a vendor string to an enum.
Ogre::LodListener::prequeueMovableObjectLodChanged
virtual bool prequeueMovableObjectLodChanged(const MovableObjectLodChangedEvent &evt)
Called before a movable object's LOD has changed.
Definition: OgreLodListener.h:134
Ogre::ColourFaderAffector::setAdjust
void setAdjust(float red, float green, float blue, float alpha=0.0)
Sets the colour adjustment to be made per second to particles.
Ogre::RTShader::In::In
In(ParameterPtr p)
Definition: OgreShaderFunctionAtom.h:157
Ogre::ShadowTextureConfig::ShadowTextureConfig
ShadowTextureConfig()
Definition: OgreSceneManager.h:72
Ogre::TexCoordModifierControllerValue
Predefined controller value for getting / setting a texture coordinate modifications (scales and tran...
Definition: OgrePredefinedControllers.h:112
Ogre::ParticleEmitter::setColour
virtual void setColour(const ColourValue &colour)
Sets the initial colour of particles emitted.
OgreBites::TextBox::_focusLost
void _focusLost()
Definition: OgreTrays.h:321
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const ColourValue &val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:505
Ogre::MovableObject::Listener::objectQueryLights
virtual const LightList * objectQueryLights(const MovableObject *)
Called when the movable object needs to query a light list.
Definition: OgreMovableObject.h:101
Ogre::DXGetErrorDescription
String DXGetErrorDescription(HRESULT hr)
Ogre::TerrainMaterialGenerator::_getCompositeMapRTT
Texture * _getCompositeMapRTT()
Definition: OgreTerrainMaterialGenerator.h:392
Ogre::BaseInstanceBatchVTF::setUseOneWeight
void setUseOneWeight(bool enable)
Definition: OgreInstanceBatchVTF.h:192
Ogre::GpuProgramUsage::calculateSize
size_t calculateSize(void) const
Ogre::PCZSceneManager::prepareShadowTextures
virtual void prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0)
Ogre::VulkanDevice::SelectedQueue::familyIdx
uint32 familyIdx
Definition: OgreVulkanDevice.h:45
Ogre::PlaneBoundedVolume::outside
Plane::Side outside
Definition: OgrePlaneBoundedVolume.h:55
Ogre::GLPBuffer
An off-screen rendering context.
Definition: OgreGLPBuffer.h:40
Ogre::RTShader::In::In
In(const Vector2 &v)
Definition: OgreShaderFunctionAtom.h:162
Ogre::PagedWorld::createSection
PagedWorldSection * createSection(const String &strategyName, SceneManager *sceneMgr, const String &sectionName=BLANKSTRING)
Create a new manually defined section of the world.
Ogre::PF_R16G16B16_SINT
@ PF_R16G16B16_SINT
48-bit pixel format, 16 bits red (signed int), 16 bits blue (signed int), 16 bits green (signed int).
Definition: OgrePixelFormat.h:187
Ogre::GLSL::GLSLProgram::getPassFogStates
bool getPassFogStates(void) const
Returns whether a fragment program wants fog state to be passed through fixed pipeline low level API ...
Definition: src/GLSL/include/OgreGLSLProgram.h:58
Ogre::WorkQueue::Request::getAborted
bool getAborted() const
Get the abort flag.
Definition: OgreWorkQueue.h:120
Ogre::ID_COLOUR_BLEND
@ ID_COLOUR_BLEND
Definition: OgreScriptCompiler.h:603
Ogre::BillboardSet::getMaterial
const MaterialPtr & getMaterial(void) const override
Retrieves a weak reference to the material this renderable object uses.
Definition: OgreBillboardSet.h:532
Ogre::ParticleSystemRenderer::setRenderQueueGroupAndPriority
virtual void setRenderQueueGroupAndPriority(uint8 queueID, ushort priority)=0
Sets which render queue group and priority this renderer should target with it's output.
Ogre::LodConfig::createManualLodLevel
void createManualLodLevel(Ogre::Real distance, const String &manualMeshName)
OgreD3D9Resource.h
Ogre::PixelBox
A primitive describing a volume (3D), image (2D) or line (1D) of pixels in memory.
Definition: OgrePixelFormat.h:349
Ogre::Animation::getRotationInterpolationMode
RotationInterpolationMode getRotationInterpolationMode(void) const
Gets the current rotation interpolation mode of this animation.
Ogre::Any::operator=
Any & operator=(const Any &rhs)
Definition: OgreAny.h:98
Ogre::PCZLightFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgrePCZLight.h:127
Ogre::MovableObject::_getParentNodeFullTransform
virtual const Affine3 & _getParentNodeFullTransform(void) const
Return the full transformation of the parent sceneNode or the attachingPoint node.
Ogre::ManualObject::~ManualObject
virtual ~ManualObject()
Ogre::MapIteratorWrapper::peekNextKey
KeyType peekNextKey(void) const
Returns the next(=current) key element in the collection, without advancing to the next.
Definition: OgreIteratorWrapper.h:277
Ogre::TangentSpaceCalc::IndexRemap::faceIndex
size_t faceIndex
The position in the index buffer that's affected.
Definition: OgreTangentSpaceCalc.h:60
Ogre::StreamSerialiser::Chunk::id
uint32 id
Identifier of the chunk (for example from makeIdentifier) (stored)
Definition: OgreStreamSerialiser.h:97
OgrePagedWorld.h
Ogre::Volume::CSGIntersectionSource::getValue
virtual Real getValue(const Vector3 &position) const
Overridden from Source.
Ogre::ID_IDENTIFIER
@ ID_IDENTIFIER
Definition: OgreScriptCompiler.h:802
Ogre::Exception::ERR_CANNOT_WRITE_TO_FILE
@ ERR_CANNOT_WRITE_TO_FILE
Definition: OgreException.h:110
Ogre::RSC_ANISOTROPY
@ RSC_ANISOTROPY
Supports anisotropic texture filtering.
Definition: OgreRenderSystemCapabilities.h:82
Ogre::Pass::getOnlyLightType
Light::LightTypes getOnlyLightType() const
Gets the single light type this pass runs for if getIteratePerLight and getRunOnlyForOneLightType are...
Definition: OgrePass.h:1145
Ogre::Exception::~Exception
~Exception()
Needed for compatibility with std::exception.
Definition: OgreException.h:136
Ogre::ConfigOption::name
String name
Definition: OgreConfigOptionMap.h:51
Ogre::Particle::mDirection
Vector3 mDirection
Direction (and speed)
Definition: OgreParticle.h:64
Ogre::StaticGeometry::getRegionDimensions
virtual const Vector3 & getRegionDimensions(void) const
Gets the size of a single batch of geometry.
Definition: OgreStaticGeometry.h:671
Ogre::GpuProgram::createParameters
virtual GpuProgramParametersSharedPtr createParameters(void)
Creates a new parameters object compatible with this program definition.
Ogre::GpuProgramParameters::ACT_PASS_NUMBER
@ ACT_PASS_NUMBER
provides the pass index number within the technique of the active material.
Definition: OgreGpuProgramParams.h:1057
Ogre::GL3PlusStateCacheManager::setTexParameteri
void setTexParameteri(GLenum target, GLenum pname, GLint param)
Sets an integer parameter value per texture target.
Ogre::Font::Font
Font(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Constructor.
OgreBites::TrayManager::showLogo
void showLogo(TrayLocation trayLoc, size_t place=-1)
Shows logo in the specified location.
Ogre::Quake3ShaderManager::getSingletonPtr
static Quake3ShaderManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::Entity::clone
Entity * clone(const String &newName) const
Clones this entity and returns a pointer to the clone.
Ogre::Animation::getVertexTrack
VertexAnimationTrack * getVertexTrack(unsigned short handle) const
Gets a Vertex track by it's handle.
Ogre::RenderTarget::requiresTextureFlipping
virtual bool requiresTextureFlipping() const =0
Ogre::CompositorChain::viewportDestroyed
void viewportDestroyed(Viewport *viewport)
Notification of when target listening Viewport's is destroyed.
Ogre::Light::setShadowFarClipDistance
void setShadowFarClipDistance(Real farClip)
Set the far clip plane distance to be used by the shadow camera, if this light casts texture shadows.
Definition: OgreLight.h:476
Ogre::D3D9GpuProgramManager
Definition: OgreD3D9GpuProgramManager.h:37
Ogre::Terrain::getHeightAtWorldPosition
float getHeightAtWorldPosition(const Vector3 &pos) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::InstancedEntity::_updateAnimation
virtual bool _updateAnimation(void)
Called by InstanceBatch in his _updateRenderQueue to tell us we need to calculate our bone matrices.
Ogre::DeflateStream::~DeflateStream
~DeflateStream()
Ogre::ColourFaderAffector::getAlphaAdjust
float getAlphaAdjust(void) const
Gets the alpha adjustment to be made per second to particles.
Ogre::GLSLangPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::D3D9Mappings::get
static DWORD get(CullingMode cm, bool flip)
return a D3D9 equivalent for a Ogre CillingMode value
Ogre::MapIteratorWrapper::MapIteratorWrapper
MapIteratorWrapper(IteratorType start, IteratorType last)
Constructor.
Definition: OgreIteratorWrapper.h:271
Ogre::RTShader::ParameterFactory::createSampler
static UniformParameterPtr createSampler(GpuConstantType type, int index)
Ogre::SceneManagerEnumerator::getSingletonPtr
static SceneManagerEnumerator * getSingletonPtr(void)
Get the singleton instance.
Ogre::SceneNode::getAttachedObjectIterator
ConstObjectIterator getAttachedObjectIterator(void) const
Ogre::SmallVectorImpl::pop_back_val
T pop_back_val()
Definition: OgreSmallVector.h:376
Ogre::Mesh::_convertVertexElement
void _convertVertexElement(VertexElementSemantic semantic, VertexElementType dstType)
Ogre::PROP_INT
@ PROP_INT
Definition: OgreProperty.h:108
Ogre::D3D9RenderSystem::_setPointSpritesEnabled
void _setPointSpritesEnabled(bool enabled)
Sets whether or not rendering points using OT_POINT_LIST will render point sprites (textured quads) o...
Ogre::ColourFaderAffector2::CmdAlphaAdjust2::doGet
String doGet(const void *target) const
OgreTerrainGroup.h
Ogre::VertexBoneAssignment_s::weight
Real weight
Definition: OgreVertexBoneAssignment.h:54
Ogre::RenderOperation::srcRenderable
const Renderable * srcRenderable
Debug pointer back to renderable which created this.
Definition: OgreRenderOperation.h:113
Ogre::Mesh::reload
void reload(LoadingFlags flags=LF_DEFAULT)
Reloads the resource, if it is already loaded.
Ogre::Math::AngleUnitsToDegrees
static float AngleUnitsToDegrees(float units)
Convert from the current AngleUnit to degrees.
Ogre::AreaEmitter::CmdDepth::doGet
String doGet(const void *target) const
OgreMetalView::contentScaleFactor
CGFloat contentScaleFactor
Definition: OSX/OgreMetalView.h:53
Ogre::VulkanWindow::mVisible
bool mVisible
Definition: OgreVulkanWindow.h:66
Ogre::ColourFaderAffector
This affector modifies the colour of particles in flight.
Definition: OgreColourFaderAffector.h:46
Ogre::RTShader::Program::getDependency
const String & getDependency(unsigned int index) const
Get the library name of the given index dependency.
Ogre::OctreeZone::removeNodeFromOctree
void removeNodeFromOctree(PCZSceneNode *)
Removes the node from the octree it is in.
Ogre::GLWindow::GLWindow
GLWindow()
Ogre::GLES2RenderSystem::createMultiRenderTarget
virtual MultiRenderTarget * createMultiRenderTarget(const String &name)
Create a MultiRenderTarget, which is a render target that renders to multiple RenderTextures at once.
OgreRenderQueueListener.h
Ogre::RSC_TEXTURE_COMPRESSION_ASTC
@ RSC_TEXTURE_COMPRESSION_ASTC
Supports compressed textures in the ASTC format.
Definition: OgreRenderSystemCapabilities.h:92
Ogre::GpuProgramManager::createSharedParameters
virtual GpuSharedParametersPtr createSharedParameters(const String &name)
Create a new set of shared parameters, which can be used across many GpuProgramParameters objects of ...
Ogre::D3D9Device::clearDeviceStreams
void clearDeviceStreams()
Ogre::Billboard::setTexcoordIndex
void setTexcoordIndex(uint16 texcoordIndex)
setTexcoordIndex() sets which texture coordinate rect this billboard will use when rendering.
Ogre::ParticleSystemRenderer::_notifyParticleQuota
virtual void _notifyParticleQuota(size_t quota)=0
Tells the renderer that the particle quota has changed.
Ogre::ParticleSystemManager::getTemplateIterator
ParticleSystemTemplateIterator getTemplateIterator(void)
Gets an iterator over the list of particle system templates.
Definition: OgreParticleSystemManager.h:319
Ogre::ControllerManager::getFrameDelay
Real getFrameDelay(void) const
Gets the constant that is added to time lapsed between each frame.
Ogre::ViewPoint::orientation
Quaternion orientation
Definition: OgreSceneManager.h:85
Ogre::WorkQueue::Response::~Response
~Response()
Ogre::VulkanQueue::mQueue
VkQueue mQueue
Definition: OgreVulkanQueue.h:80
Ogre::RenderQueue::clear
void clear(bool destroyPassMaps=false)
Empty the queue - should only be called by SceneManagers.
Ogre::RenderWindow::isActive
virtual bool isActive(void) const
Overridden from RenderTarget, flags invisible windows as inactive.
Definition: OgreRenderWindow.h:185
Ogre::GLFrameBufferObjectCommon::notifyContextDestroyed
void notifyContextDestroyed(GLContext *context)
Definition: OgreGLRenderTexture.h:85
Ogre::VectorBase< 3, Real >::NEGATIVE_UNIT_Y
static const Vector3 NEGATIVE_UNIT_Y
Definition: OgreVector.h:261
Ogre::RSC_TEXTURE_COMPRESSION_ETC2
@ RSC_TEXTURE_COMPRESSION_ETC2
Supports compressed textures in the ETC2 format.
Definition: OgreRenderSystemCapabilities.h:148
Ogre::OverlayElement::setMetricsMode
virtual void setMetricsMode(GuiMetricsMode gmm)
Tells this element how to interpret the position and dimension values it is given.
Ogre::D3D9MultiRenderTarget::update
virtual void update(bool swapBuffers)
Tells the target to update it's contents.
Ogre::ID_PARAM_INDEXED_AUTO
@ ID_PARAM_INDEXED_AUTO
Definition: OgreScriptCompiler.h:587
Ogre::RenderSystem::applyFixedFunctionParams
virtual void applyFixedFunctionParams(const GpuProgramParametersPtr &params, uint16 variabilityMask)
Definition: OgreRenderSystem.h:335
Ogre::D3D9RenderSystem::getErrorDescription
String getErrorDescription(long errorNumber) const
Ogre::SHADOWDETAILTYPE_TEXTURE
@ SHADOWDETAILTYPE_TEXTURE
Mask for texture shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:230
OgreD3D11Device.h
Ogre::Vector::operator<
bool operator<(const Vector &rhs) const
Returns true if the vector's scalar components are all greater that the ones of the vector it is comp...
Definition: OgreVector.h:389
Ogre::TerrainMaterialGenerator::requestOptions
virtual void requestOptions(Terrain *terrain)
Triggers the generator to request the options that it needs.
Definition: OgreTerrainMaterialGenerator.h:283
Ogre::SceneManager::setFlipCullingOnNegativeScale
void setFlipCullingOnNegativeScale(bool n)
Set whether to automatically flip the culling mode on objects whenever they are negatively scaled.
Definition: OgreSceneManager.h:3308
Ogre::ParticleEmitter::getMinTimeToLive
virtual Real getMinTimeToLive(void) const
Gets the minimum time each particle will live for.
Ogre::ColourFaderAffector2::CmdGreenAdjust1::doGet
String doGet(const void *target) const
Ogre::Texture::getSrcWidth
uint32 getSrcWidth(void) const
Returns the width of the original input texture (may differ due to hardware requirements).
Definition: OgreTexture.h:241
Ogre::VectorIteratorWrapper::VectorIteratorWrapper
VectorIteratorWrapper(IteratorType start, IteratorType last)
c'tor
Definition: OgreIteratorWrapper.h:151
Ogre::InstanceBatch::getTechnique
Technique * getTechnique(void) const
Retrieves a pointer to the Material Technique this renderable object uses.
Ogre::GpuProgramUsage
This class makes the usage of a vertex and fragment programs (low-level or high-level),...
Definition: OgreGpuProgramUsage.h:74
Ogre::PF_BYTE_L
@ PF_BYTE_L
Definition: OgrePixelFormat.h:60
Ogre::MetalRenderSystem::beginGPUSampleProfile
virtual void beginGPUSampleProfile(const String &name, uint32 *hashCache)
Ogre::HighLevelGpuProgram::setPreprocessorDefines
void setPreprocessorDefines(const String &defines)
Sets the preprocessor defines used to compile the program.
Definition: OgreHighLevelGpuProgram.h:135
Ogre::RENDER_QUEUE_3
@ RENDER_QUEUE_3
Definition: OgreRenderQueue.h:61
Ogre::GpuProgramParameters::hasPassIterationNumber
bool hasPassIterationNumber() const
Definition: OgreGpuProgramParams.h:1799
Ogre::RTShader::Out::Out
Out(const Operand &rhs)
Definition: OgreShaderFunctionAtom.h:169
Ogre::RenderSystem::detachRenderTarget
virtual RenderTarget * detachRenderTarget(const String &name)
Detaches the render target with the passed name from the render system and returns a pointer to it.
OgreBites::Slider::setCaption
void setCaption(const Ogre::DisplayString &caption)
Ogre::PageManager::getPagingOperationsEnabled
bool getPagingOperationsEnabled() const
Get whether paging operations are currently allowed to happen.
Definition: OgrePageManager.h:433
OgreBites::AxisEvent
Definition: OgreInput.h:89
Ogre::Log::Stream::Stream
Stream(Stream &&rhs)=default
Ogre::GpuProgramParameters::ACT_VERTEX_WINDING
@ ACT_VERTEX_WINDING
-1 if the winding has been inverted (e.g.
Definition: OgreGpuProgramParams.h:734
Ogre::Image::hasFlag
bool hasFlag(const ImageFlags imgFlag) const
Returns true if the image has the appropriate flag set.
Ogre::Vector::Vector
Vector(T s)
Definition: OgreVector.h:331
Ogre::StaticGeometry::MaterialBucket
A MaterialBucket is a collection of smaller buckets with the same Material (and implicitly the same L...
Definition: OgreStaticGeometry.h:233
OgreGLFrameBufferObject.h
Ogre::TRect::top
T top
Definition: OgreCommon.h:605
Ogre::SceneManagerFactory::destroyInstance
virtual void destroyInstance(SceneManager *instance)
Destroy an instance of a SceneManager.
Definition: OgreSceneManager.h:3517
Ogre::GLSLESCgProgramFactory::GLSLESCgProgramFactory
GLSLESCgProgramFactory()
Ogre::SceneQueryListener::~SceneQueryListener
virtual ~SceneQueryListener()
Definition: OgreSceneQuery.h:186
Ogre::D3D9Texture::getNormTexture
IDirect3DTexture9 * getNormTexture()
retrieves a pointer to the normal 1D/2D texture
Ogre::BorderPanelOverlayElement::setRightBorderUV
void setRightBorderUV(Real u1, Real v1, Real u2, Real v2)
Sets the texture coordinates for the right edge of the border.
Ogre::ParticleEmitter::getDirPositionReferenceEnabled
virtual bool getDirPositionReferenceEnabled() const
Returns whether direction or position reference is used.
OgreBites::InputListenerChain
Chain of multiple InputListeners that acts as a single InputListener.
Definition: OgreInput.h:198
Ogre::RotationalSpline::recalcTangents
void recalcTangents(void)
Recalculates the tangents associated with this spline.
Ogre::D3D11RenderSystem::fireDeviceEvent
void fireDeviceEvent(D3D11Device *device, const String &name, D3D11RenderWindowBase *sendingWindow=NULL)
Ogre::CompositorLogic::~CompositorLogic
virtual ~CompositorLogic()
Definition: OgreCompositorLogic.h:62
Ogre::Quake3Shader::Pass::depthFunc
CompareFunction depthFunc
Definition: OgreQuake3Shader.h:83
Ogre::PixelBox::getRowSkip
size_t getRowSkip() const
Get the number of elements between one past the rightmost pixel of one row and the leftmost pixel of ...
Definition: OgrePixelFormat.h:409
Ogre::Math::RandomValueProvider::~RandomValueProvider
virtual ~RandomValueProvider()
Definition: OgreMath.h:224
OgreBites::SDLK_F8
@ SDLK_F8
Definition: OgreInput.h:127
Ogre::ColourFaderAffector2::CmdGreenAdjust2
Command object for green adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:89
Ogre::ColourValue::White
static const ColourValue White
Definition: OgreColourValue.h:62
OgreLight.h
Ogre::GpuProgramParameters::ACT_LIGHT_SPECULAR_COLOUR
@ ACT_LIGHT_SPECULAR_COLOUR
Light specular colour (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:771
Ogre::STBIPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Definition: OgreSTBICodec.h:81
Ogre::CompositionPass::PT_CLEAR
@ PT_CLEAR
Clear target to one colour.
Definition: OgreCompositionPass.h:56
Ogre::Technique::checkGPURules
bool checkGPURules(StringStream &errors)
Internal method for checking GPU vendor / device rules.
Ogre::SceneManager::createScreenSpaceRect
Rectangle2D * createScreenSpaceRect(bool includeTextureCoords=false)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::RotationAffector::getRotationRangeEnd
const Radian & getRotationRangeEnd(void) const
Gets the maximum rotation of particles to be emitted.
Ogre::GLRenderSystem::getName
const String & getName(void) const
Returns the name of the rendering system.
Ogre::Vector::makeCeil
void makeCeil(const Vector &cmp)
Sets this vector's components to the maximum of its own and the ones of the passed in vector.
Definition: OgreVector.h:429
Ogre::TerrainLayerBlendMap::getBlendValue
float getBlendValue(uint32 x, uint32 y)
Get a single value of blend information, in image space.
Ogre::LogManager::getSingletonPtr
static LogManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::LodListener::prequeueEntityMeshLodChanged
virtual bool prequeueEntityMeshLodChanged(EntityMeshLodChangedEvent &evt)
Called before an entity's mesh LOD has changed.
Definition: OgreLodListener.h:162
Ogre::GLFrameBufferObjectCommon::getGLMultisampleFBOID
uint32 getGLMultisampleFBOID() const
Get the GL id for the multisample FBO.
Definition: OgreGLRenderTexture.h:81
Ogre::D3D11HLSLProgram::CmdEnableBackwardsCompatibility::doGet
String doGet(const void *target) const
Ogre::StringConverter::toString
static String toString(Degree val, unsigned short precision=6, unsigned short width=0, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
Converts a Degree to a String.
Definition: OgreStringConverter.h:103
Ogre::SceneManager::getShadowTextureCountPerLightType
size_t getShadowTextureCountPerLightType(Light::LightTypes type) const
Get the number of shadow textures is assigned for the given light type.
Definition: OgreSceneManager.h:2873
Ogre::TerrainQuadTreeNode::prepare
void prepare()
Prepare node and children (perform CPU tasks, may be background thread)
Ogre::CompositorManager::getCompositorLogic
CompositorLogic * getCompositorLogic(const String &name)
Get a compositor logic by its name.
Ogre::ControllerManager::createTextureUScroller
ControllerReal * createTextureUScroller(TextureUnitState *layer, Real uSpeed)
Creates a basic time-based texture u coordinate modifier designed for creating scrolling textures.
Ogre::AutoParamDataSource::setMainCamBoundsInfo
void setMainCamBoundsInfo(VisibleObjectsBoundsInfo *info)
Sets the main camera's scene bounding information.
Ogre::Skeleton::getAnimation
virtual Animation * getAnimation(const String &name) const
Returns the named Animation object.
Ogre::ResourceManager::getMemoryBudget
size_t getMemoryBudget(void) const
Get the limit on the amount of memory this resource handler may use.
Ogre::PagedWorld::createSection
PagedWorldSection * createSection(PageStrategy *strategy, SceneManager *sceneMgr, const String &sectionName=BLANKSTRING)
Create a manually defined new section of the world.
Ogre::BorderPanelOverlayElement::setBottomRightBorderUV
void setBottomRightBorderUV(Real u1, Real v1, Real u2, Real v2)
Sets the texture coordinates for the bottom-right corner of the border.
OgreBites::TouchFingerEvent::dx
float dx
Definition: OgreInput.h:83
Ogre::ControllerManager::setFrameDelay
void setFrameDelay(Real fd)
Sets a constant frame rate.
Ogre::NumericKeyFrame
Specialised KeyFrame which stores any numeric value.
Definition: OgreKeyFrame.h:80
Ogre::WorkQueue::Request::getID
RequestID getID() const
Get the identifier of this request.
Definition: OgreWorkQueue.h:118
Ogre::Skeleton::~Skeleton
virtual ~Skeleton()
Ogre::RTShader::UniformParameter::getAutoConstantRealData
float getAutoConstantRealData() const
Get auto constant real data of this parameter, in case it is auto constant parameter.
Definition: OgreShaderParameter.h:458
Ogre::RTShader::FFP_VS_FOG
@ FFP_VS_FOG
Definition: OgreShaderFFPRenderState.h:50
Ogre::SceneManager::setVisibilityMask
void setVisibilityMask(uint32 vmask)
Sets a mask which is bitwise 'and'ed with objects own visibility masks to determine if the object is ...
Definition: OgreSceneManager.h:3260
Ogre::GLRenderSystem::_setDepthBufferWriteEnabled
void _setDepthBufferWriteEnabled(bool enabled=true)
Ogre::SkeletonInstance::getAnimation
Animation * getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker=0) const
Returns the named Animation object.
Ogre::D3D11HLSLProgram::D3d11ShaderParameters
std::vector< D3D11_SIGNATURE_PARAMETER_DESC > D3d11ShaderParameters
Definition: OgreD3D11HLSLProgram.h:74
Ogre::VertexCacheProfiler::getHits
unsigned int getHits()
Definition: OgreVertexIndexData.h:320
Ogre::PCZPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::Vector::operator*=
Vector & operator*=(const Vector &b)
Definition: OgreVector.h:625
Ogre::RTShader::ProgramWriterManager::addProgramWriter
void addProgramWriter(const String &lang, ProgramWriter *writer)
register and transfer ownership of writer
Ogre::PropertyBase::~PropertyBase
virtual ~PropertyBase()
Definition: OgreProperty.h:194
Ogre::ComPtr::Swap
void Swap(ComPtr &other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:172
Ogre::ID_WRAP
@ ID_WRAP
Definition: OgreScriptCompiler.h:696
Ogre::AlignedAllocator::AlignedAllocator
AlignedAllocator()
Definition: OgreAlignedAllocator.h:105
Ogre::Profiler::getProfileGroupMask
uint32 getProfileGroupMask() const
Get the mask which all profiles must pass to be enabled.
Definition: OgreProfiler.h:318
Ogre::GCT_DOUBLE2
@ GCT_DOUBLE2
Definition: OgreGpuProgramParams.h:98
Ogre::MetalRenderSystem
Definition: OgreMetalRenderSystem.h:52
Ogre::HollowEllipsoidEmitter::getInnerSizeZ
Real getInnerSizeZ(void) const
Gets the z component of the area inside the ellipsoid which doesn't emit particles.
Ogre::GpuProgramParameters::ACT_CAMERA_RELATIVE_POSITION
@ ACT_CAMERA_RELATIVE_POSITION
The current camera's position in world space even when camera relative rendering is enabled.
Definition: OgreGpuProgramParams.h:910
Ogre::ColourFaderAffector2::msGreenCmd2
static CmdGreenAdjust2 msGreenCmd2
Definition: OgreColourFaderAffector2.h:188
Ogre::AreaEmitter::setWidth
void setWidth(Real width)
Sets the width (local x size) of the emitter.
Ogre::IS_PER_LIGHT
@ IS_PER_LIGHT
Part of the rendering which occurs per light.
Definition: OgrePass.h:53
Ogre::D3D9Mappings::get
static DWORD get(HardwareBuffer::LockOptions options, HardwareBuffer::Usage usage)
Get lock options.
Ogre::RTShader::TargetRenderState::UserKey
static const char * UserKey
Key name for associating with a Pass instance.
Definition: OgreShaderRenderState.h:178
Ogre::PageContent::frameStart
virtual void frameStart(Real timeSinceLastFrame)
Called when the frame starts.
Definition: OgrePageContent.h:69
Ogre::GpuConstantDefinition::physicalIndex
size_t physicalIndex
Physical byte offset in buffer.
Definition: OgreGpuProgramParams.h:147
Ogre::GL3PlusTexture::createShaderAccessPoint
void createShaderAccessPoint(uint bindPoint, TextureAccess access=TA_READ_WRITE, int mipmapLevel=0, int textureArrayIndex=0, PixelFormat format=PF_UNKNOWN)
Enable read and/or write privileges to the texture from shaders.
Ogre::Bone::~Bone
~Bone()
Ogre::TerrainLayerSamplerElementList
std::vector< TerrainLayerSamplerElement > TerrainLayerSamplerElementList
Definition: OgreTerrainMaterialGenerator.h:99
Ogre::RenderSystem::postExtraThreadsStarted
virtual void postExtraThreadsStarted()
Tell the rendersystem to perform any tasks it needs to directly after other threads which might acces...
Definition: OgreRenderSystem.h:1080
Ogre::ImageCodec
Codec specialized in images.
Definition: OgreImageCodec.h:49
OgreBites::CheckBox::_focusLost
void _focusLost()
Ogre::CreateCompositorScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:549
Ogre::SceneManager::createSphereQuery
virtual SphereSceneQuery * createSphereQuery(const Sphere &sphere, uint32 mask=0xFFFFFFFF)
Creates a SphereSceneQuery for this scene manager.
Ogre::Page::getContentCollection
virtual PageContentCollection * getContentCollection(size_t index)
Get a content collection.
Ogre::GLES2RenderSystem::~GLES2RenderSystem
virtual ~GLES2RenderSystem()
Ogre::LodStrategyManager::~LodStrategyManager
~LodStrategyManager()
Destructor.
OgreStringVector.h
Ogre::D3D9RenderWindow::_validateStereo
void _validateStereo()
Validate the type of stereo that is enabled for this window.
Ogre::D3D11RenderSystem::_render
void _render(const RenderOperation &op)
Render something to the active viewport.
OgreBites::TextBox::setTextAlignment
void setTextAlignment(Ogre::TextAreaOverlayElement::Alignment ta)
Sets text box content horizontal alignment.
OgreBites::TextBox::setScrollPercentage
void setScrollPercentage(Ogre::Real percentage)
Sets how far scrolled down the text is as a percentage.
Ogre::PageManager::addWorldSectionFactory
void addWorldSectionFactory(PagedWorldSectionFactory *f)
Add a new PagedWorldSectionFactory implementation.
Ogre::PCZSceneManager::_updatePCZSceneNodes
void _updatePCZSceneNodes(void)
Update the PCZSceneNodes.
Ogre::SubEntity::getRenderQueuePriority
ushort getRenderQueuePriority(void) const
Gets the queue group for this entity, see setRenderQueueGroup for full details.
Definition: OgreSubEntity.h:183
Ogre::PixelUtil::getFormatName
static const String & getFormatName(PixelFormat srcformat)
Gets the name of an image format.
Ogre::ParticleEmitter::setMinTimeToLive
virtual void setMinTimeToLive(Real min)
Sets the minimum time each particle will live for.
Ogre::MovableObject::getBoundingRadiusScaled
Real getBoundingRadiusScaled() const
as getBoundingRadius, but with scaling applied
Ogre::HighLevelGpuProgram::setEntryPoint
void setEntryPoint(const String &entryPoint)
Sets the entry point for this program i.e, the first method called.
Definition: OgreHighLevelGpuProgram.h:140
Ogre::PCZPlaneBoundedVolumeListSceneQuery::setStartZone
void setStartZone(PCZone *startZone)
set the zone to start the scene query
Definition: OgrePCZSceneQuery.h:114
Ogre::GLFrameBufferObjectCommon::GLFrameBufferObjectCommon
GLFrameBufferObjectCommon(int32 fsaa)
Ogre::DualQuaternion::dw
Real dw
Definition: OgreDualQuaternion.h:166
Ogre::ColourFaderAffector2::CmdRedAdjust1::doSet
void doSet(void *target, const String &val)
Ogre::RTShader::ShaderGenerator::getSubRenderStateFactory
SubRenderStateFactory * getSubRenderStateFactory(const String &type)
Returns a sub render state factory by name.
Ogre::AnimationTrack::apply
virtual void apply(const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f)=0
Applies an animation track to the designated target.
Ogre::GL3PlusHardwareBuffer::getGLBufferBinding
GLint getGLBufferBinding(void) const
Definition: OgreGL3PlusHardwareBuffer.h:70
Ogre::StaticGeometry::build
virtual void build(void)
Build the geometry.
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE7
@ SPC_TEXTURE_COORDINATE7
Definition: OgreShaderParameter.h:300
Ogre::AutoParamDataSource::getTime_0_1_packed
Vector4f getTime_0_1_packed(Real x) const
Ogre::FOG_EXP2
@ FOG_EXP2
Fog density increases at the square of FOG_EXP, i.e. even quicker (fog = 1/e^(distance * density)^2)
Definition: OgreCommon.h:150
Ogre::ParticleSystem::getTypeFlags
uint32 getTypeFlags(void) const
Override to return specific type flag.
Ogre::Quake3Level::mNumEntities
int mNumEntities
Definition: OgreQuake3Level.h:126
Ogre::SkeletonInstance::getLinkedSkeletonAnimationSourceIterator
LinkedSkeletonAnimSourceIterator getLinkedSkeletonAnimationSourceIterator(void) const override
Ogre::CompositionTechnique::TextureDefinition::fsaa
bool fsaa
Definition: OgreCompositionTechnique.h:76
OgreFrameListener.h
OgreBites::ApplicationContextQt::addInputListener
void addInputListener(NativeWindowType *win, InputListener *lis) override
attach input listener
Ogre::RTShader::ParameterFactory::createConstParam
static ParameterPtr createConstParam(const Vector4 &val)
Ogre::RTShader::Parameter::isArray
bool isArray() const
Returns Whether this parameter is an array.
Definition: OgreShaderParameter.h:366
Ogre::SubMesh::useSharedVertices
bool useSharedVertices
Indicates if this submesh shares vertex data with other meshes or whether it has it's own vertices.
Definition: OgreSubMesh.h:132
Ogre::InstancedEntity::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
This is used by our batch owner to get the closest entity's depth, returns infinity when not attached...
Ogre::TextureUnitState::~TextureUnitState
~TextureUnitState()
Default destructor.
Ogre::RTShader::FunctionStageRef::assign
void assign(const In &from, const Out &to) const
to = from;
Definition: OgreShaderFunction.h:74
Ogre::ManualObject::getEdgeList
EdgeData * getEdgeList(void) override
Implement this method to enable stencil shadows.
Ogre::SPFMNone
Definition: OgreDeprecated.h:24
Ogre::ColourFaderAffector2::setGreenAdjust2
void setGreenAdjust2(float green)
Ogre::AutoParamDataSource::getTransposeWorldViewMatrix
Matrix4 getTransposeWorldViewMatrix() const
Ogre::PixelUtil::isInteger
static bool isInteger(PixelFormat format)
Shortcut method to determine if the format is integer.
Ogre::RTShader::SGScriptTranslator::SGScriptTranslator
SGScriptTranslator()
Ogre::OverlayElement::_restoreManualHardwareResources
virtual void _restoreManualHardwareResources()
Notifies that hardware resources should be restored.
Definition: OgreOverlayElement.h:191
Ogre::Frustum::enableReflection
void enableReflection(const Plane &p)
Modifies this frustum so it always renders from the reflection of itself through the plane specified.
Ogre::TextureUnitState::setTextureCompareEnabled
void setTextureCompareEnabled(bool enabled)
Enables or disables the comparison test for depth textures.
Definition: OgreTextureUnitState.h:697
OgreBites::AdvancedRenderControls::keyPressed
bool keyPressed(const KeyboardEvent &evt)
Ogre::VulkanRenderSystem::_getFrameBufferDescMap
virtual VulkanFrameBufferDescMap & _getFrameBufferDescMap(void)
Definition: OgreVulkanRenderSystem.h:161
Ogre::StaticGeometry::SubMeshGeometryLookup
std::map< SubMesh *, SubMeshLodGeometryLinkList * > SubMeshGeometryLookup
Definition: OgreStaticGeometry.h:156
Ogre::AnimationState::AnimationState
AnimationState(AnimationStateSet *parent, const AnimationState &rhs)
Constructor to copy from an existing state with new parent.
Ogre::VectorBase< 3, Real >::NEGATIVE_UNIT_Z
static const Vector3 NEGATIVE_UNIT_Z
Definition: OgreVector.h:262
Ogre::RenderSystem::_setTextureUnitFiltering
virtual void _setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)
Definition: OgreRenderSystem.h:580
Ogre::GpuProgram::setManualNamedConstants
void setManualNamedConstants(const GpuNamedConstants &namedConstants)
Allows you to manually provide a set of named parameter mappings to a program which would not be able...
OgreBites::KMOD_SHIFT
@ KMOD_SHIFT
Definition: OgreInput.h:165
Ogre::GLPBRTTManager::getContextFor
GLContext * getContextFor(PixelComponentType ctype, uint32 width, uint32 height)
Get GL rendering context for a certain component type and size.
Ogre::GLES2StateCacheManager::invalidateStateForTexture
void invalidateStateForTexture(GLuint texture)
Invalidates the state associated with a particular texture ID.
Ogre::MetalDevice::mMainCommandQueue
id< MTLCommandQueue > mMainCommandQueue
Definition: OgreMetalDevice.h:43
Ogre::PCZLight::~PCZLight
~PCZLight()
Standard destructor.
Ogre::Pass::getTransparentSortingForced
bool getTransparentSortingForced(void) const
Returns whether or not transparent sorting is forced.
Definition: OgrePass.h:1059
Ogre::Page::frameStart
virtual void frameStart(Real timeSinceLastFrame)
Called when the frame starts.
Ogre::SkeletonInstance::~SkeletonInstance
~SkeletonInstance()
Ogre::EntityMaterialLodChangedEvent
Struct containing information about a material LOD change event for entities.
Definition: OgreLodListener.h:74
Ogre::SceneQueryMovableWorldFragmentIntersectionList
std::list< SceneQueryMovableObjectWorldFragmentPair > SceneQueryMovableWorldFragmentIntersectionList
Definition: OgreSceneQuery.h:476
Ogre::AnimationStateSet::AnimationStateSet
AnimationStateSet(const AnimationStateSet &rhs)
Create an animation set by copying the contents of another.
Ogre::SOP_REPLACE
@ SOP_REPLACE
Set the stencil value to the reference value.
Definition: OgreRenderSystem.h:81
Ogre::UnifiedHighLevelGpuProgram::touch
void touch(void)
'Touches' the resource to indicate it has been used.
Ogre::ParticleSystemManager::ParticleEmitterFactoryIterator
MapIterator< ParticleEmitterFactoryMap > ParticleEmitterFactoryIterator
Definition: OgreParticleSystemManager.h:307
Ogre::Math::Sign
static Degree Sign(const Degree &dValue)
Definition: OgreMath.h:382
Ogre::TerrainGroup::loadGroupDefinition
void loadGroupDefinition(StreamSerialiser &stream)
Load the group definition only in native form from a serializing stream.
Ogre::RTShader::Parameter::SPC_UNKNOWN
@ SPC_UNKNOWN
Unknown content.
Definition: OgreShaderParameter.h:83
Ogre::PCZPlugin
Plugin instance for PCZ Manager.
Definition: OgrePCZPlugin.h:44
Ogre::D3D9HardwareOcclusionQuery::D3D9HardwareOcclusionQuery
D3D9HardwareOcclusionQuery()
Default object constructor.
Ogre::SPIRVShader::~SPIRVShader
virtual ~SPIRVShader()
Ogre::InstanceManager::cleanupEmptyBatches
void cleanupEmptyBatches(void)
This function can be useful to improve CPU speed after having too many instances created,...
Ogre::D3D9RenderSystem::_setTextureCoordSet
void _setTextureCoordSet(size_t unit, size_t index)
Sets the texture coordinate set to use for a texture unit.
Ogre::VulkanTextureGpu::getMsaaTextureName
VkImage getMsaaTextureName(void) const
Definition: OgreVulkanTextureGpu.h:168
Ogre::VertexData::mDeleteDclBinding
bool mDeleteDclBinding
Whether this class should delete the declaration and binding.
Definition: OgreVertexIndexData.h:96
Ogre::ResourceLoadingListener::~ResourceLoadingListener
virtual ~ResourceLoadingListener()
Definition: OgreResourceGroupManager.h:200
Ogre::HardwareIndexBuffer::IT_32BIT
@ IT_32BIT
Definition: OgreHardwareIndexBuffer.h:51
Ogre::Pass::getDestBlendFactorAlpha
SceneBlendFactor getDestBlendFactorAlpha() const
Retrieves the alpha destination blending factor for the material.
Definition: OgrePass.h:698
Ogre::D3D11Device::getErrorDescription
String getErrorDescription(const HRESULT hr=NO_ERROR) const
Ogre::IndexData::~IndexData
~IndexData()
Ogre::Overlay::setZOrder
void setZOrder(ushort zorder)
Alters the Z-order of this overlay.
Ogre::ManualObject::SectionList
std::vector< ManualObjectSection * > SectionList
Definition: OgreManualObject.h:618
Ogre::Mesh::buildEdgeList
void buildEdgeList(void)
Builds an edge list for this mesh, which can be used for generating a shadow volume among other thing...
Ogre::GpuProgramParameters::ACT_LOD_CAMERA_POSITION_OBJECT_SPACE
@ ACT_LOD_CAMERA_POSITION_OBJECT_SPACE
Provides the position of the LOD camera in object space, allowing you to perform separate LOD calcula...
Definition: OgreGpuProgramParams.h:1153
Ogre::WorkQueue::Request::abortRequest
void abortRequest() const
Set the abort flag.
Definition: OgreWorkQueue.h:108
Ogre::Frustum::enableCustomNearClipPlane
void enableCustomNearClipPlane(const Plane &plane)
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner ...
Ogre::RTShader::ShaderGenerator::getTargetLanguage
const String & getTargetLanguage() const
Return the target shader language currently in use.
Definition: OgreShaderGenerator.h:135
Ogre::ManualObject::colour
void colour(float r, float g, float b, float a=1.0f)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreManualObject.h:350
Ogre::BspLevel::isSkyEnabled
bool isSkyEnabled(void) const
Is sky enabled?
Ogre::BspSceneManager::getTypeName
const String & getTypeName(void) const
Retrieve the type name of this scene manager.
Ogre::PropertySet::getValueMap
PropertyValueMap getValueMap() const
Gets an independently usable collection of property values from the current state.
Ogre::VulkanDevice::findComputeQueue
void findComputeQueue(FastArray< uint32 > &inOutUsedQueueCount, uint32 maxNumQueues)
Ogre::StringConverter::parseMatrix4
static Matrix4 parseMatrix4(const String &val, const Matrix4 &defaultValue=Matrix4::IDENTITY)
Parses a Matrix4 out of a String.
Definition: OgreStringConverter.h:311
Ogre::CreateParticleSystemScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:539
Ogre::ResourceGroupManager::ResourceDeclaration::resourceType
String resourceType
Definition: OgreResourceGroupManager.h:251
Ogre::GpuProgramParameters::removeAllSharedParameters
void removeAllSharedParameters()
Stop using all shared parameter sets.
OgreGpuProgramParams.h
Ogre::Archive::unload
virtual void unload()=0
Unloads the archive.
Ogre::SmallVectorImpl::~SmallVectorImpl
~SmallVectorImpl()
Definition: OgreSmallVector.h:316
Ogre::ShadowCaster::getEdgeList
virtual EdgeData * getEdgeList(void)=0
Returns details of the edges which might be used to determine a silhouette.
Ogre::TerrainMaterialGeneratorA::SM2Profile::updateParams
void updateParams(const MaterialPtr &mat, const Terrain *terrain)
Update params for a terrain.
Ogre::SBT_ADD
@ SBT_ADD
The colour of the rendering output is added to the scene. Good for explosions, flares,...
Definition: OgreBlendMode.h:219
Ogre::BillboardOrigin
BillboardOrigin
Enum covering what exactly a billboard's position means (center, top-left etc).
Definition: OgreBillboardSet.h:57
OgreBites::WindowEventListener::~WindowEventListener
virtual ~WindowEventListener()
Definition: OgreWindowEventUtilities.h:55
Ogre::LodData::getVectorIDFromPointer
static size_t getVectorIDFromPointer(const std::vector< T, A > &vec, const T *pointer)
Definition: OgreLodData.h:172
Ogre::PCZSceneNode
The PCZSceneNode is an extension used to store zone information and provide additional functionality ...
Definition: OgrePCZSceneNode.h:61
Ogre::Volume::DualCell::mC2
Vector3 mC2
Definition: OgreVolumeDualGridGenerator.h:52
Ogre::Root::unloadPlugin
void unloadPlugin(const String &pluginName)
Manually unloads a Plugin contained in a DLL / DSO.
Ogre::SkeletonSerializer::importSkeleton
void importSkeleton(DataStreamPtr &stream, Skeleton *pDest)
Imports Skeleton and animation data from a .skeleton file DataStream.
Ogre::ShadowRenderable::getRenderOperation
void getRenderOperation(RenderOperation &op) override
Gets the render operation required to send this object to the frame buffer.
Definition: OgreShadowCaster.h:75
Ogre::Pass::setPointSize
void setPointSize(float ps)
Sets the point size of this pass.
Definition: OgrePass.h:466
Ogre::ManualObject::tangent
void tangent(float x, float y, float z)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreManualObject.h:267
Ogre::D3D11HardwareOcclusionQuery::~D3D11HardwareOcclusionQuery
~D3D11HardwareOcclusionQuery()
Object destructor.
Ogre::GLSLESCgProgram::CmdProfiles
Command object for setting profiles.
Definition: OgreGLSLESCgProgram.h:44
Ogre::ColourFaderAffector::msGreenCmd
static CmdGreenAdjust msGreenCmd
Definition: OgreColourFaderAffector.h:135
Ogre::QueuedRenderableCollection::QueuedRenderableCollection
QueuedRenderableCollection()
Ogre::MetalMappings::get
static MTLSamplerMinMagFilter get(FilterOptions filter)
Ogre::RenderWindow::setFullscreen
virtual void setFullscreen(bool fullScreen, unsigned int widthPt, unsigned int heightPt)
Alter fullscreen mode options.
Definition: OgreRenderWindow.h:117
Ogre::TerrainGlobalOptions::setUseRayBoxDistanceCalculation
void setUseRayBoxDistanceCalculation(bool rb)
Sets whether to use an accurate ray / box intersection to determine distance from a terrain tile,...
Definition: OgreTerrain.h:1974
OgrePagingPrerequisites.h
Ogre::Terrain::getVector
void getVector(Real x, Real y, Real z, Vector3 *outVec) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::ColourFaderAffector2::getGreenAdjust1
float getGreenAdjust1(void) const
Gets the green adjustment to be made per second to particles.
Ogre::ParticleSystem::getIterationInterval
Real getIterationInterval(void) const
Gets a 'iteration interval' on this particle system.
Definition: OgreParticleSystem.h:343
Ogre::GpuProgramParameters::_writeRawConstant
void _writeRawConstant(size_t physicalIndex, T val)
Write a single parameter to the program.
Definition: OgreGpuProgramParams.h:1443
Ogre::SkeletonInstance::createAnimation
Animation * createAnimation(const String &name, Real length)
Creates a new Animation object for animating this skeleton.
Ogre::SubEntity::getIndexDataEndIndex
size_t getIndexDataEndIndex() const
Returns the current value of the start index used for drawing.
Ogre::GpuSharedParameters::getVersion
uint32 getVersion() const
Get the version number of this shared parameter set, can be used to identify when changes have occurr...
Definition: OgreGpuProgramParams.h:450
Ogre::GL3PlusStateCacheManager::deleteGLRenderBuffer
void deleteGLRenderBuffer(GLuint buffer)
Delete an OpenGL render buffer.
Ogre::SharedPtr::bind
void bind(T *rep)
Definition: OgreSharedPtr.h:80
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, const Vector3 &val)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::OverlayElement::_notifyWorldTransforms
virtual void _notifyWorldTransforms(const Matrix4 &xform)
Internal method to notify the element when it's world transform of parent overlay has changed.
Ogre::VulkanHardwareBufferManager::createVertexBuffer
HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer) override
Create a hardware vertex buffer.
Ogre::ID_EXP
@ ID_EXP
Definition: OgreScriptCompiler.h:660
Ogre::MetalRenderTargetCommon::nextDrawable
virtual bool nextDrawable(void)
Returns true on success. False on failure.
Definition: OgreMetalRenderTargetCommon.h:51
Ogre::InstanceManager::getInstanceBatchIterator
InstanceBatchIterator getInstanceBatchIterator(const String &materialName) const
Get non-updateable iterator over instance batches for given material.
Ogre::BY_DISTANCE
@ BY_DISTANCE
Definition: OgreTerrainAutoUpdateLod.h:70
OgreSkeleton.h
Ogre::Matrix4::adjoint
Matrix4 adjoint() const
Ogre::BspNode::getNumFaceGroups
int getNumFaceGroups(void) const
Returns the number of faces contained in this leaf node.
Ogre::PF_ASTC_RGBA_10X5_LDR
@ PF_ASTC_RGBA_10X5_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 10x5)
Definition: OgrePixelFormat.h:266
Ogre::Root::setWorkQueue
void setWorkQueue(WorkQueue *queue)
Replace the current work queue with an alternative.
Ogre::Camera::_renderScene
void _renderScene(Viewport *vp, bool unused)
Definition: OgreCamera.h:397
Ogre::MetalRenderSystem::initGPUProfiling
virtual void initGPUProfiling(void)
Ogre::LodConfig::Advanced::useCompression
bool useCompression
If enabled, it allows up to 50% smaller index buffers by storing once shared faces with frame shiftin...
Definition: OgreLodConfig.h:153
Ogre::GpuSharedParameters::isDirty
bool isDirty() const
True if this parameter set is dirty (values have been modified, but the render system has not updated...
Definition: OgreGpuProgramParams.h:460
Ogre::EdgeListBuilder::addIndexData
void addIndexData(const IndexData *indexData, size_t vertexSet=0, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST)
Add a set of index geometry data to the edge builder.
Ogre::BillboardParticleRenderer::isPointRenderingEnabled
bool isPointRenderingEnabled(void) const
Returns whether point rendering is enabled.
Definition: OgreBillboardParticleRenderer.h:103
Ogre::PF_X8R8G8B8
@ PF_X8R8G8B8
32-bit pixel format, 8 bits for red, 8 bits for green, 8 bits for blue like Ogre::PF_A8R8G8B8,...
Definition: OgrePixelFormat.h:111
Ogre::TerrainGroup::canHandleRequest
bool canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
WorkQueue::RequestHandler override.
Ogre::Pass::setIteratePerLight
void setIteratePerLight(bool enabled, bool onlyForOneLightType=true, Light::LightTypes lightType=Light::LT_POINT)
Sets whether or not this pass should iterate per light or number of lights which can affect the objec...
OgreD3D9Mappings.h
Ogre::CgFxScriptLoader::parseScript
void parseScript(DataStreamPtr &stream, const String &groupName)
Parse a script file.
Ogre::ScriptCompilerListener
This is a listener for the compiler.
Definition: OgreScriptCompiler.h:357
std
Definition: OgreSmallVector.h:774
Ogre::Volume::DualCell::mC5
Vector3 mC5
Definition: OgreVolumeDualGridGenerator.h:55
Ogre::MetalRenderSystem::setStencilState
void setStencilState(const StencilState &state) override
This method allows you to set all the stencil buffer parameters in one call.
Ogre::FBT_COLOUR
@ FBT_COLOUR
Definition: OgreCommon.h:327
Ogre::AnimationTrack
A 'track' in an animation sequence, i.e.
Definition: OgreAnimationTrack.h:124
Ogre::GpuProgramManager::isLanguageSupported
bool isLanguageSupported(const String &lang) const
Returns whether a given high-level language (e.g.
Ogre::Polygon::getNormal
const Vector3 & getNormal(void) const
Returns the polygon normal.
Ogre::LodOutputProviderBuffer::inject
virtual void inject()
Ogre::TRect::merge
TRect & merge(const TRect &rhs)
Definition: OgreCommon.h:639
Ogre::FileHandleDataStream::seek
void seek(size_t pos)
Repositions the read point to a specified byte.
Ogre::RSC_TEXTURE_2D_ARRAY
@ RSC_TEXTURE_2D_ARRAY
Supports 2D Texture Arrays.
Definition: OgreRenderSystemCapabilities.h:101
Ogre::Rectangle2D::setNormals
void setNormals(const Vector3 &topLeft, const Vector3 &bottomLeft, const Vector3 &topRight, const Vector3 &bottomRight)
Sets the normals of the rectangle.
Ogre::Billboard::getColour
ColourValue getColour(void) const
Gets the colour of this billboard.
Definition: OgreBillboard.h:150
Ogre::Plugin::shutdown
virtual void shutdown()=0
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::GCT_INT1
@ GCT_INT1
Definition: OgreGpuProgramParams.h:92
Ogre::AbstractNode::getValue
virtual const String & getValue() const =0
Returns a string value depending on the type of the AbstractNode.
Ogre::SceneManager::getShadowFarDistance
Real getShadowFarDistance(void) const
Gets the default maximum distance away from the camera that shadows will be visible.
Definition: OgreSceneManager.h:2672
Ogre::PCZLight::setAffectsVisibleZone
void setAffectsVisibleZone(bool affects)
Marks a light as affecting a visible zone.
Definition: OgrePCZLight.h:86
Ogre::LodData::Triangle::vertex
Vertex * vertex[3]
Definition: OgreLodData.h:116
Ogre::LodLevel::VertexReductionMethod
VertexReductionMethod
Type of the reduction.
Definition: OgreLodConfig.h:62
OgreBites::ApplicationContextQt::setWindowGrab
void setWindowGrab(NativeWindowType *win, bool grab)
When input is grabbed the mouse is confined to the window.
Ogre::D3D11Driver::D3D11Driver
D3D11Driver()
Ogre::SimplePageContentCollection::~SimplePageContentCollection
~SimplePageContentCollection()
Ogre::RenderSystem::createRenderSystemCapabilities
virtual RenderSystemCapabilities * createRenderSystemCapabilities() const =0
Query the real capabilities of the GPU and driver in the RenderSystem.
Ogre::GLES2StateCacheManager::bindGLTexture
void bindGLTexture(GLenum target, GLuint texture)
Bind an OpenGL texture of any type.
Ogre::Light::getShadowFarClipDistance
Real getShadowFarClipDistance() const
Returns the far clip plane distance to be used by the shadow camera, if this light casts texture shad...
Definition: OgreLight.h:484
Ogre::DirectionRandomiserAffector::msKeepVelocityCmd
static CmdKeepVelocity msKeepVelocityCmd
Definition: OgreDirectionRandomiserAffector.h:95
Ogre::StreamSerialiser::read
virtual void read(Vector4 *vec, size_t count=1)
Ogre::RenderToVertexBuffer::setResetsEveryUpdate
void setResetsEveryUpdate(bool resetsEveryUpdate)
Set whether this object resets its buffers each time it updates.
Definition: OgreRenderToVertexBuffer.h:88
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const ColourValue &val)
Definition: OgreProperty.h:168
Ogre::MovableObject::getQueryFlags
virtual uint32 getQueryFlags(void) const
Returns the query flags relevant for this object.
Definition: OgreMovableObject.h:405
Ogre::RenderSystemCapabilities::setFragmentProgramConstantIntCount
void setFragmentProgramConstantIntCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:724
OgreBites::Widget::isCursorOver
static bool isCursorOver(Ogre::OverlayElement *element, const Ogre::Vector2 &cursorPos, Ogre::Real voidBorder=0)
Static utility method to check if the cursor is over an overlay element.
Ogre::ScaleAffector::setScaleRange
void setScaleRange(const Vector2 &range)
Definition: OgreScaleAffector.h:75
Ogre::PageManager::ContentFactoryMap
std::map< String, PageContentFactory * > ContentFactoryMap
Definition: OgrePageManager.h:236
Ogre::Light::setVisible
void setVisible(bool visible)
Tells this object whether to be visible or not, if it has a renderable component.
Definition: OgreLight.h:357
OGRE_MAX_TEXTURE_COORD_SETS
#define OGRE_MAX_TEXTURE_COORD_SETS
Define number of texture coordinate sets allowed per vertex.
Definition: OgreConfig.h:44
Ogre::GLSLangPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::Animation::_getVertexTrackList
const VertexTrackList & _getVertexTrackList(void) const
Fast access to NON-UPDATEABLE Vertex track list.
Ogre::CompositorInstance::TargetOperation::hasBeenRendered
bool hasBeenRendered
"Has been rendered" flag; used in combination with onlyInitial to determine whether to skip this targ...
Definition: OgreCompositorInstance.h:160
Ogre::GLFBOManager::createRenderTexture
virtual GLFBORenderTexture * createRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
Create a texture rendertarget object.
Ogre::Image::~Image
~Image()
Standard destructor.
Ogre::GLES2GpuProgramPtr
shared_ptr< GLES2GpuProgram > GLES2GpuProgramPtr
Definition: OgreGLES2Prerequisites.h:77
Ogre::RenderSystem::clearFrameBuffer
virtual void clearFrameBuffer(uint32 buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, uint16 stencil=0)=0
Clears one or more frame buffers on the active render target.
SHADER_GEN_VERTEX
@ SHADER_GEN_VERTEX
Definition: OgreQuake3Types.h:122
Ogre::MetalRenderTexture
Definition: OgreMetalRenderTexture.h:39
Ogre::Root::useCustomRenderSystemCapabilities
void useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities)
Requests active RenderSystem to use custom RenderSystemCapabilities.
Ogre::GLSLShaderCommon::CmdColumnMajorMatrices::doSet
void doSet(void *target, const String &val)
Ogre::GL3PlusStateCacheManager::setEnabled
void setEnabled(GLenum flag, bool enabled)
Enables a piece of OpenGL functionality.
Ogre::TerrainGroup::TerrainSlot::def
TerrainSlotDefinition def
Definition used to load the terrain.
Definition: OgreTerrainGroup.h:341
Ogre::SkeletonInstance::SkeletonInstance
SkeletonInstance(const SkeletonPtr &masterCopy)
Constructor, don't call directly, this will be created automatically when you create an Entity based ...
Ogre::VectorBase::data
T data[dims]
Definition: OgreVector.h:64
Ogre::TerrainQuadTreeNode::getTerrain
Terrain * getTerrain() const
Get ultimate parent terrain.
Ogre::Page::isHeld
virtual bool isHeld() const
Returns whether this page was 'held' in the last frame, that is was it either directly needed,...
Ogre::GpuProgramParameters::ACT_WORLDVIEWPROJ_MATRIX
@ ACT_WORLDVIEWPROJ_MATRIX
The current world, view & projection matrices concatenated.
Definition: OgreGpuProgramParams.h:711
Ogre::CompositionTechnique::createTargetPass
CompositionTargetPass * createTargetPass()
Create a new target pass, and return a pointer to it.
OgreBites::Slider::_focusLost
void _focusLost()
Definition: OgreTrays.h:561
Ogre::VertexPoseKeyFrame::PoseRef::PoseRef
PoseRef(ushort p, Real i)
Definition: OgreKeyFrame.h:209
Ogre::D3D11Texture::GetTex3D
ID3D11Texture3D * GetTex3D()
Definition: OgreD3D11Texture.h:63
Ogre::ArchiveManager::getSingleton
static ArchiveManager & getSingleton(void)
Get the singleton instance.
Ogre::ResourceGroupManager::setLoadingListener
void setLoadingListener(ResourceLoadingListener *listener)
Sets a new loading listener.
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE0
@ SPC_POSITION_LIGHT_SPACE0
Position in light space index 0-7.
Definition: OgreShaderParameter.h:98
Ogre::AnimationTrack::_buildKeyFrameIndexMap
virtual void _buildKeyFrameIndexMap(const std::vector< Real > &keyFrameTimes)
Internal method to build keyframe time index map to translate global lower bound index to local lower...
Ogre::RenderToVertexBuffer::setRenderToBufferMaterialName
void setRenderToBufferMaterialName(const String &materialName)
Set the material name which is used to render the geometry into the vertex buffer.
Ogre::RenderablePass::RenderablePass
RenderablePass(Renderable *rend, Pass *p)
Definition: OgreRenderQueueSortingGrouping.h:58
Ogre::Resource::removeListener
virtual void removeListener(Listener *lis)
Remove a listener on this resource.
Ogre::GLES2FrameBufferObject::getManager
GLES2FBOManager * getManager()
Definition: OgreGLES2FrameBufferObject.h:61
Ogre::ParticleSystem::_notifyOrigin
void _notifyOrigin(const String &origin)
Notify this particle system of it's origin.
Definition: OgreParticleSystem.h:437
OgreBites::SDLK_PAGEUP
@ SDLK_PAGEUP
Definition: OgreInput.h:137
Ogre::CgPlugin
Plugin instance for Cg Program Manager.
Definition: OgreCgPlugin.h:40
Ogre::TerrainLayerSampler::TerrainLayerSampler
TerrainLayerSampler(const String &aliasName, PixelFormat fmt)
Definition: OgreTerrainMaterialGenerator.h:120
Ogre::RTShader::ProgramWriterManager::getSingletonPtr
static ProgramWriterManager * getSingletonPtr()
Get the singleton instance.
OgreGLES2Prerequisites.h
Ogre::CgFxScriptLoader::getScriptPatterns
const StringVector & getScriptPatterns(void) const
Gets the file patterns which should be used to find scripts for this class.
Ogre::TU_DYNAMIC
@ TU_DYNAMIC
same as HBU_CPU_ONLY
Definition: OgreTexture.h:53
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE1
@ SPC_POSTOLIGHT_VIEW_SPACE1
Definition: OgreShaderParameter.h:153
Ogre::RingEmitter::setInnerSize
void setInnerSize(Real x, Real y)
Sets the size of the clear space inside the area from where NO particles are emitted.
Ogre::PCZSceneNode::updateZoneData
void updateZoneData(void)
Ogre::FrameListener::frameRenderingQueued
virtual bool frameRenderingQueued(const FrameEvent &evt)
Called after all render targets have had their rendering commands issued, but before render windows h...
Definition: OgreFrameListener.h:116
Ogre::MemoryDataStream::~MemoryDataStream
~MemoryDataStream()
Ogre::PixelUtil::getBitMasks
static void getBitMasks(PixelFormat format, uint64 rgba[4])
Gives the masks for the R, G, B and A component.
Ogre::Technique::_getSchemeIndex
unsigned short _getSchemeIndex(void) const
Internal method for getting the scheme index.
Ogre::TextureFrameControllerValue::TextureFrameControllerValue
TextureFrameControllerValue(TextureUnitState *t)
Ogre::Mesh::getVertexBufferUsage
HardwareBuffer::Usage getVertexBufferUsage(void) const
Gets the usage setting for this meshes vertex buffers.
Definition: OgreMesh.h:575
Ogre::D3D11TextureManager::~D3D11TextureManager
~D3D11TextureManager()
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE1
@ SPC_LIGHTDIRECTION_WORLD_SPACE1
Definition: OgreShaderParameter.h:183
Ogre::RTShader::AssignmentAtom::writeSourceCode
void writeSourceCode(std::ostream &os, const String &targetLanguage) const
Abstract method that writes a source code to the given output stream in the target shader language.
Ogre::LodInputBuffer::meshName
String meshName
Definition: OgreLodBuffer.h:70
Ogre::RTShader::VSOCP_MEDIUM
@ VSOCP_MEDIUM
Definition: OgreShaderPrerequisites.h:83
Ogre::SceneManager::ShadowRenderer::ShadowCasterSceneQueryListener::queryResult
bool queryResult(MovableObject *object)
Called when a MovableObject is returned by a query.
Ogre::GLES2FBORenderTexture::attachDepthBuffer
virtual bool attachDepthBuffer(DepthBuffer *depthBuffer)
Override so we can attach the depth buffer to the FBO.
Ogre::PageManager::createWorld
PagedWorld * createWorld(const String &name=BLANKSTRING)
Create a new PagedWorld instance.
Ogre::MovableObject::visitRenderables
virtual void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)=0
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::Matrix3::FromEulerAnglesXYZ
void FromEulerAnglesXYZ(const Radian &fYAngle, const Radian &fPAngle, const Radian &fRAngle)
Ogre::RTShader::TargetRenderState::addSubRenderStateInstance
void addSubRenderStateInstance(SubRenderState *subRenderState)
Add sub render state to this render state.
Ogre::CompositorManager::~CompositorManager
virtual ~CompositorManager()
Ogre::Terrain::ImportData::terrainAlign
Alignment terrainAlign
The alignment of the terrain.
Definition: OgreTerrain.h:326
Ogre::Volume::Source::getVolumeSpaceToWorldSpaceFactor
Real getVolumeSpaceToWorldSpaceFactor(void) const
Gets a factor to come from volume coordinate to world coordinate.
Ogre::Quake3Level::mNumElements
int mNumElements
Definition: OgreQuake3Level.h:123
Ogre::Light::setShadowNearClipDistance
void setShadowNearClipDistance(Real nearClip)
Set the near clip plane distance to be used by the shadow camera, if this light casts texture shadows...
Definition: OgreLight.h:452
Ogre::MetalHardwareBufferCommon::getBufferName
id< MTLBuffer > getBufferName(size_t &outOffset)
Returns the actual API buffer, but first sets mLastFrameUsed as we assume you're calling this functio...
Ogre::SceneManager::setShadowTextureFSAA
void setShadowTextureFSAA(unsigned short fsaa)
Set the level of multisample AA of the textures used for texture-based shadows.
Definition: OgreSceneManager.h:2847
Ogre::LodWorkQueueInjectorListener::~LodWorkQueueInjectorListener
virtual ~LodWorkQueueInjectorListener()
Definition: OgreLodWorkQueueInjectorListener.h:41
Ogre::D3D9VideoModeList::count
size_t count()
Ogre::IndexData::IndexData
IndexData()
Ogre::AnimationStateSet::~AnimationStateSet
~AnimationStateSet()
Ogre::ID_ITERATION
@ ID_ITERATION
Definition: OgreScriptCompiler.h:665
OgreBites::ApplicationContextBase::loadResources
virtual void loadResources()
Loads context-wide resource groups.
Ogre::RSC_HWRENDER_TO_TEXTURE
@ RSC_HWRENDER_TO_TEXTURE
Supports hardware render-to-texture (bigger than framebuffer)
Definition: OgreRenderSystemCapabilities.h:115
Ogre::Profiler::getTimer
Timer * getTimer()
Retrieves the timer for the profiler.
Ogre::PageManager::removeCamera
void removeCamera(Camera *c)
Tells the paging system to stop tracking a given camera.
Ogre::LodOutputBuffer::submesh
std::vector< Submesh > submesh
Contains every generated indexBuffer from every submesh. submeshCount*lodLevelCount buffers.
Definition: OgreLodBuffer.h:81
Ogre::LodStrategy::getName
const String & getName() const
Get the name of this strategy.
Definition: OgreLodStrategy.h:103
Ogre::SimplePageContentCollection::load
void load()
Load - will be called in main thread.
Ogre::RenderSystem::_setTextureCoordSet
virtual void _setTextureCoordSet(size_t unit, size_t index)
Sets the texture coordinate set to use for a texture unit.
Definition: OgreRenderSystem.h:557
Ogre::MovableObject::setLightMask
void setLightMask(uint32 lightMask)
Set a bitwise mask which will filter the lights affecting this object.
Ogre::ID_VERTEX_PROGRAM_REF
@ ID_VERTEX_PROGRAM_REF
Definition: OgreScriptCompiler.h:565
Ogre::GLSLProgramCommon
Definition: OgreGLSLProgramCommon.h:57
Ogre::D3D11RenderSystem::createHardwareOcclusionQuery
HardwareOcclusionQuery * createHardwareOcclusionQuery(void)
Create an object for performing hardware occlusion queries.
Ogre::Serializer::Serializer
Serializer()
Ogre::GCT_MATRIX_DOUBLE_4X3
@ GCT_MATRIX_DOUBLE_4X3
Definition: OgreGpuProgramParams.h:108
Ogre::RibbonTrail::getChainIndexForNode
virtual size_t getChainIndexForNode(const Node *n)
Get the chain index for a given Node being tracked.
Ogre::ScaleAffector::getAdjust
Real getAdjust(void) const
Gets the scale adjustment to be made per second to particles.
Ogre::VET_COLOUR_ARGB
@ VET_COLOUR_ARGB
Definition: OgreHardwareVertexBuffer.h:163
Ogre::GpuProgramUsage::_load
void _load(void)
Load this usage (and ensure program is loaded)
Ogre::VulkanRenderSystem::createMultiRenderTarget
MultiRenderTarget * createMultiRenderTarget(const String &name)
Create a MultiRenderTarget, which is a render target that renders to multiple RenderTextures at once.
Definition: OgreVulkanRenderSystem.h:217
Ogre::SceneManager::destroyAllMovableObjects
void destroyAllMovableObjects(void)
Destroy all MovableObjects.
OgreBites::ApplicationContextBase::oneTimeConfig
virtual bool oneTimeConfig()
Configures the startup settings for OGRE.
Ogre::Volume::DualCell
struct _OgreVolumeExport Ogre::Volume::DualCell DualCell
To store the generated dual cells in a vector.
Ogre::RTShader::HardwareSkinningFactory::setCustomShadowReceiverMaterials
virtual void setCustomShadowReceiverMaterials(const SkinningType skinningType, const MaterialPtr &receiver1Weight, const MaterialPtr &receiver2Weight, const MaterialPtr &receiver3Weight, const MaterialPtr &receiver4Weight)
Sets the list of custom shadow receiver materials.
Ogre::InstanceManager::getNumCustomParams
unsigned char getNumCustomParams() const
Definition: OgreInstanceManager.h:199
Ogre::D3D9RenderWindow::_validateDevice
bool _validateDevice()
Validate the device for this window.
OgreBites::CameraMan::getCamera
Ogre::SceneNode * getCamera()
Definition: OgreCameraMan.h:66
Ogre::OverlayContainer::_removeChild
void _removeChild(OverlayElement *elem)
Definition: OgreOverlayContainer.h:90
Ogre::Grid3DPageStrategyData::setCellRangeMaxX
virtual void setCellRangeMaxX(int32 maxX)
Set the index range of all cells (values outside this will be ignored)
Ogre::Camera::Listener::cameraDestroyed
virtual void cameraDestroyed(Camera *cam)
Called when the camera is being destroyed.
Definition: OgreCamera.h:105
Ogre::Mesh::prepareMatricesForVertexBlend
static void prepareMatricesForVertexBlend(const Affine3 **blendMatrices, const Affine3 *boneMatrices, const IndexMap &indexMap)
Prepare matrices for software indexed vertex blend.
Ogre::TerrainQuadTreeNode::setLodTransition
void setLodTransition(float t)
Manually set the current LOD transition state, intended for internal use only.
Ogre::PageManager::_prepareProceduralPage
virtual bool _prepareProceduralPage(Page *page, PagedWorldSection *section)
Give a provider the opportunity to prepare page content procedurally.
Ogre::eTexturePlayMode
eTexturePlayMode
Enum for type of texture play mode.
Definition: OgreExternalTextureSource.h:75
Ogre::GpuProgramParameters::ACT_FOV
@ ACT_FOV
This variable provides the field of view as a floating point value.
Definition: OgreGpuProgramParams.h:1044
Ogre::Terrain::prepare
bool prepare(StreamSerialiser &stream)
Prepare terrain data from saved data.
Ogre::Camera::getViewport
Viewport * getViewport(void) const
Get the last viewport which was attached to this camera.
Definition: OgreCamera.h:556
Ogre::StaticCache
Template version of cache based on static array.
Definition: OgreDeflate.h:47
Ogre::HardwareIndexBuffer
Specialisation of HardwareBuffer for vertex index buffers, still abstract.
Definition: OgreHardwareIndexBuffer.h:47
Ogre::PFF_INTEGER
@ PFF_INTEGER
This is an integer format.
Definition: OgrePixelFormat.h:327
Ogre::MovableObject::removeQueryFlags
void removeQueryFlags(uint32 flags)
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this o...
Definition: OgreMovableObject.h:402
Ogre::Entity::getMovableType
const String & getMovableType(void) const override
Returns the type name of this object.
Ogre::Light::_setCameraRelative
void _setCameraRelative(Camera *cam)
Set the camera which this light should be relative to, for camera-relative rendering.
Ogre::IntersectionSceneQuery::~IntersectionSceneQuery
virtual ~IntersectionSceneQuery()
Ogre::ComPtr::As
HRESULT As(ComPtr< U > *res) const ASSUME_NOEXCEPT
Definition: OgreComPtr.h:233
Ogre::SBF_ONE_MINUS_SOURCE_ALPHA
@ SBF_ONE_MINUS_SOURCE_ALPHA
1 - SBF_SOURCE_ALPHA
Definition: OgreBlendMode.h:240
Ogre::TextureUnitState::getReferencedTextureName
const String & getReferencedTextureName() const
Gets the name of the texture in the compositor that this texture references.
Definition: OgreTextureUnitState.h:1016
Ogre::Texture::getDesiredFloatBitDepth
ushort getDesiredFloatBitDepth(void) const
gets desired bit depth for float pixel format textures.
Ogre::Particle::getOwnWidth
float getOwnWidth(void) const
Retrieves the particle's personal width, if hasOwnDimensions is true.
Definition: OgreParticle.h:99
Ogre::Quake3Shader::deformFunc
DeformFunc deformFunc
Definition: OgreQuake3Shader.h:113
Ogre::PropertyDef
Definition of a property of an object.
Definition: OgreProperty.h:134
Ogre::IntersectionSceneQuery
Separate SceneQuery class to query for pairs of objects which are possibly intersecting one another.
Definition: OgreSceneQuery.h:499
Ogre::Entity::setMaterialName
void setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
Sets the material to use for the whole of this entity.
Ogre::RTShader::ProgramWriterManager::isLanguageSupported
bool isLanguageSupported(const String &lang)
Returns whether a given high-level language is supported.
Ogre::ID_START_LIGHT
@ ID_START_LIGHT
Definition: OgreScriptCompiler.h:664
Ogre::TextureType
TextureType
Enum identifying the texture type.
Definition: OgreTexture.h:94
Ogre::Volume::Vertex::Vertex
Vertex(const Vector3 &v, const Vector3 &n)
Convenience constructor.
Definition: OgreVolumeMeshBuilder.h:73
Ogre::BillboardChain::TCD_U
@ TCD_U
Tex coord in elements is treated as the 'u' texture coordinate.
Definition: OgreBillboardChain.h:149
Ogre::MetalProgram
Specialisation of HighLevelGpuProgram to provide support for Metal Shader Language.
Definition: OgreMetalProgram.h:57
OgreBites::ApplicationContextBase::windowMoved
virtual void windowMoved(Ogre::RenderWindow *rw)
Definition: OgreApplicationContextBase.h:128
Ogre::BorderPanelOverlayElement::setTopBorderUV
void setTopBorderUV(Real u1, Real v1, Real u2, Real v2)
Sets the texture coordinates for the top edge of the border.
Ogre::BillboardParticleRenderer::setUseAccurateFacing
void setUseAccurateFacing(bool acc)
Sets whether or not billboards should use an 'accurate' facing model.
Definition: OgreBillboardParticleRenderer.h:75
Ogre::Camera::Listener
Listener interface so you can be notified of Camera events.
Definition: OgreCamera.h:91
Ogre::WorkQueue::abortAllRequests
virtual void abortAllRequests()=0
Abort all previously issued requests.
Ogre::Particle::ParticleType
ParticleType
Type of particle.
Definition: OgreParticle.h:48
Ogre::PageManager::createContentCollection
PageContentCollection * createContentCollection(const String &typeName)
Create a new instance of PageContentCollection using the registered factories.
Ogre::MovableObject::getRenderQueueGroup
uint8 getRenderQueueGroup(void) const
Gets the queue group for this entity.
Definition: OgreMovableObject.h:382
Ogre::D3D9MultiRenderTarget::attachDepthBuffer
bool attachDepthBuffer(DepthBuffer *depthBuffer) override
Ogre::Light::setSpotlightOuterAngle
void setSpotlightOuterAngle(const Radian &val)
Sets the angle covered by the spotlights outer cone.
Ogre::InstanceBatch::getMaterial
const MaterialPtr & getMaterial(void) const
Retrieves a weak reference to the material this renderable object uses.
Definition: OgreInstanceBatch.h:337
Ogre::GLSLESProgramManager::optimiseShaderSource
void optimiseShaderSource(GLSLESGpuProgram *gpuProgram)
Ogre::TerrainPaging
This class is the 'core' class for paging terrain, that will integrate with the larger paging system ...
Definition: OgreTerrainPaging.h:71
Ogre::MaterialSerializer
Class for serializing Materials to a .material script.
Definition: OgreMaterialSerializer.h:47
Ogre::WorkQueue::Request::getData
const Any & getData() const
Get the user details of this request.
Definition: OgreWorkQueue.h:114
Ogre::PropertySet::hasProperty
bool hasProperty(const String &name) const
Reports whether this property set contains a named property.
Ogre::GLES2Texture::getGLES2TextureTarget
GLenum getGLES2TextureTarget(void) const
Ogre::AxisAlignedBox::getAllCorners
Corners getAllCorners(void) const
Returns a pointer to an array of 8 corner points, useful for collision vs.
Definition: OgreAxisAlignedBox.h:270
Ogre::Skeleton::getRootBoneIterator
virtual BoneIterator getRootBoneIterator(void)
Get an iterator over the root bones in the skeleton, ie those with no parents.
Ogre::SceneManager::setShadowColour
void setShadowColour(const ColourValue &colour)
Set the colour used to modulate areas in shadow.
Definition: OgreSceneManager.h:2629
Ogre::PageManager::getContentFactories
const ContentFactoryMap & getContentFactories() const
Get a reference to the registered strategies.
Ogre::PortalBase::getCapsule
const Capsule & getCapsule() const
Returns an updated capsule of the portal for intersection test.
Ogre::D3D9RenderSystem::beginProfileEvent
virtual void beginProfileEvent(const String &eventName)
This marks the beginning of an event for GPU profiling.
Ogre::SceneManager::addRenderQueueListener
void addRenderQueueListener(RenderQueueListener *newListener)
Registers a new RenderQueueListener which will be notified when render queues are processed.
Ogre::GpuProgramParameters::ACT_SURFACE_DIFFUSE_COLOUR
@ ACT_SURFACE_DIFFUSE_COLOUR
Surface diffuse colour, as set in Pass::setDiffuse.
Definition: OgreGpuProgramParams.h:744
Ogre::Polygon::isPointInside
bool isPointInside(const Vector3 &point) const
Determines if a point is inside the polygon.
Ogre::VES_BLEND_WEIGHTS
@ VES_BLEND_WEIGHTS
Blending weights.
Definition: OgreHardwareVertexBuffer.h:93
Ogre::VulkanQueue::mFamily
QueueFamily mFamily
Definition: OgreVulkanQueue.h:72
Ogre::Volume::ChunkTreeSharedData::ChunkTreeSharedData
ChunkTreeSharedData(const ChunkParameters *params)
Constructor.
Definition: OgreVolumeChunk.h:130
Ogre::Sphere::intersects
bool intersects(const AxisAlignedBox &box) const
Returns whether or not this sphere intersects a box.
Definition: OgreSphere.h:86
Ogre::PageManager::_writePageStream
StreamSerialiser * _writePageStream(PageID pageID, PagedWorldSection *section)
Get a serialiser set up to write Page data for the given PageID.
Ogre::ArchiveFactory::createInstance
virtual Archive * createInstance(const String &name, bool readOnly)=0
Creates a new object.
Ogre::VertexAnimationTrack::apply
virtual void apply(const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f)
Applies an animation track to the designated target.
Ogre::Pass::getDepthBiasSlopeScale
float getDepthBiasSlopeScale(void) const
Retrieves the slope-scale depth bias value as set by setDepthBias.
Definition: OgrePass.h:822
Ogre::D3D11Texture::getShaderResourceViewDesc
D3D11_SHADER_RESOURCE_VIEW_DESC getShaderResourceViewDesc() const
Definition: OgreD3D11Texture.h:59
Ogre::Grid3DPageStrategyData::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgreGrid3DPageStrategy.h:125
Ogre::GLSL::GLSLProgram::getMaxOutputVertices
int getMaxOutputVertices(void) const
Returns the maximum number of vertices that this geometry program can output in a single run.
Definition: src/GLSL/include/OgreGLSLProgram.h:74
Ogre::D3D9StereoDriverNVIDIA
Interface of the NVIDIA stereo driver.
Definition: OgreD3D9StereoDriverNVIDIA.h:44
Ogre::Terrain::getLightmap
const TexturePtr & getLightmap() const
Get access to the lightmap, if enabled (as requested by the material generator)
Definition: OgreTerrain.h:1057
Ogre::RenderPriorityGroup::addRenderable
void addRenderable(Renderable *pRend, Technique *pTech)
Add a renderable to this group.
Ogre::D3D9HLSLProgram::CmdOptimisation
Command object for setting optimisation level.
Definition: OgreD3D9HLSLProgram.h:64
Ogre::TerrainLayerDeclaration::elements
TerrainLayerSamplerElementList elements
Definition: OgreTerrainMaterialGenerator.h:134
Ogre::Terrain::getMaxLayers
uint8 getMaxLayers() const
Get the maximum number of layers supported with the current options.
Ogre::ProcessResourceNameScriptCompilerEvent::ProcessResourceNameScriptCompilerEvent
ProcessResourceNameScriptCompilerEvent(ResourceType resourceType, const String &name)
Definition: OgreScriptCompiler.h:483
Ogre::PCPlane
Portal Culling Plane.
Definition: OgrePCPlane.h:53
Ogre::Node::getUserObjectBindings
UserObjectBindings & getUserObjectBindings()
Class that provides convenient interface to establish a linkage between custom user application objec...
Definition: OgreNode.h:658
Ogre::HardwareBufferManagerBase::createVertexBuffer
virtual HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)=0
Create a hardware vertex buffer.
Ogre::ParameterType
ParameterType
Definition: OgreStringInterface.h:48
Ogre::RTShader::FFP_PS_SAMPLING
@ FFP_PS_SAMPLING
Definition: OgreShaderFFPRenderState.h:59
Ogre::RenderSystemCapabilities::getNumVertexTextureUnits
ushort getNumVertexTextureUnits(void) const
Get the number of vertex texture units supported.
Definition: OgreRenderSystemCapabilities.h:587
Ogre::BorderPanelOverlayElement::getTopLeftBorderUVString
String getTopLeftBorderUVString() const
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::SceneMgrQueuedRenderableVisitor
SceneMgrQueuedRenderableVisitor()
Definition: OgreSceneManager.h:384
Ogre::GpuProgramParameters::ACT_TEXTURE_MATRIX
@ ACT_TEXTURE_MATRIX
Provides the current transform matrix of the texture unit (index determined by setAutoConstant call),...
Definition: OgreGpuProgramParams.h:1140
Ogre::Node::getUserObjectBindings
const UserObjectBindings & getUserObjectBindings() const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreNode.h:661
Ogre::ProcessResourceNameScriptCompilerEvent::TEXTURE
@ TEXTURE
Definition: OgreScriptCompiler.h:474
Ogre::RenderSystem::_disableTextureUnitsFrom
virtual void _disableTextureUnitsFrom(size_t texUnit)
Disables all texture units from the given unit upwards.
Ogre::Pass::getSourceBlendFactor
SceneBlendFactor getSourceBlendFactor() const
Retrieves the source blending factor for the material.
Definition: OgrePass.h:686
Ogre::Texture::setHeight
void setHeight(uint32 h)
Set the height of the texture; can only do this before load();.
Definition: OgreTexture.h:249
Ogre::Technique::setManualCullingMode
void setManualCullingMode(ManualCullingMode mode)
Sets the manual culling mode, performed by CPU rather than hardware.
Ogre::RTShader::GBuffer::TL_NORMAL_VIEWDEPTH
@ TL_NORMAL_VIEWDEPTH
Definition: OgreShaderExGBuffer.h:59
Ogre::GLES2HardwareBuffer
Definition: OgreGLES2HardwareBuffer.h:39
Ogre::PixelUtil::unpackColour
static void unpackColour(float *r, float *g, float *b, float *a, PixelFormat pf, const void *src)
Unpack a colour value from memory.
Ogre::InstancedEntity::shareTransformWith
bool shareTransformWith(InstancedEntity *slave)
Shares the entire transformation with another InstancedEntity.
Ogre::TinyRenderSystem::_setRenderTarget
void _setRenderTarget(RenderTarget *target)
Set current render target to target, enabling its GL context if needed.
Ogre::MovableObject::getParentNode
Node * getParentNode(void) const
Returns the node to which this object is attached.
Definition: OgreMovableObject.h:213
Ogre::GLRenderSystem::setScissorTest
void setScissorTest(bool enabled, const Rect &rect=Rect())
Sets the 'scissor region' i.e.
Ogre::CompositorInstance::getTextureInstanceName
const String & getTextureInstanceName(const String &name, size_t mrtIndex)
Get the instance name for a local texture.
Ogre::DefaultZoneFactory::DefaultZoneFactory
DefaultZoneFactory()
Ogre::Volume::Source::SERIALIZATION_CHUNK_SIZE
static const size_t SERIALIZATION_CHUNK_SIZE
The amount of items being written as one chunk during serialization.
Definition: OgreVolumeSource.h:82
Ogre::RenderSystemCapabilities::setNumTextureUnits
void setNumTextureUnits(ushort num)
Definition: OgreRenderSystemCapabilities.h:379
Ogre::GLES2HardwareBufferManager
Implementation of HardwareBufferManager for OpenGL ES.
Definition: OgreGLES2HardwareBufferManager.h:41
Ogre::TextureManager::TextureManager
TextureManager(void)
Ogre::Volume::MeshBuilder::addCubeToManualObject
static void addCubeToManualObject(ManualObject *manual, const Vector3 &c0, const Vector3 &c1, const Vector3 &c2, const Vector3 &c3, const Vector3 &c4, const Vector3 &c5, const Vector3 &c6, const Vector3 &c7, uint32 &baseIndex)
Adds a cube to a manual object rendering lines.
Definition: OgreVolumeMeshBuilder.h:240
Ogre::RotationAffector::msRotationRangeEndCmd
static CmdRotationRangeEnd msRotationRangeEndCmd
Definition: OgreRotationAffector.h:112
Ogre::ResourceGroupManager::getResourceGroups
StringVector getResourceGroups(void) const
Get a list of the currently defined resource groups.
Ogre::RSC_MIPMAP_LOD_BIAS
@ RSC_MIPMAP_LOD_BIAS
Supports mipmap LOD biasing.
Definition: OgreRenderSystemCapabilities.h:129
Ogre::PROP_SHORT
@ PROP_SHORT
Definition: OgreProperty.h:106
Ogre::GLSLESProgramCommon::getMicrocodeFromCache
static bool getMicrocodeFromCache(uint32 id, GLuint programHandle)
Get the the binary data of a program from the microcode cache.
Ogre::BorderPanelOverlayElement::setLeftBorderUV
void setLeftBorderUV(Real u1, Real v1, Real u2, Real v2)
Sets the texture coordinates for the left edge of the border.
OgreBites::MouseButtonEvent::clicks
unsigned char clicks
Definition: OgreInput.h:73
Ogre::GpuConstantDefinition::arraySize
uint32 arraySize
Length of array.
Definition: OgreGpuProgramParams.h:154
Ogre::TextureUnitState::setColourOperationEx
void setColourOperationEx(LayerBlendOperationEx op, LayerBlendSource source1=LBS_TEXTURE, LayerBlendSource source2=LBS_CURRENT, const ColourValue &arg1=ColourValue::White, const ColourValue &arg2=ColourValue::White, Real manualBlend=0.0)
Setting advanced blending options.
Ogre::TransformBaseReal::makeTrans
void makeTrans(Real tx, Real ty, Real tz)
Definition: OgreMatrix4.h:170
Ogre::Log::logMessage
void logMessage(const String &message, LogMessageLevel lml=LML_NORMAL, bool maskDebug=false)
Log a message to the debugger and to log file (the default is "<code>OGRE.log</code>"),...
Ogre::GLSLESCgProgramFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates programs for.
Ogre::RTShader::LayeredBlending::LB_BlendColorDodge
@ LB_BlendColorDodge
Definition: OgreShaderExLayeredBlending.h:63
Ogre::GpuSharedParameters::getConstantDefinitionIterator
GpuConstantDefinitionIterator getConstantDefinitionIterator(void) const
Ogre::SceneManager::MovableObjectMap
std::map< String, MovableObject * > MovableObjectMap
Definition: OgreSceneManager.h:416
Ogre::MetalMultiRenderTarget::requiresTextureFlipping
virtual bool requiresTextureFlipping() const
Definition: OgreMetalMultiRenderTarget.h:52
Ogre::ConfigFile::SectionIterator
MapIterator< SettingsBySection > SectionIterator
Definition: OgreConfigFile.h:91
Ogre::Terrain::GpuBufferAllocator::getSharedIndexBuffer
virtual HardwareIndexBufferSharedPtr getSharedIndexBuffer(uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip)=0
Get a shared index buffer for a given number of settings.
Ogre::RTShader::SubRenderStateFactory::destroyAllInstances
virtual void destroyAllInstances()
Destroy all the instances that created by this factory.
Ogre::GpuProgramParameters::AutoConstantEntry::AutoConstantEntry
AutoConstantEntry(AutoConstantType theType, size_t theIndex, uint32 theData, uint16 theVariability, uint8 theElemCount=4)
Definition: OgreGpuProgramParams.h:1225
Ogre::GLES2StateCacheManager::setEnabled
void setEnabled(GLenum flag)
Enables a piece of OpenGL functionality.
Ogre::D3D9StereoDriverNVIDIA::setDrawBuffer
virtual bool setDrawBuffer(ColourBufferType colourBuffer)
Ogre::SmallVectorImpl::insert
iterator insert(iterator I, ItTy From, ItTy To)
Definition: OgreSmallVector.h:508
Ogre::BspSceneManager::estimateWorldGeometry
size_t estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING)
Specialised from SceneManager to support Quake3 bsp files.
Ogre::SmallVectorTemplateCommon::end
const_iterator end() const
Definition: OgreSmallVector.h:163
Ogre::D3D11HardwareBufferManager::~D3D11HardwareBufferManager
~D3D11HardwareBufferManager()
Ogre::CompositorManager::getCustomCompositionPass
CustomCompositionPass * getCustomCompositionPass(const String &name)
Get a custom composition pass by its name.
Ogre::GpuProgram::getConstantDefinitions
virtual const GpuNamedConstants & getConstantDefinitions()
Get the full list of named constants.
Definition: OgreGpuProgram.h:351
Ogre::AutoParamDataSource::getLightDiffuseColourWithPower
const ColourValue getLightDiffuseColourWithPower(size_t index) const
Ogre::RTShader::Parameter::SPC_TANGENT_OBJECT_SPACE
@ SPC_TANGENT_OBJECT_SPACE
Tangent in object space.
Definition: OgreShaderParameter.h:251
Ogre::D3D9RenderSystem::createMultiRenderTarget
virtual MultiRenderTarget * createMultiRenderTarget(const String &name)
Create a MultiRenderTarget, which is a render target that renders to multiple RenderTextures at once.
Ogre::Quake3Shader::Pass::tcModTurb
Real tcModTurb[4]
Definition: OgreQuake3Shader.h:94
Ogre::OverlayContainer::isContainer
bool isContainer() const
Overridden from OverlayElement.
Definition: OgreOverlayContainer.h:127
Ogre::Bullet::DebugDrawer::getDebugMode
int getDebugMode() const
Definition: OgreBullet.h:156
Ogre::CAPS_CATEGORY_COUNT
@ CAPS_CATEGORY_COUNT
Placeholder for max value.
Definition: OgreRenderSystemCapabilities.h:68
Ogre::OverlayProfileSessionListener::OverlayProfileSessionListener
OverlayProfileSessionListener()
Ogre::MovableObject::getRenderingDistance
Real getRenderingDistance(void) const
Gets the distance at which batches are no longer rendered.
Definition: OgreMovableObject.h:317
Ogre::CPreprocessor::Define
void Define(const char *iMacroName, size_t iMacroNameLen)
Define a symbolical macro.
Ogre::PlaneBoundedVolume::intersects
bool intersects(const Sphere &sphere) const
Intersection test with Sphere.
Definition: OgrePlaneBoundedVolume.h:96
Ogre::ManualObject::getUseIdentityView
bool getUseIdentityView(void) const
Returns whether or not to use an 'identity' view.
Definition: OgreManualObject.h:509
Ogre::GLES2StateCacheManager::bindGLBuffer
void bindGLBuffer(GLenum target, GLuint buffer, bool force=false)
Bind an OpenGL buffer of any type.
Ogre::Codec::encodeToFile
virtual void encodeToFile(const Any &input, const String &outFileName) const
Codes the data in the input chunk and saves the result in the output filename provided.
Ogre::Technique::getUserObjectBindings
const UserObjectBindings & getUserObjectBindings() const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreTechnique.h:698
Ogre::RenderSystemCapabilitiesManager::parseCapabilitiesFromArchive
void parseCapabilitiesFromArchive(const String &filename, const String &archiveType, bool recursive=true)
Ogre::PROP_VECTOR2
@ PROP_VECTOR2
Definition: OgreProperty.h:114
Ogre::PlatformInformation
Class which provides the run-time platform information Ogre runs on.
Definition: OgrePlatformInformation.h:99
Ogre::RenderSystem::preExtraThreadsStarted
virtual void preExtraThreadsStarted()
Tell the rendersystem to perform any prep tasks it needs to directly before other threads which might...
Definition: OgreRenderSystem.h:1074
Ogre::Pass::operator=
Pass & operator=(const Pass &oth)
Operator = overload.
Ogre::GLHardwareBufferManager::deallocateScratch
void deallocateScratch(void *ptr)
Ogre::D3D11RenderWindowBase::destroy
virtual void destroy(void)
Destroys the window.
Ogre::RenderWindow::setDeactivateOnFocusChange
void setDeactivateOnFocusChange(bool deactivate)
Indicates whether the window will automatically deactivate itself when it loses focus.
Ogre::Segment::Segment
Segment(const Vector3 &, const Vector3 &, Real)
Ogre::SceneManager::_addDirtyInstanceManager
void _addDirtyInstanceManager(InstanceManager *dirtyManager)
Called by an InstanceManager when it has at least one InstanceBatch that needs their bounds to be upd...
OgreBites::CheckBox::CheckBox
CheckBox(const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width)
Do not instantiate any widgets directly. Use TrayManager.
TEXGEN_BASE
@ TEXGEN_BASE
Definition: OgreQuake3Types.h:127
Ogre::MovableObject::setRenderingDistance
void setRenderingDistance(Real dist)
Sets the distance at which the object is no longer rendered.
Definition: OgreMovableObject.h:311
Ogre::GL3PlusStateCacheManager::setPolygonMode
void setPolygonMode(GLenum mode)
Sets the current polygon rendering mode.
Ogre::Quake3Shader::Pass::alphaFunc
CompareFunction alphaFunc
Definition: OgreQuake3Shader.h:97
Ogre::VulkanQueue::PerFrameData::mCommandBuffer
VkCommandBuffer mCommandBuffer
Definition: OgreVulkanQueue.h:56
Ogre::D3D9StereoDriverImpl::removeRenderWindow
virtual bool removeRenderWindow(const String &renderWindowName)=0
Ogre::RTShader::IntegratedPSSM3::IntegratedPSSM3
IntegratedPSSM3()
Class default constructor.
Ogre::GCT_MATRIX_DOUBLE_2X2
@ GCT_MATRIX_DOUBLE_2X2
Definition: OgreGpuProgramParams.h:101
Ogre::CgPlugin::CgPlugin
CgPlugin()
Ogre::VertexAnimationTrack::getAnimationType
VertexAnimationType getAnimationType(void) const
Get the type of vertex animation we're performing.
Definition: OgreAnimationTrack.h:497
Ogre::TangentSpaceCalc::IndexRemap::indexSet
size_t indexSet
Index data set (can be >0 if more than one index data was added)
Definition: OgreTangentSpaceCalc.h:58
Ogre::Node::_setDerivedOrientation
void _setDerivedOrientation(const Quaternion &q)
Sets the final world orientation of the node directly.
Ogre::TerrainGroup::TerrainSlot::~TerrainSlot
virtual ~TerrainSlot()
Ogre::CompositionPass::setStencilFailOp
void setStencilFailOp(StencilOperation value)
Set stencil fail operation.
OgreBites::ApplicationContextBase::closeApp
void closeApp()
This function closes down the application - saves the configuration then shutdowns.
Ogre::GpuProgramParameters::_setRawAutoConstant
void _setRawAutoConstant(size_t physicalIndex, AutoConstantType acType, uint32 extraInfo, uint16 variability, uint8 elementSize=4)
As setAutoConstant, but sets up the auto constant directly against a physical buffer index.
Ogre::ConcreteNode::parent
ConcreteNode * parent
Definition: OgreScriptCompiler.h:72
Ogre::ParticleSystem::getDefaultNonVisibleUpdateTimeout
static Real getDefaultNonVisibleUpdateTimeout(void)
Get the default nonvisible timeout for all ParticleSystem instances.
Definition: OgreParticleSystem.h:380
Ogre::D3D11HLSLProgramFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::VideoMode::refreshRate
int16 refreshRate
Definition: OgreGLNativeSupport.h:45
Ogre::Quake3ShaderManager::parseScript
void parseScript(DataStreamPtr &stream, const String &groupName)
Parse a script file.
Ogre::VulkanProgramFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates programs for.
Ogre::FRUSTUM_PLANE_LEFT
@ FRUSTUM_PLANE_LEFT
Definition: OgreFrustum.h:73
Ogre::VectorBase< 3, Real >::UNIT_Z
static const Vector3 UNIT_Z
Definition: OgreVector.h:259
Ogre::GL3PlusStateCacheManager::setColourMask
void setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
Sets the current colour mask.
Ogre::SubEntity
Utility class which defines the sub-parts of an Entity.
Definition: OgreSubEntity.h:63
Ogre::SceneManager::_setSkyPlane
void _setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
This is an overloaded member function, provided for convenience. It differs from the above function o...
OgreShaderRenderState.h
Ogre::OctreeZone::dirtyNodeByMovingPortals
void dirtyNodeByMovingPortals(void)
Mark nodes dirty base on moving portals.
Ogre::LodWorkQueueWorker::~LodWorkQueueWorker
virtual ~LodWorkQueueWorker()
Ogre::GLRenderSystem::createRenderSystemCapabilities
virtual RenderSystemCapabilities * createRenderSystemCapabilities() const
Query the real capabilities of the GPU and driver in the RenderSystem.
Ogre::Light::getShadowFarDistance
Real getShadowFarDistance(void) const
Returns the maximum distance away from the camera that shadows by this light will be visible.
Ogre::Sampler::getCompareEnabled
bool getCompareEnabled() const
Definition: OgreTextureUnitState.h:185
Ogre::ParticleSystemManager::removeTemplatesByResourceGroup
void removeTemplatesByResourceGroup(const String &resourceGroup)
Removes all templates that belong to a specific Resource Group from the ParticleSystemManager.
Ogre::RenderTarget
A 'canvas' which can receive the results of a rendering operation.
Definition: OgreRenderTarget.h:63
Ogre::IteratorWrapper::const_iterator
IteratorType const_iterator
Typedef to fulfill container interface.
Definition: OgreIteratorWrapper.h:83
Ogre::InstanceBatchHW::_boundsDirty
void _boundsDirty(void)
Overloaded so that we don't perform needless updates when in static mode.
Ogre::GpuProgramParameters::ACT_TEXTURE_WORLDVIEWPROJ_MATRIX_ARRAY
@ ACT_TEXTURE_WORLDVIEWPROJ_MATRIX_ARRAY
Array of world/view/projection matrices of the first n texture projection frustums.
Definition: OgreGpuProgramParams.h:930
Ogre::GCT_BOOL2
@ GCT_BOOL2
Definition: OgreGpuProgramParams.h:115
Ogre::D3D9HLSLProgram::CmdBackwardsCompatibility::doSet
void doSet(void *target, const String &val)
Ogre::LodOutsideMarker::createConvexHullMesh
MeshPtr createConvexHullMesh(const String &meshName, const String &resourceGroupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
Mark vertices, which are visible from outside.
Ogre::LodOutputProviderCompressedMesh
Definition: OgreLodOutputProviderCompressedMesh.h:43
OgreBites::InputListenerChain::mouseMoved
bool mouseMoved(const MouseMotionEvent &evt)
Definition: OgreInput.h:257
OgreBites::TrayManager::isDialogVisible
bool isDialogVisible()
Determines if any dialog is currently visible.
Ogre::PCZSceneManager::destroySceneNode
virtual void destroySceneNode(const String &name)
Deletes a scene node by name & corresponding PCZSceneNode.
Ogre::SimpleSpline::interpolate
Vector3 interpolate(Real t) const
Returns an interpolated point based on a parametric value over the whole series.
Ogre::StaticGeometry::MaterialBucket::assign
void assign(QueuedGeometry *qsm)
Assign geometry to this bucket.
Ogre::CreateGpuProgramScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:513
Ogre::StaticGeometry::MaterialBucket::addRenderables
void addRenderables(RenderQueue *queue, uint8 group, Real lodValue)
Add children to the render queue.
Ogre::RTShader::LayeredBlending::LB_BlendExclusion
@ LB_BlendExclusion
Definition: OgreShaderExLayeredBlending.h:58
Ogre::ScriptCompilerManager
Manages threaded compilation of scripts.
Definition: OgreScriptCompiler.h:396
Ogre::DotScenePlugin
Definition: OgreDotSceneLoader.h:83
Ogre::StreamSerialiser::write
virtual void write(const String *string)
Ogre::GLHardwareBufferManager::allocateScratch
void * allocateScratch(uint32 size)
Allocator method to allow us to use a pool of memory as a scratch area for hardware buffers.
Ogre::Animation::getBaseKeyFrameAnimationName
const String & getBaseKeyFrameAnimationName() const
If a base keyframe is being used, the Animation that provides that keyframe.
OgreGpuProgram.h
Ogre::GLSLESCgProgram::getEntryPoint
const String & getEntryPoint(void) const
Gets the entry point defined for this program.
Definition: OgreGLSLESCgProgram.h:65
Ogre::SubEntity::getRenderQueueGroup
uint8 getRenderQueueGroup(void) const
Gets the queue group for this entity, see setRenderQueueGroup for full details.
Definition: OgreSubEntity.h:180
Ogre::Entity::detachObjectFromBone
void detachObjectFromBone(MovableObject *obj)
Detaches an object by pointer.
Ogre::ID_PER_LIGHT
@ ID_PER_LIGHT
Definition: OgreScriptCompiler.h:668
Ogre::MetalHardwareBufferCommon::MetalHardwareBufferCommon
MetalHardwareBufferCommon(size_t sizeBytes, Usage usage, bool useShadowBuffer, uint16 alignment, MetalDevice *device)
Ogre::GLUniformReference
Structure used to keep track of named uniforms in the linked program object.
Definition: OgreGLSLProgramCommon.h:43
Ogre::Frustum::resetFrustumExtents
void resetFrustumExtents()
Reset the frustum extents to be automatically derived from other params.
Ogre::AnimableValue::REAL
@ REAL
Definition: OgreAnimable.h:78
Ogre::SceneManager::SkyBoxGenParameters::skyBoxDistance
Real skyBoxDistance
Definition: OgreSceneManager.h:313
Ogre::LodListener::postqueueMovableObjectLodChanged
virtual void postqueueMovableObjectLodChanged(const MovableObjectLodChangedEvent &evt)
Called after a movable object's LOD has changed.
Definition: OgreLodListener.h:143
Ogre::Frustum::setFrustumExtents
void setFrustumExtents(Real left, Real right, Real top, Real bottom)
Manually set the extents of the frustum.
Ogre::D3D9VertexDeclaration::~D3D9VertexDeclaration
~D3D9VertexDeclaration()
Ogre::Skeleton::getLinkedSkeletonAnimationSourceIterator
virtual LinkedSkeletonAnimSourceIterator getLinkedSkeletonAnimationSourceIterator(void) const
Ogre::MovableObject::setUserAny
void setUserAny(const Any &anything)
Definition: OgreMovableObject.h:336
Ogre::DefaultWorkQueueBase::getResponseProcessingTimeLimit
virtual unsigned long getResponseProcessingTimeLimit() const
Get the time limit imposed on the processing of responses in a single frame, in milliseconds (0 indic...
Definition: OgreWorkQueue.h:469
Ogre::LodInputBuffer::submesh
std::vector< Submesh > submesh
Definition: OgreLodBuffer.h:68
Ogre::D3D11Texture::copyToTexture
void copyToTexture(TexturePtr &target)
overridden from Texture
Ogre::AxisAlignedBox::volume
Real volume(void) const
Calculate the volume of this box.
Definition: OgreAxisAlignedBox.h:591
Ogre::IShader::mat4
Matrix4 mat4
Definition: OgreTinyRenderSystem.h:31
Ogre::TerrainMaterialGeneratorA::SM2Profile::getReceiveDynamicShadowsDepth
bool getReceiveDynamicShadowsDepth() const
Whether to use depth shadows (default false).
Definition: OgreTerrainMaterialGeneratorA.h:143
Ogre::ParticleSystem::setEmitting
void setEmitting(bool v)
This is used to turn on or off particle emission for this system.
Ogre::EntityFactory::EntityFactory
EntityFactory()
Definition: OgreEntity.h:859
Ogre::UnifiedHighLevelGpuProgram::~UnifiedHighLevelGpuProgram
~UnifiedHighLevelGpuProgram()
Ogre::RenderQueue::RenderQueue
RenderQueue()
Ogre::D3D9RenderSystem::setShadingType
void setShadingType(ShadeOptions so)
Sets the type of light shading required (default = Gouraud).
Ogre::Volume::Chunk::Chunk
Chunk(void)
Constructor.
Ogre::Terrain::getTerrainNormalMap
TexturePtr getTerrainNormalMap() const
Get the (global) normal map texture.
Definition: OgreTerrain.h:1515
Ogre::RTShader::TriplanarTexturing::getExecutionOrder
virtual int getExecutionOrder() const
Ogre::LodWorkQueueWorker::LodWorkQueueWorker
LodWorkQueueWorker()
Ogre::VulkanRenderTexture::VulkanRenderTexture
VulkanRenderTexture(const String &name, HardwarePixelBuffer *buffer, uint32 zoffset, VulkanTextureGpu *target, uint32 face)
Ogre::TerrainQuadTreeNode::setCurrentLod
void setCurrentLod(int lod)
Manually set the current LOD, intended for internal use only.
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const Vector4 &val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:532
Ogre::Entity::getBoundingRadius
Real getBoundingRadius(void) const override
Retrieves the radius of the origin-centered bounding sphere for this object.
Ogre::ResourceGroupListener::resourcePrepareStarted
virtual void resourcePrepareStarted(const ResourcePtr &resource)
This event is fired when a declared resource is about to be prepared.
Definition: OgreResourceGroupManager.h:143
OgreBites::MouseWheelEvent::y
int y
Definition: OgreInput.h:77
Ogre::TextureUnitState::TT_SCALE_U
@ TT_SCALE_U
Definition: OgreTextureUnitState.h:285
Ogre::TerrainPagedWorldSection::getPageRangeMinX
virtual int32 getPageRangeMinX() const
get the index range of all Pages (values outside this will be ignored)
Ogre::RTShader::HardwareSkinning::hasScalingShearingSupport
bool hasScalingShearingSupport()
Only applicable for dual quaternion skinning.
Ogre::RibbonTrail::RibbonTrail
RibbonTrail(const String &name, size_t maxElements=20, size_t numberOfChains=1, bool useTextureCoords=true, bool useVertexColours=true)
Constructor (don't use directly, use factory)
Ogre::Terrain::getBlendTextures
const std::vector< TexturePtr > & getBlendTextures() const
Get the packed blend textures.
Definition: OgreTerrain.h:1375
Ogre::Skeleton::LinkedSkeletonAnimSourceList
std::vector< LinkedSkeletonAnimationSource > LinkedSkeletonAnimSourceList
Definition: OgreSkeleton.h:349
Ogre::PortalBase::getEnabled
bool getEnabled() const
Check if portal is enabled.
Definition: OgrePortalBase.h:158
Ogre::Overlay::hide
void hide(void)
Hides the overlay if it was visible.
Ogre::Plane::Plane
Plane(const Vector3 &rkNormal, const Vector3 &rkPoint)
Definition: OgrePlane.h:82
Ogre::GLSLMonolithicProgram::GLSLMonolithicProgram
GLSLMonolithicProgram(const GLShaderList &shaders)
Constructor should only be used by GLSLMonolithicProgramManager.
Ogre::RenderTexture::copyContentsToMemory
virtual void copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO)
Copies the current contents of the render target to a pixelbox.
Ogre::VertexDeclaration::vertexElementLess
static bool vertexElementLess(const VertexElement &e1, const VertexElement &e2)
Sort routine for vertex elements.
Ogre::GpuProgramFactory::getLanguage
virtual const String & getLanguage(void) const =0
Get the name of the language this factory creates programs for.
Ogre::SmallVectorTemplateCommon::max_size
size_type max_size() const
Definition: OgreSmallVector.h:176
Ogre::ID_SRC_SPECULAR
@ ID_SRC_SPECULAR
Definition: OgreScriptCompiler.h:733
Ogre::GpuProgramParameters::ACT_TIME_0_1_PACKED
@ ACT_TIME_0_1_PACKED
Vector of "Time0_1", "SinTime0_1", "CosTime0_1", "TanTime0_1".
Definition: OgreGpuProgramParams.h:986
Ogre::TerrainQuadTreeNode::getBoundingRadius
Real getBoundingRadius() const
Get the bounding radius of this node.
Ogre::D3D9ResourceManager::unlockDeviceAccess
void unlockDeviceAccess()
Ogre::D3D11DeviceResourceManager
Singleton that is used to propagate device state changed notifications.
Definition: OgreD3D11DeviceResource.h:61
Ogre::Resource::prepare
virtual void prepare(bool backgroundThread=false)
Prepares the resource for load, if it is not already.
Ogre::LodData::mIndexBufferInfoList
IndexBufferInfoList mIndexBufferInfoList
Definition: OgreLodData.h:159
Ogre::TextAreaOverlayElement::setCaption
virtual void setCaption(const DisplayString &text)
Sets the caption on elements that support it.
Ogre::UnifiedHighLevelGpuProgramFactory
Factory class for Unified programs.
Definition: OgreUnifiedHighLevelGpuProgram.h:156
Ogre::D3D9RenderTexture
RenderTexture implementation for D3D9.
Definition: OgreD3D9Texture.h:173
Ogre::BorderPanelOverlayElement::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::TerrainQuadTreeNode::pointIntersectsNode
bool pointIntersectsNode(long x, long y)
Returns true if the given point is in the terrain area that this node references.
Ogre::Material::getLodValueIterator
LodValueIterator getLodValueIterator(void) const
Ogre::InstanceBatchHW_VTF::_boundsDirty
void _boundsDirty(void)
Overloaded so that we don't perform needless updates when in static mode.
Ogre::ResourceManager::resourceExists
bool resourceExists(const String &name, const String &group=RGN_DEFAULT) const
Returns whether the named resource exists in this manager.
Definition: OgreResourceManager.h:326
Ogre::Pass::setCullingMode
void setCullingMode(CullingMode mode)
Sets the culling mode for this pass based on the 'vertex winding'.
Definition: OgrePass.h:848
Ogre::PageManager::removeWorldSectionFactory
void removeWorldSectionFactory(PagedWorldSectionFactory *f)
Remove a PagedWorldSectionFactory implementation.
Ogre::GLFBORenderTexture
RenderTexture for GL FBO.
Definition: OgreGLFBORenderTexture.h:45
Ogre::FontManager::getSingletonPtr
static FontManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::D3D9RenderSystem::_setTextureUnitFiltering
void _setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)
Ogre::PCZoneFactory::getFactoryTypeName
const String & getFactoryTypeName() const
Definition: OgrePCZoneFactory.h:49
Ogre::GLRenderSystem::setStencilState
void setStencilState(const StencilState &state) override
This method allows you to set all the stencil buffer parameters in one call.
Ogre::TextureUnitState::setTextureUScale
void setTextureUScale(Real value)
As setTextureScale, but sets only U value.
Ogre::MetalRenderWindow::MetalRenderWindow
MetalRenderWindow(MetalDevice *ownerDevice, MetalRenderSystem *renderSystem)
Ogre::CompositionPass::setStencilFunc
void setStencilFunc(CompareFunction value)
Set stencil compare function.
Ogre::MIP_UNLIMITED
@ MIP_UNLIMITED
Generate mipmaps up to 1x1.
Definition: OgreTexture.h:115
Ogre::OverlayContainer::initialise
void initialise(void)
Initialise gui element.
Ogre::TangentSpaceCalc::addIndexData
void addIndexData(IndexData *i_in, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST)
Add a set of index data that references the vertex data.
Ogre::D3D9DriverList::enumerate
BOOL enumerate()
Ogre::RingEmitter::setInnerSizeX
void setInnerSizeX(Real x)
Sets the x component of the area inside the ellipsoid which doesn't emit particles.
Ogre::RSC_TEXTURE_COMPRESSION_ATC
@ RSC_TEXTURE_COMPRESSION_ATC
Supports compressed textures in the ATC format.
Definition: OgreRenderSystemCapabilities.h:144
Ogre::D3D11HardwareOcclusionQuery::getLastQuerysPixelcount
unsigned int getLastQuerysPixelcount()
Definition: OgreD3D11HardwareOcclusionQuery.h:78
Ogre::Camera::getUseMinPixelSize
bool getUseMinPixelSize() const
Returns whether to use min display size calculations.
Definition: OgreCamera.h:649
Ogre::SmallVectorTemplateCommon::rbegin
const_reverse_iterator rbegin() const
Definition: OgreSmallVector.h:171
Ogre::GLPBRTTManager::~GLPBRTTManager
virtual ~GLPBRTTManager()
Ogre::GLSurfaceDesc
GL surface descriptor.
Definition: OgreGLRenderTexture.h:43
Ogre::StaticGeometry::addSceneNode
virtual void addSceneNode(const SceneNode *node)
Adds all the Entity objects attached to a SceneNode and all it's children to the static geometry.
Ogre::ResourceManager::reloadAll
virtual void reloadAll(Resource::LoadingFlags flags)
Caused all currently loaded resources to be reloaded.
Ogre::Volume::GridSource::getDepth
size_t getDepth(void) const
Gets the depth of the texture.
Ogre::DefaultSphereSceneQuery
Default implementation of SphereSceneQuery.
Definition: OgreSceneManager.h:3453
OgreBites::ParamsPanel::getParamValue
Ogre::DisplayString getParamValue(const Ogre::DisplayString &paramName)
OgreBites::SDLK_F9
@ SDLK_F9
Definition: OgreInput.h:128
Ogre::Pass::setTransparentSortingForced
void setTransparentSortingForced(bool enabled)
Sets whether or not transparent sorting is forced.
Definition: OgrePass.h:1055
Ogre::AbstractNode::parent
AbstractNode * parent
Definition: OgreScriptCompiler.h:97
Ogre::ScaleAffector::_affectParticles
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed) override
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
Ogre::Math::Sqrt
static Degree Sqrt(const Degree &fValue)
Square root function.
Definition: OgreMath.h:452
Ogre::CompositionPass::getStencilRefValue
uint32 getStencilRefValue() const
Get stencil reference value.
Ogre::SceneManager::getAnimations
const AnimationList & getAnimations() const
Returns a const version of the animation list.
Definition: OgreSceneManager.h:2340
Ogre::MeshManager::getByName
MeshPtr getByName(const String &name, const String &groupName=RGN_DEFAULT) const
Retrieves a pointer to a resource by name, or null if the resource does not exist.
Ogre::CompositorInstance::Listener
Provides an interface to "listen in" to to render system operations executed by this CompositorInstan...
Definition: OgreCompositorInstance.h:60
Ogre::Bullet::CollisionListener
Definition: OgreBullet.h:77
Ogre::DefaultWorkQueueBase::processResponses
virtual void processResponses()
Process the responses in the queue.
Ogre::UnifiedHighLevelGpuProgram::hasCompileError
bool hasCompileError(void) const
Did this program encounter a compile error when loading?
Ogre::SceneManager::setSkyPlane
void setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
Enables / disables a 'sky plane' i.e.
Ogre::PCZSceneNode::setHomeZone
void setHomeZone(PCZone *zone)
Ogre::ParticleSystem::setBoundsAutoUpdated
void setBoundsAutoUpdated(bool autoUpdate, Real stopIn=0.0f)
Sets whether the bounds will be automatically updated for the life of the particle system.
Ogre::GLTextureBuffer::blit
void blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox)
Copies a box from another PixelBuffer to a region of the this PixelBuffer.
Ogre::StreamSerialiser::makeIdentifier
static uint32 makeIdentifier(const char(&code)[5])
Pack a 4-character code into a 32-bit identifier.
Ogre::Overlay::add2D
void add2D(OverlayContainer *cont)
Adds a 2D 'container' to the overlay.
Ogre::LodConfig::Advanced::useVertexNormals
bool useVertexNormals
Use vertex normals to improve quality.
Definition: OgreLodConfig.h:156
Ogre::TempBlendedBufferInfo
Structure for recording the use of temporary blend buffers.
Definition: OgreHardwareBufferManager.h:70
Ogre::GL3PlusRenderSystem::_getDepthStencilFormatFor
void _getDepthStencilFormatFor(PixelFormat internalColourFormat, uint32 *depthFormat, uint32 *stencilFormat)
Mimics D3D9RenderSystem::_getDepthStencilFormatFor, if no FBO RTT manager, outputs GL_NONE.
Ogre::STBIPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Definition: OgreSTBICodec.h:82
Ogre::Volume::MeshBuilder::generateWithManualObject
Entity * generateWithManualObject(SceneManager *sceneManager, const String &name, const String &material)
Generates an entity via a ManualObject.
Ogre::D3D11RenderWindowSwapChainBased::_getSwapChain
IDXGISwapChainN * _getSwapChain()
Get the swapchain details.
Definition: OgreD3D11RenderWindow.h:120
Ogre::HashedVector::insert
iterator insert(iterator pos, const T &t)
Definition: OgreCommon.h:511
Ogre::ID_ALPHA_REJECTION
@ ID_ALPHA_REJECTION
Definition: OgreScriptCompiler.h:633
Ogre::PlaneBoundedVolume::intersects
bool intersects(const AxisAlignedBox &box) const
Intersection test with AABB.
Definition: OgrePlaneBoundedVolume.h:65
Ogre::OverlayElement::setHeight
void setHeight(Real height)
Sets the height of this element in relation to the current GuiMetricsMode.
Ogre::D3D11HardwareBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) override
See HardwareBuffer.
Ogre::Volume::IsoSurface
Abstract IsoSurface.
Definition: OgreVolumeIsoSurface.h:48
Ogre::ColourImageAffector::_affectParticles
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed) override
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const int &val)
Definition: OgreProperty.h:159
Ogre::ClipResult
ClipResult
Generic result of clipping.
Definition: OgreCommon.h:819
Ogre::RTShader::ShaderGenerator::removeAllShaderBasedTechniques
bool removeAllShaderBasedTechniques(const String &materialName, const String &groupName=RGN_DEFAULT)
Remove all shader based techniques of the given material.
Ogre::ResourceGroupManager::_notifyResourceRemoved
void _notifyResourceRemoved(const ResourcePtr &res) const
Internal method called by ResourceManager when a resource is removed.
Ogre::InstanceManager::_updateDirtyBatches
void _updateDirtyBatches(void)
Called by SceneManager when we told it we have at least one dirty batch.
Ogre::D3D9ResourceManager::notifyOnDeviceLost
void notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device)
Ogre::StaticGeometry::QueuedSubMesh::submesh
SubMesh * submesh
Definition: OgreStaticGeometry.h:160
Ogre::Quake3Level::loadFromStream
void loadFromStream(const DataStreamPtr &inStream)
Reads Quake3 bsp data from a stream as read from the file.
Ogre::PCZSceneNode::isAnchored
bool isAnchored(void)
Definition: OgrePCZSceneNode.h:80
Ogre::D3D9Device::isFullScreen
bool isFullScreen() const
Ogre::HashedVector::rend
const_reverse_iterator rend() const
Definition: OgreCommon.h:438
Ogre::LodData::IndexBufferPointer::pint
unsigned int * pint
Definition: OgreLodData.h:138
Ogre::operator<
bool operator<(const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:244
Ogre::ID_SCROLL_Y
@ ID_SCROLL_Y
Definition: OgreScriptCompiler.h:749
Ogre::SceneManagerEnumerator::getSceneManagers
const Instances & getSceneManagers() const
Get all the existing SceneManager instances.
Ogre::Math::Tan
static float Tan(const Radian &fValue, bool useTables=false)
Tangent function.
Definition: OgreMath.h:498
Ogre::CompositionTargetPass::getOnlyInitial
bool getOnlyInitial()
Get "only initial" flag.
Ogre::PCZFrustum::getVisibility
PCZFrustum::Visibility getVisibility(const AxisAlignedBox &bound)
Ogre::Technique::_notifyNeedsRecompile
void _notifyNeedsRecompile(void)
Tells the technique that it needs recompilation.
Ogre::GLSLShaderCommon::getAttachedShaderNames
String getAttachedShaderNames() const
Definition: OgreGLSLShaderCommon.h:81
Ogre::SceneManager::getBillboardChain
BillboardChain * getBillboardChain(const String &name) const
Get a reference to a previously created object instance.
Ogre::IS_AMBIENT
@ IS_AMBIENT
Part of the rendering which occurs without any kind of direct lighting.
Definition: OgrePass.h:51
Ogre::GLStateCacheManager::setStencilMask
void setStencilMask(GLuint mask)
Sets the stencil mask.
Ogre::ColourFaderAffector::setGreenAdjust
void setGreenAdjust(float green)
Sets the green adjustment to be made per second to particles.
Ogre::RTShader::Program::getEntryPointFunction
Function * getEntryPointFunction()
Definition: OgreShaderProgram.h:130
Ogre::AbstractNode::line
unsigned int line
Definition: OgreScriptCompiler.h:95
Ogre::SceneManager::setShowDebugShadows
void setShowDebugShadows(bool debug)
Enables / disables the rendering of debug information for shadows.
Definition: OgreSceneManager.h:2619
Ogre::SceneManager::createIntersectionQuery
virtual IntersectionSceneQuery * createIntersectionQuery(uint32 mask=0xFFFFFFFF)
Creates an IntersectionSceneQuery for this scene manager.
Ogre::Root::isBlendIndicesGpuRedundant
bool isBlendIndicesGpuRedundant() const
Returns whether blend indices information needs to be passed to the GPU see setBlendIndicesGpuRedunda...
Definition: OgreRoot.h:907
Ogre::OverlayElement::setMaterialName
void setMaterialName(const String &matName, const String &group=DEFAULT_RESOURCE_GROUP)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::GLContext::~GLContext
virtual ~GLContext()
Definition: OgreGLContext.h:47
Ogre::D3D11HLSLProgram::getLanguage
const String & getLanguage(void) const
Overridden from GpuProgram.
Ogre::D3D11Device::throwIfFailed
void throwIfFailed(HRESULT hr, const char *desc, const char *src)
Ogre::HardwareBufferManagerBase::_freeUnusedBufferCopies
void _freeUnusedBufferCopies(void)
Free all unused vertex buffer copies.
Ogre::RenderSystem::_getFaceCount
virtual unsigned int _getFaceCount(void) const
Reports the number of tris rendered since the last _beginGeometryCount call.
Ogre::OverlayElement::_notifyZOrder
virtual ushort _notifyZOrder(ushort newZOrder)
Internal method to notify the element when Z-order of parent overlay has changed.
Ogre::Material::createTechnique
Technique * createTechnique(void)
Creates a new Technique for this Material.
Ogre::D3D9GpuProgram::D3D9GpuProgram
D3D9GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::Animation::apply
void apply(Skeleton *skeleton, Real timePos, Real weight=1.0, Real scale=1.0f)
Applies all node tracks given a specific time point and weight to a given skeleton.
Ogre::MovableObject::getLightMask
uint32 getLightMask() const
Get a bitwise mask which will filter the lights affecting this object.
Definition: OgreMovableObject.h:478
Ogre::GLES2Plugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::map
Definition: OgreDeprecated.h:70
Ogre::Root::createSceneManager
SceneManager * createSceneManager(uint16 typeMask, const String &instanceName=BLANKSTRING)
Definition: OgreRoot.h:382
Ogre::StreamSerialiser::Chunk::length
uint32 length
Length of the chunk data in bytes, excluding the header of this chunk (stored)
Definition: OgreStreamSerialiser.h:101
Ogre::ResourceGroupManager::ResourceLocation
Resource location entry.
Definition: OgreResourceGroupManager.h:261
Ogre::StringConverter::parse
static bool parse(const String &str, Matrix4 &v)
Ogre::OverlayElement::setVisible
void setVisible(bool visible)
Shows or hides this element.
Definition: OgreOverlayElement.h:204
Ogre::PCZSceneManager::getLight
virtual Light * getLight(const String &name) const
Returns a pointer to the named Light which has previously been added to the scene.
Ogre::TextureUnitState::removeAllEffects
void removeAllEffects(void)
Removes all effects applied to this texture layer.
Ogre::PF_ASTC_RGBA_6X6_LDR
@ PF_ASTC_RGBA_6X6_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 6x6)
Definition: OgrePixelFormat.h:258
Ogre::TerrainGroup::setTerrainWorldSize
virtual void setTerrainWorldSize(Real newWorldSize)
Set the world size of terrain.
Ogre::RTShader::Parameter::getSize
size_t getSize() const
Returns the number of elements in the parameter (for arrays).
Definition: OgreShaderParameter.h:369
Ogre::Material::setTextureAnisotropy
void setTextureAnisotropy(int maxAniso)
Sets the anisotropy level to be used for all textures.
Ogre::VulkanWindow::mCurrentSemaphoreIndex
int mCurrentSemaphoreIndex
Definition: OgreVulkanWindow.h:86
Ogre::MovableObject::getVisible
bool getVisible(void) const
Gets this object whether to be visible or not, if it has a renderable component.
Definition: OgreMovableObject.h:298
OgreEntity.h
Ogre::Matrix3::ToEulerAnglesXZY
bool ToEulerAnglesXZY(Radian &rfYAngle, Radian &rfPAngle, Radian &rfRAngle) const
Ogre::CompositorInstance::RenderSystemOperation::execute
virtual void execute(SceneManager *sm, RenderSystem *rs)=0
Set state to SceneManager and RenderSystem.
Ogre::VulkanMappings::get
static VkFormat get(VertexElementType vertexElemType)
Ogre::Root::_fireFrameEnded
bool _fireFrameEnded()
Method for raising frame ended events.
Ogre::GPU_NVIDIA
@ GPU_NVIDIA
Definition: OgreRenderSystemCapabilities.h:233
Ogre::D3D9HardwareBuffer::getD3D9Resource
IDirect3DResource9 * getD3D9Resource(void)
Get D3D9-specific resource.
Ogre::TextureFrameControllerValue
Predefined controller value for getting / setting the frame number of a texture layer.
Definition: OgrePredefinedControllers.h:82
Ogre::PF_R8G8_UINT
@ PF_R8G8_UINT
16-bit pixel format, 8 bits red (unsigned int), 8 bits blue (unsigned int).
Definition: OgrePixelFormat.h:153
Ogre::GLES2RenderSystem::markProfileEvent
virtual void markProfileEvent(const String &eventName)
Marks an instantaneous event for graphics profilers.
Ogre::ColourBlendState::writeB
bool writeB
Definition: OgreBlendMode.h:273
Ogre::AnimationContainer::~AnimationContainer
virtual ~AnimationContainer()
Definition: OgreAnimation.h:59
Ogre::TerrainQuadTreeNode::postDeltaCalculation
void postDeltaCalculation(const Rect &rect)
Notify the node (and children) that deltas have finished being calculated.
Ogre::GLRenderSystemCommon::_completeDeferredVaoFboDestruction
void _completeDeferredVaoFboDestruction()
Complete destruction of VAOs and FBOs deferred while creator context was not current.
Ogre::Volume::OctreeNode::setFrom
void setFrom(Vector3 from)
Setter for the from-part of this cell.
Definition: OgreVolumeOctreeNode.h:161
Ogre::RTShader::Program::getParameterByAutoType
UniformParameterPtr getParameterByAutoType(GpuProgramParameters::AutoConstantType autoType)
Get parameter by a given auto constant type.
Ogre::Renderable::preRender
virtual bool preRender(SceneManager *sm, RenderSystem *rsys)
Called just prior to the Renderable being rendered.
Definition: OgreRenderable.h:114
Ogre::NumericKeyFrame::_clone
KeyFrame * _clone(AnimationTrack *newParent) const
Clone a keyframe (internal use only)
Ogre::VulkanRenderPassDescriptor::setClearColour
virtual void setClearColour(const ColourValue &clearColour)
Sets the clear colour to all entries.
Ogre::RenderQueue::~RenderQueue
virtual ~RenderQueue()
Ogre::PCZSceneManagerFactory::PCZSceneManagerFactory
PCZSceneManagerFactory()
Definition: OgrePCZSceneManager.h:375
Ogre::GLES2HardwareOcclusionQuery::pullOcclusionQuery
bool pullOcclusionQuery(unsigned int *NumOfFragments)
Pulls the hardware occlusion query.
Ogre::D3D9StereoDriverAMD::D3D9StereoDriverAMD
D3D9StereoDriverAMD()
Ogre::D3D11Sampler::D3D11Sampler
D3D11Sampler(D3D11Device &device)
Definition: OgreD3D11TextureManager.h:39
Ogre::StreamSerialiser::read
virtual void read(Ray *ray, size_t count=1)
Ogre::SceneManager::MovableObjectIterator
MapIterator< MovableObjectMap > MovableObjectIterator
Definition: OgreSceneManager.h:3176
Ogre::RTShader::SubRenderStateFactory::writeInstance
virtual void writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, Pass *srcPass, Pass *dstPass)
Write the given sub-render state instance using the material serializer.
Definition: OgreShaderSubRenderState.h:294
Ogre::ID_POINT_SIZE_MIN
@ ID_POINT_SIZE_MIN
Definition: OgreScriptCompiler.h:677
Ogre::VertexDeclaration::getAutoOrganisedDeclaration
VertexDeclaration * getAutoOrganisedDeclaration(bool skeletalAnimation, bool vertexAnimation, bool vertexAnimationNormals) const
Generates a new VertexDeclaration for optimal usage based on the current vertex declaration,...
Ogre::RTShader::ProgramSet::ProgramSet
ProgramSet()
Class default constructor.
Ogre::GpuProgram::getLanguage
virtual const String & getLanguage(void) const
Returns a string that specifies the language of the gpu programs as specified in a material script.
Ogre::BillboardParticleRenderer::_notifyParticleQuota
void _notifyParticleQuota(size_t quota)
Tells the renderer that the particle quota has changed.
Definition: OgreBillboardParticleRenderer.h:119
Ogre::PROP_UNSIGNED_INT
@ PROP_UNSIGNED_INT
Definition: OgreProperty.h:109
Ogre::TerrainMaterialGenerator::Profile::requestOptions
virtual void requestOptions(Terrain *terrain)=0
Request the options needed from the terrain.
Ogre::RTShader::Parameter::SPC_COLOR_DIFFUSE
@ SPC_COLOR_DIFFUSE
Diffuse color.
Definition: OgreShaderParameter.h:275
Ogre::PropertyValue::propType
PropertyType propType
Definition: OgreProperty.h:266
Ogre::SceneManagerEnumerator::destroySceneManager
void destroySceneManager(SceneManager *sm)
Destroy an instance of a SceneManager.
Ogre::ParticleAffectorFactory::getName
virtual String getName() const =0
Returns the name of the factory, the name which identifies the particle affector type this factory cr...
Ogre::ColourValue::b
float b
Definition: OgreColourValue.h:84
Ogre::RenderQueue::setShadowCastersCannotBeReceivers
void setShadowCastersCannotBeReceivers(bool ind)
Sets whether or not objects which cast shadows should be treated as never receiving shadows.
GenFunc
GenFunc
Definition: OgreQuake3Types.h:119
Ogre::Pass::setSceneBlending
void setSceneBlending(const SceneBlendType sbt)
Sets the kind of blending this pass has with the existing contents of the scene.
Ogre::GLSLESProgram::getOptimisedSource
String getOptimisedSource(void)
Gets he optimised GLSL source.
Definition: OgreGLSLESProgram.h:71
Ogre::UnifiedHighLevelGpuProgram::getPassFogStates
bool getPassFogStates(void) const
Returns whether a fragment program wants fog state to be passed through fixed pipeline low level API ...
Ogre::RTShader::LayeredBlending::LB_BlendLinearDodge
@ LB_BlendLinearDodge
Definition: OgreShaderExLayeredBlending.h:65
Ogre::ConcreteNode::type
ConcreteNodeType type
Definition: OgreScriptCompiler.h:70
Ogre::D3D11RenderSystem::validateDevice
void validateDevice(bool forceDeviceElection=false)
Ogre::RenderSystem::_createDepthBufferFor
virtual DepthBuffer * _createDepthBufferFor(RenderTarget *renderTarget)=0
Creates a DepthBuffer that can be attached to the specified RenderTarget.
Ogre::Plane::getSide
Side getSide(const AxisAlignedBox &box) const
Returns the side where the alignedBox is.
Definition: OgrePlane.h:120
Ogre::Log::Log
Log(const String &name, bool debugOutput=true, bool suppressFileOutput=false)
Usual constructor - called by LogManager.
Ogre::SceneManager::destroyAllBillboardChains
void destroyAllBillboardChains(void)
Removes & destroys all BillboardChains from the SceneManager.
Ogre::ResourceGroupManager::openResource
DataStreamPtr openResource(const String &resourceName, const String &groupName=DEFAULT_RESOURCE_GROUP_NAME, Resource *resourceBeingLoaded=NULL, bool throwOnFailure=true) const
Open a single resource by name and return a DataStream pointing at the source of the data.
Definition: OgreResourceGroupManager.h:638
Ogre::OverlayProfileSessionListener::getOverlayTop
Real getOverlayTop() const
Ogre::Volume::OctreeNode::getChildrenDimensions
static void getChildrenDimensions(const Vector3 &from, const Vector3 &to, Vector3 &center, Vector3 &width, Vector3 &height, Vector3 &depth)
Gets the center and width / height / depth vector of the children of a node.
Definition: OgreVolumeOctreeNode.h:101
Ogre::SmallVectorTemplateCommon::data
const_pointer data() const
data - Return a pointer to the vector's buffer, even if empty().
Definition: OgreSmallVector.h:185
Ogre::WorkQueue::abortPendingRequest
virtual bool abortPendingRequest(RequestID id)=0
Abort request if it is not being processed currently.
Ogre::GpuProgramManager::setSaveMicrocodesToCache
void setSaveMicrocodesToCache(bool val)
Set if the microcode of a shader should be saved to a cache.
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE0
@ SPC_POSTOLIGHT_TANGENT_SPACE0
Light vector in tangent space index 0-7.
Definition: OgreShaderParameter.h:162
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE2
@ SPC_POSTOLIGHT_WORLD_SPACE2
Definition: OgreShaderParameter.h:144
Ogre::TerrainQuadTreeNode::loadSelf
void loadSelf()
Ogre::RenderTarget::FrameStats::avgFPS
float avgFPS
average frames per second (FPS) since call to Root::startRendering
Definition: OgreRenderTarget.h:70
Ogre::QueuedRenderableVisitor
Visitor interface for items in a QueuedRenderableCollection.
Definition: OgreRenderQueueSortingGrouping.h:70
Ogre::RTShader::LayeredBlending::LB_BlendScreen
@ LB_BlendScreen
Definition: OgreShaderExLayeredBlending.h:59
Ogre::ParticleSystem::removeAffector
void removeAffector(unsigned short index)
Removes an affector from the system.
Ogre::PF_R8G8B8_UINT
@ PF_R8G8B8_UINT
24-bit pixel format, 8 bits red (unsigned int), 8 bits blue (unsigned int), 8 bits green (unsigned in...
Definition: OgrePixelFormat.h:155
Ogre::ResourceGroupManager::findGroupContainingResource
const String & findGroupContainingResource(const String &filename) const
Find the group in which a resource exists.
OgreTextureUnitState.h
Ogre::Volume::Source
Abstract class defining the density function.
Definition: OgreVolumeSource.h:48
Ogre::Terrain::prepare
bool prepare(const String &filename)
Prepare the terrain from a standalone file.
Ogre::Terrain::LOD_MORPH_CUSTOM_PARAM
static const uint32 LOD_MORPH_CUSTOM_PARAM
Definition: OgreTerrain.h:291
Ogre::ParticleAffector::_initParticle
virtual void _initParticle(Particle *pParticle)
Method called to allow the affector to initialize all newly created particles in the system.
Definition: OgreParticleAffector.h:95
Ogre::MetalRenderSystem::endProfileEvent
virtual void endProfileEvent(void)
Ends the currently active GPU profiling event.
Ogre::GLStateCacheManager::setLightAmbient
void setLightAmbient(GLfloat r, GLfloat g, GLfloat b)
OgreBites::CameraMan::setCamera
void setCamera(Ogre::SceneNode *cam)
Swaps the camera on our camera man for another camera.
OgreSceneNode.h
Ogre::TerrainGlobalOptions::removeQueryFlags
void removeQueryFlags(uint32 flags)
Definition: OgreTerrain.h:1955
Ogre::OverlayProfileSessionListener::setOverlayPosition
void setOverlayPosition(Real left, Real top)
Set the position of the profiler overlay, in pixels.
Ogre::D3D9HLSLProgram::OPT_DEFAULT
@ OPT_DEFAULT
default - no optimisation in debug mode, OPT_1 in release mode
Definition: OgreD3D9HLSLProgram.h:132
Ogre::VulkanDevice::destroyQueues
static void destroyQueues(FastArray< VulkanQueue > &queueArray)
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE5
@ SPC_POSTOLIGHT_TANGENT_SPACE5
Definition: OgreShaderParameter.h:167
Ogre::OverlayManager::createOverlayElement
OverlayElement * createOverlayElement(const String &typeName, const String &instanceName, bool=false)
Creates a new OverlayElement of the type requested.
Ogre::ShadowCameraSetup
This class allows you to plug in new ways to define the camera setup when rendering and projecting sh...
Definition: OgreShadowCameraSetup.h:67
Ogre::GLRenderSystemCommon::_unregisterContext
virtual void _unregisterContext(GLContext *context)=0
Unregister a render target->context mapping.
Ogre::Pass::getTessellationDomainProgramParameters
GpuProgramParametersSharedPtr getTessellationDomainProgramParameters(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::HardwarePixelBuffer::getSize
Vector3i getSize() const
size (width, height, depth) of the pixel buffer
Definition: OgreHardwarePixelBuffer.h:190
Ogre::Codec::getExtensions
static StringVector getExtensions(void)
Gets the file extension list for the registered codecs.
Ogre::DefaultHardwareBufferManager::createVertexBuffer
HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create a hardware vertex buffer.
Definition: OgreDefaultHardwareBufferManager.h:118
Ogre::D3D11Device::D3D11Device
D3D11Device()
Ogre::CompositionPass::setAutomaticColour
void setAutomaticColour(bool val)
Set the clear colour to be the background colour of the original viewport.
Ogre::OverlayManager::createOverlayElementFromFactory
OverlayElement * createOverlayElementFromFactory(const String &typeName, const String &instanceName)
Ogre::MemoryDataStream::MemoryDataStream
MemoryDataStream(const String &name, void *pMem, size_t size, bool freeOnClose=false, bool readOnly=false)
Wrap an existing memory chunk in a named stream.
HS_MAX_WEIGHT_COUNT
#define HS_MAX_WEIGHT_COUNT
Definition: OgreShaderExHardwareSkinning.h:35
Ogre::GpuNamedConstantsSerializer::importNamedConstants
void importNamedConstants(DataStreamPtr &stream, GpuNamedConstants *pDest)
Ogre::GL3PlusSampler::~GL3PlusSampler
~GL3PlusSampler()
Ogre::DefaultHardwareBuffer::~DefaultHardwareBuffer
~DefaultHardwareBuffer()
Ogre::GLSLESProgramManager::getSingletonPtr
static GLSLESProgramManager * getSingletonPtr(void)
OgreBites::Widget::isVisible
bool isVisible()
Definition: OgreTrays.h:169
Ogre::RTShader::FunctionAtom
A class that represents an atomic code section of shader based program function.
Definition: OgreShaderFunctionAtom.h:190
OgreGLSLShaderCommon.h
Ogre::GLES2FBOMultiRenderTarget
MultiRenderTarget for GL ES 2.x.
Definition: OgreGLES2FBOMultiRenderTarget.h:41
Ogre::MeshLodGenerator
Definition: OgreMeshLodGenerator.h:54
Ogre::SimpleParamCommand
Generic ParamCommand implementation stores pointers to the class getter and setter functions.
Definition: OgreStringInterface.h:90
OgreBites::SelectMenu::_cursorMoved
void _cursorMoved(const Ogre::Vector2 &cursorPos, float wheelDelta)
Ogre::KeyFrame::_clone
virtual KeyFrame * _clone(AnimationTrack *newParent) const
Clone a keyframe (internal use only)
Ogre::RTShader::UniformParameter::getAutoConstantType
GpuProgramParameters::AutoConstantType getAutoConstantType() const
Return the auto constant type of this parameter.
Definition: OgreShaderParameter.h:476
Ogre::CgProgram::hasDefaultParameters
bool hasDefaultParameters(void) const
Returns true if default parameters have been set up.
Ogre::StaticGeometry::MaterialBucket::GeometryIterator
VectorIterator< GeometryBucketList > GeometryIterator
Iterator over geometry.
Definition: OgreStaticGeometry.h:269
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const long &val)
Definition: OgreProperty.h:161
Ogre::ID_ONE_MINUS_SRC_COLOUR
@ ID_ONE_MINUS_SRC_COLOUR
Definition: OgreScriptCompiler.h:609
Ogre::SceneManager::destroyRibbonTrail
void destroyRibbonTrail(MovableObject *obj)
Removes & destroys a RibbonTrail from the SceneManager.
Definition: OgreSceneManager.h:1592
Ogre::ResourceGroupManager::prepareResourceGroup
void prepareResourceGroup(const String &name)
Prepares a resource group.
Ogre::TextureManager
Class for loading & managing textures.
Definition: OgreTextureManager.h:61
Ogre::BorderPanelOverlayElement::BorderPanelOverlayElement
BorderPanelOverlayElement(const String &name)
Constructor.
Ogre::RenderSystem::destroyHardwareOcclusionQuery
virtual void destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq)
Destroy a hardware occlusion query object.
Ogre::Camera::getLodCamera
virtual const Camera * getLodCamera() const
Get a pointer to the camera which should be used to determine LOD settings.
Ogre::Animation::getNumNumericTracks
unsigned short getNumNumericTracks(void) const
Gets the number of NumericAnimationTrack objects contained in this animation.
Ogre::DriverVersion::release
int release
Definition: OgreRenderSystemCapabilities.h:217
Ogre::Log::setMinLogLevel
void setMinLogLevel(LogMessageLevel lml)
set the minimal LogMessageLevel for a message to be logged
Ogre::LodOutputProviderCompressedMesh::triangleRemoved
virtual void triangleRemoved(LodData *data, LodData::Triangle *tri)
Ogre::WorkQueue::Response::mData
Any mData
Data associated with the result of the process.
Definition: OgreWorkQueue.h:134
Ogre::Font::getGlyphInfo
const GlyphInfo & getGlyphInfo(CodePoint id) const
Gets the information available for a glyph corresponding to a given code point, or throws an exceptio...
Definition: OgreFont.h:250
Ogre::Billboard::setPosition
void setPosition(Real x, Real y, Real z)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreBillboard.h:120
Ogre::GL3PlusPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::BillboardParticleRenderer::getUseAccurateFacing
bool getUseAccurateFacing(void) const
Gets whether or not billboards use an 'accurate' facing model.
Definition: OgreBillboardParticleRenderer.h:77
Ogre::RTShader::BinaryOpAtom
shorthand for "dst = a OP b;"
Definition: OgreShaderFunctionAtom.h:309
Ogre::DistanceLodStrategyBase::isReferenceViewEnabled
bool isReferenceViewEnabled() const
Determine if use of the reference view is enabled.
OgreArchive.h
Ogre::TextureUnitState::isTextureLoadFailing
bool isTextureLoadFailing() const
Tests if the texture associated with this unit has failed to load.
Definition: OgreTextureUnitState.h:987
Ogre::ID_OFF
@ ID_OFF
Definition: OgreScriptCompiler.h:707
Ogre::RenderQueue::setDefaultRenderablePriority
void setDefaultRenderablePriority(ushort priority)
Sets the current default renderable priority, which will be used for all renderables which do not spe...
Ogre::Technique::Technique
Technique(Material *parent)
Constructor.
Ogre::HashedVector::rbegin
reverse_iterator rbegin()
Definition: OgreCommon.h:430
Ogre::VulkanDevice::SelectedQueue::queueIdx
uint32 queueIdx
Definition: OgreVulkanDevice.h:46
Ogre::RSC_TESSELLATION_DOMAIN_PROGRAM
@ RSC_TESSELLATION_DOMAIN_PROGRAM
Supports hardware tessellation domain programs.
Definition: OgreRenderSystemCapabilities.h:99
Ogre::Grid3DPageStrategyData::getCellRangeMinX
virtual int32 getCellRangeMinX() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:162
Ogre::MemoryDataStream::MemoryDataStream
MemoryDataStream(const String &name, DataStream &sourceStream, bool freeOnClose=true, bool readOnly=false)
Create a named stream which pre-buffers the contents of another stream.
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Quaternion &)
Apply delta value.
Definition: OgreAnimable.h:214
Ogre::LodWorkQueueInjector::removeInjectorListener
void removeInjectorListener()
Definition: OgreLodWorkQueueInjector.h:57
Ogre::D3D9RenderWindow::setVSyncInterval
void setVSyncInterval(unsigned int interval)
Set the vertical sync interval.
Ogre::MetalDevice::endAllEncoders
void endAllEncoders(void)
Ogre::SimplePageContentCollectionFactory::createInstance
PageContentCollection * createInstance()
Definition: OgreSimplePageContentCollection.h:121
bsp_header_t::magic
char magic[4]
Definition: OgreQuake3Types.h:228
Ogre::PropertySet::getProperty
PropertyBase * getProperty(const String &name) const
Gets the property object for a given property name.
Ogre::ID_SCALE
@ ID_SCALE
Definition: OgreScriptCompiler.h:746
Ogre::SceneManager::getFlipCullingOnNegativeScale
bool getFlipCullingOnNegativeScale() const
Get whether to automatically flip the culling mode on objects whenever they are negatively scaled.
Definition: OgreSceneManager.h:3313
Ogre::MovablePlane::MovablePlane
MovablePlane(const Vector3 &rkNormal, const Vector3 &rkPoint)
Ogre::LodStrategy::assertSorted
void assertSorted(const Mesh::LodValueList &values) const
Assert that the LOD values are sorted from greatest detail to least detail.
Ogre::Volume::Vertex::x
Real x
X coordinate of the position.
Definition: OgreVolumeMeshBuilder.h:50
Ogre::PF_ASTC_RGBA_10X10_LDR
@ PF_ASTC_RGBA_10X10_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 10x10)
Definition: OgrePixelFormat.h:272
Ogre::PortalBase::crossedPortal
bool crossedPortal(const PortalBase *otherPortal)
Check if portal crossed over portal.
Ogre::Material::setDepthCheckEnabled
void setDepthCheckEnabled(bool enabled)
Sets whether or not each Pass renders with depth-buffer checking on or not.
Ogre::LodCollapseCostProfiler::initCollapseCosts
virtual void initCollapseCosts(LodData *data)
This is called after the LodInputProvider has initialized LodData.
Ogre::TextureUnitState::calculateSize
size_t calculateSize(void) const
Ogre::RenderToVertexBuffer::getOperationType
RenderOperation::OperationType getOperationType() const
What type of primitives does this object generate?
Definition: OgreRenderToVertexBuffer.h:78
Ogre::GpuSharedParametersUsage::getName
const String & getName() const
Get the name of the shared parameter set.
Definition: OgreGpuProgramParams.h:581
Ogre::ColourInterpolatorAffector::CmdTimeAdjust
Command object for red adjust (see ParamCommand).
Definition: OgreColourInterpolatorAffector.h:61
Ogre::VectorBase< 2, Real >::NEGATIVE_UNIT_X
static const Vector2 NEGATIVE_UNIT_X
Definition: OgreVector.h:123
OgreBites::TrayManager::showFrameStats
void showFrameStats(TrayLocation trayLoc, size_t place=-1)
Shows frame statistics widget set in the specified location.
Ogre::ID_FRAGMENT
@ ID_FRAGMENT
Definition: OgreScriptCompiler.h:760
Ogre::PCZone::_checkNodeAgainstPortals
virtual void _checkNodeAgainstPortals(PCZSceneNode *, Portal *)=0
(recursive) Check the given node against all portals in the zone
Ogre::HardwareBuffer::copyData
virtual void copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)
Copy data from another buffer into this one.
Definition: OgreHardwareBuffer.h:320
Ogre::RenderToVertexBuffer::getRenderToBufferMaterial
const MaterialPtr & getRenderToBufferMaterial()
Get the material which is used to render the geometry into the vertex buffer.
Definition: OgreRenderToVertexBuffer.h:127
Ogre::PixelBox::PixelBox
PixelBox(uint32 width, uint32 height, uint32 depth, PixelFormat pixelFormat, void *pixelData=0)
Constructor providing width, height and depth.
Definition: OgrePixelFormat.h:375
Ogre::PageManager
The PageManager is the entry point through which you load all PagedWorld instances,...
Definition: OgrePageManager.h:135
Ogre::D3D9HLSLProgram::setBackwardsCompatibility
void setBackwardsCompatibility(bool compat)
Sets whether backwards compatibility mode should be enabled.
Definition: OgreD3D9HLSLProgram.h:170
Ogre::Animation::setDefaultInterpolationMode
static void setDefaultInterpolationMode(InterpolationMode im)
Sets the default animation interpolation mode.
Ogre::Terrain::getResourceGroup
const String & getResourceGroup() const
Get the resource group to use when loading / saving.
Definition: OgreTerrain.h:672
Ogre::Terrain::TERRAINLAYERSAMPLER_CHUNK_ID
static const uint32 TERRAINLAYERSAMPLER_CHUNK_ID
Definition: OgreTerrain.h:280
OgreShadowCaster.h
Ogre::MetalHardwarePixelBuffer::~MetalHardwarePixelBuffer
virtual ~MetalHardwarePixelBuffer()
Ogre::TinyRenderSystem::_endFrame
void _endFrame(void)
Ends rendering of a frame to the current viewport.
Ogre::RenderSystem::_setTextureMatrix
virtual void _setTextureMatrix(size_t unit, const Matrix4 &xform)
Sets the texture coordinate transformation matrix for a texture unit.
Definition: OgreRenderSystem.h:594
Ogre::ProfileSessionListener
ProfileSessionListener should be used to visualize profile results.
Definition: OgreProfiler.h:202
Ogre::TerrainLodManager::LoadLodRequest::currentPreparedLod
uint16 currentPreparedLod
Definition: OgreTerrainLodManager.h:70
Ogre::RTShader::HardwareSkinningFactory::createInstance
virtual SubRenderState * createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, Pass *pass, SGScriptTranslator *translator)
Ogre::ParticleSystem::_update
void _update(Real timeElapsed)
Updates the particles in the system based on time elapsed.
Ogre::Material::setLodStrategy
void setLodStrategy(LodStrategy *lodStrategy)
Set the LOD strategy used by this material.
Ogre::GL3PlusFBOManager::getBestDepthStencil
void getBestDepthStencil(PixelFormat internalFormat, GLenum *depthFormat, GLenum *stencilFormat)
Get best depth and stencil supported for given internalFormat.
Ogre::PCZSceneNode::clearNodeFromVisitedZones
void clearNodeFromVisitedZones(void)
Ogre::PFF_COMPRESSED
@ PFF_COMPRESSED
This format is compressed.
Definition: OgrePixelFormat.h:315
Ogre::Camera::getRight
Vector3 getRight(void) const
Gets the camera's right vector.
Ogre::Volume::CSGSphereSource
A sphere.
Definition: OgreVolumeCSGSource.h:48
Ogre::Terrain::getPositionAlign
void getPositionAlign(const Vector3 &TSpos, Alignment align, Vector3 *outWSpos) const
Convert a position from terrain basis space to world space based on a specified alignment.
Ogre::ScaleAffector::CmdScaleAdjust::doGet
String doGet(const void *target) const
Ogre::Profiler::enableProfile
void enableProfile(const String &profileName)
Enables a previously disabled profile.
Ogre::Material::setCullingMode
void setCullingMode(CullingMode mode)
Sets the culling mode for each pass based on the 'vertex winding'.
Ogre::PCZSceneManager::createIntersectionQuery
IntersectionSceneQuery * createIntersectionQuery(uint32 mask=0xFFFFFFFF)
Creates an IntersectionSceneQuery for this scene manager.
Ogre::PCZAxisAlignedBoxSceneQuery
PCZ implementation of AxisAlignedBoxSceneQuery.
Definition: OgrePCZSceneQuery.h:51
Ogre::D3D11RenderSystem::addToSwitchingFullscreenCounter
void addToSwitchingFullscreenCounter()
Definition: OgreD3D11RenderSystem.h:205
Ogre::Frustum::~Frustum
virtual ~Frustum()
Ogre::GLSurfaceDesc::numSamples
uint numSamples
Definition: OgreGLRenderTexture.h:47
Ogre::PortalBase::getDerivedPlane
const Plane & getDerivedPlane() const
Get the portal plane in world coordinates.
Definition: OgrePortalBase.h:140
Ogre::Degree::operator<=
bool operator<=(const Degree &d) const
Definition: OgreMath.h:143
Ogre::Math::RadiansToDegrees
static float RadiansToDegrees(float radians)
Definition: OgreMath.h:513
Ogre::FO_NONE
@ FO_NONE
No filtering, used for FT_MIP to turn off mipmapping.
Definition: OgreCommon.h:104
Ogre::AntiPortal::~AntiPortal
virtual ~AntiPortal()
Ogre::UnifiedHighLevelGpuProgram::isMorphAnimationIncluded
bool isMorphAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform morph animation.
Ogre::SimpleSpline::~SimpleSpline
~SimpleSpline()
Ogre::Mesh::_setBounds
void _setBounds(const AxisAlignedBox &bounds, bool pad=true)
Manually set the bounding box for this Mesh.
Ogre::EdgeData::TriangleLightFacingList
std::vector< char > TriangleLightFacingList
Working vector used when calculating the silhouette.
Definition: OgreEdgeListBuilder.h:96
Ogre::TextureAnimatorAffector::TextureAnimatorAffector
TextureAnimatorAffector(ParticleSystem *psys)
Ogre::RegionSceneQuery::queryResult
bool queryResult(MovableObject *first)
Self-callback in order to deal with execute which returns collection.
bsp_vis_t::data
unsigned char data[1]
Definition: OgreQuake3Types.h:219
OgreMetalView::nativeScaleFactor
CGFloat nativeScaleFactor
When scaleToNative = true, instead of setting self.contentScaleFactor, you should change this setting...
Definition: iOS/OgreMetalView.h:48
Ogre::Grid3DPageStrategyData::getCellRangeMinZ
virtual int32 getCellRangeMinZ() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:166
Ogre::AreaEmitter::CmdHeight::doGet
String doGet(const void *target) const
Ogre::AxisAlignedBox::intersects
bool intersects(const Vector3 &v) const
Tests whether the vector point is within this box.
Definition: OgreAxisAlignedBox.h:637
Ogre::TextureUnitState::setAnimatedTextureName
void setAnimatedTextureName(const String *const names, size_t numFrames, Real duration=0)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::TerrainQuadTreeNode::rectContainsNode
bool rectContainsNode(const Rect &rect)
Returns true if the given rectangle completely contains the terrain area that this node references.
Ogre::RTShader::ConstParameter::getValue
const valueType & getValue() const
Returns the native value of this parameter.
Definition: OgreShaderParameter.h:646
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const bool &val)
Definition: OgreProperty.h:169
Ogre::HardwareVertexBufferSharedPtr
HardwareVertexBufferPtr HardwareVertexBufferSharedPtr
Definition: OgrePrerequisites.h:297
Ogre::Billboard::getPosition
const Vector3 & getPosition(void) const
Get the position of the billboard.
Definition: OgreBillboard.h:127
Ogre::TransformBase::setTrans
void setTrans(const Vector< 3, T > &v)
Sets the translation transformation part of the matrix.
Definition: OgreMatrix4.h:113
Ogre::Renderable::hasCustomParameter
bool hasCustomParameter(size_t index) const
Checks whether a custom value is associated with this Renderable at the given index.
Ogre::Quaternion::Exp
Quaternion Exp() const
Apply to unit-length quaternion.
Ogre::Math::saturate
static float saturate(float t)
Simulate the shader function saturate that clamps a parameter value between 0 and 1.
Definition: OgreMath.h:388
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE5
@ SPC_POSTOLIGHT_WORLD_SPACE5
Definition: OgreShaderParameter.h:147
Ogre::TerrainGlobalOptions::setCompositeMapDistance
void setCompositeMapDistance(Real c)
Set the distance at which to start using a composite map if present.
Definition: OgreTerrain.h:1901
Ogre::ZoneData::mAssociatedNode
PCZSceneNode * mAssociatedNode
Definition: OgrePCZone.h:305
Ogre::ColourFaderAffector2
Definition: OgreColourFaderAffector2.h:44
Ogre::BillboardParticleRenderer::_notifyAttached
void _notifyAttached(Node *parent, bool isTagPoint=false)
Delegated to by ParticleSystem::_notifyAttached.
Definition: OgreBillboardParticleRenderer.h:121
Ogre::RenderTarget::FrameStats::bestFPS
float bestFPS
best frames per second (FPS) since call to Root::startRendering
Definition: OgreRenderTarget.h:72
Ogre::DriverVersion::fromString
void fromString(const String &versionString)
Ogre::GpuLogicalBufferStruct::map
GpuLogicalIndexUseMap map
Map from logical index to physical buffer location.
Definition: OgreGpuProgramParams.h:374
Ogre::ID_DEPTH_WRITE
@ ID_DEPTH_WRITE
Definition: OgreScriptCompiler.h:621
Ogre::FrameEvent::timeSinceLastFrame
Real timeSinceLastFrame
Elapsed time in seconds since the last event of the same type, i.e.
Definition: OgreFrameListener.h:60
Ogre::Technique::_compileIlluminationPasses
void _compileIlluminationPasses(void)
Internal method for splitting the passes into illumination passes.
Ogre::PF_PVRTC2_2BPP
@ PF_PVRTC2_2BPP
PVRTC (PowerVR) Version 2, 2 bpp.
Definition: OgrePixelFormat.h:145
Ogre::UnifiedHighLevelGpuProgram::clearDelegatePrograms
void clearDelegatePrograms()
Remove all delegate programs.
Ogre::MetalRenderSystem::createMultiRenderTarget
virtual MultiRenderTarget * createMultiRenderTarget(const String &name)
Create a MultiRenderTarget, which is a render target that renders to multiple RenderTextures at once.
Ogre::TerrainGlobalOptions::addQueryFlags
void addQueryFlags(uint32 flags)
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this ob...
Definition: OgreTerrain.h:1952
Ogre::MeshSerializer::importMesh
void importMesh(const DataStreamPtr &stream, Mesh *pDest)
Imports Mesh and (optionally) Material data from a .mesh file DataStream.
Ogre::SceneManager::getShadowFarDistanceSquared
Real getShadowFarDistanceSquared(void) const
Definition: OgreSceneManager.h:2674
Ogre::GLFBOMultiRenderTarget::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGLFBOMultiRenderTarget.h:45
Ogre::DefaultDebugDrawer
Definition: OgreDefaultDebugDrawer.h:14
OgreBites::TrayListener
Listener class for responding to tray events.
Definition: OgreTrays.h:91
Ogre::CNT_LBRACE
@ CNT_LBRACE
Definition: OgreScriptCompiler.h:56
Ogre::InstancedEntity::setPosition
void setPosition(const Vector3 &position, bool doUpdate=true)
Set the position or the offset from the parent node if a parent node exists.
Ogre::VulkanProgram
Specialisation of GpuProgram to provide support for SPIRV.
Definition: OgreVulkanProgram.h:43
Ogre::TextureManager::loadImage
virtual TexturePtr loadImage(const String &name, const String &group, const Image &img, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)
Loads a texture from an Image object.
Ogre::PF_BYTE_RGBA
@ PF_BYTE_RGBA
32-bit pixel format, 8 bits for blue, green, red and alpha.
Definition: OgrePixelFormat.h:302
Ogre::Terrain::ImportData::maxBatchSize
uint16 maxBatchSize
Maximum batch size (along one edge) in vertices; must be 2^n+1 and <= 65.
Definition: OgreTerrain.h:334
Ogre::StringConverter::toString
static String toString(Radian val, unsigned short precision=6, unsigned short width=0, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
Converts a Radian to a String.
Definition: OgreStringConverter.h:96
Ogre::MetalSampler::getState
id< MTLSamplerState > getState()
Ogre::Overlay::scroll
void scroll(Real xoff, Real yoff)
Scrolls the overlay by the offsets provided.
Ogre::BBT_ORIENTED_SELF
@ BBT_ORIENTED_SELF
Billboards are oriented around their own direction vector (their own Y axis) and only rotate around t...
Definition: OgreBillboardSet.h:90
Ogre::StreamSerialiser::startDeflate
virtual void startDeflate(size_t avail_in=0)
Start (un)compressing data.
Ogre::CompositionPass::getInput
const InputTex & getInput(size_t id) const
Get the value of an input.
Ogre::SceneManager::hasManualObject
bool hasManualObject(const String &name) const
Returns whether a object instance with the given name exists.
Ogre::TinyDepthBuffer
Definition: OgreTinyDepthBuffer.h:14
Ogre::TagPoint::setChildObject
void setChildObject(MovableObject *pObject)
Ogre::OverlayManager::getOverlayElementFactoryMap
const FactoryMap & getOverlayElementFactoryMap() const
Get const access to the list of registered OverlayElement factories.
Definition: OgreOverlayManager.h:179
Ogre::InstancedEntity::_getDerivedPosition
const Vector3 & _getDerivedPosition() const
Returns the derived position of the instanced entity including local transform.
Definition: OgreInstancedEntity.h:266
Ogre::D3D11Sampler::getState
ID3D11SamplerState * getState()
Ogre::StringConverter::parseLong
static int64 parseLong(const String &val, int64 defaultValue=0)
Definition: OgreStringConverter.h:235
Ogre::ParticleSystemRenderer::~ParticleSystemRenderer
virtual ~ParticleSystemRenderer()
Destructor.
Definition: OgreParticleSystemRenderer.h:55
Ogre::ObjectAbstractNode::children
AbstractNodeList children
Definition: OgreScriptCompiler.h:130
DEFORM_FUNC_AUTOSPRITE
@ DEFORM_FUNC_AUTOSPRITE
Definition: OgreQuake3Types.h:139
Ogre::ParticleAffectorFactory
Abstract class defining the interface to be implemented by creators of ParticleAffector subclasses.
Definition: OgreParticleAffectorFactory.h:56
Ogre::TextureManager::getSingletonPtr
static TextureManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::QueuedRenderableVisitor::visit
virtual void visit(const Pass *p, RenderableList &rs)=0
When visiting a collection grouped by pass, this is called.
Ogre::Rectangle2D::~Rectangle2D
~Rectangle2D()
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const unsigned short &val)
Definition: OgreProperty.h:158
Ogre::PixelUtil::unpackColour
static void unpackColour(ColourValue &colour, PixelFormat pf, const void *src)
Unpack a colour value from memory.
Definition: OgrePixelFormat.h:607
Ogre::TEXCALC_ENVIRONMENT_MAP_REFLECTION
@ TEXCALC_ENVIRONMENT_MAP_REFLECTION
Definition: OgreRenderSystem.h:68
Ogre::PageContentCollection::unload
virtual void unload()=0
Unload - will be called in main thread.
Ogre::AutoParamDataSource::getWorldViewMatrix
const Affine3 & getWorldViewMatrix(void) const
Ogre::ID_FRONT
@ ID_FRONT
Definition: OgreScriptCompiler.h:645
Ogre::SceneManager::destroyEntity
void destroyEntity(const String &name)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::VulkanWindow::acquireNextImage
void acquireNextImage(void)
Ogre::ResourceGroupManager::_getResourceManager
ResourceManager * _getResourceManager(const String &resourceType) const
Internal method for getting a registered ResourceManager.
Ogre::Lod0Stripifier::RemapInfo::RemapInfo
RemapInfo()
Definition: OgreLod0Stripifier.h:66
Ogre::GLTextureBuffer::GLTextureBuffer
GLTextureBuffer(GLRenderSystem *renderSystem, GLTexture *parent, GLint face, GLint level, uint32 mWidth, uint32 mHeight, uint32 mDepth)
Texture constructor.
Ogre::Compositor::removeAllTechniques
void removeAllTechniques()
Remove all techniques.
Ogre::D3D11Mappings::get
static D3D11_BLEND_OP get(SceneBlendOperation sbo)
return a D3D11 equivalent for a Ogre SceneBlendOperation value
Ogre::Capsule::setEndPoint
void setEndPoint(const Vector3 &newEndpoint)
Ogre::D3D11RenderWindowSwapChainBased::~D3D11RenderWindowSwapChainBased
~D3D11RenderWindowSwapChainBased()
Definition: OgreD3D11RenderWindow.h:116
Ogre::Volume::CSGNegateSource::getValue
virtual Real getValue(const Vector3 &position) const
Overridden from Source.
Ogre::Grid3DPageStrategyData::getCellRangeMaxX
virtual int32 getCellRangeMaxX() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:168
Ogre::EllipsoidEmitter::EllipsoidEmitter
EllipsoidEmitter(ParticleSystem *psys)
See AreaEmitter.
Ogre::MetalHardwareBufferManager::createVertexBuffer
virtual HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Creates a vertex buffer.
Ogre::D3D9Device::getD3D9Device
IDirect3DDevice9 * getD3D9Device()
Ogre::Math::intersects
static RayTestResult intersects(const Ray &ray, const Plane &plane)
Ray / plane intersection.
Definition: OgreRay.h:142
Ogre::Volume::CSGNegateSource
Negates the given volume.
Definition: OgreVolumeCSGSource.h:342
Ogre::Volume::ChunkParameters::ChunkParameters
ChunkParameters(void)
Constructor.
Definition: OgreVolumeChunk.h:101
Ogre::MovableObject::detachFromParent
void detachFromParent(void)
Detaches an object from a parent SceneNode or TagPoint, if attached.
Ogre::StringUtil::toLowerCase
static void toLowerCase(String &str)
Lower-cases all the characters in the string.
Ogre::Grid2DPageStrategyData::~Grid2DPageStrategyData
~Grid2DPageStrategyData()
Ogre::GLPBuffer::getFormat
PixelComponentType getFormat()
Definition: OgreGLPBuffer.h:46
Ogre::SceneNode::getParentSceneNode
SceneNode * getParentSceneNode(void) const
Gets the parent of this SceneNode.
Ogre::GLES2FBOMultiRenderTarget::_detachDepthBuffer
virtual void _detachDepthBuffer()
Detaches DepthBuffer without notifying it from the detach.
Ogre::D3D11MultiRenderTarget::D3D11MultiRenderTarget
D3D11MultiRenderTarget(const String &name)
Ogre::Sampler::setBorderColour
void setBorderColour(const ColourValue &colour)
Sets the texture border colour.
Definition: OgreTextureUnitState.h:199
Ogre::RenderSystemCapabilities::setComputeProgramConstantBoolCount
void setComputeProgramConstantBoolCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:779
Ogre::Pose::clearVertices
void clearVertices(void)
Clear all vertices.
Ogre::OctreeZone::_checkNodeAgainstPortals
virtual void _checkNodeAgainstPortals(PCZSceneNode *, Portal *)
(recursive) Check the given node against all portals in the zone
Ogre::GpuConstantDefinition::constType
GpuConstantType constType
Data type.
Definition: OgreGpuProgramParams.h:156
Ogre::ConfigFile::SettingsBySection_
std::map< String, SettingsMultiMap > SettingsBySection_
Definition: OgreConfigFile.h:90
Ogre::ResourceAccess::ReadWrite
@ ReadWrite
Definition: OgreVulkanTextureGpu.h:59
Ogre::ColourInterpolatorAffector::setTimeAdjust
void setTimeAdjust(size_t index, Real time)
OgreBites::ApplicationContextBase::addInputListener
void addInputListener(InputListener *lis)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreApplicationContextBase.h:244
Ogre::NumericAnimationTrack::getAssociatedAnimable
virtual const AnimableValuePtr & getAssociatedAnimable(void) const
Returns a pointer to the associated animable object (if any).
Ogre::ConvexBody::getVertexCount
size_t getVertexCount(size_t poly) const
Returns the number of vertices for a polygon.
Ogre::AxisAlignedBoxSceneQuery::setBox
void setBox(const AxisAlignedBox &box)
Sets the size of the box you wish to query.
Ogre::OverlayElement::setHorizontalAlignment
virtual void setHorizontalAlignment(GuiHorizontalAlignment gha)
Sets the horizontal origin for this element.
Ogre::GpuProgram::getSourceFile
const String & getSourceFile(void) const
Gets the name of the file used as source for this program.
Definition: OgreGpuProgram.h:169
Ogre::RibbonTrail::NodeList
std::vector< Node * > NodeList
Definition: OgreRibbonTrail.h:86
Ogre::Entity::getSubEntities
const SubEntityList & getSubEntities() const
Retrieves SubEntity objects making up this entity.
Definition: OgreEntity.h:361
Ogre::VulkanTextureGpu::getInternalVulkanTextureViewType
VkImageViewType getInternalVulkanTextureViewType(void) const
Ogre::ID_SHADOWS_ENABLED
@ ID_SHADOWS_ENABLED
Definition: OgreScriptCompiler.h:796
OgreBites::InputListenerChain::operator=
InputListenerChain & operator=(const InputListenerChain &o)
Definition: OgreInput.h:206
Ogre::BorderPanelOverlayElement::getRightBorderSize
Real getRightBorderSize(void) const
Gets the size of the right border.
Ogre::TextureUnitState::isLoaded
bool isLoaded(void) const
Is this loaded?
Ogre::Quaternion::Quaternion
Quaternion(float fW, float fX, float fY, float fZ)
Construct from an explicit list of values.
Definition: OgreQuaternion.h:69
Ogre::Light::getAttenuation
const Vector4f & getAttenuation() const
Returns all the attenuation params as (range, constant, linear, quadratic)
Definition: OgreLight.h:210
Ogre::InstancedEntity::getPosition
const Vector3 & getPosition() const
Retrieve the position.
Definition: OgreInstancedEntity.h:233
Ogre::ResourceGroupManager::getResourceDeclarationList
ResourceDeclarationList getResourceDeclarationList(const String &groupName) const
Get the list of resource declarations for the specified group name.
Ogre::RTShader::At
shorthand for operator[] on preceding operand. e.g. myArray[p]
Definition: OgreShaderFunctionAtom.h:183
Ogre::Pass::setShininess
void setShininess(float val)
Sets the shininess of the pass, affecting the size of specular highlights.
Definition: OgrePass.h:359
OgreBites::TrayManager::createLabel
Label * createLabel(TrayLocation trayLoc, const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width=0)
Ogre::GpuProgram::getSyntaxCode
const String & getSyntaxCode(void) const
Gets the syntax code for this program e.g.
Definition: OgreGpuProgram.h:163
Ogre::AutoParamDataSource::getLightDiffuseColour
const ColourValue & getLightDiffuseColour(size_t index) const
Ogre::Grid3DPageStrategyData::Grid3DPageStrategyData
Grid3DPageStrategyData()
Ogre::GL3PlusHardwareBuffer::bind
void bind()
Definition: OgreGL3PlusHardwareBuffer.h:71
Ogre::LodData::VertexList
std::vector< Vertex > VertexList
Definition: OgreLodData.h:64
Ogre::CompositionTargetPass::CompositionTargetPass
CompositionTargetPass(CompositionTechnique *parent)
Ogre::CompositionPass::getQuadFarCornersViewSpace
bool getQuadFarCornersViewSpace() const
Returns true if the far corners provided in the quad are in view space.
Ogre::VectorSet::has
bool has(const T &item)
Definition: OgreVectorSetImpl.h:96
OgreBites::StaticPluginLoader::unload
void unload()
Ogre::GpuProgramParameters::GpuProgramParameters
GpuProgramParameters(const GpuProgramParameters &oth)
Copy constructor.
Ogre::ID_ADD_SMOOTH
@ ID_ADD_SMOOTH
Definition: OgreScriptCompiler.h:722
Ogre::GpuProgramParameters::setConstant
void setConstant(size_t index, const float *val, size_t count)
Sets a multiple value constant floating-point parameter to the program.
Ogre::D3D11HLSLProgram::CmdColumnMajorMatrices::doSet
void doSet(void *target, const String &val)
Ogre::TerrainLodManager::LoadLodRequest
Definition: OgreTerrainLodManager.h:61
Ogre::MeshLodGenerator::getAutoconfig
void getAutoconfig(MeshPtr &inMesh, LodConfig &outLodConfig)
Fills Lod Config with a config, which works on any mesh.
Ogre::CompositorChain::getViewport
Viewport * getViewport()
Get viewport that is the target of this chain.
Ogre::AxisAlignedBox::AxisAlignedBox
AxisAlignedBox(Extent e)
Definition: OgreAxisAlignedBox.h:100
Ogre::PlaneBoundedVolume
Represents a convex volume bounded by planes.
Definition: OgrePlaneBoundedVolume.h:50
Ogre::ParameterDef
Definition: OgreStringInterface.h:67
Ogre::GPU_ARM
@ GPU_ARM
For the Mali chipsets.
Definition: OgreRenderSystemCapabilities.h:241
Ogre::ColourFaderAffector::CmdBlueAdjust::doSet
void doSet(void *target, const String &val)
Ogre::PatchSurface::getVertexOffset
size_t getVertexOffset(void) const
Returns the vertex offset used by this buffer to write data into the buffer.
Definition: OgrePatchSurface.h:129
Ogre::Mesh::removeLodLevels
void removeLodLevels(void)
Removes all LOD data from this Mesh.
Ogre::RTShader::Parameter::SPC_NORMAL_VIEW_SPACE
@ SPC_NORMAL_VIEW_SPACE
Normal in view space.
Definition: OgreShaderParameter.h:114
Ogre::Camera::getPosition
const Vector3 & getPosition(void) const
Retrieves the camera's position.
Ogre::GLStateCacheManager::setEnabled
void setEnabled(GLenum flag, bool enabled)
Enables a piece of OpenGL functionality.
Ogre::GLSLShaderCommon::linkSeparable
virtual bool linkSeparable()
Only used for separable programs.
Definition: OgreGLSLShaderCommon.h:93
Ogre::StringConverter::toString
static String toString(uint32 val, unsigned short width, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
Ogre::PageContentCollection::PageContentCollection
PageContentCollection(PageContentCollectionFactory *creator)
Ogre::D3D11DriverList::D3D11DriverList
D3D11DriverList()
Ogre::StaticGeometry::GeometryBucket::getIndexData
const IndexData * getIndexData(void) const
Get the index data for this geometry.
Definition: OgreStaticGeometry.h:211
Ogre::RenderOperation::OT_LINE_STRIP
@ OT_LINE_STRIP
A strip of connected lines, 1 vertex per line plus 1 start vertex.
Definition: OgreRenderOperation.h:54
Ogre::GLFrameBufferObjectCommon::unbindSurface
void unbindSurface(size_t attachment)
Unbind attachment.
Ogre::PortalBase::getWorldBoundingSphere
virtual const Sphere & getWorldBoundingSphere(bool derive=false) const
Retrieves the worldspace bounding sphere for this object.
Ogre::EnabledAnimationStateList
std::list< AnimationState * > EnabledAnimationStateList
Definition: OgreAnimationState.h:194
Ogre::Terrain::TERRAINLAYERDECLARATION_CHUNK_ID
static const uint32 TERRAINLAYERDECLARATION_CHUNK_ID
Definition: OgreTerrain.h:278
Ogre::Pass::setLightingEnabled
void setLightingEnabled(bool enabled)
Sets whether or not dynamic lighting is enabled.
Definition: OgrePass.h:427
Ogre::SceneManager::getSkyBoxNode
SceneNode * getSkyBoxNode(void) const
Get the skybox node, if enabled.
Definition: OgreSceneManager.h:2040
Ogre::GpuConstantDefinitionIterator
ConstMapIterator< GpuConstantDefinitionMap > GpuConstantDefinitionIterator
Definition: OgreGpuProgramParams.h:308
Ogre::GLRenderToVertexBuffer::update
virtual void update(SceneManager *sceneMgr)
Update the contents of this vertex buffer by rendering.
Ogre::RTShader::SubRenderStateFactory::writeInstance
virtual void writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, const TextureUnitState *srcTextureUnit, const TextureUnitState *dstTextureUnit)
Write the given sub-render state instance using the material serializer.
Definition: OgreShaderSubRenderState.h:305
Ogre::BillboardSet::injectBillboard
void injectBillboard(const Billboard &bb)
Define a billboard.
Ogre::GpuProgramParameters::setIgnoreMissingParams
void setIgnoreMissingParams(bool state)
Tells the program whether to ignore missing parameters or not.
Definition: OgreGpuProgramParams.h:1658
Ogre::DefaultWorkQueueBase::abortRequest
virtual void abortRequest(RequestID id)
Abort a previously issued request.
Ogre::SceneNode::_getWorldAABB
const AxisAlignedBox & _getWorldAABB(void) const
Gets the axis-aligned bounding box of this node (and hence all subnodes).
Definition: OgreSceneNode.h:223
Ogre::RenderSystem::destroyRenderTexture
virtual void destroyRenderTexture(const String &name)
Destroys a render texture.
Ogre::RTShader::Program::getParameterByName
UniformParameterPtr getParameterByName(const String &name)
Get parameter by a given name.
Ogre::AxisAlignedBox
A 3D box aligned with the x/y/z axes.
Definition: OgreAxisAlignedBox.h:56
Ogre::LodCollapseCostProfiler::LodCollapseCostProfiler
LodCollapseCostProfiler(LodProfile &profile, LodCollapseCostPtr &costCalculator)
Definition: OgreLodCollapseCostProfiler.h:46
Ogre::VertexDeclaration::VertexElementList
std::list< VertexElement > VertexElementList
Defines the list of vertex elements that makes up this declaration.
Definition: OgreHardwareVertexBuffer.h:278
Ogre::GPV_GLOBAL
@ GPV_GLOBAL
No variation except by manual setting - the default.
Definition: OgreGpuProgramParams.h:127
Ogre::SceneNode::setAutoTracking
void setAutoTracking(bool enabled, SceneNode *const target=0, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z, const Vector3 &offset=Vector3::ZERO)
Enables / disables automatic tracking of another SceneNode.
Ogre::MetalProgram::setShaderReflectionPairHint
void setShaderReflectionPairHint(const String &shaderName)
If this shader is a pixel shader, sets a vertex shader that can be paired with us for properly gettin...
Definition: OgreMetalProgram.h:79
Ogre::BillboardSet::getBillboard
virtual Billboard * getBillboard(unsigned int index) const
Returns a pointer to the billboard at the supplied index.
Ogre::GL3PlusStateCacheManager::bindGLRenderBuffer
void bindGLRenderBuffer(GLuint buffer, bool force=false)
Bind an OpenGL frame buffer.
Ogre::RenderSystem::_setDepthBias
virtual void _setDepthBias(float constantBias, float slopeScaleBias=0.0f)=0
Sets the depth bias, NB you should use the Material version of this.
Ogre::AreaEmitter::getWidth
Real getWidth(void) const
Gets the width (local x size) of the emitter.
Ogre::StreamSerialiser::read
void read(T *pT, size_t count=1)
Catch-all method to read primitive types.
Definition: OgreStreamSerialiser.h:300
Ogre::D3D9Mappings::makeD3DXMatrix
static D3DMATRIX makeD3DXMatrix(const Matrix4 &mat)
Ogre::EdgeData
This class contains the information required to describe the edge connectivity of a given set of vert...
Definition: OgreEdgeListBuilder.h:53
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const double *val, size_t count, size_t multiple=4)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:573
Ogre::PCZPlaneBoundedVolumeListSceneQuery::setExcludeNode
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
Definition: OgrePCZSceneQuery.h:116
Ogre::LodCollapseCostOutside::LodCollapseCostOutside
LodCollapseCostOutside(LodCollapseCostPtr costCalculator, Real outsideWeight, Real outsideWalkAngle)
Ogre::GpuProgramParameters::ACT_VIEWPORT_SIZE
@ ACT_VIEWPORT_SIZE
Packed of "ViewportWidth", "ViewportHeight", "ViewportWidthInverse", "ViewportHeightInverse".
Definition: OgreGpuProgramParams.h:1026
Ogre::AutoParamDataSource::getNearClipDistance
Real getNearClipDistance() const
OgreDepthBuffer.h
OgreBites::ApplicationContextQt::ApplicationContextQt
ApplicationContextQt(const Ogre::String &appName="Ogre3D")
Definition: OgreApplicationContextQt.h:40
Ogre::D3D9RenderWindow::setDevice
void setDevice(D3D9Device *device)
Ogre::D3D11Device::get
ID3D11DeviceN * get()
Definition: OgreD3D11Device.h:61
Ogre::VulkanDevice::mGraphicsQueue
VulkanQueue mGraphicsQueue
Graphics queue is guaranteed by spec to also be able to run compute and transfer A GPU may not have a...
Definition: OgreVulkanDevice.h:58
Ogre::RTShader::SubRenderStateList
std::vector< SubRenderState * > SubRenderStateList
Definition: OgreShaderSubRenderState.h:160
OgreBites::CameraMan::setPivotOffset
void setPivotOffset(const Ogre::Vector3 &offset)
Ogre::MultiRenderTarget::getBoundSurfaceList
const BoundSufaceList & getBoundSurfaceList() const
Get a list of the surfaces which have been bound.
Definition: OgreRenderTexture.h:107
Ogre::Quake3Shader::cullMode
ManualCullingMode cullMode
Definition: OgreQuake3Shader.h:115
Ogre::DeflectorPlaneAffector::getPlanePoint
Vector3 getPlanePoint(void) const
Gets the plane point of the deflector plane.
Ogre::PagedWorldSection::_prepareProceduralPage
virtual bool _prepareProceduralPage(Page *page)
Give a section the opportunity to prepare page content procedurally.
Ogre::GLSLSeparableProgram
Specialisation of GLSLProgram to provide support for separable programs via the OpenGL program pipeli...
Definition: OgreGLSLSeparableProgram.h:74
Ogre::LodConfig
Definition: OgreLodConfig.h:128
Ogre::Sampler::getAnisotropy
unsigned int getAnisotropy() const
Get this layer texture anisotropy level.
Definition: OgreTextureUnitState.h:147
Ogre::TextureUnitState::getColourBlendFallbackDest
SceneBlendFactor getColourBlendFallbackDest(void) const
Get the multipass fallback for colour blending operation destination factor.
Ogre::RTShader::Program::setSkeletalAnimationIncluded
void setSkeletalAnimationIncluded(bool value)
Sets whether a vertex program includes the required instructions to perform skeletal animation.
Definition: OgreShaderProgram.h:153
Ogre::RTShader::Program::resolveAutoParameterReal
UniformParameterPtr resolveAutoParameterReal(GpuProgramParameters::AutoConstantType autoType, Real data, size_t size=0)
Resolve uniform auto constant parameter with associated real data of this program.
Ogre::RenderSystem::beginProfileEvent
virtual void beginProfileEvent(const String &eventName)=0
This marks the beginning of an event for GPU profiling.
OgreBites::ApplicationContextBase::frameStarted
virtual bool frameStarted(const Ogre::FrameEvent &evt)
Called when a frame is about to begin rendering.
Definition: OgreApplicationContextBase.h:122
Ogre::TerrainMaterialGeneratorPtr
SharedPtr< TerrainMaterialGenerator > TerrainMaterialGeneratorPtr
Definition: OgreTerrainMaterialGenerator.h:410
Ogre::SceneManager::getAnimationStateIterator
AnimationStateIterator getAnimationStateIterator(void)
Returns a specialised MapIterator over all animation states in the scene.
Definition: OgreSceneManager.h:2343
Ogre::GMM_RELATIVE_ASPECT_ADJUSTED
@ GMM_RELATIVE_ASPECT_ADJUSTED
Positions & sizes are in virtual pixels.
Definition: OgreOverlayElement.h:59
Ogre::Image::freeMemory
void freeMemory()
Delete all the memory held by this image, if owned by this image (not dynamic)
Ogre::GpuLogicalIndexUse::baseType
BaseConstantType baseType
Data type.
Definition: OgreGpuProgramParams.h:360
Ogre::GLVertexArrayObject::GLVertexArrayObject
GLVertexArrayObject()
Ogre::AutoParamDataSource
This utility class is used to hold the information used to generate the matrices and other informatio...
Definition: OgreAutoParamDataSource.h:60
Ogre::InstanceBatch::setStaticAndUpdate
virtual void setStaticAndUpdate(bool bStatic)
Tells this batch to stop updating animations, positions, rotations, and display all it's active insta...
Definition: OgreInstanceBatch.h:299
Ogre::PCPlane::PCPlane
PCPlane(const Plane &plane)
Alternative constructor.
Ogre::CompositorInstance::_fireNotifyResourcesReleased
void _fireNotifyResourcesReleased(bool forResizeOnly)
Notify listeners resources.
Ogre::D3D9RenderWindow::isDepthBuffered
bool isDepthBuffered() const
Returns true if this window use depth buffer.
Ogre::DebugDrawer::drawSceneNode
virtual void drawSceneNode(const SceneNode *node)=0
Ogre::SceneManager::setSpecialCaseRenderQueueMode
void setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode)
Sets the way the special case render queue list is processed.
Ogre::TerrainGroup::getTerrainIterator
ConstTerrainIterator getTerrainIterator() const
Ogre::Pass::setSeparateSceneBlendingOperation
void setSeparateSceneBlendingOperation(SceneBlendOperation op, SceneBlendOperation alphaOp)
Sets the specific operation used to blend source and destination pixels together.
Ogre::GCT_SAMPLERCUBE
@ GCT_SAMPLERCUBE
Definition: OgreGpuProgramParams.h:78
Ogre::NodeAnimationTrack::getAssociatedNode
virtual Node * getAssociatedNode(void) const
Returns a pointer to the associated Node object (if any).
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE3
@ SPC_LIGHTDIRECTION_TANGENT_SPACE3
Definition: OgreShaderParameter.h:205
OgreBitwise.h
Ogre::GLNativeSupport::ExtensionList
std::set< String > ExtensionList
Definition: OgreGLNativeSupport.h:58
Ogre::StringConverter::parseUnsignedLong
static uint64 parseUnsignedLong(const String &val, uint64 defaultValue=0)
Definition: OgreStringConverter.h:241
Ogre::PagedWorld::load
bool load(StreamSerialiser &stream)
Load world data from a serialiser (returns true if successful)
Ogre::Portal::getTargetPortal
Portal * getTargetPortal()
Get the connected portal (if any)
Definition: OgrePortal.h:59
Ogre::TerrainLodManager::LodInfo
Definition: OgreTerrainLodManager.h:76
Ogre::VertexDeclaration::VertexDeclaration
VertexDeclaration()
Standard constructor, not you should use HardwareBufferManager::createVertexDeclaration.
Ogre::HardwareBufferLockGuard::lock
void lock(HardwareBuffer *p, size_t offset, size_t length, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:434
Ogre::Volume::CSGNoiseSource::CSGNoiseSource
CSGNoiseSource(const Source *src, Real *frequencies, Real *amplitudes, size_t numOctaves)
Constructor with current time as seed.
Ogre::SmallVectorImpl::size_type
SuperClass::size_type size_type
Definition: OgreSmallVector.h:309
Ogre::D3D9RenderTexture::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D9Texture.h:182
Ogre::TerrainGlobalOptions
Options class which just stores default options for the terrain.
Definition: OgreTerrain.h:1848
Ogre::EdgeData::triangleLightFacings
TriangleLightFacingList triangleLightFacings
Triangle light facing states.
Definition: OgreEdgeListBuilder.h:129
Ogre::BorderPanelOverlayElement::setBorderSize
void setBorderSize(Real left, Real right, Real top, Real bottom)
Sets the size of the border separately for all borders.
Ogre::D3D11VideoMode::D3D11VideoMode
D3D11VideoMode(const D3D11VideoMode &ob)
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE7
@ SPC_LIGHTDIRECTION_TANGENT_SPACE7
Definition: OgreShaderParameter.h:209
Ogre::CompositorLogic::compositorInstanceDestroyed
virtual void compositorInstanceDestroyed(CompositorInstance *destroyedInstance)
Called when a compositor instance has been destroyed.
Definition: OgreCompositorLogic.h:60
Ogre::BBO_CENTER_LEFT
@ BBO_CENTER_LEFT
Definition: OgreBillboardSet.h:61
Ogre::GpuNamedConstantsPtr
SharedPtr< GpuNamedConstants > GpuNamedConstantsPtr
Definition: OgrePrerequisites.h:276
Ogre::RenderQueue::merge
void merge(const RenderQueue *rhs)
Merge render queue.
Ogre::ControllerManager::ControllerManager
ControllerManager()
Ogre::Animation::setInterpolationMode
void setInterpolationMode(InterpolationMode im)
Tells the animation how to interpolate between keyframes.
Ogre::ID_GPU_DEVICE_RULE
@ ID_GPU_DEVICE_RULE
Definition: OgreScriptCompiler.h:593
Ogre::PCZone
Portal-Connected Zone datastructure for managing scene nodes.
Definition: OgrePCZone.h:81
Ogre::MetalProgram::analyzeComputeParameters
void analyzeComputeParameters(void)
Ogre::SceneManager::getVisibilityMask
uint32 getVisibilityMask(void)
Gets a mask which is bitwise 'and'ed with objects own visibility masks to determine if the object is ...
Definition: OgreSceneManager.h:3265
Ogre::OverlayElement::setTop
void setTop(Real Top)
Sets the top of this element in relation to the current GuiMetricsMode (where 0 = top).
Ogre::D3D11Mappings::get
static D3D11_TEXTURE_ADDRESS_MODE get(TextureAddressingMode tam)
return a D3D11 equivalent for a Ogre TextureAddressingMode value
Ogre::VulkanRenderPassDescriptor::getRenderPass
VkRenderPass getRenderPass() const
Ogre::VulkanQueue::PerFrameData::mBufferGraveyard
std::vector< std::pair< VkBuffer, VkDeviceMemory > > mBufferGraveyard
Definition: OgreVulkanQueue.h:59
Ogre::StaticGeometry::Region::LODIterator
VectorIterator< LODBucketList > LODIterator
Definition: OgreStaticGeometry.h:407
Ogre::PCZone::_clearNodeLists
virtual void _clearNodeLists(short nodeListTypes)
Remove all nodes from the node reference list and clear it.
Ogre::GpuProgramParameters::ACT_TRANSPOSE_PROJECTION_MATRIX
@ ACT_TRANSPOSE_PROJECTION_MATRIX
Provides transpose of projection matrix.
Definition: OgreGpuProgramParams.h:674
Ogre::Technique::addGPUVendorRule
void addGPUVendorRule(const GPUVendorRule &rule)
Add a rule which manually influences the support for this technique based on a GPU vendor.
Ogre::GL3PlusRenderSystem::bindGpuProgram
void bindGpuProgram(GpuProgram *prg)
Binds a given GpuProgram (but not the parameters).
Ogre::RenderTarget::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::ID_PER_N_LIGHTS
@ ID_PER_N_LIGHTS
Definition: OgreScriptCompiler.h:669
Ogre::GpuNamedConstantsSerializer
Simple class for loading / saving GpuNamedConstants.
Definition: OgreGpuProgramParams.h:337
Ogre::GLTextureBuffer::upload
virtual void upload(const PixelBox &data, const Box &dest)
Upload a box of pixels to this buffer on the card.
Ogre::GLPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::GLRTTManager
Manager/factory for RenderTextures.
Definition: OgreGLRenderTexture.h:123
Ogre::Overlay::_getWorldTransforms
void _getWorldTransforms(Matrix4 *xform) const
Used to transform the overlay when scrolling, scaling etc.
Ogre::GLRenderSystem::_setPolygonMode
void _setPolygonMode(PolygonMode level)
Sets how to rasterise triangles, as points, wireframe or solid polys.
Ogre::RotationAffector::CmdRotationRangeEnd::doSet
void doSet(void *target, const String &val)
Ogre::ManualObject::setMaterial
void setMaterial(size_t subIndex, const MaterialPtr &mat)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreManualObject.h:448
Ogre::D3D9VideoMode::getHeight
unsigned int getHeight() const
Definition: OgreD3D9VideoMode.h:54
Ogre::AssimpPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Definition: OgreAssimpLoader.h:150
Ogre::RTShader::FFPTexturing::getType
virtual const String & getType() const
Ogre::RaySceneQuery::queryResult
bool queryResult(SceneQuery::WorldFragment *fragment, Real distance)
Self-callback in order to deal with execute which returns collection.
Ogre::PropertyAbstractNode::values
AbstractNodeList values
Definition: OgreScriptCompiler.h:150
Ogre::Particle::mRotation
Radian mRotation
Current rotation value.
Definition: OgreParticle.h:58
Ogre::Matrix3::Inverse
bool Inverse(Matrix3 &rkInverse, Real fTolerance=1e-06f) const
Ogre::Grid2DPageStrategyData::getHoldRadius
virtual Real getHoldRadius() const
Get the Holding radius.
Definition: OgreGrid2DPageStrategy.h:168
Ogre::GLPixelUtil::getClosestOGREFormat
static PixelFormat getClosestOGREFormat(GLenum fmt)
Function to get the closest matching OGRE format to an internal GL format.
Ogre::ColourFaderAffector2::msBlueCmd2
static CmdBlueAdjust2 msBlueCmd2
Definition: OgreColourFaderAffector2.h:190
Ogre::TerrainGroup::loadTerrain
virtual void loadTerrain(long x, long y, bool synchronous=false)
Load a specific terrain slot based on the definition that has already been supplied.
Ogre::GpuParamVariability
GpuParamVariability
The variability of a GPU parameter, as derived from auto-params targeting it.
Definition: OgreGpuProgramParams.h:125
Ogre::CompositorChain::_queuedOperation
void _queuedOperation(CompositorInstance::RenderSystemOperation *op)
Internal method for registering a queued operation for deletion later.
Ogre::WorkQueue::Response::getRequest
const Request * getRequest() const
Get the request that this is a response to (NB destruction destroys this)
Definition: OgreWorkQueue.h:140
Ogre::GL3PlusFrameBufferObject
Frame Buffer Object abstraction.
Definition: OgreGL3PlusFrameBufferObject.h:42
Ogre::Bullet::RayResultCallback
Definition: OgreBullet.h:83
Ogre::SceneManager::getRootSceneNode
SceneNode * getRootSceneNode(void)
Gets the SceneNode at the root of the scene hierarchy.
Ogre::OverlayElement::_updateRenderQueue
virtual void _updateRenderQueue(RenderQueue *queue)
Internal method to put the contents onto the render queue.
Ogre::DistanceLodSphereStrategy::DistanceLodSphereStrategy
DistanceLodSphereStrategy()
Default constructor.
Ogre::TerrainLodManager::LoadLodRequest::requestedLod
uint16 requestedLod
Definition: OgreTerrainLodManager.h:72
Ogre::Pass::queueForDeletion
void queueForDeletion(void)
Queue this pass for deletion when appropriate.
Ogre::GL3PlusRenderSystem::_setDepthBufferParams
void _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)
Sets the mode of operation for depth buffer tests from this point onwards.
Ogre::Box::Box
Box()
Parameterless constructor for setting the members manually.
Definition: OgreCommon.h:728
Ogre::SceneManager::createEntity
Entity * createEntity(const MeshPtr &pMesh)
Create an Entity (instance of a discrete mesh) with an autogenerated name.
Ogre::MetalDepthBuffer::MetalDepthBuffer
MetalDepthBuffer(uint16 poolId, MetalRenderSystem *renderSystem, uint32 width, uint32 height, uint32 fsaa, MTLPixelFormat pixelFormat, bool _isManual, id< MTLTexture > depthTexture, id< MTLTexture > stencilTexture, MetalDevice *device)
Ogre::GL3PlusRenderSystem::_setViewport
void _setViewport(Viewport *vp)
Sets the provided viewport as the active one for future rendering operations.
Ogre::Camera::getWindowPlanes
const std::vector< Plane > & getWindowPlanes(void) const
Gets the window clip planes, only applicable if isWindowSet == true.
Ogre::D3D9Mappings::get
static DWORD get(HardwareBuffer::Usage usage)
return the combination of D3DUSAGE values for Ogre buffer usage
Ogre::D3D9GpuProgram::CmdExternalMicrocode
Command object for getting/setting external micro code (void*)
Definition: OgreD3D9GpuProgram.h:53
Ogre::TangentSpaceCalc::build
Result build(VertexElementSemantic targetSemantic=VES_TANGENT, unsigned short sourceTexCoordSet=0, unsigned short index=1)
Build a tangent space basis from the provided data.
Ogre::GpuProgramParameters::ACT_TIME
@ ACT_TIME
provides current elapsed time
Definition: OgreGpuProgramParams.h:957
Ogre::MaterialManager::_getActiveSchemeIndex
unsigned short _getActiveSchemeIndex(void) const
Internal method - returns the active scheme index.
Definition: OgreMaterialManager.h:251
Ogre::GLRTTManager::FormatProperties::Mode::stencil
uchar stencil
Definition: OgreGLRenderTexture.h:178
Ogre::BBT_PERPENDICULAR_SELF
@ BBT_PERPENDICULAR_SELF
Billboards are perpendicular to their own direction vector (their own Z axis, the facing direction) a...
Definition: OgreBillboardSet.h:94
Ogre::AnimationStateSet::_notifyDirty
void _notifyDirty(void)
Set the dirty flag and dirty frame number on this state set.
Ogre::CAPS_CATEGORY_GL
@ CAPS_CATEGORY_GL
Definition: OgreRenderSystemCapabilities.h:65
Ogre::OctreeZone::setZoneGeometry
virtual void setZoneGeometry(const String &filename, PCZSceneNode *parentNode)
Called by PCZSM during setZoneGeometry()
Ogre::TerrainGlobalOptions::getLightMapDirection
const Vector3 & getLightMapDirection() const
Get the shadow map light direction to use (world space)
Definition: OgreTerrain.h:1887
Ogre::SceneNode::loadChildren
void loadChildren(const String &filename)
Load a scene from a file as children of this node.
Ogre::Math::calculateTangentSpaceVector
static Vector3 calculateTangentSpaceVector(const Vector3 &position1, const Vector3 &position2, const Vector3 &position3, Real u1, Real v1, Real u2, Real v2, Real u3, Real v3)
Calculates the tangent space vector for a given set of positions / texture coords.
Ogre::ParticleSystemManager::_destroyEmitter
void _destroyEmitter(ParticleEmitter *emitter)
Internal method for destroying an emitter.
Ogre::D3D9HardwarePixelBuffer::_setMipmapping
void _setMipmapping(bool doMipmapGen, bool HWMipmaps)
Function to set mipmap generation.
Ogre::RSC_TEXTURE_3D
@ RSC_TEXTURE_3D
Supports 3d (volume) textures.
Definition: OgreRenderSystemCapabilities.h:121
Ogre::D3D9MultiRenderTarget::~D3D9MultiRenderTarget
~D3D9MultiRenderTarget()
Ogre::ColourValue::operator==
bool operator==(const ColourValue &rhs) const
Definition: OgreColourValue.h:78
Ogre::LayerBlendModeEx::operation
LayerBlendOperationEx operation
The operation to be applied.
Definition: OgreBlendMode.h:145
Ogre::GLStateCacheManagerCommon::getDepthMask
uchar getDepthMask() const
Gets the current depth mask setting.
Definition: OgreGLStateCacheManagerCommon.h:108
Ogre::ID_TESSELLATION_HULL_PROGRAM_REF
@ ID_TESSELLATION_HULL_PROGRAM_REF
Definition: OgreScriptCompiler.h:835
Ogre::AnimationState::operator==
bool operator==(const AnimationState &rhs) const
Equality operator.
Ogre::ParticleEmitter::setUp
virtual void setUp(const Vector3 &up)
Sets the notional up vector of the emitter.
Ogre::D3D9TexturePtr
SharedPtr< D3D9Texture > D3D9TexturePtr
Definition: OgreD3D9Prerequisites.h:96
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE0
@ SPC_LIGHTDIRECTION_VIEW_SPACE0
Light direction in view space index 0-7.
Definition: OgreShaderParameter.h:192
Ogre::Node::~Node
virtual ~Node()
Ogre::D3D11RenderSystem::_getBoundComputeProgram
D3D11HLSLProgram * _getBoundComputeProgram() const
Ogre::BillboardSet::~BillboardSet
virtual ~BillboardSet()
Ogre::AbstractNode::clone
virtual AbstractNode * clone() const =0
Returns a new AbstractNode which is a replica of this one.
bsp_vis_t::cluster_count
int cluster_count
Definition: OgreQuake3Types.h:217
Ogre::GLVertexArrayObject::~GLVertexArrayObject
~GLVertexArrayObject()
Ogre::VectorSet::find
iterator find(const T &item)
Definition: OgreVectorSetImpl.h:102
Ogre::Quake3Level::mLeaves
bsp_leaf_t * mLeaves
Definition: OgreQuake3Level.h:134
Ogre::GLRTTManager::getSingletonPtr
static GLRTTManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::Pass::_load
void _load(void)
Internal method for loading this pass.
Ogre::Material::setSceneBlending
void setSceneBlending(const SceneBlendType sbt)
Sets the kind of blending every pass has with the existing contents of the scene.
Ogre::Quaternion::IDENTITY
static const Quaternion IDENTITY
Definition: OgreQuaternion.h:342
Ogre::RibbonTrail::setInitialWidth
virtual void setInitialWidth(size_t chainIndex, Real width)
Set the starting ribbon width in world units.
Ogre::TinyTexture::TinyTexture
TinyTexture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::ID_DEPTH_VALUE
@ ID_DEPTH_VALUE
Definition: OgreScriptCompiler.h:813
Ogre::ID_BORDER
@ ID_BORDER
Definition: OgreScriptCompiler.h:698
Ogre::VulkanProgram::getLanguage
const String & getLanguage(void) const override
Returns a string that specifies the language of the gpu programs as specified in a material script.
Ogre::Camera::isVisible
bool isVisible(const Vector3 &vert, FrustumPlane *culledBy=0) const
Tests whether the given vertex is visible in the Frustum.
Ogre::NumericSolver
Provides numeric solvers for Ogre.
Definition: OgreNumerics.h:48
Ogre::D3D9TextureManager::D3D9TextureManager
D3D9TextureManager()
Ogre::GpuLogicalBufferStructPtr
SharedPtr< GpuLogicalBufferStruct > GpuLogicalBufferStructPtr
Definition: OgrePrerequisites.h:277
Ogre::D3D11HLSLProgram::CreateHullShader
void CreateHullShader()
Ogre::swap
void swap(ComPtr< T > &a, ComPtr< T > &b)
Definition: OgreComPtr.h:240
Ogre::Volume::CSGUnionSource::getValue
virtual Real getValue(const Vector3 &position) const
Overridden from Source.
Ogre::Entity::EntitySet
std::set< Entity * > EntitySet
Definition: OgreEntity.h:86
Ogre::TransformKeyFrame::setScale
virtual void setScale(const Vector3 &scale)
Sets the scaling factor applied by this keyframe to the animable object at it's time index.
Ogre::GpuProgramParameters::ACT_FRAME_TIME
@ ACT_FRAME_TIME
provides the scaled frame time, returned as a floating point value.
Definition: OgreGpuProgramParams.h:1003
Ogre::TU_STATIC_WRITE_ONLY
@ TU_STATIC_WRITE_ONLY
same as HBU_GPU_ONLY
Definition: OgreTexture.h:57
Ogre::Root::_getCurrentSceneManager
SceneManager * _getCurrentSceneManager(void) const
Returns the scene manager currently being used to render a frame.
Definition: OgreRoot.h:768
Ogre::OctreeCamera::Visibility
Visibility
Visibility types.
Definition: OgreOctreeCamera.h:77
Ogre::GL3PlusFBOMultiRenderTarget::detachDepthBuffer
virtual void detachDepthBuffer()
Ogre::Quaternion
Implementation of a Quaternion, i.e.
Definition: OgreQuaternion.h:57
Ogre::Volume::Chunk::setVolumeVisible
virtual void setVolumeVisible(const bool visible)
Sets whether the volume mesh is visible.
Ogre::TinyRenderSystem::beginProfileEvent
virtual void beginProfileEvent(const String &eventName)
This marks the beginning of an event for GPU profiling.
Definition: OgreTinyRenderSystem.h:167
Ogre::RaySceneQuery::RaySceneQuery
RaySceneQuery(SceneManager *mgr)
Ogre::Matrix3::Orthonormalize
void Orthonormalize()
Definition: OgreMatrix3.h:217
Ogre::TransformBaseReal::makeTrans
void makeTrans(const Vector3 &v)
Builds a translation matrix.
Definition: OgreMatrix4.h:165
Ogre::QueuedRenderableCollection::addRenderable
void addRenderable(Pass *pass, Renderable *rend)
Add a renderable to the collection using a given pass.
Ogre::D3D11VideoMode::getHeight
unsigned int getHeight() const
Ogre::GLStateCacheManager::bindGLBuffer
void bindGLBuffer(GLenum target, GLuint buffer, bool force=false)
Bind an OpenGL buffer of any type.
Ogre::BspIntersectionSceneQuery
BSP specialisation of IntersectionSceneQuery.
Definition: OgreBspSceneManager.h:226
Ogre::Grid3DPageStrategyData::setOrigin
virtual void setOrigin(const Vector3 &worldOrigin)
Set the origin of the grid in world space.
Ogre::D3D11VertexDeclaration::~D3D11VertexDeclaration
~D3D11VertexDeclaration()
Ogre::D3D11RenderToVertexBuffer
An object which renders geometry to a vertex.
Definition: OgreD3D11RenderToVertexBuffer.h:46
Ogre::SubMesh::generateExtremes
void generateExtremes(size_t count)
Generate the submesh extremes (.
Ogre::BillboardChain::Element::colour
ColourValue colour
Definition: OgreBillboardChain.h:97
Ogre::RenderSystem::isGpuProgramBound
bool isGpuProgramBound(GpuProgramType gptype)
Returns whether or not a Gpu program of the given type is currently bound.
Ogre::D3D9HardwareBufferManager::createVertexBuffer
HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Creates a vertex buffer.
Ogre::PatchSurface::getBoundingSphereRadius
Real getBoundingSphereRadius(void) const
Gets the radius of the bounding sphere for this patch, only valid after defineSurface has been called...
OgrePolygon.h
Ogre::AssimpLoader::Options::params
int params
Definition: OgreAssimpLoader.h:84
Ogre::Controller::getFunction
const SharedPtr< ControllerFunction< T > > & getFunction(void) const
Returns a pointer to the function object used by this controller.
Definition: OgreController.h:204
OgreBites::TrayManager::getCursorContainer
Ogre::OverlayContainer * getCursorContainer()
Definition: OgreTrays.h:776
Ogre::LodOutputProviderBuffer::finalize
virtual void finalize(LodData *data)
Definition: OgreLodOutputProviderBuffer.h:47
Ogre::SimpleRenderable::getBoundingBox
virtual const AxisAlignedBox & getBoundingBox(void) const
Retrieves the local axis-aligned bounding box for this object.
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const int *val, size_t count, size_t multiple=4)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:582
Ogre::Pass::calculateSize
size_t calculateSize(void) const
Ogre::Overlay::getRotate
const Radian & getRotate(void) const
Gets the rotation applied to this overlay, in degrees.
Definition: OgreOverlay.h:230
Ogre::Light::_deriveShadowFarClipDistance
Real _deriveShadowFarClipDistance(const Camera *) const
Definition: OgreLight.h:490
Ogre::GL3PlusRenderSystem::bindGpuProgramParameters
void bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 mask)
Bind Gpu program parameters.
Ogre::Skeleton::getLinkedSkeletonAnimationSources
virtual const LinkedSkeletonAnimSourceList & getLinkedSkeletonAnimationSources() const
Get the linked skeletons used as animation sources.
Definition: OgreSkeleton.h:353
Ogre::GL3PlusHardwareBuffer
Definition: OgreGL3PlusHardwareBuffer.h:36
Ogre::TinyWindow
Definition: OgreTinyWindow.h:17
Ogre::Terrain::getLayerBlendTexture
const TexturePtr & getLayerBlendTexture(uint8 index) const
Get a blend texture with a given index.
Ogre::GLRenderSystem::setProjectionMatrix
void setProjectionMatrix(const Matrix4 &m)
Ogre::Terrain::getTerrainPositionAlign
void getTerrainPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outTSpos) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Viewport::setCamera
void setCamera(Camera *cam)
Sets the camera to use for rendering to this viewport.
Ogre::HashedVector::operator=
HashedVector< T > & operator=(const HashedVector< T > &rhs)
Definition: OgreCommon.h:471
Ogre::AutoParamDataSource::getSceneDepthRange
const Vector4 & getSceneDepthRange() const
Ogre::SubMesh::getVertexAnimationType
VertexAnimationType getVertexAnimationType(void) const
Get the type of any vertex animation used by dedicated geometry.
Ogre::SceneManager::SkyPlaneGenParameters::skyPlaneScale
Real skyPlaneScale
Definition: OgreSceneManager.h:304
OgreBites::TrayManager::setTrayWidgetAlignment
void setTrayWidgetAlignment(TrayLocation trayLoc, Ogre::GuiHorizontalAlignment gha)
Sets horizontal alignment of a tray's contents.
Ogre::RenderPriorityGroup::getSolidsNoShadowReceive
const QueuedRenderableCollection & getSolidsNoShadowReceive(void) const
Get the collection of solids for which shadow receipt is disabled (only applicable when shadows are e...
Definition: OgreRenderQueueSortingGrouping.h:297
Ogre::Camera::setCullingFrustum
void setCullingFrustum(Frustum *frustum)
Tells the camera to use a separate Frustum instance to perform culling.
Definition: OgreCamera.h:584
Ogre::RibbonTrail::getWidthChange
Real getWidthChange(size_t chainIndex) const
Get the change in ribbon width per second.
Definition: OgreRibbonTrail.h:154
Ogre::FrameTimeControllerValue::create
static ControllerValueRealPtr create()
Definition: OgrePredefinedControllers.h:63
OgreBites::TextBox::clearText
void clearText()
Definition: OgreTrays.h:276
Ogre::TextureUnitState::TextureEffect::base
Real base
Definition: OgreTextureUnitState.h:319
Ogre::StaticGeometry::Region::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue)
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
OgreLog.h
Ogre::Terrain::getDeltaData
const float * getDeltaData() const
Get a pointer to all the delta data for this terrain.
Ogre::PROP_UNSIGNED_SHORT
@ PROP_UNSIGNED_SHORT
Definition: OgreProperty.h:107
Ogre::InstancedEntity::hasSkeleton
bool hasSkeleton(void) const
Definition: OgreInstancedEntity.h:213
Ogre::Camera::_getNumRenderedBatches
unsigned int _getNumRenderedBatches(void) const
Internal method to retrieve the number of visible batches in the last render.
Ogre::ResourceGroupManager::deleteResource
void deleteResource(const String &filename, const String &groupName=DEFAULT_RESOURCE_GROUP_NAME, const String &locationPattern=BLANKSTRING)
Delete a single resource file.
Ogre::RenderPriorityGroup::setSplitNoShadowPasses
void setSplitNoShadowPasses(bool split)
Sets whether or not passes which have shadow receive disabled should be separated.
Definition: OgreRenderQueueSortingGrouping.h:353
Ogre::PCZone::mAntiPortals
AntiPortalList mAntiPortals
Definition: OgrePCZone.h:250
Ogre::HBU_CPU_ONLY
@ HBU_CPU_ONLY
CPU (system) memory This is the least optimal buffer setting.
Definition: OgreHardwareBuffer.h:56
Ogre::ColourFaderAffector2::getAlphaAdjust1
float getAlphaAdjust1(void) const
Gets the alpha adjustment to be made per second to particles.
Ogre::AxisAlignedBox::setMinimumY
void setMinimumY(Real y)
Definition: OgreAxisAlignedBox.h:172
Ogre::Plane::projectVector
Vector3 projectVector(const Vector3 &v) const
Project a vector onto the plane.
Definition: OgrePlane.h:191
Ogre::LodCollapseCost::computeVertexCollapseCost
virtual void computeVertexCollapseCost(LodData *data, LodData::Vertex *vertex, Real &collapseCost, LodData::Vertex *&collapseTo)
Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to ...
Ogre::VET_DOUBLE4
@ VET_DOUBLE4
Definition: OgreHardwareVertexBuffer.h:141
Ogre::Matrix3::Determinant
Real Determinant() const
Definition: OgreMatrix3.h:165
Ogre::D3D9GpuProgram::CmdExternalMicrocode::doGet
String doGet(const void *target) const
Ogre::BillboardChain::setUseVertexColours
virtual void setUseVertexColours(bool use)
Sets whether vertex colour information should be included in the final buffers generated.
Ogre::ParticleSystemFactory
Factory object for creating ParticleSystem instances.
Definition: OgreParticleSystemManager.h:337
OgreBspNode.h
Ogre::ID_CULL_SOFTWARE
@ ID_CULL_SOFTWARE
Definition: OgreScriptCompiler.h:643
Ogre::UnifiedHighLevelGpuProgram::isLoaded
bool isLoaded(void) const
Ogre::GCT_INT4
@ GCT_INT4
Definition: OgreGpuProgramParams.h:95
Ogre::VulkanRenderTexture
Definition: OgreVulkanTextureGpu.h:172
Ogre::isPodLike::value
static const bool value
Definition: OgreSmallVector.h:71
Ogre::ID_TRANSPARENCY_CASTS_SHADOWS
@ ID_TRANSPARENCY_CASTS_SHADOWS
Definition: OgreScriptCompiler.h:579
Ogre::RSC_TEXTURE_COMPRESSION_DXT
@ RSC_TEXTURE_COMPRESSION_DXT
Supports compressed textures in the DXT/ST3C formats.
Definition: OgreRenderSystemCapabilities.h:138
Ogre::BillboardChain::preRender
virtual bool preRender(SceneManager *sm, RenderSystem *rsys)
Called just prior to the Renderable being rendered.
Ogre::RenderSystem::_setDepthBufferCheckEnabled
virtual void _setDepthBufferCheckEnabled(bool enabled=true)
Definition: OgreRenderSystem.h:706
Ogre::HardwareOcclusionQuery::HardwareOcclusionQuery
HardwareOcclusionQuery()
Object public member functions.
Ogre::Grid2DPageStrategyData::setMode
virtual void setMode(Grid2DMode mode)
Set the grid alignment mode.
Ogre::Root::setBlendWeightsGpuRedundant
void setBlendWeightsGpuRedundant(bool redundant)
Sets whether blend weights information needs to be passed to the GPU.
Definition: OgreRoot.h:915
Ogre::ParticleSystem::getNonVisibleUpdateTimeout
Real getNonVisibleUpdateTimeout(void) const
Gets when the particle system should stop updating after it hasn't been visible for a while.
Definition: OgreParticleSystem.h:371
Ogre::ConvexBody::getPolygon
const Polygon & getPolygon(size_t poly) const
Returns a polygon.
Ogre::RENDER_QUEUE_7
@ RENDER_QUEUE_7
Definition: OgreRenderQueue.h:66
Ogre::Resource
Abstract class representing a loadable resource.
Definition: OgreResource.h:68
Ogre::RTShader::TriplanarTexturing::type
static String type
The type.
Definition: OgreShaderExTriplanarTexturing.h:136
Ogre::HardwarePixelBuffer::lock
const PixelBox & lock(const Box &lockBox, LockOptions options)
Lock the buffer for (potentially) reading / writing.
Ogre::CompositorChain::addCompositor
CompositorInstance * addCompositor(CompositorPtr filter, size_t addPosition=LAST, const String &scheme=BLANKSTRING)
Apply a compositor.
Ogre::SubEntity::getMaterial
const MaterialPtr & getMaterial(void) const override
Retrieves a weak reference to the material this renderable object uses.
Definition: OgreSubEntity.h:199
Ogre::PropertyBase::PropertyBase
PropertyBase(PropertyDef *def)
Constructor.
Definition: OgreProperty.h:193
Ogre::OverlayManager::~OverlayManager
virtual ~OverlayManager()
Ogre::SmallVector::SmallVector
SmallVector(unsigned Size, const T &Value=T())
Definition: OgreSmallVector.h:718
Ogre::Exception::getDescription
const String & getDescription(void) const
Returns a string with only the 'description' field of this exception.
Definition: OgreException.h:166
Ogre::ConfigFile::getSettings
const SettingsMultiMap & getSettings(const String &section=BLANKSTRING) const
Get all the available settings in a section.
Ogre::AnimationState::hasEnded
bool hasEnded(void) const
Returns true if the animation has reached the end and is not looping.
OgreBites::SelectMenu::isExpanded
bool isExpanded()
Definition: OgreTrays.h:358
Ogre::PixelUtil::isFloatingPoint
static bool isFloatingPoint(PixelFormat format)
Shortcut method to determine if the format is floating point.
Ogre::Volume::OctreeNode::getCenterLeftTop
const Vector3 getCenterLeftTop(void) const
Gets the center of the corners 4, 7.
Definition: OgreVolumeOctreeNode.h:386
Ogre::DefaultZoneFactory
Definition: OgrePCZoneFactory.h:56
Ogre::StaticGeometry::GeometryBucket::getRenderOperation
void getRenderOperation(RenderOperation &op)
Gets the render operation required to send this object to the frame buffer.
Ogre::RTShader::FFPTexturing::getExecutionOrder
virtual int getExecutionOrder() const
Ogre::Bullet::CT_BOX
@ CT_BOX
Definition: OgreBullet.h:29
Ogre::PROP_VECTOR4
@ PROP_VECTOR4
Definition: OgreProperty.h:116
Ogre::VulkanRenderSystem::initialiseFromRenderSystemCapabilities
virtual void initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)
Initialize the render system from the capabilities.
Ogre::Terrain::finaliseHeightDeltas
void finaliseHeightDeltas(const Rect &rect, bool cpuData)
Finalise the height deltas.
Ogre::ParticleSystemRenderer::getType
virtual const String & getType(void) const =0
Gets the type of this renderer - must be implemented by subclasses.
Ogre::D3D9RenderSystem::_pauseFrame
virtual RenderSystemContext * _pauseFrame(void)
Pause rendering for a frame.
OgreBites::CameraMan::setTarget
virtual void setTarget(Ogre::SceneNode *target)
Sets the target we will revolve around.
Ogre::StencilOperation
StencilOperation
Enum describing the various actions which can be taken on the stencil buffer.
Definition: OgreRenderSystem.h:75
Ogre::TerrainGroup::getTerrain
virtual Terrain * getTerrain(long x, long y) const
Get the terrain instance at a given slot, if loaded.
Ogre::SceneManager::getSkyDomeNode
SceneNode * getSkyDomeNode(void) const
Get the sky dome node, if enabled.
Definition: OgreSceneManager.h:2123
Ogre::RotationAffector
This affector rotates particles in flight.
Definition: OgreRotationAffector.h:47
Ogre::BspSceneManager::showNodeBoxes
void showNodeBoxes(bool show)
Tells the manager whether to draw the axis-aligned boxes that surround nodes in the Bsp tree.
OgreBites::BS_DOWN
@ BS_DOWN
Definition: OgreTrays.h:76
Ogre::TerrainLayerSamplerElement::TerrainLayerSamplerElement
TerrainLayerSamplerElement()
Definition: OgreTerrainMaterialGenerator.h:89
Ogre::GpuProgramUsage::GpuProgramUsage
GpuProgramUsage(const GpuProgramUsage &rhs, Pass *newparent)
Copy constructor.
Ogre::Singleton::Singleton
Singleton(void)
Definition: OgreSingleton.h:91
Ogre::Property::setter_func
function< void(T) > setter_func
Definition: OgreProperty.h:222
Ogre::Mesh::removeAnimation
virtual void removeAnimation(const String &name)
Removes vertex Animation from this mesh.
Ogre::Exception::ERR_FILE_NOT_FOUND
@ ERR_FILE_NOT_FOUND
Definition: OgreException.h:116
Ogre::D3D11RenderingAPIException
Definition: OgreD3D11Prerequisites.h:145
Ogre::VulkanDevice::SelectedQueue
Definition: OgreVulkanDevice.h:43
Ogre::Volume::ChunkRequest::isUpdate
bool isUpdate
Whether this is an update of an existing tree.
Definition: OgreVolumeChunkHandler.h:80
Ogre::Volume::ChunkParameters::updateTo
Vector3 updateTo
If an existing chunktree is to be partially updated, set this to the front upper right point of the (...
Definition: OgreVolumeChunk.h:94
Ogre::TerrainQuadTreeNode::save
void save(StreamSerialiser &stream)
Save node to a stream.
Ogre::VertexAnimationTrack::VertexAnimationTrack
VertexAnimationTrack(Animation *parent, unsigned short handle, VertexAnimationType animType, VertexData *targetData, TargetMode target=TM_SOFTWARE)
Constructor, associates with target VertexData and temp buffer (for software)
Ogre::OverlayElement::contains
virtual bool contains(Real x, Real y) const
Returns true if xy is within the constraints of the component.
Ogre::VET_UBYTE4_NORM
@ VET_UBYTE4_NORM
unsigned bytes (normalized to 0..1)
Definition: OgreHardwareVertexBuffer.h:156
Ogre::int32
int32_t int32
Definition: OgrePlatform.h:274
Ogre::DefaultZone::_checkNodeAgainstPortals
void _checkNodeAgainstPortals(PCZSceneNode *, Portal *)
(recursive) check the given node against all portals in the zone
Ogre::SceneQueryListener
This optional class allows you to receive per-result callbacks from SceneQuery executions instead of ...
Definition: OgreSceneQuery.h:184
Ogre::SceneQuery::WorldFragment::geometry
void * geometry
Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY.
Definition: OgreSceneQuery.h:113
Ogre::OverlayElement::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const override
Gets the world transform matrix / matrices for this renderable object.
OgreLodOutputProvider.h
Ogre::FileHandleDataStream::FileHandleDataStream
FileHandleDataStream(FILE *handle, uint16 accessMode=READ)
Create stream from a C file handle.
Ogre::Quake3Level::mNumLeafBrushes
int mNumLeafBrushes
Definition: OgreQuake3Level.h:164
Ogre::Pass::setSceneBlendingOperation
void setSceneBlendingOperation(SceneBlendOperation op)
Sets the specific operation used to blend source and destination pixels together.
Ogre::DefaultIntersectionSceneQuery::execute
void execute(IntersectionSceneQueryListener *listener) override
Executes the query and returns each match through a listener interface.
Ogre::ResourceManager::getByHandle
virtual ResourcePtr getByHandle(ResourceHandle handle) const
Retrieves a pointer to a resource by handle, or null if the resource does not exist.
Ogre::Mesh::ConstPoseIterator
ConstVectorIterator< PoseList > ConstPoseIterator
Definition: OgreMesh.h:927
Ogre::WorkQueue::getChannel
virtual uint16 getChannel(const String &channelName)
Get a channel ID for a given channel name.
Ogre::Technique::GPUDeviceNameRule::caseSensitive
bool caseSensitive
Definition: OgreTechnique.h:137
Ogre::HollowEllipsoidEmitter::CmdInnerX::doSet
void doSet(void *target, const String &val)
Ogre::GLSLShaderCommon::_getBindingDelegate
GpuProgram * _getBindingDelegate(void)
GLSL does not provide access to the low level code of the shader, so use this shader for binding as w...
Definition: OgreGLSLShaderCommon.h:108
Ogre::SceneNode::ObjectIterator
VectorIterator< ObjectMap > ObjectIterator
Definition: OgreSceneNode.h:65
Ogre::Viewport::setShadowsEnabled
void setShadowsEnabled(bool enabled)
Tells this viewport whether it should display shadows.
Definition: OgreViewport.h:332
Ogre::ProfileHistory
Represents a history of each profile during the duration of the app.
Definition: OgreProfiler.h:112
Ogre::HashedVector::pointer
VectorImpl::pointer pointer
Definition: OgreCommon.h:402
Ogre::Viewport::getClearBuffers
unsigned int getClearBuffers(void) const
Gets which buffers are to be cleared each frame.
Definition: OgreViewport.h:240
OgreBites::InputListener::textInput
virtual bool textInput(const TextInputEvent &evt)
Definition: OgreInput.h:186
Ogre::ID_SCALE_X
@ ID_SCALE_X
Definition: OgreScriptCompiler.h:750
Ogre::TextureUnitState::getTextureVScale
Real getTextureVScale(void) const
Get texture vscale value.
Ogre::UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram
UnifiedHighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Constructor, should be used only by factory classes.
Ogre::PF_BC4_SNORM
@ PF_BC4_SNORM
DDS (DirectDraw Surface) BC4 format (signed normalised)
Definition: OgrePixelFormat.h:203
Ogre::PageManager::ContentCollectionFactoryMap
std::map< String, PageContentCollectionFactory * > ContentCollectionFactoryMap
Definition: OgrePageManager.h:206
Ogre::HardwareBufferManagerBase::touchVertexBufferCopy
void touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy)
Tell engine that the vertex buffer copy intent to reuse.
Ogre::Node::setPosition
void setPosition(const Vector3 &pos)
Sets the position of the node relative to it's parent.
Ogre::GLSLESProgram::CmdOptimisation::doSet
void doSet(void *target, const String &val)
Ogre::Technique::IncludeOrExclude
IncludeOrExclude
Directive used to manually control technique support based on the inclusion or exclusion of some fact...
Definition: OgreTechnique.h:116
Ogre::Renderable::getCustomParameter
const Vector4 & getCustomParameter(size_t index) const
Gets the custom value associated with this Renderable at the given index.
Ogre::PortalBase::NO_INTERSECT
@ NO_INTERSECT
Definition: OgrePortalBase.h:163
Ogre::GLSLProgram::writeMicrocodeToCache
static void writeMicrocodeToCache(uint32 id, GLuint programHandle)
add the microcode to the cache
Ogre::DefaultHardwareBufferManagerBase::createIndexBuffer
HardwareIndexBufferPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false) override
Create a hardware index buffer.
Ogre::StaticGeometry::LODBucket
A LODBucket is a collection of smaller buckets with the same LOD.
Definition: OgreStaticGeometry.h:286
Ogre::RTShader::FFPVertexShaderStage
FFPVertexShaderStage
Definition: OgreShaderFFPRenderState.h:44
Ogre::MovableObject::getListener
Listener * getListener(void) const
Gets the current listener for this object.
Definition: OgreMovableObject.h:452
Ogre::Material::setSeparateSceneBlending
void setSeparateSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor, const SceneBlendFactor sourceFactorAlpha, const SceneBlendFactor destFactorAlpha)
Allows very fine control of blending every Pass with the existing contents of the scene,...
Ogre::Light::_getFrustumClipVolumes
virtual const PlaneBoundedVolumeList & _getFrustumClipVolumes(const Camera *const cam) const
Internal method for calculating the clip volumes outside of the frustum which can be used to determin...
Ogre::Box::getWidth
uint32 getWidth() const
Get the width of this box.
Definition: OgreCommon.h:789
Ogre::TextureUnitState::setTextureFiltering
void setTextureFiltering(FilterType ftype, FilterOptions opts)
Set a single filtering option on this texture unit.
Definition: OgreTextureUnitState.h:685
Ogre::RTShader::Parameter::Parameter
Parameter()
Ogre::ID_ONE_MINUS_DEST_ALPHA
@ ID_ONE_MINUS_DEST_ALPHA
Definition: OgreScriptCompiler.h:612
Ogre::PF_R16G16B16A16_SNORM
@ PF_R16G16B16A16_SNORM
64-bit pixel format, 16 bits red (signed normalised int), 16 bits blue (signed normalised int),...
Definition: OgrePixelFormat.h:234
Ogre::InstanceBatch::removeInstancedEntity
void removeInstancedEntity(InstancedEntity *instancedEntity)
Removes an InstancedEntity from the scene retrieved with getNewInstancedEntity, putting back into a q...
Ogre::Font::addCodePointRange
void addCodePointRange(const CodePointRange &range)
Adds a range of code points to the list of code point ranges to generate glyphs for,...
Definition: OgreFont.h:269
Ogre::Light::_notifyIndexInFrame
void _notifyIndexInFrame(size_t i)
Definition: OgreLight.h:426
Ogre::Camera::getCameraToViewportBoxVolume
PlaneBoundedVolume getCameraToViewportBoxVolume(Real screenLeft, Real screenTop, Real screenRight, Real screenBottom, bool includeFarPlane=false)
Gets a world-space list of planes enclosing a volume based on a viewport rectangle.
Ogre::MetalProgram::createParameters
GpuProgramParametersSharedPtr createParameters(void)
Overridden from GpuProgram.
OgreBites::CheckBox::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:647
Ogre::SimpleParamCommand< _Class, const String &, getter, setter >::doSet
void doSet(void *target, const String &val)
Definition: OgreStringInterface.h:111
Ogre::Root::startRendering
void startRendering(void)
Starts / restarts the automatic rendering cycle.
Ogre::GLStateCacheManager
Definition: OgreGLStateCacheManager.h:39
Ogre::DepthBuffer::getHeight
virtual uint32 getHeight() const
Ogre::BillboardParticleRenderer::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue, std::vector< Particle * > &currentParticles, bool cullIndividually)
Delegated to by ParticleSystem::_updateRenderQueue.
Ogre::ID_SEPARATE_UV
@ ID_SEPARATE_UV
Definition: OgreScriptCompiler.h:692
Ogre::ParticleSystem::_notifyAttached
void _notifyAttached(Node *parent, bool isTagPoint=false) override
Internal method called to notify the object that it has been attached to a node.
Ogre::ColourFaderAffector::msRedCmd
static CmdRedAdjust msRedCmd
Definition: OgreColourFaderAffector.h:134
Ogre::AntiPortal::AntiPortal
AntiPortal(const String &name, const PORTAL_TYPE type=PORTAL_TYPE_QUAD)
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE1
@ SPC_TEXTURE_COORDINATE1
Definition: OgreShaderParameter.h:294
Ogre::GLRTTManager::createRenderTexture
virtual RenderTexture * createRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)=0
Create a texture rendertarget object.
Ogre::BillboardChain::_updateRenderQueue
void _updateRenderQueue(RenderQueue *)
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
Ogre::SceneManager::destroyAllAnimations
void destroyAllAnimations(void)
Removes all animations created using this SceneManager.
Ogre::any_cast
ValueType any_cast(const Any &operand)
Definition: OgreAny.h:401
Ogre::TinyRenderSystem::_convertProjectionMatrix
void _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool)
Converts a uniform projection matrix to suitable for this render system.
Definition: OgreTinyRenderSystem.h:93
Ogre::PageManager::loadWorld
PagedWorld * loadWorld(const String &filename, const String &name=BLANKSTRING)
Load a new PagedWorld from a file.
Ogre::GLFrameBufferObjectCommon::getFSAA
int32 getFSAA() const
Accessors.
Definition: OgreGLRenderTexture.h:72
Ogre::GlyphInfo::bearing
float bearing
Definition: OgreFont.h:70
Ogre::Image::getHeight
uint32 getHeight(void) const
Gets the height of the image in pixels.
Ogre::LodWorkQueueRequest::collapser
LodCollapserPtr collapser
Definition: OgreLodWorkQueueRequest.h:49
Ogre::MeshLodGenerator::_process
void _process(LodConfig &lodConfig, LodCollapseCost *cost, LodData *data, LodInputProvider *input, LodOutputProvider *output, LodCollapser *collapser)
Ogre::VertexBufferBinding::~VertexBufferBinding
~VertexBufferBinding()
Ogre::SceneManager::setShadowTextureConfig
void setShadowTextureConfig(size_t shadowIndex, const ShadowTextureConfig &config)
Set the detailed configuration for a shadow texture.
Definition: OgreSceneManager.h:2815
Ogre::SceneManager::PT_PLANE
@ PT_PLANE
Definition: OgreSceneManager.h:1428
Ogre::MetalTextureBuffer::~MetalTextureBuffer
virtual ~MetalTextureBuffer()
Ogre::VulkanWindow::createSurface
void createSurface(size_t windowHandle)
Ogre::TerrainAutoUpdateLod::~TerrainAutoUpdateLod
virtual ~TerrainAutoUpdateLod()
Definition: OgreTerrainAutoUpdateLod.h:56
Ogre::PixelUtil::getBitDepths
static void getBitDepths(PixelFormat format, int rgba[4])
Gives the number of bits (RGBA) for a format.
Ogre::AxisAlignedBox::getMaximum
const Vector3 & getMaximum(void) const
Gets the maximum corner of the box.
Definition: OgreAxisAlignedBox.h:134
Ogre::ScriptCompilerListener::postConversion
virtual bool postConversion(ScriptCompiler *compiler, const AbstractNodeListPtr &)
Allows vetoing of continued compilation after the entire AST conversion process finishes.
Ogre::Camera::getFarClipDistance
Real getFarClipDistance(void) const
Retrieves the distance from the frustum to the far clipping plane.
Ogre::VertexPoseKeyFrame::VertexPoseKeyFrame
VertexPoseKeyFrame(const AnimationTrack *parent, Real time)
Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead.
Ogre::VulkanQueue::mCurrentCmdBuffer
VkCommandBuffer mCurrentCmdBuffer
Definition: OgreVulkanQueue.h:81
OgreHeaderSuffix.h
Ogre::StreamSerialiser::readChunkBegin
virtual const Chunk * readChunkBegin()
Reads the start of the next chunk in the file.
Ogre::RenderablePass
Struct associating a single Pass with a single Renderable.
Definition: OgreRenderQueueSortingGrouping.h:52
Ogre::PageManager::getPageResourceGroup
const String & getPageResourceGroup() const
Get the resource group that will be used to read/write files when the default load routines are used.
Definition: OgrePageManager.h:384
Ogre::NoAddRefRelease
Definition: OgreComPtr.h:79
Ogre::OctreeZoneFactory::~OctreeZoneFactory
virtual ~OctreeZoneFactory()
Ogre
Definition: OgreAlignedAllocator.h:34
Ogre::RotationAffector::setRotationRangeEnd
void setRotationRangeEnd(const Radian &angle)
Sets the maximum rotation angle of particles to be emitted.
Ogre::NumericKeyFrame::~NumericKeyFrame
~NumericKeyFrame()
Definition: OgreKeyFrame.h:84
Ogre::GL3PlusFBORenderTexture
RenderTexture for GL FBO.
Definition: OgreGL3PlusFBORenderTexture.h:43
Ogre::ushort
unsigned short ushort
Definition: OgrePrerequisites.h:60
Ogre::AutoParamDataSource::getViewSideVector
Vector3 getViewSideVector() const
Ogre::PortalBase::getType
PORTAL_TYPE getType() const
Get the type of portal.
Definition: OgrePortalBase.h:108
Ogre::RaySceneQueryListener::queryResult
virtual bool queryResult(SceneQuery::WorldFragment *fragment, Real distance)=0
Called when a world fragment is intersected by the ray.
Ogre::LBS_CURRENT
@ LBS_CURRENT
the colour as built up from previous stages
Definition: OgreBlendMode.h:115
Ogre::NodeAnimationTrack::createNodeKeyFrame
virtual TransformKeyFrame * createNodeKeyFrame(Real timePos)
Creates a new KeyFrame and adds it to this animation at the given time index.
Ogre::ID_SRC_ALPHA
@ ID_SRC_ALPHA
Definition: OgreScriptCompiler.h:611
Ogre::RTShader::TriplanarTexturing::preAddToRenderState
virtual bool preAddToRenderState(const RenderState *renderState, Pass *srcPass, Pass *dstPass)
Ogre::SmallVectorTemplateCommon::back
const_reference back() const
Definition: OgreSmallVector.h:206
Ogre::GLRenderSystem::_setTexture
void _setTexture(size_t unit, bool enabled, const TexturePtr &tex)
Sets the texture to bind to a given texture unit.
Ogre::CompositionPass::setMaterial
void setMaterial(const MaterialPtr &mat)
Set the material used by this pass.
Ogre::PanelOverlayElement::getUV
void getUV(Real &u1, Real &v1, Real &u2, Real &v2) const
Get the uv coordinates for the panel.
Ogre::CompositionTechnique::getCompositorLogicName
const String & getCompositorLogicName() const
Get the compositor logic name assigned to this technique.
Definition: OgreCompositionTechnique.h:168
Ogre::RTShader::ParameterFactory::createConstParam
static ParameterPtr createConstParam(float val)
Ogre::RTShader::FunctionStageRef
represents a FFPShaderStage, part of a Function
Definition: OgreShaderFunction.h:46
Ogre::ArchiveManager::~ArchiveManager
virtual ~ArchiveManager()
Default destructor.
Ogre::RTShader::Parameter::SPC_POSTOCAMERA_WORLD_SPACE
@ SPC_POSTOCAMERA_WORLD_SPACE
View vector in world space.
Definition: OgreShaderParameter.h:123
Ogre::ParticleEmitter::setName
virtual void setName(const String &newName)
Sets the name of the emitter.
Ogre::RenderSystem::_setTextureProjectionRelativeTo
virtual void _setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos)
Notify the rendersystem that it should adjust texture projection to be relative to a different origin...
Ogre::PCZRaySceneQuery
PCZ implementation of RaySceneQuery.
Definition: OgrePCZSceneQuery.h:69
OgreBites::SelectMenu::getItems
const Ogre::StringVector & getItems()
Definition: OgreTrays.h:370
Ogre::PCZCamera::getBoundingBox
virtual const AxisAlignedBox & getBoundingBox(void) const
Overridden: Retrieves the local axis-aligned bounding box for this object.
Ogre::Page::destroyAllContentCollections
virtual void destroyAllContentCollections()
Destroy all PageContentCollections within this page.
Ogre::SimpleRenderable::getWorldTransforms
virtual void getWorldTransforms(Matrix4 *xform) const
Gets the world transform matrix / matrices for this renderable object.
Ogre::GL3PlusFBORenderTexture::attachDepthBuffer
virtual bool attachDepthBuffer(DepthBuffer *depthBuffer)
Override so we can attach the depth buffer to the FBO.
Ogre::OverlayContainer::ChildContainerIterator
MapIterator< ChildContainerMap > ChildContainerIterator
Definition: OgreOverlayContainer.h:61
Ogre::MetalRenderWindow::copyContentsToMemory
virtual void copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer)
Copies the current contents of the render target to a pixelbox.
Definition: OgreMetalRenderWindow.h:73
Ogre::Archive::isReadOnly
virtual bool isReadOnly() const
Reports whether this Archive is read-only, or whether the contents can be updated.
Definition: OgreArchive.h:131
Ogre::RSC_TEXTURE_COMPRESSION_VTC
@ RSC_TEXTURE_COMPRESSION_VTC
Supports compressed textures in the VTC format.
Definition: OgreRenderSystemCapabilities.h:140
Ogre::Matrix4::inverse
Matrix4 inverse() const
Ogre::SceneManager::setShadowTextureCountPerLightType
void setShadowTextureCountPerLightType(Light::LightTypes type, size_t count)
Set the number of shadow textures a light type uses.
Definition: OgreSceneManager.h:2870
Ogre::DeflectorPlaneAffector::CmdPlanePoint::doGet
String doGet(const void *target) const
OgreShaderGenerator.h
Ogre::RenderQueue::RenderableListener::RenderableListener
RenderableListener()
Definition: OgreRenderQueue.h:107
Ogre::OverlayManager::getViewportWidth
int getViewportWidth(void) const
Gets the width of the destination viewport in pixels.
Ogre::Terrain::RealVector
std::vector< Real > RealVector
Definition: OgreTerrain.h:293
Ogre::SubMesh::indexData
IndexData * indexData
Face index data.
Definition: OgreSubMesh.h:80
Ogre::D3D9TextureManager::getNativeFormat
PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage)
Gets the format which will be natively used for a requested format given the constraints of the curre...
Ogre::RenderTarget::FrameStats
Definition: OgreRenderTarget.h:66
Ogre::PCZSceneNode::enable
void enable(bool yesno)
Definition: OgrePCZSceneNode.h:101
Ogre::PortalBase::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue)
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
Definition: OgrePortalBase.h:197
Ogre::Texture::freeInternalResources
void freeInternalResources(void)
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION
@ ACT_LIGHT_DIRECTION
A light direction in world space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:799
Ogre::RegionSceneQuery::getLastResults
virtual SceneQueryResult & getLastResults(void) const
Gets the results of the last query that was run using this object, provided the query was executed us...
Ogre::Resource::LF_INCLUDE_NON_RELOADABLE
@ LF_INCLUDE_NON_RELOADABLE
Process non-reloadable resources too.
Definition: OgreResource.h:124
Ogre::BillboardSet::_updateBounds
virtual void _updateBounds(void)
Update the bounds of the billboardset.
Ogre::D3D9HardwarePixelBuffer::_genMipmaps
void _genMipmaps(IDirect3DBaseTexture9 *mipTex)
Internal function to update mipmaps on update of level 0.
OgreMovablePlane.h
Ogre::RENDER_QUEUE_COUNT
@ RENDER_QUEUE_COUNT
Definition: OgreRenderQueue.h:76
Ogre::MetalRenderSystem::bindGpuProgramParameters
virtual void bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 variabilityMask)
Bind Gpu program parameters.
Ogre::GpuProgramManager::createProgram
GpuProgramPtr createProgram(const String &name, const String &groupName, const String &language, GpuProgramType gptype)
Create a new, unloaded GpuProgram.
Definition: OgreGpuProgramManager.h:219
Ogre::DebugDrawer::drawFrustum
virtual void drawFrustum(const Frustum *frust)=0
OgreBites::KMOD_CTRL
@ KMOD_CTRL
Definition: OgreInput.h:163
OgreBites::Button::_cursorMoved
void _cursorMoved(const Ogre::Vector2 &cursorPos, float wheelDelta)
Ogre::ParticleSystem::removeAllEmitters
void removeAllEmitters(void)
Removes all the emitters from this system.
Ogre::WorkQueue::Response
General purpose response structure.
Definition: OgreWorkQueue.h:126
Ogre::Camera::getCameraToViewportRay
void getCameraToViewportRay(Real screenx, Real screeny, Ray *outRay) const
Gets a world space ray as cast from the camera through a viewport position.
Ogre::SubMesh::getMaterial
const MaterialPtr & getMaterial() const
Definition: OgreSubMesh.h:142
Ogre::RenderTargetMap
std::map< String, RenderTarget * > RenderTargetMap
Definition: OgreRenderSystem.h:55
Ogre::Light::resetShadowFarDistance
void resetShadowFarDistance(void)
Tells the light to use the shadow far distance of the SceneManager.
Ogre::RenderSystem::removeListener
void removeListener(Listener *l)
Remove a listener to the custom events that this render system can raise.
Ogre::MetalProgram::getMetalFunction
id< MTLFunction > getMetalFunction(void) const
Retrieve the Metal function object.
Definition: OgreMetalProgram.h:90
Ogre::GpuProgramParameters::setConstant
void setConstant(size_t index, const int *val, size_t count)
Sets a multiple value constant integer parameter to the program.
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION_OBJECT_SPACE_ARRAY
@ ACT_LIGHT_POSITION_OBJECT_SPACE_ARRAY
Array of light positions in object space (count set by extra param)
Definition: OgreGpuProgramParams.h:832
Ogre::D3D11RenderSystem::destroyRenderTarget
void destroyRenderTarget(const String &name)
Destroys a render target of any sort.
Ogre::LogManager::getSingleton
static LogManager & getSingleton(void)
Get the singleton instance.
Ogre::RTShader::ParameterFactory::createInColor
static ParameterPtr createInColor(int index)
Ogre::Portal::getMovableType
const String & getMovableType() const
Returns the type name of this object.
Ogre::TinyTextureManager::getNativeFormat
PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage)
Gets the format which will be natively used for a requested format given the constraints of the curre...
Ogre::LML_NORMAL
@ LML_NORMAL
Definition: OgreLog.h:62
Ogre::Light::getDerivedDirection
const Vector3 & getDerivedDirection(void) const
Retrieves the direction of the light including any transform from nodes it is attached to.
Ogre::BillboardSet::getAutoextend
bool getAutoextend(void) const
Returns true if the billboard pool automatically extends.
Definition: OgreBillboardSet.h:380
Ogre::SceneManager::getCameras
const CameraList & getCameras() const
Returns a const version of the camera list.
Definition: OgreSceneManager.h:1218
Ogre::RTShader::Function::getLocalParameters
const ShaderParameterList & getLocalParameters() const
Return a list of local parameters.
Definition: OgreShaderFunction.h:201
OgreBites::InputListener::frameRendered
virtual void frameRendered(const Ogre::FrameEvent &evt)
Definition: OgreInput.h:176
Ogre::BillboardChain::getTextureCoordDirection
virtual TexCoordDirection getTextureCoordDirection(void)
Gets the direction in which texture coords specified on each element are deemed to run.
Definition: OgreBillboardChain.h:161
Ogre::RenderQueueListener::preRenderQueues
virtual void preRenderQueues()
Event raised before all render queues are processed.
Definition: OgreRenderQueueListener.h:63
Ogre::VectorBase< 3, Real >::ZERO
static const Vector3 ZERO
Definition: OgreVector.h:256
Ogre::D3D9Device::getDepthBuffer
IDirect3DSurface9 * getDepthBuffer(D3D9RenderWindow *renderWindow)
Ogre::Quake3Level::getLumpSize
int getLumpSize(int lumpType)
Ogre::VertexAnimationTrack::getAssociatedVertexData
VertexData * getAssociatedVertexData(void) const
Gets the associated VertexData which this track will update.
Definition: OgreAnimationTrack.h:538
Ogre::SmallVectorTemplateCommon::data
pointer data()
data - Return a pointer to the vector's buffer, even if empty().
Definition: OgreSmallVector.h:183
Ogre::ResourceLoadingListener::resourceCollision
virtual bool resourceCollision(Resource *resource, ResourceManager *resourceManager)
This event is called when a resource collides with another existing one in a resource manager.
Definition: OgreResourceGroupManager.h:218
Ogre::ParticleFXPlugin::ParticleFXPlugin
ParticleFXPlugin()
Ogre::StreamSerialiser::read
virtual void read(Sphere *sphere, size_t count=1)
Ogre::ID_BLEND_MANUAL
@ ID_BLEND_MANUAL
Definition: OgreScriptCompiler.h:728
Ogre::PageManager::destroyContentCollection
void destroyContentCollection(PageContentCollection *coll)
Destroy an instance of PageContentCollection.
Ogre::Mesh::isIndexBufferShadowed
bool isIndexBufferShadowed(void) const
Gets whether or not this meshes index buffers are shadowed.
Definition: OgreMesh.h:581
Ogre::StreamSerialiser::write
virtual void write(const Vector2 *vec, size_t count=1)
Ogre::Material::setSpecular
void setSpecular(float red, float green, float blue, float alpha)
Sets the specular colour reflectance properties of every Pass in every Technique.
Ogre::FT_IMAGE
@ FT_IMAGE
Loaded from an image created by an artist.
Definition: OgreFont.h:57
Ogre::RenderOperation::useIndexes
bool useIndexes
Specifies whether to use indexes to determine the vertices to use as input.
Definition: OgreRenderOperation.h:126
OgreBites::TrayListener::yesNoDialogClosed
virtual void yesNoDialogClosed(const Ogre::DisplayString &question, bool yesHit)
Definition: OgreTrays.h:101
Ogre::VulkanRenderSystem::_notifyDeviceStalled
void _notifyDeviceStalled()
Ogre::ScriptCompilerListener::handleError
virtual void handleError(ScriptCompiler *compiler, uint32 code, const String &file, int line, const String &msg)
Called when an error occurred.
Ogre::RenderSystem::RenderSystem
RenderSystem()
Default Constructor.
Ogre::PF_ETC2_RGB8A1
@ PF_ETC2_RGB8A1
ETC2 (Ericsson Texture Compression)
Definition: OgrePixelFormat.h:242
Ogre::GLES2Plugin
Plugin instance for GL ES 2 Manager.
Definition: OgreGLES2Plugin.h:41
Ogre::uint16
uint16_t uint16
Definition: OgrePlatform.h:271
Ogre::Volume::Chunk::setMaterialOfLevel
void setMaterialOfLevel(size_t level, const MaterialPtr &mat)
Sets the material of all chunks of a specific level in the tree.
Ogre::Sphere::Sphere
Sphere(const Vector3 &center, Real radius)
Constructor allowing arbitrary spheres.
Definition: OgreSphere.h:64
Ogre::RTShader::ShaderGenerator::setCreateShaderOverProgrammablePass
void setCreateShaderOverProgrammablePass(bool value)
Sets whether shaders are created for passes with shaders.
Definition: OgreShaderGenerator.h:427
Ogre::PortalBase::setCurrentHomeZone
void setCurrentHomeZone(PCZone *zone)
Set the current home zone of the portal.
Ogre::D3D11HardwareBuffer::INDEX_BUFFER
@ INDEX_BUFFER
Definition: OgreD3D11HardwareBuffer.h:46
Ogre::BillboardParticleRenderer::getCommonDirection
const Vector3 & getCommonDirection(void) const
Gets the common direction for all billboards (BBT_ORIENTED_COMMON)
Definition: OgreBillboardParticleRenderer.h:95
Ogre::DepthBuffer::_notifyRenderTargetDetached
virtual void _notifyRenderTargetDetached(RenderTarget *renderTarget)
Called when a RenderTarget is detaches from this DepthBuffer.
Ogre::D3D11DriverList::item
D3D11Driver * item(size_t index)
does not include hidden drivers like NVPerfHUD
Ogre::LodData::Triangle::isMalformed
bool isMalformed()
Ogre::Entity::~Entity
~Entity()
Default destructor.
Ogre::ID_SRC_MANUAL
@ ID_SRC_MANUAL
Definition: OgreScriptCompiler.h:734
Ogre::GL3PlusRenderSystem::_setDepthBias
void _setDepthBias(float constantBias, float slopeScaleBias)
Sets the depth bias, NB you should use the Material version of this.
Ogre::RenderSystemCapabilities::setVertexProgramConstantFloatCount
void setVertexProgramConstantFloatCount(ushort c)
The number of floating-point 4-vector constants vertex programs support.
Definition: OgreRenderSystemCapabilities.h:528
Ogre::StaticGeometry::GeometryBucket::dump
void dump(std::ofstream &of) const
Dump contents for diagnostics.
Ogre::ResourceGroupManager::findResourceFileInfo
FileInfoListPtr findResourceFileInfo(const String &group, const String &pattern, bool dirs=false) const
Find all files or directories matching a given pattern in a group and get some detailed information a...
Ogre::ResourceBackgroundQueue::~ResourceBackgroundQueue
virtual ~ResourceBackgroundQueue()
Ogre::LodVertexBuffer::vertexCount
size_t vertexCount
Definition: OgreLodBuffer.h:55
Ogre::VectorBase< 3, Real >::UNIT_SCALE
static const Vector3 UNIT_SCALE
Definition: OgreVector.h:263
Ogre::GpuSharedParameters::setNamedConstant
void setNamedConstant(const String &name, const Vector< dims, T > &vec)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreGpuProgramParams.h:497
Ogre::RenderSystemCapabilities::setGeometryProgramConstantIntCount
void setGeometryProgramConstantIntCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:714
Ogre::InstanceBatch::_updateRenderQueue
virtual void _updateRenderQueue(RenderQueue *queue)
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
Ogre::SkeletonManager::getSingletonPtr
static SkeletonManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::RTShader::SubRenderState::getAccessor
SubRenderStateAccessorPtr getAccessor() const
Return the accessor object to this sub render state.
Ogre::DirectionRandomiserAffector::DirectionRandomiserAffector
DirectionRandomiserAffector(ParticleSystem *psys)
Default constructor.
Ogre::GL3PlusHardwareBufferManager::notifyContextDestroyed
void notifyContextDestroyed(GLContext *context)
Ogre::TerrainGlobalOptions::getSingleton
static TerrainGlobalOptions & getSingleton(void)
Get the singleton instance.
Ogre::RTShader::GBuffer::TL_VIEWPOS
@ TL_VIEWPOS
Definition: OgreShaderExGBuffer.h:58
Ogre::StaticGeometry::GeometryBucket::getVertexData
const VertexData * getVertexData(void) const
Get the vertex data for this geometry.
Definition: OgreStaticGeometry.h:209
Ogre::TextureUnitState::removeEffect
void removeEffect(const TextureEffectType type)
Removes a single effect applied to this texture layer.
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE2
@ SPC_POSTOLIGHT_OBJECT_SPACE2
Definition: OgreShaderParameter.h:134
Ogre::PortalBase::_notifyMoved
void _notifyMoved()
Called when scene node moved.
Definition: OgrePortalBase.h:205
Ogre::PortalBase::getCurrentHomeZone
PCZone * getCurrentHomeZone()
Get the Zone the Portal is currently "in".
Definition: OgrePortalBase.h:114
Ogre::ID_RENDER_SCENE
@ ID_RENDER_SCENE
Definition: OgreScriptCompiler.h:800
Ogre::SceneManagerEnumerator::getMetaData
const MetaDataList & getMetaData() const
get all types of SceneManager available for construction
Definition: OgreSceneManagerEnumerator.h:138
Ogre::PF_BC6H_UF16
@ PF_BC6H_UF16
DDS (DirectDraw Surface) BC6H format (unsigned 16 bit float)
Definition: OgrePixelFormat.h:209
Ogre::GLRenderSystem::createHardwareOcclusionQuery
HardwareOcclusionQuery * createHardwareOcclusionQuery(void)
Create an object for performing hardware occlusion queries.
Ogre::BspLevel::getRootNode
const BspNode * getRootNode(void)
Returns a pointer to the root node (BspNode) of the BSP tree.
Ogre::AxisAlignedBox::merge
void merge(const AxisAlignedBox &rhs)
Merges the passed in box into the current box.
Definition: OgreAxisAlignedBox.h:347
Ogre::SceneNode::_findVisibleObjects
void _findVisibleObjects(Camera *cam, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool includeChildren=true, bool displayNodes=false, bool onlyShadowCasters=false)
Internal method which locates any visible objects attached to this node and adds them to the passed i...
Ogre::CompositorChain::_getOriginalSceneCompositor
CompositorInstance * _getOriginalSceneCompositor(void)
Get the original scene compositor instance for this chain (internal use).
Definition: OgreCompositorChain.h:103
Ogre::CgProgram::CmdProfiles::doSet
void doSet(void *target, const String &val)
Ogre::Serializer::ENDIAN_BIG
@ ENDIAN_BIG
Use big endian (0x1000 is serialised as 0x10 0x00)
Definition: OgreSerializer.h:64
Ogre::Quake3Shader::Pass::animFps
Real animFps
Definition: OgreQuake3Shader.h:100
Ogre::Log::Stream::Flush
Simple type to indicate a flush of the stream to the log.
Definition: OgreLog.h:208
Ogre::D3D9HLSLProgram::getMicroCode
LPD3DXBUFFER getMicroCode()
Ogre::Root::addMovableObjectFactory
void addMovableObjectFactory(MovableObjectFactory *fact, bool overrideExisting=false)
Register a new MovableObjectFactory which will create new MovableObject instances of a particular typ...
Ogre::PCT_SHORT
@ PCT_SHORT
Byte per component (8 bit fixed 0.0..1.0)
Definition: OgrePixelFormat.h:334
Ogre::MeshManager
Handles the management of mesh resources.
Definition: OgreMeshManager.h:66
Ogre::ZoneData::mAssociatedZone
PCZone * mAssociatedZone
Definition: OgrePCZone.h:304
Ogre::ComPtr::GetAddressOf
T ** GetAddressOf() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:203
Ogre::D3D9Texture::~D3D9Texture
~D3D9Texture()
destructor
Ogre::AssimpLoader
Definition: OgreAssimpLoader.h:69
Ogre::Viewport::getDefaultOrientationMode
static OrientationMode getDefaultOrientationMode()
Get the initial orientation mode of viewports.
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE4
@ SPC_POSTOLIGHT_TANGENT_SPACE4
Definition: OgreShaderParameter.h:166
Ogre::WorkQueue::abortPendingRequestsByChannel
virtual void abortPendingRequestsByChannel(uint16 channel)=0
Abort all previously issued requests in a given channel.
Ogre::TerrainQuadTreeNode::LodLevel::lastTransitionDist
Real lastTransitionDist
The most recently calculated transition distance.
Definition: OgreTerrainQuadTreeNode.h:141
Ogre::CompositorInstance::RenderSystemOpPairs
std::vector< RenderSystemOpPair > RenderSystemOpPairs
Definition: OgreCompositorInstance.h:113
Ogre::ShadowRenderable::isVisible
virtual bool isVisible(void) const
Should this ShadowRenderable be treated as visible?
Definition: OgreShadowCaster.h:96
Ogre::Terrain::setVisibilityFlags
void setVisibilityFlags(uint32 flags)
Set the visibility flags for this terrain.
Definition: OgreTerrain.h:1328
Ogre::VulkanDevice::mTransferQueues
FastArray< VulkanQueue > mTransferQueues
Additional transfer queues to run async transfers (besides the main graphics one)
Definition: OgreVulkanDevice.h:62
Ogre::ID_LOD_BIAS
@ ID_LOD_BIAS
Definition: OgreScriptCompiler.h:794
Ogre::RenderSystem::_setTextureCoordCalculation
virtual void _setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)
Sets a method for automatically calculating texture coordinates for a stage.
Definition: OgreRenderSystem.h:567
Ogre::PCZSceneManager::getZoneByName
PCZone * getZoneByName(const String &zoneName)
Get a zone by name.
Ogre::ID_CHECK
@ ID_CHECK
Definition: OgreScriptCompiler.h:816
Ogre::CompositionPass
Object representing one pass or operation in a composition sequence.
Definition: OgreCompositionPass.h:47
Ogre::TA_READ_WRITE
@ TA_READ_WRITE
Definition: OgreTexture.h:88
Ogre::RTShader::Function::getOutputParameter
ParameterPtr getOutputParameter(Parameter::Content content, GpuConstantType type=GCT_UNKNOWN)
get output parameter by content
Definition: OgreShaderFunction.h:156
Ogre::TransformBase::operator[]
const T * operator[](size_t iRow) const
Definition: OgreMatrix4.h:106
Ogre::CgProgram::CmdArgs
Command object for setting compilation arguments.
Definition: OgreCgProgram.h:63
Ogre::SubmissionType::FlushOnly
@ FlushOnly
Send the work we have so far to the GPU, but there may be more under way.
Definition: OgreVulkanPrerequisites.h:95
Ogre::Animation::setRotationInterpolationMode
void setRotationInterpolationMode(RotationInterpolationMode im)
Tells the animation how to interpolate rotations.
Ogre::RenderWindow::reposition
virtual void reposition(int leftPt, int topPt)
Reposition the window.
Definition: OgreRenderWindow.h:137
Ogre::DefaultWorkQueueBase::getWorkersCanAccessRenderSystem
virtual bool getWorkersCanAccessRenderSystem() const
Get whether worker threads will be allowed to access render system resources.
Ogre::Volume::HalfFloatGridSource::setMaxClampedAbsoluteDensity
void setMaxClampedAbsoluteDensity(Real maxClampedAbsoluteDensity)
Sets the maximum absolute density value to be written into the data when combining,...
Ogre::D3D11RenderWindowBase::D3D11RenderWindowBase
D3D11RenderWindowBase(D3D11Device &device)
Ogre::D3D11RenderSystem::_dispatchCompute
void _dispatchCompute(const Vector3i &workgroupDim)
Ogre::NodeAnimationTrack::getNodeKeyFrame
virtual TransformKeyFrame * getNodeKeyFrame(unsigned short index) const
Returns the KeyFrame at the specified index.
Ogre::STBIPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Definition: OgreSTBICodec.h:83
Ogre::ResourceGroupManager::isResourceGroupInitialised
bool isResourceGroupInitialised(const String &name) const
Checks the status of a resource group.
Ogre::RenderTarget::removeViewport
virtual void removeViewport(int ZOrder)
Removes a viewport at a given Z-order.
Ogre::ID_POLYGON_MODE
@ ID_POLYGON_MODE
Definition: OgreScriptCompiler.h:652
Ogre::ID_LOD_STRATEGY
@ ID_LOD_STRATEGY
Definition: OgreScriptCompiler.h:576
Ogre::GLSL::logObjectInfo
String logObjectInfo(const String &msg, uint obj)
if there is a message in GL info log then post it in the Ogre Log
Ogre::ParticleAffector
Abstract class defining the interface to be implemented by particle affectors.
Definition: OgreParticleAffector.h:65
Ogre::Volume::ChunkHandler
Handles the WorkQueue management of the chunks.
Definition: OgreVolumeChunkHandler.h:86
Ogre::ID_SAMPLER
@ ID_SAMPLER
Definition: OgreScriptCompiler.h:846
Ogre::ScriptCompilerManager::removeTranslatorManager
void removeTranslatorManager(ScriptTranslatorManager *man)
Removes the given translator manager from the list of managers.
Ogre::ProfiledEdge::dst
Vector3 dst
Definition: OgreLodConfig.h:46
Ogre::Volume::Chunk::getDualGridVisible
virtual bool getDualGridVisible(void) const
Gets whether the debug visualization entity of the dualgrid is visible.
Ogre::Volume::OctreeNode::getCorner4
const Vector3 getCorner4(void) const
Gets the coordinate of corner 4.
Definition: OgreVolumeOctreeNode.h:485
Ogre::RTShader::FFPTexturing::FFPTexturing
FFPTexturing()
Class default constructor.
Ogre::ParamDictionary::~ParamDictionary
~ParamDictionary()
Ogre::StaticGeometry::Region::_notifyCurrentCamera
void _notifyCurrentCamera(Camera *cam)
Internal method to notify the object of the camera to be used for the next rendering operation.
Ogre::Light::getShadowFarDistanceSquared
Real getShadowFarDistanceSquared(void) const
Ogre::VertexPoseKeyFrame::PoseRefIterator
VectorIterator< PoseRefList > PoseRefIterator
Definition: OgreKeyFrame.h:232
Ogre::VulkanTextureGpu::isRenderWindowSpecific
virtual bool isRenderWindowSpecific() const
Definition: OgreVulkanTextureGpu.h:135
Ogre::LogManager::destroyLog
void destroyLog(Log *log)
Closes and removes a log.
Ogre::Frustum::projectSphere
virtual bool projectSphere(const Sphere &sphere, Real *left, Real *top, Real *right, Real *bottom) const
Project a sphere onto the near plane and get the bounding rectangle.
Ogre::Technique::getPassIterator
const PassIterator getPassIterator(void)
Gets an iterator over the passes in this Technique.
Ogre::PCZSceneManager::createRayQuery
RaySceneQuery * createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF)
Creates a RaySceneQuery for this scene manager.
Ogre::DeflateStream::tell
size_t tell(void) const
Returns the current byte offset from beginning.
Ogre::D3D9RenderWindow::isVSyncEnabled
bool isVSyncEnabled() const
Indicates whether vertical sync is activated for the window.
Ogre::SceneManager::destroySceneNode
virtual void destroySceneNode(const String &name)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::SceneManager::destroyCamera
virtual void destroyCamera(Camera *cam)
Removes a camera from the scene.
Ogre::ParticleSystem::setIterationInterval
void setIterationInterval(Real iterationInterval)
Sets a 'iteration interval' on this particle system.
Ogre::D3D11StereoDriverImpl::D3D11StereoDriverImpl
D3D11StereoDriverImpl()
Definition: OgreD3D11StereoDriverImpl.h:44
Ogre::TextureAnimatorAffector::getTexcoordCount
uint8 getTexcoordCount(void) const
Definition: OgreTextureAnimatorAffector.h:43
Ogre::RTShader::FFPTransform::getExecutionOrder
virtual int getExecutionOrder() const
Ogre::RenderTarget::RenderTarget
RenderTarget()
Ogre::ConfigFile::load
void load(const DataStreamPtr &stream, const String &separators="\t:=", bool trimWhitespace=true)
load from a data stream
Ogre::RTShader::FunctionAtom::writeSourceCode
virtual void writeSourceCode(std::ostream &os, const String &targetLanguage) const =0
Abstract method that writes a source code to the given output stream in the target shader language.
Ogre::MetalRenderSystem::_setSampler
void _setSampler(size_t texUnit, Sampler &s)
set the sampler settings for the given texture unit
Ogre::VulkanRenderPassDescriptor::releaseFbo
void releaseFbo(void)
Ogre::RenderSystemCapabilities::getNumTextureUnits
ushort getNumTextureUnits(void) const
Returns the number of texture units the current output hardware supports.
Definition: OgreRenderSystemCapabilities.h:418
OgreBites::ApplicationContextBase::_fireInputEvent
void _fireInputEvent(const Event &event, uint32_t windowID) const
inspect the event and call one of the corresponding functions on the registered InputListener
Ogre::GLES2RenderSystem::bindGpuProgramParameters
void bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 mask)
Bind Gpu program parameters.
Ogre::VectorBase< 3, Real >::z
Real z
Definition: OgreVector.h:132
Ogre::SceneManager::getShadowCasterBoundsInfo
const VisibleObjectsBoundsInfo & getShadowCasterBoundsInfo(const Light *light, size_t iteration=0) const
Returns the shadow caster AAB for a specific light-camera combination.
OgreBites::Event::cbutton
ButtonEvent cbutton
Definition: OgreInput.h:111
Ogre::DefaultHardwareBufferManagerBase
Specialisation of HardwareBufferManagerBase to emulate hardware buffers.
Definition: OgreDefaultHardwareBufferManager.h:89
Ogre::Viewport::setClearEveryFrame
void setClearEveryFrame(bool clear, unsigned int buffers=FBT_COLOUR|FBT_DEPTH)
Determines whether to clear the viewport before rendering.
OgreHardwareBufferManager.h
Ogre::Terrain::getHighestLodLoaded
int getHighestLodLoaded() const
Definition: OgreTerrain.h:1830
Ogre::SubEntity::resetIndexDataStartEndIndex
void resetIndexDataStartEndIndex()
Reset the custom start/end index to the default values.
Ogre::GLSLProgramManagerCommon::~GLSLProgramManagerCommon
virtual ~GLSLProgramManagerCommon()
Ogre::TextureAnimatorAffector::setDuration
void setDuration(float duration)
The length of time it takes to display the whole animation sequence, in seconds.
Definition: OgreTextureAnimatorAffector.h:50
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_TANGENT_SPACE
@ SPC_LIGHTPOSITION_TANGENT_SPACE
Light position in tangent space index 0-7.
Definition: OgreShaderParameter.h:242
Ogre::InstanceBatchHW::buildFrom
void buildFrom(const SubMesh *baseSubMesh, const RenderOperation &renderOperation)
Ogre::D3D11RenderTexture::~D3D11RenderTexture
virtual ~D3D11RenderTexture()
Ogre::GpuProgramParameters::ACT_TIME_0_2PI
@ ACT_TIME_0_2PI
Single float value, which represents scaled time value [0..2*Pi], which repeats itself based on given...
Definition: OgreGpuProgramParams.h:991
Ogre::StaticGeometry::GeometryBucket::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Returns the squared distance between the camera and this renderable.
Ogre::PCZPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::RotationalSpline::updatePoint
void updatePoint(unsigned short index, const Quaternion &value)
Updates a single point in the spline.
OgreBites::InputListenerChain::mousePressed
bool mousePressed(const MouseButtonEvent &evt)
Definition: OgreInput.h:275
Ogre::TerrainPagedWorldSection::TerrainDefiner::define
virtual void define(TerrainGroup *terrainGroup, long x, long y)
Definition: OgreTerrainPagedWorldSection.h:161
Ogre::MetalDevice::init
void init(void)
Ogre::HardwareCounterBuffer
HardwareBuffer HardwareCounterBuffer
Definition: OgreHardwareBuffer.h:392
Ogre::ControllerFunction::~ControllerFunction
virtual ~ControllerFunction()
Definition: OgreController.h:89
Ogre::AssimpLoader::Options::animationSpeedModifier
float animationSpeedModifier
Definition: OgreAssimpLoader.h:83
Ogre::SceneManager::createManualObject
ManualObject * createManualObject()
Create a ManualObject, an object which you populate with geometry manually through a GL immediate-mod...
Ogre::GL3PlusRenderSystem::beginProfileEvent
virtual void beginProfileEvent(const String &eventName)
This marks the beginning of an event for GPU profiling.
Ogre::AnimationState::destroyBlendMask
void destroyBlendMask()
Destroy the currently set blend mask.
Ogre::D3D9RenderTexture::swapBuffers
void swapBuffers()
Override needed to deal with FSAA.
Ogre::PageStrategy::notifyCamera
virtual void notifyCamera(Camera *cam, PagedWorldSection *section)
Called when a camera is used for any kind of rendering.
Definition: OgrePageStrategy.h:103
OgreGLRenderTarget.h
Ogre::TerrainGroup::TerrainSlot
Slot for a terrain instance, together with its definition.
Definition: OgreTerrainGroup.h:337
Ogre::BillboardParticleRenderer::~BillboardParticleRenderer
~BillboardParticleRenderer()
Ogre::Any::isEmpty
bool isEmpty() const
Definition: OgreAny.h:112
Ogre::StaticGeometry::~StaticGeometry
virtual ~StaticGeometry()
Destructor.
Ogre::SimpleSpline::setAutoCalculate
void setAutoCalculate(bool autoCalc)
Tells the spline whether it should automatically calculate tangents on demand as points are added.
Ogre::Log::Stream::Stream
Stream(Log *target, LogMessageLevel lml, bool maskDebug)
Definition: OgreLog.h:210
Ogre::Compositor::~Compositor
~Compositor()
Ogre::GLSLProgramCommon::getGLProgramHandle
uint getGLProgramHandle(void) const
Get the GL Handle for the program object.
Definition: OgreGLSLProgramCommon.h:63
Ogre::Terrain::getRenderQueueGroup
uint8 getRenderQueueGroup(void) const
Get the render queue group that this terrain will be rendered into.
Definition: OgreTerrain.h:1317
Ogre::AutoParamDataSource::getLightSpecularColour
const ColourValue & getLightSpecularColour(size_t index) const
Ogre::PCZCamera::removeAllExtraCullingPlanes
void removeAllExtraCullingPlanes(void)
Remove all extra culling planes.
Ogre::TinyRenderSystem::_setDepthBias
void _setDepthBias(float constantBias, float slopeScaleBias)
Sets the depth bias, NB you should use the Material version of this.
Ogre::PCZSceneManager::destroyAntiPortal
void destroyAntiPortal(AntiPortal *p)
Delete a anti portal instance by pointer.
Ogre::GL3PlusContext
GLContext GL3PlusContext
Definition: OgreGL3PlusPrerequisites.h:36
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(int)
Apply delta value.
Definition: OgreAnimable.h:194
Ogre::OverlayContainer::_addChild
void _addChild(OverlayElement *elem)
Ogre::TerrainLayerBlendMap::loadImage
void loadImage(const String &filename, const String &groupName)
Load an image into this blend layer.
Ogre::IteratorWrapper::moveNext
void moveNext()
Moves the iterator on one element.
Definition: OgreIteratorWrapper.h:104
Ogre::StreamSerialiser::getCurrentChunk
virtual const Chunk * getCurrentChunk() const
Get the definition of the current chunk being read (if any).
Ogre::MetalRenderTargetCommon::mColourAttachmentDesc
MTLRenderPassColorAttachmentDescriptor * mColourAttachmentDesc
Definition: OgreMetalRenderTargetCommon.h:41
Ogre::UnifiedHighLevelGpuProgram::isPoseAnimationIncluded
bool isPoseAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform pose animation.
Ogre::Matrix3::ZERO
static const Matrix3 ZERO
Definition: OgreMatrix3.h:296
Ogre::Technique::setPointSize
void setPointSize(Real ps)
Sets the point size properties for every Pass in this Technique.
Ogre::VectorBase< 2, Real >::ZERO
static const Vector2 ZERO
Definition: OgreVector.h:120
Ogre::Grid3DPageStrategy::updateDebugDisplay
void updateDebugDisplay(Page *p, SceneNode *sn)
Update the contents of the passed in SceneNode to reflect the debug display of a given page.
Ogre::D3D9Mappings::get
static D3DSAMPLERSTATETYPE get(FilterType ft)
return a D3D9 state type for Ogre FilterType value
Ogre::Animation::getNumericTrack
NumericAnimationTrack * getNumericTrack(unsigned short handle) const
Gets a numeric track by it's handle.
Ogre::RTShader::FunctionInvocation::FunctionInvocation
FunctionInvocation(const String &functionName, int groupOrder, const String &returnType="void")
Class constructor.
Ogre::Math::RandomValueProvider::getRandomUnit
virtual Real getRandomUnit()=0
When called should return a random values in the range of [0,1].
Ogre::D3D9Mappings::D3D_TEX_TYPE_NORMAL
@ D3D_TEX_TYPE_NORMAL
standard texture
Definition: OgreD3D9Mappings.h:48
Ogre::D3D9HardwarePixelBuffer
Definition: OgreD3D9HardwarePixelBuffer.h:41
OgreBites::Separator::_isFitToTray
bool _isFitToTray()
Definition: OgreTrays.h:502
Ogre::SceneManager::setShadowCasterRenderBackFaces
void setShadowCasterRenderBackFaces(bool bf)
Sets whether or not shadow casters should be rendered into shadow textures using their back faces rat...
Definition: OgreSceneManager.h:3012
Ogre::ParticleSystemManager::removeAllTemplates
void removeAllTemplates(bool deleteTemplate=true)
Removes a specified template from the ParticleSystemManager.
Ogre::VertexElement::getBestColourVertexElementType
static VertexElementType getBestColourVertexElementType()
Definition: OgreHardwareVertexBuffer.h:233
Ogre::CompositorLogic::compositorInstanceCreated
virtual void compositorInstanceCreated(CompositorInstance *newInstance)
Called when a compositor instance has been created.
Definition: OgreCompositorLogic.h:54
Ogre::PCZSceneManager::createPortal
Portal * createPortal(const String &name, PortalBase::PORTAL_TYPE type=PortalBase::PORTAL_TYPE_QUAD)
Create a new portal instance.
Ogre::GLNativeSupport::checkExtension
bool checkExtension(const String &ext) const
Definition: OgreGLNativeSupport.h:84
Ogre::TEXCALC_NONE
@ TEXCALC_NONE
No calculated texture coordinates.
Definition: OgreRenderSystem.h:63
Ogre::MaterialSerializer::quoteWord
String quoteWord(const String &val)
Definition: OgreMaterialSerializer.h:334
Ogre::GLES2RenderSystem::_setDepthBias
void _setDepthBias(float constantBias, float slopeScaleBias)
Sets the depth bias, NB you should use the Material version of this.
Ogre::RenderQueueGroup::clear
void clear(bool destroy=false)
Clears this group of renderables.
Definition: OgreRenderQueueSortingGrouping.h:460
Ogre::RenderPriorityGroup::getSolidsBasic
const QueuedRenderableCollection & getSolidsBasic(void) const
Get the collection of basic solids currently queued, this includes all solids when there are no shado...
Definition: OgreRenderQueueSortingGrouping.h:285
Ogre::Light::_notifyAttached
void _notifyAttached(Node *parent, bool isTagPoint=false)
Internal method called to notify the object that it has been attached to a node.
Ogre::GLSLESProgram
Definition: OgreGLSLESProgram.h:38
Ogre::Image::getBPP
uchar getBPP() const
Returns the number of bits per pixel.
Ogre::D3D11Device::throwIfFailed
void throwIfFailed(const char *desc, const char *src)
Definition: OgreD3D11Device.h:81
OgreBites::CheckBox::setCaption
void setCaption(const Ogre::DisplayString &caption)
Ogre::HashedVector::back
const_reference back() const
Definition: OgreCommon.h:493
Ogre::TerrainLayerBlendMap::dirty
void dirty()
Indicate that all of the blend data is dirty and needs updating.
Ogre::Node::roll
virtual void roll(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)
Rotate the node around the Z-axis.
Definition: OgreNode.h:398
Ogre::ConfigFile::load
void load(const String &filename, const String &separators="\t:=", bool trimWhitespace=true)
load from a filename (not using resource group locations)
Ogre::VulkanWindow::SwapchainPendingSwap
@ SwapchainPendingSwap
We've come from SwapchainUsedInRendering and are waiting for VulkanDevice::commitAndNextCommandBuffer...
Definition: OgreVulkanWindow.h:56
OgreBites::TrayManager::buttonHit
void buttonHit(Button *button)
Destroys dialog widgets, notifies listener, and ends high priority session.
Ogre::GLES2TextureManager::isHardwareFilteringSupported
bool isHardwareFilteringSupported(TextureType ttype, PixelFormat format, int usage, bool preciseFormatOnly=false)
Returns whether this render system has hardware filtering supported for the texture format requested ...
Ogre::GpuProgramParameters::getNumAutoConstantDefinitions
static size_t getNumAutoConstantDefinitions(void)
Returns the number of auto constant definitions.
Ogre::G2D_X_Z
@ G2D_X_Z
Grid is in the X/Z plane.
Definition: OgreGrid2DPageStrategy.h:50
Ogre::DirectionRandomiserAffector::CmdScope
Command object for scope (see ParamCommand).
Definition: OgreDirectionRandomiserAffector.h:58
Ogre::D3D11RenderWindowBase::create
virtual void create(const String &name, unsigned widthPt, unsigned heightPt, bool fullScreen, const NameValuePairList *miscParams)
Ogre::OverlayElement::_getClippingRegion
virtual void _getClippingRegion(RealRect &clippingRegion)
Gets the clipping region of the element.
Ogre::D3D11RenderSystem::_getFeatureLevel
D3D_FEATURE_LEVEL _getFeatureLevel() const
Definition: OgreD3D11RenderSystem.h:317
Ogre::ColourInterpolatorAffector::CmdColourAdjust
Command object for red adjust (see ParamCommand).
Definition: OgreColourInterpolatorAffector.h:50
Ogre::GLSLShaderCommon::getGLProgramHandle
uint getGLProgramHandle() const
If we are using program pipelines, the OpenGL program handle.
Definition: OgreGLSLShaderCommon.h:102
Ogre::ID_DEPTH
@ ID_DEPTH
Definition: OgreScriptCompiler.h:811
Ogre::SceneManager::_resumeRendering
void _resumeRendering(RenderContext *context)
Resume rendering of the frame.
Ogre::LodWorkQueueRequest::input
LodInputProviderPtr input
Definition: OgreLodWorkQueueRequest.h:46
Ogre::GLUniformReference::mSourceProgType
GpuProgramType mSourceProgType
Which type of program params will this value come from?
Definition: OgreGLSLProgramCommon.h:47
Ogre::ProfileInstance::hierarchicalLvl
uint hierarchicalLvl
The hierarchical level of this profile, 0 being the root profile.
Definition: OgreProfiler.h:193
OgreConfigDialog.h
Ogre::PixelBox::getConsecutiveSize
size_t getConsecutiveSize() const
Return the size (in bytes) this image would take if it was laid out consecutive in memory.
Ogre::GLES2HardwareOcclusionQuery
Definition: OgreGLES2HardwareOcclusionQuery.h:46
Ogre::D3D9RenderSystem::_setDepthBias
void _setDepthBias(float constantBias, float slopeScaleBias)
Sets the depth bias, NB you should use the Material version of this.
Ogre::RenderTarget::removeAllViewports
virtual void removeAllViewports(void)
Removes all viewports on this target.
Ogre::D3D9HardwareOcclusionQuery::notifyOnDeviceDestroy
virtual void notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device)
Ogre::CompositionTargetPass::Passes
std::vector< CompositionPass * > Passes
Definition: OgreCompositionTargetPass.h:60
Ogre::IM_VTFBONEMATRIXLOOKUP
@ IM_VTFBONEMATRIXLOOKUP
Use a limited number of skeleton animations shared among all instances.
Definition: OgreCommon.h:361
Ogre::PCT_FLOAT32
@ PCT_FLOAT32
16 bit float per component
Definition: OgrePixelFormat.h:336
Ogre::D3D9Plugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::Vector::operator>
bool operator>(const Vector &rhs) const
Returns true if the vector's scalar components are all smaller that the ones of the vector it is comp...
Definition: OgreVector.h:400
Ogre::Resource::unload
virtual void unload(void)
Unloads the resource; this is not permanent, the resource can be reloaded later if required.
Ogre::GLNativeSupport::getVideoModes
const VideoModes & getVideoModes() const
Definition: OgreGLNativeSupport.h:109
Ogre::ResourceHandle
size_t ResourceHandle
Definition: OgreResource.h:38
Ogre::TextAreaOverlayElement::setCharHeight
void setCharHeight(Real height)
Ogre::GLDepthBufferCommon::getDepthBuffer
GLHardwarePixelBufferCommon * getDepthBuffer() const
Definition: OgreGLDepthBufferCommon.h:37
Ogre::PageStrategy::~PageStrategy
virtual ~PageStrategy()
Definition: OgrePageStrategy.h:85
Ogre::Image::getRowSpan
size_t getRowSpan(void) const
Gets the physical width in bytes of each row of pixels.
Ogre::HardwarePixelBuffer::blitToMemory
void blitToMemory(const PixelBox &dst)
Convenience function that blits this entire buffer to a pixelbox.
Definition: OgreHardwarePixelBuffer.h:173
Ogre::D3D9RenderTexture::D3D9RenderTexture
D3D9RenderTexture(const String &name, D3D9HardwarePixelBuffer *buffer, bool writeGamma, uint fsaa)
Ogre::TerrainPaging::TerrainPaging
TerrainPaging(PageManager *pageMgr)
Constructor.
Ogre::ProfileSessionListener::displayResults
virtual void displayResults(const ProfileInstance &instance, ulong maxTotalFrameTime)
Here we get the real profiling information which we can use.
Definition: OgreProfiler.h:219
Ogre::BaseInstanceBatchVTF::BaseInstanceBatchVTF
BaseInstanceBatchVTF(InstanceManager *creator, MeshPtr &meshReference, const MaterialPtr &material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &batchName)
Ogre::Entity::getNumManualLodLevels
size_t getNumManualLodLevels(void) const
Returns the number of manual levels of detail that this entity supports.
Ogre::CompositorInstance::setScheme
void setScheme(const String &schemeName, bool reuseTextures=true)
Pick a technique to use to render this compositor based on a scheme.
Ogre::AutoParamDataSource::getSinTime_0_X
Real getSinTime_0_X(Real x) const
Ogre::TimeIndex::getTimePos
Real getTimePos(void) const
Definition: OgreAnimationTrack.h:93
OgrePageStrategy.h
Ogre::ComPtr::Detach
T * Detach() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:214
Ogre::ScriptCompilerManager::getSingletonPtr
static ScriptCompilerManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::DefaultHardwareBufferManagerBase::createUniformBuffer
HardwareBufferPtr createUniformBuffer(size_t sizeBytes, HardwareBufferUsage=HBU_CPU_ONLY, bool=false) override
Create uniform buffer.
Definition: OgreDefaultHardwareBufferManager.h:97
OgreBites::TrayManager::areFrameStatsVisible
bool areFrameStatsVisible()
Definition: OgreTrays.h:903
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::visit
void visit(RenderablePass *rp)
Called when visiting a RenderablePass, i.e.
Ogre::InstanceManager::InstanceManager
InstanceManager(const String &customName, SceneManager *sceneManager, const String &meshName, const String &groupName, InstancingTechnique instancingTechnique, uint16 instancingFlags, size_t instancesPerBatch, unsigned short subMeshIdx, bool useBoneMatrixLookup=false)
Ogre::Pool
Template class describing a simple pool of items.
Definition: OgreResourceManager.h:46
Ogre::Quake3Level::mElements
int * mElements
Definition: OgreQuake3Level.h:122
Ogre::GL3PlusRenderSystem::_setAlphaRejectSettings
void _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)
Sets the global alpha rejection approach for future renders.
Ogre::D3D9HLSLProgram::CmdAssemblerCode::doSet
void doSet(void *target, const String &val)
Ogre::RTShader::IntegratedPSSM3::setSplitPoints
void setSplitPoints(const SplitPointList &newSplitPoints)
Manually configure a new splitting scheme.
Ogre::MetalProgram::getShaderReflectionPairHint
const String & getShaderReflectionPairHint(void) const
Gets the paired shader. See setShaderReflectionPairHint.
Definition: OgreMetalProgram.h:82
Ogre::GLES2FrameBufferObject
Frame Buffer Object abstraction.
Definition: OgreGLES2FrameBufferObject.h:42
Ogre::operator>=
bool operator>=(const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:247
OgreBites::BS_OVER
@ BS_OVER
Definition: OgreTrays.h:75
Ogre::Pass::removeAllTextureUnitStates
void removeAllTextureUnitStates(void)
Removes all texture unit settings.
Ogre::PageManager::saveWorld
void saveWorld(PagedWorld *world, const String &filename)
Save a PagedWorld instance to a file.
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, uint val)
This is an overloaded member function, provided for convenience. It differs from the above function o...
bsp_vertex_t::normal
float normal[3]
Definition: OgreQuake3Types.h:212
Ogre::Vector::dotProduct
T dotProduct(const VectorBase< dims, T > &vec) const
Calculates the dot (scalar) product of this vector with another.
Definition: OgreVector.h:450
Ogre::GLNativeSupport::GLNativeSupport
GLNativeSupport(int profile)
Definition: OgreGLNativeSupport.h:66
OgreBites::TrayManager::createThickSelectMenu
SelectMenu * createThickSelectMenu(TrayLocation trayLoc, const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width, unsigned int maxItemsShown, const Ogre::StringVector &items=Ogre::StringVector())
Ogre::Exception::getFile
const char * getFile() const
Gets source file name.
Definition: OgreException.h:156
Ogre::PixelUtil::isAccessible
static bool isAccessible(PixelFormat srcformat)
Returns whether the format can be packed or unpacked with the packColour() and unpackColour() functio...
Ogre::LodConfig::Advanced
Definition: OgreLodConfig.h:144
Ogre::GpuConstantDefinition::elementSize
uint32 elementSize
Number of typed slots per element (some programs pack each array element to float4,...
Definition: OgreGpuProgramParams.h:152
Ogre::GL3PlusTextureBuffer::download
virtual void download(const PixelBox &data)
Download a box of pixels from the card.
Ogre::BspSceneManager::BspSceneManager
BspSceneManager(const String &name)
Ogre::VulkanQueue
Definition: OgreVulkanQueue.h:43
Ogre::TransformBaseReal::determinant
Real determinant() const
Ogre::D3D9RenderSystem::setColourBlendState
void setColourBlendState(const ColourBlendState &state)
Sets the global blending factors for combining subsequent renders with the existing frame contents.
Ogre::RENDER_QUEUE_6
@ RENDER_QUEUE_6
Definition: OgreRenderQueue.h:65
Ogre::OGREPROF_CULLING
@ OGREPROF_CULLING
Culling.
Definition: OgreProfiler.h:88
OgreBites::SDLK_F6
@ SDLK_F6
Definition: OgreInput.h:125
Ogre::TerrainAutoUpdateLod::autoUpdateLod
virtual void autoUpdateLod(Terrain *terrain, bool synchronous, const Any &data)=0
Method to be called to change terrain's LOD level.
Ogre::ResourceGroupManager::unloadUnreferencedResourcesInGroup
void unloadUnreferencedResourcesInGroup(const String &name, bool reloadableOnly=true)
Unload all resources which are not referenced by any other object.
OgreOverlayContainer.h
Ogre::Plugin::~Plugin
virtual ~Plugin()
Definition: OgrePlugin.h:83
Ogre::TextureAnimatorAffector::_initParticle
void _initParticle(Particle *pParticle) override
Method called to allow the affector to initialize all newly created particles in the system.
Ogre::RenderWindow::isFullScreen
virtual bool isFullScreen(void) const
Returns true if window is running in fullscreen mode.
Ogre::Volume::operator<
bool _OgreVolumeExport operator<(const Vector3 &a, const Vector3 &b)
A less operator.
Ogre::RTShader::FunctionInvocation::FunctionInvocationLessThan::operator()
bool operator()(FunctionInvocation const &lhs, FunctionInvocation const &rhs) const
Ogre::InstanceManager::getInstanceBatchMapIterator
InstanceBatchMapIterator getInstanceBatchMapIterator(void) const
Get non-updateable iterator over instance batches per material.
Definition: OgreInstanceManager.h:295
Ogre::GpuProgram::isPoseAnimationIncluded
virtual bool isPoseAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform pose animation.
Definition: OgreGpuProgram.h:245
Ogre::VulkanWindow::SwapchainStatus
SwapchainStatus
Definition: OgreVulkanWindow.h:43
Ogre::SceneManager::SkyPlaneGenParameters::skyPlaneYSegments
int skyPlaneYSegments
Definition: OgreSceneManager.h:308
Ogre::ScaleAffector::ScaleAffector
ScaleAffector(ParticleSystem *psys)
Default constructor.
Ogre::Technique::setShininess
void setShininess(Real val)
Sets the shininess properties of every Pass in every Technique.
OgreInstanceManager.h
Ogre::SmallVectorImpl::insert
iterator insert(iterator I, const T &Elt)
Definition: OgreSmallVector.h:439
Ogre::SimpleSpline::updatePoint
void updatePoint(unsigned short index, const Vector3 &value)
Updates a single point in the spline.
Ogre::SceneManager::OGRE_MUTEX
OGRE_MUTEX(sceneGraphMutex)
Mutex to protect the scene graph from simultaneous access from multiple threads.
Ogre::Camera::Listener::cameraPostRenderScene
virtual void cameraPostRenderScene(Camera *cam)
Called after the scene has been rendered with this camera.
Definition: OgreCamera.h:101
Ogre::RaySceneQuery
Specialises the SceneQuery class for querying along a ray.
Definition: OgreSceneQuery.h:361
Ogre::RTShader::HardwareSkinning::getSkinningType
SkinningType getSkinningType()
Returns the current skinning type in use.
Ogre::Quake3Level::mNumShaders
int mNumShaders
Definition: OgreQuake3Level.h:150
Ogre::LodIndexBuffer::indexStart
size_t indexStart
index count from indexStart.
Definition: OgreLodBuffer.h:48
OgreGLHardwarePixelBufferCommon.h
Ogre::AutoParamDataSource::getTransposeWorldMatrix
Matrix4 getTransposeWorldMatrix() const
Ogre::Grid2DPageStrategyData::getCellSize
virtual Real getCellSize() const
Get the size of the cells in the grid.
Definition: OgreGrid2DPageStrategy.h:160
Ogre::TinyDepthBuffer::getImage
Image * getImage()
Definition: OgreTinyDepthBuffer.h:23
Ogre::D3D9RenderSystem::getHorizontalTexelOffset
Real getHorizontalTexelOffset()
Returns the horizontal texel offset value required for mapping texel origins to pixel origins in this...
Ogre::ScriptCompilerManager::clearTranslatorManagers
void clearTranslatorManagers()
Clears all translator managers.
Ogre::OverlayElement::_getHeight
Real _getHeight(void) const
Gets the height of this element in relation to the screen (where 1.0 = screen height)
Definition: OgreOverlayElement.h:246
Ogre::Sampler::getCompareFunction
CompareFunction getCompareFunction() const
Definition: OgreTextureUnitState.h:192
Ogre::Material::setFog
void setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001f, Real linearStart=0.0f, Real linearEnd=1.0f)
Sets the fogging mode applied to each pass.
Ogre::Image::loadDynamicImage
Image & loadDynamicImage(uchar *data, uint32 width, uint32 height, uint32 depth, PixelFormat format, bool autoDelete=false, uint32 numFaces=1, uint32 numMipMaps=0)
Stores a pointer to raw data in memory.
Ogre::RTShader::FunctionStageRef::callFunction
void callFunction(const char *name, const InOut &inout) const
call a library function
Ogre::OverlayManager::hasOverlayElement
bool hasOverlayElement(const String &name, bool=false)
Tests if an element exists.
Ogre::MetalRenderSystem::_setDepthClamp
void _setDepthClamp(bool enable)
Clamp depth values to near and far plane rather than discarding.
Ogre::RenderSystemCapabilities::setMaxPointSize
void setMaxPointSize(Real s)
Maximum point screen size in pixels.
Definition: OgreRenderSystemCapabilities.h:544
Ogre::AxisAlignedBox::getSize
Vector3 getSize(void) const
Gets the size of the box.
Definition: OgreAxisAlignedBox.h:668
Ogre::RTShader::FunctionStageRef::sampleTexture
void sampleTexture(const std::vector< Operand > &params) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Node::getPosition
const Vector3 & getPosition(void) const
Gets the position of the node relative to it's parent.
Definition: OgreNode.h:265
Ogre::RTShader::Program::getSkeletalAnimationIncluded
bool getSkeletalAnimationIncluded() const
Returns whether a vertex program includes the required instructions to perform skeletal animation.
Definition: OgreShaderProgram.h:158
OgreBites::ProgressBar::ProgressBar
ProgressBar(const Ogre::String &name, const Ogre::DisplayString &caption, Ogre::Real width, Ogre::Real commentBoxWidth)
Do not instantiate any widgets directly. Use TrayManager.
Ogre::Controller::setSource
void setSource(const SharedPtr< ControllerValue< T > > &src)
Sets the input controller value.
Definition: OgreController.h:162
Ogre::ConcreteNode::children
ConcreteNodeList children
Definition: OgreScriptCompiler.h:71
Ogre::PropertyValueMap
std::map< String, PropertyValue > PropertyValueMap
Defines a transferable map of properties using wrapped value types (Ogre::Any)
Definition: OgreProperty.h:270
Ogre::MaterialSerializer::beginSection
void beginSection(unsigned short level, const bool useMainBuffer=true)
Definition: OgreMaterialSerializer.h:296
Ogre::GLPixelUtil::getGLOriginDataType
static GLenum getGLOriginDataType(PixelFormat mFormat)
Takes the OGRE pixel format and returns type that must be provided to GL as data type for reading it ...
Ogre::AssimpPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Definition: OgreAssimpLoader.h:151
Ogre::Entity::loadingComplete
void loadingComplete(Resource *res)
Resource::Listener hook to notify Entity that a delay-loaded Mesh is complete.
Ogre::GLHardwareOcclusionQuery::endOcclusionQuery
void endOcclusionQuery()
Ends the hardware occlusion test.
OgreBites::TrayManager::toggleAdvancedFrameStats
void toggleAdvancedFrameStats()
Toggles visibility of advanced statistics.
Definition: OgreTrays.h:911
Ogre::TinyRenderSystem::_render
void _render(const RenderOperation &op)
Render something to the active viewport.
Ogre::ProfiledEdge::src
Vector3 src
Definition: OgreLodConfig.h:45
Ogre::SmallVectorBase
SmallVectorBase - This is all the non-templated stuff common to all SmallVectors.
Definition: OgreSmallVector.h:92
Ogre::CreateParticleSystemScriptCompilerEvent::CreateParticleSystemScriptCompilerEvent
CreateParticleSystemScriptCompilerEvent(const String &file, const String &name, const String &resourceGroup)
Definition: OgreScriptCompiler.h:541
Ogre::Radian::operator>=
bool operator>=(const Radian &r) const
Definition: OgreMath.h:94
Ogre::D3D11DeviceResourceManager::notifyDeviceLost
void notifyDeviceLost(D3D11Device *device)
Ogre::GLRenderSystemCommon::_createVao
virtual uint32 _createVao()
Create VAO on current context.
Definition: OgreGLRenderSystemCommon.h:134
Ogre::RTShader::FunctionStageRef::div
void div(const In &arg0, const In &arg1, const Out &dst) const
dst = arg0 / arg1;
Definition: OgreShaderFunction.h:82
Ogre::AnimableValue::setValue
virtual void setValue(const Any &val)
Set value.
Ogre::LodWorkQueueInjector::setInjectorListener
void setInjectorListener(LodWorkQueueInjectorListener *injectorListener)
Definition: OgreLodWorkQueueInjector.h:55
Ogre::GLSLESProgram::attachToProgramObject
void attachToProgramObject(const GLuint programObject)
Ogre::ConvexBody::getAABB
AxisAlignedBox getAABB(void) const
Returns an AABB representation.
OgreShadowCameraSetupFocused.h
Ogre::TextureUnitState::_getTexturePtr
const TexturePtr & _getTexturePtr(void) const
Get the texture pointer for the current frame.
Ogre::Mesh::getSubMeshes
const SubMeshList & getSubMeshes() const
Gets the available submeshes.
Definition: OgreMesh.h:298
Ogre::RTShader::FFP_VS_TRANSFORM
@ FFP_VS_TRANSFORM
Definition: OgreShaderFFPRenderState.h:46
Ogre::Mesh::getPoseIterator
PoseIterator getPoseIterator(void)
Get an iterator over all the poses defined.
Ogre::GLHardwareBuffer
GLHardwareVertexBuffer GLHardwareBuffer
Definition: OgreGLHardwareBuffer.h:68
Ogre::TerrainQuadTreeNode::DELTA_BUFFER
static unsigned short DELTA_BUFFER
Buffer binding used for holding delta values.
Definition: OgreTerrainQuadTreeNode.h:259
Ogre::RTShader::SubRenderState::preAddToRenderState
virtual bool preAddToRenderState(const RenderState *renderState, Pass *srcPass, Pass *dstPass)
Called before adding this sub render state to the given render state.
Definition: OgreShaderSubRenderState.h:115
Ogre::MetalDevice::mStallSemaphore
dispatch_semaphore_t mStallSemaphore
Definition: OgreMetalDevice.h:49
Ogre::BCT_SAMPLER
@ BCT_SAMPLER
Definition: OgreGpuProgramParams.h:59
Ogre::D3D11Mappings::_getUsage
static D3D11_USAGE _getUsage(TextureUsage usage)
Definition: OgreD3D11Mappings.h:81
Ogre::Volume::SimplexNoise::SimplexNoise
SimplexNoise(void)
Constructor with a random permutation table.
Ogre::TexturePtrList
std::vector< TexturePtr > TexturePtrList
Definition: OgreGL3PlusTextureManager.h:40
Ogre::ColourValue::ColourValue
ColourValue(float red=1.0f, float green=1.0f, float blue=1.0f, float alpha=1.0f)
Definition: OgreColourValue.h:67
Ogre::AutoParamDataSource::getCurrentRenderTarget
const RenderTarget * getCurrentRenderTarget(void) const
Ogre::TerrainGlobalOptions::TerrainGlobalOptions
TerrainGlobalOptions()
Ogre::SceneManager::setNormaliseNormalsOnScale
void setNormaliseNormalsOnScale(bool n)
Set whether to automatically normalise normals on objects whenever they are scaled.
Definition: OgreSceneManager.h:3293
Ogre::Particle::Visual
@ Visual
Definition: OgreParticle.h:49
Ogre::ConvexBody::extend
void extend(const Vector3 &pt)
Extends the existing body to incorporate the passed in point as a convex hull.
Ogre::TerrainLayerBlendMap::dirtyRect
void dirtyRect(const Rect &rect)
Indicate that a portion of the blend data is dirty and needs updating.
Ogre::SubEntity::_getSkelAnimTempBufferInfo
TempBlendedBufferInfo * _getSkelAnimTempBufferInfo(void)
Advanced method to get the temp buffer information for software skeletal animation.
Ogre::StaticGeometry::GeometryBucket::getParent
MaterialBucket * getParent(void)
Definition: OgreStaticGeometry.h:207
Ogre::RenderSystemCapabilitiesManager::getCapabilities
const std::map< String, RenderSystemCapabilities * > & getCapabilities() const
Access to the internal map of loaded capabilities.
Ogre::Camera::isWindowSet
virtual bool isWindowSet(void) const
Returns if a viewport window is being used.
Definition: OgreCamera.h:545
Ogre::AutoParamDataSource::getLightDirection
Vector3 getLightDirection(size_t index) const
Ogre::ID_DEPTH_POOL
@ ID_DEPTH_POOL
Definition: OgreScriptCompiler.h:791
Ogre::ResourceGroupManager::~ResourceGroupManager
virtual ~ResourceGroupManager()
Ogre::D3D11StereoDriverBridge::isStereoEnabled
bool isStereoEnabled(const String &renderWindowName) const
Ogre::RenderWindowDescription::useFullScreen
bool useFullScreen
Definition: OgreCommon.h:834
Ogre::MeshSerializer::exportMesh
void exportMesh(const Mesh *pMesh, const String &filename, MeshVersion version, Endian endianMode=ENDIAN_NATIVE)
Exports a mesh to the file specified, in a specific version format.
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION_OBJECT_SPACE_ARRAY
@ ACT_LIGHT_DIRECTION_OBJECT_SPACE_ARRAY
Array of light directions in object space (count set by extra param)
Definition: OgreGpuProgramParams.h:838
Ogre::D3D9GpuVertexProgram
D3D9GpuProgram D3D9GpuVertexProgram
Definition: OgreD3D9GpuProgram.h:130
Ogre::Terrain::getLightmapSize
uint16 getLightmapSize() const
Get the requested size of lightmap for this terrain.
Definition: OgreTerrain.h:1054
Ogre::ParticleEmitter::setStartTime
virtual void setStartTime(Real startTime)
Sets the 'start time' of this emitter.
Ogre::SceneManager::setSkyBox
void setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
Enables / disables a 'sky box' i.e.
Ogre::AutoParamDataSource::getCurrentRenderable
const Renderable * getCurrentRenderable(void) const
Ogre::ID_ONE
@ ID_ONE
Definition: OgreScriptCompiler.h:604
Ogre::MetalDepthBuffer
Definition: OgreMetalDepthBuffer.h:38
OgreBites::SDLK_LEFT
@ SDLK_LEFT
Definition: OgreInput.h:141
Ogre::HardwareBufferLockGuard::~HardwareBufferLockGuard
~HardwareBufferLockGuard()
Definition: OgreHardwareBuffer.h:414
Ogre::RenderSystem::setColourBlendState
virtual void setColourBlendState(const ColourBlendState &state)=0
Sets the global blending factors for combining subsequent renders with the existing frame contents.
Ogre::DefaultSceneManagerFactory::FACTORY_TYPE_NAME
static const String FACTORY_TYPE_NAME
Factory type name.
Definition: OgreSceneManagerEnumerator.h:54
Ogre::Pose::VertexOffsetIterator
MapIterator< VertexOffsetMap > VertexOffsetIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:72
Ogre::SmallVectorTemplateCommon::const_reverse_iterator
std::reverse_iterator< const_iterator > const_reverse_iterator
Definition: OgreSmallVector.h:151
Ogre::VET_USHORT4_NORM
@ VET_USHORT4_NORM
Definition: OgreHardwareVertexBuffer.h:160
Ogre::EXRCodec::~EXRCodec
virtual ~EXRCodec()
Ogre::TerrainMaterialGenerator
Class that provides functionality to generate materials for use with a terrain.
Definition: OgreTerrainMaterialGenerator.h:162
Ogre::TextureUnitState::TextureEffect
Internal structure defining a texture effect.
Definition: OgreTextureUnitState.h:314
Ogre::AutoParamDataSource::updateLightCustomGpuParameter
void updateLightCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const
Ogre::GL3PlusRenderSystem::_setTexture
void _setTexture(size_t unit, bool enabled, const TexturePtr &tex)
Sets the texture to bind to a given texture unit.
Ogre::GpuNamedConstantsSerializer::GpuNamedConstantsSerializer
GpuNamedConstantsSerializer()
Ogre::ObjectAbstractNode::id
uint32 id
Definition: OgreScriptCompiler.h:128
Ogre::GLES2RenderSystem::unbindGpuProgram
void unbindGpuProgram(GpuProgramType gptype)
Unbinds GpuPrograms of a given GpuProgramType.
Ogre::D3D11Texture
Specialisation of Texture for D3D11.
Definition: OgreD3D11Texture.h:44
Ogre::ComPtr::ReleaseAndGetAddressOf
T ** ReleaseAndGetAddressOf() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:208
Ogre::RenderTarget::getStatistics
const FrameStats & getStatistics(void) const
Retrieves details of current rendering performance.
Definition: OgreRenderTarget.h:209
Ogre::D3D11HardwarePixelBuffer::getFace
UINT getFace() const
Ogre::ScriptCompilerManager::getTranslator
ScriptTranslator * getTranslator(const AbstractNodePtr &node)
Retrieves a ScriptTranslator from the supported managers.
Ogre::Quake3Shader::farbox
bool farbox
Definition: OgreQuake3Shader.h:109
Ogre::D3D9RenderSystem::createStereoDriver
void createStereoDriver(const NameValuePairList *miscParams)
Creates a bridge to the Direct3D stereo driver implementation.
Ogre::GpuProgramParameters::ACT_LIGHT_CASTS_SHADOWS_ARRAY
@ ACT_LIGHT_CASTS_SHADOWS_ARRAY
Returns (int) 1 if the given light casts shadows, 0 otherwise (index set in extra param)
Definition: OgreGpuProgramParams.h:899
Ogre::FRUSTUM_PLANE_BOTTOM
@ FRUSTUM_PLANE_BOTTOM
Definition: OgreFrustum.h:76
Ogre::CompositionTargetPass::removePass
void removePass(size_t idx)
Remove a pass.
OgreBites::SelectMenu::setItems
void setItems(const Ogre::StringVector &items)
Ogre::Pass::getGeometryProgramName
const String & getGeometryProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1244
Ogre::MovableObject::getUserObjectBindings
UserObjectBindings & getUserObjectBindings()
Class that provides convenient interface to establish a linkage between custom user application objec...
Definition: OgreMovableObject.h:343
Ogre::UserObjectBindings::setUserAny
void setUserAny(const Any &anything)
Sets any kind of user object on this class instance.
Ogre::D3D11RenderSystem::_endFrame
void _endFrame(void)
Ends rendering of a frame to the current viewport.
Ogre::Log::setDebugOutputEnabled
void setDebugOutputEnabled(bool debugOutput)
Enable or disable outputting log messages to the debugger.
Ogre::SHADOWTYPE_TEXTURE_ADDITIVE_INTEGRATED
@ SHADOWTYPE_TEXTURE_ADDITIVE_INTEGRATED
Texture-based shadow technique which involves a render-to-texture of the shadow caster and a projecti...
Definition: OgreCommon.h:278
Ogre::MovableObject::MovableObject
MovableObject(const String &name)
Named constructor.
Ogre::VET_SHORT2
@ VET_SHORT2
Definition: OgreHardwareVertexBuffer.h:131
Ogre::GpuSharedParameters::setNamedConstant
void setNamedConstant(const String &name, T val)
Sets a single value constant parameter to the program.
Definition: OgreGpuProgramParams.h:491
Ogre::Skeleton::getBones
const BoneList & getBones() const
Get all the bones in the skeleton.
Definition: OgreSkeleton.h:186
Ogre::InstancedEntity::_getOwner
InstanceBatch * _getOwner() const
Definition: OgreInstancedEntity.h:193
Ogre::TerrainLodManager::LoadLodRequest::LoadLodRequest
LoadLodRequest(TerrainLodManager *r, uint16 preparedLod, uint16 loadedLod, uint16 target)
Definition: OgreTerrainLodManager.h:62
Ogre::RSC_CAN_GET_COMPILED_SHADER_BUFFER
@ RSC_CAN_GET_COMPILED_SHADER_BUFFER
Supports reading back compiled shaders.
Definition: OgreRenderSystemCapabilities.h:160
bsp_face_t::unknown
int unknown
Definition: OgreQuake3Types.h:187
Ogre::AutoParamDataSource::setPassNumber
void setPassNumber(const int passNumber)
Ogre::VulkanDevice::mComputeQueues
FastArray< VulkanQueue > mComputeQueues
Additional compute queues to run async compute (besides the main graphics one)
Definition: OgreVulkanDevice.h:60
Ogre::RTShader::Function::resolveInputParameter
ParameterPtr resolveInputParameter(Parameter::Semantic semantic, int index, const Parameter::Content content, GpuConstantType type)
Ogre::MovableObjectFactory::createInstance
MovableObject * createInstance(const String &name, SceneManager *manager, const NameValuePairList *params=0)
Create a new instance of the object.
Ogre::HardwareBufferManagerBase::createRenderToVertexBuffer
virtual RenderToVertexBufferSharedPtr createRenderToVertexBuffer()
Create a render to vertex buffer.
Ogre::CgProgram::getDefaultParameters
const GpuProgramParametersPtr & getDefaultParameters(void) override
Get a reference to the default parameters which are to be used for all uses of this program.
SHADER_LIGHTMAP
@ SHADER_LIGHTMAP
Definition: OgreQuake3Types.h:98
Ogre::OverlayElement::_getTop
Real _getTop(void) const
Gets the top of this element in relation to the screen (where 0 = far top, 1.0 = far bottom)
Definition: OgreOverlayElement.h:242
Ogre::BorderPanelOverlayElement::getBorderMaterialName
const String & getBorderMaterialName(void) const
Gets the name of the material to use for the borders.
Ogre::ScriptCompiler::CE_UNEXPECTEDTOKEN
@ CE_UNEXPECTEDTOKEN
Definition: OgreScriptCompiler.h:203
Ogre::LBX_MODULATE_X2
@ LBX_MODULATE_X2
as LBX_MODULATE but brighten afterwards (x2)
Definition: OgreBlendMode.h:83
Ogre::VulkanRenderSystem::_setCullingMode
void _setCullingMode(CullingMode mode) override
Sets the culling mode for the render system based on the 'vertex winding'.
Ogre::RTShader::ProgramWriterFactory::ProgramWriterFactory
ProgramWriterFactory()
Definition: OgreShaderProgramWriterManager.h:50
Ogre::SceneManager::SkyDomeGenParameters::skyDomeYSegments
int skyDomeYSegments
Definition: OgreSceneManager.h:298
Ogre::Root::removeFrameListener
void removeFrameListener(FrameListener *oldListener)
Removes a FrameListener from the list of listening classes.
Ogre::Pass::setPointSpritesEnabled
void setPointSpritesEnabled(bool enabled)
Sets whether points will be rendered as textured quads or plain dots.
Definition: OgrePass.h:476
Ogre::GLRenderSystem::_switchContext
void _switchContext(GLContext *context)
Switch GL context, dealing with involved internal cached states too.
Ogre::Camera::getDerivedOrientation
const Quaternion & getDerivedOrientation(void) const
Gets the derived orientation of the camera, including any rotation inherited from a node attachment a...
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE2
@ SPC_LIGHTPOSITION_WORLD_SPACE2
Definition: OgreShaderParameter.h:224
Ogre::MetalProgramFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Create an instance of MetalProgram.
Ogre::VulkanQueue::commitAndNextCommandBuffer
void commitAndNextCommandBuffer(SubmissionType::SubmissionType submissionType=SubmissionType::FlushOnly)
OgreBites::MouseButtonEvent::y
int y
Definition: OgreInput.h:71
Ogre::GLES2Plugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::GLSL::GLSLProgram::attachToProgramObject
void attachToProgramObject(const uint programObject)
OgreRenderable.h
Ogre::PortalBase::getDerivedRadius
Real getDerivedRadius() const
Retrieve the radius of the portal in world coordinates.
Definition: OgrePortalBase.h:110
Ogre::VET_UBYTE4
@ VET_UBYTE4
Definition: OgreHardwareVertexBuffer.h:134
Ogre::Volume::MeshBuilder::getBoundingBox
AxisAlignedBox getBoundingBox(void)
Gets the bounding box of the mesh.
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE2
@ SPC_POSITION_LIGHT_SPACE2
Definition: OgreShaderParameter.h:100
Ogre::InstancedEntity::setCustomParam
void setCustomParam(unsigned char idx, const Vector4 &newParam)
Sets the custom parameter for this instance.
Ogre::TerrainGroup::TerrainSlot::TerrainSlot
TerrainSlot(long _x, long _y)
Definition: OgreTerrainGroup.h:345
Ogre::Pass::_updateAutoParams
void _updateAutoParams(const AutoParamDataSource *source, uint16 variabilityMask) const
Update automatic parameters.
Ogre::BaseInstanceBatchVTF::setForceOneWeight
void setForceOneWeight(bool enable)
Definition: OgreInstanceBatchVTF.h:187
Ogre::VideoMode::getDescription
String getDescription() const
Ogre::Terrain::_setLightMapRequired
void _setLightMapRequired(bool lightMap, bool shadowsOnly=false)
Request a terrain-wide light map.
Ogre::GpuProgramParameters::ACT_WORLD_MATRIX_ARRAY_3x4
@ ACT_WORLD_MATRIX_ARRAY_3x4
An array of world matrices, each represented as only a 3x4 matrix (3 rows of 4columns) usually for do...
Definition: OgreGpuProgramParams.h:643
Ogre::StaticGeometry::MaterialBucket::getGeometryIterator
GeometryIterator getGeometryIterator(void)
Ogre::SmallVectorTemplateCommon::SmallVectorTemplateCommon
SmallVectorTemplateCommon(size_t Size)
Definition: OgreSmallVector.h:143
OgreBites::Button::~Button
virtual ~Button()
Definition: OgreTrays.h:205
OgreBites::WidgetList
std::vector< Widget * > WidgetList
Definition: OgreTrays.h:193
Ogre::Entity::_getSoftwareVertexAnimVertexData
VertexData * _getSoftwareVertexAnimVertexData(void) const
Advanced method to get the temporarily blended software vertex animation information.
Ogre::VulkanWindow::destroySwapchain
void destroySwapchain(void)
Ogre::AlignedAllocator::allocate
T * allocate(size_t n, const void *hint)
Definition: OgreAlignedAllocator.h:116
Ogre::finaliseTopLevel
void finaliseTopLevel(Display *display, Window window, int &left, int &top, uint &width, uint &height, String &title, Atom wmDelete)
Ogre::D3D11HardwareOcclusionQuery::D3D11HardwareOcclusionQuery
D3D11HardwareOcclusionQuery(D3D11Device &device)
Default object constructor.
Ogre::ColourImageAffector::ColourImageAffector
ColourImageAffector(ParticleSystem *psys)
Default constructor.
Ogre::Vector::operator*
friend Vector operator*(Real s, Vector v)
Definition: OgreVector.h:640
Ogre::SubEntity::setMaterialName
void setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
Sets the name of the Material to be used.
Ogre::PagedWorldSection::notifyCamera
virtual void notifyCamera(Camera *cam)
Notify a section of the current camera.
Ogre::GLRTTManager::FormatProperties::Mode
Allowed modes/properties for this pixel format.
Definition: OgreGLRenderTexture.h:176
Ogre::OverlayProfileSessionListener::setDisplayMode
void setDisplayMode(DisplayMode d)
Set the display mode for the overlay.
Definition: OgreOverlayProfileSessionListener.h:88
Ogre::D3D11VertexDeclaration
Specialisation of VertexDeclaration for D3D11.
Definition: OgreD3D11VertexDeclaration.h:42
Ogre::Plane::redefine
void redefine(const Vector3 &rkNormal, const Vector3 &rkPoint)
Redefine this plane based on a normal and a point.
Definition: OgrePlane.h:178
Ogre::GLES2HardwareBuffer::createBuffer
void createBuffer()
Ogre::PCZLight::getNeedsUpdate
bool getNeedsUpdate(void)
Get status of need for update. this checks all affected zones.
Ogre::GLStateCacheManager::setShadeModel
void setShadeModel(GLenum model)
Ogre::RTShader::FFPTransform::setInstancingParams
void setInstancingParams(bool enabled, int texCoordIndex)
Definition: OgreShaderFFPTransform.h:77
Ogre::Quake3Level::dumpContents
void dumpContents(void)
Debug method.
Ogre::ArchiveManager::getArchiveIterator
ArchiveMapIterator getArchiveIterator(void)
Get an iterator over the Archives in this Manager.
Ogre::Node::_getDerivedPosition
const Vector3 & _getDerivedPosition(void) const
Gets the position of the node as derived from all parents.
Ogre::SceneManager::SkyPlaneGenParameters::skyPlaneBow
Real skyPlaneBow
Definition: OgreSceneManager.h:306
Ogre::Root::createRenderWindow
RenderWindow * createRenderWindow(const RenderWindowDescription &desc)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreRoot.h:577
Ogre::PropertyDef::getName
const String & getName() const
Get the name of the property.
Definition: OgreProperty.h:146
OgreBites::BUTTON_LEFT
@ BUTTON_LEFT
Definition: OgreInput.h:29
OgreFrustum.h
Ogre::ManualObject::getDynamic
bool getDynamic() const
Gets whether this object is marked as dynamic.
Definition: OgreManualObject.h:182
Ogre::GpuProgramParameters::GpuSharedParamUsageList
std::vector< GpuSharedParametersUsage > GpuSharedParamUsageList
Definition: OgreGpuProgramParams.h:1239
Ogre::Frustum::setCustomViewMatrix
void setCustomViewMatrix(bool enable, const Affine3 &viewMatrix=Affine3::IDENTITY)
Set whether to use a custom view matrix on this frustum.
Ogre::SceneManager::_renderQueueGroupObjects
void _renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)
Render the objects in a given queue group.
Ogre::RenderSystemCapabilities::getTessellationHullProgramConstantBoolCount
ushort getTessellationHullProgramConstantBoolCount(void) const
Definition: OgreRenderSystemCapabilities.h:749
Ogre::ColourInterpolatorAffector::CmdTimeAdjust::doSet
void doSet(void *target, const String &val)
OgreBillboardChain.h
Ogre::VulkanWindow::mImageFences
std::vector< VkFence > mImageFences
Definition: OgreVulkanWindow.h:85
OgreAnimationState.h
Ogre::TerrainGlobalOptions::setLayerBlendMapSize
void setLayerBlendMapSize(uint16 sz)
Sets the default size of blend maps for a new terrain.
Definition: OgreTerrain.h:1992
Ogre::GpuProgramParameters::ACT_LIGHT_COUNT
@ ACT_LIGHT_COUNT
The number of active light sources (better than gl_MaxLights)
Definition: OgreGpuProgramParams.h:757
Ogre::Font::CodePointRangeList
std::vector< CodePointRange > CodePointRangeList
Definition: OgreFont.h:109
Ogre::UserObjectBindings::setUserAny
void setUserAny(const String &key, const Any &anything)
Sets any kind of user object on this class instance.
Ogre::PlatformInformation::hasCpuFeature
static bool hasCpuFeature(CpuFeatures feature)
Gets whether a specific feature is supported by the CPU.
Ogre::Entity::BIND_SOFTWARE_SKELETAL
@ BIND_SOFTWARE_SKELETAL
Definition: OgreEntity.h:754
Ogre::D3D9RenderSystem::IsActiveDeviceLost
bool IsActiveDeviceLost()
Ogre::VulkanRenderSystem::_notifyActiveComputeEnded
void _notifyActiveComputeEnded(void)
bsp_vis_t
Definition: OgreQuake3Types.h:216
Ogre::SceneManager::removeListener
void removeListener(Listener *s)
Remove a listener.
Ogre::LodData::IndexBufferInfo::indexCount
size_t indexCount
Definition: OgreLodData.h:143
Ogre::int16
int16_t int16
Definition: OgrePlatform.h:275
Ogre::Lod0Stripifier::RemapInfo::indexMap
std::vector< unsigned > indexMap
Definition: OgreLod0Stripifier.h:86
Ogre::PF_FLOAT32_RGBA
@ PF_FLOAT32_RGBA
128-bit pixel format, 32 bits (float) for red, 32 bits (float) for green, 32 bits (float) for blue,...
Definition: OgrePixelFormat.h:108
Ogre::D3D9Mappings::get
static DWORD get(FilterType ft, FilterOptions fo, const D3DCAPS9 &devCaps, eD3DTexType texType)
return a D3D9 filter option for Ogre FilterType & FilterOption value
Ogre::DefaultWorkQueueBase::getWorkerThreadCount
virtual size_t getWorkerThreadCount() const
Get the number of worker threads that this queue will start when startup() is called.
Ogre::IShader
Definition: OgreTinyRenderSystem.h:22
Ogre::GLNativeSupport::CONTEXT_CORE
@ CONTEXT_CORE
Definition: OgreGLNativeSupport.h:61
Ogre::D3D11RenderSystem::_removeManualDepthBuffer
void _removeManualDepthBuffer(DepthBuffer *depthBuffer)
Reverts _addManualDepthBuffer actions.
Ogre::OverlayElement::_update
virtual void _update(void)
Internal method to update the element based on transforms applied.
Ogre::ScriptCompilerListener::~ScriptCompilerListener
virtual ~ScriptCompilerListener()
Definition: OgreScriptCompiler.h:360
Ogre::HollowEllipsoidEmitter::CmdInnerY::doSet
void doSet(void *target, const String &val)
Ogre::PCZLightFactory
Factory object for creating PCZLight instances.
Definition: OgrePCZLight.h:120
Ogre::ComPtr::Type
T Type
Definition: OgreComPtr.h:119
Ogre::RenderPriorityGroup::RenderPriorityGroup
RenderPriorityGroup(RenderQueueGroup *parent, bool splitPassesByLightingType, bool splitNoShadowPasses, bool shadowCastersNotReceivers)
Ogre::RenderSystem::createHardwareOcclusionQuery
virtual HardwareOcclusionQuery * createHardwareOcclusionQuery(void)=0
Create an object for performing hardware occlusion queries.
Ogre::SkeletonPtr
SharedPtr< Skeleton > SkeletonPtr
Definition: OgrePrerequisites.h:291
Ogre::APKFileSystemArchiveFactory::getType
const String & getType(void) const
Returns the factory type.
Ogre::TerrainMaterialGenerator::Profile::setLightmapEnabled
virtual void setLightmapEnabled(bool enabled)=0
Whether to support a light map over the terrain in the shader, if it's present (default true)
Ogre::VulkanRenderSystem::markProfileEvent
virtual void markProfileEvent(const String &event)
Marks an instantaneous event for graphics profilers.
Ogre::GLES2RenderSystem::createHardwareOcclusionQuery
HardwareOcclusionQuery * createHardwareOcclusionQuery(void)
Create an object for performing hardware occlusion queries.
Ogre::Volume::CSGNegateSource::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const
Overridden from Source.
Ogre::Volume::MeshBuilder
Class to build up a mesh with vertices and indices.
Definition: OgreVolumeMeshBuilder.h:135
Ogre::Terrain::GpuBufferAllocator::~GpuBufferAllocator
virtual ~GpuBufferAllocator()
Definition: OgreTerrain.h:536
Ogre::Pass::getSpecular
const ColourValue & getSpecular(void) const
Gets the specular colour reflectance of the pass.
Definition: OgrePass.h:398
Ogre::D3D11StereoDriverNVIDIA::~D3D11StereoDriverNVIDIA
virtual ~D3D11StereoDriverNVIDIA()
Ogre::Bullet::DynamicsWorld::DynamicsWorld
DynamicsWorld(const Vector3 &gravity)
Ogre::BspNode::_removeMovable
void _removeMovable(const MovableObject *mov)
Internal method for telling the node that a movable no longer intersects it.
Ogre::RTShader::LayeredBlendingFactory::getType
virtual const String & getType() const
Ogre::Math::RadiansToAngleUnits
static float RadiansToAngleUnits(float radians)
Convert from radians to the current AngleUnit .
Ogre::GpuProgramManager::getSharedParameters
virtual GpuSharedParametersPtr getSharedParameters(const String &name) const
Retrieve a set of shared parameters, which can be used across many GpuProgramParameters objects of di...
Ogre::TextureAddressingMode
TextureAddressingMode
Texture addressing modes - default is TAM_WRAP.
Definition: OgreCommon.h:118
Ogre::ParticleSystemManager::getAffectorFactoryIterator
ParticleAffectorFactoryIterator getAffectorFactoryIterator(void)
Return an iterator over the affector factories currently registered.
OgreSkeletonManager.h
Ogre::TerrainAutoUpdateLodByDistance
Class implementing TerrainAutoUpdateLod interface.
Definition: OgreTerrainAutoUpdateLod.h:77
Ogre::VectorBase< 3, Real >::ptr
const Real * ptr() const
Definition: OgreVector.h:134
Ogre::VectorBase::ptr
T * ptr()
Definition: OgreVector.h:65
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE5
@ SPC_LIGHTPOSITION_WORLD_SPACE5
Definition: OgreShaderParameter.h:227
Ogre::VertexElement::getBaseType
static VertexElementType getBaseType(VertexElementType multiType)
Simple converter function which will turn a type into it's single-value (or lowest multiple-value) eq...
Ogre::D3D11RenderWindowBase::getCustomAttribute
void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::PagedWorldSection::getBoundingBox
virtual const AxisAlignedBox & getBoundingBox() const
Get the bounds of this section.
Ogre::Overlay::show
void show(void)
Shows the overlay if it was hidden.
Ogre::Frustum::setFrustumOffset
void setFrustumOffset(Real horizontal=0.0, Real vertical=0.0)
Sets frustum offsets, used in stereo rendering.
Ogre::ProfileInstance::watchForMin
bool watchForMin(const String &profileName)
Ogre::ID_SRC_COLOUR
@ ID_SRC_COLOUR
Definition: OgreScriptCompiler.h:607
Ogre::PropertyAbstractNode::id
uint32 id
Definition: OgreScriptCompiler.h:149
Ogre::ResourceGroupManager::getResourceLocationList
const LocationList & getResourceLocationList(const String &groupName) const
Get the list of resource locations for the specified group name.
Ogre::ScriptLoader::parseScript
virtual void parseScript(DataStreamPtr &stream, const String &groupName)=0
Parse a script file.
Ogre::Mesh::_refreshAnimationState
void _refreshAnimationState(AnimationStateSet *animSet)
Refresh an animation set suitable for use with this mesh.
OgreBites::KMOD_GUI
@ KMOD_GUI
Definition: OgreInput.h:164
Ogre::D3D11Texture::getTextureResource
ID3D11Resource * getTextureResource()
Definition: OgreD3D11Texture.h:56
Ogre::MovableObject::setQueryFlags
void setQueryFlags(uint32 flags)
Sets the query flags for this object.
Definition: OgreMovableObject.h:394
Ogre::D3D11RenderSystem::_getBoundTessellationDomainProgram
D3D11HLSLProgram * _getBoundTessellationDomainProgram() const
OgreRotationalSpline.h
Ogre::MetalHardwareBufferManager::createIndexBuffer
virtual HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create an index buffer.
Ogre::PortalBaseList
std::vector< PortalBase * > PortalBaseList
Definition: OgrePCZone.h:57
Ogre::Material::setSelfIllumination
void setSelfIllumination(const ColourValue &selfIllum)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::CompositorChain::preRenderTargetUpdate
void preRenderTargetUpdate(const RenderTargetEvent &evt)
Called just before a RenderTarget is about to be rendered into.
Ogre::AutoParamDataSource::getViewportHeight
Real getViewportHeight() const
Ogre::LiSPSMShadowCameraSetup::setOptimalAdjustFactor
virtual void setOptimalAdjustFactor(Real n)
Adjusts the parameter n to produce optimal shadows.
Definition: OgreShadowCameraSetupLiSPSM.h:202
Ogre::D3D11RenderSystem::shutdown
void shutdown()
Shutdown the renderer and cleanup resources.
Ogre::RTShader::HardwareSkinning::preAddToRenderState
virtual bool preAddToRenderState(const RenderState *renderState, Pass *srcPass, Pass *dstPass)
Ogre::Page::Page
Page(PageID pageID, PagedWorldSection *parent)
Ogre::GLES2Texture
Definition: OgreGLES2Texture.h:43
OgreD3D11RenderSystem.h
Ogre::AxisAlignedBox::setMinimumX
void setMinimumX(Real x)
Changes one of the components of the minimum corner of the box used to resize only one dimension of t...
Definition: OgreAxisAlignedBox.h:167
Ogre::Node::getListener
Listener * getListener(void) const
Gets the current listener for this Node.
Definition: OgreNode.h:566
Ogre::BorderRenderable::BorderRenderable
BorderRenderable(BorderPanelOverlayElement *parent)
Constructed with pointers to parent.
Definition: OgreBorderPanelOverlayElement.h:234
Ogre::HashedVector::max_size
size_type max_size() const
Definition: OgreCommon.h:440
Ogre::Mesh::_getAnimationTypesDirty
bool _getAnimationTypesDirty(void) const
Are the derived animation types out of date?
Definition: OgreMesh.h:895
Ogre::Matrix3::ToEulerAnglesZYX
bool ToEulerAnglesZYX(Radian &rfYAngle, Radian &rfPAngle, Radian &rfRAngle) const
Ogre::PortalBase::getDerivedCP
const Vector3 & getDerivedCP() const
Get the position (centerpoint) of the portal in world coordinates.
Definition: OgrePortalBase.h:134
Ogre::GHA_LEFT
@ GHA_LEFT
Definition: OgreOverlayElement.h:67
Ogre::GL3PlusRenderSystem::_createRenderWindow
RenderWindow * _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)
Creates a new rendering window.
Ogre::TagPoint::updateFromParentImpl
void updateFromParentImpl(void) const override
Overridden from Node in order to include parent Entity transform.
Ogre::RenderSystem::_setAlphaRejectSettings
virtual void _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)=0
Sets the global alpha rejection approach for future renders.
Ogre::PageManager::setDebugDisplayLevel
void setDebugDisplayLevel(uint8 lvl)
Set the debug display level.
Definition: OgrePageManager.h:420
Ogre::PagedWorldSectionFactory::getName
virtual const String & getName() const =0
Ogre::HardwareIndexBuffer::IndexType
IndexType
Definition: OgreHardwareIndexBuffer.h:49
Ogre::RTShader::ParameterFactory::createSamplerCUBE
static UniformParameterPtr createSamplerCUBE(int index)
Ogre::GpuProgramParameters::_writeRawConstants
void _writeRawConstants(size_t physicalIndex, const T *val, size_t count)
Write a series of values into the underlying constant buffer at the given physical index.
Definition: OgreGpuProgramParams.h:1417
Ogre::EntityFactory::~EntityFactory
~EntityFactory()
Definition: OgreEntity.h:860
Ogre::GLHardwareBufferManager::getGLMapBufferThreshold
size_t getGLMapBufferThreshold() const
Threshold after which glMapBuffer is used and not glBufferSubData.
Ogre::GL3PlusHardwareBufferManager::createShaderStorageBuffer
HardwareBufferPtr createShaderStorageBuffer(size_t sizeBytes, HardwareBufferUsage usage=HBU_CPU_TO_GPU, bool useShadowBuffer=false)
Create a shader storage buffer.
Ogre::EdgeData::EdgeData
EdgeData()
Ogre::OverlayManager::OverlayManager
OverlayManager()
Ogre::Material::getSupportedTechniques
const Techniques & getSupportedTechniques(void) const
Gets all the Techniques which are supported by the current card.
Definition: OgreMaterial.h:238
Ogre::Volume::Source::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const =0
Gets the density value and gradient at a specific position.
Ogre::SkeletonSerializer::exportSkeleton
void exportSkeleton(const Skeleton *pSkeleton, DataStreamPtr stream, SkeletonVersion ver=SKELETON_VERSION_LATEST, Endian endianMode=ENDIAN_NATIVE)
Exports a skeleton to the stream specified.
OgreBites::InputListener::touchPressed
virtual bool touchPressed(const TouchFingerEvent &evt)
Definition: OgreInput.h:180
Ogre::Font::getTrueTypeResolution
uint getTrueTypeResolution(void) const
Gets the resolution (dpi) of the font used to generate the texture.
Ogre::VulkanWindow::chooseSurfaceFormat
PixelFormat chooseSurfaceFormat(bool hwGamma)
Ogre::RTShader::ShaderGenerator::invalidateMaterial
void invalidateMaterial(const String &schemeName, const String &materialName, const String &groupName=RGN_DEFAULT)
Invalidate specific material scheme.
Ogre::LodData::VertexHash::mGen
LodData * mGen
Definition: OgreLodData.h:76
Ogre::CompositorInstance::TargetOperation::findVisibleObjects
bool findVisibleObjects
Whether this op needs to find visible scene objects or not.
Definition: OgreCompositorInstance.h:163
Ogre::TextureUnitState::TextureEffect::amplitude
Real amplitude
Definition: OgreTextureUnitState.h:322
Ogre::Math::intersects
static bool intersects(const Ray &ray, const AxisAlignedBox &box, Real *d1, Real *d2)
Ray / box intersection, returns boolean result and two intersection distance.
Ogre::Quake3Shader::createAsMaterial
MaterialPtr createAsMaterial(int lightmapNumber)
Creates this shader as an OGRE material.
Ogre::PageContentCollectionFactory::createInstance
virtual PageContentCollection * createInstance()=0
Ogre::HardwarePixelBuffer::blitToMemory
virtual void blitToMemory(const Box &srcBox, const PixelBox &dst)=0
Copies a region of this pixelbuffer to normal memory.
OgreBites::CheckBox::setChecked
void setChecked(bool checked, bool notifyListener=true)
Ogre::DefaultRaySceneQuery::~DefaultRaySceneQuery
~DefaultRaySceneQuery()
Ogre::Capsule::setRadius
void setRadius(Real newRadius)
Ogre::Any::swap
Any & swap(Any &rhs)
Definition: OgreAny.h:85
Ogre::TextureUnitState::UVWAddressingMode
Sampler::UVWAddressingMode UVWAddressingMode
Definition: OgreTextureUnitState.h:298
Ogre::Root::_updateAllRenderTargets
bool _updateAllRenderTargets(void)
Internal method used for updating all RenderTarget objects (windows, renderable textures etc) which a...
Ogre::Texture::getWidth
uint32 getWidth(void) const
Returns the width of the texture.
Definition: OgreTexture.h:229
Ogre::MetalDepthBuffer::getOwnerDevice
MetalDevice * getOwnerDevice(void) const
Definition: OgreMetalDepthBuffer.h:58
Ogre::D3D11RenderSystem::_setPolygonMode
void _setPolygonMode(PolygonMode level)
Sets how to rasterise triangles, as points, wireframe or solid polys.
Ogre::VertexAnimationTrack::applyToVertexData
virtual void applyToVertexData(VertexData *data, const TimeIndex &timeIndex, Real weight=1.0, const PoseList *poseList=0)
As the 'apply' method but applies to specified VertexData instead of associated data.
Ogre::StaticCache::rewind
bool rewind(size_t count)
Step back in cached stream by 'count' bytes.
Definition: OgreDeflate.h:111
Ogre::AutoParamDataSource::getFPS
Real getFPS() const
Ogre::Texture::setDesiredFloatBitDepth
void setDesiredFloatBitDepth(ushort bits)
Sets desired bit depth for float pixel format textures.
Ogre::PCZLightFactory::PCZLightFactory
PCZLightFactory()
Definition: OgrePCZLight.h:124
Ogre::OverlayElement::_getRelativeHeight
virtual Real _getRelativeHeight(void)
Gets the 'height' as derived from own height and metrics mode.
Ogre::RTShader::FFPTexturing::preAddToRenderState
virtual bool preAddToRenderState(const RenderState *renderState, Pass *srcPass, Pass *dstPass)
Ogre::GLRenderTarget::~GLRenderTarget
virtual ~GLRenderTarget()
Definition: OgreGLRenderTarget.h:18
Ogre::GLES2StateCacheManager::activateGLTextureUnit
bool activateGLTextureUnit(size_t unit)
Activate an OpenGL texture unit.
Ogre::Octree::_addNode
void _addNode(PCZSceneNode *)
Adds an PCZscene node to this octree level.
Ogre::D3D9StereoDriverBridge::getSingletonPtr
static D3D9StereoDriverBridge * getSingletonPtr(void)
Ogre::D3D11DeviceResourceManager::notifyResourceDestroyed
void notifyResourceDestroyed(D3D11DeviceResource *deviceResource)
OgreBites::JOYAXISMOTION
@ JOYAXISMOTION
Definition: OgreInput.h:48
Ogre::SmallVectorImpl::insert
iterator insert(iterator I, size_type NumToInsert, const T &Elt)
Definition: OgreSmallVector.h:460
Ogre::SubEntity::isVisible
bool isVisible(void) const
Returns whether or not this SubEntity is supposed to be visible.
Definition: OgreSubEntity.h:149
Ogre::GpuProgramParameters::~GpuProgramParameters
~GpuProgramParameters()
Ogre::Material::setColourWriteEnabled
void setColourWriteEnabled(bool enabled)
Sets whether or not colour buffer writing is enabled for each Pass.
Ogre::UnifiedHighLevelGpuProgram::setBackgroundLoaded
void setBackgroundLoaded(bool bl)
Ogre::GpuProgramParameters::ACT_LIGHT_DIFFUSE_COLOUR
@ ACT_LIGHT_DIFFUSE_COLOUR
Light diffuse colour (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:769
Ogre::VulkanQueue::mFamilyIdx
uint32 mFamilyIdx
Definition: OgreVulkanQueue.h:74
Ogre::OverlayManager::OverlayMapIterator
MapIterator< OverlayMap > OverlayMapIterator
Definition: OgreOverlayManager.h:112
Ogre::Root::getDefaultMinPixelSize
Real getDefaultMinPixelSize()
Get the default minimum pixel size for object to be rendered by.
Definition: OgreRoot.h:929
Ogre::AssimpLoader::~AssimpLoader
virtual ~AssimpLoader()
Ogre::SceneManager::getSkyPlaneGenParameters
const SkyPlaneGenParameters & getSkyPlaneGenParameters(void) const
Get the parameters used to construct the SkyPlane, if any.
Definition: OgreSceneManager.h:1979
Ogre::RibbonTrail::nodeDestroyed
void nodeDestroyed(const Node *node)
Ogre::Material::setSeparateSceneBlending
void setSeparateSceneBlending(const SceneBlendType sbt, const SceneBlendType sbta)
Sets the kind of blending every pass has with the existing contents of the scene, using individual fa...
Ogre::GL3PlusStateCacheManager::deleteGLVertexArray
void deleteGLVertexArray(GLuint vao)
Ogre::LinearForceAffector::setForceVector
void setForceVector(const Vector3 &force)
Sets the force vector to apply to the particles in a system.
Ogre::TinyRenderSystem::setConfigOption
void setConfigOption(const String &name, const String &value)
Sets an option for this API.
Definition: OgreTinyRenderSystem.h:95
OgreSimpleSpline.h
Ogre::DeflectorPlaneAffector::CmdPlanePoint::doSet
void doSet(void *target, const String &val)
Ogre::ResourceGroupManager::_registerScriptLoader
void _registerScriptLoader(ScriptLoader *su)
Internal method for registering a ScriptLoader.
Ogre::D3D9RenderWindow::isActive
bool isActive() const
Overridden from RenderTarget, flags invisible windows as inactive.
Ogre::RTShader::ProgramWriterManager::removeFactory
void removeFactory(ProgramWriterFactory *factory)
Definition: OgreShaderProgramWriterManager.h:87
Ogre::ComPtr::~ComPtr
~ComPtr() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:141
Ogre::CompositorInstance::TargetOperation::lodBias
float lodBias
LOD offset.
Definition: OgreCompositorInstance.h:145
Ogre::OptimisedUtil::softwareVertexMorph
virtual void softwareVertexMorph(Real t, const float *srcPos1, const float *srcPos2, float *dstPos, size_t pos1VSize, size_t pos2VSize, size_t dstVSize, size_t numVertices, bool morphNormals)=0
Performs a software vertex morph, of the kind used for morph animation although it can be used for ot...
Ogre::HardwareBuffer::HBL_DISCARD
@ HBL_DISCARD
Discards the entire buffer while locking.
Definition: OgreHardwareBuffer.h:154
Ogre::DirectionRandomiserAffector::CmdScope::doGet
String doGet(const void *target) const
Ogre::PagedWorldSection::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgrePagedWorldSection.h:90
Ogre::GLSLESProgramFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Create an instance of GLSLESProgram.
Ogre::Resource::getStateCount
virtual size_t getStateCount() const
Returns the number of times this resource has changed state, which generally means the number of time...
Definition: OgreResource.h:421
Ogre::MaterialSerializer::exportMaterial
void exportMaterial(const MaterialPtr &pMat, const String &filename, bool exportDefaults=false, const bool includeProgDef=false, const String &programFilename="", const String &materialName="")
Exports a single in-memory Material to the named material script file.
Ogre::MaterialManager::_getSchemeName
virtual const String & _getSchemeName(unsigned short index)
Internal method - returns name for a given material scheme index.
Ogre::CompositionTechnique::getTextureDefinition
TextureDefinition * getTextureDefinition(const String &name) const
Get a local texture definition with a specific name.
Ogre::Bone::isManuallyControlled
bool isManuallyControlled() const
Getter for mManuallyControlled Flag.
Ogre::RTShader::SubRenderState::updateGpuProgramsParams
virtual void updateGpuProgramsParams(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList)
Update GPU programs parameters before a rendering operation occurs.
Definition: OgreShaderSubRenderState.h:106
Ogre::ManualObject::setDynamic
void setDynamic(bool dyn)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreManualObject.h:175
OgreBites::Label
Basic label widget.
Definition: OgreTrays.h:463
Ogre::GLTextureBuffer::download
virtual void download(const PixelBox &data)
Download a box of pixels from the card.
Ogre::Font::getCodePointRangeList
const CodePointRangeList & getCodePointRangeList() const
Get a const reference to the list of code point ranges to be used to generate glyphs from a truetype ...
Definition: OgreFont.h:283
Ogre::TerrainQuadTreeNode::LodLevel::LodLevel
LodLevel()
Definition: OgreTerrainQuadTreeNode.h:145
OgreQuake3Types.h
Ogre::RayTestResult
std::pair< bool, Real > RayTestResult
A pair structure where the first element indicates whether an intersection occurs.
Definition: OgreMath.h:51
Ogre::D3D9Resource::~D3D9Resource
virtual ~D3D9Resource()
Ogre::SceneManagerEnumerator::~SceneManagerEnumerator
~SceneManagerEnumerator()
Ogre::ResourceGroupManager::resourceLocationExists
bool resourceLocationExists(const String &name, const String &resGroup=DEFAULT_RESOURCE_GROUP_NAME) const
Verify if a resource location exists for the given group.
Ogre::GLSL::GLSLProgram::getLanguage
const String & getLanguage(void) const
Overridden from GpuProgram.
Ogre::ScreenRatioPixelCountLodStrategy
Definition: OgrePixelCountLodStrategy.h:94
Ogre::GLDepthBufferCommon
OpenGL supports 3 different methods: FBO, pbuffer & Copy.
Definition: OgreGLDepthBufferCommon.h:26
DECL_MALLOC
#define DECL_MALLOC
Definition: OgrePlatform.h:264
Ogre::D3D9HLSLProgram::getEntryPoint
const String & getEntryPoint(void) const
Gets the entry point defined for this program.
Definition: OgreD3D9HLSLProgram.h:160
Ogre::ProcessNameExclusionScriptCompilerEvent::mParent
AbstractNode * mParent
Definition: OgreScriptCompiler.h:491
Ogre::MetalRenderSystem::_setTexture
virtual void _setTexture(size_t unit, bool enabled, const TexturePtr &texPtr)
Sets the texture to bind to a given texture unit.
Ogre::GL3PlusRenderSystem::~GL3PlusRenderSystem
~GL3PlusRenderSystem()
Ogre::BspSceneManager::_notifyObjectDetached
void _notifyObjectDetached(const MovableObject *mov)
Internal method for notifying the level that an object has been detached from a node.
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION_VIEW_SPACE_ARRAY
@ ACT_LIGHT_POSITION_VIEW_SPACE_ARRAY
Array of light positions in view space (count set by extra param)
Definition: OgreGpuProgramParams.h:834
Ogre::GLStateCacheManager::setViewport
void setViewport(const Rect &r)
Ogre::GLES2StateCacheManager::setStencilMask
void setStencilMask(GLuint mask)
Sets the stencil mask.
Ogre::Material::Techniques
std::vector< Technique * > Techniques
Definition: OgreMaterial.h:99
Ogre::GLSLProgramCommon::useTightAttributeLayout
static void useTightAttributeLayout()
use alternate vertex attribute layout using only 8 vertex attributes
Ogre::FileSystemLayer::getWritablePath
Ogre::String getWritablePath(const Ogre::String &filename) const
Find a path where the given filename can be written to.
Definition: OgreFileSystemLayer.h:108
Ogre::SceneQuery::WorldFragment
Represents part of the world geometry that is a result of a SceneQuery.
Definition: OgreSceneQuery.h:105
Ogre::GLSLShader::getLanguage
const String & getLanguage(void) const
Overridden from GpuProgram.
Ogre::TinyTextureManager
Definition: OgreTinyTextureManager.h:13
Ogre::GPU_NOKIA
@ GPU_NOKIA
Definition: OgreRenderSystemCapabilities.h:238
OgreGL3PlusStateCacheManager.h
Ogre::Bone::_getBindingPoseInverseScale
const Vector3 & _getBindingPoseInverseScale(void) const
Gets the inverted binding pose scale.
Definition: OgreBone.h:120
Ogre::HashedVector::empty
bool empty() const
Definition: OgreCommon.h:442
Ogre::ScaleAffector::setAdjust
void setAdjust(Real rate)
Sets the scale adjustment to be made per second to particles.
Ogre::D3D9GpuProgram::CmdExternalMicrocode::doSet
void doSet(void *target, const String &val)
Ogre::Terrain::getMaterialName
const String & getMaterialName() const
Get the name of the material being used for the terrain.
Definition: OgreTerrain.h:1308
Ogre::ResourceBackgroundQueue::isProcessComplete
virtual bool isProcessComplete(BackgroundProcessTicket ticket)
Returns whether a previously queued process has completed or not.
Ogre::OverlayElementFactory::getTypeName
virtual const String & getTypeName(void) const =0
Gets the string uniquely identifying the type of element this factory creates.
Ogre::VulkanRenderSystem::shutdown
virtual void shutdown(void)
Shutdown the renderer and cleanup resources.
Ogre::RTShader::ShaderGenerator::invalidateMaterial
void invalidateMaterial(const String &schemeName, const Material &mat)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderGenerator.h:356
Ogre::InstanceBatchHW::_updateRenderQueue
virtual void _updateRenderQueue(RenderQueue *queue)
Overloaded to avoid updating skeletons (which we don't support), check visibility on a per unit basis...
Ogre::GpuNamedConstantsSerializer::~GpuNamedConstantsSerializer
virtual ~GpuNamedConstantsSerializer()
Ogre::GL3PlusFBOMultiRenderTarget::_detachDepthBuffer
virtual void _detachDepthBuffer()
Detaches DepthBuffer without notifying it from the detach.
Ogre::SceneManager::destroyMovableObject
void destroyMovableObject(const String &name, const String &typeName)
Destroys a MovableObject with the name specified, of the type specified.
Ogre::Renderable::Visitor
Visitor object that can be used to iterate over a collection of Renderable instances abstractly.
Definition: OgreRenderable.h:326
Ogre::ShadowCaster::getWorldBoundingBox
virtual const AxisAlignedBox & getWorldBoundingBox(bool derive=false) const =0
Get the world bounding box of the caster.
Ogre::ShadowTextureListener::shadowTextureCasterPreViewProj
virtual void shadowTextureCasterPreViewProj(Light *light, Camera *camera, size_t iteration)
This event occurs just before the view & projection matrices are set for rendering into a shadow text...
Definition: OgreSceneManager.h:162
Ogre::HollowEllipsoidEmitter::setInnerSizeY
void setInnerSizeY(Real y)
Sets the y component of the area inside the ellipsoid which doesn't emit particles.
pugi
Definition: OgreDotSceneLoader.h:14
Ogre::Radian::operator-
Radian operator-() const
Definition: OgreMath.h:79
Ogre::LodWorkQueueRequest::config
LodConfig config
Definition: OgreLodWorkQueueRequest.h:44
Ogre::SubEntity::setIndexDataEndIndex
void setIndexDataEndIndex(size_t end_index)
Tells this SubEntity to draw a subset of the SubMesh by adjusting the index buffer extents.
Ogre::SceneManager::hasSceneNode
bool hasSceneNode(const String &name) const
Returns whether a scene node with the given name exists.
Definition: OgreSceneManager.h:1399
Ogre::ManualObject::getShadowVolumeRenderableList
const ShadowRenderableList & getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDist, int flags=0) override
Implement this method to enable stencil shadows.
Ogre::GpuProgramParameters::ACT_WORLD_MATRIX
@ ACT_WORLD_MATRIX
The current world matrix.
Definition: OgreGpuProgramParams.h:629
Ogre::Entity::getTypeFlags
uint32 getTypeFlags(void) const
Override to return specific type flag.
Ogre::D3D9RenderSystem::getMinimumDepthInputValue
Real getMinimumDepthInputValue()
Gets the minimum (closest) depth value to be used when rendering using identity transforms.
Ogre::TerrainQuadTreeNode::rectIntersectsNode
bool rectIntersectsNode(const Rect &rect)
Returns true if the given rectangle overlaps the terrain area that this node references.
Ogre::GLRenderSystemCommon::getMinimumDepthInputValue
Real getMinimumDepthInputValue(void)
Gets the minimum (closest) depth value to be used when rendering using identity transforms.
Definition: OgreGLRenderSystemCommon.h:123
Ogre::StaticGeometry::Region::~Region
virtual ~Region()
Ogre::ScriptCompiler::CE_OBJECTBASENOTFOUND
@ CE_OBJECTBASENOTFOUND
Definition: OgreScriptCompiler.h:204
Ogre::Billboard::setTexcoordRect
void setTexcoordRect(const FloatRect &texcoordRect)
sets the individual texture coordinate rect of this billboard will use when rendering.
OgreBites::TrayListener::~TrayListener
virtual ~TrayListener()
Definition: OgreTrays.h:94
Ogre::PropertyAlloc
GeneralAllocatedObject PropertyAlloc
Definition: OgreProperty.h:126
Ogre::FactoryObj::getType
virtual const String & getType() const =0
Returns the factory type.
Ogre::RCP_CREATE_ON_ACTIVE_DEVICE
@ RCP_CREATE_ON_ACTIVE_DEVICE
Creates the rendering resource on the current active device that needs it.
Definition: OgreD3D9ResourceManager.h:42
Ogre::ID_MATERIAL_SCHEME
@ ID_MATERIAL_SCHEME
Definition: OgreScriptCompiler.h:795
Ogre::RenderSystem::setDeriveDepthBias
void setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)
Tell the render system whether to derive a depth bias on its own based on the values passed to it in ...
Definition: OgreRenderSystem.h:990
Ogre::RTShader::LayeredBlending::LB_BlendLighten
@ LB_BlendLighten
Definition: OgreShaderExLayeredBlending.h:50
Ogre::GLFrameBufferObjectCommon::getHeight
uint32 getHeight() const
Ogre::RibbonTrail::getMovableType
const String & getMovableType(void) const override
Returns the type name of this object.
Ogre::GLPBRenderTexture::~GLPBRenderTexture
virtual ~GLPBRenderTexture()
Ogre::D3D11RenderSystem::_getBoundTessellationHullProgram
D3D11HLSLProgram * _getBoundTessellationHullProgram() const
Ogre::BillboardParticleRenderer::setBillboardType
void setBillboardType(BillboardType bbt)
Sets the orientation behaviour of the billboards to render.
Definition: OgreBillboardParticleRenderer.h:71
Ogre::GLTexture::~GLTexture
virtual ~GLTexture()
Ogre::D3D11HLSLProgram::setEnableBackwardsCompatibility
void setEnableBackwardsCompatibility(bool enableBackwardsCompatibility)
Sets whether backwards compatibility is enabled.
Definition: OgreD3D11HLSLProgram.h:181
OgreSkeletonInstance.h
Ogre::CompositionTechnique::getParent
Compositor * getParent()
Get parent object.
Ogre::Terrain::TERRAINLAYERSAMPLER_CHUNK_VERSION
static const uint16 TERRAINLAYERSAMPLER_CHUNK_VERSION
Definition: OgreTerrain.h:281
Ogre::ImageCodec::ImageData::size
size_t size
Definition: OgreImageCodec.h:87
Ogre::ResourceGroupManager::createResourceGroup
void createResourceGroup(const String &name, bool inGlobalPool=!OGRE_RESOURCEMANAGER_STRICT)
Create a resource group.
Ogre::MetalSampler
Definition: OgreMetalTextureManager.h:39
Ogre::TextureAnimatorAffectorFactory
Factory class for TextureAnimatorAffector.
Definition: OgreTextureAnimatorAffector.h:66
Ogre::Vector::operator/
Vector operator/(Real s) const
Definition: OgreVector.h:684
Ogre::Terrain::DefaultGpuBufferAllocator::warmStart
void warmStart(size_t numInstances, uint16 terrainSize, uint16 maxBatchSize, uint16 minBatchSize)
'Warm start' the allocator based on needing x instances of terrain with the given configuration.
Ogre::RTShader::ParameterFactory::createSampler3D
static UniformParameterPtr createSampler3D(int index)
Ogre::TEXCALC_ENVIRONMENT_MAP
@ TEXCALC_ENVIRONMENT_MAP
Environment map based on vertex normals.
Definition: OgreRenderSystem.h:65
Ogre::InstanceBatchHW::~InstanceBatchHW
virtual ~InstanceBatchHW()
Ogre::DynLib::getName
const String & getName(void) const
Get the name of the library.
Definition: OgreDynLib.h:85
Ogre::RTShader::Parameter::SPC_POSTOCAMERA_VIEW_SPACE
@ SPC_POSTOCAMERA_VIEW_SPACE
View vector in view space.
Definition: OgreShaderParameter.h:126
Ogre::GpuProgramParameters::setConstant
void setConstant(size_t index, Real val)
Sets a single floating-point parameter to the program.
Ogre::RenderSystemCapabilitiesManager::~RenderSystemCapabilitiesManager
~RenderSystemCapabilitiesManager()
Default destructor.
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_PARAMS
@ ACT_SPOTLIGHT_PARAMS
Spotlight parameters, Vector4(innerFactor, outerFactor, falloff, isSpot) innerFactor and outerFactor ...
Definition: OgreGpuProgramParams.h:779
Ogre::GLES2RenderSystem::setStencilState
void setStencilState(const StencilState &state) override
This method allows you to set all the stencil buffer parameters in one call.
Ogre::FileStreamDataStream::tell
size_t tell(void) const
Returns the current byte offset from beginning.
OgreBites::TrayManager::getTrayPadding
virtual Ogre::Real getTrayPadding() const
Definition: OgreTrays.h:841
Ogre::CreateParticleSystemScriptCompilerEvent
Definition: OgreScriptCompiler.h:536
Ogre::Image::resize
void resize(ushort width, ushort height, Filter filter=FILTER_BILINEAR)
Resize a 2D image, applying the appropriate filter.
Ogre::Image::load
Image & load(const DataStreamPtr &stream, const String &type=BLANKSTRING)
Loads an image file from a stream.
TEXGEN_ENVIRONMENT
@ TEXGEN_ENVIRONMENT
Definition: OgreQuake3Types.h:129
Ogre::DeflectorPlaneAffector::CmdBounce
Command object for bounce (see ParamCommand).
Definition: OgreDeflectorPlaneAffector.h:66
Ogre::D3D9RenderSystem::_setSampler
void _setSampler(size_t unit, Sampler &sampler)
set the sampler settings for the given texture unit
Ogre::CreateParticleSystemScriptCompilerEvent::mResourceGroup
String mResourceGroup
Definition: OgreScriptCompiler.h:538
Ogre::MaterialManager::getDefaultSettings
virtual MaterialPtr getDefaultSettings(void) const
Returns a pointer to the default Material settings.
Definition: OgreMaterialManager.h:238
Ogre::Segment::distance
Real distance(const Segment &otherSegment) const
Ogre::ProfileInstance::frameNumber
ulong frameNumber
Definition: OgreProfiler.h:181
Ogre::MovableObject::_notifyAttached
virtual void _notifyAttached(Node *parent, bool isTagPoint=false)
Internal method called to notify the object that it has been attached to a node.
Ogre::GL3PlusRenderSystem::_setTextureUnitFiltering
void _setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)
Ogre::CreateCompositorScriptCompilerEvent
Definition: OgreScriptCompiler.h:546
Ogre::Skeleton::_getAnimationImpl
virtual Animation * _getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const
Internal accessor for animations (returns null if animation does not exist)
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Vector2 &)
Apply delta value.
Definition: OgreAnimable.h:202
Ogre::ID_CAMERA_FAR_CORNERS_WORLD_SPACE
@ ID_CAMERA_FAR_CORNERS_WORLD_SPACE
Definition: OgreScriptCompiler.h:807
OgreRenderWindow.h
Ogre::Root::getSceneManager
SceneManager * getSceneManager(const String &instanceName) const
Get an existing SceneManager instance that has already been created, identified by the instance name.
Ogre::RenderSystem::_setTexture
virtual void _setTexture(size_t unit, bool enabled, const TexturePtr &texPtr)=0
Sets the texture to bind to a given texture unit.
Ogre::Pose::getTarget
ushort getTarget(void) const
Return the target geometry index of the pose.
Definition: OgrePose.h:68
Ogre::InstanceManager::_addDirtyBatch
void _addDirtyBatch(InstanceBatch *dirtyBatch)
Called by an InstanceBatch when it requests their bounds to be updated for proper culling.
Ogre::D3D11MultiRenderTarget::getNumberOfViews
virtual uint getNumberOfViews() const
Ogre::Terrain::ImportData
Structure encapsulating import data that you may use to bootstrap the terrain without loading from a ...
Definition: OgreTerrain.h:324
Ogre::Node::scale
void scale(const Vector3 &scale)
Scales the node, combining it's current scale with the passed in scaling factor.
Ogre::LodData::VertexHash::VertexHash
VertexHash()
Definition: OgreLodData.h:78
Ogre::IntersectionSceneQuery::clearResults
virtual void clearResults(void)
Clears the results of the last query execution.
Ogre::ColourInterpolatorAffector::_affectParticles
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed) override
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
Ogre::GpuProgramParameters::ACT_INVERSE_TEXTURE_SIZE
@ ACT_INVERSE_TEXTURE_SIZE
Provides inverse texture size of the texture unit (index determined by setAutoConstant call).
Definition: OgreGpuProgramParams.h:1124
Ogre::BillboardParticleRenderer::getBillboardOrigin
BillboardOrigin getBillboardOrigin(void) const
Gets the point which acts as the origin point for all billboards in this set.
Definition: OgreBillboardParticleRenderer.h:81
Ogre::PixelBox::format
PixelFormat format
The pixel format.
Definition: OgrePixelFormat.h:396
Ogre::WorkQueue::RequestHandler::canHandleRequest
virtual bool canHandleRequest(const Request *req, const WorkQueue *srcQ)
Return whether this handler can process a given request.
Definition: OgreWorkQueue.h:176
Ogre::Terrain::convertTerrainToWorldAxes
static void convertTerrainToWorldAxes(Alignment align, const Vector3 &terrainVec, Vector3 *worldVec)
Utility method to convert axes from terrain space (xy terrain, z up) tp world space.
Ogre::SubEntity::_getSoftwareVertexAnimVertexData
VertexData * _getSoftwareVertexAnimVertexData(void)
Advanced method to get the temporarily blended software morph vertex information.
Ogre::TerrainQuadTreeNode::unload
void unload()
Unload node and children (perform GPU tasks, will be render thread)
Ogre::RenderTargetListener::viewportRemoved
virtual void viewportRemoved(const RenderTargetViewportEvent &evt)
Called to notify listener that a Viewport has been removed from the target in question.
Definition: OgreRenderTargetListener.h:139
Ogre::ParticleSystemFactory::ParticleSystemFactory
ParticleSystemFactory()
Definition: OgreParticleSystemManager.h:341
Ogre::GLES2Context
GLContext GLES2Context
Definition: OgreGLES2Prerequisites.h:38
Ogre::Pose::getVertexOffsets
const VertexOffsetMap & getVertexOffsets(void) const
Gets a const reference to the vertex offsets.
Definition: OgrePose.h:108
Ogre::MeshManager::createManual
MeshPtr createManual(const String &name, const String &groupName, ManualResourceLoader *loader=0)
Creates a new Mesh specifically for manual definition rather than loading from an object file.
Ogre::Frustum::getWorldSpaceCorners
virtual const Corners & getWorldSpaceCorners(void) const
Gets the world space corners of the frustum.
Ogre::D3D11RenderSystem::getName
const String & getName(void) const
Returns the name of the rendering system.
Ogre::D3D11HLSLProgram::CmdTarget
Command object for setting target assembler.
Definition: OgreD3D11HLSLProgram.h:54
Ogre::D3D11HardwareBufferManager::D3D11HardwareBufferManager
D3D11HardwareBufferManager(D3D11Device &device)
Ogre::D3D11RenderSystem::_updateAllRenderTargets
virtual void _updateAllRenderTargets(bool swapBuffers=true)
Internal method for updating all render targets attached to this rendering system.
OGRE_MAX_MULTIPLE_RENDER_TARGETS
#define OGRE_MAX_MULTIPLE_RENDER_TARGETS
Define max number of multiple render targets (MRTs) to render to at once.
Definition: OgreConfig.h:60
Ogre::TextureUnitState::setTextureAddressingMode
void setTextureAddressingMode(Ogre::TextureAddressingMode u, Ogre::TextureAddressingMode v, Ogre::TextureAddressingMode w)
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:668
Ogre::ID_ALWAYS_PASS
@ ID_ALWAYS_PASS
Definition: OgreScriptCompiler.h:626
Ogre::Overlay::clear
void clear()
Clears the overlay of all attached items.
Ogre::ManualObject::getCurrentVertexCount
virtual size_t getCurrentVertexCount() const
Get the number of vertices in the section currently being defined (returns 0 if no section is in prog...
Ogre::SceneNode
Class representing a node in the scene graph.
Definition: OgreSceneNode.h:61
OgreBites::TrayManager::showCursor
void showCursor(const Ogre::String &materialName=Ogre::BLANKSTRING)
Displays specified material on cursor, or the last material used if none specified.
Ogre::ProfileInstance::watchForLimit
bool watchForLimit(const String &profileName, Real limit, bool greaterThan=true)
Ogre::Pass::setEmissive
void setEmissive(const ColourValue &emissive)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:382
Ogre::GL3PlusFrameBufferObject::~GL3PlusFrameBufferObject
~GL3PlusFrameBufferObject()
Ogre::PCZSceneManager::createAABBQuery
AxisAlignedBoxSceneQuery * createAABBQuery(const AxisAlignedBox &box, uint32 mask=0xFFFFFFFF)
Overridden from SceneManager.
Ogre::GLRenderSystem::shutdown
void shutdown(void)
Shutdown the renderer and cleanup resources.
Ogre::Viewport
An abstraction of a viewport, i.e.
Definition: OgreViewport.h:57
Ogre::SceneManager::addLodListener
void addLodListener(LodListener *listener)
Add a level of detail listener.
Ogre::SceneManager::getShadowCameraSetup
const ShadowCameraSetupPtr & getShadowCameraSetup() const
Get the shadow camera setup in use for all lights which don't have their own shadow camera setup.
Ogre::Root::removeSceneManagerFactory
void removeSceneManagerFactory(SceneManagerFactory *fact)
Register a new SceneManagerFactory.
Ogre::GLES2FBOMultiRenderTarget::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLES2FBOMultiRenderTarget.h:47
Ogre::VulkanQueue::EncoderState
EncoderState
Definition: OgreVulkanQueue.h:64
Ogre::RTShader::TargetRenderState::updateGpuProgramsParams
void updateGpuProgramsParams(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList)
Update the GPU programs constant parameters before a renderable is rendered.
Ogre::RTShader::ProgramWriterManager::FactoryMap
std::map< String, ProgramWriterFactory * > FactoryMap
Definition: OgreShaderProgramWriterManager.h:65
Ogre::TerrainMaterialGeneratorA::SM2Profile::setGlobalColourMapEnabled
void setGlobalColourMapEnabled(bool enabled)
Whether to support a global colour map over the terrain in the shader, if it's present (default true)...
Ogre::RotationalSpline::setAutoCalculate
void setAutoCalculate(bool autoCalc)
Tells the spline whether it should automatically calculate tangents on demand as points are added.
Ogre::Resource::_firePreparingComplete
void _firePreparingComplete(bool unused=false)
Firing of preparing complete event.
Ogre::ScriptLoader::getLoadingOrder
virtual Real getLoadingOrder(void) const =0
Gets the loading order for scripts of this type.
Ogre::ScriptCompilerListener::handleEvent
virtual bool handleEvent(ScriptCompiler *compiler, ScriptCompilerEvent *evt, void *retval)
Called when an event occurs during translation, return true if handled.
Ogre::ProfileInstance::accum
ulong accum
Represents the total time of all child profiles to subtract from this profile.
Definition: OgreProfiler.h:190
Ogre::ShadowRenderable::getPositionBuffer
const HardwareVertexBufferSharedPtr & getPositionBuffer(void) const
Definition: OgreShadowCaster.h:106
Ogre::Any::Any
Any()
Definition: OgreAny.h:62
Ogre::OverlayProfileSessionListener::setOverlayDimensions
void setOverlayDimensions(Real width, Real height)
Set the size of the profiler overlay, in pixels.
OgreBites::SelectMenu::clearItems
void clearItems()
Ogre::GLRenderSystem::setViewMatrix
void setViewMatrix(const Matrix4 &m)
Ogre::BillboardChain::getNumberOfChains
virtual size_t getNumberOfChains(void) const
Get the number of chain segments (this class can render multiple chains at once using the same materi...
Definition: OgreBillboardChain.h:129
OgreRoot.h
Ogre::MeshLodUsage::manualMesh
MeshPtr manualMesh
Hard link to mesh to avoid looking up each time.
Definition: OgreMesh.h:973
Ogre::Material::clone
MaterialPtr clone(const String &newName, const String &newGroup=BLANKSTRING) const
Creates a new copy of this material with the same settings but a new name.
Ogre::Root::PluginInstanceList
std::vector< Plugin * > PluginInstanceList
Definition: OgreRoot.h:74
Ogre::GLGpuProgramPtr
shared_ptr< GLGpuProgram > GLGpuProgramPtr
Definition: OgreGLPrerequisites.h:45
Ogre::Viewport::setOverlaysEnabled
void setOverlaysEnabled(bool enabled)
Tells this viewport whether it should display Overlay objects.
Definition: OgreViewport.h:302
Ogre::RenderSystem::_setFog
void _setFog(FogMode f)
Definition: OgreRenderSystem.h:316
Ogre::InvalidStateException::InvalidStateException
InvalidStateException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:201
Ogre::PortalBase::intersects
bool intersects(const PlaneBoundedVolume &pbv)
Check if portal intersects a plane bounded volume.
Ogre::Camera::setPosition
void setPosition(Real x, Real y, Real z)
Sets the camera's position.
Ogre::D3D9Mappings::get
static DWORD get(LayerBlendOperationEx lbo, const D3DCAPS9 &devCaps)
return a D3D9 equivalent for a Ogre LayerBlendOperationEx value
Ogre::Controller::setEnabled
void setEnabled(bool enabled)
Sets whether this controller is enabled.
Definition: OgreController.h:190
Ogre::TerrainGroup::RayResult::hit
bool hit
Whether an intersection occurred.
Definition: OgreTerrainGroup.h:394
Ogre::GpuProgramParameters::_writeRawConstant
void _writeRawConstant(size_t physicalIndex, const Matrix4 &m, size_t elementCount)
Write a Matrix4 parameter to the program.
Ogre::RenderToVertexBuffer::setOperationType
void setOperationType(RenderOperation::OperationType operationType)
Set the type of primitives that this object generates.
Definition: OgreRenderToVertexBuffer.h:83
Ogre::Light::_deriveShadowNearClipDistance
Real _deriveShadowNearClipDistance(const Camera *maincam) const
Derive a shadow camera near distance from either the light, or from the main camera if the light does...
Ogre::ID_TRANSFORM
@ ID_TRANSFORM
Definition: OgreScriptCompiler.h:757
Ogre::Pass::setFog
void setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, float expDensity=0.001f, float linearStart=0.0f, float linearEnd=1.0f)
Sets the fogging mode applied to this pass.
Ogre::D3D11RenderWindowSwapChainBased::setVSyncInterval
void setVSyncInterval(unsigned interval)
Definition: OgreD3D11RenderWindow.h:129
Ogre::BspLevel::getSkyMaterialName
const String & getSkyMaterialName(void) const
Get Sky material name.
Ogre::Volume::mcTriangles
int mcTriangles[256][16]
Triangulation lookup table.
Definition: OgreVolumeIsoSurfaceTablesMC.h:65
Ogre::RTShader::LayeredBlending::LB_BlendAdd
@ LB_BlendAdd
Definition: OgreShaderExLayeredBlending.h:54
Ogre::GLArbGpuProgram::~GLArbGpuProgram
virtual ~GLArbGpuProgram()
Ogre::D3D11HardwareOcclusionQuery::pullOcclusionQuery
bool pullOcclusionQuery(unsigned int *NumOfFragments)
Pulls the hardware occlusion query.
Ogre::MovableObjectFactory::getTypeFlags
uint32 getTypeFlags(void) const
Gets the type flag for this factory.
Definition: OgreMovableObject.h:632
Ogre::IF_COMPRESSED
@ IF_COMPRESSED
Definition: OgreImage.h:45
Ogre::Quaternion::ToAngleAxis
void ToAngleAxis(Degree &dAngle, Vector3 &rkAxis) const
Definition: OgreQuaternion.h:146
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, const double *val, size_t count, size_t multiple=4)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::AutoParamDataSource::getInverseTransposeViewMatrix
Matrix4 getInverseTransposeViewMatrix() const
Ogre::Resource::LOADSTATE_UNLOADED
@ LOADSTATE_UNLOADED
Not loaded.
Definition: OgreResource.h:105
Ogre::NumericAnimationTrack::applyToAnimable
void applyToAnimable(const AnimableValuePtr &anim, const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f)
Applies an animation track to a given animable value.
Ogre::PageManager::getWorlds
const WorldMap & getWorlds() const
Get a reference to the worlds that are currently loaded.
Definition: OgrePageManager.h:181
OgrePCZone.h
Ogre::RTShader::ParameterFactory::createSampler2DArray
static UniformParameterPtr createSampler2DArray(int index)
Ogre::GLES2RenderSystem::_endFrame
void _endFrame(void)
Ends rendering of a frame to the current viewport.
OgreShaderFunctionAtom.h
Ogre::ResourceManager::destroyResourcePool
void destroyResourcePool(const String &name)
Destroy a resource pool.
Ogre::RenderQueueGroup::setSplitNoShadowPasses
void setSplitNoShadowPasses(bool split)
Sets whether or not the queue will split passes which have shadow receive turned off (in their parent...
Definition: OgreRenderQueueSortingGrouping.h:511
Ogre::MovableObject::Listener::objectAttached
virtual void objectAttached(MovableObject *)
MovableObject has been attached to a node.
Definition: OgreMovableObject.h:69
Ogre::RTShader::FunctionInvocation::FunctionInvocationCompare
Comparator function to be used for comparisons.
Definition: OgreShaderFunctionAtom.h:278
Ogre::DefaultSphereSceneQuery::~DefaultSphereSceneQuery
~DefaultSphereSceneQuery()
Ogre::Viewport::getSkiesEnabled
bool getSkiesEnabled(void) const
Returns whether or not skies (created in the SceneManager) are displayed in this viewport.
Definition: OgreViewport.h:322
Ogre::ColourValue::setAsABGR
void setAsABGR(ABGR val)
Set value from PF_A8B8G8R8.
Ogre::Quake3Shader::farboxName
String farboxName
Definition: OgreQuake3Shader.h:110
bsp_leaf_t::face_start
int face_start
Definition: OgreQuake3Types.h:174
Ogre::ParticleAffectorFactory::ParticleAffectorFactory
ParticleAffectorFactory()
Definition: OgreParticleAffectorFactory.h:60
Ogre::DefaultWorkQueueBase::setRequestsAccepted
virtual void setRequestsAccepted(bool accept)
Set whether to accept new requests or not.
Ogre::Resource::isLoaded
bool isLoaded(void) const
Returns true if the Resource has been loaded, false otherwise.
Definition: OgreResource.h:324
Ogre::Affine3::ZERO
static const Affine3 ZERO
Definition: OgreMatrix4.h:428
Ogre::D3D11StereoDriverImpl::setDrawBuffer
virtual bool setDrawBuffer(ColourBufferType colourBuffer)=0
Ogre::StaticFaceGroup
Collects a group of static i.e.
Definition: OgreStaticFaceGroup.h:69
Ogre::ID_RECEIVE_SHADOWS
@ ID_RECEIVE_SHADOWS
Definition: OgreScriptCompiler.h:578
Ogre::destroyXWindow
void destroyXWindow(Display *display, Window window)
OgreBites::TrayManager::scriptParseEnded
void scriptParseEnded(const Ogre::String &scriptName, bool skipped)
This event is fired when the script has been fully parsed.
Definition: OgreTrays.h:1097
Ogre::StringUtil::endsWith
static bool endsWith(const String &str, const String &pattern, bool lowerCase=true)
Returns whether the string ends with the pattern passed in.
Ogre::InstanceManager::setInstancesPerBatch
void setInstancesPerBatch(size_t instancesPerBatch)
Raises an exception if trying to change it after creating the first InstancedEntity The actual value ...
OgreBites::BS_UP
@ BS_UP
Definition: OgreTrays.h:74
Ogre::IShader::vec3
Vector< 3, float > vec3
Definition: OgreTinyRenderSystem.h:25
Ogre::StaticGeometry::LODBucket::updateShadowRenderables
void updateShadowRenderables(const Vector4 &lightPos, const HardwareIndexBufferPtr &indexBuffer, Real extrusionDistance, int flags=0)
Ogre::MetalDepthBuffer::~MetalDepthBuffer
virtual ~MetalDepthBuffer()
Ogre::LodData::LodData
LodData()
Definition: OgreLodData.h:183
Ogre::ResourceManager::getResourceByName
virtual ResourcePtr getResourceByName(const String &name, const String &groupName=RGN_DEFAULT) const
Retrieves a pointer to a resource by name, or null if the resource does not exist.
Ogre::OctreeZone::_clearNodeLists
virtual void _clearNodeLists(short nodeListTypes)
Remove all nodes from the node reference list and clear it.
Ogre::LodIndexBuffer
Thread-safe buffer for storing Hardware index buffer.
Definition: OgreLodBuffer.h:45
Ogre::Radian::operator-=
Radian & operator-=(const Radian &r)
Definition: OgreMath.h:82
Ogre::Bullet::DynamicsWorld
simplified wrapper with automatic memory management
Definition: OgreBullet.h:90
Ogre::TerrainGlobalOptions::getLightMapSize
uint16 getLightMapSize() const
Get the default size of the lightmaps for a new terrain.
Definition: OgreTerrain.h:2014
Ogre::AxisAlignedBox::CornerEnum
CornerEnum
Definition: OgreAxisAlignedBox.h:81
Ogre::SceneManagerEnumerator::createSceneManager
SceneManager * createSceneManager(const String &typeName, const String &instanceName=BLANKSTRING)
Create a SceneManager instance of a given type.
Ogre::GLVertexArrayObject::bindToGpu
void bindToGpu(GLRenderSystemCommon *rs, VertexBufferBinding *vertexBufferBinding, size_t vertexStart)
Ogre::Any
Variant type that can hold Any other type.
Definition: OgreAny.h:59
Ogre::VulkanMappings::get
static VkFilter get(FilterOptions filter)
OgreBites::Label::setCaption
void setCaption(const Ogre::DisplayString &caption)
Definition: OgreTrays.h:474
Ogre::MetalRenderTargetCommon::destroy
void destroy(void)
Ogre::LodCollapser
Definition: OgreLodCollapser.h:46
OgreBites::ImGuiInputListener::mouseWheelRolled
bool mouseWheelRolled(const MouseWheelEvent &evt)
Ogre::ConvexBody::getVertex
const Vector3 & getVertex(size_t poly, size_t vertex) const
Returns a specific vertex of a polygon.
Ogre::Terrain::convertWorldToTerrainAxes
static void convertWorldToTerrainAxes(Alignment align, const Vector3 &worldVec, Vector3 *terrainVec)
Utility method to convert axes from world space to terrain space (xy terrain, z up)
Ogre::SceneManager::setShadowTextureReceiverMaterial
void setShadowTextureReceiverMaterial(const MaterialPtr &mat)
Sets the default material to use for rendering shadow receivers.
Definition: OgreSceneManager.h:2999
Ogre::GpuProgramParameters::setNamedConstant
void setNamedConstant(const String &name, int val)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Sphere::intersects
bool intersects(const Vector3 &v) const
Returns whether or not this sphere intersects a point.
Definition: OgreSphere.h:96
Ogre::OctreeZone::OctreeZone
OctreeZone(PCZSceneManager *, const String &)
Ogre::ManualObject::getMovableType
const String & getMovableType(void) const
Returns the type name of this object.
Ogre::CompositionTargetPass::getVisibilityMask
uint32 getVisibilityMask()
Get the scene visibility mask used by this pass.
Ogre::GpuProgramParameters::ACT_PACKED_TEXTURE_SIZE
@ ACT_PACKED_TEXTURE_SIZE
Provides packed texture size of the texture unit (index determined by setAutoConstant call).
Definition: OgreGpuProgramParams.h:1129
Ogre::BillboardChain::clearAllChains
virtual void clearAllChains(void)
Remove all elements from all chains (but leave the chains themselves intact).
Ogre::Root::getAutoCreatedWindow
RenderWindow * getAutoCreatedWindow(void)
Retrieves a pointer to the window that was created automatically.
Ogre::RenderSystem::validateConfigOptions
virtual String validateConfigOptions(void)
Validates the options set for the rendering system, returning a message if there are problems.
Definition: OgreRenderSystem.h:253
Ogre::InstanceBatch::getMovableType
const String & getMovableType(void) const
Returns the type name of this object.
Ogre::DefaultWorkQueueBase::abortAllRequests
virtual void abortAllRequests()
Abort all previously issued requests.
Ogre::ID_LINE_WIDTH
@ ID_LINE_WIDTH
Definition: OgreScriptCompiler.h:845
Ogre::RenderSystem::useCustomRenderSystemCapabilities
void useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities)
Force the render system to use the special capabilities.
Ogre::GL3PlusHardwareBufferManager::getShaderStorageBufferCount
size_t getShaderStorageBufferCount()
Definition: OgreGL3PlusHardwareBufferManager.h:70
Ogre::CompositionTechnique::TextureDefinition::refTexName
String refTexName
Definition: OgreCompositionTechnique.h:69
Ogre::D3D9RenderWindow::resize
void resize(unsigned int width, unsigned int height)
Alter the size of the window.
Ogre::D3D9RenderWindow::create
void create(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams)
Creates & displays the new window.
Ogre::RTShader::ProgramProcessor::ProgramProcessor
ProgramProcessor()
Class constructor.
Ogre::RTShader::Program::resolveParameter
UniformParameterPtr resolveParameter(GpuConstantType type, const String &name, int index=-1)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderProgram.h:94
Ogre::SceneManager::prepareShadowTextures
virtual void prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0)
Method for preparing shadow textures ready for use in a regular render Do not call manually unless be...
Ogre::RibbonTrail::setNumberOfChains
void setNumberOfChains(size_t numChains)
Set the number of chain segments (this class can render multiple chains at once using the same materi...
Ogre::GpuProgramManager::loadMicrocodeCache
void loadMicrocodeCache(DataStreamPtr stream)
Loads the microcode cache from disk.
Ogre::Archive::create
virtual DataStreamPtr create(const String &filename)
Create a new file (or overwrite one already there).
Ogre::LightFactory::~LightFactory
~LightFactory()
Definition: OgreLight.h:623
Ogre::Pass::TextureUnitStates
std::vector< TextureUnitState * > TextureUnitStates
Definition: OgrePass.h:133
Ogre::ColourFaderAffector2::msBlueCmd1
static CmdBlueAdjust1 msBlueCmd1
Definition: OgreColourFaderAffector2.h:189
Ogre::Camera::getDerivedRight
Vector3 getDerivedRight(void) const
Gets the derived right vector of the camera, including any rotation inherited from a node attachment ...
Ogre::GpuSharedParameters::getDoublePointer
const double * getDoublePointer(size_t pos) const
Get a pointer to the 'nth' item in the double buffer.
Definition: OgreGpuProgramParams.h:518
Ogre::GpuProgramManager::getSingleton
static GpuProgramManager & getSingleton(void)
Get the singleton instance.
Ogre::TinyPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::Pass::setFragmentProgram
void setFragmentProgram(const String &name, bool resetParams=true)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::GLES2RenderSystem::_bindVao
void _bindVao(GLContext *context, uint32 vao)
Bind VAO, context should be equal to current context, as VAOs are not shared
Ogre::Texture::getSrcHeight
uint32 getSrcHeight(void) const
Returns the height of the original input texture (may differ due to hardware requirements).
Definition: OgreTexture.h:237
Ogre::PCZSceneNode::setLastVisibleFromCamera
void setLastVisibleFromCamera(PCZCamera *camera)
Definition: OgrePCZSceneNode.h:96
Ogre::LightFactory::getType
const String & getType(void) const
Get the type of the object to be created.
Ogre::D3D9HLSLProgram::OPT_1
@ OPT_1
Optimisation level 1.
Definition: OgreD3D9HLSLProgram.h:138
Ogre::RenderSystemCapabilities::setTessellationDomainProgramConstantIntCount
void setTessellationDomainProgramConstantIntCount(ushort c)
Definition: OgreRenderSystemCapabilities.h:754
Ogre::RenderQueueGroup::setSplitPassesByLightingType
void setSplitPassesByLightingType(bool split)
Sets whether or not the queue will split passes by their lighting type, ie ambient,...
Definition: OgreRenderQueueSortingGrouping.h:497
Ogre::Pass::HashFunc::~HashFunc
virtual ~HashFunc()
Need virtual destructor in case subclasses use it.
Definition: OgrePass.h:130
Ogre::VertexBufferBinding::getLastBoundIndex
unsigned short getLastBoundIndex(void) const
Gets the last bound index.
Ogre::Terrain::widenRectByVector
void widenRectByVector(const Vector3 &vec, const Rect &inRect, Real minHeight, Real maxHeight, Rect &outRect)
Widen a rectangular area of terrain to take into account an extrusion vector, but specify the min / m...
Ogre::RTShader::LayeredBlending::TextureBlend::TextureBlend
TextureBlend()
Definition: OgreShaderExLayeredBlending.h:93
Ogre::Terrain::setNeighbour
void setNeighbour(NeighbourIndex index, Terrain *neighbour, bool recalculate=false, bool notifyOther=true)
Set a terrain's neighbour, or null to detach one.
Ogre::GLStateCacheManager::activateGLTextureUnit
bool activateGLTextureUnit(size_t unit)
Activate an OpenGL texture unit.
Ogre::SceneQuery::WorldFragmentType
WorldFragmentType
This type can be used by collaborating applications & SceneManagers to agree on the type of world geo...
Definition: OgreSceneQuery.h:79
Ogre::Resource::isLoading
bool isLoading() const
Returns whether the resource is currently in the process of background loading.
Definition: OgreResource.h:333
Ogre::Animation::_getNodeTrackList
const NodeTrackList & _getNodeTrackList(void) const
Fast access to NON-UPDATEABLE node track list.
Ogre::LightFactory
Factory object for creating Light instances.
Definition: OgreLight.h:618
Ogre::BspRaySceneQuery::~BspRaySceneQuery
~BspRaySceneQuery()
Ogre::Bitwise
Class for manipulating bit patterns.
Definition: OgreBitwise.h:54
Ogre::GLStateCacheManager::setMaterialDiffuse
void setMaterialDiffuse(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
Ogre::ConfigFile::SettingsIterator
MapIterator< SettingsMultiMap > SettingsIterator
Definition: OgreConfigFile.h:87
Ogre::VertexAnimationTrack::setAssociatedVertexData
void setAssociatedVertexData(VertexData *data)
Sets the associated VertexData which this track will update.
Definition: OgreAnimationTrack.h:536
Ogre::Volume::ChunkParameters::skirtFactor
Real skirtFactor
Factor for the skirt length generation.
Definition: OgreVolumeChunk.h:76
Ogre::GCT_UINT2
@ GCT_UINT2
Definition: OgreGpuProgramParams.h:111
Ogre::RTShader::UniformParameter::UniformParameter
UniformParameter(GpuConstantType type, const String &name, const Semantic &semantic, int index, const Content &content, uint16 variability, size_t size)
Class constructor.
Ogre::AxisAlignedBox::AxisAlignedBox
AxisAlignedBox(Real mx, Real my, Real mz, Real Mx, Real My, Real Mz)
Definition: OgreAxisAlignedBox.h:112
Ogre::SubEntity::setIndexDataStartIndex
void setIndexDataStartIndex(size_t start_index)
Tells this SubEntity to draw a subset of the SubMesh by adjusting the index buffer extents.
Ogre::RTShader::HardwareSkinningFactory::getCustomShadowReceiverMaterial
const MaterialPtr & getCustomShadowReceiverMaterial(const SkinningType skinningType, ushort index) const
Returns the name of a custom shadow receiver material for a given number of weights.
Ogre::GLRenderSystem::~GLRenderSystem
~GLRenderSystem()
Ogre::Skeleton::LinkedSkeletonAnimSourceIterator
ConstVectorIterator< LinkedSkeletonAnimSourceList > LinkedSkeletonAnimSourceIterator
Definition: OgreSkeleton.h:351
Ogre::VulkanWindow::mLowestLatencyVSync
bool mLowestLatencyVSync
Definition: OgreVulkanWindow.h:63
Ogre::D3D9RenderSystem::markProfileEvent
virtual void markProfileEvent(const String &eventName)
Marks an instantaneous event for graphics profilers.
Ogre::D3D9HardwareBufferManager::D3D9HardwareBufferManager
D3D9HardwareBufferManager()
Ogre::VulkanTextureGpu::isUav
bool isUav() const
Definition: OgreVulkanTextureGpu.h:133
Ogre::RenderQueue::setDefaultQueueGroup
void setDefaultQueueGroup(uint8 grp)
Sets the current default queue group, which will be used for all renderable which do not specify whic...
Ogre::GLArbGpuProgram
Specialisation of the GL low-level program for ARB programs.
Definition: OgreGLGpuProgram.h:65
Ogre::TerrainMaterialGeneratorA::SM2Profile::requestOptions
void requestOptions(Terrain *terrain)
Request the options needed from the terrain.
Ogre::OverlayElement::isCloneable
bool isCloneable() const
Definition: OgreOverlayElement.h:432
Ogre::Volume::OctreeNode::getCenterBackTop
const Vector3 getCenterBackTop(void) const
Gets the center of the corners 4, 5.
Definition: OgreVolumeOctreeNode.h:350
Ogre::D3D11HLSLProgram::CreatePixelShader
void CreatePixelShader()
Ogre::TimeIndex
Time index object used to search keyframe at the given position.
Definition: OgreAnimationTrack.h:52
Ogre::Singleton::getSingletonPtr
static T * getSingletonPtr(void)
Get the singleton instance.
Definition: OgreSingleton.h:108
Ogre::FileSystemLayer::removeDirectory
static bool removeDirectory(const Ogre::String &name)
Delete a directory.
Ogre::CgProgram::getPassFogStates
bool getPassFogStates(void) const
Returns whether a fragment program wants fog state to be passed through fixed pipeline low level API ...
Ogre::AutoParamDataSource::getCurrentPass
const Pass * getCurrentPass(void) const
Ogre::TextureUnitState::setTextureTransform
void setTextureTransform(const Matrix4 &xform)
Sets a matrix used to transform any texture coordinates on this layer.
Ogre::GL3PlusHardwareOcclusionQuery
This is a class that is the base class of the query class for hardware occlusion.
Definition: OgreGL3PlusHardwareOcclusionQuery.h:66
Ogre::StaticGeometry::destroy
virtual void destroy(void)
Destroys all the built geometry state (reverse of build).
Ogre::StaticGeometry::OptimisedSubMeshGeometry::~OptimisedSubMeshGeometry
~OptimisedSubMeshGeometry()
Definition: OgreStaticGeometry.h:139
Ogre::ParticleSystemManager::_getFactory
ParticleSystemFactory * _getFactory(void)
Get an instance of ParticleSystemFactory (internal use).
Definition: OgreParticleSystemManager.h:326
Ogre::PageContentCollectionFactory
Define the interface to a factory class that will create subclasses of PageContentCollection.
Definition: OgrePageContentCollectionFactory.h:48
Ogre::MeshLodUsage::userValue
Real userValue
User-supplied values used to determine on which distance the lod is applies.
Definition: OgreMesh.h:960
Ogre::HardwareVertexBuffer::setInstanceDataStepRate
void setInstanceDataStepRate(const size_t val)
Set the number of instances to draw using the same per-instance data before advancing in the buffer b...
Ogre::GL3PlusFrameBufferObject::getManager
GL3PlusFBOManager * getManager()
Definition: OgreGL3PlusFrameBufferObject.h:61
Ogre::CompositorInstance::TargetOperation::TargetOperation
TargetOperation()
Definition: OgreCompositorInstance.h:119
Ogre::Technique::setShadowReceiverMaterial
void setShadowReceiverMaterial(const String &name)
set this material specific shadow receiving specific material
Ogre::PagedWorldSection::~PagedWorldSection
virtual ~PagedWorldSection()
Ogre::GpuProgram::getSource
virtual const String & getSource(void) const
Gets the assembler source for this program.
Definition: OgreGpuProgram.h:171
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const ColourValue &)
Apply delta value.
Definition: OgreAnimable.h:218
Ogre::PF_ASTC_RGBA_4X4_LDR
@ PF_ASTC_RGBA_4X4_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 4x4)
Definition: OgrePixelFormat.h:250
Ogre::InstanceBatch::_getMeshReference
const Ogre::MeshPtr & _getMeshReference(void) const
Definition: OgreInstanceBatch.h:242
OgreBites::ApplicationContextQt::useQtEventLoop
void useQtEventLoop(bool enable)
signal that you want to use the Qt event loop
Definition: OgreApplicationContextQt.h:71
Ogre::RTShader::Function::deleteInputParameter
void deleteInputParameter(ParameterPtr parameter)
Delete input parameter from this function.
Ogre::RTShader::HardwareSkinning::setHardwareSkinningParam
void setHardwareSkinningParam(ushort boneCount, ushort weightCount, SkinningType skinningType=ST_LINEAR, bool correctAntipodalityHandling=false, bool scalingShearingSupport=false)
Set the hardware skinning parameters.
OgreBites::Event::type
int type
Definition: OgreInput.h:103
Ogre::MetalRenderWindow::create
virtual void create(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams)
Creates & displays the new window.
Ogre::AutoParamDataSource::getCosTime_0_X
Real getCosTime_0_X(Real x) const
Ogre::SmallVector::SmallVector
SmallVector(ItTy S, ItTy E)
Definition: OgreSmallVector.h:726
Ogre::BackgroundProcessResult::BackgroundProcessResult
BackgroundProcessResult()
Definition: OgreResourceBackgroundQueue.h:58
Ogre::DynLibManager
Manager for Dynamic-loading Libraries.
Definition: OgreDynLibManager.h:49
Ogre::DefaultZone::setOption
bool setOption(const String &, const void *)
Sets the options for the Zone.
Ogre::MetalRenderSystem::applyFixedFunctionParams
void applyFixedFunctionParams(const GpuProgramParametersPtr &params, uint16 mask)
Ogre::GLRenderSystem::_oneTimeContextInitialization
void _oneTimeContextInitialization()
One time initialization for the RenderState of a context.
Ogre::SmallVectorTemplateCommon::const_pointer
const T * const_pointer
Definition: OgreSmallVector.h:157
Ogre::BspSceneNode::_update
void _update(bool updateChildren, bool parentHasChanged)
Overridden from Node.
Ogre::BillboardChainFactory::~BillboardChainFactory
~BillboardChainFactory()
Definition: OgreBillboardChain.h:366
Ogre::D3D9Device::invalidate
void invalidate(D3D9RenderWindow *renderWindow)
Ogre::OctreeSceneManagerFactory::OctreeSceneManagerFactory
OctreeSceneManagerFactory()
Definition: OgreOctreeSceneManager.h:231
Ogre::GLFBOManager::unbind
void unbind(RenderTarget *target)
Unbind a certain render target.
Definition: OgreGLFBORenderTexture.h:80
Ogre::Bone::_getOffsetTransform
void _getOffsetTransform(Affine3 &m) const
Gets the transform which takes bone space to current from the binding pose.
OgreBites::Slider::getValueCaption
const Ogre::DisplayString & getValueCaption()
Definition: OgreTrays.h:528
Ogre::PlaneOptimalShadowCameraSetup::getShadowCamera
virtual void getShadowCamera(const SceneManager *sm, const Camera *cam, const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) const
Returns shadow camera configured to get 1-1 homography between screen and shadow map when restricted ...
Ogre::Root::_fireFrameRenderingQueued
bool _fireFrameRenderingQueued()
Method for raising frame rendering queued events.
Ogre::BillboardChain::Element::Element
Element(const Vector3 &position, float width, float texCoord, const ColourValue &colour, const Quaternion &orientation)
Ogre::SRF_EXTRUDE_IN_SOFTWARE
@ SRF_EXTRUDE_IN_SOFTWARE
For shadow volume techniques only, indicates hardware extrusion is not supported.
Definition: OgreShadowCaster.h:119
Ogre::SceneNode::getAutoTrackLocalDirection
const Vector3 & getAutoTrackLocalDirection(void) const
Get the auto tracking local direction for this node, if it is auto tracking.
Definition: OgreSceneNode.h:414
Ogre::D3D9Driver::D3D9Driver
D3D9Driver(unsigned int adapterNumber, const D3DCAPS9 &deviceCaps, const D3DADAPTER_IDENTIFIER9 &adapterIdentifer, const D3DDISPLAYMODE &desktopDisplayMode)
Ogre::RenderQueueGroup::getShadowsEnabled
bool getShadowsEnabled(void) const
Are shadows enabled for this queue?
Definition: OgreRenderQueueSortingGrouping.h:492
Ogre::ArchiveManager::getSingletonPtr
static ArchiveManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::VisibleObjectsBoundsInfo::receiverAabb
AxisAlignedBox receiverAabb
The axis-aligned bounds of the visible shadow receiver objects.
Definition: OgreSceneManager.h:105
Ogre::D3D9RenderTexture::_setDepthBuffer
void _setDepthBuffer(DepthBuffer *depthBuffer)
Definition: OgreD3D9Texture.h:187
Ogre::Pose::ConstVertexOffsetIterator
ConstMapIterator< VertexOffsetMap > ConstVertexOffsetIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:74
Ogre::GLStateCacheManager::setPointParameters
void setPointParameters(const GLfloat *attenuation, float minSize=-1, float maxSize=-1)
Ogre::ShadowRenderable::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const override
Gets the world transform matrix / matrices for this renderable object.
Ogre::D3D11HardwareOcclusionQuery::beginOcclusionQuery
void beginOcclusionQuery()
Starts the hardware occlusion query.
Ogre::CompositionPass::getQuadFarCorners
bool getQuadFarCorners() const
Returns true if camera frustum far corners are provided in the quad.
OgreBites::ApplicationContextBase::getOverlaySystem
Ogre::OverlaySystem * getOverlaySystem() const
Definition: OgreApplicationContextBase.h:106
Ogre::Image::applyGamma
static void applyGamma(uchar *buffer, Real gamma, size_t size, uchar bpp)
Does gamma adjustment.
Ogre::Skeleton::_buildMapBoneByHandle
virtual void _buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const
Build the bone handle map to use with Skeleton::_mergeSkeletonAnimations.
Ogre::GLRenderBuffer::GLRenderBuffer
GLRenderBuffer(GLenum format, uint32 width, uint32 height, GLsizei numSamples)
Ogre::BillboardSet::getDefaultWidth
Real getDefaultWidth(void) const
See setDefaultDimensions - this gets 1 component individually.
Definition: OgreBillboardSet.h:494
Ogre::TerrainLayerSamplerElement
Information about one element of a sampler / texture within a layer.
Definition: OgreTerrainMaterialGenerator.h:71
Ogre::ID_LESS
@ ID_LESS
Definition: OgreScriptCompiler.h:628
Ogre::SubMesh
Defines a part of a complete mesh.
Definition: OgreSubMesh.h:61
Ogre::RenderTarget::getPriority
virtual uchar getPriority() const
Gets the priority of a render target.
Definition: OgreRenderTarget.h:279
Ogre::BillboardParticleRenderer::getCommonUpVector
const Vector3 & getCommonUpVector(void) const
Gets the common up-vector for all billboards (BBT_PERPENDICULAR_SELF and BBT_PERPENDICULAR_COMMON)
Definition: OgreBillboardParticleRenderer.h:99
Ogre::VertexData::clone
VertexData * clone(bool copyData=true, HardwareBufferManagerBase *mgr=0) const
Clones this vertex data, potentially including replicating any vertex buffers.
Ogre::SubEntity::getNumWorldTransforms
unsigned short getNumWorldTransforms(void) const override
Returns the number of world transform matrices this renderable requires.
OgreGLRenderTexture.h
Ogre::TextureUnitState::setContentType
void setContentType(ContentType ct)
Set the type of content this TextureUnitState references.
Ogre::GLTexture::getGLTextureTarget
GLenum getGLTextureTarget(void) const
Takes the OGRE texture type (1d/2d/3d/cube) and returns the appropriate GL one.
Ogre::SBT_REPLACE
@ SBT_REPLACE
The default blend mode where source replaces destination.
Definition: OgreBlendMode.h:221
Ogre::RTShader::HardwareSkinning::SkinningData::correctAntipodalityHandling
bool correctAntipodalityHandling
Definition: OgreShaderExHardwareSkinning.h:69
Ogre::LodOutputProviderMesh::prepare
virtual void prepare(LodData *data)
Ogre::Mesh::isVertexBufferShadowed
bool isVertexBufferShadowed(void) const
Gets whether or not this meshes vertex buffers are shadowed.
Definition: OgreMesh.h:579
Ogre::Light::getAttenuationQuadric
float getAttenuationQuadric(void) const
Returns the quadric factor in the attenuation formula.
Definition: OgreLight.h:207
Ogre::ResourceGroupManager
This singleton class manages the list of resource groups, and notifying the various resource managers...
Definition: OgreResourceGroupManager.h:236
Ogre::CustomCompositionPass
Interface for custom composition passes, allowing custom operations (in addition to the quad,...
Definition: OgreCustomCompositionPass.h:46
Ogre::RSC_HWOCCLUSION
@ RSC_HWOCCLUSION
Supports hardware occlusion queries.
Definition: OgreRenderSystemCapabilities.h:107
Ogre::Portal::setTargetPortal
void setTargetPortal(Portal *portal)
Set the target portal pointer.
Ogre::Plane::getSide
Side getSide(const Vector3 &centre, const Vector3 &halfSize) const
Returns which side of the plane that the given box lies on.
Definition: OgrePlane.h:139
Ogre::Terrain::TERRAINLAYERINSTANCE_CHUNK_VERSION
static const uint16 TERRAINLAYERINSTANCE_CHUNK_VERSION
Definition: OgreTerrain.h:285
Ogre::CompositionTargetPass::getInputMode
InputMode getInputMode() const
Get input mode.
Ogre::Terrain::ImportData::layerDeclaration
TerrainLayerDeclaration layerDeclaration
Definition of the contents of each layer (required).
Definition: OgreTerrain.h:392
Ogre::Root::destroySceneManager
void destroySceneManager(SceneManager *sm)
Destroy an instance of a SceneManager.
Ogre::GLSLESProgramPipeline::GLSLESProgramPipeline
GLSLESProgramPipeline(const GLShaderList &shaders)
Constructor should only be used by GLSLESProgramPipelineManager.
Ogre::LodOutputProviderBuffer::LodOutputProviderBuffer
LodOutputProviderBuffer(MeshPtr mesh)
Definition: OgreLodOutputProviderBuffer.h:45
Ogre::SceneNode::removeAndDestroyChild
void removeAndDestroyChild(SceneNode *child)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::LodOutsideMarker
This class will mark vertices of a mesh, which are visible from far away (from outside).
Definition: OgreLodOutsideMarker.h:47
Ogre::ScriptCompiler::CE_INVALIDPARAMETERS
@ CE_INVALIDPARAMETERS
Definition: OgreScriptCompiler.h:201
Ogre::TextureUnitState::getCurrentFrame
unsigned int getCurrentFrame(void) const
Gets the active frame in an animated or multi-image texture layer.
Ogre::ManualObject::begin
virtual void begin(const String &materialName, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
Start defining a part of the object.
Ogre::GLRenderSystemCommon::_bindVao
virtual void _bindVao(GLContext *context, uint32 vao)
Bind VAO, context should be equal to current context, as VAOs are not shared
Definition: OgreGLRenderSystemCommon.h:136
Ogre::DeflateStream::seek
void seek(size_t pos)
Repositions the read point to a specified byte.
OgreBites::ParamsPanel::ParamsPanel
ParamsPanel(const Ogre::String &name, Ogre::Real width, unsigned int lines)
Do not instantiate any widgets directly. Use TrayManager.
Ogre::RTShader::BinaryOpAtom::BinaryOpAtom
BinaryOpAtom(char op, int groupOrder)
Definition: OgreShaderFunctionAtom.h:312
Ogre::ResourceBackgroundQueue::canHandleResponse
bool canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
Implementation for WorkQueue::ResponseHandler.
Ogre::Terrain::WORKQUEUE_GENERATE_MATERIAL_REQUEST
static const uint16 WORKQUEUE_GENERATE_MATERIAL_REQUEST
Definition: OgreTerrain.h:1503
Ogre::PF_DXT2
@ PF_DXT2
DDS (DirectDraw Surface) DXT2 format.
Definition: OgrePixelFormat.h:94
Ogre::BillboardSet::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::AnimableValue::setValue
virtual void setValue(Real)
Set value.
Definition: OgreAnimable.h:156
Ogre::RenderSystem::setStencilBufferParams
void setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false)
Ogre::DirectionRandomiserAffector::msScopeCmd
static CmdScope msScopeCmd
Definition: OgreDirectionRandomiserAffector.h:94
Ogre::TextAreaOverlayElement::getFontName
const String & getFontName() const
Ogre::Mesh::LodValueList
std::vector< Real > LodValueList
Definition: OgreMesh.h:99
Ogre::AnimableValue
Defines an object property which is animable, i.e.
Definition: OgreAnimable.h:72
Ogre::PCZSceneManager::PCZSceneManager
PCZSceneManager(const String &name)
Standard Constructor.
Ogre::OverlayManager::destroyOverlayElement
void destroyOverlayElement(const String &instanceName, bool=false)
Destroys a OverlayElement.
Ogre::FRUSTUM_PLANE_NEAR
@ FRUSTUM_PLANE_NEAR
Definition: OgreFrustum.h:71
Ogre::TerrainGroup::defineTerrain
virtual void defineTerrain(long x, long y, const float *pFloat, const Terrain::LayerInstanceList *layers=0)
Define the content of a 'slot' in the terrain grid.
Ogre::SceneManager::getTypeName
virtual const String & getTypeName(void) const =0
Retrieve the type name of this scene manager.
OgreBites::TextBox::getScrollPercentage
Ogre::Real getScrollPercentage()
Gets how far scrolled down the text is as a percentage.
Definition: OgreTrays.h:299
Ogre::ShadowTextureListener::ShadowTextureListener
ShadowTextureListener()
Definition: OgreSceneManager.h:130
Ogre::GpuProgramParameters::ACT_LIGHT_NUMBER
@ ACT_LIGHT_NUMBER
The absolute light number of a local light index.
Definition: OgreGpuProgramParams.h:893
Ogre::VertexBufferBinding
Records the state of all the vertex buffer bindings required to provide a vertex declaration with the...
Definition: OgreHardwareVertexBuffer.h:479
Ogre::Viewport::getBackgroundColour
const ColourValue & getBackgroundColour(void) const
Gets the background colour.
Definition: OgreViewport.h:213
Ogre::Octree::_isTwiceSize
bool _isTwiceSize(const AxisAlignedBox &box) const
Determines if this octree is twice as big as the given box.
Ogre::MetalRenderSystem::_setPolygonMode
void _setPolygonMode(PolygonMode level)
Sets how to rasterise triangles, as points, wireframe or solid polys.
Ogre::LodCollapseCostPtr
shared_ptr< LodCollapseCost > LodCollapseCostPtr
Definition: OgreLodPrerequisites.h:62
Ogre::Grid2DPageStrategyData::getCellRangeMinX
virtual int32 getCellRangeMinX() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid2DPageStrategy.h:185
Ogre::D3D9RenderSystem::_createRenderWindow
RenderWindow * _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)
Creates a new rendering window.
Ogre::BspNode::Brush
Definition: OgreBspNode.h:155
Ogre::MemoryDataStream::write
size_t write(const void *buf, size_t count)
Write the requisite number of bytes from the stream (only applicable to streams that are not read-onl...
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_WORLDVIEWPROJ_MATRIX
@ ACT_INVERSE_TRANSPOSE_WORLDVIEWPROJ_MATRIX
Provides inverse transpose of concatenated world, view and projection matrices.
Definition: OgreGpuProgramParams.h:723
Ogre::ParticleSystemManager::addTemplate
void addTemplate(const String &name, ParticleSystem *sysTemplate)
Adds a new particle system template to the list of available templates.
Ogre::PagedWorldSection::setSceneManager
virtual void setSceneManager(SceneManager *sm)
Change the SceneManager.
Ogre::MemoryDataStream::readLine
size_t readLine(char *buf, size_t maxCount, const String &delim="\n")
Get a single line from the stream.
Ogre::PortalBase::_notifyAttached
void _notifyAttached(Node *parent, bool isTagPoint=false)
Called when attached to a scene node.
Definition: OgrePortalBase.h:212
Ogre::Log::Stream::~Stream
~Stream()
Definition: OgreLog.h:218
Ogre::BBO_TOP_RIGHT
@ BBO_TOP_RIGHT
Definition: OgreBillboardSet.h:60
Ogre::Material::setDepthFunction
void setDepthFunction(CompareFunction func)
Sets the function used to compare depth values when depth checking is on.
Ogre::GLFrameBufferObject::~GLFrameBufferObject
~GLFrameBufferObject()
Ogre::Quaternion::yAxis
Vector3 yAxis(void) const
Returns the Y orthonormal axis defining the quaternion.
Ogre::Plane::operator!=
bool operator!=(const Plane &rhs) const
Definition: OgrePlane.h:244
Ogre::HashedVector::end
iterator end()
Definition: OgreCommon.h:427
Ogre::Material::getCompilationRequired
bool getCompilationRequired() const
Gets the compilation status of the material.
Definition: OgreMaterial.h:668
Ogre::TerrainLayerBlendMap::setBlendValue
void setBlendValue(uint32 x, uint32 y, float val)
Set a single value of blend information (0 = transparent, 255 = solid)
Ogre::Root::getNextFrameNumber
unsigned long getNextFrameNumber(void) const
Gets the number of the next frame to be rendered.
Definition: OgreRoot.h:761
Ogre::PassthroughControllerFunction
Predefined controller function which just passes through the original source directly to dest.
Definition: OgrePredefinedControllers.h:195
OgreBites::TrayManager::showBackdrop
void showBackdrop(const Ogre::String &materialName=Ogre::BLANKSTRING)
Displays specified material on backdrop, or the last material used if none specified.
Ogre::RenderSystemCapabilities::isShaderProfileSupported
bool isShaderProfileSupported(const String &profile) const
Returns true if profile is in the list of supported profiles.
Ogre::DeflateStream::isCompressedStreamValid
bool isCompressedStreamValid() const
Returns whether the compressed stream is valid deflated data.
Definition: OgreDeflate.h:243
Ogre::Camera::getRealOrientation
const Quaternion & getRealOrientation(void) const
Gets the real world orientation of the camera, including any rotation inherited from a node attachmen...
Ogre::LodStrategyManager::removeAllStrategies
void removeAllStrategies()
Remove and delete all strategies from the manager.
Ogre::D3D11HLSLProgram::setColumnMajorMatrices
void setColumnMajorMatrices(bool columnMajor)
Sets whether matrix packing in column-major order.
Definition: OgreD3D11HLSLProgram.h:177
Ogre::TerrainPagedWorldSection::setPageRangeMaxX
virtual void setPageRangeMaxX(int32 maxX)
Set the index range of all Pages (values outside this will be ignored)
Ogre::D3D11HardwareBuffer::copyData
void copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) override
See HardwareBuffer.
Ogre::Exception::getLine
long getLine() const
Gets line number.
Definition: OgreException.h:160
Ogre::AutoParamDataSource::getWorldViewProjMatrix
const Matrix4 & getWorldViewProjMatrix(void) const
Ogre::SceneManager::createEntity
Entity * createEntity(PrefabType ptype)
Create an Entity (instance of a discrete mesh) from a range of prefab shapes, generating the name.
Ogre::RTShader::ShaderGenerator::getRTShaderSchemeCount
size_t getRTShaderSchemeCount() const
Returns the amount of schemes used in the for RT shader generation.
Ogre::OverlayManager::getViewportHeight
int getViewportHeight(void) const
Gets the height of the destination viewport in pixels.
Ogre::BorderPanelOverlayElement::getLeftBorderUVString
String getLeftBorderUVString() const
Ogre::LodData::VertexEqual
Equality function for UniqueVertexSet.
Definition: OgreLodData.h:84
Ogre::TextureManager::createManual
virtual TexturePtr createManual(const String &name, const String &group, TextureType texType, uint width, uint height, uint depth, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &fsaaHint=BLANKSTRING)
Create a manual texture with specified width, height and depth (not loaded from a file).
Ogre::SceneManager::createLight
virtual Light * createLight()
Creates a light with a generated name.
Ogre::AnimationTrack::removeAllKeyFrames
virtual void removeAllKeyFrames(void)
Removes all the KeyFrames from this track.
Ogre::Mesh::SubMeshIterator
VectorIterator< SubMeshList > SubMeshIterator
Definition: OgreMesh.h:291
Ogre::D3D11DeviceResourceManager::get
static D3D11DeviceResourceManager * get()
Ogre::ColourInterpolatorAffector::ColourInterpolatorAffector
ColourInterpolatorAffector(ParticleSystem *psys)
Default constructor.
Ogre::GLES2HardwareBuffer::setGLBufferBinding
void setGLBufferBinding(GLint binding)
Ogre::PF_DEPTH32F
@ PF_DEPTH32F
Depth texture format with 32-bit floating point.
Definition: OgrePixelFormat.h:279
Ogre::PCZSceneNode::setMoved
void setMoved(bool value)
Definition: OgrePCZSceneNode.h:104
Ogre::Root::createFileStream
static DataStreamPtr createFileStream(const String &filename, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, bool overwrite=false, const String &locationPattern=BLANKSTRING)
Helper method to assist you in creating writeable file streams.
Ogre::ResourceManager::unload
void unload(const String &name, const String &group=RGN_DEFAULT)
Unloads a single resource by name.
Ogre::FreeImagePlugin::install
void install()
Perform the plugin initial installation sequence.
Definition: OgreFreeImageCodec.h:89
Ogre::SmallVectorTemplateCommon::operator[]
const_reference operator[](unsigned idx) const
Definition: OgreSmallVector.h:191
Ogre::SceneManager::_notifyEntityMaterialLodChanged
void _notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt)
Notify that an entity material LOD change event has occurred.
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Vector3 &)
Apply delta value.
Definition: OgreAnimable.h:206
Ogre::RTShader::Parameter::toString
virtual String toString() const
Returns the string representation of this parameter.
Definition: OgreShaderParameter.h:363
Ogre::D3D11HardwareOcclusionQuery::endOcclusionQuery
void endOcclusionQuery()
Ends the hardware occlusion test.
Ogre::AnimableValue::ValueType
ValueType
The type of the value being animated.
Definition: OgreAnimable.h:76
Ogre::Font::getTrueTypeMaxBearingY
int getTrueTypeMaxBearingY() const
Gets the maximum baseline distance of all glyphs used in the texture.
Ogre::PCZoneFactoryManager::unregisterPCZoneFactory
void unregisterPCZoneFactory(PCZoneFactory *factory)
Ogre::D3D11Device::clearStoredErrorMessages
void clearStoredErrorMessages() const
Ogre::TinyHardwarePixelBuffer
Definition: OgreTinyHardwarePixelBuffer.h:12
Ogre::PageManager::_readPageStream
StreamSerialiser * _readPageStream(PageID pageID, PagedWorldSection *section)
Get a serialiser set up to read Page data for the given PageID.
Ogre::OverlayElement::_positionsOutOfDate
virtual void _positionsOutOfDate(void)
Tell the object to recalculate.
Ogre::Entity::getSoftwareAnimationNormalsRequests
int getSoftwareAnimationNormalsRequests(void) const
Returns the number of requests that have been made for software animation of normals.
Definition: OgreEntity.h:629
Ogre::TerrainGroup
Helper class to assist you in managing multiple terrain instances that are connected to each other.
Definition: OgreTerrainGroup.h:74
Ogre::BackgroundProcessResult::message
String message
Any messages from the process.
Definition: OgreResourceBackgroundQueue.h:56
Ogre::Overlay::getName
const String & getName(void) const
Gets the name of this overlay.
Ogre::MetalTextureManager::~MetalTextureManager
virtual ~MetalTextureManager()
Ogre::Math::UnitRandom
static Real UnitRandom()
Generate a random number of unit length.
OgreBites::ButtonEvent::button
unsigned char button
Definition: OgreInput.h:98
Ogre::Technique::removeGPUVendorRule
void removeGPUVendorRule(GPUVendor vendor)
Removes a matching vendor rule.
Ogre::Terrain::DefaultGpuBufferAllocator::allocateVertexBuffers
void allocateVertexBuffers(Terrain *forTerrain, size_t numVertices, HardwareVertexBufferSharedPtr &destPos, HardwareVertexBufferSharedPtr &destDelta)
Allocate (or reuse) vertex buffers for a terrain LOD.
Ogre::Root::createSceneManager
SceneManager * createSceneManager()
create a default scene manager
Definition: OgreRoot.h:372
Ogre::Radian::operator+
const Radian & operator+() const
Definition: OgreMath.h:74
Ogre::D3D11HardwarePixelBuffer::getSubresourceBox
D3D11_BOX getSubresourceBox(const Box &box) const
Ogre::ControllerManager::createGpuProgramTimerParam
ControllerReal * createGpuProgramTimerParam(GpuProgramParametersPtr params, size_t paramIndex, Real timeFactor=1.0f)
Creates a controller for passing a frame time value through to a vertex / fragment program parameter.
OgreBites::TrayManager::mousePressed
bool mousePressed(const MouseButtonEvent &evt)
Processes mouse button down events.
Ogre::MetalMappings::getPixelFormat
static MTLPixelFormat getPixelFormat(PixelFormat pf, bool isGamma)
Ogre::DefaultHardwareBufferManagerBase::createVertexBuffer
HardwareVertexBufferPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false) override
Create a hardware vertex buffer.
Ogre::TerrainMaterialGeneratorA::SM2Profile::setLayerNormalMappingEnabled
void setLayerNormalMappingEnabled(bool enabled)
Whether to support normal mapping per layer in the shader (default true).
Ogre::ParticleEmitter::getType
const String & getType(void) const
Returns the name of the type of emitter.
Definition: OgreParticleEmitter.h:410
Ogre::Archive::exists
virtual bool exists(const String &filename) const =0
Find out if the named file exists (note: fully qualified filename required)
Ogre::RenderSystem::getMaximumDepthInputValue
virtual Real getMaximumDepthInputValue(void)=0
Gets the maximum (farthest) depth value to be used when rendering using identity transforms.
OgreD3D9Driver.h
Ogre::RotationalSpline::getNumPoints
unsigned short getNumPoints(void) const
Gets the number of control points in the spline.
Ogre::ResourceBackgroundQueue::getSingletonPtr
static ResourceBackgroundQueue * getSingletonPtr(void)
Get the singleton instance.
Ogre::MetalTextureBuffer::blitFromMemory
virtual void blitFromMemory(const PixelBox &src_orig, const Box &dstBox)
Hardware implementation of blitFromMemory.
Ogre::TextureUnitState::setTextureMipmapBias
void setTextureMipmapBias(float bias)
Sets the bias value applied to the mipmap calculation.
Definition: OgreTextureUnitState.h:709
Ogre::PF_FLOAT16_RGB
@ PF_FLOAT16_RGB
48-bit pixel format, 16 bits (float) for red, 16 bits (float) for green, 16 bits (float) for blue
Definition: OgrePixelFormat.h:102
Ogre::Terrain::unload
void unload()
Unload the terrain and free GPU resources.
Ogre::ShadowRenderable::rebindIndexBuffer
void rebindIndexBuffer(const HardwareIndexBufferSharedPtr &indexBuffer)
This function informs the shadow renderable that the global index buffer from the SceneManager has be...
Ogre::MetalProgram::getLanguage
const String & getLanguage(void) const
Overridden from GpuProgram.
Ogre::RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME
static String DEFAULT_SCHEME_NAME
same as MSN_SHADERGEN
Definition: OgreShaderGenerator.h:444
Ogre::GL3PlusHardwareOcclusionQuery::isStillOutstanding
bool isStillOutstanding(void)
Lets you know when query is done, or still be processed by the Hardware.
Ogre::AutoParamDataSource::getInverseTransposeWorldViewProjMatrix
Matrix4 getInverseTransposeWorldViewProjMatrix() const
Ogre::GLFrameBufferObjectCommon::getFormat
PixelFormat getFormat() const
Ogre::DeflectorPlaneAffector::setBounce
void setBounce(Real bounce)
Sets the bounce value of the deflection.
Ogre::MetalProgram::CmdShaderReflectionPairHint::doGet
String doGet(const void *target) const
Ogre::GL3PlusTexture::GL3PlusTexture
GL3PlusTexture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GL3PlusRenderSystem *renderSystem)
Ogre::SmallVectorImpl::push_back
void push_back(const T &Elt)
Definition: OgreSmallVector.h:360
Ogre::SubEntity::getLights
const LightList & getLights(void) const override
Gets a list of lights, ordered relative to how close they are to this renderable.
Ogre::TerrainGroup::getNumTerrainPrepareRequests
size_t getNumTerrainPrepareRequests() const
Get the number of terrains that are still waiting for the Terrain::prepare() to be called.
Ogre::VertexBoneAssignment_s
Records the assignment of a single vertex to a single bone with the corresponding weight.
Definition: OgreVertexBoneAssignment.h:51
Ogre::D3D11RenderSystem::setColourBlendState
void setColourBlendState(const ColourBlendState &state)
Sets the global blending factors for combining subsequent renders with the existing frame contents.
Ogre::RTShader::ShaderGenerator::hasShaderBasedTechnique
bool hasShaderBasedTechnique(const Material &mat, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderGenerator.h:269
Ogre::PCZone::findMatchingPortal
virtual Portal * findMatchingPortal(Portal *)
Find a matching portal (for connecting portals)
Ogre::PatchSurface::VS_FRONT
@ VS_FRONT
The side from which u goes right and v goes up (as in texture coords)
Definition: OgrePatchSurface.h:72
Ogre::Pose::ConstNormalsIterator
ConstMapIterator< NormalsMap > ConstNormalsIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:80
Ogre::Material::removeAllTechniques
void removeAllTechniques(void)
Removes all the techniques in this Material.
Ogre::DeflateStream::write
size_t write(const void *buf, size_t count)
Write the requisite number of bytes from the stream (only applicable to streams that are not read-onl...
Ogre::TextureUnitState::is3D
bool is3D(void) const
Definition: OgreTextureUnitState.h:520
Ogre::BaseInstanceBatchVTF::setBoneMatrixLookup
void setBoneMatrixLookup(bool enable, size_t maxLookupTableInstances)
Sets the state of the usage of bone matrix lookup.
Definition: OgreInstanceBatchVTF.h:174
Ogre::AnimationTrack::hasNonZeroKeyFrames
virtual bool hasNonZeroKeyFrames(void) const
Method to determine if this track has any KeyFrames which are doing anything useful - can be used to ...
Definition: OgreAnimationTrack.h:223
Ogre::AlignedMemory::allocate
static void * allocate(size_t size, size_t alignment)
Allocate memory with given alignment.
Ogre::ParticleEmitter::setAngle
virtual void setAngle(const Radian &angle)
Sets the maximum angle away from the emitter direction which particle will be emitted.
Ogre::TerrainQuadTreeNode::unprepare
void unprepare()
Unprepare node and children (perform CPU tasks, may be background thread)
Ogre::ProcessNameExclusionScriptCompilerEvent::ProcessNameExclusionScriptCompilerEvent
ProcessNameExclusionScriptCompilerEvent(const String &cls, AbstractNode *parent)
Definition: OgreScriptCompiler.h:494
Ogre::ConstantList
std::vector< uchar > ConstantList
Definition of container that holds the current constants.
Definition: OgreGpuProgramParams.h:385
Ogre::ItemIdentityException::ItemIdentityException
ItemIdentityException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:213
Ogre::ParticleSystem::setParticleQuota
void setParticleQuota(size_t quota)
Sets the maximum number of particles this system is allowed to have active at once.
Ogre::WorkQueue::Response::mRequest
const Request * mRequest
Pointer to the request that this response is in relation to.
Definition: OgreWorkQueue.h:128
Ogre::PF_B8G8R8
@ PF_B8G8R8
24-bit pixel format, 8 bits for blue, green and red.
Definition: OgrePixelFormat.h:80
Ogre::SceneManager::getShadowTextureConfigIterator
ConstShadowTextureConfigIterator getShadowTextureConfigIterator() const
Ogre::MeshLodGenerator::generateAutoconfiguredLodLevels
void generateAutoconfiguredLodLevels(MeshPtr &mesh)
Generates the Lod levels for a mesh without configuring it.
OgreBites::SDLK_PAUSE
@ SDLK_PAUSE
Definition: OgreInput.h:134
Ogre::D3D9StereoDriverBridge::getSingleton
static D3D9StereoDriverBridge & getSingleton(void)
Ogre::AnimationStateSet::AnimationStateSet
AnimationStateSet()
Mutex, public for external locking if needed.
Ogre::SceneManager::_setSkyBox
void _setSkyBox(bool enable, const String &materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::SceneManager::hasParticleSystem
bool hasParticleSystem(const String &name) const
Returns whether a object instance with the given name exists.
Ogre::MaterialManager::Listener::~Listener
virtual ~Listener()
Virtual destructor needed as class has virtual methods.
Definition: OgreMaterialManager.h:86
Ogre::VulkanQueue::getGraphicsEncoder
void getGraphicsEncoder(void)
Ogre::EntityMaterialLodChangedEvent::subEntity
SubEntity * subEntity
The sub-entity whose material's level of detail has changed.
Definition: OgreLodListener.h:76
Ogre::TerrainPagedWorldSection::handleResponse
void handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)
WorkQueue::ResponseHandler override.
Ogre::RTShader::Operand::write
void write(std::ostream &os) const
write the parameter name and the usage mask like this 'color.xyz'
Ogre::ParticleSystemRenderer::_updateRenderQueue
virtual void _updateRenderQueue(RenderQueue *queue, std::vector< Particle * > &currentParticles, bool cullIndividually)=0
Delegated to by ParticleSystem::_updateRenderQueue.
Ogre::D3D9RenderSystem::_cleanupDepthBuffers
void _cleanupDepthBuffers(IDirect3DDevice9 *creator)
Ogre::StaticGeometry::QueuedSubMesh
Structure recording a queued submesh for the build.
Definition: OgreStaticGeometry.h:159
Ogre::CNT_WORD
@ CNT_WORD
Definition: OgreScriptCompiler.h:53
Ogre::MetalTextureBuffer::blitFromTexture
void blitFromTexture(MetalTextureBuffer *src, const Box &srcBox, const Box &dstBox)
Ogre::SceneManager::isShadowTechniqueStencilBased
bool isShadowTechniqueStencilBased(void) const
Is there a stencil shadow based shadowing technique in use?
Definition: OgreSceneManager.h:2751
Ogre::VisibleObjectsBoundsInfo::merge
void merge(const AxisAlignedBox &boxBounds, const Sphere &sphereBounds, const Camera *cam, bool receiver=true)
Ogre::LodCollapseCost::computeEdgeCollapseCost
virtual Real computeEdgeCollapseCost(LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge)=0
Returns the collapse cost of the given edge.
Ogre::RTShader::IntegratedPSSM3::getExecutionOrder
virtual int getExecutionOrder() const
Ogre::KeyFrame::~KeyFrame
virtual ~KeyFrame()
Definition: OgreKeyFrame.h:62
Ogre::GLArbGpuProgram::GLArbGpuProgram
GLArbGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Ogre::Exception::ERR_INVALID_STATE
@ ERR_INVALID_STATE
Definition: OgreException.h:111
Ogre::Volume::CacheSource::getValue
virtual Real getValue(const Vector3 &position) const
Overridden from Source.
Ogre::VectorSet::findExists
iterator findExists(const T &item)
Definition: OgreVectorSetImpl.h:108
Ogre::SubMesh::operationType
RenderOperation::OperationType operationType
The render operation type used to render this submesh.
Definition: OgreSubMesh.h:135
Ogre::RSC_COMPUTE_PROGRAM
@ RSC_COMPUTE_PROGRAM
Supports hardware compute programs.
Definition: OgreRenderSystemCapabilities.h:111
Ogre::GLRenderSystem::_setCullingMode
void _setCullingMode(CullingMode mode)
Sets the culling mode for the render system based on the 'vertex winding'.
Ogre::MetalMultiRenderTarget
Definition: OgreMetalMultiRenderTarget.h:39
Ogre::TextureUnitState::deleteFrameTextureName
void deleteFrameTextureName(const size_t frameNumber)
Deletes a specific texture frame.
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE2
@ SPC_LIGHTDIRECTION_VIEW_SPACE2
Definition: OgreShaderParameter.h:194
Ogre::ResourceBackgroundQueue::abortRequest
void abortRequest(BackgroundProcessTicket ticket)
Aborts background process.
Ogre::RenderSystem::getNativeShadingLanguageVersion
uint16 getNativeShadingLanguageVersion() const
Gets the native shading language version for this render system.
Definition: OgreRenderSystem.h:878
Ogre::OverlayContainer::copyFromTemplate
void copyFromTemplate(OverlayElement *templateOverlay)
Ogre::D3D9HLSLProgram
Specialisation of HighLevelGpuProgram to provide support for D3D9 High-Level Shader Language (HLSL).
Definition: OgreD3D9HLSLProgram.h:46
Ogre::MaterialManager::Listener::handleSchemeNotFound
virtual Technique * handleSchemeNotFound(unsigned short schemeIndex, const String &schemeName, Material *originalMaterial, unsigned short lodIndex, const Renderable *rend)=0
Called if a technique for a given scheme is not found within a material, allows the application to sp...
Ogre::RotationAffector::CmdRotationRangeEnd::doGet
String doGet(const void *target) const
Ogre::TinyRenderSystem::getMaximumDepthInputValue
Real getMaximumDepthInputValue(void)
Gets the maximum (farthest) depth value to be used when rendering using identity transforms.
Definition: OgreTinyRenderSystem.h:92
Ogre::LodInputBuffer::fillBuffer
void fillBuffer(Ogre::MeshPtr mesh)
Ogre::D3D9RenderSystem::_setTextureCoordCalculation
void _setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)
Sets a method for automatically calculating texture coordinates for a stage.
Ogre::BillboardSet::_releaseManualHardwareResources
void _releaseManualHardwareResources()
Notifies the movable object that hardware resources were lost.
Definition: OgreBillboardSet.h:805
Ogre::TerrainMaterialGenerator::_renderCompositeMap
virtual void _renderCompositeMap(size_t size, const Rect &rect, const MaterialPtr &mat, const TexturePtr &destCompositeMap)
Helper method to render a composite map.
Ogre::RenderWindow::isDeactivatedOnFocusChange
bool isDeactivatedOnFocusChange() const
Returns true if the window will automatically de-activate itself when it loses focus.
Ogre::Entity::ChildObjectList
std::vector< MovableObject * > ChildObjectList
Contains the child objects (attached to bones) indexed by name.
Definition: OgreEntity.h:305
Ogre::AxisAlignedBox::setInfinite
void setInfinite()
Sets the box to 'infinite'.
Definition: OgreAxisAlignedBox.h:514
Ogre::TerrainLayerBlendMap::convertWorldToUVSpace
void convertWorldToUVSpace(const Vector3 &worldPos, Real *outX, Real *outY)
Helper method - convert a point in world space to UV space based on the terrain settings.
Ogre::GpuProgram::GpuProgram
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Ogre::Any::operator()
ValueType operator()() const
Definition: OgreAny.h:206
bsp_face_t::elem_count
int elem_count
Definition: OgreQuake3Types.h:192
Ogre::PagedWorldSection::PageMap
std::map< PageID, Page * > PageMap
Definition: OgrePagedWorldSection.h:72
OgreD3D9Device.h
Ogre::D3D9HardwareBuffer::D3D9HardwareBuffer
D3D9HardwareBuffer(D3DFORMAT type, size_t sizeInBytes, Usage usage, bool useShadowBuffer)
OgrePageConnection.h
Ogre::BspNode::BspNode
BspNode()
Ogre::TerrainMaterialGeneratorA::SM2Profile::isShadowingEnabled
bool isShadowingEnabled(TechniqueType tt, const Terrain *terrain) const
Ogre::GpuProgramParameters::AutoConstantEntry::paramType
AutoConstantType paramType
The type of parameter.
Definition: OgreGpuProgramParams.h:1212
Ogre::FT_MIN
@ FT_MIN
The filter used when shrinking a texture.
Definition: OgreCommon.h:94
Ogre::Bitwise::floatToHalf
static uint16 floatToHalf(float i)
Convert a float32 to a float16 (NV_half_float) Courtesy of OpenEXR.
Definition: OgreBitwise.h:308
Ogre::Font::getSource
const String & getSource(void) const
Gets the source this font (either an image or a truetype font).
Ogre::Technique::GPUVendorRuleList
std::vector< GPUVendorRule > GPUVendorRuleList
Definition: OgreTechnique.h:143
Ogre::OverlayManager::_restoreManualHardwareResources
void _restoreManualHardwareResources()
Notifies that hardware resources should be restored.
Ogre::GpuProgramParameters::AutoConstantEntry::elementCount
uint8 elementCount
The number of elements per individual entry in this constant Used in case people used packed elements...
Definition: OgreGpuProgramParams.h:1223
Ogre::BillboardChain::getChainElement
virtual const Element & getChainElement(size_t chainIndex, size_t elementIndex) const
Get the detail of a chain element.
Ogre::PixelUtil::packColour
static void packColour(const float r, const float g, const float b, const float a, const PixelFormat pf, void *dest)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Frustum::INFINITE_FAR_PLANE_ADJUST
static const Real INFINITE_FAR_PLANE_ADJUST
Small constant used to reduce far plane projection to avoid inaccuracies.
Definition: OgreFrustum.h:617
Ogre::BspLevel::getSkyCurvature
Real getSkyCurvature(void) const
Get sky curvature.
Ogre::TempBlendedBufferInfo::checkoutTempCopies
void checkoutTempCopies(bool positions=true, bool normals=true)
Utility method, checks out temporary copies of src into dest.
Ogre::ViewPoint
Structure for holding a position & orientation pair.
Definition: OgreSceneManager.h:83
Ogre::MetalRenderTexture::~MetalRenderTexture
virtual ~MetalRenderTexture()
Ogre::ControllerFunctionRealPtr
SharedPtr< ControllerFunction< Real > > ControllerFunctionRealPtr
Definition: OgreControllerManager.h:48
Ogre::Pass::isTransparent
bool isTransparent(void) const
Returns true if this pass has some element of transparency.
Ogre::PageManager::hasCamera
bool hasCamera(Camera *c) const
Returns whether or not a given camera is being watched by the paging system.
Ogre::InstancedEntity::isInUse
bool isInUse() const
Tells if the entity is in use.
Definition: OgreInstancedEntity.h:254
Ogre::RenderSystem::Listener
Defines a listener on the custom events that this render system can raise.
Definition: OgreRenderSystem.h:1009
Ogre::VulkanTextureGpuWindow::getCurrentImageIdx
uint32 getCurrentImageIdx(void) const
Definition: OgreVulkanTextureGpuWindow.h:57
Ogre::Math::ATan2
static Radian ATan2(float fY, float fX)
Arc tangent between two values function.
Definition: OgreMath.h:311
Ogre::GLES2StateCacheManager::setBlendEquation
void setBlendEquation(GLenum eqRGB, GLenum eqA)
Set the blend equation for RGB and alpha separately.
Ogre::EXRCodec::EXRCodec
EXRCodec()
Ogre::D3D9StereoDriverBridge::removeRenderWindow
bool removeRenderWindow(const String &renderWindowName) const
Ogre::CompositorInstance::getScheme
const String & getScheme() const
Returns the name of the scheme this compositor is using.
Definition: OgreCompositorInstance.h:279
Ogre::PF_DXT1
@ PF_DXT1
DDS (DirectDraw Surface) DXT1 format.
Definition: OgrePixelFormat.h:92
Ogre::Grid2DPageStrategy::~Grid2DPageStrategy
~Grid2DPageStrategy()
Ogre::StaticGeometry::LODBucket::addRenderables
void addRenderables(RenderQueue *queue, uint8 group, Real lodValue)
Add children to the render queue.
Ogre::HardwarePixelBuffer::getHeight
uint32 getHeight() const
Gets the height of this buffer.
Definition: OgreHardwarePixelBuffer.h:186
Ogre::D3D9DeviceManager::~D3D9DeviceManager
~D3D9DeviceManager()
OgreBites::CheckBox::_cursorPressed
void _cursorPressed(const Ogre::Vector2 &cursorPos)
Ogre::TerrainGroup::autoUpdateLodAll
void autoUpdateLodAll(bool synchronous, const Any &data)
Ogre::GpuProgram::setType
void setType(GpuProgramType t)
Set the program type (only valid before load)
Ogre::RotationalSpline::RotationalSpline
RotationalSpline()
Ogre::LodStrategyManager::setDefaultStrategy
void setDefaultStrategy(const String &name)
Set the default strategy by name.
Ogre::PCZSceneManager::_clearAllZonesPortalUpdateFlag
void _clearAllZonesPortalUpdateFlag(void)
Clear portal update flag from all zones.
Ogre::BspSceneManager::_findVisibleObjects
void _findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters)
Overridden from SceneManager.
Ogre::GLSL::GLSLProgram::GLSLProgram
GLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::ProfileInstance
Represents an individual profile call.
Definition: OgreProfiler.h:147
Ogre::Material::setShininess
void setShininess(Real val)
Sets the shininess properties of every Pass in every Technique.
Ogre::Terrain::TERRAINLAYERINSTANCE_CHUNK_ID
static const uint32 TERRAINLAYERINSTANCE_CHUNK_ID
Definition: OgreTerrain.h:284
Ogre::PF_BC5_SNORM
@ PF_BC5_SNORM
DDS (DirectDraw Surface) BC5 format (signed normalised)
Definition: OgrePixelFormat.h:207
Ogre::Skeleton::_notifyManualBoneStateChange
virtual void _notifyManualBoneStateChange(Bone *bone)
Internal method for notifying that a bone is manual.
Ogre::CPreprocessor::Parse
char * Parse(const char *iSource, size_t iLength, size_t &oLength)
Parse the input string and return a newly-allocated output string.
Ogre::MaterialManager::initialise
void initialise(void)
Initialises the material manager, which also triggers it to parse all available .program and ....
Ogre::MetalMultiRenderTarget::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::PCZFrustum::setOrigin
void setOrigin(const Vector3 &newOrigin)
Set the origin value.
Definition: OgrePCZFrustum.h:105
Ogre::Image::Filter
Filter
Definition: OgreImage.h:426
Ogre::LodCollapseCostOutside::initCollapseCosts
virtual void initCollapseCosts(LodData *data)
This is called after the LodInputProvider has initialized LodData.
Ogre::Terrain::getLayerTextureName
const String & getLayerTextureName(uint8 layerIndex, uint8 samplerIndex) const
Get the name of the texture bound to a given index within a given layer.
Ogre::ScriptCompiler::registerCustomWordId
uint32 registerCustomWordId(const String &word)
Adds a custom word id which can be used for custom script translators.
Ogre::RenderSystem::_dispatchCompute
virtual void _dispatchCompute(const Vector3i &workgroupDim)
Definition: OgreRenderSystem.h:829
Ogre::DirectionRandomiserAffector::CmdKeepVelocity::doGet
String doGet(const void *target) const
Ogre::GLSL::GLSLProgram::setInputOperationType
void setInputOperationType(RenderOperation::OperationType operationType)
Sets the operation type that this geometry program expects to receive.
Definition: src/GLSL/include/OgreGLSLProgram.h:78
Ogre::VulkanWindow::mSwapchainImages
std::vector< VkImage > mSwapchainImages
Definition: OgreVulkanWindow.h:79
Ogre::SharedPtr::SharedPtr
SharedPtr(const shared_ptr< Y > &r)
Definition: OgreSharedPtr.h:67
Ogre::Animation::getNumNodeTracks
unsigned short getNumNodeTracks(void) const
Gets the number of NodeAnimationTrack objects contained in this animation.
Ogre::PropertySet::addProperty
void addProperty(PropertyBase *prop)
Adds a property to this set.
Ogre::GPU_MOZILLA
@ GPU_MOZILLA
WebGL on Mozilla/Firefox based browser.
Definition: OgreRenderSystemCapabilities.h:243
Ogre::MetalTexture::~MetalTexture
virtual ~MetalTexture()
Ogre::ID_SEPARATE_SCENE_BLEND
@ ID_SEPARATE_SCENE_BLEND
Definition: OgreScriptCompiler.h:614
Ogre::Matrix3
A 3x3 matrix which can represent rotations around axes.
Definition: OgreMatrix3.h:69
OgreBites::TrayManager::mouseReleased
bool mouseReleased(const MouseButtonEvent &evt)
Processes mouse button up events.
Ogre::operator>
bool operator>(const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:245
Ogre::D3D11RenderSystem::_setDepthBufferCheckEnabled
void _setDepthBufferCheckEnabled(bool enabled=true)
Ogre::CompositorInstance::getChain
CompositorChain * getChain()
Get Chain that this instance is part of.
Ogre::GLES2HardwareBuffer::lockImpl
void * lockImpl(size_t offset, size_t length, HardwareBuffer::LockOptions options)
Internal implementation of lock()
Ogre::ManualObject::ManualObjectSection::getRenderOperation
RenderOperation * getRenderOperation(void)
Retrieve render operation for manipulation.
Ogre::ManualObject::ManualObjectSection::~ManualObjectSection
virtual ~ManualObjectSection()
Ogre::GpuProgramParameters::ACT_WORLDVIEW_MATRIX
@ ACT_WORLDVIEW_MATRIX
The current world & view matrices concatenated.
Definition: OgreGpuProgramParams.h:696
Ogre::CompositionTechnique
Base composition technique, can be subclassed in plugins.
Definition: OgreCompositionTechnique.h:47
Ogre::BillboardChain::clearChain
virtual void clearChain(size_t chainIndex)
Remove all elements of a given chain (but leave the chain intact).
Ogre::GpuSharedParameters::getUnsignedIntPointer
uint * getUnsignedIntPointer(size_t pos)
Get a pointer to the 'nth' item in the uint buffer.
Definition: OgreGpuProgramParams.h:524
Ogre::D3D9RenderSystem::isDirectX9Ex
static bool isDirectX9Ex()
Tells whether the system is initialized with DirectX 9Ex driver Read more in http://msdn....
Definition: OgreD3D9RenderSystem.h:333
Ogre::InstanceManager::ShaderBased
@ ShaderBased
Any SM 2.0+ InstanceBatchShader
Definition: OgreInstanceManager.h:63
Ogre::PF_ASTC_RGBA_8X5_LDR
@ PF_ASTC_RGBA_8X5_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 8x5)
Definition: OgrePixelFormat.h:260
Ogre::ImageCodec::ImageData::num_mipmaps
uint32 num_mipmaps
Definition: OgreImageCodec.h:89
OgreParticleAffector.h
Ogre::VertexMorphKeyFrame::setVertexBuffer
void setVertexBuffer(const HardwareVertexBufferSharedPtr &buf)
Sets the vertex buffer containing the source positions for this keyframe.
Ogre::DotSceneLoader::DotSceneLoader
DotSceneLoader()
Ogre::SceneManagerEnumerator::getMetaDataIterator
MetaDataIterator getMetaDataIterator(void) const
Iterate over all types of SceneManager available for construction, providing some information about e...
Ogre::Matrix3::inverse
Matrix3 inverse() const
Definition: OgreMatrix3.h:168
Ogre::D3D9VideoMode::~D3D9VideoMode
~D3D9VideoMode()
Definition: OgreD3D9VideoMode.h:48
Ogre::TextureUnitState::getColourBlendMode
const LayerBlendModeEx & getColourBlendMode(void) const
Get multitexturing colour blending mode.
Ogre::D3D9HLSLProgramFactory
Factory class for D3D9 HLSL programs.
Definition: OgreD3D9HLSLProgramFactory.h:38
Ogre::TinyRenderSystem::setStencilState
void setStencilState(const StencilState &state) override
This method allows you to set all the stencil buffer parameters in one call.
Definition: OgreTinyRenderSystem.h:143
Ogre::VisibleObjectsBoundsInfo::minDistanceInFrustum
Real minDistanceInFrustum
The closest a object in the frustum regardless of visibility / shadow caster flags.
Definition: OgreSceneManager.h:111
Ogre::Ray::getDirection
const Vector3 & getDirection(void) const
Gets the direction of the ray.
Definition: OgreRay.h:63
Ogre::AreaEmitter::setDepth
void setDepth(Real Depth)
Sets the depth (local y size) of the emitter.
Ogre::ParticleEmitter::setEmissionRate
virtual void setEmissionRate(Real particlesPerSecond)
Sets the emission rate for this emitter.
Ogre::DualQuaternion::dy
Real dy
Definition: OgreDualQuaternion.h:166
bsp_node_t::plane
int plane
Definition: OgreQuake3Types.h:162
Ogre::GpuSharedParameters::setNamedConstant
void setNamedConstant(const String &name, const Matrix4 &m)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::Font::setType
void setType(FontType ftype)
Sets the type of font.
Ogre::StaticGeometry::OptimisedSubMeshGeometryList
std::list< OptimisedSubMeshGeometry * > OptimisedSubMeshGeometryList
Definition: OgreStaticGeometry.h:147
Ogre::Camera::getAutoTrackOffset
const Vector3 & getAutoTrackOffset(void) const
Get the auto tracking offset for this camera, if it is auto tracking.
Definition: OgreCamera.h:361
Ogre::Light::isInLightRange
bool isInLightRange(const Ogre::AxisAlignedBox &container) const
Check whether a bounding box is included in the lighted area of the light.
Ogre::Volume::GridSource::getWidth
size_t getWidth(void) const
Gets the width of the texture.
Ogre::Terrain::getNumLodLevels
uint16 getNumLodLevels() const
Get the total number of LOD levels in the terrain.
Definition: OgreTerrain.h:1211
bsp_plane_t
Definition: OgreQuake3Types.h:148
Ogre::VulkanQueue::_waitOnFrame
void _waitOnFrame(uint8 frameIdx)
Ogre::GpuSharedParametersUsage::_copySharedParamsToTargetParams
void _copySharedParamsToTargetParams() const
Update the target parameters by copying the data from the shared parameters.
Ogre::HashedVector::capacity
size_type capacity() const
Definition: OgreCommon.h:441
Ogre::VulkanWindow::mVSync
bool mVSync
Definition: OgreVulkanWindow.h:69
Ogre::ProfileHistory::totalTimeMillisecs
Real totalTimeMillisecs
The total frame time this profile has taken in milliseconds.
Definition: OgreProfiler.h:134
Ogre::MovableObject::getReceivesShadows
bool getReceivesShadows()
Returns whether the Material of any Renderable that this MovableObject will add to the render queue w...
Ogre::PageProvider::loadProceduralPage
virtual bool loadProceduralPage(Page *page, PagedWorldSection *section)
Give a provider the opportunity to load page content procedurally.
Definition: OgrePageManager.h:76
Ogre::D3D9StereoDriverBridge::setDrawBuffer
bool setDrawBuffer(const ColourBufferType colourBuffer) const
Ogre::TerrainGroup::TerrainSlot::freeInstance
void freeInstance()
Ogre::VertexData::vertexBufferBinding
VertexBufferBinding * vertexBufferBinding
Defines which vertex buffers are bound to which sources.
Definition: OgreVertexIndexData.h:94
Ogre::EdgeData::EdgeGroup::vertexData
const VertexData * vertexData
Pointer to vertex data used by this edge group.
Definition: OgreEdgeListBuilder.h:107
Ogre::LayerBlendOperation
LayerBlendOperation
List of valid texture blending operations, for use with TextureUnitState::setColourOperation.
Definition: OgreBlendMode.h:57
Ogre::RTShader::FFPTexturing
Texturing sub render state implementation of the Fixed Function Pipeline.
Definition: OgreShaderFFPTexturing.h:54
Ogre::RenderSystemCapabilities::getFragmentProgramConstantFloatCount
ushort getFragmentProgramConstantFloatCount(void) const
The number of floating-point 4-vector constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:510
Ogre::Grid2DPageStrategyData::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgreGrid2DPageStrategy.h:142
Ogre::TangentSpaceCalc::getSplitMirrored
bool getSplitMirrored() const
Gets whether or not to split vertices when a mirrored tangent space transition is detected.
Definition: OgreTangentSpaceCalc.h:133
Ogre::BspNode::_addMovable
void _addMovable(const MovableObject *mov)
Internal method for telling the node that a movable intersects it.
Ogre::AlignedAllocator::AlignedAllocator
AlignedAllocator(const AlignedAllocator< U, Alignment > &other)
Definition: OgreAlignedAllocator.h:108
Ogre::Mesh::setLodStrategy
void setLodStrategy(LodStrategy *lodStrategy)
Set the lod strategy used by this mesh.
Ogre::VectorIterator::VectorIterator
VectorIterator(T &c)
Constructor.
Definition: OgreIteratorWrapper.h:201
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE2
@ SPC_LIGHTDIRECTION_WORLD_SPACE2
Definition: OgreShaderParameter.h:184
Ogre::ObjectAbstractNode::getVariable
std::pair< bool, String > getVariable(const String &name) const
Ogre::Pass::getIteratePerLight
bool getIteratePerLight(void) const
Does this pass run once for every light in range?
Definition: OgrePass.h:1140
Ogre::GpuConstantDefinition::isUnsignedInt
bool isUnsignedInt() const
Definition: OgreGpuProgramParams.h:175
Ogre::D3D11DepthBuffer::getDepthStencilView
ID3D11DepthStencilView * getDepthStencilView() const
Ogre::RenderTarget::isPrimary
virtual bool isPrimary(void) const
Indicates whether this target is the primary window.
Ogre::TerrainQuadTreeNode::getMinHeight
Real getMinHeight() const
Get the minimum height of the node.
Ogre::RTShader::ShaderGenerator::getSingletonPtr
static ShaderGenerator * getSingletonPtr()
Get the singleton instance.
Ogre::D3D9Resource::lockDeviceAccess
static void lockDeviceAccess()
Ogre::ParticleAffectorFactory::createAffector
virtual ParticleAffector * createAffector(ParticleSystem *psys)=0
Creates a new affector instance.
Ogre::ConstImagePtrList
std::vector< const Image * > ConstImagePtrList
Definition: OgreImage.h:474
Ogre::MetalHardwareBufferManager::_notifyDeviceStalled
void _notifyDeviceStalled(void)
Ogre::GpuProgramFactory::create
virtual GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)=0
Ogre::GLFBORenderTexture::detachDepthBuffer
virtual void detachDepthBuffer()
Ogre::SharedPtr::SharedPtr
SharedPtr(std::nullptr_t)
Definition: OgreSharedPtr.h:55
Ogre::SceneManager::hasAnimation
bool hasAnimation(const String &name) const
Returns whether an animation with the given name exists.
Ogre::InstancedEntity::setOrientation
void setOrientation(const Quaternion &orientation, bool doUpdate=true)
Set the orientation or the offset from the parent node if a parent node exists.
Ogre::FloatRect
TRect< float > FloatRect
Structure used to define a rectangle in a 2-D floating point space.
Definition: OgreCommon.h:709
Ogre::Volume::ChunkParameters::baseError
Real baseError
The smallest allowed geometric error of the highest LOD.
Definition: OgreVolumeChunk.h:64
Ogre::Grid3DPageStrategyData::~Grid3DPageStrategyData
~Grid3DPageStrategyData()
Ogre::STBIImageCodec
Definition: OgreSTBICodec.h:48
Ogre::RenderSystem::convertColourValue
static void convertColourValue(const ColourValue &colour, uint32 *pDest)
Definition: OgreRenderSystem.h:761
Ogre::VertexData::vertexStart
size_t vertexStart
The position in the bound buffers to start reading vertex data from. This allows you to use a single ...
Definition: OgreVertexIndexData.h:98
Ogre::Rectangle2D::Rectangle2D
Rectangle2D(bool includeTextureCoordinates=false, HardwareBuffer::Usage vBufUsage=HBU_GPU_ONLY)
Ogre::PCZone::setHasSky
void setHasSky(bool yesno)
If sky should be drawn with this zone.
Definition: OgrePCZone.h:105
Ogre::Texture::createShaderAccessPoint
virtual void createShaderAccessPoint(uint bindPoint, TextureAccess access=TA_READ_WRITE, int mipmapLevel=0, int textureArrayIndex=0, PixelFormat format=PF_UNKNOWN)
Enable read and/or write privileges to the texture from shaders.
Definition: OgreTexture.h:435
Ogre::VectorBase< 4, Real >::ptr
const Real * ptr() const
Definition: OgreVector.h:272
Ogre::SimplePageContentCollection::frameEnd
virtual void frameEnd(Real timeElapsed)
Called when the frame ends.
Ogre::RTShader::SubRenderState::getExecutionOrder
virtual int getExecutionOrder() const =0
Get the execution order of this sub render state.
Ogre::VisibleObjectsBoundsInfo::maxDistance
Real maxDistance
The farthest a visible objects is from the camera.
Definition: OgreSceneManager.h:109
Ogre::SharedPtr::SharedPtr
SharedPtr(const SharedPtr &r)
Definition: OgreSharedPtr.h:61
Ogre::Matrix4::CLIPSPACE2DTOIMAGESPACE
static const Matrix4 CLIPSPACE2DTOIMAGESPACE
Useful little matrix which takes 2D clipspace {-1, 1} to {0,1} and inverts the Y.
Definition: OgreMatrix4.h:302
Ogre::ResourceGroupListener::resourcePrepareEnded
virtual void resourcePrepareEnded(void)
This event is fired when the resource has been prepared.
Definition: OgreResourceGroupManager.h:148
Ogre::Quaternion::Slerp
static Quaternion Slerp(Real fT, const Quaternion &rkP, const Quaternion &rkQ, bool shortestPath=false)
Performs Spherical linear interpolation between two quaternions, and returns the result.
Ogre::PCZoneFactoryManager::getSingletonPtr
static PCZoneFactoryManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::VulkanWindow::setVisible
void setVisible(bool visible) override
Set the visibility state.
Definition: OgreVulkanWindow.h:119
Ogre::TextureUnitState::getTextureFiltering
FilterOptions getTextureFiltering(FilterType ftype) const
Get the texture filtering for the given type.
Definition: OgreTextureUnitState.h:695
Ogre::Mesh::_rationaliseBoneAssignments
unsigned short _rationaliseBoneAssignments(size_t vertexCount, VertexBoneAssignmentList &assignments)
Rationalises the passed in bone assignment list.
OgreBites::ParamsPanel
Basic parameters panel widget.
Definition: OgreTrays.h:596
Ogre::StaticGeometry::Region::_releaseManualHardwareResources
void _releaseManualHardwareResources() override
Notifies the movable object that hardware resources were lost.
Ogre::DisplayString
String DisplayString
Definition: OgreOverlayElement.h:48
Ogre::D3D9RenderWindow::destroy
void destroy(void)
Destroys the window.
Ogre::TinyDepthBuffer::TinyDepthBuffer
TinyDepthBuffer(uint16 poolId, uint32 width, uint32 height, uint32 fsaa, bool manual)
Definition: OgreTinyDepthBuffer.h:17
Ogre::Node::setScale
void setScale(const Vector3 &scale)
Sets the scaling factor applied to this node.
Ogre::PT_QUATERNION
@ PT_QUATERNION
Definition: OgreStringInterface.h:61
bsp_model_t::brush_count
int brush_count
Definition: OgreQuake3Types.h:158
OgreBites::TrayManager::createButton
Button * createButton(TrayLocation trayLoc, const Ogre::String &name, const Ogre::String &caption, Ogre::Real width=0)
Ogre::ID_GEOMETRY_PROGRAM
@ ID_GEOMETRY_PROGRAM
Definition: OgreScriptCompiler.h:560
Ogre::ControllerReal
Controller< Real > ControllerReal
Definition: OgrePrerequisites.h:88
Ogre::TerrainGlobalOptions::setRenderQueueGroup
void setRenderQueueGroup(uint8 grp)
Set the render queue group that terrains will be rendered into.
Definition: OgreTerrain.h:1932
Ogre::SceneManager::getScreenSpaceRect
Rectangle2D * getScreenSpaceRect(const String &name) const
Get a reference to a previously created object instance.
Ogre::SceneManager::_pauseRendering
RenderContext * _pauseRendering()
Pause rendering of the frame.
Ogre::DefaultZoneFactory::supportsPCZoneType
bool supportsPCZoneType(const String &zoneType)
Ogre::SBF_DEST_COLOUR
@ SBF_DEST_COLOUR
The existing pixel colour.
Definition: OgreBlendMode.h:233
OgreBites::ApplicationContextBase::getFSLayer
Ogre::FileSystemLayer & getFSLayer()
get the FileSystemLayer instace pointing to an application specific directory
Definition: OgreApplicationContextBase.h:280
Ogre::LogManager::setLogDetail
void setLogDetail(LoggingLevel ll)
bsp_face_t::vert_count
int vert_count
Definition: OgreQuake3Types.h:190
Ogre::StaticGeometry::Region::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const
Retrieves the local axis-aligned bounding box for this object.
Ogre::VET_BYTE4_NORM
@ VET_BYTE4_NORM
signed bytes (normalized to -1..1)
Definition: OgreHardwareVertexBuffer.h:155
Ogre::PagedWorldSection::getSceneManager
virtual SceneManager * getSceneManager() const
Get the current SceneManager.
Definition: OgrePagedWorldSection.h:130
Ogre::SceneManager::setShadowDirectionalLightExtrusionDistance
void setShadowDirectionalLightExtrusionDistance(Real dist)
Sets the distance a shadow volume is extruded for a directional light.
Ogre::RENDER_QUEUE_9
@ RENDER_QUEUE_9
Definition: OgreRenderQueue.h:69
Ogre::D3D9HardwareOcclusionQuery::notifyOnDeviceLost
virtual void notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device)
Ogre::PF_ETC2_RGBA8
@ PF_ETC2_RGBA8
ETC2 (Ericsson Texture Compression)
Definition: OgrePixelFormat.h:240
Ogre::PageProvider::writeWorldStream
virtual StreamSerialiser * writeWorldStream(const String &filename)
Get a serialiser set up to write PagedWorld data for the given world filename.
Definition: OgrePageManager.h:105
OgreBites::ParamsPanel::setParamValue
void setParamValue(unsigned int index, const Ogre::DisplayString &paramValue)
Ogre::RTShader::Function::deleteOutputParameter
void deleteOutputParameter(ParameterPtr parameter)
Delete output parameter from this function.
Ogre::Property::get
virtual T get() const
Definition: OgreProperty.h:241
Ogre::GLES2FBORenderTexture::GLES2FBORenderTexture
GLES2FBORenderTexture(GLES2FBOManager *manager, const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
Ogre::Volume::Chunk::getMovableType
virtual const String & getMovableType(void) const
Overridden from MovableObject.
Ogre::Bullet::DynamicsWorld::DynamicsWorld
DynamicsWorld(btDynamicsWorld *btWorld)
Definition: OgreBullet.h:100
Ogre::OverlayElement::_setPosition
void _setPosition(Real left, Real top)
Sets the left and top of this element in relation to the screen (where 1.0 = screen width/height)
Ogre::ResourceGroupListener::resourceGroupPrepareStarted
virtual void resourceGroupPrepareStarted(const String &groupName, size_t resourceCount)
This event is fired when a resource group begins preparing.
Definition: OgreResourceGroupManager.h:137
Ogre::PF_ATC_RGBA_INTERPOLATED_ALPHA
@ PF_ATC_RGBA_INTERPOLATED_ALPHA
ATC (AMD_compressed_ATC_texture)
Definition: OgrePixelFormat.h:248
OgreBites::MouseMotionEvent::xrel
int xrel
Definition: OgreInput.h:66
Ogre::DirectionRandomiserAffector::CmdKeepVelocity
Command object for keep_velocity (see ParamCommand).
Definition: OgreDirectionRandomiserAffector.h:66
Ogre::Camera::getDerivedUp
Vector3 getDerivedUp(void) const
Gets the derived up vector of the camera, including any rotation inherited from a node attachment and...
Ogre::Terrain::getTerrainVectorAlign
void getTerrainVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::CompositionPass::setClearBuffers
void setClearBuffers(uint32 val)
Would be nice to have for RENDERSCENE: flags to: exclude transparents override material (at least – c...
Ogre::Volume::Source::getFirstRayIntersection
bool getFirstRayIntersection(const Ray &ray, Vector3 &result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const
Gets the first intersection of a ray with the volume.
Ogre::Quaternion::getRoll
Radian getRoll(bool reprojectAxis=true) const
Calculate the local roll element of this quaternion.
Ogre::ManualResourceLoader::~ManualResourceLoader
virtual ~ManualResourceLoader()
Definition: OgreResource.h:478
Ogre::LBX_MODULATE_X4
@ LBX_MODULATE_X4
as LBX_MODULATE but brighten more afterwards (x4)
Definition: OgreBlendMode.h:85
Ogre::RenderSystemCapabilities::setCapability
void setCapability(const Capabilities c)
Adds a capability flag.
Definition: OgreRenderSystemCapabilities.h:447
Ogre::uchar
unsigned char uchar
In order to avoid finger-aches :)
Definition: OgrePrerequisites.h:59
Ogre::GHA_CENTER
@ GHA_CENTER
Definition: OgreOverlayElement.h:68
Ogre::D3D9RenderWindow::getWindowHandle
HWND getWindowHandle() const
Definition: OgreD3D9RenderWindow.h:62
Ogre::GLHardwareVertexBuffer::GLHardwareVertexBuffer
GLHardwareVertexBuffer(GLenum target, size_t sizeInBytes, Usage usage, bool useShadowBuffer)
Ogre::RTShader::AssignmentAtom::AssignmentAtom
AssignmentAtom(int groupOrder)
Definition: OgreShaderFunctionAtom.h:292
Ogre::ParticleEmitter::setMaxRepeatDelay
virtual void setMaxRepeatDelay(Real max)
Sets the maximum duration of this emitter in seconds (see setRepeatDelay for more details)
Ogre::PCZSceneManager::_updateHomeZone
void _updateHomeZone(PCZSceneNode *, bool)
Make sure the home zone for the PCZSceneNode is up-to-date.
Ogre::Resource::~Resource
virtual ~Resource()
Virtual destructor.
Ogre::BorderPanelOverlayElement::getTopBorderUVString
String getTopBorderUVString() const
Ogre::AnimationTrack::removeKeyFrame
virtual void removeKeyFrame(unsigned short index)
Removes a KeyFrame by it's index.
Ogre::Exception::Exception
Exception(int number, const String &description, const String &source, const char *type, const char *file, long line)
Advanced constructor.
DEFORM_FUNC_NORMAL
@ DEFORM_FUNC_NORMAL
Definition: OgreQuake3Types.h:137
Ogre::FreeImageCodec::shutdown
static _OgreFreeImageCodecExport void shutdown(void)
Static method to shutdown FreeImage and unregister the FreeImage codecs.
Ogre::TerrainGroup::decreaseLodLevel
void decreaseLodLevel(long x, long y)
Removes terrain's highest LOD level.
Ogre::TextureFrameControllerValue::getValue
Real getValue(void) const
Gets the frame number as a parametric value in the range [0,1].
Ogre::PixelCountLodStrategy
AbsolutePixelCountLodStrategy PixelCountLodStrategy
Backward compatible name for Distance_Box strategy.
Definition: OgrePixelCountLodStrategy.h:45
Ogre::TangentSpaceCalc::getStoreParityInW
bool getStoreParityInW() const
Gets whether to store tangent space parity in the W of a 4-component tangent or not.
Definition: OgreTangentSpaceCalc.h:112
Ogre::ID_SRC_CURRENT
@ ID_SRC_CURRENT
Definition: OgreScriptCompiler.h:730
Ogre::RTShader::FFP_VS_COLOUR
@ FFP_VS_COLOUR
Definition: OgreShaderFFPRenderState.h:47
Ogre::RotationalSpline::interpolate
Quaternion interpolate(Real t, bool useShortestPath=true)
Returns an interpolated point based on a parametric value over the whole series.
Ogre::Plane::POSITIVE_SIDE
@ POSITIVE_SIDE
Definition: OgrePlane.h:98
Ogre::Pass::getRunOnlyForOneLightType
bool getRunOnlyForOneLightType(void) const
Does this pass run only for a single light type (if getIteratePerLight is true).
Definition: OgrePass.h:1142
OgreBites::InputListenerChain::touchMoved
bool touchMoved(const TouchFingerEvent &evt)
Definition: OgreInput.h:230
Ogre::CompositorManager::freePooledTextures
void freePooledTextures(bool onlyIfUnreferenced=true)
Free pooled textures from the shared pool (compositor instances still using them will keep them in me...
Ogre::Animation::getInterpolationMode
InterpolationMode getInterpolationMode(void) const
Gets the current interpolation mode of this animation.
Ogre::Image::getPixelBox
PixelBox getPixelBox(uint32 face=0, uint32 mipmap=0) const
Get a PixelBox encapsulating the image data of a mipmap.
Ogre::D3D9HLSLProgramFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates programs for.
Ogre::Quaternion::Quaternion
Quaternion(float *valptr)
Construct a quaternion from 4 manual w/x/y/z values.
Definition: OgreQuaternion.h:96
Ogre::RaySceneQueryListener::~RaySceneQueryListener
virtual ~RaySceneQueryListener()
Definition: OgreSceneQuery.h:322
Ogre::ColourValue::ZERO
static const ColourValue ZERO
Definition: OgreColourValue.h:60
Ogre::ColourFaderAffector2::msAlphaCmd1
static CmdAlphaAdjust1 msAlphaCmd1
Definition: OgreColourFaderAffector2.h:191
Ogre::Texture::setNumMipmaps
void setNumMipmaps(uint32 num)
Sets the number of mipmaps to be used for this texture.
Definition: OgreTexture.h:153
Ogre::NumericKeyFrame::NumericKeyFrame
NumericKeyFrame(const AnimationTrack *parent, Real time)
Default constructor, you should not call this but use AnimationTrack::createKeyFrame instead.
OgreBites::TextInputEvent
Definition: OgreInput.h:85
Ogre::ParticleSystemRenderer::_notifyParticleEmitted
virtual void _notifyParticleEmitted(Particle *particle)
Optional callback notified when particle emitted.
Definition: OgreParticleSystemRenderer.h:79
Ogre::CompositorChain::getPreviousInstance
CompositorInstance * getPreviousInstance(CompositorInstance *curr, bool activeOnly=true)
Get the previous instance in this chain to the one specified.
Ogre::Quaternion::xAxis
Vector3 xAxis(void) const
Returns the X orthonormal axis defining the quaternion.
Ogre::TextureAnimatorAffector::setTexcoordStart
void setTexcoordStart(uint8 start)
Sets the texcoord index at which the animation should start.
Definition: OgreTextureAnimatorAffector.h:36
Ogre::ANT_OBJECT
@ ANT_OBJECT
Definition: OgreScriptCompiler.h:80
Ogre::SphereSceneQuery
Specialises the SceneQuery class for querying within a sphere.
Definition: OgreSceneQuery.h:283
Ogre::StringUtil::BLANK
static const String & BLANK
Definition: OgreString.h:52
Ogre::GLRenderSystem
Implementation of GL as a rendering system.
Definition: OgreGLRenderSystem.h:58
Ogre::HardwareBuffer::HBU_DYNAMIC
@ HBU_DYNAMIC
same as HBU_CPU_ONLY
Definition: OgreHardwareBuffer.h:120
Ogre::FreeImagePlugin
Definition: OgreFreeImageCodec.h:86
Ogre::MetalRenderSystem::_setViewport
virtual void _setViewport(Viewport *vp)
Sets the provided viewport as the active one for future rendering operations.
Ogre::BCT_DOUBLE
@ BCT_DOUBLE
Definition: OgreGpuProgramParams.h:56
Ogre::ColourFaderAffector::CmdRedAdjust::doGet
String doGet(const void *target) const
OgreScriptCompiler.h
Ogre::Compositor
Class representing a Compositor object.
Definition: OgreCompositor.h:50
Ogre::MetalRenderSystem::endGPUSampleProfile
virtual void endGPUSampleProfile(const String &name)
Ogre::StringUtil::trim
static void trim(String &str, bool left=true, bool right=true)
Removes any whitespace characters, be it standard space or TABs and so on.
Ogre::Mesh::PoseIterator
VectorIterator< PoseList > PoseIterator
Definition: OgreMesh.h:926
Ogre::BillboardParticleRenderer
Specialisation of ParticleSystemRenderer to render particles using a BillboardSet.
Definition: OgreBillboardParticleRenderer.h:53
Ogre::ID_LESS_EQUAL
@ ID_LESS_EQUAL
Definition: OgreScriptCompiler.h:627
Ogre::Mesh::setVertexBufferPolicy
void setVertexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false)
Sets the policy for the vertex buffers to be used when loading this Mesh.
Ogre::RTShader::SubRenderState::getType
virtual const String & getType() const =0
Get the type of this sub render state.
Ogre::RTShader::GBuffer::getExecutionOrder
virtual int getExecutionOrder() const
Ogre::CompositorManager::CompositorManager
CompositorManager()
Ogre::UnifiedHighLevelGpuProgram::hasDefaultParameters
bool hasDefaultParameters(void) const
Returns true if default parameters have been set up.
OgreBites::SelectMenu::containsItem
bool containsItem(const Ogre::DisplayString &item)
Ogre::RenderQueue::RenderableListener
Class to listen in on items being added to the render queue.
Definition: OgreRenderQueue.h:105
Ogre::LodListener::postqueueEntityMaterialLodChanged
virtual void postqueueEntityMaterialLodChanged(const EntityMaterialLodChangedEvent &evt)
Called after an entity's material LOD has changed.
Definition: OgreLodListener.h:199
Ogre::RTShader::Function::resolveLocalParameter
ParameterPtr resolveLocalParameter(GpuConstantType type, const String &name)
Resolve local parameter of this function.
OgreBites::TrayManager::destroyWidget
void destroyWidget(const Ogre::String &name)
Definition: OgreTrays.h:1006
Ogre::AutoParamDataSource::getShadowSceneDepthRange
const Vector4 & getShadowSceneDepthRange(size_t index) const
Ogre::TerrainLayerDeclaration::samplers
TerrainLayerSamplerList samplers
Definition: OgreTerrainMaterialGenerator.h:133
Ogre::LodOutputProviderBuffer::prepare
virtual void prepare(LodData *data)
Ogre::TextureUnitState::setTextureName
void setTextureName(const String &name)
Sets this texture layer to use a single texture, given the name of the texture to use on this layer.
Ogre::GLVertexArrayObject::bind
void bind(GLRenderSystemCommon *rs)
Ogre::Lod0Stripifier::Lod0Stripifier
Lod0Stripifier()
Definition: OgreLod0Stripifier.h:90
Ogre::Controller::getEnabled
bool getEnabled(void) const
Returns true if this controller is currently enabled.
Definition: OgreController.h:184
Ogre::PCZoneFactoryManager::createPCZone
PCZone * createPCZone(PCZSceneManager *pczsm, const String &zoneType, const String &zoneName)
Ogre::MovableObject::setVisibilityFlags
void setVisibilityFlags(uint32 flags)
Sets the visibility flags for this object.
Definition: OgreMovableObject.h:422
Ogre::RTShader::ProgramWriterFactory::create
virtual ProgramWriter * create(void)=0
Create writer instance.
Ogre::Font::getAntialiasColour
bool getAntialiasColour(void) const
Gets whether or not the colour of this font is antialiased as it is generated from a true type font.
Definition: OgreFont.h:326
Ogre::Page::getID
virtual PageID getID() const
Get the ID of this page, unique within the parent.
Definition: OgrePage.h:106
Ogre::D3D11RenderWindowBase::getRenderTargetView
virtual ID3D11RenderTargetView * getRenderTargetView(uint index=0) const
Ogre::AssimpLoader::load
bool load(const DataStreamPtr &source, Mesh *mesh, SkeletonPtr &skeletonPtr, const Options &options=Options())
Ogre::D3D9RenderWindow::getCustomAttribute
void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::VulkanRenderSystem::initConfigOptions
void initConfigOptions()
OgreBites::TrayManager::destroyWidget
void destroyWidget(Widget *widget)
Destroys a widget.
Ogre::RenderTarget::removeListener
virtual void removeListener(RenderTargetListener *listener)
Removes a RenderTargetListener previously registered using addListener.
Ogre::GpuProgramParameters::ACT_ANIMATION_PARAMETRIC
@ ACT_ANIMATION_PARAMETRIC
Provides a parametric animation value [0..1], only available where the renderable specifically implem...
Definition: OgreGpuProgramParams.h:1083
bsp_brush_t::numsides
int numsides
Definition: OgreQuake3Types.h:247
Ogre::Terrain::finaliseLightmap
void finaliseLightmap(const Rect &rect, PixelBox *lightmapBox)
Finalise the lightmap.
Ogre::SceneManager::getWorldGeometryRenderQueue
uint8 getWorldGeometryRenderQueue(void)
Gets the render queue that the world geometry (if any) this SceneManager renders will be associated w...
Ogre::ShadowTextureConfig::depthBufferPoolId
uint16 depthBufferPoolId
Definition: OgreSceneManager.h:70
Ogre::RTShader::Operand::z
Operand & z()
Definition: OgreShaderFunctionAtom.h:114
Ogre::BillboardSet::setBillboardType
void setBillboardType(BillboardType bbt)
Sets the orientation behaviour of the billboards to render.
Definition: OgreBillboardSet.h:590
Ogre::HashedVector::value_type
VectorImpl::value_type value_type
Definition: OgreCommon.h:401
Ogre::SceneManager::setShadowTextureSettings
void setShadowTextureSettings(uint16 size, uint16 count, PixelFormat fmt=PF_BYTE_RGBA, uint16 fsaa=0, uint16 depthBufferPoolId=1)
Sets the size and count of textures used in texture-based shadows.
Definition: OgreSceneManager.h:2883
Ogre::Quaternion::ptr
const float * ptr() const
Pointer accessor for direct copying.
Definition: OgreQuaternion.h:134
Ogre::InstanceBatch::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::GLES2RenderSystem::_createDepthBufferFor
DepthBuffer * _createDepthBufferFor(RenderTarget *renderTarget)
Creates a DepthBuffer that can be attached to the specified RenderTarget.
Ogre::WorkQueue::addRequestHandler
virtual void addRequestHandler(uint16 channel, RequestHandler *rh)=0
Add a request handler instance to the queue.
Ogre::RenderSystem::_setSeparateSceneBlending
void _setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op=SBO_ADD, SceneBlendOperation alphaOp=SBO_ADD)
Definition: OgreRenderSystem.h:601
Ogre::MapIteratorWrapper
Prepared IteratorWrapper for key-value container.
Definition: OgreIteratorWrapper.h:254
Ogre::GpuProgramParameters::ACT_DERIVED_LIGHT_DIFFUSE_COLOUR_ARRAY
@ ACT_DERIVED_LIGHT_DIFFUSE_COLOUR_ARRAY
Array of derived light diffuse colours (count set by extra param)
Definition: OgreGpuProgramParams.h:884
Ogre::AutoParamDataSource::getTanTime_0_X
Real getTanTime_0_X(Real x) const
Ogre::RenderSystem::markProfileEvent
virtual void markProfileEvent(const String &event)=0
Marks an instantaneous event for graphics profilers.
Ogre::RenderQueueListener::postRenderQueues
virtual void postRenderQueues()
Event raised after all render queues are processed.
Definition: OgreRenderQueueListener.h:66
Ogre::D3D9HardwareBufferManager::createIndexBuffer
HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create a hardware vertex buffer.
Ogre::TerrainPagedWorldSection
A world section which includes paged terrain.
Definition: OgreTerrainPagedWorldSection.h:81
Ogre::Root::_updateAllRenderTargets
bool _updateAllRenderTargets(FrameEvent &evt)
Internal method used for updating all RenderTarget objects (windows, renderable textures etc) which a...
Ogre::MemoryDataStream::eof
bool eof(void) const
Returns true if the stream has reached the end.
Ogre::Terrain::save
void save(const String &filename)
Save terrain data in native form to a standalone file.
Ogre::AutoParamDataSource::setTextureProjector
void setTextureProjector(const Frustum *frust, size_t index)
Sets the current texture projector for a index.
Ogre::VulkanDescriptorPool::VulkanDescriptorPool
VulkanDescriptorPool(const std::vector< VkDescriptorPoolSize > &poolSizes, VkDescriptorSetLayout layout, VulkanDevice *device)
OgreVolumeSimplexNoise.h
Ogre::StringConverter::toString
static String toString(bool val, bool yesNo=false)
Converts a boolean to a String.
Ogre::SmallVectorImpl::swap
void swap(SmallVectorImpl &RHS)
Definition: OgreSmallVector.h:598
Ogre::ID_CMPFUNC
@ ID_CMPFUNC
Definition: OgreScriptCompiler.h:708
Ogre::ConfigOption::immutable
bool immutable
Definition: OgreConfigOptionMap.h:54
Ogre::SHADOWTYPE_STENCIL_ADDITIVE
@ SHADOWTYPE_STENCIL_ADDITIVE
Stencil shadow technique which renders each light as a separate additive pass to the scene.
Definition: OgreCommon.h:246
Ogre::AnimationState::addTime
void addTime(Real offset)
Modifies the time position, adjusting for animation length.
Ogre::Pass::createTextureUnitState
TextureUnitState * createTextureUnitState(const String &textureName, unsigned short texCoordSet=0)
Inserts a new TextureUnitState object into the Pass.
Ogre::PageContentCollection::save
virtual void save(StreamSerialiser &stream)=0
Save the collection to a stream.
Ogre::GpuProgramParameters::ACT_TIME_0_2PI_PACKED
@ ACT_TIME_0_2PI_PACKED
Vector of "Time0_2PI", "SinTime0_2PI", "CosTime0_2PI", "TanTime0_2PI".
Definition: OgreGpuProgramParams.h:1001
Ogre::PCZLight::PCZLight
PCZLight(const String &name)
Normal constructor.
Ogre::NodeAnimationTrack::apply
virtual void apply(const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f)
Applies an animation track to the designated target.
Ogre::IF_CUBEMAP
@ IF_CUBEMAP
Definition: OgreImage.h:46
OgreGLES2Texture.h
Ogre::ScriptCompiler::getResourceGroup
const String & getResourceGroup() const
Returns the resource group currently set for this compiler.
Ogre::VulkanWindow::requiresTextureFlipping
bool requiresTextureFlipping() const
Vulkan clip space has inverted Y axis compared to OpenGL.
Definition: OgreVulkanWindow.h:128
Ogre::BillboardSetFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreBillboardSet.h:818
Ogre::VulkanRenderSystem::_setDepthBufferParams
void _setDepthBufferParams(bool depthTest, bool depthWrite, CompareFunction depthFunction) override
Sets the mode of operation for depth buffer tests from this point onwards.
Ogre::ID_POINTS
@ ID_POINTS
Definition: OgreScriptCompiler.h:655
Ogre::LodOutputProviderCompressedMesh::finalize
virtual void finalize(LodData *data)
Ogre::GpuProgramParameters::ACT_FOG_COLOUR
@ ACT_FOG_COLOUR
Fog colour.
Definition: OgreGpuProgramParams.h:737
Ogre::BillboardChain::Element::orientation
Quaternion orientation
Only used when mFaceCamera == false.
Definition: OgreBillboardChain.h:99
Ogre::VulkanQueue::getComputeEncoder
void getComputeEncoder(void)
Ogre::EntityFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreEntity.h:862
Ogre::TextureUnitState::setAnimatedTextureName
void setAnimatedTextureName(const String &name, size_t numFrames, Real duration=0)
Sets the names of the texture images for an animated texture.
Ogre::ImageCodec::decode
void decode(const DataStreamPtr &input, const Any &output) const override
Codes the data from the input chunk into the output chunk.
Ogre::D3D11RenderSystem
Implementation of DirectX11 as a rendering system.
Definition: OgreD3D11RenderSystem.h:61
Ogre::Mesh::getAutoBuildEdgeLists
bool getAutoBuildEdgeLists(void) const
Sets whether or not this Mesh should automatically build edge lists when asked for them,...
Definition: OgreMesh.h:837
Ogre::AutoParamDataSource::setCurrentLightList
void setCurrentLightList(const LightList *ll)
Sets the light list that should be used, and it's base index from the global list.
Ogre::UnifiedHighLevelGpuProgramFactory::UnifiedHighLevelGpuProgramFactory
UnifiedHighLevelGpuProgramFactory()
Ogre::RTShader::ShaderGenerator::getMaterialSerializerListener
MaterialSerializer::Listener * getMaterialSerializerListener()
Return custom material Serializer of the shader generator.
Ogre::Pass::setDepthFunction
void setDepthFunction(CompareFunction func)
Sets the function used to compare depth values when depth checking is on.
Definition: OgrePass.h:788
Ogre::HollowEllipsoidEmitter::CmdInnerZ
Command object for inner size (see ParamCommand).
Definition: OgreHollowEllipsoidEmitter.h:63
Ogre::GCT_FLOAT4
@ GCT_FLOAT4
Definition: OgreGpuProgramParams.h:74
Ogre::SKELETON_HEADER
@ SKELETON_HEADER
Definition: OgreSkeletonFileFormat.h:56
Ogre::PropertySet::setValue
void setValue(const String &name, const T *value)
Set a named property value (via pointer to avoid copy).
Definition: OgreProperty.h:324
Ogre::LodData::Triangle::isRemoved
bool isRemoved
Definition: OgreLodData.h:118
OgreBites::SDLK_DELETE
@ SDLK_DELETE
Definition: OgreInput.h:116
Ogre::ManualObject::textureCoord
void textureCoord(float u, float v)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreManualObject.h:290
Ogre::GpuLogicalIndexUseMap
std::map< size_t, GpuLogicalIndexUse > GpuLogicalIndexUseMap
Definition: OgreGpuProgramParams.h:367
Ogre::DataStream::isReadable
virtual bool isReadable() const
Reports whether this stream is readable.
Definition: OgreDataStream.h:92
Ogre::TerrainGroup::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgreTerrainGroup.h:518
Ogre::ResourceManager::unloadUnreferencedResources
void unloadUnreferencedResources(bool reloadableOnly=true)
Unload all resources which are not referenced by any other object.
Definition: OgreResourceManager.h:220
Ogre::RTShader::ShaderFunctionIterator
ShaderFunctionList::iterator ShaderFunctionIterator
Definition: OgreShaderFunction.h:269
Ogre::Quake3Level::mLumpStart
unsigned char * mLumpStart
Definition: OgreQuake3Level.h:120
Ogre::MetalTextureBuffer
Texture surface.
Definition: OgreMetalHardwarePixelBuffer.h:85
Ogre::Bone::Bone
Bone(const String &name, unsigned short handle, Skeleton *creator)
Constructor, not to be used directly (use Bone::createChild or Skeleton::createBone)
Ogre::AnimationTrack::getKeyFrame
KeyFrame * getKeyFrame(size_t index) const
Returns the KeyFrame at the specified index.
Definition: OgreAnimationTrack.h:153
Ogre::AnimableValue::setValue
virtual void setValue(const Vector4 &)
Set value.
Definition: OgreAnimable.h:168
Ogre::RTShader::Out::Out
Out(ParameterPtr p)
Definition: OgreShaderFunctionAtom.h:170
Ogre::VertexCacheProfiler::getMisses
unsigned int getMisses()
Definition: OgreVertexIndexData.h:321
OgreBites::TrayManager::getCursorLayer
Ogre::Overlay * getCursorLayer()
Definition: OgreTrays.h:774
OgreRectangle2D.h
Ogre::VertexBoneAssignment_s::boneIndex
unsigned short boneIndex
Definition: OgreVertexBoneAssignment.h:53
Ogre::OctreeZoneData::~OctreeZoneData
~OctreeZoneData()
Standard destructor.
Ogre::BspSceneManagerPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::Profiler::watchForMin
bool watchForMin(const String &profileName)
Returns true if the specified profile reaches a new frame time minimum.
Ogre::MetalRenderSystem::setConfigOption
virtual void setConfigOption(const String &name, const String &value)
Sets an option for this API.
Definition: OgreMetalRenderSystem.h:103
Ogre::GpuProgramParameters::_setLogicalIndexes
void _setLogicalIndexes(const GpuLogicalBufferStructPtr &indexMap)
Internal method for providing a link to a logical index->physical index map for parameters.
Ogre::RTShader::HardwareSkinning::SkinningData::isValid
bool isValid
Definition: OgreShaderExHardwareSkinning.h:65
Ogre::D3D9Device::getBackBuffer
IDirect3DSurface9 * getBackBuffer(D3D9RenderWindow *renderWindow)
Ogre::D3D11StereoDriverImpl::~D3D11StereoDriverImpl
virtual ~D3D11StereoDriverImpl()
Definition: OgreD3D11StereoDriverImpl.h:45
Ogre::BillboardSet::setDefaultDimensions
void setDefaultDimensions(Real width, Real height)
Sets the default dimensions of the billboards in this set.
Definition: OgreBillboardSet.h:485
Ogre::RenderSystemCapabilities::getDriverVersion
DriverVersion getDriverVersion() const
Definition: OgreRenderSystemCapabilities.h:334
Ogre::TagPoint
A tagged point on a skeleton, which can be used to attach entities to on specific other entities.
Definition: OgreTagPoint.h:61
Ogre::RTShader::UniformParameter::bind
void bind(GpuProgramParametersSharedPtr paramsPtr)
Bind this parameter to the corresponding GPU parameter.
Ogre::ProcessNameExclusionScriptCompilerEvent
Definition: OgreScriptCompiler.h:488
Ogre::CompositionPass::getAutomaticColour
bool getAutomaticColour() const
Retrieves if the clear colour is automatically set to the background colour of the original viewport.
Ogre::RenderTarget::swapBuffers
virtual void swapBuffers()
Swaps the frame buffers to display the next frame.
Definition: OgreRenderTarget.h:158
Ogre::ProfiledEdge
Definition: OgreLodConfig.h:44
Ogre::RTShader::ShaderParameterList
std::vector< ParameterPtr > ShaderParameterList
Definition: OgreShaderPrerequisites.h:77
Ogre::RenderOperation::operationType
OperationType operationType
The type of operation to perform.
Definition: OgreRenderOperation.h:120
Ogre::SubMesh::hasTextureAliases
bool hasTextureAliases(void) const
Definition: OgreSubMesh.h:196
Ogre::Pool::addItem
virtual void addItem(const T &i)
Add a new item to the pool.
Definition: OgreResourceManager.h:77
Ogre::ProfileInstance::frame
ProfileFrame frame
Definition: OgreProfiler.h:180
Ogre::OctreePlugin::OctreePlugin
OctreePlugin()
Ogre::GLRenderSystem::setWorldMatrix
void setWorldMatrix(const Matrix4 &m)
Ogre::PageContent
Interface definition for a unit of content within a page.
Definition: OgrePageContent.h:50
Ogre::TerrainLodManager::canHandleRequest
virtual bool canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
Return whether this handler can process a given request.
Ogre::NodeAnimationTrack::NodeAnimationTrack
NodeAnimationTrack(Animation *parent, unsigned short handle)
Constructor.
Ogre::PM_WIREFRAME
@ PM_WIREFRAME
Polygons are drawn in outline only.
Definition: OgreCommon.h:206
Ogre::VulkanWindow::windowMovedOrResized
void windowMovedOrResized() override
Query the current size and position from an external window handle.
Ogre::TerrainGroup::saveAllTerrains
void saveAllTerrains(bool onlyIfModified, bool replaceManualFilenames=true)
Save all terrain instances using the assigned file names, or via the filename convention.
Ogre::AtomAbstractNode::value
String value
Definition: OgreScriptCompiler.h:112
Ogre::Octree::_removeNode
void _removeNode(OctreeNode *)
Removes an Octree scene node to this octree level.
OgreDistanceLodStrategy.h
Ogre::SceneManager::createEntity
Entity * createEntity(const String &entityName, const MeshPtr &pMesh)
Create an Entity (instance of a discrete mesh).
Ogre::GL3PlusRenderSystem::_getStateCacheManager
GL3PlusStateCacheManager * _getStateCacheManager()
Definition: OgreGL3PlusRenderSystem.h:203
Ogre::RTShader::Parameter::getType
GpuConstantType getType() const
Get the type of this parameter.
Definition: OgreShaderParameter.h:348
Ogre::Math::setAngleUnit
static void setAngleUnit(AngleUnit unit)
These functions used to set the assumed angle units (radians or degrees) expected when using the Angl...
Ogre::Math::~Math
~Math()
Default destructor.
Ogre::GL3PlusRenderSystem::initialiseFromRenderSystemCapabilities
void initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)
Initialize the render system from the capabilities.
Ogre::RenderSystem::attachRenderTarget
void attachRenderTarget(RenderTarget &target)
Attaches the passed render target to the render system.
Ogre::Image::create
void create(PixelFormat format, uint32 width, uint32 height, uint32 depth=1, uint32 numFaces=1, uint32 numMipMaps=0)
allocates a buffer of given size if needed
Ogre::RenderTarget::update
virtual void update(bool swapBuffers=true)
Tells the target to update it's contents.
Ogre::D3D9HLSLProgram::createParameters
GpuProgramParametersSharedPtr createParameters(void)
Overridden from GpuProgram.
Ogre::D3D9HLSLProgram::CmdOptimisation::doGet
String doGet(const void *target) const
Ogre::GLTextureManager::isHardwareFilteringSupported
bool isHardwareFilteringSupported(TextureType ttype, PixelFormat format, int usage, bool preciseFormatOnly=false)
Returns whether this render system has hardware filtering supported for the texture format requested ...
Ogre::VulkanDevice::findGraphicsQueue
void findGraphicsQueue(FastArray< uint32 > &inOutUsedQueueCount)
Ogre::RTShader::SubRenderStateAccessorPtr
SharedPtr< SubRenderStateAccessor > SubRenderStateAccessorPtr
Definition: OgreShaderSubRenderState.h:43
Ogre::AnimationState::setTimePosition
void setTimePosition(Real timePos)
Sets the time position for this animation.
Ogre::StaticGeometry::LODBucket::getMaterialIterator
MaterialIterator getMaterialIterator(void)
Ogre::isPodLike
Definition: OgreSmallVector.h:71
Ogre::Resource::Resource
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Standard constructor.
Ogre::ID_TWO_SIDED
@ ID_TWO_SIDED
Definition: OgreScriptCompiler.h:829
Ogre::ID_INPUT
@ ID_INPUT
Definition: OgreScriptCompiler.h:777
Ogre::GLES2FBOMultiRenderTarget::GLES2FBOMultiRenderTarget
GLES2FBOMultiRenderTarget(GLES2FBOManager *manager, const String &name)
Ogre::ImageCodec::encodeToFile
virtual void encodeToFile(const MemoryDataStreamPtr &input, const String &outFileName, const CodecDataPtr &pData) const
Definition: OgreImageCodec.h:99
Ogre::D3D9Mappings::eD3DTexType
eD3DTexType
enum identifying D3D9 tex. types
Definition: OgreD3D9Mappings.h:46
Ogre::BillboardSet::_getSortMode
virtual SortMode _getSortMode(void) const
Gets the sort mode of this billboard set.
Ogre::PageStrategy::PageStrategy
PageStrategy(const String &name, PageManager *manager)
Definition: OgrePageStrategy.h:79
Ogre::RTShader::FFPTexturingFactory::getType
virtual const String & getType() const
Ogre::Quaternion::FromAxes
void FromAxes(const Vector3 *akAxis)
Constructs the quaternion using 3 axes, the axes are assumed to be orthonormal.
Ogre::MeshVersion
MeshVersion
Mesh compatibility versions.
Definition: OgreMeshSerializer.h:43
Ogre::Math::intersects
static RayTestResult intersects(const Ray &ray, const std::vector< Plane > &planeList, bool normalIsOutside)
Ray / convex plane list intersection test.
Ogre::VulkanDevice::mInstance
VkInstance mInstance
Definition: OgreVulkanDevice.h:51
Ogre::PageManager::getContentFactory
PageContentFactory * getContentFactory(const String &name)
Get a PageContentFactory.
Ogre::rawOffsetPointer
static const T * rawOffsetPointer(const T *ptr, ptrdiff_t offset)
Returns raw offsetted of the given pointer.
Definition: OgreOptimisedUtil.h:214
Ogre::GLUniformCache::clearCache
void clearCache()
Clears all cached values.
Ogre::ConvexBody::mergePolygons
void mergePolygons(void)
Merges all neighboring polygons into one single polygon if they are lay in the same plane.
Ogre::Terrain::getBlendTextureCount
static uint8 getBlendTextureCount(uint8 numLayers)
Get the number of blend textures needed for a given number of layers.
Definition: OgreTerrain.h:1368
Ogre::Font::getType
FontType getType(void) const
Gets the type of font.
Ogre::Entity::removeSoftwareAnimationRequest
void removeSoftwareAnimationRequest(bool normalsAlso)
Removes a request for software animation.
Ogre::Compositor::getTextureInstance
const TexturePtr & getTextureInstance(const String &name, size_t mrtIndex)
Get the instance of a global texture.
Ogre::WindowEventListener
OgreBites::WindowEventListener WindowEventListener
Definition: OgreWindowEventUtilities.h:163
Ogre::BillboardSet::clear
virtual void clear()
Empties this set of all billboards.
Ogre::AnimableObject::createAnimableValue
virtual AnimableValuePtr createAnimableValue(const String &valueName)
Create a reference-counted AnimableValuePtr for the named value.
Definition: OgreAnimable.h:278
Ogre::SimpleSpline::recalcTangents
void recalcTangents(void)
Recalculates the tangents associated with this spline.
Ogre::AnimationState::getParent
AnimationStateSet * getParent(void) const
Get the parent animation state set.
Definition: OgreAnimationState.h:132
Ogre::GLSLES::logObjectInfo
String logObjectInfo(const String &msg, GLuint obj)
If there is a message in GL info log then post it in the Ogre Log.
Ogre::TerrainGroup::TerrainSlotDefinition::~TerrainSlotDefinition
~TerrainSlotDefinition()
Ogre::alignToNextMultiple
size_t alignToNextMultiple(size_t offset, size_t alignment)
Aligns the input 'offset' to the next multiple of 'alignment'.
Definition: OgreMetalPrerequisites.h:83
Ogre::ComPtr::Attach
void Attach(T *other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:221
Ogre::CBT_BACK_RIGHT
@ CBT_BACK_RIGHT
Definition: OgreCommon.h:337
Ogre::Mesh::getEdgeList
EdgeData * getEdgeList(unsigned short lodIndex=0)
Return the edge list for this mesh, building it if required.
Ogre::PanelOverlayElement
OverlayElement representing a flat, single-material (or transparent) panel which can contain other el...
Definition: OgrePanelOverlayElement.h:59
Ogre::PF_ASTC_RGBA_6X5_LDR
@ PF_ASTC_RGBA_6X5_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 6x5)
Definition: OgrePixelFormat.h:256
Ogre::GpuProgram::~GpuProgram
virtual ~GpuProgram()
Definition: OgreGpuProgram.h:148
Ogre::GL3PlusPixelUtil::getGLInternalFormat
static GLenum getGLInternalFormat(PixelFormat format, bool hwGamma=false)
Takes the OGRE pixel format and returns the type that must be provided to GL as internal format.
Ogre::ResourceManager::ResourceHandleMap
std::map< ResourceHandle, ResourcePtr > ResourceHandleMap
Definition: OgreResourceManager.h:465
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Matrix3 &val)
Definition: OgreProperty.h:171
Ogre::D3D11HLSLProgram::reinterpretGSForStreamOut
void reinterpretGSForStreamOut(void)
Ogre::Quake3Level::mLightmaps
unsigned char * mLightmaps
Definition: OgreQuake3Level.h:152
Ogre::DataStream::AccessMode
AccessMode
Definition: OgreDataStream.h:68
Ogre::CompositionPass::InputTex::InputTex
InputTex(const String &_name, size_t _mrtIndex=0)
Definition: OgreCompositionPass.h:241
Ogre::PCZone::getUserData
void * getUserData(void)
Get & set the user data.
Definition: OgrePCZone.h:245
Ogre::ParticleSystemRenderer::_createVisualData
ParticleVisualData * _createVisualData(void)
Definition: OgreParticleSystemRenderer.h:87
Ogre::SceneManager::setWorldGeometry
virtual void setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::MovableObject::setVisible
void setVisible(bool visible)
Tells this object whether to be visible or not, if it has a renderable component.
Definition: OgreMovableObject.h:292
Ogre::RTShader::Parameter::SPC_TANGENT_VIEW_SPACE
@ SPC_TANGENT_VIEW_SPACE
Tangent in view space.
Definition: OgreShaderParameter.h:257
Ogre::BackgroundProcessTicket
WorkQueue::RequestID BackgroundProcessTicket
Identifier of a background process.
Definition: OgreResourceBackgroundQueue.h:48
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE6
@ SPC_POSITION_LIGHT_SPACE6
Definition: OgreShaderParameter.h:104
Ogre::HardwareOcclusionQuery::~HardwareOcclusionQuery
virtual ~HardwareOcclusionQuery()
Object destructor.
Ogre::MaterialManager::create
MaterialPtr create(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)
Create a new material.
Ogre::CompositionPass::setLastRenderQueue
void setLastRenderQueue(uint8 id)
Set the last render queue to be rendered in this pass (inclusive)
Ogre::Node::Listener::~Listener
virtual ~Listener()
Definition: OgreNode.h:81
Ogre::GpuProgram::resetCompileError
virtual void resetCompileError(void)
Reset a compile error if it occurred, allowing the load to be retried.
Definition: OgreGpuProgram.h:317
Ogre::GLShaderList
std::array< GLSLShaderCommon *, GPT_COUNT > GLShaderList
Definition: OgreGLSLProgramCommon.h:54
Ogre::GLES2HardwareBufferManager::~GLES2HardwareBufferManager
virtual ~GLES2HardwareBufferManager()
Ogre::BorderPanelOverlayElement::getRightBorderUVString
String getRightBorderUVString() const
OgreShaderFFPTexturing.h
Ogre::Overlay::get2DElements
const OverlayContainerList & get2DElements() const
Returns all 2D elements in this manager.
Definition: OgreOverlay.h:261
Ogre::D3D11Device::TransferOwnership
void TransferOwnership(ID3D11DeviceN *device)
Ogre::Bitwise::halfToFloatI
static uint32 halfToFloatI(uint16 y)
Converts a half in uint16 format to a float in uint32 format.
Definition: OgreBitwise.h:368
Ogre::TerrainLayerSamplerElement::semantic
TerrainLayerSamplerSemantic semantic
The semantic this element represents.
Definition: OgreTerrainMaterialGenerator.h:75
Ogre::RTShader::FunctionAtom::~FunctionAtom
virtual ~FunctionAtom()
Class default destructor.
Definition: OgreShaderFunctionAtom.h:196
OgreBites::TrayManager::customStageEnded
void customStageEnded()
This event is fired when a custom loading stage has been completed.
Definition: OgreTrays.h:1128
Ogre::Resource::_fireLoadingComplete
void _fireLoadingComplete(bool unused=false)
Firing of loading complete event.
Ogre::HashedVector::pop_back
void pop_back()
Definition: OgreCommon.h:501
Ogre::SimplePageContentCollection::SUBCLASS_CHUNK_ID
static const uint32 SUBCLASS_CHUNK_ID
Definition: OgreSimplePageContentCollection.h:70
Ogre::PF_R32G32B32A32_UINT
@ PF_R32G32B32A32_UINT
128-bit pixel format, 32 bits red (unsigned int), 32 bits blue (unsigned int), 32 bits green (unsigne...
Definition: OgrePixelFormat.h:173
OgreEllipsoidEmitter.h
Ogre::ShadowRenderable::ShadowRenderable
ShadowRenderable()
Definition: OgreShadowCaster.h:65
Ogre::GLSLESProgramCommon
C++ encapsulation of GLSL ES Program Object.
Definition: OgreGLSLESProgramCommon.h:44
Ogre::Sphere::setRadius
void setRadius(Real radius)
Sets the radius of the sphere.
Definition: OgreSphere.h:71
Ogre::DeflectorPlaneAffector::getBounce
Real getBounce(void) const
Gets the bounce value of the deflection.
Ogre::SimplePageContentCollection::SimplePageContentCollection
SimplePageContentCollection(PageContentCollectionFactory *creator)
Ogre::FileHandleDataStream::tell
size_t tell(void) const
Returns the current byte offset from beginning.
Ogre::D3D11HardwareBuffer::copyDataImpl
void copyDataImpl(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)
Ogre::PCZSceneManager::_updateSceneGraph
virtual void _updateSceneGraph(Camera *cam)
Update Scene Graph (does several things now)
Ogre::VectorBase< 4, Real >::VectorBase
VectorBase(Real _x, Real _y, Real _z, Real _w)
Definition: OgreVector.h:269
Ogre::SubMesh::setMaterialName
void setMaterialName(const String &matName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)
Sets the name of the Material which this SubMesh will use.
Ogre::SharedPtr::SharedPtr
SharedPtr(Y *ptr)
Definition: OgreSharedPtr.h:58
Ogre::TextureUnitState::addEffect
void addEffect(TextureEffect &effect)
Generic method for setting up texture effects.
Ogre::TextureAnimatorAffector::isRandomStartOffset
float isRandomStartOffset(void) const
Definition: OgreTextureAnimatorAffector.h:56
Ogre::TerrainGroup::setOrigin
virtual void setOrigin(const Vector3 &pos)
Define the centre position of the grid of terrain.
Ogre::SubEntity::_invalidateCameraCache
void _invalidateCameraCache()
Invalidate the camera distance cache.
Definition: OgreSubEntity.h:287
Ogre::GLES2HardwareBufferManager::getGLType
static GLenum getGLType(VertexElementType type)
Utility function to get the correct GL type based on VET's.
Ogre::Viewport::setVisibilityMask
void setVisibilityMask(uint32 mask)
Sets a per-viewport visibility mask.
Definition: OgreViewport.h:347
Ogre::StreamSerialiser::write
virtual void write(const Real *val, size_t count=1)
Ogre::HollowEllipsoidEmitter::getInnerSizeY
Real getInnerSizeY(void) const
Gets the y component of the area inside the ellipsoid which doesn't emit particles.
Ogre::HighLevelGpuProgram::_resolveIncludes
static String _resolveIncludes(const String &source, Resource *resourceBeingLoaded, const String &fileName, bool supportsFilename=false)
Scan the source for #include and replace with contents from OGRE resources.
Ogre::TextureUnitState::TextureEffect::arg2
Real arg2
Definition: OgreTextureUnitState.h:317
Ogre::PCZoneFactoryManager::getSingleton
static PCZoneFactoryManager & getSingleton(void)
Get the singleton instance.
Ogre::LinearForceAffector
This affector applies a force vector to all particles to modify their trajectory.
Definition: OgreLinearForceAffector.h:56
Ogre::Terrain::getBlendTextureCount
uint8 getBlendTextureCount() const
Ogre::PixelCountLodStrategyBase
Abstract base class for level of detail strategy based on pixel count approximations from bounding sp...
Definition: OgrePixelCountLodStrategy.h:51
Ogre::Math::SymmetricRandom
static Real SymmetricRandom()
Generate a random number in the range [-1,1].
Definition: OgreMath.h:485
Ogre::WorkQueue::Response::getData
const Any & getData() const
Return the response data (user defined, only valid on success)
Definition: OgreWorkQueue.h:146
Ogre::Light::getMovableType
const String & getMovableType(void) const
Returns the type name of this object.
Ogre::TerrainQuadTreeNode::getBaseLod
uint16 getBaseLod() const
Get the base LOD level this node starts at (the highest LOD it handles)
Definition: OgreTerrainQuadTreeNode.h:102
Ogre::GpuProgramParameters::getConstantDefinitions
const GpuNamedConstants & getConstantDefinitions() const
Get the full list of GpuConstantDefinition instances.
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_VIEWPROJ_MATRIX
@ ACT_INVERSE_TRANSPOSE_VIEWPROJ_MATRIX
Provides inverse transpose of concatenated view and projection matrices.
Definition: OgreGpuProgramParams.h:693
Ogre::SmallVectorImpl::pop_back
void pop_back()
Definition: OgreSmallVector.h:371
Ogre::APKFileSystemArchiveFactory::createInstance
Archive * createInstance(const String &name, bool readOnly)
Creates a new object.
Ogre::Property
Property instance with passthrough calls to a given object.
Definition: OgreProperty.h:218
Ogre::PCZone::setLastVisibleFrame
void setLastVisibleFrame(unsigned long frameCount)
Set the lastVisibleFrame counter.
Definition: OgrePCZone.h:112
Ogre::AlignedAllocator::deallocate
void deallocate(T *p, size_t)
Definition: OgreAlignedAllocator.h:120
Ogre::RTShader::LayeredBlending::LB_BlendMultiply
@ LB_BlendMultiply
Definition: OgreShaderExLayeredBlending.h:52
Ogre::ParticleSystem::getMaterialName
virtual const String & getMaterialName(void) const
Sets the name of the material to be used for this billboard set.
Ogre::TextAreaOverlayElement::_releaseManualHardwareResources
virtual void _releaseManualHardwareResources()
Notifies that hardware resources were lost.
Ogre::PCZSceneManager::createZone
PCZone * createZone(const String &zoneType, const String &instanceName)
Create a zone with the given name
OgreBites::SDLK_KP_PERIOD
@ SDLK_KP_PERIOD
Definition: OgreInput.h:160
Ogre::Frustum
A frustum represents a pyramid, capped at the near and far end which is used to represent either a vi...
Definition: OgreFrustum.h:84
Ogre::ID_FAIL_OP
@ ID_FAIL_OP
Definition: OgreScriptCompiler.h:820
Ogre::OverlayManager::destroy
void destroy(const String &name)
Destroys an existing overlay by name.
Ogre::D3D9GpuProgram::CmdColumnMajorMatrices::doGet
String doGet(const void *target) const
Ogre::TU_NOTSHADERRESOURCE
@ TU_NOTSHADERRESOURCE
Definition: OgreTexture.h:79
Ogre::HardwarePixelBuffer::writeData
virtual void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)
Writes data to the buffer from an area of system memory; note that you must ensure that your buffer i...
Ogre::Terrain::getLayerBlendTextureIndex
std::pair< uint8, uint8 > getLayerBlendTextureIndex(uint8 layerIndex) const
Get the texture index and colour channel of the blend information for a given layer.
Ogre::GLStateCacheManager::enableTextureCoordGen
void enableTextureCoordGen(GLenum type)
Enable the specified texture coordinate generation option for the currently active texture unit.
Ogre::GL3PlusRenderSystem::_setDepthBufferFunction
void _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)
Ogre::DataStream::getAsString
virtual String getAsString(void)
Returns a String containing the entire stream.
Ogre::VertexCacheProfiler::getSize
unsigned int getSize()
Definition: OgreVertexIndexData.h:322
Ogre::TextureUnitState::isDefaultFiltering
bool isDefaultFiltering() const
Returns true if this texture unit is using the default Sampler.
Ogre::PF_FLOAT16_RGBA
@ PF_FLOAT16_RGBA
64-bit pixel format, 16 bits (float) for red, 16 bits (float) for green, 16 bits (float) for blue,...
Definition: OgrePixelFormat.h:104
OgreLodOutputProviderCompressedMesh.h
Ogre::Pass::getPolygonModeOverrideable
bool getPolygonModeOverrideable(void) const
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setti...
Definition: OgrePass.h:912
Ogre::Pass::getCullingMode
CullingMode getCullingMode(void) const
Returns the culling mode for geometry rendered with this pass.
Definition: OgrePass.h:852
Ogre::PageManager::getContentCollectionFactory
PageContentCollectionFactory * getContentCollectionFactory(const String &name)
Get a PageContentCollectionFactory.
Ogre::Mesh::_updateBoundsFromVertexBuffers
void _updateBoundsFromVertexBuffers(bool pad=false)
Automatically update the bounding radius and bounding box for this Mesh.
Ogre::VulkanDevice
Definition: OgreVulkanDevice.h:41
Ogre::AnimationContainer::getAnimation
virtual Animation * getAnimation(const String &name) const =0
Retrieve an animation by name.
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::scissoring
bool scissoring
Scissoring if requested?
Definition: OgreSceneManager.h:399
Ogre::ParticleEmitter::getParticleVelocity
virtual Real getParticleVelocity(void) const
Returns the initial velocity of particles emitted.
Ogre::RTShader::Parameter::getIndex
int getIndex() const
Get the index of this parameter.
Definition: OgreShaderParameter.h:354
Ogre::TextAreaOverlayElement::TextAreaOverlayElement
TextAreaOverlayElement(const String &name)
Constructor.
Ogre::ID_PLANAR
@ ID_PLANAR
Definition: OgreScriptCompiler.h:739
Ogre::LodWorkQueueInjector::~LodWorkQueueInjector
virtual ~LodWorkQueueInjector()
Ogre::RTShader::ProgramProcessor::getTargetLanguage
const String & getTargetLanguage() const
Definition: OgreShaderProgramProcessor.h:62
Ogre::CreateGpuSharedParametersScriptCompilerEvent
Definition: OgreScriptCompiler.h:526
Ogre::BspSceneNode::BspSceneNode
BspSceneNode(SceneManager *creator, const String &name)
Definition: OgreBspSceneNode.h:61
Ogre::Technique::hasColourWriteDisabled
bool hasColourWriteDisabled(void) const
Exists colour writing disabled pass on this technique?
Ogre::Quaternion::Dot
float Dot(const Quaternion &rkQ) const
Returns the dot product of the quaternion.
Definition: OgreQuaternion.h:206
Ogre::PortalBase::getNewHomeZone
PCZone * getNewHomeZone()
Get the Zone the Portal should be moved to.
Definition: OgrePortalBase.h:117
Ogre::CompositionPass::setStencilDepthFailOp
void setStencilDepthFailOp(StencilOperation value)
Set stencil depth fail operation.
Ogre::Terrain::calculateNormals
PixelBox * calculateNormals(const Rect &rect, Rect &outFinalRect)
Calculate (or recalculate) the normals on the terrain.
Ogre::SceneManager::isLateMaterialResolving
bool isLateMaterialResolving() const
Gets whether using late material resolving or not.
Definition: OgreSceneManager.h:3040
Ogre::ResourceGroupManager::ResourceManagerIterator
MapIterator< ResourceManagerMap > ResourceManagerIterator
Definition: OgreResourceGroupManager.h:258
Ogre::Frustum::getBoundingRadius
Real getBoundingRadius(void) const override
Retrieves the radius of the origin-centered bounding sphere for this object.
Ogre::AnimationState::_setBlendMaskData
void _setBlendMaskData(const float *blendMaskData)
Set the blend mask data (might be dangerous)
Ogre::TU_NOT_SRV
@ TU_NOT_SRV
Texture would not be used as Shader Resource View, i.e.
Definition: OgreTexture.h:69
Ogre::BspNode::NodeBrushList
std::vector< Brush * > NodeBrushList
Definition: OgreBspNode.h:159
OgreBites::Widget::_cursorMoved
virtual void _cursorMoved(const Ogre::Vector2 &cursorPos, float wheelDelta)
Definition: OgreTrays.h:178
Ogre::PCZSphereSceneQuery
PCZ implementation of SphereSceneQuery.
Definition: OgrePCZSceneQuery.h:87
Ogre::D3D9HardwarePixelBuffer::blit
void blit(const HardwarePixelBufferSharedPtr &src, const Box &srcBox, const Box &dstBox)
Copies a box from another PixelBuffer to a region of the this PixelBuffer.
OgreBites::MouseButtonEvent::type
int type
Definition: OgreInput.h:70
Ogre::D3D9Texture::notifyOnDeviceReset
virtual void notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device)
Ogre::DefaultWorkQueueBase::isShuttingDown
virtual bool isShuttingDown() const
Returns whether the queue is trying to shut down.
Definition: OgreWorkQueue.h:434
Ogre::ControllerManager::createTextureAnimator
ControllerReal * createTextureAnimator(TextureUnitState *layer, Real sequenceTime)
Creates a texture layer animator controller.
Ogre::Quake3Level::mPlanes
bsp_plane_t * mPlanes
Definition: OgreQuake3Level.h:140
Ogre::LodData::CollapseCostHeap
std::multimap< Real, Vertex * > CollapseCostHeap
Definition: OgreLodData.h:69
Ogre::RenderTarget::FB_AUTO
@ FB_AUTO
Definition: OgreRenderTarget.h:88
Ogre::GLSLProgramManager::setActiveShader
void setActiveShader(GpuProgramType type, GLSLShader *shader)
Set the shader for the next rendering state.
Ogre::Grid3DPageStrategyData::calculatePageID
PageID calculatePageID(int32 x, int32 y, int32 z)
Ogre::LodCollapseCostOutside::computeEdgeCollapseCost
virtual Real computeEdgeCollapseCost(LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge)
Returns the collapse cost of the given edge.
OgreBites::SDLK_KP_0
@ SDLK_KP_0
Definition: OgreInput.h:159
Ogre::ColourFaderAffector2::setRedAdjust1
void setRedAdjust1(float red)
Sets the red adjustment to be made per second to particles.
Ogre::TextureAnimatorAffector
This affector makes it possible to have an animated texture for each individual particle.
Definition: OgreTextureAnimatorAffector.h:24
Ogre::RenderSystem::_setDepthBufferFunction
virtual void _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)
Definition: OgreRenderSystem.h:710
OgreBites::Widget
Abstract base class for all widgets.
Definition: OgreTrays.h:108
Ogre::Pass::setDepthBias
void setDepthBias(float constantBias, float slopeScaleBias=0.0f)
Sets the depth bias to be used for this material.
Ogre::Pass::setName
void setName(const String &name)
Set the name of the pass.
Definition: OgrePass.h:284
Ogre::Terrain::setGlobalColourMapEnabled
void setGlobalColourMapEnabled(bool enabled, uint16 size=0)
Set whether a global colour map is enabled.
Ogre::GpuProgramParameters::GpuProgramParameters
GpuProgramParameters()
Ogre::Profiler::logResults
void logResults()
Outputs current profile statistics to the log.
OgreSphere.h
Ogre::PF_PVRTC_RGB2
@ PF_PVRTC_RGB2
PVRTC (PowerVR) RGB 2 bpp.
Definition: OgrePixelFormat.h:137
Ogre::DefaultHardwareVertexBuffer::DefaultHardwareVertexBuffer
DefaultHardwareVertexBuffer(size_t vertexSize, size_t numVertices, Usage=HBU_CPU_ONLY)
Definition: OgreDefaultHardwareBufferManager.h:64
Ogre::ID_KEEP
@ ID_KEEP
Definition: OgreScriptCompiler.h:821
Ogre::Mesh::_setLodUsage
void _setLodUsage(unsigned short level, const MeshLodUsage &usage)
Internal methods for loading LOD, do not use.
Ogre::Sampler::getMipmapBias
float getMipmapBias(void) const
Gets the bias value applied to the mipmap calculation.
Definition: OgreTextureUnitState.h:172
Ogre::StaticGeometry::Region::Region
Region(StaticGeometry *parent, const String &name, SceneManager *mgr, uint32 regionID, const Vector3 &centre)
Ogre::NodeAnimationTrack::setUseShortestRotationPath
virtual void setUseShortestRotationPath(bool useShortestPath)
Sets the method of rotation calculation.
Ogre::RTShader::SubRenderState::getAccessor
SubRenderStateAccessorPtr getAccessor()
Return the accessor object to this sub render state.
Ogre::OctreeZone::findVisibleNodes
virtual void findVisibleNodes(PCZCamera *, NodeList &visibleNodeList, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters, bool displayNodes, bool showBoundingBoxes)
Find and add visible objects to the render queue.
Ogre::OverlayElement::getLeft
Real getLeft(void) const
Gets the left of this element in relation to the current GuiMetricsMode.
Ogre::CompositionTechnique::isSupported
virtual bool isSupported(bool allowTextureDegradation)
Determine if this technique is supported on the current rendering device.
Ogre::MeshManager::createBezierPatch
PatchMeshPtr createBezierPatch(const String &name, const String &groupName, void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HBU_GPU_ONLY, HardwareBuffer::Usage ibUsage=HBU_CPU_TO_GPU, bool vbUseShadow=true, bool ibUseShadow=true)
Creates a Bezier patch based on an array of control vertices.
Ogre::StaticCache::clear
void clear()
Clear the cache.
Definition: OgreDeflate.h:146
Ogre::Technique::getIlluminationPasses
const IlluminationPassList & getIlluminationPasses()
Gets the illumination-stage categorised passes.
Ogre::SceneManager::destroyManualObject
void destroyManualObject(MovableObject *obj)
Removes & destroys a ManualObject from the SceneManager.
Definition: OgreSceneManager.h:1526
Ogre::Node::translate
void translate(const Vector3 &d, TransformSpace relativeTo=TS_PARENT)
Moves the node along the Cartesian axes.
Ogre::TextureUnitState::setHardwareGammaEnabled
void setHardwareGammaEnabled(bool enabled)
Sets whether this texture will be set up so that on sampling it, hardware gamma correction is applied...
Ogre::CreateCallbackWrapper::callback
CreateGpuProgramCallback callback
Definition: OgreGLGpuProgramManager.h:45
Ogre::D3D9RenderSystem::_setPointParameters
void _setPointParameters(bool attenuationEnabled, Real minSize, Real maxSize)
Ogre::GpuProgramManager::addFactory
void addFactory(GpuProgramFactory *factory)
Add a new factory object for programs of a given language.
Ogre::SBO_REVERSE_SUBTRACT
@ SBO_REVERSE_SUBTRACT
Definition: OgreBlendMode.h:251
Ogre::BillboardChainFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreBillboardChain.h:368
Ogre::PF_R3G3B2
@ PF_R3G3B2
8-bit pixel format, 2 bits blue, 3 bits green, 3 bits red.
Definition: OgrePixelFormat.h:123
Ogre::PROP_UNKNOWN
@ PROP_UNKNOWN
Definition: OgreProperty.h:123
Ogre::ParticleEmitter::getRepeatDelay
virtual Real getRepeatDelay(void) const
Gets the duration of the emitter from when it is created or re-enabled.
Ogre::deque::iterator
std::deque< T >::iterator iterator
Definition: OgreDeprecated.h:40
Ogre::Camera::getViewMatrix
const Affine3 & getViewMatrix(bool ownFrustumOnly) const
Specialised version of getViewMatrix allowing caller to differentiate whether the custom culling frus...
Ogre::BspRaySceneQuery::BspRaySceneQuery
BspRaySceneQuery(SceneManager *creator)
Ogre::ParticleEmitter::setDirection
virtual void setDirection(const Vector3 &direction)
Sets the direction of the emitter.
Ogre::GpuProgramParameters::ACT_VIEWPORT_HEIGHT
@ ACT_VIEWPORT_HEIGHT
Current viewport height (in pixels) as floating point value.
Definition: OgreGpuProgramParams.h:1014
Ogre::GLSL::GLSLProgram::isAttributeValid
bool isAttributeValid(VertexElementSemantic semantic, uint index)
Test whether attribute index for a given semantic is valid.
Ogre::ArchiveFactory::~ArchiveFactory
virtual ~ArchiveFactory()
Definition: OgreArchiveFactory.h:62
Ogre::Material::setSceneBlending
void setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor)
Allows very fine control of blending every Pass with the existing contents of the scene.
Ogre::HardwareIndexBuffer::IT_16BIT
@ IT_16BIT
Definition: OgreHardwareIndexBuffer.h:50
Ogre::PropertyBase::getType
PropertyType getType() const
Get the type of the property.
Definition: OgreProperty.h:203
Ogre::RotationAffector::CmdRotationSpeedRangeStart::doGet
String doGet(const void *target) const
Ogre::MetalRenderWindow::nextDrawable
virtual bool nextDrawable(void)
Returns true on success. False on failure.
Ogre::HardwareUniformBufferSharedPtr
HardwareBufferPtr HardwareUniformBufferSharedPtr
Definition: OgrePrerequisites.h:299
Ogre::BaseInstanceBatchVTF::getNumWorldTransforms
unsigned short getNumWorldTransforms(void) const
Returns the number of world transform matrices this renderable requires.
Ogre::RTShader::VSOutputCompactPolicy
VSOutputCompactPolicy
Definition: OgreShaderPrerequisites.h:81
Ogre::Node::convertLocalToWorldPosition
Vector3 convertLocalToWorldPosition(const Vector3 &localPos)
Gets the world position of a point in the node local space useful for simple transforms that don't re...
Ogre::CgPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::OverlaySystem
This class simplify initialization / finalization of the overlay system.
Definition: OgreOverlaySystem.h:60
Ogre::PCZPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::GLES2RenderSystem::_copyContentsToMemory
void _copyContentsToMemory(Viewport *vp, const Box &src, const PixelBox &dst, RenderWindow::FrameBuffer buffer)
Copies the current contents of the render target to a pixelbox.
Ogre::CgProgram::CmdArgs::doGet
String doGet(const void *target) const
Ogre::Degree::operator>
bool operator>(const Degree &d) const
Definition: OgreMath.h:147
Ogre::OverlaySystem::eventOccurred
virtual void eventOccurred(const String &eventName, const NameValuePairList *parameters)
OgreShaderProgramWriter.h
Ogre::HardwareOcclusionQuery::getLastQuerysPixelcount
unsigned int getLastQuerysPixelcount() const
Let's you get the last pixel count with out doing the hardware occlusion test.
Definition: OgreHardwareOcclusionQuery.h:109
Ogre::SubEntity::getVertexDataForBinding
VertexData * getVertexDataForBinding(void)
Retrieve the VertexData which should be used for GPU binding.
Ogre::Bitwise::fixedToFixed
static unsigned int fixedToFixed(uint32 value, unsigned int n, unsigned int p)
Convert N bit colour channel value to P bits.
Definition: OgreBitwise.h:213
Ogre::VulkanRenderPassDescriptor::performStoreActions
void performStoreActions()
Ogre::TextureUnitState::setDesiredFormat
void setDesiredFormat(PixelFormat desiredFormat)
Sets the desired pixel format for the texture surface; can only be set before load().
Ogre::RTShader::FunctionInvocation::getReturnType
const String & getReturnType() const
Return the return type.
Definition: OgreShaderFunctionAtom.h:255
Ogre::Volume::Chunk::setMaterial
void setMaterial(const MaterialPtr &mat)
Overridden from SimpleRenderable.
Ogre::TinyRenderSystem::setLightingEnabled
void setLightingEnabled(bool enabled)
Sets whether or not dynamic lighting is enabled.
Definition: OgreTinyRenderSystem.h:127
Ogre::Light::getCustomShadowCameraSetup
const ShadowCameraSetupPtr & getCustomShadowCameraSetup(void) const
Return a pointer to the custom shadow camera setup (null means use SceneManager global version).
Ogre::D3D11VideoMode
Definition: OgreD3D11VideoMode.h:38
Ogre::Math::boundingRadiusFromAABB
static Real boundingRadiusFromAABB(const AxisAlignedBox &aabb)
Get the radius of the origin-centered bounding sphere from the bounding box.
Ogre::ManualObject::normal
void normal(float x, float y, float z)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreManualObject.h:247
Ogre::LodCollapseCostCurvature
Definition: OgreLodCollapseCostCurvature.h:42
Ogre::GLES2RenderSystem::initialiseFromRenderSystemCapabilities
void initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)
Initialize the render system from the capabilities.
Ogre::OverlayElement::initialise
virtual void initialise(void)=0
Initialise gui element.
Ogre::LBX_BLEND_DIFFUSE_COLOUR
@ LBX_BLEND_DIFFUSE_COLOUR
use interpolated color values from vertices to scale source1, then add source2 scaled by (1-color)
Definition: OgreBlendMode.h:105
Ogre::PCZSceneNode::isEnabled
bool isEnabled(void)
Definition: OgrePCZSceneNode.h:102
Ogre::Terrain::updateDerivedData
void updateDerivedData(bool synchronous=false, uint8 typeMask=0xFF)
Updates derived data for the terrain (LOD, lighting) to reflect changed height data,...
Ogre::RTShader::SGScriptTranslator
This class responsible for translating core features of the RT Shader System for Ogre material script...
Definition: OgreShaderScriptTranslator.h:48
Ogre::D3D11Mappings::getPixelBoxWithMapping
static PixelBox getPixelBoxWithMapping(D3D11_BOX extents, DXGI_FORMAT pixelFormat, const D3D11_MAPPED_SUBRESOURCE &mapping)
utility method, generates Ogre PixelBox using usual parameters and dataPtr/rowPitch/slicePitch from D...
Ogre::StringVector
std::vector< String > StringVector
Definition: OgreStringVector.h:43
Ogre::TerrainLayerSamplerList
std::vector< TerrainLayerSampler > TerrainLayerSamplerList
Definition: OgreTerrainMaterialGenerator.h:125
Ogre::PCZSceneManager::destroyZone
void destroyZone(PCZone *zone, bool destroySceneNodes)
Destroy an existing zone within the scene.
Ogre::PagedWorldSection::loadOrCreatePage
virtual Page * loadOrCreatePage(const Vector3 &worldPos)
Load or create a page against this section covering the given world space position.
Ogre::PCZone::_addNode
virtual void _addNode(PCZSceneNode *)=0
Adds an SceneNode to this PCZone.
Ogre::MetalRenderTexture::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::HollowEllipsoidEmitter::setInnerSizeX
void setInnerSizeX(Real x)
Sets the x component of the area inside the ellipsoid which doesn't emit particles.
Ogre::SubMesh::getAliasTextureIterator
AliasTextureIterator getAliasTextureIterator(void) const
Ogre::InstanceBatch::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const
Retrieves the local axis-aligned bounding box for this object.
Ogre::FreeImagePlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Definition: OgreFreeImageCodec.h:91
Ogre::ResourceManager::_notifyResourceUnloaded
virtual void _notifyResourceUnloaded(Resource *res)
Notify this manager that a resource which it manages has been unloaded.
Ogre::InstanceBatchHW_VTF::calculateMaxNumInstances
size_t calculateMaxNumInstances(const SubMesh *baseSubMesh, uint16 flags) const
Ogre::PF_R8_SNORM
@ PF_R8_SNORM
8-bit pixel format, 8 bits red (signed normalised int).
Definition: OgrePixelFormat.h:220
Ogre::ResourceGroupManager::createResource
DataStreamPtr createResource(const String &filename, const String &groupName=DEFAULT_RESOURCE_GROUP_NAME, bool overwrite=false, const String &locationPattern=BLANKSTRING)
Create a new resource file in a given group.
Ogre::GpuProgramParameters::ACT_TRANSPOSE_WORLDVIEWPROJ_MATRIX
@ ACT_TRANSPOSE_WORLDVIEWPROJ_MATRIX
Provides transpose of concatenated world, view and projection matrices.
Definition: OgreGpuProgramParams.h:719
Ogre::D3D11Driver
Definition: OgreD3D11Driver.h:41
Ogre::ColourFaderAffector2::CmdGreenAdjust1
Command object for green adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:57
Ogre::TextureManager::setPreferredFloatBitDepth
virtual void setPreferredFloatBitDepth(ushort bits, bool reloadTextures=true)
Sets preferred bit depth for float pixel format textures.
Ogre::DefaultZone::setZoneGeometry
virtual void setZoneGeometry(const String &filename, PCZSceneNode *parentNode)
Called by PCZSM during setZoneGeometry()
Ogre::SmallVector< T, 0 >::operator=
SmallVector & operator=(const SmallVectorImpl< T > &RHS)
Definition: OgreSmallVector.h:766
Ogre::VET_USHORT4
@ VET_USHORT4
Definition: OgreHardwareVertexBuffer.h:145
Ogre::TextureUnitState::_prepare
void _prepare(void)
Internal method for preparing this object for load, as part of Material::prepare.
Ogre::PortalBase::intersects
bool intersects(const Ray &ray)
Check if portal intersects a ray.
Ogre::InstanceBatchVTF::calculateMaxNumInstances
size_t calculateMaxNumInstances(const SubMesh *baseSubMesh, uint16 flags) const
Ogre::ResourceManager::getMemoryUsage
size_t getMemoryUsage(void) const
Gets the current memory usage, in bytes.
Definition: OgreResourceManager.h:159
Ogre::ResourceGroupManager::getWorldResourceGroupName
const String & getWorldResourceGroupName(void) const
Gets the resource group that 'world' resources will use.
Definition: OgreResourceGroupManager.h:810
Ogre::TransformBaseReal
Definition: OgreMatrix4.h:158
Ogre::OctreeSceneManagerFactory
Factory for OctreeSceneManager.
Definition: OgreOctreeSceneManager.h:227
Ogre::AnimationStateSet
Class encapsulating a set of AnimationState objects.
Definition: OgreAnimationState.h:200
Ogre::TextureAnimatorAffector::_affectParticles
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed) override
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
Ogre::RSC_HWOCCLUSION_ASYNCHRONOUS
@ RSC_HWOCCLUSION_ASYNCHRONOUS
D3D11: Supports asynchronous hardware occlusion queries.
Definition: OgreRenderSystemCapabilities.h:186
Ogre::VertexDeclaration::getNextFreeTextureCoordinate
unsigned short getNextFreeTextureCoordinate() const
Return the index of the next free texture coordinate set which may be added to this declaration.
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::transparentShadowCastersMode
bool transparentShadowCastersMode
Are we in transparent shadow caster mode?
Definition: OgreSceneManager.h:393
Ogre::TerrainLayerSamplerElement::operator==
bool operator==(const TerrainLayerSamplerElement &e) const
Definition: OgreTerrainMaterialGenerator.h:81
Ogre::RTShader::LayeredBlending::setSourceModifier
void setSourceModifier(unsigned short index, SourceModifier modType, int customNum)
Set the source modifier parameters for a given texture unit.
Ogre::VectorBase< 3, Real >
Definition: OgreVector.h:129
Ogre::Pass::getFragmentProgramName
const String & getFragmentProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1242
Ogre::Math::Cos
static float Cos(float fValue, bool useTables=false)
Cosine function.
Definition: OgreMath.h:344
Ogre::Node::rotate
void rotate(const Quaternion &q, TransformSpace relativeTo=TS_LOCAL)
Rotate the node around an arbitrary axis using a Quarternion.
Ogre::RTShader::VSOCP_LOW
@ VSOCP_LOW
Definition: OgreShaderPrerequisites.h:82
Ogre::Camera::rotate
void rotate(const Quaternion &q)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::GpuProgram::getPassFogStates
virtual bool getPassFogStates(void) const
Returns whether a fragment program wants fog state to be passed through fixed pipeline low level API ...
Definition: OgreGpuProgram.h:296
OgreSegment.h
Ogre::MemoryDataStream::seek
void seek(size_t pos)
Repositions the read point to a specified byte.
Ogre::D3D11RenderTarget
Definition: OgreD3D11RenderTarget.h:9
Ogre::VertexDeclaration::getVertexSize
size_t getVertexSize(unsigned short source) const
Gets the vertex size defined by this declaration for a given source.
Ogre::AnimationStateSet::hasAnimationState
bool hasAnimationState(const String &name) const
Tests if state for the named animation is present.
Ogre::RTShader::FFPTransform::createCpuSubPrograms
virtual bool createCpuSubPrograms(ProgramSet *programSet)
Ogre::Pass::getShininess
float getShininess(void) const
Gets the 'shininess' property of the pass (affects specular highlights).
Definition: OgrePass.h:412
Ogre::Mesh::getVertexDataByTrackHandle
VertexData * getVertexDataByTrackHandle(unsigned short handle)
Gets a pointer to a vertex data element based on a morph animation track handle.
Ogre::Math::isNaN
static bool isNaN(Real f)
Definition: OgreMath.h:320
Ogre::MetalRenderSystem::~MetalRenderSystem
virtual ~MetalRenderSystem()
Ogre::RenderSystem::createMultiRenderTarget
virtual MultiRenderTarget * createMultiRenderTarget(const String &name)=0
Create a MultiRenderTarget, which is a render target that renders to multiple RenderTextures at once.
Ogre::ParticleSystem::addAffector
ParticleAffector * addAffector(const String &affectorType)
Adds an affector to this particle system.
Ogre::InstanceBatch::isBatchFull
bool isBatchFull(void) const
Definition: OgreInstanceBatch.h:247
Ogre::CgProgram::hasCompileError
bool hasCompileError(void) const
Did this program encounter a compile error when loading?
Ogre::PanelOverlayElement::getTileX
Real getTileX(ushort layer=0) const
Ogre::EdgeListBuilder::addVertexData
void addVertexData(const VertexData *vertexData)
Add a set of vertex geometry data to the edge builder.
Ogre::TangentSpaceCalc
Class for calculating a tangent space basis.
Definition: OgreTangentSpaceCalc.h:48
Ogre::PagedWorld::getManager
PageManager * getManager() const
Get the manager of this world.
Definition: OgrePagedWorld.h:77
Ogre::Pose
A pose is a linked set of vertex offsets applying to one set of vertex data.
Definition: OgrePose.h:57
Ogre::Matrix3::FromEulerAnglesYZX
void FromEulerAnglesYZX(const Radian &fYAngle, const Radian &fPAngle, const Radian &fRAngle)
Ogre::AxisAlignedBox::getMaximum
Vector3 & getMaximum(void)
Gets a modifiable version of the maximum corner of the box.
Definition: OgreAxisAlignedBox.h:142
Ogre::RSC_TEXTURE_COMPRESSION_PVRTC
@ RSC_TEXTURE_COMPRESSION_PVRTC
Supports compressed textures in the PVRTC format.
Definition: OgreRenderSystemCapabilities.h:142
Ogre::ID_PARAM_INDEXED
@ ID_PARAM_INDEXED
Definition: OgreScriptCompiler.h:585
Ogre::GLPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::TinyRenderSystem::clearFrameBuffer
void clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0)
Ogre::OverlayContainer::_update
virtual void _update(void)
Overridden from OverlayElement.
Ogre::InstanceBatchShader::buildFrom
void buildFrom(const SubMesh *baseSubMesh, const RenderOperation &renderOperation)
Ogre::GpuProgramParameters::ACT_TANTIME_0_2PI
@ ACT_TANTIME_0_2PI
Tangent of "Time0_2PI". Equivalent to RenderMonkey's "TanTime0_2PI".
Definition: OgreGpuProgramParams.h:997
Ogre::Volume::Chunk::getChunkParameters
ChunkParameters * getChunkParameters(void)
Gets the parameters with which the chunktree got loaded.
Ogre::TextureUnitState::setFrameTextureName
void setFrameTextureName(const String &name, unsigned int frameNumber)
Sets the name of the texture associated with a frame.
Ogre::GL3PlusPixelUtil::getClosestGLImageInternalFormat
static GLenum getClosestGLImageInternalFormat(PixelFormat format)
Takes the OGRE pixel format and returns the type that must be provided to GL as internal format for i...
Ogre::Material::setDepthWriteEnabled
void setDepthWriteEnabled(bool enabled)
Sets whether or not each Pass renders with depth-buffer writing on or not.
Ogre::D3D11VideoMode::getRefreshRate
DXGI_RATIONAL getRefreshRate() const
Ogre::CompositorChain::Instances
std::vector< CompositorInstance * > Instances
Data types.
Definition: OgreCompositorChain.h:57
Ogre::Math::AU_DEGREE
@ AU_DEGREE
Definition: OgreMath.h:214
Ogre::RenderWindow::getMetrics
void getMetrics(unsigned int &width, unsigned int &height, int &left, int &top) const
Overloaded version of getMetrics from RenderTarget, including extra details specific to windowing sys...
Ogre::D3D11RenderSystem::setSubroutine
void setSubroutine(GpuProgramType gptype, unsigned int slotIndex, const String &subroutineName)
OgreGLGpuProgram.h
Ogre::ColourBlendState::writeG
bool writeG
Definition: OgreBlendMode.h:272
Ogre::NumericAnimationTrack::setAssociatedAnimable
virtual void setAssociatedAnimable(const AnimableValuePtr &val)
Sets the associated animable object which will be automatically affected by calls to 'apply'.
Ogre::TerrainGroup::convertTerrainSlotToWorldPosition
void convertTerrainSlotToWorldPosition(long x, long y, Vector3 *pos) const
Convert a slot location to a world position at the centre.
Ogre::Quake3ShaderManager::getLoadingOrder
Real getLoadingOrder(void) const
Gets the loading order for scripts of this type.
Ogre::OptimisedUtil::extrudeVertices
virtual void extrudeVertices(const Vector4 &lightPos, Real extrudeDist, const float *srcPositions, float *destPositions, size_t numVertices)=0
Extruding vertices by a fixed distance based on light position.
Ogre::AreaEmitter::AreaEmitter
AreaEmitter(ParticleSystem *psys)
Definition: OgreAreaEmitter.h:81
Ogre::PagedWorld::setPageProvider
void setPageProvider(PageProvider *provider)
Set the PageProvider which can provide streams for Pages in this world.
Definition: OgrePagedWorld.h:173
Ogre::MetalPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::RTShader::FunctionAtomInstanceConstIterator
FunctionAtomInstanceList::const_iterator FunctionAtomInstanceConstIterator
Definition: OgreShaderFunctionAtom.h:319
Ogre::WorkQueue::startup
virtual void startup(bool forceRestart=true)=0
Start up the queue with the options that have been set.
Ogre::Node::getUserAny
const Any & getUserAny(void) const
Definition: OgreNode.h:655
Ogre::StencilState::depthStencilPassOp
StencilOperation depthStencilPassOp
The action to take when both the stencil and depth check pass.
Definition: OgreRenderSystem.h:118
Ogre::RenderSystem::_updateAllRenderTargets
virtual void _updateAllRenderTargets(bool swapBuffers=true)
Internal method for updating all render targets attached to this rendering system.
Ogre::ScriptCompiler
This is the main class for the compiler.
Definition: OgreScriptCompiler.h:187
Ogre::Terrain::LayerInstanceList
std::vector< LayerInstance > LayerInstanceList
Definition: OgreTerrain.h:307
Ogre::RingEmitter::RingEmitter
RingEmitter(ParticleSystem *psys)
OgreBites::TextInputEvent::type
int type
Definition: OgreInput.h:86
Ogre::Profiler::getUpdateDisplayFrequency
uint getUpdateDisplayFrequency() const
Gets the frequency that the Profiler display is updated.
Ogre::LodOutsideMarker::LodOutsideMarker
LodOutsideMarker(LodData::VertexList &vertexList, Real boundingSphereRadius, Real walkAngle)
Ogre::AnimableValue::VECTOR2
@ VECTOR2
Definition: OgreAnimable.h:79
Ogre::ulong
unsigned long ulong
Definition: OgrePrerequisites.h:62
Ogre::TransformBaseReal::makeTransform
void makeTransform(const Vector3 &position, const Vector3 &scale, const Quaternion &orientation)
Building a Affine3 from orientation / scale / position.
Ogre::MapIterator::MapIterator
MapIterator(typename T::iterator start, typename T::iterator last)
Constructor.
Definition: OgreIteratorWrapper.h:326
Ogre::CompositorInstance::getRenderTarget
RenderTarget * getRenderTarget(const String &name, int slice=0)
Get the render target for a given render texture name.
Ogre::GpuProgramParameters::ACT_LIGHT_DIFFUSE_COLOUR_POWER_SCALED_ARRAY
@ ACT_LIGHT_DIFFUSE_COLOUR_POWER_SCALED_ARRAY
Array of light diffuse colours scaled by light power (count set by extra param)
Definition: OgreGpuProgramParams.h:823
Ogre::UnifiedHighLevelGpuProgram::resetCompileError
void resetCompileError(void)
Reset a compile error if it occurred, allowing the load to be retried.
OgreBites::TrayManager::isLoadingBarVisible
bool isLoadingBarVisible()
Definition: OgreTrays.h:939
Ogre::BorderPanelOverlayElement::_update
void _update(void)
Internal method to update the element based on transforms applied.
OgreBites::CheckBox::toggle
void toggle(bool notifyListener=true)
Ogre::GLSLShaderCommon::setColumnMajorMatrices
void setColumnMajorMatrices(bool columnMajor)
Sets whether matrix packing in column-major order.
Definition: OgreGLSLShaderCommon.h:88
Ogre::OverlayContainer::getChild
virtual OverlayElement * getChild(const String &name)
Gets the named child of this container.
Ogre::Degree::operator<
bool operator<(const Degree &d) const
Definition: OgreMath.h:142
Ogre::BspNode
Encapsulates a node in a BSP tree.
Definition: OgreBspNode.h:59
Ogre::Root::getWorkQueue
WorkQueue * getWorkQueue() const
Get the WorkQueue for processing background tasks.
Definition: OgreRoot.h:885
Ogre::ResourceManager::getScriptPatterns
const StringVector & getScriptPatterns(void) const override
Gets the file patterns which should be used to find scripts for this class.
Definition: OgreResourceManager.h:381
Ogre::BillboardChain::getMovableType
const String & getMovableType(void) const
Returns the type name of this object.
Ogre::AnimationStateSet::getAnimationStateIterator
ConstAnimationStateIterator getAnimationStateIterator(void) const
Get an iterator over all the animation states in this set.
Ogre::InstanceBatch::getLights
const LightList & getLights(void) const
Gets a list of lights, ordered relative to how close they are to this renderable.
Ogre::GLES2TextureBuffer::bindToFramebuffer
void bindToFramebuffer(uint32 attachment, uint32 zoffset) override
Bind surface to frame buffer.
Ogre::RTShader::HardwareSkinning::SkinningData::scalingShearingSupport
bool scalingShearingSupport
Definition: OgreShaderExHardwareSkinning.h:70
Ogre::AxisAlignedBox::setMaximumY
void setMaximumY(Real y)
Definition: OgreAxisAlignedBox.h:206
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE7
@ SPC_POSTOLIGHT_TANGENT_SPACE7
Definition: OgreShaderParameter.h:169
Ogre::Light::getDirection
const Vector3 & getDirection(void) const
OgreComPtr.h
Ogre::OverlayContainer::ChildMap
std::map< String, OverlayElement * > ChildMap
Definition: OgreOverlayContainer.h:58
Ogre::DistanceLodStrategyBase::DistanceLodStrategyBase
DistanceLodStrategyBase(const String &name)
Default constructor.
Ogre::AutoParamDataSource::getCosTime_0_2Pi
Real getCosTime_0_2Pi(Real x) const
Ogre::RenderSystemCapabilitiesManager::getSingletonPtr
static RenderSystemCapabilitiesManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::Math::Sign
static Radian Sign(const Radian &rValue)
Definition: OgreMath.h:378
Ogre::HardwarePixelBuffer::getWidth
uint32 getWidth() const
Gets the width of this buffer.
Definition: OgreHardwarePixelBuffer.h:184
Ogre::GpuProgramParameters::getSharedParameters
const GpuSharedParamUsageList & getSharedParameters() const
Get the list of shared parameter sets.
Ogre::ControllerManager::getTimeFactor
Real getTimeFactor(void) const
Return relative speed of time as perceived by time based controllers.
Ogre::RTShader::SubRenderStateFactory::destroyInstance
virtual void destroyInstance(SubRenderState *subRenderState)
Destroy the given instance.
Ogre::SceneManager::setSkyBoxEnabled
void setSkyBoxEnabled(bool enable)
Enables / disables a 'sky box'.
Definition: OgreSceneManager.h:2034
Ogre::Volume::CSGDifferenceSource
Builds the difference between two sources.
Definition: OgreVolumeCSGSource.h:279
Ogre::Page::isDeferredProcessInProgress
bool isDeferredProcessInProgress() const
If true, it's not safe to access this Page at this time, contents may be changing.
Definition: OgrePage.h:103
Ogre::Root::restoreConfig
bool restoreConfig(void)
Checks for saved video/sound/etc settings.
Ogre::FrameTimeControllerValue::getFrameDelay
Real getFrameDelay(void) const
Definition: OgrePredefinedControllers.h:71
Ogre::D3D9HardwareBufferManager::~D3D9HardwareBufferManager
~D3D9HardwareBufferManager()
Ogre::STBIPlugin
Definition: OgreSTBICodec.h:77
Ogre::SBF_SOURCE_ALPHA
@ SBF_SOURCE_ALPHA
The texel alpha value.
Definition: OgreBlendMode.h:238
Ogre::InstancedEntity::~InstancedEntity
virtual ~InstancedEntity()
Ogre::HardwareBufferLockGuard::lock
void lock(const SharedPtr< T > &p, size_t offset, size_t length, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:447
Ogre::LodInputProvider
Definition: OgreLodInputProvider.h:39
Ogre::FrameTimeControllerValue::setTimeFactor
void setTimeFactor(Real tf)
Set the relative speed to update frame time based controllers.
Ogre::TextureUnitState
Class representing the state of a single texture unit during a Pass of a Technique,...
Definition: OgreTextureUnitState.h:241
Ogre::AxisAlignedBox::setMinimum
void setMinimum(Real x, Real y, Real z)
Definition: OgreAxisAlignedBox.h:156
Ogre::D3D11HLSLProgram::buildConstantDefinitions
virtual void buildConstantDefinitions() override
Build the constant definition map, must be overridden.
Ogre::AnimationControllerFunction::setTime
void setTime(Real timeVal)
Set the time value manually.
Ogre::ABGR
uint32 ABGR
Definition: OgreColourValue.h:43
Ogre::MeshManager::createOrRetrieve
ResourceCreateOrRetrieveResult createOrRetrieve(const String &name, const String &group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams, HardwareBuffer::Usage vertexBufferUsage, HardwareBuffer::Usage indexBufferUsage=HBU_GPU_ONLY, bool vertexBufferShadowed=false, bool indexBufferShadowed=false)
Create a new mesh, or retrieve an existing one with the same name if it already exists.
Ogre::GLES2Plugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::SimpleParamCommand::doGet
String doGet(const void *target) const
Definition: OgreStringInterface.h:92
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE7
@ SPC_LIGHTDIRECTION_VIEW_SPACE7
Definition: OgreShaderParameter.h:199
Ogre::RenderSystem::setStencilState
virtual void setStencilState(const StencilState &state)=0
This method allows you to set all the stencil buffer parameters in one call.
Ogre::Grid3DPageStrategyData::getLoadRadius
virtual Real getLoadRadius() const
Get the loading radius.
Definition: OgreGrid3DPageStrategy.h:141
Ogre::Texture::setTextureType
void setTextureType(TextureType ttype)
Sets the type of texture; can only be changed before load()
Definition: OgreTexture.h:139
Ogre::ScriptLoader::~ScriptLoader
virtual ~ScriptLoader()
Definition: OgreScriptLoader.h:62
Ogre::CgProgram::getSize
size_t getSize(void) const
Ogre::DefaultIntersectionSceneQuery
Default implementation of IntersectionSceneQuery.
Definition: OgreSceneManager.h:3434
Ogre::PCZSceneManager::getOption
virtual bool getOption(const String &, void *)
Gets the given option for the Scene Manager.
Ogre::findCommandLineOpts
int _OgreExport findCommandLineOpts(int numargs, char **argv, UnaryOptionList &unaryOptList, BinaryOptionList &binOptList)
Locate command-line options of the unary form '-blah' and of the binary form '-blah foo',...
Ogre::D3D9StereoDriverAMD
Virtual interface of the stereo driver.
Definition: OgreD3D9StereoDriverAMD.h:46
Ogre::SceneManager::SkyBoxGenParameters
Definition: OgreSceneManager.h:312
Ogre::DefaultZone::_findNodes
void _findNodes(const AxisAlignedBox &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)
Ogre::Terrain::getTargetLodLevel
int getTargetLodLevel() const
Definition: OgreTerrain.h:1831
Ogre::RenderPriorityGroup
Collection of renderables by priority.
Definition: OgreRenderQueueSortingGrouping.h:240
Ogre::Page::save
virtual void save()
Save page data to an automatically generated file name.
Ogre::GLRenderSystem::_setTextureUnitFiltering
void _setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)
Ogre::Entity::refreshAvailableAnimationState
void refreshAvailableAnimationState(void)
Updates the internal animation state set to include the latest available animations from the attached...
Ogre::ParticleSystemRenderer::_notifyParticleMoved
virtual void _notifyParticleMoved(std::vector< Particle * > &currentParticles)
Optional callback notified when particles moved.
Definition: OgreParticleSystemRenderer.h:83
OgreTerrainPrerequisites.h
Ogre::OctreeNode
Specialized SceneNode that is customized for working within an Octree.
Definition: OgreOctreeNode.h:67
Ogre::MovableObject::setDefaultVisibilityFlags
static void setDefaultVisibilityFlags(uint32 flags)
Set the default visibility flags for all future MovableObject instances.
Definition: OgreMovableObject.h:437
Ogre::MetalHardwarePixelBuffer::MetalHardwarePixelBuffer
MetalHardwarePixelBuffer(uint32 width, uint32 height, uint32 depth, PixelFormat format, bool hwGamma, HardwareBuffer::Usage usage)
Should be called by HardwareBufferManager.
Ogre::GpuConstantDefinition::isSampler
static bool isSampler(GpuConstantType c)
Definition: OgreGpuProgramParams.h:182
Ogre::CPreprocessor::~CPreprocessor
virtual ~CPreprocessor()
Destroy the preprocessor object.
Ogre::GLRenderSystemCommon
Definition: OgreGLRenderSystemCommon.h:42
Ogre::D3D11RenderSystem::_setDepthClamp
void _setDepthClamp(bool enable)
Clamp depth values to near and far plane rather than discarding.
Ogre::TU_AUTOMIPMAP
@ TU_AUTOMIPMAP
Mipmaps will be automatically generated for this texture.
Definition: OgreTexture.h:63
Ogre::StreamSerialiser::write
virtual void write(const Vector3 *vec, size_t count=1)
OgreException.h
Ogre::SceneManager::injectMovableObject
void injectMovableObject(MovableObject *m)
Inject a MovableObject instance created externally.
Ogre::SceneManager::getDebugDrawer
DebugDrawer * getDebugDrawer() const
Definition: OgreSceneManager.h:1418
Ogre::ResourceGroupManager::isResourceGroupInGlobalPool
bool isResourceGroupInGlobalPool(const String &name) const
Checks the status of a resource group.
Ogre::RTShader::Function::getInputParameters
const ShaderParameterList & getInputParameters() const
Return a list of input parameters.
Definition: OgreShaderFunction.h:195
Ogre::RenderPriorityGroup::setSplitPassesByLightingType
void setSplitPassesByLightingType(bool split)
Sets whether or not the queue will split passes by their lighting type, ie ambient,...
Definition: OgreRenderQueueSortingGrouping.h:345
OgreBites::CameraMan::setStyle
virtual void setStyle(CameraStyle style)
Sets the movement style of our camera man.
Ogre::GLSL::GLSLProgram::getPassSurfaceAndLightStates
bool getPassSurfaceAndLightStates(void) const
Returns whether a vertex program wants light and material states to be passed through fixed pipeline ...
Definition: src/GLSL/include/OgreGLSLProgram.h:55
Ogre::RenderSystemCapabilities::getSupportedShaderProfiles
const ShaderProfiles & getSupportedShaderProfiles() const
Returns a set of all supported shader profiles.
Definition: OgreRenderSystemCapabilities.h:493
Ogre::VET_SHORT2_NORM
@ VET_SHORT2_NORM
signed shorts (normalized to -1..1)
Definition: OgreHardwareVertexBuffer.h:157
OgreBites::TextBox::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:251
Ogre::DefaultShadowCameraSetup::create
static ShadowCameraSetupPtr create()
Definition: OgreShadowCameraSetup.h:90
Ogre::Root::queueEndRendering
void queueEndRendering(bool state=true)
Queues the end of rendering.
Ogre::RenderTarget::writeContentsToTimestampedFile
virtual String writeContentsToTimestampedFile(const String &filenamePrefix, const String &filenameSuffix)
Writes the current contents of the render target to the (PREFIX)(time-stamp)(SUFFIX) file.
Ogre::MeshSerializer::exportMesh
void exportMesh(const Mesh *pMesh, DataStreamPtr stream, Endian endianMode=ENDIAN_NATIVE)
Exports a mesh to the stream specified, in the latest format.
Ogre::VulkanHardwareBufferManager::_notifyDeviceStalled
void _notifyDeviceStalled(void)
Ogre::RTShader::FunctionStageRef::mul
void mul(const In &arg0, const In &arg1, const Out &dst) const
dst = arg0 * arg1;
Definition: OgreShaderFunction.h:79
Assimp
Definition: OgreAssimpLoader.h:54
Ogre::Image::flipAroundY
Image & flipAroundY()
Flips (mirrors) the image around the Y-axis.
Ogre::GLRenderSystem::_endFrame
void _endFrame(void)
Ends rendering of a frame to the current viewport.
Ogre::DefaultZone::_findNodes
void _findNodes(const Ray &t, PCZSceneNodeList &list, PortalList &visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)
Ogre::Volume::CSGUnarySource::setSource
virtual void setSource(Source *a)
Sets the source.
Ogre::ID_CAMERA
@ ID_CAMERA
Definition: OgreScriptCompiler.h:851
Ogre::Terrain::getHeightAtPoint
float getHeightAtPoint(uint32 x, uint32 y) const
Get the height data for a given terrain point.
Ogre::HardwareBuffer::copyData
void copyData(HardwareBuffer &srcBuffer)
Copy all data from another buffer into this one.
Definition: OgreHardwareBuffer.h:339
Ogre::HardwareOcclusionQuery
This is a abstract class that that provides the interface for the query class for hardware occlusion.
Definition: OgreHardwareOcclusionQuery.h:52
Ogre::Profiler::removeListener
void removeListener(ProfileSessionListener *listener)
Unregister a ProfileSessionListener from the Profiler.
Ogre::Math::uint16Cast
static uint16 uint16Cast(size_t t)
saturated cast of size_t to uint16
Definition: OgreMath.h:392
Ogre::TerrainGroup::TerrainSlotDefinition::filename
String filename
Filename, if this is to be loaded from a file.
Definition: OgreTerrainGroup.h:320
Ogre::Technique::setTextureAnisotropy
void setTextureAnisotropy(unsigned int maxAniso)
Sets the anisotropy level to be used for all textures.
Ogre::PCZSceneManager::addPCZSceneNode
void addPCZSceneNode(PCZSceneNode *sn, PCZone *zone)
add a PCZSceneNode to the scene by putting it in a zone NOTE: This zone will be the scene node's home...
Ogre::BillboardParticleRenderer::setCommonUpVector
void setCommonUpVector(const Vector3 &vec)
Use this to specify the common up-vector given to billboards.
Definition: OgreBillboardParticleRenderer.h:97
Ogre::BillboardChain::Element::width
float width
Definition: OgreBillboardChain.h:94
Ogre::AnimationStateSet::copyMatchingState
void copyMatchingState(AnimationStateSet *target) const
Copy the state of any matching animation states from this to another.
Ogre::VisibleObjectsBoundsInfo::maxDistanceInFrustum
Real maxDistanceInFrustum
The farthest object in the frustum regardless of visibility / shadow caster flags.
Definition: OgreSceneManager.h:113
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE1
@ SPC_LIGHTDIRECTION_TANGENT_SPACE1
Definition: OgreShaderParameter.h:203
Ogre::VulkanRenderSystem::refreshConfig
void refreshConfig()
Ogre::D3D9DeviceManager::setActiveRenderTargetDevice
void setActiveRenderTargetDevice(D3D9Device *device)
Ogre::SubEntity::getRenderOperation
void getRenderOperation(RenderOperation &op) override
Gets the render operation required to send this object to the frame buffer.
Ogre::LodData::mVertexList
VertexList mVertexList
Definition: OgreLodData.h:154
Ogre::LodCollapseCost
Definition: OgreLodCollapseCost.h:44
Ogre::GpuProgramParameters::isUsingSharedParameters
bool isUsingSharedParameters(const String &sharedParamsName) const
Returns whether this parameter set is using the named shared parameter set.
Ogre::VisibleObjectsBoundsInfo::minDistance
Real minDistance
The closest a visible object is to the camera.
Definition: OgreSceneManager.h:107
Ogre::Image::FILTER_LINEAR
@ FILTER_LINEAR
Definition: OgreImage.h:428
Ogre::DataStream
General purpose class used for encapsulating the reading and writing of data.
Definition: OgreDataStream.h:65
Ogre::HardwareVertexBuffer
Specialisation of HardwareBuffer for a vertex buffer.
Definition: OgreHardwareVertexBuffer.h:49
Ogre::Vector< 2, Real >
Ogre::SceneManager::createEntity
Entity * createEntity(const String &meshName)
Create an Entity (instance of a discrete mesh) with an autogenerated name.
Ogre::PCZone::getName
const String & getName(void) const
Definition: OgrePCZone.h:97
OgreSerializer.h
Ogre::Camera::setAutoTracking
void setAutoTracking(bool enabled, SceneNode *const target=0, const Vector3 &offset=Vector3::ZERO)
Enables / disables automatic tracking of a SceneNode.
Ogre::TextureUnitState::isHardwareGammaEnabled
bool isHardwareGammaEnabled() const
Gets whether this texture will be set up so that on sampling it, hardware gamma correction is applied...
Ogre::D3D9Device::detachRenderWindow
void detachRenderWindow(D3D9RenderWindow *renderWindow)
OgreMeshSerializer.h
Ogre::TerrainGroup::getAlignment
virtual Terrain::Alignment getAlignment() const
Retrieve the alignment of the grid of terrain (cannot be modified after construction).
Definition: OgreTerrainGroup.h:121
Ogre::CompositionTechnique::TextureScope
TextureScope
Definition: OgreCompositionTechnique.h:53
Ogre::Polygon::setVertex
void setVertex(const Vector3 &vdata, size_t vertexIndex)
Sets a specific vertex of a polygon.
Ogre::MetalMultiRenderTarget::bindSurfaceImpl
virtual void bindSurfaceImpl(size_t attachment, RenderTexture *target)
Implementation of bindSurface, must be provided.
Ogre::TransformBase::getTrans
Vector< 3, T > getTrans() const
Extracts the translation transformation part of the matrix.
Definition: OgreMatrix4.h:121
Ogre::PCZIntersectionSceneQuery::~PCZIntersectionSceneQuery
~PCZIntersectionSceneQuery()
Ogre::GLSLESCgProgramFactory
Factory class for GLSL ES programs.
Definition: OgreGLSLESCgProgramFactory.h:40
Ogre::Camera::getPixelDisplayRatio
Real getPixelDisplayRatio() const
Returns an estimated ratio between a pixel and the display area it represents.
Definition: OgreCamera.h:661
OgreAxisAlignedBox.h
Ogre::MaterialManager::_notifyBeforeIlluminationPassesCleared
virtual void _notifyBeforeIlluminationPassesCleared(Technique *mat)
Internal method for sorting out illumination passes for a scheme.
Ogre::AnimableValue::setValue
virtual void setValue(const Vector3 &)
Set value.
Definition: OgreAnimable.h:164
Ogre::SceneManager::isShadowTechniqueAdditive
bool isShadowTechniqueAdditive(void) const
Is there an additive shadowing technique in use?
Definition: OgreSceneManager.h:2760
Ogre::Technique::GPUDeviceNameRule::GPUDeviceNameRule
GPUDeviceNameRule()
Definition: OgreTechnique.h:138
Ogre::SceneQueryResultWorldFragmentList
std::list< SceneQuery::WorldFragment * > SceneQueryResultWorldFragmentList
Definition: OgreSceneQuery.h:203
Ogre::GpuProgramParameters::ACT_VIEWPROJ_MATRIX
@ ACT_VIEWPROJ_MATRIX
The current view & projection matrices concatenated.
Definition: OgreGpuProgramParams.h:681
Ogre::LinearControllerFunction::calculate
Real calculate(Real source)
Ogre::Math::calculateFaceNormalWithoutNormalize
static Vector4 calculateFaceNormalWithoutNormalize(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)
Calculate a face normal without normalize, including the w component which is the offset from the ori...
Definition: OgreVector.h:901
Ogre::D3D11HardwarePixelBuffer::blitFromMemory
void blitFromMemory(const PixelBox &src, const Box &dstBox)
Copies a region from normal memory to a region of this pixelbuffer.
Ogre::NumericAnimationTrack::apply
virtual void apply(const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f)
Applies an animation track to the designated target.
Ogre::SceneManager::extractAllMovableObjectsByType
void extractAllMovableObjectsByType(const String &typeName)
Extract all injected MovableObjects of a given type.
Ogre::MeshLodGenerator::generateLodLevels
virtual void generateLodLevels(LodConfig &lodConfig, LodCollapseCostPtr cost=LodCollapseCostPtr(), LodDataPtr data=LodDataPtr(), LodInputProviderPtr input=LodInputProviderPtr(), LodOutputProviderPtr output=LodOutputProviderPtr(), LodCollapserPtr collapser=LodCollapserPtr())
Generates the Lod levels for a mesh.
Ogre::D3D9HardwareBufferManager::setAutoHardwareBufferManagement
void setAutoHardwareBufferManagement(bool autoManagement)
Set automatic hardware buffers management.
Definition: OgreD3D9HardwareBufferManager.h:48
Ogre::Lod0Stripifier::RemapInfo::prepare
void prepare(size_t originalSize)
Definition: OgreLod0Stripifier.h:67
Ogre::D3D11HLSLProgram::getTarget
const String & getTarget(void) const
Gets the shader target to compile down to, e.g.
Definition: OgreD3D11HLSLProgram.h:172
Ogre::TrackVertexColourType
int TrackVertexColourType
An enumeration describing which material properties should track the vertex colours.
Definition: OgreCommon.h:298
Ogre::Animation::createNodeTrack
NodeAnimationTrack * createNodeTrack(unsigned short handle, Node *node)
Creates a new AnimationTrack automatically associated with a Node.
Ogre::G2D_X_Y
@ G2D_X_Y
Grid is in the X/Y plane.
Definition: OgreGrid2DPageStrategy.h:52
Ogre::D3D9StereoDriverNVIDIA::~D3D9StereoDriverNVIDIA
virtual ~D3D9StereoDriverNVIDIA()
Ogre::RTShader::ParameterFactory::createOutTexcoord
static ParameterPtr createOutTexcoord(GpuConstantType type, int index, Parameter::Content content)
Ogre::Resource::addListener
virtual void addListener(Listener *lis)
Register a listener on this resource.
Ogre::CgProgramFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates programs for.
Ogre::SPFMDeleteT
Definition: OgreSharedPtr.h:40
Ogre::FrameTimeControllerValue::frameStarted
bool frameStarted(const FrameEvent &evt) override
Called when a frame is about to begin rendering.
Ogre::GCT_SAMPLER_EXTERNAL_OES
@ GCT_SAMPLER_EXTERNAL_OES
Definition: OgreGpuProgramParams.h:82
Ogre::MemoryDataStream::getCurrentPtr
uchar * getCurrentPtr(void)
Get a pointer to the current position in the memory block this stream holds.
Definition: OgreDataStream.h:321
Ogre::ShadowTextureListener::~ShadowTextureListener
virtual ~ShadowTextureListener()
Definition: OgreSceneManager.h:131
Ogre::Pass::setPassIterationCount
void setPassIterationCount(const size_t count)
set the number of iterations that this pass should perform when doing fast multi pass operation.
Definition: OgrePass.h:1399
Ogre::ProfileHistory::maxTimePercent
Real maxTimePercent
The maximum percentage of frame time this profile has taken.
Definition: OgreProfiler.h:119
Ogre::ParticleSystem::removeEmitter
void removeEmitter(unsigned short index)
Removes an emitter from the system.
Ogre::LodConfig::LodConfig
LodConfig(MeshPtr &_mesh, LodStrategy *_strategy=DistanceLodBoxStrategy::getSingletonPtr())
Info about Lod levels.
Ogre::Camera
A viewpoint from which the scene will be rendered.
Definition: OgreCamera.h:86
Ogre::PageContentCollection::load
virtual void load()=0
Load - will be called in main thread.
Ogre::ConvexBody::_initialisePool
static void _initialisePool()
Initialise the internal polygon pool used to minimise allocations.
Ogre::CompositorChain::getCompositorPosition
size_t getCompositorPosition(const String &name) const
Get compositor position by name. Returns NPOS if not found.
Ogre::FileSystemLayer
Provides methods to find out where the Ogre config files are stored and where logs and settings files...
Definition: OgreFileSystemLayer.h:47
OgreBites::WindowEventListener::windowFocusChange
virtual void windowFocusChange(Ogre::RenderWindow *rw)
Definition: OgreWindowEventUtilities.h:96
Ogre::ID_AMBIENT
@ ID_AMBIENT
Definition: OgreScriptCompiler.h:597
Ogre::RenderSystem::setGlobalInstanceVertexBufferVertexDeclaration
void setGlobalInstanceVertexBufferVertexDeclaration(VertexDeclaration *val)
Sets vertex declaration for the global vertex buffer for the global instancing.
Ogre::GLES2TextureBuffer
Definition: OgreGLES2HardwarePixelBuffer.h:37
Ogre::CMPF_GREATER
@ CMPF_GREATER
Write if (new_Z >= existing_Z)
Definition: OgreCommon.h:70
Ogre::GLContext::createOrRetrieveStateCacheManager
StateCacheManager * createOrRetrieveStateCacheManager()
Get the state cache manager, creating it on demand.
Definition: OgreGLContext.h:77
Ogre::Pose::getVertexOffsetIterator
VertexOffsetIterator getVertexOffsetIterator(void)
Ogre::PCZFrustum::isVisible
bool isVisible(const PortalBase *portal) const
Ogre::ParticleSystem::getEmittedEmitterQuota
size_t getEmittedEmitterQuota(void) const
Returns the maximum number of emitted emitters this system is allowed to have active at once.
Ogre::TinyPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::DefaultSceneManagerFactory
Factory for default scene manager.
Definition: OgreSceneManagerEnumerator.h:47
Ogre::Technique::setDiffuse
void setDiffuse(const ColourValue &diffuse)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::RenderSystem::getRenderWindowDescription
RenderWindowDescription getRenderWindowDescription() const
get a RenderWindowDescription from the current ConfigOptionMap
OgreBites::CameraMan
Utility class for controlling the camera in samples.
Definition: OgreCameraMan.h:57
Ogre::StringConverter::parseStringVector
static StringVector parseStringVector(const String &val)
Definition: OgreStringConverter.h:338
Ogre::PixelBox::~PixelBox
~PixelBox()
Definition: OgrePixelFormat.h:353
Ogre::D3D9RenderSystem::clearFrameBuffer
void clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0)
Ogre::RTShader::ProgramWriterManager::ProgramWriterManager
ProgramWriterManager()
Ogre::RTShader::UniformParameterPtr
shared_ptr< UniformParameter > UniformParameterPtr
Definition: OgreShaderPrerequisites.h:76
Ogre::QueuedRenderableVisitor::~QueuedRenderableVisitor
virtual ~QueuedRenderableVisitor()
Definition: OgreRenderQueueSortingGrouping.h:73
Ogre::AxisAlignedBox::isNull
bool isNull(void) const
Returns true if the box is null i.e.
Definition: OgreAxisAlignedBox.h:500
Ogre::Texture::getCustomAttribute
uint getCustomAttribute(const String &name)
simplified API for bindings
Definition: OgreTexture.h:421
Ogre::Pass::getMaxSimultaneousLights
unsigned short getMaxSimultaneousLights(void) const
Gets the maximum number of lights to be used by this pass.
Definition: OgrePass.h:1073
OgreBites::TrayManager::adjustTrays
virtual void adjustTrays()
Fits trays to their contents and snaps them to their anchor locations.
Ogre::SceneManager::hasCamera
bool hasCamera(const String &name) const
Returns whether a camera with the given name exists.
Ogre::SceneManager::_notifyAutotrackingSceneNode
void _notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack)
Internal method for notifying the manager that a SceneNode is autotracking.
Ogre::RenderOperation::vertexData
VertexData * vertexData
Vertex source data.
Definition: OgreRenderOperation.h:108
Ogre::Math
Class to provide access to common mathematical functions.
Definition: OgreMath.h:205
Ogre::TerrainMaterialGeneratorA::SM2Profile::getReceiveDynamicShadowsEnabled
bool getReceiveDynamicShadowsEnabled() const
Whether to support dynamic texture shadows received from other objects, on the terrain (default true)...
Definition: OgreTerrainMaterialGeneratorA.h:124
Ogre::PCZone::getPortalsUpdated
bool getPortalsUpdated(void)
Definition: OgrePCZone.h:243
Ogre::RenderToVertexBufferPtr
SharedPtr< RenderToVertexBuffer > RenderToVertexBufferPtr
Definition: OgrePrerequisites.h:288
Ogre::PageProvider::prepareProceduralPage
virtual bool prepareProceduralPage(Page *page, PagedWorldSection *section)
Give a provider the opportunity to prepare page content procedurally.
Definition: OgrePageManager.h:69
Ogre::DirectionRandomiserAffector::CmdRandomness
Command object for randomness (see ParamCommand).
Definition: OgreDirectionRandomiserAffector.h:50
Ogre::ResourceManager::ResourcePool::ResourcePool
ResourcePool(const String &name)
Ogre::LodData
Definition: OgreLodData.h:55
Ogre::VertexMorphKeyFrame::getVertexBuffer
const HardwareVertexBufferSharedPtr & getVertexBuffer(void) const
Gets the vertex buffer containing positions for this keyframe.
Ogre::Technique::setName
void setName(const String &name)
Set the name of the technique.
Ogre::D3D11DriverList::refresh
void refresh()
Ogre::Terrain::increaseLodLevel
void increaseLodLevel(bool synchronous=false)
Increase Terrain's LOD level by 1.
Ogre::RTShader::SampleTextureAtom::SampleTextureAtom
SampleTextureAtom(const In &sampler, const In &texcoord, const Out &dst, int groupOrder)
Ogre::Math::Log2
static Real Log2(Real fValue)
Definition: OgreMath.h:363
Ogre::Animation::_collectIdentityNodeTracks
void _collectIdentityNodeTracks(TrackHandleList &tracks) const
Internal method for collecting identity node tracks.
Ogre::TextureUnitState::setTextureScale
void setTextureScale(Real uScale, Real vScale)
Sets the scaling factor applied to texture coordinates.
Ogre::SceneManager::isSkyDomeEnabled
bool isSkyDomeEnabled(void) const
Return whether a skydome is enabled.
Definition: OgreSceneManager.h:2120
Ogre::ResourceBackgroundQueue::handleRequest
WorkQueue::Response * handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)
Implementation for WorkQueue::RequestHandler.
Ogre::PCZSceneManager::getZoneIterator
ZoneIterator getZoneIterator(void)
Definition: OgrePCZSceneManager.h:311
Ogre::SceneManager::getShadowDirectionalLightExtrusionDistance
Real getShadowDirectionalLightExtrusionDistance(void) const
Gets the distance a shadow volume is extruded for a directional light.
Ogre::GLUniformCache
An in memory cache of the OpenGL uniforms.
Definition: OgreGLUniformCache.h:41
Ogre::Pass::getPointMaxSize
Real getPointMaxSize(void) const
Get the maximum point size, when point attenuation is in use.
Ogre::GLCopyingRenderTexture
Definition: OgreGLCopyingRenderTexture.h:40
Ogre::Property::set
virtual void set(T val)
Set the property value.
Definition: OgreProperty.h:236
Ogre::OverlayContainer::findElementAt
virtual OverlayElement * findElementAt(Real x, Real y)
This returns a OverlayElement at position x,y.
Ogre::PlaneBoundedVolumeList
std::vector< PlaneBoundedVolume > PlaneBoundedVolumeList
Definition: OgrePlaneBoundedVolume.h:128
Ogre::RTShader::FFP_PS_FOG
@ FFP_PS_FOG
Definition: OgreShaderFFPRenderState.h:62
Ogre::D3D9RenderWindow::getRenderSurface
IDirect3DSurface9 * getRenderSurface()
Accessor for render surface.
Ogre::Quake3Level::mHeader
bsp_header_t * mHeader
Definition: OgreQuake3Level.h:119
Ogre::D3D11RenderWindowSwapChainBased::isVSyncEnabled
bool isVSyncEnabled() const
Indicates whether vertical sync is activated for the window.
Definition: OgreD3D11RenderWindow.h:128
Ogre::BorderRenderable::getMaterial
const MaterialPtr & getMaterial(void) const
Retrieves a weak reference to the material this renderable object uses.
Definition: OgreBorderPanelOverlayElement.h:240
Ogre::AssimpLoader::LoaderParams
LoaderParams
Definition: OgreAssimpLoader.h:72
Ogre::RENDER_QUEUE_2
@ RENDER_QUEUE_2
Definition: OgreRenderQueue.h:59
Ogre::D3D9RenderSystem::getName
const String & getName() const
Returns the name of the rendering system.
Ogre::HardwareBufferManager
Singleton wrapper for hardware buffer manager.
Definition: OgreHardwareBufferManager.h:389
Ogre::ZoneDataMap
std::map< String, ZoneData * > ZoneDataMap
Definition: OgrePCZSceneNode.h:49
Ogre::Pass::setAlphaToCoverageEnabled
void setAlphaToCoverageEnabled(bool enabled)
Sets whether to use alpha to coverage (A2C) when blending alpha rejected values.
Definition: OgrePass.h:1021
Ogre::ManualObject::end
virtual ManualObjectSection * end(void)
Finish defining the object and compile the final renderable version.
Ogre::RTShader::ShaderGenerator::setTargetLanguage
void setTargetLanguage(const String &shaderLanguage)
Set the target shader language.
Ogre::ConfigOption::currentValue
String currentValue
Definition: OgreConfigOptionMap.h:52
Ogre::FileStreamDataStream::read
size_t read(void *buf, size_t count)
Read the requisite number of bytes from the stream, stopping at the end of the file.
Ogre::Terrain::notifyNeighbours
void notifyNeighbours()
Tell this instance to notify all neighbours that will be affected by a height change that has taken p...
Ogre::StaticGeometry::LODBucket::getShadowRenderableList
ShadowCaster::ShadowRenderableList & getShadowRenderableList()
Definition: OgreStaticGeometry.h:332
Ogre::MovableObject::isDebugDisplayEnabled
bool isDebugDisplayEnabled(void) const
Gets whether debug display of this object is enabled.
Definition: OgreMovableObject.h:562
Ogre::OR_LANDSCAPELEFT
@ OR_LANDSCAPELEFT
Definition: OgreFrustum.h:56
Ogre::BillboardChain::BillboardChain
BillboardChain(const String &name, size_t maxElements=20, size_t numberOfChains=1, bool useTextureCoords=true, bool useColours=true, bool dynamic=true)
Constructor (don't use directly, use factory)
Ogre::TextureUnitState::getParent
Pass * getParent(void) const
Gets the parent Pass object.
Definition: OgreTextureUnitState.h:1021
Ogre::RegionSceneQuery::execute
virtual SceneQueryResult & execute(void)
Executes the query, returning the results back in one list.
Ogre::D3D9VertexDeclaration::D3D9VertexDeclaration
D3D9VertexDeclaration()
Ogre::ZipArchiveFactory::~ZipArchiveFactory
virtual ~ZipArchiveFactory()
Definition: OgreZip.h:59
Ogre::SceneManager::setShadowTextureSelfShadow
void setShadowTextureSelfShadow(bool selfShadow)
Sets whether or not texture shadows should attempt to self-shadow.
Ogre::MemoryDataStreamPtr
SharedPtr< MemoryDataStream > MemoryDataStreamPtr
Definition: OgrePrerequisites.h:285
Ogre::SceneManager::removeSpecialCaseRenderQueue
void removeSpecialCaseRenderQueue(uint8 qid)
Removes an item to the 'special case' render queue list.
Ogre::Texture::setLayerNames
void setLayerNames(const std::vector< String > &names)
Set image names to be loaded as layers (3d & texture array) or cubemap faces.
Definition: OgreTexture.h:440
Ogre::ScriptCompiler::CE_REFERENCETOANONEXISTINGOBJECT
@ CE_REFERENCETOANONEXISTINGOBJECT
Definition: OgreScriptCompiler.h:205
Ogre::SceneManager::setQueuedRenderableVisitor
void setQueuedRenderableVisitor(SceneMgrQueuedRenderableVisitor *visitor)
Advanced method for supplying an alternative visitor, used for parsing the render queues and sending ...
Ogre::ConvexBody::_destroyPool
static void _destroyPool()
Tear down the internal polygon pool used to minimise allocations.
Ogre::Technique::getUserObjectBindings
UserObjectBindings & getUserObjectBindings()
Class that provides convenient interface to establish a linkage between custom user application objec...
Definition: OgreTechnique.h:695
Ogre::GLPBuffer::getHeight
uint32 getHeight()
Definition: OgreGLPBuffer.h:48
OgreCapsule.h
Ogre::GLSLShader::setSamplerBinding
void setSamplerBinding(bool enable)
Definition: OgreGLSLShader.h:52
OgreCompositionPass.h
Ogre::Volume::ChunkRequest::level
size_t level
The current LOD level.
Definition: OgreVolumeChunkHandler.h:62
Ogre::Viewport::Listener::viewportCameraChanged
virtual void viewportCameraChanged(Viewport *viewport)
Notification of when a new camera is set to target listening Viewport.
Definition: OgreViewport.h:66
Ogre::RTShader::Program::~Program
~Program()
Class destructor.
Ogre::RGN_AUTODETECT
_OgreExport const char *const RGN_AUTODETECT
Special resource group name which causes resource group to be automatically determined based on searc...
Ogre::DriverVersion::toString
String toString() const
Ogre::ParticleSystemRenderer::setKeepParticlesInLocalSpace
virtual void setKeepParticlesInLocalSpace(bool keepLocal)=0
Setting carried over from ParticleSystem.
OgreBites::TrayManager::closeDialog
void closeDialog()
Hides whatever dialog is currently showing.
Ogre::RenderTexture::RenderTexture
RenderTexture(HardwarePixelBuffer *buffer, uint32 zoffset)
Ogre::GLStateCacheManager::setColourMask
void setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
Sets the current colour mask.
Ogre::SubEntity::isRenderQueueGroupSet
bool isRenderQueueGroupSet(void) const
Gets the queue group for this entity, see setRenderQueueGroup for full details.
Definition: OgreSubEntity.h:186
Ogre::ID_TARGET_OUTPUT
@ ID_TARGET_OUTPUT
Definition: OgreScriptCompiler.h:775
Ogre::Pass::getLightScissoringEnabled
bool getLightScissoringEnabled() const
Gets whether or not this pass will be clipped by a scissor rectangle encompassing the lights that are...
Definition: OgrePass.h:1429
Ogre::AnimationStateSet::_notifyAnimationStateEnabled
void _notifyAnimationStateEnabled(AnimationState *target, bool enabled)
Internal method respond to enable/disable an animation state.
Ogre::Exception::ERR_NOT_IMPLEMENTED
@ ERR_NOT_IMPLEMENTED
Definition: OgreException.h:119
Ogre::TextureUnitState::setCubicTextureName
void setCubicTextureName(const String &name, bool forUVW=false)
Definition: OgreTextureUnitState.h:376
Ogre::Overlay::add3D
void add3D(SceneNode *node)
Adds a node capable of holding 3D objects to the overlay.
Ogre::LodInputProviderMesh
Definition: OgreLodInputProviderMesh.h:48
Ogre::VulkanDevice::createInstance
static VkInstance createInstance(FastArray< const char * > &extensions, FastArray< const char * > &layers, PFN_vkDebugReportCallbackEXT debugCallback)
Ogre::RenderOperation::OperationType
OperationType
The rendering operation type to perform.
Definition: OgreRenderOperation.h:48
Ogre::D3D9GpuProgram::getPixelShader
IDirect3DPixelShader9 * getPixelShader(void)
Gets the pixel shader.
Ogre::ConvexBody::clip
void clip(const Plane &pl, bool keepNegative=true)
Clips the object by the positive half space of a plane.
Ogre::ManualObject::colour
void colour(const ColourValue &col)
Add a vertex colour to a vertex.
Definition: OgreManualObject.h:340
Ogre::TerrainGlobalOptions::setDefaultGlobalColourMapSize
void setDefaultGlobalColourMapSize(uint16 sz)
Set the default size of the terrain global colour map for a new terrain.
Definition: OgreTerrain.h:2009
Ogre::Plane::normalise
Real normalise(void)
Normalises the plane.
Definition: OgrePlane.h:216
Ogre::MeshManager::MeshManager
MeshManager()
Ogre::Quaternion::ZERO
static const Quaternion ZERO
Definition: OgreQuaternion.h:341
Ogre::GpuProgramParameters::_writeRawConstant
void _writeRawConstant(size_t physicalIndex, const TransformBaseReal *m, size_t numEntries)
Write a list of Matrix4 parameters to the program.
Ogre::AutoParamDataSource::getLightSpecularColourWithPower
const ColourValue getLightSpecularColourWithPower(size_t index) const
Ogre::Animation::~Animation
virtual ~Animation()
Ogre::Volume::SimplexNoise::noise
Real noise(Real xIn, Real yIn, Real zIn) const
3D noise function.
Ogre::Viewport::getDepthClear
float getDepthClear(void) const
Gets the default depth buffer value to which the viewport is cleared.
Definition: OgreViewport.h:222
Ogre::RenderSystem::_cleanupDepthBuffers
void _cleanupDepthBuffers(bool bCleanManualBuffers=true)
Removes all depth buffers.
Ogre::D3D9Mappings::get
static eD3DTexType get(TextureType ogreTexType)
return the D3DtexType equivalent of a Ogre tex. type
Ogre::Timer::getMicrosecondsCPU
uint64_t getMicrosecondsCPU()
Returns microseconds since initialisation or last reset, only CPU time measured.
Ogre::ResourceGroupManager::setCustomStagesForResourceGroup
void setCustomStagesForResourceGroup(const String &group, uint32 stageCount)
Declare the number custom loading stages for a resource group.
Ogre::Material::setLodLevels
void setLodLevels(const LodValueList &lodValues)
Sets the distance at which level-of-detail (LOD) levels come into effect.
Ogre::Image::getSize
size_t getSize() const
Returns the size of the data buffer in bytes.
Ogre::CompositorChain::CompositorChain
CompositorChain(Viewport *vp)
Ogre::Matrix3::ToEulerAnglesYXZ
bool ToEulerAnglesYXZ(Radian &rfYAngle, Radian &rfPAngle, Radian &rfRAngle) const
Ogre::Terrain::replaceLayer
void replaceLayer(uint8 index, bool keepBlends, Real worldSize=0, const StringVector *textureNames=0)
Replace an existing terrain layer, optionally preserving all other layer blend maps.
Ogre::ResourceGroupManager::resourceExists
bool resourceExists(const String &group, const String &filename) const
Find out if the named file exists in a group.
Ogre::GCT_UINT1
@ GCT_UINT1
Definition: OgreGpuProgramParams.h:110
Ogre::PCZLight::getMovableType
const String & getMovableType(void) const
Overridden from MovableObject.
Ogre::Quake3Shader::Pass::blendSrc
SceneBlendFactor blendSrc
Definition: OgreQuake3Shader.h:80
Ogre::PF_ASTC_RGBA_8X8_LDR
@ PF_ASTC_RGBA_8X8_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 8x8)
Definition: OgrePixelFormat.h:264
Ogre::PagedWorldSectionFactory
A factory class for creating types of world section.
Definition: OgrePagedWorldSection.h:302
Ogre::FRUSTUM_PLANE_TOP
@ FRUSTUM_PLANE_TOP
Definition: OgreFrustum.h:75
Ogre::D3D9RenderSystem::_endFrame
void _endFrame()
Ends rendering of a frame to the current viewport.
OgreDataStream.h
Ogre::CreateGpuProgramScriptCompilerEvent::CreateGpuProgramScriptCompilerEvent
CreateGpuProgramScriptCompilerEvent(const String &file, const String &name, const String &resourceGroup, const String &source, const String &syntax, GpuProgramType programType)
Definition: OgreScriptCompiler.h:515
Ogre::RenderTargetListener::~RenderTargetListener
virtual ~RenderTargetListener()
Definition: OgreRenderTargetListener.h:88
Ogre::TerrainGroup::autoUpdateLod
void autoUpdateLod(long x, long y, bool synchronous, const Any &data)
Automatically checks if terrain's LOD level needs to be updated.
Ogre::GpuProgramParametersPtr
SharedPtr< GpuProgramParameters > GpuProgramParametersPtr
Definition: OgrePrerequisites.h:279
Ogre::GL3PlusRenderSystem::_copyContentsToMemory
void _copyContentsToMemory(Viewport *vp, const Box &src, const PixelBox &dst, RenderWindow::FrameBuffer buffer)
Copies the current contents of the render target to a pixelbox.
Ogre::D3D9HLSLProgram::setTarget
void setTarget(const String &target)
Sets the shader target to compile down to, e.g.
Ogre::SmallVectorTemplateCommon::begin
const_iterator begin() const
Definition: OgreSmallVector.h:161
OgreBites::TrayManager::removeWidgetFromTray
void removeWidgetFromTray(TrayLocation trayLoc, const Ogre::String &name)
Definition: OgreTrays.h:1056
Ogre::GLES2FBORenderTexture::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGLES2FBORenderTexture.h:58
Ogre::ManualObject::clear
virtual void clear(void)
Completely clear the contents of the object.
Ogre::TerrainLodManager::getHighestLodLoaded
int getHighestLodLoaded()
Definition: OgreTerrainLodManager.h:119
Ogre::TerrainGlobalOptions::setCompositeMapAmbient
void setCompositeMapAmbient(const ColourValue &c)
Set the composite map ambient light to use.
Definition: OgreTerrain.h:1893
Ogre::GpuProgramParameters::ACT_SINTIME_0_1
@ ACT_SINTIME_0_1
Sine of "Time0_1". Equivalent to RenderMonkey's "SinTime0_1".
Definition: OgreGpuProgramParams.h:980
OgreCompositorChain.h
Ogre::VectorSet< Edge, 8 >
Ogre::TerrainLodManager::LoadLodRequest::currentLoadedLod
uint16 currentLoadedLod
Definition: OgreTerrainLodManager.h:71
Ogre::RTShader::ShaderGenerator::createShaderBasedTechnique
bool createShaderBasedTechnique(const Technique *srcTech, const String &dstTechniqueSchemeName, bool overProgrammable=false)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::PCZone::setUserData
void setUserData(void *userData)
Definition: OgrePCZone.h:246
Ogre::VulkanProgramFactory
Factory class for Vulkan programs.
Definition: OgreVulkanProgram.h:68
Ogre::Volume::Vertex
Lightweight struct to represent a mesh vertex.
Definition: OgreVolumeMeshBuilder.h:48
Ogre::SmallVectorTemplateCommon::rend
reverse_iterator rend()
Definition: OgreSmallVector.h:172
Ogre::Segment::mExtent
Real mExtent
Definition: OgreSegment.h:73
Ogre::Plane::BOTH_SIDE
@ BOTH_SIDE
Definition: OgrePlane.h:100
Ogre::Page::WORKQUEUE_CHANGECOLLECTION_REQUEST
static const uint16 WORKQUEUE_CHANGECOLLECTION_REQUEST
Definition: OgrePage.h:185
Ogre::ID_SAMPLER_REF
@ ID_SAMPLER_REF
Definition: OgreScriptCompiler.h:847
Ogre::Pass::getSceneBlendingOperation
SceneBlendOperation getSceneBlendingOperation() const
Returns the current blending operation.
Definition: OgrePass.h:718
Ogre::GL3PlusFBORenderTexture::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGL3PlusFBORenderTexture.h:57
Ogre::PCZPlaneBoundedVolumeListSceneQuery::PCZPlaneBoundedVolumeListSceneQuery
PCZPlaneBoundedVolumeListSceneQuery(SceneManager *creator)
Ogre::Camera::getRealRight
Vector3 getRealRight(void) const
Gets the real world right vector of the camera, including any rotation inherited from a node attachme...
OgreBites::SelectMenu::copyItemsFrom
void copyItemsFrom(SelectMenu *other)
Ogre::TerrainLayerSamplerSemantic
TerrainLayerSamplerSemantic
Enumeration of types of data that can be read from textures that are specific to a given layer.
Definition: OgreTerrainMaterialGenerator.h:57
Ogre::LinearForceAffector::setForceApplication
void setForceApplication(ForceApplication fa)
Sets how the force vector is applied to a particle.
Ogre::TerrainPagedWorldSection::getGridStrategy
virtual Grid2DPageStrategy * getGridStrategy() const
Convenience method - this section always uses a grid strategy.
Ogre::TerrainGroup::getResourceGroup
const String & getResourceGroup() const
Get the resource group in which files will be located.
Definition: OgreTerrainGroup.h:166
Ogre::GLES2PixelUtil
Class to do pixel format mapping between GL and OGRE.
Definition: OgreGLES2PixelFormat.h:40
Ogre::TAM_BORDER
@ TAM_BORDER
Texture coordinates outside the range [0.0, 1.0] are set to the border colour.
Definition: OgreCommon.h:129
Ogre::Pass::getFogDensity
float getFogDensity(void) const
Returns the fog density for this pass.
Definition: OgrePass.h:981
Ogre::Material::getNumLodLevels
unsigned short getNumLodLevels(unsigned short schemeIndex) const
Gets the number of levels-of-detail this material has in the given scheme, based on Technique::setLod...
Ogre::ID_GEOMETRY_PROGRAM_REF
@ ID_GEOMETRY_PROGRAM_REF
Definition: OgreScriptCompiler.h:566
Ogre::RenderTarget::setAutoUpdated
virtual void setAutoUpdated(bool autoupdate)
Sets whether this target should be automatically updated if Ogre's rendering loop or Root::_updateAll...
bsp_vertex_t::lightmap
float lightmap[2]
Definition: OgreQuake3Types.h:211
Ogre::PagedWorldSection::getWorld
virtual PagedWorld * getWorld() const
Get the parent world.
Definition: OgrePagedWorldSection.h:133
Ogre::Octree::Octree
Octree(Octree *p)
Ogre::Math::RandomValueProvider
This class is used to provide an external random value provider.
Definition: OgreMath.h:222
Ogre::GLES2FrameBufferObject::GLES2FrameBufferObject
GLES2FrameBufferObject(GLES2FBOManager *manager, uint fsaa)
Ogre::GLES2FBOManager::~GLES2FBOManager
~GLES2FBOManager()
Ogre::GL3PlusSampler
Definition: OgreGL3PlusTextureManager.h:43
Ogre::BspLevel::_notifyObjectMoved
void _notifyObjectMoved(const MovableObject *mov, const Vector3 &pos)
Ensures that the MovableObject is attached to the right leaves of the BSP tree.
Ogre::Texture::loadRawData
void loadRawData(DataStreamPtr &stream, ushort uWidth, ushort uHeight, PixelFormat eFormat)
Loads the data from a raw stream.
Ogre::AnimationState::getLoop
bool getLoop(void) const
Gets whether or not this animation loops
Definition: OgreAnimationState.h:123
Ogre::RTShader::ShaderGenerator::hasShaderBasedTechnique
bool hasShaderBasedTechnique(const String &materialName, const String &groupName, const String &srcTechniqueSchemeName, const String &dstTechniqueSchemeName) const
Checks if a shader based technique has been created for a given technique.
Ogre::RotationalSpline::interpolate
Quaternion interpolate(unsigned int fromIndex, Real t, bool useShortestPath=true)
Interpolates a single segment of the spline given a parametric value.
Ogre::MaterialSerializer::MaterialSerializer
MaterialSerializer()
default constructor
Ogre::LodProfile
std::vector< ProfiledEdge > LodProfile
Definition: OgreLodConfig.h:50
Ogre::SmallVectorTemplateCommon::value_type
T value_type
Definition: OgreSmallVector.h:147
Ogre::SceneManager::hasRibbonTrail
bool hasRibbonTrail(const String &name) const
Returns whether a object instance with the given name exists.
Ogre::VectorBase< 2, Real >::crossProduct
Real crossProduct(const VectorBase &rkVector) const
Calculates the 2 dimensional cross-product of 2 vectors, which results in a single floating point val...
Definition: OgreVector.h:84
Ogre::ID_TEXTURE_ALIAS
@ ID_TEXTURE_ALIAS
Definition: OgreScriptCompiler.h:680
Ogre::ScriptCompiler::CE_OBJECTNAMEEXPECTED
@ CE_OBJECTNAMEEXPECTED
Definition: OgreScriptCompiler.h:199
Ogre::SubMesh::vertexData
VertexData * vertexData
Dedicated vertex data (only valid if useSharedVertices = false).
Definition: OgreSubMesh.h:77
Ogre::GpuProgramParameters::ACT_TANTIME_0_X
@ ACT_TANTIME_0_X
Tangent of "Time0_X". Equivalent to RenderMonkey's "TanTime0_X".
Definition: OgreGpuProgramParams.h:967
Ogre::CompositionPass::getClearStencil
uint16 getClearStencil() const
Get the viewport clear stencil value (defaults to 0)
Ogre::CompositionPass::setMaterialScheme
void setMaterialScheme(const String &schemeName)
Set the material scheme used by this pass.
Ogre::AxisAlignedBoxSceneQuery::~AxisAlignedBoxSceneQuery
virtual ~AxisAlignedBoxSceneQuery()
Ogre::AnimationTrack::getKeyFramesAtTime
virtual Real getKeyFramesAtTime(const TimeIndex &timeIndex, KeyFrame **keyFrame1, KeyFrame **keyFrame2, unsigned short *firstKeyIndex=0) const
Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them.
Ogre::Volume::ChunkTreeSharedData
Internal shared values of the chunks which are equal in the whole tree.
Definition: OgreVolumeChunk.h:112
Ogre::Technique::setLightingEnabled
void setLightingEnabled(bool enabled)
Sets whether or not dynamic lighting is enabled for every Pass.
Ogre::BaseInstanceBatchVTF::useOneWeight
bool useOneWeight() const
Definition: OgreInstanceBatchVTF.h:195
Ogre::list::const_iterator
std::list< T >::const_iterator const_iterator
Definition: OgreDeprecated.h:57
Ogre::D3D11HLSLProgram::~D3D11HLSLProgram
~D3D11HLSLProgram()
Ogre::ScriptCompilerEvent::~ScriptCompilerEvent
virtual ~ScriptCompilerEvent()
Definition: OgreScriptCompiler.h:346
Ogre::SceneManager::Listener::Listener
Listener()
Definition: OgreSceneManager.h:322
Ogre::OverlayElement::DEFAULT_RESOURCE_GROUP
static const String & DEFAULT_RESOURCE_GROUP
Definition: OgreOverlayElement.h:105
Ogre::MaterialSerializer::endSection
void endSection(unsigned short level, const bool useMainBuffer=true)
Definition: OgreMaterialSerializer.h:306
Ogre::TerrainMaterialGenerator::canGenerateUsingDeclaration
virtual bool canGenerateUsingDeclaration(const TerrainLayerDeclaration &decl)
Whether this generator can generate a material for a given declaration.
Definition: OgreTerrainMaterialGenerator.h:268
Ogre::LayerBlendModeEx::alphaArg2
Real alphaArg2
Manual alpha value for manual source2.
Definition: OgreBlendMode.h:158
Ogre::PixelUtil::bulkPixelConversion
static void bulkPixelConversion(const PixelBox &src, const PixelBox &dst)
Convert pixels from one format to another.
Ogre::GpuConstantDefinition::GpuConstantDefinition
GpuConstantDefinition()
Definition: OgreGpuProgramParams.h:299
Ogre::ColourFaderAffector::setBlueAdjust
void setBlueAdjust(float blue)
Sets the blue adjustment to be made per second to particles.
Ogre::Ray::Ray
Ray(const Vector3 &origin, const Vector3 &direction)
Definition: OgreRay.h:52
OgreParticleAffectorFactory.h
Ogre::Material::getTechnique
Technique * getTechnique(const String &name) const
searches for the named technique.
Ogre::ID_PREVIOUS
@ ID_PREVIOUS
Definition: OgreScriptCompiler.h:778
Ogre::RenderTarget::getDepthBuffer
DepthBuffer * getDepthBuffer() const
Ogre::Node::getInitialPosition
const Vector3 & getInitialPosition(void) const
Gets the initial position of this node, see setInitialState for more info.
Definition: OgreNode.h:588
OgreGLTextureCommon.h
Ogre::MeshLodUsage
A way of recording the way each LODs is recorded this Mesh.
Definition: OgreMesh.h:955
Ogre::CgProgram::CmdProfiles::doGet
String doGet(const void *target) const
Ogre::Plugin::initialise
virtual void initialise()=0
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::SubEntity::setRenderQueueGroup
void setRenderQueueGroup(uint8 queueID)
Sets the render queue group this SubEntity will be rendered through.
Ogre::ImGuiOverlay::ImGuiOverlay
ImGuiOverlay()
Ogre::PCZone::requiresZoneSpecificNodeData
virtual bool requiresZoneSpecificNodeData(void)=0
Indicates whether or not this zone requires zone-specific data for each scene node.
Ogre::GLSLMonolithicProgram::activate
void activate(void)
Makes a program object active by making sure it is linked and then putting it in use.
Ogre::PCZoneFactory::PCZoneFactory
PCZoneFactory(const String &typeName)
Ogre::IlluminationPass
Struct recording a pass which can be used for a specific illumination stage.
Definition: OgrePass.h:1562
Ogre::InstancedEntity::setInUse
void setInUse(bool used)
Sets whether the entity is in use.
Ogre::MetalMappings::getDepthStencilFormat
static void getDepthStencilFormat(MetalDevice *device, PixelFormat pf, MTLPixelFormat &outDepth, MTLPixelFormat &outStencil)
Can throw if PixelFormat is not depth.
Ogre::Codec
Abstract class that defines a 'codec'.
Definition: OgreCodec.h:56
Ogre::CgProgram::getPassTransformStates
bool getPassTransformStates(void) const
Returns whether a vertex program wants transform state to be passed through fixed pipeline low level ...
Ogre::AntiPortal
AntiPortal datastructure for occlusion culling.
Definition: OgreAntiPortal.h:38
bsp_model_t::bbox
float bbox[6]
Definition: OgreQuake3Types.h:154
Ogre::Polygon::VertexList
std::vector< Vector3 > VertexList
Definition: OgrePolygon.h:56
Ogre::Entity::_isAnimated
bool _isAnimated(void) const
Tests if any animation applied to this entity.
Ogre::logObjectInfo
String logObjectInfo(const String &msg, GLuint obj)
If there is a message in GL info log then post it in the Ogre Log.
Ogre::AutoParamDataSource::getLightPosition
Vector3 getLightPosition(size_t index) const
Ogre::SceneManager::getCurrentViewport
Viewport * getCurrentViewport(void) const
Gets the current viewport being rendered (advanced use only, only valid during viewport update.
Definition: OgreSceneManager.h:3386
Ogre::PF_ASTC_RGBA_5X5_LDR
@ PF_ASTC_RGBA_5X5_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 5x5)
Definition: OgrePixelFormat.h:254
Ogre::OverlayElement::setPosition
void setPosition(Real left, Real top)
Sets the position of the top-left corner in relation to the current GuiMetricsMode (where 0 = top).
Ogre::Animation::Animation
Animation(const String &name, Real length)
You should not use this constructor directly, use the parent object such as Skeleton instead.
Ogre::Technique::setSpecular
void setSpecular(const ColourValue &specular)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::AreaEmitter::setDirection
void setDirection(const Vector3 &direction)
Overloaded to update the trans.
Ogre::Terrain::getHeightData
float * getHeightData() const
Get a pointer to all the height data for this terrain.
Ogre::LodVertexBuffer
Thread-safe buffer for storing Hardware vertex buffer.
Definition: OgreLodBuffer.h:54
Ogre::aligned_vector
std::vector< T, AlignedAllocator< T, Alignment > > aligned_vector
Definition: OgrePrerequisites.h:317
Ogre::CompositionTechnique::getTargetPassIterator
TargetPassIterator getTargetPassIterator(void)
OgreCamera.h
Ogre::MetalHardwareBufferManager
Implementation of HardwareBufferManager for Metal.
Definition: OgreMetalHardwareBufferManager.h:38
Ogre::ParticleFXPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::RenderPriorityGroup::sort
void sort(const Camera *cam)
Sorts the objects which have been added to the queue; transparent objects by their depth in relation ...
Ogre::LodOutputProviderBuffer::bakeManualLodLevel
virtual void bakeManualLodLevel(LodData *data, String &manualMeshName, int lodIndex)
OgreBites::ParamsPanel::getParamValue
Ogre::DisplayString getParamValue(unsigned int index)
Ogre::PCZoneFactoryManager::PCZoneFactoryMap
std::map< String, PCZoneFactory * > PCZoneFactoryMap
Definition: OgrePCZoneFactory.h:81
Ogre::ParticleEmitterFactory
Abstract class defining the interface to be implemented by creators of ParticleEmitter subclasses.
Definition: OgreParticleEmitterFactory.h:57
Ogre::PageProvider::readWorldStream
virtual StreamSerialiser * readWorldStream(const String &filename)
Get a serialiser set up to read PagedWorld data for the given world filename.
Definition: OgrePageManager.h:99
Ogre::D3D11TexturePtr
SharedPtr< D3D11Texture > D3D11TexturePtr
Definition: OgreD3D11Prerequisites.h:125
Ogre::Vector::operator-
Vector operator-(const Vector &b) const
Definition: OgreVector.h:709
Ogre::SmallVectorImpl::operator=
const SmallVectorImpl & operator=(const SmallVectorImpl &RHS)
Definition: OgreSmallVector.h:637
Ogre::GpuConstantDefinition::getBaseType
static BaseConstantType getBaseType(GpuConstantType ctype)
Definition: OgreGpuProgramParams.h:187
Ogre::RenderWindowList
std::vector< RenderWindow * > RenderWindowList
Render window container.
Definition: OgreCommon.h:842
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_WORLDVIEWPROJ_MATRIX_ARRAY
@ ACT_SPOTLIGHT_WORLDVIEWPROJ_MATRIX_ARRAY
An array of the view/projection matrix of a given spotlight projection frustum, combined with the cur...
Definition: OgreGpuProgramParams.h:942
Ogre::WorkQueue::WorkQueue
WorkQueue()
Definition: OgreWorkQueue.h:224
Ogre::StaticGeometry::Region::getLODBuckets
const LODBucketList & getLODBuckets() const
Get an list of the LODs in this region.
Definition: OgreStaticGeometry.h:411
Ogre::ParticleSystem::getEmitter
ParticleEmitter * getEmitter(unsigned short index) const
Retrieves an emitter by it's index (zero-based).
Ogre::MovablePlane::MovablePlane
MovablePlane(const String &name)
Ogre::Mesh::MeshLodUsageList
std::vector< MeshLodUsage > MeshLodUsageList
Definition: OgreMesh.h:100
Ogre::VulkanWindow::setImageFence
void setImageFence(VkFence fence)
Definition: OgreVulkanWindow.h:144
Ogre::Terrain::convertDirection
Vector3 convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace) const
Convert a direction from one space to another with respect to this terrain.
Ogre::PCZSceneManagerFactory::~PCZSceneManagerFactory
~PCZSceneManagerFactory()
Definition: OgrePCZSceneManager.h:376
Ogre::VertexPoseKeyFrame::PoseRef::poseIndex
ushort poseIndex
The linked pose index.
Definition: OgreKeyFrame.h:203
Ogre::DirectionRandomiserAffector::getRandomness
Real getRandomness(void) const
Gets the randomness to apply to the particles in a system.
Ogre::DefaultDebugDrawer::drawWireBox
void drawWireBox(const AxisAlignedBox &aabb, const ColourValue &colour=ColourValue::White)
Allows the rendering of a wireframe bounding box.
Ogre::TerrainMaterialGeneratorA::SM2Profile::generate
MaterialPtr generate(const Terrain *terrain)
Generate / reuse a material for the terrain.
Ogre::OverlayElement::getHorizontalAlignment
GuiHorizontalAlignment getHorizontalAlignment(void) const
Gets the horizontal alignment for this element.
Definition: OgreOverlayElement.h:398
Ogre::ID_ALPHA_TO_COVERAGE
@ ID_ALPHA_TO_COVERAGE
Definition: OgreScriptCompiler.h:634
Ogre::PagedWorld::getSection
PagedWorldSection * getSection(const String &name)
Retrieve a section of the world.
Ogre::GLStateCacheManager::setPointSize
void setPointSize(GLfloat size)
Ogre::SceneManagerEnumerator::SceneManagerIterator
MapIterator< Instances > SceneManagerIterator
Definition: OgreSceneManagerEnumerator.h:180
Ogre::ParticleEmitter::~ParticleEmitter
virtual ~ParticleEmitter()
Virtual destructor essential.
Ogre::Volume::OctreeNode::getCenter
const Vector3 getCenter(void) const
Gets the center of this cell.
Definition: OgreVolumeOctreeNode.h:203
Ogre::StaticGeometry::LODBucket::MaterialBucketMap
std::map< String, MaterialBucket * > MaterialBucketMap
Lookup of Material Buckets in this region.
Definition: OgreStaticGeometry.h:289
Ogre::GLRenderSystemCommon::_destroyVao
virtual void _destroyVao(GLContext *context, uint32 vao)
Destroy VAO immediately or defer if it was created on other context.
Definition: OgreGLRenderSystemCommon.h:138
Ogre::RenderSystemCapabilities::setGeometryProgramNumOutputVertices
void setGeometryProgramNumOutputVertices(int numOutputVertices)
Set the number of vertices a single geometry program run can emit.
Definition: OgreRenderSystemCapabilities.h:603
Ogre::Node::rotate
void rotate(const Vector3 &axis, const Radian &angle, TransformSpace relativeTo=TS_LOCAL)
Rotate the node around an arbitrary axis.
Definition: OgreNode.h:419
Ogre::StreamSerialiser::read
virtual void read(Real *val, size_t count=1)
Ogre::LiSPSMShadowCameraSetup::LiSPSMShadowCameraSetup
LiSPSMShadowCameraSetup(Real n=0.1f, bool useSimpleNOpt=true, Degree angle=Radian(0.451f))
Ogre::D3D11RenderSystem::~D3D11RenderSystem
~D3D11RenderSystem()
Ogre::ColourFaderAffector2::msStateCmd
static CmdStateChange msStateCmd
Definition: OgreColourFaderAffector2.h:193
Ogre::RingEmitter::CmdInnerX::doGet
String doGet(const void *target) const
Ogre::LodOutputProviderCompressedMesh::LodOutputProviderCompressedMesh
LodOutputProviderCompressedMesh(MeshPtr mesh)
OgreConfigOptionMap.h
Ogre::GLES2HardwareBuffer::unlockImpl
void unlockImpl()
Internal implementation of unlock()
Ogre::SceneManager::destroyBillboardChain
void destroyBillboardChain(MovableObject *obj)
Removes & destroys a BillboardChain from the SceneManager.
Definition: OgreSceneManager.h:1569
Ogre::HollowEllipsoidEmitter::HollowEllipsoidEmitter
HollowEllipsoidEmitter(ParticleSystem *psys)
OgreApplicationContextBase.h
Ogre::Volume::OctreeNode::getCorner2
const Vector3 getCorner2(void) const
Gets the coordinate of corner 2.
Definition: OgreVolumeOctreeNode.h:467
Ogre::PCZoneList
std::list< PCZone * > PCZoneList
Definition: OgrePCZone.h:54
OgreBites::InputListenerChain::touchReleased
bool touchReleased(const TouchFingerEvent &evt)
Definition: OgreInput.h:248
Ogre::RenderSystemCapabilities::setNumMultiRenderTargets
void setNumMultiRenderTargets(ushort num)
The number of simultaneous render targets supported.
Definition: OgreRenderSystemCapabilities.h:391
Ogre::Terrain::getMaxBatchSize
uint16 getMaxBatchSize() const
Get the maximum size in vertices along one side of a batch.
Ogre::RenderSystemCapabilitiesSerializer::parseScript
void parseScript(DataStreamPtr &stream)
Parses a RenderSystemCapabilities script file passed as a stream.
Ogre::OctreeZoneData::getOctant
Octree * getOctant()
Returns the Octree in which this OctreeNode resides.
Definition: OgreOctreeZone.h:232
Ogre::ColourValue::g
float g
Definition: OgreColourValue.h:84
Ogre::TerrainQuadTreeNode::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const
Get the AABB (local coords) of this node.
Definition: OgreTerrainQuadTreeNode.h:225
Ogre::Log::Stream
Stream object which targets a log.
Definition: OgreLog.h:197
Ogre::Frustum::isCustomViewMatrixEnabled
bool isCustomViewMatrixEnabled(void) const
Returns whether a custom view matrix is in use.
Definition: OgreFrustum.h:369
Ogre::ResourceBackgroundQueue
This class is used to perform Resource operations in a background thread.
Definition: OgreResourceBackgroundQueue.h:85
Ogre::Pass::getParent
Technique * getParent(void) const
Gets the parent Technique.
Definition: OgrePass.h:1164
Ogre::ProfileInstance::watchForMax
bool watchForMax(void)
Definition: OgreProfiler.h:158
Ogre::MetalDevice::mRenderSystem
MetalRenderSystem * mRenderSystem
Definition: OgreMetalDevice.h:48
Ogre::SceneManager::addShadowTextureListener
void addShadowTextureListener(ShadowTextureListener *s)
Add a listener which will get called back on shadow texture events.
Ogre::CompositorChain::getNextInstance
CompositorInstance * getNextInstance(CompositorInstance *curr, bool activeOnly=true)
Get the next instance in this chain to the one specified.
Ogre::Volume::OctreeNode::isBorderRight
bool isBorderRight(const OctreeNode &root) const
Gets whether this cell is at the right of the given root cell.
Definition: OgreVolumeOctreeNode.h:243
Ogre::LodOutputProviderBuffer::getBuffer
LodOutputBuffer & getBuffer()
Ogre::FileStreamDataStream::skip
void skip(long count)
Skip a defined number of bytes.
Ogre::OverlayElement::getMetricsMode
GuiMetricsMode getMetricsMode(void) const
Retrieves the current settings of how the element metrics are interpreted.
Definition: OgreOverlayElement.h:380
Ogre::D3D11RenderSystem::D3D11RenderSystem
D3D11RenderSystem()
Ogre::SimpleSpline::getNumPoints
unsigned short getNumPoints(void) const
Gets the number of control points in the spline.
Ogre::Particle::getRotation
const Radian & getRotation(void) const
Definition: OgreParticle.h:107
Ogre::BillboardSet::getMovableType
virtual const String & getMovableType(void) const override
Returns the type name of this object.
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE4
@ SPC_POSITION_LIGHT_SPACE4
Definition: OgreShaderParameter.h:102
Ogre::D3D9Mappings::D3D_TEX_TYPE_CUBE
@ D3D_TEX_TYPE_CUBE
cube texture
Definition: OgreD3D9Mappings.h:50
Ogre::Pass::getLineWidth
float getLineWidth() const
Definition: OgrePass.h:441
Ogre::VET_FLOAT2
@ VET_FLOAT2
Definition: OgreHardwareVertexBuffer.h:126
Ogre::GpuSharedParameters::download
void download()
download data from GPU memory. Must have a writable HardwareBuffer
Ogre::Viewport::isAutoUpdated
bool isAutoUpdated() const
Gets whether this viewport is automatically updated if Ogre's rendering loop or RenderTarget::update ...
Definition: OgreViewport.h:257
Ogre::PT_UNSIGNED_SHORT
@ PT_UNSIGNED_SHORT
Definition: OgreStringInterface.h:54
Ogre::ParticleAffector::_affectParticles
virtual void _affectParticles(ParticleSystem *pSystem, Real timeElapsed)=0
Method called to allow the affector to 'do it's stuff' on all active particles in the system.
Ogre::InstanceManager::defragmentBatches
void defragmentBatches(bool optimizeCulling)
After creating many entities (which turns in many batches) and then removing entities that are in the...
Ogre::SubMesh::getBoneAssignmentIterator
BoneAssignmentIterator getBoneAssignmentIterator(void)
Ogre::D3D11Mappings::_getPF
static PixelFormat _getPF(DXGI_FORMAT d3dPF)
utility method, convert D3D11 pixel format to Ogre pixel format
Ogre::CompositorManager::hasCustomCompositionPass
bool hasCustomCompositionPass(const String &name)
Check if a compositor pass exists.
Ogre::NumericAnimationTrack::getInterpolatedKeyFrame
virtual void getInterpolatedKeyFrame(const TimeIndex &timeIndex, KeyFrame *kf) const
Gets a KeyFrame object which contains the interpolated transforms at the time index specified.
Ogre::PCZone::mPCZSM
PCZSceneManager * mPCZSM
Pointer to the pcz scene manager that created this zone.
Definition: OgrePCZone.h:252
Ogre::ResourceManager::createOrRetrieve
ResourceCreateOrRetrieveResult createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)
Create a new resource, or retrieve an existing one with the same name if it already exists.
Ogre::GLRenderSystemCommon::postExtraThreadsStarted
void postExtraThreadsStarted()
Tell the rendersystem to perform any tasks it needs to directly after other threads which might acces...
OgreBites::TrayManager::removeWidgetFromTray
void removeWidgetFromTray(TrayLocation trayLoc, size_t place)
Definition: OgreTrays.h:1061
Ogre::Terrain::getNeighbour
Terrain * getNeighbour(NeighbourIndex index) const
Retrieve the terrain's neighbour, or null if not present.
Ogre::MetalRenderTexture::MetalRenderTexture
MetalRenderTexture(MetalDevice *ownerDevice, const String &name, HardwarePixelBuffer *buffer, __unsafe_unretained id< MTLTexture > renderTexture, __unsafe_unretained id< MTLTexture > resolveTexture, PixelFormat format, uint32 depthPlane, uint32 slice, uint32 fsaa, uint32 mip, bool hwGamma)
OgreD3D9VideoMode.h
Ogre::BspLevel
Holds all the data associated with a Binary Space Parition (BSP) based indoor level.
Definition: OgreBspLevel.h:64
Ogre::SmallVectorTemplateBase< T, true >::SmallVectorTemplateBase
SmallVectorTemplateBase(size_t Size)
Definition: OgreSmallVector.h:268
Ogre::DefaultAxisAlignedBoxSceneQuery::DefaultAxisAlignedBoxSceneQuery
DefaultAxisAlignedBoxSceneQuery(SceneManager *creator)
Ogre::GLNativeSupport::getConfigOptions
virtual ConfigOptionMap getConfigOptions()
Add any special config values to the system.
Definition: OgreGLNativeSupport.h:106
Ogre::CgPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::PCZSceneNode::getPrevPosition
Vector3 & getPrevPosition(void)
Definition: OgrePCZSceneNode.h:93
Ogre::TextureUnitState::setColourOperation
void setColourOperation(const LayerBlendOperation op)
Determines how this texture layer is combined with the one below it (or the diffuse colour of the geo...
Ogre::Material::_notifyNeedsRecompile
void _notifyNeedsRecompile(void)
Tells the material that it needs recompilation.
Ogre::MovableObjectLodChangedEvent::movableObject
MovableObject * movableObject
The movable object whose level of detail has changed.
Definition: OgreLodListener.h:47
Ogre::D3D11Mappings::_getAccessFlags
static UINT _getAccessFlags(TextureUsage usage)
Definition: OgreD3D11Mappings.h:83
Ogre::ParticleSystem::_notifyCurrentCamera
virtual void _notifyCurrentCamera(Camera *cam) override
Internal method to notify the object of the camera to be used for the next rendering operation.
Ogre::Page::destroyContentCollection
virtual void destroyContentCollection(PageContentCollection *coll)
Destroy a PageContentCollection within this page.
OgreGLES2FrameBufferObject.h
Ogre::Volume::CSGPlaneSource::getValue
virtual Real getValue(const Vector3 &position) const
Overridden from Source.
Ogre::D3D9Texture::notifyOnDeviceLost
virtual void notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device)
Ogre::SceneNode::SceneNode
SceneNode(SceneManager *creator)
Constructor, only to be called by the creator SceneManager.
Ogre::NumericAnimationTrack::NumericAnimationTrack
NumericAnimationTrack(Animation *parent, unsigned short handle)
Constructor.
OgreBites::TrayManager::setWidgetPadding
void setWidgetPadding(Ogre::Real padding)
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION_VIEW_SPACE
@ ACT_LIGHT_DIRECTION_VIEW_SPACE
A light direction in view space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:803
Ogre::DualQuaternion
Implementation of a dual quaternion, i.e.
Definition: OgreDualQuaternion.h:48
Ogre::CompositionTechnique::TextureDefinition::TextureDefinition
TextureDefinition()
Definition: OgreCompositionTechnique.h:82
Ogre::Texture::getNumFaces
uint32 getNumFaces() const
Return the number of faces this texture has.
Ogre::RTShader::UniformParameter::mAutoConstantIntData
uint32 mAutoConstantIntData
Definition: OgreShaderParameter.h:609
OgreBites::MouseMotionEvent::type
int type
Definition: OgreInput.h:64
Ogre::SceneManager::IRS_RENDER_TO_TEXTURE
@ IRS_RENDER_TO_TEXTURE
Render to texture stage, used for texture based shadows.
Definition: OgreSceneManager.h:275
OgreBites::InputListener
the return values of the callbacks are ignored by ApplicationContext however they can be used to cont...
Definition: OgreInput.h:174
Ogre::Bullet::DebugDrawer::DebugDrawer
DebugDrawer(SceneNode *node, btDynamicsWorld *world)
Definition: OgreBullet.h:119
Ogre::Math::Abs
static Radian Abs(const Radian &rValue)
Absolute value function.
Definition: OgreMath.h:285
Ogre::TextureUnitState::getAnimationDuration
Real getAnimationDuration(void) const
Get the animated-texture animation duration.
Ogre::IntersectionSceneQueryResult::movables2world
SceneQueryMovableWorldFragmentIntersectionList movables2world
List of movable / world intersections.
Definition: OgreSceneQuery.h:483
Ogre::ParticleSystemManager::createTemplate
ParticleSystem * createTemplate(const String &name, const String &resourceGroup)
Create a new particle system template.
Ogre::SceneManager::destroyParticleSystem
void destroyParticleSystem(MovableObject *obj)
Removes & destroys a ParticleSystem from the SceneManager.
Definition: OgreSceneManager.h:1657
Ogre::Animation::_getTimeIndex
TimeIndex _getTimeIndex(Real timePos) const
Internal method used to convert time position to time index object.
Ogre::Volume::GridSource::getVolumeSpaceToWorldSpaceFactor
Real getVolumeSpaceToWorldSpaceFactor(void) const
Overridden from VolumeSource.
Ogre::Plugin::Plugin
Plugin()
Definition: OgrePlugin.h:82
Ogre::RenderSystem::_setPointSpritesEnabled
virtual void _setPointSpritesEnabled(bool enabled)
Sets whether or not rendering points using OT_POINT_LIST will render point sprites (textured quads) o...
Definition: OgreRenderSystem.h:516
Ogre::D3D9GpuProgram::setColumnMajorMatrices
void setColumnMajorMatrices(bool columnMajor)
Sets whether matrix packing in column-major order.
Definition: OgreD3D9GpuProgram.h:68
Ogre::D3D11HardwareOcclusionQuery::isStillOutstanding
bool isStillOutstanding(void)
Lets you know when query is done, or still be processed by the Hardware.
Ogre::Node::createChild
virtual Node * createChild(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)
Creates an unnamed new Node as a child of this node.
Ogre::WorkQueue::getRequestsAccepted
virtual bool getRequestsAccepted() const =0
Returns whether requests are being accepted right now.
Ogre::LodWorkQueueRequest::data
LodDataPtr data
Definition: OgreLodWorkQueueRequest.h:45
Ogre::TerrainQuadTreeNode::~TerrainQuadTreeNode
virtual ~TerrainQuadTreeNode()
Ogre::Quake3Shader::numPasses
int numPasses
Definition: OgreQuake3Shader.h:106
Ogre::Entity::addSoftwareAnimationRequest
void addSoftwareAnimationRequest(bool normalsAlso)
Add a request for software animation.
Ogre::CompositorManager::removeCompositorChain
void removeCompositorChain(const Viewport *vp)
Remove the compositor chain from a viewport if exists.
Ogre::LayerBlendSource
LayerBlendSource
List of valid sources of values for blending operations used in TextureUnitState::setColourOperation ...
Definition: OgreBlendMode.h:113
Ogre::GLTextureBuffer::blitToMemory
void blitToMemory(const Box &srcBox, const PixelBox &dst) override
Copies a region of this pixelbuffer to normal memory.
Ogre::SceneManager::getParticleSystem
ParticleSystem * getParticleSystem(const String &name) const
Get a reference to a previously created object instance.
Ogre::VectorIteratorWrapper::getNext
ValueType getNext()
Returns the next(=current) value element in the collection, and advances to the next.
Definition: OgreIteratorWrapper.h:170
Ogre::RTShader::ParameterFactory::createOutColor
static ParameterPtr createOutColor(int index)
Ogre::PortalBase::getDerivedDirection
const Vector3 & getDerivedDirection() const
Get the direction of the portal in world coordinates.
Definition: OgrePortalBase.h:131
Ogre::GL3PlusRenderToVertexBuffer::GL3PlusRenderToVertexBuffer
GL3PlusRenderToVertexBuffer()
Ogre::RTShader::ShaderGenerator::getVertexShaderOutputsCompactPolicy
VSOutputCompactPolicy getVertexShaderOutputsCompactPolicy() const
Get the vertex shader outputs compaction policy.
Definition: OgreShaderGenerator.h:419
Ogre::Terrain::getVectorAlign
void getVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Ogre::PF_R8G8B8
@ PF_R8G8B8
24-bit pixel format, 8 bits for red, green and blue.
Definition: OgrePixelFormat.h:78
Ogre::Entity::setPolygonModeOverrideable
void setPolygonModeOverrideable(bool PolygonModeOverrideable)
Sets whether the polygon mode of this entire entity may be overridden by the camera detail settings.
Ogre::AnimableObject
Defines an interface to classes which have one or more AnimableValue instances to expose.
Definition: OgreAnimable.h:239
Ogre::TerrainPaging::createWorldSection
TerrainPagedWorldSection * createWorldSection(PagedWorld *world, TerrainGroup *terrainGroup, Real loadRadius, Real holdRadius, int32 minX=-10, int32 minY=-10, int32 maxX=10, int32 maxY=10, const String &sectionName=BLANKSTRING, uint32 loadingIntervalMs=900)
Create a TerrainPagedWorldSection.
Ogre::StaticGeometry::Region::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Ogre::ResourceGroupManager::clearResourceGroup
void clearResourceGroup(const String &name)
Clears a resource group.
Ogre::VulkanTextureGpu::getDisplayTextureName
VkImage getDisplayTextureName(void) const
Definition: OgreVulkanTextureGpu.h:166
Ogre::ID_THREAD_GROUPS
@ ID_THREAD_GROUPS
Definition: OgreScriptCompiler.h:848
Ogre::PCZFrustum::setOriginPlane
void setOriginPlane(const Vector3 &rkNormal, const Vector3 &rkPoint)
Set the origin plane.
Ogre::Quaternion::ToRotationMatrix
void ToRotationMatrix(Matrix3 &kRot) const
Ogre::D3D11Device::parseDriverType
static D3D_DRIVER_TYPE parseDriverType(const Ogre::String &value, D3D_DRIVER_TYPE fallback=D3D_DRIVER_TYPE_HARDWARE)
Ogre::D3D11RenderSystem::_getDepthBufferCheckEnabled
bool _getDepthBufferCheckEnabled(void)
Ogre::StaticGeometry::getSquaredRenderingDistance
virtual Real getSquaredRenderingDistance(void) const
Gets the squared distance at which batches are no longer rendered.
Definition: OgreStaticGeometry.h:626
Ogre::ResourceManager::setVerbose
void setVerbose(bool v)
Sets whether this manager and its resources habitually produce log output.
Definition: OgreResourceManager.h:389
Ogre::DebugDrawer
Interface for visualising debugging the SceneManager state.
Definition: OgreSceneManager.h:3423
Ogre::CompositionTechnique::TextureDefinition::refCompName
String refCompName
Definition: OgreCompositionTechnique.h:68
Ogre::ColourFaderAffector::ColourFaderAffector
ColourFaderAffector(ParticleSystem *psys)
Default constructor.
OgreBites::WindowEventUtilities
Utility class to handle Window Messages.
Definition: OgreWindowEventUtilities.h:107
Ogre::HardwareVertexBuffer::getManager
HardwareBufferManagerBase * getManager() const
Return the manager of this buffer, if any.
Definition: OgreHardwareVertexBuffer.h:66
Ogre::VulkanRenderSystem::_endFrame
virtual void _endFrame(void)
Ends rendering of a frame to the current viewport.
Ogre::Volume::DualCell::mC4
Vector3 mC4
Definition: OgreVolumeDualGridGenerator.h:54
Ogre::PageProvider::writePageStream
virtual StreamSerialiser * writePageStream(PageID pageID, PagedWorldSection *section)
Get a serialiser set up to write Page data for the given PageID, or null if this provider cannot supp...
Definition: OgrePageManager.h:124
Ogre::Grid3DPageStrategyData::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgreGrid3DPageStrategy.h:124
Ogre::MANUAL_CULL_NONE
@ MANUAL_CULL_NONE
No culling so everything is sent to the hardware.
Definition: OgreCommon.h:175
Ogre::SphereSceneQuery::getSphere
const Sphere & getSphere() const
Gets the sphere which is being used for this query.
Ogre::GLES2HardwareBufferManager::getStateCacheManager
GLES2StateCacheManager * getStateCacheManager()
Ogre::Terrain::ImportData::minBatchSize
uint16 minBatchSize
Minimum batch size (along one edge) in vertices; must be 2^n+1.
Definition: OgreTerrain.h:345
OgreShaderFunction.h
Ogre::BillboardSet::getRenderOperation
virtual void getRenderOperation(RenderOperation &op) override
Gets the render operation required to send this object to the frame buffer.
OgreBites::Button::setCaption
void setCaption(const Ogre::DisplayString &caption)
Ogre::ID_CONTENT_TYPE
@ ID_CONTENT_TYPE
Definition: OgreScriptCompiler.h:761
Ogre::Terrain::_dirtyCompositeMapRect
void _dirtyCompositeMapRect(const Rect &rect)
Mark a region of the terrain composite map as dirty.
Ogre::GLSLMonolithicProgram
Model of OpenGL program object created using the glLinkProgram method of linking.
Definition: OgreGLSLMonolithicProgram.h:50
OgreFactoryObj.h
Ogre::MovablePlane::_getDerivedPlane
const Plane & _getDerivedPlane(void) const
Get the derived plane as transformed by its parent node.
Ogre::BBO_BOTTOM_RIGHT
@ BBO_BOTTOM_RIGHT
Definition: OgreBillboardSet.h:66
Ogre::VulkanRenderPassDescriptor::mDepth
VulkanTextureGpu * mDepth
Definition: OgreVulkanRenderPassDescriptor.h:80
Ogre::MovableObject::_getLightList
LightList * _getLightList()
Returns a pointer to the current list of lights for this object.
Definition: OgreMovableObject.h:493
Ogre::RotationAffector::RotationAffector
RotationAffector(ParticleSystem *psys)
Default constructor.
Ogre::OverlayElement::_updateFromParent
virtual void _updateFromParent(void)
Updates this elements transform based on it's parent.
Ogre::TerrainGlobalOptions::getCompositeMapDistance
Real getCompositeMapDistance() const
Get the distance at which to start using a composite map if present.
Definition: OgreTerrain.h:1899
Ogre::MemoryDataStream::MemoryDataStream
MemoryDataStream(const DataStreamPtr &sourceStream, bool freeOnClose=true, bool readOnly=false)
Create a stream which pre-buffers the contents of another stream.
Ogre::OverlayElement::_setLeft
void _setLeft(Real left)
Sets the left of this element in relation to the screen (where 1.0 = screen width)
Ogre::OctreeZonePlugin::OctreeZonePlugin
OctreeZonePlugin()
Ogre::BBO_CENTER_RIGHT
@ BBO_CENTER_RIGHT
Definition: OgreBillboardSet.h:63
Ogre::VertexCacheProfiler::~VertexCacheProfiler
~VertexCacheProfiler()
Definition: OgreVertexIndexData.h:311
Ogre::TU_DEFAULT
@ TU_DEFAULT
Default to automatic mipmap generation static textures.
Definition: OgreTexture.h:76
Ogre::ColourFaderAffector2::CmdRedAdjust2::doGet
String doGet(const void *target) const
Ogre::Pass::clearDirtyHashList
static void clearDirtyHashList(void)
Static method to reset the list of passes which need their hash values recalculated.
Ogre::GLSLShaderCommon::attachChildShader
void attachChildShader(const String &name)
Overridden.
Ogre::ImageCodec::encodeToFile
void encodeToFile(const Any &input, const String &outFileName) const override
Codes the data in the input chunk and saves the result in the output filename provided.
Ogre::AnimableValue::setValue
virtual void setValue(int)
Set value.
Definition: OgreAnimable.h:152
Ogre::D3D11RenderSystem::_convertProjectionMatrix
void _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)
Converts a uniform projection matrix to suitable for this render system.
Ogre::VulkanQueue::EncoderGraphicsOpen
@ EncoderGraphicsOpen
Definition: OgreVulkanQueue.h:65
Ogre::IntersectionSceneQueryResult
Holds the results of an intersection scene query (pair values).
Definition: OgreSceneQuery.h:479
Ogre::RenderSystem::_setDepthBufferWriteEnabled
virtual void _setDepthBufferWriteEnabled(bool enabled=true)
Definition: OgreRenderSystem.h:708
Ogre::MovableObject::getPointExtrusionDistance
Real getPointExtrusionDistance(const Light *l) const
Get the distance to extrude for a point/spot light.
Ogre::GpuProgram::isMorphAnimationIncluded
virtual bool isMorphAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform morph animation.
Definition: OgreGpuProgram.h:237
Ogre::RTShader::Parameter::SPC_POSTOCAMERA_OBJECT_SPACE
@ SPC_POSTOCAMERA_OBJECT_SPACE
View vector in object space.
Definition: OgreShaderParameter.h:120
Ogre::D3D9RenderSystem::setLightingEnabled
void setLightingEnabled(bool enabled)
Sets whether or not dynamic lighting is enabled.
Ogre::SO_FLAT
@ SO_FLAT
No interpolation takes place. Each face is shaded with a single colour determined from the first vert...
Definition: OgreCommon.h:137
Ogre::SceneManager::_populateLightList
void _populateLightList(const Vector3 &position, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF)
Populate a light list with an ordered set of the lights which are closest to the position specified.
Ogre::RenderQueueGroup::PriorityMapIterator
MapIterator< PriorityMap > PriorityMapIterator
Definition: OgreRenderQueueSortingGrouping.h:385
Ogre::GLWindow::setVSyncInterval
void setVSyncInterval(unsigned int interval)
Set the vertical sync interval.
Ogre::D3D11Device::GetImmediateContext
ID3D11DeviceContextN * GetImmediateContext()
Definition: OgreD3D11Device.h:62
Ogre::TerrainGroup::convertWorldPositionToTerrainSlot
void convertWorldPositionToTerrainSlot(const Vector3 &pos, long *x, long *y) const
Convert a world position to terrain slot coordinates.
Ogre::Volume::ChunkRequest::origin
Chunk * origin
The chunk which created this request.
Definition: OgreVolumeChunkHandler.h:77
Ogre::GLRenderSystem::GLRenderSystem
GLRenderSystem()
Ogre::DepthBuffer::getWidth
virtual uint32 getWidth() const
Ogre::D3D11RenderToVertexBuffer::getRenderOperation
virtual void getRenderOperation(RenderOperation &op)
Get the render operation for this buffer.
Ogre::VulkanWindow::mSwapchainImageViews
std::vector< VkImageView > mSwapchainImageViews
Definition: OgreVulkanWindow.h:80
Ogre::InstanceBatch
InstanceBatch forms part of the new Instancing system This is an abstract class that must be derived ...
Definition: OgreInstanceBatch.h:89
Ogre::BorderPanelOverlayElement::initialise
virtual void initialise(void)
Initialise.
Ogre::RTShader::LayeredBlending::LB_BlendSoftLight
@ LB_BlendSoftLight
Definition: OgreShaderExLayeredBlending.h:61
Ogre::TerrainLayerSampler::format
PixelFormat format
The format required of this texture.
Definition: OgreTerrainMaterialGenerator.h:108
Ogre::PCZFrustum
Specialized frustum shaped culling volume that has culling planes created from portals.
Definition: OgrePCZFrustum.h:67
Ogre::ParticleSystemManager::ParticleSystemRendererFactoryMap
std::map< String, ParticleSystemRendererFactory * > ParticleSystemRendererFactoryMap
Definition: OgreParticleSystemManager.h:80
Ogre::Grid2DPageStrategyData::calculateCell
void calculateCell(PageID inPageID, int32 *x, int32 *y)
Ogre::RTShader::RenderState::setLightCountAutoUpdate
void setLightCountAutoUpdate(bool autoUpdate)
Set the light count auto update state.
Definition: OgreShaderRenderState.h:103
Ogre::VulkanQueue::EncoderCopyOpen
@ EncoderCopyOpen
Definition: OgreVulkanQueue.h:67
Ogre::PlaneOptimalShadowCameraSetup
Implements the plane optimal shadow camera algorithm.
Definition: OgreShadowCameraSetupPlaneOptimal.h:63
Ogre::Node::TransformSpace
TransformSpace
Enumeration denoting the spaces which a transform can be relative to.
Definition: OgreNode.h:63
Ogre::GCT_UINT3
@ GCT_UINT3
Definition: OgreGpuProgramParams.h:112
Ogre::BillboardSet::beginBillboards
void beginBillboards(size_t numBillboards=0)
Begin injection of billboard data; applicable when constructing the BillboardSet for external data us...
Ogre::PageContentFactory::getName
virtual const String & getName() const =0
Ogre::DYNLIB_HANDLE
void * DYNLIB_HANDLE
Definition: OgreDynLib.h:49
Ogre::D3D9Device::present
void present(D3D9RenderWindow *renderWindow)
Ogre::Pass::isPointAttenuationEnabled
bool isPointAttenuationEnabled(void) const
Returns whether points are attenuated with distance.
Definition: OgrePass.h:504
Ogre::PCZSceneManager::clearScene
virtual void clearScene(void)
Overridden to clean up zones.
Ogre::Mesh::_setBoundingSphereRadius
void _setBoundingSphereRadius(Real radius)
Manually set the bounding radius.
Ogre::Quaternion::operator*
Quaternion operator*(const Quaternion &rkQ) const
OgreScriptLoader.h
Ogre::RTShader::FFPTransformFactory::createInstance
virtual SubRenderState * createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, Pass *pass, SGScriptTranslator *translator)
Ogre::Profiler::getSingletonPtr
static Profiler * getSingletonPtr(void)
Get the singleton instance.
Ogre::GLTexture::GLTexture
GLTexture(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, GLRenderSystem *renderSystem)
Ogre::GLSLESProgramPipeline::activate
void activate(void)
Makes a program pipeline object active by making sure it is linked and then putting it in use.
Ogre::LL_LOW
@ LL_LOW
Definition: OgreLog.h:52
Ogre::RENDER_QUEUE_OVERLAY
@ RENDER_QUEUE_OVERLAY
Use this queue for objects which must be rendered last e.g. overlays.
Definition: OgreRenderQueue.h:73
Ogre::ImageCodec::ImageData::ImageData
ImageData()
Definition: OgreImageCodec.h:79
Ogre::SBF_ONE
@ SBF_ONE
Constant value of 1.0.
Definition: OgreBlendMode.h:231
Ogre::VET_SHORT3
@ VET_SHORT3
Definition: OgreHardwareVertexBuffer.h:132
Ogre::GLES2FBOMultiRenderTarget::getCustomAttribute
virtual void getCustomAttribute(const String &name, void *pData)
Retrieve a platform or API-specific piece of information.
Ogre::GL3PlusTexture
Definition: OgreGL3PlusTexture.h:40
Ogre::CompositorManager::getSingleton
static CompositorManager & getSingleton(void)
Get the singleton instance.
Ogre::ManualObject::position
void position(float x, float y, float z)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreManualObject.h:230
Ogre::RingEmitter::CmdInnerY
Command object for inner size (see ParamCommand).
Definition: OgreRingEmitter.h:66
Ogre::ParticleEmitterFactory::ParticleEmitterFactory
ParticleEmitterFactory()
Definition: OgreParticleEmitterFactory.h:61
OgreBillboard.h
Ogre::LiSPSMShadowCameraSetup::~LiSPSMShadowCameraSetup
virtual ~LiSPSMShadowCameraSetup()
OgreScriptTranslator.h
Ogre::Entity::getSoftwareAnimationRequests
int getSoftwareAnimationRequests(void) const
Returns the number of requests that have been made for software animation.
Definition: OgreEntity.h:617
Ogre::DefaultZone::setEnclosureNode
void setEnclosureNode(PCZSceneNode *)
Set the enclosure node for this Zone.
Ogre::ControllerManager::createTextureUVScroller
ControllerReal * createTextureUVScroller(TextureUnitState *layer, Real speed)
Creates a basic time-based texture uv coordinate modifier designed for creating scrolling textures.
Ogre::VulkanRenderPassDescriptor
Definition: OgreVulkanRenderPassDescriptor.h:77
Ogre::VulkanProgram::VulkanProgram
VulkanProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, VulkanDevice *device)
Ogre::ConstShadowTextureConfigIterator
ConstVectorIterator< ShadowTextureConfigList > ConstShadowTextureConfigIterator
Definition: OgreSceneManager.h:76
Ogre::ID_SCOPE_CHAIN
@ ID_SCOPE_CHAIN
Definition: OgreScriptCompiler.h:786
z_stream
struct mz_stream_s z_stream
Definition: OgreDeflate.h:39
Ogre::Technique::GPUVendorRule
Rule controlling whether technique is deemed supported based on GPU vendor.
Definition: OgreTechnique.h:124
Ogre::RTShader::FunctionStageRef::sampleTexture
void sampleTexture(const In &sampler, const In &texcoord, const Out &dst) const
dst = texture(sampler, texcoord);
Definition: OgreShaderFunction.h:66
Ogre::GLFBOMultiRenderTarget::GLFBOMultiRenderTarget
GLFBOMultiRenderTarget(GLFBOManager *manager, const String &name)
Ogre::EdgeListBuilder::build
EdgeData * build(void)
Builds the edge information based on the information built up so far.
Ogre::BorderPanelOverlayElement
A specialisation of the PanelOverlayElement to provide a panel with a border.
Definition: OgreBorderPanelOverlayElement.h:58
Ogre::StaticGeometry::LODBucket::getParent
Region * getParent(void)
Definition: OgreStaticGeometry.h:310
Ogre::Light::_updateCustomGpuParameter
virtual void _updateCustomGpuParameter(uint16 paramIndex, const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const
Update a custom GpuProgramParameters constant which is derived from information only this Light knows...
Ogre::SubMesh::setBuildEdgesEnabled
void setBuildEdgesEnabled(bool b)
bsp_face_t::lm_texture
int lm_texture
Definition: OgreQuake3Types.h:193
Ogre::ParticleSystem::setCullIndividually
virtual void setCullIndividually(bool cullIndividual)
Sets whether culling tests particles in this individually as well as in a group.
Ogre::PF_ATC_RGBA_EXPLICIT_ALPHA
@ PF_ATC_RGBA_EXPLICIT_ALPHA
ATC (AMD_compressed_ATC_texture)
Definition: OgrePixelFormat.h:246
Ogre::Pass::isLoaded
bool isLoaded(void) const
Is this loaded?
Ogre::HashedVector< Light * >
Ogre::Animation::getContainer
AnimationContainer * getContainer()
Retrieve the container of this animation.
Ogre::PortalBase::getDerivedSphere
const Sphere & getDerivedSphere() const
Get the sphere centered on the derived CP of the portal in world coordinates.
Definition: OgrePortalBase.h:137
Ogre::D3D9Device
High level interface of Direct3D9 Device.
Definition: OgreD3D9Device.h:43
Ogre::RTShader::ProgramWriterFactory
Definition: OgreShaderProgramWriterManager.h:48
Ogre::SceneBlendType
SceneBlendType
Types of blending that you can specify between an object and the existing contents of the scene.
Definition: OgreBlendMode.h:216
Ogre::AreaEmitter::setHeight
void setHeight(Real Height)
Sets the height (local y size) of the emitter.
Ogre::TextureManager::createSampler
SamplerPtr createSampler(const String &name=BLANKSTRING)
create a new sampler
Ogre::GPU_UNKNOWN
@ GPU_UNKNOWN
Definition: OgreRenderSystemCapabilities.h:232
Ogre::Mesh::setIndexBufferPolicy
void setIndexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false)
Sets the policy for the index buffers to be used when loading this Mesh.
Ogre::SHADOWDETAILTYPE_ADDITIVE
@ SHADOWDETAILTYPE_ADDITIVE
Mask for additive shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:218
Ogre::SimpleParamCommand< _Class, const String &, getter, setter >::doGet
String doGet(const void *target) const
Definition: OgreStringInterface.h:107
Ogre::Texture::isHardwareGammaEnabled
bool isHardwareGammaEnabled() const
Gets whether this texture will be set up so that on sampling it, hardware gamma correction is applied...
Definition: OgreTexture.h:203
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE1
@ SPC_LIGHTDIRECTION_VIEW_SPACE1
Definition: OgreShaderParameter.h:193
Ogre::RaySceneQuery::setSortByDistance
virtual void setSortByDistance(bool sort, ushort maxresults=0)
Sets whether the results of this query will be sorted by distance along the ray.
Ogre::RenderTarget::detachDepthBuffer
virtual void detachDepthBuffer()
Ogre::Pass::getStartLight
unsigned short getStartLight(void) const
Gets the light index that this pass will start at in the light list.
Definition: OgrePass.h:1087
Ogre::Plugin::getName
virtual const String & getName() const =0
Get the name of the plugin.
Ogre::LogManager::~LogManager
~LogManager()
Ogre::LodCollapser::_getLastVertexCollapseTo
bool _getLastVertexCollapseTo(LodData *data, Vector3 &outVec)
Returns the destination of the edge, which was last reduced.